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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316 #ifdef HAVE_XWIDGETS
317 #include "xwidget.h"
318 #endif
319 #ifndef FRAME_X_OUTPUT
320 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
321 #endif
322
323 #define INFINITY 10000000
324
325 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
326 Lisp_Object Qwindow_scroll_functions;
327 static Lisp_Object Qwindow_text_change_functions;
328 static Lisp_Object Qredisplay_end_trigger_functions;
329 Lisp_Object Qinhibit_point_motion_hooks;
330 static Lisp_Object QCeval, QCpropertize;
331 Lisp_Object QCfile, QCdata;
332 static Lisp_Object Qfontified;
333 static Lisp_Object Qgrow_only;
334 static Lisp_Object Qinhibit_eval_during_redisplay;
335 static Lisp_Object Qbuffer_position, Qposition, Qobject;
336 static Lisp_Object Qright_to_left, Qleft_to_right;
337
338 /* Cursor shapes. */
339 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
340
341 /* Pointer shapes. */
342 static Lisp_Object Qarrow, Qhand;
343 Lisp_Object Qtext;
344
345 /* Holds the list (error). */
346 static Lisp_Object list_of_error;
347
348 static Lisp_Object Qfontification_functions;
349
350 static Lisp_Object Qwrap_prefix;
351 static Lisp_Object Qline_prefix;
352 static Lisp_Object Qredisplay_internal;
353
354 /* Non-nil means don't actually do any redisplay. */
355
356 Lisp_Object Qinhibit_redisplay;
357
358 /* Names of text properties relevant for redisplay. */
359
360 Lisp_Object Qdisplay;
361
362 Lisp_Object Qspace, QCalign_to;
363 static Lisp_Object QCrelative_width, QCrelative_height;
364 Lisp_Object Qleft_margin, Qright_margin;
365 static Lisp_Object Qspace_width, Qraise;
366 static Lisp_Object Qslice;
367 Lisp_Object Qcenter;
368 static Lisp_Object Qmargin, Qpointer;
369 static Lisp_Object Qline_height;
370
371 /* These setters are used only in this file, so they can be private. */
372 static void
373 wset_base_line_number (struct window *w, Lisp_Object val)
374 {
375 w->base_line_number = val;
376 }
377 static void
378 wset_base_line_pos (struct window *w, Lisp_Object val)
379 {
380 w->base_line_pos = val;
381 }
382 static void
383 wset_column_number_displayed (struct window *w, Lisp_Object val)
384 {
385 w->column_number_displayed = val;
386 }
387 static void
388 wset_region_showing (struct window *w, Lisp_Object val)
389 {
390 w->region_showing = val;
391 }
392
393 #ifdef HAVE_WINDOW_SYSTEM
394
395 /* Test if overflow newline into fringe. Called with iterator IT
396 at or past right window margin, and with IT->current_x set. */
397
398 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
399 (!NILP (Voverflow_newline_into_fringe) \
400 && FRAME_WINDOW_P ((IT)->f) \
401 && ((IT)->bidi_it.paragraph_dir == R2L \
402 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
403 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
404 && (IT)->current_x == (IT)->last_visible_x \
405 && (IT)->line_wrap != WORD_WRAP)
406
407 #else /* !HAVE_WINDOW_SYSTEM */
408 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
409 #endif /* HAVE_WINDOW_SYSTEM */
410
411 /* Test if the display element loaded in IT, or the underlying buffer
412 or string character, is a space or a TAB character. This is used
413 to determine where word wrapping can occur. */
414
415 #define IT_DISPLAYING_WHITESPACE(it) \
416 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
417 || ((STRINGP (it->string) \
418 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
419 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
420 || (it->s \
421 && (it->s[IT_BYTEPOS (*it)] == ' ' \
422 || it->s[IT_BYTEPOS (*it)] == '\t')) \
423 || (IT_BYTEPOS (*it) < ZV_BYTE \
424 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
425 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
426
427 /* Name of the face used to highlight trailing whitespace. */
428
429 static Lisp_Object Qtrailing_whitespace;
430
431 /* Name and number of the face used to highlight escape glyphs. */
432
433 static Lisp_Object Qescape_glyph;
434
435 /* Name and number of the face used to highlight non-breaking spaces. */
436
437 static Lisp_Object Qnobreak_space;
438
439 /* The symbol `image' which is the car of the lists used to represent
440 images in Lisp. Also a tool bar style. */
441
442 Lisp_Object Qimage;
443
444 /* The image map types. */
445 Lisp_Object QCmap;
446 static Lisp_Object QCpointer;
447 static Lisp_Object Qrect, Qcircle, Qpoly;
448
449 /* Tool bar styles */
450 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
451
452 /* Non-zero means print newline to stdout before next mini-buffer
453 message. */
454
455 int noninteractive_need_newline;
456
457 /* Non-zero means print newline to message log before next message. */
458
459 static int message_log_need_newline;
460
461 /* Three markers that message_dolog uses.
462 It could allocate them itself, but that causes trouble
463 in handling memory-full errors. */
464 static Lisp_Object message_dolog_marker1;
465 static Lisp_Object message_dolog_marker2;
466 static Lisp_Object message_dolog_marker3;
467 \f
468 /* The buffer position of the first character appearing entirely or
469 partially on the line of the selected window which contains the
470 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
471 redisplay optimization in redisplay_internal. */
472
473 static struct text_pos this_line_start_pos;
474
475 /* Number of characters past the end of the line above, including the
476 terminating newline. */
477
478 static struct text_pos this_line_end_pos;
479
480 /* The vertical positions and the height of this line. */
481
482 static int this_line_vpos;
483 static int this_line_y;
484 static int this_line_pixel_height;
485
486 /* X position at which this display line starts. Usually zero;
487 negative if first character is partially visible. */
488
489 static int this_line_start_x;
490
491 /* The smallest character position seen by move_it_* functions as they
492 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
493 hscrolled lines, see display_line. */
494
495 static struct text_pos this_line_min_pos;
496
497 /* Buffer that this_line_.* variables are referring to. */
498
499 static struct buffer *this_line_buffer;
500
501
502 /* Values of those variables at last redisplay are stored as
503 properties on `overlay-arrow-position' symbol. However, if
504 Voverlay_arrow_position is a marker, last-arrow-position is its
505 numerical position. */
506
507 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
508
509 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
510 properties on a symbol in overlay-arrow-variable-list. */
511
512 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
513
514 Lisp_Object Qmenu_bar_update_hook;
515
516 /* Nonzero if an overlay arrow has been displayed in this window. */
517
518 static int overlay_arrow_seen;
519
520 /* Vector containing glyphs for an ellipsis `...'. */
521
522 static Lisp_Object default_invis_vector[3];
523
524 /* This is the window where the echo area message was displayed. It
525 is always a mini-buffer window, but it may not be the same window
526 currently active as a mini-buffer. */
527
528 Lisp_Object echo_area_window;
529
530 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
531 pushes the current message and the value of
532 message_enable_multibyte on the stack, the function restore_message
533 pops the stack and displays MESSAGE again. */
534
535 static Lisp_Object Vmessage_stack;
536
537 /* Nonzero means multibyte characters were enabled when the echo area
538 message was specified. */
539
540 static int message_enable_multibyte;
541
542 /* Nonzero if we should redraw the mode lines on the next redisplay. */
543
544 int update_mode_lines;
545
546 /* Nonzero if window sizes or contents have changed since last
547 redisplay that finished. */
548
549 int windows_or_buffers_changed;
550
551 /* Nonzero means a frame's cursor type has been changed. */
552
553 int cursor_type_changed;
554
555 /* Nonzero after display_mode_line if %l was used and it displayed a
556 line number. */
557
558 static int line_number_displayed;
559
560 /* The name of the *Messages* buffer, a string. */
561
562 static Lisp_Object Vmessages_buffer_name;
563
564 /* Current, index 0, and last displayed echo area message. Either
565 buffers from echo_buffers, or nil to indicate no message. */
566
567 Lisp_Object echo_area_buffer[2];
568
569 /* The buffers referenced from echo_area_buffer. */
570
571 static Lisp_Object echo_buffer[2];
572
573 /* A vector saved used in with_area_buffer to reduce consing. */
574
575 static Lisp_Object Vwith_echo_area_save_vector;
576
577 /* Non-zero means display_echo_area should display the last echo area
578 message again. Set by redisplay_preserve_echo_area. */
579
580 static int display_last_displayed_message_p;
581
582 /* Nonzero if echo area is being used by print; zero if being used by
583 message. */
584
585 static int message_buf_print;
586
587 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
588
589 static Lisp_Object Qinhibit_menubar_update;
590 static Lisp_Object Qmessage_truncate_lines;
591
592 /* Set to 1 in clear_message to make redisplay_internal aware
593 of an emptied echo area. */
594
595 static int message_cleared_p;
596
597 /* A scratch glyph row with contents used for generating truncation
598 glyphs. Also used in direct_output_for_insert. */
599
600 #define MAX_SCRATCH_GLYPHS 100
601 static struct glyph_row scratch_glyph_row;
602 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
603
604 /* Ascent and height of the last line processed by move_it_to. */
605
606 static int last_max_ascent, last_height;
607
608 /* Non-zero if there's a help-echo in the echo area. */
609
610 int help_echo_showing_p;
611
612 /* If >= 0, computed, exact values of mode-line and header-line height
613 to use in the macros CURRENT_MODE_LINE_HEIGHT and
614 CURRENT_HEADER_LINE_HEIGHT. */
615
616 int current_mode_line_height, current_header_line_height;
617
618 /* The maximum distance to look ahead for text properties. Values
619 that are too small let us call compute_char_face and similar
620 functions too often which is expensive. Values that are too large
621 let us call compute_char_face and alike too often because we
622 might not be interested in text properties that far away. */
623
624 #define TEXT_PROP_DISTANCE_LIMIT 100
625
626 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
627 iterator state and later restore it. This is needed because the
628 bidi iterator on bidi.c keeps a stacked cache of its states, which
629 is really a singleton. When we use scratch iterator objects to
630 move around the buffer, we can cause the bidi cache to be pushed or
631 popped, and therefore we need to restore the cache state when we
632 return to the original iterator. */
633 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
634 do { \
635 if (CACHE) \
636 bidi_unshelve_cache (CACHE, 1); \
637 ITCOPY = ITORIG; \
638 CACHE = bidi_shelve_cache (); \
639 } while (0)
640
641 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
642 do { \
643 if (pITORIG != pITCOPY) \
644 *(pITORIG) = *(pITCOPY); \
645 bidi_unshelve_cache (CACHE, 0); \
646 CACHE = NULL; \
647 } while (0)
648
649 #ifdef GLYPH_DEBUG
650
651 /* Non-zero means print traces of redisplay if compiled with
652 GLYPH_DEBUG defined. */
653
654 int trace_redisplay_p;
655
656 #endif /* GLYPH_DEBUG */
657
658 #ifdef DEBUG_TRACE_MOVE
659 /* Non-zero means trace with TRACE_MOVE to stderr. */
660 int trace_move;
661
662 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
663 #else
664 #define TRACE_MOVE(x) (void) 0
665 #endif
666
667 static Lisp_Object Qauto_hscroll_mode;
668
669 /* Buffer being redisplayed -- for redisplay_window_error. */
670
671 static struct buffer *displayed_buffer;
672
673 /* Value returned from text property handlers (see below). */
674
675 enum prop_handled
676 {
677 HANDLED_NORMALLY,
678 HANDLED_RECOMPUTE_PROPS,
679 HANDLED_OVERLAY_STRING_CONSUMED,
680 HANDLED_RETURN
681 };
682
683 /* A description of text properties that redisplay is interested
684 in. */
685
686 struct props
687 {
688 /* The name of the property. */
689 Lisp_Object *name;
690
691 /* A unique index for the property. */
692 enum prop_idx idx;
693
694 /* A handler function called to set up iterator IT from the property
695 at IT's current position. Value is used to steer handle_stop. */
696 enum prop_handled (*handler) (struct it *it);
697 };
698
699 static enum prop_handled handle_face_prop (struct it *);
700 static enum prop_handled handle_invisible_prop (struct it *);
701 static enum prop_handled handle_display_prop (struct it *);
702 static enum prop_handled handle_composition_prop (struct it *);
703 static enum prop_handled handle_overlay_change (struct it *);
704 static enum prop_handled handle_fontified_prop (struct it *);
705
706 /* Properties handled by iterators. */
707
708 static struct props it_props[] =
709 {
710 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
711 /* Handle `face' before `display' because some sub-properties of
712 `display' need to know the face. */
713 {&Qface, FACE_PROP_IDX, handle_face_prop},
714 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
715 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
716 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
717 {NULL, 0, NULL}
718 };
719
720 /* Value is the position described by X. If X is a marker, value is
721 the marker_position of X. Otherwise, value is X. */
722
723 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
724
725 /* Enumeration returned by some move_it_.* functions internally. */
726
727 enum move_it_result
728 {
729 /* Not used. Undefined value. */
730 MOVE_UNDEFINED,
731
732 /* Move ended at the requested buffer position or ZV. */
733 MOVE_POS_MATCH_OR_ZV,
734
735 /* Move ended at the requested X pixel position. */
736 MOVE_X_REACHED,
737
738 /* Move within a line ended at the end of a line that must be
739 continued. */
740 MOVE_LINE_CONTINUED,
741
742 /* Move within a line ended at the end of a line that would
743 be displayed truncated. */
744 MOVE_LINE_TRUNCATED,
745
746 /* Move within a line ended at a line end. */
747 MOVE_NEWLINE_OR_CR
748 };
749
750 /* This counter is used to clear the face cache every once in a while
751 in redisplay_internal. It is incremented for each redisplay.
752 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
753 cleared. */
754
755 #define CLEAR_FACE_CACHE_COUNT 500
756 static int clear_face_cache_count;
757
758 /* Similarly for the image cache. */
759
760 #ifdef HAVE_WINDOW_SYSTEM
761 #define CLEAR_IMAGE_CACHE_COUNT 101
762 static int clear_image_cache_count;
763
764 /* Null glyph slice */
765 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
766 #endif
767
768 /* True while redisplay_internal is in progress. */
769
770 bool redisplaying_p;
771
772 static Lisp_Object Qinhibit_free_realized_faces;
773 static Lisp_Object Qmode_line_default_help_echo;
774
775 /* If a string, XTread_socket generates an event to display that string.
776 (The display is done in read_char.) */
777
778 Lisp_Object help_echo_string;
779 Lisp_Object help_echo_window;
780 Lisp_Object help_echo_object;
781 ptrdiff_t help_echo_pos;
782
783 /* Temporary variable for XTread_socket. */
784
785 Lisp_Object previous_help_echo_string;
786
787 /* Platform-independent portion of hourglass implementation. */
788
789 /* Non-zero means an hourglass cursor is currently shown. */
790 int hourglass_shown_p;
791
792 /* If non-null, an asynchronous timer that, when it expires, displays
793 an hourglass cursor on all frames. */
794 struct atimer *hourglass_atimer;
795
796 /* Name of the face used to display glyphless characters. */
797 Lisp_Object Qglyphless_char;
798
799 /* Symbol for the purpose of Vglyphless_char_display. */
800 static Lisp_Object Qglyphless_char_display;
801
802 /* Method symbols for Vglyphless_char_display. */
803 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
804
805 /* Default pixel width of `thin-space' display method. */
806 #define THIN_SPACE_WIDTH 1
807
808 /* Default number of seconds to wait before displaying an hourglass
809 cursor. */
810 #define DEFAULT_HOURGLASS_DELAY 1
811
812 \f
813 /* Function prototypes. */
814
815 static void setup_for_ellipsis (struct it *, int);
816 static void set_iterator_to_next (struct it *, int);
817 static void mark_window_display_accurate_1 (struct window *, int);
818 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
819 static int display_prop_string_p (Lisp_Object, Lisp_Object);
820 static int cursor_row_p (struct glyph_row *);
821 static int redisplay_mode_lines (Lisp_Object, int);
822 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
823
824 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
825
826 static void handle_line_prefix (struct it *);
827
828 static void pint2str (char *, int, ptrdiff_t);
829 static void pint2hrstr (char *, int, ptrdiff_t);
830 static struct text_pos run_window_scroll_functions (Lisp_Object,
831 struct text_pos);
832 static void reconsider_clip_changes (struct window *, struct buffer *);
833 static int text_outside_line_unchanged_p (struct window *,
834 ptrdiff_t, ptrdiff_t);
835 static void store_mode_line_noprop_char (char);
836 static int store_mode_line_noprop (const char *, int, int);
837 static void handle_stop (struct it *);
838 static void handle_stop_backwards (struct it *, ptrdiff_t);
839 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
840 static void ensure_echo_area_buffers (void);
841 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
842 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
843 static int with_echo_area_buffer (struct window *, int,
844 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
845 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
846 static void clear_garbaged_frames (void);
847 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
848 static void pop_message (void);
849 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
851 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static int display_echo_area (struct window *);
853 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
854 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
855 static Lisp_Object unwind_redisplay (Lisp_Object);
856 static int string_char_and_length (const unsigned char *, int *);
857 static struct text_pos display_prop_end (struct it *, Lisp_Object,
858 struct text_pos);
859 static int compute_window_start_on_continuation_line (struct window *);
860 static void insert_left_trunc_glyphs (struct it *);
861 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
862 Lisp_Object);
863 static void extend_face_to_end_of_line (struct it *);
864 static int append_space_for_newline (struct it *, int);
865 static int cursor_row_fully_visible_p (struct window *, int, int);
866 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
867 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
868 static int trailing_whitespace_p (ptrdiff_t);
869 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
870 static void push_it (struct it *, struct text_pos *);
871 static void iterate_out_of_display_property (struct it *);
872 static void pop_it (struct it *);
873 static void sync_frame_with_window_matrix_rows (struct window *);
874 static void redisplay_internal (void);
875 static int echo_area_display (int);
876 static void redisplay_windows (Lisp_Object);
877 static void redisplay_window (Lisp_Object, int);
878 static Lisp_Object redisplay_window_error (Lisp_Object);
879 static Lisp_Object redisplay_window_0 (Lisp_Object);
880 static Lisp_Object redisplay_window_1 (Lisp_Object);
881 static int set_cursor_from_row (struct window *, struct glyph_row *,
882 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
883 int, int);
884 static int update_menu_bar (struct frame *, int, int);
885 static int try_window_reusing_current_matrix (struct window *);
886 static int try_window_id (struct window *);
887 static int display_line (struct it *);
888 static int display_mode_lines (struct window *);
889 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
890 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
891 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
892 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
893 static void display_menu_bar (struct window *);
894 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
895 ptrdiff_t *);
896 static int display_string (const char *, Lisp_Object, Lisp_Object,
897 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
898 static void compute_line_metrics (struct it *);
899 static void run_redisplay_end_trigger_hook (struct it *);
900 static int get_overlay_strings (struct it *, ptrdiff_t);
901 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
902 static void next_overlay_string (struct it *);
903 static void reseat (struct it *, struct text_pos, int);
904 static void reseat_1 (struct it *, struct text_pos, int);
905 static void back_to_previous_visible_line_start (struct it *);
906 void reseat_at_previous_visible_line_start (struct it *);
907 static void reseat_at_next_visible_line_start (struct it *, int);
908 static int next_element_from_ellipsis (struct it *);
909 static int next_element_from_display_vector (struct it *);
910 static int next_element_from_string (struct it *);
911 static int next_element_from_c_string (struct it *);
912 static int next_element_from_buffer (struct it *);
913 static int next_element_from_composition (struct it *);
914 static int next_element_from_image (struct it *);
915 #ifdef HAVE_XWIDGETS
916 static int next_element_from_xwidget(struct it *);
917 #endif
918 static int next_element_from_stretch (struct it *);
919 static void load_overlay_strings (struct it *, ptrdiff_t);
920 static int init_from_display_pos (struct it *, struct window *,
921 struct display_pos *);
922 static void reseat_to_string (struct it *, const char *,
923 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
924 static int get_next_display_element (struct it *);
925 static enum move_it_result
926 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
927 enum move_operation_enum);
928 void move_it_vertically_backward (struct it *, int);
929 static void get_visually_first_element (struct it *);
930 static void init_to_row_start (struct it *, struct window *,
931 struct glyph_row *);
932 static int init_to_row_end (struct it *, struct window *,
933 struct glyph_row *);
934 static void back_to_previous_line_start (struct it *);
935 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
936 static struct text_pos string_pos_nchars_ahead (struct text_pos,
937 Lisp_Object, ptrdiff_t);
938 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
939 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
940 static ptrdiff_t number_of_chars (const char *, int);
941 static void compute_stop_pos (struct it *);
942 static void compute_string_pos (struct text_pos *, struct text_pos,
943 Lisp_Object);
944 static int face_before_or_after_it_pos (struct it *, int);
945 static ptrdiff_t next_overlay_change (ptrdiff_t);
946 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
947 Lisp_Object, struct text_pos *, ptrdiff_t, int);
948 static int handle_single_display_spec (struct it *, Lisp_Object,
949 Lisp_Object, Lisp_Object,
950 struct text_pos *, ptrdiff_t, int, int);
951 static int underlying_face_id (struct it *);
952 static int in_ellipses_for_invisible_text_p (struct display_pos *,
953 struct window *);
954
955 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
956 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
957
958 #ifdef HAVE_WINDOW_SYSTEM
959
960 static void x_consider_frame_title (Lisp_Object);
961 static int tool_bar_lines_needed (struct frame *, int *);
962 static void update_tool_bar (struct frame *, int);
963 static void build_desired_tool_bar_string (struct frame *f);
964 static int redisplay_tool_bar (struct frame *);
965 static void display_tool_bar_line (struct it *, int);
966 static void notice_overwritten_cursor (struct window *,
967 enum glyph_row_area,
968 int, int, int, int);
969 static void append_stretch_glyph (struct it *, Lisp_Object,
970 int, int, int);
971
972
973 #endif /* HAVE_WINDOW_SYSTEM */
974
975 static void produce_special_glyphs (struct it *, enum display_element_type);
976 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
977 static int coords_in_mouse_face_p (struct window *, int, int);
978
979
980 \f
981 /***********************************************************************
982 Window display dimensions
983 ***********************************************************************/
984
985 /* Return the bottom boundary y-position for text lines in window W.
986 This is the first y position at which a line cannot start.
987 It is relative to the top of the window.
988
989 This is the height of W minus the height of a mode line, if any. */
990
991 int
992 window_text_bottom_y (struct window *w)
993 {
994 int height = WINDOW_TOTAL_HEIGHT (w);
995
996 if (WINDOW_WANTS_MODELINE_P (w))
997 height -= CURRENT_MODE_LINE_HEIGHT (w);
998 return height;
999 }
1000
1001 /* Return the pixel width of display area AREA of window W. AREA < 0
1002 means return the total width of W, not including fringes to
1003 the left and right of the window. */
1004
1005 int
1006 window_box_width (struct window *w, int area)
1007 {
1008 int cols = XFASTINT (w->total_cols);
1009 int pixels = 0;
1010
1011 if (!w->pseudo_window_p)
1012 {
1013 cols -= WINDOW_SCROLL_BAR_COLS (w);
1014
1015 if (area == TEXT_AREA)
1016 {
1017 if (INTEGERP (w->left_margin_cols))
1018 cols -= XFASTINT (w->left_margin_cols);
1019 if (INTEGERP (w->right_margin_cols))
1020 cols -= XFASTINT (w->right_margin_cols);
1021 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1022 }
1023 else if (area == LEFT_MARGIN_AREA)
1024 {
1025 cols = (INTEGERP (w->left_margin_cols)
1026 ? XFASTINT (w->left_margin_cols) : 0);
1027 pixels = 0;
1028 }
1029 else if (area == RIGHT_MARGIN_AREA)
1030 {
1031 cols = (INTEGERP (w->right_margin_cols)
1032 ? XFASTINT (w->right_margin_cols) : 0);
1033 pixels = 0;
1034 }
1035 }
1036
1037 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1038 }
1039
1040
1041 /* Return the pixel height of the display area of window W, not
1042 including mode lines of W, if any. */
1043
1044 int
1045 window_box_height (struct window *w)
1046 {
1047 struct frame *f = XFRAME (w->frame);
1048 int height = WINDOW_TOTAL_HEIGHT (w);
1049
1050 eassert (height >= 0);
1051
1052 /* Note: the code below that determines the mode-line/header-line
1053 height is essentially the same as that contained in the macro
1054 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1055 the appropriate glyph row has its `mode_line_p' flag set,
1056 and if it doesn't, uses estimate_mode_line_height instead. */
1057
1058 if (WINDOW_WANTS_MODELINE_P (w))
1059 {
1060 struct glyph_row *ml_row
1061 = (w->current_matrix && w->current_matrix->rows
1062 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1063 : 0);
1064 if (ml_row && ml_row->mode_line_p)
1065 height -= ml_row->height;
1066 else
1067 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1068 }
1069
1070 if (WINDOW_WANTS_HEADER_LINE_P (w))
1071 {
1072 struct glyph_row *hl_row
1073 = (w->current_matrix && w->current_matrix->rows
1074 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1075 : 0);
1076 if (hl_row && hl_row->mode_line_p)
1077 height -= hl_row->height;
1078 else
1079 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1080 }
1081
1082 /* With a very small font and a mode-line that's taller than
1083 default, we might end up with a negative height. */
1084 return max (0, height);
1085 }
1086
1087 /* Return the window-relative coordinate of the left edge of display
1088 area AREA of window W. AREA < 0 means return the left edge of the
1089 whole window, to the right of the left fringe of W. */
1090
1091 int
1092 window_box_left_offset (struct window *w, int area)
1093 {
1094 int x;
1095
1096 if (w->pseudo_window_p)
1097 return 0;
1098
1099 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1100
1101 if (area == TEXT_AREA)
1102 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1103 + window_box_width (w, LEFT_MARGIN_AREA));
1104 else if (area == RIGHT_MARGIN_AREA)
1105 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1106 + window_box_width (w, LEFT_MARGIN_AREA)
1107 + window_box_width (w, TEXT_AREA)
1108 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1109 ? 0
1110 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1111 else if (area == LEFT_MARGIN_AREA
1112 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1113 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1114
1115 return x;
1116 }
1117
1118
1119 /* Return the window-relative coordinate of the right edge of display
1120 area AREA of window W. AREA < 0 means return the right edge of the
1121 whole window, to the left of the right fringe of W. */
1122
1123 int
1124 window_box_right_offset (struct window *w, int area)
1125 {
1126 return window_box_left_offset (w, area) + window_box_width (w, area);
1127 }
1128
1129 /* Return the frame-relative coordinate of the left edge of display
1130 area AREA of window W. AREA < 0 means return the left edge of the
1131 whole window, to the right of the left fringe of W. */
1132
1133 int
1134 window_box_left (struct window *w, int area)
1135 {
1136 struct frame *f = XFRAME (w->frame);
1137 int x;
1138
1139 if (w->pseudo_window_p)
1140 return FRAME_INTERNAL_BORDER_WIDTH (f);
1141
1142 x = (WINDOW_LEFT_EDGE_X (w)
1143 + window_box_left_offset (w, area));
1144
1145 return x;
1146 }
1147
1148
1149 /* Return the frame-relative coordinate of the right edge of display
1150 area AREA of window W. AREA < 0 means return the right edge of the
1151 whole window, to the left of the right fringe of W. */
1152
1153 int
1154 window_box_right (struct window *w, int area)
1155 {
1156 return window_box_left (w, area) + window_box_width (w, area);
1157 }
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines, in frame-relative coordinates. AREA < 0 means the
1161 whole window, not including the left and right fringes of
1162 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1163 coordinates of the upper-left corner of the box. Return in
1164 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1165
1166 void
1167 window_box (struct window *w, int area, int *box_x, int *box_y,
1168 int *box_width, int *box_height)
1169 {
1170 if (box_width)
1171 *box_width = window_box_width (w, area);
1172 if (box_height)
1173 *box_height = window_box_height (w);
1174 if (box_x)
1175 *box_x = window_box_left (w, area);
1176 if (box_y)
1177 {
1178 *box_y = WINDOW_TOP_EDGE_Y (w);
1179 if (WINDOW_WANTS_HEADER_LINE_P (w))
1180 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1181 }
1182 }
1183
1184
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines. AREA < 0 means the whole window, not including the
1187 left and right fringe of the window. Return in *TOP_LEFT_X
1188 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1189 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1190 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1191 box. */
1192
1193 static void
1194 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1195 int *bottom_right_x, int *bottom_right_y)
1196 {
1197 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1198 bottom_right_y);
1199 *bottom_right_x += *top_left_x;
1200 *bottom_right_y += *top_left_y;
1201 }
1202
1203
1204 \f
1205 /***********************************************************************
1206 Utilities
1207 ***********************************************************************/
1208
1209 /* Return the bottom y-position of the line the iterator IT is in.
1210 This can modify IT's settings. */
1211
1212 int
1213 line_bottom_y (struct it *it)
1214 {
1215 int line_height = it->max_ascent + it->max_descent;
1216 int line_top_y = it->current_y;
1217
1218 if (line_height == 0)
1219 {
1220 if (last_height)
1221 line_height = last_height;
1222 else if (IT_CHARPOS (*it) < ZV)
1223 {
1224 move_it_by_lines (it, 1);
1225 line_height = (it->max_ascent || it->max_descent
1226 ? it->max_ascent + it->max_descent
1227 : last_height);
1228 }
1229 else
1230 {
1231 struct glyph_row *row = it->glyph_row;
1232
1233 /* Use the default character height. */
1234 it->glyph_row = NULL;
1235 it->what = IT_CHARACTER;
1236 it->c = ' ';
1237 it->len = 1;
1238 PRODUCE_GLYPHS (it);
1239 line_height = it->ascent + it->descent;
1240 it->glyph_row = row;
1241 }
1242 }
1243
1244 return line_top_y + line_height;
1245 }
1246
1247 /* Subroutine of pos_visible_p below. Extracts a display string, if
1248 any, from the display spec given as its argument. */
1249 static Lisp_Object
1250 string_from_display_spec (Lisp_Object spec)
1251 {
1252 if (CONSP (spec))
1253 {
1254 while (CONSP (spec))
1255 {
1256 if (STRINGP (XCAR (spec)))
1257 return XCAR (spec);
1258 spec = XCDR (spec);
1259 }
1260 }
1261 else if (VECTORP (spec))
1262 {
1263 ptrdiff_t i;
1264
1265 for (i = 0; i < ASIZE (spec); i++)
1266 {
1267 if (STRINGP (AREF (spec, i)))
1268 return AREF (spec, i);
1269 }
1270 return Qnil;
1271 }
1272
1273 return spec;
1274 }
1275
1276
1277 /* Limit insanely large values of W->hscroll on frame F to the largest
1278 value that will still prevent first_visible_x and last_visible_x of
1279 'struct it' from overflowing an int. */
1280 static int
1281 window_hscroll_limited (struct window *w, struct frame *f)
1282 {
1283 ptrdiff_t window_hscroll = w->hscroll;
1284 int window_text_width = window_box_width (w, TEXT_AREA);
1285 int colwidth = FRAME_COLUMN_WIDTH (f);
1286
1287 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1288 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1289
1290 return window_hscroll;
1291 }
1292
1293 /* Return 1 if position CHARPOS is visible in window W.
1294 CHARPOS < 0 means return info about WINDOW_END position.
1295 If visible, set *X and *Y to pixel coordinates of top left corner.
1296 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1297 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1298
1299 int
1300 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1301 int *rtop, int *rbot, int *rowh, int *vpos)
1302 {
1303 struct it it;
1304 void *itdata = bidi_shelve_cache ();
1305 struct text_pos top;
1306 int visible_p = 0;
1307 struct buffer *old_buffer = NULL;
1308
1309 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1310 return visible_p;
1311
1312 if (XBUFFER (w->buffer) != current_buffer)
1313 {
1314 old_buffer = current_buffer;
1315 set_buffer_internal_1 (XBUFFER (w->buffer));
1316 }
1317
1318 SET_TEXT_POS_FROM_MARKER (top, w->start);
1319 /* Scrolling a minibuffer window via scroll bar when the echo area
1320 shows long text sometimes resets the minibuffer contents behind
1321 our backs. */
1322 if (CHARPOS (top) > ZV)
1323 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1324
1325 /* Compute exact mode line heights. */
1326 if (WINDOW_WANTS_MODELINE_P (w))
1327 current_mode_line_height
1328 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1329 BVAR (current_buffer, mode_line_format));
1330
1331 if (WINDOW_WANTS_HEADER_LINE_P (w))
1332 current_header_line_height
1333 = display_mode_line (w, HEADER_LINE_FACE_ID,
1334 BVAR (current_buffer, header_line_format));
1335
1336 start_display (&it, w, top);
1337 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1338 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339
1340 if (charpos >= 0
1341 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1342 && IT_CHARPOS (it) >= charpos)
1343 /* When scanning backwards under bidi iteration, move_it_to
1344 stops at or _before_ CHARPOS, because it stops at or to
1345 the _right_ of the character at CHARPOS. */
1346 || (it.bidi_p && it.bidi_it.scan_dir == -1
1347 && IT_CHARPOS (it) <= charpos)))
1348 {
1349 /* We have reached CHARPOS, or passed it. How the call to
1350 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1351 or covered by a display property, move_it_to stops at the end
1352 of the invisible text, to the right of CHARPOS. (ii) If
1353 CHARPOS is in a display vector, move_it_to stops on its last
1354 glyph. */
1355 int top_x = it.current_x;
1356 int top_y = it.current_y;
1357 /* Calling line_bottom_y may change it.method, it.position, etc. */
1358 enum it_method it_method = it.method;
1359 int bottom_y = (last_height = 0, line_bottom_y (&it));
1360 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1361
1362 if (top_y < window_top_y)
1363 visible_p = bottom_y > window_top_y;
1364 else if (top_y < it.last_visible_y)
1365 visible_p = 1;
1366 if (bottom_y >= it.last_visible_y
1367 && it.bidi_p && it.bidi_it.scan_dir == -1
1368 && IT_CHARPOS (it) < charpos)
1369 {
1370 /* When the last line of the window is scanned backwards
1371 under bidi iteration, we could be duped into thinking
1372 that we have passed CHARPOS, when in fact move_it_to
1373 simply stopped short of CHARPOS because it reached
1374 last_visible_y. To see if that's what happened, we call
1375 move_it_to again with a slightly larger vertical limit,
1376 and see if it actually moved vertically; if it did, we
1377 didn't really reach CHARPOS, which is beyond window end. */
1378 struct it save_it = it;
1379 /* Why 10? because we don't know how many canonical lines
1380 will the height of the next line(s) be. So we guess. */
1381 int ten_more_lines =
1382 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1383
1384 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1385 MOVE_TO_POS | MOVE_TO_Y);
1386 if (it.current_y > top_y)
1387 visible_p = 0;
1388
1389 it = save_it;
1390 }
1391 if (visible_p)
1392 {
1393 if (it_method == GET_FROM_DISPLAY_VECTOR)
1394 {
1395 /* We stopped on the last glyph of a display vector.
1396 Try and recompute. Hack alert! */
1397 if (charpos < 2 || top.charpos >= charpos)
1398 top_x = it.glyph_row->x;
1399 else
1400 {
1401 struct it it2;
1402 start_display (&it2, w, top);
1403 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1404 get_next_display_element (&it2);
1405 PRODUCE_GLYPHS (&it2);
1406 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1407 || it2.current_x > it2.last_visible_x)
1408 top_x = it.glyph_row->x;
1409 else
1410 {
1411 top_x = it2.current_x;
1412 top_y = it2.current_y;
1413 }
1414 }
1415 }
1416 else if (IT_CHARPOS (it) != charpos)
1417 {
1418 Lisp_Object cpos = make_number (charpos);
1419 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1420 Lisp_Object string = string_from_display_spec (spec);
1421 int newline_in_string = 0;
1422
1423 if (STRINGP (string))
1424 {
1425 const char *s = SSDATA (string);
1426 const char *e = s + SBYTES (string);
1427 while (s < e)
1428 {
1429 if (*s++ == '\n')
1430 {
1431 newline_in_string = 1;
1432 break;
1433 }
1434 }
1435 }
1436 /* The tricky code below is needed because there's a
1437 discrepancy between move_it_to and how we set cursor
1438 when the display line ends in a newline from a
1439 display string. move_it_to will stop _after_ such
1440 display strings, whereas set_cursor_from_row
1441 conspires with cursor_row_p to place the cursor on
1442 the first glyph produced from the display string. */
1443
1444 /* We have overshoot PT because it is covered by a
1445 display property whose value is a string. If the
1446 string includes embedded newlines, we are also in the
1447 wrong display line. Backtrack to the correct line,
1448 where the display string begins. */
1449 if (newline_in_string)
1450 {
1451 Lisp_Object startpos, endpos;
1452 EMACS_INT start, end;
1453 struct it it3;
1454 int it3_moved;
1455
1456 /* Find the first and the last buffer positions
1457 covered by the display string. */
1458 endpos =
1459 Fnext_single_char_property_change (cpos, Qdisplay,
1460 Qnil, Qnil);
1461 startpos =
1462 Fprevious_single_char_property_change (endpos, Qdisplay,
1463 Qnil, Qnil);
1464 start = XFASTINT (startpos);
1465 end = XFASTINT (endpos);
1466 /* Move to the last buffer position before the
1467 display property. */
1468 start_display (&it3, w, top);
1469 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1470 /* Move forward one more line if the position before
1471 the display string is a newline or if it is the
1472 rightmost character on a line that is
1473 continued or word-wrapped. */
1474 if (it3.method == GET_FROM_BUFFER
1475 && it3.c == '\n')
1476 move_it_by_lines (&it3, 1);
1477 else if (move_it_in_display_line_to (&it3, -1,
1478 it3.current_x
1479 + it3.pixel_width,
1480 MOVE_TO_X)
1481 == MOVE_LINE_CONTINUED)
1482 {
1483 move_it_by_lines (&it3, 1);
1484 /* When we are under word-wrap, the #$@%!
1485 move_it_by_lines moves 2 lines, so we need to
1486 fix that up. */
1487 if (it3.line_wrap == WORD_WRAP)
1488 move_it_by_lines (&it3, -1);
1489 }
1490
1491 /* Record the vertical coordinate of the display
1492 line where we wound up. */
1493 top_y = it3.current_y;
1494 if (it3.bidi_p)
1495 {
1496 /* When characters are reordered for display,
1497 the character displayed to the left of the
1498 display string could be _after_ the display
1499 property in the logical order. Use the
1500 smallest vertical position of these two. */
1501 start_display (&it3, w, top);
1502 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1503 if (it3.current_y < top_y)
1504 top_y = it3.current_y;
1505 }
1506 /* Move from the top of the window to the beginning
1507 of the display line where the display string
1508 begins. */
1509 start_display (&it3, w, top);
1510 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1511 /* If it3_moved stays zero after the 'while' loop
1512 below, that means we already were at a newline
1513 before the loop (e.g., the display string begins
1514 with a newline), so we don't need to (and cannot)
1515 inspect the glyphs of it3.glyph_row, because
1516 PRODUCE_GLYPHS will not produce anything for a
1517 newline, and thus it3.glyph_row stays at its
1518 stale content it got at top of the window. */
1519 it3_moved = 0;
1520 /* Finally, advance the iterator until we hit the
1521 first display element whose character position is
1522 CHARPOS, or until the first newline from the
1523 display string, which signals the end of the
1524 display line. */
1525 while (get_next_display_element (&it3))
1526 {
1527 PRODUCE_GLYPHS (&it3);
1528 if (IT_CHARPOS (it3) == charpos
1529 || ITERATOR_AT_END_OF_LINE_P (&it3))
1530 break;
1531 it3_moved = 1;
1532 set_iterator_to_next (&it3, 0);
1533 }
1534 top_x = it3.current_x - it3.pixel_width;
1535 /* Normally, we would exit the above loop because we
1536 found the display element whose character
1537 position is CHARPOS. For the contingency that we
1538 didn't, and stopped at the first newline from the
1539 display string, move back over the glyphs
1540 produced from the string, until we find the
1541 rightmost glyph not from the string. */
1542 if (it3_moved
1543 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1544 {
1545 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1546 + it3.glyph_row->used[TEXT_AREA];
1547
1548 while (EQ ((g - 1)->object, string))
1549 {
1550 --g;
1551 top_x -= g->pixel_width;
1552 }
1553 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1554 + it3.glyph_row->used[TEXT_AREA]);
1555 }
1556 }
1557 }
1558
1559 *x = top_x;
1560 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1561 *rtop = max (0, window_top_y - top_y);
1562 *rbot = max (0, bottom_y - it.last_visible_y);
1563 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1564 - max (top_y, window_top_y)));
1565 *vpos = it.vpos;
1566 }
1567 }
1568 else
1569 {
1570 /* We were asked to provide info about WINDOW_END. */
1571 struct it it2;
1572 void *it2data = NULL;
1573
1574 SAVE_IT (it2, it, it2data);
1575 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1576 move_it_by_lines (&it, 1);
1577 if (charpos < IT_CHARPOS (it)
1578 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1579 {
1580 visible_p = 1;
1581 RESTORE_IT (&it2, &it2, it2data);
1582 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1583 *x = it2.current_x;
1584 *y = it2.current_y + it2.max_ascent - it2.ascent;
1585 *rtop = max (0, -it2.current_y);
1586 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1587 - it.last_visible_y));
1588 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1589 it.last_visible_y)
1590 - max (it2.current_y,
1591 WINDOW_HEADER_LINE_HEIGHT (w))));
1592 *vpos = it2.vpos;
1593 }
1594 else
1595 bidi_unshelve_cache (it2data, 1);
1596 }
1597 bidi_unshelve_cache (itdata, 0);
1598
1599 if (old_buffer)
1600 set_buffer_internal_1 (old_buffer);
1601
1602 current_header_line_height = current_mode_line_height = -1;
1603
1604 if (visible_p && w->hscroll > 0)
1605 *x -=
1606 window_hscroll_limited (w, WINDOW_XFRAME (w))
1607 * WINDOW_FRAME_COLUMN_WIDTH (w);
1608
1609 #if 0
1610 /* Debugging code. */
1611 if (visible_p)
1612 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1613 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1614 else
1615 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1616 #endif
1617
1618 return visible_p;
1619 }
1620
1621
1622 /* Return the next character from STR. Return in *LEN the length of
1623 the character. This is like STRING_CHAR_AND_LENGTH but never
1624 returns an invalid character. If we find one, we return a `?', but
1625 with the length of the invalid character. */
1626
1627 static int
1628 string_char_and_length (const unsigned char *str, int *len)
1629 {
1630 int c;
1631
1632 c = STRING_CHAR_AND_LENGTH (str, *len);
1633 if (!CHAR_VALID_P (c))
1634 /* We may not change the length here because other places in Emacs
1635 don't use this function, i.e. they silently accept invalid
1636 characters. */
1637 c = '?';
1638
1639 return c;
1640 }
1641
1642
1643
1644 /* Given a position POS containing a valid character and byte position
1645 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1646
1647 static struct text_pos
1648 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1649 {
1650 eassert (STRINGP (string) && nchars >= 0);
1651
1652 if (STRING_MULTIBYTE (string))
1653 {
1654 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1655 int len;
1656
1657 while (nchars--)
1658 {
1659 string_char_and_length (p, &len);
1660 p += len;
1661 CHARPOS (pos) += 1;
1662 BYTEPOS (pos) += len;
1663 }
1664 }
1665 else
1666 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1667
1668 return pos;
1669 }
1670
1671
1672 /* Value is the text position, i.e. character and byte position,
1673 for character position CHARPOS in STRING. */
1674
1675 static struct text_pos
1676 string_pos (ptrdiff_t charpos, Lisp_Object string)
1677 {
1678 struct text_pos pos;
1679 eassert (STRINGP (string));
1680 eassert (charpos >= 0);
1681 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1682 return pos;
1683 }
1684
1685
1686 /* Value is a text position, i.e. character and byte position, for
1687 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1688 means recognize multibyte characters. */
1689
1690 static struct text_pos
1691 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1692 {
1693 struct text_pos pos;
1694
1695 eassert (s != NULL);
1696 eassert (charpos >= 0);
1697
1698 if (multibyte_p)
1699 {
1700 int len;
1701
1702 SET_TEXT_POS (pos, 0, 0);
1703 while (charpos--)
1704 {
1705 string_char_and_length ((const unsigned char *) s, &len);
1706 s += len;
1707 CHARPOS (pos) += 1;
1708 BYTEPOS (pos) += len;
1709 }
1710 }
1711 else
1712 SET_TEXT_POS (pos, charpos, charpos);
1713
1714 return pos;
1715 }
1716
1717
1718 /* Value is the number of characters in C string S. MULTIBYTE_P
1719 non-zero means recognize multibyte characters. */
1720
1721 static ptrdiff_t
1722 number_of_chars (const char *s, int multibyte_p)
1723 {
1724 ptrdiff_t nchars;
1725
1726 if (multibyte_p)
1727 {
1728 ptrdiff_t rest = strlen (s);
1729 int len;
1730 const unsigned char *p = (const unsigned char *) s;
1731
1732 for (nchars = 0; rest > 0; ++nchars)
1733 {
1734 string_char_and_length (p, &len);
1735 rest -= len, p += len;
1736 }
1737 }
1738 else
1739 nchars = strlen (s);
1740
1741 return nchars;
1742 }
1743
1744
1745 /* Compute byte position NEWPOS->bytepos corresponding to
1746 NEWPOS->charpos. POS is a known position in string STRING.
1747 NEWPOS->charpos must be >= POS.charpos. */
1748
1749 static void
1750 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1751 {
1752 eassert (STRINGP (string));
1753 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1754
1755 if (STRING_MULTIBYTE (string))
1756 *newpos = string_pos_nchars_ahead (pos, string,
1757 CHARPOS (*newpos) - CHARPOS (pos));
1758 else
1759 BYTEPOS (*newpos) = CHARPOS (*newpos);
1760 }
1761
1762 /* EXPORT:
1763 Return an estimation of the pixel height of mode or header lines on
1764 frame F. FACE_ID specifies what line's height to estimate. */
1765
1766 int
1767 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1768 {
1769 #ifdef HAVE_WINDOW_SYSTEM
1770 if (FRAME_WINDOW_P (f))
1771 {
1772 int height = FONT_HEIGHT (FRAME_FONT (f));
1773
1774 /* This function is called so early when Emacs starts that the face
1775 cache and mode line face are not yet initialized. */
1776 if (FRAME_FACE_CACHE (f))
1777 {
1778 struct face *face = FACE_FROM_ID (f, face_id);
1779 if (face)
1780 {
1781 if (face->font)
1782 height = FONT_HEIGHT (face->font);
1783 if (face->box_line_width > 0)
1784 height += 2 * face->box_line_width;
1785 }
1786 }
1787
1788 return height;
1789 }
1790 #endif
1791
1792 return 1;
1793 }
1794
1795 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1796 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1797 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1798 not force the value into range. */
1799
1800 void
1801 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1802 int *x, int *y, NativeRectangle *bounds, int noclip)
1803 {
1804
1805 #ifdef HAVE_WINDOW_SYSTEM
1806 if (FRAME_WINDOW_P (f))
1807 {
1808 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1809 even for negative values. */
1810 if (pix_x < 0)
1811 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1812 if (pix_y < 0)
1813 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1814
1815 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1816 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1817
1818 if (bounds)
1819 STORE_NATIVE_RECT (*bounds,
1820 FRAME_COL_TO_PIXEL_X (f, pix_x),
1821 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1822 FRAME_COLUMN_WIDTH (f) - 1,
1823 FRAME_LINE_HEIGHT (f) - 1);
1824
1825 if (!noclip)
1826 {
1827 if (pix_x < 0)
1828 pix_x = 0;
1829 else if (pix_x > FRAME_TOTAL_COLS (f))
1830 pix_x = FRAME_TOTAL_COLS (f);
1831
1832 if (pix_y < 0)
1833 pix_y = 0;
1834 else if (pix_y > FRAME_LINES (f))
1835 pix_y = FRAME_LINES (f);
1836 }
1837 }
1838 #endif
1839
1840 *x = pix_x;
1841 *y = pix_y;
1842 }
1843
1844
1845 /* Find the glyph under window-relative coordinates X/Y in window W.
1846 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1847 strings. Return in *HPOS and *VPOS the row and column number of
1848 the glyph found. Return in *AREA the glyph area containing X.
1849 Value is a pointer to the glyph found or null if X/Y is not on
1850 text, or we can't tell because W's current matrix is not up to
1851 date. */
1852
1853 static
1854 struct glyph *
1855 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1856 int *dx, int *dy, int *area)
1857 {
1858 struct glyph *glyph, *end;
1859 struct glyph_row *row = NULL;
1860 int x0, i;
1861
1862 /* Find row containing Y. Give up if some row is not enabled. */
1863 for (i = 0; i < w->current_matrix->nrows; ++i)
1864 {
1865 row = MATRIX_ROW (w->current_matrix, i);
1866 if (!row->enabled_p)
1867 return NULL;
1868 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1869 break;
1870 }
1871
1872 *vpos = i;
1873 *hpos = 0;
1874
1875 /* Give up if Y is not in the window. */
1876 if (i == w->current_matrix->nrows)
1877 return NULL;
1878
1879 /* Get the glyph area containing X. */
1880 if (w->pseudo_window_p)
1881 {
1882 *area = TEXT_AREA;
1883 x0 = 0;
1884 }
1885 else
1886 {
1887 if (x < window_box_left_offset (w, TEXT_AREA))
1888 {
1889 *area = LEFT_MARGIN_AREA;
1890 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1891 }
1892 else if (x < window_box_right_offset (w, TEXT_AREA))
1893 {
1894 *area = TEXT_AREA;
1895 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1896 }
1897 else
1898 {
1899 *area = RIGHT_MARGIN_AREA;
1900 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1901 }
1902 }
1903
1904 /* Find glyph containing X. */
1905 glyph = row->glyphs[*area];
1906 end = glyph + row->used[*area];
1907 x -= x0;
1908 while (glyph < end && x >= glyph->pixel_width)
1909 {
1910 x -= glyph->pixel_width;
1911 ++glyph;
1912 }
1913
1914 if (glyph == end)
1915 return NULL;
1916
1917 if (dx)
1918 {
1919 *dx = x;
1920 *dy = y - (row->y + row->ascent - glyph->ascent);
1921 }
1922
1923 *hpos = glyph - row->glyphs[*area];
1924 return glyph;
1925 }
1926
1927 /* Convert frame-relative x/y to coordinates relative to window W.
1928 Takes pseudo-windows into account. */
1929
1930 static void
1931 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1932 {
1933 if (w->pseudo_window_p)
1934 {
1935 /* A pseudo-window is always full-width, and starts at the
1936 left edge of the frame, plus a frame border. */
1937 struct frame *f = XFRAME (w->frame);
1938 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1939 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1940 }
1941 else
1942 {
1943 *x -= WINDOW_LEFT_EDGE_X (w);
1944 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1945 }
1946 }
1947
1948 #ifdef HAVE_WINDOW_SYSTEM
1949
1950 /* EXPORT:
1951 Return in RECTS[] at most N clipping rectangles for glyph string S.
1952 Return the number of stored rectangles. */
1953
1954 int
1955 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1956 {
1957 XRectangle r;
1958
1959 if (n <= 0)
1960 return 0;
1961
1962 if (s->row->full_width_p)
1963 {
1964 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1965 r.x = WINDOW_LEFT_EDGE_X (s->w);
1966 r.width = WINDOW_TOTAL_WIDTH (s->w);
1967
1968 /* Unless displaying a mode or menu bar line, which are always
1969 fully visible, clip to the visible part of the row. */
1970 if (s->w->pseudo_window_p)
1971 r.height = s->row->visible_height;
1972 else
1973 r.height = s->height;
1974 }
1975 else
1976 {
1977 /* This is a text line that may be partially visible. */
1978 r.x = window_box_left (s->w, s->area);
1979 r.width = window_box_width (s->w, s->area);
1980 r.height = s->row->visible_height;
1981 }
1982
1983 if (s->clip_head)
1984 if (r.x < s->clip_head->x)
1985 {
1986 if (r.width >= s->clip_head->x - r.x)
1987 r.width -= s->clip_head->x - r.x;
1988 else
1989 r.width = 0;
1990 r.x = s->clip_head->x;
1991 }
1992 if (s->clip_tail)
1993 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1994 {
1995 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1996 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1997 else
1998 r.width = 0;
1999 }
2000
2001 /* If S draws overlapping rows, it's sufficient to use the top and
2002 bottom of the window for clipping because this glyph string
2003 intentionally draws over other lines. */
2004 if (s->for_overlaps)
2005 {
2006 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2007 r.height = window_text_bottom_y (s->w) - r.y;
2008
2009 /* Alas, the above simple strategy does not work for the
2010 environments with anti-aliased text: if the same text is
2011 drawn onto the same place multiple times, it gets thicker.
2012 If the overlap we are processing is for the erased cursor, we
2013 take the intersection with the rectangle of the cursor. */
2014 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2015 {
2016 XRectangle rc, r_save = r;
2017
2018 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2019 rc.y = s->w->phys_cursor.y;
2020 rc.width = s->w->phys_cursor_width;
2021 rc.height = s->w->phys_cursor_height;
2022
2023 x_intersect_rectangles (&r_save, &rc, &r);
2024 }
2025 }
2026 else
2027 {
2028 /* Don't use S->y for clipping because it doesn't take partially
2029 visible lines into account. For example, it can be negative for
2030 partially visible lines at the top of a window. */
2031 if (!s->row->full_width_p
2032 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2033 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2034 else
2035 r.y = max (0, s->row->y);
2036 }
2037
2038 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2039
2040 /* If drawing the cursor, don't let glyph draw outside its
2041 advertised boundaries. Cleartype does this under some circumstances. */
2042 if (s->hl == DRAW_CURSOR)
2043 {
2044 struct glyph *glyph = s->first_glyph;
2045 int height, max_y;
2046
2047 if (s->x > r.x)
2048 {
2049 r.width -= s->x - r.x;
2050 r.x = s->x;
2051 }
2052 r.width = min (r.width, glyph->pixel_width);
2053
2054 /* If r.y is below window bottom, ensure that we still see a cursor. */
2055 height = min (glyph->ascent + glyph->descent,
2056 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2057 max_y = window_text_bottom_y (s->w) - height;
2058 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2059 if (s->ybase - glyph->ascent > max_y)
2060 {
2061 r.y = max_y;
2062 r.height = height;
2063 }
2064 else
2065 {
2066 /* Don't draw cursor glyph taller than our actual glyph. */
2067 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2068 if (height < r.height)
2069 {
2070 max_y = r.y + r.height;
2071 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2072 r.height = min (max_y - r.y, height);
2073 }
2074 }
2075 }
2076
2077 if (s->row->clip)
2078 {
2079 XRectangle r_save = r;
2080
2081 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2082 r.width = 0;
2083 }
2084
2085 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2086 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2087 {
2088 #ifdef CONVERT_FROM_XRECT
2089 CONVERT_FROM_XRECT (r, *rects);
2090 #else
2091 *rects = r;
2092 #endif
2093 return 1;
2094 }
2095 else
2096 {
2097 /* If we are processing overlapping and allowed to return
2098 multiple clipping rectangles, we exclude the row of the glyph
2099 string from the clipping rectangle. This is to avoid drawing
2100 the same text on the environment with anti-aliasing. */
2101 #ifdef CONVERT_FROM_XRECT
2102 XRectangle rs[2];
2103 #else
2104 XRectangle *rs = rects;
2105 #endif
2106 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2107
2108 if (s->for_overlaps & OVERLAPS_PRED)
2109 {
2110 rs[i] = r;
2111 if (r.y + r.height > row_y)
2112 {
2113 if (r.y < row_y)
2114 rs[i].height = row_y - r.y;
2115 else
2116 rs[i].height = 0;
2117 }
2118 i++;
2119 }
2120 if (s->for_overlaps & OVERLAPS_SUCC)
2121 {
2122 rs[i] = r;
2123 if (r.y < row_y + s->row->visible_height)
2124 {
2125 if (r.y + r.height > row_y + s->row->visible_height)
2126 {
2127 rs[i].y = row_y + s->row->visible_height;
2128 rs[i].height = r.y + r.height - rs[i].y;
2129 }
2130 else
2131 rs[i].height = 0;
2132 }
2133 i++;
2134 }
2135
2136 n = i;
2137 #ifdef CONVERT_FROM_XRECT
2138 for (i = 0; i < n; i++)
2139 CONVERT_FROM_XRECT (rs[i], rects[i]);
2140 #endif
2141 return n;
2142 }
2143 }
2144
2145 /* EXPORT:
2146 Return in *NR the clipping rectangle for glyph string S. */
2147
2148 void
2149 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2150 {
2151 get_glyph_string_clip_rects (s, nr, 1);
2152 }
2153
2154
2155 /* EXPORT:
2156 Return the position and height of the phys cursor in window W.
2157 Set w->phys_cursor_width to width of phys cursor.
2158 */
2159
2160 void
2161 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2162 struct glyph *glyph, int *xp, int *yp, int *heightp)
2163 {
2164 struct frame *f = XFRAME (WINDOW_FRAME (w));
2165 int x, y, wd, h, h0, y0;
2166
2167 /* Compute the width of the rectangle to draw. If on a stretch
2168 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2169 rectangle as wide as the glyph, but use a canonical character
2170 width instead. */
2171 wd = glyph->pixel_width - 1;
2172 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2173 wd++; /* Why? */
2174 #endif
2175
2176 x = w->phys_cursor.x;
2177 if (x < 0)
2178 {
2179 wd += x;
2180 x = 0;
2181 }
2182
2183 if (glyph->type == STRETCH_GLYPH
2184 && !x_stretch_cursor_p)
2185 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2186 w->phys_cursor_width = wd;
2187
2188 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2189
2190 /* If y is below window bottom, ensure that we still see a cursor. */
2191 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2192
2193 h = max (h0, glyph->ascent + glyph->descent);
2194 h0 = min (h0, glyph->ascent + glyph->descent);
2195
2196 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2197 if (y < y0)
2198 {
2199 h = max (h - (y0 - y) + 1, h0);
2200 y = y0 - 1;
2201 }
2202 else
2203 {
2204 y0 = window_text_bottom_y (w) - h0;
2205 if (y > y0)
2206 {
2207 h += y - y0;
2208 y = y0;
2209 }
2210 }
2211
2212 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2213 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2214 *heightp = h;
2215 }
2216
2217 /*
2218 * Remember which glyph the mouse is over.
2219 */
2220
2221 void
2222 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2223 {
2224 Lisp_Object window;
2225 struct window *w;
2226 struct glyph_row *r, *gr, *end_row;
2227 enum window_part part;
2228 enum glyph_row_area area;
2229 int x, y, width, height;
2230
2231 /* Try to determine frame pixel position and size of the glyph under
2232 frame pixel coordinates X/Y on frame F. */
2233
2234 if (!f->glyphs_initialized_p
2235 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2236 NILP (window)))
2237 {
2238 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2239 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2240 goto virtual_glyph;
2241 }
2242
2243 w = XWINDOW (window);
2244 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2245 height = WINDOW_FRAME_LINE_HEIGHT (w);
2246
2247 x = window_relative_x_coord (w, part, gx);
2248 y = gy - WINDOW_TOP_EDGE_Y (w);
2249
2250 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2251 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2252
2253 if (w->pseudo_window_p)
2254 {
2255 area = TEXT_AREA;
2256 part = ON_MODE_LINE; /* Don't adjust margin. */
2257 goto text_glyph;
2258 }
2259
2260 switch (part)
2261 {
2262 case ON_LEFT_MARGIN:
2263 area = LEFT_MARGIN_AREA;
2264 goto text_glyph;
2265
2266 case ON_RIGHT_MARGIN:
2267 area = RIGHT_MARGIN_AREA;
2268 goto text_glyph;
2269
2270 case ON_HEADER_LINE:
2271 case ON_MODE_LINE:
2272 gr = (part == ON_HEADER_LINE
2273 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2274 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2275 gy = gr->y;
2276 area = TEXT_AREA;
2277 goto text_glyph_row_found;
2278
2279 case ON_TEXT:
2280 area = TEXT_AREA;
2281
2282 text_glyph:
2283 gr = 0; gy = 0;
2284 for (; r <= end_row && r->enabled_p; ++r)
2285 if (r->y + r->height > y)
2286 {
2287 gr = r; gy = r->y;
2288 break;
2289 }
2290
2291 text_glyph_row_found:
2292 if (gr && gy <= y)
2293 {
2294 struct glyph *g = gr->glyphs[area];
2295 struct glyph *end = g + gr->used[area];
2296
2297 height = gr->height;
2298 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2299 if (gx + g->pixel_width > x)
2300 break;
2301
2302 if (g < end)
2303 {
2304 if (g->type == IMAGE_GLYPH)
2305 {
2306 /* Don't remember when mouse is over image, as
2307 image may have hot-spots. */
2308 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2309 return;
2310 }
2311 width = g->pixel_width;
2312 }
2313 else
2314 {
2315 /* Use nominal char spacing at end of line. */
2316 x -= gx;
2317 gx += (x / width) * width;
2318 }
2319
2320 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2321 gx += window_box_left_offset (w, area);
2322 }
2323 else
2324 {
2325 /* Use nominal line height at end of window. */
2326 gx = (x / width) * width;
2327 y -= gy;
2328 gy += (y / height) * height;
2329 }
2330 break;
2331
2332 case ON_LEFT_FRINGE:
2333 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2334 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2335 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2336 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2337 goto row_glyph;
2338
2339 case ON_RIGHT_FRINGE:
2340 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2341 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2342 : window_box_right_offset (w, TEXT_AREA));
2343 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2344 goto row_glyph;
2345
2346 case ON_SCROLL_BAR:
2347 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2348 ? 0
2349 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2350 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2351 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2352 : 0)));
2353 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2354
2355 row_glyph:
2356 gr = 0, gy = 0;
2357 for (; r <= end_row && r->enabled_p; ++r)
2358 if (r->y + r->height > y)
2359 {
2360 gr = r; gy = r->y;
2361 break;
2362 }
2363
2364 if (gr && gy <= y)
2365 height = gr->height;
2366 else
2367 {
2368 /* Use nominal line height at end of window. */
2369 y -= gy;
2370 gy += (y / height) * height;
2371 }
2372 break;
2373
2374 default:
2375 ;
2376 virtual_glyph:
2377 /* If there is no glyph under the mouse, then we divide the screen
2378 into a grid of the smallest glyph in the frame, and use that
2379 as our "glyph". */
2380
2381 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2382 round down even for negative values. */
2383 if (gx < 0)
2384 gx -= width - 1;
2385 if (gy < 0)
2386 gy -= height - 1;
2387
2388 gx = (gx / width) * width;
2389 gy = (gy / height) * height;
2390
2391 goto store_rect;
2392 }
2393
2394 gx += WINDOW_LEFT_EDGE_X (w);
2395 gy += WINDOW_TOP_EDGE_Y (w);
2396
2397 store_rect:
2398 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2399
2400 /* Visible feedback for debugging. */
2401 #if 0
2402 #if HAVE_X_WINDOWS
2403 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2404 f->output_data.x->normal_gc,
2405 gx, gy, width, height);
2406 #endif
2407 #endif
2408 }
2409
2410
2411 #endif /* HAVE_WINDOW_SYSTEM */
2412
2413 \f
2414 /***********************************************************************
2415 Lisp form evaluation
2416 ***********************************************************************/
2417
2418 /* Error handler for safe_eval and safe_call. */
2419
2420 static Lisp_Object
2421 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2422 {
2423 add_to_log ("Error during redisplay: %S signaled %S",
2424 Flist (nargs, args), arg);
2425 return Qnil;
2426 }
2427
2428 /* Call function FUNC with the rest of NARGS - 1 arguments
2429 following. Return the result, or nil if something went
2430 wrong. Prevent redisplay during the evaluation. */
2431
2432 Lisp_Object
2433 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2434 {
2435 Lisp_Object val;
2436
2437 if (inhibit_eval_during_redisplay)
2438 val = Qnil;
2439 else
2440 {
2441 va_list ap;
2442 ptrdiff_t i;
2443 ptrdiff_t count = SPECPDL_INDEX ();
2444 struct gcpro gcpro1;
2445 Lisp_Object *args = alloca (nargs * word_size);
2446
2447 args[0] = func;
2448 va_start (ap, func);
2449 for (i = 1; i < nargs; i++)
2450 args[i] = va_arg (ap, Lisp_Object);
2451 va_end (ap);
2452
2453 GCPRO1 (args[0]);
2454 gcpro1.nvars = nargs;
2455 specbind (Qinhibit_redisplay, Qt);
2456 /* Use Qt to ensure debugger does not run,
2457 so there is no possibility of wanting to redisplay. */
2458 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2459 safe_eval_handler);
2460 UNGCPRO;
2461 val = unbind_to (count, val);
2462 }
2463
2464 return val;
2465 }
2466
2467
2468 /* Call function FN with one argument ARG.
2469 Return the result, or nil if something went wrong. */
2470
2471 Lisp_Object
2472 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2473 {
2474 return safe_call (2, fn, arg);
2475 }
2476
2477 static Lisp_Object Qeval;
2478
2479 Lisp_Object
2480 safe_eval (Lisp_Object sexpr)
2481 {
2482 return safe_call1 (Qeval, sexpr);
2483 }
2484
2485 /* Call function FN with two arguments ARG1 and ARG2.
2486 Return the result, or nil if something went wrong. */
2487
2488 Lisp_Object
2489 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2490 {
2491 return safe_call (3, fn, arg1, arg2);
2492 }
2493
2494
2495 \f
2496 /***********************************************************************
2497 Debugging
2498 ***********************************************************************/
2499
2500 #if 0
2501
2502 /* Define CHECK_IT to perform sanity checks on iterators.
2503 This is for debugging. It is too slow to do unconditionally. */
2504
2505 static void
2506 check_it (struct it *it)
2507 {
2508 if (it->method == GET_FROM_STRING)
2509 {
2510 eassert (STRINGP (it->string));
2511 eassert (IT_STRING_CHARPOS (*it) >= 0);
2512 }
2513 else
2514 {
2515 eassert (IT_STRING_CHARPOS (*it) < 0);
2516 if (it->method == GET_FROM_BUFFER)
2517 {
2518 /* Check that character and byte positions agree. */
2519 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2520 }
2521 }
2522
2523 if (it->dpvec)
2524 eassert (it->current.dpvec_index >= 0);
2525 else
2526 eassert (it->current.dpvec_index < 0);
2527 }
2528
2529 #define CHECK_IT(IT) check_it ((IT))
2530
2531 #else /* not 0 */
2532
2533 #define CHECK_IT(IT) (void) 0
2534
2535 #endif /* not 0 */
2536
2537
2538 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2539
2540 /* Check that the window end of window W is what we expect it
2541 to be---the last row in the current matrix displaying text. */
2542
2543 static void
2544 check_window_end (struct window *w)
2545 {
2546 if (!MINI_WINDOW_P (w)
2547 && !NILP (w->window_end_valid))
2548 {
2549 struct glyph_row *row;
2550 eassert ((row = MATRIX_ROW (w->current_matrix,
2551 XFASTINT (w->window_end_vpos)),
2552 !row->enabled_p
2553 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2554 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2555 }
2556 }
2557
2558 #define CHECK_WINDOW_END(W) check_window_end ((W))
2559
2560 #else
2561
2562 #define CHECK_WINDOW_END(W) (void) 0
2563
2564 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2565
2566 /* Return mark position if current buffer has the region of non-zero length,
2567 or -1 otherwise. */
2568
2569 static ptrdiff_t
2570 markpos_of_region (void)
2571 {
2572 if (!NILP (Vtransient_mark_mode)
2573 && !NILP (BVAR (current_buffer, mark_active))
2574 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2575 {
2576 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2577
2578 if (markpos != PT)
2579 return markpos;
2580 }
2581 return -1;
2582 }
2583
2584 /***********************************************************************
2585 Iterator initialization
2586 ***********************************************************************/
2587
2588 /* Initialize IT for displaying current_buffer in window W, starting
2589 at character position CHARPOS. CHARPOS < 0 means that no buffer
2590 position is specified which is useful when the iterator is assigned
2591 a position later. BYTEPOS is the byte position corresponding to
2592 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2593
2594 If ROW is not null, calls to produce_glyphs with IT as parameter
2595 will produce glyphs in that row.
2596
2597 BASE_FACE_ID is the id of a base face to use. It must be one of
2598 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2599 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2600 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2601
2602 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2603 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2604 will be initialized to use the corresponding mode line glyph row of
2605 the desired matrix of W. */
2606
2607 void
2608 init_iterator (struct it *it, struct window *w,
2609 ptrdiff_t charpos, ptrdiff_t bytepos,
2610 struct glyph_row *row, enum face_id base_face_id)
2611 {
2612 ptrdiff_t markpos;
2613 enum face_id remapped_base_face_id = base_face_id;
2614
2615 /* Some precondition checks. */
2616 eassert (w != NULL && it != NULL);
2617 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2618 && charpos <= ZV));
2619
2620 /* If face attributes have been changed since the last redisplay,
2621 free realized faces now because they depend on face definitions
2622 that might have changed. Don't free faces while there might be
2623 desired matrices pending which reference these faces. */
2624 if (face_change_count && !inhibit_free_realized_faces)
2625 {
2626 face_change_count = 0;
2627 free_all_realized_faces (Qnil);
2628 }
2629
2630 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2631 if (! NILP (Vface_remapping_alist))
2632 remapped_base_face_id
2633 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2634
2635 /* Use one of the mode line rows of W's desired matrix if
2636 appropriate. */
2637 if (row == NULL)
2638 {
2639 if (base_face_id == MODE_LINE_FACE_ID
2640 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2641 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2642 else if (base_face_id == HEADER_LINE_FACE_ID)
2643 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2644 }
2645
2646 /* Clear IT. */
2647 memset (it, 0, sizeof *it);
2648 it->current.overlay_string_index = -1;
2649 it->current.dpvec_index = -1;
2650 it->base_face_id = remapped_base_face_id;
2651 it->string = Qnil;
2652 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2653 it->paragraph_embedding = L2R;
2654 it->bidi_it.string.lstring = Qnil;
2655 it->bidi_it.string.s = NULL;
2656 it->bidi_it.string.bufpos = 0;
2657
2658 /* The window in which we iterate over current_buffer: */
2659 XSETWINDOW (it->window, w);
2660 it->w = w;
2661 it->f = XFRAME (w->frame);
2662
2663 it->cmp_it.id = -1;
2664
2665 /* Extra space between lines (on window systems only). */
2666 if (base_face_id == DEFAULT_FACE_ID
2667 && FRAME_WINDOW_P (it->f))
2668 {
2669 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2670 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2671 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2672 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2673 * FRAME_LINE_HEIGHT (it->f));
2674 else if (it->f->extra_line_spacing > 0)
2675 it->extra_line_spacing = it->f->extra_line_spacing;
2676 it->max_extra_line_spacing = 0;
2677 }
2678
2679 /* If realized faces have been removed, e.g. because of face
2680 attribute changes of named faces, recompute them. When running
2681 in batch mode, the face cache of the initial frame is null. If
2682 we happen to get called, make a dummy face cache. */
2683 if (FRAME_FACE_CACHE (it->f) == NULL)
2684 init_frame_faces (it->f);
2685 if (FRAME_FACE_CACHE (it->f)->used == 0)
2686 recompute_basic_faces (it->f);
2687
2688 /* Current value of the `slice', `space-width', and 'height' properties. */
2689 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2690 it->space_width = Qnil;
2691 it->font_height = Qnil;
2692 it->override_ascent = -1;
2693
2694 /* Are control characters displayed as `^C'? */
2695 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2696
2697 /* -1 means everything between a CR and the following line end
2698 is invisible. >0 means lines indented more than this value are
2699 invisible. */
2700 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2701 ? (clip_to_bounds
2702 (-1, XINT (BVAR (current_buffer, selective_display)),
2703 PTRDIFF_MAX))
2704 : (!NILP (BVAR (current_buffer, selective_display))
2705 ? -1 : 0));
2706 it->selective_display_ellipsis_p
2707 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2708
2709 /* Display table to use. */
2710 it->dp = window_display_table (w);
2711
2712 /* Are multibyte characters enabled in current_buffer? */
2713 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2714
2715 /* If visible region is of non-zero length, set IT->region_beg_charpos
2716 and IT->region_end_charpos to the start and end of a visible region
2717 in window IT->w. Set both to -1 to indicate no region. */
2718 markpos = markpos_of_region ();
2719 if (0 <= markpos
2720 /* Maybe highlight only in selected window. */
2721 && (/* Either show region everywhere. */
2722 highlight_nonselected_windows
2723 /* Or show region in the selected window. */
2724 || w == XWINDOW (selected_window)
2725 /* Or show the region if we are in the mini-buffer and W is
2726 the window the mini-buffer refers to. */
2727 || (MINI_WINDOW_P (XWINDOW (selected_window))
2728 && WINDOWP (minibuf_selected_window)
2729 && w == XWINDOW (minibuf_selected_window))))
2730 {
2731 it->region_beg_charpos = min (PT, markpos);
2732 it->region_end_charpos = max (PT, markpos);
2733 }
2734 else
2735 it->region_beg_charpos = it->region_end_charpos = -1;
2736
2737 /* Get the position at which the redisplay_end_trigger hook should
2738 be run, if it is to be run at all. */
2739 if (MARKERP (w->redisplay_end_trigger)
2740 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2741 it->redisplay_end_trigger_charpos
2742 = marker_position (w->redisplay_end_trigger);
2743 else if (INTEGERP (w->redisplay_end_trigger))
2744 it->redisplay_end_trigger_charpos =
2745 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2746
2747 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2748
2749 /* Are lines in the display truncated? */
2750 if (base_face_id != DEFAULT_FACE_ID
2751 || it->w->hscroll
2752 || (! WINDOW_FULL_WIDTH_P (it->w)
2753 && ((!NILP (Vtruncate_partial_width_windows)
2754 && !INTEGERP (Vtruncate_partial_width_windows))
2755 || (INTEGERP (Vtruncate_partial_width_windows)
2756 && (WINDOW_TOTAL_COLS (it->w)
2757 < XINT (Vtruncate_partial_width_windows))))))
2758 it->line_wrap = TRUNCATE;
2759 else if (NILP (BVAR (current_buffer, truncate_lines)))
2760 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2761 ? WINDOW_WRAP : WORD_WRAP;
2762 else
2763 it->line_wrap = TRUNCATE;
2764
2765 /* Get dimensions of truncation and continuation glyphs. These are
2766 displayed as fringe bitmaps under X, but we need them for such
2767 frames when the fringes are turned off. But leave the dimensions
2768 zero for tooltip frames, as these glyphs look ugly there and also
2769 sabotage calculations of tooltip dimensions in x-show-tip. */
2770 #ifdef HAVE_WINDOW_SYSTEM
2771 if (!(FRAME_WINDOW_P (it->f)
2772 && FRAMEP (tip_frame)
2773 && it->f == XFRAME (tip_frame)))
2774 #endif
2775 {
2776 if (it->line_wrap == TRUNCATE)
2777 {
2778 /* We will need the truncation glyph. */
2779 eassert (it->glyph_row == NULL);
2780 produce_special_glyphs (it, IT_TRUNCATION);
2781 it->truncation_pixel_width = it->pixel_width;
2782 }
2783 else
2784 {
2785 /* We will need the continuation glyph. */
2786 eassert (it->glyph_row == NULL);
2787 produce_special_glyphs (it, IT_CONTINUATION);
2788 it->continuation_pixel_width = it->pixel_width;
2789 }
2790 }
2791
2792 /* Reset these values to zero because the produce_special_glyphs
2793 above has changed them. */
2794 it->pixel_width = it->ascent = it->descent = 0;
2795 it->phys_ascent = it->phys_descent = 0;
2796
2797 /* Set this after getting the dimensions of truncation and
2798 continuation glyphs, so that we don't produce glyphs when calling
2799 produce_special_glyphs, above. */
2800 it->glyph_row = row;
2801 it->area = TEXT_AREA;
2802
2803 /* Forget any previous info about this row being reversed. */
2804 if (it->glyph_row)
2805 it->glyph_row->reversed_p = 0;
2806
2807 /* Get the dimensions of the display area. The display area
2808 consists of the visible window area plus a horizontally scrolled
2809 part to the left of the window. All x-values are relative to the
2810 start of this total display area. */
2811 if (base_face_id != DEFAULT_FACE_ID)
2812 {
2813 /* Mode lines, menu bar in terminal frames. */
2814 it->first_visible_x = 0;
2815 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2816 }
2817 else
2818 {
2819 it->first_visible_x =
2820 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2821 it->last_visible_x = (it->first_visible_x
2822 + window_box_width (w, TEXT_AREA));
2823
2824 /* If we truncate lines, leave room for the truncation glyph(s) at
2825 the right margin. Otherwise, leave room for the continuation
2826 glyph(s). Done only if the window has no fringes. Since we
2827 don't know at this point whether there will be any R2L lines in
2828 the window, we reserve space for truncation/continuation glyphs
2829 even if only one of the fringes is absent. */
2830 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2831 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2832 {
2833 if (it->line_wrap == TRUNCATE)
2834 it->last_visible_x -= it->truncation_pixel_width;
2835 else
2836 it->last_visible_x -= it->continuation_pixel_width;
2837 }
2838
2839 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2840 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2841 }
2842
2843 /* Leave room for a border glyph. */
2844 if (!FRAME_WINDOW_P (it->f)
2845 && !WINDOW_RIGHTMOST_P (it->w))
2846 it->last_visible_x -= 1;
2847
2848 it->last_visible_y = window_text_bottom_y (w);
2849
2850 /* For mode lines and alike, arrange for the first glyph having a
2851 left box line if the face specifies a box. */
2852 if (base_face_id != DEFAULT_FACE_ID)
2853 {
2854 struct face *face;
2855
2856 it->face_id = remapped_base_face_id;
2857
2858 /* If we have a boxed mode line, make the first character appear
2859 with a left box line. */
2860 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2861 if (face->box != FACE_NO_BOX)
2862 it->start_of_box_run_p = 1;
2863 }
2864
2865 /* If a buffer position was specified, set the iterator there,
2866 getting overlays and face properties from that position. */
2867 if (charpos >= BUF_BEG (current_buffer))
2868 {
2869 it->end_charpos = ZV;
2870 IT_CHARPOS (*it) = charpos;
2871
2872 /* We will rely on `reseat' to set this up properly, via
2873 handle_face_prop. */
2874 it->face_id = it->base_face_id;
2875
2876 /* Compute byte position if not specified. */
2877 if (bytepos < charpos)
2878 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2879 else
2880 IT_BYTEPOS (*it) = bytepos;
2881
2882 it->start = it->current;
2883 /* Do we need to reorder bidirectional text? Not if this is a
2884 unibyte buffer: by definition, none of the single-byte
2885 characters are strong R2L, so no reordering is needed. And
2886 bidi.c doesn't support unibyte buffers anyway. Also, don't
2887 reorder while we are loading loadup.el, since the tables of
2888 character properties needed for reordering are not yet
2889 available. */
2890 it->bidi_p =
2891 NILP (Vpurify_flag)
2892 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2893 && it->multibyte_p;
2894
2895 /* If we are to reorder bidirectional text, init the bidi
2896 iterator. */
2897 if (it->bidi_p)
2898 {
2899 /* Note the paragraph direction that this buffer wants to
2900 use. */
2901 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2902 Qleft_to_right))
2903 it->paragraph_embedding = L2R;
2904 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2905 Qright_to_left))
2906 it->paragraph_embedding = R2L;
2907 else
2908 it->paragraph_embedding = NEUTRAL_DIR;
2909 bidi_unshelve_cache (NULL, 0);
2910 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2911 &it->bidi_it);
2912 }
2913
2914 /* Compute faces etc. */
2915 reseat (it, it->current.pos, 1);
2916 }
2917
2918 CHECK_IT (it);
2919 }
2920
2921
2922 /* Initialize IT for the display of window W with window start POS. */
2923
2924 void
2925 start_display (struct it *it, struct window *w, struct text_pos pos)
2926 {
2927 struct glyph_row *row;
2928 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2929
2930 row = w->desired_matrix->rows + first_vpos;
2931 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2932 it->first_vpos = first_vpos;
2933
2934 /* Don't reseat to previous visible line start if current start
2935 position is in a string or image. */
2936 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2937 {
2938 int start_at_line_beg_p;
2939 int first_y = it->current_y;
2940
2941 /* If window start is not at a line start, skip forward to POS to
2942 get the correct continuation lines width. */
2943 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2944 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2945 if (!start_at_line_beg_p)
2946 {
2947 int new_x;
2948
2949 reseat_at_previous_visible_line_start (it);
2950 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2951
2952 new_x = it->current_x + it->pixel_width;
2953
2954 /* If lines are continued, this line may end in the middle
2955 of a multi-glyph character (e.g. a control character
2956 displayed as \003, or in the middle of an overlay
2957 string). In this case move_it_to above will not have
2958 taken us to the start of the continuation line but to the
2959 end of the continued line. */
2960 if (it->current_x > 0
2961 && it->line_wrap != TRUNCATE /* Lines are continued. */
2962 && (/* And glyph doesn't fit on the line. */
2963 new_x > it->last_visible_x
2964 /* Or it fits exactly and we're on a window
2965 system frame. */
2966 || (new_x == it->last_visible_x
2967 && FRAME_WINDOW_P (it->f)
2968 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2969 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2970 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2971 {
2972 if ((it->current.dpvec_index >= 0
2973 || it->current.overlay_string_index >= 0)
2974 /* If we are on a newline from a display vector or
2975 overlay string, then we are already at the end of
2976 a screen line; no need to go to the next line in
2977 that case, as this line is not really continued.
2978 (If we do go to the next line, C-e will not DTRT.) */
2979 && it->c != '\n')
2980 {
2981 set_iterator_to_next (it, 1);
2982 move_it_in_display_line_to (it, -1, -1, 0);
2983 }
2984
2985 it->continuation_lines_width += it->current_x;
2986 }
2987 /* If the character at POS is displayed via a display
2988 vector, move_it_to above stops at the final glyph of
2989 IT->dpvec. To make the caller redisplay that character
2990 again (a.k.a. start at POS), we need to reset the
2991 dpvec_index to the beginning of IT->dpvec. */
2992 else if (it->current.dpvec_index >= 0)
2993 it->current.dpvec_index = 0;
2994
2995 /* We're starting a new display line, not affected by the
2996 height of the continued line, so clear the appropriate
2997 fields in the iterator structure. */
2998 it->max_ascent = it->max_descent = 0;
2999 it->max_phys_ascent = it->max_phys_descent = 0;
3000
3001 it->current_y = first_y;
3002 it->vpos = 0;
3003 it->current_x = it->hpos = 0;
3004 }
3005 }
3006 }
3007
3008
3009 /* Return 1 if POS is a position in ellipses displayed for invisible
3010 text. W is the window we display, for text property lookup. */
3011
3012 static int
3013 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3014 {
3015 Lisp_Object prop, window;
3016 int ellipses_p = 0;
3017 ptrdiff_t charpos = CHARPOS (pos->pos);
3018
3019 /* If POS specifies a position in a display vector, this might
3020 be for an ellipsis displayed for invisible text. We won't
3021 get the iterator set up for delivering that ellipsis unless
3022 we make sure that it gets aware of the invisible text. */
3023 if (pos->dpvec_index >= 0
3024 && pos->overlay_string_index < 0
3025 && CHARPOS (pos->string_pos) < 0
3026 && charpos > BEGV
3027 && (XSETWINDOW (window, w),
3028 prop = Fget_char_property (make_number (charpos),
3029 Qinvisible, window),
3030 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3031 {
3032 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3033 window);
3034 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3035 }
3036
3037 return ellipses_p;
3038 }
3039
3040
3041 /* Initialize IT for stepping through current_buffer in window W,
3042 starting at position POS that includes overlay string and display
3043 vector/ control character translation position information. Value
3044 is zero if there are overlay strings with newlines at POS. */
3045
3046 static int
3047 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3048 {
3049 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3050 int i, overlay_strings_with_newlines = 0;
3051
3052 /* If POS specifies a position in a display vector, this might
3053 be for an ellipsis displayed for invisible text. We won't
3054 get the iterator set up for delivering that ellipsis unless
3055 we make sure that it gets aware of the invisible text. */
3056 if (in_ellipses_for_invisible_text_p (pos, w))
3057 {
3058 --charpos;
3059 bytepos = 0;
3060 }
3061
3062 /* Keep in mind: the call to reseat in init_iterator skips invisible
3063 text, so we might end up at a position different from POS. This
3064 is only a problem when POS is a row start after a newline and an
3065 overlay starts there with an after-string, and the overlay has an
3066 invisible property. Since we don't skip invisible text in
3067 display_line and elsewhere immediately after consuming the
3068 newline before the row start, such a POS will not be in a string,
3069 but the call to init_iterator below will move us to the
3070 after-string. */
3071 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3072
3073 /* This only scans the current chunk -- it should scan all chunks.
3074 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3075 to 16 in 22.1 to make this a lesser problem. */
3076 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3077 {
3078 const char *s = SSDATA (it->overlay_strings[i]);
3079 const char *e = s + SBYTES (it->overlay_strings[i]);
3080
3081 while (s < e && *s != '\n')
3082 ++s;
3083
3084 if (s < e)
3085 {
3086 overlay_strings_with_newlines = 1;
3087 break;
3088 }
3089 }
3090
3091 /* If position is within an overlay string, set up IT to the right
3092 overlay string. */
3093 if (pos->overlay_string_index >= 0)
3094 {
3095 int relative_index;
3096
3097 /* If the first overlay string happens to have a `display'
3098 property for an image, the iterator will be set up for that
3099 image, and we have to undo that setup first before we can
3100 correct the overlay string index. */
3101 if (it->method == GET_FROM_IMAGE)
3102 pop_it (it);
3103
3104 /* We already have the first chunk of overlay strings in
3105 IT->overlay_strings. Load more until the one for
3106 pos->overlay_string_index is in IT->overlay_strings. */
3107 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3108 {
3109 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3110 it->current.overlay_string_index = 0;
3111 while (n--)
3112 {
3113 load_overlay_strings (it, 0);
3114 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3115 }
3116 }
3117
3118 it->current.overlay_string_index = pos->overlay_string_index;
3119 relative_index = (it->current.overlay_string_index
3120 % OVERLAY_STRING_CHUNK_SIZE);
3121 it->string = it->overlay_strings[relative_index];
3122 eassert (STRINGP (it->string));
3123 it->current.string_pos = pos->string_pos;
3124 it->method = GET_FROM_STRING;
3125 it->end_charpos = SCHARS (it->string);
3126 /* Set up the bidi iterator for this overlay string. */
3127 if (it->bidi_p)
3128 {
3129 it->bidi_it.string.lstring = it->string;
3130 it->bidi_it.string.s = NULL;
3131 it->bidi_it.string.schars = SCHARS (it->string);
3132 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3133 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3134 it->bidi_it.string.unibyte = !it->multibyte_p;
3135 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3136 FRAME_WINDOW_P (it->f), &it->bidi_it);
3137
3138 /* Synchronize the state of the bidi iterator with
3139 pos->string_pos. For any string position other than
3140 zero, this will be done automagically when we resume
3141 iteration over the string and get_visually_first_element
3142 is called. But if string_pos is zero, and the string is
3143 to be reordered for display, we need to resync manually,
3144 since it could be that the iteration state recorded in
3145 pos ended at string_pos of 0 moving backwards in string. */
3146 if (CHARPOS (pos->string_pos) == 0)
3147 {
3148 get_visually_first_element (it);
3149 if (IT_STRING_CHARPOS (*it) != 0)
3150 do {
3151 /* Paranoia. */
3152 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3153 bidi_move_to_visually_next (&it->bidi_it);
3154 } while (it->bidi_it.charpos != 0);
3155 }
3156 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3158 }
3159 }
3160
3161 if (CHARPOS (pos->string_pos) >= 0)
3162 {
3163 /* Recorded position is not in an overlay string, but in another
3164 string. This can only be a string from a `display' property.
3165 IT should already be filled with that string. */
3166 it->current.string_pos = pos->string_pos;
3167 eassert (STRINGP (it->string));
3168 if (it->bidi_p)
3169 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3170 FRAME_WINDOW_P (it->f), &it->bidi_it);
3171 }
3172
3173 /* Restore position in display vector translations, control
3174 character translations or ellipses. */
3175 if (pos->dpvec_index >= 0)
3176 {
3177 if (it->dpvec == NULL)
3178 get_next_display_element (it);
3179 eassert (it->dpvec && it->current.dpvec_index == 0);
3180 it->current.dpvec_index = pos->dpvec_index;
3181 }
3182
3183 CHECK_IT (it);
3184 return !overlay_strings_with_newlines;
3185 }
3186
3187
3188 /* Initialize IT for stepping through current_buffer in window W
3189 starting at ROW->start. */
3190
3191 static void
3192 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3193 {
3194 init_from_display_pos (it, w, &row->start);
3195 it->start = row->start;
3196 it->continuation_lines_width = row->continuation_lines_width;
3197 CHECK_IT (it);
3198 }
3199
3200
3201 /* Initialize IT for stepping through current_buffer in window W
3202 starting in the line following ROW, i.e. starting at ROW->end.
3203 Value is zero if there are overlay strings with newlines at ROW's
3204 end position. */
3205
3206 static int
3207 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3208 {
3209 int success = 0;
3210
3211 if (init_from_display_pos (it, w, &row->end))
3212 {
3213 if (row->continued_p)
3214 it->continuation_lines_width
3215 = row->continuation_lines_width + row->pixel_width;
3216 CHECK_IT (it);
3217 success = 1;
3218 }
3219
3220 return success;
3221 }
3222
3223
3224
3225 \f
3226 /***********************************************************************
3227 Text properties
3228 ***********************************************************************/
3229
3230 /* Called when IT reaches IT->stop_charpos. Handle text property and
3231 overlay changes. Set IT->stop_charpos to the next position where
3232 to stop. */
3233
3234 static void
3235 handle_stop (struct it *it)
3236 {
3237 enum prop_handled handled;
3238 int handle_overlay_change_p;
3239 struct props *p;
3240
3241 it->dpvec = NULL;
3242 it->current.dpvec_index = -1;
3243 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3244 it->ignore_overlay_strings_at_pos_p = 0;
3245 it->ellipsis_p = 0;
3246
3247 /* Use face of preceding text for ellipsis (if invisible) */
3248 if (it->selective_display_ellipsis_p)
3249 it->saved_face_id = it->face_id;
3250
3251 do
3252 {
3253 handled = HANDLED_NORMALLY;
3254
3255 /* Call text property handlers. */
3256 for (p = it_props; p->handler; ++p)
3257 {
3258 handled = p->handler (it);
3259
3260 if (handled == HANDLED_RECOMPUTE_PROPS)
3261 break;
3262 else if (handled == HANDLED_RETURN)
3263 {
3264 /* We still want to show before and after strings from
3265 overlays even if the actual buffer text is replaced. */
3266 if (!handle_overlay_change_p
3267 || it->sp > 1
3268 /* Don't call get_overlay_strings_1 if we already
3269 have overlay strings loaded, because doing so
3270 will load them again and push the iterator state
3271 onto the stack one more time, which is not
3272 expected by the rest of the code that processes
3273 overlay strings. */
3274 || (it->current.overlay_string_index < 0
3275 ? !get_overlay_strings_1 (it, 0, 0)
3276 : 0))
3277 {
3278 if (it->ellipsis_p)
3279 setup_for_ellipsis (it, 0);
3280 /* When handling a display spec, we might load an
3281 empty string. In that case, discard it here. We
3282 used to discard it in handle_single_display_spec,
3283 but that causes get_overlay_strings_1, above, to
3284 ignore overlay strings that we must check. */
3285 if (STRINGP (it->string) && !SCHARS (it->string))
3286 pop_it (it);
3287 return;
3288 }
3289 else if (STRINGP (it->string) && !SCHARS (it->string))
3290 pop_it (it);
3291 else
3292 {
3293 it->ignore_overlay_strings_at_pos_p = 1;
3294 it->string_from_display_prop_p = 0;
3295 it->from_disp_prop_p = 0;
3296 handle_overlay_change_p = 0;
3297 }
3298 handled = HANDLED_RECOMPUTE_PROPS;
3299 break;
3300 }
3301 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3302 handle_overlay_change_p = 0;
3303 }
3304
3305 if (handled != HANDLED_RECOMPUTE_PROPS)
3306 {
3307 /* Don't check for overlay strings below when set to deliver
3308 characters from a display vector. */
3309 if (it->method == GET_FROM_DISPLAY_VECTOR)
3310 handle_overlay_change_p = 0;
3311
3312 /* Handle overlay changes.
3313 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3314 if it finds overlays. */
3315 if (handle_overlay_change_p)
3316 handled = handle_overlay_change (it);
3317 }
3318
3319 if (it->ellipsis_p)
3320 {
3321 setup_for_ellipsis (it, 0);
3322 break;
3323 }
3324 }
3325 while (handled == HANDLED_RECOMPUTE_PROPS);
3326
3327 /* Determine where to stop next. */
3328 if (handled == HANDLED_NORMALLY)
3329 compute_stop_pos (it);
3330 }
3331
3332
3333 /* Compute IT->stop_charpos from text property and overlay change
3334 information for IT's current position. */
3335
3336 static void
3337 compute_stop_pos (struct it *it)
3338 {
3339 register INTERVAL iv, next_iv;
3340 Lisp_Object object, limit, position;
3341 ptrdiff_t charpos, bytepos;
3342
3343 if (STRINGP (it->string))
3344 {
3345 /* Strings are usually short, so don't limit the search for
3346 properties. */
3347 it->stop_charpos = it->end_charpos;
3348 object = it->string;
3349 limit = Qnil;
3350 charpos = IT_STRING_CHARPOS (*it);
3351 bytepos = IT_STRING_BYTEPOS (*it);
3352 }
3353 else
3354 {
3355 ptrdiff_t pos;
3356
3357 /* If end_charpos is out of range for some reason, such as a
3358 misbehaving display function, rationalize it (Bug#5984). */
3359 if (it->end_charpos > ZV)
3360 it->end_charpos = ZV;
3361 it->stop_charpos = it->end_charpos;
3362
3363 /* If next overlay change is in front of the current stop pos
3364 (which is IT->end_charpos), stop there. Note: value of
3365 next_overlay_change is point-max if no overlay change
3366 follows. */
3367 charpos = IT_CHARPOS (*it);
3368 bytepos = IT_BYTEPOS (*it);
3369 pos = next_overlay_change (charpos);
3370 if (pos < it->stop_charpos)
3371 it->stop_charpos = pos;
3372
3373 /* If showing the region, we have to stop at the region
3374 start or end because the face might change there. */
3375 if (it->region_beg_charpos > 0)
3376 {
3377 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3378 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3379 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3380 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3381 }
3382
3383 /* Set up variables for computing the stop position from text
3384 property changes. */
3385 XSETBUFFER (object, current_buffer);
3386 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3387 }
3388
3389 /* Get the interval containing IT's position. Value is a null
3390 interval if there isn't such an interval. */
3391 position = make_number (charpos);
3392 iv = validate_interval_range (object, &position, &position, 0);
3393 if (iv)
3394 {
3395 Lisp_Object values_here[LAST_PROP_IDX];
3396 struct props *p;
3397
3398 /* Get properties here. */
3399 for (p = it_props; p->handler; ++p)
3400 values_here[p->idx] = textget (iv->plist, *p->name);
3401
3402 /* Look for an interval following iv that has different
3403 properties. */
3404 for (next_iv = next_interval (iv);
3405 (next_iv
3406 && (NILP (limit)
3407 || XFASTINT (limit) > next_iv->position));
3408 next_iv = next_interval (next_iv))
3409 {
3410 for (p = it_props; p->handler; ++p)
3411 {
3412 Lisp_Object new_value;
3413
3414 new_value = textget (next_iv->plist, *p->name);
3415 if (!EQ (values_here[p->idx], new_value))
3416 break;
3417 }
3418
3419 if (p->handler)
3420 break;
3421 }
3422
3423 if (next_iv)
3424 {
3425 if (INTEGERP (limit)
3426 && next_iv->position >= XFASTINT (limit))
3427 /* No text property change up to limit. */
3428 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3429 else
3430 /* Text properties change in next_iv. */
3431 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3432 }
3433 }
3434
3435 if (it->cmp_it.id < 0)
3436 {
3437 ptrdiff_t stoppos = it->end_charpos;
3438
3439 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3440 stoppos = -1;
3441 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3442 stoppos, it->string);
3443 }
3444
3445 eassert (STRINGP (it->string)
3446 || (it->stop_charpos >= BEGV
3447 && it->stop_charpos >= IT_CHARPOS (*it)));
3448 }
3449
3450
3451 /* Return the position of the next overlay change after POS in
3452 current_buffer. Value is point-max if no overlay change
3453 follows. This is like `next-overlay-change' but doesn't use
3454 xmalloc. */
3455
3456 static ptrdiff_t
3457 next_overlay_change (ptrdiff_t pos)
3458 {
3459 ptrdiff_t i, noverlays;
3460 ptrdiff_t endpos;
3461 Lisp_Object *overlays;
3462
3463 /* Get all overlays at the given position. */
3464 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3465
3466 /* If any of these overlays ends before endpos,
3467 use its ending point instead. */
3468 for (i = 0; i < noverlays; ++i)
3469 {
3470 Lisp_Object oend;
3471 ptrdiff_t oendpos;
3472
3473 oend = OVERLAY_END (overlays[i]);
3474 oendpos = OVERLAY_POSITION (oend);
3475 endpos = min (endpos, oendpos);
3476 }
3477
3478 return endpos;
3479 }
3480
3481 /* How many characters forward to search for a display property or
3482 display string. Searching too far forward makes the bidi display
3483 sluggish, especially in small windows. */
3484 #define MAX_DISP_SCAN 250
3485
3486 /* Return the character position of a display string at or after
3487 position specified by POSITION. If no display string exists at or
3488 after POSITION, return ZV. A display string is either an overlay
3489 with `display' property whose value is a string, or a `display'
3490 text property whose value is a string. STRING is data about the
3491 string to iterate; if STRING->lstring is nil, we are iterating a
3492 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3493 on a GUI frame. DISP_PROP is set to zero if we searched
3494 MAX_DISP_SCAN characters forward without finding any display
3495 strings, non-zero otherwise. It is set to 2 if the display string
3496 uses any kind of `(space ...)' spec that will produce a stretch of
3497 white space in the text area. */
3498 ptrdiff_t
3499 compute_display_string_pos (struct text_pos *position,
3500 struct bidi_string_data *string,
3501 int frame_window_p, int *disp_prop)
3502 {
3503 /* OBJECT = nil means current buffer. */
3504 Lisp_Object object =
3505 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3506 Lisp_Object pos, spec, limpos;
3507 int string_p = (string && (STRINGP (string->lstring) || string->s));
3508 ptrdiff_t eob = string_p ? string->schars : ZV;
3509 ptrdiff_t begb = string_p ? 0 : BEGV;
3510 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3511 ptrdiff_t lim =
3512 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3513 struct text_pos tpos;
3514 int rv = 0;
3515
3516 *disp_prop = 1;
3517
3518 if (charpos >= eob
3519 /* We don't support display properties whose values are strings
3520 that have display string properties. */
3521 || string->from_disp_str
3522 /* C strings cannot have display properties. */
3523 || (string->s && !STRINGP (object)))
3524 {
3525 *disp_prop = 0;
3526 return eob;
3527 }
3528
3529 /* If the character at CHARPOS is where the display string begins,
3530 return CHARPOS. */
3531 pos = make_number (charpos);
3532 if (STRINGP (object))
3533 bufpos = string->bufpos;
3534 else
3535 bufpos = charpos;
3536 tpos = *position;
3537 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3538 && (charpos <= begb
3539 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3540 object),
3541 spec))
3542 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3543 frame_window_p)))
3544 {
3545 if (rv == 2)
3546 *disp_prop = 2;
3547 return charpos;
3548 }
3549
3550 /* Look forward for the first character with a `display' property
3551 that will replace the underlying text when displayed. */
3552 limpos = make_number (lim);
3553 do {
3554 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3555 CHARPOS (tpos) = XFASTINT (pos);
3556 if (CHARPOS (tpos) >= lim)
3557 {
3558 *disp_prop = 0;
3559 break;
3560 }
3561 if (STRINGP (object))
3562 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3563 else
3564 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3565 spec = Fget_char_property (pos, Qdisplay, object);
3566 if (!STRINGP (object))
3567 bufpos = CHARPOS (tpos);
3568 } while (NILP (spec)
3569 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3570 bufpos, frame_window_p)));
3571 if (rv == 2)
3572 *disp_prop = 2;
3573
3574 return CHARPOS (tpos);
3575 }
3576
3577 /* Return the character position of the end of the display string that
3578 started at CHARPOS. If there's no display string at CHARPOS,
3579 return -1. A display string is either an overlay with `display'
3580 property whose value is a string or a `display' text property whose
3581 value is a string. */
3582 ptrdiff_t
3583 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3584 {
3585 /* OBJECT = nil means current buffer. */
3586 Lisp_Object object =
3587 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3588 Lisp_Object pos = make_number (charpos);
3589 ptrdiff_t eob =
3590 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3591
3592 if (charpos >= eob || (string->s && !STRINGP (object)))
3593 return eob;
3594
3595 /* It could happen that the display property or overlay was removed
3596 since we found it in compute_display_string_pos above. One way
3597 this can happen is if JIT font-lock was called (through
3598 handle_fontified_prop), and jit-lock-functions remove text
3599 properties or overlays from the portion of buffer that includes
3600 CHARPOS. Muse mode is known to do that, for example. In this
3601 case, we return -1 to the caller, to signal that no display
3602 string is actually present at CHARPOS. See bidi_fetch_char for
3603 how this is handled.
3604
3605 An alternative would be to never look for display properties past
3606 it->stop_charpos. But neither compute_display_string_pos nor
3607 bidi_fetch_char that calls it know or care where the next
3608 stop_charpos is. */
3609 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3610 return -1;
3611
3612 /* Look forward for the first character where the `display' property
3613 changes. */
3614 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3615
3616 return XFASTINT (pos);
3617 }
3618
3619
3620 \f
3621 /***********************************************************************
3622 Fontification
3623 ***********************************************************************/
3624
3625 /* Handle changes in the `fontified' property of the current buffer by
3626 calling hook functions from Qfontification_functions to fontify
3627 regions of text. */
3628
3629 static enum prop_handled
3630 handle_fontified_prop (struct it *it)
3631 {
3632 Lisp_Object prop, pos;
3633 enum prop_handled handled = HANDLED_NORMALLY;
3634
3635 if (!NILP (Vmemory_full))
3636 return handled;
3637
3638 /* Get the value of the `fontified' property at IT's current buffer
3639 position. (The `fontified' property doesn't have a special
3640 meaning in strings.) If the value is nil, call functions from
3641 Qfontification_functions. */
3642 if (!STRINGP (it->string)
3643 && it->s == NULL
3644 && !NILP (Vfontification_functions)
3645 && !NILP (Vrun_hooks)
3646 && (pos = make_number (IT_CHARPOS (*it)),
3647 prop = Fget_char_property (pos, Qfontified, Qnil),
3648 /* Ignore the special cased nil value always present at EOB since
3649 no amount of fontifying will be able to change it. */
3650 NILP (prop) && IT_CHARPOS (*it) < Z))
3651 {
3652 ptrdiff_t count = SPECPDL_INDEX ();
3653 Lisp_Object val;
3654 struct buffer *obuf = current_buffer;
3655 int begv = BEGV, zv = ZV;
3656 int old_clip_changed = current_buffer->clip_changed;
3657
3658 val = Vfontification_functions;
3659 specbind (Qfontification_functions, Qnil);
3660
3661 eassert (it->end_charpos == ZV);
3662
3663 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3664 safe_call1 (val, pos);
3665 else
3666 {
3667 Lisp_Object fns, fn;
3668 struct gcpro gcpro1, gcpro2;
3669
3670 fns = Qnil;
3671 GCPRO2 (val, fns);
3672
3673 for (; CONSP (val); val = XCDR (val))
3674 {
3675 fn = XCAR (val);
3676
3677 if (EQ (fn, Qt))
3678 {
3679 /* A value of t indicates this hook has a local
3680 binding; it means to run the global binding too.
3681 In a global value, t should not occur. If it
3682 does, we must ignore it to avoid an endless
3683 loop. */
3684 for (fns = Fdefault_value (Qfontification_functions);
3685 CONSP (fns);
3686 fns = XCDR (fns))
3687 {
3688 fn = XCAR (fns);
3689 if (!EQ (fn, Qt))
3690 safe_call1 (fn, pos);
3691 }
3692 }
3693 else
3694 safe_call1 (fn, pos);
3695 }
3696
3697 UNGCPRO;
3698 }
3699
3700 unbind_to (count, Qnil);
3701
3702 /* Fontification functions routinely call `save-restriction'.
3703 Normally, this tags clip_changed, which can confuse redisplay
3704 (see discussion in Bug#6671). Since we don't perform any
3705 special handling of fontification changes in the case where
3706 `save-restriction' isn't called, there's no point doing so in
3707 this case either. So, if the buffer's restrictions are
3708 actually left unchanged, reset clip_changed. */
3709 if (obuf == current_buffer)
3710 {
3711 if (begv == BEGV && zv == ZV)
3712 current_buffer->clip_changed = old_clip_changed;
3713 }
3714 /* There isn't much we can reasonably do to protect against
3715 misbehaving fontification, but here's a fig leaf. */
3716 else if (BUFFER_LIVE_P (obuf))
3717 set_buffer_internal_1 (obuf);
3718
3719 /* The fontification code may have added/removed text.
3720 It could do even a lot worse, but let's at least protect against
3721 the most obvious case where only the text past `pos' gets changed',
3722 as is/was done in grep.el where some escapes sequences are turned
3723 into face properties (bug#7876). */
3724 it->end_charpos = ZV;
3725
3726 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3727 something. This avoids an endless loop if they failed to
3728 fontify the text for which reason ever. */
3729 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3730 handled = HANDLED_RECOMPUTE_PROPS;
3731 }
3732
3733 return handled;
3734 }
3735
3736
3737 \f
3738 /***********************************************************************
3739 Faces
3740 ***********************************************************************/
3741
3742 /* Set up iterator IT from face properties at its current position.
3743 Called from handle_stop. */
3744
3745 static enum prop_handled
3746 handle_face_prop (struct it *it)
3747 {
3748 int new_face_id;
3749 ptrdiff_t next_stop;
3750
3751 if (!STRINGP (it->string))
3752 {
3753 new_face_id
3754 = face_at_buffer_position (it->w,
3755 IT_CHARPOS (*it),
3756 it->region_beg_charpos,
3757 it->region_end_charpos,
3758 &next_stop,
3759 (IT_CHARPOS (*it)
3760 + TEXT_PROP_DISTANCE_LIMIT),
3761 0, it->base_face_id);
3762
3763 /* Is this a start of a run of characters with box face?
3764 Caveat: this can be called for a freshly initialized
3765 iterator; face_id is -1 in this case. We know that the new
3766 face will not change until limit, i.e. if the new face has a
3767 box, all characters up to limit will have one. But, as
3768 usual, we don't know whether limit is really the end. */
3769 if (new_face_id != it->face_id)
3770 {
3771 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3772 /* If it->face_id is -1, old_face below will be NULL, see
3773 the definition of FACE_FROM_ID. This will happen if this
3774 is the initial call that gets the face. */
3775 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3776
3777 /* If the value of face_id of the iterator is -1, we have to
3778 look in front of IT's position and see whether there is a
3779 face there that's different from new_face_id. */
3780 if (!old_face && IT_CHARPOS (*it) > BEG)
3781 {
3782 int prev_face_id = face_before_it_pos (it);
3783
3784 old_face = FACE_FROM_ID (it->f, prev_face_id);
3785 }
3786
3787 /* If the new face has a box, but the old face does not,
3788 this is the start of a run of characters with box face,
3789 i.e. this character has a shadow on the left side. */
3790 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3791 && (old_face == NULL || !old_face->box));
3792 it->face_box_p = new_face->box != FACE_NO_BOX;
3793 }
3794 }
3795 else
3796 {
3797 int base_face_id;
3798 ptrdiff_t bufpos;
3799 int i;
3800 Lisp_Object from_overlay
3801 = (it->current.overlay_string_index >= 0
3802 ? it->string_overlays[it->current.overlay_string_index
3803 % OVERLAY_STRING_CHUNK_SIZE]
3804 : Qnil);
3805
3806 /* See if we got to this string directly or indirectly from
3807 an overlay property. That includes the before-string or
3808 after-string of an overlay, strings in display properties
3809 provided by an overlay, their text properties, etc.
3810
3811 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3812 if (! NILP (from_overlay))
3813 for (i = it->sp - 1; i >= 0; i--)
3814 {
3815 if (it->stack[i].current.overlay_string_index >= 0)
3816 from_overlay
3817 = it->string_overlays[it->stack[i].current.overlay_string_index
3818 % OVERLAY_STRING_CHUNK_SIZE];
3819 else if (! NILP (it->stack[i].from_overlay))
3820 from_overlay = it->stack[i].from_overlay;
3821
3822 if (!NILP (from_overlay))
3823 break;
3824 }
3825
3826 if (! NILP (from_overlay))
3827 {
3828 bufpos = IT_CHARPOS (*it);
3829 /* For a string from an overlay, the base face depends
3830 only on text properties and ignores overlays. */
3831 base_face_id
3832 = face_for_overlay_string (it->w,
3833 IT_CHARPOS (*it),
3834 it->region_beg_charpos,
3835 it->region_end_charpos,
3836 &next_stop,
3837 (IT_CHARPOS (*it)
3838 + TEXT_PROP_DISTANCE_LIMIT),
3839 0,
3840 from_overlay);
3841 }
3842 else
3843 {
3844 bufpos = 0;
3845
3846 /* For strings from a `display' property, use the face at
3847 IT's current buffer position as the base face to merge
3848 with, so that overlay strings appear in the same face as
3849 surrounding text, unless they specify their own
3850 faces. */
3851 base_face_id = it->string_from_prefix_prop_p
3852 ? DEFAULT_FACE_ID
3853 : underlying_face_id (it);
3854 }
3855
3856 new_face_id = face_at_string_position (it->w,
3857 it->string,
3858 IT_STRING_CHARPOS (*it),
3859 bufpos,
3860 it->region_beg_charpos,
3861 it->region_end_charpos,
3862 &next_stop,
3863 base_face_id, 0);
3864
3865 /* Is this a start of a run of characters with box? Caveat:
3866 this can be called for a freshly allocated iterator; face_id
3867 is -1 is this case. We know that the new face will not
3868 change until the next check pos, i.e. if the new face has a
3869 box, all characters up to that position will have a
3870 box. But, as usual, we don't know whether that position
3871 is really the end. */
3872 if (new_face_id != it->face_id)
3873 {
3874 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3875 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3876
3877 /* If new face has a box but old face hasn't, this is the
3878 start of a run of characters with box, i.e. it has a
3879 shadow on the left side. */
3880 it->start_of_box_run_p
3881 = new_face->box && (old_face == NULL || !old_face->box);
3882 it->face_box_p = new_face->box != FACE_NO_BOX;
3883 }
3884 }
3885
3886 it->face_id = new_face_id;
3887 return HANDLED_NORMALLY;
3888 }
3889
3890
3891 /* Return the ID of the face ``underlying'' IT's current position,
3892 which is in a string. If the iterator is associated with a
3893 buffer, return the face at IT's current buffer position.
3894 Otherwise, use the iterator's base_face_id. */
3895
3896 static int
3897 underlying_face_id (struct it *it)
3898 {
3899 int face_id = it->base_face_id, i;
3900
3901 eassert (STRINGP (it->string));
3902
3903 for (i = it->sp - 1; i >= 0; --i)
3904 if (NILP (it->stack[i].string))
3905 face_id = it->stack[i].face_id;
3906
3907 return face_id;
3908 }
3909
3910
3911 /* Compute the face one character before or after the current position
3912 of IT, in the visual order. BEFORE_P non-zero means get the face
3913 in front (to the left in L2R paragraphs, to the right in R2L
3914 paragraphs) of IT's screen position. Value is the ID of the face. */
3915
3916 static int
3917 face_before_or_after_it_pos (struct it *it, int before_p)
3918 {
3919 int face_id, limit;
3920 ptrdiff_t next_check_charpos;
3921 struct it it_copy;
3922 void *it_copy_data = NULL;
3923
3924 eassert (it->s == NULL);
3925
3926 if (STRINGP (it->string))
3927 {
3928 ptrdiff_t bufpos, charpos;
3929 int base_face_id;
3930
3931 /* No face change past the end of the string (for the case
3932 we are padding with spaces). No face change before the
3933 string start. */
3934 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3935 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3936 return it->face_id;
3937
3938 if (!it->bidi_p)
3939 {
3940 /* Set charpos to the position before or after IT's current
3941 position, in the logical order, which in the non-bidi
3942 case is the same as the visual order. */
3943 if (before_p)
3944 charpos = IT_STRING_CHARPOS (*it) - 1;
3945 else if (it->what == IT_COMPOSITION)
3946 /* For composition, we must check the character after the
3947 composition. */
3948 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3949 else
3950 charpos = IT_STRING_CHARPOS (*it) + 1;
3951 }
3952 else
3953 {
3954 if (before_p)
3955 {
3956 /* With bidi iteration, the character before the current
3957 in the visual order cannot be found by simple
3958 iteration, because "reverse" reordering is not
3959 supported. Instead, we need to use the move_it_*
3960 family of functions. */
3961 /* Ignore face changes before the first visible
3962 character on this display line. */
3963 if (it->current_x <= it->first_visible_x)
3964 return it->face_id;
3965 SAVE_IT (it_copy, *it, it_copy_data);
3966 /* Implementation note: Since move_it_in_display_line
3967 works in the iterator geometry, and thinks the first
3968 character is always the leftmost, even in R2L lines,
3969 we don't need to distinguish between the R2L and L2R
3970 cases here. */
3971 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3972 it_copy.current_x - 1, MOVE_TO_X);
3973 charpos = IT_STRING_CHARPOS (it_copy);
3974 RESTORE_IT (it, it, it_copy_data);
3975 }
3976 else
3977 {
3978 /* Set charpos to the string position of the character
3979 that comes after IT's current position in the visual
3980 order. */
3981 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3982
3983 it_copy = *it;
3984 while (n--)
3985 bidi_move_to_visually_next (&it_copy.bidi_it);
3986
3987 charpos = it_copy.bidi_it.charpos;
3988 }
3989 }
3990 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3991
3992 if (it->current.overlay_string_index >= 0)
3993 bufpos = IT_CHARPOS (*it);
3994 else
3995 bufpos = 0;
3996
3997 base_face_id = underlying_face_id (it);
3998
3999 /* Get the face for ASCII, or unibyte. */
4000 face_id = face_at_string_position (it->w,
4001 it->string,
4002 charpos,
4003 bufpos,
4004 it->region_beg_charpos,
4005 it->region_end_charpos,
4006 &next_check_charpos,
4007 base_face_id, 0);
4008
4009 /* Correct the face for charsets different from ASCII. Do it
4010 for the multibyte case only. The face returned above is
4011 suitable for unibyte text if IT->string is unibyte. */
4012 if (STRING_MULTIBYTE (it->string))
4013 {
4014 struct text_pos pos1 = string_pos (charpos, it->string);
4015 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4016 int c, len;
4017 struct face *face = FACE_FROM_ID (it->f, face_id);
4018
4019 c = string_char_and_length (p, &len);
4020 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4021 }
4022 }
4023 else
4024 {
4025 struct text_pos pos;
4026
4027 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4028 || (IT_CHARPOS (*it) <= BEGV && before_p))
4029 return it->face_id;
4030
4031 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4032 pos = it->current.pos;
4033
4034 if (!it->bidi_p)
4035 {
4036 if (before_p)
4037 DEC_TEXT_POS (pos, it->multibyte_p);
4038 else
4039 {
4040 if (it->what == IT_COMPOSITION)
4041 {
4042 /* For composition, we must check the position after
4043 the composition. */
4044 pos.charpos += it->cmp_it.nchars;
4045 pos.bytepos += it->len;
4046 }
4047 else
4048 INC_TEXT_POS (pos, it->multibyte_p);
4049 }
4050 }
4051 else
4052 {
4053 if (before_p)
4054 {
4055 /* With bidi iteration, the character before the current
4056 in the visual order cannot be found by simple
4057 iteration, because "reverse" reordering is not
4058 supported. Instead, we need to use the move_it_*
4059 family of functions. */
4060 /* Ignore face changes before the first visible
4061 character on this display line. */
4062 if (it->current_x <= it->first_visible_x)
4063 return it->face_id;
4064 SAVE_IT (it_copy, *it, it_copy_data);
4065 /* Implementation note: Since move_it_in_display_line
4066 works in the iterator geometry, and thinks the first
4067 character is always the leftmost, even in R2L lines,
4068 we don't need to distinguish between the R2L and L2R
4069 cases here. */
4070 move_it_in_display_line (&it_copy, ZV,
4071 it_copy.current_x - 1, MOVE_TO_X);
4072 pos = it_copy.current.pos;
4073 RESTORE_IT (it, it, it_copy_data);
4074 }
4075 else
4076 {
4077 /* Set charpos to the buffer position of the character
4078 that comes after IT's current position in the visual
4079 order. */
4080 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4081
4082 it_copy = *it;
4083 while (n--)
4084 bidi_move_to_visually_next (&it_copy.bidi_it);
4085
4086 SET_TEXT_POS (pos,
4087 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4088 }
4089 }
4090 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4091
4092 /* Determine face for CHARSET_ASCII, or unibyte. */
4093 face_id = face_at_buffer_position (it->w,
4094 CHARPOS (pos),
4095 it->region_beg_charpos,
4096 it->region_end_charpos,
4097 &next_check_charpos,
4098 limit, 0, -1);
4099
4100 /* Correct the face for charsets different from ASCII. Do it
4101 for the multibyte case only. The face returned above is
4102 suitable for unibyte text if current_buffer is unibyte. */
4103 if (it->multibyte_p)
4104 {
4105 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4106 struct face *face = FACE_FROM_ID (it->f, face_id);
4107 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4108 }
4109 }
4110
4111 return face_id;
4112 }
4113
4114
4115 \f
4116 /***********************************************************************
4117 Invisible text
4118 ***********************************************************************/
4119
4120 /* Set up iterator IT from invisible properties at its current
4121 position. Called from handle_stop. */
4122
4123 static enum prop_handled
4124 handle_invisible_prop (struct it *it)
4125 {
4126 enum prop_handled handled = HANDLED_NORMALLY;
4127 int invis_p;
4128 Lisp_Object prop;
4129
4130 if (STRINGP (it->string))
4131 {
4132 Lisp_Object end_charpos, limit, charpos;
4133
4134 /* Get the value of the invisible text property at the
4135 current position. Value will be nil if there is no such
4136 property. */
4137 charpos = make_number (IT_STRING_CHARPOS (*it));
4138 prop = Fget_text_property (charpos, Qinvisible, it->string);
4139 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4140
4141 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4142 {
4143 /* Record whether we have to display an ellipsis for the
4144 invisible text. */
4145 int display_ellipsis_p = (invis_p == 2);
4146 ptrdiff_t len, endpos;
4147
4148 handled = HANDLED_RECOMPUTE_PROPS;
4149
4150 /* Get the position at which the next visible text can be
4151 found in IT->string, if any. */
4152 endpos = len = SCHARS (it->string);
4153 XSETINT (limit, len);
4154 do
4155 {
4156 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4157 it->string, limit);
4158 if (INTEGERP (end_charpos))
4159 {
4160 endpos = XFASTINT (end_charpos);
4161 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4162 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4163 if (invis_p == 2)
4164 display_ellipsis_p = 1;
4165 }
4166 }
4167 while (invis_p && endpos < len);
4168
4169 if (display_ellipsis_p)
4170 it->ellipsis_p = 1;
4171
4172 if (endpos < len)
4173 {
4174 /* Text at END_CHARPOS is visible. Move IT there. */
4175 struct text_pos old;
4176 ptrdiff_t oldpos;
4177
4178 old = it->current.string_pos;
4179 oldpos = CHARPOS (old);
4180 if (it->bidi_p)
4181 {
4182 if (it->bidi_it.first_elt
4183 && it->bidi_it.charpos < SCHARS (it->string))
4184 bidi_paragraph_init (it->paragraph_embedding,
4185 &it->bidi_it, 1);
4186 /* Bidi-iterate out of the invisible text. */
4187 do
4188 {
4189 bidi_move_to_visually_next (&it->bidi_it);
4190 }
4191 while (oldpos <= it->bidi_it.charpos
4192 && it->bidi_it.charpos < endpos);
4193
4194 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4195 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4196 if (IT_CHARPOS (*it) >= endpos)
4197 it->prev_stop = endpos;
4198 }
4199 else
4200 {
4201 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4202 compute_string_pos (&it->current.string_pos, old, it->string);
4203 }
4204 }
4205 else
4206 {
4207 /* The rest of the string is invisible. If this is an
4208 overlay string, proceed with the next overlay string
4209 or whatever comes and return a character from there. */
4210 if (it->current.overlay_string_index >= 0
4211 && !display_ellipsis_p)
4212 {
4213 next_overlay_string (it);
4214 /* Don't check for overlay strings when we just
4215 finished processing them. */
4216 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4217 }
4218 else
4219 {
4220 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4221 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4222 }
4223 }
4224 }
4225 }
4226 else
4227 {
4228 ptrdiff_t newpos, next_stop, start_charpos, tem;
4229 Lisp_Object pos, overlay;
4230
4231 /* First of all, is there invisible text at this position? */
4232 tem = start_charpos = IT_CHARPOS (*it);
4233 pos = make_number (tem);
4234 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4235 &overlay);
4236 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4237
4238 /* If we are on invisible text, skip over it. */
4239 if (invis_p && start_charpos < it->end_charpos)
4240 {
4241 /* Record whether we have to display an ellipsis for the
4242 invisible text. */
4243 int display_ellipsis_p = invis_p == 2;
4244
4245 handled = HANDLED_RECOMPUTE_PROPS;
4246
4247 /* Loop skipping over invisible text. The loop is left at
4248 ZV or with IT on the first char being visible again. */
4249 do
4250 {
4251 /* Try to skip some invisible text. Return value is the
4252 position reached which can be equal to where we start
4253 if there is nothing invisible there. This skips both
4254 over invisible text properties and overlays with
4255 invisible property. */
4256 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4257
4258 /* If we skipped nothing at all we weren't at invisible
4259 text in the first place. If everything to the end of
4260 the buffer was skipped, end the loop. */
4261 if (newpos == tem || newpos >= ZV)
4262 invis_p = 0;
4263 else
4264 {
4265 /* We skipped some characters but not necessarily
4266 all there are. Check if we ended up on visible
4267 text. Fget_char_property returns the property of
4268 the char before the given position, i.e. if we
4269 get invis_p = 0, this means that the char at
4270 newpos is visible. */
4271 pos = make_number (newpos);
4272 prop = Fget_char_property (pos, Qinvisible, it->window);
4273 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4274 }
4275
4276 /* If we ended up on invisible text, proceed to
4277 skip starting with next_stop. */
4278 if (invis_p)
4279 tem = next_stop;
4280
4281 /* If there are adjacent invisible texts, don't lose the
4282 second one's ellipsis. */
4283 if (invis_p == 2)
4284 display_ellipsis_p = 1;
4285 }
4286 while (invis_p);
4287
4288 /* The position newpos is now either ZV or on visible text. */
4289 if (it->bidi_p)
4290 {
4291 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4292 int on_newline =
4293 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4294 int after_newline =
4295 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4296
4297 /* If the invisible text ends on a newline or on a
4298 character after a newline, we can avoid the costly,
4299 character by character, bidi iteration to NEWPOS, and
4300 instead simply reseat the iterator there. That's
4301 because all bidi reordering information is tossed at
4302 the newline. This is a big win for modes that hide
4303 complete lines, like Outline, Org, etc. */
4304 if (on_newline || after_newline)
4305 {
4306 struct text_pos tpos;
4307 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4308
4309 SET_TEXT_POS (tpos, newpos, bpos);
4310 reseat_1 (it, tpos, 0);
4311 /* If we reseat on a newline/ZV, we need to prep the
4312 bidi iterator for advancing to the next character
4313 after the newline/EOB, keeping the current paragraph
4314 direction (so that PRODUCE_GLYPHS does TRT wrt
4315 prepending/appending glyphs to a glyph row). */
4316 if (on_newline)
4317 {
4318 it->bidi_it.first_elt = 0;
4319 it->bidi_it.paragraph_dir = pdir;
4320 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4321 it->bidi_it.nchars = 1;
4322 it->bidi_it.ch_len = 1;
4323 }
4324 }
4325 else /* Must use the slow method. */
4326 {
4327 /* With bidi iteration, the region of invisible text
4328 could start and/or end in the middle of a
4329 non-base embedding level. Therefore, we need to
4330 skip invisible text using the bidi iterator,
4331 starting at IT's current position, until we find
4332 ourselves outside of the invisible text.
4333 Skipping invisible text _after_ bidi iteration
4334 avoids affecting the visual order of the
4335 displayed text when invisible properties are
4336 added or removed. */
4337 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4338 {
4339 /* If we were `reseat'ed to a new paragraph,
4340 determine the paragraph base direction. We
4341 need to do it now because
4342 next_element_from_buffer may not have a
4343 chance to do it, if we are going to skip any
4344 text at the beginning, which resets the
4345 FIRST_ELT flag. */
4346 bidi_paragraph_init (it->paragraph_embedding,
4347 &it->bidi_it, 1);
4348 }
4349 do
4350 {
4351 bidi_move_to_visually_next (&it->bidi_it);
4352 }
4353 while (it->stop_charpos <= it->bidi_it.charpos
4354 && it->bidi_it.charpos < newpos);
4355 IT_CHARPOS (*it) = it->bidi_it.charpos;
4356 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4357 /* If we overstepped NEWPOS, record its position in
4358 the iterator, so that we skip invisible text if
4359 later the bidi iteration lands us in the
4360 invisible region again. */
4361 if (IT_CHARPOS (*it) >= newpos)
4362 it->prev_stop = newpos;
4363 }
4364 }
4365 else
4366 {
4367 IT_CHARPOS (*it) = newpos;
4368 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4369 }
4370
4371 /* If there are before-strings at the start of invisible
4372 text, and the text is invisible because of a text
4373 property, arrange to show before-strings because 20.x did
4374 it that way. (If the text is invisible because of an
4375 overlay property instead of a text property, this is
4376 already handled in the overlay code.) */
4377 if (NILP (overlay)
4378 && get_overlay_strings (it, it->stop_charpos))
4379 {
4380 handled = HANDLED_RECOMPUTE_PROPS;
4381 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4382 }
4383 else if (display_ellipsis_p)
4384 {
4385 /* Make sure that the glyphs of the ellipsis will get
4386 correct `charpos' values. If we would not update
4387 it->position here, the glyphs would belong to the
4388 last visible character _before_ the invisible
4389 text, which confuses `set_cursor_from_row'.
4390
4391 We use the last invisible position instead of the
4392 first because this way the cursor is always drawn on
4393 the first "." of the ellipsis, whenever PT is inside
4394 the invisible text. Otherwise the cursor would be
4395 placed _after_ the ellipsis when the point is after the
4396 first invisible character. */
4397 if (!STRINGP (it->object))
4398 {
4399 it->position.charpos = newpos - 1;
4400 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4401 }
4402 it->ellipsis_p = 1;
4403 /* Let the ellipsis display before
4404 considering any properties of the following char.
4405 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4406 handled = HANDLED_RETURN;
4407 }
4408 }
4409 }
4410
4411 return handled;
4412 }
4413
4414
4415 /* Make iterator IT return `...' next.
4416 Replaces LEN characters from buffer. */
4417
4418 static void
4419 setup_for_ellipsis (struct it *it, int len)
4420 {
4421 /* Use the display table definition for `...'. Invalid glyphs
4422 will be handled by the method returning elements from dpvec. */
4423 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4424 {
4425 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4426 it->dpvec = v->contents;
4427 it->dpend = v->contents + v->header.size;
4428 }
4429 else
4430 {
4431 /* Default `...'. */
4432 it->dpvec = default_invis_vector;
4433 it->dpend = default_invis_vector + 3;
4434 }
4435
4436 it->dpvec_char_len = len;
4437 it->current.dpvec_index = 0;
4438 it->dpvec_face_id = -1;
4439
4440 /* Remember the current face id in case glyphs specify faces.
4441 IT's face is restored in set_iterator_to_next.
4442 saved_face_id was set to preceding char's face in handle_stop. */
4443 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4444 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4445
4446 it->method = GET_FROM_DISPLAY_VECTOR;
4447 it->ellipsis_p = 1;
4448 }
4449
4450
4451 \f
4452 /***********************************************************************
4453 'display' property
4454 ***********************************************************************/
4455
4456 /* Set up iterator IT from `display' property at its current position.
4457 Called from handle_stop.
4458 We return HANDLED_RETURN if some part of the display property
4459 overrides the display of the buffer text itself.
4460 Otherwise we return HANDLED_NORMALLY. */
4461
4462 static enum prop_handled
4463 handle_display_prop (struct it *it)
4464 {
4465 Lisp_Object propval, object, overlay;
4466 struct text_pos *position;
4467 ptrdiff_t bufpos;
4468 /* Nonzero if some property replaces the display of the text itself. */
4469 int display_replaced_p = 0;
4470
4471 if (STRINGP (it->string))
4472 {
4473 object = it->string;
4474 position = &it->current.string_pos;
4475 bufpos = CHARPOS (it->current.pos);
4476 }
4477 else
4478 {
4479 XSETWINDOW (object, it->w);
4480 position = &it->current.pos;
4481 bufpos = CHARPOS (*position);
4482 }
4483
4484 /* Reset those iterator values set from display property values. */
4485 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4486 it->space_width = Qnil;
4487 it->font_height = Qnil;
4488 it->voffset = 0;
4489
4490 /* We don't support recursive `display' properties, i.e. string
4491 values that have a string `display' property, that have a string
4492 `display' property etc. */
4493 if (!it->string_from_display_prop_p)
4494 it->area = TEXT_AREA;
4495
4496 propval = get_char_property_and_overlay (make_number (position->charpos),
4497 Qdisplay, object, &overlay);
4498 if (NILP (propval))
4499 return HANDLED_NORMALLY;
4500 /* Now OVERLAY is the overlay that gave us this property, or nil
4501 if it was a text property. */
4502
4503 if (!STRINGP (it->string))
4504 object = it->w->buffer;
4505
4506 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4507 position, bufpos,
4508 FRAME_WINDOW_P (it->f));
4509
4510 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4511 }
4512
4513 /* Subroutine of handle_display_prop. Returns non-zero if the display
4514 specification in SPEC is a replacing specification, i.e. it would
4515 replace the text covered by `display' property with something else,
4516 such as an image or a display string. If SPEC includes any kind or
4517 `(space ...) specification, the value is 2; this is used by
4518 compute_display_string_pos, which see.
4519
4520 See handle_single_display_spec for documentation of arguments.
4521 frame_window_p is non-zero if the window being redisplayed is on a
4522 GUI frame; this argument is used only if IT is NULL, see below.
4523
4524 IT can be NULL, if this is called by the bidi reordering code
4525 through compute_display_string_pos, which see. In that case, this
4526 function only examines SPEC, but does not otherwise "handle" it, in
4527 the sense that it doesn't set up members of IT from the display
4528 spec. */
4529 static int
4530 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4531 Lisp_Object overlay, struct text_pos *position,
4532 ptrdiff_t bufpos, int frame_window_p)
4533 {
4534 int replacing_p = 0;
4535 int rv;
4536
4537 if (CONSP (spec)
4538 /* Simple specifications. */
4539 && !EQ (XCAR (spec), Qimage)
4540 #ifdef HAVE_XWIDGETS
4541 && !EQ (XCAR (spec), Qxwidget)
4542 #endif
4543 && !EQ (XCAR (spec), Qspace)
4544 && !EQ (XCAR (spec), Qwhen)
4545 && !EQ (XCAR (spec), Qslice)
4546 && !EQ (XCAR (spec), Qspace_width)
4547 && !EQ (XCAR (spec), Qheight)
4548 && !EQ (XCAR (spec), Qraise)
4549 /* Marginal area specifications. */
4550 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4551 && !EQ (XCAR (spec), Qleft_fringe)
4552 && !EQ (XCAR (spec), Qright_fringe)
4553 && !NILP (XCAR (spec)))
4554 {
4555 for (; CONSP (spec); spec = XCDR (spec))
4556 {
4557 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4558 overlay, position, bufpos,
4559 replacing_p, frame_window_p)))
4560 {
4561 replacing_p = rv;
4562 /* If some text in a string is replaced, `position' no
4563 longer points to the position of `object'. */
4564 if (!it || STRINGP (object))
4565 break;
4566 }
4567 }
4568 }
4569 else if (VECTORP (spec))
4570 {
4571 ptrdiff_t i;
4572 for (i = 0; i < ASIZE (spec); ++i)
4573 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4574 overlay, position, bufpos,
4575 replacing_p, frame_window_p)))
4576 {
4577 replacing_p = rv;
4578 /* If some text in a string is replaced, `position' no
4579 longer points to the position of `object'. */
4580 if (!it || STRINGP (object))
4581 break;
4582 }
4583 }
4584 else
4585 {
4586 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4587 position, bufpos, 0,
4588 frame_window_p)))
4589 replacing_p = rv;
4590 }
4591
4592 return replacing_p;
4593 }
4594
4595 /* Value is the position of the end of the `display' property starting
4596 at START_POS in OBJECT. */
4597
4598 static struct text_pos
4599 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4600 {
4601 Lisp_Object end;
4602 struct text_pos end_pos;
4603
4604 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4605 Qdisplay, object, Qnil);
4606 CHARPOS (end_pos) = XFASTINT (end);
4607 if (STRINGP (object))
4608 compute_string_pos (&end_pos, start_pos, it->string);
4609 else
4610 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4611
4612 return end_pos;
4613 }
4614
4615
4616 /* Set up IT from a single `display' property specification SPEC. OBJECT
4617 is the object in which the `display' property was found. *POSITION
4618 is the position in OBJECT at which the `display' property was found.
4619 BUFPOS is the buffer position of OBJECT (different from POSITION if
4620 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4621 previously saw a display specification which already replaced text
4622 display with something else, for example an image; we ignore such
4623 properties after the first one has been processed.
4624
4625 OVERLAY is the overlay this `display' property came from,
4626 or nil if it was a text property.
4627
4628 If SPEC is a `space' or `image' specification, and in some other
4629 cases too, set *POSITION to the position where the `display'
4630 property ends.
4631
4632 If IT is NULL, only examine the property specification in SPEC, but
4633 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4634 is intended to be displayed in a window on a GUI frame.
4635
4636 Value is non-zero if something was found which replaces the display
4637 of buffer or string text. */
4638
4639 static int
4640 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4641 Lisp_Object overlay, struct text_pos *position,
4642 ptrdiff_t bufpos, int display_replaced_p,
4643 int frame_window_p)
4644 {
4645 Lisp_Object form;
4646 Lisp_Object location, value;
4647 struct text_pos start_pos = *position;
4648 int valid_p;
4649
4650 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4651 If the result is non-nil, use VALUE instead of SPEC. */
4652 form = Qt;
4653 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4654 {
4655 spec = XCDR (spec);
4656 if (!CONSP (spec))
4657 return 0;
4658 form = XCAR (spec);
4659 spec = XCDR (spec);
4660 }
4661
4662 if (!NILP (form) && !EQ (form, Qt))
4663 {
4664 ptrdiff_t count = SPECPDL_INDEX ();
4665 struct gcpro gcpro1;
4666
4667 /* Bind `object' to the object having the `display' property, a
4668 buffer or string. Bind `position' to the position in the
4669 object where the property was found, and `buffer-position'
4670 to the current position in the buffer. */
4671
4672 if (NILP (object))
4673 XSETBUFFER (object, current_buffer);
4674 specbind (Qobject, object);
4675 specbind (Qposition, make_number (CHARPOS (*position)));
4676 specbind (Qbuffer_position, make_number (bufpos));
4677 GCPRO1 (form);
4678 form = safe_eval (form);
4679 UNGCPRO;
4680 unbind_to (count, Qnil);
4681 }
4682
4683 if (NILP (form))
4684 return 0;
4685
4686 /* Handle `(height HEIGHT)' specifications. */
4687 if (CONSP (spec)
4688 && EQ (XCAR (spec), Qheight)
4689 && CONSP (XCDR (spec)))
4690 {
4691 if (it)
4692 {
4693 if (!FRAME_WINDOW_P (it->f))
4694 return 0;
4695
4696 it->font_height = XCAR (XCDR (spec));
4697 if (!NILP (it->font_height))
4698 {
4699 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4700 int new_height = -1;
4701
4702 if (CONSP (it->font_height)
4703 && (EQ (XCAR (it->font_height), Qplus)
4704 || EQ (XCAR (it->font_height), Qminus))
4705 && CONSP (XCDR (it->font_height))
4706 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4707 {
4708 /* `(+ N)' or `(- N)' where N is an integer. */
4709 int steps = XINT (XCAR (XCDR (it->font_height)));
4710 if (EQ (XCAR (it->font_height), Qplus))
4711 steps = - steps;
4712 it->face_id = smaller_face (it->f, it->face_id, steps);
4713 }
4714 else if (FUNCTIONP (it->font_height))
4715 {
4716 /* Call function with current height as argument.
4717 Value is the new height. */
4718 Lisp_Object height;
4719 height = safe_call1 (it->font_height,
4720 face->lface[LFACE_HEIGHT_INDEX]);
4721 if (NUMBERP (height))
4722 new_height = XFLOATINT (height);
4723 }
4724 else if (NUMBERP (it->font_height))
4725 {
4726 /* Value is a multiple of the canonical char height. */
4727 struct face *f;
4728
4729 f = FACE_FROM_ID (it->f,
4730 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4731 new_height = (XFLOATINT (it->font_height)
4732 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4733 }
4734 else
4735 {
4736 /* Evaluate IT->font_height with `height' bound to the
4737 current specified height to get the new height. */
4738 ptrdiff_t count = SPECPDL_INDEX ();
4739
4740 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4741 value = safe_eval (it->font_height);
4742 unbind_to (count, Qnil);
4743
4744 if (NUMBERP (value))
4745 new_height = XFLOATINT (value);
4746 }
4747
4748 if (new_height > 0)
4749 it->face_id = face_with_height (it->f, it->face_id, new_height);
4750 }
4751 }
4752
4753 return 0;
4754 }
4755
4756 /* Handle `(space-width WIDTH)'. */
4757 if (CONSP (spec)
4758 && EQ (XCAR (spec), Qspace_width)
4759 && CONSP (XCDR (spec)))
4760 {
4761 if (it)
4762 {
4763 if (!FRAME_WINDOW_P (it->f))
4764 return 0;
4765
4766 value = XCAR (XCDR (spec));
4767 if (NUMBERP (value) && XFLOATINT (value) > 0)
4768 it->space_width = value;
4769 }
4770
4771 return 0;
4772 }
4773
4774 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4775 if (CONSP (spec)
4776 && EQ (XCAR (spec), Qslice))
4777 {
4778 Lisp_Object tem;
4779
4780 if (it)
4781 {
4782 if (!FRAME_WINDOW_P (it->f))
4783 return 0;
4784
4785 if (tem = XCDR (spec), CONSP (tem))
4786 {
4787 it->slice.x = XCAR (tem);
4788 if (tem = XCDR (tem), CONSP (tem))
4789 {
4790 it->slice.y = XCAR (tem);
4791 if (tem = XCDR (tem), CONSP (tem))
4792 {
4793 it->slice.width = XCAR (tem);
4794 if (tem = XCDR (tem), CONSP (tem))
4795 it->slice.height = XCAR (tem);
4796 }
4797 }
4798 }
4799 }
4800
4801 return 0;
4802 }
4803
4804 /* Handle `(raise FACTOR)'. */
4805 if (CONSP (spec)
4806 && EQ (XCAR (spec), Qraise)
4807 && CONSP (XCDR (spec)))
4808 {
4809 if (it)
4810 {
4811 if (!FRAME_WINDOW_P (it->f))
4812 return 0;
4813
4814 #ifdef HAVE_WINDOW_SYSTEM
4815 value = XCAR (XCDR (spec));
4816 if (NUMBERP (value))
4817 {
4818 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4819 it->voffset = - (XFLOATINT (value)
4820 * (FONT_HEIGHT (face->font)));
4821 }
4822 #endif /* HAVE_WINDOW_SYSTEM */
4823 }
4824
4825 return 0;
4826 }
4827
4828 /* Don't handle the other kinds of display specifications
4829 inside a string that we got from a `display' property. */
4830 if (it && it->string_from_display_prop_p)
4831 return 0;
4832
4833 /* Characters having this form of property are not displayed, so
4834 we have to find the end of the property. */
4835 if (it)
4836 {
4837 start_pos = *position;
4838 *position = display_prop_end (it, object, start_pos);
4839 }
4840 value = Qnil;
4841
4842 /* Stop the scan at that end position--we assume that all
4843 text properties change there. */
4844 if (it)
4845 it->stop_charpos = position->charpos;
4846
4847 /* Handle `(left-fringe BITMAP [FACE])'
4848 and `(right-fringe BITMAP [FACE])'. */
4849 if (CONSP (spec)
4850 && (EQ (XCAR (spec), Qleft_fringe)
4851 || EQ (XCAR (spec), Qright_fringe))
4852 && CONSP (XCDR (spec)))
4853 {
4854 int fringe_bitmap;
4855
4856 if (it)
4857 {
4858 if (!FRAME_WINDOW_P (it->f))
4859 /* If we return here, POSITION has been advanced
4860 across the text with this property. */
4861 {
4862 /* Synchronize the bidi iterator with POSITION. This is
4863 needed because we are not going to push the iterator
4864 on behalf of this display property, so there will be
4865 no pop_it call to do this synchronization for us. */
4866 if (it->bidi_p)
4867 {
4868 it->position = *position;
4869 iterate_out_of_display_property (it);
4870 *position = it->position;
4871 }
4872 return 1;
4873 }
4874 }
4875 else if (!frame_window_p)
4876 return 1;
4877
4878 #ifdef HAVE_WINDOW_SYSTEM
4879 value = XCAR (XCDR (spec));
4880 if (!SYMBOLP (value)
4881 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4882 /* If we return here, POSITION has been advanced
4883 across the text with this property. */
4884 {
4885 if (it && it->bidi_p)
4886 {
4887 it->position = *position;
4888 iterate_out_of_display_property (it);
4889 *position = it->position;
4890 }
4891 return 1;
4892 }
4893
4894 if (it)
4895 {
4896 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4897
4898 if (CONSP (XCDR (XCDR (spec))))
4899 {
4900 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4901 int face_id2 = lookup_derived_face (it->f, face_name,
4902 FRINGE_FACE_ID, 0);
4903 if (face_id2 >= 0)
4904 face_id = face_id2;
4905 }
4906
4907 /* Save current settings of IT so that we can restore them
4908 when we are finished with the glyph property value. */
4909 push_it (it, position);
4910
4911 it->area = TEXT_AREA;
4912 it->what = IT_IMAGE;
4913 it->image_id = -1; /* no image */
4914 it->position = start_pos;
4915 it->object = NILP (object) ? it->w->buffer : object;
4916 it->method = GET_FROM_IMAGE;
4917 it->from_overlay = Qnil;
4918 it->face_id = face_id;
4919 it->from_disp_prop_p = 1;
4920
4921 /* Say that we haven't consumed the characters with
4922 `display' property yet. The call to pop_it in
4923 set_iterator_to_next will clean this up. */
4924 *position = start_pos;
4925
4926 if (EQ (XCAR (spec), Qleft_fringe))
4927 {
4928 it->left_user_fringe_bitmap = fringe_bitmap;
4929 it->left_user_fringe_face_id = face_id;
4930 }
4931 else
4932 {
4933 it->right_user_fringe_bitmap = fringe_bitmap;
4934 it->right_user_fringe_face_id = face_id;
4935 }
4936 }
4937 #endif /* HAVE_WINDOW_SYSTEM */
4938 return 1;
4939 }
4940
4941 /* Prepare to handle `((margin left-margin) ...)',
4942 `((margin right-margin) ...)' and `((margin nil) ...)'
4943 prefixes for display specifications. */
4944 location = Qunbound;
4945 if (CONSP (spec) && CONSP (XCAR (spec)))
4946 {
4947 Lisp_Object tem;
4948
4949 value = XCDR (spec);
4950 if (CONSP (value))
4951 value = XCAR (value);
4952
4953 tem = XCAR (spec);
4954 if (EQ (XCAR (tem), Qmargin)
4955 && (tem = XCDR (tem),
4956 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4957 (NILP (tem)
4958 || EQ (tem, Qleft_margin)
4959 || EQ (tem, Qright_margin))))
4960 location = tem;
4961 }
4962
4963 if (EQ (location, Qunbound))
4964 {
4965 location = Qnil;
4966 value = spec;
4967 }
4968
4969 /* After this point, VALUE is the property after any
4970 margin prefix has been stripped. It must be a string,
4971 an image specification, or `(space ...)'.
4972
4973 LOCATION specifies where to display: `left-margin',
4974 `right-margin' or nil. */
4975
4976 valid_p = (STRINGP (value)
4977 #ifdef HAVE_WINDOW_SYSTEM
4978 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4979 && valid_image_p (value))
4980 #endif /* not HAVE_WINDOW_SYSTEM */
4981 || (CONSP (value) && EQ (XCAR (value), Qspace))
4982 #ifdef HAVE_XWIDGETS
4983 || XWIDGETP(value)
4984 #endif
4985 );
4986
4987 if (valid_p && !display_replaced_p)
4988 {
4989 int retval = 1;
4990
4991 if (!it)
4992 {
4993 /* Callers need to know whether the display spec is any kind
4994 of `(space ...)' spec that is about to affect text-area
4995 display. */
4996 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4997 retval = 2;
4998 return retval;
4999 }
5000
5001 /* Save current settings of IT so that we can restore them
5002 when we are finished with the glyph property value. */
5003 push_it (it, position);
5004 it->from_overlay = overlay;
5005 it->from_disp_prop_p = 1;
5006
5007 if (NILP (location))
5008 it->area = TEXT_AREA;
5009 else if (EQ (location, Qleft_margin))
5010 it->area = LEFT_MARGIN_AREA;
5011 else
5012 it->area = RIGHT_MARGIN_AREA;
5013
5014 if (STRINGP (value))
5015 {
5016 it->string = value;
5017 it->multibyte_p = STRING_MULTIBYTE (it->string);
5018 it->current.overlay_string_index = -1;
5019 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5020 it->end_charpos = it->string_nchars = SCHARS (it->string);
5021 it->method = GET_FROM_STRING;
5022 it->stop_charpos = 0;
5023 it->prev_stop = 0;
5024 it->base_level_stop = 0;
5025 it->string_from_display_prop_p = 1;
5026 /* Say that we haven't consumed the characters with
5027 `display' property yet. The call to pop_it in
5028 set_iterator_to_next will clean this up. */
5029 if (BUFFERP (object))
5030 *position = start_pos;
5031
5032 /* Force paragraph direction to be that of the parent
5033 object. If the parent object's paragraph direction is
5034 not yet determined, default to L2R. */
5035 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5036 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5037 else
5038 it->paragraph_embedding = L2R;
5039
5040 /* Set up the bidi iterator for this display string. */
5041 if (it->bidi_p)
5042 {
5043 it->bidi_it.string.lstring = it->string;
5044 it->bidi_it.string.s = NULL;
5045 it->bidi_it.string.schars = it->end_charpos;
5046 it->bidi_it.string.bufpos = bufpos;
5047 it->bidi_it.string.from_disp_str = 1;
5048 it->bidi_it.string.unibyte = !it->multibyte_p;
5049 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5050 }
5051 }
5052 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5053 {
5054 it->method = GET_FROM_STRETCH;
5055 it->object = value;
5056 *position = it->position = start_pos;
5057 retval = 1 + (it->area == TEXT_AREA);
5058 }
5059 #ifdef HAVE_XWIDGETS
5060 else if (XWIDGETP(value))
5061 {
5062 //printf("handle_single_display_spec: im an xwidget!!\n");
5063 it->what = IT_XWIDGET;
5064 it->method = GET_FROM_XWIDGET;
5065 it->position = start_pos;
5066 it->object = NILP (object) ? it->w->buffer : object;
5067 *position = start_pos;
5068
5069 it->xwidget = lookup_xwidget(value);
5070 }
5071 #endif
5072 #ifdef HAVE_WINDOW_SYSTEM
5073 else
5074 {
5075 it->what = IT_IMAGE;
5076 it->image_id = lookup_image (it->f, value);
5077 it->position = start_pos;
5078 it->object = NILP (object) ? it->w->buffer : object;
5079 it->method = GET_FROM_IMAGE;
5080
5081 /* Say that we haven't consumed the characters with
5082 `display' property yet. The call to pop_it in
5083 set_iterator_to_next will clean this up. */
5084 *position = start_pos;
5085 }
5086 #endif /* HAVE_WINDOW_SYSTEM */
5087
5088 return retval;
5089 }
5090
5091 /* Invalid property or property not supported. Restore
5092 POSITION to what it was before. */
5093 *position = start_pos;
5094 return 0;
5095 }
5096
5097 /* Check if PROP is a display property value whose text should be
5098 treated as intangible. OVERLAY is the overlay from which PROP
5099 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5100 specify the buffer position covered by PROP. */
5101
5102 int
5103 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5104 ptrdiff_t charpos, ptrdiff_t bytepos)
5105 {
5106 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5107 struct text_pos position;
5108
5109 SET_TEXT_POS (position, charpos, bytepos);
5110 return handle_display_spec (NULL, prop, Qnil, overlay,
5111 &position, charpos, frame_window_p);
5112 }
5113
5114
5115 /* Return 1 if PROP is a display sub-property value containing STRING.
5116
5117 Implementation note: this and the following function are really
5118 special cases of handle_display_spec and
5119 handle_single_display_spec, and should ideally use the same code.
5120 Until they do, these two pairs must be consistent and must be
5121 modified in sync. */
5122
5123 static int
5124 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5125 {
5126 if (EQ (string, prop))
5127 return 1;
5128
5129 /* Skip over `when FORM'. */
5130 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5131 {
5132 prop = XCDR (prop);
5133 if (!CONSP (prop))
5134 return 0;
5135 /* Actually, the condition following `when' should be eval'ed,
5136 like handle_single_display_spec does, and we should return
5137 zero if it evaluates to nil. However, this function is
5138 called only when the buffer was already displayed and some
5139 glyph in the glyph matrix was found to come from a display
5140 string. Therefore, the condition was already evaluated, and
5141 the result was non-nil, otherwise the display string wouldn't
5142 have been displayed and we would have never been called for
5143 this property. Thus, we can skip the evaluation and assume
5144 its result is non-nil. */
5145 prop = XCDR (prop);
5146 }
5147
5148 if (CONSP (prop))
5149 /* Skip over `margin LOCATION'. */
5150 if (EQ (XCAR (prop), Qmargin))
5151 {
5152 prop = XCDR (prop);
5153 if (!CONSP (prop))
5154 return 0;
5155
5156 prop = XCDR (prop);
5157 if (!CONSP (prop))
5158 return 0;
5159 }
5160
5161 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5162 }
5163
5164
5165 /* Return 1 if STRING appears in the `display' property PROP. */
5166
5167 static int
5168 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5169 {
5170 if (CONSP (prop)
5171 && !EQ (XCAR (prop), Qwhen)
5172 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5173 {
5174 /* A list of sub-properties. */
5175 while (CONSP (prop))
5176 {
5177 if (single_display_spec_string_p (XCAR (prop), string))
5178 return 1;
5179 prop = XCDR (prop);
5180 }
5181 }
5182 else if (VECTORP (prop))
5183 {
5184 /* A vector of sub-properties. */
5185 ptrdiff_t i;
5186 for (i = 0; i < ASIZE (prop); ++i)
5187 if (single_display_spec_string_p (AREF (prop, i), string))
5188 return 1;
5189 }
5190 else
5191 return single_display_spec_string_p (prop, string);
5192
5193 return 0;
5194 }
5195
5196 /* Look for STRING in overlays and text properties in the current
5197 buffer, between character positions FROM and TO (excluding TO).
5198 BACK_P non-zero means look back (in this case, TO is supposed to be
5199 less than FROM).
5200 Value is the first character position where STRING was found, or
5201 zero if it wasn't found before hitting TO.
5202
5203 This function may only use code that doesn't eval because it is
5204 called asynchronously from note_mouse_highlight. */
5205
5206 static ptrdiff_t
5207 string_buffer_position_lim (Lisp_Object string,
5208 ptrdiff_t from, ptrdiff_t to, int back_p)
5209 {
5210 Lisp_Object limit, prop, pos;
5211 int found = 0;
5212
5213 pos = make_number (max (from, BEGV));
5214
5215 if (!back_p) /* looking forward */
5216 {
5217 limit = make_number (min (to, ZV));
5218 while (!found && !EQ (pos, limit))
5219 {
5220 prop = Fget_char_property (pos, Qdisplay, Qnil);
5221 if (!NILP (prop) && display_prop_string_p (prop, string))
5222 found = 1;
5223 else
5224 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5225 limit);
5226 }
5227 }
5228 else /* looking back */
5229 {
5230 limit = make_number (max (to, BEGV));
5231 while (!found && !EQ (pos, limit))
5232 {
5233 prop = Fget_char_property (pos, Qdisplay, Qnil);
5234 if (!NILP (prop) && display_prop_string_p (prop, string))
5235 found = 1;
5236 else
5237 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5238 limit);
5239 }
5240 }
5241
5242 return found ? XINT (pos) : 0;
5243 }
5244
5245 /* Determine which buffer position in current buffer STRING comes from.
5246 AROUND_CHARPOS is an approximate position where it could come from.
5247 Value is the buffer position or 0 if it couldn't be determined.
5248
5249 This function is necessary because we don't record buffer positions
5250 in glyphs generated from strings (to keep struct glyph small).
5251 This function may only use code that doesn't eval because it is
5252 called asynchronously from note_mouse_highlight. */
5253
5254 static ptrdiff_t
5255 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5256 {
5257 const int MAX_DISTANCE = 1000;
5258 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5259 around_charpos + MAX_DISTANCE,
5260 0);
5261
5262 if (!found)
5263 found = string_buffer_position_lim (string, around_charpos,
5264 around_charpos - MAX_DISTANCE, 1);
5265 return found;
5266 }
5267
5268
5269 \f
5270 /***********************************************************************
5271 `composition' property
5272 ***********************************************************************/
5273
5274 /* Set up iterator IT from `composition' property at its current
5275 position. Called from handle_stop. */
5276
5277 static enum prop_handled
5278 handle_composition_prop (struct it *it)
5279 {
5280 Lisp_Object prop, string;
5281 ptrdiff_t pos, pos_byte, start, end;
5282
5283 if (STRINGP (it->string))
5284 {
5285 unsigned char *s;
5286
5287 pos = IT_STRING_CHARPOS (*it);
5288 pos_byte = IT_STRING_BYTEPOS (*it);
5289 string = it->string;
5290 s = SDATA (string) + pos_byte;
5291 it->c = STRING_CHAR (s);
5292 }
5293 else
5294 {
5295 pos = IT_CHARPOS (*it);
5296 pos_byte = IT_BYTEPOS (*it);
5297 string = Qnil;
5298 it->c = FETCH_CHAR (pos_byte);
5299 }
5300
5301 /* If there's a valid composition and point is not inside of the
5302 composition (in the case that the composition is from the current
5303 buffer), draw a glyph composed from the composition components. */
5304 if (find_composition (pos, -1, &start, &end, &prop, string)
5305 && COMPOSITION_VALID_P (start, end, prop)
5306 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5307 {
5308 if (start < pos)
5309 /* As we can't handle this situation (perhaps font-lock added
5310 a new composition), we just return here hoping that next
5311 redisplay will detect this composition much earlier. */
5312 return HANDLED_NORMALLY;
5313 if (start != pos)
5314 {
5315 if (STRINGP (it->string))
5316 pos_byte = string_char_to_byte (it->string, start);
5317 else
5318 pos_byte = CHAR_TO_BYTE (start);
5319 }
5320 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5321 prop, string);
5322
5323 if (it->cmp_it.id >= 0)
5324 {
5325 it->cmp_it.ch = -1;
5326 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5327 it->cmp_it.nglyphs = -1;
5328 }
5329 }
5330
5331 return HANDLED_NORMALLY;
5332 }
5333
5334
5335 \f
5336 /***********************************************************************
5337 Overlay strings
5338 ***********************************************************************/
5339
5340 /* The following structure is used to record overlay strings for
5341 later sorting in load_overlay_strings. */
5342
5343 struct overlay_entry
5344 {
5345 Lisp_Object overlay;
5346 Lisp_Object string;
5347 EMACS_INT priority;
5348 int after_string_p;
5349 };
5350
5351
5352 /* Set up iterator IT from overlay strings at its current position.
5353 Called from handle_stop. */
5354
5355 static enum prop_handled
5356 handle_overlay_change (struct it *it)
5357 {
5358 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5359 return HANDLED_RECOMPUTE_PROPS;
5360 else
5361 return HANDLED_NORMALLY;
5362 }
5363
5364
5365 /* Set up the next overlay string for delivery by IT, if there is an
5366 overlay string to deliver. Called by set_iterator_to_next when the
5367 end of the current overlay string is reached. If there are more
5368 overlay strings to display, IT->string and
5369 IT->current.overlay_string_index are set appropriately here.
5370 Otherwise IT->string is set to nil. */
5371
5372 static void
5373 next_overlay_string (struct it *it)
5374 {
5375 ++it->current.overlay_string_index;
5376 if (it->current.overlay_string_index == it->n_overlay_strings)
5377 {
5378 /* No more overlay strings. Restore IT's settings to what
5379 they were before overlay strings were processed, and
5380 continue to deliver from current_buffer. */
5381
5382 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5383 pop_it (it);
5384 eassert (it->sp > 0
5385 || (NILP (it->string)
5386 && it->method == GET_FROM_BUFFER
5387 && it->stop_charpos >= BEGV
5388 && it->stop_charpos <= it->end_charpos));
5389 it->current.overlay_string_index = -1;
5390 it->n_overlay_strings = 0;
5391 it->overlay_strings_charpos = -1;
5392 /* If there's an empty display string on the stack, pop the
5393 stack, to resync the bidi iterator with IT's position. Such
5394 empty strings are pushed onto the stack in
5395 get_overlay_strings_1. */
5396 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5397 pop_it (it);
5398
5399 /* If we're at the end of the buffer, record that we have
5400 processed the overlay strings there already, so that
5401 next_element_from_buffer doesn't try it again. */
5402 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5403 it->overlay_strings_at_end_processed_p = 1;
5404 }
5405 else
5406 {
5407 /* There are more overlay strings to process. If
5408 IT->current.overlay_string_index has advanced to a position
5409 where we must load IT->overlay_strings with more strings, do
5410 it. We must load at the IT->overlay_strings_charpos where
5411 IT->n_overlay_strings was originally computed; when invisible
5412 text is present, this might not be IT_CHARPOS (Bug#7016). */
5413 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5414
5415 if (it->current.overlay_string_index && i == 0)
5416 load_overlay_strings (it, it->overlay_strings_charpos);
5417
5418 /* Initialize IT to deliver display elements from the overlay
5419 string. */
5420 it->string = it->overlay_strings[i];
5421 it->multibyte_p = STRING_MULTIBYTE (it->string);
5422 SET_TEXT_POS (it->current.string_pos, 0, 0);
5423 it->method = GET_FROM_STRING;
5424 it->stop_charpos = 0;
5425 it->end_charpos = SCHARS (it->string);
5426 if (it->cmp_it.stop_pos >= 0)
5427 it->cmp_it.stop_pos = 0;
5428 it->prev_stop = 0;
5429 it->base_level_stop = 0;
5430
5431 /* Set up the bidi iterator for this overlay string. */
5432 if (it->bidi_p)
5433 {
5434 it->bidi_it.string.lstring = it->string;
5435 it->bidi_it.string.s = NULL;
5436 it->bidi_it.string.schars = SCHARS (it->string);
5437 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5438 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5439 it->bidi_it.string.unibyte = !it->multibyte_p;
5440 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5441 }
5442 }
5443
5444 CHECK_IT (it);
5445 }
5446
5447
5448 /* Compare two overlay_entry structures E1 and E2. Used as a
5449 comparison function for qsort in load_overlay_strings. Overlay
5450 strings for the same position are sorted so that
5451
5452 1. All after-strings come in front of before-strings, except
5453 when they come from the same overlay.
5454
5455 2. Within after-strings, strings are sorted so that overlay strings
5456 from overlays with higher priorities come first.
5457
5458 2. Within before-strings, strings are sorted so that overlay
5459 strings from overlays with higher priorities come last.
5460
5461 Value is analogous to strcmp. */
5462
5463
5464 static int
5465 compare_overlay_entries (const void *e1, const void *e2)
5466 {
5467 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5468 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5469 int result;
5470
5471 if (entry1->after_string_p != entry2->after_string_p)
5472 {
5473 /* Let after-strings appear in front of before-strings if
5474 they come from different overlays. */
5475 if (EQ (entry1->overlay, entry2->overlay))
5476 result = entry1->after_string_p ? 1 : -1;
5477 else
5478 result = entry1->after_string_p ? -1 : 1;
5479 }
5480 else if (entry1->priority != entry2->priority)
5481 {
5482 if (entry1->after_string_p)
5483 /* After-strings sorted in order of decreasing priority. */
5484 result = entry2->priority < entry1->priority ? -1 : 1;
5485 else
5486 /* Before-strings sorted in order of increasing priority. */
5487 result = entry1->priority < entry2->priority ? -1 : 1;
5488 }
5489 else
5490 result = 0;
5491
5492 return result;
5493 }
5494
5495
5496 /* Load the vector IT->overlay_strings with overlay strings from IT's
5497 current buffer position, or from CHARPOS if that is > 0. Set
5498 IT->n_overlays to the total number of overlay strings found.
5499
5500 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5501 a time. On entry into load_overlay_strings,
5502 IT->current.overlay_string_index gives the number of overlay
5503 strings that have already been loaded by previous calls to this
5504 function.
5505
5506 IT->add_overlay_start contains an additional overlay start
5507 position to consider for taking overlay strings from, if non-zero.
5508 This position comes into play when the overlay has an `invisible'
5509 property, and both before and after-strings. When we've skipped to
5510 the end of the overlay, because of its `invisible' property, we
5511 nevertheless want its before-string to appear.
5512 IT->add_overlay_start will contain the overlay start position
5513 in this case.
5514
5515 Overlay strings are sorted so that after-string strings come in
5516 front of before-string strings. Within before and after-strings,
5517 strings are sorted by overlay priority. See also function
5518 compare_overlay_entries. */
5519
5520 static void
5521 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5522 {
5523 Lisp_Object overlay, window, str, invisible;
5524 struct Lisp_Overlay *ov;
5525 ptrdiff_t start, end;
5526 ptrdiff_t size = 20;
5527 ptrdiff_t n = 0, i, j;
5528 int invis_p;
5529 struct overlay_entry *entries = alloca (size * sizeof *entries);
5530 USE_SAFE_ALLOCA;
5531
5532 if (charpos <= 0)
5533 charpos = IT_CHARPOS (*it);
5534
5535 /* Append the overlay string STRING of overlay OVERLAY to vector
5536 `entries' which has size `size' and currently contains `n'
5537 elements. AFTER_P non-zero means STRING is an after-string of
5538 OVERLAY. */
5539 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5540 do \
5541 { \
5542 Lisp_Object priority; \
5543 \
5544 if (n == size) \
5545 { \
5546 struct overlay_entry *old = entries; \
5547 SAFE_NALLOCA (entries, 2, size); \
5548 memcpy (entries, old, size * sizeof *entries); \
5549 size *= 2; \
5550 } \
5551 \
5552 entries[n].string = (STRING); \
5553 entries[n].overlay = (OVERLAY); \
5554 priority = Foverlay_get ((OVERLAY), Qpriority); \
5555 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5556 entries[n].after_string_p = (AFTER_P); \
5557 ++n; \
5558 } \
5559 while (0)
5560
5561 /* Process overlay before the overlay center. */
5562 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5563 {
5564 XSETMISC (overlay, ov);
5565 eassert (OVERLAYP (overlay));
5566 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5567 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5568
5569 if (end < charpos)
5570 break;
5571
5572 /* Skip this overlay if it doesn't start or end at IT's current
5573 position. */
5574 if (end != charpos && start != charpos)
5575 continue;
5576
5577 /* Skip this overlay if it doesn't apply to IT->w. */
5578 window = Foverlay_get (overlay, Qwindow);
5579 if (WINDOWP (window) && XWINDOW (window) != it->w)
5580 continue;
5581
5582 /* If the text ``under'' the overlay is invisible, both before-
5583 and after-strings from this overlay are visible; start and
5584 end position are indistinguishable. */
5585 invisible = Foverlay_get (overlay, Qinvisible);
5586 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5587
5588 /* If overlay has a non-empty before-string, record it. */
5589 if ((start == charpos || (end == charpos && invis_p))
5590 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5591 && SCHARS (str))
5592 RECORD_OVERLAY_STRING (overlay, str, 0);
5593
5594 /* If overlay has a non-empty after-string, record it. */
5595 if ((end == charpos || (start == charpos && invis_p))
5596 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5597 && SCHARS (str))
5598 RECORD_OVERLAY_STRING (overlay, str, 1);
5599 }
5600
5601 /* Process overlays after the overlay center. */
5602 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5603 {
5604 XSETMISC (overlay, ov);
5605 eassert (OVERLAYP (overlay));
5606 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5607 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5608
5609 if (start > charpos)
5610 break;
5611
5612 /* Skip this overlay if it doesn't start or end at IT's current
5613 position. */
5614 if (end != charpos && start != charpos)
5615 continue;
5616
5617 /* Skip this overlay if it doesn't apply to IT->w. */
5618 window = Foverlay_get (overlay, Qwindow);
5619 if (WINDOWP (window) && XWINDOW (window) != it->w)
5620 continue;
5621
5622 /* If the text ``under'' the overlay is invisible, it has a zero
5623 dimension, and both before- and after-strings apply. */
5624 invisible = Foverlay_get (overlay, Qinvisible);
5625 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5626
5627 /* If overlay has a non-empty before-string, record it. */
5628 if ((start == charpos || (end == charpos && invis_p))
5629 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5630 && SCHARS (str))
5631 RECORD_OVERLAY_STRING (overlay, str, 0);
5632
5633 /* If overlay has a non-empty after-string, record it. */
5634 if ((end == charpos || (start == charpos && invis_p))
5635 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5636 && SCHARS (str))
5637 RECORD_OVERLAY_STRING (overlay, str, 1);
5638 }
5639
5640 #undef RECORD_OVERLAY_STRING
5641
5642 /* Sort entries. */
5643 if (n > 1)
5644 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5645
5646 /* Record number of overlay strings, and where we computed it. */
5647 it->n_overlay_strings = n;
5648 it->overlay_strings_charpos = charpos;
5649
5650 /* IT->current.overlay_string_index is the number of overlay strings
5651 that have already been consumed by IT. Copy some of the
5652 remaining overlay strings to IT->overlay_strings. */
5653 i = 0;
5654 j = it->current.overlay_string_index;
5655 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5656 {
5657 it->overlay_strings[i] = entries[j].string;
5658 it->string_overlays[i++] = entries[j++].overlay;
5659 }
5660
5661 CHECK_IT (it);
5662 SAFE_FREE ();
5663 }
5664
5665
5666 /* Get the first chunk of overlay strings at IT's current buffer
5667 position, or at CHARPOS if that is > 0. Value is non-zero if at
5668 least one overlay string was found. */
5669
5670 static int
5671 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5672 {
5673 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5674 process. This fills IT->overlay_strings with strings, and sets
5675 IT->n_overlay_strings to the total number of strings to process.
5676 IT->pos.overlay_string_index has to be set temporarily to zero
5677 because load_overlay_strings needs this; it must be set to -1
5678 when no overlay strings are found because a zero value would
5679 indicate a position in the first overlay string. */
5680 it->current.overlay_string_index = 0;
5681 load_overlay_strings (it, charpos);
5682
5683 /* If we found overlay strings, set up IT to deliver display
5684 elements from the first one. Otherwise set up IT to deliver
5685 from current_buffer. */
5686 if (it->n_overlay_strings)
5687 {
5688 /* Make sure we know settings in current_buffer, so that we can
5689 restore meaningful values when we're done with the overlay
5690 strings. */
5691 if (compute_stop_p)
5692 compute_stop_pos (it);
5693 eassert (it->face_id >= 0);
5694
5695 /* Save IT's settings. They are restored after all overlay
5696 strings have been processed. */
5697 eassert (!compute_stop_p || it->sp == 0);
5698
5699 /* When called from handle_stop, there might be an empty display
5700 string loaded. In that case, don't bother saving it. But
5701 don't use this optimization with the bidi iterator, since we
5702 need the corresponding pop_it call to resync the bidi
5703 iterator's position with IT's position, after we are done
5704 with the overlay strings. (The corresponding call to pop_it
5705 in case of an empty display string is in
5706 next_overlay_string.) */
5707 if (!(!it->bidi_p
5708 && STRINGP (it->string) && !SCHARS (it->string)))
5709 push_it (it, NULL);
5710
5711 /* Set up IT to deliver display elements from the first overlay
5712 string. */
5713 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5714 it->string = it->overlay_strings[0];
5715 it->from_overlay = Qnil;
5716 it->stop_charpos = 0;
5717 eassert (STRINGP (it->string));
5718 it->end_charpos = SCHARS (it->string);
5719 it->prev_stop = 0;
5720 it->base_level_stop = 0;
5721 it->multibyte_p = STRING_MULTIBYTE (it->string);
5722 it->method = GET_FROM_STRING;
5723 it->from_disp_prop_p = 0;
5724
5725 /* Force paragraph direction to be that of the parent
5726 buffer. */
5727 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5728 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5729 else
5730 it->paragraph_embedding = L2R;
5731
5732 /* Set up the bidi iterator for this overlay string. */
5733 if (it->bidi_p)
5734 {
5735 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5736
5737 it->bidi_it.string.lstring = it->string;
5738 it->bidi_it.string.s = NULL;
5739 it->bidi_it.string.schars = SCHARS (it->string);
5740 it->bidi_it.string.bufpos = pos;
5741 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5742 it->bidi_it.string.unibyte = !it->multibyte_p;
5743 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5744 }
5745 return 1;
5746 }
5747
5748 it->current.overlay_string_index = -1;
5749 return 0;
5750 }
5751
5752 static int
5753 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5754 {
5755 it->string = Qnil;
5756 it->method = GET_FROM_BUFFER;
5757
5758 (void) get_overlay_strings_1 (it, charpos, 1);
5759
5760 CHECK_IT (it);
5761
5762 /* Value is non-zero if we found at least one overlay string. */
5763 return STRINGP (it->string);
5764 }
5765
5766
5767 \f
5768 /***********************************************************************
5769 Saving and restoring state
5770 ***********************************************************************/
5771
5772 /* Save current settings of IT on IT->stack. Called, for example,
5773 before setting up IT for an overlay string, to be able to restore
5774 IT's settings to what they were after the overlay string has been
5775 processed. If POSITION is non-NULL, it is the position to save on
5776 the stack instead of IT->position. */
5777
5778 static void
5779 push_it (struct it *it, struct text_pos *position)
5780 {
5781 struct iterator_stack_entry *p;
5782
5783 eassert (it->sp < IT_STACK_SIZE);
5784 p = it->stack + it->sp;
5785
5786 p->stop_charpos = it->stop_charpos;
5787 p->prev_stop = it->prev_stop;
5788 p->base_level_stop = it->base_level_stop;
5789 p->cmp_it = it->cmp_it;
5790 eassert (it->face_id >= 0);
5791 p->face_id = it->face_id;
5792 p->string = it->string;
5793 p->method = it->method;
5794 p->from_overlay = it->from_overlay;
5795 switch (p->method)
5796 {
5797 case GET_FROM_IMAGE:
5798 p->u.image.object = it->object;
5799 p->u.image.image_id = it->image_id;
5800 p->u.image.slice = it->slice;
5801 break;
5802 case GET_FROM_STRETCH:
5803 p->u.stretch.object = it->object;
5804 break;
5805 #ifdef HAVE_XWIDGETS
5806 case GET_FROM_XWIDGET:
5807 p->u.xwidget.object = it->object;
5808 break;
5809 #endif
5810 }
5811 p->position = position ? *position : it->position;
5812 p->current = it->current;
5813 p->end_charpos = it->end_charpos;
5814 p->string_nchars = it->string_nchars;
5815 p->area = it->area;
5816 p->multibyte_p = it->multibyte_p;
5817 p->avoid_cursor_p = it->avoid_cursor_p;
5818 p->space_width = it->space_width;
5819 p->font_height = it->font_height;
5820 p->voffset = it->voffset;
5821 p->string_from_display_prop_p = it->string_from_display_prop_p;
5822 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5823 p->display_ellipsis_p = 0;
5824 p->line_wrap = it->line_wrap;
5825 p->bidi_p = it->bidi_p;
5826 p->paragraph_embedding = it->paragraph_embedding;
5827 p->from_disp_prop_p = it->from_disp_prop_p;
5828 ++it->sp;
5829
5830 /* Save the state of the bidi iterator as well. */
5831 if (it->bidi_p)
5832 bidi_push_it (&it->bidi_it);
5833 }
5834
5835 static void
5836 iterate_out_of_display_property (struct it *it)
5837 {
5838 int buffer_p = !STRINGP (it->string);
5839 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5840 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5841
5842 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5843
5844 /* Maybe initialize paragraph direction. If we are at the beginning
5845 of a new paragraph, next_element_from_buffer may not have a
5846 chance to do that. */
5847 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5848 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5849 /* prev_stop can be zero, so check against BEGV as well. */
5850 while (it->bidi_it.charpos >= bob
5851 && it->prev_stop <= it->bidi_it.charpos
5852 && it->bidi_it.charpos < CHARPOS (it->position)
5853 && it->bidi_it.charpos < eob)
5854 bidi_move_to_visually_next (&it->bidi_it);
5855 /* Record the stop_pos we just crossed, for when we cross it
5856 back, maybe. */
5857 if (it->bidi_it.charpos > CHARPOS (it->position))
5858 it->prev_stop = CHARPOS (it->position);
5859 /* If we ended up not where pop_it put us, resync IT's
5860 positional members with the bidi iterator. */
5861 if (it->bidi_it.charpos != CHARPOS (it->position))
5862 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5863 if (buffer_p)
5864 it->current.pos = it->position;
5865 else
5866 it->current.string_pos = it->position;
5867 }
5868
5869 /* Restore IT's settings from IT->stack. Called, for example, when no
5870 more overlay strings must be processed, and we return to delivering
5871 display elements from a buffer, or when the end of a string from a
5872 `display' property is reached and we return to delivering display
5873 elements from an overlay string, or from a buffer. */
5874
5875 static void
5876 pop_it (struct it *it)
5877 {
5878 struct iterator_stack_entry *p;
5879 int from_display_prop = it->from_disp_prop_p;
5880
5881 eassert (it->sp > 0);
5882 --it->sp;
5883 p = it->stack + it->sp;
5884 it->stop_charpos = p->stop_charpos;
5885 it->prev_stop = p->prev_stop;
5886 it->base_level_stop = p->base_level_stop;
5887 it->cmp_it = p->cmp_it;
5888 it->face_id = p->face_id;
5889 it->current = p->current;
5890 it->position = p->position;
5891 it->string = p->string;
5892 it->from_overlay = p->from_overlay;
5893 if (NILP (it->string))
5894 SET_TEXT_POS (it->current.string_pos, -1, -1);
5895 it->method = p->method;
5896 switch (it->method)
5897 {
5898 case GET_FROM_IMAGE:
5899 it->image_id = p->u.image.image_id;
5900 it->object = p->u.image.object;
5901 it->slice = p->u.image.slice;
5902 break;
5903 #ifdef HAVE_XWIDGETS
5904 case GET_FROM_XWIDGET:
5905 it->object = p->u.xwidget.object;
5906 break;
5907 #endif
5908 case GET_FROM_STRETCH:
5909 it->object = p->u.stretch.object;
5910 break;
5911 case GET_FROM_BUFFER:
5912 it->object = it->w->buffer;
5913 break;
5914 case GET_FROM_STRING:
5915 it->object = it->string;
5916 break;
5917 case GET_FROM_DISPLAY_VECTOR:
5918 if (it->s)
5919 it->method = GET_FROM_C_STRING;
5920 else if (STRINGP (it->string))
5921 it->method = GET_FROM_STRING;
5922 else
5923 {
5924 it->method = GET_FROM_BUFFER;
5925 it->object = it->w->buffer;
5926 }
5927 }
5928 it->end_charpos = p->end_charpos;
5929 it->string_nchars = p->string_nchars;
5930 it->area = p->area;
5931 it->multibyte_p = p->multibyte_p;
5932 it->avoid_cursor_p = p->avoid_cursor_p;
5933 it->space_width = p->space_width;
5934 it->font_height = p->font_height;
5935 it->voffset = p->voffset;
5936 it->string_from_display_prop_p = p->string_from_display_prop_p;
5937 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5938 it->line_wrap = p->line_wrap;
5939 it->bidi_p = p->bidi_p;
5940 it->paragraph_embedding = p->paragraph_embedding;
5941 it->from_disp_prop_p = p->from_disp_prop_p;
5942 if (it->bidi_p)
5943 {
5944 bidi_pop_it (&it->bidi_it);
5945 /* Bidi-iterate until we get out of the portion of text, if any,
5946 covered by a `display' text property or by an overlay with
5947 `display' property. (We cannot just jump there, because the
5948 internal coherency of the bidi iterator state can not be
5949 preserved across such jumps.) We also must determine the
5950 paragraph base direction if the overlay we just processed is
5951 at the beginning of a new paragraph. */
5952 if (from_display_prop
5953 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5954 iterate_out_of_display_property (it);
5955
5956 eassert ((BUFFERP (it->object)
5957 && IT_CHARPOS (*it) == it->bidi_it.charpos
5958 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5959 || (STRINGP (it->object)
5960 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5961 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5962 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5963 }
5964 }
5965
5966
5967 \f
5968 /***********************************************************************
5969 Moving over lines
5970 ***********************************************************************/
5971
5972 /* Set IT's current position to the previous line start. */
5973
5974 static void
5975 back_to_previous_line_start (struct it *it)
5976 {
5977 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5978 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5979 }
5980
5981
5982 /* Move IT to the next line start.
5983
5984 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5985 we skipped over part of the text (as opposed to moving the iterator
5986 continuously over the text). Otherwise, don't change the value
5987 of *SKIPPED_P.
5988
5989 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5990 iterator on the newline, if it was found.
5991
5992 Newlines may come from buffer text, overlay strings, or strings
5993 displayed via the `display' property. That's the reason we can't
5994 simply use find_next_newline_no_quit.
5995
5996 Note that this function may not skip over invisible text that is so
5997 because of text properties and immediately follows a newline. If
5998 it would, function reseat_at_next_visible_line_start, when called
5999 from set_iterator_to_next, would effectively make invisible
6000 characters following a newline part of the wrong glyph row, which
6001 leads to wrong cursor motion. */
6002
6003 static int
6004 forward_to_next_line_start (struct it *it, int *skipped_p,
6005 struct bidi_it *bidi_it_prev)
6006 {
6007 ptrdiff_t old_selective;
6008 int newline_found_p, n;
6009 const int MAX_NEWLINE_DISTANCE = 500;
6010
6011 /* If already on a newline, just consume it to avoid unintended
6012 skipping over invisible text below. */
6013 if (it->what == IT_CHARACTER
6014 && it->c == '\n'
6015 && CHARPOS (it->position) == IT_CHARPOS (*it))
6016 {
6017 if (it->bidi_p && bidi_it_prev)
6018 *bidi_it_prev = it->bidi_it;
6019 set_iterator_to_next (it, 0);
6020 it->c = 0;
6021 return 1;
6022 }
6023
6024 /* Don't handle selective display in the following. It's (a)
6025 unnecessary because it's done by the caller, and (b) leads to an
6026 infinite recursion because next_element_from_ellipsis indirectly
6027 calls this function. */
6028 old_selective = it->selective;
6029 it->selective = 0;
6030
6031 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6032 from buffer text. */
6033 for (n = newline_found_p = 0;
6034 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6035 n += STRINGP (it->string) ? 0 : 1)
6036 {
6037 if (!get_next_display_element (it))
6038 return 0;
6039 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6040 if (newline_found_p && it->bidi_p && bidi_it_prev)
6041 *bidi_it_prev = it->bidi_it;
6042 set_iterator_to_next (it, 0);
6043 }
6044
6045 /* If we didn't find a newline near enough, see if we can use a
6046 short-cut. */
6047 if (!newline_found_p)
6048 {
6049 ptrdiff_t start = IT_CHARPOS (*it);
6050 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6051 Lisp_Object pos;
6052
6053 eassert (!STRINGP (it->string));
6054
6055 /* If there isn't any `display' property in sight, and no
6056 overlays, we can just use the position of the newline in
6057 buffer text. */
6058 if (it->stop_charpos >= limit
6059 || ((pos = Fnext_single_property_change (make_number (start),
6060 Qdisplay, Qnil,
6061 make_number (limit)),
6062 NILP (pos))
6063 && next_overlay_change (start) == ZV))
6064 {
6065 if (!it->bidi_p)
6066 {
6067 IT_CHARPOS (*it) = limit;
6068 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6069 }
6070 else
6071 {
6072 struct bidi_it bprev;
6073
6074 /* Help bidi.c avoid expensive searches for display
6075 properties and overlays, by telling it that there are
6076 none up to `limit'. */
6077 if (it->bidi_it.disp_pos < limit)
6078 {
6079 it->bidi_it.disp_pos = limit;
6080 it->bidi_it.disp_prop = 0;
6081 }
6082 do {
6083 bprev = it->bidi_it;
6084 bidi_move_to_visually_next (&it->bidi_it);
6085 } while (it->bidi_it.charpos != limit);
6086 IT_CHARPOS (*it) = limit;
6087 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6088 if (bidi_it_prev)
6089 *bidi_it_prev = bprev;
6090 }
6091 *skipped_p = newline_found_p = 1;
6092 }
6093 else
6094 {
6095 while (get_next_display_element (it)
6096 && !newline_found_p)
6097 {
6098 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6099 if (newline_found_p && it->bidi_p && bidi_it_prev)
6100 *bidi_it_prev = it->bidi_it;
6101 set_iterator_to_next (it, 0);
6102 }
6103 }
6104 }
6105
6106 it->selective = old_selective;
6107 return newline_found_p;
6108 }
6109
6110
6111 /* Set IT's current position to the previous visible line start. Skip
6112 invisible text that is so either due to text properties or due to
6113 selective display. Caution: this does not change IT->current_x and
6114 IT->hpos. */
6115
6116 static void
6117 back_to_previous_visible_line_start (struct it *it)
6118 {
6119 while (IT_CHARPOS (*it) > BEGV)
6120 {
6121 back_to_previous_line_start (it);
6122
6123 if (IT_CHARPOS (*it) <= BEGV)
6124 break;
6125
6126 /* If selective > 0, then lines indented more than its value are
6127 invisible. */
6128 if (it->selective > 0
6129 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6130 it->selective))
6131 continue;
6132
6133 /* Check the newline before point for invisibility. */
6134 {
6135 Lisp_Object prop;
6136 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6137 Qinvisible, it->window);
6138 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6139 continue;
6140 }
6141
6142 if (IT_CHARPOS (*it) <= BEGV)
6143 break;
6144
6145 {
6146 struct it it2;
6147 void *it2data = NULL;
6148 ptrdiff_t pos;
6149 ptrdiff_t beg, end;
6150 Lisp_Object val, overlay;
6151
6152 SAVE_IT (it2, *it, it2data);
6153
6154 /* If newline is part of a composition, continue from start of composition */
6155 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6156 && beg < IT_CHARPOS (*it))
6157 goto replaced;
6158
6159 /* If newline is replaced by a display property, find start of overlay
6160 or interval and continue search from that point. */
6161 pos = --IT_CHARPOS (it2);
6162 --IT_BYTEPOS (it2);
6163 it2.sp = 0;
6164 bidi_unshelve_cache (NULL, 0);
6165 it2.string_from_display_prop_p = 0;
6166 it2.from_disp_prop_p = 0;
6167 if (handle_display_prop (&it2) == HANDLED_RETURN
6168 && !NILP (val = get_char_property_and_overlay
6169 (make_number (pos), Qdisplay, Qnil, &overlay))
6170 && (OVERLAYP (overlay)
6171 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6172 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6173 {
6174 RESTORE_IT (it, it, it2data);
6175 goto replaced;
6176 }
6177
6178 /* Newline is not replaced by anything -- so we are done. */
6179 RESTORE_IT (it, it, it2data);
6180 break;
6181
6182 replaced:
6183 if (beg < BEGV)
6184 beg = BEGV;
6185 IT_CHARPOS (*it) = beg;
6186 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6187 }
6188 }
6189
6190 it->continuation_lines_width = 0;
6191
6192 eassert (IT_CHARPOS (*it) >= BEGV);
6193 eassert (IT_CHARPOS (*it) == BEGV
6194 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6195 CHECK_IT (it);
6196 }
6197
6198
6199 /* Reseat iterator IT at the previous visible line start. Skip
6200 invisible text that is so either due to text properties or due to
6201 selective display. At the end, update IT's overlay information,
6202 face information etc. */
6203
6204 void
6205 reseat_at_previous_visible_line_start (struct it *it)
6206 {
6207 back_to_previous_visible_line_start (it);
6208 reseat (it, it->current.pos, 1);
6209 CHECK_IT (it);
6210 }
6211
6212
6213 /* Reseat iterator IT on the next visible line start in the current
6214 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6215 preceding the line start. Skip over invisible text that is so
6216 because of selective display. Compute faces, overlays etc at the
6217 new position. Note that this function does not skip over text that
6218 is invisible because of text properties. */
6219
6220 static void
6221 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6222 {
6223 int newline_found_p, skipped_p = 0;
6224 struct bidi_it bidi_it_prev;
6225
6226 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6227
6228 /* Skip over lines that are invisible because they are indented
6229 more than the value of IT->selective. */
6230 if (it->selective > 0)
6231 while (IT_CHARPOS (*it) < ZV
6232 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6233 it->selective))
6234 {
6235 eassert (IT_BYTEPOS (*it) == BEGV
6236 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6237 newline_found_p =
6238 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6239 }
6240
6241 /* Position on the newline if that's what's requested. */
6242 if (on_newline_p && newline_found_p)
6243 {
6244 if (STRINGP (it->string))
6245 {
6246 if (IT_STRING_CHARPOS (*it) > 0)
6247 {
6248 if (!it->bidi_p)
6249 {
6250 --IT_STRING_CHARPOS (*it);
6251 --IT_STRING_BYTEPOS (*it);
6252 }
6253 else
6254 {
6255 /* We need to restore the bidi iterator to the state
6256 it had on the newline, and resync the IT's
6257 position with that. */
6258 it->bidi_it = bidi_it_prev;
6259 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6260 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6261 }
6262 }
6263 }
6264 else if (IT_CHARPOS (*it) > BEGV)
6265 {
6266 if (!it->bidi_p)
6267 {
6268 --IT_CHARPOS (*it);
6269 --IT_BYTEPOS (*it);
6270 }
6271 else
6272 {
6273 /* We need to restore the bidi iterator to the state it
6274 had on the newline and resync IT with that. */
6275 it->bidi_it = bidi_it_prev;
6276 IT_CHARPOS (*it) = it->bidi_it.charpos;
6277 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6278 }
6279 reseat (it, it->current.pos, 0);
6280 }
6281 }
6282 else if (skipped_p)
6283 reseat (it, it->current.pos, 0);
6284
6285 CHECK_IT (it);
6286 }
6287
6288
6289 \f
6290 /***********************************************************************
6291 Changing an iterator's position
6292 ***********************************************************************/
6293
6294 /* Change IT's current position to POS in current_buffer. If FORCE_P
6295 is non-zero, always check for text properties at the new position.
6296 Otherwise, text properties are only looked up if POS >=
6297 IT->check_charpos of a property. */
6298
6299 static void
6300 reseat (struct it *it, struct text_pos pos, int force_p)
6301 {
6302 ptrdiff_t original_pos = IT_CHARPOS (*it);
6303
6304 reseat_1 (it, pos, 0);
6305
6306 /* Determine where to check text properties. Avoid doing it
6307 where possible because text property lookup is very expensive. */
6308 if (force_p
6309 || CHARPOS (pos) > it->stop_charpos
6310 || CHARPOS (pos) < original_pos)
6311 {
6312 if (it->bidi_p)
6313 {
6314 /* For bidi iteration, we need to prime prev_stop and
6315 base_level_stop with our best estimations. */
6316 /* Implementation note: Of course, POS is not necessarily a
6317 stop position, so assigning prev_pos to it is a lie; we
6318 should have called compute_stop_backwards. However, if
6319 the current buffer does not include any R2L characters,
6320 that call would be a waste of cycles, because the
6321 iterator will never move back, and thus never cross this
6322 "fake" stop position. So we delay that backward search
6323 until the time we really need it, in next_element_from_buffer. */
6324 if (CHARPOS (pos) != it->prev_stop)
6325 it->prev_stop = CHARPOS (pos);
6326 if (CHARPOS (pos) < it->base_level_stop)
6327 it->base_level_stop = 0; /* meaning it's unknown */
6328 handle_stop (it);
6329 }
6330 else
6331 {
6332 handle_stop (it);
6333 it->prev_stop = it->base_level_stop = 0;
6334 }
6335
6336 }
6337
6338 CHECK_IT (it);
6339 }
6340
6341
6342 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6343 IT->stop_pos to POS, also. */
6344
6345 static void
6346 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6347 {
6348 /* Don't call this function when scanning a C string. */
6349 eassert (it->s == NULL);
6350
6351 /* POS must be a reasonable value. */
6352 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6353
6354 it->current.pos = it->position = pos;
6355 it->end_charpos = ZV;
6356 it->dpvec = NULL;
6357 it->current.dpvec_index = -1;
6358 it->current.overlay_string_index = -1;
6359 IT_STRING_CHARPOS (*it) = -1;
6360 IT_STRING_BYTEPOS (*it) = -1;
6361 it->string = Qnil;
6362 it->method = GET_FROM_BUFFER;
6363 it->object = it->w->buffer;
6364 it->area = TEXT_AREA;
6365 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6366 it->sp = 0;
6367 it->string_from_display_prop_p = 0;
6368 it->string_from_prefix_prop_p = 0;
6369
6370 it->from_disp_prop_p = 0;
6371 it->face_before_selective_p = 0;
6372 if (it->bidi_p)
6373 {
6374 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6375 &it->bidi_it);
6376 bidi_unshelve_cache (NULL, 0);
6377 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6378 it->bidi_it.string.s = NULL;
6379 it->bidi_it.string.lstring = Qnil;
6380 it->bidi_it.string.bufpos = 0;
6381 it->bidi_it.string.unibyte = 0;
6382 }
6383
6384 if (set_stop_p)
6385 {
6386 it->stop_charpos = CHARPOS (pos);
6387 it->base_level_stop = CHARPOS (pos);
6388 }
6389 /* This make the information stored in it->cmp_it invalidate. */
6390 it->cmp_it.id = -1;
6391 }
6392
6393
6394 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6395 If S is non-null, it is a C string to iterate over. Otherwise,
6396 STRING gives a Lisp string to iterate over.
6397
6398 If PRECISION > 0, don't return more then PRECISION number of
6399 characters from the string.
6400
6401 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6402 characters have been returned. FIELD_WIDTH < 0 means an infinite
6403 field width.
6404
6405 MULTIBYTE = 0 means disable processing of multibyte characters,
6406 MULTIBYTE > 0 means enable it,
6407 MULTIBYTE < 0 means use IT->multibyte_p.
6408
6409 IT must be initialized via a prior call to init_iterator before
6410 calling this function. */
6411
6412 static void
6413 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6414 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6415 int multibyte)
6416 {
6417 /* No region in strings. */
6418 it->region_beg_charpos = it->region_end_charpos = -1;
6419
6420 /* No text property checks performed by default, but see below. */
6421 it->stop_charpos = -1;
6422
6423 /* Set iterator position and end position. */
6424 memset (&it->current, 0, sizeof it->current);
6425 it->current.overlay_string_index = -1;
6426 it->current.dpvec_index = -1;
6427 eassert (charpos >= 0);
6428
6429 /* If STRING is specified, use its multibyteness, otherwise use the
6430 setting of MULTIBYTE, if specified. */
6431 if (multibyte >= 0)
6432 it->multibyte_p = multibyte > 0;
6433
6434 /* Bidirectional reordering of strings is controlled by the default
6435 value of bidi-display-reordering. Don't try to reorder while
6436 loading loadup.el, as the necessary character property tables are
6437 not yet available. */
6438 it->bidi_p =
6439 NILP (Vpurify_flag)
6440 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6441
6442 if (s == NULL)
6443 {
6444 eassert (STRINGP (string));
6445 it->string = string;
6446 it->s = NULL;
6447 it->end_charpos = it->string_nchars = SCHARS (string);
6448 it->method = GET_FROM_STRING;
6449 it->current.string_pos = string_pos (charpos, string);
6450
6451 if (it->bidi_p)
6452 {
6453 it->bidi_it.string.lstring = string;
6454 it->bidi_it.string.s = NULL;
6455 it->bidi_it.string.schars = it->end_charpos;
6456 it->bidi_it.string.bufpos = 0;
6457 it->bidi_it.string.from_disp_str = 0;
6458 it->bidi_it.string.unibyte = !it->multibyte_p;
6459 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6460 FRAME_WINDOW_P (it->f), &it->bidi_it);
6461 }
6462 }
6463 else
6464 {
6465 it->s = (const unsigned char *) s;
6466 it->string = Qnil;
6467
6468 /* Note that we use IT->current.pos, not it->current.string_pos,
6469 for displaying C strings. */
6470 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6471 if (it->multibyte_p)
6472 {
6473 it->current.pos = c_string_pos (charpos, s, 1);
6474 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6475 }
6476 else
6477 {
6478 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6479 it->end_charpos = it->string_nchars = strlen (s);
6480 }
6481
6482 if (it->bidi_p)
6483 {
6484 it->bidi_it.string.lstring = Qnil;
6485 it->bidi_it.string.s = (const unsigned char *) s;
6486 it->bidi_it.string.schars = it->end_charpos;
6487 it->bidi_it.string.bufpos = 0;
6488 it->bidi_it.string.from_disp_str = 0;
6489 it->bidi_it.string.unibyte = !it->multibyte_p;
6490 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6491 &it->bidi_it);
6492 }
6493 it->method = GET_FROM_C_STRING;
6494 }
6495
6496 /* PRECISION > 0 means don't return more than PRECISION characters
6497 from the string. */
6498 if (precision > 0 && it->end_charpos - charpos > precision)
6499 {
6500 it->end_charpos = it->string_nchars = charpos + precision;
6501 if (it->bidi_p)
6502 it->bidi_it.string.schars = it->end_charpos;
6503 }
6504
6505 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6506 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6507 FIELD_WIDTH < 0 means infinite field width. This is useful for
6508 padding with `-' at the end of a mode line. */
6509 if (field_width < 0)
6510 field_width = INFINITY;
6511 /* Implementation note: We deliberately don't enlarge
6512 it->bidi_it.string.schars here to fit it->end_charpos, because
6513 the bidi iterator cannot produce characters out of thin air. */
6514 if (field_width > it->end_charpos - charpos)
6515 it->end_charpos = charpos + field_width;
6516
6517 /* Use the standard display table for displaying strings. */
6518 if (DISP_TABLE_P (Vstandard_display_table))
6519 it->dp = XCHAR_TABLE (Vstandard_display_table);
6520
6521 it->stop_charpos = charpos;
6522 it->prev_stop = charpos;
6523 it->base_level_stop = 0;
6524 if (it->bidi_p)
6525 {
6526 it->bidi_it.first_elt = 1;
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.disp_pos = -1;
6529 }
6530 if (s == NULL && it->multibyte_p)
6531 {
6532 ptrdiff_t endpos = SCHARS (it->string);
6533 if (endpos > it->end_charpos)
6534 endpos = it->end_charpos;
6535 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6536 it->string);
6537 }
6538 CHECK_IT (it);
6539 }
6540
6541
6542 \f
6543 /***********************************************************************
6544 Iteration
6545 ***********************************************************************/
6546
6547 /* Map enum it_method value to corresponding next_element_from_* function. */
6548
6549 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6550 {
6551 next_element_from_buffer,
6552 next_element_from_display_vector,
6553 next_element_from_string,
6554 next_element_from_c_string,
6555 next_element_from_image,
6556 next_element_from_stretch
6557 #ifdef HAVE_XWIDGETS
6558 ,next_element_from_xwidget
6559 #endif
6560 };
6561
6562 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6563
6564
6565 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6566 (possibly with the following characters). */
6567
6568 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6569 ((IT)->cmp_it.id >= 0 \
6570 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6571 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6572 END_CHARPOS, (IT)->w, \
6573 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6574 (IT)->string)))
6575
6576
6577 /* Lookup the char-table Vglyphless_char_display for character C (-1
6578 if we want information for no-font case), and return the display
6579 method symbol. By side-effect, update it->what and
6580 it->glyphless_method. This function is called from
6581 get_next_display_element for each character element, and from
6582 x_produce_glyphs when no suitable font was found. */
6583
6584 Lisp_Object
6585 lookup_glyphless_char_display (int c, struct it *it)
6586 {
6587 Lisp_Object glyphless_method = Qnil;
6588
6589 if (CHAR_TABLE_P (Vglyphless_char_display)
6590 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6591 {
6592 if (c >= 0)
6593 {
6594 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6595 if (CONSP (glyphless_method))
6596 glyphless_method = FRAME_WINDOW_P (it->f)
6597 ? XCAR (glyphless_method)
6598 : XCDR (glyphless_method);
6599 }
6600 else
6601 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6602 }
6603
6604 retry:
6605 if (NILP (glyphless_method))
6606 {
6607 if (c >= 0)
6608 /* The default is to display the character by a proper font. */
6609 return Qnil;
6610 /* The default for the no-font case is to display an empty box. */
6611 glyphless_method = Qempty_box;
6612 }
6613 if (EQ (glyphless_method, Qzero_width))
6614 {
6615 if (c >= 0)
6616 return glyphless_method;
6617 /* This method can't be used for the no-font case. */
6618 glyphless_method = Qempty_box;
6619 }
6620 if (EQ (glyphless_method, Qthin_space))
6621 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6622 else if (EQ (glyphless_method, Qempty_box))
6623 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6624 else if (EQ (glyphless_method, Qhex_code))
6625 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6626 else if (STRINGP (glyphless_method))
6627 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6628 else
6629 {
6630 /* Invalid value. We use the default method. */
6631 glyphless_method = Qnil;
6632 goto retry;
6633 }
6634 it->what = IT_GLYPHLESS;
6635 return glyphless_method;
6636 }
6637
6638 /* Load IT's display element fields with information about the next
6639 display element from the current position of IT. Value is zero if
6640 end of buffer (or C string) is reached. */
6641
6642 static struct frame *last_escape_glyph_frame = NULL;
6643 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6644 static int last_escape_glyph_merged_face_id = 0;
6645
6646 struct frame *last_glyphless_glyph_frame = NULL;
6647 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6648 int last_glyphless_glyph_merged_face_id = 0;
6649
6650 static int
6651 get_next_display_element (struct it *it)
6652 {
6653 /* Non-zero means that we found a display element. Zero means that
6654 we hit the end of what we iterate over. Performance note: the
6655 function pointer `method' used here turns out to be faster than
6656 using a sequence of if-statements. */
6657 int success_p;
6658
6659 get_next:
6660 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6661
6662 if (it->what == IT_CHARACTER)
6663 {
6664 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6665 and only if (a) the resolved directionality of that character
6666 is R..." */
6667 /* FIXME: Do we need an exception for characters from display
6668 tables? */
6669 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6670 it->c = bidi_mirror_char (it->c);
6671 /* Map via display table or translate control characters.
6672 IT->c, IT->len etc. have been set to the next character by
6673 the function call above. If we have a display table, and it
6674 contains an entry for IT->c, translate it. Don't do this if
6675 IT->c itself comes from a display table, otherwise we could
6676 end up in an infinite recursion. (An alternative could be to
6677 count the recursion depth of this function and signal an
6678 error when a certain maximum depth is reached.) Is it worth
6679 it? */
6680 if (success_p && it->dpvec == NULL)
6681 {
6682 Lisp_Object dv;
6683 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6684 int nonascii_space_p = 0;
6685 int nonascii_hyphen_p = 0;
6686 int c = it->c; /* This is the character to display. */
6687
6688 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6689 {
6690 eassert (SINGLE_BYTE_CHAR_P (c));
6691 if (unibyte_display_via_language_environment)
6692 {
6693 c = DECODE_CHAR (unibyte, c);
6694 if (c < 0)
6695 c = BYTE8_TO_CHAR (it->c);
6696 }
6697 else
6698 c = BYTE8_TO_CHAR (it->c);
6699 }
6700
6701 if (it->dp
6702 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6703 VECTORP (dv)))
6704 {
6705 struct Lisp_Vector *v = XVECTOR (dv);
6706
6707 /* Return the first character from the display table
6708 entry, if not empty. If empty, don't display the
6709 current character. */
6710 if (v->header.size)
6711 {
6712 it->dpvec_char_len = it->len;
6713 it->dpvec = v->contents;
6714 it->dpend = v->contents + v->header.size;
6715 it->current.dpvec_index = 0;
6716 it->dpvec_face_id = -1;
6717 it->saved_face_id = it->face_id;
6718 it->method = GET_FROM_DISPLAY_VECTOR;
6719 it->ellipsis_p = 0;
6720 }
6721 else
6722 {
6723 set_iterator_to_next (it, 0);
6724 }
6725 goto get_next;
6726 }
6727
6728 if (! NILP (lookup_glyphless_char_display (c, it)))
6729 {
6730 if (it->what == IT_GLYPHLESS)
6731 goto done;
6732 /* Don't display this character. */
6733 set_iterator_to_next (it, 0);
6734 goto get_next;
6735 }
6736
6737 /* If `nobreak-char-display' is non-nil, we display
6738 non-ASCII spaces and hyphens specially. */
6739 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6740 {
6741 if (c == 0xA0)
6742 nonascii_space_p = 1;
6743 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6744 nonascii_hyphen_p = 1;
6745 }
6746
6747 /* Translate control characters into `\003' or `^C' form.
6748 Control characters coming from a display table entry are
6749 currently not translated because we use IT->dpvec to hold
6750 the translation. This could easily be changed but I
6751 don't believe that it is worth doing.
6752
6753 The characters handled by `nobreak-char-display' must be
6754 translated too.
6755
6756 Non-printable characters and raw-byte characters are also
6757 translated to octal form. */
6758 if (((c < ' ' || c == 127) /* ASCII control chars */
6759 ? (it->area != TEXT_AREA
6760 /* In mode line, treat \n, \t like other crl chars. */
6761 || (c != '\t'
6762 && it->glyph_row
6763 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6764 || (c != '\n' && c != '\t'))
6765 : (nonascii_space_p
6766 || nonascii_hyphen_p
6767 || CHAR_BYTE8_P (c)
6768 || ! CHAR_PRINTABLE_P (c))))
6769 {
6770 /* C is a control character, non-ASCII space/hyphen,
6771 raw-byte, or a non-printable character which must be
6772 displayed either as '\003' or as `^C' where the '\\'
6773 and '^' can be defined in the display table. Fill
6774 IT->ctl_chars with glyphs for what we have to
6775 display. Then, set IT->dpvec to these glyphs. */
6776 Lisp_Object gc;
6777 int ctl_len;
6778 int face_id;
6779 int lface_id = 0;
6780 int escape_glyph;
6781
6782 /* Handle control characters with ^. */
6783
6784 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6785 {
6786 int g;
6787
6788 g = '^'; /* default glyph for Control */
6789 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6790 if (it->dp
6791 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6792 {
6793 g = GLYPH_CODE_CHAR (gc);
6794 lface_id = GLYPH_CODE_FACE (gc);
6795 }
6796 if (lface_id)
6797 {
6798 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6799 }
6800 else if (it->f == last_escape_glyph_frame
6801 && it->face_id == last_escape_glyph_face_id)
6802 {
6803 face_id = last_escape_glyph_merged_face_id;
6804 }
6805 else
6806 {
6807 /* Merge the escape-glyph face into the current face. */
6808 face_id = merge_faces (it->f, Qescape_glyph, 0,
6809 it->face_id);
6810 last_escape_glyph_frame = it->f;
6811 last_escape_glyph_face_id = it->face_id;
6812 last_escape_glyph_merged_face_id = face_id;
6813 }
6814
6815 XSETINT (it->ctl_chars[0], g);
6816 XSETINT (it->ctl_chars[1], c ^ 0100);
6817 ctl_len = 2;
6818 goto display_control;
6819 }
6820
6821 /* Handle non-ascii space in the mode where it only gets
6822 highlighting. */
6823
6824 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6825 {
6826 /* Merge `nobreak-space' into the current face. */
6827 face_id = merge_faces (it->f, Qnobreak_space, 0,
6828 it->face_id);
6829 XSETINT (it->ctl_chars[0], ' ');
6830 ctl_len = 1;
6831 goto display_control;
6832 }
6833
6834 /* Handle sequences that start with the "escape glyph". */
6835
6836 /* the default escape glyph is \. */
6837 escape_glyph = '\\';
6838
6839 if (it->dp
6840 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6841 {
6842 escape_glyph = GLYPH_CODE_CHAR (gc);
6843 lface_id = GLYPH_CODE_FACE (gc);
6844 }
6845 if (lface_id)
6846 {
6847 /* The display table specified a face.
6848 Merge it into face_id and also into escape_glyph. */
6849 face_id = merge_faces (it->f, Qt, lface_id,
6850 it->face_id);
6851 }
6852 else if (it->f == last_escape_glyph_frame
6853 && it->face_id == last_escape_glyph_face_id)
6854 {
6855 face_id = last_escape_glyph_merged_face_id;
6856 }
6857 else
6858 {
6859 /* Merge the escape-glyph face into the current face. */
6860 face_id = merge_faces (it->f, Qescape_glyph, 0,
6861 it->face_id);
6862 last_escape_glyph_frame = it->f;
6863 last_escape_glyph_face_id = it->face_id;
6864 last_escape_glyph_merged_face_id = face_id;
6865 }
6866
6867 /* Draw non-ASCII hyphen with just highlighting: */
6868
6869 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6870 {
6871 XSETINT (it->ctl_chars[0], '-');
6872 ctl_len = 1;
6873 goto display_control;
6874 }
6875
6876 /* Draw non-ASCII space/hyphen with escape glyph: */
6877
6878 if (nonascii_space_p || nonascii_hyphen_p)
6879 {
6880 XSETINT (it->ctl_chars[0], escape_glyph);
6881 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6882 ctl_len = 2;
6883 goto display_control;
6884 }
6885
6886 {
6887 char str[10];
6888 int len, i;
6889
6890 if (CHAR_BYTE8_P (c))
6891 /* Display \200 instead of \17777600. */
6892 c = CHAR_TO_BYTE8 (c);
6893 len = sprintf (str, "%03o", c);
6894
6895 XSETINT (it->ctl_chars[0], escape_glyph);
6896 for (i = 0; i < len; i++)
6897 XSETINT (it->ctl_chars[i + 1], str[i]);
6898 ctl_len = len + 1;
6899 }
6900
6901 display_control:
6902 /* Set up IT->dpvec and return first character from it. */
6903 it->dpvec_char_len = it->len;
6904 it->dpvec = it->ctl_chars;
6905 it->dpend = it->dpvec + ctl_len;
6906 it->current.dpvec_index = 0;
6907 it->dpvec_face_id = face_id;
6908 it->saved_face_id = it->face_id;
6909 it->method = GET_FROM_DISPLAY_VECTOR;
6910 it->ellipsis_p = 0;
6911 goto get_next;
6912 }
6913 it->char_to_display = c;
6914 }
6915 else if (success_p)
6916 {
6917 it->char_to_display = it->c;
6918 }
6919 }
6920
6921 /* Adjust face id for a multibyte character. There are no multibyte
6922 character in unibyte text. */
6923 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6924 && it->multibyte_p
6925 && success_p
6926 && FRAME_WINDOW_P (it->f))
6927 {
6928 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6929
6930 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6931 {
6932 /* Automatic composition with glyph-string. */
6933 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6934
6935 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6936 }
6937 else
6938 {
6939 ptrdiff_t pos = (it->s ? -1
6940 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6941 : IT_CHARPOS (*it));
6942 int c;
6943
6944 if (it->what == IT_CHARACTER)
6945 c = it->char_to_display;
6946 else
6947 {
6948 struct composition *cmp = composition_table[it->cmp_it.id];
6949 int i;
6950
6951 c = ' ';
6952 for (i = 0; i < cmp->glyph_len; i++)
6953 /* TAB in a composition means display glyphs with
6954 padding space on the left or right. */
6955 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6956 break;
6957 }
6958 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6959 }
6960 }
6961
6962 done:
6963 /* Is this character the last one of a run of characters with
6964 box? If yes, set IT->end_of_box_run_p to 1. */
6965 if (it->face_box_p
6966 && it->s == NULL)
6967 {
6968 if (it->method == GET_FROM_STRING && it->sp)
6969 {
6970 int face_id = underlying_face_id (it);
6971 struct face *face = FACE_FROM_ID (it->f, face_id);
6972
6973 if (face)
6974 {
6975 if (face->box == FACE_NO_BOX)
6976 {
6977 /* If the box comes from face properties in a
6978 display string, check faces in that string. */
6979 int string_face_id = face_after_it_pos (it);
6980 it->end_of_box_run_p
6981 = (FACE_FROM_ID (it->f, string_face_id)->box
6982 == FACE_NO_BOX);
6983 }
6984 /* Otherwise, the box comes from the underlying face.
6985 If this is the last string character displayed, check
6986 the next buffer location. */
6987 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6988 && (it->current.overlay_string_index
6989 == it->n_overlay_strings - 1))
6990 {
6991 ptrdiff_t ignore;
6992 int next_face_id;
6993 struct text_pos pos = it->current.pos;
6994 INC_TEXT_POS (pos, it->multibyte_p);
6995
6996 next_face_id = face_at_buffer_position
6997 (it->w, CHARPOS (pos), it->region_beg_charpos,
6998 it->region_end_charpos, &ignore,
6999 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
7000 -1);
7001 it->end_of_box_run_p
7002 = (FACE_FROM_ID (it->f, next_face_id)->box
7003 == FACE_NO_BOX);
7004 }
7005 }
7006 }
7007 else
7008 {
7009 int face_id = face_after_it_pos (it);
7010 it->end_of_box_run_p
7011 = (face_id != it->face_id
7012 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7013 }
7014 }
7015 /* If we reached the end of the object we've been iterating (e.g., a
7016 display string or an overlay string), and there's something on
7017 IT->stack, proceed with what's on the stack. It doesn't make
7018 sense to return zero if there's unprocessed stuff on the stack,
7019 because otherwise that stuff will never be displayed. */
7020 if (!success_p && it->sp > 0)
7021 {
7022 set_iterator_to_next (it, 0);
7023 success_p = get_next_display_element (it);
7024 }
7025
7026 /* Value is 0 if end of buffer or string reached. */
7027 return success_p;
7028 }
7029
7030
7031 /* Move IT to the next display element.
7032
7033 RESEAT_P non-zero means if called on a newline in buffer text,
7034 skip to the next visible line start.
7035
7036 Functions get_next_display_element and set_iterator_to_next are
7037 separate because I find this arrangement easier to handle than a
7038 get_next_display_element function that also increments IT's
7039 position. The way it is we can first look at an iterator's current
7040 display element, decide whether it fits on a line, and if it does,
7041 increment the iterator position. The other way around we probably
7042 would either need a flag indicating whether the iterator has to be
7043 incremented the next time, or we would have to implement a
7044 decrement position function which would not be easy to write. */
7045
7046 void
7047 set_iterator_to_next (struct it *it, int reseat_p)
7048 {
7049 /* Reset flags indicating start and end of a sequence of characters
7050 with box. Reset them at the start of this function because
7051 moving the iterator to a new position might set them. */
7052 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7053
7054 switch (it->method)
7055 {
7056 case GET_FROM_BUFFER:
7057 /* The current display element of IT is a character from
7058 current_buffer. Advance in the buffer, and maybe skip over
7059 invisible lines that are so because of selective display. */
7060 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7061 reseat_at_next_visible_line_start (it, 0);
7062 else if (it->cmp_it.id >= 0)
7063 {
7064 /* We are currently getting glyphs from a composition. */
7065 int i;
7066
7067 if (! it->bidi_p)
7068 {
7069 IT_CHARPOS (*it) += it->cmp_it.nchars;
7070 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7071 if (it->cmp_it.to < it->cmp_it.nglyphs)
7072 {
7073 it->cmp_it.from = it->cmp_it.to;
7074 }
7075 else
7076 {
7077 it->cmp_it.id = -1;
7078 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7079 IT_BYTEPOS (*it),
7080 it->end_charpos, Qnil);
7081 }
7082 }
7083 else if (! it->cmp_it.reversed_p)
7084 {
7085 /* Composition created while scanning forward. */
7086 /* Update IT's char/byte positions to point to the first
7087 character of the next grapheme cluster, or to the
7088 character visually after the current composition. */
7089 for (i = 0; i < it->cmp_it.nchars; i++)
7090 bidi_move_to_visually_next (&it->bidi_it);
7091 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7092 IT_CHARPOS (*it) = it->bidi_it.charpos;
7093
7094 if (it->cmp_it.to < it->cmp_it.nglyphs)
7095 {
7096 /* Proceed to the next grapheme cluster. */
7097 it->cmp_it.from = it->cmp_it.to;
7098 }
7099 else
7100 {
7101 /* No more grapheme clusters in this composition.
7102 Find the next stop position. */
7103 ptrdiff_t stop = it->end_charpos;
7104 if (it->bidi_it.scan_dir < 0)
7105 /* Now we are scanning backward and don't know
7106 where to stop. */
7107 stop = -1;
7108 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7109 IT_BYTEPOS (*it), stop, Qnil);
7110 }
7111 }
7112 else
7113 {
7114 /* Composition created while scanning backward. */
7115 /* Update IT's char/byte positions to point to the last
7116 character of the previous grapheme cluster, or the
7117 character visually after the current composition. */
7118 for (i = 0; i < it->cmp_it.nchars; i++)
7119 bidi_move_to_visually_next (&it->bidi_it);
7120 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7121 IT_CHARPOS (*it) = it->bidi_it.charpos;
7122 if (it->cmp_it.from > 0)
7123 {
7124 /* Proceed to the previous grapheme cluster. */
7125 it->cmp_it.to = it->cmp_it.from;
7126 }
7127 else
7128 {
7129 /* No more grapheme clusters in this composition.
7130 Find the next stop position. */
7131 ptrdiff_t stop = it->end_charpos;
7132 if (it->bidi_it.scan_dir < 0)
7133 /* Now we are scanning backward and don't know
7134 where to stop. */
7135 stop = -1;
7136 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7137 IT_BYTEPOS (*it), stop, Qnil);
7138 }
7139 }
7140 }
7141 else
7142 {
7143 eassert (it->len != 0);
7144
7145 if (!it->bidi_p)
7146 {
7147 IT_BYTEPOS (*it) += it->len;
7148 IT_CHARPOS (*it) += 1;
7149 }
7150 else
7151 {
7152 int prev_scan_dir = it->bidi_it.scan_dir;
7153 /* If this is a new paragraph, determine its base
7154 direction (a.k.a. its base embedding level). */
7155 if (it->bidi_it.new_paragraph)
7156 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7157 bidi_move_to_visually_next (&it->bidi_it);
7158 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7159 IT_CHARPOS (*it) = it->bidi_it.charpos;
7160 if (prev_scan_dir != it->bidi_it.scan_dir)
7161 {
7162 /* As the scan direction was changed, we must
7163 re-compute the stop position for composition. */
7164 ptrdiff_t stop = it->end_charpos;
7165 if (it->bidi_it.scan_dir < 0)
7166 stop = -1;
7167 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7168 IT_BYTEPOS (*it), stop, Qnil);
7169 }
7170 }
7171 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7172 }
7173 break;
7174
7175 case GET_FROM_C_STRING:
7176 /* Current display element of IT is from a C string. */
7177 if (!it->bidi_p
7178 /* If the string position is beyond string's end, it means
7179 next_element_from_c_string is padding the string with
7180 blanks, in which case we bypass the bidi iterator,
7181 because it cannot deal with such virtual characters. */
7182 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7183 {
7184 IT_BYTEPOS (*it) += it->len;
7185 IT_CHARPOS (*it) += 1;
7186 }
7187 else
7188 {
7189 bidi_move_to_visually_next (&it->bidi_it);
7190 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7191 IT_CHARPOS (*it) = it->bidi_it.charpos;
7192 }
7193 break;
7194
7195 case GET_FROM_DISPLAY_VECTOR:
7196 /* Current display element of IT is from a display table entry.
7197 Advance in the display table definition. Reset it to null if
7198 end reached, and continue with characters from buffers/
7199 strings. */
7200 ++it->current.dpvec_index;
7201
7202 /* Restore face of the iterator to what they were before the
7203 display vector entry (these entries may contain faces). */
7204 it->face_id = it->saved_face_id;
7205
7206 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7207 {
7208 int recheck_faces = it->ellipsis_p;
7209
7210 if (it->s)
7211 it->method = GET_FROM_C_STRING;
7212 else if (STRINGP (it->string))
7213 it->method = GET_FROM_STRING;
7214 else
7215 {
7216 it->method = GET_FROM_BUFFER;
7217 it->object = it->w->buffer;
7218 }
7219
7220 it->dpvec = NULL;
7221 it->current.dpvec_index = -1;
7222
7223 /* Skip over characters which were displayed via IT->dpvec. */
7224 if (it->dpvec_char_len < 0)
7225 reseat_at_next_visible_line_start (it, 1);
7226 else if (it->dpvec_char_len > 0)
7227 {
7228 if (it->method == GET_FROM_STRING
7229 && it->n_overlay_strings > 0)
7230 it->ignore_overlay_strings_at_pos_p = 1;
7231 it->len = it->dpvec_char_len;
7232 set_iterator_to_next (it, reseat_p);
7233 }
7234
7235 /* Maybe recheck faces after display vector */
7236 if (recheck_faces)
7237 it->stop_charpos = IT_CHARPOS (*it);
7238 }
7239 break;
7240
7241 case GET_FROM_STRING:
7242 /* Current display element is a character from a Lisp string. */
7243 eassert (it->s == NULL && STRINGP (it->string));
7244 /* Don't advance past string end. These conditions are true
7245 when set_iterator_to_next is called at the end of
7246 get_next_display_element, in which case the Lisp string is
7247 already exhausted, and all we want is pop the iterator
7248 stack. */
7249 if (it->current.overlay_string_index >= 0)
7250 {
7251 /* This is an overlay string, so there's no padding with
7252 spaces, and the number of characters in the string is
7253 where the string ends. */
7254 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7255 goto consider_string_end;
7256 }
7257 else
7258 {
7259 /* Not an overlay string. There could be padding, so test
7260 against it->end_charpos . */
7261 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7262 goto consider_string_end;
7263 }
7264 if (it->cmp_it.id >= 0)
7265 {
7266 int i;
7267
7268 if (! it->bidi_p)
7269 {
7270 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7271 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7272 if (it->cmp_it.to < it->cmp_it.nglyphs)
7273 it->cmp_it.from = it->cmp_it.to;
7274 else
7275 {
7276 it->cmp_it.id = -1;
7277 composition_compute_stop_pos (&it->cmp_it,
7278 IT_STRING_CHARPOS (*it),
7279 IT_STRING_BYTEPOS (*it),
7280 it->end_charpos, it->string);
7281 }
7282 }
7283 else if (! it->cmp_it.reversed_p)
7284 {
7285 for (i = 0; i < it->cmp_it.nchars; i++)
7286 bidi_move_to_visually_next (&it->bidi_it);
7287 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7288 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7289
7290 if (it->cmp_it.to < it->cmp_it.nglyphs)
7291 it->cmp_it.from = it->cmp_it.to;
7292 else
7293 {
7294 ptrdiff_t stop = it->end_charpos;
7295 if (it->bidi_it.scan_dir < 0)
7296 stop = -1;
7297 composition_compute_stop_pos (&it->cmp_it,
7298 IT_STRING_CHARPOS (*it),
7299 IT_STRING_BYTEPOS (*it), stop,
7300 it->string);
7301 }
7302 }
7303 else
7304 {
7305 for (i = 0; i < it->cmp_it.nchars; i++)
7306 bidi_move_to_visually_next (&it->bidi_it);
7307 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7308 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7309 if (it->cmp_it.from > 0)
7310 it->cmp_it.to = it->cmp_it.from;
7311 else
7312 {
7313 ptrdiff_t stop = it->end_charpos;
7314 if (it->bidi_it.scan_dir < 0)
7315 stop = -1;
7316 composition_compute_stop_pos (&it->cmp_it,
7317 IT_STRING_CHARPOS (*it),
7318 IT_STRING_BYTEPOS (*it), stop,
7319 it->string);
7320 }
7321 }
7322 }
7323 else
7324 {
7325 if (!it->bidi_p
7326 /* If the string position is beyond string's end, it
7327 means next_element_from_string is padding the string
7328 with blanks, in which case we bypass the bidi
7329 iterator, because it cannot deal with such virtual
7330 characters. */
7331 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7332 {
7333 IT_STRING_BYTEPOS (*it) += it->len;
7334 IT_STRING_CHARPOS (*it) += 1;
7335 }
7336 else
7337 {
7338 int prev_scan_dir = it->bidi_it.scan_dir;
7339
7340 bidi_move_to_visually_next (&it->bidi_it);
7341 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7342 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7343 if (prev_scan_dir != it->bidi_it.scan_dir)
7344 {
7345 ptrdiff_t stop = it->end_charpos;
7346
7347 if (it->bidi_it.scan_dir < 0)
7348 stop = -1;
7349 composition_compute_stop_pos (&it->cmp_it,
7350 IT_STRING_CHARPOS (*it),
7351 IT_STRING_BYTEPOS (*it), stop,
7352 it->string);
7353 }
7354 }
7355 }
7356
7357 consider_string_end:
7358
7359 if (it->current.overlay_string_index >= 0)
7360 {
7361 /* IT->string is an overlay string. Advance to the
7362 next, if there is one. */
7363 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7364 {
7365 it->ellipsis_p = 0;
7366 next_overlay_string (it);
7367 if (it->ellipsis_p)
7368 setup_for_ellipsis (it, 0);
7369 }
7370 }
7371 else
7372 {
7373 /* IT->string is not an overlay string. If we reached
7374 its end, and there is something on IT->stack, proceed
7375 with what is on the stack. This can be either another
7376 string, this time an overlay string, or a buffer. */
7377 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7378 && it->sp > 0)
7379 {
7380 pop_it (it);
7381 if (it->method == GET_FROM_STRING)
7382 goto consider_string_end;
7383 }
7384 }
7385 break;
7386
7387 case GET_FROM_IMAGE:
7388 case GET_FROM_STRETCH:
7389 #ifdef HAVE_XWIDGETS
7390 case GET_FROM_XWIDGET:
7391
7392 /* The position etc with which we have to proceed are on
7393 the stack. The position may be at the end of a string,
7394 if the `display' property takes up the whole string. */
7395 eassert (it->sp > 0);
7396 pop_it (it);
7397 if (it->method == GET_FROM_STRING)
7398 goto consider_string_end;
7399 break;
7400 #endif
7401 default:
7402 /* There are no other methods defined, so this should be a bug. */
7403 emacs_abort ();
7404 }
7405
7406 eassert (it->method != GET_FROM_STRING
7407 || (STRINGP (it->string)
7408 && IT_STRING_CHARPOS (*it) >= 0));
7409 }
7410
7411 /* Load IT's display element fields with information about the next
7412 display element which comes from a display table entry or from the
7413 result of translating a control character to one of the forms `^C'
7414 or `\003'.
7415
7416 IT->dpvec holds the glyphs to return as characters.
7417 IT->saved_face_id holds the face id before the display vector--it
7418 is restored into IT->face_id in set_iterator_to_next. */
7419
7420 static int
7421 next_element_from_display_vector (struct it *it)
7422 {
7423 Lisp_Object gc;
7424
7425 /* Precondition. */
7426 eassert (it->dpvec && it->current.dpvec_index >= 0);
7427
7428 it->face_id = it->saved_face_id;
7429
7430 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7431 That seemed totally bogus - so I changed it... */
7432 gc = it->dpvec[it->current.dpvec_index];
7433
7434 if (GLYPH_CODE_P (gc))
7435 {
7436 it->c = GLYPH_CODE_CHAR (gc);
7437 it->len = CHAR_BYTES (it->c);
7438
7439 /* The entry may contain a face id to use. Such a face id is
7440 the id of a Lisp face, not a realized face. A face id of
7441 zero means no face is specified. */
7442 if (it->dpvec_face_id >= 0)
7443 it->face_id = it->dpvec_face_id;
7444 else
7445 {
7446 int lface_id = GLYPH_CODE_FACE (gc);
7447 if (lface_id > 0)
7448 it->face_id = merge_faces (it->f, Qt, lface_id,
7449 it->saved_face_id);
7450 }
7451 }
7452 else
7453 /* Display table entry is invalid. Return a space. */
7454 it->c = ' ', it->len = 1;
7455
7456 /* Don't change position and object of the iterator here. They are
7457 still the values of the character that had this display table
7458 entry or was translated, and that's what we want. */
7459 it->what = IT_CHARACTER;
7460 return 1;
7461 }
7462
7463 /* Get the first element of string/buffer in the visual order, after
7464 being reseated to a new position in a string or a buffer. */
7465 static void
7466 get_visually_first_element (struct it *it)
7467 {
7468 int string_p = STRINGP (it->string) || it->s;
7469 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7470 ptrdiff_t bob = (string_p ? 0 : BEGV);
7471
7472 if (STRINGP (it->string))
7473 {
7474 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7475 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7476 }
7477 else
7478 {
7479 it->bidi_it.charpos = IT_CHARPOS (*it);
7480 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7481 }
7482
7483 if (it->bidi_it.charpos == eob)
7484 {
7485 /* Nothing to do, but reset the FIRST_ELT flag, like
7486 bidi_paragraph_init does, because we are not going to
7487 call it. */
7488 it->bidi_it.first_elt = 0;
7489 }
7490 else if (it->bidi_it.charpos == bob
7491 || (!string_p
7492 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7493 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7494 {
7495 /* If we are at the beginning of a line/string, we can produce
7496 the next element right away. */
7497 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7498 bidi_move_to_visually_next (&it->bidi_it);
7499 }
7500 else
7501 {
7502 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7503
7504 /* We need to prime the bidi iterator starting at the line's or
7505 string's beginning, before we will be able to produce the
7506 next element. */
7507 if (string_p)
7508 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7509 else
7510 {
7511 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7512 -1);
7513 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7514 }
7515 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7516 do
7517 {
7518 /* Now return to buffer/string position where we were asked
7519 to get the next display element, and produce that. */
7520 bidi_move_to_visually_next (&it->bidi_it);
7521 }
7522 while (it->bidi_it.bytepos != orig_bytepos
7523 && it->bidi_it.charpos < eob);
7524 }
7525
7526 /* Adjust IT's position information to where we ended up. */
7527 if (STRINGP (it->string))
7528 {
7529 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7530 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7531 }
7532 else
7533 {
7534 IT_CHARPOS (*it) = it->bidi_it.charpos;
7535 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7536 }
7537
7538 if (STRINGP (it->string) || !it->s)
7539 {
7540 ptrdiff_t stop, charpos, bytepos;
7541
7542 if (STRINGP (it->string))
7543 {
7544 eassert (!it->s);
7545 stop = SCHARS (it->string);
7546 if (stop > it->end_charpos)
7547 stop = it->end_charpos;
7548 charpos = IT_STRING_CHARPOS (*it);
7549 bytepos = IT_STRING_BYTEPOS (*it);
7550 }
7551 else
7552 {
7553 stop = it->end_charpos;
7554 charpos = IT_CHARPOS (*it);
7555 bytepos = IT_BYTEPOS (*it);
7556 }
7557 if (it->bidi_it.scan_dir < 0)
7558 stop = -1;
7559 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7560 it->string);
7561 }
7562 }
7563
7564 /* Load IT with the next display element from Lisp string IT->string.
7565 IT->current.string_pos is the current position within the string.
7566 If IT->current.overlay_string_index >= 0, the Lisp string is an
7567 overlay string. */
7568
7569 static int
7570 next_element_from_string (struct it *it)
7571 {
7572 struct text_pos position;
7573
7574 eassert (STRINGP (it->string));
7575 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7576 eassert (IT_STRING_CHARPOS (*it) >= 0);
7577 position = it->current.string_pos;
7578
7579 /* With bidi reordering, the character to display might not be the
7580 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7581 that we were reseat()ed to a new string, whose paragraph
7582 direction is not known. */
7583 if (it->bidi_p && it->bidi_it.first_elt)
7584 {
7585 get_visually_first_element (it);
7586 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7587 }
7588
7589 /* Time to check for invisible text? */
7590 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7591 {
7592 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7593 {
7594 if (!(!it->bidi_p
7595 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7596 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7597 {
7598 /* With bidi non-linear iteration, we could find
7599 ourselves far beyond the last computed stop_charpos,
7600 with several other stop positions in between that we
7601 missed. Scan them all now, in buffer's logical
7602 order, until we find and handle the last stop_charpos
7603 that precedes our current position. */
7604 handle_stop_backwards (it, it->stop_charpos);
7605 return GET_NEXT_DISPLAY_ELEMENT (it);
7606 }
7607 else
7608 {
7609 if (it->bidi_p)
7610 {
7611 /* Take note of the stop position we just moved
7612 across, for when we will move back across it. */
7613 it->prev_stop = it->stop_charpos;
7614 /* If we are at base paragraph embedding level, take
7615 note of the last stop position seen at this
7616 level. */
7617 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7618 it->base_level_stop = it->stop_charpos;
7619 }
7620 handle_stop (it);
7621
7622 /* Since a handler may have changed IT->method, we must
7623 recurse here. */
7624 return GET_NEXT_DISPLAY_ELEMENT (it);
7625 }
7626 }
7627 else if (it->bidi_p
7628 /* If we are before prev_stop, we may have overstepped
7629 on our way backwards a stop_pos, and if so, we need
7630 to handle that stop_pos. */
7631 && IT_STRING_CHARPOS (*it) < it->prev_stop
7632 /* We can sometimes back up for reasons that have nothing
7633 to do with bidi reordering. E.g., compositions. The
7634 code below is only needed when we are above the base
7635 embedding level, so test for that explicitly. */
7636 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7637 {
7638 /* If we lost track of base_level_stop, we have no better
7639 place for handle_stop_backwards to start from than string
7640 beginning. This happens, e.g., when we were reseated to
7641 the previous screenful of text by vertical-motion. */
7642 if (it->base_level_stop <= 0
7643 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7644 it->base_level_stop = 0;
7645 handle_stop_backwards (it, it->base_level_stop);
7646 return GET_NEXT_DISPLAY_ELEMENT (it);
7647 }
7648 }
7649
7650 if (it->current.overlay_string_index >= 0)
7651 {
7652 /* Get the next character from an overlay string. In overlay
7653 strings, there is no field width or padding with spaces to
7654 do. */
7655 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7656 {
7657 it->what = IT_EOB;
7658 return 0;
7659 }
7660 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7661 IT_STRING_BYTEPOS (*it),
7662 it->bidi_it.scan_dir < 0
7663 ? -1
7664 : SCHARS (it->string))
7665 && next_element_from_composition (it))
7666 {
7667 return 1;
7668 }
7669 else if (STRING_MULTIBYTE (it->string))
7670 {
7671 const unsigned char *s = (SDATA (it->string)
7672 + IT_STRING_BYTEPOS (*it));
7673 it->c = string_char_and_length (s, &it->len);
7674 }
7675 else
7676 {
7677 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7678 it->len = 1;
7679 }
7680 }
7681 else
7682 {
7683 /* Get the next character from a Lisp string that is not an
7684 overlay string. Such strings come from the mode line, for
7685 example. We may have to pad with spaces, or truncate the
7686 string. See also next_element_from_c_string. */
7687 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7688 {
7689 it->what = IT_EOB;
7690 return 0;
7691 }
7692 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7693 {
7694 /* Pad with spaces. */
7695 it->c = ' ', it->len = 1;
7696 CHARPOS (position) = BYTEPOS (position) = -1;
7697 }
7698 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7699 IT_STRING_BYTEPOS (*it),
7700 it->bidi_it.scan_dir < 0
7701 ? -1
7702 : it->string_nchars)
7703 && next_element_from_composition (it))
7704 {
7705 return 1;
7706 }
7707 else if (STRING_MULTIBYTE (it->string))
7708 {
7709 const unsigned char *s = (SDATA (it->string)
7710 + IT_STRING_BYTEPOS (*it));
7711 it->c = string_char_and_length (s, &it->len);
7712 }
7713 else
7714 {
7715 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7716 it->len = 1;
7717 }
7718 }
7719
7720 /* Record what we have and where it came from. */
7721 it->what = IT_CHARACTER;
7722 it->object = it->string;
7723 it->position = position;
7724 return 1;
7725 }
7726
7727
7728 /* Load IT with next display element from C string IT->s.
7729 IT->string_nchars is the maximum number of characters to return
7730 from the string. IT->end_charpos may be greater than
7731 IT->string_nchars when this function is called, in which case we
7732 may have to return padding spaces. Value is zero if end of string
7733 reached, including padding spaces. */
7734
7735 static int
7736 next_element_from_c_string (struct it *it)
7737 {
7738 int success_p = 1;
7739
7740 eassert (it->s);
7741 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7742 it->what = IT_CHARACTER;
7743 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7744 it->object = Qnil;
7745
7746 /* With bidi reordering, the character to display might not be the
7747 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7748 we were reseated to a new string, whose paragraph direction is
7749 not known. */
7750 if (it->bidi_p && it->bidi_it.first_elt)
7751 get_visually_first_element (it);
7752
7753 /* IT's position can be greater than IT->string_nchars in case a
7754 field width or precision has been specified when the iterator was
7755 initialized. */
7756 if (IT_CHARPOS (*it) >= it->end_charpos)
7757 {
7758 /* End of the game. */
7759 it->what = IT_EOB;
7760 success_p = 0;
7761 }
7762 else if (IT_CHARPOS (*it) >= it->string_nchars)
7763 {
7764 /* Pad with spaces. */
7765 it->c = ' ', it->len = 1;
7766 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7767 }
7768 else if (it->multibyte_p)
7769 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7770 else
7771 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7772
7773 return success_p;
7774 }
7775
7776
7777 /* Set up IT to return characters from an ellipsis, if appropriate.
7778 The definition of the ellipsis glyphs may come from a display table
7779 entry. This function fills IT with the first glyph from the
7780 ellipsis if an ellipsis is to be displayed. */
7781
7782 static int
7783 next_element_from_ellipsis (struct it *it)
7784 {
7785 if (it->selective_display_ellipsis_p)
7786 setup_for_ellipsis (it, it->len);
7787 else
7788 {
7789 /* The face at the current position may be different from the
7790 face we find after the invisible text. Remember what it
7791 was in IT->saved_face_id, and signal that it's there by
7792 setting face_before_selective_p. */
7793 it->saved_face_id = it->face_id;
7794 it->method = GET_FROM_BUFFER;
7795 it->object = it->w->buffer;
7796 reseat_at_next_visible_line_start (it, 1);
7797 it->face_before_selective_p = 1;
7798 }
7799
7800 return GET_NEXT_DISPLAY_ELEMENT (it);
7801 }
7802
7803
7804 /* Deliver an image display element. The iterator IT is already
7805 filled with image information (done in handle_display_prop). Value
7806 is always 1. */
7807
7808
7809 static int
7810 next_element_from_image (struct it *it)
7811 {
7812 it->what = IT_IMAGE;
7813 it->ignore_overlay_strings_at_pos_p = 0;
7814 return 1;
7815 }
7816
7817 #ifdef HAVE_XWIDGETS
7818 /* im not sure about this FIXME JAVE*/
7819 static int
7820 next_element_from_xwidget (struct it *it)
7821 {
7822 it->what = IT_XWIDGET;
7823 //assert_valid_xwidget_id(it->xwidget_id,"next_element_from_xwidget");
7824 //this is shaky because why do we set "what" if we dont set the other parts??
7825 //printf("xwidget_id %d: in next_element_from_xwidget: FIXME \n", it->xwidget_id);
7826 return 1;
7827 }
7828 #endif
7829
7830
7831 /* Fill iterator IT with next display element from a stretch glyph
7832 property. IT->object is the value of the text property. Value is
7833 always 1. */
7834
7835 static int
7836 next_element_from_stretch (struct it *it)
7837 {
7838 it->what = IT_STRETCH;
7839 return 1;
7840 }
7841
7842 /* Scan backwards from IT's current position until we find a stop
7843 position, or until BEGV. This is called when we find ourself
7844 before both the last known prev_stop and base_level_stop while
7845 reordering bidirectional text. */
7846
7847 static void
7848 compute_stop_pos_backwards (struct it *it)
7849 {
7850 const int SCAN_BACK_LIMIT = 1000;
7851 struct text_pos pos;
7852 struct display_pos save_current = it->current;
7853 struct text_pos save_position = it->position;
7854 ptrdiff_t charpos = IT_CHARPOS (*it);
7855 ptrdiff_t where_we_are = charpos;
7856 ptrdiff_t save_stop_pos = it->stop_charpos;
7857 ptrdiff_t save_end_pos = it->end_charpos;
7858
7859 eassert (NILP (it->string) && !it->s);
7860 eassert (it->bidi_p);
7861 it->bidi_p = 0;
7862 do
7863 {
7864 it->end_charpos = min (charpos + 1, ZV);
7865 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7866 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7867 reseat_1 (it, pos, 0);
7868 compute_stop_pos (it);
7869 /* We must advance forward, right? */
7870 if (it->stop_charpos <= charpos)
7871 emacs_abort ();
7872 }
7873 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7874
7875 if (it->stop_charpos <= where_we_are)
7876 it->prev_stop = it->stop_charpos;
7877 else
7878 it->prev_stop = BEGV;
7879 it->bidi_p = 1;
7880 it->current = save_current;
7881 it->position = save_position;
7882 it->stop_charpos = save_stop_pos;
7883 it->end_charpos = save_end_pos;
7884 }
7885
7886 /* Scan forward from CHARPOS in the current buffer/string, until we
7887 find a stop position > current IT's position. Then handle the stop
7888 position before that. This is called when we bump into a stop
7889 position while reordering bidirectional text. CHARPOS should be
7890 the last previously processed stop_pos (or BEGV/0, if none were
7891 processed yet) whose position is less that IT's current
7892 position. */
7893
7894 static void
7895 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7896 {
7897 int bufp = !STRINGP (it->string);
7898 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7899 struct display_pos save_current = it->current;
7900 struct text_pos save_position = it->position;
7901 struct text_pos pos1;
7902 ptrdiff_t next_stop;
7903
7904 /* Scan in strict logical order. */
7905 eassert (it->bidi_p);
7906 it->bidi_p = 0;
7907 do
7908 {
7909 it->prev_stop = charpos;
7910 if (bufp)
7911 {
7912 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7913 reseat_1 (it, pos1, 0);
7914 }
7915 else
7916 it->current.string_pos = string_pos (charpos, it->string);
7917 compute_stop_pos (it);
7918 /* We must advance forward, right? */
7919 if (it->stop_charpos <= it->prev_stop)
7920 emacs_abort ();
7921 charpos = it->stop_charpos;
7922 }
7923 while (charpos <= where_we_are);
7924
7925 it->bidi_p = 1;
7926 it->current = save_current;
7927 it->position = save_position;
7928 next_stop = it->stop_charpos;
7929 it->stop_charpos = it->prev_stop;
7930 handle_stop (it);
7931 it->stop_charpos = next_stop;
7932 }
7933
7934 /* Load IT with the next display element from current_buffer. Value
7935 is zero if end of buffer reached. IT->stop_charpos is the next
7936 position at which to stop and check for text properties or buffer
7937 end. */
7938
7939 static int
7940 next_element_from_buffer (struct it *it)
7941 {
7942 int success_p = 1;
7943
7944 eassert (IT_CHARPOS (*it) >= BEGV);
7945 eassert (NILP (it->string) && !it->s);
7946 eassert (!it->bidi_p
7947 || (EQ (it->bidi_it.string.lstring, Qnil)
7948 && it->bidi_it.string.s == NULL));
7949
7950 /* With bidi reordering, the character to display might not be the
7951 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7952 we were reseat()ed to a new buffer position, which is potentially
7953 a different paragraph. */
7954 if (it->bidi_p && it->bidi_it.first_elt)
7955 {
7956 get_visually_first_element (it);
7957 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7958 }
7959
7960 if (IT_CHARPOS (*it) >= it->stop_charpos)
7961 {
7962 if (IT_CHARPOS (*it) >= it->end_charpos)
7963 {
7964 int overlay_strings_follow_p;
7965
7966 /* End of the game, except when overlay strings follow that
7967 haven't been returned yet. */
7968 if (it->overlay_strings_at_end_processed_p)
7969 overlay_strings_follow_p = 0;
7970 else
7971 {
7972 it->overlay_strings_at_end_processed_p = 1;
7973 overlay_strings_follow_p = get_overlay_strings (it, 0);
7974 }
7975
7976 if (overlay_strings_follow_p)
7977 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7978 else
7979 {
7980 it->what = IT_EOB;
7981 it->position = it->current.pos;
7982 success_p = 0;
7983 }
7984 }
7985 else if (!(!it->bidi_p
7986 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7987 || IT_CHARPOS (*it) == it->stop_charpos))
7988 {
7989 /* With bidi non-linear iteration, we could find ourselves
7990 far beyond the last computed stop_charpos, with several
7991 other stop positions in between that we missed. Scan
7992 them all now, in buffer's logical order, until we find
7993 and handle the last stop_charpos that precedes our
7994 current position. */
7995 handle_stop_backwards (it, it->stop_charpos);
7996 return GET_NEXT_DISPLAY_ELEMENT (it);
7997 }
7998 else
7999 {
8000 if (it->bidi_p)
8001 {
8002 /* Take note of the stop position we just moved across,
8003 for when we will move back across it. */
8004 it->prev_stop = it->stop_charpos;
8005 /* If we are at base paragraph embedding level, take
8006 note of the last stop position seen at this
8007 level. */
8008 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8009 it->base_level_stop = it->stop_charpos;
8010 }
8011 handle_stop (it);
8012 return GET_NEXT_DISPLAY_ELEMENT (it);
8013 }
8014 }
8015 else if (it->bidi_p
8016 /* If we are before prev_stop, we may have overstepped on
8017 our way backwards a stop_pos, and if so, we need to
8018 handle that stop_pos. */
8019 && IT_CHARPOS (*it) < it->prev_stop
8020 /* We can sometimes back up for reasons that have nothing
8021 to do with bidi reordering. E.g., compositions. The
8022 code below is only needed when we are above the base
8023 embedding level, so test for that explicitly. */
8024 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8025 {
8026 if (it->base_level_stop <= 0
8027 || IT_CHARPOS (*it) < it->base_level_stop)
8028 {
8029 /* If we lost track of base_level_stop, we need to find
8030 prev_stop by looking backwards. This happens, e.g., when
8031 we were reseated to the previous screenful of text by
8032 vertical-motion. */
8033 it->base_level_stop = BEGV;
8034 compute_stop_pos_backwards (it);
8035 handle_stop_backwards (it, it->prev_stop);
8036 }
8037 else
8038 handle_stop_backwards (it, it->base_level_stop);
8039 return GET_NEXT_DISPLAY_ELEMENT (it);
8040 }
8041 else
8042 {
8043 /* No face changes, overlays etc. in sight, so just return a
8044 character from current_buffer. */
8045 unsigned char *p;
8046 ptrdiff_t stop;
8047
8048 /* Maybe run the redisplay end trigger hook. Performance note:
8049 This doesn't seem to cost measurable time. */
8050 if (it->redisplay_end_trigger_charpos
8051 && it->glyph_row
8052 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8053 run_redisplay_end_trigger_hook (it);
8054
8055 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8056 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8057 stop)
8058 && next_element_from_composition (it))
8059 {
8060 return 1;
8061 }
8062
8063 /* Get the next character, maybe multibyte. */
8064 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8065 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8066 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8067 else
8068 it->c = *p, it->len = 1;
8069
8070 /* Record what we have and where it came from. */
8071 it->what = IT_CHARACTER;
8072 it->object = it->w->buffer;
8073 it->position = it->current.pos;
8074
8075 /* Normally we return the character found above, except when we
8076 really want to return an ellipsis for selective display. */
8077 if (it->selective)
8078 {
8079 if (it->c == '\n')
8080 {
8081 /* A value of selective > 0 means hide lines indented more
8082 than that number of columns. */
8083 if (it->selective > 0
8084 && IT_CHARPOS (*it) + 1 < ZV
8085 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8086 IT_BYTEPOS (*it) + 1,
8087 it->selective))
8088 {
8089 success_p = next_element_from_ellipsis (it);
8090 it->dpvec_char_len = -1;
8091 }
8092 }
8093 else if (it->c == '\r' && it->selective == -1)
8094 {
8095 /* A value of selective == -1 means that everything from the
8096 CR to the end of the line is invisible, with maybe an
8097 ellipsis displayed for it. */
8098 success_p = next_element_from_ellipsis (it);
8099 it->dpvec_char_len = -1;
8100 }
8101 }
8102 }
8103
8104 /* Value is zero if end of buffer reached. */
8105 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8106 return success_p;
8107 }
8108
8109
8110 /* Run the redisplay end trigger hook for IT. */
8111
8112 static void
8113 run_redisplay_end_trigger_hook (struct it *it)
8114 {
8115 Lisp_Object args[3];
8116
8117 /* IT->glyph_row should be non-null, i.e. we should be actually
8118 displaying something, or otherwise we should not run the hook. */
8119 eassert (it->glyph_row);
8120
8121 /* Set up hook arguments. */
8122 args[0] = Qredisplay_end_trigger_functions;
8123 args[1] = it->window;
8124 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8125 it->redisplay_end_trigger_charpos = 0;
8126
8127 /* Since we are *trying* to run these functions, don't try to run
8128 them again, even if they get an error. */
8129 wset_redisplay_end_trigger (it->w, Qnil);
8130 Frun_hook_with_args (3, args);
8131
8132 /* Notice if it changed the face of the character we are on. */
8133 handle_face_prop (it);
8134 }
8135
8136
8137 /* Deliver a composition display element. Unlike the other
8138 next_element_from_XXX, this function is not registered in the array
8139 get_next_element[]. It is called from next_element_from_buffer and
8140 next_element_from_string when necessary. */
8141
8142 static int
8143 next_element_from_composition (struct it *it)
8144 {
8145 it->what = IT_COMPOSITION;
8146 it->len = it->cmp_it.nbytes;
8147 if (STRINGP (it->string))
8148 {
8149 if (it->c < 0)
8150 {
8151 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8152 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8153 return 0;
8154 }
8155 it->position = it->current.string_pos;
8156 it->object = it->string;
8157 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8158 IT_STRING_BYTEPOS (*it), it->string);
8159 }
8160 else
8161 {
8162 if (it->c < 0)
8163 {
8164 IT_CHARPOS (*it) += it->cmp_it.nchars;
8165 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8166 if (it->bidi_p)
8167 {
8168 if (it->bidi_it.new_paragraph)
8169 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8170 /* Resync the bidi iterator with IT's new position.
8171 FIXME: this doesn't support bidirectional text. */
8172 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8173 bidi_move_to_visually_next (&it->bidi_it);
8174 }
8175 return 0;
8176 }
8177 it->position = it->current.pos;
8178 it->object = it->w->buffer;
8179 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8180 IT_BYTEPOS (*it), Qnil);
8181 }
8182 return 1;
8183 }
8184
8185
8186 \f
8187 /***********************************************************************
8188 Moving an iterator without producing glyphs
8189 ***********************************************************************/
8190
8191 /* Check if iterator is at a position corresponding to a valid buffer
8192 position after some move_it_ call. */
8193
8194 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8195 ((it)->method == GET_FROM_STRING \
8196 ? IT_STRING_CHARPOS (*it) == 0 \
8197 : 1)
8198
8199
8200 /* Move iterator IT to a specified buffer or X position within one
8201 line on the display without producing glyphs.
8202
8203 OP should be a bit mask including some or all of these bits:
8204 MOVE_TO_X: Stop upon reaching x-position TO_X.
8205 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8206 Regardless of OP's value, stop upon reaching the end of the display line.
8207
8208 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8209 This means, in particular, that TO_X includes window's horizontal
8210 scroll amount.
8211
8212 The return value has several possible values that
8213 say what condition caused the scan to stop:
8214
8215 MOVE_POS_MATCH_OR_ZV
8216 - when TO_POS or ZV was reached.
8217
8218 MOVE_X_REACHED
8219 -when TO_X was reached before TO_POS or ZV were reached.
8220
8221 MOVE_LINE_CONTINUED
8222 - when we reached the end of the display area and the line must
8223 be continued.
8224
8225 MOVE_LINE_TRUNCATED
8226 - when we reached the end of the display area and the line is
8227 truncated.
8228
8229 MOVE_NEWLINE_OR_CR
8230 - when we stopped at a line end, i.e. a newline or a CR and selective
8231 display is on. */
8232
8233 static enum move_it_result
8234 move_it_in_display_line_to (struct it *it,
8235 ptrdiff_t to_charpos, int to_x,
8236 enum move_operation_enum op)
8237 {
8238 enum move_it_result result = MOVE_UNDEFINED;
8239 struct glyph_row *saved_glyph_row;
8240 struct it wrap_it, atpos_it, atx_it, ppos_it;
8241 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8242 void *ppos_data = NULL;
8243 int may_wrap = 0;
8244 enum it_method prev_method = it->method;
8245 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8246 int saw_smaller_pos = prev_pos < to_charpos;
8247
8248 /* Don't produce glyphs in produce_glyphs. */
8249 saved_glyph_row = it->glyph_row;
8250 it->glyph_row = NULL;
8251
8252 /* Use wrap_it to save a copy of IT wherever a word wrap could
8253 occur. Use atpos_it to save a copy of IT at the desired buffer
8254 position, if found, so that we can scan ahead and check if the
8255 word later overshoots the window edge. Use atx_it similarly, for
8256 pixel positions. */
8257 wrap_it.sp = -1;
8258 atpos_it.sp = -1;
8259 atx_it.sp = -1;
8260
8261 /* Use ppos_it under bidi reordering to save a copy of IT for the
8262 position > CHARPOS that is the closest to CHARPOS. We restore
8263 that position in IT when we have scanned the entire display line
8264 without finding a match for CHARPOS and all the character
8265 positions are greater than CHARPOS. */
8266 if (it->bidi_p)
8267 {
8268 SAVE_IT (ppos_it, *it, ppos_data);
8269 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8270 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8271 SAVE_IT (ppos_it, *it, ppos_data);
8272 }
8273
8274 #define BUFFER_POS_REACHED_P() \
8275 ((op & MOVE_TO_POS) != 0 \
8276 && BUFFERP (it->object) \
8277 && (IT_CHARPOS (*it) == to_charpos \
8278 || ((!it->bidi_p \
8279 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8280 && IT_CHARPOS (*it) > to_charpos) \
8281 || (it->what == IT_COMPOSITION \
8282 && ((IT_CHARPOS (*it) > to_charpos \
8283 && to_charpos >= it->cmp_it.charpos) \
8284 || (IT_CHARPOS (*it) < to_charpos \
8285 && to_charpos <= it->cmp_it.charpos)))) \
8286 && (it->method == GET_FROM_BUFFER \
8287 || (it->method == GET_FROM_DISPLAY_VECTOR \
8288 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8289
8290 /* If there's a line-/wrap-prefix, handle it. */
8291 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8292 && it->current_y < it->last_visible_y)
8293 handle_line_prefix (it);
8294
8295 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8296 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8297
8298 while (1)
8299 {
8300 int x, i, ascent = 0, descent = 0;
8301
8302 /* Utility macro to reset an iterator with x, ascent, and descent. */
8303 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8304 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8305 (IT)->max_descent = descent)
8306
8307 /* Stop if we move beyond TO_CHARPOS (after an image or a
8308 display string or stretch glyph). */
8309 if ((op & MOVE_TO_POS) != 0
8310 && BUFFERP (it->object)
8311 && it->method == GET_FROM_BUFFER
8312 && (((!it->bidi_p
8313 /* When the iterator is at base embedding level, we
8314 are guaranteed that characters are delivered for
8315 display in strictly increasing order of their
8316 buffer positions. */
8317 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8318 && IT_CHARPOS (*it) > to_charpos)
8319 || (it->bidi_p
8320 && (prev_method == GET_FROM_IMAGE
8321 || prev_method == GET_FROM_STRETCH
8322 || prev_method == GET_FROM_STRING)
8323 /* Passed TO_CHARPOS from left to right. */
8324 && ((prev_pos < to_charpos
8325 && IT_CHARPOS (*it) > to_charpos)
8326 /* Passed TO_CHARPOS from right to left. */
8327 || (prev_pos > to_charpos
8328 && IT_CHARPOS (*it) < to_charpos)))))
8329 {
8330 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8331 {
8332 result = MOVE_POS_MATCH_OR_ZV;
8333 break;
8334 }
8335 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8336 /* If wrap_it is valid, the current position might be in a
8337 word that is wrapped. So, save the iterator in
8338 atpos_it and continue to see if wrapping happens. */
8339 SAVE_IT (atpos_it, *it, atpos_data);
8340 }
8341
8342 /* Stop when ZV reached.
8343 We used to stop here when TO_CHARPOS reached as well, but that is
8344 too soon if this glyph does not fit on this line. So we handle it
8345 explicitly below. */
8346 if (!get_next_display_element (it))
8347 {
8348 result = MOVE_POS_MATCH_OR_ZV;
8349 break;
8350 }
8351
8352 if (it->line_wrap == TRUNCATE)
8353 {
8354 if (BUFFER_POS_REACHED_P ())
8355 {
8356 result = MOVE_POS_MATCH_OR_ZV;
8357 break;
8358 }
8359 }
8360 else
8361 {
8362 if (it->line_wrap == WORD_WRAP)
8363 {
8364 if (IT_DISPLAYING_WHITESPACE (it))
8365 may_wrap = 1;
8366 else if (may_wrap)
8367 {
8368 /* We have reached a glyph that follows one or more
8369 whitespace characters. If the position is
8370 already found, we are done. */
8371 if (atpos_it.sp >= 0)
8372 {
8373 RESTORE_IT (it, &atpos_it, atpos_data);
8374 result = MOVE_POS_MATCH_OR_ZV;
8375 goto done;
8376 }
8377 if (atx_it.sp >= 0)
8378 {
8379 RESTORE_IT (it, &atx_it, atx_data);
8380 result = MOVE_X_REACHED;
8381 goto done;
8382 }
8383 /* Otherwise, we can wrap here. */
8384 SAVE_IT (wrap_it, *it, wrap_data);
8385 may_wrap = 0;
8386 }
8387 }
8388 }
8389
8390 /* Remember the line height for the current line, in case
8391 the next element doesn't fit on the line. */
8392 ascent = it->max_ascent;
8393 descent = it->max_descent;
8394
8395 /* The call to produce_glyphs will get the metrics of the
8396 display element IT is loaded with. Record the x-position
8397 before this display element, in case it doesn't fit on the
8398 line. */
8399 x = it->current_x;
8400
8401 PRODUCE_GLYPHS (it);
8402
8403 if (it->area != TEXT_AREA)
8404 {
8405 prev_method = it->method;
8406 if (it->method == GET_FROM_BUFFER)
8407 prev_pos = IT_CHARPOS (*it);
8408 set_iterator_to_next (it, 1);
8409 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8410 SET_TEXT_POS (this_line_min_pos,
8411 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8412 if (it->bidi_p
8413 && (op & MOVE_TO_POS)
8414 && IT_CHARPOS (*it) > to_charpos
8415 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8416 SAVE_IT (ppos_it, *it, ppos_data);
8417 continue;
8418 }
8419
8420 /* The number of glyphs we get back in IT->nglyphs will normally
8421 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8422 character on a terminal frame, or (iii) a line end. For the
8423 second case, IT->nglyphs - 1 padding glyphs will be present.
8424 (On X frames, there is only one glyph produced for a
8425 composite character.)
8426
8427 The behavior implemented below means, for continuation lines,
8428 that as many spaces of a TAB as fit on the current line are
8429 displayed there. For terminal frames, as many glyphs of a
8430 multi-glyph character are displayed in the current line, too.
8431 This is what the old redisplay code did, and we keep it that
8432 way. Under X, the whole shape of a complex character must
8433 fit on the line or it will be completely displayed in the
8434 next line.
8435
8436 Note that both for tabs and padding glyphs, all glyphs have
8437 the same width. */
8438 if (it->nglyphs)
8439 {
8440 /* More than one glyph or glyph doesn't fit on line. All
8441 glyphs have the same width. */
8442 int single_glyph_width = it->pixel_width / it->nglyphs;
8443 int new_x;
8444 int x_before_this_char = x;
8445 int hpos_before_this_char = it->hpos;
8446
8447 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8448 {
8449 new_x = x + single_glyph_width;
8450
8451 /* We want to leave anything reaching TO_X to the caller. */
8452 if ((op & MOVE_TO_X) && new_x > to_x)
8453 {
8454 if (BUFFER_POS_REACHED_P ())
8455 {
8456 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8457 goto buffer_pos_reached;
8458 if (atpos_it.sp < 0)
8459 {
8460 SAVE_IT (atpos_it, *it, atpos_data);
8461 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8462 }
8463 }
8464 else
8465 {
8466 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8467 {
8468 it->current_x = x;
8469 result = MOVE_X_REACHED;
8470 break;
8471 }
8472 if (atx_it.sp < 0)
8473 {
8474 SAVE_IT (atx_it, *it, atx_data);
8475 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8476 }
8477 }
8478 }
8479
8480 if (/* Lines are continued. */
8481 it->line_wrap != TRUNCATE
8482 && (/* And glyph doesn't fit on the line. */
8483 new_x > it->last_visible_x
8484 /* Or it fits exactly and we're on a window
8485 system frame. */
8486 || (new_x == it->last_visible_x
8487 && FRAME_WINDOW_P (it->f)
8488 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8489 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8490 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8491 {
8492 if (/* IT->hpos == 0 means the very first glyph
8493 doesn't fit on the line, e.g. a wide image. */
8494 it->hpos == 0
8495 || (new_x == it->last_visible_x
8496 && FRAME_WINDOW_P (it->f)))
8497 {
8498 ++it->hpos;
8499 it->current_x = new_x;
8500
8501 /* The character's last glyph just barely fits
8502 in this row. */
8503 if (i == it->nglyphs - 1)
8504 {
8505 /* If this is the destination position,
8506 return a position *before* it in this row,
8507 now that we know it fits in this row. */
8508 if (BUFFER_POS_REACHED_P ())
8509 {
8510 if (it->line_wrap != WORD_WRAP
8511 || wrap_it.sp < 0)
8512 {
8513 it->hpos = hpos_before_this_char;
8514 it->current_x = x_before_this_char;
8515 result = MOVE_POS_MATCH_OR_ZV;
8516 break;
8517 }
8518 if (it->line_wrap == WORD_WRAP
8519 && atpos_it.sp < 0)
8520 {
8521 SAVE_IT (atpos_it, *it, atpos_data);
8522 atpos_it.current_x = x_before_this_char;
8523 atpos_it.hpos = hpos_before_this_char;
8524 }
8525 }
8526
8527 prev_method = it->method;
8528 if (it->method == GET_FROM_BUFFER)
8529 prev_pos = IT_CHARPOS (*it);
8530 set_iterator_to_next (it, 1);
8531 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8532 SET_TEXT_POS (this_line_min_pos,
8533 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8534 /* On graphical terminals, newlines may
8535 "overflow" into the fringe if
8536 overflow-newline-into-fringe is non-nil.
8537 On text terminals, and on graphical
8538 terminals with no right margin, newlines
8539 may overflow into the last glyph on the
8540 display line.*/
8541 if (!FRAME_WINDOW_P (it->f)
8542 || ((it->bidi_p
8543 && it->bidi_it.paragraph_dir == R2L)
8544 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8545 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8546 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8547 {
8548 if (!get_next_display_element (it))
8549 {
8550 result = MOVE_POS_MATCH_OR_ZV;
8551 break;
8552 }
8553 if (BUFFER_POS_REACHED_P ())
8554 {
8555 if (ITERATOR_AT_END_OF_LINE_P (it))
8556 result = MOVE_POS_MATCH_OR_ZV;
8557 else
8558 result = MOVE_LINE_CONTINUED;
8559 break;
8560 }
8561 if (ITERATOR_AT_END_OF_LINE_P (it))
8562 {
8563 result = MOVE_NEWLINE_OR_CR;
8564 break;
8565 }
8566 }
8567 }
8568 }
8569 else
8570 IT_RESET_X_ASCENT_DESCENT (it);
8571
8572 if (wrap_it.sp >= 0)
8573 {
8574 RESTORE_IT (it, &wrap_it, wrap_data);
8575 atpos_it.sp = -1;
8576 atx_it.sp = -1;
8577 }
8578
8579 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8580 IT_CHARPOS (*it)));
8581 result = MOVE_LINE_CONTINUED;
8582 break;
8583 }
8584
8585 if (BUFFER_POS_REACHED_P ())
8586 {
8587 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8588 goto buffer_pos_reached;
8589 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8590 {
8591 SAVE_IT (atpos_it, *it, atpos_data);
8592 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8593 }
8594 }
8595
8596 if (new_x > it->first_visible_x)
8597 {
8598 /* Glyph is visible. Increment number of glyphs that
8599 would be displayed. */
8600 ++it->hpos;
8601 }
8602 }
8603
8604 if (result != MOVE_UNDEFINED)
8605 break;
8606 }
8607 else if (BUFFER_POS_REACHED_P ())
8608 {
8609 buffer_pos_reached:
8610 IT_RESET_X_ASCENT_DESCENT (it);
8611 result = MOVE_POS_MATCH_OR_ZV;
8612 break;
8613 }
8614 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8615 {
8616 /* Stop when TO_X specified and reached. This check is
8617 necessary here because of lines consisting of a line end,
8618 only. The line end will not produce any glyphs and we
8619 would never get MOVE_X_REACHED. */
8620 eassert (it->nglyphs == 0);
8621 result = MOVE_X_REACHED;
8622 break;
8623 }
8624
8625 /* Is this a line end? If yes, we're done. */
8626 if (ITERATOR_AT_END_OF_LINE_P (it))
8627 {
8628 /* If we are past TO_CHARPOS, but never saw any character
8629 positions smaller than TO_CHARPOS, return
8630 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8631 did. */
8632 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8633 {
8634 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8635 {
8636 if (IT_CHARPOS (ppos_it) < ZV)
8637 {
8638 RESTORE_IT (it, &ppos_it, ppos_data);
8639 result = MOVE_POS_MATCH_OR_ZV;
8640 }
8641 else
8642 goto buffer_pos_reached;
8643 }
8644 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8645 && IT_CHARPOS (*it) > to_charpos)
8646 goto buffer_pos_reached;
8647 else
8648 result = MOVE_NEWLINE_OR_CR;
8649 }
8650 else
8651 result = MOVE_NEWLINE_OR_CR;
8652 break;
8653 }
8654
8655 prev_method = it->method;
8656 if (it->method == GET_FROM_BUFFER)
8657 prev_pos = IT_CHARPOS (*it);
8658 /* The current display element has been consumed. Advance
8659 to the next. */
8660 set_iterator_to_next (it, 1);
8661 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8662 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8663 if (IT_CHARPOS (*it) < to_charpos)
8664 saw_smaller_pos = 1;
8665 if (it->bidi_p
8666 && (op & MOVE_TO_POS)
8667 && IT_CHARPOS (*it) >= to_charpos
8668 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8669 SAVE_IT (ppos_it, *it, ppos_data);
8670
8671 /* Stop if lines are truncated and IT's current x-position is
8672 past the right edge of the window now. */
8673 if (it->line_wrap == TRUNCATE
8674 && it->current_x >= it->last_visible_x)
8675 {
8676 if (!FRAME_WINDOW_P (it->f)
8677 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8678 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8679 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8680 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8681 {
8682 int at_eob_p = 0;
8683
8684 if ((at_eob_p = !get_next_display_element (it))
8685 || BUFFER_POS_REACHED_P ()
8686 /* If we are past TO_CHARPOS, but never saw any
8687 character positions smaller than TO_CHARPOS,
8688 return MOVE_POS_MATCH_OR_ZV, like the
8689 unidirectional display did. */
8690 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8691 && !saw_smaller_pos
8692 && IT_CHARPOS (*it) > to_charpos))
8693 {
8694 if (it->bidi_p
8695 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8696 RESTORE_IT (it, &ppos_it, ppos_data);
8697 result = MOVE_POS_MATCH_OR_ZV;
8698 break;
8699 }
8700 if (ITERATOR_AT_END_OF_LINE_P (it))
8701 {
8702 result = MOVE_NEWLINE_OR_CR;
8703 break;
8704 }
8705 }
8706 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8707 && !saw_smaller_pos
8708 && IT_CHARPOS (*it) > to_charpos)
8709 {
8710 if (IT_CHARPOS (ppos_it) < ZV)
8711 RESTORE_IT (it, &ppos_it, ppos_data);
8712 result = MOVE_POS_MATCH_OR_ZV;
8713 break;
8714 }
8715 result = MOVE_LINE_TRUNCATED;
8716 break;
8717 }
8718 #undef IT_RESET_X_ASCENT_DESCENT
8719 }
8720
8721 #undef BUFFER_POS_REACHED_P
8722
8723 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8724 restore the saved iterator. */
8725 if (atpos_it.sp >= 0)
8726 RESTORE_IT (it, &atpos_it, atpos_data);
8727 else if (atx_it.sp >= 0)
8728 RESTORE_IT (it, &atx_it, atx_data);
8729
8730 done:
8731
8732 if (atpos_data)
8733 bidi_unshelve_cache (atpos_data, 1);
8734 if (atx_data)
8735 bidi_unshelve_cache (atx_data, 1);
8736 if (wrap_data)
8737 bidi_unshelve_cache (wrap_data, 1);
8738 if (ppos_data)
8739 bidi_unshelve_cache (ppos_data, 1);
8740
8741 /* Restore the iterator settings altered at the beginning of this
8742 function. */
8743 it->glyph_row = saved_glyph_row;
8744 return result;
8745 }
8746
8747 /* For external use. */
8748 void
8749 move_it_in_display_line (struct it *it,
8750 ptrdiff_t to_charpos, int to_x,
8751 enum move_operation_enum op)
8752 {
8753 if (it->line_wrap == WORD_WRAP
8754 && (op & MOVE_TO_X))
8755 {
8756 struct it save_it;
8757 void *save_data = NULL;
8758 int skip;
8759
8760 SAVE_IT (save_it, *it, save_data);
8761 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8762 /* When word-wrap is on, TO_X may lie past the end
8763 of a wrapped line. Then it->current is the
8764 character on the next line, so backtrack to the
8765 space before the wrap point. */
8766 if (skip == MOVE_LINE_CONTINUED)
8767 {
8768 int prev_x = max (it->current_x - 1, 0);
8769 RESTORE_IT (it, &save_it, save_data);
8770 move_it_in_display_line_to
8771 (it, -1, prev_x, MOVE_TO_X);
8772 }
8773 else
8774 bidi_unshelve_cache (save_data, 1);
8775 }
8776 else
8777 move_it_in_display_line_to (it, to_charpos, to_x, op);
8778 }
8779
8780
8781 /* Move IT forward until it satisfies one or more of the criteria in
8782 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8783
8784 OP is a bit-mask that specifies where to stop, and in particular,
8785 which of those four position arguments makes a difference. See the
8786 description of enum move_operation_enum.
8787
8788 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8789 screen line, this function will set IT to the next position that is
8790 displayed to the right of TO_CHARPOS on the screen. */
8791
8792 void
8793 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8794 {
8795 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8796 int line_height, line_start_x = 0, reached = 0;
8797 void *backup_data = NULL;
8798
8799 for (;;)
8800 {
8801 if (op & MOVE_TO_VPOS)
8802 {
8803 /* If no TO_CHARPOS and no TO_X specified, stop at the
8804 start of the line TO_VPOS. */
8805 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8806 {
8807 if (it->vpos == to_vpos)
8808 {
8809 reached = 1;
8810 break;
8811 }
8812 else
8813 skip = move_it_in_display_line_to (it, -1, -1, 0);
8814 }
8815 else
8816 {
8817 /* TO_VPOS >= 0 means stop at TO_X in the line at
8818 TO_VPOS, or at TO_POS, whichever comes first. */
8819 if (it->vpos == to_vpos)
8820 {
8821 reached = 2;
8822 break;
8823 }
8824
8825 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8826
8827 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8828 {
8829 reached = 3;
8830 break;
8831 }
8832 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8833 {
8834 /* We have reached TO_X but not in the line we want. */
8835 skip = move_it_in_display_line_to (it, to_charpos,
8836 -1, MOVE_TO_POS);
8837 if (skip == MOVE_POS_MATCH_OR_ZV)
8838 {
8839 reached = 4;
8840 break;
8841 }
8842 }
8843 }
8844 }
8845 else if (op & MOVE_TO_Y)
8846 {
8847 struct it it_backup;
8848
8849 if (it->line_wrap == WORD_WRAP)
8850 SAVE_IT (it_backup, *it, backup_data);
8851
8852 /* TO_Y specified means stop at TO_X in the line containing
8853 TO_Y---or at TO_CHARPOS if this is reached first. The
8854 problem is that we can't really tell whether the line
8855 contains TO_Y before we have completely scanned it, and
8856 this may skip past TO_X. What we do is to first scan to
8857 TO_X.
8858
8859 If TO_X is not specified, use a TO_X of zero. The reason
8860 is to make the outcome of this function more predictable.
8861 If we didn't use TO_X == 0, we would stop at the end of
8862 the line which is probably not what a caller would expect
8863 to happen. */
8864 skip = move_it_in_display_line_to
8865 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8866 (MOVE_TO_X | (op & MOVE_TO_POS)));
8867
8868 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8869 if (skip == MOVE_POS_MATCH_OR_ZV)
8870 reached = 5;
8871 else if (skip == MOVE_X_REACHED)
8872 {
8873 /* If TO_X was reached, we want to know whether TO_Y is
8874 in the line. We know this is the case if the already
8875 scanned glyphs make the line tall enough. Otherwise,
8876 we must check by scanning the rest of the line. */
8877 line_height = it->max_ascent + it->max_descent;
8878 if (to_y >= it->current_y
8879 && to_y < it->current_y + line_height)
8880 {
8881 reached = 6;
8882 break;
8883 }
8884 SAVE_IT (it_backup, *it, backup_data);
8885 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8886 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8887 op & MOVE_TO_POS);
8888 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8889 line_height = it->max_ascent + it->max_descent;
8890 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8891
8892 if (to_y >= it->current_y
8893 && to_y < it->current_y + line_height)
8894 {
8895 /* If TO_Y is in this line and TO_X was reached
8896 above, we scanned too far. We have to restore
8897 IT's settings to the ones before skipping. But
8898 keep the more accurate values of max_ascent and
8899 max_descent we've found while skipping the rest
8900 of the line, for the sake of callers, such as
8901 pos_visible_p, that need to know the line
8902 height. */
8903 int max_ascent = it->max_ascent;
8904 int max_descent = it->max_descent;
8905
8906 RESTORE_IT (it, &it_backup, backup_data);
8907 it->max_ascent = max_ascent;
8908 it->max_descent = max_descent;
8909 reached = 6;
8910 }
8911 else
8912 {
8913 skip = skip2;
8914 if (skip == MOVE_POS_MATCH_OR_ZV)
8915 reached = 7;
8916 }
8917 }
8918 else
8919 {
8920 /* Check whether TO_Y is in this line. */
8921 line_height = it->max_ascent + it->max_descent;
8922 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8923
8924 if (to_y >= it->current_y
8925 && to_y < it->current_y + line_height)
8926 {
8927 /* When word-wrap is on, TO_X may lie past the end
8928 of a wrapped line. Then it->current is the
8929 character on the next line, so backtrack to the
8930 space before the wrap point. */
8931 if (skip == MOVE_LINE_CONTINUED
8932 && it->line_wrap == WORD_WRAP)
8933 {
8934 int prev_x = max (it->current_x - 1, 0);
8935 RESTORE_IT (it, &it_backup, backup_data);
8936 skip = move_it_in_display_line_to
8937 (it, -1, prev_x, MOVE_TO_X);
8938 }
8939 reached = 6;
8940 }
8941 }
8942
8943 if (reached)
8944 break;
8945 }
8946 else if (BUFFERP (it->object)
8947 && (it->method == GET_FROM_BUFFER
8948 || it->method == GET_FROM_STRETCH)
8949 && IT_CHARPOS (*it) >= to_charpos
8950 /* Under bidi iteration, a call to set_iterator_to_next
8951 can scan far beyond to_charpos if the initial
8952 portion of the next line needs to be reordered. In
8953 that case, give move_it_in_display_line_to another
8954 chance below. */
8955 && !(it->bidi_p
8956 && it->bidi_it.scan_dir == -1))
8957 skip = MOVE_POS_MATCH_OR_ZV;
8958 else
8959 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8960
8961 switch (skip)
8962 {
8963 case MOVE_POS_MATCH_OR_ZV:
8964 reached = 8;
8965 goto out;
8966
8967 case MOVE_NEWLINE_OR_CR:
8968 set_iterator_to_next (it, 1);
8969 it->continuation_lines_width = 0;
8970 break;
8971
8972 case MOVE_LINE_TRUNCATED:
8973 it->continuation_lines_width = 0;
8974 reseat_at_next_visible_line_start (it, 0);
8975 if ((op & MOVE_TO_POS) != 0
8976 && IT_CHARPOS (*it) > to_charpos)
8977 {
8978 reached = 9;
8979 goto out;
8980 }
8981 break;
8982
8983 case MOVE_LINE_CONTINUED:
8984 /* For continued lines ending in a tab, some of the glyphs
8985 associated with the tab are displayed on the current
8986 line. Since it->current_x does not include these glyphs,
8987 we use it->last_visible_x instead. */
8988 if (it->c == '\t')
8989 {
8990 it->continuation_lines_width += it->last_visible_x;
8991 /* When moving by vpos, ensure that the iterator really
8992 advances to the next line (bug#847, bug#969). Fixme:
8993 do we need to do this in other circumstances? */
8994 if (it->current_x != it->last_visible_x
8995 && (op & MOVE_TO_VPOS)
8996 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8997 {
8998 line_start_x = it->current_x + it->pixel_width
8999 - it->last_visible_x;
9000 set_iterator_to_next (it, 0);
9001 }
9002 }
9003 else
9004 it->continuation_lines_width += it->current_x;
9005 break;
9006
9007 default:
9008 emacs_abort ();
9009 }
9010
9011 /* Reset/increment for the next run. */
9012 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9013 it->current_x = line_start_x;
9014 line_start_x = 0;
9015 it->hpos = 0;
9016 it->current_y += it->max_ascent + it->max_descent;
9017 ++it->vpos;
9018 last_height = it->max_ascent + it->max_descent;
9019 last_max_ascent = it->max_ascent;
9020 it->max_ascent = it->max_descent = 0;
9021 }
9022
9023 out:
9024
9025 /* On text terminals, we may stop at the end of a line in the middle
9026 of a multi-character glyph. If the glyph itself is continued,
9027 i.e. it is actually displayed on the next line, don't treat this
9028 stopping point as valid; move to the next line instead (unless
9029 that brings us offscreen). */
9030 if (!FRAME_WINDOW_P (it->f)
9031 && op & MOVE_TO_POS
9032 && IT_CHARPOS (*it) == to_charpos
9033 && it->what == IT_CHARACTER
9034 && it->nglyphs > 1
9035 && it->line_wrap == WINDOW_WRAP
9036 && it->current_x == it->last_visible_x - 1
9037 && it->c != '\n'
9038 && it->c != '\t'
9039 && it->vpos < XFASTINT (it->w->window_end_vpos))
9040 {
9041 it->continuation_lines_width += it->current_x;
9042 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9043 it->current_y += it->max_ascent + it->max_descent;
9044 ++it->vpos;
9045 last_height = it->max_ascent + it->max_descent;
9046 last_max_ascent = it->max_ascent;
9047 }
9048
9049 if (backup_data)
9050 bidi_unshelve_cache (backup_data, 1);
9051
9052 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9053 }
9054
9055
9056 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9057
9058 If DY > 0, move IT backward at least that many pixels. DY = 0
9059 means move IT backward to the preceding line start or BEGV. This
9060 function may move over more than DY pixels if IT->current_y - DY
9061 ends up in the middle of a line; in this case IT->current_y will be
9062 set to the top of the line moved to. */
9063
9064 void
9065 move_it_vertically_backward (struct it *it, int dy)
9066 {
9067 int nlines, h;
9068 struct it it2, it3;
9069 void *it2data = NULL, *it3data = NULL;
9070 ptrdiff_t start_pos;
9071
9072 move_further_back:
9073 eassert (dy >= 0);
9074
9075 start_pos = IT_CHARPOS (*it);
9076
9077 /* Estimate how many newlines we must move back. */
9078 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9079
9080 /* Set the iterator's position that many lines back. */
9081 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9082 back_to_previous_visible_line_start (it);
9083
9084 /* Reseat the iterator here. When moving backward, we don't want
9085 reseat to skip forward over invisible text, set up the iterator
9086 to deliver from overlay strings at the new position etc. So,
9087 use reseat_1 here. */
9088 reseat_1 (it, it->current.pos, 1);
9089
9090 /* We are now surely at a line start. */
9091 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9092 reordering is in effect. */
9093 it->continuation_lines_width = 0;
9094
9095 /* Move forward and see what y-distance we moved. First move to the
9096 start of the next line so that we get its height. We need this
9097 height to be able to tell whether we reached the specified
9098 y-distance. */
9099 SAVE_IT (it2, *it, it2data);
9100 it2.max_ascent = it2.max_descent = 0;
9101 do
9102 {
9103 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9104 MOVE_TO_POS | MOVE_TO_VPOS);
9105 }
9106 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9107 /* If we are in a display string which starts at START_POS,
9108 and that display string includes a newline, and we are
9109 right after that newline (i.e. at the beginning of a
9110 display line), exit the loop, because otherwise we will
9111 infloop, since move_it_to will see that it is already at
9112 START_POS and will not move. */
9113 || (it2.method == GET_FROM_STRING
9114 && IT_CHARPOS (it2) == start_pos
9115 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9116 eassert (IT_CHARPOS (*it) >= BEGV);
9117 SAVE_IT (it3, it2, it3data);
9118
9119 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9120 eassert (IT_CHARPOS (*it) >= BEGV);
9121 /* H is the actual vertical distance from the position in *IT
9122 and the starting position. */
9123 h = it2.current_y - it->current_y;
9124 /* NLINES is the distance in number of lines. */
9125 nlines = it2.vpos - it->vpos;
9126
9127 /* Correct IT's y and vpos position
9128 so that they are relative to the starting point. */
9129 it->vpos -= nlines;
9130 it->current_y -= h;
9131
9132 if (dy == 0)
9133 {
9134 /* DY == 0 means move to the start of the screen line. The
9135 value of nlines is > 0 if continuation lines were involved,
9136 or if the original IT position was at start of a line. */
9137 RESTORE_IT (it, it, it2data);
9138 if (nlines > 0)
9139 move_it_by_lines (it, nlines);
9140 /* The above code moves us to some position NLINES down,
9141 usually to its first glyph (leftmost in an L2R line), but
9142 that's not necessarily the start of the line, under bidi
9143 reordering. We want to get to the character position
9144 that is immediately after the newline of the previous
9145 line. */
9146 if (it->bidi_p
9147 && !it->continuation_lines_width
9148 && !STRINGP (it->string)
9149 && IT_CHARPOS (*it) > BEGV
9150 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9151 {
9152 ptrdiff_t nl_pos =
9153 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9154
9155 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9156 }
9157 bidi_unshelve_cache (it3data, 1);
9158 }
9159 else
9160 {
9161 /* The y-position we try to reach, relative to *IT.
9162 Note that H has been subtracted in front of the if-statement. */
9163 int target_y = it->current_y + h - dy;
9164 int y0 = it3.current_y;
9165 int y1;
9166 int line_height;
9167
9168 RESTORE_IT (&it3, &it3, it3data);
9169 y1 = line_bottom_y (&it3);
9170 line_height = y1 - y0;
9171 RESTORE_IT (it, it, it2data);
9172 /* If we did not reach target_y, try to move further backward if
9173 we can. If we moved too far backward, try to move forward. */
9174 if (target_y < it->current_y
9175 /* This is heuristic. In a window that's 3 lines high, with
9176 a line height of 13 pixels each, recentering with point
9177 on the bottom line will try to move -39/2 = 19 pixels
9178 backward. Try to avoid moving into the first line. */
9179 && (it->current_y - target_y
9180 > min (window_box_height (it->w), line_height * 2 / 3))
9181 && IT_CHARPOS (*it) > BEGV)
9182 {
9183 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9184 target_y - it->current_y));
9185 dy = it->current_y - target_y;
9186 goto move_further_back;
9187 }
9188 else if (target_y >= it->current_y + line_height
9189 && IT_CHARPOS (*it) < ZV)
9190 {
9191 /* Should move forward by at least one line, maybe more.
9192
9193 Note: Calling move_it_by_lines can be expensive on
9194 terminal frames, where compute_motion is used (via
9195 vmotion) to do the job, when there are very long lines
9196 and truncate-lines is nil. That's the reason for
9197 treating terminal frames specially here. */
9198
9199 if (!FRAME_WINDOW_P (it->f))
9200 move_it_vertically (it, target_y - (it->current_y + line_height));
9201 else
9202 {
9203 do
9204 {
9205 move_it_by_lines (it, 1);
9206 }
9207 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9208 }
9209 }
9210 }
9211 }
9212
9213
9214 /* Move IT by a specified amount of pixel lines DY. DY negative means
9215 move backwards. DY = 0 means move to start of screen line. At the
9216 end, IT will be on the start of a screen line. */
9217
9218 void
9219 move_it_vertically (struct it *it, int dy)
9220 {
9221 if (dy <= 0)
9222 move_it_vertically_backward (it, -dy);
9223 else
9224 {
9225 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9226 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9227 MOVE_TO_POS | MOVE_TO_Y);
9228 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9229
9230 /* If buffer ends in ZV without a newline, move to the start of
9231 the line to satisfy the post-condition. */
9232 if (IT_CHARPOS (*it) == ZV
9233 && ZV > BEGV
9234 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9235 move_it_by_lines (it, 0);
9236 }
9237 }
9238
9239
9240 /* Move iterator IT past the end of the text line it is in. */
9241
9242 void
9243 move_it_past_eol (struct it *it)
9244 {
9245 enum move_it_result rc;
9246
9247 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9248 if (rc == MOVE_NEWLINE_OR_CR)
9249 set_iterator_to_next (it, 0);
9250 }
9251
9252
9253 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9254 negative means move up. DVPOS == 0 means move to the start of the
9255 screen line.
9256
9257 Optimization idea: If we would know that IT->f doesn't use
9258 a face with proportional font, we could be faster for
9259 truncate-lines nil. */
9260
9261 void
9262 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9263 {
9264
9265 /* The commented-out optimization uses vmotion on terminals. This
9266 gives bad results, because elements like it->what, on which
9267 callers such as pos_visible_p rely, aren't updated. */
9268 /* struct position pos;
9269 if (!FRAME_WINDOW_P (it->f))
9270 {
9271 struct text_pos textpos;
9272
9273 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9274 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9275 reseat (it, textpos, 1);
9276 it->vpos += pos.vpos;
9277 it->current_y += pos.vpos;
9278 }
9279 else */
9280
9281 if (dvpos == 0)
9282 {
9283 /* DVPOS == 0 means move to the start of the screen line. */
9284 move_it_vertically_backward (it, 0);
9285 /* Let next call to line_bottom_y calculate real line height */
9286 last_height = 0;
9287 }
9288 else if (dvpos > 0)
9289 {
9290 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9291 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9292 {
9293 /* Only move to the next buffer position if we ended up in a
9294 string from display property, not in an overlay string
9295 (before-string or after-string). That is because the
9296 latter don't conceal the underlying buffer position, so
9297 we can ask to move the iterator to the exact position we
9298 are interested in. Note that, even if we are already at
9299 IT_CHARPOS (*it), the call below is not a no-op, as it
9300 will detect that we are at the end of the string, pop the
9301 iterator, and compute it->current_x and it->hpos
9302 correctly. */
9303 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9304 -1, -1, -1, MOVE_TO_POS);
9305 }
9306 }
9307 else
9308 {
9309 struct it it2;
9310 void *it2data = NULL;
9311 ptrdiff_t start_charpos, i;
9312
9313 /* Start at the beginning of the screen line containing IT's
9314 position. This may actually move vertically backwards,
9315 in case of overlays, so adjust dvpos accordingly. */
9316 dvpos += it->vpos;
9317 move_it_vertically_backward (it, 0);
9318 dvpos -= it->vpos;
9319
9320 /* Go back -DVPOS visible lines and reseat the iterator there. */
9321 start_charpos = IT_CHARPOS (*it);
9322 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9323 back_to_previous_visible_line_start (it);
9324 reseat (it, it->current.pos, 1);
9325
9326 /* Move further back if we end up in a string or an image. */
9327 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9328 {
9329 /* First try to move to start of display line. */
9330 dvpos += it->vpos;
9331 move_it_vertically_backward (it, 0);
9332 dvpos -= it->vpos;
9333 if (IT_POS_VALID_AFTER_MOVE_P (it))
9334 break;
9335 /* If start of line is still in string or image,
9336 move further back. */
9337 back_to_previous_visible_line_start (it);
9338 reseat (it, it->current.pos, 1);
9339 dvpos--;
9340 }
9341
9342 it->current_x = it->hpos = 0;
9343
9344 /* Above call may have moved too far if continuation lines
9345 are involved. Scan forward and see if it did. */
9346 SAVE_IT (it2, *it, it2data);
9347 it2.vpos = it2.current_y = 0;
9348 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9349 it->vpos -= it2.vpos;
9350 it->current_y -= it2.current_y;
9351 it->current_x = it->hpos = 0;
9352
9353 /* If we moved too far back, move IT some lines forward. */
9354 if (it2.vpos > -dvpos)
9355 {
9356 int delta = it2.vpos + dvpos;
9357
9358 RESTORE_IT (&it2, &it2, it2data);
9359 SAVE_IT (it2, *it, it2data);
9360 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9361 /* Move back again if we got too far ahead. */
9362 if (IT_CHARPOS (*it) >= start_charpos)
9363 RESTORE_IT (it, &it2, it2data);
9364 else
9365 bidi_unshelve_cache (it2data, 1);
9366 }
9367 else
9368 RESTORE_IT (it, it, it2data);
9369 }
9370 }
9371
9372 /* Return 1 if IT points into the middle of a display vector. */
9373
9374 int
9375 in_display_vector_p (struct it *it)
9376 {
9377 return (it->method == GET_FROM_DISPLAY_VECTOR
9378 && it->current.dpvec_index > 0
9379 && it->dpvec + it->current.dpvec_index != it->dpend);
9380 }
9381
9382 \f
9383 /***********************************************************************
9384 Messages
9385 ***********************************************************************/
9386
9387
9388 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9389 to *Messages*. */
9390
9391 void
9392 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9393 {
9394 Lisp_Object args[3];
9395 Lisp_Object msg, fmt;
9396 char *buffer;
9397 ptrdiff_t len;
9398 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9399 USE_SAFE_ALLOCA;
9400
9401 fmt = msg = Qnil;
9402 GCPRO4 (fmt, msg, arg1, arg2);
9403
9404 args[0] = fmt = build_string (format);
9405 args[1] = arg1;
9406 args[2] = arg2;
9407 msg = Fformat (3, args);
9408
9409 len = SBYTES (msg) + 1;
9410 buffer = SAFE_ALLOCA (len);
9411 memcpy (buffer, SDATA (msg), len);
9412
9413 message_dolog (buffer, len - 1, 1, 0);
9414 SAFE_FREE ();
9415
9416 UNGCPRO;
9417 }
9418
9419
9420 /* Output a newline in the *Messages* buffer if "needs" one. */
9421
9422 void
9423 message_log_maybe_newline (void)
9424 {
9425 if (message_log_need_newline)
9426 message_dolog ("", 0, 1, 0);
9427 }
9428
9429
9430 /* Add a string M of length NBYTES to the message log, optionally
9431 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9432 nonzero, means interpret the contents of M as multibyte. This
9433 function calls low-level routines in order to bypass text property
9434 hooks, etc. which might not be safe to run.
9435
9436 This may GC (insert may run before/after change hooks),
9437 so the buffer M must NOT point to a Lisp string. */
9438
9439 void
9440 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9441 {
9442 const unsigned char *msg = (const unsigned char *) m;
9443
9444 if (!NILP (Vmemory_full))
9445 return;
9446
9447 if (!NILP (Vmessage_log_max))
9448 {
9449 struct buffer *oldbuf;
9450 Lisp_Object oldpoint, oldbegv, oldzv;
9451 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9452 ptrdiff_t point_at_end = 0;
9453 ptrdiff_t zv_at_end = 0;
9454 Lisp_Object old_deactivate_mark;
9455 bool shown;
9456 struct gcpro gcpro1;
9457
9458 old_deactivate_mark = Vdeactivate_mark;
9459 oldbuf = current_buffer;
9460 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9461 bset_undo_list (current_buffer, Qt);
9462
9463 oldpoint = message_dolog_marker1;
9464 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9465 oldbegv = message_dolog_marker2;
9466 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9467 oldzv = message_dolog_marker3;
9468 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9469 GCPRO1 (old_deactivate_mark);
9470
9471 if (PT == Z)
9472 point_at_end = 1;
9473 if (ZV == Z)
9474 zv_at_end = 1;
9475
9476 BEGV = BEG;
9477 BEGV_BYTE = BEG_BYTE;
9478 ZV = Z;
9479 ZV_BYTE = Z_BYTE;
9480 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9481
9482 /* Insert the string--maybe converting multibyte to single byte
9483 or vice versa, so that all the text fits the buffer. */
9484 if (multibyte
9485 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9486 {
9487 ptrdiff_t i;
9488 int c, char_bytes;
9489 char work[1];
9490
9491 /* Convert a multibyte string to single-byte
9492 for the *Message* buffer. */
9493 for (i = 0; i < nbytes; i += char_bytes)
9494 {
9495 c = string_char_and_length (msg + i, &char_bytes);
9496 work[0] = (ASCII_CHAR_P (c)
9497 ? c
9498 : multibyte_char_to_unibyte (c));
9499 insert_1_both (work, 1, 1, 1, 0, 0);
9500 }
9501 }
9502 else if (! multibyte
9503 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9504 {
9505 ptrdiff_t i;
9506 int c, char_bytes;
9507 unsigned char str[MAX_MULTIBYTE_LENGTH];
9508 /* Convert a single-byte string to multibyte
9509 for the *Message* buffer. */
9510 for (i = 0; i < nbytes; i++)
9511 {
9512 c = msg[i];
9513 MAKE_CHAR_MULTIBYTE (c);
9514 char_bytes = CHAR_STRING (c, str);
9515 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9516 }
9517 }
9518 else if (nbytes)
9519 insert_1 (m, nbytes, 1, 0, 0);
9520
9521 if (nlflag)
9522 {
9523 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9524 printmax_t dups;
9525 insert_1 ("\n", 1, 1, 0, 0);
9526
9527 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9528 this_bol = PT;
9529 this_bol_byte = PT_BYTE;
9530
9531 /* See if this line duplicates the previous one.
9532 If so, combine duplicates. */
9533 if (this_bol > BEG)
9534 {
9535 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9536 prev_bol = PT;
9537 prev_bol_byte = PT_BYTE;
9538
9539 dups = message_log_check_duplicate (prev_bol_byte,
9540 this_bol_byte);
9541 if (dups)
9542 {
9543 del_range_both (prev_bol, prev_bol_byte,
9544 this_bol, this_bol_byte, 0);
9545 if (dups > 1)
9546 {
9547 char dupstr[sizeof " [ times]"
9548 + INT_STRLEN_BOUND (printmax_t)];
9549
9550 /* If you change this format, don't forget to also
9551 change message_log_check_duplicate. */
9552 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9553 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9554 insert_1 (dupstr, duplen, 1, 0, 1);
9555 }
9556 }
9557 }
9558
9559 /* If we have more than the desired maximum number of lines
9560 in the *Messages* buffer now, delete the oldest ones.
9561 This is safe because we don't have undo in this buffer. */
9562
9563 if (NATNUMP (Vmessage_log_max))
9564 {
9565 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9566 -XFASTINT (Vmessage_log_max) - 1, 0);
9567 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9568 }
9569 }
9570 BEGV = marker_position (oldbegv);
9571 BEGV_BYTE = marker_byte_position (oldbegv);
9572
9573 if (zv_at_end)
9574 {
9575 ZV = Z;
9576 ZV_BYTE = Z_BYTE;
9577 }
9578 else
9579 {
9580 ZV = marker_position (oldzv);
9581 ZV_BYTE = marker_byte_position (oldzv);
9582 }
9583
9584 if (point_at_end)
9585 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9586 else
9587 /* We can't do Fgoto_char (oldpoint) because it will run some
9588 Lisp code. */
9589 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9590 marker_byte_position (oldpoint));
9591
9592 UNGCPRO;
9593 unchain_marker (XMARKER (oldpoint));
9594 unchain_marker (XMARKER (oldbegv));
9595 unchain_marker (XMARKER (oldzv));
9596
9597 shown = buffer_window_count (current_buffer) > 0;
9598 set_buffer_internal (oldbuf);
9599 if (!shown)
9600 windows_or_buffers_changed = old_windows_or_buffers_changed;
9601 message_log_need_newline = !nlflag;
9602 Vdeactivate_mark = old_deactivate_mark;
9603 }
9604 }
9605
9606
9607 /* We are at the end of the buffer after just having inserted a newline.
9608 (Note: We depend on the fact we won't be crossing the gap.)
9609 Check to see if the most recent message looks a lot like the previous one.
9610 Return 0 if different, 1 if the new one should just replace it, or a
9611 value N > 1 if we should also append " [N times]". */
9612
9613 static intmax_t
9614 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9615 {
9616 ptrdiff_t i;
9617 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9618 int seen_dots = 0;
9619 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9620 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9621
9622 for (i = 0; i < len; i++)
9623 {
9624 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9625 seen_dots = 1;
9626 if (p1[i] != p2[i])
9627 return seen_dots;
9628 }
9629 p1 += len;
9630 if (*p1 == '\n')
9631 return 2;
9632 if (*p1++ == ' ' && *p1++ == '[')
9633 {
9634 char *pend;
9635 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9636 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9637 return n+1;
9638 }
9639 return 0;
9640 }
9641 \f
9642
9643 /* Display an echo area message M with a specified length of NBYTES
9644 bytes. The string may include null characters. If M is 0, clear
9645 out any existing message, and let the mini-buffer text show
9646 through.
9647
9648 This may GC, so the buffer M must NOT point to a Lisp string. */
9649
9650 void
9651 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9652 {
9653 /* First flush out any partial line written with print. */
9654 message_log_maybe_newline ();
9655 if (m)
9656 message_dolog (m, nbytes, 1, multibyte);
9657 message2_nolog (m, nbytes, multibyte);
9658 }
9659
9660
9661 /* The non-logging counterpart of message2. */
9662
9663 void
9664 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9665 {
9666 struct frame *sf = SELECTED_FRAME ();
9667 message_enable_multibyte = multibyte;
9668
9669 if (FRAME_INITIAL_P (sf))
9670 {
9671 if (noninteractive_need_newline)
9672 putc ('\n', stderr);
9673 noninteractive_need_newline = 0;
9674 if (m)
9675 fwrite (m, nbytes, 1, stderr);
9676 if (cursor_in_echo_area == 0)
9677 fprintf (stderr, "\n");
9678 fflush (stderr);
9679 }
9680 /* A null message buffer means that the frame hasn't really been
9681 initialized yet. Error messages get reported properly by
9682 cmd_error, so this must be just an informative message; toss it. */
9683 else if (INTERACTIVE
9684 && sf->glyphs_initialized_p
9685 && FRAME_MESSAGE_BUF (sf))
9686 {
9687 Lisp_Object mini_window;
9688 struct frame *f;
9689
9690 /* Get the frame containing the mini-buffer
9691 that the selected frame is using. */
9692 mini_window = FRAME_MINIBUF_WINDOW (sf);
9693 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9694
9695 FRAME_SAMPLE_VISIBILITY (f);
9696 if (FRAME_VISIBLE_P (sf)
9697 && ! FRAME_VISIBLE_P (f))
9698 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9699
9700 if (m)
9701 {
9702 set_message (m, Qnil, nbytes, multibyte);
9703 if (minibuffer_auto_raise)
9704 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9705 }
9706 else
9707 clear_message (1, 1);
9708
9709 do_pending_window_change (0);
9710 echo_area_display (1);
9711 do_pending_window_change (0);
9712 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9713 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9714 }
9715 }
9716
9717
9718 /* Display an echo area message M with a specified length of NBYTES
9719 bytes. The string may include null characters. If M is not a
9720 string, clear out any existing message, and let the mini-buffer
9721 text show through.
9722
9723 This function cancels echoing. */
9724
9725 void
9726 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9727 {
9728 struct gcpro gcpro1;
9729
9730 GCPRO1 (m);
9731 clear_message (1,1);
9732 cancel_echoing ();
9733
9734 /* First flush out any partial line written with print. */
9735 message_log_maybe_newline ();
9736 if (STRINGP (m))
9737 {
9738 USE_SAFE_ALLOCA;
9739 char *buffer = SAFE_ALLOCA (nbytes);
9740 memcpy (buffer, SDATA (m), nbytes);
9741 message_dolog (buffer, nbytes, 1, multibyte);
9742 SAFE_FREE ();
9743 }
9744 message3_nolog (m, nbytes, multibyte);
9745
9746 UNGCPRO;
9747 }
9748
9749
9750 /* The non-logging version of message3.
9751 This does not cancel echoing, because it is used for echoing.
9752 Perhaps we need to make a separate function for echoing
9753 and make this cancel echoing. */
9754
9755 void
9756 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9757 {
9758 struct frame *sf = SELECTED_FRAME ();
9759 message_enable_multibyte = multibyte;
9760
9761 if (FRAME_INITIAL_P (sf))
9762 {
9763 if (noninteractive_need_newline)
9764 putc ('\n', stderr);
9765 noninteractive_need_newline = 0;
9766 if (STRINGP (m))
9767 fwrite (SDATA (m), nbytes, 1, stderr);
9768 if (cursor_in_echo_area == 0)
9769 fprintf (stderr, "\n");
9770 fflush (stderr);
9771 }
9772 /* A null message buffer means that the frame hasn't really been
9773 initialized yet. Error messages get reported properly by
9774 cmd_error, so this must be just an informative message; toss it. */
9775 else if (INTERACTIVE
9776 && sf->glyphs_initialized_p
9777 && FRAME_MESSAGE_BUF (sf))
9778 {
9779 Lisp_Object mini_window;
9780 Lisp_Object frame;
9781 struct frame *f;
9782
9783 /* Get the frame containing the mini-buffer
9784 that the selected frame is using. */
9785 mini_window = FRAME_MINIBUF_WINDOW (sf);
9786 frame = XWINDOW (mini_window)->frame;
9787 f = XFRAME (frame);
9788
9789 FRAME_SAMPLE_VISIBILITY (f);
9790 if (FRAME_VISIBLE_P (sf)
9791 && !FRAME_VISIBLE_P (f))
9792 Fmake_frame_visible (frame);
9793
9794 if (STRINGP (m) && SCHARS (m) > 0)
9795 {
9796 set_message (NULL, m, nbytes, multibyte);
9797 if (minibuffer_auto_raise)
9798 Fraise_frame (frame);
9799 /* Assume we are not echoing.
9800 (If we are, echo_now will override this.) */
9801 echo_message_buffer = Qnil;
9802 }
9803 else
9804 clear_message (1, 1);
9805
9806 do_pending_window_change (0);
9807 echo_area_display (1);
9808 do_pending_window_change (0);
9809 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9810 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9811 }
9812 }
9813
9814
9815 /* Display a null-terminated echo area message M. If M is 0, clear
9816 out any existing message, and let the mini-buffer text show through.
9817
9818 The buffer M must continue to exist until after the echo area gets
9819 cleared or some other message gets displayed there. Do not pass
9820 text that is stored in a Lisp string. Do not pass text in a buffer
9821 that was alloca'd. */
9822
9823 void
9824 message1 (const char *m)
9825 {
9826 message2 (m, (m ? strlen (m) : 0), 0);
9827 }
9828
9829
9830 /* The non-logging counterpart of message1. */
9831
9832 void
9833 message1_nolog (const char *m)
9834 {
9835 message2_nolog (m, (m ? strlen (m) : 0), 0);
9836 }
9837
9838 /* Display a message M which contains a single %s
9839 which gets replaced with STRING. */
9840
9841 void
9842 message_with_string (const char *m, Lisp_Object string, int log)
9843 {
9844 CHECK_STRING (string);
9845
9846 if (noninteractive)
9847 {
9848 if (m)
9849 {
9850 if (noninteractive_need_newline)
9851 putc ('\n', stderr);
9852 noninteractive_need_newline = 0;
9853 fprintf (stderr, m, SDATA (string));
9854 if (!cursor_in_echo_area)
9855 fprintf (stderr, "\n");
9856 fflush (stderr);
9857 }
9858 }
9859 else if (INTERACTIVE)
9860 {
9861 /* The frame whose minibuffer we're going to display the message on.
9862 It may be larger than the selected frame, so we need
9863 to use its buffer, not the selected frame's buffer. */
9864 Lisp_Object mini_window;
9865 struct frame *f, *sf = SELECTED_FRAME ();
9866
9867 /* Get the frame containing the minibuffer
9868 that the selected frame is using. */
9869 mini_window = FRAME_MINIBUF_WINDOW (sf);
9870 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9871
9872 /* A null message buffer means that the frame hasn't really been
9873 initialized yet. Error messages get reported properly by
9874 cmd_error, so this must be just an informative message; toss it. */
9875 if (FRAME_MESSAGE_BUF (f))
9876 {
9877 Lisp_Object args[2], msg;
9878 struct gcpro gcpro1, gcpro2;
9879
9880 args[0] = build_string (m);
9881 args[1] = msg = string;
9882 GCPRO2 (args[0], msg);
9883 gcpro1.nvars = 2;
9884
9885 msg = Fformat (2, args);
9886
9887 if (log)
9888 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9889 else
9890 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9891
9892 UNGCPRO;
9893
9894 /* Print should start at the beginning of the message
9895 buffer next time. */
9896 message_buf_print = 0;
9897 }
9898 }
9899 }
9900
9901
9902 /* Dump an informative message to the minibuf. If M is 0, clear out
9903 any existing message, and let the mini-buffer text show through. */
9904
9905 static void
9906 vmessage (const char *m, va_list ap)
9907 {
9908 if (noninteractive)
9909 {
9910 if (m)
9911 {
9912 if (noninteractive_need_newline)
9913 putc ('\n', stderr);
9914 noninteractive_need_newline = 0;
9915 vfprintf (stderr, m, ap);
9916 if (cursor_in_echo_area == 0)
9917 fprintf (stderr, "\n");
9918 fflush (stderr);
9919 }
9920 }
9921 else if (INTERACTIVE)
9922 {
9923 /* The frame whose mini-buffer we're going to display the message
9924 on. It may be larger than the selected frame, so we need to
9925 use its buffer, not the selected frame's buffer. */
9926 Lisp_Object mini_window;
9927 struct frame *f, *sf = SELECTED_FRAME ();
9928
9929 /* Get the frame containing the mini-buffer
9930 that the selected frame is using. */
9931 mini_window = FRAME_MINIBUF_WINDOW (sf);
9932 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9933
9934 /* A null message buffer means that the frame hasn't really been
9935 initialized yet. Error messages get reported properly by
9936 cmd_error, so this must be just an informative message; toss
9937 it. */
9938 if (FRAME_MESSAGE_BUF (f))
9939 {
9940 if (m)
9941 {
9942 ptrdiff_t len;
9943
9944 len = doprnt (FRAME_MESSAGE_BUF (f),
9945 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9946
9947 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9948 }
9949 else
9950 message1 (0);
9951
9952 /* Print should start at the beginning of the message
9953 buffer next time. */
9954 message_buf_print = 0;
9955 }
9956 }
9957 }
9958
9959 void
9960 message (const char *m, ...)
9961 {
9962 va_list ap;
9963 va_start (ap, m);
9964 vmessage (m, ap);
9965 va_end (ap);
9966 }
9967
9968
9969 #if 0
9970 /* The non-logging version of message. */
9971
9972 void
9973 message_nolog (const char *m, ...)
9974 {
9975 Lisp_Object old_log_max;
9976 va_list ap;
9977 va_start (ap, m);
9978 old_log_max = Vmessage_log_max;
9979 Vmessage_log_max = Qnil;
9980 vmessage (m, ap);
9981 Vmessage_log_max = old_log_max;
9982 va_end (ap);
9983 }
9984 #endif
9985
9986
9987 /* Display the current message in the current mini-buffer. This is
9988 only called from error handlers in process.c, and is not time
9989 critical. */
9990
9991 void
9992 update_echo_area (void)
9993 {
9994 if (!NILP (echo_area_buffer[0]))
9995 {
9996 Lisp_Object string;
9997 string = Fcurrent_message ();
9998 message3 (string, SBYTES (string),
9999 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
10000 }
10001 }
10002
10003
10004 /* Make sure echo area buffers in `echo_buffers' are live.
10005 If they aren't, make new ones. */
10006
10007 static void
10008 ensure_echo_area_buffers (void)
10009 {
10010 int i;
10011
10012 for (i = 0; i < 2; ++i)
10013 if (!BUFFERP (echo_buffer[i])
10014 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10015 {
10016 char name[30];
10017 Lisp_Object old_buffer;
10018 int j;
10019
10020 old_buffer = echo_buffer[i];
10021 echo_buffer[i] = Fget_buffer_create
10022 (make_formatted_string (name, " *Echo Area %d*", i));
10023 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10024 /* to force word wrap in echo area -
10025 it was decided to postpone this*/
10026 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10027
10028 for (j = 0; j < 2; ++j)
10029 if (EQ (old_buffer, echo_area_buffer[j]))
10030 echo_area_buffer[j] = echo_buffer[i];
10031 }
10032 }
10033
10034
10035 /* Call FN with args A1..A4 with either the current or last displayed
10036 echo_area_buffer as current buffer.
10037
10038 WHICH zero means use the current message buffer
10039 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10040 from echo_buffer[] and clear it.
10041
10042 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10043 suitable buffer from echo_buffer[] and clear it.
10044
10045 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10046 that the current message becomes the last displayed one, make
10047 choose a suitable buffer for echo_area_buffer[0], and clear it.
10048
10049 Value is what FN returns. */
10050
10051 static int
10052 with_echo_area_buffer (struct window *w, int which,
10053 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
10054 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10055 {
10056 Lisp_Object buffer;
10057 int this_one, the_other, clear_buffer_p, rc;
10058 ptrdiff_t count = SPECPDL_INDEX ();
10059
10060 /* If buffers aren't live, make new ones. */
10061 ensure_echo_area_buffers ();
10062
10063 clear_buffer_p = 0;
10064
10065 if (which == 0)
10066 this_one = 0, the_other = 1;
10067 else if (which > 0)
10068 this_one = 1, the_other = 0;
10069 else
10070 {
10071 this_one = 0, the_other = 1;
10072 clear_buffer_p = 1;
10073
10074 /* We need a fresh one in case the current echo buffer equals
10075 the one containing the last displayed echo area message. */
10076 if (!NILP (echo_area_buffer[this_one])
10077 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10078 echo_area_buffer[this_one] = Qnil;
10079 }
10080
10081 /* Choose a suitable buffer from echo_buffer[] is we don't
10082 have one. */
10083 if (NILP (echo_area_buffer[this_one]))
10084 {
10085 echo_area_buffer[this_one]
10086 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10087 ? echo_buffer[the_other]
10088 : echo_buffer[this_one]);
10089 clear_buffer_p = 1;
10090 }
10091
10092 buffer = echo_area_buffer[this_one];
10093
10094 /* Don't get confused by reusing the buffer used for echoing
10095 for a different purpose. */
10096 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10097 cancel_echoing ();
10098
10099 record_unwind_protect (unwind_with_echo_area_buffer,
10100 with_echo_area_buffer_unwind_data (w));
10101
10102 /* Make the echo area buffer current. Note that for display
10103 purposes, it is not necessary that the displayed window's buffer
10104 == current_buffer, except for text property lookup. So, let's
10105 only set that buffer temporarily here without doing a full
10106 Fset_window_buffer. We must also change w->pointm, though,
10107 because otherwise an assertions in unshow_buffer fails, and Emacs
10108 aborts. */
10109 set_buffer_internal_1 (XBUFFER (buffer));
10110 if (w)
10111 {
10112 wset_buffer (w, buffer);
10113 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10114 }
10115
10116 bset_undo_list (current_buffer, Qt);
10117 bset_read_only (current_buffer, Qnil);
10118 specbind (Qinhibit_read_only, Qt);
10119 specbind (Qinhibit_modification_hooks, Qt);
10120
10121 if (clear_buffer_p && Z > BEG)
10122 del_range (BEG, Z);
10123
10124 eassert (BEGV >= BEG);
10125 eassert (ZV <= Z && ZV >= BEGV);
10126
10127 rc = fn (a1, a2, a3, a4);
10128
10129 eassert (BEGV >= BEG);
10130 eassert (ZV <= Z && ZV >= BEGV);
10131
10132 unbind_to (count, Qnil);
10133 return rc;
10134 }
10135
10136
10137 /* Save state that should be preserved around the call to the function
10138 FN called in with_echo_area_buffer. */
10139
10140 static Lisp_Object
10141 with_echo_area_buffer_unwind_data (struct window *w)
10142 {
10143 int i = 0;
10144 Lisp_Object vector, tmp;
10145
10146 /* Reduce consing by keeping one vector in
10147 Vwith_echo_area_save_vector. */
10148 vector = Vwith_echo_area_save_vector;
10149 Vwith_echo_area_save_vector = Qnil;
10150
10151 if (NILP (vector))
10152 vector = Fmake_vector (make_number (7), Qnil);
10153
10154 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10155 ASET (vector, i, Vdeactivate_mark); ++i;
10156 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10157
10158 if (w)
10159 {
10160 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10161 ASET (vector, i, w->buffer); ++i;
10162 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10163 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10164 }
10165 else
10166 {
10167 int end = i + 4;
10168 for (; i < end; ++i)
10169 ASET (vector, i, Qnil);
10170 }
10171
10172 eassert (i == ASIZE (vector));
10173 return vector;
10174 }
10175
10176
10177 /* Restore global state from VECTOR which was created by
10178 with_echo_area_buffer_unwind_data. */
10179
10180 static Lisp_Object
10181 unwind_with_echo_area_buffer (Lisp_Object vector)
10182 {
10183 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10184 Vdeactivate_mark = AREF (vector, 1);
10185 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10186
10187 if (WINDOWP (AREF (vector, 3)))
10188 {
10189 struct window *w;
10190 Lisp_Object buffer, charpos, bytepos;
10191
10192 w = XWINDOW (AREF (vector, 3));
10193 buffer = AREF (vector, 4);
10194 charpos = AREF (vector, 5);
10195 bytepos = AREF (vector, 6);
10196
10197 wset_buffer (w, buffer);
10198 set_marker_both (w->pointm, buffer,
10199 XFASTINT (charpos), XFASTINT (bytepos));
10200 }
10201
10202 Vwith_echo_area_save_vector = vector;
10203 return Qnil;
10204 }
10205
10206
10207 /* Set up the echo area for use by print functions. MULTIBYTE_P
10208 non-zero means we will print multibyte. */
10209
10210 void
10211 setup_echo_area_for_printing (int multibyte_p)
10212 {
10213 /* If we can't find an echo area any more, exit. */
10214 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10215 Fkill_emacs (Qnil);
10216
10217 ensure_echo_area_buffers ();
10218
10219 if (!message_buf_print)
10220 {
10221 /* A message has been output since the last time we printed.
10222 Choose a fresh echo area buffer. */
10223 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10224 echo_area_buffer[0] = echo_buffer[1];
10225 else
10226 echo_area_buffer[0] = echo_buffer[0];
10227
10228 /* Switch to that buffer and clear it. */
10229 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10230 bset_truncate_lines (current_buffer, Qnil);
10231
10232 if (Z > BEG)
10233 {
10234 ptrdiff_t count = SPECPDL_INDEX ();
10235 specbind (Qinhibit_read_only, Qt);
10236 /* Note that undo recording is always disabled. */
10237 del_range (BEG, Z);
10238 unbind_to (count, Qnil);
10239 }
10240 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10241
10242 /* Set up the buffer for the multibyteness we need. */
10243 if (multibyte_p
10244 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10245 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10246
10247 /* Raise the frame containing the echo area. */
10248 if (minibuffer_auto_raise)
10249 {
10250 struct frame *sf = SELECTED_FRAME ();
10251 Lisp_Object mini_window;
10252 mini_window = FRAME_MINIBUF_WINDOW (sf);
10253 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10254 }
10255
10256 message_log_maybe_newline ();
10257 message_buf_print = 1;
10258 }
10259 else
10260 {
10261 if (NILP (echo_area_buffer[0]))
10262 {
10263 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10264 echo_area_buffer[0] = echo_buffer[1];
10265 else
10266 echo_area_buffer[0] = echo_buffer[0];
10267 }
10268
10269 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10270 {
10271 /* Someone switched buffers between print requests. */
10272 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10273 bset_truncate_lines (current_buffer, Qnil);
10274 }
10275 }
10276 }
10277
10278
10279 /* Display an echo area message in window W. Value is non-zero if W's
10280 height is changed. If display_last_displayed_message_p is
10281 non-zero, display the message that was last displayed, otherwise
10282 display the current message. */
10283
10284 static int
10285 display_echo_area (struct window *w)
10286 {
10287 int i, no_message_p, window_height_changed_p;
10288
10289 /* Temporarily disable garbage collections while displaying the echo
10290 area. This is done because a GC can print a message itself.
10291 That message would modify the echo area buffer's contents while a
10292 redisplay of the buffer is going on, and seriously confuse
10293 redisplay. */
10294 ptrdiff_t count = inhibit_garbage_collection ();
10295
10296 /* If there is no message, we must call display_echo_area_1
10297 nevertheless because it resizes the window. But we will have to
10298 reset the echo_area_buffer in question to nil at the end because
10299 with_echo_area_buffer will sets it to an empty buffer. */
10300 i = display_last_displayed_message_p ? 1 : 0;
10301 no_message_p = NILP (echo_area_buffer[i]);
10302
10303 window_height_changed_p
10304 = with_echo_area_buffer (w, display_last_displayed_message_p,
10305 display_echo_area_1,
10306 (intptr_t) w, Qnil, 0, 0);
10307
10308 if (no_message_p)
10309 echo_area_buffer[i] = Qnil;
10310
10311 unbind_to (count, Qnil);
10312 return window_height_changed_p;
10313 }
10314
10315
10316 /* Helper for display_echo_area. Display the current buffer which
10317 contains the current echo area message in window W, a mini-window,
10318 a pointer to which is passed in A1. A2..A4 are currently not used.
10319 Change the height of W so that all of the message is displayed.
10320 Value is non-zero if height of W was changed. */
10321
10322 static int
10323 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10324 {
10325 intptr_t i1 = a1;
10326 struct window *w = (struct window *) i1;
10327 Lisp_Object window;
10328 struct text_pos start;
10329 int window_height_changed_p = 0;
10330
10331 /* Do this before displaying, so that we have a large enough glyph
10332 matrix for the display. If we can't get enough space for the
10333 whole text, display the last N lines. That works by setting w->start. */
10334 window_height_changed_p = resize_mini_window (w, 0);
10335
10336 /* Use the starting position chosen by resize_mini_window. */
10337 SET_TEXT_POS_FROM_MARKER (start, w->start);
10338
10339 /* Display. */
10340 clear_glyph_matrix (w->desired_matrix);
10341 XSETWINDOW (window, w);
10342 try_window (window, start, 0);
10343
10344 return window_height_changed_p;
10345 }
10346
10347
10348 /* Resize the echo area window to exactly the size needed for the
10349 currently displayed message, if there is one. If a mini-buffer
10350 is active, don't shrink it. */
10351
10352 void
10353 resize_echo_area_exactly (void)
10354 {
10355 if (BUFFERP (echo_area_buffer[0])
10356 && WINDOWP (echo_area_window))
10357 {
10358 struct window *w = XWINDOW (echo_area_window);
10359 int resized_p;
10360 Lisp_Object resize_exactly;
10361
10362 if (minibuf_level == 0)
10363 resize_exactly = Qt;
10364 else
10365 resize_exactly = Qnil;
10366
10367 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10368 (intptr_t) w, resize_exactly,
10369 0, 0);
10370 if (resized_p)
10371 {
10372 ++windows_or_buffers_changed;
10373 ++update_mode_lines;
10374 redisplay_internal ();
10375 }
10376 }
10377 }
10378
10379
10380 /* Callback function for with_echo_area_buffer, when used from
10381 resize_echo_area_exactly. A1 contains a pointer to the window to
10382 resize, EXACTLY non-nil means resize the mini-window exactly to the
10383 size of the text displayed. A3 and A4 are not used. Value is what
10384 resize_mini_window returns. */
10385
10386 static int
10387 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10388 {
10389 intptr_t i1 = a1;
10390 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10391 }
10392
10393
10394 /* Resize mini-window W to fit the size of its contents. EXACT_P
10395 means size the window exactly to the size needed. Otherwise, it's
10396 only enlarged until W's buffer is empty.
10397
10398 Set W->start to the right place to begin display. If the whole
10399 contents fit, start at the beginning. Otherwise, start so as
10400 to make the end of the contents appear. This is particularly
10401 important for y-or-n-p, but seems desirable generally.
10402
10403 Value is non-zero if the window height has been changed. */
10404
10405 int
10406 resize_mini_window (struct window *w, int exact_p)
10407 {
10408 struct frame *f = XFRAME (w->frame);
10409 int window_height_changed_p = 0;
10410
10411 eassert (MINI_WINDOW_P (w));
10412
10413 /* By default, start display at the beginning. */
10414 set_marker_both (w->start, w->buffer,
10415 BUF_BEGV (XBUFFER (w->buffer)),
10416 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10417
10418 /* Don't resize windows while redisplaying a window; it would
10419 confuse redisplay functions when the size of the window they are
10420 displaying changes from under them. Such a resizing can happen,
10421 for instance, when which-func prints a long message while
10422 we are running fontification-functions. We're running these
10423 functions with safe_call which binds inhibit-redisplay to t. */
10424 if (!NILP (Vinhibit_redisplay))
10425 return 0;
10426
10427 /* Nil means don't try to resize. */
10428 if (NILP (Vresize_mini_windows)
10429 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10430 return 0;
10431
10432 if (!FRAME_MINIBUF_ONLY_P (f))
10433 {
10434 struct it it;
10435 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10436 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10437 int height;
10438 EMACS_INT max_height;
10439 int unit = FRAME_LINE_HEIGHT (f);
10440 struct text_pos start;
10441 struct buffer *old_current_buffer = NULL;
10442
10443 if (current_buffer != XBUFFER (w->buffer))
10444 {
10445 old_current_buffer = current_buffer;
10446 set_buffer_internal (XBUFFER (w->buffer));
10447 }
10448
10449 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10450
10451 /* Compute the max. number of lines specified by the user. */
10452 if (FLOATP (Vmax_mini_window_height))
10453 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10454 else if (INTEGERP (Vmax_mini_window_height))
10455 max_height = XINT (Vmax_mini_window_height);
10456 else
10457 max_height = total_height / 4;
10458
10459 /* Correct that max. height if it's bogus. */
10460 max_height = clip_to_bounds (1, max_height, total_height);
10461
10462 /* Find out the height of the text in the window. */
10463 if (it.line_wrap == TRUNCATE)
10464 height = 1;
10465 else
10466 {
10467 last_height = 0;
10468 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10469 if (it.max_ascent == 0 && it.max_descent == 0)
10470 height = it.current_y + last_height;
10471 else
10472 height = it.current_y + it.max_ascent + it.max_descent;
10473 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10474 height = (height + unit - 1) / unit;
10475 }
10476
10477 /* Compute a suitable window start. */
10478 if (height > max_height)
10479 {
10480 height = max_height;
10481 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10482 move_it_vertically_backward (&it, (height - 1) * unit);
10483 start = it.current.pos;
10484 }
10485 else
10486 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10487 SET_MARKER_FROM_TEXT_POS (w->start, start);
10488
10489 if (EQ (Vresize_mini_windows, Qgrow_only))
10490 {
10491 /* Let it grow only, until we display an empty message, in which
10492 case the window shrinks again. */
10493 if (height > WINDOW_TOTAL_LINES (w))
10494 {
10495 int old_height = WINDOW_TOTAL_LINES (w);
10496 freeze_window_starts (f, 1);
10497 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10498 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10499 }
10500 else if (height < WINDOW_TOTAL_LINES (w)
10501 && (exact_p || BEGV == ZV))
10502 {
10503 int old_height = WINDOW_TOTAL_LINES (w);
10504 freeze_window_starts (f, 0);
10505 shrink_mini_window (w);
10506 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10507 }
10508 }
10509 else
10510 {
10511 /* Always resize to exact size needed. */
10512 if (height > WINDOW_TOTAL_LINES (w))
10513 {
10514 int old_height = WINDOW_TOTAL_LINES (w);
10515 freeze_window_starts (f, 1);
10516 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10517 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10518 }
10519 else if (height < WINDOW_TOTAL_LINES (w))
10520 {
10521 int old_height = WINDOW_TOTAL_LINES (w);
10522 freeze_window_starts (f, 0);
10523 shrink_mini_window (w);
10524
10525 if (height)
10526 {
10527 freeze_window_starts (f, 1);
10528 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10529 }
10530
10531 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10532 }
10533 }
10534
10535 if (old_current_buffer)
10536 set_buffer_internal (old_current_buffer);
10537 }
10538
10539 return window_height_changed_p;
10540 }
10541
10542
10543 /* Value is the current message, a string, or nil if there is no
10544 current message. */
10545
10546 Lisp_Object
10547 current_message (void)
10548 {
10549 Lisp_Object msg;
10550
10551 if (!BUFFERP (echo_area_buffer[0]))
10552 msg = Qnil;
10553 else
10554 {
10555 with_echo_area_buffer (0, 0, current_message_1,
10556 (intptr_t) &msg, Qnil, 0, 0);
10557 if (NILP (msg))
10558 echo_area_buffer[0] = Qnil;
10559 }
10560
10561 return msg;
10562 }
10563
10564
10565 static int
10566 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10567 {
10568 intptr_t i1 = a1;
10569 Lisp_Object *msg = (Lisp_Object *) i1;
10570
10571 if (Z > BEG)
10572 *msg = make_buffer_string (BEG, Z, 1);
10573 else
10574 *msg = Qnil;
10575 return 0;
10576 }
10577
10578
10579 /* Push the current message on Vmessage_stack for later restoration
10580 by restore_message. Value is non-zero if the current message isn't
10581 empty. This is a relatively infrequent operation, so it's not
10582 worth optimizing. */
10583
10584 bool
10585 push_message (void)
10586 {
10587 Lisp_Object msg = current_message ();
10588 Vmessage_stack = Fcons (msg, Vmessage_stack);
10589 return STRINGP (msg);
10590 }
10591
10592
10593 /* Restore message display from the top of Vmessage_stack. */
10594
10595 void
10596 restore_message (void)
10597 {
10598 Lisp_Object msg;
10599
10600 eassert (CONSP (Vmessage_stack));
10601 msg = XCAR (Vmessage_stack);
10602 if (STRINGP (msg))
10603 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10604 else
10605 message3_nolog (msg, 0, 0);
10606 }
10607
10608
10609 /* Handler for record_unwind_protect calling pop_message. */
10610
10611 Lisp_Object
10612 pop_message_unwind (Lisp_Object dummy)
10613 {
10614 pop_message ();
10615 return Qnil;
10616 }
10617
10618 /* Pop the top-most entry off Vmessage_stack. */
10619
10620 static void
10621 pop_message (void)
10622 {
10623 eassert (CONSP (Vmessage_stack));
10624 Vmessage_stack = XCDR (Vmessage_stack);
10625 }
10626
10627
10628 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10629 exits. If the stack is not empty, we have a missing pop_message
10630 somewhere. */
10631
10632 void
10633 check_message_stack (void)
10634 {
10635 if (!NILP (Vmessage_stack))
10636 emacs_abort ();
10637 }
10638
10639
10640 /* Truncate to NCHARS what will be displayed in the echo area the next
10641 time we display it---but don't redisplay it now. */
10642
10643 void
10644 truncate_echo_area (ptrdiff_t nchars)
10645 {
10646 if (nchars == 0)
10647 echo_area_buffer[0] = Qnil;
10648 /* A null message buffer means that the frame hasn't really been
10649 initialized yet. Error messages get reported properly by
10650 cmd_error, so this must be just an informative message; toss it. */
10651 else if (!noninteractive
10652 && INTERACTIVE
10653 && !NILP (echo_area_buffer[0]))
10654 {
10655 struct frame *sf = SELECTED_FRAME ();
10656 if (FRAME_MESSAGE_BUF (sf))
10657 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10658 }
10659 }
10660
10661
10662 /* Helper function for truncate_echo_area. Truncate the current
10663 message to at most NCHARS characters. */
10664
10665 static int
10666 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10667 {
10668 if (BEG + nchars < Z)
10669 del_range (BEG + nchars, Z);
10670 if (Z == BEG)
10671 echo_area_buffer[0] = Qnil;
10672 return 0;
10673 }
10674
10675 /* Set the current message to a substring of S or STRING.
10676
10677 If STRING is a Lisp string, set the message to the first NBYTES
10678 bytes from STRING. NBYTES zero means use the whole string. If
10679 STRING is multibyte, the message will be displayed multibyte.
10680
10681 If S is not null, set the message to the first LEN bytes of S. LEN
10682 zero means use the whole string. MULTIBYTE_P non-zero means S is
10683 multibyte. Display the message multibyte in that case.
10684
10685 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10686 to t before calling set_message_1 (which calls insert).
10687 */
10688
10689 static void
10690 set_message (const char *s, Lisp_Object string,
10691 ptrdiff_t nbytes, int multibyte_p)
10692 {
10693 message_enable_multibyte
10694 = ((s && multibyte_p)
10695 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10696
10697 with_echo_area_buffer (0, -1, set_message_1,
10698 (intptr_t) s, string, nbytes, multibyte_p);
10699 message_buf_print = 0;
10700 help_echo_showing_p = 0;
10701
10702 if (STRINGP (Vdebug_on_message)
10703 && fast_string_match (Vdebug_on_message, string) >= 0)
10704 call_debugger (list2 (Qerror, string));
10705 }
10706
10707
10708 /* Helper function for set_message. Arguments have the same meaning
10709 as there, with A1 corresponding to S and A2 corresponding to STRING
10710 This function is called with the echo area buffer being
10711 current. */
10712
10713 static int
10714 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10715 {
10716 intptr_t i1 = a1;
10717 const char *s = (const char *) i1;
10718 const unsigned char *msg = (const unsigned char *) s;
10719 Lisp_Object string = a2;
10720
10721 /* Change multibyteness of the echo buffer appropriately. */
10722 if (message_enable_multibyte
10723 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10724 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10725
10726 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10727 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10728 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10729
10730 /* Insert new message at BEG. */
10731 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10732
10733 if (STRINGP (string))
10734 {
10735 ptrdiff_t nchars;
10736
10737 if (nbytes == 0)
10738 nbytes = SBYTES (string);
10739 nchars = string_byte_to_char (string, nbytes);
10740
10741 /* This function takes care of single/multibyte conversion. We
10742 just have to ensure that the echo area buffer has the right
10743 setting of enable_multibyte_characters. */
10744 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10745 }
10746 else if (s)
10747 {
10748 if (nbytes == 0)
10749 nbytes = strlen (s);
10750
10751 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10752 {
10753 /* Convert from multi-byte to single-byte. */
10754 ptrdiff_t i;
10755 int c, n;
10756 char work[1];
10757
10758 /* Convert a multibyte string to single-byte. */
10759 for (i = 0; i < nbytes; i += n)
10760 {
10761 c = string_char_and_length (msg + i, &n);
10762 work[0] = (ASCII_CHAR_P (c)
10763 ? c
10764 : multibyte_char_to_unibyte (c));
10765 insert_1_both (work, 1, 1, 1, 0, 0);
10766 }
10767 }
10768 else if (!multibyte_p
10769 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10770 {
10771 /* Convert from single-byte to multi-byte. */
10772 ptrdiff_t i;
10773 int c, n;
10774 unsigned char str[MAX_MULTIBYTE_LENGTH];
10775
10776 /* Convert a single-byte string to multibyte. */
10777 for (i = 0; i < nbytes; i++)
10778 {
10779 c = msg[i];
10780 MAKE_CHAR_MULTIBYTE (c);
10781 n = CHAR_STRING (c, str);
10782 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10783 }
10784 }
10785 else
10786 insert_1 (s, nbytes, 1, 0, 0);
10787 }
10788
10789 return 0;
10790 }
10791
10792
10793 /* Clear messages. CURRENT_P non-zero means clear the current
10794 message. LAST_DISPLAYED_P non-zero means clear the message
10795 last displayed. */
10796
10797 void
10798 clear_message (int current_p, int last_displayed_p)
10799 {
10800 if (current_p)
10801 {
10802 echo_area_buffer[0] = Qnil;
10803 message_cleared_p = 1;
10804 }
10805
10806 if (last_displayed_p)
10807 echo_area_buffer[1] = Qnil;
10808
10809 message_buf_print = 0;
10810 }
10811
10812 /* Clear garbaged frames.
10813
10814 This function is used where the old redisplay called
10815 redraw_garbaged_frames which in turn called redraw_frame which in
10816 turn called clear_frame. The call to clear_frame was a source of
10817 flickering. I believe a clear_frame is not necessary. It should
10818 suffice in the new redisplay to invalidate all current matrices,
10819 and ensure a complete redisplay of all windows. */
10820
10821 static void
10822 clear_garbaged_frames (void)
10823 {
10824 if (frame_garbaged)
10825 {
10826 Lisp_Object tail, frame;
10827 int changed_count = 0;
10828
10829 FOR_EACH_FRAME (tail, frame)
10830 {
10831 struct frame *f = XFRAME (frame);
10832
10833 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10834 {
10835 if (f->resized_p)
10836 {
10837 redraw_frame (f);
10838 f->force_flush_display_p = 1;
10839 }
10840 clear_current_matrices (f);
10841 changed_count++;
10842 f->garbaged = 0;
10843 f->resized_p = 0;
10844 }
10845 }
10846
10847 frame_garbaged = 0;
10848 if (changed_count)
10849 ++windows_or_buffers_changed;
10850 }
10851 }
10852
10853
10854 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10855 is non-zero update selected_frame. Value is non-zero if the
10856 mini-windows height has been changed. */
10857
10858 static int
10859 echo_area_display (int update_frame_p)
10860 {
10861 Lisp_Object mini_window;
10862 struct window *w;
10863 struct frame *f;
10864 int window_height_changed_p = 0;
10865 struct frame *sf = SELECTED_FRAME ();
10866
10867 mini_window = FRAME_MINIBUF_WINDOW (sf);
10868 w = XWINDOW (mini_window);
10869 f = XFRAME (WINDOW_FRAME (w));
10870
10871 /* Don't display if frame is invisible or not yet initialized. */
10872 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10873 return 0;
10874
10875 #ifdef HAVE_WINDOW_SYSTEM
10876 /* When Emacs starts, selected_frame may be the initial terminal
10877 frame. If we let this through, a message would be displayed on
10878 the terminal. */
10879 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10880 return 0;
10881 #endif /* HAVE_WINDOW_SYSTEM */
10882
10883 /* Redraw garbaged frames. */
10884 clear_garbaged_frames ();
10885
10886 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10887 {
10888 echo_area_window = mini_window;
10889 window_height_changed_p = display_echo_area (w);
10890 w->must_be_updated_p = 1;
10891
10892 /* Update the display, unless called from redisplay_internal.
10893 Also don't update the screen during redisplay itself. The
10894 update will happen at the end of redisplay, and an update
10895 here could cause confusion. */
10896 if (update_frame_p && !redisplaying_p)
10897 {
10898 int n = 0;
10899
10900 /* If the display update has been interrupted by pending
10901 input, update mode lines in the frame. Due to the
10902 pending input, it might have been that redisplay hasn't
10903 been called, so that mode lines above the echo area are
10904 garbaged. This looks odd, so we prevent it here. */
10905 if (!display_completed)
10906 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10907
10908 if (window_height_changed_p
10909 /* Don't do this if Emacs is shutting down. Redisplay
10910 needs to run hooks. */
10911 && !NILP (Vrun_hooks))
10912 {
10913 /* Must update other windows. Likewise as in other
10914 cases, don't let this update be interrupted by
10915 pending input. */
10916 ptrdiff_t count = SPECPDL_INDEX ();
10917 specbind (Qredisplay_dont_pause, Qt);
10918 windows_or_buffers_changed = 1;
10919 redisplay_internal ();
10920 unbind_to (count, Qnil);
10921 }
10922 else if (FRAME_WINDOW_P (f) && n == 0)
10923 {
10924 /* Window configuration is the same as before.
10925 Can do with a display update of the echo area,
10926 unless we displayed some mode lines. */
10927 update_single_window (w, 1);
10928 FRAME_RIF (f)->flush_display (f);
10929 }
10930 else
10931 update_frame (f, 1, 1);
10932
10933 /* If cursor is in the echo area, make sure that the next
10934 redisplay displays the minibuffer, so that the cursor will
10935 be replaced with what the minibuffer wants. */
10936 if (cursor_in_echo_area)
10937 ++windows_or_buffers_changed;
10938 }
10939 }
10940 else if (!EQ (mini_window, selected_window))
10941 windows_or_buffers_changed++;
10942
10943 /* Last displayed message is now the current message. */
10944 echo_area_buffer[1] = echo_area_buffer[0];
10945 /* Inform read_char that we're not echoing. */
10946 echo_message_buffer = Qnil;
10947
10948 /* Prevent redisplay optimization in redisplay_internal by resetting
10949 this_line_start_pos. This is done because the mini-buffer now
10950 displays the message instead of its buffer text. */
10951 if (EQ (mini_window, selected_window))
10952 CHARPOS (this_line_start_pos) = 0;
10953
10954 return window_height_changed_p;
10955 }
10956
10957 /* Nonzero if the current window's buffer is shown in more than one
10958 window and was modified since last redisplay. */
10959
10960 static int
10961 buffer_shared_and_changed (void)
10962 {
10963 return (buffer_window_count (current_buffer) > 1
10964 && UNCHANGED_MODIFIED < MODIFF);
10965 }
10966
10967 /* Nonzero if W doesn't reflect the actual state of current buffer due
10968 to its text or overlays change. FIXME: this may be called when
10969 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10970
10971 static int
10972 window_outdated (struct window *w)
10973 {
10974 return (w->last_modified < MODIFF
10975 || w->last_overlay_modified < OVERLAY_MODIFF);
10976 }
10977
10978 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10979 is enabled and mark of W's buffer was changed since last W's update. */
10980
10981 static int
10982 window_buffer_changed (struct window *w)
10983 {
10984 struct buffer *b = XBUFFER (w->buffer);
10985
10986 eassert (BUFFER_LIVE_P (b));
10987
10988 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10989 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10990 != !NILP (w->region_showing)));
10991 }
10992
10993 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10994
10995 static int
10996 mode_line_update_needed (struct window *w)
10997 {
10998 return (!NILP (w->column_number_displayed)
10999 && !(PT == w->last_point && !window_outdated (w))
11000 && (XFASTINT (w->column_number_displayed) != current_column ()));
11001 }
11002
11003 /***********************************************************************
11004 Mode Lines and Frame Titles
11005 ***********************************************************************/
11006
11007 /* A buffer for constructing non-propertized mode-line strings and
11008 frame titles in it; allocated from the heap in init_xdisp and
11009 resized as needed in store_mode_line_noprop_char. */
11010
11011 static char *mode_line_noprop_buf;
11012
11013 /* The buffer's end, and a current output position in it. */
11014
11015 static char *mode_line_noprop_buf_end;
11016 static char *mode_line_noprop_ptr;
11017
11018 #define MODE_LINE_NOPROP_LEN(start) \
11019 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11020
11021 static enum {
11022 MODE_LINE_DISPLAY = 0,
11023 MODE_LINE_TITLE,
11024 MODE_LINE_NOPROP,
11025 MODE_LINE_STRING
11026 } mode_line_target;
11027
11028 /* Alist that caches the results of :propertize.
11029 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11030 static Lisp_Object mode_line_proptrans_alist;
11031
11032 /* List of strings making up the mode-line. */
11033 static Lisp_Object mode_line_string_list;
11034
11035 /* Base face property when building propertized mode line string. */
11036 static Lisp_Object mode_line_string_face;
11037 static Lisp_Object mode_line_string_face_prop;
11038
11039
11040 /* Unwind data for mode line strings */
11041
11042 static Lisp_Object Vmode_line_unwind_vector;
11043
11044 static Lisp_Object
11045 format_mode_line_unwind_data (struct frame *target_frame,
11046 struct buffer *obuf,
11047 Lisp_Object owin,
11048 int save_proptrans)
11049 {
11050 Lisp_Object vector, tmp;
11051
11052 /* Reduce consing by keeping one vector in
11053 Vwith_echo_area_save_vector. */
11054 vector = Vmode_line_unwind_vector;
11055 Vmode_line_unwind_vector = Qnil;
11056
11057 if (NILP (vector))
11058 vector = Fmake_vector (make_number (10), Qnil);
11059
11060 ASET (vector, 0, make_number (mode_line_target));
11061 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11062 ASET (vector, 2, mode_line_string_list);
11063 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11064 ASET (vector, 4, mode_line_string_face);
11065 ASET (vector, 5, mode_line_string_face_prop);
11066
11067 if (obuf)
11068 XSETBUFFER (tmp, obuf);
11069 else
11070 tmp = Qnil;
11071 ASET (vector, 6, tmp);
11072 ASET (vector, 7, owin);
11073 if (target_frame)
11074 {
11075 /* Similarly to `with-selected-window', if the operation selects
11076 a window on another frame, we must restore that frame's
11077 selected window, and (for a tty) the top-frame. */
11078 ASET (vector, 8, target_frame->selected_window);
11079 if (FRAME_TERMCAP_P (target_frame))
11080 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11081 }
11082
11083 return vector;
11084 }
11085
11086 static Lisp_Object
11087 unwind_format_mode_line (Lisp_Object vector)
11088 {
11089 Lisp_Object old_window = AREF (vector, 7);
11090 Lisp_Object target_frame_window = AREF (vector, 8);
11091 Lisp_Object old_top_frame = AREF (vector, 9);
11092
11093 mode_line_target = XINT (AREF (vector, 0));
11094 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11095 mode_line_string_list = AREF (vector, 2);
11096 if (! EQ (AREF (vector, 3), Qt))
11097 mode_line_proptrans_alist = AREF (vector, 3);
11098 mode_line_string_face = AREF (vector, 4);
11099 mode_line_string_face_prop = AREF (vector, 5);
11100
11101 /* Select window before buffer, since it may change the buffer. */
11102 if (!NILP (old_window))
11103 {
11104 /* If the operation that we are unwinding had selected a window
11105 on a different frame, reset its frame-selected-window. For a
11106 text terminal, reset its top-frame if necessary. */
11107 if (!NILP (target_frame_window))
11108 {
11109 Lisp_Object frame
11110 = WINDOW_FRAME (XWINDOW (target_frame_window));
11111
11112 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11113 Fselect_window (target_frame_window, Qt);
11114
11115 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11116 Fselect_frame (old_top_frame, Qt);
11117 }
11118
11119 Fselect_window (old_window, Qt);
11120 }
11121
11122 if (!NILP (AREF (vector, 6)))
11123 {
11124 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11125 ASET (vector, 6, Qnil);
11126 }
11127
11128 Vmode_line_unwind_vector = vector;
11129 return Qnil;
11130 }
11131
11132
11133 /* Store a single character C for the frame title in mode_line_noprop_buf.
11134 Re-allocate mode_line_noprop_buf if necessary. */
11135
11136 static void
11137 store_mode_line_noprop_char (char c)
11138 {
11139 /* If output position has reached the end of the allocated buffer,
11140 increase the buffer's size. */
11141 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11142 {
11143 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11144 ptrdiff_t size = len;
11145 mode_line_noprop_buf =
11146 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11147 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11148 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11149 }
11150
11151 *mode_line_noprop_ptr++ = c;
11152 }
11153
11154
11155 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11156 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11157 characters that yield more columns than PRECISION; PRECISION <= 0
11158 means copy the whole string. Pad with spaces until FIELD_WIDTH
11159 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11160 pad. Called from display_mode_element when it is used to build a
11161 frame title. */
11162
11163 static int
11164 store_mode_line_noprop (const char *string, int field_width, int precision)
11165 {
11166 const unsigned char *str = (const unsigned char *) string;
11167 int n = 0;
11168 ptrdiff_t dummy, nbytes;
11169
11170 /* Copy at most PRECISION chars from STR. */
11171 nbytes = strlen (string);
11172 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11173 while (nbytes--)
11174 store_mode_line_noprop_char (*str++);
11175
11176 /* Fill up with spaces until FIELD_WIDTH reached. */
11177 while (field_width > 0
11178 && n < field_width)
11179 {
11180 store_mode_line_noprop_char (' ');
11181 ++n;
11182 }
11183
11184 return n;
11185 }
11186
11187 /***********************************************************************
11188 Frame Titles
11189 ***********************************************************************/
11190
11191 #ifdef HAVE_WINDOW_SYSTEM
11192
11193 /* Set the title of FRAME, if it has changed. The title format is
11194 Vicon_title_format if FRAME is iconified, otherwise it is
11195 frame_title_format. */
11196
11197 static void
11198 x_consider_frame_title (Lisp_Object frame)
11199 {
11200 struct frame *f = XFRAME (frame);
11201
11202 if (FRAME_WINDOW_P (f)
11203 || FRAME_MINIBUF_ONLY_P (f)
11204 || f->explicit_name)
11205 {
11206 /* Do we have more than one visible frame on this X display? */
11207 Lisp_Object tail, other_frame, fmt;
11208 ptrdiff_t title_start;
11209 char *title;
11210 ptrdiff_t len;
11211 struct it it;
11212 ptrdiff_t count = SPECPDL_INDEX ();
11213
11214 FOR_EACH_FRAME (tail, other_frame)
11215 {
11216 struct frame *tf = XFRAME (other_frame);
11217
11218 if (tf != f
11219 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11220 && !FRAME_MINIBUF_ONLY_P (tf)
11221 && !EQ (other_frame, tip_frame)
11222 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11223 break;
11224 }
11225
11226 /* Set global variable indicating that multiple frames exist. */
11227 multiple_frames = CONSP (tail);
11228
11229 /* Switch to the buffer of selected window of the frame. Set up
11230 mode_line_target so that display_mode_element will output into
11231 mode_line_noprop_buf; then display the title. */
11232 record_unwind_protect (unwind_format_mode_line,
11233 format_mode_line_unwind_data
11234 (f, current_buffer, selected_window, 0));
11235
11236 Fselect_window (f->selected_window, Qt);
11237 set_buffer_internal_1
11238 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11239 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11240
11241 mode_line_target = MODE_LINE_TITLE;
11242 title_start = MODE_LINE_NOPROP_LEN (0);
11243 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11244 NULL, DEFAULT_FACE_ID);
11245 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11246 len = MODE_LINE_NOPROP_LEN (title_start);
11247 title = mode_line_noprop_buf + title_start;
11248 unbind_to (count, Qnil);
11249
11250 /* Set the title only if it's changed. This avoids consing in
11251 the common case where it hasn't. (If it turns out that we've
11252 already wasted too much time by walking through the list with
11253 display_mode_element, then we might need to optimize at a
11254 higher level than this.) */
11255 if (! STRINGP (f->name)
11256 || SBYTES (f->name) != len
11257 || memcmp (title, SDATA (f->name), len) != 0)
11258 x_implicitly_set_name (f, make_string (title, len), Qnil);
11259 }
11260 }
11261
11262 #endif /* not HAVE_WINDOW_SYSTEM */
11263
11264 \f
11265 /***********************************************************************
11266 Menu Bars
11267 ***********************************************************************/
11268
11269
11270 /* Prepare for redisplay by updating menu-bar item lists when
11271 appropriate. This can call eval. */
11272
11273 void
11274 prepare_menu_bars (void)
11275 {
11276 int all_windows;
11277 struct gcpro gcpro1, gcpro2;
11278 struct frame *f;
11279 Lisp_Object tooltip_frame;
11280
11281 #ifdef HAVE_WINDOW_SYSTEM
11282 tooltip_frame = tip_frame;
11283 #else
11284 tooltip_frame = Qnil;
11285 #endif
11286
11287 /* Update all frame titles based on their buffer names, etc. We do
11288 this before the menu bars so that the buffer-menu will show the
11289 up-to-date frame titles. */
11290 #ifdef HAVE_WINDOW_SYSTEM
11291 if (windows_or_buffers_changed || update_mode_lines)
11292 {
11293 Lisp_Object tail, frame;
11294
11295 FOR_EACH_FRAME (tail, frame)
11296 {
11297 f = XFRAME (frame);
11298 if (!EQ (frame, tooltip_frame)
11299 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11300 x_consider_frame_title (frame);
11301 }
11302 }
11303 #endif /* HAVE_WINDOW_SYSTEM */
11304
11305 /* Update the menu bar item lists, if appropriate. This has to be
11306 done before any actual redisplay or generation of display lines. */
11307 all_windows = (update_mode_lines
11308 || buffer_shared_and_changed ()
11309 || windows_or_buffers_changed);
11310 if (all_windows)
11311 {
11312 Lisp_Object tail, frame;
11313 ptrdiff_t count = SPECPDL_INDEX ();
11314 /* 1 means that update_menu_bar has run its hooks
11315 so any further calls to update_menu_bar shouldn't do so again. */
11316 int menu_bar_hooks_run = 0;
11317
11318 record_unwind_save_match_data ();
11319
11320 FOR_EACH_FRAME (tail, frame)
11321 {
11322 f = XFRAME (frame);
11323
11324 /* Ignore tooltip frame. */
11325 if (EQ (frame, tooltip_frame))
11326 continue;
11327
11328 /* If a window on this frame changed size, report that to
11329 the user and clear the size-change flag. */
11330 if (FRAME_WINDOW_SIZES_CHANGED (f))
11331 {
11332 Lisp_Object functions;
11333
11334 /* Clear flag first in case we get an error below. */
11335 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11336 functions = Vwindow_size_change_functions;
11337 GCPRO2 (tail, functions);
11338
11339 while (CONSP (functions))
11340 {
11341 if (!EQ (XCAR (functions), Qt))
11342 call1 (XCAR (functions), frame);
11343 functions = XCDR (functions);
11344 }
11345 UNGCPRO;
11346 }
11347
11348 GCPRO1 (tail);
11349 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11350 #ifdef HAVE_WINDOW_SYSTEM
11351 update_tool_bar (f, 0);
11352 #endif
11353 #ifdef HAVE_NS
11354 if (windows_or_buffers_changed
11355 && FRAME_NS_P (f))
11356 ns_set_doc_edited
11357 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11358 #endif
11359 UNGCPRO;
11360 }
11361
11362 unbind_to (count, Qnil);
11363 }
11364 else
11365 {
11366 struct frame *sf = SELECTED_FRAME ();
11367 update_menu_bar (sf, 1, 0);
11368 #ifdef HAVE_WINDOW_SYSTEM
11369 update_tool_bar (sf, 1);
11370 #endif
11371 }
11372 }
11373
11374
11375 /* Update the menu bar item list for frame F. This has to be done
11376 before we start to fill in any display lines, because it can call
11377 eval.
11378
11379 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11380
11381 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11382 already ran the menu bar hooks for this redisplay, so there
11383 is no need to run them again. The return value is the
11384 updated value of this flag, to pass to the next call. */
11385
11386 static int
11387 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11388 {
11389 Lisp_Object window;
11390 register struct window *w;
11391
11392 /* If called recursively during a menu update, do nothing. This can
11393 happen when, for instance, an activate-menubar-hook causes a
11394 redisplay. */
11395 if (inhibit_menubar_update)
11396 return hooks_run;
11397
11398 window = FRAME_SELECTED_WINDOW (f);
11399 w = XWINDOW (window);
11400
11401 if (FRAME_WINDOW_P (f)
11402 ?
11403 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11404 || defined (HAVE_NS) || defined (USE_GTK)
11405 FRAME_EXTERNAL_MENU_BAR (f)
11406 #else
11407 FRAME_MENU_BAR_LINES (f) > 0
11408 #endif
11409 : FRAME_MENU_BAR_LINES (f) > 0)
11410 {
11411 /* If the user has switched buffers or windows, we need to
11412 recompute to reflect the new bindings. But we'll
11413 recompute when update_mode_lines is set too; that means
11414 that people can use force-mode-line-update to request
11415 that the menu bar be recomputed. The adverse effect on
11416 the rest of the redisplay algorithm is about the same as
11417 windows_or_buffers_changed anyway. */
11418 if (windows_or_buffers_changed
11419 /* This used to test w->update_mode_line, but we believe
11420 there is no need to recompute the menu in that case. */
11421 || update_mode_lines
11422 || window_buffer_changed (w))
11423 {
11424 struct buffer *prev = current_buffer;
11425 ptrdiff_t count = SPECPDL_INDEX ();
11426
11427 specbind (Qinhibit_menubar_update, Qt);
11428
11429 set_buffer_internal_1 (XBUFFER (w->buffer));
11430 if (save_match_data)
11431 record_unwind_save_match_data ();
11432 if (NILP (Voverriding_local_map_menu_flag))
11433 {
11434 specbind (Qoverriding_terminal_local_map, Qnil);
11435 specbind (Qoverriding_local_map, Qnil);
11436 }
11437
11438 if (!hooks_run)
11439 {
11440 /* Run the Lucid hook. */
11441 safe_run_hooks (Qactivate_menubar_hook);
11442
11443 /* If it has changed current-menubar from previous value,
11444 really recompute the menu-bar from the value. */
11445 if (! NILP (Vlucid_menu_bar_dirty_flag))
11446 call0 (Qrecompute_lucid_menubar);
11447
11448 safe_run_hooks (Qmenu_bar_update_hook);
11449
11450 hooks_run = 1;
11451 }
11452
11453 XSETFRAME (Vmenu_updating_frame, f);
11454 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11455
11456 /* Redisplay the menu bar in case we changed it. */
11457 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11458 || defined (HAVE_NS) || defined (USE_GTK)
11459 if (FRAME_WINDOW_P (f))
11460 {
11461 #if defined (HAVE_NS)
11462 /* All frames on Mac OS share the same menubar. So only
11463 the selected frame should be allowed to set it. */
11464 if (f == SELECTED_FRAME ())
11465 #endif
11466 set_frame_menubar (f, 0, 0);
11467 }
11468 else
11469 /* On a terminal screen, the menu bar is an ordinary screen
11470 line, and this makes it get updated. */
11471 w->update_mode_line = 1;
11472 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11473 /* In the non-toolkit version, the menu bar is an ordinary screen
11474 line, and this makes it get updated. */
11475 w->update_mode_line = 1;
11476 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11477
11478 unbind_to (count, Qnil);
11479 set_buffer_internal_1 (prev);
11480 }
11481 }
11482
11483 return hooks_run;
11484 }
11485
11486
11487 \f
11488 /***********************************************************************
11489 Output Cursor
11490 ***********************************************************************/
11491
11492 #ifdef HAVE_WINDOW_SYSTEM
11493
11494 /* EXPORT:
11495 Nominal cursor position -- where to draw output.
11496 HPOS and VPOS are window relative glyph matrix coordinates.
11497 X and Y are window relative pixel coordinates. */
11498
11499 struct cursor_pos output_cursor;
11500
11501
11502 /* EXPORT:
11503 Set the global variable output_cursor to CURSOR. All cursor
11504 positions are relative to updated_window. */
11505
11506 void
11507 set_output_cursor (struct cursor_pos *cursor)
11508 {
11509 output_cursor.hpos = cursor->hpos;
11510 output_cursor.vpos = cursor->vpos;
11511 output_cursor.x = cursor->x;
11512 output_cursor.y = cursor->y;
11513 }
11514
11515
11516 /* EXPORT for RIF:
11517 Set a nominal cursor position.
11518
11519 HPOS and VPOS are column/row positions in a window glyph matrix. X
11520 and Y are window text area relative pixel positions.
11521
11522 If this is done during an update, updated_window will contain the
11523 window that is being updated and the position is the future output
11524 cursor position for that window. If updated_window is null, use
11525 selected_window and display the cursor at the given position. */
11526
11527 void
11528 x_cursor_to (int vpos, int hpos, int y, int x)
11529 {
11530 struct window *w;
11531
11532 /* If updated_window is not set, work on selected_window. */
11533 if (updated_window)
11534 w = updated_window;
11535 else
11536 w = XWINDOW (selected_window);
11537
11538 /* Set the output cursor. */
11539 output_cursor.hpos = hpos;
11540 output_cursor.vpos = vpos;
11541 output_cursor.x = x;
11542 output_cursor.y = y;
11543
11544 /* If not called as part of an update, really display the cursor.
11545 This will also set the cursor position of W. */
11546 if (updated_window == NULL)
11547 {
11548 block_input ();
11549 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11550 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11551 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11552 unblock_input ();
11553 }
11554 }
11555
11556 #endif /* HAVE_WINDOW_SYSTEM */
11557
11558 \f
11559 /***********************************************************************
11560 Tool-bars
11561 ***********************************************************************/
11562
11563 #ifdef HAVE_WINDOW_SYSTEM
11564
11565 /* Where the mouse was last time we reported a mouse event. */
11566
11567 FRAME_PTR last_mouse_frame;
11568
11569 /* Tool-bar item index of the item on which a mouse button was pressed
11570 or -1. */
11571
11572 int last_tool_bar_item;
11573
11574 /* Select `frame' temporarily without running all the code in
11575 do_switch_frame.
11576 FIXME: Maybe do_switch_frame should be trimmed down similarly
11577 when `norecord' is set. */
11578 static Lisp_Object
11579 fast_set_selected_frame (Lisp_Object frame)
11580 {
11581 if (!EQ (selected_frame, frame))
11582 {
11583 selected_frame = frame;
11584 selected_window = XFRAME (frame)->selected_window;
11585 }
11586 return Qnil;
11587 }
11588
11589 /* Update the tool-bar item list for frame F. This has to be done
11590 before we start to fill in any display lines. Called from
11591 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11592 and restore it here. */
11593
11594 static void
11595 update_tool_bar (struct frame *f, int save_match_data)
11596 {
11597 #if defined (USE_GTK) || defined (HAVE_NS)
11598 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11599 #else
11600 int do_update = WINDOWP (f->tool_bar_window)
11601 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11602 #endif
11603
11604 if (do_update)
11605 {
11606 Lisp_Object window;
11607 struct window *w;
11608
11609 window = FRAME_SELECTED_WINDOW (f);
11610 w = XWINDOW (window);
11611
11612 /* If the user has switched buffers or windows, we need to
11613 recompute to reflect the new bindings. But we'll
11614 recompute when update_mode_lines is set too; that means
11615 that people can use force-mode-line-update to request
11616 that the menu bar be recomputed. The adverse effect on
11617 the rest of the redisplay algorithm is about the same as
11618 windows_or_buffers_changed anyway. */
11619 if (windows_or_buffers_changed
11620 || w->update_mode_line
11621 || update_mode_lines
11622 || window_buffer_changed (w))
11623 {
11624 struct buffer *prev = current_buffer;
11625 ptrdiff_t count = SPECPDL_INDEX ();
11626 Lisp_Object frame, new_tool_bar;
11627 int new_n_tool_bar;
11628 struct gcpro gcpro1;
11629
11630 /* Set current_buffer to the buffer of the selected
11631 window of the frame, so that we get the right local
11632 keymaps. */
11633 set_buffer_internal_1 (XBUFFER (w->buffer));
11634
11635 /* Save match data, if we must. */
11636 if (save_match_data)
11637 record_unwind_save_match_data ();
11638
11639 /* Make sure that we don't accidentally use bogus keymaps. */
11640 if (NILP (Voverriding_local_map_menu_flag))
11641 {
11642 specbind (Qoverriding_terminal_local_map, Qnil);
11643 specbind (Qoverriding_local_map, Qnil);
11644 }
11645
11646 GCPRO1 (new_tool_bar);
11647
11648 /* We must temporarily set the selected frame to this frame
11649 before calling tool_bar_items, because the calculation of
11650 the tool-bar keymap uses the selected frame (see
11651 `tool-bar-make-keymap' in tool-bar.el). */
11652 eassert (EQ (selected_window,
11653 /* Since we only explicitly preserve selected_frame,
11654 check that selected_window would be redundant. */
11655 XFRAME (selected_frame)->selected_window));
11656 record_unwind_protect (fast_set_selected_frame, selected_frame);
11657 XSETFRAME (frame, f);
11658 fast_set_selected_frame (frame);
11659
11660 /* Build desired tool-bar items from keymaps. */
11661 new_tool_bar
11662 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11663 &new_n_tool_bar);
11664
11665 /* Redisplay the tool-bar if we changed it. */
11666 if (new_n_tool_bar != f->n_tool_bar_items
11667 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11668 {
11669 /* Redisplay that happens asynchronously due to an expose event
11670 may access f->tool_bar_items. Make sure we update both
11671 variables within BLOCK_INPUT so no such event interrupts. */
11672 block_input ();
11673 fset_tool_bar_items (f, new_tool_bar);
11674 f->n_tool_bar_items = new_n_tool_bar;
11675 w->update_mode_line = 1;
11676 unblock_input ();
11677 }
11678
11679 UNGCPRO;
11680
11681 unbind_to (count, Qnil);
11682 set_buffer_internal_1 (prev);
11683 }
11684 }
11685 }
11686
11687
11688 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11689 F's desired tool-bar contents. F->tool_bar_items must have
11690 been set up previously by calling prepare_menu_bars. */
11691
11692 static void
11693 build_desired_tool_bar_string (struct frame *f)
11694 {
11695 int i, size, size_needed;
11696 struct gcpro gcpro1, gcpro2, gcpro3;
11697 Lisp_Object image, plist, props;
11698
11699 image = plist = props = Qnil;
11700 GCPRO3 (image, plist, props);
11701
11702 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11703 Otherwise, make a new string. */
11704
11705 /* The size of the string we might be able to reuse. */
11706 size = (STRINGP (f->desired_tool_bar_string)
11707 ? SCHARS (f->desired_tool_bar_string)
11708 : 0);
11709
11710 /* We need one space in the string for each image. */
11711 size_needed = f->n_tool_bar_items;
11712
11713 /* Reuse f->desired_tool_bar_string, if possible. */
11714 if (size < size_needed || NILP (f->desired_tool_bar_string))
11715 fset_desired_tool_bar_string
11716 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11717 else
11718 {
11719 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11720 Fremove_text_properties (make_number (0), make_number (size),
11721 props, f->desired_tool_bar_string);
11722 }
11723
11724 /* Put a `display' property on the string for the images to display,
11725 put a `menu_item' property on tool-bar items with a value that
11726 is the index of the item in F's tool-bar item vector. */
11727 for (i = 0; i < f->n_tool_bar_items; ++i)
11728 {
11729 #define PROP(IDX) \
11730 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11731
11732 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11733 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11734 int hmargin, vmargin, relief, idx, end;
11735
11736 /* If image is a vector, choose the image according to the
11737 button state. */
11738 image = PROP (TOOL_BAR_ITEM_IMAGES);
11739 if (VECTORP (image))
11740 {
11741 if (enabled_p)
11742 idx = (selected_p
11743 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11744 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11745 else
11746 idx = (selected_p
11747 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11748 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11749
11750 eassert (ASIZE (image) >= idx);
11751 image = AREF (image, idx);
11752 }
11753 else
11754 idx = -1;
11755
11756 /* Ignore invalid image specifications. */
11757 if (!valid_image_p (image))
11758 continue;
11759
11760 /* Display the tool-bar button pressed, or depressed. */
11761 plist = Fcopy_sequence (XCDR (image));
11762
11763 /* Compute margin and relief to draw. */
11764 relief = (tool_bar_button_relief >= 0
11765 ? tool_bar_button_relief
11766 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11767 hmargin = vmargin = relief;
11768
11769 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11770 INT_MAX - max (hmargin, vmargin)))
11771 {
11772 hmargin += XFASTINT (Vtool_bar_button_margin);
11773 vmargin += XFASTINT (Vtool_bar_button_margin);
11774 }
11775 else if (CONSP (Vtool_bar_button_margin))
11776 {
11777 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11778 INT_MAX - hmargin))
11779 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11780
11781 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11782 INT_MAX - vmargin))
11783 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11784 }
11785
11786 if (auto_raise_tool_bar_buttons_p)
11787 {
11788 /* Add a `:relief' property to the image spec if the item is
11789 selected. */
11790 if (selected_p)
11791 {
11792 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11793 hmargin -= relief;
11794 vmargin -= relief;
11795 }
11796 }
11797 else
11798 {
11799 /* If image is selected, display it pressed, i.e. with a
11800 negative relief. If it's not selected, display it with a
11801 raised relief. */
11802 plist = Fplist_put (plist, QCrelief,
11803 (selected_p
11804 ? make_number (-relief)
11805 : make_number (relief)));
11806 hmargin -= relief;
11807 vmargin -= relief;
11808 }
11809
11810 /* Put a margin around the image. */
11811 if (hmargin || vmargin)
11812 {
11813 if (hmargin == vmargin)
11814 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11815 else
11816 plist = Fplist_put (plist, QCmargin,
11817 Fcons (make_number (hmargin),
11818 make_number (vmargin)));
11819 }
11820
11821 /* If button is not enabled, and we don't have special images
11822 for the disabled state, make the image appear disabled by
11823 applying an appropriate algorithm to it. */
11824 if (!enabled_p && idx < 0)
11825 plist = Fplist_put (plist, QCconversion, Qdisabled);
11826
11827 /* Put a `display' text property on the string for the image to
11828 display. Put a `menu-item' property on the string that gives
11829 the start of this item's properties in the tool-bar items
11830 vector. */
11831 image = Fcons (Qimage, plist);
11832 props = list4 (Qdisplay, image,
11833 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11834
11835 /* Let the last image hide all remaining spaces in the tool bar
11836 string. The string can be longer than needed when we reuse a
11837 previous string. */
11838 if (i + 1 == f->n_tool_bar_items)
11839 end = SCHARS (f->desired_tool_bar_string);
11840 else
11841 end = i + 1;
11842 Fadd_text_properties (make_number (i), make_number (end),
11843 props, f->desired_tool_bar_string);
11844 #undef PROP
11845 }
11846
11847 UNGCPRO;
11848 }
11849
11850
11851 /* Display one line of the tool-bar of frame IT->f.
11852
11853 HEIGHT specifies the desired height of the tool-bar line.
11854 If the actual height of the glyph row is less than HEIGHT, the
11855 row's height is increased to HEIGHT, and the icons are centered
11856 vertically in the new height.
11857
11858 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11859 count a final empty row in case the tool-bar width exactly matches
11860 the window width.
11861 */
11862
11863 static void
11864 display_tool_bar_line (struct it *it, int height)
11865 {
11866 struct glyph_row *row = it->glyph_row;
11867 int max_x = it->last_visible_x;
11868 struct glyph *last;
11869
11870 prepare_desired_row (row);
11871 row->y = it->current_y;
11872
11873 /* Note that this isn't made use of if the face hasn't a box,
11874 so there's no need to check the face here. */
11875 it->start_of_box_run_p = 1;
11876
11877 while (it->current_x < max_x)
11878 {
11879 int x, n_glyphs_before, i, nglyphs;
11880 struct it it_before;
11881
11882 /* Get the next display element. */
11883 if (!get_next_display_element (it))
11884 {
11885 /* Don't count empty row if we are counting needed tool-bar lines. */
11886 if (height < 0 && !it->hpos)
11887 return;
11888 break;
11889 }
11890
11891 /* Produce glyphs. */
11892 n_glyphs_before = row->used[TEXT_AREA];
11893 it_before = *it;
11894
11895 PRODUCE_GLYPHS (it);
11896
11897 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11898 i = 0;
11899 x = it_before.current_x;
11900 while (i < nglyphs)
11901 {
11902 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11903
11904 if (x + glyph->pixel_width > max_x)
11905 {
11906 /* Glyph doesn't fit on line. Backtrack. */
11907 row->used[TEXT_AREA] = n_glyphs_before;
11908 *it = it_before;
11909 /* If this is the only glyph on this line, it will never fit on the
11910 tool-bar, so skip it. But ensure there is at least one glyph,
11911 so we don't accidentally disable the tool-bar. */
11912 if (n_glyphs_before == 0
11913 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11914 break;
11915 goto out;
11916 }
11917
11918 ++it->hpos;
11919 x += glyph->pixel_width;
11920 ++i;
11921 }
11922
11923 /* Stop at line end. */
11924 if (ITERATOR_AT_END_OF_LINE_P (it))
11925 break;
11926
11927 set_iterator_to_next (it, 1);
11928 }
11929
11930 out:;
11931
11932 row->displays_text_p = row->used[TEXT_AREA] != 0;
11933
11934 /* Use default face for the border below the tool bar.
11935
11936 FIXME: When auto-resize-tool-bars is grow-only, there is
11937 no additional border below the possibly empty tool-bar lines.
11938 So to make the extra empty lines look "normal", we have to
11939 use the tool-bar face for the border too. */
11940 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11941 it->face_id = DEFAULT_FACE_ID;
11942
11943 extend_face_to_end_of_line (it);
11944 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11945 last->right_box_line_p = 1;
11946 if (last == row->glyphs[TEXT_AREA])
11947 last->left_box_line_p = 1;
11948
11949 /* Make line the desired height and center it vertically. */
11950 if ((height -= it->max_ascent + it->max_descent) > 0)
11951 {
11952 /* Don't add more than one line height. */
11953 height %= FRAME_LINE_HEIGHT (it->f);
11954 it->max_ascent += height / 2;
11955 it->max_descent += (height + 1) / 2;
11956 }
11957
11958 compute_line_metrics (it);
11959
11960 /* If line is empty, make it occupy the rest of the tool-bar. */
11961 if (!row->displays_text_p)
11962 {
11963 row->height = row->phys_height = it->last_visible_y - row->y;
11964 row->visible_height = row->height;
11965 row->ascent = row->phys_ascent = 0;
11966 row->extra_line_spacing = 0;
11967 }
11968
11969 row->full_width_p = 1;
11970 row->continued_p = 0;
11971 row->truncated_on_left_p = 0;
11972 row->truncated_on_right_p = 0;
11973
11974 it->current_x = it->hpos = 0;
11975 it->current_y += row->height;
11976 ++it->vpos;
11977 ++it->glyph_row;
11978 }
11979
11980
11981 /* Max tool-bar height. */
11982
11983 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11984 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11985
11986 /* Value is the number of screen lines needed to make all tool-bar
11987 items of frame F visible. The number of actual rows needed is
11988 returned in *N_ROWS if non-NULL. */
11989
11990 static int
11991 tool_bar_lines_needed (struct frame *f, int *n_rows)
11992 {
11993 struct window *w = XWINDOW (f->tool_bar_window);
11994 struct it it;
11995 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11996 the desired matrix, so use (unused) mode-line row as temporary row to
11997 avoid destroying the first tool-bar row. */
11998 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11999
12000 /* Initialize an iterator for iteration over
12001 F->desired_tool_bar_string in the tool-bar window of frame F. */
12002 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12003 it.first_visible_x = 0;
12004 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12005 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12006 it.paragraph_embedding = L2R;
12007
12008 while (!ITERATOR_AT_END_P (&it))
12009 {
12010 clear_glyph_row (temp_row);
12011 it.glyph_row = temp_row;
12012 display_tool_bar_line (&it, -1);
12013 }
12014 clear_glyph_row (temp_row);
12015
12016 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12017 if (n_rows)
12018 *n_rows = it.vpos > 0 ? it.vpos : -1;
12019
12020 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12021 }
12022
12023
12024 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
12025 0, 1, 0,
12026 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12027 If FRAME is nil or omitted, use the selected frame. */)
12028 (Lisp_Object frame)
12029 {
12030 struct frame *f = decode_any_frame (frame);
12031 struct window *w;
12032 int nlines = 0;
12033
12034 if (WINDOWP (f->tool_bar_window)
12035 && (w = XWINDOW (f->tool_bar_window),
12036 WINDOW_TOTAL_LINES (w) > 0))
12037 {
12038 update_tool_bar (f, 1);
12039 if (f->n_tool_bar_items)
12040 {
12041 build_desired_tool_bar_string (f);
12042 nlines = tool_bar_lines_needed (f, NULL);
12043 }
12044 }
12045
12046 return make_number (nlines);
12047 }
12048
12049
12050 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12051 height should be changed. */
12052
12053 static int
12054 redisplay_tool_bar (struct frame *f)
12055 {
12056 struct window *w;
12057 struct it it;
12058 struct glyph_row *row;
12059
12060 #if defined (USE_GTK) || defined (HAVE_NS)
12061 if (FRAME_EXTERNAL_TOOL_BAR (f))
12062 update_frame_tool_bar (f);
12063 return 0;
12064 #endif
12065
12066 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12067 do anything. This means you must start with tool-bar-lines
12068 non-zero to get the auto-sizing effect. Or in other words, you
12069 can turn off tool-bars by specifying tool-bar-lines zero. */
12070 if (!WINDOWP (f->tool_bar_window)
12071 || (w = XWINDOW (f->tool_bar_window),
12072 WINDOW_TOTAL_LINES (w) == 0))
12073 return 0;
12074
12075 /* Set up an iterator for the tool-bar window. */
12076 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12077 it.first_visible_x = 0;
12078 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
12079 row = it.glyph_row;
12080
12081 /* Build a string that represents the contents of the tool-bar. */
12082 build_desired_tool_bar_string (f);
12083 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12084 /* FIXME: This should be controlled by a user option. But it
12085 doesn't make sense to have an R2L tool bar if the menu bar cannot
12086 be drawn also R2L, and making the menu bar R2L is tricky due
12087 toolkit-specific code that implements it. If an R2L tool bar is
12088 ever supported, display_tool_bar_line should also be augmented to
12089 call unproduce_glyphs like display_line and display_string
12090 do. */
12091 it.paragraph_embedding = L2R;
12092
12093 if (f->n_tool_bar_rows == 0)
12094 {
12095 int nlines;
12096
12097 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
12098 nlines != WINDOW_TOTAL_LINES (w)))
12099 {
12100 Lisp_Object frame;
12101 int old_height = WINDOW_TOTAL_LINES (w);
12102
12103 XSETFRAME (frame, f);
12104 Fmodify_frame_parameters (frame,
12105 Fcons (Fcons (Qtool_bar_lines,
12106 make_number (nlines)),
12107 Qnil));
12108 if (WINDOW_TOTAL_LINES (w) != old_height)
12109 {
12110 clear_glyph_matrix (w->desired_matrix);
12111 fonts_changed_p = 1;
12112 return 1;
12113 }
12114 }
12115 }
12116
12117 /* Display as many lines as needed to display all tool-bar items. */
12118
12119 if (f->n_tool_bar_rows > 0)
12120 {
12121 int border, rows, height, extra;
12122
12123 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12124 border = XINT (Vtool_bar_border);
12125 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12126 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12127 else if (EQ (Vtool_bar_border, Qborder_width))
12128 border = f->border_width;
12129 else
12130 border = 0;
12131 if (border < 0)
12132 border = 0;
12133
12134 rows = f->n_tool_bar_rows;
12135 height = max (1, (it.last_visible_y - border) / rows);
12136 extra = it.last_visible_y - border - height * rows;
12137
12138 while (it.current_y < it.last_visible_y)
12139 {
12140 int h = 0;
12141 if (extra > 0 && rows-- > 0)
12142 {
12143 h = (extra + rows - 1) / rows;
12144 extra -= h;
12145 }
12146 display_tool_bar_line (&it, height + h);
12147 }
12148 }
12149 else
12150 {
12151 while (it.current_y < it.last_visible_y)
12152 display_tool_bar_line (&it, 0);
12153 }
12154
12155 /* It doesn't make much sense to try scrolling in the tool-bar
12156 window, so don't do it. */
12157 w->desired_matrix->no_scrolling_p = 1;
12158 w->must_be_updated_p = 1;
12159
12160 if (!NILP (Vauto_resize_tool_bars))
12161 {
12162 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12163 int change_height_p = 0;
12164
12165 /* If we couldn't display everything, change the tool-bar's
12166 height if there is room for more. */
12167 if (IT_STRING_CHARPOS (it) < it.end_charpos
12168 && it.current_y < max_tool_bar_height)
12169 change_height_p = 1;
12170
12171 row = it.glyph_row - 1;
12172
12173 /* If there are blank lines at the end, except for a partially
12174 visible blank line at the end that is smaller than
12175 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12176 if (!row->displays_text_p
12177 && row->height >= FRAME_LINE_HEIGHT (f))
12178 change_height_p = 1;
12179
12180 /* If row displays tool-bar items, but is partially visible,
12181 change the tool-bar's height. */
12182 if (row->displays_text_p
12183 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12184 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12185 change_height_p = 1;
12186
12187 /* Resize windows as needed by changing the `tool-bar-lines'
12188 frame parameter. */
12189 if (change_height_p)
12190 {
12191 Lisp_Object frame;
12192 int old_height = WINDOW_TOTAL_LINES (w);
12193 int nrows;
12194 int nlines = tool_bar_lines_needed (f, &nrows);
12195
12196 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12197 && !f->minimize_tool_bar_window_p)
12198 ? (nlines > old_height)
12199 : (nlines != old_height));
12200 f->minimize_tool_bar_window_p = 0;
12201
12202 if (change_height_p)
12203 {
12204 XSETFRAME (frame, f);
12205 Fmodify_frame_parameters (frame,
12206 Fcons (Fcons (Qtool_bar_lines,
12207 make_number (nlines)),
12208 Qnil));
12209 if (WINDOW_TOTAL_LINES (w) != old_height)
12210 {
12211 clear_glyph_matrix (w->desired_matrix);
12212 f->n_tool_bar_rows = nrows;
12213 fonts_changed_p = 1;
12214 return 1;
12215 }
12216 }
12217 }
12218 }
12219
12220 f->minimize_tool_bar_window_p = 0;
12221 return 0;
12222 }
12223
12224
12225 /* Get information about the tool-bar item which is displayed in GLYPH
12226 on frame F. Return in *PROP_IDX the index where tool-bar item
12227 properties start in F->tool_bar_items. Value is zero if
12228 GLYPH doesn't display a tool-bar item. */
12229
12230 static int
12231 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12232 {
12233 Lisp_Object prop;
12234 int success_p;
12235 int charpos;
12236
12237 /* This function can be called asynchronously, which means we must
12238 exclude any possibility that Fget_text_property signals an
12239 error. */
12240 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12241 charpos = max (0, charpos);
12242
12243 /* Get the text property `menu-item' at pos. The value of that
12244 property is the start index of this item's properties in
12245 F->tool_bar_items. */
12246 prop = Fget_text_property (make_number (charpos),
12247 Qmenu_item, f->current_tool_bar_string);
12248 if (INTEGERP (prop))
12249 {
12250 *prop_idx = XINT (prop);
12251 success_p = 1;
12252 }
12253 else
12254 success_p = 0;
12255
12256 return success_p;
12257 }
12258
12259 \f
12260 /* Get information about the tool-bar item at position X/Y on frame F.
12261 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12262 the current matrix of the tool-bar window of F, or NULL if not
12263 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12264 item in F->tool_bar_items. Value is
12265
12266 -1 if X/Y is not on a tool-bar item
12267 0 if X/Y is on the same item that was highlighted before.
12268 1 otherwise. */
12269
12270 static int
12271 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12272 int *hpos, int *vpos, int *prop_idx)
12273 {
12274 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12275 struct window *w = XWINDOW (f->tool_bar_window);
12276 int area;
12277
12278 /* Find the glyph under X/Y. */
12279 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12280 if (*glyph == NULL)
12281 return -1;
12282
12283 /* Get the start of this tool-bar item's properties in
12284 f->tool_bar_items. */
12285 if (!tool_bar_item_info (f, *glyph, prop_idx))
12286 return -1;
12287
12288 /* Is mouse on the highlighted item? */
12289 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12290 && *vpos >= hlinfo->mouse_face_beg_row
12291 && *vpos <= hlinfo->mouse_face_end_row
12292 && (*vpos > hlinfo->mouse_face_beg_row
12293 || *hpos >= hlinfo->mouse_face_beg_col)
12294 && (*vpos < hlinfo->mouse_face_end_row
12295 || *hpos < hlinfo->mouse_face_end_col
12296 || hlinfo->mouse_face_past_end))
12297 return 0;
12298
12299 return 1;
12300 }
12301
12302
12303 /* EXPORT:
12304 Handle mouse button event on the tool-bar of frame F, at
12305 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12306 0 for button release. MODIFIERS is event modifiers for button
12307 release. */
12308
12309 void
12310 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12311 int modifiers)
12312 {
12313 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12314 struct window *w = XWINDOW (f->tool_bar_window);
12315 int hpos, vpos, prop_idx;
12316 struct glyph *glyph;
12317 Lisp_Object enabled_p;
12318
12319 /* If not on the highlighted tool-bar item, return. */
12320 frame_to_window_pixel_xy (w, &x, &y);
12321 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12322 return;
12323
12324 /* If item is disabled, do nothing. */
12325 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12326 if (NILP (enabled_p))
12327 return;
12328
12329 if (down_p)
12330 {
12331 /* Show item in pressed state. */
12332 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12333 last_tool_bar_item = prop_idx;
12334 }
12335 else
12336 {
12337 Lisp_Object key, frame;
12338 struct input_event event;
12339 EVENT_INIT (event);
12340
12341 /* Show item in released state. */
12342 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12343
12344 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12345
12346 XSETFRAME (frame, f);
12347 event.kind = TOOL_BAR_EVENT;
12348 event.frame_or_window = frame;
12349 event.arg = frame;
12350 kbd_buffer_store_event (&event);
12351
12352 event.kind = TOOL_BAR_EVENT;
12353 event.frame_or_window = frame;
12354 event.arg = key;
12355 event.modifiers = modifiers;
12356 kbd_buffer_store_event (&event);
12357 last_tool_bar_item = -1;
12358 }
12359 }
12360
12361
12362 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12363 tool-bar window-relative coordinates X/Y. Called from
12364 note_mouse_highlight. */
12365
12366 static void
12367 note_tool_bar_highlight (struct frame *f, int x, int y)
12368 {
12369 Lisp_Object window = f->tool_bar_window;
12370 struct window *w = XWINDOW (window);
12371 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12372 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12373 int hpos, vpos;
12374 struct glyph *glyph;
12375 struct glyph_row *row;
12376 int i;
12377 Lisp_Object enabled_p;
12378 int prop_idx;
12379 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12380 int mouse_down_p, rc;
12381
12382 /* Function note_mouse_highlight is called with negative X/Y
12383 values when mouse moves outside of the frame. */
12384 if (x <= 0 || y <= 0)
12385 {
12386 clear_mouse_face (hlinfo);
12387 return;
12388 }
12389
12390 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12391 if (rc < 0)
12392 {
12393 /* Not on tool-bar item. */
12394 clear_mouse_face (hlinfo);
12395 return;
12396 }
12397 else if (rc == 0)
12398 /* On same tool-bar item as before. */
12399 goto set_help_echo;
12400
12401 clear_mouse_face (hlinfo);
12402
12403 /* Mouse is down, but on different tool-bar item? */
12404 mouse_down_p = (dpyinfo->grabbed
12405 && f == last_mouse_frame
12406 && FRAME_LIVE_P (f));
12407 if (mouse_down_p
12408 && last_tool_bar_item != prop_idx)
12409 return;
12410
12411 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12412
12413 /* If tool-bar item is not enabled, don't highlight it. */
12414 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12415 if (!NILP (enabled_p))
12416 {
12417 /* Compute the x-position of the glyph. In front and past the
12418 image is a space. We include this in the highlighted area. */
12419 row = MATRIX_ROW (w->current_matrix, vpos);
12420 for (i = x = 0; i < hpos; ++i)
12421 x += row->glyphs[TEXT_AREA][i].pixel_width;
12422
12423 /* Record this as the current active region. */
12424 hlinfo->mouse_face_beg_col = hpos;
12425 hlinfo->mouse_face_beg_row = vpos;
12426 hlinfo->mouse_face_beg_x = x;
12427 hlinfo->mouse_face_beg_y = row->y;
12428 hlinfo->mouse_face_past_end = 0;
12429
12430 hlinfo->mouse_face_end_col = hpos + 1;
12431 hlinfo->mouse_face_end_row = vpos;
12432 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12433 hlinfo->mouse_face_end_y = row->y;
12434 hlinfo->mouse_face_window = window;
12435 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12436
12437 /* Display it as active. */
12438 show_mouse_face (hlinfo, draw);
12439 }
12440
12441 set_help_echo:
12442
12443 /* Set help_echo_string to a help string to display for this tool-bar item.
12444 XTread_socket does the rest. */
12445 help_echo_object = help_echo_window = Qnil;
12446 help_echo_pos = -1;
12447 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12448 if (NILP (help_echo_string))
12449 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12450 }
12451
12452 #endif /* HAVE_WINDOW_SYSTEM */
12453
12454
12455 \f
12456 /************************************************************************
12457 Horizontal scrolling
12458 ************************************************************************/
12459
12460 static int hscroll_window_tree (Lisp_Object);
12461 static int hscroll_windows (Lisp_Object);
12462
12463 /* For all leaf windows in the window tree rooted at WINDOW, set their
12464 hscroll value so that PT is (i) visible in the window, and (ii) so
12465 that it is not within a certain margin at the window's left and
12466 right border. Value is non-zero if any window's hscroll has been
12467 changed. */
12468
12469 static int
12470 hscroll_window_tree (Lisp_Object window)
12471 {
12472 int hscrolled_p = 0;
12473 int hscroll_relative_p = FLOATP (Vhscroll_step);
12474 int hscroll_step_abs = 0;
12475 double hscroll_step_rel = 0;
12476
12477 if (hscroll_relative_p)
12478 {
12479 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12480 if (hscroll_step_rel < 0)
12481 {
12482 hscroll_relative_p = 0;
12483 hscroll_step_abs = 0;
12484 }
12485 }
12486 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12487 {
12488 hscroll_step_abs = XINT (Vhscroll_step);
12489 if (hscroll_step_abs < 0)
12490 hscroll_step_abs = 0;
12491 }
12492 else
12493 hscroll_step_abs = 0;
12494
12495 while (WINDOWP (window))
12496 {
12497 struct window *w = XWINDOW (window);
12498
12499 if (WINDOWP (w->hchild))
12500 hscrolled_p |= hscroll_window_tree (w->hchild);
12501 else if (WINDOWP (w->vchild))
12502 hscrolled_p |= hscroll_window_tree (w->vchild);
12503 else if (w->cursor.vpos >= 0)
12504 {
12505 int h_margin;
12506 int text_area_width;
12507 struct glyph_row *current_cursor_row
12508 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12509 struct glyph_row *desired_cursor_row
12510 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12511 struct glyph_row *cursor_row
12512 = (desired_cursor_row->enabled_p
12513 ? desired_cursor_row
12514 : current_cursor_row);
12515 int row_r2l_p = cursor_row->reversed_p;
12516
12517 text_area_width = window_box_width (w, TEXT_AREA);
12518
12519 /* Scroll when cursor is inside this scroll margin. */
12520 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12521
12522 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12523 /* For left-to-right rows, hscroll when cursor is either
12524 (i) inside the right hscroll margin, or (ii) if it is
12525 inside the left margin and the window is already
12526 hscrolled. */
12527 && ((!row_r2l_p
12528 && ((w->hscroll
12529 && w->cursor.x <= h_margin)
12530 || (cursor_row->enabled_p
12531 && cursor_row->truncated_on_right_p
12532 && (w->cursor.x >= text_area_width - h_margin))))
12533 /* For right-to-left rows, the logic is similar,
12534 except that rules for scrolling to left and right
12535 are reversed. E.g., if cursor.x <= h_margin, we
12536 need to hscroll "to the right" unconditionally,
12537 and that will scroll the screen to the left so as
12538 to reveal the next portion of the row. */
12539 || (row_r2l_p
12540 && ((cursor_row->enabled_p
12541 /* FIXME: It is confusing to set the
12542 truncated_on_right_p flag when R2L rows
12543 are actually truncated on the left. */
12544 && cursor_row->truncated_on_right_p
12545 && w->cursor.x <= h_margin)
12546 || (w->hscroll
12547 && (w->cursor.x >= text_area_width - h_margin))))))
12548 {
12549 struct it it;
12550 ptrdiff_t hscroll;
12551 struct buffer *saved_current_buffer;
12552 ptrdiff_t pt;
12553 int wanted_x;
12554
12555 /* Find point in a display of infinite width. */
12556 saved_current_buffer = current_buffer;
12557 current_buffer = XBUFFER (w->buffer);
12558
12559 if (w == XWINDOW (selected_window))
12560 pt = PT;
12561 else
12562 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12563
12564 /* Move iterator to pt starting at cursor_row->start in
12565 a line with infinite width. */
12566 init_to_row_start (&it, w, cursor_row);
12567 it.last_visible_x = INFINITY;
12568 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12569 current_buffer = saved_current_buffer;
12570
12571 /* Position cursor in window. */
12572 if (!hscroll_relative_p && hscroll_step_abs == 0)
12573 hscroll = max (0, (it.current_x
12574 - (ITERATOR_AT_END_OF_LINE_P (&it)
12575 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12576 : (text_area_width / 2))))
12577 / FRAME_COLUMN_WIDTH (it.f);
12578 else if ((!row_r2l_p
12579 && w->cursor.x >= text_area_width - h_margin)
12580 || (row_r2l_p && w->cursor.x <= h_margin))
12581 {
12582 if (hscroll_relative_p)
12583 wanted_x = text_area_width * (1 - hscroll_step_rel)
12584 - h_margin;
12585 else
12586 wanted_x = text_area_width
12587 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12588 - h_margin;
12589 hscroll
12590 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12591 }
12592 else
12593 {
12594 if (hscroll_relative_p)
12595 wanted_x = text_area_width * hscroll_step_rel
12596 + h_margin;
12597 else
12598 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12599 + h_margin;
12600 hscroll
12601 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12602 }
12603 hscroll = max (hscroll, w->min_hscroll);
12604
12605 /* Don't prevent redisplay optimizations if hscroll
12606 hasn't changed, as it will unnecessarily slow down
12607 redisplay. */
12608 if (w->hscroll != hscroll)
12609 {
12610 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12611 w->hscroll = hscroll;
12612 hscrolled_p = 1;
12613 }
12614 }
12615 }
12616
12617 window = w->next;
12618 }
12619
12620 /* Value is non-zero if hscroll of any leaf window has been changed. */
12621 return hscrolled_p;
12622 }
12623
12624
12625 /* Set hscroll so that cursor is visible and not inside horizontal
12626 scroll margins for all windows in the tree rooted at WINDOW. See
12627 also hscroll_window_tree above. Value is non-zero if any window's
12628 hscroll has been changed. If it has, desired matrices on the frame
12629 of WINDOW are cleared. */
12630
12631 static int
12632 hscroll_windows (Lisp_Object window)
12633 {
12634 int hscrolled_p = hscroll_window_tree (window);
12635 if (hscrolled_p)
12636 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12637 return hscrolled_p;
12638 }
12639
12640
12641 \f
12642 /************************************************************************
12643 Redisplay
12644 ************************************************************************/
12645
12646 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12647 to a non-zero value. This is sometimes handy to have in a debugger
12648 session. */
12649
12650 #ifdef GLYPH_DEBUG
12651
12652 /* First and last unchanged row for try_window_id. */
12653
12654 static int debug_first_unchanged_at_end_vpos;
12655 static int debug_last_unchanged_at_beg_vpos;
12656
12657 /* Delta vpos and y. */
12658
12659 static int debug_dvpos, debug_dy;
12660
12661 /* Delta in characters and bytes for try_window_id. */
12662
12663 static ptrdiff_t debug_delta, debug_delta_bytes;
12664
12665 /* Values of window_end_pos and window_end_vpos at the end of
12666 try_window_id. */
12667
12668 static ptrdiff_t debug_end_vpos;
12669
12670 /* Append a string to W->desired_matrix->method. FMT is a printf
12671 format string. If trace_redisplay_p is non-zero also printf the
12672 resulting string to stderr. */
12673
12674 static void debug_method_add (struct window *, char const *, ...)
12675 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12676
12677 static void
12678 debug_method_add (struct window *w, char const *fmt, ...)
12679 {
12680 char *method = w->desired_matrix->method;
12681 int len = strlen (method);
12682 int size = sizeof w->desired_matrix->method;
12683 int remaining = size - len - 1;
12684 va_list ap;
12685
12686 if (len && remaining)
12687 {
12688 method[len] = '|';
12689 --remaining, ++len;
12690 }
12691
12692 va_start (ap, fmt);
12693 vsnprintf (method + len, remaining + 1, fmt, ap);
12694 va_end (ap);
12695
12696 if (trace_redisplay_p)
12697 fprintf (stderr, "%p (%s): %s\n",
12698 w,
12699 ((BUFFERP (w->buffer)
12700 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12701 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12702 : "no buffer"),
12703 method + len);
12704 }
12705
12706 #endif /* GLYPH_DEBUG */
12707
12708
12709 /* Value is non-zero if all changes in window W, which displays
12710 current_buffer, are in the text between START and END. START is a
12711 buffer position, END is given as a distance from Z. Used in
12712 redisplay_internal for display optimization. */
12713
12714 static int
12715 text_outside_line_unchanged_p (struct window *w,
12716 ptrdiff_t start, ptrdiff_t end)
12717 {
12718 int unchanged_p = 1;
12719
12720 /* If text or overlays have changed, see where. */
12721 if (window_outdated (w))
12722 {
12723 /* Gap in the line? */
12724 if (GPT < start || Z - GPT < end)
12725 unchanged_p = 0;
12726
12727 /* Changes start in front of the line, or end after it? */
12728 if (unchanged_p
12729 && (BEG_UNCHANGED < start - 1
12730 || END_UNCHANGED < end))
12731 unchanged_p = 0;
12732
12733 /* If selective display, can't optimize if changes start at the
12734 beginning of the line. */
12735 if (unchanged_p
12736 && INTEGERP (BVAR (current_buffer, selective_display))
12737 && XINT (BVAR (current_buffer, selective_display)) > 0
12738 && (BEG_UNCHANGED < start || GPT <= start))
12739 unchanged_p = 0;
12740
12741 /* If there are overlays at the start or end of the line, these
12742 may have overlay strings with newlines in them. A change at
12743 START, for instance, may actually concern the display of such
12744 overlay strings as well, and they are displayed on different
12745 lines. So, quickly rule out this case. (For the future, it
12746 might be desirable to implement something more telling than
12747 just BEG/END_UNCHANGED.) */
12748 if (unchanged_p)
12749 {
12750 if (BEG + BEG_UNCHANGED == start
12751 && overlay_touches_p (start))
12752 unchanged_p = 0;
12753 if (END_UNCHANGED == end
12754 && overlay_touches_p (Z - end))
12755 unchanged_p = 0;
12756 }
12757
12758 /* Under bidi reordering, adding or deleting a character in the
12759 beginning of a paragraph, before the first strong directional
12760 character, can change the base direction of the paragraph (unless
12761 the buffer specifies a fixed paragraph direction), which will
12762 require to redisplay the whole paragraph. It might be worthwhile
12763 to find the paragraph limits and widen the range of redisplayed
12764 lines to that, but for now just give up this optimization. */
12765 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12766 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12767 unchanged_p = 0;
12768 }
12769
12770 return unchanged_p;
12771 }
12772
12773
12774 /* Do a frame update, taking possible shortcuts into account. This is
12775 the main external entry point for redisplay.
12776
12777 If the last redisplay displayed an echo area message and that message
12778 is no longer requested, we clear the echo area or bring back the
12779 mini-buffer if that is in use. */
12780
12781 void
12782 redisplay (void)
12783 {
12784 redisplay_internal ();
12785 }
12786
12787
12788 static Lisp_Object
12789 overlay_arrow_string_or_property (Lisp_Object var)
12790 {
12791 Lisp_Object val;
12792
12793 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12794 return val;
12795
12796 return Voverlay_arrow_string;
12797 }
12798
12799 /* Return 1 if there are any overlay-arrows in current_buffer. */
12800 static int
12801 overlay_arrow_in_current_buffer_p (void)
12802 {
12803 Lisp_Object vlist;
12804
12805 for (vlist = Voverlay_arrow_variable_list;
12806 CONSP (vlist);
12807 vlist = XCDR (vlist))
12808 {
12809 Lisp_Object var = XCAR (vlist);
12810 Lisp_Object val;
12811
12812 if (!SYMBOLP (var))
12813 continue;
12814 val = find_symbol_value (var);
12815 if (MARKERP (val)
12816 && current_buffer == XMARKER (val)->buffer)
12817 return 1;
12818 }
12819 return 0;
12820 }
12821
12822
12823 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12824 has changed. */
12825
12826 static int
12827 overlay_arrows_changed_p (void)
12828 {
12829 Lisp_Object vlist;
12830
12831 for (vlist = Voverlay_arrow_variable_list;
12832 CONSP (vlist);
12833 vlist = XCDR (vlist))
12834 {
12835 Lisp_Object var = XCAR (vlist);
12836 Lisp_Object val, pstr;
12837
12838 if (!SYMBOLP (var))
12839 continue;
12840 val = find_symbol_value (var);
12841 if (!MARKERP (val))
12842 continue;
12843 if (! EQ (COERCE_MARKER (val),
12844 Fget (var, Qlast_arrow_position))
12845 || ! (pstr = overlay_arrow_string_or_property (var),
12846 EQ (pstr, Fget (var, Qlast_arrow_string))))
12847 return 1;
12848 }
12849 return 0;
12850 }
12851
12852 /* Mark overlay arrows to be updated on next redisplay. */
12853
12854 static void
12855 update_overlay_arrows (int up_to_date)
12856 {
12857 Lisp_Object vlist;
12858
12859 for (vlist = Voverlay_arrow_variable_list;
12860 CONSP (vlist);
12861 vlist = XCDR (vlist))
12862 {
12863 Lisp_Object var = XCAR (vlist);
12864
12865 if (!SYMBOLP (var))
12866 continue;
12867
12868 if (up_to_date > 0)
12869 {
12870 Lisp_Object val = find_symbol_value (var);
12871 Fput (var, Qlast_arrow_position,
12872 COERCE_MARKER (val));
12873 Fput (var, Qlast_arrow_string,
12874 overlay_arrow_string_or_property (var));
12875 }
12876 else if (up_to_date < 0
12877 || !NILP (Fget (var, Qlast_arrow_position)))
12878 {
12879 Fput (var, Qlast_arrow_position, Qt);
12880 Fput (var, Qlast_arrow_string, Qt);
12881 }
12882 }
12883 }
12884
12885
12886 /* Return overlay arrow string to display at row.
12887 Return integer (bitmap number) for arrow bitmap in left fringe.
12888 Return nil if no overlay arrow. */
12889
12890 static Lisp_Object
12891 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12892 {
12893 Lisp_Object vlist;
12894
12895 for (vlist = Voverlay_arrow_variable_list;
12896 CONSP (vlist);
12897 vlist = XCDR (vlist))
12898 {
12899 Lisp_Object var = XCAR (vlist);
12900 Lisp_Object val;
12901
12902 if (!SYMBOLP (var))
12903 continue;
12904
12905 val = find_symbol_value (var);
12906
12907 if (MARKERP (val)
12908 && current_buffer == XMARKER (val)->buffer
12909 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12910 {
12911 if (FRAME_WINDOW_P (it->f)
12912 /* FIXME: if ROW->reversed_p is set, this should test
12913 the right fringe, not the left one. */
12914 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12915 {
12916 #ifdef HAVE_WINDOW_SYSTEM
12917 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12918 {
12919 int fringe_bitmap;
12920 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12921 return make_number (fringe_bitmap);
12922 }
12923 #endif
12924 return make_number (-1); /* Use default arrow bitmap. */
12925 }
12926 return overlay_arrow_string_or_property (var);
12927 }
12928 }
12929
12930 return Qnil;
12931 }
12932
12933 /* Return 1 if point moved out of or into a composition. Otherwise
12934 return 0. PREV_BUF and PREV_PT are the last point buffer and
12935 position. BUF and PT are the current point buffer and position. */
12936
12937 static int
12938 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12939 struct buffer *buf, ptrdiff_t pt)
12940 {
12941 ptrdiff_t start, end;
12942 Lisp_Object prop;
12943 Lisp_Object buffer;
12944
12945 XSETBUFFER (buffer, buf);
12946 /* Check a composition at the last point if point moved within the
12947 same buffer. */
12948 if (prev_buf == buf)
12949 {
12950 if (prev_pt == pt)
12951 /* Point didn't move. */
12952 return 0;
12953
12954 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12955 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12956 && COMPOSITION_VALID_P (start, end, prop)
12957 && start < prev_pt && end > prev_pt)
12958 /* The last point was within the composition. Return 1 iff
12959 point moved out of the composition. */
12960 return (pt <= start || pt >= end);
12961 }
12962
12963 /* Check a composition at the current point. */
12964 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12965 && find_composition (pt, -1, &start, &end, &prop, buffer)
12966 && COMPOSITION_VALID_P (start, end, prop)
12967 && start < pt && end > pt);
12968 }
12969
12970
12971 /* Reconsider the setting of B->clip_changed which is displayed
12972 in window W. */
12973
12974 static void
12975 reconsider_clip_changes (struct window *w, struct buffer *b)
12976 {
12977 if (b->clip_changed
12978 && !NILP (w->window_end_valid)
12979 && w->current_matrix->buffer == b
12980 && w->current_matrix->zv == BUF_ZV (b)
12981 && w->current_matrix->begv == BUF_BEGV (b))
12982 b->clip_changed = 0;
12983
12984 /* If display wasn't paused, and W is not a tool bar window, see if
12985 point has been moved into or out of a composition. In that case,
12986 we set b->clip_changed to 1 to force updating the screen. If
12987 b->clip_changed has already been set to 1, we can skip this
12988 check. */
12989 if (!b->clip_changed
12990 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12991 {
12992 ptrdiff_t pt;
12993
12994 if (w == XWINDOW (selected_window))
12995 pt = PT;
12996 else
12997 pt = marker_position (w->pointm);
12998
12999 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
13000 || pt != w->last_point)
13001 && check_point_in_composition (w->current_matrix->buffer,
13002 w->last_point,
13003 XBUFFER (w->buffer), pt))
13004 b->clip_changed = 1;
13005 }
13006 }
13007 \f
13008
13009 #define STOP_POLLING \
13010 do { if (! polling_stopped_here) stop_polling (); \
13011 polling_stopped_here = 1; } while (0)
13012
13013 #define RESUME_POLLING \
13014 do { if (polling_stopped_here) start_polling (); \
13015 polling_stopped_here = 0; } while (0)
13016
13017
13018 /* Perhaps in the future avoid recentering windows if it
13019 is not necessary; currently that causes some problems. */
13020
13021 static void
13022 redisplay_internal (void)
13023 {
13024 struct window *w = XWINDOW (selected_window);
13025 struct window *sw;
13026 struct frame *fr;
13027 int pending;
13028 int must_finish = 0;
13029 struct text_pos tlbufpos, tlendpos;
13030 int number_of_visible_frames;
13031 ptrdiff_t count, count1;
13032 struct frame *sf;
13033 int polling_stopped_here = 0;
13034 Lisp_Object tail, frame;
13035 struct backtrace backtrace;
13036
13037 /* Non-zero means redisplay has to consider all windows on all
13038 frames. Zero means, only selected_window is considered. */
13039 int consider_all_windows_p;
13040
13041 /* Non-zero means redisplay has to redisplay the miniwindow. */
13042 int update_miniwindow_p = 0;
13043
13044 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13045
13046 /* No redisplay if running in batch mode or frame is not yet fully
13047 initialized, or redisplay is explicitly turned off by setting
13048 Vinhibit_redisplay. */
13049 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13050 || !NILP (Vinhibit_redisplay))
13051 return;
13052
13053 /* Don't examine these until after testing Vinhibit_redisplay.
13054 When Emacs is shutting down, perhaps because its connection to
13055 X has dropped, we should not look at them at all. */
13056 fr = XFRAME (w->frame);
13057 sf = SELECTED_FRAME ();
13058
13059 if (!fr->glyphs_initialized_p)
13060 return;
13061
13062 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13063 if (popup_activated ())
13064 return;
13065 #endif
13066
13067 /* I don't think this happens but let's be paranoid. */
13068 if (redisplaying_p)
13069 return;
13070
13071 /* Record a function that clears redisplaying_p
13072 when we leave this function. */
13073 count = SPECPDL_INDEX ();
13074 record_unwind_protect (unwind_redisplay, selected_frame);
13075 redisplaying_p = 1;
13076 specbind (Qinhibit_free_realized_faces, Qnil);
13077
13078 /* Record this function, so it appears on the profiler's backtraces. */
13079 backtrace.next = backtrace_list;
13080 backtrace.function = Qredisplay_internal;
13081 backtrace.args = &Qnil;
13082 backtrace.nargs = 0;
13083 backtrace.debug_on_exit = 0;
13084 backtrace_list = &backtrace;
13085
13086 FOR_EACH_FRAME (tail, frame)
13087 XFRAME (frame)->already_hscrolled_p = 0;
13088
13089 retry:
13090 /* Remember the currently selected window. */
13091 sw = w;
13092
13093 pending = 0;
13094 reconsider_clip_changes (w, current_buffer);
13095 last_escape_glyph_frame = NULL;
13096 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13097 last_glyphless_glyph_frame = NULL;
13098 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13099
13100 /* If new fonts have been loaded that make a glyph matrix adjustment
13101 necessary, do it. */
13102 if (fonts_changed_p)
13103 {
13104 adjust_glyphs (NULL);
13105 ++windows_or_buffers_changed;
13106 fonts_changed_p = 0;
13107 }
13108
13109 /* If face_change_count is non-zero, init_iterator will free all
13110 realized faces, which includes the faces referenced from current
13111 matrices. So, we can't reuse current matrices in this case. */
13112 if (face_change_count)
13113 ++windows_or_buffers_changed;
13114
13115 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13116 && FRAME_TTY (sf)->previous_frame != sf)
13117 {
13118 /* Since frames on a single ASCII terminal share the same
13119 display area, displaying a different frame means redisplay
13120 the whole thing. */
13121 windows_or_buffers_changed++;
13122 SET_FRAME_GARBAGED (sf);
13123 #ifndef DOS_NT
13124 set_tty_color_mode (FRAME_TTY (sf), sf);
13125 #endif
13126 FRAME_TTY (sf)->previous_frame = sf;
13127 }
13128
13129 /* Set the visible flags for all frames. Do this before checking for
13130 resized or garbaged frames; they want to know if their frames are
13131 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13132 number_of_visible_frames = 0;
13133
13134 FOR_EACH_FRAME (tail, frame)
13135 {
13136 struct frame *f = XFRAME (frame);
13137
13138 FRAME_SAMPLE_VISIBILITY (f);
13139 if (FRAME_VISIBLE_P (f))
13140 ++number_of_visible_frames;
13141 clear_desired_matrices (f);
13142 }
13143
13144 /* Notice any pending interrupt request to change frame size. */
13145 do_pending_window_change (1);
13146
13147 /* do_pending_window_change could change the selected_window due to
13148 frame resizing which makes the selected window too small. */
13149 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13150 {
13151 sw = w;
13152 reconsider_clip_changes (w, current_buffer);
13153 }
13154
13155 /* Clear frames marked as garbaged. */
13156 clear_garbaged_frames ();
13157
13158 /* Build menubar and tool-bar items. */
13159 if (NILP (Vmemory_full))
13160 prepare_menu_bars ();
13161
13162 if (windows_or_buffers_changed)
13163 update_mode_lines++;
13164
13165 /* Detect case that we need to write or remove a star in the mode line. */
13166 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13167 {
13168 w->update_mode_line = 1;
13169 if (buffer_shared_and_changed ())
13170 update_mode_lines++;
13171 }
13172
13173 /* Avoid invocation of point motion hooks by `current_column' below. */
13174 count1 = SPECPDL_INDEX ();
13175 specbind (Qinhibit_point_motion_hooks, Qt);
13176
13177 if (mode_line_update_needed (w))
13178 w->update_mode_line = 1;
13179
13180 unbind_to (count1, Qnil);
13181
13182 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13183
13184 consider_all_windows_p = (update_mode_lines
13185 || buffer_shared_and_changed ()
13186 || cursor_type_changed);
13187
13188 /* If specs for an arrow have changed, do thorough redisplay
13189 to ensure we remove any arrow that should no longer exist. */
13190 if (overlay_arrows_changed_p ())
13191 consider_all_windows_p = windows_or_buffers_changed = 1;
13192
13193 /* Normally the message* functions will have already displayed and
13194 updated the echo area, but the frame may have been trashed, or
13195 the update may have been preempted, so display the echo area
13196 again here. Checking message_cleared_p captures the case that
13197 the echo area should be cleared. */
13198 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13199 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13200 || (message_cleared_p
13201 && minibuf_level == 0
13202 /* If the mini-window is currently selected, this means the
13203 echo-area doesn't show through. */
13204 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13205 {
13206 int window_height_changed_p = echo_area_display (0);
13207
13208 if (message_cleared_p)
13209 update_miniwindow_p = 1;
13210
13211 must_finish = 1;
13212
13213 /* If we don't display the current message, don't clear the
13214 message_cleared_p flag, because, if we did, we wouldn't clear
13215 the echo area in the next redisplay which doesn't preserve
13216 the echo area. */
13217 if (!display_last_displayed_message_p)
13218 message_cleared_p = 0;
13219
13220 if (fonts_changed_p)
13221 goto retry;
13222 else if (window_height_changed_p)
13223 {
13224 consider_all_windows_p = 1;
13225 ++update_mode_lines;
13226 ++windows_or_buffers_changed;
13227
13228 /* If window configuration was changed, frames may have been
13229 marked garbaged. Clear them or we will experience
13230 surprises wrt scrolling. */
13231 clear_garbaged_frames ();
13232 }
13233 }
13234 else if (EQ (selected_window, minibuf_window)
13235 && (current_buffer->clip_changed || window_outdated (w))
13236 && resize_mini_window (w, 0))
13237 {
13238 /* Resized active mini-window to fit the size of what it is
13239 showing if its contents might have changed. */
13240 must_finish = 1;
13241 /* FIXME: this causes all frames to be updated, which seems unnecessary
13242 since only the current frame needs to be considered. This function
13243 needs to be rewritten with two variables, consider_all_windows and
13244 consider_all_frames. */
13245 consider_all_windows_p = 1;
13246 ++windows_or_buffers_changed;
13247 ++update_mode_lines;
13248
13249 /* If window configuration was changed, frames may have been
13250 marked garbaged. Clear them or we will experience
13251 surprises wrt scrolling. */
13252 clear_garbaged_frames ();
13253 }
13254
13255
13256 /* If showing the region, and mark has changed, we must redisplay
13257 the whole window. The assignment to this_line_start_pos prevents
13258 the optimization directly below this if-statement. */
13259 if (((!NILP (Vtransient_mark_mode)
13260 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13261 != !NILP (w->region_showing))
13262 || (!NILP (w->region_showing)
13263 && !EQ (w->region_showing,
13264 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13265 CHARPOS (this_line_start_pos) = 0;
13266
13267 /* Optimize the case that only the line containing the cursor in the
13268 selected window has changed. Variables starting with this_ are
13269 set in display_line and record information about the line
13270 containing the cursor. */
13271 tlbufpos = this_line_start_pos;
13272 tlendpos = this_line_end_pos;
13273 if (!consider_all_windows_p
13274 && CHARPOS (tlbufpos) > 0
13275 && !w->update_mode_line
13276 && !current_buffer->clip_changed
13277 && !current_buffer->prevent_redisplay_optimizations_p
13278 && FRAME_VISIBLE_P (XFRAME (w->frame))
13279 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13280 /* Make sure recorded data applies to current buffer, etc. */
13281 && this_line_buffer == current_buffer
13282 && current_buffer == XBUFFER (w->buffer)
13283 && !w->force_start
13284 && !w->optional_new_start
13285 /* Point must be on the line that we have info recorded about. */
13286 && PT >= CHARPOS (tlbufpos)
13287 && PT <= Z - CHARPOS (tlendpos)
13288 /* All text outside that line, including its final newline,
13289 must be unchanged. */
13290 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13291 CHARPOS (tlendpos)))
13292 {
13293 if (CHARPOS (tlbufpos) > BEGV
13294 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13295 && (CHARPOS (tlbufpos) == ZV
13296 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13297 /* Former continuation line has disappeared by becoming empty. */
13298 goto cancel;
13299 else if (window_outdated (w) || MINI_WINDOW_P (w))
13300 {
13301 /* We have to handle the case of continuation around a
13302 wide-column character (see the comment in indent.c around
13303 line 1340).
13304
13305 For instance, in the following case:
13306
13307 -------- Insert --------
13308 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13309 J_I_ ==> J_I_ `^^' are cursors.
13310 ^^ ^^
13311 -------- --------
13312
13313 As we have to redraw the line above, we cannot use this
13314 optimization. */
13315
13316 struct it it;
13317 int line_height_before = this_line_pixel_height;
13318
13319 /* Note that start_display will handle the case that the
13320 line starting at tlbufpos is a continuation line. */
13321 start_display (&it, w, tlbufpos);
13322
13323 /* Implementation note: It this still necessary? */
13324 if (it.current_x != this_line_start_x)
13325 goto cancel;
13326
13327 TRACE ((stderr, "trying display optimization 1\n"));
13328 w->cursor.vpos = -1;
13329 overlay_arrow_seen = 0;
13330 it.vpos = this_line_vpos;
13331 it.current_y = this_line_y;
13332 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13333 display_line (&it);
13334
13335 /* If line contains point, is not continued,
13336 and ends at same distance from eob as before, we win. */
13337 if (w->cursor.vpos >= 0
13338 /* Line is not continued, otherwise this_line_start_pos
13339 would have been set to 0 in display_line. */
13340 && CHARPOS (this_line_start_pos)
13341 /* Line ends as before. */
13342 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13343 /* Line has same height as before. Otherwise other lines
13344 would have to be shifted up or down. */
13345 && this_line_pixel_height == line_height_before)
13346 {
13347 /* If this is not the window's last line, we must adjust
13348 the charstarts of the lines below. */
13349 if (it.current_y < it.last_visible_y)
13350 {
13351 struct glyph_row *row
13352 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13353 ptrdiff_t delta, delta_bytes;
13354
13355 /* We used to distinguish between two cases here,
13356 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13357 when the line ends in a newline or the end of the
13358 buffer's accessible portion. But both cases did
13359 the same, so they were collapsed. */
13360 delta = (Z
13361 - CHARPOS (tlendpos)
13362 - MATRIX_ROW_START_CHARPOS (row));
13363 delta_bytes = (Z_BYTE
13364 - BYTEPOS (tlendpos)
13365 - MATRIX_ROW_START_BYTEPOS (row));
13366
13367 increment_matrix_positions (w->current_matrix,
13368 this_line_vpos + 1,
13369 w->current_matrix->nrows,
13370 delta, delta_bytes);
13371 }
13372
13373 /* If this row displays text now but previously didn't,
13374 or vice versa, w->window_end_vpos may have to be
13375 adjusted. */
13376 if ((it.glyph_row - 1)->displays_text_p)
13377 {
13378 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13379 wset_window_end_vpos (w, make_number (this_line_vpos));
13380 }
13381 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13382 && this_line_vpos > 0)
13383 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13384 wset_window_end_valid (w, Qnil);
13385
13386 /* Update hint: No need to try to scroll in update_window. */
13387 w->desired_matrix->no_scrolling_p = 1;
13388
13389 #ifdef GLYPH_DEBUG
13390 *w->desired_matrix->method = 0;
13391 debug_method_add (w, "optimization 1");
13392 #endif
13393 #if HAVE_XWIDGETS
13394 //debug optimization movement issue
13395 //w->desired_matrix->no_scrolling_p = 1;
13396 //*w->desired_matrix->method = 0;
13397 //debug_method_add (w, "optimization 1");
13398 #endif
13399
13400 #ifdef HAVE_WINDOW_SYSTEM
13401 update_window_fringes (w, 0);
13402 #endif
13403 goto update;
13404 }
13405 else
13406 goto cancel;
13407 }
13408 else if (/* Cursor position hasn't changed. */
13409 PT == w->last_point
13410 /* Make sure the cursor was last displayed
13411 in this window. Otherwise we have to reposition it. */
13412 && 0 <= w->cursor.vpos
13413 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13414 {
13415 if (!must_finish)
13416 {
13417 do_pending_window_change (1);
13418 /* If selected_window changed, redisplay again. */
13419 if (WINDOWP (selected_window)
13420 && (w = XWINDOW (selected_window)) != sw)
13421 goto retry;
13422
13423 /* We used to always goto end_of_redisplay here, but this
13424 isn't enough if we have a blinking cursor. */
13425 if (w->cursor_off_p == w->last_cursor_off_p)
13426 goto end_of_redisplay;
13427 }
13428 goto update;
13429 }
13430 /* If highlighting the region, or if the cursor is in the echo area,
13431 then we can't just move the cursor. */
13432 else if (! (!NILP (Vtransient_mark_mode)
13433 && !NILP (BVAR (current_buffer, mark_active)))
13434 && (EQ (selected_window,
13435 BVAR (current_buffer, last_selected_window))
13436 || highlight_nonselected_windows)
13437 && NILP (w->region_showing)
13438 && NILP (Vshow_trailing_whitespace)
13439 && !cursor_in_echo_area)
13440 {
13441 struct it it;
13442 struct glyph_row *row;
13443
13444 /* Skip from tlbufpos to PT and see where it is. Note that
13445 PT may be in invisible text. If so, we will end at the
13446 next visible position. */
13447 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13448 NULL, DEFAULT_FACE_ID);
13449 it.current_x = this_line_start_x;
13450 it.current_y = this_line_y;
13451 it.vpos = this_line_vpos;
13452
13453 /* The call to move_it_to stops in front of PT, but
13454 moves over before-strings. */
13455 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13456
13457 if (it.vpos == this_line_vpos
13458 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13459 row->enabled_p))
13460 {
13461 eassert (this_line_vpos == it.vpos);
13462 eassert (this_line_y == it.current_y);
13463 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13464 #ifdef GLYPH_DEBUG
13465 *w->desired_matrix->method = 0;
13466 debug_method_add (w, "optimization 3");
13467 #endif
13468 goto update;
13469 }
13470 else
13471 goto cancel;
13472 }
13473
13474 cancel:
13475 /* Text changed drastically or point moved off of line. */
13476 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13477 }
13478
13479 CHARPOS (this_line_start_pos) = 0;
13480 consider_all_windows_p |= buffer_shared_and_changed ();
13481 ++clear_face_cache_count;
13482 #ifdef HAVE_WINDOW_SYSTEM
13483 ++clear_image_cache_count;
13484 #endif
13485
13486 /* Build desired matrices, and update the display. If
13487 consider_all_windows_p is non-zero, do it for all windows on all
13488 frames. Otherwise do it for selected_window, only. */
13489
13490 if (consider_all_windows_p)
13491 {
13492 FOR_EACH_FRAME (tail, frame)
13493 XFRAME (frame)->updated_p = 0;
13494
13495 FOR_EACH_FRAME (tail, frame)
13496 {
13497 struct frame *f = XFRAME (frame);
13498
13499 /* We don't have to do anything for unselected terminal
13500 frames. */
13501 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13502 && !EQ (FRAME_TTY (f)->top_frame, frame))
13503 continue;
13504
13505 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13506 {
13507 /* Mark all the scroll bars to be removed; we'll redeem
13508 the ones we want when we redisplay their windows. */
13509 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13510 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13511
13512 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13513 redisplay_windows (FRAME_ROOT_WINDOW (f));
13514
13515 /* The X error handler may have deleted that frame. */
13516 if (!FRAME_LIVE_P (f))
13517 continue;
13518
13519 /* Any scroll bars which redisplay_windows should have
13520 nuked should now go away. */
13521 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13522 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13523
13524 /* If fonts changed, display again. */
13525 /* ??? rms: I suspect it is a mistake to jump all the way
13526 back to retry here. It should just retry this frame. */
13527 if (fonts_changed_p)
13528 goto retry;
13529
13530 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13531 {
13532 /* See if we have to hscroll. */
13533 if (!f->already_hscrolled_p)
13534 {
13535 f->already_hscrolled_p = 1;
13536 if (hscroll_windows (f->root_window))
13537 goto retry;
13538 }
13539
13540 /* Prevent various kinds of signals during display
13541 update. stdio is not robust about handling
13542 signals, which can cause an apparent I/O
13543 error. */
13544 if (interrupt_input)
13545 unrequest_sigio ();
13546 STOP_POLLING;
13547
13548 /* Update the display. */
13549 set_window_update_flags (XWINDOW (f->root_window), 1);
13550 pending |= update_frame (f, 0, 0);
13551 f->updated_p = 1;
13552 }
13553 }
13554 }
13555
13556 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13557
13558 if (!pending)
13559 {
13560 /* Do the mark_window_display_accurate after all windows have
13561 been redisplayed because this call resets flags in buffers
13562 which are needed for proper redisplay. */
13563 FOR_EACH_FRAME (tail, frame)
13564 {
13565 struct frame *f = XFRAME (frame);
13566 if (f->updated_p)
13567 {
13568 mark_window_display_accurate (f->root_window, 1);
13569 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13570 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13571 }
13572 }
13573 }
13574 }
13575 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13576 {
13577 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13578 struct frame *mini_frame;
13579
13580 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13581 /* Use list_of_error, not Qerror, so that
13582 we catch only errors and don't run the debugger. */
13583 internal_condition_case_1 (redisplay_window_1, selected_window,
13584 list_of_error,
13585 redisplay_window_error);
13586 if (update_miniwindow_p)
13587 internal_condition_case_1 (redisplay_window_1, mini_window,
13588 list_of_error,
13589 redisplay_window_error);
13590
13591 /* Compare desired and current matrices, perform output. */
13592
13593 update:
13594 /* If fonts changed, display again. */
13595 if (fonts_changed_p)
13596 goto retry;
13597
13598 /* Prevent various kinds of signals during display update.
13599 stdio is not robust about handling signals,
13600 which can cause an apparent I/O error. */
13601 if (interrupt_input)
13602 unrequest_sigio ();
13603 STOP_POLLING;
13604
13605 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13606 {
13607 if (hscroll_windows (selected_window))
13608 goto retry;
13609
13610 XWINDOW (selected_window)->must_be_updated_p = 1;
13611 pending = update_frame (sf, 0, 0);
13612 }
13613
13614 /* We may have called echo_area_display at the top of this
13615 function. If the echo area is on another frame, that may
13616 have put text on a frame other than the selected one, so the
13617 above call to update_frame would not have caught it. Catch
13618 it here. */
13619 mini_window = FRAME_MINIBUF_WINDOW (sf);
13620 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13621
13622 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13623 {
13624 XWINDOW (mini_window)->must_be_updated_p = 1;
13625 pending |= update_frame (mini_frame, 0, 0);
13626 if (!pending && hscroll_windows (mini_window))
13627 goto retry;
13628 }
13629 }
13630
13631 /* If display was paused because of pending input, make sure we do a
13632 thorough update the next time. */
13633 if (pending)
13634 {
13635 /* Prevent the optimization at the beginning of
13636 redisplay_internal that tries a single-line update of the
13637 line containing the cursor in the selected window. */
13638 CHARPOS (this_line_start_pos) = 0;
13639
13640 /* Let the overlay arrow be updated the next time. */
13641 update_overlay_arrows (0);
13642
13643 /* If we pause after scrolling, some rows in the current
13644 matrices of some windows are not valid. */
13645 if (!WINDOW_FULL_WIDTH_P (w)
13646 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13647 update_mode_lines = 1;
13648 }
13649 else
13650 {
13651 if (!consider_all_windows_p)
13652 {
13653 /* This has already been done above if
13654 consider_all_windows_p is set. */
13655 mark_window_display_accurate_1 (w, 1);
13656
13657 /* Say overlay arrows are up to date. */
13658 update_overlay_arrows (1);
13659
13660 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13661 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13662 }
13663
13664 update_mode_lines = 0;
13665 windows_or_buffers_changed = 0;
13666 cursor_type_changed = 0;
13667 }
13668
13669 /* Start SIGIO interrupts coming again. Having them off during the
13670 code above makes it less likely one will discard output, but not
13671 impossible, since there might be stuff in the system buffer here.
13672 But it is much hairier to try to do anything about that. */
13673 if (interrupt_input)
13674 request_sigio ();
13675 RESUME_POLLING;
13676
13677 /* If a frame has become visible which was not before, redisplay
13678 again, so that we display it. Expose events for such a frame
13679 (which it gets when becoming visible) don't call the parts of
13680 redisplay constructing glyphs, so simply exposing a frame won't
13681 display anything in this case. So, we have to display these
13682 frames here explicitly. */
13683 if (!pending)
13684 {
13685 int new_count = 0;
13686
13687 FOR_EACH_FRAME (tail, frame)
13688 {
13689 int this_is_visible = 0;
13690
13691 if (XFRAME (frame)->visible)
13692 this_is_visible = 1;
13693 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13694 if (XFRAME (frame)->visible)
13695 this_is_visible = 1;
13696
13697 if (this_is_visible)
13698 new_count++;
13699 }
13700
13701 if (new_count != number_of_visible_frames)
13702 windows_or_buffers_changed++;
13703 }
13704
13705 /* Change frame size now if a change is pending. */
13706 do_pending_window_change (1);
13707
13708 /* If we just did a pending size change, or have additional
13709 visible frames, or selected_window changed, redisplay again. */
13710 if ((windows_or_buffers_changed && !pending)
13711 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13712 goto retry;
13713
13714 /* Clear the face and image caches.
13715
13716 We used to do this only if consider_all_windows_p. But the cache
13717 needs to be cleared if a timer creates images in the current
13718 buffer (e.g. the test case in Bug#6230). */
13719
13720 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13721 {
13722 clear_face_cache (0);
13723 clear_face_cache_count = 0;
13724 }
13725
13726 #ifdef HAVE_WINDOW_SYSTEM
13727 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13728 {
13729 clear_image_caches (Qnil);
13730 clear_image_cache_count = 0;
13731 }
13732 #endif /* HAVE_WINDOW_SYSTEM */
13733
13734 end_of_redisplay:
13735 backtrace_list = backtrace.next;
13736 unbind_to (count, Qnil);
13737 RESUME_POLLING;
13738 }
13739
13740
13741 /* Redisplay, but leave alone any recent echo area message unless
13742 another message has been requested in its place.
13743
13744 This is useful in situations where you need to redisplay but no
13745 user action has occurred, making it inappropriate for the message
13746 area to be cleared. See tracking_off and
13747 wait_reading_process_output for examples of these situations.
13748
13749 FROM_WHERE is an integer saying from where this function was
13750 called. This is useful for debugging. */
13751
13752 void
13753 redisplay_preserve_echo_area (int from_where)
13754 {
13755 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13756
13757 if (!NILP (echo_area_buffer[1]))
13758 {
13759 /* We have a previously displayed message, but no current
13760 message. Redisplay the previous message. */
13761 display_last_displayed_message_p = 1;
13762 redisplay_internal ();
13763 display_last_displayed_message_p = 0;
13764 }
13765 else
13766 redisplay_internal ();
13767
13768 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13769 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13770 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13771 }
13772
13773
13774 /* Function registered with record_unwind_protect in redisplay_internal.
13775 Clear redisplaying_p. Also select the previously selected frame. */
13776
13777 static Lisp_Object
13778 unwind_redisplay (Lisp_Object old_frame)
13779 {
13780 redisplaying_p = 0;
13781 return Qnil;
13782 }
13783
13784
13785 /* Mark the display of window W as accurate or inaccurate. If
13786 ACCURATE_P is non-zero mark display of W as accurate. If
13787 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13788 redisplay_internal is called. */
13789
13790 static void
13791 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13792 {
13793 if (BUFFERP (w->buffer))
13794 {
13795 struct buffer *b = XBUFFER (w->buffer);
13796
13797 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13798 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13799 w->last_had_star
13800 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13801
13802 if (accurate_p)
13803 {
13804 b->clip_changed = 0;
13805 b->prevent_redisplay_optimizations_p = 0;
13806
13807 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13808 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13809 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13810 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13811
13812 w->current_matrix->buffer = b;
13813 w->current_matrix->begv = BUF_BEGV (b);
13814 w->current_matrix->zv = BUF_ZV (b);
13815
13816 w->last_cursor = w->cursor;
13817 w->last_cursor_off_p = w->cursor_off_p;
13818
13819 if (w == XWINDOW (selected_window))
13820 w->last_point = BUF_PT (b);
13821 else
13822 w->last_point = marker_position (w->pointm);
13823 }
13824 }
13825
13826 if (accurate_p)
13827 {
13828 wset_window_end_valid (w, w->buffer);
13829 w->update_mode_line = 0;
13830 }
13831 }
13832
13833
13834 /* Mark the display of windows in the window tree rooted at WINDOW as
13835 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13836 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13837 be redisplayed the next time redisplay_internal is called. */
13838
13839 void
13840 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13841 {
13842 struct window *w;
13843
13844 for (; !NILP (window); window = w->next)
13845 {
13846 w = XWINDOW (window);
13847 mark_window_display_accurate_1 (w, accurate_p);
13848
13849 if (!NILP (w->vchild))
13850 mark_window_display_accurate (w->vchild, accurate_p);
13851 if (!NILP (w->hchild))
13852 mark_window_display_accurate (w->hchild, accurate_p);
13853 }
13854
13855 if (accurate_p)
13856 {
13857 update_overlay_arrows (1);
13858 }
13859 else
13860 {
13861 /* Force a thorough redisplay the next time by setting
13862 last_arrow_position and last_arrow_string to t, which is
13863 unequal to any useful value of Voverlay_arrow_... */
13864 update_overlay_arrows (-1);
13865 }
13866 }
13867
13868
13869 /* Return value in display table DP (Lisp_Char_Table *) for character
13870 C. Since a display table doesn't have any parent, we don't have to
13871 follow parent. Do not call this function directly but use the
13872 macro DISP_CHAR_VECTOR. */
13873
13874 Lisp_Object
13875 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13876 {
13877 Lisp_Object val;
13878
13879 if (ASCII_CHAR_P (c))
13880 {
13881 val = dp->ascii;
13882 if (SUB_CHAR_TABLE_P (val))
13883 val = XSUB_CHAR_TABLE (val)->contents[c];
13884 }
13885 else
13886 {
13887 Lisp_Object table;
13888
13889 XSETCHAR_TABLE (table, dp);
13890 val = char_table_ref (table, c);
13891 }
13892 if (NILP (val))
13893 val = dp->defalt;
13894 return val;
13895 }
13896
13897
13898 \f
13899 /***********************************************************************
13900 Window Redisplay
13901 ***********************************************************************/
13902
13903 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13904
13905 static void
13906 redisplay_windows (Lisp_Object window)
13907 {
13908 while (!NILP (window))
13909 {
13910 struct window *w = XWINDOW (window);
13911
13912 if (!NILP (w->hchild))
13913 redisplay_windows (w->hchild);
13914 else if (!NILP (w->vchild))
13915 redisplay_windows (w->vchild);
13916 else if (!NILP (w->buffer))
13917 {
13918 displayed_buffer = XBUFFER (w->buffer);
13919 /* Use list_of_error, not Qerror, so that
13920 we catch only errors and don't run the debugger. */
13921 internal_condition_case_1 (redisplay_window_0, window,
13922 list_of_error,
13923 redisplay_window_error);
13924 }
13925
13926 window = w->next;
13927 }
13928 }
13929
13930 static Lisp_Object
13931 redisplay_window_error (Lisp_Object ignore)
13932 {
13933 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13934 return Qnil;
13935 }
13936
13937 static Lisp_Object
13938 redisplay_window_0 (Lisp_Object window)
13939 {
13940 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13941 redisplay_window (window, 0);
13942 return Qnil;
13943 }
13944
13945 static Lisp_Object
13946 redisplay_window_1 (Lisp_Object window)
13947 {
13948 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13949 redisplay_window (window, 1);
13950 return Qnil;
13951 }
13952 \f
13953
13954 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13955 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13956 which positions recorded in ROW differ from current buffer
13957 positions.
13958
13959 Return 0 if cursor is not on this row, 1 otherwise. */
13960
13961 static int
13962 set_cursor_from_row (struct window *w, struct glyph_row *row,
13963 struct glyph_matrix *matrix,
13964 ptrdiff_t delta, ptrdiff_t delta_bytes,
13965 int dy, int dvpos)
13966 {
13967 struct glyph *glyph = row->glyphs[TEXT_AREA];
13968 struct glyph *end = glyph + row->used[TEXT_AREA];
13969 struct glyph *cursor = NULL;
13970 /* The last known character position in row. */
13971 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13972 int x = row->x;
13973 ptrdiff_t pt_old = PT - delta;
13974 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13975 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13976 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13977 /* A glyph beyond the edge of TEXT_AREA which we should never
13978 touch. */
13979 struct glyph *glyphs_end = end;
13980 /* Non-zero means we've found a match for cursor position, but that
13981 glyph has the avoid_cursor_p flag set. */
13982 int match_with_avoid_cursor = 0;
13983 /* Non-zero means we've seen at least one glyph that came from a
13984 display string. */
13985 int string_seen = 0;
13986 /* Largest and smallest buffer positions seen so far during scan of
13987 glyph row. */
13988 ptrdiff_t bpos_max = pos_before;
13989 ptrdiff_t bpos_min = pos_after;
13990 /* Last buffer position covered by an overlay string with an integer
13991 `cursor' property. */
13992 ptrdiff_t bpos_covered = 0;
13993 /* Non-zero means the display string on which to display the cursor
13994 comes from a text property, not from an overlay. */
13995 int string_from_text_prop = 0;
13996
13997 /* Don't even try doing anything if called for a mode-line or
13998 header-line row, since the rest of the code isn't prepared to
13999 deal with such calamities. */
14000 eassert (!row->mode_line_p);
14001 if (row->mode_line_p)
14002 return 0;
14003
14004 /* Skip over glyphs not having an object at the start and the end of
14005 the row. These are special glyphs like truncation marks on
14006 terminal frames. */
14007 if (row->displays_text_p)
14008 {
14009 if (!row->reversed_p)
14010 {
14011 while (glyph < end
14012 && INTEGERP (glyph->object)
14013 && glyph->charpos < 0)
14014 {
14015 x += glyph->pixel_width;
14016 ++glyph;
14017 }
14018 while (end > glyph
14019 && INTEGERP ((end - 1)->object)
14020 /* CHARPOS is zero for blanks and stretch glyphs
14021 inserted by extend_face_to_end_of_line. */
14022 && (end - 1)->charpos <= 0)
14023 --end;
14024 glyph_before = glyph - 1;
14025 glyph_after = end;
14026 }
14027 else
14028 {
14029 struct glyph *g;
14030
14031 /* If the glyph row is reversed, we need to process it from back
14032 to front, so swap the edge pointers. */
14033 glyphs_end = end = glyph - 1;
14034 glyph += row->used[TEXT_AREA] - 1;
14035
14036 while (glyph > end + 1
14037 && INTEGERP (glyph->object)
14038 && glyph->charpos < 0)
14039 {
14040 --glyph;
14041 x -= glyph->pixel_width;
14042 }
14043 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14044 --glyph;
14045 /* By default, in reversed rows we put the cursor on the
14046 rightmost (first in the reading order) glyph. */
14047 for (g = end + 1; g < glyph; g++)
14048 x += g->pixel_width;
14049 while (end < glyph
14050 && INTEGERP ((end + 1)->object)
14051 && (end + 1)->charpos <= 0)
14052 ++end;
14053 glyph_before = glyph + 1;
14054 glyph_after = end;
14055 }
14056 }
14057 else if (row->reversed_p)
14058 {
14059 /* In R2L rows that don't display text, put the cursor on the
14060 rightmost glyph. Case in point: an empty last line that is
14061 part of an R2L paragraph. */
14062 cursor = end - 1;
14063 /* Avoid placing the cursor on the last glyph of the row, where
14064 on terminal frames we hold the vertical border between
14065 adjacent windows. */
14066 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14067 && !WINDOW_RIGHTMOST_P (w)
14068 && cursor == row->glyphs[LAST_AREA] - 1)
14069 cursor--;
14070 x = -1; /* will be computed below, at label compute_x */
14071 }
14072
14073 /* Step 1: Try to find the glyph whose character position
14074 corresponds to point. If that's not possible, find 2 glyphs
14075 whose character positions are the closest to point, one before
14076 point, the other after it. */
14077 if (!row->reversed_p)
14078 while (/* not marched to end of glyph row */
14079 glyph < end
14080 /* glyph was not inserted by redisplay for internal purposes */
14081 && !INTEGERP (glyph->object))
14082 {
14083 if (BUFFERP (glyph->object))
14084 {
14085 ptrdiff_t dpos = glyph->charpos - pt_old;
14086
14087 if (glyph->charpos > bpos_max)
14088 bpos_max = glyph->charpos;
14089 if (glyph->charpos < bpos_min)
14090 bpos_min = glyph->charpos;
14091 if (!glyph->avoid_cursor_p)
14092 {
14093 /* If we hit point, we've found the glyph on which to
14094 display the cursor. */
14095 if (dpos == 0)
14096 {
14097 match_with_avoid_cursor = 0;
14098 break;
14099 }
14100 /* See if we've found a better approximation to
14101 POS_BEFORE or to POS_AFTER. */
14102 if (0 > dpos && dpos > pos_before - pt_old)
14103 {
14104 pos_before = glyph->charpos;
14105 glyph_before = glyph;
14106 }
14107 else if (0 < dpos && dpos < pos_after - pt_old)
14108 {
14109 pos_after = glyph->charpos;
14110 glyph_after = glyph;
14111 }
14112 }
14113 else if (dpos == 0)
14114 match_with_avoid_cursor = 1;
14115 }
14116 else if (STRINGP (glyph->object))
14117 {
14118 Lisp_Object chprop;
14119 ptrdiff_t glyph_pos = glyph->charpos;
14120
14121 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14122 glyph->object);
14123 if (!NILP (chprop))
14124 {
14125 /* If the string came from a `display' text property,
14126 look up the buffer position of that property and
14127 use that position to update bpos_max, as if we
14128 actually saw such a position in one of the row's
14129 glyphs. This helps with supporting integer values
14130 of `cursor' property on the display string in
14131 situations where most or all of the row's buffer
14132 text is completely covered by display properties,
14133 so that no glyph with valid buffer positions is
14134 ever seen in the row. */
14135 ptrdiff_t prop_pos =
14136 string_buffer_position_lim (glyph->object, pos_before,
14137 pos_after, 0);
14138
14139 if (prop_pos >= pos_before)
14140 bpos_max = prop_pos - 1;
14141 }
14142 if (INTEGERP (chprop))
14143 {
14144 bpos_covered = bpos_max + XINT (chprop);
14145 /* If the `cursor' property covers buffer positions up
14146 to and including point, we should display cursor on
14147 this glyph. Note that, if a `cursor' property on one
14148 of the string's characters has an integer value, we
14149 will break out of the loop below _before_ we get to
14150 the position match above. IOW, integer values of
14151 the `cursor' property override the "exact match for
14152 point" strategy of positioning the cursor. */
14153 /* Implementation note: bpos_max == pt_old when, e.g.,
14154 we are in an empty line, where bpos_max is set to
14155 MATRIX_ROW_START_CHARPOS, see above. */
14156 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14157 {
14158 cursor = glyph;
14159 break;
14160 }
14161 }
14162
14163 string_seen = 1;
14164 }
14165 x += glyph->pixel_width;
14166 ++glyph;
14167 }
14168 else if (glyph > end) /* row is reversed */
14169 while (!INTEGERP (glyph->object))
14170 {
14171 if (BUFFERP (glyph->object))
14172 {
14173 ptrdiff_t dpos = glyph->charpos - pt_old;
14174
14175 if (glyph->charpos > bpos_max)
14176 bpos_max = glyph->charpos;
14177 if (glyph->charpos < bpos_min)
14178 bpos_min = glyph->charpos;
14179 if (!glyph->avoid_cursor_p)
14180 {
14181 if (dpos == 0)
14182 {
14183 match_with_avoid_cursor = 0;
14184 break;
14185 }
14186 if (0 > dpos && dpos > pos_before - pt_old)
14187 {
14188 pos_before = glyph->charpos;
14189 glyph_before = glyph;
14190 }
14191 else if (0 < dpos && dpos < pos_after - pt_old)
14192 {
14193 pos_after = glyph->charpos;
14194 glyph_after = glyph;
14195 }
14196 }
14197 else if (dpos == 0)
14198 match_with_avoid_cursor = 1;
14199 }
14200 else if (STRINGP (glyph->object))
14201 {
14202 Lisp_Object chprop;
14203 ptrdiff_t glyph_pos = glyph->charpos;
14204
14205 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14206 glyph->object);
14207 if (!NILP (chprop))
14208 {
14209 ptrdiff_t prop_pos =
14210 string_buffer_position_lim (glyph->object, pos_before,
14211 pos_after, 0);
14212
14213 if (prop_pos >= pos_before)
14214 bpos_max = prop_pos - 1;
14215 }
14216 if (INTEGERP (chprop))
14217 {
14218 bpos_covered = bpos_max + XINT (chprop);
14219 /* If the `cursor' property covers buffer positions up
14220 to and including point, we should display cursor on
14221 this glyph. */
14222 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14223 {
14224 cursor = glyph;
14225 break;
14226 }
14227 }
14228 string_seen = 1;
14229 }
14230 --glyph;
14231 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14232 {
14233 x--; /* can't use any pixel_width */
14234 break;
14235 }
14236 x -= glyph->pixel_width;
14237 }
14238
14239 /* Step 2: If we didn't find an exact match for point, we need to
14240 look for a proper place to put the cursor among glyphs between
14241 GLYPH_BEFORE and GLYPH_AFTER. */
14242 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14243 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14244 && !(bpos_max < pt_old && pt_old <= bpos_covered))
14245 {
14246 /* An empty line has a single glyph whose OBJECT is zero and
14247 whose CHARPOS is the position of a newline on that line.
14248 Note that on a TTY, there are more glyphs after that, which
14249 were produced by extend_face_to_end_of_line, but their
14250 CHARPOS is zero or negative. */
14251 int empty_line_p =
14252 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14253 && INTEGERP (glyph->object) && glyph->charpos > 0;
14254
14255 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14256 {
14257 ptrdiff_t ellipsis_pos;
14258
14259 /* Scan back over the ellipsis glyphs. */
14260 if (!row->reversed_p)
14261 {
14262 ellipsis_pos = (glyph - 1)->charpos;
14263 while (glyph > row->glyphs[TEXT_AREA]
14264 && (glyph - 1)->charpos == ellipsis_pos)
14265 glyph--, x -= glyph->pixel_width;
14266 /* That loop always goes one position too far, including
14267 the glyph before the ellipsis. So scan forward over
14268 that one. */
14269 x += glyph->pixel_width;
14270 glyph++;
14271 }
14272 else /* row is reversed */
14273 {
14274 ellipsis_pos = (glyph + 1)->charpos;
14275 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14276 && (glyph + 1)->charpos == ellipsis_pos)
14277 glyph++, x += glyph->pixel_width;
14278 x -= glyph->pixel_width;
14279 glyph--;
14280 }
14281 }
14282 else if (match_with_avoid_cursor)
14283 {
14284 cursor = glyph_after;
14285 x = -1;
14286 }
14287 else if (string_seen)
14288 {
14289 int incr = row->reversed_p ? -1 : +1;
14290
14291 /* Need to find the glyph that came out of a string which is
14292 present at point. That glyph is somewhere between
14293 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14294 positioned between POS_BEFORE and POS_AFTER in the
14295 buffer. */
14296 struct glyph *start, *stop;
14297 ptrdiff_t pos = pos_before;
14298
14299 x = -1;
14300
14301 /* If the row ends in a newline from a display string,
14302 reordering could have moved the glyphs belonging to the
14303 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14304 in this case we extend the search to the last glyph in
14305 the row that was not inserted by redisplay. */
14306 if (row->ends_in_newline_from_string_p)
14307 {
14308 glyph_after = end;
14309 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14310 }
14311
14312 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14313 correspond to POS_BEFORE and POS_AFTER, respectively. We
14314 need START and STOP in the order that corresponds to the
14315 row's direction as given by its reversed_p flag. If the
14316 directionality of characters between POS_BEFORE and
14317 POS_AFTER is the opposite of the row's base direction,
14318 these characters will have been reordered for display,
14319 and we need to reverse START and STOP. */
14320 if (!row->reversed_p)
14321 {
14322 start = min (glyph_before, glyph_after);
14323 stop = max (glyph_before, glyph_after);
14324 }
14325 else
14326 {
14327 start = max (glyph_before, glyph_after);
14328 stop = min (glyph_before, glyph_after);
14329 }
14330 for (glyph = start + incr;
14331 row->reversed_p ? glyph > stop : glyph < stop; )
14332 {
14333
14334 /* Any glyphs that come from the buffer are here because
14335 of bidi reordering. Skip them, and only pay
14336 attention to glyphs that came from some string. */
14337 if (STRINGP (glyph->object))
14338 {
14339 Lisp_Object str;
14340 ptrdiff_t tem;
14341 /* If the display property covers the newline, we
14342 need to search for it one position farther. */
14343 ptrdiff_t lim = pos_after
14344 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14345
14346 string_from_text_prop = 0;
14347 str = glyph->object;
14348 tem = string_buffer_position_lim (str, pos, lim, 0);
14349 if (tem == 0 /* from overlay */
14350 || pos <= tem)
14351 {
14352 /* If the string from which this glyph came is
14353 found in the buffer at point, or at position
14354 that is closer to point than pos_after, then
14355 we've found the glyph we've been looking for.
14356 If it comes from an overlay (tem == 0), and
14357 it has the `cursor' property on one of its
14358 glyphs, record that glyph as a candidate for
14359 displaying the cursor. (As in the
14360 unidirectional version, we will display the
14361 cursor on the last candidate we find.) */
14362 if (tem == 0
14363 || tem == pt_old
14364 || (tem - pt_old > 0 && tem < pos_after))
14365 {
14366 /* The glyphs from this string could have
14367 been reordered. Find the one with the
14368 smallest string position. Or there could
14369 be a character in the string with the
14370 `cursor' property, which means display
14371 cursor on that character's glyph. */
14372 ptrdiff_t strpos = glyph->charpos;
14373
14374 if (tem)
14375 {
14376 cursor = glyph;
14377 string_from_text_prop = 1;
14378 }
14379 for ( ;
14380 (row->reversed_p ? glyph > stop : glyph < stop)
14381 && EQ (glyph->object, str);
14382 glyph += incr)
14383 {
14384 Lisp_Object cprop;
14385 ptrdiff_t gpos = glyph->charpos;
14386
14387 cprop = Fget_char_property (make_number (gpos),
14388 Qcursor,
14389 glyph->object);
14390 if (!NILP (cprop))
14391 {
14392 cursor = glyph;
14393 break;
14394 }
14395 if (tem && glyph->charpos < strpos)
14396 {
14397 strpos = glyph->charpos;
14398 cursor = glyph;
14399 }
14400 }
14401
14402 if (tem == pt_old
14403 || (tem - pt_old > 0 && tem < pos_after))
14404 goto compute_x;
14405 }
14406 if (tem)
14407 pos = tem + 1; /* don't find previous instances */
14408 }
14409 /* This string is not what we want; skip all of the
14410 glyphs that came from it. */
14411 while ((row->reversed_p ? glyph > stop : glyph < stop)
14412 && EQ (glyph->object, str))
14413 glyph += incr;
14414 }
14415 else
14416 glyph += incr;
14417 }
14418
14419 /* If we reached the end of the line, and END was from a string,
14420 the cursor is not on this line. */
14421 if (cursor == NULL
14422 && (row->reversed_p ? glyph <= end : glyph >= end)
14423 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14424 && STRINGP (end->object)
14425 && row->continued_p)
14426 return 0;
14427 }
14428 /* A truncated row may not include PT among its character positions.
14429 Setting the cursor inside the scroll margin will trigger
14430 recalculation of hscroll in hscroll_window_tree. But if a
14431 display string covers point, defer to the string-handling
14432 code below to figure this out. */
14433 else if (row->truncated_on_left_p && pt_old < bpos_min)
14434 {
14435 cursor = glyph_before;
14436 x = -1;
14437 }
14438 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14439 /* Zero-width characters produce no glyphs. */
14440 || (!empty_line_p
14441 && (row->reversed_p
14442 ? glyph_after > glyphs_end
14443 : glyph_after < glyphs_end)))
14444 {
14445 cursor = glyph_after;
14446 x = -1;
14447 }
14448 }
14449
14450 compute_x:
14451 if (cursor != NULL)
14452 glyph = cursor;
14453 else if (glyph == glyphs_end
14454 && pos_before == pos_after
14455 && STRINGP ((row->reversed_p
14456 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14457 : row->glyphs[TEXT_AREA])->object))
14458 {
14459 /* If all the glyphs of this row came from strings, put the
14460 cursor on the first glyph of the row. This avoids having the
14461 cursor outside of the text area in this very rare and hard
14462 use case. */
14463 glyph =
14464 row->reversed_p
14465 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14466 : row->glyphs[TEXT_AREA];
14467 }
14468 if (x < 0)
14469 {
14470 struct glyph *g;
14471
14472 /* Need to compute x that corresponds to GLYPH. */
14473 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14474 {
14475 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14476 emacs_abort ();
14477 x += g->pixel_width;
14478 }
14479 }
14480
14481 /* ROW could be part of a continued line, which, under bidi
14482 reordering, might have other rows whose start and end charpos
14483 occlude point. Only set w->cursor if we found a better
14484 approximation to the cursor position than we have from previously
14485 examined candidate rows belonging to the same continued line. */
14486 if (/* we already have a candidate row */
14487 w->cursor.vpos >= 0
14488 /* that candidate is not the row we are processing */
14489 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14490 /* Make sure cursor.vpos specifies a row whose start and end
14491 charpos occlude point, and it is valid candidate for being a
14492 cursor-row. This is because some callers of this function
14493 leave cursor.vpos at the row where the cursor was displayed
14494 during the last redisplay cycle. */
14495 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14496 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14497 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14498 {
14499 struct glyph *g1 =
14500 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14501
14502 /* Don't consider glyphs that are outside TEXT_AREA. */
14503 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14504 return 0;
14505 /* Keep the candidate whose buffer position is the closest to
14506 point or has the `cursor' property. */
14507 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14508 w->cursor.hpos >= 0
14509 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14510 && ((BUFFERP (g1->object)
14511 && (g1->charpos == pt_old /* an exact match always wins */
14512 || (BUFFERP (glyph->object)
14513 && eabs (g1->charpos - pt_old)
14514 < eabs (glyph->charpos - pt_old))))
14515 /* previous candidate is a glyph from a string that has
14516 a non-nil `cursor' property */
14517 || (STRINGP (g1->object)
14518 && (!NILP (Fget_char_property (make_number (g1->charpos),
14519 Qcursor, g1->object))
14520 /* previous candidate is from the same display
14521 string as this one, and the display string
14522 came from a text property */
14523 || (EQ (g1->object, glyph->object)
14524 && string_from_text_prop)
14525 /* this candidate is from newline and its
14526 position is not an exact match */
14527 || (INTEGERP (glyph->object)
14528 && glyph->charpos != pt_old)))))
14529 return 0;
14530 /* If this candidate gives an exact match, use that. */
14531 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14532 /* If this candidate is a glyph created for the
14533 terminating newline of a line, and point is on that
14534 newline, it wins because it's an exact match. */
14535 || (!row->continued_p
14536 && INTEGERP (glyph->object)
14537 && glyph->charpos == 0
14538 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14539 /* Otherwise, keep the candidate that comes from a row
14540 spanning less buffer positions. This may win when one or
14541 both candidate positions are on glyphs that came from
14542 display strings, for which we cannot compare buffer
14543 positions. */
14544 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14545 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14546 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14547 return 0;
14548 }
14549 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14550 w->cursor.x = x;
14551 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14552 w->cursor.y = row->y + dy;
14553
14554 if (w == XWINDOW (selected_window))
14555 {
14556 if (!row->continued_p
14557 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14558 && row->x == 0)
14559 {
14560 this_line_buffer = XBUFFER (w->buffer);
14561
14562 CHARPOS (this_line_start_pos)
14563 = MATRIX_ROW_START_CHARPOS (row) + delta;
14564 BYTEPOS (this_line_start_pos)
14565 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14566
14567 CHARPOS (this_line_end_pos)
14568 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14569 BYTEPOS (this_line_end_pos)
14570 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14571
14572 this_line_y = w->cursor.y;
14573 this_line_pixel_height = row->height;
14574 this_line_vpos = w->cursor.vpos;
14575 this_line_start_x = row->x;
14576 }
14577 else
14578 CHARPOS (this_line_start_pos) = 0;
14579 }
14580
14581 return 1;
14582 }
14583
14584
14585 /* Run window scroll functions, if any, for WINDOW with new window
14586 start STARTP. Sets the window start of WINDOW to that position.
14587
14588 We assume that the window's buffer is really current. */
14589
14590 static struct text_pos
14591 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14592 {
14593 struct window *w = XWINDOW (window);
14594 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14595
14596 if (current_buffer != XBUFFER (w->buffer))
14597 emacs_abort ();
14598
14599 if (!NILP (Vwindow_scroll_functions))
14600 {
14601 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14602 make_number (CHARPOS (startp)));
14603 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14604 /* In case the hook functions switch buffers. */
14605 set_buffer_internal (XBUFFER (w->buffer));
14606 }
14607
14608 return startp;
14609 }
14610
14611
14612 /* Make sure the line containing the cursor is fully visible.
14613 A value of 1 means there is nothing to be done.
14614 (Either the line is fully visible, or it cannot be made so,
14615 or we cannot tell.)
14616
14617 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14618 is higher than window.
14619
14620 A value of 0 means the caller should do scrolling
14621 as if point had gone off the screen. */
14622
14623 static int
14624 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14625 {
14626 struct glyph_matrix *matrix;
14627 struct glyph_row *row;
14628 int window_height;
14629
14630 if (!make_cursor_line_fully_visible_p)
14631 return 1;
14632
14633 /* It's not always possible to find the cursor, e.g, when a window
14634 is full of overlay strings. Don't do anything in that case. */
14635 if (w->cursor.vpos < 0)
14636 return 1;
14637
14638 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14639 row = MATRIX_ROW (matrix, w->cursor.vpos);
14640
14641 /* If the cursor row is not partially visible, there's nothing to do. */
14642 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14643 return 1;
14644
14645 /* If the row the cursor is in is taller than the window's height,
14646 it's not clear what to do, so do nothing. */
14647 window_height = window_box_height (w);
14648 if (row->height >= window_height)
14649 {
14650 if (!force_p || MINI_WINDOW_P (w)
14651 || w->vscroll || w->cursor.vpos == 0)
14652 return 1;
14653 }
14654 return 0;
14655 }
14656
14657
14658 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14659 non-zero means only WINDOW is redisplayed in redisplay_internal.
14660 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14661 in redisplay_window to bring a partially visible line into view in
14662 the case that only the cursor has moved.
14663
14664 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14665 last screen line's vertical height extends past the end of the screen.
14666
14667 Value is
14668
14669 1 if scrolling succeeded
14670
14671 0 if scrolling didn't find point.
14672
14673 -1 if new fonts have been loaded so that we must interrupt
14674 redisplay, adjust glyph matrices, and try again. */
14675
14676 enum
14677 {
14678 SCROLLING_SUCCESS,
14679 SCROLLING_FAILED,
14680 SCROLLING_NEED_LARGER_MATRICES
14681 };
14682
14683 /* If scroll-conservatively is more than this, never recenter.
14684
14685 If you change this, don't forget to update the doc string of
14686 `scroll-conservatively' and the Emacs manual. */
14687 #define SCROLL_LIMIT 100
14688
14689 static int
14690 try_scrolling (Lisp_Object window, int just_this_one_p,
14691 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14692 int temp_scroll_step, int last_line_misfit)
14693 {
14694 struct window *w = XWINDOW (window);
14695 struct frame *f = XFRAME (w->frame);
14696 struct text_pos pos, startp;
14697 struct it it;
14698 int this_scroll_margin, scroll_max, rc, height;
14699 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14700 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14701 Lisp_Object aggressive;
14702 /* We will never try scrolling more than this number of lines. */
14703 int scroll_limit = SCROLL_LIMIT;
14704
14705 #ifdef GLYPH_DEBUG
14706 debug_method_add (w, "try_scrolling");
14707 #endif
14708
14709 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14710
14711 /* Compute scroll margin height in pixels. We scroll when point is
14712 within this distance from the top or bottom of the window. */
14713 if (scroll_margin > 0)
14714 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14715 * FRAME_LINE_HEIGHT (f);
14716 else
14717 this_scroll_margin = 0;
14718
14719 /* Force arg_scroll_conservatively to have a reasonable value, to
14720 avoid scrolling too far away with slow move_it_* functions. Note
14721 that the user can supply scroll-conservatively equal to
14722 `most-positive-fixnum', which can be larger than INT_MAX. */
14723 if (arg_scroll_conservatively > scroll_limit)
14724 {
14725 arg_scroll_conservatively = scroll_limit + 1;
14726 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14727 }
14728 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14729 /* Compute how much we should try to scroll maximally to bring
14730 point into view. */
14731 scroll_max = (max (scroll_step,
14732 max (arg_scroll_conservatively, temp_scroll_step))
14733 * FRAME_LINE_HEIGHT (f));
14734 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14735 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14736 /* We're trying to scroll because of aggressive scrolling but no
14737 scroll_step is set. Choose an arbitrary one. */
14738 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14739 else
14740 scroll_max = 0;
14741
14742 too_near_end:
14743
14744 /* Decide whether to scroll down. */
14745 if (PT > CHARPOS (startp))
14746 {
14747 int scroll_margin_y;
14748
14749 /* Compute the pixel ypos of the scroll margin, then move IT to
14750 either that ypos or PT, whichever comes first. */
14751 start_display (&it, w, startp);
14752 scroll_margin_y = it.last_visible_y - this_scroll_margin
14753 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14754 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14755 (MOVE_TO_POS | MOVE_TO_Y));
14756
14757 if (PT > CHARPOS (it.current.pos))
14758 {
14759 int y0 = line_bottom_y (&it);
14760 /* Compute how many pixels below window bottom to stop searching
14761 for PT. This avoids costly search for PT that is far away if
14762 the user limited scrolling by a small number of lines, but
14763 always finds PT if scroll_conservatively is set to a large
14764 number, such as most-positive-fixnum. */
14765 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14766 int y_to_move = it.last_visible_y + slack;
14767
14768 /* Compute the distance from the scroll margin to PT or to
14769 the scroll limit, whichever comes first. This should
14770 include the height of the cursor line, to make that line
14771 fully visible. */
14772 move_it_to (&it, PT, -1, y_to_move,
14773 -1, MOVE_TO_POS | MOVE_TO_Y);
14774 dy = line_bottom_y (&it) - y0;
14775
14776 if (dy > scroll_max)
14777 return SCROLLING_FAILED;
14778
14779 if (dy > 0)
14780 scroll_down_p = 1;
14781 }
14782 }
14783
14784 if (scroll_down_p)
14785 {
14786 /* Point is in or below the bottom scroll margin, so move the
14787 window start down. If scrolling conservatively, move it just
14788 enough down to make point visible. If scroll_step is set,
14789 move it down by scroll_step. */
14790 if (arg_scroll_conservatively)
14791 amount_to_scroll
14792 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14793 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14794 else if (scroll_step || temp_scroll_step)
14795 amount_to_scroll = scroll_max;
14796 else
14797 {
14798 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14799 height = WINDOW_BOX_TEXT_HEIGHT (w);
14800 if (NUMBERP (aggressive))
14801 {
14802 double float_amount = XFLOATINT (aggressive) * height;
14803 int aggressive_scroll = float_amount;
14804 if (aggressive_scroll == 0 && float_amount > 0)
14805 aggressive_scroll = 1;
14806 /* Don't let point enter the scroll margin near top of
14807 the window. This could happen if the value of
14808 scroll_up_aggressively is too large and there are
14809 non-zero margins, because scroll_up_aggressively
14810 means put point that fraction of window height
14811 _from_the_bottom_margin_. */
14812 if (aggressive_scroll + 2*this_scroll_margin > height)
14813 aggressive_scroll = height - 2*this_scroll_margin;
14814 amount_to_scroll = dy + aggressive_scroll;
14815 }
14816 }
14817
14818 if (amount_to_scroll <= 0)
14819 return SCROLLING_FAILED;
14820
14821 start_display (&it, w, startp);
14822 if (arg_scroll_conservatively <= scroll_limit)
14823 move_it_vertically (&it, amount_to_scroll);
14824 else
14825 {
14826 /* Extra precision for users who set scroll-conservatively
14827 to a large number: make sure the amount we scroll
14828 the window start is never less than amount_to_scroll,
14829 which was computed as distance from window bottom to
14830 point. This matters when lines at window top and lines
14831 below window bottom have different height. */
14832 struct it it1;
14833 void *it1data = NULL;
14834 /* We use a temporary it1 because line_bottom_y can modify
14835 its argument, if it moves one line down; see there. */
14836 int start_y;
14837
14838 SAVE_IT (it1, it, it1data);
14839 start_y = line_bottom_y (&it1);
14840 do {
14841 RESTORE_IT (&it, &it, it1data);
14842 move_it_by_lines (&it, 1);
14843 SAVE_IT (it1, it, it1data);
14844 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14845 }
14846
14847 /* If STARTP is unchanged, move it down another screen line. */
14848 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14849 move_it_by_lines (&it, 1);
14850 startp = it.current.pos;
14851 }
14852 else
14853 {
14854 struct text_pos scroll_margin_pos = startp;
14855
14856 /* See if point is inside the scroll margin at the top of the
14857 window. */
14858 if (this_scroll_margin)
14859 {
14860 start_display (&it, w, startp);
14861 move_it_vertically (&it, this_scroll_margin);
14862 scroll_margin_pos = it.current.pos;
14863 }
14864
14865 if (PT < CHARPOS (scroll_margin_pos))
14866 {
14867 /* Point is in the scroll margin at the top of the window or
14868 above what is displayed in the window. */
14869 int y0, y_to_move;
14870
14871 /* Compute the vertical distance from PT to the scroll
14872 margin position. Move as far as scroll_max allows, or
14873 one screenful, or 10 screen lines, whichever is largest.
14874 Give up if distance is greater than scroll_max or if we
14875 didn't reach the scroll margin position. */
14876 SET_TEXT_POS (pos, PT, PT_BYTE);
14877 start_display (&it, w, pos);
14878 y0 = it.current_y;
14879 y_to_move = max (it.last_visible_y,
14880 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14881 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14882 y_to_move, -1,
14883 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14884 dy = it.current_y - y0;
14885 if (dy > scroll_max
14886 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14887 return SCROLLING_FAILED;
14888
14889 /* Compute new window start. */
14890 start_display (&it, w, startp);
14891
14892 if (arg_scroll_conservatively)
14893 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14894 max (scroll_step, temp_scroll_step));
14895 else if (scroll_step || temp_scroll_step)
14896 amount_to_scroll = scroll_max;
14897 else
14898 {
14899 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14900 height = WINDOW_BOX_TEXT_HEIGHT (w);
14901 if (NUMBERP (aggressive))
14902 {
14903 double float_amount = XFLOATINT (aggressive) * height;
14904 int aggressive_scroll = float_amount;
14905 if (aggressive_scroll == 0 && float_amount > 0)
14906 aggressive_scroll = 1;
14907 /* Don't let point enter the scroll margin near
14908 bottom of the window, if the value of
14909 scroll_down_aggressively happens to be too
14910 large. */
14911 if (aggressive_scroll + 2*this_scroll_margin > height)
14912 aggressive_scroll = height - 2*this_scroll_margin;
14913 amount_to_scroll = dy + aggressive_scroll;
14914 }
14915 }
14916
14917 if (amount_to_scroll <= 0)
14918 return SCROLLING_FAILED;
14919
14920 move_it_vertically_backward (&it, amount_to_scroll);
14921 startp = it.current.pos;
14922 }
14923 }
14924
14925 /* Run window scroll functions. */
14926 startp = run_window_scroll_functions (window, startp);
14927
14928 /* Display the window. Give up if new fonts are loaded, or if point
14929 doesn't appear. */
14930 if (!try_window (window, startp, 0))
14931 rc = SCROLLING_NEED_LARGER_MATRICES;
14932 else if (w->cursor.vpos < 0)
14933 {
14934 clear_glyph_matrix (w->desired_matrix);
14935 rc = SCROLLING_FAILED;
14936 }
14937 else
14938 {
14939 /* Maybe forget recorded base line for line number display. */
14940 if (!just_this_one_p
14941 || current_buffer->clip_changed
14942 || BEG_UNCHANGED < CHARPOS (startp))
14943 wset_base_line_number (w, Qnil);
14944
14945 /* If cursor ends up on a partially visible line,
14946 treat that as being off the bottom of the screen. */
14947 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14948 /* It's possible that the cursor is on the first line of the
14949 buffer, which is partially obscured due to a vscroll
14950 (Bug#7537). In that case, avoid looping forever . */
14951 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14952 {
14953 clear_glyph_matrix (w->desired_matrix);
14954 ++extra_scroll_margin_lines;
14955 goto too_near_end;
14956 }
14957 rc = SCROLLING_SUCCESS;
14958 }
14959
14960 return rc;
14961 }
14962
14963
14964 /* Compute a suitable window start for window W if display of W starts
14965 on a continuation line. Value is non-zero if a new window start
14966 was computed.
14967
14968 The new window start will be computed, based on W's width, starting
14969 from the start of the continued line. It is the start of the
14970 screen line with the minimum distance from the old start W->start. */
14971
14972 static int
14973 compute_window_start_on_continuation_line (struct window *w)
14974 {
14975 struct text_pos pos, start_pos;
14976 int window_start_changed_p = 0;
14977
14978 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14979
14980 /* If window start is on a continuation line... Window start may be
14981 < BEGV in case there's invisible text at the start of the
14982 buffer (M-x rmail, for example). */
14983 if (CHARPOS (start_pos) > BEGV
14984 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14985 {
14986 struct it it;
14987 struct glyph_row *row;
14988
14989 /* Handle the case that the window start is out of range. */
14990 if (CHARPOS (start_pos) < BEGV)
14991 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14992 else if (CHARPOS (start_pos) > ZV)
14993 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14994
14995 /* Find the start of the continued line. This should be fast
14996 because scan_buffer is fast (newline cache). */
14997 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14998 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14999 row, DEFAULT_FACE_ID);
15000 reseat_at_previous_visible_line_start (&it);
15001
15002 /* If the line start is "too far" away from the window start,
15003 say it takes too much time to compute a new window start. */
15004 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15005 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15006 {
15007 int min_distance, distance;
15008
15009 /* Move forward by display lines to find the new window
15010 start. If window width was enlarged, the new start can
15011 be expected to be > the old start. If window width was
15012 decreased, the new window start will be < the old start.
15013 So, we're looking for the display line start with the
15014 minimum distance from the old window start. */
15015 pos = it.current.pos;
15016 min_distance = INFINITY;
15017 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15018 distance < min_distance)
15019 {
15020 min_distance = distance;
15021 pos = it.current.pos;
15022 move_it_by_lines (&it, 1);
15023 }
15024
15025 /* Set the window start there. */
15026 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15027 window_start_changed_p = 1;
15028 }
15029 }
15030
15031 return window_start_changed_p;
15032 }
15033
15034
15035 /* Try cursor movement in case text has not changed in window WINDOW,
15036 with window start STARTP. Value is
15037
15038 CURSOR_MOVEMENT_SUCCESS if successful
15039
15040 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15041
15042 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15043 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15044 we want to scroll as if scroll-step were set to 1. See the code.
15045
15046 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15047 which case we have to abort this redisplay, and adjust matrices
15048 first. */
15049
15050 enum
15051 {
15052 CURSOR_MOVEMENT_SUCCESS,
15053 CURSOR_MOVEMENT_CANNOT_BE_USED,
15054 CURSOR_MOVEMENT_MUST_SCROLL,
15055 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15056 };
15057
15058 static int
15059 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15060 {
15061 struct window *w = XWINDOW (window);
15062 struct frame *f = XFRAME (w->frame);
15063 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15064
15065 #ifdef GLYPH_DEBUG
15066 if (inhibit_try_cursor_movement)
15067 return rc;
15068 #endif
15069
15070 /* Previously, there was a check for Lisp integer in the
15071 if-statement below. Now, this field is converted to
15072 ptrdiff_t, thus zero means invalid position in a buffer. */
15073 eassert (w->last_point > 0);
15074
15075 /* Handle case where text has not changed, only point, and it has
15076 not moved off the frame. */
15077 if (/* Point may be in this window. */
15078 PT >= CHARPOS (startp)
15079 /* Selective display hasn't changed. */
15080 && !current_buffer->clip_changed
15081 /* Function force-mode-line-update is used to force a thorough
15082 redisplay. It sets either windows_or_buffers_changed or
15083 update_mode_lines. So don't take a shortcut here for these
15084 cases. */
15085 && !update_mode_lines
15086 && !windows_or_buffers_changed
15087 && !cursor_type_changed
15088 /* Can't use this case if highlighting a region. When a
15089 region exists, cursor movement has to do more than just
15090 set the cursor. */
15091 && markpos_of_region () < 0
15092 && NILP (w->region_showing)
15093 && NILP (Vshow_trailing_whitespace)
15094 /* This code is not used for mini-buffer for the sake of the case
15095 of redisplaying to replace an echo area message; since in
15096 that case the mini-buffer contents per se are usually
15097 unchanged. This code is of no real use in the mini-buffer
15098 since the handling of this_line_start_pos, etc., in redisplay
15099 handles the same cases. */
15100 && !EQ (window, minibuf_window)
15101 /* When splitting windows or for new windows, it happens that
15102 redisplay is called with a nil window_end_vpos or one being
15103 larger than the window. This should really be fixed in
15104 window.c. I don't have this on my list, now, so we do
15105 approximately the same as the old redisplay code. --gerd. */
15106 && INTEGERP (w->window_end_vpos)
15107 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15108 && (FRAME_WINDOW_P (f)
15109 || !overlay_arrow_in_current_buffer_p ()))
15110 {
15111 int this_scroll_margin, top_scroll_margin;
15112 struct glyph_row *row = NULL;
15113
15114 #ifdef GLYPH_DEBUG
15115 debug_method_add (w, "cursor movement");
15116 #endif
15117
15118 /* Scroll if point within this distance from the top or bottom
15119 of the window. This is a pixel value. */
15120 if (scroll_margin > 0)
15121 {
15122 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15123 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15124 }
15125 else
15126 this_scroll_margin = 0;
15127
15128 top_scroll_margin = this_scroll_margin;
15129 if (WINDOW_WANTS_HEADER_LINE_P (w))
15130 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15131
15132 /* Start with the row the cursor was displayed during the last
15133 not paused redisplay. Give up if that row is not valid. */
15134 if (w->last_cursor.vpos < 0
15135 || w->last_cursor.vpos >= w->current_matrix->nrows)
15136 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15137 else
15138 {
15139 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15140 if (row->mode_line_p)
15141 ++row;
15142 if (!row->enabled_p)
15143 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15144 }
15145
15146 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15147 {
15148 int scroll_p = 0, must_scroll = 0;
15149 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15150
15151 if (PT > w->last_point)
15152 {
15153 /* Point has moved forward. */
15154 while (MATRIX_ROW_END_CHARPOS (row) < PT
15155 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15156 {
15157 eassert (row->enabled_p);
15158 ++row;
15159 }
15160
15161 /* If the end position of a row equals the start
15162 position of the next row, and PT is at that position,
15163 we would rather display cursor in the next line. */
15164 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15165 && MATRIX_ROW_END_CHARPOS (row) == PT
15166 && row < w->current_matrix->rows
15167 + w->current_matrix->nrows - 1
15168 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15169 && !cursor_row_p (row))
15170 ++row;
15171
15172 /* If within the scroll margin, scroll. Note that
15173 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15174 the next line would be drawn, and that
15175 this_scroll_margin can be zero. */
15176 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15177 || PT > MATRIX_ROW_END_CHARPOS (row)
15178 /* Line is completely visible last line in window
15179 and PT is to be set in the next line. */
15180 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15181 && PT == MATRIX_ROW_END_CHARPOS (row)
15182 && !row->ends_at_zv_p
15183 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15184 scroll_p = 1;
15185 }
15186 else if (PT < w->last_point)
15187 {
15188 /* Cursor has to be moved backward. Note that PT >=
15189 CHARPOS (startp) because of the outer if-statement. */
15190 while (!row->mode_line_p
15191 && (MATRIX_ROW_START_CHARPOS (row) > PT
15192 || (MATRIX_ROW_START_CHARPOS (row) == PT
15193 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15194 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15195 row > w->current_matrix->rows
15196 && (row-1)->ends_in_newline_from_string_p))))
15197 && (row->y > top_scroll_margin
15198 || CHARPOS (startp) == BEGV))
15199 {
15200 eassert (row->enabled_p);
15201 --row;
15202 }
15203
15204 /* Consider the following case: Window starts at BEGV,
15205 there is invisible, intangible text at BEGV, so that
15206 display starts at some point START > BEGV. It can
15207 happen that we are called with PT somewhere between
15208 BEGV and START. Try to handle that case. */
15209 if (row < w->current_matrix->rows
15210 || row->mode_line_p)
15211 {
15212 row = w->current_matrix->rows;
15213 if (row->mode_line_p)
15214 ++row;
15215 }
15216
15217 /* Due to newlines in overlay strings, we may have to
15218 skip forward over overlay strings. */
15219 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15220 && MATRIX_ROW_END_CHARPOS (row) == PT
15221 && !cursor_row_p (row))
15222 ++row;
15223
15224 /* If within the scroll margin, scroll. */
15225 if (row->y < top_scroll_margin
15226 && CHARPOS (startp) != BEGV)
15227 scroll_p = 1;
15228 }
15229 else
15230 {
15231 /* Cursor did not move. So don't scroll even if cursor line
15232 is partially visible, as it was so before. */
15233 rc = CURSOR_MOVEMENT_SUCCESS;
15234 }
15235
15236 if (PT < MATRIX_ROW_START_CHARPOS (row)
15237 || PT > MATRIX_ROW_END_CHARPOS (row))
15238 {
15239 /* if PT is not in the glyph row, give up. */
15240 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15241 must_scroll = 1;
15242 }
15243 else if (rc != CURSOR_MOVEMENT_SUCCESS
15244 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15245 {
15246 struct glyph_row *row1;
15247
15248 /* If rows are bidi-reordered and point moved, back up
15249 until we find a row that does not belong to a
15250 continuation line. This is because we must consider
15251 all rows of a continued line as candidates for the
15252 new cursor positioning, since row start and end
15253 positions change non-linearly with vertical position
15254 in such rows. */
15255 /* FIXME: Revisit this when glyph ``spilling'' in
15256 continuation lines' rows is implemented for
15257 bidi-reordered rows. */
15258 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15259 MATRIX_ROW_CONTINUATION_LINE_P (row);
15260 --row)
15261 {
15262 /* If we hit the beginning of the displayed portion
15263 without finding the first row of a continued
15264 line, give up. */
15265 if (row <= row1)
15266 {
15267 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15268 break;
15269 }
15270 eassert (row->enabled_p);
15271 }
15272 }
15273 if (must_scroll)
15274 ;
15275 else if (rc != CURSOR_MOVEMENT_SUCCESS
15276 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15277 /* Make sure this isn't a header line by any chance, since
15278 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15279 && !row->mode_line_p
15280 && make_cursor_line_fully_visible_p)
15281 {
15282 if (PT == MATRIX_ROW_END_CHARPOS (row)
15283 && !row->ends_at_zv_p
15284 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15285 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15286 else if (row->height > window_box_height (w))
15287 {
15288 /* If we end up in a partially visible line, let's
15289 make it fully visible, except when it's taller
15290 than the window, in which case we can't do much
15291 about it. */
15292 *scroll_step = 1;
15293 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15294 }
15295 else
15296 {
15297 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15298 if (!cursor_row_fully_visible_p (w, 0, 1))
15299 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15300 else
15301 rc = CURSOR_MOVEMENT_SUCCESS;
15302 }
15303 }
15304 else if (scroll_p)
15305 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15306 else if (rc != CURSOR_MOVEMENT_SUCCESS
15307 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15308 {
15309 /* With bidi-reordered rows, there could be more than
15310 one candidate row whose start and end positions
15311 occlude point. We need to let set_cursor_from_row
15312 find the best candidate. */
15313 /* FIXME: Revisit this when glyph ``spilling'' in
15314 continuation lines' rows is implemented for
15315 bidi-reordered rows. */
15316 int rv = 0;
15317
15318 do
15319 {
15320 int at_zv_p = 0, exact_match_p = 0;
15321
15322 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15323 && PT <= MATRIX_ROW_END_CHARPOS (row)
15324 && cursor_row_p (row))
15325 rv |= set_cursor_from_row (w, row, w->current_matrix,
15326 0, 0, 0, 0);
15327 /* As soon as we've found the exact match for point,
15328 or the first suitable row whose ends_at_zv_p flag
15329 is set, we are done. */
15330 at_zv_p =
15331 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15332 if (rv && !at_zv_p
15333 && w->cursor.hpos >= 0
15334 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15335 w->cursor.vpos))
15336 {
15337 struct glyph_row *candidate =
15338 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15339 struct glyph *g =
15340 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15341 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15342
15343 exact_match_p =
15344 (BUFFERP (g->object) && g->charpos == PT)
15345 || (INTEGERP (g->object)
15346 && (g->charpos == PT
15347 || (g->charpos == 0 && endpos - 1 == PT)));
15348 }
15349 if (rv && (at_zv_p || exact_match_p))
15350 {
15351 rc = CURSOR_MOVEMENT_SUCCESS;
15352 break;
15353 }
15354 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15355 break;
15356 ++row;
15357 }
15358 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15359 || row->continued_p)
15360 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15361 || (MATRIX_ROW_START_CHARPOS (row) == PT
15362 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15363 /* If we didn't find any candidate rows, or exited the
15364 loop before all the candidates were examined, signal
15365 to the caller that this method failed. */
15366 if (rc != CURSOR_MOVEMENT_SUCCESS
15367 && !(rv
15368 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15369 && !row->continued_p))
15370 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15371 else if (rv)
15372 rc = CURSOR_MOVEMENT_SUCCESS;
15373 }
15374 else
15375 {
15376 do
15377 {
15378 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15379 {
15380 rc = CURSOR_MOVEMENT_SUCCESS;
15381 break;
15382 }
15383 ++row;
15384 }
15385 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15386 && MATRIX_ROW_START_CHARPOS (row) == PT
15387 && cursor_row_p (row));
15388 }
15389 }
15390 }
15391
15392 return rc;
15393 }
15394
15395 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15396 static
15397 #endif
15398 void
15399 set_vertical_scroll_bar (struct window *w)
15400 {
15401 ptrdiff_t start, end, whole;
15402
15403 /* Calculate the start and end positions for the current window.
15404 At some point, it would be nice to choose between scrollbars
15405 which reflect the whole buffer size, with special markers
15406 indicating narrowing, and scrollbars which reflect only the
15407 visible region.
15408
15409 Note that mini-buffers sometimes aren't displaying any text. */
15410 if (!MINI_WINDOW_P (w)
15411 || (w == XWINDOW (minibuf_window)
15412 && NILP (echo_area_buffer[0])))
15413 {
15414 struct buffer *buf = XBUFFER (w->buffer);
15415 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15416 start = marker_position (w->start) - BUF_BEGV (buf);
15417 /* I don't think this is guaranteed to be right. For the
15418 moment, we'll pretend it is. */
15419 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15420
15421 if (end < start)
15422 end = start;
15423 if (whole < (end - start))
15424 whole = end - start;
15425 }
15426 else
15427 start = end = whole = 0;
15428
15429 /* Indicate what this scroll bar ought to be displaying now. */
15430 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15431 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15432 (w, end - start, whole, start);
15433 }
15434
15435
15436 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15437 selected_window is redisplayed.
15438
15439 We can return without actually redisplaying the window if
15440 fonts_changed_p. In that case, redisplay_internal will
15441 retry. */
15442
15443 static void
15444 redisplay_window (Lisp_Object window, int just_this_one_p)
15445 {
15446 struct window *w = XWINDOW (window);
15447 struct frame *f = XFRAME (w->frame);
15448 struct buffer *buffer = XBUFFER (w->buffer);
15449 struct buffer *old = current_buffer;
15450 struct text_pos lpoint, opoint, startp;
15451 int update_mode_line;
15452 int tem;
15453 struct it it;
15454 /* Record it now because it's overwritten. */
15455 int current_matrix_up_to_date_p = 0;
15456 int used_current_matrix_p = 0;
15457 /* This is less strict than current_matrix_up_to_date_p.
15458 It indicates that the buffer contents and narrowing are unchanged. */
15459 int buffer_unchanged_p = 0;
15460 int temp_scroll_step = 0;
15461 ptrdiff_t count = SPECPDL_INDEX ();
15462 int rc;
15463 int centering_position = -1;
15464 int last_line_misfit = 0;
15465 ptrdiff_t beg_unchanged, end_unchanged;
15466
15467 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15468 opoint = lpoint;
15469
15470 /* W must be a leaf window here. */
15471 eassert (!NILP (w->buffer));
15472 #ifdef GLYPH_DEBUG
15473 *w->desired_matrix->method = 0;
15474 #endif
15475
15476 restart:
15477 reconsider_clip_changes (w, buffer);
15478
15479 /* Has the mode line to be updated? */
15480 update_mode_line = (w->update_mode_line
15481 || update_mode_lines
15482 || buffer->clip_changed
15483 || buffer->prevent_redisplay_optimizations_p);
15484
15485 if (MINI_WINDOW_P (w))
15486 {
15487 if (w == XWINDOW (echo_area_window)
15488 && !NILP (echo_area_buffer[0]))
15489 {
15490 if (update_mode_line)
15491 /* We may have to update a tty frame's menu bar or a
15492 tool-bar. Example `M-x C-h C-h C-g'. */
15493 goto finish_menu_bars;
15494 else
15495 /* We've already displayed the echo area glyphs in this window. */
15496 goto finish_scroll_bars;
15497 }
15498 else if ((w != XWINDOW (minibuf_window)
15499 || minibuf_level == 0)
15500 /* When buffer is nonempty, redisplay window normally. */
15501 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15502 /* Quail displays non-mini buffers in minibuffer window.
15503 In that case, redisplay the window normally. */
15504 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15505 {
15506 /* W is a mini-buffer window, but it's not active, so clear
15507 it. */
15508 int yb = window_text_bottom_y (w);
15509 struct glyph_row *row;
15510 int y;
15511
15512 for (y = 0, row = w->desired_matrix->rows;
15513 y < yb;
15514 y += row->height, ++row)
15515 blank_row (w, row, y);
15516 goto finish_scroll_bars;
15517 }
15518
15519 clear_glyph_matrix (w->desired_matrix);
15520 }
15521
15522 /* Otherwise set up data on this window; select its buffer and point
15523 value. */
15524 /* Really select the buffer, for the sake of buffer-local
15525 variables. */
15526 set_buffer_internal_1 (XBUFFER (w->buffer));
15527
15528 current_matrix_up_to_date_p
15529 = (!NILP (w->window_end_valid)
15530 && !current_buffer->clip_changed
15531 && !current_buffer->prevent_redisplay_optimizations_p
15532 && !window_outdated (w));
15533
15534 /* Run the window-bottom-change-functions
15535 if it is possible that the text on the screen has changed
15536 (either due to modification of the text, or any other reason). */
15537 if (!current_matrix_up_to_date_p
15538 && !NILP (Vwindow_text_change_functions))
15539 {
15540 safe_run_hooks (Qwindow_text_change_functions);
15541 goto restart;
15542 }
15543
15544 beg_unchanged = BEG_UNCHANGED;
15545 end_unchanged = END_UNCHANGED;
15546
15547 SET_TEXT_POS (opoint, PT, PT_BYTE);
15548
15549 specbind (Qinhibit_point_motion_hooks, Qt);
15550
15551 buffer_unchanged_p
15552 = (!NILP (w->window_end_valid)
15553 && !current_buffer->clip_changed
15554 && !window_outdated (w));
15555
15556 /* When windows_or_buffers_changed is non-zero, we can't rely on
15557 the window end being valid, so set it to nil there. */
15558 if (windows_or_buffers_changed)
15559 {
15560 /* If window starts on a continuation line, maybe adjust the
15561 window start in case the window's width changed. */
15562 if (XMARKER (w->start)->buffer == current_buffer)
15563 compute_window_start_on_continuation_line (w);
15564
15565 wset_window_end_valid (w, Qnil);
15566 }
15567
15568 /* Some sanity checks. */
15569 CHECK_WINDOW_END (w);
15570 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15571 emacs_abort ();
15572 if (BYTEPOS (opoint) < CHARPOS (opoint))
15573 emacs_abort ();
15574
15575 if (mode_line_update_needed (w))
15576 update_mode_line = 1;
15577
15578 /* Point refers normally to the selected window. For any other
15579 window, set up appropriate value. */
15580 if (!EQ (window, selected_window))
15581 {
15582 ptrdiff_t new_pt = marker_position (w->pointm);
15583 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15584 if (new_pt < BEGV)
15585 {
15586 new_pt = BEGV;
15587 new_pt_byte = BEGV_BYTE;
15588 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15589 }
15590 else if (new_pt > (ZV - 1))
15591 {
15592 new_pt = ZV;
15593 new_pt_byte = ZV_BYTE;
15594 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15595 }
15596
15597 /* We don't use SET_PT so that the point-motion hooks don't run. */
15598 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15599 }
15600
15601 /* If any of the character widths specified in the display table
15602 have changed, invalidate the width run cache. It's true that
15603 this may be a bit late to catch such changes, but the rest of
15604 redisplay goes (non-fatally) haywire when the display table is
15605 changed, so why should we worry about doing any better? */
15606 if (current_buffer->width_run_cache)
15607 {
15608 struct Lisp_Char_Table *disptab = buffer_display_table ();
15609
15610 if (! disptab_matches_widthtab
15611 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15612 {
15613 invalidate_region_cache (current_buffer,
15614 current_buffer->width_run_cache,
15615 BEG, Z);
15616 recompute_width_table (current_buffer, disptab);
15617 }
15618 }
15619
15620 /* If window-start is screwed up, choose a new one. */
15621 if (XMARKER (w->start)->buffer != current_buffer)
15622 goto recenter;
15623
15624 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15625
15626 /* If someone specified a new starting point but did not insist,
15627 check whether it can be used. */
15628 if (w->optional_new_start
15629 && CHARPOS (startp) >= BEGV
15630 && CHARPOS (startp) <= ZV)
15631 {
15632 w->optional_new_start = 0;
15633 start_display (&it, w, startp);
15634 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15635 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15636 if (IT_CHARPOS (it) == PT)
15637 w->force_start = 1;
15638 /* IT may overshoot PT if text at PT is invisible. */
15639 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15640 w->force_start = 1;
15641 }
15642
15643 force_start:
15644
15645 /* Handle case where place to start displaying has been specified,
15646 unless the specified location is outside the accessible range. */
15647 if (w->force_start || w->frozen_window_start_p)
15648 {
15649 /* We set this later on if we have to adjust point. */
15650 int new_vpos = -1;
15651
15652 w->force_start = 0;
15653 w->vscroll = 0;
15654 wset_window_end_valid (w, Qnil);
15655
15656 /* Forget any recorded base line for line number display. */
15657 if (!buffer_unchanged_p)
15658 wset_base_line_number (w, Qnil);
15659
15660 /* Redisplay the mode line. Select the buffer properly for that.
15661 Also, run the hook window-scroll-functions
15662 because we have scrolled. */
15663 /* Note, we do this after clearing force_start because
15664 if there's an error, it is better to forget about force_start
15665 than to get into an infinite loop calling the hook functions
15666 and having them get more errors. */
15667 if (!update_mode_line
15668 || ! NILP (Vwindow_scroll_functions))
15669 {
15670 update_mode_line = 1;
15671 w->update_mode_line = 1;
15672 startp = run_window_scroll_functions (window, startp);
15673 }
15674
15675 w->last_modified = 0;
15676 w->last_overlay_modified = 0;
15677 if (CHARPOS (startp) < BEGV)
15678 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15679 else if (CHARPOS (startp) > ZV)
15680 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15681
15682 /* Redisplay, then check if cursor has been set during the
15683 redisplay. Give up if new fonts were loaded. */
15684 /* We used to issue a CHECK_MARGINS argument to try_window here,
15685 but this causes scrolling to fail when point begins inside
15686 the scroll margin (bug#148) -- cyd */
15687 if (!try_window (window, startp, 0))
15688 {
15689 w->force_start = 1;
15690 clear_glyph_matrix (w->desired_matrix);
15691 goto need_larger_matrices;
15692 }
15693
15694 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15695 {
15696 /* If point does not appear, try to move point so it does
15697 appear. The desired matrix has been built above, so we
15698 can use it here. */
15699 new_vpos = window_box_height (w) / 2;
15700 }
15701
15702 if (!cursor_row_fully_visible_p (w, 0, 0))
15703 {
15704 /* Point does appear, but on a line partly visible at end of window.
15705 Move it back to a fully-visible line. */
15706 new_vpos = window_box_height (w);
15707 }
15708 else if (w->cursor.vpos >=0)
15709 {
15710 /* Some people insist on not letting point enter the scroll
15711 margin, even though this part handles windows that didn't
15712 scroll at all. */
15713 struct frame *f = XFRAME (w->frame);
15714 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15715 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15716 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15717
15718 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15719 below, which finds the row to move point to, advances by
15720 the Y coordinate of the _next_ row, see the definition of
15721 MATRIX_ROW_BOTTOM_Y. */
15722 if (w->cursor.vpos < margin + header_line)
15723 new_vpos
15724 = pixel_margin + (header_line
15725 ? CURRENT_HEADER_LINE_HEIGHT (w)
15726 : 0) + FRAME_LINE_HEIGHT (f);
15727 else
15728 {
15729 int window_height = window_box_height (w);
15730
15731 if (header_line)
15732 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15733 if (w->cursor.y >= window_height - pixel_margin)
15734 new_vpos = window_height - pixel_margin;
15735 }
15736 }
15737
15738 /* If we need to move point for either of the above reasons,
15739 now actually do it. */
15740 if (new_vpos >= 0)
15741 {
15742 struct glyph_row *row;
15743
15744 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15745 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15746 ++row;
15747
15748 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15749 MATRIX_ROW_START_BYTEPOS (row));
15750
15751 if (w != XWINDOW (selected_window))
15752 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15753 else if (current_buffer == old)
15754 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15755
15756 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15757
15758 /* If we are highlighting the region, then we just changed
15759 the region, so redisplay to show it. */
15760 if (0 <= markpos_of_region ())
15761 {
15762 clear_glyph_matrix (w->desired_matrix);
15763 if (!try_window (window, startp, 0))
15764 goto need_larger_matrices;
15765 }
15766 }
15767
15768 #ifdef GLYPH_DEBUG
15769 debug_method_add (w, "forced window start");
15770 #endif
15771 goto done;
15772 }
15773
15774 /* Handle case where text has not changed, only point, and it has
15775 not moved off the frame, and we are not retrying after hscroll.
15776 (current_matrix_up_to_date_p is nonzero when retrying.) */
15777 if (current_matrix_up_to_date_p
15778 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15779 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15780 {
15781 switch (rc)
15782 {
15783 case CURSOR_MOVEMENT_SUCCESS:
15784 used_current_matrix_p = 1;
15785 goto done;
15786
15787 case CURSOR_MOVEMENT_MUST_SCROLL:
15788 goto try_to_scroll;
15789
15790 default:
15791 emacs_abort ();
15792 }
15793 }
15794 /* If current starting point was originally the beginning of a line
15795 but no longer is, find a new starting point. */
15796 else if (w->start_at_line_beg
15797 && !(CHARPOS (startp) <= BEGV
15798 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15799 {
15800 #ifdef GLYPH_DEBUG
15801 debug_method_add (w, "recenter 1");
15802 #endif
15803 goto recenter;
15804 }
15805
15806 /* Try scrolling with try_window_id. Value is > 0 if update has
15807 been done, it is -1 if we know that the same window start will
15808 not work. It is 0 if unsuccessful for some other reason. */
15809 else if ((tem = try_window_id (w)) != 0)
15810 {
15811 #ifdef GLYPH_DEBUG
15812 debug_method_add (w, "try_window_id %d", tem);
15813 #endif
15814
15815 if (fonts_changed_p)
15816 goto need_larger_matrices;
15817 if (tem > 0)
15818 goto done;
15819
15820 /* Otherwise try_window_id has returned -1 which means that we
15821 don't want the alternative below this comment to execute. */
15822 }
15823 else if (CHARPOS (startp) >= BEGV
15824 && CHARPOS (startp) <= ZV
15825 && PT >= CHARPOS (startp)
15826 && (CHARPOS (startp) < ZV
15827 /* Avoid starting at end of buffer. */
15828 || CHARPOS (startp) == BEGV
15829 || !window_outdated (w)))
15830 {
15831 int d1, d2, d3, d4, d5, d6;
15832
15833 /* If first window line is a continuation line, and window start
15834 is inside the modified region, but the first change is before
15835 current window start, we must select a new window start.
15836
15837 However, if this is the result of a down-mouse event (e.g. by
15838 extending the mouse-drag-overlay), we don't want to select a
15839 new window start, since that would change the position under
15840 the mouse, resulting in an unwanted mouse-movement rather
15841 than a simple mouse-click. */
15842 if (!w->start_at_line_beg
15843 && NILP (do_mouse_tracking)
15844 && CHARPOS (startp) > BEGV
15845 && CHARPOS (startp) > BEG + beg_unchanged
15846 && CHARPOS (startp) <= Z - end_unchanged
15847 /* Even if w->start_at_line_beg is nil, a new window may
15848 start at a line_beg, since that's how set_buffer_window
15849 sets it. So, we need to check the return value of
15850 compute_window_start_on_continuation_line. (See also
15851 bug#197). */
15852 && XMARKER (w->start)->buffer == current_buffer
15853 && compute_window_start_on_continuation_line (w)
15854 /* It doesn't make sense to force the window start like we
15855 do at label force_start if it is already known that point
15856 will not be visible in the resulting window, because
15857 doing so will move point from its correct position
15858 instead of scrolling the window to bring point into view.
15859 See bug#9324. */
15860 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15861 {
15862 w->force_start = 1;
15863 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15864 goto force_start;
15865 }
15866
15867 #ifdef GLYPH_DEBUG
15868 debug_method_add (w, "same window start");
15869 #endif
15870
15871 /* Try to redisplay starting at same place as before.
15872 If point has not moved off frame, accept the results. */
15873 if (!current_matrix_up_to_date_p
15874 /* Don't use try_window_reusing_current_matrix in this case
15875 because a window scroll function can have changed the
15876 buffer. */
15877 || !NILP (Vwindow_scroll_functions)
15878 || MINI_WINDOW_P (w)
15879 || !(used_current_matrix_p
15880 = try_window_reusing_current_matrix (w)))
15881 {
15882 IF_DEBUG (debug_method_add (w, "1"));
15883 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15884 /* -1 means we need to scroll.
15885 0 means we need new matrices, but fonts_changed_p
15886 is set in that case, so we will detect it below. */
15887 goto try_to_scroll;
15888 }
15889
15890 if (fonts_changed_p)
15891 goto need_larger_matrices;
15892
15893 if (w->cursor.vpos >= 0)
15894 {
15895 if (!just_this_one_p
15896 || current_buffer->clip_changed
15897 || BEG_UNCHANGED < CHARPOS (startp))
15898 /* Forget any recorded base line for line number display. */
15899 wset_base_line_number (w, Qnil);
15900
15901 if (!cursor_row_fully_visible_p (w, 1, 0))
15902 {
15903 clear_glyph_matrix (w->desired_matrix);
15904 last_line_misfit = 1;
15905 }
15906 /* Drop through and scroll. */
15907 else
15908 goto done;
15909 }
15910 else
15911 clear_glyph_matrix (w->desired_matrix);
15912 }
15913
15914 try_to_scroll:
15915
15916 w->last_modified = 0;
15917 w->last_overlay_modified = 0;
15918
15919 /* Redisplay the mode line. Select the buffer properly for that. */
15920 if (!update_mode_line)
15921 {
15922 update_mode_line = 1;
15923 w->update_mode_line = 1;
15924 }
15925
15926 /* Try to scroll by specified few lines. */
15927 if ((scroll_conservatively
15928 || emacs_scroll_step
15929 || temp_scroll_step
15930 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15931 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15932 && CHARPOS (startp) >= BEGV
15933 && CHARPOS (startp) <= ZV)
15934 {
15935 /* The function returns -1 if new fonts were loaded, 1 if
15936 successful, 0 if not successful. */
15937 int ss = try_scrolling (window, just_this_one_p,
15938 scroll_conservatively,
15939 emacs_scroll_step,
15940 temp_scroll_step, last_line_misfit);
15941 switch (ss)
15942 {
15943 case SCROLLING_SUCCESS:
15944 goto done;
15945
15946 case SCROLLING_NEED_LARGER_MATRICES:
15947 goto need_larger_matrices;
15948
15949 case SCROLLING_FAILED:
15950 break;
15951
15952 default:
15953 emacs_abort ();
15954 }
15955 }
15956
15957 /* Finally, just choose a place to start which positions point
15958 according to user preferences. */
15959
15960 recenter:
15961
15962 #ifdef GLYPH_DEBUG
15963 debug_method_add (w, "recenter");
15964 #endif
15965
15966 /* w->vscroll = 0; */
15967
15968 /* Forget any previously recorded base line for line number display. */
15969 if (!buffer_unchanged_p)
15970 wset_base_line_number (w, Qnil);
15971
15972 /* Determine the window start relative to point. */
15973 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15974 it.current_y = it.last_visible_y;
15975 if (centering_position < 0)
15976 {
15977 int margin =
15978 scroll_margin > 0
15979 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15980 : 0;
15981 ptrdiff_t margin_pos = CHARPOS (startp);
15982 Lisp_Object aggressive;
15983 int scrolling_up;
15984
15985 /* If there is a scroll margin at the top of the window, find
15986 its character position. */
15987 if (margin
15988 /* Cannot call start_display if startp is not in the
15989 accessible region of the buffer. This can happen when we
15990 have just switched to a different buffer and/or changed
15991 its restriction. In that case, startp is initialized to
15992 the character position 1 (BEGV) because we did not yet
15993 have chance to display the buffer even once. */
15994 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15995 {
15996 struct it it1;
15997 void *it1data = NULL;
15998
15999 SAVE_IT (it1, it, it1data);
16000 start_display (&it1, w, startp);
16001 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
16002 margin_pos = IT_CHARPOS (it1);
16003 RESTORE_IT (&it, &it, it1data);
16004 }
16005 scrolling_up = PT > margin_pos;
16006 aggressive =
16007 scrolling_up
16008 ? BVAR (current_buffer, scroll_up_aggressively)
16009 : BVAR (current_buffer, scroll_down_aggressively);
16010
16011 if (!MINI_WINDOW_P (w)
16012 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16013 {
16014 int pt_offset = 0;
16015
16016 /* Setting scroll-conservatively overrides
16017 scroll-*-aggressively. */
16018 if (!scroll_conservatively && NUMBERP (aggressive))
16019 {
16020 double float_amount = XFLOATINT (aggressive);
16021
16022 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16023 if (pt_offset == 0 && float_amount > 0)
16024 pt_offset = 1;
16025 if (pt_offset && margin > 0)
16026 margin -= 1;
16027 }
16028 /* Compute how much to move the window start backward from
16029 point so that point will be displayed where the user
16030 wants it. */
16031 if (scrolling_up)
16032 {
16033 centering_position = it.last_visible_y;
16034 if (pt_offset)
16035 centering_position -= pt_offset;
16036 centering_position -=
16037 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16038 + WINDOW_HEADER_LINE_HEIGHT (w);
16039 /* Don't let point enter the scroll margin near top of
16040 the window. */
16041 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16042 centering_position = margin * FRAME_LINE_HEIGHT (f);
16043 }
16044 else
16045 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16046 }
16047 else
16048 /* Set the window start half the height of the window backward
16049 from point. */
16050 centering_position = window_box_height (w) / 2;
16051 }
16052 move_it_vertically_backward (&it, centering_position);
16053
16054 eassert (IT_CHARPOS (it) >= BEGV);
16055
16056 /* The function move_it_vertically_backward may move over more
16057 than the specified y-distance. If it->w is small, e.g. a
16058 mini-buffer window, we may end up in front of the window's
16059 display area. Start displaying at the start of the line
16060 containing PT in this case. */
16061 if (it.current_y <= 0)
16062 {
16063 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16064 move_it_vertically_backward (&it, 0);
16065 it.current_y = 0;
16066 }
16067
16068 it.current_x = it.hpos = 0;
16069
16070 /* Set the window start position here explicitly, to avoid an
16071 infinite loop in case the functions in window-scroll-functions
16072 get errors. */
16073 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16074
16075 /* Run scroll hooks. */
16076 startp = run_window_scroll_functions (window, it.current.pos);
16077
16078 /* Redisplay the window. */
16079 if (!current_matrix_up_to_date_p
16080 || windows_or_buffers_changed
16081 || cursor_type_changed
16082 /* Don't use try_window_reusing_current_matrix in this case
16083 because it can have changed the buffer. */
16084 || !NILP (Vwindow_scroll_functions)
16085 || !just_this_one_p
16086 || MINI_WINDOW_P (w)
16087 || !(used_current_matrix_p
16088 = try_window_reusing_current_matrix (w)))
16089 try_window (window, startp, 0);
16090
16091 /* If new fonts have been loaded (due to fontsets), give up. We
16092 have to start a new redisplay since we need to re-adjust glyph
16093 matrices. */
16094 if (fonts_changed_p)
16095 goto need_larger_matrices;
16096
16097 /* If cursor did not appear assume that the middle of the window is
16098 in the first line of the window. Do it again with the next line.
16099 (Imagine a window of height 100, displaying two lines of height
16100 60. Moving back 50 from it->last_visible_y will end in the first
16101 line.) */
16102 if (w->cursor.vpos < 0)
16103 {
16104 if (!NILP (w->window_end_valid)
16105 && PT >= Z - XFASTINT (w->window_end_pos))
16106 {
16107 clear_glyph_matrix (w->desired_matrix);
16108 move_it_by_lines (&it, 1);
16109 try_window (window, it.current.pos, 0);
16110 }
16111 else if (PT < IT_CHARPOS (it))
16112 {
16113 clear_glyph_matrix (w->desired_matrix);
16114 move_it_by_lines (&it, -1);
16115 try_window (window, it.current.pos, 0);
16116 }
16117 else
16118 {
16119 /* Not much we can do about it. */
16120 }
16121 }
16122
16123 /* Consider the following case: Window starts at BEGV, there is
16124 invisible, intangible text at BEGV, so that display starts at
16125 some point START > BEGV. It can happen that we are called with
16126 PT somewhere between BEGV and START. Try to handle that case. */
16127 if (w->cursor.vpos < 0)
16128 {
16129 struct glyph_row *row = w->current_matrix->rows;
16130 if (row->mode_line_p)
16131 ++row;
16132 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16133 }
16134
16135 if (!cursor_row_fully_visible_p (w, 0, 0))
16136 {
16137 /* If vscroll is enabled, disable it and try again. */
16138 if (w->vscroll)
16139 {
16140 w->vscroll = 0;
16141 clear_glyph_matrix (w->desired_matrix);
16142 goto recenter;
16143 }
16144
16145 /* Users who set scroll-conservatively to a large number want
16146 point just above/below the scroll margin. If we ended up
16147 with point's row partially visible, move the window start to
16148 make that row fully visible and out of the margin. */
16149 if (scroll_conservatively > SCROLL_LIMIT)
16150 {
16151 int margin =
16152 scroll_margin > 0
16153 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16154 : 0;
16155 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16156
16157 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16158 clear_glyph_matrix (w->desired_matrix);
16159 if (1 == try_window (window, it.current.pos,
16160 TRY_WINDOW_CHECK_MARGINS))
16161 goto done;
16162 }
16163
16164 /* If centering point failed to make the whole line visible,
16165 put point at the top instead. That has to make the whole line
16166 visible, if it can be done. */
16167 if (centering_position == 0)
16168 goto done;
16169
16170 clear_glyph_matrix (w->desired_matrix);
16171 centering_position = 0;
16172 goto recenter;
16173 }
16174
16175 done:
16176
16177 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16178 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16179 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16180
16181 /* Display the mode line, if we must. */
16182 if ((update_mode_line
16183 /* If window not full width, must redo its mode line
16184 if (a) the window to its side is being redone and
16185 (b) we do a frame-based redisplay. This is a consequence
16186 of how inverted lines are drawn in frame-based redisplay. */
16187 || (!just_this_one_p
16188 && !FRAME_WINDOW_P (f)
16189 && !WINDOW_FULL_WIDTH_P (w))
16190 /* Line number to display. */
16191 || INTEGERP (w->base_line_pos)
16192 /* Column number is displayed and different from the one displayed. */
16193 || (!NILP (w->column_number_displayed)
16194 && (XFASTINT (w->column_number_displayed) != current_column ())))
16195 /* This means that the window has a mode line. */
16196 && (WINDOW_WANTS_MODELINE_P (w)
16197 || WINDOW_WANTS_HEADER_LINE_P (w)))
16198 {
16199 display_mode_lines (w);
16200
16201 /* If mode line height has changed, arrange for a thorough
16202 immediate redisplay using the correct mode line height. */
16203 if (WINDOW_WANTS_MODELINE_P (w)
16204 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16205 {
16206 fonts_changed_p = 1;
16207 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16208 = DESIRED_MODE_LINE_HEIGHT (w);
16209 }
16210
16211 /* If header line height has changed, arrange for a thorough
16212 immediate redisplay using the correct header line height. */
16213 if (WINDOW_WANTS_HEADER_LINE_P (w)
16214 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16215 {
16216 fonts_changed_p = 1;
16217 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16218 = DESIRED_HEADER_LINE_HEIGHT (w);
16219 }
16220
16221 if (fonts_changed_p)
16222 goto need_larger_matrices;
16223 }
16224
16225 if (!line_number_displayed
16226 && !BUFFERP (w->base_line_pos))
16227 {
16228 wset_base_line_pos (w, Qnil);
16229 wset_base_line_number (w, Qnil);
16230 }
16231
16232 finish_menu_bars:
16233
16234 /* When we reach a frame's selected window, redo the frame's menu bar. */
16235 if (update_mode_line
16236 && EQ (FRAME_SELECTED_WINDOW (f), window))
16237 {
16238 int redisplay_menu_p = 0;
16239
16240 if (FRAME_WINDOW_P (f))
16241 {
16242 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16243 || defined (HAVE_NS) || defined (USE_GTK)
16244 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16245 #else
16246 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16247 #endif
16248 }
16249 else
16250 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16251
16252 if (redisplay_menu_p)
16253 display_menu_bar (w);
16254
16255 #ifdef HAVE_WINDOW_SYSTEM
16256 if (FRAME_WINDOW_P (f))
16257 {
16258 #if defined (USE_GTK) || defined (HAVE_NS)
16259 if (FRAME_EXTERNAL_TOOL_BAR (f))
16260 redisplay_tool_bar (f);
16261 #else
16262 if (WINDOWP (f->tool_bar_window)
16263 && (FRAME_TOOL_BAR_LINES (f) > 0
16264 || !NILP (Vauto_resize_tool_bars))
16265 && redisplay_tool_bar (f))
16266 ignore_mouse_drag_p = 1;
16267 #endif
16268 }
16269 #endif
16270 }
16271
16272 #ifdef HAVE_WINDOW_SYSTEM
16273 if (FRAME_WINDOW_P (f)
16274 && update_window_fringes (w, (just_this_one_p
16275 || (!used_current_matrix_p && !overlay_arrow_seen)
16276 || w->pseudo_window_p)))
16277 {
16278 update_begin (f);
16279 block_input ();
16280 if (draw_window_fringes (w, 1))
16281 x_draw_vertical_border (w);
16282 unblock_input ();
16283 update_end (f);
16284 }
16285 #endif /* HAVE_WINDOW_SYSTEM */
16286
16287 /* We go to this label, with fonts_changed_p set,
16288 if it is necessary to try again using larger glyph matrices.
16289 We have to redeem the scroll bar even in this case,
16290 because the loop in redisplay_internal expects that. */
16291 need_larger_matrices:
16292 ;
16293 finish_scroll_bars:
16294
16295 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16296 {
16297 /* Set the thumb's position and size. */
16298 set_vertical_scroll_bar (w);
16299
16300 /* Note that we actually used the scroll bar attached to this
16301 window, so it shouldn't be deleted at the end of redisplay. */
16302 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16303 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16304 }
16305
16306 /* Restore current_buffer and value of point in it. The window
16307 update may have changed the buffer, so first make sure `opoint'
16308 is still valid (Bug#6177). */
16309 if (CHARPOS (opoint) < BEGV)
16310 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16311 else if (CHARPOS (opoint) > ZV)
16312 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16313 else
16314 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16315
16316 set_buffer_internal_1 (old);
16317 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16318 shorter. This can be caused by log truncation in *Messages*. */
16319 if (CHARPOS (lpoint) <= ZV)
16320 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16321
16322 unbind_to (count, Qnil);
16323 }
16324
16325
16326 /* Build the complete desired matrix of WINDOW with a window start
16327 buffer position POS.
16328
16329 Value is 1 if successful. It is zero if fonts were loaded during
16330 redisplay which makes re-adjusting glyph matrices necessary, and -1
16331 if point would appear in the scroll margins.
16332 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16333 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16334 set in FLAGS.) */
16335
16336 int
16337 try_window (Lisp_Object window, struct text_pos pos, int flags)
16338 {
16339 struct window *w = XWINDOW (window);
16340 struct it it;
16341 struct glyph_row *last_text_row = NULL;
16342 struct frame *f = XFRAME (w->frame);
16343
16344 /* Make POS the new window start. */
16345 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16346
16347 /* Mark cursor position as unknown. No overlay arrow seen. */
16348 w->cursor.vpos = -1;
16349 overlay_arrow_seen = 0;
16350
16351 /* Initialize iterator and info to start at POS. */
16352 start_display (&it, w, pos);
16353
16354
16355
16356 /* Display all lines of W. */
16357 while (it.current_y < it.last_visible_y)
16358 {
16359 if (display_line (&it))
16360 last_text_row = it.glyph_row - 1;
16361 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16362 return 0;
16363 }
16364 #ifdef HAVE_XWIDGETS_xxx
16365 //currently this is needed to detect xwidget movement reliably. or probably not.
16366 printf("try_window\n");
16367 return 0;
16368 #endif
16369
16370 /* Don't let the cursor end in the scroll margins. */
16371 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16372 && !MINI_WINDOW_P (w))
16373 {
16374 int this_scroll_margin;
16375
16376 if (scroll_margin > 0)
16377 {
16378 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16379 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16380 }
16381 else
16382 this_scroll_margin = 0;
16383
16384 if ((w->cursor.y >= 0 /* not vscrolled */
16385 && w->cursor.y < this_scroll_margin
16386 && CHARPOS (pos) > BEGV
16387 && IT_CHARPOS (it) < ZV)
16388 /* rms: considering make_cursor_line_fully_visible_p here
16389 seems to give wrong results. We don't want to recenter
16390 when the last line is partly visible, we want to allow
16391 that case to be handled in the usual way. */
16392 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16393 {
16394 w->cursor.vpos = -1;
16395 clear_glyph_matrix (w->desired_matrix);
16396 return -1;
16397 }
16398 }
16399
16400 /* If bottom moved off end of frame, change mode line percentage. */
16401 if (XFASTINT (w->window_end_pos) <= 0
16402 && Z != IT_CHARPOS (it))
16403 w->update_mode_line = 1;
16404
16405 /* Set window_end_pos to the offset of the last character displayed
16406 on the window from the end of current_buffer. Set
16407 window_end_vpos to its row number. */
16408 if (last_text_row)
16409 {
16410 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16411 w->window_end_bytepos
16412 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16413 wset_window_end_pos
16414 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16415 wset_window_end_vpos
16416 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16417 eassert
16418 (MATRIX_ROW (w->desired_matrix,
16419 XFASTINT (w->window_end_vpos))->displays_text_p);
16420 }
16421 else
16422 {
16423 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16424 wset_window_end_pos (w, make_number (Z - ZV));
16425 wset_window_end_vpos (w, make_number (0));
16426 }
16427
16428 /* But that is not valid info until redisplay finishes. */
16429 wset_window_end_valid (w, Qnil);
16430 return 1;
16431 }
16432
16433
16434 \f
16435 /************************************************************************
16436 Window redisplay reusing current matrix when buffer has not changed
16437 ************************************************************************/
16438
16439 /* Try redisplay of window W showing an unchanged buffer with a
16440 different window start than the last time it was displayed by
16441 reusing its current matrix. Value is non-zero if successful.
16442 W->start is the new window start. */
16443
16444 static int
16445 try_window_reusing_current_matrix (struct window *w)
16446 {
16447 struct frame *f = XFRAME (w->frame);
16448 struct glyph_row *bottom_row;
16449 struct it it;
16450 struct run run;
16451 struct text_pos start, new_start;
16452 int nrows_scrolled, i;
16453 struct glyph_row *last_text_row;
16454 struct glyph_row *last_reused_text_row;
16455 struct glyph_row *start_row;
16456 int start_vpos, min_y, max_y;
16457
16458 #ifdef GLYPH_DEBUG
16459 if (inhibit_try_window_reusing)
16460 return 0;
16461 #endif
16462
16463 #ifdef HAVE_XWIDGETS_xxx
16464 //currently this is needed to detect xwidget movement reliably. or probably not.
16465 printf("try_window_reusing_current_matrix\n");
16466 return 0;
16467 #endif
16468
16469
16470 if (/* This function doesn't handle terminal frames. */
16471 !FRAME_WINDOW_P (f)
16472 /* Don't try to reuse the display if windows have been split
16473 or such. */
16474 || windows_or_buffers_changed
16475 || cursor_type_changed)
16476 return 0;
16477
16478 /* Can't do this if region may have changed. */
16479 if (0 <= markpos_of_region ()
16480 || !NILP (w->region_showing)
16481 || !NILP (Vshow_trailing_whitespace))
16482 return 0;
16483
16484 /* If top-line visibility has changed, give up. */
16485 if (WINDOW_WANTS_HEADER_LINE_P (w)
16486 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16487 return 0;
16488
16489 /* Give up if old or new display is scrolled vertically. We could
16490 make this function handle this, but right now it doesn't. */
16491 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16492 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16493 return 0;
16494
16495 /* The variable new_start now holds the new window start. The old
16496 start `start' can be determined from the current matrix. */
16497 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16498 start = start_row->minpos;
16499 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16500
16501 /* Clear the desired matrix for the display below. */
16502 clear_glyph_matrix (w->desired_matrix);
16503
16504 if (CHARPOS (new_start) <= CHARPOS (start))
16505 {
16506 /* Don't use this method if the display starts with an ellipsis
16507 displayed for invisible text. It's not easy to handle that case
16508 below, and it's certainly not worth the effort since this is
16509 not a frequent case. */
16510 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16511 return 0;
16512
16513 IF_DEBUG (debug_method_add (w, "twu1"));
16514
16515 /* Display up to a row that can be reused. The variable
16516 last_text_row is set to the last row displayed that displays
16517 text. Note that it.vpos == 0 if or if not there is a
16518 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16519 start_display (&it, w, new_start);
16520 w->cursor.vpos = -1;
16521 last_text_row = last_reused_text_row = NULL;
16522
16523 while (it.current_y < it.last_visible_y
16524 && !fonts_changed_p)
16525 {
16526 /* If we have reached into the characters in the START row,
16527 that means the line boundaries have changed. So we
16528 can't start copying with the row START. Maybe it will
16529 work to start copying with the following row. */
16530 while (IT_CHARPOS (it) > CHARPOS (start))
16531 {
16532 /* Advance to the next row as the "start". */
16533 start_row++;
16534 start = start_row->minpos;
16535 /* If there are no more rows to try, or just one, give up. */
16536 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16537 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16538 || CHARPOS (start) == ZV)
16539 {
16540 clear_glyph_matrix (w->desired_matrix);
16541 return 0;
16542 }
16543
16544 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16545 }
16546 /* If we have reached alignment, we can copy the rest of the
16547 rows. */
16548 if (IT_CHARPOS (it) == CHARPOS (start)
16549 /* Don't accept "alignment" inside a display vector,
16550 since start_row could have started in the middle of
16551 that same display vector (thus their character
16552 positions match), and we have no way of telling if
16553 that is the case. */
16554 && it.current.dpvec_index < 0)
16555 break;
16556
16557 if (display_line (&it))
16558 last_text_row = it.glyph_row - 1;
16559
16560 }
16561
16562 /* A value of current_y < last_visible_y means that we stopped
16563 at the previous window start, which in turn means that we
16564 have at least one reusable row. */
16565 if (it.current_y < it.last_visible_y)
16566 {
16567 struct glyph_row *row;
16568
16569 /* IT.vpos always starts from 0; it counts text lines. */
16570 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16571
16572 /* Find PT if not already found in the lines displayed. */
16573 if (w->cursor.vpos < 0)
16574 {
16575 int dy = it.current_y - start_row->y;
16576
16577 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16578 row = row_containing_pos (w, PT, row, NULL, dy);
16579 if (row)
16580 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16581 dy, nrows_scrolled);
16582 else
16583 {
16584 clear_glyph_matrix (w->desired_matrix);
16585 return 0;
16586 }
16587 }
16588
16589 /* Scroll the display. Do it before the current matrix is
16590 changed. The problem here is that update has not yet
16591 run, i.e. part of the current matrix is not up to date.
16592 scroll_run_hook will clear the cursor, and use the
16593 current matrix to get the height of the row the cursor is
16594 in. */
16595 run.current_y = start_row->y;
16596 run.desired_y = it.current_y;
16597 run.height = it.last_visible_y - it.current_y;
16598
16599 if (run.height > 0 && run.current_y != run.desired_y)
16600 {
16601 update_begin (f);
16602 FRAME_RIF (f)->update_window_begin_hook (w);
16603 FRAME_RIF (f)->clear_window_mouse_face (w);
16604 FRAME_RIF (f)->scroll_run_hook (w, &run);
16605 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16606 update_end (f);
16607 }
16608
16609 /* Shift current matrix down by nrows_scrolled lines. */
16610 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16611 rotate_matrix (w->current_matrix,
16612 start_vpos,
16613 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16614 nrows_scrolled);
16615
16616 /* Disable lines that must be updated. */
16617 for (i = 0; i < nrows_scrolled; ++i)
16618 (start_row + i)->enabled_p = 0;
16619
16620 /* Re-compute Y positions. */
16621 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16622 max_y = it.last_visible_y;
16623 for (row = start_row + nrows_scrolled;
16624 row < bottom_row;
16625 ++row)
16626 {
16627 row->y = it.current_y;
16628 row->visible_height = row->height;
16629
16630 if (row->y < min_y)
16631 row->visible_height -= min_y - row->y;
16632 if (row->y + row->height > max_y)
16633 row->visible_height -= row->y + row->height - max_y;
16634 if (row->fringe_bitmap_periodic_p)
16635 row->redraw_fringe_bitmaps_p = 1;
16636
16637 it.current_y += row->height;
16638
16639 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16640 last_reused_text_row = row;
16641 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16642 break;
16643 }
16644
16645 /* Disable lines in the current matrix which are now
16646 below the window. */
16647 for (++row; row < bottom_row; ++row)
16648 row->enabled_p = row->mode_line_p = 0;
16649 }
16650
16651 /* Update window_end_pos etc.; last_reused_text_row is the last
16652 reused row from the current matrix containing text, if any.
16653 The value of last_text_row is the last displayed line
16654 containing text. */
16655 if (last_reused_text_row)
16656 {
16657 w->window_end_bytepos
16658 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16659 wset_window_end_pos
16660 (w, make_number (Z
16661 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16662 wset_window_end_vpos
16663 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16664 w->current_matrix)));
16665 }
16666 else if (last_text_row)
16667 {
16668 w->window_end_bytepos
16669 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16670 wset_window_end_pos
16671 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16672 wset_window_end_vpos
16673 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16674 w->desired_matrix)));
16675 }
16676 else
16677 {
16678 /* This window must be completely empty. */
16679 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16680 wset_window_end_pos (w, make_number (Z - ZV));
16681 wset_window_end_vpos (w, make_number (0));
16682 }
16683 wset_window_end_valid (w, Qnil);
16684
16685 /* Update hint: don't try scrolling again in update_window. */
16686 w->desired_matrix->no_scrolling_p = 1;
16687
16688 #ifdef GLYPH_DEBUG
16689 debug_method_add (w, "try_window_reusing_current_matrix 1");
16690 #endif
16691 return 1;
16692 }
16693 else if (CHARPOS (new_start) > CHARPOS (start))
16694 {
16695 struct glyph_row *pt_row, *row;
16696 struct glyph_row *first_reusable_row;
16697 struct glyph_row *first_row_to_display;
16698 int dy;
16699 int yb = window_text_bottom_y (w);
16700
16701 /* Find the row starting at new_start, if there is one. Don't
16702 reuse a partially visible line at the end. */
16703 first_reusable_row = start_row;
16704 while (first_reusable_row->enabled_p
16705 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16706 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16707 < CHARPOS (new_start)))
16708 ++first_reusable_row;
16709
16710 /* Give up if there is no row to reuse. */
16711 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16712 || !first_reusable_row->enabled_p
16713 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16714 != CHARPOS (new_start)))
16715 return 0;
16716
16717 /* We can reuse fully visible rows beginning with
16718 first_reusable_row to the end of the window. Set
16719 first_row_to_display to the first row that cannot be reused.
16720 Set pt_row to the row containing point, if there is any. */
16721 pt_row = NULL;
16722 for (first_row_to_display = first_reusable_row;
16723 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16724 ++first_row_to_display)
16725 {
16726 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16727 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16728 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16729 && first_row_to_display->ends_at_zv_p
16730 && pt_row == NULL)))
16731 pt_row = first_row_to_display;
16732 }
16733
16734 /* Start displaying at the start of first_row_to_display. */
16735 eassert (first_row_to_display->y < yb);
16736 init_to_row_start (&it, w, first_row_to_display);
16737
16738 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16739 - start_vpos);
16740 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16741 - nrows_scrolled);
16742 it.current_y = (first_row_to_display->y - first_reusable_row->y
16743 + WINDOW_HEADER_LINE_HEIGHT (w));
16744
16745 /* Display lines beginning with first_row_to_display in the
16746 desired matrix. Set last_text_row to the last row displayed
16747 that displays text. */
16748 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16749 if (pt_row == NULL)
16750 w->cursor.vpos = -1;
16751 last_text_row = NULL;
16752 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16753 if (display_line (&it))
16754 last_text_row = it.glyph_row - 1;
16755
16756 /* If point is in a reused row, adjust y and vpos of the cursor
16757 position. */
16758 if (pt_row)
16759 {
16760 w->cursor.vpos -= nrows_scrolled;
16761 w->cursor.y -= first_reusable_row->y - start_row->y;
16762 }
16763
16764 /* Give up if point isn't in a row displayed or reused. (This
16765 also handles the case where w->cursor.vpos < nrows_scrolled
16766 after the calls to display_line, which can happen with scroll
16767 margins. See bug#1295.) */
16768 if (w->cursor.vpos < 0)
16769 {
16770 clear_glyph_matrix (w->desired_matrix);
16771 return 0;
16772 }
16773
16774 /* Scroll the display. */
16775 run.current_y = first_reusable_row->y;
16776 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16777 run.height = it.last_visible_y - run.current_y;
16778 dy = run.current_y - run.desired_y;
16779
16780 if (run.height)
16781 {
16782 update_begin (f);
16783 FRAME_RIF (f)->update_window_begin_hook (w);
16784 FRAME_RIF (f)->clear_window_mouse_face (w);
16785 FRAME_RIF (f)->scroll_run_hook (w, &run);
16786 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16787 update_end (f);
16788 }
16789
16790 /* Adjust Y positions of reused rows. */
16791 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16792 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16793 max_y = it.last_visible_y;
16794 for (row = first_reusable_row; row < first_row_to_display; ++row)
16795 {
16796 row->y -= dy;
16797 row->visible_height = row->height;
16798 if (row->y < min_y)
16799 row->visible_height -= min_y - row->y;
16800 if (row->y + row->height > max_y)
16801 row->visible_height -= row->y + row->height - max_y;
16802 if (row->fringe_bitmap_periodic_p)
16803 row->redraw_fringe_bitmaps_p = 1;
16804 }
16805
16806 /* Scroll the current matrix. */
16807 eassert (nrows_scrolled > 0);
16808 rotate_matrix (w->current_matrix,
16809 start_vpos,
16810 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16811 -nrows_scrolled);
16812
16813 /* Disable rows not reused. */
16814 for (row -= nrows_scrolled; row < bottom_row; ++row)
16815 row->enabled_p = 0;
16816
16817 /* Point may have moved to a different line, so we cannot assume that
16818 the previous cursor position is valid; locate the correct row. */
16819 if (pt_row)
16820 {
16821 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16822 row < bottom_row
16823 && PT >= MATRIX_ROW_END_CHARPOS (row)
16824 && !row->ends_at_zv_p;
16825 row++)
16826 {
16827 w->cursor.vpos++;
16828 w->cursor.y = row->y;
16829 }
16830 if (row < bottom_row)
16831 {
16832 /* Can't simply scan the row for point with
16833 bidi-reordered glyph rows. Let set_cursor_from_row
16834 figure out where to put the cursor, and if it fails,
16835 give up. */
16836 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16837 {
16838 if (!set_cursor_from_row (w, row, w->current_matrix,
16839 0, 0, 0, 0))
16840 {
16841 clear_glyph_matrix (w->desired_matrix);
16842 return 0;
16843 }
16844 }
16845 else
16846 {
16847 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16848 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16849
16850 for (; glyph < end
16851 && (!BUFFERP (glyph->object)
16852 || glyph->charpos < PT);
16853 glyph++)
16854 {
16855 w->cursor.hpos++;
16856 w->cursor.x += glyph->pixel_width;
16857 }
16858 }
16859 }
16860 }
16861
16862 /* Adjust window end. A null value of last_text_row means that
16863 the window end is in reused rows which in turn means that
16864 only its vpos can have changed. */
16865 if (last_text_row)
16866 {
16867 w->window_end_bytepos
16868 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16869 wset_window_end_pos
16870 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16871 wset_window_end_vpos
16872 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16873 w->desired_matrix)));
16874 }
16875 else
16876 {
16877 wset_window_end_vpos
16878 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16879 }
16880
16881 wset_window_end_valid (w, Qnil);
16882 w->desired_matrix->no_scrolling_p = 1;
16883
16884 #ifdef GLYPH_DEBUG
16885 debug_method_add (w, "try_window_reusing_current_matrix 2");
16886 #endif
16887 return 1;
16888 }
16889
16890 return 0;
16891 }
16892
16893
16894 \f
16895 /************************************************************************
16896 Window redisplay reusing current matrix when buffer has changed
16897 ************************************************************************/
16898
16899 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16900 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16901 ptrdiff_t *, ptrdiff_t *);
16902 static struct glyph_row *
16903 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16904 struct glyph_row *);
16905
16906
16907 /* Return the last row in MATRIX displaying text. If row START is
16908 non-null, start searching with that row. IT gives the dimensions
16909 of the display. Value is null if matrix is empty; otherwise it is
16910 a pointer to the row found. */
16911
16912 static struct glyph_row *
16913 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16914 struct glyph_row *start)
16915 {
16916 struct glyph_row *row, *row_found;
16917
16918 /* Set row_found to the last row in IT->w's current matrix
16919 displaying text. The loop looks funny but think of partially
16920 visible lines. */
16921 row_found = NULL;
16922 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16923 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16924 {
16925 eassert (row->enabled_p);
16926 row_found = row;
16927 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16928 break;
16929 ++row;
16930 }
16931
16932 return row_found;
16933 }
16934
16935
16936 /* Return the last row in the current matrix of W that is not affected
16937 by changes at the start of current_buffer that occurred since W's
16938 current matrix was built. Value is null if no such row exists.
16939
16940 BEG_UNCHANGED us the number of characters unchanged at the start of
16941 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16942 first changed character in current_buffer. Characters at positions <
16943 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16944 when the current matrix was built. */
16945
16946 static struct glyph_row *
16947 find_last_unchanged_at_beg_row (struct window *w)
16948 {
16949 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16950 struct glyph_row *row;
16951 struct glyph_row *row_found = NULL;
16952 int yb = window_text_bottom_y (w);
16953
16954 /* Find the last row displaying unchanged text. */
16955 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16956 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16957 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16958 ++row)
16959 {
16960 if (/* If row ends before first_changed_pos, it is unchanged,
16961 except in some case. */
16962 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16963 /* When row ends in ZV and we write at ZV it is not
16964 unchanged. */
16965 && !row->ends_at_zv_p
16966 /* When first_changed_pos is the end of a continued line,
16967 row is not unchanged because it may be no longer
16968 continued. */
16969 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16970 && (row->continued_p
16971 || row->exact_window_width_line_p))
16972 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16973 needs to be recomputed, so don't consider this row as
16974 unchanged. This happens when the last line was
16975 bidi-reordered and was killed immediately before this
16976 redisplay cycle. In that case, ROW->end stores the
16977 buffer position of the first visual-order character of
16978 the killed text, which is now beyond ZV. */
16979 && CHARPOS (row->end.pos) <= ZV)
16980 row_found = row;
16981
16982 /* Stop if last visible row. */
16983 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16984 break;
16985 }
16986
16987 return row_found;
16988 }
16989
16990
16991 /* Find the first glyph row in the current matrix of W that is not
16992 affected by changes at the end of current_buffer since the
16993 time W's current matrix was built.
16994
16995 Return in *DELTA the number of chars by which buffer positions in
16996 unchanged text at the end of current_buffer must be adjusted.
16997
16998 Return in *DELTA_BYTES the corresponding number of bytes.
16999
17000 Value is null if no such row exists, i.e. all rows are affected by
17001 changes. */
17002
17003 static struct glyph_row *
17004 find_first_unchanged_at_end_row (struct window *w,
17005 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17006 {
17007 struct glyph_row *row;
17008 struct glyph_row *row_found = NULL;
17009
17010 *delta = *delta_bytes = 0;
17011
17012 /* Display must not have been paused, otherwise the current matrix
17013 is not up to date. */
17014 eassert (!NILP (w->window_end_valid));
17015
17016 /* A value of window_end_pos >= END_UNCHANGED means that the window
17017 end is in the range of changed text. If so, there is no
17018 unchanged row at the end of W's current matrix. */
17019 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
17020 return NULL;
17021
17022 /* Set row to the last row in W's current matrix displaying text. */
17023 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17024
17025 /* If matrix is entirely empty, no unchanged row exists. */
17026 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17027 {
17028 /* The value of row is the last glyph row in the matrix having a
17029 meaningful buffer position in it. The end position of row
17030 corresponds to window_end_pos. This allows us to translate
17031 buffer positions in the current matrix to current buffer
17032 positions for characters not in changed text. */
17033 ptrdiff_t Z_old =
17034 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17035 ptrdiff_t Z_BYTE_old =
17036 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17037 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17038 struct glyph_row *first_text_row
17039 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17040
17041 *delta = Z - Z_old;
17042 *delta_bytes = Z_BYTE - Z_BYTE_old;
17043
17044 /* Set last_unchanged_pos to the buffer position of the last
17045 character in the buffer that has not been changed. Z is the
17046 index + 1 of the last character in current_buffer, i.e. by
17047 subtracting END_UNCHANGED we get the index of the last
17048 unchanged character, and we have to add BEG to get its buffer
17049 position. */
17050 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17051 last_unchanged_pos_old = last_unchanged_pos - *delta;
17052
17053 /* Search backward from ROW for a row displaying a line that
17054 starts at a minimum position >= last_unchanged_pos_old. */
17055 for (; row > first_text_row; --row)
17056 {
17057 /* This used to abort, but it can happen.
17058 It is ok to just stop the search instead here. KFS. */
17059 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17060 break;
17061
17062 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17063 row_found = row;
17064 }
17065 }
17066
17067 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17068
17069 return row_found;
17070 }
17071
17072
17073 /* Make sure that glyph rows in the current matrix of window W
17074 reference the same glyph memory as corresponding rows in the
17075 frame's frame matrix. This function is called after scrolling W's
17076 current matrix on a terminal frame in try_window_id and
17077 try_window_reusing_current_matrix. */
17078
17079 static void
17080 sync_frame_with_window_matrix_rows (struct window *w)
17081 {
17082 struct frame *f = XFRAME (w->frame);
17083 struct glyph_row *window_row, *window_row_end, *frame_row;
17084
17085 /* Preconditions: W must be a leaf window and full-width. Its frame
17086 must have a frame matrix. */
17087 eassert (NILP (w->hchild) && NILP (w->vchild));
17088 eassert (WINDOW_FULL_WIDTH_P (w));
17089 eassert (!FRAME_WINDOW_P (f));
17090
17091 /* If W is a full-width window, glyph pointers in W's current matrix
17092 have, by definition, to be the same as glyph pointers in the
17093 corresponding frame matrix. Note that frame matrices have no
17094 marginal areas (see build_frame_matrix). */
17095 window_row = w->current_matrix->rows;
17096 window_row_end = window_row + w->current_matrix->nrows;
17097 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17098 while (window_row < window_row_end)
17099 {
17100 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17101 struct glyph *end = window_row->glyphs[LAST_AREA];
17102
17103 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17104 frame_row->glyphs[TEXT_AREA] = start;
17105 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17106 frame_row->glyphs[LAST_AREA] = end;
17107
17108 /* Disable frame rows whose corresponding window rows have
17109 been disabled in try_window_id. */
17110 if (!window_row->enabled_p)
17111 frame_row->enabled_p = 0;
17112
17113 ++window_row, ++frame_row;
17114 }
17115 }
17116
17117
17118 /* Find the glyph row in window W containing CHARPOS. Consider all
17119 rows between START and END (not inclusive). END null means search
17120 all rows to the end of the display area of W. Value is the row
17121 containing CHARPOS or null. */
17122
17123 struct glyph_row *
17124 row_containing_pos (struct window *w, ptrdiff_t charpos,
17125 struct glyph_row *start, struct glyph_row *end, int dy)
17126 {
17127 struct glyph_row *row = start;
17128 struct glyph_row *best_row = NULL;
17129 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17130 int last_y;
17131
17132 /* If we happen to start on a header-line, skip that. */
17133 if (row->mode_line_p)
17134 ++row;
17135
17136 if ((end && row >= end) || !row->enabled_p)
17137 return NULL;
17138
17139 last_y = window_text_bottom_y (w) - dy;
17140
17141 while (1)
17142 {
17143 /* Give up if we have gone too far. */
17144 if (end && row >= end)
17145 return NULL;
17146 /* This formerly returned if they were equal.
17147 I think that both quantities are of a "last plus one" type;
17148 if so, when they are equal, the row is within the screen. -- rms. */
17149 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17150 return NULL;
17151
17152 /* If it is in this row, return this row. */
17153 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17154 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17155 /* The end position of a row equals the start
17156 position of the next row. If CHARPOS is there, we
17157 would rather display it in the next line, except
17158 when this line ends in ZV. */
17159 && !row->ends_at_zv_p
17160 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17161 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17162 {
17163 struct glyph *g;
17164
17165 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17166 || (!best_row && !row->continued_p))
17167 return row;
17168 /* In bidi-reordered rows, there could be several rows
17169 occluding point, all of them belonging to the same
17170 continued line. We need to find the row which fits
17171 CHARPOS the best. */
17172 for (g = row->glyphs[TEXT_AREA];
17173 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17174 g++)
17175 {
17176 if (!STRINGP (g->object))
17177 {
17178 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17179 {
17180 mindif = eabs (g->charpos - charpos);
17181 best_row = row;
17182 /* Exact match always wins. */
17183 if (mindif == 0)
17184 return best_row;
17185 }
17186 }
17187 }
17188 }
17189 else if (best_row && !row->continued_p)
17190 return best_row;
17191 ++row;
17192 }
17193 }
17194
17195
17196 /* Try to redisplay window W by reusing its existing display. W's
17197 current matrix must be up to date when this function is called,
17198 i.e. window_end_valid must not be nil.
17199
17200 Value is
17201
17202 1 if display has been updated
17203 0 if otherwise unsuccessful
17204 -1 if redisplay with same window start is known not to succeed
17205
17206 The following steps are performed:
17207
17208 1. Find the last row in the current matrix of W that is not
17209 affected by changes at the start of current_buffer. If no such row
17210 is found, give up.
17211
17212 2. Find the first row in W's current matrix that is not affected by
17213 changes at the end of current_buffer. Maybe there is no such row.
17214
17215 3. Display lines beginning with the row + 1 found in step 1 to the
17216 row found in step 2 or, if step 2 didn't find a row, to the end of
17217 the window.
17218
17219 4. If cursor is not known to appear on the window, give up.
17220
17221 5. If display stopped at the row found in step 2, scroll the
17222 display and current matrix as needed.
17223
17224 6. Maybe display some lines at the end of W, if we must. This can
17225 happen under various circumstances, like a partially visible line
17226 becoming fully visible, or because newly displayed lines are displayed
17227 in smaller font sizes.
17228
17229 7. Update W's window end information. */
17230
17231 static int
17232 try_window_id (struct window *w)
17233 {
17234 struct frame *f = XFRAME (w->frame);
17235 struct glyph_matrix *current_matrix = w->current_matrix;
17236 struct glyph_matrix *desired_matrix = w->desired_matrix;
17237 struct glyph_row *last_unchanged_at_beg_row;
17238 struct glyph_row *first_unchanged_at_end_row;
17239 struct glyph_row *row;
17240 struct glyph_row *bottom_row;
17241 int bottom_vpos;
17242 struct it it;
17243 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17244 int dvpos, dy;
17245 struct text_pos start_pos;
17246 struct run run;
17247 int first_unchanged_at_end_vpos = 0;
17248 struct glyph_row *last_text_row, *last_text_row_at_end;
17249 struct text_pos start;
17250 ptrdiff_t first_changed_charpos, last_changed_charpos;
17251
17252 #ifdef GLYPH_DEBUG
17253 if (inhibit_try_window_id)
17254 return 0;
17255 #endif
17256
17257 #ifdef HAVE_XWIDGETS_xxx
17258 //maybe needed for proper xwidget movement
17259 printf("try_window_id\n");
17260 return -1;
17261 #endif
17262
17263
17264 /* This is handy for debugging. */
17265 #if 0
17266 #define GIVE_UP(X) \
17267 do { \
17268 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17269 return 0; \
17270 } while (0)
17271 #else
17272 #define GIVE_UP(X) return 0
17273 #endif
17274
17275 SET_TEXT_POS_FROM_MARKER (start, w->start);
17276
17277 /* Don't use this for mini-windows because these can show
17278 messages and mini-buffers, and we don't handle that here. */
17279 if (MINI_WINDOW_P (w))
17280 GIVE_UP (1);
17281
17282 /* This flag is used to prevent redisplay optimizations. */
17283 if (windows_or_buffers_changed || cursor_type_changed)
17284 GIVE_UP (2);
17285
17286 /* Verify that narrowing has not changed.
17287 Also verify that we were not told to prevent redisplay optimizations.
17288 It would be nice to further
17289 reduce the number of cases where this prevents try_window_id. */
17290 if (current_buffer->clip_changed
17291 || current_buffer->prevent_redisplay_optimizations_p)
17292 GIVE_UP (3);
17293
17294 /* Window must either use window-based redisplay or be full width. */
17295 if (!FRAME_WINDOW_P (f)
17296 && (!FRAME_LINE_INS_DEL_OK (f)
17297 || !WINDOW_FULL_WIDTH_P (w)))
17298 GIVE_UP (4);
17299
17300 /* Give up if point is known NOT to appear in W. */
17301 if (PT < CHARPOS (start))
17302 GIVE_UP (5);
17303
17304 /* Another way to prevent redisplay optimizations. */
17305 if (w->last_modified == 0)
17306 GIVE_UP (6);
17307
17308 /* Verify that window is not hscrolled. */
17309 if (w->hscroll != 0)
17310 GIVE_UP (7);
17311
17312 /* Verify that display wasn't paused. */
17313 if (NILP (w->window_end_valid))
17314 GIVE_UP (8);
17315
17316 /* Can't use this if highlighting a region because a cursor movement
17317 will do more than just set the cursor. */
17318 if (0 <= markpos_of_region ())
17319 GIVE_UP (9);
17320
17321 /* Likewise if highlighting trailing whitespace. */
17322 if (!NILP (Vshow_trailing_whitespace))
17323 GIVE_UP (11);
17324
17325 /* Likewise if showing a region. */
17326 if (!NILP (w->region_showing))
17327 GIVE_UP (10);
17328
17329 /* Can't use this if overlay arrow position and/or string have
17330 changed. */
17331 if (overlay_arrows_changed_p ())
17332 GIVE_UP (12);
17333
17334 /* When word-wrap is on, adding a space to the first word of a
17335 wrapped line can change the wrap position, altering the line
17336 above it. It might be worthwhile to handle this more
17337 intelligently, but for now just redisplay from scratch. */
17338 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17339 GIVE_UP (21);
17340
17341 /* Under bidi reordering, adding or deleting a character in the
17342 beginning of a paragraph, before the first strong directional
17343 character, can change the base direction of the paragraph (unless
17344 the buffer specifies a fixed paragraph direction), which will
17345 require to redisplay the whole paragraph. It might be worthwhile
17346 to find the paragraph limits and widen the range of redisplayed
17347 lines to that, but for now just give up this optimization and
17348 redisplay from scratch. */
17349 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17350 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17351 GIVE_UP (22);
17352
17353 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17354 only if buffer has really changed. The reason is that the gap is
17355 initially at Z for freshly visited files. The code below would
17356 set end_unchanged to 0 in that case. */
17357 if (MODIFF > SAVE_MODIFF
17358 /* This seems to happen sometimes after saving a buffer. */
17359 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17360 {
17361 if (GPT - BEG < BEG_UNCHANGED)
17362 BEG_UNCHANGED = GPT - BEG;
17363 if (Z - GPT < END_UNCHANGED)
17364 END_UNCHANGED = Z - GPT;
17365 }
17366
17367 /* The position of the first and last character that has been changed. */
17368 first_changed_charpos = BEG + BEG_UNCHANGED;
17369 last_changed_charpos = Z - END_UNCHANGED;
17370
17371 /* If window starts after a line end, and the last change is in
17372 front of that newline, then changes don't affect the display.
17373 This case happens with stealth-fontification. Note that although
17374 the display is unchanged, glyph positions in the matrix have to
17375 be adjusted, of course. */
17376 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17377 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17378 && ((last_changed_charpos < CHARPOS (start)
17379 && CHARPOS (start) == BEGV)
17380 || (last_changed_charpos < CHARPOS (start) - 1
17381 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17382 {
17383 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17384 struct glyph_row *r0;
17385
17386 /* Compute how many chars/bytes have been added to or removed
17387 from the buffer. */
17388 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17389 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17390 Z_delta = Z - Z_old;
17391 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17392
17393 /* Give up if PT is not in the window. Note that it already has
17394 been checked at the start of try_window_id that PT is not in
17395 front of the window start. */
17396 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17397 GIVE_UP (13);
17398
17399 /* If window start is unchanged, we can reuse the whole matrix
17400 as is, after adjusting glyph positions. No need to compute
17401 the window end again, since its offset from Z hasn't changed. */
17402 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17403 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17404 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17405 /* PT must not be in a partially visible line. */
17406 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17407 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17408 {
17409 /* Adjust positions in the glyph matrix. */
17410 if (Z_delta || Z_delta_bytes)
17411 {
17412 struct glyph_row *r1
17413 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17414 increment_matrix_positions (w->current_matrix,
17415 MATRIX_ROW_VPOS (r0, current_matrix),
17416 MATRIX_ROW_VPOS (r1, current_matrix),
17417 Z_delta, Z_delta_bytes);
17418 }
17419
17420 /* Set the cursor. */
17421 row = row_containing_pos (w, PT, r0, NULL, 0);
17422 if (row)
17423 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17424 else
17425 emacs_abort ();
17426 return 1;
17427 }
17428 }
17429
17430 /* Handle the case that changes are all below what is displayed in
17431 the window, and that PT is in the window. This shortcut cannot
17432 be taken if ZV is visible in the window, and text has been added
17433 there that is visible in the window. */
17434 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17435 /* ZV is not visible in the window, or there are no
17436 changes at ZV, actually. */
17437 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17438 || first_changed_charpos == last_changed_charpos))
17439 {
17440 struct glyph_row *r0;
17441
17442 /* Give up if PT is not in the window. Note that it already has
17443 been checked at the start of try_window_id that PT is not in
17444 front of the window start. */
17445 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17446 GIVE_UP (14);
17447
17448 /* If window start is unchanged, we can reuse the whole matrix
17449 as is, without changing glyph positions since no text has
17450 been added/removed in front of the window end. */
17451 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17452 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17453 /* PT must not be in a partially visible line. */
17454 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17455 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17456 {
17457 /* We have to compute the window end anew since text
17458 could have been added/removed after it. */
17459 wset_window_end_pos
17460 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17461 w->window_end_bytepos
17462 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17463
17464 /* Set the cursor. */
17465 row = row_containing_pos (w, PT, r0, NULL, 0);
17466 if (row)
17467 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17468 else
17469 emacs_abort ();
17470 return 2;
17471 }
17472 }
17473
17474 /* Give up if window start is in the changed area.
17475
17476 The condition used to read
17477
17478 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17479
17480 but why that was tested escapes me at the moment. */
17481 if (CHARPOS (start) >= first_changed_charpos
17482 && CHARPOS (start) <= last_changed_charpos)
17483 GIVE_UP (15);
17484
17485 /* Check that window start agrees with the start of the first glyph
17486 row in its current matrix. Check this after we know the window
17487 start is not in changed text, otherwise positions would not be
17488 comparable. */
17489 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17490 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17491 GIVE_UP (16);
17492
17493 /* Give up if the window ends in strings. Overlay strings
17494 at the end are difficult to handle, so don't try. */
17495 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17496 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17497 GIVE_UP (20);
17498
17499 /* Compute the position at which we have to start displaying new
17500 lines. Some of the lines at the top of the window might be
17501 reusable because they are not displaying changed text. Find the
17502 last row in W's current matrix not affected by changes at the
17503 start of current_buffer. Value is null if changes start in the
17504 first line of window. */
17505 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17506 if (last_unchanged_at_beg_row)
17507 {
17508 /* Avoid starting to display in the middle of a character, a TAB
17509 for instance. This is easier than to set up the iterator
17510 exactly, and it's not a frequent case, so the additional
17511 effort wouldn't really pay off. */
17512 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17513 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17514 && last_unchanged_at_beg_row > w->current_matrix->rows)
17515 --last_unchanged_at_beg_row;
17516
17517 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17518 GIVE_UP (17);
17519
17520 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17521 GIVE_UP (18);
17522 start_pos = it.current.pos;
17523
17524 /* Start displaying new lines in the desired matrix at the same
17525 vpos we would use in the current matrix, i.e. below
17526 last_unchanged_at_beg_row. */
17527 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17528 current_matrix);
17529 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17530 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17531
17532 eassert (it.hpos == 0 && it.current_x == 0);
17533 }
17534 else
17535 {
17536 /* There are no reusable lines at the start of the window.
17537 Start displaying in the first text line. */
17538 start_display (&it, w, start);
17539 it.vpos = it.first_vpos;
17540 start_pos = it.current.pos;
17541 }
17542
17543 /* Find the first row that is not affected by changes at the end of
17544 the buffer. Value will be null if there is no unchanged row, in
17545 which case we must redisplay to the end of the window. delta
17546 will be set to the value by which buffer positions beginning with
17547 first_unchanged_at_end_row have to be adjusted due to text
17548 changes. */
17549 first_unchanged_at_end_row
17550 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17551 IF_DEBUG (debug_delta = delta);
17552 IF_DEBUG (debug_delta_bytes = delta_bytes);
17553
17554 /* Set stop_pos to the buffer position up to which we will have to
17555 display new lines. If first_unchanged_at_end_row != NULL, this
17556 is the buffer position of the start of the line displayed in that
17557 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17558 that we don't stop at a buffer position. */
17559 stop_pos = 0;
17560 if (first_unchanged_at_end_row)
17561 {
17562 eassert (last_unchanged_at_beg_row == NULL
17563 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17564
17565 /* If this is a continuation line, move forward to the next one
17566 that isn't. Changes in lines above affect this line.
17567 Caution: this may move first_unchanged_at_end_row to a row
17568 not displaying text. */
17569 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17570 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17571 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17572 < it.last_visible_y))
17573 ++first_unchanged_at_end_row;
17574
17575 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17576 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17577 >= it.last_visible_y))
17578 first_unchanged_at_end_row = NULL;
17579 else
17580 {
17581 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17582 + delta);
17583 first_unchanged_at_end_vpos
17584 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17585 eassert (stop_pos >= Z - END_UNCHANGED);
17586 }
17587 }
17588 else if (last_unchanged_at_beg_row == NULL)
17589 GIVE_UP (19);
17590
17591
17592 #ifdef GLYPH_DEBUG
17593
17594 /* Either there is no unchanged row at the end, or the one we have
17595 now displays text. This is a necessary condition for the window
17596 end pos calculation at the end of this function. */
17597 eassert (first_unchanged_at_end_row == NULL
17598 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17599
17600 debug_last_unchanged_at_beg_vpos
17601 = (last_unchanged_at_beg_row
17602 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17603 : -1);
17604 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17605
17606 #endif /* GLYPH_DEBUG */
17607
17608
17609 /* Display new lines. Set last_text_row to the last new line
17610 displayed which has text on it, i.e. might end up as being the
17611 line where the window_end_vpos is. */
17612 w->cursor.vpos = -1;
17613 last_text_row = NULL;
17614 overlay_arrow_seen = 0;
17615 while (it.current_y < it.last_visible_y
17616 && !fonts_changed_p
17617 && (first_unchanged_at_end_row == NULL
17618 || IT_CHARPOS (it) < stop_pos))
17619 {
17620 if (display_line (&it))
17621 last_text_row = it.glyph_row - 1;
17622 }
17623
17624 if (fonts_changed_p)
17625 return -1;
17626
17627
17628 /* Compute differences in buffer positions, y-positions etc. for
17629 lines reused at the bottom of the window. Compute what we can
17630 scroll. */
17631 if (first_unchanged_at_end_row
17632 /* No lines reused because we displayed everything up to the
17633 bottom of the window. */
17634 && it.current_y < it.last_visible_y)
17635 {
17636 dvpos = (it.vpos
17637 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17638 current_matrix));
17639 dy = it.current_y - first_unchanged_at_end_row->y;
17640 run.current_y = first_unchanged_at_end_row->y;
17641 run.desired_y = run.current_y + dy;
17642 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17643 }
17644 else
17645 {
17646 delta = delta_bytes = dvpos = dy
17647 = run.current_y = run.desired_y = run.height = 0;
17648 first_unchanged_at_end_row = NULL;
17649 }
17650 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17651
17652
17653 /* Find the cursor if not already found. We have to decide whether
17654 PT will appear on this window (it sometimes doesn't, but this is
17655 not a very frequent case.) This decision has to be made before
17656 the current matrix is altered. A value of cursor.vpos < 0 means
17657 that PT is either in one of the lines beginning at
17658 first_unchanged_at_end_row or below the window. Don't care for
17659 lines that might be displayed later at the window end; as
17660 mentioned, this is not a frequent case. */
17661 if (w->cursor.vpos < 0)
17662 {
17663 /* Cursor in unchanged rows at the top? */
17664 if (PT < CHARPOS (start_pos)
17665 && last_unchanged_at_beg_row)
17666 {
17667 row = row_containing_pos (w, PT,
17668 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17669 last_unchanged_at_beg_row + 1, 0);
17670 if (row)
17671 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17672 }
17673
17674 /* Start from first_unchanged_at_end_row looking for PT. */
17675 else if (first_unchanged_at_end_row)
17676 {
17677 row = row_containing_pos (w, PT - delta,
17678 first_unchanged_at_end_row, NULL, 0);
17679 if (row)
17680 set_cursor_from_row (w, row, w->current_matrix, delta,
17681 delta_bytes, dy, dvpos);
17682 }
17683
17684 /* Give up if cursor was not found. */
17685 if (w->cursor.vpos < 0)
17686 {
17687 clear_glyph_matrix (w->desired_matrix);
17688 return -1;
17689 }
17690 }
17691
17692 /* Don't let the cursor end in the scroll margins. */
17693 {
17694 int this_scroll_margin, cursor_height;
17695
17696 this_scroll_margin =
17697 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17698 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17699 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17700
17701 if ((w->cursor.y < this_scroll_margin
17702 && CHARPOS (start) > BEGV)
17703 /* Old redisplay didn't take scroll margin into account at the bottom,
17704 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17705 || (w->cursor.y + (make_cursor_line_fully_visible_p
17706 ? cursor_height + this_scroll_margin
17707 : 1)) > it.last_visible_y)
17708 {
17709 w->cursor.vpos = -1;
17710 clear_glyph_matrix (w->desired_matrix);
17711 return -1;
17712 }
17713 }
17714
17715 /* Scroll the display. Do it before changing the current matrix so
17716 that xterm.c doesn't get confused about where the cursor glyph is
17717 found. */
17718 if (dy && run.height)
17719 {
17720 update_begin (f);
17721
17722 if (FRAME_WINDOW_P (f))
17723 {
17724 FRAME_RIF (f)->update_window_begin_hook (w);
17725 FRAME_RIF (f)->clear_window_mouse_face (w);
17726 FRAME_RIF (f)->scroll_run_hook (w, &run);
17727 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17728 }
17729 else
17730 {
17731 /* Terminal frame. In this case, dvpos gives the number of
17732 lines to scroll by; dvpos < 0 means scroll up. */
17733 int from_vpos
17734 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17735 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17736 int end = (WINDOW_TOP_EDGE_LINE (w)
17737 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17738 + window_internal_height (w));
17739
17740 #if defined (HAVE_GPM) || defined (MSDOS)
17741 x_clear_window_mouse_face (w);
17742 #endif
17743 /* Perform the operation on the screen. */
17744 if (dvpos > 0)
17745 {
17746 /* Scroll last_unchanged_at_beg_row to the end of the
17747 window down dvpos lines. */
17748 set_terminal_window (f, end);
17749
17750 /* On dumb terminals delete dvpos lines at the end
17751 before inserting dvpos empty lines. */
17752 if (!FRAME_SCROLL_REGION_OK (f))
17753 ins_del_lines (f, end - dvpos, -dvpos);
17754
17755 /* Insert dvpos empty lines in front of
17756 last_unchanged_at_beg_row. */
17757 ins_del_lines (f, from, dvpos);
17758 }
17759 else if (dvpos < 0)
17760 {
17761 /* Scroll up last_unchanged_at_beg_vpos to the end of
17762 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17763 set_terminal_window (f, end);
17764
17765 /* Delete dvpos lines in front of
17766 last_unchanged_at_beg_vpos. ins_del_lines will set
17767 the cursor to the given vpos and emit |dvpos| delete
17768 line sequences. */
17769 ins_del_lines (f, from + dvpos, dvpos);
17770
17771 /* On a dumb terminal insert dvpos empty lines at the
17772 end. */
17773 if (!FRAME_SCROLL_REGION_OK (f))
17774 ins_del_lines (f, end + dvpos, -dvpos);
17775 }
17776
17777 set_terminal_window (f, 0);
17778 }
17779
17780 update_end (f);
17781 }
17782
17783 /* Shift reused rows of the current matrix to the right position.
17784 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17785 text. */
17786 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17787 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17788 if (dvpos < 0)
17789 {
17790 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17791 bottom_vpos, dvpos);
17792 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17793 bottom_vpos);
17794 }
17795 else if (dvpos > 0)
17796 {
17797 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17798 bottom_vpos, dvpos);
17799 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17800 first_unchanged_at_end_vpos + dvpos);
17801 }
17802
17803 /* For frame-based redisplay, make sure that current frame and window
17804 matrix are in sync with respect to glyph memory. */
17805 if (!FRAME_WINDOW_P (f))
17806 sync_frame_with_window_matrix_rows (w);
17807
17808 /* Adjust buffer positions in reused rows. */
17809 if (delta || delta_bytes)
17810 increment_matrix_positions (current_matrix,
17811 first_unchanged_at_end_vpos + dvpos,
17812 bottom_vpos, delta, delta_bytes);
17813
17814 /* Adjust Y positions. */
17815 if (dy)
17816 shift_glyph_matrix (w, current_matrix,
17817 first_unchanged_at_end_vpos + dvpos,
17818 bottom_vpos, dy);
17819
17820 if (first_unchanged_at_end_row)
17821 {
17822 first_unchanged_at_end_row += dvpos;
17823 if (first_unchanged_at_end_row->y >= it.last_visible_y
17824 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17825 first_unchanged_at_end_row = NULL;
17826 }
17827
17828 /* If scrolling up, there may be some lines to display at the end of
17829 the window. */
17830 last_text_row_at_end = NULL;
17831 if (dy < 0)
17832 {
17833 /* Scrolling up can leave for example a partially visible line
17834 at the end of the window to be redisplayed. */
17835 /* Set last_row to the glyph row in the current matrix where the
17836 window end line is found. It has been moved up or down in
17837 the matrix by dvpos. */
17838 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17839 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17840
17841 /* If last_row is the window end line, it should display text. */
17842 eassert (last_row->displays_text_p);
17843
17844 /* If window end line was partially visible before, begin
17845 displaying at that line. Otherwise begin displaying with the
17846 line following it. */
17847 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17848 {
17849 init_to_row_start (&it, w, last_row);
17850 it.vpos = last_vpos;
17851 it.current_y = last_row->y;
17852 }
17853 else
17854 {
17855 init_to_row_end (&it, w, last_row);
17856 it.vpos = 1 + last_vpos;
17857 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17858 ++last_row;
17859 }
17860
17861 /* We may start in a continuation line. If so, we have to
17862 get the right continuation_lines_width and current_x. */
17863 it.continuation_lines_width = last_row->continuation_lines_width;
17864 it.hpos = it.current_x = 0;
17865
17866 /* Display the rest of the lines at the window end. */
17867 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17868 while (it.current_y < it.last_visible_y
17869 && !fonts_changed_p)
17870 {
17871 /* Is it always sure that the display agrees with lines in
17872 the current matrix? I don't think so, so we mark rows
17873 displayed invalid in the current matrix by setting their
17874 enabled_p flag to zero. */
17875 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17876 if (display_line (&it))
17877 last_text_row_at_end = it.glyph_row - 1;
17878 }
17879 }
17880
17881 /* Update window_end_pos and window_end_vpos. */
17882 if (first_unchanged_at_end_row
17883 && !last_text_row_at_end)
17884 {
17885 /* Window end line if one of the preserved rows from the current
17886 matrix. Set row to the last row displaying text in current
17887 matrix starting at first_unchanged_at_end_row, after
17888 scrolling. */
17889 eassert (first_unchanged_at_end_row->displays_text_p);
17890 row = find_last_row_displaying_text (w->current_matrix, &it,
17891 first_unchanged_at_end_row);
17892 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17893
17894 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17895 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17896 wset_window_end_vpos
17897 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17898 eassert (w->window_end_bytepos >= 0);
17899 IF_DEBUG (debug_method_add (w, "A"));
17900 }
17901 else if (last_text_row_at_end)
17902 {
17903 wset_window_end_pos
17904 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17905 w->window_end_bytepos
17906 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17907 wset_window_end_vpos
17908 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17909 desired_matrix)));
17910 eassert (w->window_end_bytepos >= 0);
17911 IF_DEBUG (debug_method_add (w, "B"));
17912 }
17913 else if (last_text_row)
17914 {
17915 /* We have displayed either to the end of the window or at the
17916 end of the window, i.e. the last row with text is to be found
17917 in the desired matrix. */
17918 wset_window_end_pos
17919 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17920 w->window_end_bytepos
17921 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17922 wset_window_end_vpos
17923 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17924 eassert (w->window_end_bytepos >= 0);
17925 }
17926 else if (first_unchanged_at_end_row == NULL
17927 && last_text_row == NULL
17928 && last_text_row_at_end == NULL)
17929 {
17930 /* Displayed to end of window, but no line containing text was
17931 displayed. Lines were deleted at the end of the window. */
17932 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17933 int vpos = XFASTINT (w->window_end_vpos);
17934 struct glyph_row *current_row = current_matrix->rows + vpos;
17935 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17936
17937 for (row = NULL;
17938 row == NULL && vpos >= first_vpos;
17939 --vpos, --current_row, --desired_row)
17940 {
17941 if (desired_row->enabled_p)
17942 {
17943 if (desired_row->displays_text_p)
17944 row = desired_row;
17945 }
17946 else if (current_row->displays_text_p)
17947 row = current_row;
17948 }
17949
17950 eassert (row != NULL);
17951 wset_window_end_vpos (w, make_number (vpos + 1));
17952 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17953 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17954 eassert (w->window_end_bytepos >= 0);
17955 IF_DEBUG (debug_method_add (w, "C"));
17956 }
17957 else
17958 emacs_abort ();
17959
17960 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17961 debug_end_vpos = XFASTINT (w->window_end_vpos));
17962
17963 /* Record that display has not been completed. */
17964 wset_window_end_valid (w, Qnil);
17965 w->desired_matrix->no_scrolling_p = 1;
17966 return 3;
17967
17968 #undef GIVE_UP
17969 }
17970
17971
17972 \f
17973 /***********************************************************************
17974 More debugging support
17975 ***********************************************************************/
17976
17977 #ifdef GLYPH_DEBUG
17978
17979 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17980 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17981 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17982
17983
17984 /* Dump the contents of glyph matrix MATRIX on stderr.
17985
17986 GLYPHS 0 means don't show glyph contents.
17987 GLYPHS 1 means show glyphs in short form
17988 GLYPHS > 1 means show glyphs in long form. */
17989
17990 void
17991 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17992 {
17993 int i;
17994 for (i = 0; i < matrix->nrows; ++i)
17995 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17996 }
17997
17998
17999 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18000 the glyph row and area where the glyph comes from. */
18001
18002 void
18003 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18004 {
18005 if (glyph->type == CHAR_GLYPH)
18006 {
18007 fprintf (stderr,
18008 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18009 glyph - row->glyphs[TEXT_AREA],
18010 'C',
18011 glyph->charpos,
18012 (BUFFERP (glyph->object)
18013 ? 'B'
18014 : (STRINGP (glyph->object)
18015 ? 'S'
18016 : '-')),
18017 glyph->pixel_width,
18018 glyph->u.ch,
18019 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18020 ? glyph->u.ch
18021 : '.'),
18022 glyph->face_id,
18023 glyph->left_box_line_p,
18024 glyph->right_box_line_p);
18025 }
18026 else if (glyph->type == STRETCH_GLYPH)
18027 {
18028 fprintf (stderr,
18029 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18030 glyph - row->glyphs[TEXT_AREA],
18031 'S',
18032 glyph->charpos,
18033 (BUFFERP (glyph->object)
18034 ? 'B'
18035 : (STRINGP (glyph->object)
18036 ? 'S'
18037 : '-')),
18038 glyph->pixel_width,
18039 0,
18040 '.',
18041 glyph->face_id,
18042 glyph->left_box_line_p,
18043 glyph->right_box_line_p);
18044 }
18045 else if (glyph->type == IMAGE_GLYPH)
18046 {
18047 fprintf (stderr,
18048 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18049 glyph - row->glyphs[TEXT_AREA],
18050 'I',
18051 glyph->charpos,
18052 (BUFFERP (glyph->object)
18053 ? 'B'
18054 : (STRINGP (glyph->object)
18055 ? 'S'
18056 : '-')),
18057 glyph->pixel_width,
18058 glyph->u.img_id,
18059 '.',
18060 glyph->face_id,
18061 glyph->left_box_line_p,
18062 glyph->right_box_line_p);
18063 }
18064 else if (glyph->type == COMPOSITE_GLYPH)
18065 {
18066 fprintf (stderr,
18067 " %5td %4c %6"pI"d %c %3d 0x%05x",
18068 glyph - row->glyphs[TEXT_AREA],
18069 '+',
18070 glyph->charpos,
18071 (BUFFERP (glyph->object)
18072 ? 'B'
18073 : (STRINGP (glyph->object)
18074 ? 'S'
18075 : '-')),
18076 glyph->pixel_width,
18077 glyph->u.cmp.id);
18078 if (glyph->u.cmp.automatic)
18079 fprintf (stderr,
18080 "[%d-%d]",
18081 glyph->slice.cmp.from, glyph->slice.cmp.to);
18082 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18083 glyph->face_id,
18084 glyph->left_box_line_p,
18085 glyph->right_box_line_p);
18086 }
18087 #ifdef HAVE_XWIDGETS
18088 else if (glyph->type == XWIDGET_GLYPH)
18089 {
18090 fprintf (stderr,
18091 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18092 glyph - row->glyphs[TEXT_AREA],
18093 'X',
18094 glyph->charpos,
18095 (BUFFERP (glyph->object)
18096 ? 'B'
18097 : (STRINGP (glyph->object)
18098 ? 'S'
18099 : '-')),
18100 glyph->pixel_width,
18101 glyph->u.xwidget,
18102 '.',
18103 glyph->face_id,
18104 glyph->left_box_line_p,
18105 glyph->right_box_line_p);
18106
18107 // printf("dump xwidget glyph\n");
18108 }
18109 #endif
18110 }
18111
18112
18113 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18114 GLYPHS 0 means don't show glyph contents.
18115 GLYPHS 1 means show glyphs in short form
18116 GLYPHS > 1 means show glyphs in long form. */
18117
18118 void
18119 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18120 {
18121 if (glyphs != 1)
18122 {
18123 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18124 fprintf (stderr, "======================================================================\n");
18125
18126 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18127 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18128 vpos,
18129 MATRIX_ROW_START_CHARPOS (row),
18130 MATRIX_ROW_END_CHARPOS (row),
18131 row->used[TEXT_AREA],
18132 row->contains_overlapping_glyphs_p,
18133 row->enabled_p,
18134 row->truncated_on_left_p,
18135 row->truncated_on_right_p,
18136 row->continued_p,
18137 MATRIX_ROW_CONTINUATION_LINE_P (row),
18138 row->displays_text_p,
18139 row->ends_at_zv_p,
18140 row->fill_line_p,
18141 row->ends_in_middle_of_char_p,
18142 row->starts_in_middle_of_char_p,
18143 row->mouse_face_p,
18144 row->x,
18145 row->y,
18146 row->pixel_width,
18147 row->height,
18148 row->visible_height,
18149 row->ascent,
18150 row->phys_ascent);
18151 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18152 row->end.overlay_string_index,
18153 row->continuation_lines_width);
18154 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18155 CHARPOS (row->start.string_pos),
18156 CHARPOS (row->end.string_pos));
18157 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18158 row->end.dpvec_index);
18159 }
18160
18161 if (glyphs > 1)
18162 {
18163 int area;
18164
18165 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18166 {
18167 struct glyph *glyph = row->glyphs[area];
18168 struct glyph *glyph_end = glyph + row->used[area];
18169
18170 /* Glyph for a line end in text. */
18171 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18172 ++glyph_end;
18173
18174 if (glyph < glyph_end)
18175 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18176
18177 for (; glyph < glyph_end; ++glyph)
18178 dump_glyph (row, glyph, area);
18179 }
18180 }
18181 else if (glyphs == 1)
18182 {
18183 int area;
18184
18185 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18186 {
18187 char *s = alloca (row->used[area] + 1);
18188 int i;
18189
18190 for (i = 0; i < row->used[area]; ++i)
18191 {
18192 struct glyph *glyph = row->glyphs[area] + i;
18193 if (glyph->type == CHAR_GLYPH
18194 && glyph->u.ch < 0x80
18195 && glyph->u.ch >= ' ')
18196 s[i] = glyph->u.ch;
18197 else
18198 s[i] = '.';
18199 }
18200
18201 s[i] = '\0';
18202 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18203 }
18204 }
18205 }
18206
18207
18208 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18209 Sdump_glyph_matrix, 0, 1, "p",
18210 doc: /* Dump the current matrix of the selected window to stderr.
18211 Shows contents of glyph row structures. With non-nil
18212 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18213 glyphs in short form, otherwise show glyphs in long form. */)
18214 (Lisp_Object glyphs)
18215 {
18216 struct window *w = XWINDOW (selected_window);
18217 struct buffer *buffer = XBUFFER (w->buffer);
18218
18219 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18220 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18221 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18222 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18223 fprintf (stderr, "=============================================\n");
18224 dump_glyph_matrix (w->current_matrix,
18225 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18226 return Qnil;
18227 }
18228
18229
18230 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18231 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18232 (void)
18233 {
18234 struct frame *f = XFRAME (selected_frame);
18235 dump_glyph_matrix (f->current_matrix, 1);
18236 return Qnil;
18237 }
18238
18239
18240 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18241 doc: /* Dump glyph row ROW to stderr.
18242 GLYPH 0 means don't dump glyphs.
18243 GLYPH 1 means dump glyphs in short form.
18244 GLYPH > 1 or omitted means dump glyphs in long form. */)
18245 (Lisp_Object row, Lisp_Object glyphs)
18246 {
18247 struct glyph_matrix *matrix;
18248 EMACS_INT vpos;
18249
18250 CHECK_NUMBER (row);
18251 matrix = XWINDOW (selected_window)->current_matrix;
18252 vpos = XINT (row);
18253 if (vpos >= 0 && vpos < matrix->nrows)
18254 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18255 vpos,
18256 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18257 return Qnil;
18258 }
18259
18260
18261 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18262 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18263 GLYPH 0 means don't dump glyphs.
18264 GLYPH 1 means dump glyphs in short form.
18265 GLYPH > 1 or omitted means dump glyphs in long form. */)
18266 (Lisp_Object row, Lisp_Object glyphs)
18267 {
18268 struct frame *sf = SELECTED_FRAME ();
18269 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18270 EMACS_INT vpos;
18271
18272 CHECK_NUMBER (row);
18273 vpos = XINT (row);
18274 if (vpos >= 0 && vpos < m->nrows)
18275 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18276 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18277 return Qnil;
18278 }
18279
18280
18281 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18282 doc: /* Toggle tracing of redisplay.
18283 With ARG, turn tracing on if and only if ARG is positive. */)
18284 (Lisp_Object arg)
18285 {
18286 if (NILP (arg))
18287 trace_redisplay_p = !trace_redisplay_p;
18288 else
18289 {
18290 arg = Fprefix_numeric_value (arg);
18291 trace_redisplay_p = XINT (arg) > 0;
18292 }
18293
18294 return Qnil;
18295 }
18296
18297
18298 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18299 doc: /* Like `format', but print result to stderr.
18300 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18301 (ptrdiff_t nargs, Lisp_Object *args)
18302 {
18303 Lisp_Object s = Fformat (nargs, args);
18304 fprintf (stderr, "%s", SDATA (s));
18305 return Qnil;
18306 }
18307
18308 #endif /* GLYPH_DEBUG */
18309
18310
18311 \f
18312 /***********************************************************************
18313 Building Desired Matrix Rows
18314 ***********************************************************************/
18315
18316 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18317 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18318
18319 static struct glyph_row *
18320 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18321 {
18322 struct frame *f = XFRAME (WINDOW_FRAME (w));
18323 struct buffer *buffer = XBUFFER (w->buffer);
18324 struct buffer *old = current_buffer;
18325 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18326 int arrow_len = SCHARS (overlay_arrow_string);
18327 const unsigned char *arrow_end = arrow_string + arrow_len;
18328 const unsigned char *p;
18329 struct it it;
18330 int multibyte_p;
18331 int n_glyphs_before;
18332
18333 set_buffer_temp (buffer);
18334 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18335 it.glyph_row->used[TEXT_AREA] = 0;
18336 SET_TEXT_POS (it.position, 0, 0);
18337
18338 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18339 p = arrow_string;
18340 while (p < arrow_end)
18341 {
18342 Lisp_Object face, ilisp;
18343
18344 /* Get the next character. */
18345 if (multibyte_p)
18346 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18347 else
18348 {
18349 it.c = it.char_to_display = *p, it.len = 1;
18350 if (! ASCII_CHAR_P (it.c))
18351 it.char_to_display = BYTE8_TO_CHAR (it.c);
18352 }
18353 p += it.len;
18354
18355 /* Get its face. */
18356 ilisp = make_number (p - arrow_string);
18357 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18358 it.face_id = compute_char_face (f, it.char_to_display, face);
18359
18360 /* Compute its width, get its glyphs. */
18361 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18362 SET_TEXT_POS (it.position, -1, -1);
18363 PRODUCE_GLYPHS (&it);
18364
18365 /* If this character doesn't fit any more in the line, we have
18366 to remove some glyphs. */
18367 if (it.current_x > it.last_visible_x)
18368 {
18369 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18370 break;
18371 }
18372 }
18373
18374 set_buffer_temp (old);
18375 return it.glyph_row;
18376 }
18377
18378
18379 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18380 glyphs to insert is determined by produce_special_glyphs. */
18381
18382 static void
18383 insert_left_trunc_glyphs (struct it *it)
18384 {
18385 struct it truncate_it;
18386 struct glyph *from, *end, *to, *toend;
18387
18388 eassert (!FRAME_WINDOW_P (it->f)
18389 || (!it->glyph_row->reversed_p
18390 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18391 || (it->glyph_row->reversed_p
18392 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18393
18394 /* Get the truncation glyphs. */
18395 truncate_it = *it;
18396 truncate_it.current_x = 0;
18397 truncate_it.face_id = DEFAULT_FACE_ID;
18398 truncate_it.glyph_row = &scratch_glyph_row;
18399 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18400 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18401 truncate_it.object = make_number (0);
18402 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18403
18404 /* Overwrite glyphs from IT with truncation glyphs. */
18405 if (!it->glyph_row->reversed_p)
18406 {
18407 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18408
18409 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18410 end = from + tused;
18411 to = it->glyph_row->glyphs[TEXT_AREA];
18412 toend = to + it->glyph_row->used[TEXT_AREA];
18413 if (FRAME_WINDOW_P (it->f))
18414 {
18415 /* On GUI frames, when variable-size fonts are displayed,
18416 the truncation glyphs may need more pixels than the row's
18417 glyphs they overwrite. We overwrite more glyphs to free
18418 enough screen real estate, and enlarge the stretch glyph
18419 on the right (see display_line), if there is one, to
18420 preserve the screen position of the truncation glyphs on
18421 the right. */
18422 int w = 0;
18423 struct glyph *g = to;
18424 short used;
18425
18426 /* The first glyph could be partially visible, in which case
18427 it->glyph_row->x will be negative. But we want the left
18428 truncation glyphs to be aligned at the left margin of the
18429 window, so we override the x coordinate at which the row
18430 will begin. */
18431 it->glyph_row->x = 0;
18432 while (g < toend && w < it->truncation_pixel_width)
18433 {
18434 w += g->pixel_width;
18435 ++g;
18436 }
18437 if (g - to - tused > 0)
18438 {
18439 memmove (to + tused, g, (toend - g) * sizeof(*g));
18440 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18441 }
18442 used = it->glyph_row->used[TEXT_AREA];
18443 if (it->glyph_row->truncated_on_right_p
18444 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18445 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18446 == STRETCH_GLYPH)
18447 {
18448 int extra = w - it->truncation_pixel_width;
18449
18450 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18451 }
18452 }
18453
18454 while (from < end)
18455 *to++ = *from++;
18456
18457 /* There may be padding glyphs left over. Overwrite them too. */
18458 if (!FRAME_WINDOW_P (it->f))
18459 {
18460 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18461 {
18462 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18463 while (from < end)
18464 *to++ = *from++;
18465 }
18466 }
18467
18468 if (to > toend)
18469 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18470 }
18471 else
18472 {
18473 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18474
18475 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18476 that back to front. */
18477 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18478 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18479 toend = it->glyph_row->glyphs[TEXT_AREA];
18480 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18481 if (FRAME_WINDOW_P (it->f))
18482 {
18483 int w = 0;
18484 struct glyph *g = to;
18485
18486 while (g >= toend && w < it->truncation_pixel_width)
18487 {
18488 w += g->pixel_width;
18489 --g;
18490 }
18491 if (to - g - tused > 0)
18492 to = g + tused;
18493 if (it->glyph_row->truncated_on_right_p
18494 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18495 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18496 {
18497 int extra = w - it->truncation_pixel_width;
18498
18499 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18500 }
18501 }
18502
18503 while (from >= end && to >= toend)
18504 *to-- = *from--;
18505 if (!FRAME_WINDOW_P (it->f))
18506 {
18507 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18508 {
18509 from =
18510 truncate_it.glyph_row->glyphs[TEXT_AREA]
18511 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18512 while (from >= end && to >= toend)
18513 *to-- = *from--;
18514 }
18515 }
18516 if (from >= end)
18517 {
18518 /* Need to free some room before prepending additional
18519 glyphs. */
18520 int move_by = from - end + 1;
18521 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18522 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18523
18524 for ( ; g >= g0; g--)
18525 g[move_by] = *g;
18526 while (from >= end)
18527 *to-- = *from--;
18528 it->glyph_row->used[TEXT_AREA] += move_by;
18529 }
18530 }
18531 }
18532
18533 /* Compute the hash code for ROW. */
18534 unsigned
18535 row_hash (struct glyph_row *row)
18536 {
18537 int area, k;
18538 unsigned hashval = 0;
18539
18540 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18541 for (k = 0; k < row->used[area]; ++k)
18542 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18543 + row->glyphs[area][k].u.val
18544 + row->glyphs[area][k].face_id
18545 + row->glyphs[area][k].padding_p
18546 + (row->glyphs[area][k].type << 2));
18547
18548 return hashval;
18549 }
18550
18551 /* Compute the pixel height and width of IT->glyph_row.
18552
18553 Most of the time, ascent and height of a display line will be equal
18554 to the max_ascent and max_height values of the display iterator
18555 structure. This is not the case if
18556
18557 1. We hit ZV without displaying anything. In this case, max_ascent
18558 and max_height will be zero.
18559
18560 2. We have some glyphs that don't contribute to the line height.
18561 (The glyph row flag contributes_to_line_height_p is for future
18562 pixmap extensions).
18563
18564 The first case is easily covered by using default values because in
18565 these cases, the line height does not really matter, except that it
18566 must not be zero. */
18567
18568 static void
18569 compute_line_metrics (struct it *it)
18570 {
18571 struct glyph_row *row = it->glyph_row;
18572
18573 if (FRAME_WINDOW_P (it->f))
18574 {
18575 int i, min_y, max_y;
18576
18577 /* The line may consist of one space only, that was added to
18578 place the cursor on it. If so, the row's height hasn't been
18579 computed yet. */
18580 if (row->height == 0)
18581 {
18582 if (it->max_ascent + it->max_descent == 0)
18583 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18584 row->ascent = it->max_ascent;
18585 row->height = it->max_ascent + it->max_descent;
18586 row->phys_ascent = it->max_phys_ascent;
18587 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18588 row->extra_line_spacing = it->max_extra_line_spacing;
18589 }
18590
18591 /* Compute the width of this line. */
18592 row->pixel_width = row->x;
18593 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18594 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18595
18596 eassert (row->pixel_width >= 0);
18597 eassert (row->ascent >= 0 && row->height > 0);
18598
18599 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18600 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18601
18602 /* If first line's physical ascent is larger than its logical
18603 ascent, use the physical ascent, and make the row taller.
18604 This makes accented characters fully visible. */
18605 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18606 && row->phys_ascent > row->ascent)
18607 {
18608 row->height += row->phys_ascent - row->ascent;
18609 row->ascent = row->phys_ascent;
18610 }
18611
18612 /* Compute how much of the line is visible. */
18613 row->visible_height = row->height;
18614
18615 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18616 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18617
18618 if (row->y < min_y)
18619 row->visible_height -= min_y - row->y;
18620 if (row->y + row->height > max_y)
18621 row->visible_height -= row->y + row->height - max_y;
18622 }
18623 else
18624 {
18625 row->pixel_width = row->used[TEXT_AREA];
18626 if (row->continued_p)
18627 row->pixel_width -= it->continuation_pixel_width;
18628 else if (row->truncated_on_right_p)
18629 row->pixel_width -= it->truncation_pixel_width;
18630 row->ascent = row->phys_ascent = 0;
18631 row->height = row->phys_height = row->visible_height = 1;
18632 row->extra_line_spacing = 0;
18633 }
18634
18635 /* Compute a hash code for this row. */
18636 row->hash = row_hash (row);
18637
18638 it->max_ascent = it->max_descent = 0;
18639 it->max_phys_ascent = it->max_phys_descent = 0;
18640 }
18641
18642
18643 /* Append one space to the glyph row of iterator IT if doing a
18644 window-based redisplay. The space has the same face as
18645 IT->face_id. Value is non-zero if a space was added.
18646
18647 This function is called to make sure that there is always one glyph
18648 at the end of a glyph row that the cursor can be set on under
18649 window-systems. (If there weren't such a glyph we would not know
18650 how wide and tall a box cursor should be displayed).
18651
18652 At the same time this space let's a nicely handle clearing to the
18653 end of the line if the row ends in italic text. */
18654
18655 static int
18656 append_space_for_newline (struct it *it, int default_face_p)
18657 {
18658 if (FRAME_WINDOW_P (it->f))
18659 {
18660 int n = it->glyph_row->used[TEXT_AREA];
18661
18662 if (it->glyph_row->glyphs[TEXT_AREA] + n
18663 < it->glyph_row->glyphs[1 + TEXT_AREA])
18664 {
18665 /* Save some values that must not be changed.
18666 Must save IT->c and IT->len because otherwise
18667 ITERATOR_AT_END_P wouldn't work anymore after
18668 append_space_for_newline has been called. */
18669 enum display_element_type saved_what = it->what;
18670 int saved_c = it->c, saved_len = it->len;
18671 int saved_char_to_display = it->char_to_display;
18672 int saved_x = it->current_x;
18673 int saved_face_id = it->face_id;
18674 int saved_box_end = it->end_of_box_run_p;
18675 struct text_pos saved_pos;
18676 Lisp_Object saved_object;
18677 struct face *face;
18678
18679 saved_object = it->object;
18680 saved_pos = it->position;
18681
18682 it->what = IT_CHARACTER;
18683 memset (&it->position, 0, sizeof it->position);
18684 it->object = make_number (0);
18685 it->c = it->char_to_display = ' ';
18686 it->len = 1;
18687
18688 /* If the default face was remapped, be sure to use the
18689 remapped face for the appended newline. */
18690 if (default_face_p)
18691 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18692 else if (it->face_before_selective_p)
18693 it->face_id = it->saved_face_id;
18694 face = FACE_FROM_ID (it->f, it->face_id);
18695 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18696 /* In R2L rows, we will prepend a stretch glyph that will
18697 have the end_of_box_run_p flag set for it, so there's no
18698 need for the appended newline glyph to have that flag
18699 set. */
18700 if (it->glyph_row->reversed_p
18701 /* But if the appended newline glyph goes all the way to
18702 the end of the row, there will be no stretch glyph,
18703 so leave the box flag set. */
18704 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18705 it->end_of_box_run_p = 0;
18706
18707 PRODUCE_GLYPHS (it);
18708
18709 it->override_ascent = -1;
18710 it->constrain_row_ascent_descent_p = 0;
18711 it->current_x = saved_x;
18712 it->object = saved_object;
18713 it->position = saved_pos;
18714 it->what = saved_what;
18715 it->face_id = saved_face_id;
18716 it->len = saved_len;
18717 it->c = saved_c;
18718 it->char_to_display = saved_char_to_display;
18719 it->end_of_box_run_p = saved_box_end;
18720 return 1;
18721 }
18722 }
18723
18724 return 0;
18725 }
18726
18727
18728 /* Extend the face of the last glyph in the text area of IT->glyph_row
18729 to the end of the display line. Called from display_line. If the
18730 glyph row is empty, add a space glyph to it so that we know the
18731 face to draw. Set the glyph row flag fill_line_p. If the glyph
18732 row is R2L, prepend a stretch glyph to cover the empty space to the
18733 left of the leftmost glyph. */
18734
18735 static void
18736 extend_face_to_end_of_line (struct it *it)
18737 {
18738 struct face *face, *default_face;
18739 struct frame *f = it->f;
18740
18741 /* If line is already filled, do nothing. Non window-system frames
18742 get a grace of one more ``pixel'' because their characters are
18743 1-``pixel'' wide, so they hit the equality too early. This grace
18744 is needed only for R2L rows that are not continued, to produce
18745 one extra blank where we could display the cursor. */
18746 if (it->current_x >= it->last_visible_x
18747 + (!FRAME_WINDOW_P (f)
18748 && it->glyph_row->reversed_p
18749 && !it->glyph_row->continued_p))
18750 return;
18751
18752 /* The default face, possibly remapped. */
18753 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18754
18755 /* Face extension extends the background and box of IT->face_id
18756 to the end of the line. If the background equals the background
18757 of the frame, we don't have to do anything. */
18758 if (it->face_before_selective_p)
18759 face = FACE_FROM_ID (f, it->saved_face_id);
18760 else
18761 face = FACE_FROM_ID (f, it->face_id);
18762
18763 if (FRAME_WINDOW_P (f)
18764 && it->glyph_row->displays_text_p
18765 && face->box == FACE_NO_BOX
18766 && face->background == FRAME_BACKGROUND_PIXEL (f)
18767 && !face->stipple
18768 && !it->glyph_row->reversed_p)
18769 return;
18770
18771 /* Set the glyph row flag indicating that the face of the last glyph
18772 in the text area has to be drawn to the end of the text area. */
18773 it->glyph_row->fill_line_p = 1;
18774
18775 /* If current character of IT is not ASCII, make sure we have the
18776 ASCII face. This will be automatically undone the next time
18777 get_next_display_element returns a multibyte character. Note
18778 that the character will always be single byte in unibyte
18779 text. */
18780 if (!ASCII_CHAR_P (it->c))
18781 {
18782 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18783 }
18784
18785 if (FRAME_WINDOW_P (f))
18786 {
18787 /* If the row is empty, add a space with the current face of IT,
18788 so that we know which face to draw. */
18789 if (it->glyph_row->used[TEXT_AREA] == 0)
18790 {
18791 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18792 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18793 it->glyph_row->used[TEXT_AREA] = 1;
18794 }
18795 #ifdef HAVE_WINDOW_SYSTEM
18796 if (it->glyph_row->reversed_p)
18797 {
18798 /* Prepend a stretch glyph to the row, such that the
18799 rightmost glyph will be drawn flushed all the way to the
18800 right margin of the window. The stretch glyph that will
18801 occupy the empty space, if any, to the left of the
18802 glyphs. */
18803 struct font *font = face->font ? face->font : FRAME_FONT (f);
18804 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18805 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18806 struct glyph *g;
18807 int row_width, stretch_ascent, stretch_width;
18808 struct text_pos saved_pos;
18809 int saved_face_id, saved_avoid_cursor, saved_box_start;
18810
18811 for (row_width = 0, g = row_start; g < row_end; g++)
18812 row_width += g->pixel_width;
18813 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18814 if (stretch_width > 0)
18815 {
18816 stretch_ascent =
18817 (((it->ascent + it->descent)
18818 * FONT_BASE (font)) / FONT_HEIGHT (font));
18819 saved_pos = it->position;
18820 memset (&it->position, 0, sizeof it->position);
18821 saved_avoid_cursor = it->avoid_cursor_p;
18822 it->avoid_cursor_p = 1;
18823 saved_face_id = it->face_id;
18824 saved_box_start = it->start_of_box_run_p;
18825 /* The last row's stretch glyph should get the default
18826 face, to avoid painting the rest of the window with
18827 the region face, if the region ends at ZV. */
18828 if (it->glyph_row->ends_at_zv_p)
18829 it->face_id = default_face->id;
18830 else
18831 it->face_id = face->id;
18832 it->start_of_box_run_p = 0;
18833 append_stretch_glyph (it, make_number (0), stretch_width,
18834 it->ascent + it->descent, stretch_ascent);
18835 it->position = saved_pos;
18836 it->avoid_cursor_p = saved_avoid_cursor;
18837 it->face_id = saved_face_id;
18838 it->start_of_box_run_p = saved_box_start;
18839 }
18840 }
18841 #endif /* HAVE_WINDOW_SYSTEM */
18842 }
18843 else
18844 {
18845 /* Save some values that must not be changed. */
18846 int saved_x = it->current_x;
18847 struct text_pos saved_pos;
18848 Lisp_Object saved_object;
18849 enum display_element_type saved_what = it->what;
18850 int saved_face_id = it->face_id;
18851
18852 saved_object = it->object;
18853 saved_pos = it->position;
18854
18855 it->what = IT_CHARACTER;
18856 memset (&it->position, 0, sizeof it->position);
18857 it->object = make_number (0);
18858 it->c = it->char_to_display = ' ';
18859 it->len = 1;
18860 /* The last row's blank glyphs should get the default face, to
18861 avoid painting the rest of the window with the region face,
18862 if the region ends at ZV. */
18863 if (it->glyph_row->ends_at_zv_p)
18864 it->face_id = default_face->id;
18865 else
18866 it->face_id = face->id;
18867
18868 PRODUCE_GLYPHS (it);
18869
18870 while (it->current_x <= it->last_visible_x)
18871 PRODUCE_GLYPHS (it);
18872
18873 /* Don't count these blanks really. It would let us insert a left
18874 truncation glyph below and make us set the cursor on them, maybe. */
18875 it->current_x = saved_x;
18876 it->object = saved_object;
18877 it->position = saved_pos;
18878 it->what = saved_what;
18879 it->face_id = saved_face_id;
18880 }
18881 }
18882
18883
18884 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18885 trailing whitespace. */
18886
18887 static int
18888 trailing_whitespace_p (ptrdiff_t charpos)
18889 {
18890 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18891 int c = 0;
18892
18893 while (bytepos < ZV_BYTE
18894 && (c = FETCH_CHAR (bytepos),
18895 c == ' ' || c == '\t'))
18896 ++bytepos;
18897
18898 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18899 {
18900 if (bytepos != PT_BYTE)
18901 return 1;
18902 }
18903 return 0;
18904 }
18905
18906
18907 /* Highlight trailing whitespace, if any, in ROW. */
18908
18909 static void
18910 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18911 {
18912 int used = row->used[TEXT_AREA];
18913
18914 if (used)
18915 {
18916 struct glyph *start = row->glyphs[TEXT_AREA];
18917 struct glyph *glyph = start + used - 1;
18918
18919 if (row->reversed_p)
18920 {
18921 /* Right-to-left rows need to be processed in the opposite
18922 direction, so swap the edge pointers. */
18923 glyph = start;
18924 start = row->glyphs[TEXT_AREA] + used - 1;
18925 }
18926
18927 /* Skip over glyphs inserted to display the cursor at the
18928 end of a line, for extending the face of the last glyph
18929 to the end of the line on terminals, and for truncation
18930 and continuation glyphs. */
18931 if (!row->reversed_p)
18932 {
18933 while (glyph >= start
18934 && glyph->type == CHAR_GLYPH
18935 && INTEGERP (glyph->object))
18936 --glyph;
18937 }
18938 else
18939 {
18940 while (glyph <= start
18941 && glyph->type == CHAR_GLYPH
18942 && INTEGERP (glyph->object))
18943 ++glyph;
18944 }
18945
18946 /* If last glyph is a space or stretch, and it's trailing
18947 whitespace, set the face of all trailing whitespace glyphs in
18948 IT->glyph_row to `trailing-whitespace'. */
18949 if ((row->reversed_p ? glyph <= start : glyph >= start)
18950 && BUFFERP (glyph->object)
18951 && (glyph->type == STRETCH_GLYPH
18952 || (glyph->type == CHAR_GLYPH
18953 && glyph->u.ch == ' '))
18954 && trailing_whitespace_p (glyph->charpos))
18955 {
18956 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18957 if (face_id < 0)
18958 return;
18959
18960 if (!row->reversed_p)
18961 {
18962 while (glyph >= start
18963 && BUFFERP (glyph->object)
18964 && (glyph->type == STRETCH_GLYPH
18965 || (glyph->type == CHAR_GLYPH
18966 && glyph->u.ch == ' ')))
18967 (glyph--)->face_id = face_id;
18968 }
18969 else
18970 {
18971 while (glyph <= start
18972 && BUFFERP (glyph->object)
18973 && (glyph->type == STRETCH_GLYPH
18974 || (glyph->type == CHAR_GLYPH
18975 && glyph->u.ch == ' ')))
18976 (glyph++)->face_id = face_id;
18977 }
18978 }
18979 }
18980 }
18981
18982
18983 /* Value is non-zero if glyph row ROW should be
18984 used to hold the cursor. */
18985
18986 static int
18987 cursor_row_p (struct glyph_row *row)
18988 {
18989 int result = 1;
18990
18991 if (PT == CHARPOS (row->end.pos)
18992 || PT == MATRIX_ROW_END_CHARPOS (row))
18993 {
18994 /* Suppose the row ends on a string.
18995 Unless the row is continued, that means it ends on a newline
18996 in the string. If it's anything other than a display string
18997 (e.g., a before-string from an overlay), we don't want the
18998 cursor there. (This heuristic seems to give the optimal
18999 behavior for the various types of multi-line strings.)
19000 One exception: if the string has `cursor' property on one of
19001 its characters, we _do_ want the cursor there. */
19002 if (CHARPOS (row->end.string_pos) >= 0)
19003 {
19004 if (row->continued_p)
19005 result = 1;
19006 else
19007 {
19008 /* Check for `display' property. */
19009 struct glyph *beg = row->glyphs[TEXT_AREA];
19010 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19011 struct glyph *glyph;
19012
19013 result = 0;
19014 for (glyph = end; glyph >= beg; --glyph)
19015 if (STRINGP (glyph->object))
19016 {
19017 Lisp_Object prop
19018 = Fget_char_property (make_number (PT),
19019 Qdisplay, Qnil);
19020 result =
19021 (!NILP (prop)
19022 && display_prop_string_p (prop, glyph->object));
19023 /* If there's a `cursor' property on one of the
19024 string's characters, this row is a cursor row,
19025 even though this is not a display string. */
19026 if (!result)
19027 {
19028 Lisp_Object s = glyph->object;
19029
19030 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19031 {
19032 ptrdiff_t gpos = glyph->charpos;
19033
19034 if (!NILP (Fget_char_property (make_number (gpos),
19035 Qcursor, s)))
19036 {
19037 result = 1;
19038 break;
19039 }
19040 }
19041 }
19042 break;
19043 }
19044 }
19045 }
19046 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19047 {
19048 /* If the row ends in middle of a real character,
19049 and the line is continued, we want the cursor here.
19050 That's because CHARPOS (ROW->end.pos) would equal
19051 PT if PT is before the character. */
19052 if (!row->ends_in_ellipsis_p)
19053 result = row->continued_p;
19054 else
19055 /* If the row ends in an ellipsis, then
19056 CHARPOS (ROW->end.pos) will equal point after the
19057 invisible text. We want that position to be displayed
19058 after the ellipsis. */
19059 result = 0;
19060 }
19061 /* If the row ends at ZV, display the cursor at the end of that
19062 row instead of at the start of the row below. */
19063 else if (row->ends_at_zv_p)
19064 result = 1;
19065 else
19066 result = 0;
19067 }
19068
19069 return result;
19070 }
19071
19072 \f
19073
19074 /* Push the property PROP so that it will be rendered at the current
19075 position in IT. Return 1 if PROP was successfully pushed, 0
19076 otherwise. Called from handle_line_prefix to handle the
19077 `line-prefix' and `wrap-prefix' properties. */
19078
19079 static int
19080 push_prefix_prop (struct it *it, Lisp_Object prop)
19081 {
19082 struct text_pos pos =
19083 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19084
19085 eassert (it->method == GET_FROM_BUFFER
19086 || it->method == GET_FROM_DISPLAY_VECTOR
19087 || it->method == GET_FROM_STRING);
19088
19089 /* We need to save the current buffer/string position, so it will be
19090 restored by pop_it, because iterate_out_of_display_property
19091 depends on that being set correctly, but some situations leave
19092 it->position not yet set when this function is called. */
19093 push_it (it, &pos);
19094
19095 if (STRINGP (prop))
19096 {
19097 if (SCHARS (prop) == 0)
19098 {
19099 pop_it (it);
19100 return 0;
19101 }
19102
19103 it->string = prop;
19104 it->string_from_prefix_prop_p = 1;
19105 it->multibyte_p = STRING_MULTIBYTE (it->string);
19106 it->current.overlay_string_index = -1;
19107 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19108 it->end_charpos = it->string_nchars = SCHARS (it->string);
19109 it->method = GET_FROM_STRING;
19110 it->stop_charpos = 0;
19111 it->prev_stop = 0;
19112 it->base_level_stop = 0;
19113
19114 /* Force paragraph direction to be that of the parent
19115 buffer/string. */
19116 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19117 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19118 else
19119 it->paragraph_embedding = L2R;
19120
19121 /* Set up the bidi iterator for this display string. */
19122 if (it->bidi_p)
19123 {
19124 it->bidi_it.string.lstring = it->string;
19125 it->bidi_it.string.s = NULL;
19126 it->bidi_it.string.schars = it->end_charpos;
19127 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19128 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19129 it->bidi_it.string.unibyte = !it->multibyte_p;
19130 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19131 }
19132 }
19133 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19134 {
19135 it->method = GET_FROM_STRETCH;
19136 it->object = prop;
19137 }
19138 #ifdef HAVE_WINDOW_SYSTEM
19139 else if (IMAGEP (prop))
19140 {
19141 it->what = IT_IMAGE;
19142 it->image_id = lookup_image (it->f, prop);
19143 it->method = GET_FROM_IMAGE;
19144 }
19145 #endif /* HAVE_WINDOW_SYSTEM */
19146 else
19147 {
19148 pop_it (it); /* bogus display property, give up */
19149 return 0;
19150 }
19151
19152 return 1;
19153 }
19154
19155 /* Return the character-property PROP at the current position in IT. */
19156
19157 static Lisp_Object
19158 get_it_property (struct it *it, Lisp_Object prop)
19159 {
19160 Lisp_Object position;
19161
19162 if (STRINGP (it->object))
19163 position = make_number (IT_STRING_CHARPOS (*it));
19164 else if (BUFFERP (it->object))
19165 position = make_number (IT_CHARPOS (*it));
19166 else
19167 return Qnil;
19168
19169 return Fget_char_property (position, prop, it->object);
19170 }
19171
19172 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19173
19174 static void
19175 handle_line_prefix (struct it *it)
19176 {
19177 Lisp_Object prefix;
19178
19179 if (it->continuation_lines_width > 0)
19180 {
19181 prefix = get_it_property (it, Qwrap_prefix);
19182 if (NILP (prefix))
19183 prefix = Vwrap_prefix;
19184 }
19185 else
19186 {
19187 prefix = get_it_property (it, Qline_prefix);
19188 if (NILP (prefix))
19189 prefix = Vline_prefix;
19190 }
19191 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19192 {
19193 /* If the prefix is wider than the window, and we try to wrap
19194 it, it would acquire its own wrap prefix, and so on till the
19195 iterator stack overflows. So, don't wrap the prefix. */
19196 it->line_wrap = TRUNCATE;
19197 it->avoid_cursor_p = 1;
19198 }
19199 }
19200
19201 \f
19202
19203 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19204 only for R2L lines from display_line and display_string, when they
19205 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19206 the line/string needs to be continued on the next glyph row. */
19207 static void
19208 unproduce_glyphs (struct it *it, int n)
19209 {
19210 struct glyph *glyph, *end;
19211
19212 eassert (it->glyph_row);
19213 eassert (it->glyph_row->reversed_p);
19214 eassert (it->area == TEXT_AREA);
19215 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19216
19217 if (n > it->glyph_row->used[TEXT_AREA])
19218 n = it->glyph_row->used[TEXT_AREA];
19219 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19220 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19221 for ( ; glyph < end; glyph++)
19222 glyph[-n] = *glyph;
19223 }
19224
19225 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19226 and ROW->maxpos. */
19227 static void
19228 find_row_edges (struct it *it, struct glyph_row *row,
19229 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19230 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19231 {
19232 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19233 lines' rows is implemented for bidi-reordered rows. */
19234
19235 /* ROW->minpos is the value of min_pos, the minimal buffer position
19236 we have in ROW, or ROW->start.pos if that is smaller. */
19237 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19238 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19239 else
19240 /* We didn't find buffer positions smaller than ROW->start, or
19241 didn't find _any_ valid buffer positions in any of the glyphs,
19242 so we must trust the iterator's computed positions. */
19243 row->minpos = row->start.pos;
19244 if (max_pos <= 0)
19245 {
19246 max_pos = CHARPOS (it->current.pos);
19247 max_bpos = BYTEPOS (it->current.pos);
19248 }
19249
19250 /* Here are the various use-cases for ending the row, and the
19251 corresponding values for ROW->maxpos:
19252
19253 Line ends in a newline from buffer eol_pos + 1
19254 Line is continued from buffer max_pos + 1
19255 Line is truncated on right it->current.pos
19256 Line ends in a newline from string max_pos + 1(*)
19257 (*) + 1 only when line ends in a forward scan
19258 Line is continued from string max_pos
19259 Line is continued from display vector max_pos
19260 Line is entirely from a string min_pos == max_pos
19261 Line is entirely from a display vector min_pos == max_pos
19262 Line that ends at ZV ZV
19263
19264 If you discover other use-cases, please add them here as
19265 appropriate. */
19266 if (row->ends_at_zv_p)
19267 row->maxpos = it->current.pos;
19268 else if (row->used[TEXT_AREA])
19269 {
19270 int seen_this_string = 0;
19271 struct glyph_row *r1 = row - 1;
19272
19273 /* Did we see the same display string on the previous row? */
19274 if (STRINGP (it->object)
19275 /* this is not the first row */
19276 && row > it->w->desired_matrix->rows
19277 /* previous row is not the header line */
19278 && !r1->mode_line_p
19279 /* previous row also ends in a newline from a string */
19280 && r1->ends_in_newline_from_string_p)
19281 {
19282 struct glyph *start, *end;
19283
19284 /* Search for the last glyph of the previous row that came
19285 from buffer or string. Depending on whether the row is
19286 L2R or R2L, we need to process it front to back or the
19287 other way round. */
19288 if (!r1->reversed_p)
19289 {
19290 start = r1->glyphs[TEXT_AREA];
19291 end = start + r1->used[TEXT_AREA];
19292 /* Glyphs inserted by redisplay have an integer (zero)
19293 as their object. */
19294 while (end > start
19295 && INTEGERP ((end - 1)->object)
19296 && (end - 1)->charpos <= 0)
19297 --end;
19298 if (end > start)
19299 {
19300 if (EQ ((end - 1)->object, it->object))
19301 seen_this_string = 1;
19302 }
19303 else
19304 /* If all the glyphs of the previous row were inserted
19305 by redisplay, it means the previous row was
19306 produced from a single newline, which is only
19307 possible if that newline came from the same string
19308 as the one which produced this ROW. */
19309 seen_this_string = 1;
19310 }
19311 else
19312 {
19313 end = r1->glyphs[TEXT_AREA] - 1;
19314 start = end + r1->used[TEXT_AREA];
19315 while (end < start
19316 && INTEGERP ((end + 1)->object)
19317 && (end + 1)->charpos <= 0)
19318 ++end;
19319 if (end < start)
19320 {
19321 if (EQ ((end + 1)->object, it->object))
19322 seen_this_string = 1;
19323 }
19324 else
19325 seen_this_string = 1;
19326 }
19327 }
19328 /* Take note of each display string that covers a newline only
19329 once, the first time we see it. This is for when a display
19330 string includes more than one newline in it. */
19331 if (row->ends_in_newline_from_string_p && !seen_this_string)
19332 {
19333 /* If we were scanning the buffer forward when we displayed
19334 the string, we want to account for at least one buffer
19335 position that belongs to this row (position covered by
19336 the display string), so that cursor positioning will
19337 consider this row as a candidate when point is at the end
19338 of the visual line represented by this row. This is not
19339 required when scanning back, because max_pos will already
19340 have a much larger value. */
19341 if (CHARPOS (row->end.pos) > max_pos)
19342 INC_BOTH (max_pos, max_bpos);
19343 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19344 }
19345 else if (CHARPOS (it->eol_pos) > 0)
19346 SET_TEXT_POS (row->maxpos,
19347 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19348 else if (row->continued_p)
19349 {
19350 /* If max_pos is different from IT's current position, it
19351 means IT->method does not belong to the display element
19352 at max_pos. However, it also means that the display
19353 element at max_pos was displayed in its entirety on this
19354 line, which is equivalent to saying that the next line
19355 starts at the next buffer position. */
19356 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19357 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19358 else
19359 {
19360 INC_BOTH (max_pos, max_bpos);
19361 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19362 }
19363 }
19364 else if (row->truncated_on_right_p)
19365 /* display_line already called reseat_at_next_visible_line_start,
19366 which puts the iterator at the beginning of the next line, in
19367 the logical order. */
19368 row->maxpos = it->current.pos;
19369 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19370 /* A line that is entirely from a string/image/stretch... */
19371 row->maxpos = row->minpos;
19372 else
19373 emacs_abort ();
19374 }
19375 else
19376 row->maxpos = it->current.pos;
19377 }
19378
19379 /* Construct the glyph row IT->glyph_row in the desired matrix of
19380 IT->w from text at the current position of IT. See dispextern.h
19381 for an overview of struct it. Value is non-zero if
19382 IT->glyph_row displays text, as opposed to a line displaying ZV
19383 only. */
19384
19385 static int
19386 display_line (struct it *it)
19387 {
19388 struct glyph_row *row = it->glyph_row;
19389 Lisp_Object overlay_arrow_string;
19390 struct it wrap_it;
19391 void *wrap_data = NULL;
19392 int may_wrap = 0, wrap_x IF_LINT (= 0);
19393 int wrap_row_used = -1;
19394 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19395 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19396 int wrap_row_extra_line_spacing IF_LINT (= 0);
19397 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19398 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19399 int cvpos;
19400 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19401 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19402
19403 /* We always start displaying at hpos zero even if hscrolled. */
19404 eassert (it->hpos == 0 && it->current_x == 0);
19405
19406 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19407 >= it->w->desired_matrix->nrows)
19408 {
19409 it->w->nrows_scale_factor++;
19410 fonts_changed_p = 1;
19411 return 0;
19412 }
19413
19414 /* Is IT->w showing the region? */
19415 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19416
19417 /* Clear the result glyph row and enable it. */
19418 prepare_desired_row (row);
19419
19420 row->y = it->current_y;
19421 row->start = it->start;
19422 row->continuation_lines_width = it->continuation_lines_width;
19423 row->displays_text_p = 1;
19424 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19425 it->starts_in_middle_of_char_p = 0;
19426
19427 /* Arrange the overlays nicely for our purposes. Usually, we call
19428 display_line on only one line at a time, in which case this
19429 can't really hurt too much, or we call it on lines which appear
19430 one after another in the buffer, in which case all calls to
19431 recenter_overlay_lists but the first will be pretty cheap. */
19432 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19433
19434 /* Move over display elements that are not visible because we are
19435 hscrolled. This may stop at an x-position < IT->first_visible_x
19436 if the first glyph is partially visible or if we hit a line end. */
19437 if (it->current_x < it->first_visible_x)
19438 {
19439 enum move_it_result move_result;
19440
19441 this_line_min_pos = row->start.pos;
19442 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19443 MOVE_TO_POS | MOVE_TO_X);
19444 /* If we are under a large hscroll, move_it_in_display_line_to
19445 could hit the end of the line without reaching
19446 it->first_visible_x. Pretend that we did reach it. This is
19447 especially important on a TTY, where we will call
19448 extend_face_to_end_of_line, which needs to know how many
19449 blank glyphs to produce. */
19450 if (it->current_x < it->first_visible_x
19451 && (move_result == MOVE_NEWLINE_OR_CR
19452 || move_result == MOVE_POS_MATCH_OR_ZV))
19453 it->current_x = it->first_visible_x;
19454
19455 /* Record the smallest positions seen while we moved over
19456 display elements that are not visible. This is needed by
19457 redisplay_internal for optimizing the case where the cursor
19458 stays inside the same line. The rest of this function only
19459 considers positions that are actually displayed, so
19460 RECORD_MAX_MIN_POS will not otherwise record positions that
19461 are hscrolled to the left of the left edge of the window. */
19462 min_pos = CHARPOS (this_line_min_pos);
19463 min_bpos = BYTEPOS (this_line_min_pos);
19464 }
19465 else
19466 {
19467 /* We only do this when not calling `move_it_in_display_line_to'
19468 above, because move_it_in_display_line_to calls
19469 handle_line_prefix itself. */
19470 handle_line_prefix (it);
19471 }
19472
19473 /* Get the initial row height. This is either the height of the
19474 text hscrolled, if there is any, or zero. */
19475 row->ascent = it->max_ascent;
19476 row->height = it->max_ascent + it->max_descent;
19477 row->phys_ascent = it->max_phys_ascent;
19478 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19479 row->extra_line_spacing = it->max_extra_line_spacing;
19480
19481 /* Utility macro to record max and min buffer positions seen until now. */
19482 #define RECORD_MAX_MIN_POS(IT) \
19483 do \
19484 { \
19485 int composition_p = !STRINGP ((IT)->string) \
19486 && ((IT)->what == IT_COMPOSITION); \
19487 ptrdiff_t current_pos = \
19488 composition_p ? (IT)->cmp_it.charpos \
19489 : IT_CHARPOS (*(IT)); \
19490 ptrdiff_t current_bpos = \
19491 composition_p ? CHAR_TO_BYTE (current_pos) \
19492 : IT_BYTEPOS (*(IT)); \
19493 if (current_pos < min_pos) \
19494 { \
19495 min_pos = current_pos; \
19496 min_bpos = current_bpos; \
19497 } \
19498 if (IT_CHARPOS (*it) > max_pos) \
19499 { \
19500 max_pos = IT_CHARPOS (*it); \
19501 max_bpos = IT_BYTEPOS (*it); \
19502 } \
19503 } \
19504 while (0)
19505
19506 /* Loop generating characters. The loop is left with IT on the next
19507 character to display. */
19508 while (1)
19509 {
19510 int n_glyphs_before, hpos_before, x_before;
19511 int x, nglyphs;
19512 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19513
19514 /* Retrieve the next thing to display. Value is zero if end of
19515 buffer reached. */
19516 if (!get_next_display_element (it))
19517 {
19518 /* Maybe add a space at the end of this line that is used to
19519 display the cursor there under X. Set the charpos of the
19520 first glyph of blank lines not corresponding to any text
19521 to -1. */
19522 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19523 row->exact_window_width_line_p = 1;
19524 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19525 || row->used[TEXT_AREA] == 0)
19526 {
19527 row->glyphs[TEXT_AREA]->charpos = -1;
19528 row->displays_text_p = 0;
19529
19530 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19531 && (!MINI_WINDOW_P (it->w)
19532 || (minibuf_level && EQ (it->window, minibuf_window))))
19533 row->indicate_empty_line_p = 1;
19534 }
19535
19536 it->continuation_lines_width = 0;
19537 row->ends_at_zv_p = 1;
19538 /* A row that displays right-to-left text must always have
19539 its last face extended all the way to the end of line,
19540 even if this row ends in ZV, because we still write to
19541 the screen left to right. We also need to extend the
19542 last face if the default face is remapped to some
19543 different face, otherwise the functions that clear
19544 portions of the screen will clear with the default face's
19545 background color. */
19546 if (row->reversed_p
19547 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19548 extend_face_to_end_of_line (it);
19549 break;
19550 }
19551
19552 /* Now, get the metrics of what we want to display. This also
19553 generates glyphs in `row' (which is IT->glyph_row). */
19554 n_glyphs_before = row->used[TEXT_AREA];
19555 x = it->current_x;
19556
19557 /* Remember the line height so far in case the next element doesn't
19558 fit on the line. */
19559 if (it->line_wrap != TRUNCATE)
19560 {
19561 ascent = it->max_ascent;
19562 descent = it->max_descent;
19563 phys_ascent = it->max_phys_ascent;
19564 phys_descent = it->max_phys_descent;
19565
19566 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19567 {
19568 if (IT_DISPLAYING_WHITESPACE (it))
19569 may_wrap = 1;
19570 else if (may_wrap)
19571 {
19572 SAVE_IT (wrap_it, *it, wrap_data);
19573 wrap_x = x;
19574 wrap_row_used = row->used[TEXT_AREA];
19575 wrap_row_ascent = row->ascent;
19576 wrap_row_height = row->height;
19577 wrap_row_phys_ascent = row->phys_ascent;
19578 wrap_row_phys_height = row->phys_height;
19579 wrap_row_extra_line_spacing = row->extra_line_spacing;
19580 wrap_row_min_pos = min_pos;
19581 wrap_row_min_bpos = min_bpos;
19582 wrap_row_max_pos = max_pos;
19583 wrap_row_max_bpos = max_bpos;
19584 may_wrap = 0;
19585 }
19586 }
19587 }
19588
19589 PRODUCE_GLYPHS (it);
19590
19591 /* If this display element was in marginal areas, continue with
19592 the next one. */
19593 if (it->area != TEXT_AREA)
19594 {
19595 row->ascent = max (row->ascent, it->max_ascent);
19596 row->height = max (row->height, it->max_ascent + it->max_descent);
19597 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19598 row->phys_height = max (row->phys_height,
19599 it->max_phys_ascent + it->max_phys_descent);
19600 row->extra_line_spacing = max (row->extra_line_spacing,
19601 it->max_extra_line_spacing);
19602 set_iterator_to_next (it, 1);
19603 continue;
19604 }
19605
19606 /* Does the display element fit on the line? If we truncate
19607 lines, we should draw past the right edge of the window. If
19608 we don't truncate, we want to stop so that we can display the
19609 continuation glyph before the right margin. If lines are
19610 continued, there are two possible strategies for characters
19611 resulting in more than 1 glyph (e.g. tabs): Display as many
19612 glyphs as possible in this line and leave the rest for the
19613 continuation line, or display the whole element in the next
19614 line. Original redisplay did the former, so we do it also. */
19615 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19616 hpos_before = it->hpos;
19617 x_before = x;
19618
19619 if (/* Not a newline. */
19620 nglyphs > 0
19621 /* Glyphs produced fit entirely in the line. */
19622 && it->current_x < it->last_visible_x)
19623 {
19624 it->hpos += nglyphs;
19625 row->ascent = max (row->ascent, it->max_ascent);
19626 row->height = max (row->height, it->max_ascent + it->max_descent);
19627 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19628 row->phys_height = max (row->phys_height,
19629 it->max_phys_ascent + it->max_phys_descent);
19630 row->extra_line_spacing = max (row->extra_line_spacing,
19631 it->max_extra_line_spacing);
19632 if (it->current_x - it->pixel_width < it->first_visible_x)
19633 row->x = x - it->first_visible_x;
19634 /* Record the maximum and minimum buffer positions seen so
19635 far in glyphs that will be displayed by this row. */
19636 if (it->bidi_p)
19637 RECORD_MAX_MIN_POS (it);
19638 }
19639 else
19640 {
19641 int i, new_x;
19642 struct glyph *glyph;
19643
19644 for (i = 0; i < nglyphs; ++i, x = new_x)
19645 {
19646 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19647 new_x = x + glyph->pixel_width;
19648
19649 if (/* Lines are continued. */
19650 it->line_wrap != TRUNCATE
19651 && (/* Glyph doesn't fit on the line. */
19652 new_x > it->last_visible_x
19653 /* Or it fits exactly on a window system frame. */
19654 || (new_x == it->last_visible_x
19655 && FRAME_WINDOW_P (it->f)
19656 && (row->reversed_p
19657 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19658 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19659 {
19660 /* End of a continued line. */
19661
19662 if (it->hpos == 0
19663 || (new_x == it->last_visible_x
19664 && FRAME_WINDOW_P (it->f)
19665 && (row->reversed_p
19666 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19667 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19668 {
19669 /* Current glyph is the only one on the line or
19670 fits exactly on the line. We must continue
19671 the line because we can't draw the cursor
19672 after the glyph. */
19673 row->continued_p = 1;
19674 it->current_x = new_x;
19675 it->continuation_lines_width += new_x;
19676 ++it->hpos;
19677 if (i == nglyphs - 1)
19678 {
19679 /* If line-wrap is on, check if a previous
19680 wrap point was found. */
19681 if (wrap_row_used > 0
19682 /* Even if there is a previous wrap
19683 point, continue the line here as
19684 usual, if (i) the previous character
19685 was a space or tab AND (ii) the
19686 current character is not. */
19687 && (!may_wrap
19688 || IT_DISPLAYING_WHITESPACE (it)))
19689 goto back_to_wrap;
19690
19691 /* Record the maximum and minimum buffer
19692 positions seen so far in glyphs that will be
19693 displayed by this row. */
19694 if (it->bidi_p)
19695 RECORD_MAX_MIN_POS (it);
19696 set_iterator_to_next (it, 1);
19697 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19698 {
19699 if (!get_next_display_element (it))
19700 {
19701 row->exact_window_width_line_p = 1;
19702 it->continuation_lines_width = 0;
19703 row->continued_p = 0;
19704 row->ends_at_zv_p = 1;
19705 }
19706 else if (ITERATOR_AT_END_OF_LINE_P (it))
19707 {
19708 row->continued_p = 0;
19709 row->exact_window_width_line_p = 1;
19710 }
19711 }
19712 }
19713 else if (it->bidi_p)
19714 RECORD_MAX_MIN_POS (it);
19715 }
19716 else if (CHAR_GLYPH_PADDING_P (*glyph)
19717 && !FRAME_WINDOW_P (it->f))
19718 {
19719 /* A padding glyph that doesn't fit on this line.
19720 This means the whole character doesn't fit
19721 on the line. */
19722 if (row->reversed_p)
19723 unproduce_glyphs (it, row->used[TEXT_AREA]
19724 - n_glyphs_before);
19725 row->used[TEXT_AREA] = n_glyphs_before;
19726
19727 /* Fill the rest of the row with continuation
19728 glyphs like in 20.x. */
19729 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19730 < row->glyphs[1 + TEXT_AREA])
19731 produce_special_glyphs (it, IT_CONTINUATION);
19732
19733 row->continued_p = 1;
19734 it->current_x = x_before;
19735 it->continuation_lines_width += x_before;
19736
19737 /* Restore the height to what it was before the
19738 element not fitting on the line. */
19739 it->max_ascent = ascent;
19740 it->max_descent = descent;
19741 it->max_phys_ascent = phys_ascent;
19742 it->max_phys_descent = phys_descent;
19743 }
19744 else if (wrap_row_used > 0)
19745 {
19746 back_to_wrap:
19747 if (row->reversed_p)
19748 unproduce_glyphs (it,
19749 row->used[TEXT_AREA] - wrap_row_used);
19750 RESTORE_IT (it, &wrap_it, wrap_data);
19751 it->continuation_lines_width += wrap_x;
19752 row->used[TEXT_AREA] = wrap_row_used;
19753 row->ascent = wrap_row_ascent;
19754 row->height = wrap_row_height;
19755 row->phys_ascent = wrap_row_phys_ascent;
19756 row->phys_height = wrap_row_phys_height;
19757 row->extra_line_spacing = wrap_row_extra_line_spacing;
19758 min_pos = wrap_row_min_pos;
19759 min_bpos = wrap_row_min_bpos;
19760 max_pos = wrap_row_max_pos;
19761 max_bpos = wrap_row_max_bpos;
19762 row->continued_p = 1;
19763 row->ends_at_zv_p = 0;
19764 row->exact_window_width_line_p = 0;
19765 it->continuation_lines_width += x;
19766
19767 /* Make sure that a non-default face is extended
19768 up to the right margin of the window. */
19769 extend_face_to_end_of_line (it);
19770 }
19771 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19772 {
19773 /* A TAB that extends past the right edge of the
19774 window. This produces a single glyph on
19775 window system frames. We leave the glyph in
19776 this row and let it fill the row, but don't
19777 consume the TAB. */
19778 if ((row->reversed_p
19779 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19780 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19781 produce_special_glyphs (it, IT_CONTINUATION);
19782 it->continuation_lines_width += it->last_visible_x;
19783 row->ends_in_middle_of_char_p = 1;
19784 row->continued_p = 1;
19785 glyph->pixel_width = it->last_visible_x - x;
19786 it->starts_in_middle_of_char_p = 1;
19787 }
19788 else
19789 {
19790 /* Something other than a TAB that draws past
19791 the right edge of the window. Restore
19792 positions to values before the element. */
19793 if (row->reversed_p)
19794 unproduce_glyphs (it, row->used[TEXT_AREA]
19795 - (n_glyphs_before + i));
19796 row->used[TEXT_AREA] = n_glyphs_before + i;
19797
19798 /* Display continuation glyphs. */
19799 it->current_x = x_before;
19800 it->continuation_lines_width += x;
19801 if (!FRAME_WINDOW_P (it->f)
19802 || (row->reversed_p
19803 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19804 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19805 produce_special_glyphs (it, IT_CONTINUATION);
19806 row->continued_p = 1;
19807
19808 extend_face_to_end_of_line (it);
19809
19810 if (nglyphs > 1 && i > 0)
19811 {
19812 row->ends_in_middle_of_char_p = 1;
19813 it->starts_in_middle_of_char_p = 1;
19814 }
19815
19816 /* Restore the height to what it was before the
19817 element not fitting on the line. */
19818 it->max_ascent = ascent;
19819 it->max_descent = descent;
19820 it->max_phys_ascent = phys_ascent;
19821 it->max_phys_descent = phys_descent;
19822 }
19823
19824 break;
19825 }
19826 else if (new_x > it->first_visible_x)
19827 {
19828 /* Increment number of glyphs actually displayed. */
19829 ++it->hpos;
19830
19831 /* Record the maximum and minimum buffer positions
19832 seen so far in glyphs that will be displayed by
19833 this row. */
19834 if (it->bidi_p)
19835 RECORD_MAX_MIN_POS (it);
19836
19837 if (x < it->first_visible_x)
19838 /* Glyph is partially visible, i.e. row starts at
19839 negative X position. */
19840 row->x = x - it->first_visible_x;
19841 }
19842 else
19843 {
19844 /* Glyph is completely off the left margin of the
19845 window. This should not happen because of the
19846 move_it_in_display_line at the start of this
19847 function, unless the text display area of the
19848 window is empty. */
19849 eassert (it->first_visible_x <= it->last_visible_x);
19850 }
19851 }
19852 /* Even if this display element produced no glyphs at all,
19853 we want to record its position. */
19854 if (it->bidi_p && nglyphs == 0)
19855 RECORD_MAX_MIN_POS (it);
19856
19857 row->ascent = max (row->ascent, it->max_ascent);
19858 row->height = max (row->height, it->max_ascent + it->max_descent);
19859 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19860 row->phys_height = max (row->phys_height,
19861 it->max_phys_ascent + it->max_phys_descent);
19862 row->extra_line_spacing = max (row->extra_line_spacing,
19863 it->max_extra_line_spacing);
19864
19865 /* End of this display line if row is continued. */
19866 if (row->continued_p || row->ends_at_zv_p)
19867 break;
19868 }
19869
19870 at_end_of_line:
19871 /* Is this a line end? If yes, we're also done, after making
19872 sure that a non-default face is extended up to the right
19873 margin of the window. */
19874 if (ITERATOR_AT_END_OF_LINE_P (it))
19875 {
19876 int used_before = row->used[TEXT_AREA];
19877
19878 row->ends_in_newline_from_string_p = STRINGP (it->object);
19879
19880 /* Add a space at the end of the line that is used to
19881 display the cursor there. */
19882 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19883 append_space_for_newline (it, 0);
19884
19885 /* Extend the face to the end of the line. */
19886 extend_face_to_end_of_line (it);
19887
19888 /* Make sure we have the position. */
19889 if (used_before == 0)
19890 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19891
19892 /* Record the position of the newline, for use in
19893 find_row_edges. */
19894 it->eol_pos = it->current.pos;
19895
19896 /* Consume the line end. This skips over invisible lines. */
19897 set_iterator_to_next (it, 1);
19898 it->continuation_lines_width = 0;
19899 break;
19900 }
19901
19902 /* Proceed with next display element. Note that this skips
19903 over lines invisible because of selective display. */
19904 set_iterator_to_next (it, 1);
19905
19906 /* If we truncate lines, we are done when the last displayed
19907 glyphs reach past the right margin of the window. */
19908 if (it->line_wrap == TRUNCATE
19909 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19910 ? (it->current_x >= it->last_visible_x)
19911 : (it->current_x > it->last_visible_x)))
19912 {
19913 /* Maybe add truncation glyphs. */
19914 if (!FRAME_WINDOW_P (it->f)
19915 || (row->reversed_p
19916 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19917 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19918 {
19919 int i, n;
19920
19921 if (!row->reversed_p)
19922 {
19923 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19924 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19925 break;
19926 }
19927 else
19928 {
19929 for (i = 0; i < row->used[TEXT_AREA]; i++)
19930 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19931 break;
19932 /* Remove any padding glyphs at the front of ROW, to
19933 make room for the truncation glyphs we will be
19934 adding below. The loop below always inserts at
19935 least one truncation glyph, so also remove the
19936 last glyph added to ROW. */
19937 unproduce_glyphs (it, i + 1);
19938 /* Adjust i for the loop below. */
19939 i = row->used[TEXT_AREA] - (i + 1);
19940 }
19941
19942 it->current_x = x_before;
19943 if (!FRAME_WINDOW_P (it->f))
19944 {
19945 for (n = row->used[TEXT_AREA]; i < n; ++i)
19946 {
19947 row->used[TEXT_AREA] = i;
19948 produce_special_glyphs (it, IT_TRUNCATION);
19949 }
19950 }
19951 else
19952 {
19953 row->used[TEXT_AREA] = i;
19954 produce_special_glyphs (it, IT_TRUNCATION);
19955 }
19956 }
19957 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19958 {
19959 /* Don't truncate if we can overflow newline into fringe. */
19960 if (!get_next_display_element (it))
19961 {
19962 it->continuation_lines_width = 0;
19963 row->ends_at_zv_p = 1;
19964 row->exact_window_width_line_p = 1;
19965 break;
19966 }
19967 if (ITERATOR_AT_END_OF_LINE_P (it))
19968 {
19969 row->exact_window_width_line_p = 1;
19970 goto at_end_of_line;
19971 }
19972 it->current_x = x_before;
19973 }
19974
19975 row->truncated_on_right_p = 1;
19976 it->continuation_lines_width = 0;
19977 reseat_at_next_visible_line_start (it, 0);
19978 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19979 it->hpos = hpos_before;
19980 break;
19981 }
19982 }
19983
19984 if (wrap_data)
19985 bidi_unshelve_cache (wrap_data, 1);
19986
19987 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19988 at the left window margin. */
19989 if (it->first_visible_x
19990 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19991 {
19992 if (!FRAME_WINDOW_P (it->f)
19993 || (row->reversed_p
19994 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19995 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19996 insert_left_trunc_glyphs (it);
19997 row->truncated_on_left_p = 1;
19998 }
19999
20000 /* Remember the position at which this line ends.
20001
20002 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20003 cannot be before the call to find_row_edges below, since that is
20004 where these positions are determined. */
20005 row->end = it->current;
20006 if (!it->bidi_p)
20007 {
20008 row->minpos = row->start.pos;
20009 row->maxpos = row->end.pos;
20010 }
20011 else
20012 {
20013 /* ROW->minpos and ROW->maxpos must be the smallest and
20014 `1 + the largest' buffer positions in ROW. But if ROW was
20015 bidi-reordered, these two positions can be anywhere in the
20016 row, so we must determine them now. */
20017 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20018 }
20019
20020 /* If the start of this line is the overlay arrow-position, then
20021 mark this glyph row as the one containing the overlay arrow.
20022 This is clearly a mess with variable size fonts. It would be
20023 better to let it be displayed like cursors under X. */
20024 if ((row->displays_text_p || !overlay_arrow_seen)
20025 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20026 !NILP (overlay_arrow_string)))
20027 {
20028 /* Overlay arrow in window redisplay is a fringe bitmap. */
20029 if (STRINGP (overlay_arrow_string))
20030 {
20031 struct glyph_row *arrow_row
20032 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20033 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20034 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20035 struct glyph *p = row->glyphs[TEXT_AREA];
20036 struct glyph *p2, *end;
20037
20038 /* Copy the arrow glyphs. */
20039 while (glyph < arrow_end)
20040 *p++ = *glyph++;
20041
20042 /* Throw away padding glyphs. */
20043 p2 = p;
20044 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20045 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20046 ++p2;
20047 if (p2 > p)
20048 {
20049 while (p2 < end)
20050 *p++ = *p2++;
20051 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20052 }
20053 }
20054 else
20055 {
20056 eassert (INTEGERP (overlay_arrow_string));
20057 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20058 }
20059 overlay_arrow_seen = 1;
20060 }
20061
20062 /* Highlight trailing whitespace. */
20063 if (!NILP (Vshow_trailing_whitespace))
20064 highlight_trailing_whitespace (it->f, it->glyph_row);
20065
20066 /* Compute pixel dimensions of this line. */
20067 compute_line_metrics (it);
20068
20069 /* Implementation note: No changes in the glyphs of ROW or in their
20070 faces can be done past this point, because compute_line_metrics
20071 computes ROW's hash value and stores it within the glyph_row
20072 structure. */
20073
20074 /* Record whether this row ends inside an ellipsis. */
20075 row->ends_in_ellipsis_p
20076 = (it->method == GET_FROM_DISPLAY_VECTOR
20077 && it->ellipsis_p);
20078
20079 /* Save fringe bitmaps in this row. */
20080 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20081 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20082 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20083 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20084
20085 it->left_user_fringe_bitmap = 0;
20086 it->left_user_fringe_face_id = 0;
20087 it->right_user_fringe_bitmap = 0;
20088 it->right_user_fringe_face_id = 0;
20089
20090 /* Maybe set the cursor. */
20091 cvpos = it->w->cursor.vpos;
20092 if ((cvpos < 0
20093 /* In bidi-reordered rows, keep checking for proper cursor
20094 position even if one has been found already, because buffer
20095 positions in such rows change non-linearly with ROW->VPOS,
20096 when a line is continued. One exception: when we are at ZV,
20097 display cursor on the first suitable glyph row, since all
20098 the empty rows after that also have their position set to ZV. */
20099 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20100 lines' rows is implemented for bidi-reordered rows. */
20101 || (it->bidi_p
20102 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20103 && PT >= MATRIX_ROW_START_CHARPOS (row)
20104 && PT <= MATRIX_ROW_END_CHARPOS (row)
20105 && cursor_row_p (row))
20106 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20107
20108 /* Prepare for the next line. This line starts horizontally at (X
20109 HPOS) = (0 0). Vertical positions are incremented. As a
20110 convenience for the caller, IT->glyph_row is set to the next
20111 row to be used. */
20112 it->current_x = it->hpos = 0;
20113 it->current_y += row->height;
20114 SET_TEXT_POS (it->eol_pos, 0, 0);
20115 ++it->vpos;
20116 ++it->glyph_row;
20117 /* The next row should by default use the same value of the
20118 reversed_p flag as this one. set_iterator_to_next decides when
20119 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20120 the flag accordingly. */
20121 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20122 it->glyph_row->reversed_p = row->reversed_p;
20123 it->start = row->end;
20124 return row->displays_text_p;
20125
20126 #undef RECORD_MAX_MIN_POS
20127 }
20128
20129 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20130 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20131 doc: /* Return paragraph direction at point in BUFFER.
20132 Value is either `left-to-right' or `right-to-left'.
20133 If BUFFER is omitted or nil, it defaults to the current buffer.
20134
20135 Paragraph direction determines how the text in the paragraph is displayed.
20136 In left-to-right paragraphs, text begins at the left margin of the window
20137 and the reading direction is generally left to right. In right-to-left
20138 paragraphs, text begins at the right margin and is read from right to left.
20139
20140 See also `bidi-paragraph-direction'. */)
20141 (Lisp_Object buffer)
20142 {
20143 struct buffer *buf = current_buffer;
20144 struct buffer *old = buf;
20145
20146 if (! NILP (buffer))
20147 {
20148 CHECK_BUFFER (buffer);
20149 buf = XBUFFER (buffer);
20150 }
20151
20152 if (NILP (BVAR (buf, bidi_display_reordering))
20153 || NILP (BVAR (buf, enable_multibyte_characters))
20154 /* When we are loading loadup.el, the character property tables
20155 needed for bidi iteration are not yet available. */
20156 || !NILP (Vpurify_flag))
20157 return Qleft_to_right;
20158 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20159 return BVAR (buf, bidi_paragraph_direction);
20160 else
20161 {
20162 /* Determine the direction from buffer text. We could try to
20163 use current_matrix if it is up to date, but this seems fast
20164 enough as it is. */
20165 struct bidi_it itb;
20166 ptrdiff_t pos = BUF_PT (buf);
20167 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20168 int c;
20169 void *itb_data = bidi_shelve_cache ();
20170
20171 set_buffer_temp (buf);
20172 /* bidi_paragraph_init finds the base direction of the paragraph
20173 by searching forward from paragraph start. We need the base
20174 direction of the current or _previous_ paragraph, so we need
20175 to make sure we are within that paragraph. To that end, find
20176 the previous non-empty line. */
20177 if (pos >= ZV && pos > BEGV)
20178 {
20179 pos--;
20180 bytepos = CHAR_TO_BYTE (pos);
20181 }
20182 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20183 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20184 {
20185 while ((c = FETCH_BYTE (bytepos)) == '\n'
20186 || c == ' ' || c == '\t' || c == '\f')
20187 {
20188 if (bytepos <= BEGV_BYTE)
20189 break;
20190 bytepos--;
20191 pos--;
20192 }
20193 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20194 bytepos--;
20195 }
20196 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20197 itb.paragraph_dir = NEUTRAL_DIR;
20198 itb.string.s = NULL;
20199 itb.string.lstring = Qnil;
20200 itb.string.bufpos = 0;
20201 itb.string.unibyte = 0;
20202 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20203 bidi_unshelve_cache (itb_data, 0);
20204 set_buffer_temp (old);
20205 switch (itb.paragraph_dir)
20206 {
20207 case L2R:
20208 return Qleft_to_right;
20209 break;
20210 case R2L:
20211 return Qright_to_left;
20212 break;
20213 default:
20214 emacs_abort ();
20215 }
20216 }
20217 }
20218
20219
20220 \f
20221 /***********************************************************************
20222 Menu Bar
20223 ***********************************************************************/
20224
20225 /* Redisplay the menu bar in the frame for window W.
20226
20227 The menu bar of X frames that don't have X toolkit support is
20228 displayed in a special window W->frame->menu_bar_window.
20229
20230 The menu bar of terminal frames is treated specially as far as
20231 glyph matrices are concerned. Menu bar lines are not part of
20232 windows, so the update is done directly on the frame matrix rows
20233 for the menu bar. */
20234
20235 static void
20236 display_menu_bar (struct window *w)
20237 {
20238 struct frame *f = XFRAME (WINDOW_FRAME (w));
20239 struct it it;
20240 Lisp_Object items;
20241 int i;
20242
20243 /* Don't do all this for graphical frames. */
20244 #ifdef HAVE_NTGUI
20245 if (FRAME_W32_P (f))
20246 return;
20247 #endif
20248 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20249 if (FRAME_X_P (f))
20250 return;
20251 #endif
20252
20253 #ifdef HAVE_NS
20254 if (FRAME_NS_P (f))
20255 return;
20256 #endif /* HAVE_NS */
20257
20258 #ifdef USE_X_TOOLKIT
20259 eassert (!FRAME_WINDOW_P (f));
20260 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20261 it.first_visible_x = 0;
20262 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20263 #else /* not USE_X_TOOLKIT */
20264 if (FRAME_WINDOW_P (f))
20265 {
20266 /* Menu bar lines are displayed in the desired matrix of the
20267 dummy window menu_bar_window. */
20268 struct window *menu_w;
20269 eassert (WINDOWP (f->menu_bar_window));
20270 menu_w = XWINDOW (f->menu_bar_window);
20271 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20272 MENU_FACE_ID);
20273 it.first_visible_x = 0;
20274 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20275 }
20276 else
20277 {
20278 /* This is a TTY frame, i.e. character hpos/vpos are used as
20279 pixel x/y. */
20280 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20281 MENU_FACE_ID);
20282 it.first_visible_x = 0;
20283 it.last_visible_x = FRAME_COLS (f);
20284 }
20285 #endif /* not USE_X_TOOLKIT */
20286
20287 /* FIXME: This should be controlled by a user option. See the
20288 comments in redisplay_tool_bar and display_mode_line about
20289 this. */
20290 it.paragraph_embedding = L2R;
20291
20292 /* Clear all rows of the menu bar. */
20293 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20294 {
20295 struct glyph_row *row = it.glyph_row + i;
20296 clear_glyph_row (row);
20297 row->enabled_p = 1;
20298 row->full_width_p = 1;
20299 }
20300
20301 /* Display all items of the menu bar. */
20302 items = FRAME_MENU_BAR_ITEMS (it.f);
20303 for (i = 0; i < ASIZE (items); i += 4)
20304 {
20305 Lisp_Object string;
20306
20307 /* Stop at nil string. */
20308 string = AREF (items, i + 1);
20309 if (NILP (string))
20310 break;
20311
20312 /* Remember where item was displayed. */
20313 ASET (items, i + 3, make_number (it.hpos));
20314
20315 /* Display the item, pad with one space. */
20316 if (it.current_x < it.last_visible_x)
20317 display_string (NULL, string, Qnil, 0, 0, &it,
20318 SCHARS (string) + 1, 0, 0, -1);
20319 }
20320
20321 /* Fill out the line with spaces. */
20322 if (it.current_x < it.last_visible_x)
20323 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20324
20325 /* Compute the total height of the lines. */
20326 compute_line_metrics (&it);
20327 }
20328
20329
20330 \f
20331 /***********************************************************************
20332 Mode Line
20333 ***********************************************************************/
20334
20335 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20336 FORCE is non-zero, redisplay mode lines unconditionally.
20337 Otherwise, redisplay only mode lines that are garbaged. Value is
20338 the number of windows whose mode lines were redisplayed. */
20339
20340 static int
20341 redisplay_mode_lines (Lisp_Object window, int force)
20342 {
20343 int nwindows = 0;
20344
20345 while (!NILP (window))
20346 {
20347 struct window *w = XWINDOW (window);
20348
20349 if (WINDOWP (w->hchild))
20350 nwindows += redisplay_mode_lines (w->hchild, force);
20351 else if (WINDOWP (w->vchild))
20352 nwindows += redisplay_mode_lines (w->vchild, force);
20353 else if (force
20354 || FRAME_GARBAGED_P (XFRAME (w->frame))
20355 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20356 {
20357 struct text_pos lpoint;
20358 struct buffer *old = current_buffer;
20359
20360 /* Set the window's buffer for the mode line display. */
20361 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20362 set_buffer_internal_1 (XBUFFER (w->buffer));
20363
20364 /* Point refers normally to the selected window. For any
20365 other window, set up appropriate value. */
20366 if (!EQ (window, selected_window))
20367 {
20368 struct text_pos pt;
20369
20370 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20371 if (CHARPOS (pt) < BEGV)
20372 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20373 else if (CHARPOS (pt) > (ZV - 1))
20374 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20375 else
20376 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20377 }
20378
20379 /* Display mode lines. */
20380 clear_glyph_matrix (w->desired_matrix);
20381 if (display_mode_lines (w))
20382 {
20383 ++nwindows;
20384 w->must_be_updated_p = 1;
20385 }
20386
20387 /* Restore old settings. */
20388 set_buffer_internal_1 (old);
20389 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20390 }
20391
20392 window = w->next;
20393 }
20394
20395 return nwindows;
20396 }
20397
20398
20399 /* Display the mode and/or header line of window W. Value is the
20400 sum number of mode lines and header lines displayed. */
20401
20402 static int
20403 display_mode_lines (struct window *w)
20404 {
20405 Lisp_Object old_selected_window = selected_window;
20406 Lisp_Object old_selected_frame = selected_frame;
20407 Lisp_Object new_frame = w->frame;
20408 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20409 int n = 0;
20410
20411 selected_frame = new_frame;
20412 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20413 or window's point, then we'd need select_window_1 here as well. */
20414 XSETWINDOW (selected_window, w);
20415 XFRAME (new_frame)->selected_window = selected_window;
20416
20417 /* These will be set while the mode line specs are processed. */
20418 line_number_displayed = 0;
20419 wset_column_number_displayed (w, Qnil);
20420
20421 if (WINDOW_WANTS_MODELINE_P (w))
20422 {
20423 struct window *sel_w = XWINDOW (old_selected_window);
20424
20425 /* Select mode line face based on the real selected window. */
20426 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20427 BVAR (current_buffer, mode_line_format));
20428 ++n;
20429 }
20430
20431 if (WINDOW_WANTS_HEADER_LINE_P (w))
20432 {
20433 display_mode_line (w, HEADER_LINE_FACE_ID,
20434 BVAR (current_buffer, header_line_format));
20435 ++n;
20436 }
20437
20438 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20439 selected_frame = old_selected_frame;
20440 selected_window = old_selected_window;
20441 return n;
20442 }
20443
20444
20445 /* Display mode or header line of window W. FACE_ID specifies which
20446 line to display; it is either MODE_LINE_FACE_ID or
20447 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20448 display. Value is the pixel height of the mode/header line
20449 displayed. */
20450
20451 static int
20452 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20453 {
20454 struct it it;
20455 struct face *face;
20456 ptrdiff_t count = SPECPDL_INDEX ();
20457
20458 init_iterator (&it, w, -1, -1, NULL, face_id);
20459 /* Don't extend on a previously drawn mode-line.
20460 This may happen if called from pos_visible_p. */
20461 it.glyph_row->enabled_p = 0;
20462 prepare_desired_row (it.glyph_row);
20463
20464 it.glyph_row->mode_line_p = 1;
20465
20466 /* FIXME: This should be controlled by a user option. But
20467 supporting such an option is not trivial, since the mode line is
20468 made up of many separate strings. */
20469 it.paragraph_embedding = L2R;
20470
20471 record_unwind_protect (unwind_format_mode_line,
20472 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20473
20474 mode_line_target = MODE_LINE_DISPLAY;
20475
20476 /* Temporarily make frame's keyboard the current kboard so that
20477 kboard-local variables in the mode_line_format will get the right
20478 values. */
20479 push_kboard (FRAME_KBOARD (it.f));
20480 record_unwind_save_match_data ();
20481 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20482 pop_kboard ();
20483
20484 unbind_to (count, Qnil);
20485
20486 /* Fill up with spaces. */
20487 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20488
20489 compute_line_metrics (&it);
20490 it.glyph_row->full_width_p = 1;
20491 it.glyph_row->continued_p = 0;
20492 it.glyph_row->truncated_on_left_p = 0;
20493 it.glyph_row->truncated_on_right_p = 0;
20494
20495 /* Make a 3D mode-line have a shadow at its right end. */
20496 face = FACE_FROM_ID (it.f, face_id);
20497 extend_face_to_end_of_line (&it);
20498 if (face->box != FACE_NO_BOX)
20499 {
20500 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20501 + it.glyph_row->used[TEXT_AREA] - 1);
20502 last->right_box_line_p = 1;
20503 }
20504
20505 return it.glyph_row->height;
20506 }
20507
20508 /* Move element ELT in LIST to the front of LIST.
20509 Return the updated list. */
20510
20511 static Lisp_Object
20512 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20513 {
20514 register Lisp_Object tail, prev;
20515 register Lisp_Object tem;
20516
20517 tail = list;
20518 prev = Qnil;
20519 while (CONSP (tail))
20520 {
20521 tem = XCAR (tail);
20522
20523 if (EQ (elt, tem))
20524 {
20525 /* Splice out the link TAIL. */
20526 if (NILP (prev))
20527 list = XCDR (tail);
20528 else
20529 Fsetcdr (prev, XCDR (tail));
20530
20531 /* Now make it the first. */
20532 Fsetcdr (tail, list);
20533 return tail;
20534 }
20535 else
20536 prev = tail;
20537 tail = XCDR (tail);
20538 QUIT;
20539 }
20540
20541 /* Not found--return unchanged LIST. */
20542 return list;
20543 }
20544
20545 /* Contribute ELT to the mode line for window IT->w. How it
20546 translates into text depends on its data type.
20547
20548 IT describes the display environment in which we display, as usual.
20549
20550 DEPTH is the depth in recursion. It is used to prevent
20551 infinite recursion here.
20552
20553 FIELD_WIDTH is the number of characters the display of ELT should
20554 occupy in the mode line, and PRECISION is the maximum number of
20555 characters to display from ELT's representation. See
20556 display_string for details.
20557
20558 Returns the hpos of the end of the text generated by ELT.
20559
20560 PROPS is a property list to add to any string we encounter.
20561
20562 If RISKY is nonzero, remove (disregard) any properties in any string
20563 we encounter, and ignore :eval and :propertize.
20564
20565 The global variable `mode_line_target' determines whether the
20566 output is passed to `store_mode_line_noprop',
20567 `store_mode_line_string', or `display_string'. */
20568
20569 static int
20570 display_mode_element (struct it *it, int depth, int field_width, int precision,
20571 Lisp_Object elt, Lisp_Object props, int risky)
20572 {
20573 int n = 0, field, prec;
20574 int literal = 0;
20575
20576 tail_recurse:
20577 if (depth > 100)
20578 elt = build_string ("*too-deep*");
20579
20580 depth++;
20581
20582 switch (XTYPE (elt))
20583 {
20584 case Lisp_String:
20585 {
20586 /* A string: output it and check for %-constructs within it. */
20587 unsigned char c;
20588 ptrdiff_t offset = 0;
20589
20590 if (SCHARS (elt) > 0
20591 && (!NILP (props) || risky))
20592 {
20593 Lisp_Object oprops, aelt;
20594 oprops = Ftext_properties_at (make_number (0), elt);
20595
20596 /* If the starting string's properties are not what
20597 we want, translate the string. Also, if the string
20598 is risky, do that anyway. */
20599
20600 if (NILP (Fequal (props, oprops)) || risky)
20601 {
20602 /* If the starting string has properties,
20603 merge the specified ones onto the existing ones. */
20604 if (! NILP (oprops) && !risky)
20605 {
20606 Lisp_Object tem;
20607
20608 oprops = Fcopy_sequence (oprops);
20609 tem = props;
20610 while (CONSP (tem))
20611 {
20612 oprops = Fplist_put (oprops, XCAR (tem),
20613 XCAR (XCDR (tem)));
20614 tem = XCDR (XCDR (tem));
20615 }
20616 props = oprops;
20617 }
20618
20619 aelt = Fassoc (elt, mode_line_proptrans_alist);
20620 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20621 {
20622 /* AELT is what we want. Move it to the front
20623 without consing. */
20624 elt = XCAR (aelt);
20625 mode_line_proptrans_alist
20626 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20627 }
20628 else
20629 {
20630 Lisp_Object tem;
20631
20632 /* If AELT has the wrong props, it is useless.
20633 so get rid of it. */
20634 if (! NILP (aelt))
20635 mode_line_proptrans_alist
20636 = Fdelq (aelt, mode_line_proptrans_alist);
20637
20638 elt = Fcopy_sequence (elt);
20639 Fset_text_properties (make_number (0), Flength (elt),
20640 props, elt);
20641 /* Add this item to mode_line_proptrans_alist. */
20642 mode_line_proptrans_alist
20643 = Fcons (Fcons (elt, props),
20644 mode_line_proptrans_alist);
20645 /* Truncate mode_line_proptrans_alist
20646 to at most 50 elements. */
20647 tem = Fnthcdr (make_number (50),
20648 mode_line_proptrans_alist);
20649 if (! NILP (tem))
20650 XSETCDR (tem, Qnil);
20651 }
20652 }
20653 }
20654
20655 offset = 0;
20656
20657 if (literal)
20658 {
20659 prec = precision - n;
20660 switch (mode_line_target)
20661 {
20662 case MODE_LINE_NOPROP:
20663 case MODE_LINE_TITLE:
20664 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20665 break;
20666 case MODE_LINE_STRING:
20667 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20668 break;
20669 case MODE_LINE_DISPLAY:
20670 n += display_string (NULL, elt, Qnil, 0, 0, it,
20671 0, prec, 0, STRING_MULTIBYTE (elt));
20672 break;
20673 }
20674
20675 break;
20676 }
20677
20678 /* Handle the non-literal case. */
20679
20680 while ((precision <= 0 || n < precision)
20681 && SREF (elt, offset) != 0
20682 && (mode_line_target != MODE_LINE_DISPLAY
20683 || it->current_x < it->last_visible_x))
20684 {
20685 ptrdiff_t last_offset = offset;
20686
20687 /* Advance to end of string or next format specifier. */
20688 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20689 ;
20690
20691 if (offset - 1 != last_offset)
20692 {
20693 ptrdiff_t nchars, nbytes;
20694
20695 /* Output to end of string or up to '%'. Field width
20696 is length of string. Don't output more than
20697 PRECISION allows us. */
20698 offset--;
20699
20700 prec = c_string_width (SDATA (elt) + last_offset,
20701 offset - last_offset, precision - n,
20702 &nchars, &nbytes);
20703
20704 switch (mode_line_target)
20705 {
20706 case MODE_LINE_NOPROP:
20707 case MODE_LINE_TITLE:
20708 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20709 break;
20710 case MODE_LINE_STRING:
20711 {
20712 ptrdiff_t bytepos = last_offset;
20713 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20714 ptrdiff_t endpos = (precision <= 0
20715 ? string_byte_to_char (elt, offset)
20716 : charpos + nchars);
20717
20718 n += store_mode_line_string (NULL,
20719 Fsubstring (elt, make_number (charpos),
20720 make_number (endpos)),
20721 0, 0, 0, Qnil);
20722 }
20723 break;
20724 case MODE_LINE_DISPLAY:
20725 {
20726 ptrdiff_t bytepos = last_offset;
20727 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20728
20729 if (precision <= 0)
20730 nchars = string_byte_to_char (elt, offset) - charpos;
20731 n += display_string (NULL, elt, Qnil, 0, charpos,
20732 it, 0, nchars, 0,
20733 STRING_MULTIBYTE (elt));
20734 }
20735 break;
20736 }
20737 }
20738 else /* c == '%' */
20739 {
20740 ptrdiff_t percent_position = offset;
20741
20742 /* Get the specified minimum width. Zero means
20743 don't pad. */
20744 field = 0;
20745 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20746 field = field * 10 + c - '0';
20747
20748 /* Don't pad beyond the total padding allowed. */
20749 if (field_width - n > 0 && field > field_width - n)
20750 field = field_width - n;
20751
20752 /* Note that either PRECISION <= 0 or N < PRECISION. */
20753 prec = precision - n;
20754
20755 if (c == 'M')
20756 n += display_mode_element (it, depth, field, prec,
20757 Vglobal_mode_string, props,
20758 risky);
20759 else if (c != 0)
20760 {
20761 int multibyte;
20762 ptrdiff_t bytepos, charpos;
20763 const char *spec;
20764 Lisp_Object string;
20765
20766 bytepos = percent_position;
20767 charpos = (STRING_MULTIBYTE (elt)
20768 ? string_byte_to_char (elt, bytepos)
20769 : bytepos);
20770 spec = decode_mode_spec (it->w, c, field, &string);
20771 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20772
20773 switch (mode_line_target)
20774 {
20775 case MODE_LINE_NOPROP:
20776 case MODE_LINE_TITLE:
20777 n += store_mode_line_noprop (spec, field, prec);
20778 break;
20779 case MODE_LINE_STRING:
20780 {
20781 Lisp_Object tem = build_string (spec);
20782 props = Ftext_properties_at (make_number (charpos), elt);
20783 /* Should only keep face property in props */
20784 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20785 }
20786 break;
20787 case MODE_LINE_DISPLAY:
20788 {
20789 int nglyphs_before, nwritten;
20790
20791 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20792 nwritten = display_string (spec, string, elt,
20793 charpos, 0, it,
20794 field, prec, 0,
20795 multibyte);
20796
20797 /* Assign to the glyphs written above the
20798 string where the `%x' came from, position
20799 of the `%'. */
20800 if (nwritten > 0)
20801 {
20802 struct glyph *glyph
20803 = (it->glyph_row->glyphs[TEXT_AREA]
20804 + nglyphs_before);
20805 int i;
20806
20807 for (i = 0; i < nwritten; ++i)
20808 {
20809 glyph[i].object = elt;
20810 glyph[i].charpos = charpos;
20811 }
20812
20813 n += nwritten;
20814 }
20815 }
20816 break;
20817 }
20818 }
20819 else /* c == 0 */
20820 break;
20821 }
20822 }
20823 }
20824 break;
20825
20826 case Lisp_Symbol:
20827 /* A symbol: process the value of the symbol recursively
20828 as if it appeared here directly. Avoid error if symbol void.
20829 Special case: if value of symbol is a string, output the string
20830 literally. */
20831 {
20832 register Lisp_Object tem;
20833
20834 /* If the variable is not marked as risky to set
20835 then its contents are risky to use. */
20836 if (NILP (Fget (elt, Qrisky_local_variable)))
20837 risky = 1;
20838
20839 tem = Fboundp (elt);
20840 if (!NILP (tem))
20841 {
20842 tem = Fsymbol_value (elt);
20843 /* If value is a string, output that string literally:
20844 don't check for % within it. */
20845 if (STRINGP (tem))
20846 literal = 1;
20847
20848 if (!EQ (tem, elt))
20849 {
20850 /* Give up right away for nil or t. */
20851 elt = tem;
20852 goto tail_recurse;
20853 }
20854 }
20855 }
20856 break;
20857
20858 case Lisp_Cons:
20859 {
20860 register Lisp_Object car, tem;
20861
20862 /* A cons cell: five distinct cases.
20863 If first element is :eval or :propertize, do something special.
20864 If first element is a string or a cons, process all the elements
20865 and effectively concatenate them.
20866 If first element is a negative number, truncate displaying cdr to
20867 at most that many characters. If positive, pad (with spaces)
20868 to at least that many characters.
20869 If first element is a symbol, process the cadr or caddr recursively
20870 according to whether the symbol's value is non-nil or nil. */
20871 car = XCAR (elt);
20872 if (EQ (car, QCeval))
20873 {
20874 /* An element of the form (:eval FORM) means evaluate FORM
20875 and use the result as mode line elements. */
20876
20877 if (risky)
20878 break;
20879
20880 if (CONSP (XCDR (elt)))
20881 {
20882 Lisp_Object spec;
20883 spec = safe_eval (XCAR (XCDR (elt)));
20884 n += display_mode_element (it, depth, field_width - n,
20885 precision - n, spec, props,
20886 risky);
20887 }
20888 }
20889 else if (EQ (car, QCpropertize))
20890 {
20891 /* An element of the form (:propertize ELT PROPS...)
20892 means display ELT but applying properties PROPS. */
20893
20894 if (risky)
20895 break;
20896
20897 if (CONSP (XCDR (elt)))
20898 n += display_mode_element (it, depth, field_width - n,
20899 precision - n, XCAR (XCDR (elt)),
20900 XCDR (XCDR (elt)), risky);
20901 }
20902 else if (SYMBOLP (car))
20903 {
20904 tem = Fboundp (car);
20905 elt = XCDR (elt);
20906 if (!CONSP (elt))
20907 goto invalid;
20908 /* elt is now the cdr, and we know it is a cons cell.
20909 Use its car if CAR has a non-nil value. */
20910 if (!NILP (tem))
20911 {
20912 tem = Fsymbol_value (car);
20913 if (!NILP (tem))
20914 {
20915 elt = XCAR (elt);
20916 goto tail_recurse;
20917 }
20918 }
20919 /* Symbol's value is nil (or symbol is unbound)
20920 Get the cddr of the original list
20921 and if possible find the caddr and use that. */
20922 elt = XCDR (elt);
20923 if (NILP (elt))
20924 break;
20925 else if (!CONSP (elt))
20926 goto invalid;
20927 elt = XCAR (elt);
20928 goto tail_recurse;
20929 }
20930 else if (INTEGERP (car))
20931 {
20932 register int lim = XINT (car);
20933 elt = XCDR (elt);
20934 if (lim < 0)
20935 {
20936 /* Negative int means reduce maximum width. */
20937 if (precision <= 0)
20938 precision = -lim;
20939 else
20940 precision = min (precision, -lim);
20941 }
20942 else if (lim > 0)
20943 {
20944 /* Padding specified. Don't let it be more than
20945 current maximum. */
20946 if (precision > 0)
20947 lim = min (precision, lim);
20948
20949 /* If that's more padding than already wanted, queue it.
20950 But don't reduce padding already specified even if
20951 that is beyond the current truncation point. */
20952 field_width = max (lim, field_width);
20953 }
20954 goto tail_recurse;
20955 }
20956 else if (STRINGP (car) || CONSP (car))
20957 {
20958 Lisp_Object halftail = elt;
20959 int len = 0;
20960
20961 while (CONSP (elt)
20962 && (precision <= 0 || n < precision))
20963 {
20964 n += display_mode_element (it, depth,
20965 /* Do padding only after the last
20966 element in the list. */
20967 (! CONSP (XCDR (elt))
20968 ? field_width - n
20969 : 0),
20970 precision - n, XCAR (elt),
20971 props, risky);
20972 elt = XCDR (elt);
20973 len++;
20974 if ((len & 1) == 0)
20975 halftail = XCDR (halftail);
20976 /* Check for cycle. */
20977 if (EQ (halftail, elt))
20978 break;
20979 }
20980 }
20981 }
20982 break;
20983
20984 default:
20985 invalid:
20986 elt = build_string ("*invalid*");
20987 goto tail_recurse;
20988 }
20989
20990 /* Pad to FIELD_WIDTH. */
20991 if (field_width > 0 && n < field_width)
20992 {
20993 switch (mode_line_target)
20994 {
20995 case MODE_LINE_NOPROP:
20996 case MODE_LINE_TITLE:
20997 n += store_mode_line_noprop ("", field_width - n, 0);
20998 break;
20999 case MODE_LINE_STRING:
21000 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
21001 break;
21002 case MODE_LINE_DISPLAY:
21003 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
21004 0, 0, 0);
21005 break;
21006 }
21007 }
21008
21009 return n;
21010 }
21011
21012 /* Store a mode-line string element in mode_line_string_list.
21013
21014 If STRING is non-null, display that C string. Otherwise, the Lisp
21015 string LISP_STRING is displayed.
21016
21017 FIELD_WIDTH is the minimum number of output glyphs to produce.
21018 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21019 with spaces. FIELD_WIDTH <= 0 means don't pad.
21020
21021 PRECISION is the maximum number of characters to output from
21022 STRING. PRECISION <= 0 means don't truncate the string.
21023
21024 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
21025 properties to the string.
21026
21027 PROPS are the properties to add to the string.
21028 The mode_line_string_face face property is always added to the string.
21029 */
21030
21031 static int
21032 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
21033 int field_width, int precision, Lisp_Object props)
21034 {
21035 ptrdiff_t len;
21036 int n = 0;
21037
21038 if (string != NULL)
21039 {
21040 len = strlen (string);
21041 if (precision > 0 && len > precision)
21042 len = precision;
21043 lisp_string = make_string (string, len);
21044 if (NILP (props))
21045 props = mode_line_string_face_prop;
21046 else if (!NILP (mode_line_string_face))
21047 {
21048 Lisp_Object face = Fplist_get (props, Qface);
21049 props = Fcopy_sequence (props);
21050 if (NILP (face))
21051 face = mode_line_string_face;
21052 else
21053 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21054 props = Fplist_put (props, Qface, face);
21055 }
21056 Fadd_text_properties (make_number (0), make_number (len),
21057 props, lisp_string);
21058 }
21059 else
21060 {
21061 len = XFASTINT (Flength (lisp_string));
21062 if (precision > 0 && len > precision)
21063 {
21064 len = precision;
21065 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
21066 precision = -1;
21067 }
21068 if (!NILP (mode_line_string_face))
21069 {
21070 Lisp_Object face;
21071 if (NILP (props))
21072 props = Ftext_properties_at (make_number (0), lisp_string);
21073 face = Fplist_get (props, Qface);
21074 if (NILP (face))
21075 face = mode_line_string_face;
21076 else
21077 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
21078 props = Fcons (Qface, Fcons (face, Qnil));
21079 if (copy_string)
21080 lisp_string = Fcopy_sequence (lisp_string);
21081 }
21082 if (!NILP (props))
21083 Fadd_text_properties (make_number (0), make_number (len),
21084 props, lisp_string);
21085 }
21086
21087 if (len > 0)
21088 {
21089 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21090 n += len;
21091 }
21092
21093 if (field_width > len)
21094 {
21095 field_width -= len;
21096 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21097 if (!NILP (props))
21098 Fadd_text_properties (make_number (0), make_number (field_width),
21099 props, lisp_string);
21100 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21101 n += field_width;
21102 }
21103
21104 return n;
21105 }
21106
21107
21108 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21109 1, 4, 0,
21110 doc: /* Format a string out of a mode line format specification.
21111 First arg FORMAT specifies the mode line format (see `mode-line-format'
21112 for details) to use.
21113
21114 By default, the format is evaluated for the currently selected window.
21115
21116 Optional second arg FACE specifies the face property to put on all
21117 characters for which no face is specified. The value nil means the
21118 default face. The value t means whatever face the window's mode line
21119 currently uses (either `mode-line' or `mode-line-inactive',
21120 depending on whether the window is the selected window or not).
21121 An integer value means the value string has no text
21122 properties.
21123
21124 Optional third and fourth args WINDOW and BUFFER specify the window
21125 and buffer to use as the context for the formatting (defaults
21126 are the selected window and the WINDOW's buffer). */)
21127 (Lisp_Object format, Lisp_Object face,
21128 Lisp_Object window, Lisp_Object buffer)
21129 {
21130 struct it it;
21131 int len;
21132 struct window *w;
21133 struct buffer *old_buffer = NULL;
21134 int face_id;
21135 int no_props = INTEGERP (face);
21136 ptrdiff_t count = SPECPDL_INDEX ();
21137 Lisp_Object str;
21138 int string_start = 0;
21139
21140 w = decode_any_window (window);
21141 XSETWINDOW (window, w);
21142
21143 if (NILP (buffer))
21144 buffer = w->buffer;
21145 CHECK_BUFFER (buffer);
21146
21147 /* Make formatting the modeline a non-op when noninteractive, otherwise
21148 there will be problems later caused by a partially initialized frame. */
21149 if (NILP (format) || noninteractive)
21150 return empty_unibyte_string;
21151
21152 if (no_props)
21153 face = Qnil;
21154
21155 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21156 : EQ (face, Qt) ? (EQ (window, selected_window)
21157 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21158 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21159 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21160 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21161 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21162 : DEFAULT_FACE_ID;
21163
21164 old_buffer = current_buffer;
21165
21166 /* Save things including mode_line_proptrans_alist,
21167 and set that to nil so that we don't alter the outer value. */
21168 record_unwind_protect (unwind_format_mode_line,
21169 format_mode_line_unwind_data
21170 (XFRAME (WINDOW_FRAME (w)),
21171 old_buffer, selected_window, 1));
21172 mode_line_proptrans_alist = Qnil;
21173
21174 Fselect_window (window, Qt);
21175 set_buffer_internal_1 (XBUFFER (buffer));
21176
21177 init_iterator (&it, w, -1, -1, NULL, face_id);
21178
21179 if (no_props)
21180 {
21181 mode_line_target = MODE_LINE_NOPROP;
21182 mode_line_string_face_prop = Qnil;
21183 mode_line_string_list = Qnil;
21184 string_start = MODE_LINE_NOPROP_LEN (0);
21185 }
21186 else
21187 {
21188 mode_line_target = MODE_LINE_STRING;
21189 mode_line_string_list = Qnil;
21190 mode_line_string_face = face;
21191 mode_line_string_face_prop
21192 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21193 }
21194
21195 push_kboard (FRAME_KBOARD (it.f));
21196 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21197 pop_kboard ();
21198
21199 if (no_props)
21200 {
21201 len = MODE_LINE_NOPROP_LEN (string_start);
21202 str = make_string (mode_line_noprop_buf + string_start, len);
21203 }
21204 else
21205 {
21206 mode_line_string_list = Fnreverse (mode_line_string_list);
21207 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21208 empty_unibyte_string);
21209 }
21210
21211 unbind_to (count, Qnil);
21212 return str;
21213 }
21214
21215 /* Write a null-terminated, right justified decimal representation of
21216 the positive integer D to BUF using a minimal field width WIDTH. */
21217
21218 static void
21219 pint2str (register char *buf, register int width, register ptrdiff_t d)
21220 {
21221 register char *p = buf;
21222
21223 if (d <= 0)
21224 *p++ = '0';
21225 else
21226 {
21227 while (d > 0)
21228 {
21229 *p++ = d % 10 + '0';
21230 d /= 10;
21231 }
21232 }
21233
21234 for (width -= (int) (p - buf); width > 0; --width)
21235 *p++ = ' ';
21236 *p-- = '\0';
21237 while (p > buf)
21238 {
21239 d = *buf;
21240 *buf++ = *p;
21241 *p-- = d;
21242 }
21243 }
21244
21245 /* Write a null-terminated, right justified decimal and "human
21246 readable" representation of the nonnegative integer D to BUF using
21247 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21248
21249 static const char power_letter[] =
21250 {
21251 0, /* no letter */
21252 'k', /* kilo */
21253 'M', /* mega */
21254 'G', /* giga */
21255 'T', /* tera */
21256 'P', /* peta */
21257 'E', /* exa */
21258 'Z', /* zetta */
21259 'Y' /* yotta */
21260 };
21261
21262 static void
21263 pint2hrstr (char *buf, int width, ptrdiff_t d)
21264 {
21265 /* We aim to represent the nonnegative integer D as
21266 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21267 ptrdiff_t quotient = d;
21268 int remainder = 0;
21269 /* -1 means: do not use TENTHS. */
21270 int tenths = -1;
21271 int exponent = 0;
21272
21273 /* Length of QUOTIENT.TENTHS as a string. */
21274 int length;
21275
21276 char * psuffix;
21277 char * p;
21278
21279 if (1000 <= quotient)
21280 {
21281 /* Scale to the appropriate EXPONENT. */
21282 do
21283 {
21284 remainder = quotient % 1000;
21285 quotient /= 1000;
21286 exponent++;
21287 }
21288 while (1000 <= quotient);
21289
21290 /* Round to nearest and decide whether to use TENTHS or not. */
21291 if (quotient <= 9)
21292 {
21293 tenths = remainder / 100;
21294 if (50 <= remainder % 100)
21295 {
21296 if (tenths < 9)
21297 tenths++;
21298 else
21299 {
21300 quotient++;
21301 if (quotient == 10)
21302 tenths = -1;
21303 else
21304 tenths = 0;
21305 }
21306 }
21307 }
21308 else
21309 if (500 <= remainder)
21310 {
21311 if (quotient < 999)
21312 quotient++;
21313 else
21314 {
21315 quotient = 1;
21316 exponent++;
21317 tenths = 0;
21318 }
21319 }
21320 }
21321
21322 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21323 if (tenths == -1 && quotient <= 99)
21324 if (quotient <= 9)
21325 length = 1;
21326 else
21327 length = 2;
21328 else
21329 length = 3;
21330 p = psuffix = buf + max (width, length);
21331
21332 /* Print EXPONENT. */
21333 *psuffix++ = power_letter[exponent];
21334 *psuffix = '\0';
21335
21336 /* Print TENTHS. */
21337 if (tenths >= 0)
21338 {
21339 *--p = '0' + tenths;
21340 *--p = '.';
21341 }
21342
21343 /* Print QUOTIENT. */
21344 do
21345 {
21346 int digit = quotient % 10;
21347 *--p = '0' + digit;
21348 }
21349 while ((quotient /= 10) != 0);
21350
21351 /* Print leading spaces. */
21352 while (buf < p)
21353 *--p = ' ';
21354 }
21355
21356 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21357 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21358 type of CODING_SYSTEM. Return updated pointer into BUF. */
21359
21360 static unsigned char invalid_eol_type[] = "(*invalid*)";
21361
21362 static char *
21363 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21364 {
21365 Lisp_Object val;
21366 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21367 const unsigned char *eol_str;
21368 int eol_str_len;
21369 /* The EOL conversion we are using. */
21370 Lisp_Object eoltype;
21371
21372 val = CODING_SYSTEM_SPEC (coding_system);
21373 eoltype = Qnil;
21374
21375 if (!VECTORP (val)) /* Not yet decided. */
21376 {
21377 *buf++ = multibyte ? '-' : ' ';
21378 if (eol_flag)
21379 eoltype = eol_mnemonic_undecided;
21380 /* Don't mention EOL conversion if it isn't decided. */
21381 }
21382 else
21383 {
21384 Lisp_Object attrs;
21385 Lisp_Object eolvalue;
21386
21387 attrs = AREF (val, 0);
21388 eolvalue = AREF (val, 2);
21389
21390 *buf++ = multibyte
21391 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21392 : ' ';
21393
21394 if (eol_flag)
21395 {
21396 /* The EOL conversion that is normal on this system. */
21397
21398 if (NILP (eolvalue)) /* Not yet decided. */
21399 eoltype = eol_mnemonic_undecided;
21400 else if (VECTORP (eolvalue)) /* Not yet decided. */
21401 eoltype = eol_mnemonic_undecided;
21402 else /* eolvalue is Qunix, Qdos, or Qmac. */
21403 eoltype = (EQ (eolvalue, Qunix)
21404 ? eol_mnemonic_unix
21405 : (EQ (eolvalue, Qdos) == 1
21406 ? eol_mnemonic_dos : eol_mnemonic_mac));
21407 }
21408 }
21409
21410 if (eol_flag)
21411 {
21412 /* Mention the EOL conversion if it is not the usual one. */
21413 if (STRINGP (eoltype))
21414 {
21415 eol_str = SDATA (eoltype);
21416 eol_str_len = SBYTES (eoltype);
21417 }
21418 else if (CHARACTERP (eoltype))
21419 {
21420 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21421 int c = XFASTINT (eoltype);
21422 eol_str_len = CHAR_STRING (c, tmp);
21423 eol_str = tmp;
21424 }
21425 else
21426 {
21427 eol_str = invalid_eol_type;
21428 eol_str_len = sizeof (invalid_eol_type) - 1;
21429 }
21430 memcpy (buf, eol_str, eol_str_len);
21431 buf += eol_str_len;
21432 }
21433
21434 return buf;
21435 }
21436
21437 /* Return a string for the output of a mode line %-spec for window W,
21438 generated by character C. FIELD_WIDTH > 0 means pad the string
21439 returned with spaces to that value. Return a Lisp string in
21440 *STRING if the resulting string is taken from that Lisp string.
21441
21442 Note we operate on the current buffer for most purposes,
21443 the exception being w->base_line_pos. */
21444
21445 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21446
21447 static const char *
21448 decode_mode_spec (struct window *w, register int c, int field_width,
21449 Lisp_Object *string)
21450 {
21451 Lisp_Object obj;
21452 struct frame *f = XFRAME (WINDOW_FRAME (w));
21453 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21454 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21455 produce strings from numerical values, so limit preposterously
21456 large values of FIELD_WIDTH to avoid overrunning the buffer's
21457 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21458 bytes plus the terminating null. */
21459 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21460 struct buffer *b = current_buffer;
21461
21462 obj = Qnil;
21463 *string = Qnil;
21464
21465 switch (c)
21466 {
21467 case '*':
21468 if (!NILP (BVAR (b, read_only)))
21469 return "%";
21470 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21471 return "*";
21472 return "-";
21473
21474 case '+':
21475 /* This differs from %* only for a modified read-only buffer. */
21476 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21477 return "*";
21478 if (!NILP (BVAR (b, read_only)))
21479 return "%";
21480 return "-";
21481
21482 case '&':
21483 /* This differs from %* in ignoring read-only-ness. */
21484 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21485 return "*";
21486 return "-";
21487
21488 case '%':
21489 return "%";
21490
21491 case '[':
21492 {
21493 int i;
21494 char *p;
21495
21496 if (command_loop_level > 5)
21497 return "[[[... ";
21498 p = decode_mode_spec_buf;
21499 for (i = 0; i < command_loop_level; i++)
21500 *p++ = '[';
21501 *p = 0;
21502 return decode_mode_spec_buf;
21503 }
21504
21505 case ']':
21506 {
21507 int i;
21508 char *p;
21509
21510 if (command_loop_level > 5)
21511 return " ...]]]";
21512 p = decode_mode_spec_buf;
21513 for (i = 0; i < command_loop_level; i++)
21514 *p++ = ']';
21515 *p = 0;
21516 return decode_mode_spec_buf;
21517 }
21518
21519 case '-':
21520 {
21521 register int i;
21522
21523 /* Let lots_of_dashes be a string of infinite length. */
21524 if (mode_line_target == MODE_LINE_NOPROP
21525 || mode_line_target == MODE_LINE_STRING)
21526 return "--";
21527 if (field_width <= 0
21528 || field_width > sizeof (lots_of_dashes))
21529 {
21530 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21531 decode_mode_spec_buf[i] = '-';
21532 decode_mode_spec_buf[i] = '\0';
21533 return decode_mode_spec_buf;
21534 }
21535 else
21536 return lots_of_dashes;
21537 }
21538
21539 case 'b':
21540 obj = BVAR (b, name);
21541 break;
21542
21543 case 'c':
21544 /* %c and %l are ignored in `frame-title-format'.
21545 (In redisplay_internal, the frame title is drawn _before_ the
21546 windows are updated, so the stuff which depends on actual
21547 window contents (such as %l) may fail to render properly, or
21548 even crash emacs.) */
21549 if (mode_line_target == MODE_LINE_TITLE)
21550 return "";
21551 else
21552 {
21553 ptrdiff_t col = current_column ();
21554 wset_column_number_displayed (w, make_number (col));
21555 pint2str (decode_mode_spec_buf, width, col);
21556 return decode_mode_spec_buf;
21557 }
21558
21559 case 'e':
21560 #ifndef SYSTEM_MALLOC
21561 {
21562 if (NILP (Vmemory_full))
21563 return "";
21564 else
21565 return "!MEM FULL! ";
21566 }
21567 #else
21568 return "";
21569 #endif
21570
21571 case 'F':
21572 /* %F displays the frame name. */
21573 if (!NILP (f->title))
21574 return SSDATA (f->title);
21575 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21576 return SSDATA (f->name);
21577 return "Emacs";
21578
21579 case 'f':
21580 obj = BVAR (b, filename);
21581 break;
21582
21583 case 'i':
21584 {
21585 ptrdiff_t size = ZV - BEGV;
21586 pint2str (decode_mode_spec_buf, width, size);
21587 return decode_mode_spec_buf;
21588 }
21589
21590 case 'I':
21591 {
21592 ptrdiff_t size = ZV - BEGV;
21593 pint2hrstr (decode_mode_spec_buf, width, size);
21594 return decode_mode_spec_buf;
21595 }
21596
21597 case 'l':
21598 {
21599 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21600 ptrdiff_t topline, nlines, height;
21601 ptrdiff_t junk;
21602
21603 /* %c and %l are ignored in `frame-title-format'. */
21604 if (mode_line_target == MODE_LINE_TITLE)
21605 return "";
21606
21607 startpos = marker_position (w->start);
21608 startpos_byte = marker_byte_position (w->start);
21609 height = WINDOW_TOTAL_LINES (w);
21610
21611 /* If we decided that this buffer isn't suitable for line numbers,
21612 don't forget that too fast. */
21613 if (EQ (w->base_line_pos, w->buffer))
21614 goto no_value;
21615 /* But do forget it, if the window shows a different buffer now. */
21616 else if (BUFFERP (w->base_line_pos))
21617 wset_base_line_pos (w, Qnil);
21618
21619 /* If the buffer is very big, don't waste time. */
21620 if (INTEGERP (Vline_number_display_limit)
21621 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21622 {
21623 wset_base_line_pos (w, Qnil);
21624 wset_base_line_number (w, Qnil);
21625 goto no_value;
21626 }
21627
21628 if (INTEGERP (w->base_line_number)
21629 && INTEGERP (w->base_line_pos)
21630 && XFASTINT (w->base_line_pos) <= startpos)
21631 {
21632 line = XFASTINT (w->base_line_number);
21633 linepos = XFASTINT (w->base_line_pos);
21634 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21635 }
21636 else
21637 {
21638 line = 1;
21639 linepos = BUF_BEGV (b);
21640 linepos_byte = BUF_BEGV_BYTE (b);
21641 }
21642
21643 /* Count lines from base line to window start position. */
21644 nlines = display_count_lines (linepos_byte,
21645 startpos_byte,
21646 startpos, &junk);
21647
21648 topline = nlines + line;
21649
21650 /* Determine a new base line, if the old one is too close
21651 or too far away, or if we did not have one.
21652 "Too close" means it's plausible a scroll-down would
21653 go back past it. */
21654 if (startpos == BUF_BEGV (b))
21655 {
21656 wset_base_line_number (w, make_number (topline));
21657 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21658 }
21659 else if (nlines < height + 25 || nlines > height * 3 + 50
21660 || linepos == BUF_BEGV (b))
21661 {
21662 ptrdiff_t limit = BUF_BEGV (b);
21663 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21664 ptrdiff_t position;
21665 ptrdiff_t distance =
21666 (height * 2 + 30) * line_number_display_limit_width;
21667
21668 if (startpos - distance > limit)
21669 {
21670 limit = startpos - distance;
21671 limit_byte = CHAR_TO_BYTE (limit);
21672 }
21673
21674 nlines = display_count_lines (startpos_byte,
21675 limit_byte,
21676 - (height * 2 + 30),
21677 &position);
21678 /* If we couldn't find the lines we wanted within
21679 line_number_display_limit_width chars per line,
21680 give up on line numbers for this window. */
21681 if (position == limit_byte && limit == startpos - distance)
21682 {
21683 wset_base_line_pos (w, w->buffer);
21684 wset_base_line_number (w, Qnil);
21685 goto no_value;
21686 }
21687
21688 wset_base_line_number (w, make_number (topline - nlines));
21689 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21690 }
21691
21692 /* Now count lines from the start pos to point. */
21693 nlines = display_count_lines (startpos_byte,
21694 PT_BYTE, PT, &junk);
21695
21696 /* Record that we did display the line number. */
21697 line_number_displayed = 1;
21698
21699 /* Make the string to show. */
21700 pint2str (decode_mode_spec_buf, width, topline + nlines);
21701 return decode_mode_spec_buf;
21702 no_value:
21703 {
21704 char* p = decode_mode_spec_buf;
21705 int pad = width - 2;
21706 while (pad-- > 0)
21707 *p++ = ' ';
21708 *p++ = '?';
21709 *p++ = '?';
21710 *p = '\0';
21711 return decode_mode_spec_buf;
21712 }
21713 }
21714 break;
21715
21716 case 'm':
21717 obj = BVAR (b, mode_name);
21718 break;
21719
21720 case 'n':
21721 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21722 return " Narrow";
21723 break;
21724
21725 case 'p':
21726 {
21727 ptrdiff_t pos = marker_position (w->start);
21728 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21729
21730 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21731 {
21732 if (pos <= BUF_BEGV (b))
21733 return "All";
21734 else
21735 return "Bottom";
21736 }
21737 else if (pos <= BUF_BEGV (b))
21738 return "Top";
21739 else
21740 {
21741 if (total > 1000000)
21742 /* Do it differently for a large value, to avoid overflow. */
21743 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21744 else
21745 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21746 /* We can't normally display a 3-digit number,
21747 so get us a 2-digit number that is close. */
21748 if (total == 100)
21749 total = 99;
21750 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21751 return decode_mode_spec_buf;
21752 }
21753 }
21754
21755 /* Display percentage of size above the bottom of the screen. */
21756 case 'P':
21757 {
21758 ptrdiff_t toppos = marker_position (w->start);
21759 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21760 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21761
21762 if (botpos >= BUF_ZV (b))
21763 {
21764 if (toppos <= BUF_BEGV (b))
21765 return "All";
21766 else
21767 return "Bottom";
21768 }
21769 else
21770 {
21771 if (total > 1000000)
21772 /* Do it differently for a large value, to avoid overflow. */
21773 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21774 else
21775 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21776 /* We can't normally display a 3-digit number,
21777 so get us a 2-digit number that is close. */
21778 if (total == 100)
21779 total = 99;
21780 if (toppos <= BUF_BEGV (b))
21781 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21782 else
21783 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21784 return decode_mode_spec_buf;
21785 }
21786 }
21787
21788 case 's':
21789 /* status of process */
21790 obj = Fget_buffer_process (Fcurrent_buffer ());
21791 if (NILP (obj))
21792 return "no process";
21793 #ifndef MSDOS
21794 obj = Fsymbol_name (Fprocess_status (obj));
21795 #endif
21796 break;
21797
21798 case '@':
21799 {
21800 ptrdiff_t count = inhibit_garbage_collection ();
21801 Lisp_Object val = call1 (intern ("file-remote-p"),
21802 BVAR (current_buffer, directory));
21803 unbind_to (count, Qnil);
21804
21805 if (NILP (val))
21806 return "-";
21807 else
21808 return "@";
21809 }
21810
21811 case 't': /* indicate TEXT or BINARY */
21812 return "T";
21813
21814 case 'z':
21815 /* coding-system (not including end-of-line format) */
21816 case 'Z':
21817 /* coding-system (including end-of-line type) */
21818 {
21819 int eol_flag = (c == 'Z');
21820 char *p = decode_mode_spec_buf;
21821
21822 if (! FRAME_WINDOW_P (f))
21823 {
21824 /* No need to mention EOL here--the terminal never needs
21825 to do EOL conversion. */
21826 p = decode_mode_spec_coding (CODING_ID_NAME
21827 (FRAME_KEYBOARD_CODING (f)->id),
21828 p, 0);
21829 p = decode_mode_spec_coding (CODING_ID_NAME
21830 (FRAME_TERMINAL_CODING (f)->id),
21831 p, 0);
21832 }
21833 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21834 p, eol_flag);
21835
21836 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21837 #ifdef subprocesses
21838 obj = Fget_buffer_process (Fcurrent_buffer ());
21839 if (PROCESSP (obj))
21840 {
21841 p = decode_mode_spec_coding
21842 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21843 p = decode_mode_spec_coding
21844 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21845 }
21846 #endif /* subprocesses */
21847 #endif /* 0 */
21848 *p = 0;
21849 return decode_mode_spec_buf;
21850 }
21851 }
21852
21853 if (STRINGP (obj))
21854 {
21855 *string = obj;
21856 return SSDATA (obj);
21857 }
21858 else
21859 return "";
21860 }
21861
21862
21863 /* Count up to COUNT lines starting from START_BYTE.
21864 But don't go beyond LIMIT_BYTE.
21865 Return the number of lines thus found (always nonnegative).
21866
21867 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21868
21869 static ptrdiff_t
21870 display_count_lines (ptrdiff_t start_byte,
21871 ptrdiff_t limit_byte, ptrdiff_t count,
21872 ptrdiff_t *byte_pos_ptr)
21873 {
21874 register unsigned char *cursor;
21875 unsigned char *base;
21876
21877 register ptrdiff_t ceiling;
21878 register unsigned char *ceiling_addr;
21879 ptrdiff_t orig_count = count;
21880
21881 /* If we are not in selective display mode,
21882 check only for newlines. */
21883 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21884 && !INTEGERP (BVAR (current_buffer, selective_display)));
21885
21886 if (count > 0)
21887 {
21888 while (start_byte < limit_byte)
21889 {
21890 ceiling = BUFFER_CEILING_OF (start_byte);
21891 ceiling = min (limit_byte - 1, ceiling);
21892 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21893 base = (cursor = BYTE_POS_ADDR (start_byte));
21894 while (1)
21895 {
21896 if (selective_display)
21897 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21898 ;
21899 else
21900 while (*cursor != '\n' && ++cursor != ceiling_addr)
21901 ;
21902
21903 if (cursor != ceiling_addr)
21904 {
21905 if (--count == 0)
21906 {
21907 start_byte += cursor - base + 1;
21908 *byte_pos_ptr = start_byte;
21909 return orig_count;
21910 }
21911 else
21912 if (++cursor == ceiling_addr)
21913 break;
21914 }
21915 else
21916 break;
21917 }
21918 start_byte += cursor - base;
21919 }
21920 }
21921 else
21922 {
21923 while (start_byte > limit_byte)
21924 {
21925 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21926 ceiling = max (limit_byte, ceiling);
21927 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21928 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21929 while (1)
21930 {
21931 if (selective_display)
21932 while (--cursor != ceiling_addr
21933 && *cursor != '\n' && *cursor != 015)
21934 ;
21935 else
21936 while (--cursor != ceiling_addr && *cursor != '\n')
21937 ;
21938
21939 if (cursor != ceiling_addr)
21940 {
21941 if (++count == 0)
21942 {
21943 start_byte += cursor - base + 1;
21944 *byte_pos_ptr = start_byte;
21945 /* When scanning backwards, we should
21946 not count the newline posterior to which we stop. */
21947 return - orig_count - 1;
21948 }
21949 }
21950 else
21951 break;
21952 }
21953 /* Here we add 1 to compensate for the last decrement
21954 of CURSOR, which took it past the valid range. */
21955 start_byte += cursor - base + 1;
21956 }
21957 }
21958
21959 *byte_pos_ptr = limit_byte;
21960
21961 if (count < 0)
21962 return - orig_count + count;
21963 return orig_count - count;
21964
21965 }
21966
21967
21968 \f
21969 /***********************************************************************
21970 Displaying strings
21971 ***********************************************************************/
21972
21973 /* Display a NUL-terminated string, starting with index START.
21974
21975 If STRING is non-null, display that C string. Otherwise, the Lisp
21976 string LISP_STRING is displayed. There's a case that STRING is
21977 non-null and LISP_STRING is not nil. It means STRING is a string
21978 data of LISP_STRING. In that case, we display LISP_STRING while
21979 ignoring its text properties.
21980
21981 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21982 FACE_STRING. Display STRING or LISP_STRING with the face at
21983 FACE_STRING_POS in FACE_STRING:
21984
21985 Display the string in the environment given by IT, but use the
21986 standard display table, temporarily.
21987
21988 FIELD_WIDTH is the minimum number of output glyphs to produce.
21989 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21990 with spaces. If STRING has more characters, more than FIELD_WIDTH
21991 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21992
21993 PRECISION is the maximum number of characters to output from
21994 STRING. PRECISION < 0 means don't truncate the string.
21995
21996 This is roughly equivalent to printf format specifiers:
21997
21998 FIELD_WIDTH PRECISION PRINTF
21999 ----------------------------------------
22000 -1 -1 %s
22001 -1 10 %.10s
22002 10 -1 %10s
22003 20 10 %20.10s
22004
22005 MULTIBYTE zero means do not display multibyte chars, > 0 means do
22006 display them, and < 0 means obey the current buffer's value of
22007 enable_multibyte_characters.
22008
22009 Value is the number of columns displayed. */
22010
22011 static int
22012 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
22013 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
22014 int field_width, int precision, int max_x, int multibyte)
22015 {
22016 int hpos_at_start = it->hpos;
22017 int saved_face_id = it->face_id;
22018 struct glyph_row *row = it->glyph_row;
22019 ptrdiff_t it_charpos;
22020
22021 /* Initialize the iterator IT for iteration over STRING beginning
22022 with index START. */
22023 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
22024 precision, field_width, multibyte);
22025 if (string && STRINGP (lisp_string))
22026 /* LISP_STRING is the one returned by decode_mode_spec. We should
22027 ignore its text properties. */
22028 it->stop_charpos = it->end_charpos;
22029
22030 /* If displaying STRING, set up the face of the iterator from
22031 FACE_STRING, if that's given. */
22032 if (STRINGP (face_string))
22033 {
22034 ptrdiff_t endptr;
22035 struct face *face;
22036
22037 it->face_id
22038 = face_at_string_position (it->w, face_string, face_string_pos,
22039 0, it->region_beg_charpos,
22040 it->region_end_charpos,
22041 &endptr, it->base_face_id, 0);
22042 face = FACE_FROM_ID (it->f, it->face_id);
22043 it->face_box_p = face->box != FACE_NO_BOX;
22044 }
22045
22046 /* Set max_x to the maximum allowed X position. Don't let it go
22047 beyond the right edge of the window. */
22048 if (max_x <= 0)
22049 max_x = it->last_visible_x;
22050 else
22051 max_x = min (max_x, it->last_visible_x);
22052
22053 /* Skip over display elements that are not visible. because IT->w is
22054 hscrolled. */
22055 if (it->current_x < it->first_visible_x)
22056 move_it_in_display_line_to (it, 100000, it->first_visible_x,
22057 MOVE_TO_POS | MOVE_TO_X);
22058
22059 row->ascent = it->max_ascent;
22060 row->height = it->max_ascent + it->max_descent;
22061 row->phys_ascent = it->max_phys_ascent;
22062 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
22063 row->extra_line_spacing = it->max_extra_line_spacing;
22064
22065 if (STRINGP (it->string))
22066 it_charpos = IT_STRING_CHARPOS (*it);
22067 else
22068 it_charpos = IT_CHARPOS (*it);
22069
22070 /* This condition is for the case that we are called with current_x
22071 past last_visible_x. */
22072 while (it->current_x < max_x)
22073 {
22074 int x_before, x, n_glyphs_before, i, nglyphs;
22075
22076 /* Get the next display element. */
22077 if (!get_next_display_element (it))
22078 break;
22079
22080 /* Produce glyphs. */
22081 x_before = it->current_x;
22082 n_glyphs_before = row->used[TEXT_AREA];
22083 PRODUCE_GLYPHS (it);
22084
22085 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22086 i = 0;
22087 x = x_before;
22088 while (i < nglyphs)
22089 {
22090 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22091
22092 if (it->line_wrap != TRUNCATE
22093 && x + glyph->pixel_width > max_x)
22094 {
22095 /* End of continued line or max_x reached. */
22096 if (CHAR_GLYPH_PADDING_P (*glyph))
22097 {
22098 /* A wide character is unbreakable. */
22099 if (row->reversed_p)
22100 unproduce_glyphs (it, row->used[TEXT_AREA]
22101 - n_glyphs_before);
22102 row->used[TEXT_AREA] = n_glyphs_before;
22103 it->current_x = x_before;
22104 }
22105 else
22106 {
22107 if (row->reversed_p)
22108 unproduce_glyphs (it, row->used[TEXT_AREA]
22109 - (n_glyphs_before + i));
22110 row->used[TEXT_AREA] = n_glyphs_before + i;
22111 it->current_x = x;
22112 }
22113 break;
22114 }
22115 else if (x + glyph->pixel_width >= it->first_visible_x)
22116 {
22117 /* Glyph is at least partially visible. */
22118 ++it->hpos;
22119 if (x < it->first_visible_x)
22120 row->x = x - it->first_visible_x;
22121 }
22122 else
22123 {
22124 /* Glyph is off the left margin of the display area.
22125 Should not happen. */
22126 emacs_abort ();
22127 }
22128
22129 row->ascent = max (row->ascent, it->max_ascent);
22130 row->height = max (row->height, it->max_ascent + it->max_descent);
22131 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22132 row->phys_height = max (row->phys_height,
22133 it->max_phys_ascent + it->max_phys_descent);
22134 row->extra_line_spacing = max (row->extra_line_spacing,
22135 it->max_extra_line_spacing);
22136 x += glyph->pixel_width;
22137 ++i;
22138 }
22139
22140 /* Stop if max_x reached. */
22141 if (i < nglyphs)
22142 break;
22143
22144 /* Stop at line ends. */
22145 if (ITERATOR_AT_END_OF_LINE_P (it))
22146 {
22147 it->continuation_lines_width = 0;
22148 break;
22149 }
22150
22151 set_iterator_to_next (it, 1);
22152 if (STRINGP (it->string))
22153 it_charpos = IT_STRING_CHARPOS (*it);
22154 else
22155 it_charpos = IT_CHARPOS (*it);
22156
22157 /* Stop if truncating at the right edge. */
22158 if (it->line_wrap == TRUNCATE
22159 && it->current_x >= it->last_visible_x)
22160 {
22161 /* Add truncation mark, but don't do it if the line is
22162 truncated at a padding space. */
22163 if (it_charpos < it->string_nchars)
22164 {
22165 if (!FRAME_WINDOW_P (it->f))
22166 {
22167 int ii, n;
22168
22169 if (it->current_x > it->last_visible_x)
22170 {
22171 if (!row->reversed_p)
22172 {
22173 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22174 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22175 break;
22176 }
22177 else
22178 {
22179 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22180 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22181 break;
22182 unproduce_glyphs (it, ii + 1);
22183 ii = row->used[TEXT_AREA] - (ii + 1);
22184 }
22185 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22186 {
22187 row->used[TEXT_AREA] = ii;
22188 produce_special_glyphs (it, IT_TRUNCATION);
22189 }
22190 }
22191 produce_special_glyphs (it, IT_TRUNCATION);
22192 }
22193 row->truncated_on_right_p = 1;
22194 }
22195 break;
22196 }
22197 }
22198
22199 /* Maybe insert a truncation at the left. */
22200 if (it->first_visible_x
22201 && it_charpos > 0)
22202 {
22203 if (!FRAME_WINDOW_P (it->f)
22204 || (row->reversed_p
22205 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22206 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22207 insert_left_trunc_glyphs (it);
22208 row->truncated_on_left_p = 1;
22209 }
22210
22211 it->face_id = saved_face_id;
22212
22213 /* Value is number of columns displayed. */
22214 return it->hpos - hpos_at_start;
22215 }
22216
22217
22218 \f
22219 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22220 appears as an element of LIST or as the car of an element of LIST.
22221 If PROPVAL is a list, compare each element against LIST in that
22222 way, and return 1/2 if any element of PROPVAL is found in LIST.
22223 Otherwise return 0. This function cannot quit.
22224 The return value is 2 if the text is invisible but with an ellipsis
22225 and 1 if it's invisible and without an ellipsis. */
22226
22227 int
22228 invisible_p (register Lisp_Object propval, Lisp_Object list)
22229 {
22230 register Lisp_Object tail, proptail;
22231
22232 for (tail = list; CONSP (tail); tail = XCDR (tail))
22233 {
22234 register Lisp_Object tem;
22235 tem = XCAR (tail);
22236 if (EQ (propval, tem))
22237 return 1;
22238 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22239 return NILP (XCDR (tem)) ? 1 : 2;
22240 }
22241
22242 if (CONSP (propval))
22243 {
22244 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22245 {
22246 Lisp_Object propelt;
22247 propelt = XCAR (proptail);
22248 for (tail = list; CONSP (tail); tail = XCDR (tail))
22249 {
22250 register Lisp_Object tem;
22251 tem = XCAR (tail);
22252 if (EQ (propelt, tem))
22253 return 1;
22254 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22255 return NILP (XCDR (tem)) ? 1 : 2;
22256 }
22257 }
22258 }
22259
22260 return 0;
22261 }
22262
22263 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22264 doc: /* Non-nil if the property makes the text invisible.
22265 POS-OR-PROP can be a marker or number, in which case it is taken to be
22266 a position in the current buffer and the value of the `invisible' property
22267 is checked; or it can be some other value, which is then presumed to be the
22268 value of the `invisible' property of the text of interest.
22269 The non-nil value returned can be t for truly invisible text or something
22270 else if the text is replaced by an ellipsis. */)
22271 (Lisp_Object pos_or_prop)
22272 {
22273 Lisp_Object prop
22274 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22275 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22276 : pos_or_prop);
22277 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22278 return (invis == 0 ? Qnil
22279 : invis == 1 ? Qt
22280 : make_number (invis));
22281 }
22282
22283 /* Calculate a width or height in pixels from a specification using
22284 the following elements:
22285
22286 SPEC ::=
22287 NUM - a (fractional) multiple of the default font width/height
22288 (NUM) - specifies exactly NUM pixels
22289 UNIT - a fixed number of pixels, see below.
22290 ELEMENT - size of a display element in pixels, see below.
22291 (NUM . SPEC) - equals NUM * SPEC
22292 (+ SPEC SPEC ...) - add pixel values
22293 (- SPEC SPEC ...) - subtract pixel values
22294 (- SPEC) - negate pixel value
22295
22296 NUM ::=
22297 INT or FLOAT - a number constant
22298 SYMBOL - use symbol's (buffer local) variable binding.
22299
22300 UNIT ::=
22301 in - pixels per inch *)
22302 mm - pixels per 1/1000 meter *)
22303 cm - pixels per 1/100 meter *)
22304 width - width of current font in pixels.
22305 height - height of current font in pixels.
22306
22307 *) using the ratio(s) defined in display-pixels-per-inch.
22308
22309 ELEMENT ::=
22310
22311 left-fringe - left fringe width in pixels
22312 right-fringe - right fringe width in pixels
22313
22314 left-margin - left margin width in pixels
22315 right-margin - right margin width in pixels
22316
22317 scroll-bar - scroll-bar area width in pixels
22318
22319 Examples:
22320
22321 Pixels corresponding to 5 inches:
22322 (5 . in)
22323
22324 Total width of non-text areas on left side of window (if scroll-bar is on left):
22325 '(space :width (+ left-fringe left-margin scroll-bar))
22326
22327 Align to first text column (in header line):
22328 '(space :align-to 0)
22329
22330 Align to middle of text area minus half the width of variable `my-image'
22331 containing a loaded image:
22332 '(space :align-to (0.5 . (- text my-image)))
22333
22334 Width of left margin minus width of 1 character in the default font:
22335 '(space :width (- left-margin 1))
22336
22337 Width of left margin minus width of 2 characters in the current font:
22338 '(space :width (- left-margin (2 . width)))
22339
22340 Center 1 character over left-margin (in header line):
22341 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22342
22343 Different ways to express width of left fringe plus left margin minus one pixel:
22344 '(space :width (- (+ left-fringe left-margin) (1)))
22345 '(space :width (+ left-fringe left-margin (- (1))))
22346 '(space :width (+ left-fringe left-margin (-1)))
22347
22348 */
22349
22350 #define NUMVAL(X) \
22351 ((INTEGERP (X) || FLOATP (X)) \
22352 ? XFLOATINT (X) \
22353 : - 1)
22354
22355 static int
22356 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22357 struct font *font, int width_p, int *align_to)
22358 {
22359 double pixels;
22360
22361 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22362 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22363
22364 if (NILP (prop))
22365 return OK_PIXELS (0);
22366
22367 eassert (FRAME_LIVE_P (it->f));
22368
22369 if (SYMBOLP (prop))
22370 {
22371 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22372 {
22373 char *unit = SSDATA (SYMBOL_NAME (prop));
22374
22375 if (unit[0] == 'i' && unit[1] == 'n')
22376 pixels = 1.0;
22377 else if (unit[0] == 'm' && unit[1] == 'm')
22378 pixels = 25.4;
22379 else if (unit[0] == 'c' && unit[1] == 'm')
22380 pixels = 2.54;
22381 else
22382 pixels = 0;
22383 if (pixels > 0)
22384 {
22385 double ppi;
22386 #ifdef HAVE_WINDOW_SYSTEM
22387 if (FRAME_WINDOW_P (it->f)
22388 && (ppi = (width_p
22389 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22390 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22391 ppi > 0))
22392 return OK_PIXELS (ppi / pixels);
22393 #endif
22394
22395 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22396 || (CONSP (Vdisplay_pixels_per_inch)
22397 && (ppi = (width_p
22398 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22399 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22400 ppi > 0)))
22401 return OK_PIXELS (ppi / pixels);
22402
22403 return 0;
22404 }
22405 }
22406
22407 #ifdef HAVE_WINDOW_SYSTEM
22408 if (EQ (prop, Qheight))
22409 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22410 if (EQ (prop, Qwidth))
22411 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22412 #else
22413 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22414 return OK_PIXELS (1);
22415 #endif
22416
22417 if (EQ (prop, Qtext))
22418 return OK_PIXELS (width_p
22419 ? window_box_width (it->w, TEXT_AREA)
22420 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22421
22422 if (align_to && *align_to < 0)
22423 {
22424 *res = 0;
22425 if (EQ (prop, Qleft))
22426 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22427 if (EQ (prop, Qright))
22428 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22429 if (EQ (prop, Qcenter))
22430 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22431 + window_box_width (it->w, TEXT_AREA) / 2);
22432 if (EQ (prop, Qleft_fringe))
22433 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22434 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22435 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22436 if (EQ (prop, Qright_fringe))
22437 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22438 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22439 : window_box_right_offset (it->w, TEXT_AREA));
22440 if (EQ (prop, Qleft_margin))
22441 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22442 if (EQ (prop, Qright_margin))
22443 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22444 if (EQ (prop, Qscroll_bar))
22445 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22446 ? 0
22447 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22448 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22449 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22450 : 0)));
22451 }
22452 else
22453 {
22454 if (EQ (prop, Qleft_fringe))
22455 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22456 if (EQ (prop, Qright_fringe))
22457 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22458 if (EQ (prop, Qleft_margin))
22459 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22460 if (EQ (prop, Qright_margin))
22461 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22462 if (EQ (prop, Qscroll_bar))
22463 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22464 }
22465
22466 prop = buffer_local_value_1 (prop, it->w->buffer);
22467 if (EQ (prop, Qunbound))
22468 prop = Qnil;
22469 }
22470
22471 if (INTEGERP (prop) || FLOATP (prop))
22472 {
22473 int base_unit = (width_p
22474 ? FRAME_COLUMN_WIDTH (it->f)
22475 : FRAME_LINE_HEIGHT (it->f));
22476 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22477 }
22478
22479 if (CONSP (prop))
22480 {
22481 Lisp_Object car = XCAR (prop);
22482 Lisp_Object cdr = XCDR (prop);
22483
22484 if (SYMBOLP (car))
22485 {
22486 #ifdef HAVE_WINDOW_SYSTEM
22487 if (FRAME_WINDOW_P (it->f)
22488 && valid_image_p (prop))
22489 {
22490 ptrdiff_t id = lookup_image (it->f, prop);
22491 struct image *img = IMAGE_FROM_ID (it->f, id);
22492
22493 return OK_PIXELS (width_p ? img->width : img->height);
22494 }
22495 #ifdef HAVE_XWIDGETS
22496 if (FRAME_WINDOW_P (it->f) && valid_xwidget_p (prop))
22497 {
22498 printf("calc_pixel_width_or_height: return dummy size FIXME\n");
22499 return OK_PIXELS (width_p ? 100 : 100);
22500 }
22501 #endif
22502 #endif
22503 if (EQ (car, Qplus) || EQ (car, Qminus))
22504 {
22505 int first = 1;
22506 double px;
22507
22508 pixels = 0;
22509 while (CONSP (cdr))
22510 {
22511 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22512 font, width_p, align_to))
22513 return 0;
22514 if (first)
22515 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22516 else
22517 pixels += px;
22518 cdr = XCDR (cdr);
22519 }
22520 if (EQ (car, Qminus))
22521 pixels = -pixels;
22522 return OK_PIXELS (pixels);
22523 }
22524
22525 car = buffer_local_value_1 (car, it->w->buffer);
22526 if (EQ (car, Qunbound))
22527 car = Qnil;
22528 }
22529
22530 if (INTEGERP (car) || FLOATP (car))
22531 {
22532 double fact;
22533 pixels = XFLOATINT (car);
22534 if (NILP (cdr))
22535 return OK_PIXELS (pixels);
22536 if (calc_pixel_width_or_height (&fact, it, cdr,
22537 font, width_p, align_to))
22538 return OK_PIXELS (pixels * fact);
22539 return 0;
22540 }
22541
22542 return 0;
22543 }
22544
22545 return 0;
22546 }
22547
22548 \f
22549 /***********************************************************************
22550 Glyph Display
22551 ***********************************************************************/
22552
22553 #ifdef HAVE_WINDOW_SYSTEM
22554
22555 #ifdef GLYPH_DEBUG
22556
22557 void
22558 dump_glyph_string (struct glyph_string *s)
22559 {
22560 fprintf (stderr, "glyph string\n");
22561 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22562 s->x, s->y, s->width, s->height);
22563 fprintf (stderr, " ybase = %d\n", s->ybase);
22564 fprintf (stderr, " hl = %d\n", s->hl);
22565 fprintf (stderr, " left overhang = %d, right = %d\n",
22566 s->left_overhang, s->right_overhang);
22567 fprintf (stderr, " nchars = %d\n", s->nchars);
22568 fprintf (stderr, " extends to end of line = %d\n",
22569 s->extends_to_end_of_line_p);
22570 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22571 fprintf (stderr, " bg width = %d\n", s->background_width);
22572 }
22573
22574 #endif /* GLYPH_DEBUG */
22575
22576 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22577 of XChar2b structures for S; it can't be allocated in
22578 init_glyph_string because it must be allocated via `alloca'. W
22579 is the window on which S is drawn. ROW and AREA are the glyph row
22580 and area within the row from which S is constructed. START is the
22581 index of the first glyph structure covered by S. HL is a
22582 face-override for drawing S. */
22583
22584 #ifdef HAVE_NTGUI
22585 #define OPTIONAL_HDC(hdc) HDC hdc,
22586 #define DECLARE_HDC(hdc) HDC hdc;
22587 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22588 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22589 #endif
22590
22591 #ifndef OPTIONAL_HDC
22592 #define OPTIONAL_HDC(hdc)
22593 #define DECLARE_HDC(hdc)
22594 #define ALLOCATE_HDC(hdc, f)
22595 #define RELEASE_HDC(hdc, f)
22596 #endif
22597
22598 static void
22599 init_glyph_string (struct glyph_string *s,
22600 OPTIONAL_HDC (hdc)
22601 XChar2b *char2b, struct window *w, struct glyph_row *row,
22602 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22603 {
22604 memset (s, 0, sizeof *s);
22605 s->w = w;
22606 s->f = XFRAME (w->frame);
22607 #ifdef HAVE_NTGUI
22608 s->hdc = hdc;
22609 #endif
22610 s->display = FRAME_X_DISPLAY (s->f);
22611 s->window = FRAME_X_WINDOW (s->f);
22612 s->char2b = char2b;
22613 s->hl = hl;
22614 s->row = row;
22615 s->area = area;
22616 s->first_glyph = row->glyphs[area] + start;
22617 s->height = row->height;
22618 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22619 s->ybase = s->y + row->ascent;
22620 }
22621
22622
22623 /* Append the list of glyph strings with head H and tail T to the list
22624 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22625
22626 static void
22627 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22628 struct glyph_string *h, struct glyph_string *t)
22629 {
22630 if (h)
22631 {
22632 if (*head)
22633 (*tail)->next = h;
22634 else
22635 *head = h;
22636 h->prev = *tail;
22637 *tail = t;
22638 }
22639 }
22640
22641
22642 /* Prepend the list of glyph strings with head H and tail T to the
22643 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22644 result. */
22645
22646 static void
22647 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22648 struct glyph_string *h, struct glyph_string *t)
22649 {
22650 if (h)
22651 {
22652 if (*head)
22653 (*head)->prev = t;
22654 else
22655 *tail = t;
22656 t->next = *head;
22657 *head = h;
22658 }
22659 }
22660
22661
22662 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22663 Set *HEAD and *TAIL to the resulting list. */
22664
22665 static void
22666 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22667 struct glyph_string *s)
22668 {
22669 s->next = s->prev = NULL;
22670 append_glyph_string_lists (head, tail, s, s);
22671 }
22672
22673
22674 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22675 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22676 make sure that X resources for the face returned are allocated.
22677 Value is a pointer to a realized face that is ready for display if
22678 DISPLAY_P is non-zero. */
22679
22680 static struct face *
22681 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22682 XChar2b *char2b, int display_p)
22683 {
22684 struct face *face = FACE_FROM_ID (f, face_id);
22685
22686 if (face->font)
22687 {
22688 unsigned code = face->font->driver->encode_char (face->font, c);
22689
22690 if (code != FONT_INVALID_CODE)
22691 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22692 else
22693 STORE_XCHAR2B (char2b, 0, 0);
22694 }
22695
22696 /* Make sure X resources of the face are allocated. */
22697 #ifdef HAVE_X_WINDOWS
22698 if (display_p)
22699 #endif
22700 {
22701 eassert (face != NULL);
22702 PREPARE_FACE_FOR_DISPLAY (f, face);
22703 }
22704
22705 return face;
22706 }
22707
22708
22709 /* Get face and two-byte form of character glyph GLYPH on frame F.
22710 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22711 a pointer to a realized face that is ready for display. */
22712
22713 static struct face *
22714 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22715 XChar2b *char2b, int *two_byte_p)
22716 {
22717 struct face *face;
22718
22719 eassert (glyph->type == CHAR_GLYPH);
22720 face = FACE_FROM_ID (f, glyph->face_id);
22721
22722 if (two_byte_p)
22723 *two_byte_p = 0;
22724
22725 if (face->font)
22726 {
22727 unsigned code;
22728
22729 if (CHAR_BYTE8_P (glyph->u.ch))
22730 code = CHAR_TO_BYTE8 (glyph->u.ch);
22731 else
22732 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22733
22734 if (code != FONT_INVALID_CODE)
22735 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22736 else
22737 STORE_XCHAR2B (char2b, 0, 0);
22738 }
22739
22740 /* Make sure X resources of the face are allocated. */
22741 eassert (face != NULL);
22742 PREPARE_FACE_FOR_DISPLAY (f, face);
22743 return face;
22744 }
22745
22746
22747 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22748 Return 1 if FONT has a glyph for C, otherwise return 0. */
22749
22750 static int
22751 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22752 {
22753 unsigned code;
22754
22755 if (CHAR_BYTE8_P (c))
22756 code = CHAR_TO_BYTE8 (c);
22757 else
22758 code = font->driver->encode_char (font, c);
22759
22760 if (code == FONT_INVALID_CODE)
22761 return 0;
22762 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22763 return 1;
22764 }
22765
22766
22767 /* Fill glyph string S with composition components specified by S->cmp.
22768
22769 BASE_FACE is the base face of the composition.
22770 S->cmp_from is the index of the first component for S.
22771
22772 OVERLAPS non-zero means S should draw the foreground only, and use
22773 its physical height for clipping. See also draw_glyphs.
22774
22775 Value is the index of a component not in S. */
22776
22777 static int
22778 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22779 int overlaps)
22780 {
22781 int i;
22782 /* For all glyphs of this composition, starting at the offset
22783 S->cmp_from, until we reach the end of the definition or encounter a
22784 glyph that requires the different face, add it to S. */
22785 struct face *face;
22786
22787 eassert (s);
22788
22789 s->for_overlaps = overlaps;
22790 s->face = NULL;
22791 s->font = NULL;
22792 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22793 {
22794 int c = COMPOSITION_GLYPH (s->cmp, i);
22795
22796 /* TAB in a composition means display glyphs with padding space
22797 on the left or right. */
22798 if (c != '\t')
22799 {
22800 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22801 -1, Qnil);
22802
22803 face = get_char_face_and_encoding (s->f, c, face_id,
22804 s->char2b + i, 1);
22805 if (face)
22806 {
22807 if (! s->face)
22808 {
22809 s->face = face;
22810 s->font = s->face->font;
22811 }
22812 else if (s->face != face)
22813 break;
22814 }
22815 }
22816 ++s->nchars;
22817 }
22818 s->cmp_to = i;
22819
22820 if (s->face == NULL)
22821 {
22822 s->face = base_face->ascii_face;
22823 s->font = s->face->font;
22824 }
22825
22826 /* All glyph strings for the same composition has the same width,
22827 i.e. the width set for the first component of the composition. */
22828 s->width = s->first_glyph->pixel_width;
22829
22830 /* If the specified font could not be loaded, use the frame's
22831 default font, but record the fact that we couldn't load it in
22832 the glyph string so that we can draw rectangles for the
22833 characters of the glyph string. */
22834 if (s->font == NULL)
22835 {
22836 s->font_not_found_p = 1;
22837 s->font = FRAME_FONT (s->f);
22838 }
22839
22840 /* Adjust base line for subscript/superscript text. */
22841 s->ybase += s->first_glyph->voffset;
22842
22843 /* This glyph string must always be drawn with 16-bit functions. */
22844 s->two_byte_p = 1;
22845
22846 return s->cmp_to;
22847 }
22848
22849 static int
22850 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22851 int start, int end, int overlaps)
22852 {
22853 struct glyph *glyph, *last;
22854 Lisp_Object lgstring;
22855 int i;
22856
22857 s->for_overlaps = overlaps;
22858 glyph = s->row->glyphs[s->area] + start;
22859 last = s->row->glyphs[s->area] + end;
22860 s->cmp_id = glyph->u.cmp.id;
22861 s->cmp_from = glyph->slice.cmp.from;
22862 s->cmp_to = glyph->slice.cmp.to + 1;
22863 s->face = FACE_FROM_ID (s->f, face_id);
22864 lgstring = composition_gstring_from_id (s->cmp_id);
22865 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22866 glyph++;
22867 while (glyph < last
22868 && glyph->u.cmp.automatic
22869 && glyph->u.cmp.id == s->cmp_id
22870 && s->cmp_to == glyph->slice.cmp.from)
22871 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22872
22873 for (i = s->cmp_from; i < s->cmp_to; i++)
22874 {
22875 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22876 unsigned code = LGLYPH_CODE (lglyph);
22877
22878 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22879 }
22880 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22881 return glyph - s->row->glyphs[s->area];
22882 }
22883
22884
22885 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22886 See the comment of fill_glyph_string for arguments.
22887 Value is the index of the first glyph not in S. */
22888
22889
22890 static int
22891 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22892 int start, int end, int overlaps)
22893 {
22894 struct glyph *glyph, *last;
22895 int voffset;
22896
22897 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22898 s->for_overlaps = overlaps;
22899 glyph = s->row->glyphs[s->area] + start;
22900 last = s->row->glyphs[s->area] + end;
22901 voffset = glyph->voffset;
22902 s->face = FACE_FROM_ID (s->f, face_id);
22903 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22904 s->nchars = 1;
22905 s->width = glyph->pixel_width;
22906 glyph++;
22907 while (glyph < last
22908 && glyph->type == GLYPHLESS_GLYPH
22909 && glyph->voffset == voffset
22910 && glyph->face_id == face_id)
22911 {
22912 s->nchars++;
22913 s->width += glyph->pixel_width;
22914 glyph++;
22915 }
22916 s->ybase += voffset;
22917 return glyph - s->row->glyphs[s->area];
22918 }
22919
22920
22921 /* Fill glyph string S from a sequence of character glyphs.
22922
22923 FACE_ID is the face id of the string. START is the index of the
22924 first glyph to consider, END is the index of the last + 1.
22925 OVERLAPS non-zero means S should draw the foreground only, and use
22926 its physical height for clipping. See also draw_glyphs.
22927
22928 Value is the index of the first glyph not in S. */
22929
22930 static int
22931 fill_glyph_string (struct glyph_string *s, int face_id,
22932 int start, int end, int overlaps)
22933 {
22934 struct glyph *glyph, *last;
22935 int voffset;
22936 int glyph_not_available_p;
22937
22938 eassert (s->f == XFRAME (s->w->frame));
22939 eassert (s->nchars == 0);
22940 eassert (start >= 0 && end > start);
22941
22942 s->for_overlaps = overlaps;
22943 glyph = s->row->glyphs[s->area] + start;
22944 last = s->row->glyphs[s->area] + end;
22945 voffset = glyph->voffset;
22946 s->padding_p = glyph->padding_p;
22947 glyph_not_available_p = glyph->glyph_not_available_p;
22948
22949 while (glyph < last
22950 && glyph->type == CHAR_GLYPH
22951 && glyph->voffset == voffset
22952 /* Same face id implies same font, nowadays. */
22953 && glyph->face_id == face_id
22954 && glyph->glyph_not_available_p == glyph_not_available_p)
22955 {
22956 int two_byte_p;
22957
22958 s->face = get_glyph_face_and_encoding (s->f, glyph,
22959 s->char2b + s->nchars,
22960 &two_byte_p);
22961 s->two_byte_p = two_byte_p;
22962 ++s->nchars;
22963 eassert (s->nchars <= end - start);
22964 s->width += glyph->pixel_width;
22965 if (glyph++->padding_p != s->padding_p)
22966 break;
22967 }
22968
22969 s->font = s->face->font;
22970
22971 /* If the specified font could not be loaded, use the frame's font,
22972 but record the fact that we couldn't load it in
22973 S->font_not_found_p so that we can draw rectangles for the
22974 characters of the glyph string. */
22975 if (s->font == NULL || glyph_not_available_p)
22976 {
22977 s->font_not_found_p = 1;
22978 s->font = FRAME_FONT (s->f);
22979 }
22980
22981 /* Adjust base line for subscript/superscript text. */
22982 s->ybase += voffset;
22983
22984 eassert (s->face && s->face->gc);
22985 return glyph - s->row->glyphs[s->area];
22986 }
22987
22988
22989 /* Fill glyph string S from image glyph S->first_glyph. */
22990
22991 static void
22992 fill_image_glyph_string (struct glyph_string *s)
22993 {
22994 eassert (s->first_glyph->type == IMAGE_GLYPH);
22995 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22996 eassert (s->img);
22997 s->slice = s->first_glyph->slice.img;
22998 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22999 s->font = s->face->font;
23000 s->width = s->first_glyph->pixel_width;
23001
23002 /* Adjust base line for subscript/superscript text. */
23003 s->ybase += s->first_glyph->voffset;
23004 }
23005
23006 #ifdef HAVE_XWIDGETS
23007 static void
23008 fill_xwidget_glyph_string (struct glyph_string *s)
23009 {
23010 eassert (s->first_glyph->type == XWIDGET_GLYPH);
23011 printf("fill_xwidget_glyph_string: width:%d \n",s->first_glyph->pixel_width);
23012 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23013 s->font = s->face->font;
23014 s->width = s->first_glyph->pixel_width;
23015 s->ybase += s->first_glyph->voffset;
23016 s->xwidget = s->first_glyph->u.xwidget;
23017 //assert_valid_xwidget_id ( s->xwidget, "fill_xwidget_glyph_string");
23018 }
23019 #endif
23020 /* Fill glyph string S from a sequence of stretch glyphs.
23021
23022 START is the index of the first glyph to consider,
23023 END is the index of the last + 1.
23024
23025 Value is the index of the first glyph not in S. */
23026
23027 static int
23028 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
23029 {
23030 struct glyph *glyph, *last;
23031 int voffset, face_id;
23032
23033 eassert (s->first_glyph->type == STRETCH_GLYPH);
23034
23035 glyph = s->row->glyphs[s->area] + start;
23036 last = s->row->glyphs[s->area] + end;
23037 face_id = glyph->face_id;
23038 s->face = FACE_FROM_ID (s->f, face_id);
23039 s->font = s->face->font;
23040 s->width = glyph->pixel_width;
23041 s->nchars = 1;
23042 voffset = glyph->voffset;
23043
23044 for (++glyph;
23045 (glyph < last
23046 && glyph->type == STRETCH_GLYPH
23047 && glyph->voffset == voffset
23048 && glyph->face_id == face_id);
23049 ++glyph)
23050 s->width += glyph->pixel_width;
23051
23052 /* Adjust base line for subscript/superscript text. */
23053 s->ybase += voffset;
23054
23055 /* The case that face->gc == 0 is handled when drawing the glyph
23056 string by calling PREPARE_FACE_FOR_DISPLAY. */
23057 eassert (s->face);
23058 return glyph - s->row->glyphs[s->area];
23059 }
23060
23061 static struct font_metrics *
23062 get_per_char_metric (struct font *font, XChar2b *char2b)
23063 {
23064 static struct font_metrics metrics;
23065 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
23066
23067 if (! font || code == FONT_INVALID_CODE)
23068 return NULL;
23069 font->driver->text_extents (font, &code, 1, &metrics);
23070 return &metrics;
23071 }
23072
23073 /* EXPORT for RIF:
23074 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
23075 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
23076 assumed to be zero. */
23077
23078 void
23079 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
23080 {
23081 *left = *right = 0;
23082
23083 if (glyph->type == CHAR_GLYPH)
23084 {
23085 struct face *face;
23086 XChar2b char2b;
23087 struct font_metrics *pcm;
23088
23089 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
23090 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
23091 {
23092 if (pcm->rbearing > pcm->width)
23093 *right = pcm->rbearing - pcm->width;
23094 if (pcm->lbearing < 0)
23095 *left = -pcm->lbearing;
23096 }
23097 }
23098 else if (glyph->type == COMPOSITE_GLYPH)
23099 {
23100 if (! glyph->u.cmp.automatic)
23101 {
23102 struct composition *cmp = composition_table[glyph->u.cmp.id];
23103
23104 if (cmp->rbearing > cmp->pixel_width)
23105 *right = cmp->rbearing - cmp->pixel_width;
23106 if (cmp->lbearing < 0)
23107 *left = - cmp->lbearing;
23108 }
23109 else
23110 {
23111 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23112 struct font_metrics metrics;
23113
23114 composition_gstring_width (gstring, glyph->slice.cmp.from,
23115 glyph->slice.cmp.to + 1, &metrics);
23116 if (metrics.rbearing > metrics.width)
23117 *right = metrics.rbearing - metrics.width;
23118 if (metrics.lbearing < 0)
23119 *left = - metrics.lbearing;
23120 }
23121 }
23122 }
23123
23124
23125 /* Return the index of the first glyph preceding glyph string S that
23126 is overwritten by S because of S's left overhang. Value is -1
23127 if no glyphs are overwritten. */
23128
23129 static int
23130 left_overwritten (struct glyph_string *s)
23131 {
23132 int k;
23133
23134 if (s->left_overhang)
23135 {
23136 int x = 0, i;
23137 struct glyph *glyphs = s->row->glyphs[s->area];
23138 int first = s->first_glyph - glyphs;
23139
23140 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23141 x -= glyphs[i].pixel_width;
23142
23143 k = i + 1;
23144 }
23145 else
23146 k = -1;
23147
23148 return k;
23149 }
23150
23151
23152 /* Return the index of the first glyph preceding glyph string S that
23153 is overwriting S because of its right overhang. Value is -1 if no
23154 glyph in front of S overwrites S. */
23155
23156 static int
23157 left_overwriting (struct glyph_string *s)
23158 {
23159 int i, k, x;
23160 struct glyph *glyphs = s->row->glyphs[s->area];
23161 int first = s->first_glyph - glyphs;
23162
23163 k = -1;
23164 x = 0;
23165 for (i = first - 1; i >= 0; --i)
23166 {
23167 int left, right;
23168 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23169 if (x + right > 0)
23170 k = i;
23171 x -= glyphs[i].pixel_width;
23172 }
23173
23174 return k;
23175 }
23176
23177
23178 /* Return the index of the last glyph following glyph string S that is
23179 overwritten by S because of S's right overhang. Value is -1 if
23180 no such glyph is found. */
23181
23182 static int
23183 right_overwritten (struct glyph_string *s)
23184 {
23185 int k = -1;
23186
23187 if (s->right_overhang)
23188 {
23189 int x = 0, i;
23190 struct glyph *glyphs = s->row->glyphs[s->area];
23191 int first = (s->first_glyph - glyphs
23192 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23193 int end = s->row->used[s->area];
23194
23195 for (i = first; i < end && s->right_overhang > x; ++i)
23196 x += glyphs[i].pixel_width;
23197
23198 k = i;
23199 }
23200
23201 return k;
23202 }
23203
23204
23205 /* Return the index of the last glyph following glyph string S that
23206 overwrites S because of its left overhang. Value is negative
23207 if no such glyph is found. */
23208
23209 static int
23210 right_overwriting (struct glyph_string *s)
23211 {
23212 int i, k, x;
23213 int end = s->row->used[s->area];
23214 struct glyph *glyphs = s->row->glyphs[s->area];
23215 int first = (s->first_glyph - glyphs
23216 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23217
23218 k = -1;
23219 x = 0;
23220 for (i = first; i < end; ++i)
23221 {
23222 int left, right;
23223 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23224 if (x - left < 0)
23225 k = i;
23226 x += glyphs[i].pixel_width;
23227 }
23228
23229 return k;
23230 }
23231
23232
23233 /* Set background width of glyph string S. START is the index of the
23234 first glyph following S. LAST_X is the right-most x-position + 1
23235 in the drawing area. */
23236
23237 static void
23238 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23239 {
23240 /* If the face of this glyph string has to be drawn to the end of
23241 the drawing area, set S->extends_to_end_of_line_p. */
23242
23243 if (start == s->row->used[s->area]
23244 && s->area == TEXT_AREA
23245 && ((s->row->fill_line_p
23246 && (s->hl == DRAW_NORMAL_TEXT
23247 || s->hl == DRAW_IMAGE_RAISED
23248 || s->hl == DRAW_IMAGE_SUNKEN))
23249 || s->hl == DRAW_MOUSE_FACE))
23250 s->extends_to_end_of_line_p = 1;
23251
23252 /* If S extends its face to the end of the line, set its
23253 background_width to the distance to the right edge of the drawing
23254 area. */
23255 if (s->extends_to_end_of_line_p)
23256 s->background_width = last_x - s->x + 1;
23257 else
23258 s->background_width = s->width;
23259 }
23260
23261
23262 /* Compute overhangs and x-positions for glyph string S and its
23263 predecessors, or successors. X is the starting x-position for S.
23264 BACKWARD_P non-zero means process predecessors. */
23265
23266 static void
23267 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23268 {
23269 if (backward_p)
23270 {
23271 while (s)
23272 {
23273 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23274 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23275 x -= s->width;
23276 s->x = x;
23277 s = s->prev;
23278 }
23279 }
23280 else
23281 {
23282 while (s)
23283 {
23284 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23285 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23286 s->x = x;
23287 x += s->width;
23288 s = s->next;
23289 }
23290 }
23291 }
23292
23293
23294
23295 /* The following macros are only called from draw_glyphs below.
23296 They reference the following parameters of that function directly:
23297 `w', `row', `area', and `overlap_p'
23298 as well as the following local variables:
23299 `s', `f', and `hdc' (in W32) */
23300
23301 #ifdef HAVE_NTGUI
23302 /* On W32, silently add local `hdc' variable to argument list of
23303 init_glyph_string. */
23304 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23305 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23306 #else
23307 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23308 init_glyph_string (s, char2b, w, row, area, start, hl)
23309 #endif
23310
23311 /* Add a glyph string for a stretch glyph to the list of strings
23312 between HEAD and TAIL. START is the index of the stretch glyph in
23313 row area AREA of glyph row ROW. END is the index of the last glyph
23314 in that glyph row area. X is the current output position assigned
23315 to the new glyph string constructed. HL overrides that face of the
23316 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23317 is the right-most x-position of the drawing area. */
23318
23319 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23320 and below -- keep them on one line. */
23321 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23322 do \
23323 { \
23324 s = alloca (sizeof *s); \
23325 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23326 START = fill_stretch_glyph_string (s, START, END); \
23327 append_glyph_string (&HEAD, &TAIL, s); \
23328 s->x = (X); \
23329 } \
23330 while (0)
23331
23332
23333 /* Add a glyph string for an image glyph to the list of strings
23334 between HEAD and TAIL. START is the index of the image glyph in
23335 row area AREA of glyph row ROW. END is the index of the last glyph
23336 in that glyph row area. X is the current output position assigned
23337 to the new glyph string constructed. HL overrides that face of the
23338 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23339 is the right-most x-position of the drawing area. */
23340
23341 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23342 do \
23343 { \
23344 s = alloca (sizeof *s); \
23345 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23346 fill_image_glyph_string (s); \
23347 append_glyph_string (&HEAD, &TAIL, s); \
23348 ++START; \
23349 s->x = (X); \
23350 } \
23351 while (0)
23352
23353 #ifdef HAVE_XWIDGETS
23354 #define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23355 do \
23356 { \
23357 printf("BUILD_XWIDGET_GLYPH_STRING\n"); \
23358 s = (struct glyph_string *) alloca (sizeof *s); \
23359 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23360 fill_xwidget_glyph_string (s); \
23361 append_glyph_string (&HEAD, &TAIL, s); \
23362 ++START; \
23363 s->x = (X); \
23364 } \
23365 while (0)
23366 #endif
23367
23368
23369 /* Add a glyph string for a sequence of character glyphs to the list
23370 of strings between HEAD and TAIL. START is the index of the first
23371 glyph in row area AREA of glyph row ROW that is part of the new
23372 glyph string. END is the index of the last glyph in that glyph row
23373 area. X is the current output position assigned to the new glyph
23374 string constructed. HL overrides that face of the glyph; e.g. it
23375 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23376 right-most x-position of the drawing area. */
23377
23378 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23379 do \
23380 { \
23381 int face_id; \
23382 XChar2b *char2b; \
23383 \
23384 face_id = (row)->glyphs[area][START].face_id; \
23385 \
23386 s = alloca (sizeof *s); \
23387 char2b = alloca ((END - START) * sizeof *char2b); \
23388 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23389 append_glyph_string (&HEAD, &TAIL, s); \
23390 s->x = (X); \
23391 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23392 } \
23393 while (0)
23394
23395
23396 /* Add a glyph string for a composite sequence to the list of strings
23397 between HEAD and TAIL. START is the index of the first glyph in
23398 row area AREA of glyph row ROW that is part of the new glyph
23399 string. END is the index of the last glyph in that glyph row area.
23400 X is the current output position assigned to the new glyph string
23401 constructed. HL overrides that face of the glyph; e.g. it is
23402 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23403 x-position of the drawing area. */
23404
23405 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23406 do { \
23407 int face_id = (row)->glyphs[area][START].face_id; \
23408 struct face *base_face = FACE_FROM_ID (f, face_id); \
23409 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23410 struct composition *cmp = composition_table[cmp_id]; \
23411 XChar2b *char2b; \
23412 struct glyph_string *first_s = NULL; \
23413 int n; \
23414 \
23415 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23416 \
23417 /* Make glyph_strings for each glyph sequence that is drawable by \
23418 the same face, and append them to HEAD/TAIL. */ \
23419 for (n = 0; n < cmp->glyph_len;) \
23420 { \
23421 s = alloca (sizeof *s); \
23422 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23423 append_glyph_string (&(HEAD), &(TAIL), s); \
23424 s->cmp = cmp; \
23425 s->cmp_from = n; \
23426 s->x = (X); \
23427 if (n == 0) \
23428 first_s = s; \
23429 n = fill_composite_glyph_string (s, base_face, overlaps); \
23430 } \
23431 \
23432 ++START; \
23433 s = first_s; \
23434 } while (0)
23435
23436
23437 /* Add a glyph string for a glyph-string sequence to the list of strings
23438 between HEAD and TAIL. */
23439
23440 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23441 do { \
23442 int face_id; \
23443 XChar2b *char2b; \
23444 Lisp_Object gstring; \
23445 \
23446 face_id = (row)->glyphs[area][START].face_id; \
23447 gstring = (composition_gstring_from_id \
23448 ((row)->glyphs[area][START].u.cmp.id)); \
23449 s = alloca (sizeof *s); \
23450 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23451 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23452 append_glyph_string (&(HEAD), &(TAIL), s); \
23453 s->x = (X); \
23454 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23455 } while (0)
23456
23457
23458 /* Add a glyph string for a sequence of glyphless character's glyphs
23459 to the list of strings between HEAD and TAIL. The meanings of
23460 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23461
23462 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23463 do \
23464 { \
23465 int face_id; \
23466 \
23467 face_id = (row)->glyphs[area][START].face_id; \
23468 \
23469 s = alloca (sizeof *s); \
23470 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23471 append_glyph_string (&HEAD, &TAIL, s); \
23472 s->x = (X); \
23473 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23474 overlaps); \
23475 } \
23476 while (0)
23477
23478
23479 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23480 of AREA of glyph row ROW on window W between indices START and END.
23481 HL overrides the face for drawing glyph strings, e.g. it is
23482 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23483 x-positions of the drawing area.
23484
23485 This is an ugly monster macro construct because we must use alloca
23486 to allocate glyph strings (because draw_glyphs can be called
23487 asynchronously). */
23488
23489 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
23490 do \
23491 { \
23492 HEAD = TAIL = NULL; \
23493 while (START < END) \
23494 { \
23495 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23496 switch (first_glyph->type) \
23497 { \
23498 case CHAR_GLYPH: \
23499 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23500 HL, X, LAST_X); \
23501 break; \
23502 \
23503 case COMPOSITE_GLYPH: \
23504 if (first_glyph->u.cmp.automatic) \
23505 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23506 HL, X, LAST_X); \
23507 else \
23508 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23509 HL, X, LAST_X); \
23510 break; \
23511 \
23512 case STRETCH_GLYPH: \
23513 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23514 HL, X, LAST_X); \
23515 break; \
23516 \
23517 case IMAGE_GLYPH: \
23518 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23519 HL, X, LAST_X); \
23520 break;
23521
23522 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
23523 case XWIDGET_GLYPH: \
23524 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
23525 HL, X, LAST_X); \
23526 break;
23527
23528 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
23529 case GLYPHLESS_GLYPH: \
23530 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23531 HL, X, LAST_X); \
23532 break; \
23533 \
23534 default: \
23535 emacs_abort (); \
23536 } \
23537 \
23538 if (s) \
23539 { \
23540 set_glyph_string_background_width (s, START, LAST_X); \
23541 (X) += s->width; \
23542 } \
23543 } \
23544 } while (0)
23545
23546
23547 #ifdef HAVE_XWIDGETS
23548 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23549 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
23550 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
23551 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
23552 #else
23553 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23554 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
23555 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
23556 #endif
23557
23558
23559 /* Draw glyphs between START and END in AREA of ROW on window W,
23560 starting at x-position X. X is relative to AREA in W. HL is a
23561 face-override with the following meaning:
23562
23563 DRAW_NORMAL_TEXT draw normally
23564 DRAW_CURSOR draw in cursor face
23565 DRAW_MOUSE_FACE draw in mouse face.
23566 DRAW_INVERSE_VIDEO draw in mode line face
23567 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23568 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23569
23570 If OVERLAPS is non-zero, draw only the foreground of characters and
23571 clip to the physical height of ROW. Non-zero value also defines
23572 the overlapping part to be drawn:
23573
23574 OVERLAPS_PRED overlap with preceding rows
23575 OVERLAPS_SUCC overlap with succeeding rows
23576 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23577 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23578
23579 Value is the x-position reached, relative to AREA of W. */
23580
23581 static int
23582 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23583 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23584 enum draw_glyphs_face hl, int overlaps)
23585 {
23586 struct glyph_string *head, *tail;
23587 struct glyph_string *s;
23588 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23589 int i, j, x_reached, last_x, area_left = 0;
23590 struct frame *f = XFRAME (WINDOW_FRAME (w));
23591 DECLARE_HDC (hdc);
23592
23593 ALLOCATE_HDC (hdc, f);
23594
23595 /* Let's rather be paranoid than getting a SEGV. */
23596 end = min (end, row->used[area]);
23597 start = clip_to_bounds (0, start, end);
23598
23599 /* Translate X to frame coordinates. Set last_x to the right
23600 end of the drawing area. */
23601 if (row->full_width_p)
23602 {
23603 /* X is relative to the left edge of W, without scroll bars
23604 or fringes. */
23605 area_left = WINDOW_LEFT_EDGE_X (w);
23606 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23607 }
23608 else
23609 {
23610 area_left = window_box_left (w, area);
23611 last_x = area_left + window_box_width (w, area);
23612 }
23613 x += area_left;
23614
23615 /* Build a doubly-linked list of glyph_string structures between
23616 head and tail from what we have to draw. Note that the macro
23617 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23618 the reason we use a separate variable `i'. */
23619 i = start;
23620 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23621 if (tail)
23622 x_reached = tail->x + tail->background_width;
23623 else
23624 x_reached = x;
23625
23626 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23627 the row, redraw some glyphs in front or following the glyph
23628 strings built above. */
23629 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23630 {
23631 struct glyph_string *h, *t;
23632 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23633 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23634 int check_mouse_face = 0;
23635 int dummy_x = 0;
23636
23637 /* If mouse highlighting is on, we may need to draw adjacent
23638 glyphs using mouse-face highlighting. */
23639 if (area == TEXT_AREA && row->mouse_face_p
23640 && hlinfo->mouse_face_beg_row >= 0
23641 && hlinfo->mouse_face_end_row >= 0)
23642 {
23643 struct glyph_row *mouse_beg_row, *mouse_end_row;
23644
23645 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23646 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23647
23648 if (row >= mouse_beg_row && row <= mouse_end_row)
23649 {
23650 check_mouse_face = 1;
23651 mouse_beg_col = (row == mouse_beg_row)
23652 ? hlinfo->mouse_face_beg_col : 0;
23653 mouse_end_col = (row == mouse_end_row)
23654 ? hlinfo->mouse_face_end_col
23655 : row->used[TEXT_AREA];
23656 }
23657 }
23658
23659 /* Compute overhangs for all glyph strings. */
23660 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23661 for (s = head; s; s = s->next)
23662 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23663
23664 /* Prepend glyph strings for glyphs in front of the first glyph
23665 string that are overwritten because of the first glyph
23666 string's left overhang. The background of all strings
23667 prepended must be drawn because the first glyph string
23668 draws over it. */
23669 i = left_overwritten (head);
23670 if (i >= 0)
23671 {
23672 enum draw_glyphs_face overlap_hl;
23673
23674 /* If this row contains mouse highlighting, attempt to draw
23675 the overlapped glyphs with the correct highlight. This
23676 code fails if the overlap encompasses more than one glyph
23677 and mouse-highlight spans only some of these glyphs.
23678 However, making it work perfectly involves a lot more
23679 code, and I don't know if the pathological case occurs in
23680 practice, so we'll stick to this for now. --- cyd */
23681 if (check_mouse_face
23682 && mouse_beg_col < start && mouse_end_col > i)
23683 overlap_hl = DRAW_MOUSE_FACE;
23684 else
23685 overlap_hl = DRAW_NORMAL_TEXT;
23686
23687 j = i;
23688 BUILD_GLYPH_STRINGS (j, start, h, t,
23689 overlap_hl, dummy_x, last_x);
23690 start = i;
23691 compute_overhangs_and_x (t, head->x, 1);
23692 prepend_glyph_string_lists (&head, &tail, h, t);
23693 clip_head = head;
23694 }
23695
23696 /* Prepend glyph strings for glyphs in front of the first glyph
23697 string that overwrite that glyph string because of their
23698 right overhang. For these strings, only the foreground must
23699 be drawn, because it draws over the glyph string at `head'.
23700 The background must not be drawn because this would overwrite
23701 right overhangs of preceding glyphs for which no glyph
23702 strings exist. */
23703 i = left_overwriting (head);
23704 if (i >= 0)
23705 {
23706 enum draw_glyphs_face overlap_hl;
23707
23708 if (check_mouse_face
23709 && mouse_beg_col < start && mouse_end_col > i)
23710 overlap_hl = DRAW_MOUSE_FACE;
23711 else
23712 overlap_hl = DRAW_NORMAL_TEXT;
23713
23714 clip_head = head;
23715 BUILD_GLYPH_STRINGS (i, start, h, t,
23716 overlap_hl, dummy_x, last_x);
23717 for (s = h; s; s = s->next)
23718 s->background_filled_p = 1;
23719 compute_overhangs_and_x (t, head->x, 1);
23720 prepend_glyph_string_lists (&head, &tail, h, t);
23721 }
23722
23723 /* Append glyphs strings for glyphs following the last glyph
23724 string tail that are overwritten by tail. The background of
23725 these strings has to be drawn because tail's foreground draws
23726 over it. */
23727 i = right_overwritten (tail);
23728 if (i >= 0)
23729 {
23730 enum draw_glyphs_face overlap_hl;
23731
23732 if (check_mouse_face
23733 && mouse_beg_col < i && mouse_end_col > end)
23734 overlap_hl = DRAW_MOUSE_FACE;
23735 else
23736 overlap_hl = DRAW_NORMAL_TEXT;
23737
23738 BUILD_GLYPH_STRINGS (end, i, h, t,
23739 overlap_hl, x, last_x);
23740 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23741 we don't have `end = i;' here. */
23742 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23743 append_glyph_string_lists (&head, &tail, h, t);
23744 clip_tail = tail;
23745 }
23746
23747 /* Append glyph strings for glyphs following the last glyph
23748 string tail that overwrite tail. The foreground of such
23749 glyphs has to be drawn because it writes into the background
23750 of tail. The background must not be drawn because it could
23751 paint over the foreground of following glyphs. */
23752 i = right_overwriting (tail);
23753 if (i >= 0)
23754 {
23755 enum draw_glyphs_face overlap_hl;
23756 if (check_mouse_face
23757 && mouse_beg_col < i && mouse_end_col > end)
23758 overlap_hl = DRAW_MOUSE_FACE;
23759 else
23760 overlap_hl = DRAW_NORMAL_TEXT;
23761
23762 clip_tail = tail;
23763 i++; /* We must include the Ith glyph. */
23764 BUILD_GLYPH_STRINGS (end, i, h, t,
23765 overlap_hl, x, last_x);
23766 for (s = h; s; s = s->next)
23767 s->background_filled_p = 1;
23768 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23769 append_glyph_string_lists (&head, &tail, h, t);
23770 }
23771 if (clip_head || clip_tail)
23772 for (s = head; s; s = s->next)
23773 {
23774 s->clip_head = clip_head;
23775 s->clip_tail = clip_tail;
23776 }
23777 }
23778
23779 /* Draw all strings. */
23780 for (s = head; s; s = s->next)
23781 FRAME_RIF (f)->draw_glyph_string (s);
23782
23783 #ifndef HAVE_NS
23784 /* When focus a sole frame and move horizontally, this sets on_p to 0
23785 causing a failure to erase prev cursor position. */
23786 if (area == TEXT_AREA
23787 && !row->full_width_p
23788 /* When drawing overlapping rows, only the glyph strings'
23789 foreground is drawn, which doesn't erase a cursor
23790 completely. */
23791 && !overlaps)
23792 {
23793 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23794 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23795 : (tail ? tail->x + tail->background_width : x));
23796 x0 -= area_left;
23797 x1 -= area_left;
23798
23799 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23800 row->y, MATRIX_ROW_BOTTOM_Y (row));
23801 }
23802 #endif
23803
23804 /* Value is the x-position up to which drawn, relative to AREA of W.
23805 This doesn't include parts drawn because of overhangs. */
23806 if (row->full_width_p)
23807 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23808 else
23809 x_reached -= area_left;
23810
23811 RELEASE_HDC (hdc, f);
23812
23813 return x_reached;
23814 }
23815
23816 /* Expand row matrix if too narrow. Don't expand if area
23817 is not present. */
23818
23819 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23820 { \
23821 if (!fonts_changed_p \
23822 && (it->glyph_row->glyphs[area] \
23823 < it->glyph_row->glyphs[area + 1])) \
23824 { \
23825 it->w->ncols_scale_factor++; \
23826 fonts_changed_p = 1; \
23827 } \
23828 }
23829
23830 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23831 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23832
23833 static void
23834 append_glyph (struct it *it)
23835 {
23836 struct glyph *glyph;
23837 enum glyph_row_area area = it->area;
23838
23839 eassert (it->glyph_row);
23840 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23841
23842 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23843 if (glyph < it->glyph_row->glyphs[area + 1])
23844 {
23845 /* If the glyph row is reversed, we need to prepend the glyph
23846 rather than append it. */
23847 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23848 {
23849 struct glyph *g;
23850
23851 /* Make room for the additional glyph. */
23852 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23853 g[1] = *g;
23854 glyph = it->glyph_row->glyphs[area];
23855 }
23856 glyph->charpos = CHARPOS (it->position);
23857 glyph->object = it->object;
23858 if (it->pixel_width > 0)
23859 {
23860 glyph->pixel_width = it->pixel_width;
23861 glyph->padding_p = 0;
23862 }
23863 else
23864 {
23865 /* Assure at least 1-pixel width. Otherwise, cursor can't
23866 be displayed correctly. */
23867 glyph->pixel_width = 1;
23868 glyph->padding_p = 1;
23869 }
23870 glyph->ascent = it->ascent;
23871 glyph->descent = it->descent;
23872 glyph->voffset = it->voffset;
23873 glyph->type = CHAR_GLYPH;
23874 glyph->avoid_cursor_p = it->avoid_cursor_p;
23875 glyph->multibyte_p = it->multibyte_p;
23876 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23877 {
23878 /* In R2L rows, the left and the right box edges need to be
23879 drawn in reverse direction. */
23880 glyph->right_box_line_p = it->start_of_box_run_p;
23881 glyph->left_box_line_p = it->end_of_box_run_p;
23882 }
23883 else
23884 {
23885 glyph->left_box_line_p = it->start_of_box_run_p;
23886 glyph->right_box_line_p = it->end_of_box_run_p;
23887 }
23888 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23889 || it->phys_descent > it->descent);
23890 glyph->glyph_not_available_p = it->glyph_not_available_p;
23891 glyph->face_id = it->face_id;
23892 glyph->u.ch = it->char_to_display;
23893 glyph->slice.img = null_glyph_slice;
23894 glyph->font_type = FONT_TYPE_UNKNOWN;
23895 if (it->bidi_p)
23896 {
23897 glyph->resolved_level = it->bidi_it.resolved_level;
23898 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23899 emacs_abort ();
23900 glyph->bidi_type = it->bidi_it.type;
23901 }
23902 else
23903 {
23904 glyph->resolved_level = 0;
23905 glyph->bidi_type = UNKNOWN_BT;
23906 }
23907 ++it->glyph_row->used[area];
23908 }
23909 else
23910 IT_EXPAND_MATRIX_WIDTH (it, area);
23911 }
23912
23913 /* Store one glyph for the composition IT->cmp_it.id in
23914 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23915 non-null. */
23916
23917 static void
23918 append_composite_glyph (struct it *it)
23919 {
23920 struct glyph *glyph;
23921 enum glyph_row_area area = it->area;
23922
23923 eassert (it->glyph_row);
23924
23925 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23926 if (glyph < it->glyph_row->glyphs[area + 1])
23927 {
23928 /* If the glyph row is reversed, we need to prepend the glyph
23929 rather than append it. */
23930 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23931 {
23932 struct glyph *g;
23933
23934 /* Make room for the new glyph. */
23935 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23936 g[1] = *g;
23937 glyph = it->glyph_row->glyphs[it->area];
23938 }
23939 glyph->charpos = it->cmp_it.charpos;
23940 glyph->object = it->object;
23941 glyph->pixel_width = it->pixel_width;
23942 glyph->ascent = it->ascent;
23943 glyph->descent = it->descent;
23944 glyph->voffset = it->voffset;
23945 glyph->type = COMPOSITE_GLYPH;
23946 if (it->cmp_it.ch < 0)
23947 {
23948 glyph->u.cmp.automatic = 0;
23949 glyph->u.cmp.id = it->cmp_it.id;
23950 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23951 }
23952 else
23953 {
23954 glyph->u.cmp.automatic = 1;
23955 glyph->u.cmp.id = it->cmp_it.id;
23956 glyph->slice.cmp.from = it->cmp_it.from;
23957 glyph->slice.cmp.to = it->cmp_it.to - 1;
23958 }
23959 glyph->avoid_cursor_p = it->avoid_cursor_p;
23960 glyph->multibyte_p = it->multibyte_p;
23961 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23962 {
23963 /* In R2L rows, the left and the right box edges need to be
23964 drawn in reverse direction. */
23965 glyph->right_box_line_p = it->start_of_box_run_p;
23966 glyph->left_box_line_p = it->end_of_box_run_p;
23967 }
23968 else
23969 {
23970 glyph->left_box_line_p = it->start_of_box_run_p;
23971 glyph->right_box_line_p = it->end_of_box_run_p;
23972 }
23973 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23974 || it->phys_descent > it->descent);
23975 glyph->padding_p = 0;
23976 glyph->glyph_not_available_p = 0;
23977 glyph->face_id = it->face_id;
23978 glyph->font_type = FONT_TYPE_UNKNOWN;
23979 if (it->bidi_p)
23980 {
23981 glyph->resolved_level = it->bidi_it.resolved_level;
23982 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23983 emacs_abort ();
23984 glyph->bidi_type = it->bidi_it.type;
23985 }
23986 ++it->glyph_row->used[area];
23987 }
23988 else
23989 IT_EXPAND_MATRIX_WIDTH (it, area);
23990 }
23991
23992
23993 /* Change IT->ascent and IT->height according to the setting of
23994 IT->voffset. */
23995
23996 static void
23997 take_vertical_position_into_account (struct it *it)
23998 {
23999 if (it->voffset)
24000 {
24001 if (it->voffset < 0)
24002 /* Increase the ascent so that we can display the text higher
24003 in the line. */
24004 it->ascent -= it->voffset;
24005 else
24006 /* Increase the descent so that we can display the text lower
24007 in the line. */
24008 it->descent += it->voffset;
24009 }
24010 }
24011
24012
24013 /* Produce glyphs/get display metrics for the image IT is loaded with.
24014 See the description of struct display_iterator in dispextern.h for
24015 an overview of struct display_iterator. */
24016
24017 static void
24018 produce_image_glyph (struct it *it)
24019 {
24020 struct image *img;
24021 struct face *face;
24022 int glyph_ascent, crop;
24023 struct glyph_slice slice;
24024
24025 eassert (it->what == IT_IMAGE);
24026
24027 face = FACE_FROM_ID (it->f, it->face_id);
24028 eassert (face);
24029 /* Make sure X resources of the face is loaded. */
24030 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24031
24032 if (it->image_id < 0)
24033 {
24034 /* Fringe bitmap. */
24035 it->ascent = it->phys_ascent = 0;
24036 it->descent = it->phys_descent = 0;
24037 it->pixel_width = 0;
24038 it->nglyphs = 0;
24039 return;
24040 }
24041
24042 img = IMAGE_FROM_ID (it->f, it->image_id);
24043 eassert (img);
24044 /* Make sure X resources of the image is loaded. */
24045 prepare_image_for_display (it->f, img);
24046
24047 slice.x = slice.y = 0;
24048 slice.width = img->width;
24049 slice.height = img->height;
24050
24051 if (INTEGERP (it->slice.x))
24052 slice.x = XINT (it->slice.x);
24053 else if (FLOATP (it->slice.x))
24054 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
24055
24056 if (INTEGERP (it->slice.y))
24057 slice.y = XINT (it->slice.y);
24058 else if (FLOATP (it->slice.y))
24059 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
24060
24061 if (INTEGERP (it->slice.width))
24062 slice.width = XINT (it->slice.width);
24063 else if (FLOATP (it->slice.width))
24064 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
24065
24066 if (INTEGERP (it->slice.height))
24067 slice.height = XINT (it->slice.height);
24068 else if (FLOATP (it->slice.height))
24069 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
24070
24071 if (slice.x >= img->width)
24072 slice.x = img->width;
24073 if (slice.y >= img->height)
24074 slice.y = img->height;
24075 if (slice.x + slice.width >= img->width)
24076 slice.width = img->width - slice.x;
24077 if (slice.y + slice.height > img->height)
24078 slice.height = img->height - slice.y;
24079
24080 if (slice.width == 0 || slice.height == 0)
24081 return;
24082
24083 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
24084
24085 it->descent = slice.height - glyph_ascent;
24086 if (slice.y == 0)
24087 it->descent += img->vmargin;
24088 if (slice.y + slice.height == img->height)
24089 it->descent += img->vmargin;
24090 it->phys_descent = it->descent;
24091
24092 it->pixel_width = slice.width;
24093 if (slice.x == 0)
24094 it->pixel_width += img->hmargin;
24095 if (slice.x + slice.width == img->width)
24096 it->pixel_width += img->hmargin;
24097
24098 /* It's quite possible for images to have an ascent greater than
24099 their height, so don't get confused in that case. */
24100 if (it->descent < 0)
24101 it->descent = 0;
24102
24103 it->nglyphs = 1;
24104
24105 if (face->box != FACE_NO_BOX)
24106 {
24107 if (face->box_line_width > 0)
24108 {
24109 if (slice.y == 0)
24110 it->ascent += face->box_line_width;
24111 if (slice.y + slice.height == img->height)
24112 it->descent += face->box_line_width;
24113 }
24114
24115 if (it->start_of_box_run_p && slice.x == 0)
24116 it->pixel_width += eabs (face->box_line_width);
24117 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
24118 it->pixel_width += eabs (face->box_line_width);
24119 }
24120
24121 take_vertical_position_into_account (it);
24122
24123 /* Automatically crop wide image glyphs at right edge so we can
24124 draw the cursor on same display row. */
24125 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24126 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24127 {
24128 it->pixel_width -= crop;
24129 slice.width -= crop;
24130 }
24131
24132 if (it->glyph_row)
24133 {
24134 struct glyph *glyph;
24135 enum glyph_row_area area = it->area;
24136
24137 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24138 if (glyph < it->glyph_row->glyphs[area + 1])
24139 {
24140 glyph->charpos = CHARPOS (it->position);
24141 glyph->object = it->object;
24142 glyph->pixel_width = it->pixel_width;
24143 glyph->ascent = glyph_ascent;
24144 glyph->descent = it->descent;
24145 glyph->voffset = it->voffset;
24146 glyph->type = IMAGE_GLYPH;
24147 glyph->avoid_cursor_p = it->avoid_cursor_p;
24148 glyph->multibyte_p = it->multibyte_p;
24149 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24150 {
24151 /* In R2L rows, the left and the right box edges need to be
24152 drawn in reverse direction. */
24153 glyph->right_box_line_p = it->start_of_box_run_p;
24154 glyph->left_box_line_p = it->end_of_box_run_p;
24155 }
24156 else
24157 {
24158 glyph->left_box_line_p = it->start_of_box_run_p;
24159 glyph->right_box_line_p = it->end_of_box_run_p;
24160 }
24161 glyph->overlaps_vertically_p = 0;
24162 glyph->padding_p = 0;
24163 glyph->glyph_not_available_p = 0;
24164 glyph->face_id = it->face_id;
24165 glyph->u.img_id = img->id;
24166 glyph->slice.img = slice;
24167 glyph->font_type = FONT_TYPE_UNKNOWN;
24168 if (it->bidi_p)
24169 {
24170 glyph->resolved_level = it->bidi_it.resolved_level;
24171 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24172 emacs_abort ();
24173 glyph->bidi_type = it->bidi_it.type;
24174 }
24175 ++it->glyph_row->used[area];
24176 }
24177 else
24178 IT_EXPAND_MATRIX_WIDTH (it, area);
24179 }
24180 }
24181
24182 #ifdef HAVE_XWIDGETS
24183 static void
24184 produce_xwidget_glyph (struct it *it)
24185 {
24186 struct xwidget* xw;
24187 struct face *face;
24188 int glyph_ascent, crop;
24189 printf("produce_xwidget_glyph:\n");
24190 eassert (it->what == IT_XWIDGET);
24191
24192 face = FACE_FROM_ID (it->f, it->face_id);
24193 eassert (face);
24194 /* Make sure X resources of the face is loaded. */
24195 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24196
24197 xw = it->xwidget;
24198 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
24199 it->descent = xw->height/2;
24200 it->phys_descent = it->descent;
24201 it->pixel_width = xw->width;
24202 /* It's quite possible for images to have an ascent greater than
24203 their height, so don't get confused in that case. */
24204 if (it->descent < 0)
24205 it->descent = 0;
24206
24207 it->nglyphs = 1;
24208
24209 if (face->box != FACE_NO_BOX)
24210 {
24211 if (face->box_line_width > 0)
24212 {
24213 it->ascent += face->box_line_width;
24214 it->descent += face->box_line_width;
24215 }
24216
24217 if (it->start_of_box_run_p)
24218 it->pixel_width += eabs (face->box_line_width);
24219 it->pixel_width += eabs (face->box_line_width);
24220 }
24221
24222 take_vertical_position_into_account (it);
24223
24224 /* Automatically crop wide image glyphs at right edge so we can
24225 draw the cursor on same display row. */
24226 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
24227 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
24228 {
24229 it->pixel_width -= crop;
24230 }
24231
24232 if (it->glyph_row)
24233 {
24234 struct glyph *glyph;
24235 enum glyph_row_area area = it->area;
24236
24237 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24238 if (glyph < it->glyph_row->glyphs[area + 1])
24239 {
24240 glyph->charpos = CHARPOS (it->position);
24241 glyph->object = it->object;
24242 glyph->pixel_width = it->pixel_width;
24243 glyph->ascent = glyph_ascent;
24244 glyph->descent = it->descent;
24245 glyph->voffset = it->voffset;
24246 glyph->type = XWIDGET_GLYPH;
24247
24248 glyph->multibyte_p = it->multibyte_p;
24249 glyph->left_box_line_p = it->start_of_box_run_p;
24250 glyph->right_box_line_p = it->end_of_box_run_p;
24251 glyph->overlaps_vertically_p = 0;
24252 glyph->padding_p = 0;
24253 glyph->glyph_not_available_p = 0;
24254 glyph->face_id = it->face_id;
24255 glyph->u.xwidget = it->xwidget;
24256 //assert_valid_xwidget_id(glyph->u.xwidget_id,"produce_xwidget_glyph");
24257 glyph->font_type = FONT_TYPE_UNKNOWN;
24258 ++it->glyph_row->used[area];
24259 }
24260 else
24261 IT_EXPAND_MATRIX_WIDTH (it, area);
24262 }
24263 }
24264 #endif
24265
24266 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24267 of the glyph, WIDTH and HEIGHT are the width and height of the
24268 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24269
24270 static void
24271 append_stretch_glyph (struct it *it, Lisp_Object object,
24272 int width, int height, int ascent)
24273 {
24274 struct glyph *glyph;
24275 enum glyph_row_area area = it->area;
24276
24277 eassert (ascent >= 0 && ascent <= height);
24278
24279 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24280 if (glyph < it->glyph_row->glyphs[area + 1])
24281 {
24282 /* If the glyph row is reversed, we need to prepend the glyph
24283 rather than append it. */
24284 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24285 {
24286 struct glyph *g;
24287
24288 /* Make room for the additional glyph. */
24289 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24290 g[1] = *g;
24291 glyph = it->glyph_row->glyphs[area];
24292 }
24293 glyph->charpos = CHARPOS (it->position);
24294 glyph->object = object;
24295 glyph->pixel_width = width;
24296 glyph->ascent = ascent;
24297 glyph->descent = height - ascent;
24298 glyph->voffset = it->voffset;
24299 glyph->type = STRETCH_GLYPH;
24300 glyph->avoid_cursor_p = it->avoid_cursor_p;
24301 glyph->multibyte_p = it->multibyte_p;
24302 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24303 {
24304 /* In R2L rows, the left and the right box edges need to be
24305 drawn in reverse direction. */
24306 glyph->right_box_line_p = it->start_of_box_run_p;
24307 glyph->left_box_line_p = it->end_of_box_run_p;
24308 }
24309 else
24310 {
24311 glyph->left_box_line_p = it->start_of_box_run_p;
24312 glyph->right_box_line_p = it->end_of_box_run_p;
24313 }
24314 glyph->overlaps_vertically_p = 0;
24315 glyph->padding_p = 0;
24316 glyph->glyph_not_available_p = 0;
24317 glyph->face_id = it->face_id;
24318 glyph->u.stretch.ascent = ascent;
24319 glyph->u.stretch.height = height;
24320 glyph->slice.img = null_glyph_slice;
24321 glyph->font_type = FONT_TYPE_UNKNOWN;
24322 if (it->bidi_p)
24323 {
24324 glyph->resolved_level = it->bidi_it.resolved_level;
24325 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24326 emacs_abort ();
24327 glyph->bidi_type = it->bidi_it.type;
24328 }
24329 else
24330 {
24331 glyph->resolved_level = 0;
24332 glyph->bidi_type = UNKNOWN_BT;
24333 }
24334 ++it->glyph_row->used[area];
24335 }
24336 else
24337 IT_EXPAND_MATRIX_WIDTH (it, area);
24338 }
24339
24340 #endif /* HAVE_WINDOW_SYSTEM */
24341
24342 /* Produce a stretch glyph for iterator IT. IT->object is the value
24343 of the glyph property displayed. The value must be a list
24344 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24345 being recognized:
24346
24347 1. `:width WIDTH' specifies that the space should be WIDTH *
24348 canonical char width wide. WIDTH may be an integer or floating
24349 point number.
24350
24351 2. `:relative-width FACTOR' specifies that the width of the stretch
24352 should be computed from the width of the first character having the
24353 `glyph' property, and should be FACTOR times that width.
24354
24355 3. `:align-to HPOS' specifies that the space should be wide enough
24356 to reach HPOS, a value in canonical character units.
24357
24358 Exactly one of the above pairs must be present.
24359
24360 4. `:height HEIGHT' specifies that the height of the stretch produced
24361 should be HEIGHT, measured in canonical character units.
24362
24363 5. `:relative-height FACTOR' specifies that the height of the
24364 stretch should be FACTOR times the height of the characters having
24365 the glyph property.
24366
24367 Either none or exactly one of 4 or 5 must be present.
24368
24369 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24370 of the stretch should be used for the ascent of the stretch.
24371 ASCENT must be in the range 0 <= ASCENT <= 100. */
24372
24373 void
24374 produce_stretch_glyph (struct it *it)
24375 {
24376 /* (space :width WIDTH :height HEIGHT ...) */
24377 Lisp_Object prop, plist;
24378 int width = 0, height = 0, align_to = -1;
24379 int zero_width_ok_p = 0;
24380 double tem;
24381 struct font *font = NULL;
24382
24383 #ifdef HAVE_WINDOW_SYSTEM
24384 int ascent = 0;
24385 int zero_height_ok_p = 0;
24386
24387 if (FRAME_WINDOW_P (it->f))
24388 {
24389 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24390 font = face->font ? face->font : FRAME_FONT (it->f);
24391 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24392 }
24393 #endif
24394
24395 /* List should start with `space'. */
24396 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24397 plist = XCDR (it->object);
24398
24399 /* Compute the width of the stretch. */
24400 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24401 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24402 {
24403 /* Absolute width `:width WIDTH' specified and valid. */
24404 zero_width_ok_p = 1;
24405 width = (int)tem;
24406 }
24407 #ifdef HAVE_WINDOW_SYSTEM
24408 else if (FRAME_WINDOW_P (it->f)
24409 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24410 {
24411 /* Relative width `:relative-width FACTOR' specified and valid.
24412 Compute the width of the characters having the `glyph'
24413 property. */
24414 struct it it2;
24415 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24416
24417 it2 = *it;
24418 if (it->multibyte_p)
24419 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24420 else
24421 {
24422 it2.c = it2.char_to_display = *p, it2.len = 1;
24423 if (! ASCII_CHAR_P (it2.c))
24424 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24425 }
24426
24427 it2.glyph_row = NULL;
24428 it2.what = IT_CHARACTER;
24429 x_produce_glyphs (&it2);
24430 width = NUMVAL (prop) * it2.pixel_width;
24431 }
24432 #endif /* HAVE_WINDOW_SYSTEM */
24433 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24434 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24435 {
24436 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24437 align_to = (align_to < 0
24438 ? 0
24439 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24440 else if (align_to < 0)
24441 align_to = window_box_left_offset (it->w, TEXT_AREA);
24442 width = max (0, (int)tem + align_to - it->current_x);
24443 zero_width_ok_p = 1;
24444 }
24445 else
24446 /* Nothing specified -> width defaults to canonical char width. */
24447 width = FRAME_COLUMN_WIDTH (it->f);
24448
24449 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24450 width = 1;
24451
24452 #ifdef HAVE_WINDOW_SYSTEM
24453 /* Compute height. */
24454 if (FRAME_WINDOW_P (it->f))
24455 {
24456 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24457 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24458 {
24459 height = (int)tem;
24460 zero_height_ok_p = 1;
24461 }
24462 else if (prop = Fplist_get (plist, QCrelative_height),
24463 NUMVAL (prop) > 0)
24464 height = FONT_HEIGHT (font) * NUMVAL (prop);
24465 else
24466 height = FONT_HEIGHT (font);
24467
24468 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24469 height = 1;
24470
24471 /* Compute percentage of height used for ascent. If
24472 `:ascent ASCENT' is present and valid, use that. Otherwise,
24473 derive the ascent from the font in use. */
24474 if (prop = Fplist_get (plist, QCascent),
24475 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24476 ascent = height * NUMVAL (prop) / 100.0;
24477 else if (!NILP (prop)
24478 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24479 ascent = min (max (0, (int)tem), height);
24480 else
24481 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24482 }
24483 else
24484 #endif /* HAVE_WINDOW_SYSTEM */
24485 height = 1;
24486
24487 if (width > 0 && it->line_wrap != TRUNCATE
24488 && it->current_x + width > it->last_visible_x)
24489 {
24490 width = it->last_visible_x - it->current_x;
24491 #ifdef HAVE_WINDOW_SYSTEM
24492 /* Subtract one more pixel from the stretch width, but only on
24493 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24494 width -= FRAME_WINDOW_P (it->f);
24495 #endif
24496 }
24497
24498 if (width > 0 && height > 0 && it->glyph_row)
24499 {
24500 Lisp_Object o_object = it->object;
24501 Lisp_Object object = it->stack[it->sp - 1].string;
24502 int n = width;
24503
24504 if (!STRINGP (object))
24505 object = it->w->buffer;
24506 #ifdef HAVE_WINDOW_SYSTEM
24507 if (FRAME_WINDOW_P (it->f))
24508 append_stretch_glyph (it, object, width, height, ascent);
24509 else
24510 #endif
24511 {
24512 it->object = object;
24513 it->char_to_display = ' ';
24514 it->pixel_width = it->len = 1;
24515 while (n--)
24516 tty_append_glyph (it);
24517 it->object = o_object;
24518 }
24519 }
24520
24521 it->pixel_width = width;
24522 #ifdef HAVE_WINDOW_SYSTEM
24523 if (FRAME_WINDOW_P (it->f))
24524 {
24525 it->ascent = it->phys_ascent = ascent;
24526 it->descent = it->phys_descent = height - it->ascent;
24527 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24528 take_vertical_position_into_account (it);
24529 }
24530 else
24531 #endif
24532 it->nglyphs = width;
24533 }
24534
24535 /* Get information about special display element WHAT in an
24536 environment described by IT. WHAT is one of IT_TRUNCATION or
24537 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24538 non-null glyph_row member. This function ensures that fields like
24539 face_id, c, len of IT are left untouched. */
24540
24541 static void
24542 produce_special_glyphs (struct it *it, enum display_element_type what)
24543 {
24544 struct it temp_it;
24545 Lisp_Object gc;
24546 GLYPH glyph;
24547
24548 temp_it = *it;
24549 temp_it.object = make_number (0);
24550 memset (&temp_it.current, 0, sizeof temp_it.current);
24551
24552 if (what == IT_CONTINUATION)
24553 {
24554 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24555 if (it->bidi_it.paragraph_dir == R2L)
24556 SET_GLYPH_FROM_CHAR (glyph, '/');
24557 else
24558 SET_GLYPH_FROM_CHAR (glyph, '\\');
24559 if (it->dp
24560 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24561 {
24562 /* FIXME: Should we mirror GC for R2L lines? */
24563 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24564 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24565 }
24566 }
24567 else if (what == IT_TRUNCATION)
24568 {
24569 /* Truncation glyph. */
24570 SET_GLYPH_FROM_CHAR (glyph, '$');
24571 if (it->dp
24572 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24573 {
24574 /* FIXME: Should we mirror GC for R2L lines? */
24575 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24576 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24577 }
24578 }
24579 else
24580 emacs_abort ();
24581
24582 #ifdef HAVE_WINDOW_SYSTEM
24583 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24584 is turned off, we precede the truncation/continuation glyphs by a
24585 stretch glyph whose width is computed such that these special
24586 glyphs are aligned at the window margin, even when very different
24587 fonts are used in different glyph rows. */
24588 if (FRAME_WINDOW_P (temp_it.f)
24589 /* init_iterator calls this with it->glyph_row == NULL, and it
24590 wants only the pixel width of the truncation/continuation
24591 glyphs. */
24592 && temp_it.glyph_row
24593 /* insert_left_trunc_glyphs calls us at the beginning of the
24594 row, and it has its own calculation of the stretch glyph
24595 width. */
24596 && temp_it.glyph_row->used[TEXT_AREA] > 0
24597 && (temp_it.glyph_row->reversed_p
24598 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24599 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24600 {
24601 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24602
24603 if (stretch_width > 0)
24604 {
24605 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24606 struct font *font =
24607 face->font ? face->font : FRAME_FONT (temp_it.f);
24608 int stretch_ascent =
24609 (((temp_it.ascent + temp_it.descent)
24610 * FONT_BASE (font)) / FONT_HEIGHT (font));
24611
24612 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24613 temp_it.ascent + temp_it.descent,
24614 stretch_ascent);
24615 }
24616 }
24617 #endif
24618
24619 temp_it.dp = NULL;
24620 temp_it.what = IT_CHARACTER;
24621 temp_it.len = 1;
24622 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24623 temp_it.face_id = GLYPH_FACE (glyph);
24624 temp_it.len = CHAR_BYTES (temp_it.c);
24625
24626 PRODUCE_GLYPHS (&temp_it);
24627 it->pixel_width = temp_it.pixel_width;
24628 it->nglyphs = temp_it.pixel_width;
24629 }
24630
24631 #ifdef HAVE_WINDOW_SYSTEM
24632
24633 /* Calculate line-height and line-spacing properties.
24634 An integer value specifies explicit pixel value.
24635 A float value specifies relative value to current face height.
24636 A cons (float . face-name) specifies relative value to
24637 height of specified face font.
24638
24639 Returns height in pixels, or nil. */
24640
24641
24642 static Lisp_Object
24643 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24644 int boff, int override)
24645 {
24646 Lisp_Object face_name = Qnil;
24647 int ascent, descent, height;
24648
24649 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24650 return val;
24651
24652 if (CONSP (val))
24653 {
24654 face_name = XCAR (val);
24655 val = XCDR (val);
24656 if (!NUMBERP (val))
24657 val = make_number (1);
24658 if (NILP (face_name))
24659 {
24660 height = it->ascent + it->descent;
24661 goto scale;
24662 }
24663 }
24664
24665 if (NILP (face_name))
24666 {
24667 font = FRAME_FONT (it->f);
24668 boff = FRAME_BASELINE_OFFSET (it->f);
24669 }
24670 else if (EQ (face_name, Qt))
24671 {
24672 override = 0;
24673 }
24674 else
24675 {
24676 int face_id;
24677 struct face *face;
24678
24679 face_id = lookup_named_face (it->f, face_name, 0);
24680 if (face_id < 0)
24681 return make_number (-1);
24682
24683 face = FACE_FROM_ID (it->f, face_id);
24684 font = face->font;
24685 if (font == NULL)
24686 return make_number (-1);
24687 boff = font->baseline_offset;
24688 if (font->vertical_centering)
24689 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24690 }
24691
24692 ascent = FONT_BASE (font) + boff;
24693 descent = FONT_DESCENT (font) - boff;
24694
24695 if (override)
24696 {
24697 it->override_ascent = ascent;
24698 it->override_descent = descent;
24699 it->override_boff = boff;
24700 }
24701
24702 height = ascent + descent;
24703
24704 scale:
24705 if (FLOATP (val))
24706 height = (int)(XFLOAT_DATA (val) * height);
24707 else if (INTEGERP (val))
24708 height *= XINT (val);
24709
24710 return make_number (height);
24711 }
24712
24713
24714 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24715 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24716 and only if this is for a character for which no font was found.
24717
24718 If the display method (it->glyphless_method) is
24719 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24720 length of the acronym or the hexadecimal string, UPPER_XOFF and
24721 UPPER_YOFF are pixel offsets for the upper part of the string,
24722 LOWER_XOFF and LOWER_YOFF are for the lower part.
24723
24724 For the other display methods, LEN through LOWER_YOFF are zero. */
24725
24726 static void
24727 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24728 short upper_xoff, short upper_yoff,
24729 short lower_xoff, short lower_yoff)
24730 {
24731 struct glyph *glyph;
24732 enum glyph_row_area area = it->area;
24733
24734 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24735 if (glyph < it->glyph_row->glyphs[area + 1])
24736 {
24737 /* If the glyph row is reversed, we need to prepend the glyph
24738 rather than append it. */
24739 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24740 {
24741 struct glyph *g;
24742
24743 /* Make room for the additional glyph. */
24744 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24745 g[1] = *g;
24746 glyph = it->glyph_row->glyphs[area];
24747 }
24748 glyph->charpos = CHARPOS (it->position);
24749 glyph->object = it->object;
24750 glyph->pixel_width = it->pixel_width;
24751 glyph->ascent = it->ascent;
24752 glyph->descent = it->descent;
24753 glyph->voffset = it->voffset;
24754 glyph->type = GLYPHLESS_GLYPH;
24755 glyph->u.glyphless.method = it->glyphless_method;
24756 glyph->u.glyphless.for_no_font = for_no_font;
24757 glyph->u.glyphless.len = len;
24758 glyph->u.glyphless.ch = it->c;
24759 glyph->slice.glyphless.upper_xoff = upper_xoff;
24760 glyph->slice.glyphless.upper_yoff = upper_yoff;
24761 glyph->slice.glyphless.lower_xoff = lower_xoff;
24762 glyph->slice.glyphless.lower_yoff = lower_yoff;
24763 glyph->avoid_cursor_p = it->avoid_cursor_p;
24764 glyph->multibyte_p = it->multibyte_p;
24765 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24766 {
24767 /* In R2L rows, the left and the right box edges need to be
24768 drawn in reverse direction. */
24769 glyph->right_box_line_p = it->start_of_box_run_p;
24770 glyph->left_box_line_p = it->end_of_box_run_p;
24771 }
24772 else
24773 {
24774 glyph->left_box_line_p = it->start_of_box_run_p;
24775 glyph->right_box_line_p = it->end_of_box_run_p;
24776 }
24777 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24778 || it->phys_descent > it->descent);
24779 glyph->padding_p = 0;
24780 glyph->glyph_not_available_p = 0;
24781 glyph->face_id = face_id;
24782 glyph->font_type = FONT_TYPE_UNKNOWN;
24783 if (it->bidi_p)
24784 {
24785 glyph->resolved_level = it->bidi_it.resolved_level;
24786 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24787 emacs_abort ();
24788 glyph->bidi_type = it->bidi_it.type;
24789 }
24790 ++it->glyph_row->used[area];
24791 }
24792 else
24793 IT_EXPAND_MATRIX_WIDTH (it, area);
24794 }
24795
24796
24797 /* Produce a glyph for a glyphless character for iterator IT.
24798 IT->glyphless_method specifies which method to use for displaying
24799 the character. See the description of enum
24800 glyphless_display_method in dispextern.h for the detail.
24801
24802 FOR_NO_FONT is nonzero if and only if this is for a character for
24803 which no font was found. ACRONYM, if non-nil, is an acronym string
24804 for the character. */
24805
24806 static void
24807 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24808 {
24809 int face_id;
24810 struct face *face;
24811 struct font *font;
24812 int base_width, base_height, width, height;
24813 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24814 int len;
24815
24816 /* Get the metrics of the base font. We always refer to the current
24817 ASCII face. */
24818 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24819 font = face->font ? face->font : FRAME_FONT (it->f);
24820 it->ascent = FONT_BASE (font) + font->baseline_offset;
24821 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24822 base_height = it->ascent + it->descent;
24823 base_width = font->average_width;
24824
24825 /* Get a face ID for the glyph by utilizing a cache (the same way as
24826 done for `escape-glyph' in get_next_display_element). */
24827 if (it->f == last_glyphless_glyph_frame
24828 && it->face_id == last_glyphless_glyph_face_id)
24829 {
24830 face_id = last_glyphless_glyph_merged_face_id;
24831 }
24832 else
24833 {
24834 /* Merge the `glyphless-char' face into the current face. */
24835 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24836 last_glyphless_glyph_frame = it->f;
24837 last_glyphless_glyph_face_id = it->face_id;
24838 last_glyphless_glyph_merged_face_id = face_id;
24839 }
24840
24841 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24842 {
24843 it->pixel_width = THIN_SPACE_WIDTH;
24844 len = 0;
24845 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24846 }
24847 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24848 {
24849 width = CHAR_WIDTH (it->c);
24850 if (width == 0)
24851 width = 1;
24852 else if (width > 4)
24853 width = 4;
24854 it->pixel_width = base_width * width;
24855 len = 0;
24856 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24857 }
24858 else
24859 {
24860 char buf[7];
24861 const char *str;
24862 unsigned int code[6];
24863 int upper_len;
24864 int ascent, descent;
24865 struct font_metrics metrics_upper, metrics_lower;
24866
24867 face = FACE_FROM_ID (it->f, face_id);
24868 font = face->font ? face->font : FRAME_FONT (it->f);
24869 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24870
24871 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24872 {
24873 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24874 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24875 if (CONSP (acronym))
24876 acronym = XCAR (acronym);
24877 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24878 }
24879 else
24880 {
24881 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24882 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24883 str = buf;
24884 }
24885 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24886 code[len] = font->driver->encode_char (font, str[len]);
24887 upper_len = (len + 1) / 2;
24888 font->driver->text_extents (font, code, upper_len,
24889 &metrics_upper);
24890 font->driver->text_extents (font, code + upper_len, len - upper_len,
24891 &metrics_lower);
24892
24893
24894
24895 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24896 width = max (metrics_upper.width, metrics_lower.width) + 4;
24897 upper_xoff = upper_yoff = 2; /* the typical case */
24898 if (base_width >= width)
24899 {
24900 /* Align the upper to the left, the lower to the right. */
24901 it->pixel_width = base_width;
24902 lower_xoff = base_width - 2 - metrics_lower.width;
24903 }
24904 else
24905 {
24906 /* Center the shorter one. */
24907 it->pixel_width = width;
24908 if (metrics_upper.width >= metrics_lower.width)
24909 lower_xoff = (width - metrics_lower.width) / 2;
24910 else
24911 {
24912 /* FIXME: This code doesn't look right. It formerly was
24913 missing the "lower_xoff = 0;", which couldn't have
24914 been right since it left lower_xoff uninitialized. */
24915 lower_xoff = 0;
24916 upper_xoff = (width - metrics_upper.width) / 2;
24917 }
24918 }
24919
24920 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24921 top, bottom, and between upper and lower strings. */
24922 height = (metrics_upper.ascent + metrics_upper.descent
24923 + metrics_lower.ascent + metrics_lower.descent) + 5;
24924 /* Center vertically.
24925 H:base_height, D:base_descent
24926 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24927
24928 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24929 descent = D - H/2 + h/2;
24930 lower_yoff = descent - 2 - ld;
24931 upper_yoff = lower_yoff - la - 1 - ud; */
24932 ascent = - (it->descent - (base_height + height + 1) / 2);
24933 descent = it->descent - (base_height - height) / 2;
24934 lower_yoff = descent - 2 - metrics_lower.descent;
24935 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24936 - metrics_upper.descent);
24937 /* Don't make the height shorter than the base height. */
24938 if (height > base_height)
24939 {
24940 it->ascent = ascent;
24941 it->descent = descent;
24942 }
24943 }
24944
24945 it->phys_ascent = it->ascent;
24946 it->phys_descent = it->descent;
24947 if (it->glyph_row)
24948 append_glyphless_glyph (it, face_id, for_no_font, len,
24949 upper_xoff, upper_yoff,
24950 lower_xoff, lower_yoff);
24951 it->nglyphs = 1;
24952 take_vertical_position_into_account (it);
24953 }
24954
24955
24956 /* RIF:
24957 Produce glyphs/get display metrics for the display element IT is
24958 loaded with. See the description of struct it in dispextern.h
24959 for an overview of struct it. */
24960
24961 void
24962 x_produce_glyphs (struct it *it)
24963 {
24964 int extra_line_spacing = it->extra_line_spacing;
24965
24966 it->glyph_not_available_p = 0;
24967
24968 if (it->what == IT_CHARACTER)
24969 {
24970 XChar2b char2b;
24971 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24972 struct font *font = face->font;
24973 struct font_metrics *pcm = NULL;
24974 int boff; /* baseline offset */
24975
24976 if (font == NULL)
24977 {
24978 /* When no suitable font is found, display this character by
24979 the method specified in the first extra slot of
24980 Vglyphless_char_display. */
24981 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24982
24983 eassert (it->what == IT_GLYPHLESS);
24984 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24985 goto done;
24986 }
24987
24988 boff = font->baseline_offset;
24989 if (font->vertical_centering)
24990 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24991
24992 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24993 {
24994 int stretched_p;
24995
24996 it->nglyphs = 1;
24997
24998 if (it->override_ascent >= 0)
24999 {
25000 it->ascent = it->override_ascent;
25001 it->descent = it->override_descent;
25002 boff = it->override_boff;
25003 }
25004 else
25005 {
25006 it->ascent = FONT_BASE (font) + boff;
25007 it->descent = FONT_DESCENT (font) - boff;
25008 }
25009
25010 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25011 {
25012 pcm = get_per_char_metric (font, &char2b);
25013 if (pcm->width == 0
25014 && pcm->rbearing == 0 && pcm->lbearing == 0)
25015 pcm = NULL;
25016 }
25017
25018 if (pcm)
25019 {
25020 it->phys_ascent = pcm->ascent + boff;
25021 it->phys_descent = pcm->descent - boff;
25022 it->pixel_width = pcm->width;
25023 }
25024 else
25025 {
25026 it->glyph_not_available_p = 1;
25027 it->phys_ascent = it->ascent;
25028 it->phys_descent = it->descent;
25029 it->pixel_width = font->space_width;
25030 }
25031
25032 if (it->constrain_row_ascent_descent_p)
25033 {
25034 if (it->descent > it->max_descent)
25035 {
25036 it->ascent += it->descent - it->max_descent;
25037 it->descent = it->max_descent;
25038 }
25039 if (it->ascent > it->max_ascent)
25040 {
25041 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25042 it->ascent = it->max_ascent;
25043 }
25044 it->phys_ascent = min (it->phys_ascent, it->ascent);
25045 it->phys_descent = min (it->phys_descent, it->descent);
25046 extra_line_spacing = 0;
25047 }
25048
25049 /* If this is a space inside a region of text with
25050 `space-width' property, change its width. */
25051 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25052 if (stretched_p)
25053 it->pixel_width *= XFLOATINT (it->space_width);
25054
25055 /* If face has a box, add the box thickness to the character
25056 height. If character has a box line to the left and/or
25057 right, add the box line width to the character's width. */
25058 if (face->box != FACE_NO_BOX)
25059 {
25060 int thick = face->box_line_width;
25061
25062 if (thick > 0)
25063 {
25064 it->ascent += thick;
25065 it->descent += thick;
25066 }
25067 else
25068 thick = -thick;
25069
25070 if (it->start_of_box_run_p)
25071 it->pixel_width += thick;
25072 if (it->end_of_box_run_p)
25073 it->pixel_width += thick;
25074 }
25075
25076 /* If face has an overline, add the height of the overline
25077 (1 pixel) and a 1 pixel margin to the character height. */
25078 if (face->overline_p)
25079 it->ascent += overline_margin;
25080
25081 if (it->constrain_row_ascent_descent_p)
25082 {
25083 if (it->ascent > it->max_ascent)
25084 it->ascent = it->max_ascent;
25085 if (it->descent > it->max_descent)
25086 it->descent = it->max_descent;
25087 }
25088
25089 take_vertical_position_into_account (it);
25090
25091 /* If we have to actually produce glyphs, do it. */
25092 if (it->glyph_row)
25093 {
25094 if (stretched_p)
25095 {
25096 /* Translate a space with a `space-width' property
25097 into a stretch glyph. */
25098 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25099 / FONT_HEIGHT (font));
25100 append_stretch_glyph (it, it->object, it->pixel_width,
25101 it->ascent + it->descent, ascent);
25102 }
25103 else
25104 append_glyph (it);
25105
25106 /* If characters with lbearing or rbearing are displayed
25107 in this line, record that fact in a flag of the
25108 glyph row. This is used to optimize X output code. */
25109 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25110 it->glyph_row->contains_overlapping_glyphs_p = 1;
25111 }
25112 if (! stretched_p && it->pixel_width == 0)
25113 /* We assure that all visible glyphs have at least 1-pixel
25114 width. */
25115 it->pixel_width = 1;
25116 }
25117 else if (it->char_to_display == '\n')
25118 {
25119 /* A newline has no width, but we need the height of the
25120 line. But if previous part of the line sets a height,
25121 don't increase that height */
25122
25123 Lisp_Object height;
25124 Lisp_Object total_height = Qnil;
25125
25126 it->override_ascent = -1;
25127 it->pixel_width = 0;
25128 it->nglyphs = 0;
25129
25130 height = get_it_property (it, Qline_height);
25131 /* Split (line-height total-height) list */
25132 if (CONSP (height)
25133 && CONSP (XCDR (height))
25134 && NILP (XCDR (XCDR (height))))
25135 {
25136 total_height = XCAR (XCDR (height));
25137 height = XCAR (height);
25138 }
25139 height = calc_line_height_property (it, height, font, boff, 1);
25140
25141 if (it->override_ascent >= 0)
25142 {
25143 it->ascent = it->override_ascent;
25144 it->descent = it->override_descent;
25145 boff = it->override_boff;
25146 }
25147 else
25148 {
25149 it->ascent = FONT_BASE (font) + boff;
25150 it->descent = FONT_DESCENT (font) - boff;
25151 }
25152
25153 if (EQ (height, Qt))
25154 {
25155 if (it->descent > it->max_descent)
25156 {
25157 it->ascent += it->descent - it->max_descent;
25158 it->descent = it->max_descent;
25159 }
25160 if (it->ascent > it->max_ascent)
25161 {
25162 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25163 it->ascent = it->max_ascent;
25164 }
25165 it->phys_ascent = min (it->phys_ascent, it->ascent);
25166 it->phys_descent = min (it->phys_descent, it->descent);
25167 it->constrain_row_ascent_descent_p = 1;
25168 extra_line_spacing = 0;
25169 }
25170 else
25171 {
25172 Lisp_Object spacing;
25173
25174 it->phys_ascent = it->ascent;
25175 it->phys_descent = it->descent;
25176
25177 if ((it->max_ascent > 0 || it->max_descent > 0)
25178 && face->box != FACE_NO_BOX
25179 && face->box_line_width > 0)
25180 {
25181 it->ascent += face->box_line_width;
25182 it->descent += face->box_line_width;
25183 }
25184 if (!NILP (height)
25185 && XINT (height) > it->ascent + it->descent)
25186 it->ascent = XINT (height) - it->descent;
25187
25188 if (!NILP (total_height))
25189 spacing = calc_line_height_property (it, total_height, font, boff, 0);
25190 else
25191 {
25192 spacing = get_it_property (it, Qline_spacing);
25193 spacing = calc_line_height_property (it, spacing, font, boff, 0);
25194 }
25195 if (INTEGERP (spacing))
25196 {
25197 extra_line_spacing = XINT (spacing);
25198 if (!NILP (total_height))
25199 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
25200 }
25201 }
25202 }
25203 else /* i.e. (it->char_to_display == '\t') */
25204 {
25205 if (font->space_width > 0)
25206 {
25207 int tab_width = it->tab_width * font->space_width;
25208 int x = it->current_x + it->continuation_lines_width;
25209 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
25210
25211 /* If the distance from the current position to the next tab
25212 stop is less than a space character width, use the
25213 tab stop after that. */
25214 if (next_tab_x - x < font->space_width)
25215 next_tab_x += tab_width;
25216
25217 it->pixel_width = next_tab_x - x;
25218 it->nglyphs = 1;
25219 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
25220 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
25221
25222 if (it->glyph_row)
25223 {
25224 append_stretch_glyph (it, it->object, it->pixel_width,
25225 it->ascent + it->descent, it->ascent);
25226 }
25227 }
25228 else
25229 {
25230 it->pixel_width = 0;
25231 it->nglyphs = 1;
25232 }
25233 }
25234 }
25235 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
25236 {
25237 /* A static composition.
25238
25239 Note: A composition is represented as one glyph in the
25240 glyph matrix. There are no padding glyphs.
25241
25242 Important note: pixel_width, ascent, and descent are the
25243 values of what is drawn by draw_glyphs (i.e. the values of
25244 the overall glyphs composed). */
25245 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25246 int boff; /* baseline offset */
25247 struct composition *cmp = composition_table[it->cmp_it.id];
25248 int glyph_len = cmp->glyph_len;
25249 struct font *font = face->font;
25250
25251 it->nglyphs = 1;
25252
25253 /* If we have not yet calculated pixel size data of glyphs of
25254 the composition for the current face font, calculate them
25255 now. Theoretically, we have to check all fonts for the
25256 glyphs, but that requires much time and memory space. So,
25257 here we check only the font of the first glyph. This may
25258 lead to incorrect display, but it's very rare, and C-l
25259 (recenter-top-bottom) can correct the display anyway. */
25260 if (! cmp->font || cmp->font != font)
25261 {
25262 /* Ascent and descent of the font of the first character
25263 of this composition (adjusted by baseline offset).
25264 Ascent and descent of overall glyphs should not be less
25265 than these, respectively. */
25266 int font_ascent, font_descent, font_height;
25267 /* Bounding box of the overall glyphs. */
25268 int leftmost, rightmost, lowest, highest;
25269 int lbearing, rbearing;
25270 int i, width, ascent, descent;
25271 int left_padded = 0, right_padded = 0;
25272 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25273 XChar2b char2b;
25274 struct font_metrics *pcm;
25275 int font_not_found_p;
25276 ptrdiff_t pos;
25277
25278 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25279 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25280 break;
25281 if (glyph_len < cmp->glyph_len)
25282 right_padded = 1;
25283 for (i = 0; i < glyph_len; i++)
25284 {
25285 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25286 break;
25287 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25288 }
25289 if (i > 0)
25290 left_padded = 1;
25291
25292 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25293 : IT_CHARPOS (*it));
25294 /* If no suitable font is found, use the default font. */
25295 font_not_found_p = font == NULL;
25296 if (font_not_found_p)
25297 {
25298 face = face->ascii_face;
25299 font = face->font;
25300 }
25301 boff = font->baseline_offset;
25302 if (font->vertical_centering)
25303 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25304 font_ascent = FONT_BASE (font) + boff;
25305 font_descent = FONT_DESCENT (font) - boff;
25306 font_height = FONT_HEIGHT (font);
25307
25308 cmp->font = font;
25309
25310 pcm = NULL;
25311 if (! font_not_found_p)
25312 {
25313 get_char_face_and_encoding (it->f, c, it->face_id,
25314 &char2b, 0);
25315 pcm = get_per_char_metric (font, &char2b);
25316 }
25317
25318 /* Initialize the bounding box. */
25319 if (pcm)
25320 {
25321 width = cmp->glyph_len > 0 ? pcm->width : 0;
25322 ascent = pcm->ascent;
25323 descent = pcm->descent;
25324 lbearing = pcm->lbearing;
25325 rbearing = pcm->rbearing;
25326 }
25327 else
25328 {
25329 width = cmp->glyph_len > 0 ? font->space_width : 0;
25330 ascent = FONT_BASE (font);
25331 descent = FONT_DESCENT (font);
25332 lbearing = 0;
25333 rbearing = width;
25334 }
25335
25336 rightmost = width;
25337 leftmost = 0;
25338 lowest = - descent + boff;
25339 highest = ascent + boff;
25340
25341 if (! font_not_found_p
25342 && font->default_ascent
25343 && CHAR_TABLE_P (Vuse_default_ascent)
25344 && !NILP (Faref (Vuse_default_ascent,
25345 make_number (it->char_to_display))))
25346 highest = font->default_ascent + boff;
25347
25348 /* Draw the first glyph at the normal position. It may be
25349 shifted to right later if some other glyphs are drawn
25350 at the left. */
25351 cmp->offsets[i * 2] = 0;
25352 cmp->offsets[i * 2 + 1] = boff;
25353 cmp->lbearing = lbearing;
25354 cmp->rbearing = rbearing;
25355
25356 /* Set cmp->offsets for the remaining glyphs. */
25357 for (i++; i < glyph_len; i++)
25358 {
25359 int left, right, btm, top;
25360 int ch = COMPOSITION_GLYPH (cmp, i);
25361 int face_id;
25362 struct face *this_face;
25363
25364 if (ch == '\t')
25365 ch = ' ';
25366 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25367 this_face = FACE_FROM_ID (it->f, face_id);
25368 font = this_face->font;
25369
25370 if (font == NULL)
25371 pcm = NULL;
25372 else
25373 {
25374 get_char_face_and_encoding (it->f, ch, face_id,
25375 &char2b, 0);
25376 pcm = get_per_char_metric (font, &char2b);
25377 }
25378 if (! pcm)
25379 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25380 else
25381 {
25382 width = pcm->width;
25383 ascent = pcm->ascent;
25384 descent = pcm->descent;
25385 lbearing = pcm->lbearing;
25386 rbearing = pcm->rbearing;
25387 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25388 {
25389 /* Relative composition with or without
25390 alternate chars. */
25391 left = (leftmost + rightmost - width) / 2;
25392 btm = - descent + boff;
25393 if (font->relative_compose
25394 && (! CHAR_TABLE_P (Vignore_relative_composition)
25395 || NILP (Faref (Vignore_relative_composition,
25396 make_number (ch)))))
25397 {
25398
25399 if (- descent >= font->relative_compose)
25400 /* One extra pixel between two glyphs. */
25401 btm = highest + 1;
25402 else if (ascent <= 0)
25403 /* One extra pixel between two glyphs. */
25404 btm = lowest - 1 - ascent - descent;
25405 }
25406 }
25407 else
25408 {
25409 /* A composition rule is specified by an integer
25410 value that encodes global and new reference
25411 points (GREF and NREF). GREF and NREF are
25412 specified by numbers as below:
25413
25414 0---1---2 -- ascent
25415 | |
25416 | |
25417 | |
25418 9--10--11 -- center
25419 | |
25420 ---3---4---5--- baseline
25421 | |
25422 6---7---8 -- descent
25423 */
25424 int rule = COMPOSITION_RULE (cmp, i);
25425 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25426
25427 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25428 grefx = gref % 3, nrefx = nref % 3;
25429 grefy = gref / 3, nrefy = nref / 3;
25430 if (xoff)
25431 xoff = font_height * (xoff - 128) / 256;
25432 if (yoff)
25433 yoff = font_height * (yoff - 128) / 256;
25434
25435 left = (leftmost
25436 + grefx * (rightmost - leftmost) / 2
25437 - nrefx * width / 2
25438 + xoff);
25439
25440 btm = ((grefy == 0 ? highest
25441 : grefy == 1 ? 0
25442 : grefy == 2 ? lowest
25443 : (highest + lowest) / 2)
25444 - (nrefy == 0 ? ascent + descent
25445 : nrefy == 1 ? descent - boff
25446 : nrefy == 2 ? 0
25447 : (ascent + descent) / 2)
25448 + yoff);
25449 }
25450
25451 cmp->offsets[i * 2] = left;
25452 cmp->offsets[i * 2 + 1] = btm + descent;
25453
25454 /* Update the bounding box of the overall glyphs. */
25455 if (width > 0)
25456 {
25457 right = left + width;
25458 if (left < leftmost)
25459 leftmost = left;
25460 if (right > rightmost)
25461 rightmost = right;
25462 }
25463 top = btm + descent + ascent;
25464 if (top > highest)
25465 highest = top;
25466 if (btm < lowest)
25467 lowest = btm;
25468
25469 if (cmp->lbearing > left + lbearing)
25470 cmp->lbearing = left + lbearing;
25471 if (cmp->rbearing < left + rbearing)
25472 cmp->rbearing = left + rbearing;
25473 }
25474 }
25475
25476 /* If there are glyphs whose x-offsets are negative,
25477 shift all glyphs to the right and make all x-offsets
25478 non-negative. */
25479 if (leftmost < 0)
25480 {
25481 for (i = 0; i < cmp->glyph_len; i++)
25482 cmp->offsets[i * 2] -= leftmost;
25483 rightmost -= leftmost;
25484 cmp->lbearing -= leftmost;
25485 cmp->rbearing -= leftmost;
25486 }
25487
25488 if (left_padded && cmp->lbearing < 0)
25489 {
25490 for (i = 0; i < cmp->glyph_len; i++)
25491 cmp->offsets[i * 2] -= cmp->lbearing;
25492 rightmost -= cmp->lbearing;
25493 cmp->rbearing -= cmp->lbearing;
25494 cmp->lbearing = 0;
25495 }
25496 if (right_padded && rightmost < cmp->rbearing)
25497 {
25498 rightmost = cmp->rbearing;
25499 }
25500
25501 cmp->pixel_width = rightmost;
25502 cmp->ascent = highest;
25503 cmp->descent = - lowest;
25504 if (cmp->ascent < font_ascent)
25505 cmp->ascent = font_ascent;
25506 if (cmp->descent < font_descent)
25507 cmp->descent = font_descent;
25508 }
25509
25510 if (it->glyph_row
25511 && (cmp->lbearing < 0
25512 || cmp->rbearing > cmp->pixel_width))
25513 it->glyph_row->contains_overlapping_glyphs_p = 1;
25514
25515 it->pixel_width = cmp->pixel_width;
25516 it->ascent = it->phys_ascent = cmp->ascent;
25517 it->descent = it->phys_descent = cmp->descent;
25518 if (face->box != FACE_NO_BOX)
25519 {
25520 int thick = face->box_line_width;
25521
25522 if (thick > 0)
25523 {
25524 it->ascent += thick;
25525 it->descent += thick;
25526 }
25527 else
25528 thick = - thick;
25529
25530 if (it->start_of_box_run_p)
25531 it->pixel_width += thick;
25532 if (it->end_of_box_run_p)
25533 it->pixel_width += thick;
25534 }
25535
25536 /* If face has an overline, add the height of the overline
25537 (1 pixel) and a 1 pixel margin to the character height. */
25538 if (face->overline_p)
25539 it->ascent += overline_margin;
25540
25541 take_vertical_position_into_account (it);
25542 if (it->ascent < 0)
25543 it->ascent = 0;
25544 if (it->descent < 0)
25545 it->descent = 0;
25546
25547 if (it->glyph_row && cmp->glyph_len > 0)
25548 append_composite_glyph (it);
25549 }
25550 else if (it->what == IT_COMPOSITION)
25551 {
25552 /* A dynamic (automatic) composition. */
25553 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25554 Lisp_Object gstring;
25555 struct font_metrics metrics;
25556
25557 it->nglyphs = 1;
25558
25559 gstring = composition_gstring_from_id (it->cmp_it.id);
25560 it->pixel_width
25561 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25562 &metrics);
25563 if (it->glyph_row
25564 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25565 it->glyph_row->contains_overlapping_glyphs_p = 1;
25566 it->ascent = it->phys_ascent = metrics.ascent;
25567 it->descent = it->phys_descent = metrics.descent;
25568 if (face->box != FACE_NO_BOX)
25569 {
25570 int thick = face->box_line_width;
25571
25572 if (thick > 0)
25573 {
25574 it->ascent += thick;
25575 it->descent += thick;
25576 }
25577 else
25578 thick = - thick;
25579
25580 if (it->start_of_box_run_p)
25581 it->pixel_width += thick;
25582 if (it->end_of_box_run_p)
25583 it->pixel_width += thick;
25584 }
25585 /* If face has an overline, add the height of the overline
25586 (1 pixel) and a 1 pixel margin to the character height. */
25587 if (face->overline_p)
25588 it->ascent += overline_margin;
25589 take_vertical_position_into_account (it);
25590 if (it->ascent < 0)
25591 it->ascent = 0;
25592 if (it->descent < 0)
25593 it->descent = 0;
25594
25595 if (it->glyph_row)
25596 append_composite_glyph (it);
25597 }
25598 else if (it->what == IT_GLYPHLESS)
25599 produce_glyphless_glyph (it, 0, Qnil);
25600 else if (it->what == IT_IMAGE)
25601 produce_image_glyph (it);
25602 else if (it->what == IT_STRETCH)
25603 produce_stretch_glyph (it);
25604 #ifdef HAVE_XWIDGETS
25605 else if (it->what == IT_XWIDGET)
25606 produce_xwidget_glyph (it);
25607 #endif
25608 done:
25609 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25610 because this isn't true for images with `:ascent 100'. */
25611 eassert (it->ascent >= 0 && it->descent >= 0);
25612 if (it->area == TEXT_AREA)
25613 it->current_x += it->pixel_width;
25614
25615 if (extra_line_spacing > 0)
25616 {
25617 it->descent += extra_line_spacing;
25618 if (extra_line_spacing > it->max_extra_line_spacing)
25619 it->max_extra_line_spacing = extra_line_spacing;
25620 }
25621
25622 it->max_ascent = max (it->max_ascent, it->ascent);
25623 it->max_descent = max (it->max_descent, it->descent);
25624 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25625 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25626 }
25627
25628 /* EXPORT for RIF:
25629 Output LEN glyphs starting at START at the nominal cursor position.
25630 Advance the nominal cursor over the text. The global variable
25631 updated_window contains the window being updated, updated_row is
25632 the glyph row being updated, and updated_area is the area of that
25633 row being updated. */
25634
25635 void
25636 x_write_glyphs (struct glyph *start, int len)
25637 {
25638 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25639
25640 eassert (updated_window && updated_row);
25641 /* When the window is hscrolled, cursor hpos can legitimately be out
25642 of bounds, but we draw the cursor at the corresponding window
25643 margin in that case. */
25644 if (!updated_row->reversed_p && chpos < 0)
25645 chpos = 0;
25646 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25647 chpos = updated_row->used[TEXT_AREA] - 1;
25648
25649 block_input ();
25650
25651 /* Write glyphs. */
25652
25653 hpos = start - updated_row->glyphs[updated_area];
25654 x = draw_glyphs (updated_window, output_cursor.x,
25655 updated_row, updated_area,
25656 hpos, hpos + len,
25657 DRAW_NORMAL_TEXT, 0);
25658
25659 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25660 if (updated_area == TEXT_AREA
25661 && updated_window->phys_cursor_on_p
25662 && updated_window->phys_cursor.vpos == output_cursor.vpos
25663 && chpos >= hpos
25664 && chpos < hpos + len)
25665 updated_window->phys_cursor_on_p = 0;
25666
25667 unblock_input ();
25668
25669 /* Advance the output cursor. */
25670 output_cursor.hpos += len;
25671 output_cursor.x = x;
25672 }
25673
25674
25675 /* EXPORT for RIF:
25676 Insert LEN glyphs from START at the nominal cursor position. */
25677
25678 void
25679 x_insert_glyphs (struct glyph *start, int len)
25680 {
25681 struct frame *f;
25682 struct window *w;
25683 int line_height, shift_by_width, shifted_region_width;
25684 struct glyph_row *row;
25685 struct glyph *glyph;
25686 int frame_x, frame_y;
25687 ptrdiff_t hpos;
25688
25689 eassert (updated_window && updated_row);
25690 block_input ();
25691 w = updated_window;
25692 f = XFRAME (WINDOW_FRAME (w));
25693
25694 /* Get the height of the line we are in. */
25695 row = updated_row;
25696 line_height = row->height;
25697
25698 /* Get the width of the glyphs to insert. */
25699 shift_by_width = 0;
25700 for (glyph = start; glyph < start + len; ++glyph)
25701 shift_by_width += glyph->pixel_width;
25702
25703 /* Get the width of the region to shift right. */
25704 shifted_region_width = (window_box_width (w, updated_area)
25705 - output_cursor.x
25706 - shift_by_width);
25707
25708 /* Shift right. */
25709 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25710 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25711
25712 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25713 line_height, shift_by_width);
25714
25715 /* Write the glyphs. */
25716 hpos = start - row->glyphs[updated_area];
25717 draw_glyphs (w, output_cursor.x, row, updated_area,
25718 hpos, hpos + len,
25719 DRAW_NORMAL_TEXT, 0);
25720
25721 /* Advance the output cursor. */
25722 output_cursor.hpos += len;
25723 output_cursor.x += shift_by_width;
25724 unblock_input ();
25725 }
25726
25727
25728 /* EXPORT for RIF:
25729 Erase the current text line from the nominal cursor position
25730 (inclusive) to pixel column TO_X (exclusive). The idea is that
25731 everything from TO_X onward is already erased.
25732
25733 TO_X is a pixel position relative to updated_area of
25734 updated_window. TO_X == -1 means clear to the end of this area. */
25735
25736 void
25737 x_clear_end_of_line (int to_x)
25738 {
25739 struct frame *f;
25740 struct window *w = updated_window;
25741 int max_x, min_y, max_y;
25742 int from_x, from_y, to_y;
25743
25744 eassert (updated_window && updated_row);
25745 f = XFRAME (w->frame);
25746
25747 if (updated_row->full_width_p)
25748 max_x = WINDOW_TOTAL_WIDTH (w);
25749 else
25750 max_x = window_box_width (w, updated_area);
25751 max_y = window_text_bottom_y (w);
25752
25753 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25754 of window. For TO_X > 0, truncate to end of drawing area. */
25755 if (to_x == 0)
25756 return;
25757 else if (to_x < 0)
25758 to_x = max_x;
25759 else
25760 to_x = min (to_x, max_x);
25761
25762 to_y = min (max_y, output_cursor.y + updated_row->height);
25763
25764 /* Notice if the cursor will be cleared by this operation. */
25765 if (!updated_row->full_width_p)
25766 notice_overwritten_cursor (w, updated_area,
25767 output_cursor.x, -1,
25768 updated_row->y,
25769 MATRIX_ROW_BOTTOM_Y (updated_row));
25770
25771 from_x = output_cursor.x;
25772
25773 /* Translate to frame coordinates. */
25774 if (updated_row->full_width_p)
25775 {
25776 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25777 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25778 }
25779 else
25780 {
25781 int area_left = window_box_left (w, updated_area);
25782 from_x += area_left;
25783 to_x += area_left;
25784 }
25785
25786 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25787 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25788 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25789
25790 /* Prevent inadvertently clearing to end of the X window. */
25791 if (to_x > from_x && to_y > from_y)
25792 {
25793 block_input ();
25794 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25795 to_x - from_x, to_y - from_y);
25796 unblock_input ();
25797 }
25798 }
25799
25800 #endif /* HAVE_WINDOW_SYSTEM */
25801
25802
25803 \f
25804 /***********************************************************************
25805 Cursor types
25806 ***********************************************************************/
25807
25808 /* Value is the internal representation of the specified cursor type
25809 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25810 of the bar cursor. */
25811
25812 static enum text_cursor_kinds
25813 get_specified_cursor_type (Lisp_Object arg, int *width)
25814 {
25815 enum text_cursor_kinds type;
25816
25817 if (NILP (arg))
25818 return NO_CURSOR;
25819
25820 if (EQ (arg, Qbox))
25821 return FILLED_BOX_CURSOR;
25822
25823 if (EQ (arg, Qhollow))
25824 return HOLLOW_BOX_CURSOR;
25825
25826 if (EQ (arg, Qbar))
25827 {
25828 *width = 2;
25829 return BAR_CURSOR;
25830 }
25831
25832 if (CONSP (arg)
25833 && EQ (XCAR (arg), Qbar)
25834 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25835 {
25836 *width = XINT (XCDR (arg));
25837 return BAR_CURSOR;
25838 }
25839
25840 if (EQ (arg, Qhbar))
25841 {
25842 *width = 2;
25843 return HBAR_CURSOR;
25844 }
25845
25846 if (CONSP (arg)
25847 && EQ (XCAR (arg), Qhbar)
25848 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25849 {
25850 *width = XINT (XCDR (arg));
25851 return HBAR_CURSOR;
25852 }
25853
25854 /* Treat anything unknown as "hollow box cursor".
25855 It was bad to signal an error; people have trouble fixing
25856 .Xdefaults with Emacs, when it has something bad in it. */
25857 type = HOLLOW_BOX_CURSOR;
25858
25859 return type;
25860 }
25861
25862 /* Set the default cursor types for specified frame. */
25863 void
25864 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25865 {
25866 int width = 1;
25867 Lisp_Object tem;
25868
25869 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25870 FRAME_CURSOR_WIDTH (f) = width;
25871
25872 /* By default, set up the blink-off state depending on the on-state. */
25873
25874 tem = Fassoc (arg, Vblink_cursor_alist);
25875 if (!NILP (tem))
25876 {
25877 FRAME_BLINK_OFF_CURSOR (f)
25878 = get_specified_cursor_type (XCDR (tem), &width);
25879 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25880 }
25881 else
25882 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25883 }
25884
25885
25886 #ifdef HAVE_WINDOW_SYSTEM
25887
25888 /* Return the cursor we want to be displayed in window W. Return
25889 width of bar/hbar cursor through WIDTH arg. Return with
25890 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25891 (i.e. if the `system caret' should track this cursor).
25892
25893 In a mini-buffer window, we want the cursor only to appear if we
25894 are reading input from this window. For the selected window, we
25895 want the cursor type given by the frame parameter or buffer local
25896 setting of cursor-type. If explicitly marked off, draw no cursor.
25897 In all other cases, we want a hollow box cursor. */
25898
25899 static enum text_cursor_kinds
25900 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25901 int *active_cursor)
25902 {
25903 struct frame *f = XFRAME (w->frame);
25904 struct buffer *b = XBUFFER (w->buffer);
25905 int cursor_type = DEFAULT_CURSOR;
25906 Lisp_Object alt_cursor;
25907 int non_selected = 0;
25908
25909 *active_cursor = 1;
25910
25911 /* Echo area */
25912 if (cursor_in_echo_area
25913 && FRAME_HAS_MINIBUF_P (f)
25914 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25915 {
25916 if (w == XWINDOW (echo_area_window))
25917 {
25918 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25919 {
25920 *width = FRAME_CURSOR_WIDTH (f);
25921 return FRAME_DESIRED_CURSOR (f);
25922 }
25923 else
25924 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25925 }
25926
25927 *active_cursor = 0;
25928 non_selected = 1;
25929 }
25930
25931 /* Detect a nonselected window or nonselected frame. */
25932 else if (w != XWINDOW (f->selected_window)
25933 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25934 {
25935 *active_cursor = 0;
25936
25937 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25938 return NO_CURSOR;
25939
25940 non_selected = 1;
25941 }
25942
25943 /* Never display a cursor in a window in which cursor-type is nil. */
25944 if (NILP (BVAR (b, cursor_type)))
25945 return NO_CURSOR;
25946
25947 /* Get the normal cursor type for this window. */
25948 if (EQ (BVAR (b, cursor_type), Qt))
25949 {
25950 cursor_type = FRAME_DESIRED_CURSOR (f);
25951 *width = FRAME_CURSOR_WIDTH (f);
25952 }
25953 else
25954 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25955
25956 /* Use cursor-in-non-selected-windows instead
25957 for non-selected window or frame. */
25958 if (non_selected)
25959 {
25960 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25961 if (!EQ (Qt, alt_cursor))
25962 return get_specified_cursor_type (alt_cursor, width);
25963 /* t means modify the normal cursor type. */
25964 if (cursor_type == FILLED_BOX_CURSOR)
25965 cursor_type = HOLLOW_BOX_CURSOR;
25966 else if (cursor_type == BAR_CURSOR && *width > 1)
25967 --*width;
25968 return cursor_type;
25969 }
25970
25971 /* Use normal cursor if not blinked off. */
25972 if (!w->cursor_off_p)
25973 {
25974
25975 #ifdef HAVE_XWIDGETS
25976 if (glyph != NULL && glyph->type == XWIDGET_GLYPH){
25977 //printf("attempt xwidget cursor avoidance in get_window_cursor_type\n");
25978 return NO_CURSOR;
25979 }
25980 #endif
25981 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25982 {
25983 if (cursor_type == FILLED_BOX_CURSOR)
25984 {
25985 /* Using a block cursor on large images can be very annoying.
25986 So use a hollow cursor for "large" images.
25987 If image is not transparent (no mask), also use hollow cursor. */
25988 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25989 if (img != NULL && IMAGEP (img->spec))
25990 {
25991 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25992 where N = size of default frame font size.
25993 This should cover most of the "tiny" icons people may use. */
25994 if (!img->mask
25995 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25996 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25997 cursor_type = HOLLOW_BOX_CURSOR;
25998 }
25999 }
26000 else if (cursor_type != NO_CURSOR)
26001 {
26002 /* Display current only supports BOX and HOLLOW cursors for images.
26003 So for now, unconditionally use a HOLLOW cursor when cursor is
26004 not a solid box cursor. */
26005 cursor_type = HOLLOW_BOX_CURSOR;
26006 }
26007 }
26008 return cursor_type;
26009 }
26010
26011 /* Cursor is blinked off, so determine how to "toggle" it. */
26012
26013 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26014 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26015 return get_specified_cursor_type (XCDR (alt_cursor), width);
26016
26017 /* Then see if frame has specified a specific blink off cursor type. */
26018 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26019 {
26020 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26021 return FRAME_BLINK_OFF_CURSOR (f);
26022 }
26023
26024 #if 0
26025 /* Some people liked having a permanently visible blinking cursor,
26026 while others had very strong opinions against it. So it was
26027 decided to remove it. KFS 2003-09-03 */
26028
26029 /* Finally perform built-in cursor blinking:
26030 filled box <-> hollow box
26031 wide [h]bar <-> narrow [h]bar
26032 narrow [h]bar <-> no cursor
26033 other type <-> no cursor */
26034
26035 if (cursor_type == FILLED_BOX_CURSOR)
26036 return HOLLOW_BOX_CURSOR;
26037
26038 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26039 {
26040 *width = 1;
26041 return cursor_type;
26042 }
26043 #endif
26044
26045 return NO_CURSOR;
26046 }
26047
26048
26049 /* Notice when the text cursor of window W has been completely
26050 overwritten by a drawing operation that outputs glyphs in AREA
26051 starting at X0 and ending at X1 in the line starting at Y0 and
26052 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26053 the rest of the line after X0 has been written. Y coordinates
26054 are window-relative. */
26055
26056 static void
26057 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26058 int x0, int x1, int y0, int y1)
26059 {
26060 int cx0, cx1, cy0, cy1;
26061 struct glyph_row *row;
26062
26063 if (!w->phys_cursor_on_p)
26064 return;
26065 if (area != TEXT_AREA)
26066 return;
26067
26068 if (w->phys_cursor.vpos < 0
26069 || w->phys_cursor.vpos >= w->current_matrix->nrows
26070 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26071 !(row->enabled_p && row->displays_text_p)))
26072 return;
26073
26074 if (row->cursor_in_fringe_p)
26075 {
26076 row->cursor_in_fringe_p = 0;
26077 draw_fringe_bitmap (w, row, row->reversed_p);
26078 w->phys_cursor_on_p = 0;
26079 return;
26080 }
26081
26082 cx0 = w->phys_cursor.x;
26083 cx1 = cx0 + w->phys_cursor_width;
26084 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26085 return;
26086
26087 /* The cursor image will be completely removed from the
26088 screen if the output area intersects the cursor area in
26089 y-direction. When we draw in [y0 y1[, and some part of
26090 the cursor is at y < y0, that part must have been drawn
26091 before. When scrolling, the cursor is erased before
26092 actually scrolling, so we don't come here. When not
26093 scrolling, the rows above the old cursor row must have
26094 changed, and in this case these rows must have written
26095 over the cursor image.
26096
26097 Likewise if part of the cursor is below y1, with the
26098 exception of the cursor being in the first blank row at
26099 the buffer and window end because update_text_area
26100 doesn't draw that row. (Except when it does, but
26101 that's handled in update_text_area.) */
26102
26103 cy0 = w->phys_cursor.y;
26104 cy1 = cy0 + w->phys_cursor_height;
26105 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26106 return;
26107
26108 w->phys_cursor_on_p = 0;
26109 }
26110
26111 #endif /* HAVE_WINDOW_SYSTEM */
26112
26113 \f
26114 /************************************************************************
26115 Mouse Face
26116 ************************************************************************/
26117
26118 #ifdef HAVE_WINDOW_SYSTEM
26119
26120 /* EXPORT for RIF:
26121 Fix the display of area AREA of overlapping row ROW in window W
26122 with respect to the overlapping part OVERLAPS. */
26123
26124 void
26125 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26126 enum glyph_row_area area, int overlaps)
26127 {
26128 int i, x;
26129
26130 block_input ();
26131
26132 x = 0;
26133 for (i = 0; i < row->used[area];)
26134 {
26135 if (row->glyphs[area][i].overlaps_vertically_p)
26136 {
26137 int start = i, start_x = x;
26138
26139 do
26140 {
26141 x += row->glyphs[area][i].pixel_width;
26142 ++i;
26143 }
26144 while (i < row->used[area]
26145 && row->glyphs[area][i].overlaps_vertically_p);
26146
26147 draw_glyphs (w, start_x, row, area,
26148 start, i,
26149 DRAW_NORMAL_TEXT, overlaps);
26150 }
26151 else
26152 {
26153 x += row->glyphs[area][i].pixel_width;
26154 ++i;
26155 }
26156 }
26157
26158 unblock_input ();
26159 }
26160
26161
26162 /* EXPORT:
26163 Draw the cursor glyph of window W in glyph row ROW. See the
26164 comment of draw_glyphs for the meaning of HL. */
26165
26166 void
26167 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
26168 enum draw_glyphs_face hl)
26169 {
26170 /* If cursor hpos is out of bounds, don't draw garbage. This can
26171 happen in mini-buffer windows when switching between echo area
26172 glyphs and mini-buffer. */
26173 if ((row->reversed_p
26174 ? (w->phys_cursor.hpos >= 0)
26175 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
26176 {
26177 int on_p = w->phys_cursor_on_p;
26178 int x1;
26179 int hpos = w->phys_cursor.hpos;
26180
26181 /* When the window is hscrolled, cursor hpos can legitimately be
26182 out of bounds, but we draw the cursor at the corresponding
26183 window margin in that case. */
26184 if (!row->reversed_p && hpos < 0)
26185 hpos = 0;
26186 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26187 hpos = row->used[TEXT_AREA] - 1;
26188
26189 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
26190 hl, 0);
26191 w->phys_cursor_on_p = on_p;
26192
26193 if (hl == DRAW_CURSOR)
26194 w->phys_cursor_width = x1 - w->phys_cursor.x;
26195 /* When we erase the cursor, and ROW is overlapped by other
26196 rows, make sure that these overlapping parts of other rows
26197 are redrawn. */
26198 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
26199 {
26200 w->phys_cursor_width = x1 - w->phys_cursor.x;
26201
26202 if (row > w->current_matrix->rows
26203 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
26204 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
26205 OVERLAPS_ERASED_CURSOR);
26206
26207 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
26208 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
26209 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
26210 OVERLAPS_ERASED_CURSOR);
26211 }
26212 }
26213 }
26214
26215
26216 /* EXPORT:
26217 Erase the image of a cursor of window W from the screen. */
26218
26219 void
26220 erase_phys_cursor (struct window *w)
26221 {
26222 struct frame *f = XFRAME (w->frame);
26223 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26224 int hpos = w->phys_cursor.hpos;
26225 int vpos = w->phys_cursor.vpos;
26226 int mouse_face_here_p = 0;
26227 struct glyph_matrix *active_glyphs = w->current_matrix;
26228 struct glyph_row *cursor_row;
26229 struct glyph *cursor_glyph;
26230 enum draw_glyphs_face hl;
26231
26232 /* No cursor displayed or row invalidated => nothing to do on the
26233 screen. */
26234 if (w->phys_cursor_type == NO_CURSOR)
26235 goto mark_cursor_off;
26236
26237 /* VPOS >= active_glyphs->nrows means that window has been resized.
26238 Don't bother to erase the cursor. */
26239 if (vpos >= active_glyphs->nrows)
26240 goto mark_cursor_off;
26241
26242 /* If row containing cursor is marked invalid, there is nothing we
26243 can do. */
26244 cursor_row = MATRIX_ROW (active_glyphs, vpos);
26245 if (!cursor_row->enabled_p)
26246 goto mark_cursor_off;
26247
26248 /* If line spacing is > 0, old cursor may only be partially visible in
26249 window after split-window. So adjust visible height. */
26250 cursor_row->visible_height = min (cursor_row->visible_height,
26251 window_text_bottom_y (w) - cursor_row->y);
26252
26253 /* If row is completely invisible, don't attempt to delete a cursor which
26254 isn't there. This can happen if cursor is at top of a window, and
26255 we switch to a buffer with a header line in that window. */
26256 if (cursor_row->visible_height <= 0)
26257 goto mark_cursor_off;
26258
26259 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
26260 if (cursor_row->cursor_in_fringe_p)
26261 {
26262 cursor_row->cursor_in_fringe_p = 0;
26263 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
26264 goto mark_cursor_off;
26265 }
26266
26267 /* This can happen when the new row is shorter than the old one.
26268 In this case, either draw_glyphs or clear_end_of_line
26269 should have cleared the cursor. Note that we wouldn't be
26270 able to erase the cursor in this case because we don't have a
26271 cursor glyph at hand. */
26272 if ((cursor_row->reversed_p
26273 ? (w->phys_cursor.hpos < 0)
26274 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
26275 goto mark_cursor_off;
26276
26277 /* When the window is hscrolled, cursor hpos can legitimately be out
26278 of bounds, but we draw the cursor at the corresponding window
26279 margin in that case. */
26280 if (!cursor_row->reversed_p && hpos < 0)
26281 hpos = 0;
26282 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26283 hpos = cursor_row->used[TEXT_AREA] - 1;
26284
26285 /* If the cursor is in the mouse face area, redisplay that when
26286 we clear the cursor. */
26287 if (! NILP (hlinfo->mouse_face_window)
26288 && coords_in_mouse_face_p (w, hpos, vpos)
26289 /* Don't redraw the cursor's spot in mouse face if it is at the
26290 end of a line (on a newline). The cursor appears there, but
26291 mouse highlighting does not. */
26292 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26293 mouse_face_here_p = 1;
26294
26295 /* Maybe clear the display under the cursor. */
26296 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26297 {
26298 int x, y, left_x;
26299 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26300 int width;
26301
26302 cursor_glyph = get_phys_cursor_glyph (w);
26303 if (cursor_glyph == NULL)
26304 goto mark_cursor_off;
26305
26306 width = cursor_glyph->pixel_width;
26307 left_x = window_box_left_offset (w, TEXT_AREA);
26308 x = w->phys_cursor.x;
26309 if (x < left_x)
26310 width -= left_x - x;
26311 width = min (width, window_box_width (w, TEXT_AREA) - x);
26312 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26313 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26314
26315 if (width > 0)
26316 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26317 }
26318
26319 /* Erase the cursor by redrawing the character underneath it. */
26320 if (mouse_face_here_p)
26321 hl = DRAW_MOUSE_FACE;
26322 else
26323 hl = DRAW_NORMAL_TEXT;
26324 draw_phys_cursor_glyph (w, cursor_row, hl);
26325
26326 mark_cursor_off:
26327 w->phys_cursor_on_p = 0;
26328 w->phys_cursor_type = NO_CURSOR;
26329 }
26330
26331
26332 /* EXPORT:
26333 Display or clear cursor of window W. If ON is zero, clear the
26334 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26335 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26336
26337 void
26338 display_and_set_cursor (struct window *w, int on,
26339 int hpos, int vpos, int x, int y)
26340 {
26341 struct frame *f = XFRAME (w->frame);
26342 int new_cursor_type;
26343 int new_cursor_width;
26344 int active_cursor;
26345 struct glyph_row *glyph_row;
26346 struct glyph *glyph;
26347
26348 /* This is pointless on invisible frames, and dangerous on garbaged
26349 windows and frames; in the latter case, the frame or window may
26350 be in the midst of changing its size, and x and y may be off the
26351 window. */
26352 if (! FRAME_VISIBLE_P (f)
26353 || FRAME_GARBAGED_P (f)
26354 || vpos >= w->current_matrix->nrows
26355 || hpos >= w->current_matrix->matrix_w)
26356 return;
26357
26358 /* If cursor is off and we want it off, return quickly. */
26359 if (!on && !w->phys_cursor_on_p)
26360 return;
26361
26362 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26363 /* If cursor row is not enabled, we don't really know where to
26364 display the cursor. */
26365 if (!glyph_row->enabled_p)
26366 {
26367 w->phys_cursor_on_p = 0;
26368 return;
26369 }
26370
26371 glyph = NULL;
26372 if (!glyph_row->exact_window_width_line_p
26373 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26374 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26375
26376 eassert (input_blocked_p ());
26377
26378 /* Set new_cursor_type to the cursor we want to be displayed. */
26379 new_cursor_type = get_window_cursor_type (w, glyph,
26380 &new_cursor_width, &active_cursor);
26381
26382 /* If cursor is currently being shown and we don't want it to be or
26383 it is in the wrong place, or the cursor type is not what we want,
26384 erase it. */
26385 if (w->phys_cursor_on_p
26386 && (!on
26387 || w->phys_cursor.x != x
26388 || w->phys_cursor.y != y
26389 || new_cursor_type != w->phys_cursor_type
26390 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26391 && new_cursor_width != w->phys_cursor_width)))
26392 erase_phys_cursor (w);
26393
26394 /* Don't check phys_cursor_on_p here because that flag is only set
26395 to zero in some cases where we know that the cursor has been
26396 completely erased, to avoid the extra work of erasing the cursor
26397 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26398 still not be visible, or it has only been partly erased. */
26399 if (on)
26400 {
26401 w->phys_cursor_ascent = glyph_row->ascent;
26402 w->phys_cursor_height = glyph_row->height;
26403
26404 /* Set phys_cursor_.* before x_draw_.* is called because some
26405 of them may need the information. */
26406 w->phys_cursor.x = x;
26407 w->phys_cursor.y = glyph_row->y;
26408 w->phys_cursor.hpos = hpos;
26409 w->phys_cursor.vpos = vpos;
26410 }
26411
26412 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26413 new_cursor_type, new_cursor_width,
26414 on, active_cursor);
26415 }
26416
26417
26418 /* Switch the display of W's cursor on or off, according to the value
26419 of ON. */
26420
26421 static void
26422 update_window_cursor (struct window *w, int on)
26423 {
26424 /* Don't update cursor in windows whose frame is in the process
26425 of being deleted. */
26426 if (w->current_matrix)
26427 {
26428 int hpos = w->phys_cursor.hpos;
26429 int vpos = w->phys_cursor.vpos;
26430 struct glyph_row *row;
26431
26432 if (vpos >= w->current_matrix->nrows
26433 || hpos >= w->current_matrix->matrix_w)
26434 return;
26435
26436 row = MATRIX_ROW (w->current_matrix, vpos);
26437
26438 /* When the window is hscrolled, cursor hpos can legitimately be
26439 out of bounds, but we draw the cursor at the corresponding
26440 window margin in that case. */
26441 if (!row->reversed_p && hpos < 0)
26442 hpos = 0;
26443 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26444 hpos = row->used[TEXT_AREA] - 1;
26445
26446 block_input ();
26447 display_and_set_cursor (w, on, hpos, vpos,
26448 w->phys_cursor.x, w->phys_cursor.y);
26449 unblock_input ();
26450 }
26451 }
26452
26453
26454 /* Call update_window_cursor with parameter ON_P on all leaf windows
26455 in the window tree rooted at W. */
26456
26457 static void
26458 update_cursor_in_window_tree (struct window *w, int on_p)
26459 {
26460 while (w)
26461 {
26462 if (!NILP (w->hchild))
26463 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26464 else if (!NILP (w->vchild))
26465 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26466 else
26467 update_window_cursor (w, on_p);
26468
26469 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26470 }
26471 }
26472
26473
26474 /* EXPORT:
26475 Display the cursor on window W, or clear it, according to ON_P.
26476 Don't change the cursor's position. */
26477
26478 void
26479 x_update_cursor (struct frame *f, int on_p)
26480 {
26481 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26482 }
26483
26484
26485 /* EXPORT:
26486 Clear the cursor of window W to background color, and mark the
26487 cursor as not shown. This is used when the text where the cursor
26488 is about to be rewritten. */
26489
26490 void
26491 x_clear_cursor (struct window *w)
26492 {
26493 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26494 update_window_cursor (w, 0);
26495 }
26496
26497 #endif /* HAVE_WINDOW_SYSTEM */
26498
26499 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26500 and MSDOS. */
26501 static void
26502 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26503 int start_hpos, int end_hpos,
26504 enum draw_glyphs_face draw)
26505 {
26506 #ifdef HAVE_WINDOW_SYSTEM
26507 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26508 {
26509 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26510 return;
26511 }
26512 #endif
26513 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26514 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26515 #endif
26516 }
26517
26518 /* Display the active region described by mouse_face_* according to DRAW. */
26519
26520 static void
26521 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26522 {
26523 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26524 struct frame *f = XFRAME (WINDOW_FRAME (w));
26525
26526 if (/* If window is in the process of being destroyed, don't bother
26527 to do anything. */
26528 w->current_matrix != NULL
26529 /* Don't update mouse highlight if hidden */
26530 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26531 /* Recognize when we are called to operate on rows that don't exist
26532 anymore. This can happen when a window is split. */
26533 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26534 {
26535 int phys_cursor_on_p = w->phys_cursor_on_p;
26536 struct glyph_row *row, *first, *last;
26537
26538 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26539 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26540
26541 for (row = first; row <= last && row->enabled_p; ++row)
26542 {
26543 int start_hpos, end_hpos, start_x;
26544
26545 /* For all but the first row, the highlight starts at column 0. */
26546 if (row == first)
26547 {
26548 /* R2L rows have BEG and END in reversed order, but the
26549 screen drawing geometry is always left to right. So
26550 we need to mirror the beginning and end of the
26551 highlighted area in R2L rows. */
26552 if (!row->reversed_p)
26553 {
26554 start_hpos = hlinfo->mouse_face_beg_col;
26555 start_x = hlinfo->mouse_face_beg_x;
26556 }
26557 else if (row == last)
26558 {
26559 start_hpos = hlinfo->mouse_face_end_col;
26560 start_x = hlinfo->mouse_face_end_x;
26561 }
26562 else
26563 {
26564 start_hpos = 0;
26565 start_x = 0;
26566 }
26567 }
26568 else if (row->reversed_p && row == last)
26569 {
26570 start_hpos = hlinfo->mouse_face_end_col;
26571 start_x = hlinfo->mouse_face_end_x;
26572 }
26573 else
26574 {
26575 start_hpos = 0;
26576 start_x = 0;
26577 }
26578
26579 if (row == last)
26580 {
26581 if (!row->reversed_p)
26582 end_hpos = hlinfo->mouse_face_end_col;
26583 else if (row == first)
26584 end_hpos = hlinfo->mouse_face_beg_col;
26585 else
26586 {
26587 end_hpos = row->used[TEXT_AREA];
26588 if (draw == DRAW_NORMAL_TEXT)
26589 row->fill_line_p = 1; /* Clear to end of line */
26590 }
26591 }
26592 else if (row->reversed_p && row == first)
26593 end_hpos = hlinfo->mouse_face_beg_col;
26594 else
26595 {
26596 end_hpos = row->used[TEXT_AREA];
26597 if (draw == DRAW_NORMAL_TEXT)
26598 row->fill_line_p = 1; /* Clear to end of line */
26599 }
26600
26601 if (end_hpos > start_hpos)
26602 {
26603 draw_row_with_mouse_face (w, start_x, row,
26604 start_hpos, end_hpos, draw);
26605
26606 row->mouse_face_p
26607 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26608 }
26609 }
26610
26611 #ifdef HAVE_WINDOW_SYSTEM
26612 /* When we've written over the cursor, arrange for it to
26613 be displayed again. */
26614 if (FRAME_WINDOW_P (f)
26615 && phys_cursor_on_p && !w->phys_cursor_on_p)
26616 {
26617 int hpos = w->phys_cursor.hpos;
26618
26619 /* When the window is hscrolled, cursor hpos can legitimately be
26620 out of bounds, but we draw the cursor at the corresponding
26621 window margin in that case. */
26622 if (!row->reversed_p && hpos < 0)
26623 hpos = 0;
26624 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26625 hpos = row->used[TEXT_AREA] - 1;
26626
26627 block_input ();
26628 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26629 w->phys_cursor.x, w->phys_cursor.y);
26630 unblock_input ();
26631 }
26632 #endif /* HAVE_WINDOW_SYSTEM */
26633 }
26634
26635 #ifdef HAVE_WINDOW_SYSTEM
26636 /* Change the mouse cursor. */
26637 if (FRAME_WINDOW_P (f))
26638 {
26639 if (draw == DRAW_NORMAL_TEXT
26640 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26641 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26642 else if (draw == DRAW_MOUSE_FACE)
26643 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26644 else
26645 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26646 }
26647 #endif /* HAVE_WINDOW_SYSTEM */
26648 }
26649
26650 /* EXPORT:
26651 Clear out the mouse-highlighted active region.
26652 Redraw it un-highlighted first. Value is non-zero if mouse
26653 face was actually drawn unhighlighted. */
26654
26655 int
26656 clear_mouse_face (Mouse_HLInfo *hlinfo)
26657 {
26658 int cleared = 0;
26659
26660 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26661 {
26662 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26663 cleared = 1;
26664 }
26665
26666 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26667 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26668 hlinfo->mouse_face_window = Qnil;
26669 hlinfo->mouse_face_overlay = Qnil;
26670 return cleared;
26671 }
26672
26673 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26674 within the mouse face on that window. */
26675 static int
26676 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26677 {
26678 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26679
26680 /* Quickly resolve the easy cases. */
26681 if (!(WINDOWP (hlinfo->mouse_face_window)
26682 && XWINDOW (hlinfo->mouse_face_window) == w))
26683 return 0;
26684 if (vpos < hlinfo->mouse_face_beg_row
26685 || vpos > hlinfo->mouse_face_end_row)
26686 return 0;
26687 if (vpos > hlinfo->mouse_face_beg_row
26688 && vpos < hlinfo->mouse_face_end_row)
26689 return 1;
26690
26691 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26692 {
26693 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26694 {
26695 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26696 return 1;
26697 }
26698 else if ((vpos == hlinfo->mouse_face_beg_row
26699 && hpos >= hlinfo->mouse_face_beg_col)
26700 || (vpos == hlinfo->mouse_face_end_row
26701 && hpos < hlinfo->mouse_face_end_col))
26702 return 1;
26703 }
26704 else
26705 {
26706 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26707 {
26708 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26709 return 1;
26710 }
26711 else if ((vpos == hlinfo->mouse_face_beg_row
26712 && hpos <= hlinfo->mouse_face_beg_col)
26713 || (vpos == hlinfo->mouse_face_end_row
26714 && hpos > hlinfo->mouse_face_end_col))
26715 return 1;
26716 }
26717 return 0;
26718 }
26719
26720
26721 /* EXPORT:
26722 Non-zero if physical cursor of window W is within mouse face. */
26723
26724 int
26725 cursor_in_mouse_face_p (struct window *w)
26726 {
26727 int hpos = w->phys_cursor.hpos;
26728 int vpos = w->phys_cursor.vpos;
26729 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26730
26731 /* When the window is hscrolled, cursor hpos can legitimately be out
26732 of bounds, but we draw the cursor at the corresponding window
26733 margin in that case. */
26734 if (!row->reversed_p && hpos < 0)
26735 hpos = 0;
26736 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26737 hpos = row->used[TEXT_AREA] - 1;
26738
26739 return coords_in_mouse_face_p (w, hpos, vpos);
26740 }
26741
26742
26743 \f
26744 /* Find the glyph rows START_ROW and END_ROW of window W that display
26745 characters between buffer positions START_CHARPOS and END_CHARPOS
26746 (excluding END_CHARPOS). DISP_STRING is a display string that
26747 covers these buffer positions. This is similar to
26748 row_containing_pos, but is more accurate when bidi reordering makes
26749 buffer positions change non-linearly with glyph rows. */
26750 static void
26751 rows_from_pos_range (struct window *w,
26752 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26753 Lisp_Object disp_string,
26754 struct glyph_row **start, struct glyph_row **end)
26755 {
26756 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26757 int last_y = window_text_bottom_y (w);
26758 struct glyph_row *row;
26759
26760 *start = NULL;
26761 *end = NULL;
26762
26763 while (!first->enabled_p
26764 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26765 first++;
26766
26767 /* Find the START row. */
26768 for (row = first;
26769 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26770 row++)
26771 {
26772 /* A row can potentially be the START row if the range of the
26773 characters it displays intersects the range
26774 [START_CHARPOS..END_CHARPOS). */
26775 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26776 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26777 /* See the commentary in row_containing_pos, for the
26778 explanation of the complicated way to check whether
26779 some position is beyond the end of the characters
26780 displayed by a row. */
26781 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26782 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26783 && !row->ends_at_zv_p
26784 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26785 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26786 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26787 && !row->ends_at_zv_p
26788 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26789 {
26790 /* Found a candidate row. Now make sure at least one of the
26791 glyphs it displays has a charpos from the range
26792 [START_CHARPOS..END_CHARPOS).
26793
26794 This is not obvious because bidi reordering could make
26795 buffer positions of a row be 1,2,3,102,101,100, and if we
26796 want to highlight characters in [50..60), we don't want
26797 this row, even though [50..60) does intersect [1..103),
26798 the range of character positions given by the row's start
26799 and end positions. */
26800 struct glyph *g = row->glyphs[TEXT_AREA];
26801 struct glyph *e = g + row->used[TEXT_AREA];
26802
26803 while (g < e)
26804 {
26805 if (((BUFFERP (g->object) || INTEGERP (g->object))
26806 && start_charpos <= g->charpos && g->charpos < end_charpos)
26807 /* A glyph that comes from DISP_STRING is by
26808 definition to be highlighted. */
26809 || EQ (g->object, disp_string))
26810 *start = row;
26811 g++;
26812 }
26813 if (*start)
26814 break;
26815 }
26816 }
26817
26818 /* Find the END row. */
26819 if (!*start
26820 /* If the last row is partially visible, start looking for END
26821 from that row, instead of starting from FIRST. */
26822 && !(row->enabled_p
26823 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26824 row = first;
26825 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26826 {
26827 struct glyph_row *next = row + 1;
26828 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26829
26830 if (!next->enabled_p
26831 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26832 /* The first row >= START whose range of displayed characters
26833 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26834 is the row END + 1. */
26835 || (start_charpos < next_start
26836 && end_charpos < next_start)
26837 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26838 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26839 && !next->ends_at_zv_p
26840 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26841 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26842 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26843 && !next->ends_at_zv_p
26844 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26845 {
26846 *end = row;
26847 break;
26848 }
26849 else
26850 {
26851 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26852 but none of the characters it displays are in the range, it is
26853 also END + 1. */
26854 struct glyph *g = next->glyphs[TEXT_AREA];
26855 struct glyph *s = g;
26856 struct glyph *e = g + next->used[TEXT_AREA];
26857
26858 while (g < e)
26859 {
26860 if (((BUFFERP (g->object) || INTEGERP (g->object))
26861 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26862 /* If the buffer position of the first glyph in
26863 the row is equal to END_CHARPOS, it means
26864 the last character to be highlighted is the
26865 newline of ROW, and we must consider NEXT as
26866 END, not END+1. */
26867 || (((!next->reversed_p && g == s)
26868 || (next->reversed_p && g == e - 1))
26869 && (g->charpos == end_charpos
26870 /* Special case for when NEXT is an
26871 empty line at ZV. */
26872 || (g->charpos == -1
26873 && !row->ends_at_zv_p
26874 && next_start == end_charpos)))))
26875 /* A glyph that comes from DISP_STRING is by
26876 definition to be highlighted. */
26877 || EQ (g->object, disp_string))
26878 break;
26879 g++;
26880 }
26881 if (g == e)
26882 {
26883 *end = row;
26884 break;
26885 }
26886 /* The first row that ends at ZV must be the last to be
26887 highlighted. */
26888 else if (next->ends_at_zv_p)
26889 {
26890 *end = next;
26891 break;
26892 }
26893 }
26894 }
26895 }
26896
26897 /* This function sets the mouse_face_* elements of HLINFO, assuming
26898 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26899 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26900 for the overlay or run of text properties specifying the mouse
26901 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26902 before-string and after-string that must also be highlighted.
26903 DISP_STRING, if non-nil, is a display string that may cover some
26904 or all of the highlighted text. */
26905
26906 static void
26907 mouse_face_from_buffer_pos (Lisp_Object window,
26908 Mouse_HLInfo *hlinfo,
26909 ptrdiff_t mouse_charpos,
26910 ptrdiff_t start_charpos,
26911 ptrdiff_t end_charpos,
26912 Lisp_Object before_string,
26913 Lisp_Object after_string,
26914 Lisp_Object disp_string)
26915 {
26916 struct window *w = XWINDOW (window);
26917 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26918 struct glyph_row *r1, *r2;
26919 struct glyph *glyph, *end;
26920 ptrdiff_t ignore, pos;
26921 int x;
26922
26923 eassert (NILP (disp_string) || STRINGP (disp_string));
26924 eassert (NILP (before_string) || STRINGP (before_string));
26925 eassert (NILP (after_string) || STRINGP (after_string));
26926
26927 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26928 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26929 if (r1 == NULL)
26930 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26931 /* If the before-string or display-string contains newlines,
26932 rows_from_pos_range skips to its last row. Move back. */
26933 if (!NILP (before_string) || !NILP (disp_string))
26934 {
26935 struct glyph_row *prev;
26936 while ((prev = r1 - 1, prev >= first)
26937 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26938 && prev->used[TEXT_AREA] > 0)
26939 {
26940 struct glyph *beg = prev->glyphs[TEXT_AREA];
26941 glyph = beg + prev->used[TEXT_AREA];
26942 while (--glyph >= beg && INTEGERP (glyph->object));
26943 if (glyph < beg
26944 || !(EQ (glyph->object, before_string)
26945 || EQ (glyph->object, disp_string)))
26946 break;
26947 r1 = prev;
26948 }
26949 }
26950 if (r2 == NULL)
26951 {
26952 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26953 hlinfo->mouse_face_past_end = 1;
26954 }
26955 else if (!NILP (after_string))
26956 {
26957 /* If the after-string has newlines, advance to its last row. */
26958 struct glyph_row *next;
26959 struct glyph_row *last
26960 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26961
26962 for (next = r2 + 1;
26963 next <= last
26964 && next->used[TEXT_AREA] > 0
26965 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26966 ++next)
26967 r2 = next;
26968 }
26969 /* The rest of the display engine assumes that mouse_face_beg_row is
26970 either above mouse_face_end_row or identical to it. But with
26971 bidi-reordered continued lines, the row for START_CHARPOS could
26972 be below the row for END_CHARPOS. If so, swap the rows and store
26973 them in correct order. */
26974 if (r1->y > r2->y)
26975 {
26976 struct glyph_row *tem = r2;
26977
26978 r2 = r1;
26979 r1 = tem;
26980 }
26981
26982 hlinfo->mouse_face_beg_y = r1->y;
26983 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26984 hlinfo->mouse_face_end_y = r2->y;
26985 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26986
26987 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26988 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26989 could be anywhere in the row and in any order. The strategy
26990 below is to find the leftmost and the rightmost glyph that
26991 belongs to either of these 3 strings, or whose position is
26992 between START_CHARPOS and END_CHARPOS, and highlight all the
26993 glyphs between those two. This may cover more than just the text
26994 between START_CHARPOS and END_CHARPOS if the range of characters
26995 strides the bidi level boundary, e.g. if the beginning is in R2L
26996 text while the end is in L2R text or vice versa. */
26997 if (!r1->reversed_p)
26998 {
26999 /* This row is in a left to right paragraph. Scan it left to
27000 right. */
27001 glyph = r1->glyphs[TEXT_AREA];
27002 end = glyph + r1->used[TEXT_AREA];
27003 x = r1->x;
27004
27005 /* Skip truncation glyphs at the start of the glyph row. */
27006 if (r1->displays_text_p)
27007 for (; glyph < end
27008 && INTEGERP (glyph->object)
27009 && glyph->charpos < 0;
27010 ++glyph)
27011 x += glyph->pixel_width;
27012
27013 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27014 or DISP_STRING, and the first glyph from buffer whose
27015 position is between START_CHARPOS and END_CHARPOS. */
27016 for (; glyph < end
27017 && !INTEGERP (glyph->object)
27018 && !EQ (glyph->object, disp_string)
27019 && !(BUFFERP (glyph->object)
27020 && (glyph->charpos >= start_charpos
27021 && glyph->charpos < end_charpos));
27022 ++glyph)
27023 {
27024 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27025 are present at buffer positions between START_CHARPOS and
27026 END_CHARPOS, or if they come from an overlay. */
27027 if (EQ (glyph->object, before_string))
27028 {
27029 pos = string_buffer_position (before_string,
27030 start_charpos);
27031 /* If pos == 0, it means before_string came from an
27032 overlay, not from a buffer position. */
27033 if (!pos || (pos >= start_charpos && pos < end_charpos))
27034 break;
27035 }
27036 else if (EQ (glyph->object, after_string))
27037 {
27038 pos = string_buffer_position (after_string, end_charpos);
27039 if (!pos || (pos >= start_charpos && pos < end_charpos))
27040 break;
27041 }
27042 x += glyph->pixel_width;
27043 }
27044 hlinfo->mouse_face_beg_x = x;
27045 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27046 }
27047 else
27048 {
27049 /* This row is in a right to left paragraph. Scan it right to
27050 left. */
27051 struct glyph *g;
27052
27053 end = r1->glyphs[TEXT_AREA] - 1;
27054 glyph = end + r1->used[TEXT_AREA];
27055
27056 /* Skip truncation glyphs at the start of the glyph row. */
27057 if (r1->displays_text_p)
27058 for (; glyph > end
27059 && INTEGERP (glyph->object)
27060 && glyph->charpos < 0;
27061 --glyph)
27062 ;
27063
27064 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27065 or DISP_STRING, and the first glyph from buffer whose
27066 position is between START_CHARPOS and END_CHARPOS. */
27067 for (; glyph > end
27068 && !INTEGERP (glyph->object)
27069 && !EQ (glyph->object, disp_string)
27070 && !(BUFFERP (glyph->object)
27071 && (glyph->charpos >= start_charpos
27072 && glyph->charpos < end_charpos));
27073 --glyph)
27074 {
27075 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27076 are present at buffer positions between START_CHARPOS and
27077 END_CHARPOS, or if they come from an overlay. */
27078 if (EQ (glyph->object, before_string))
27079 {
27080 pos = string_buffer_position (before_string, start_charpos);
27081 /* If pos == 0, it means before_string came from an
27082 overlay, not from a buffer position. */
27083 if (!pos || (pos >= start_charpos && pos < end_charpos))
27084 break;
27085 }
27086 else if (EQ (glyph->object, after_string))
27087 {
27088 pos = string_buffer_position (after_string, end_charpos);
27089 if (!pos || (pos >= start_charpos && pos < end_charpos))
27090 break;
27091 }
27092 }
27093
27094 glyph++; /* first glyph to the right of the highlighted area */
27095 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27096 x += g->pixel_width;
27097 hlinfo->mouse_face_beg_x = x;
27098 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27099 }
27100
27101 /* If the highlight ends in a different row, compute GLYPH and END
27102 for the end row. Otherwise, reuse the values computed above for
27103 the row where the highlight begins. */
27104 if (r2 != r1)
27105 {
27106 if (!r2->reversed_p)
27107 {
27108 glyph = r2->glyphs[TEXT_AREA];
27109 end = glyph + r2->used[TEXT_AREA];
27110 x = r2->x;
27111 }
27112 else
27113 {
27114 end = r2->glyphs[TEXT_AREA] - 1;
27115 glyph = end + r2->used[TEXT_AREA];
27116 }
27117 }
27118
27119 if (!r2->reversed_p)
27120 {
27121 /* Skip truncation and continuation glyphs near the end of the
27122 row, and also blanks and stretch glyphs inserted by
27123 extend_face_to_end_of_line. */
27124 while (end > glyph
27125 && INTEGERP ((end - 1)->object))
27126 --end;
27127 /* Scan the rest of the glyph row from the end, looking for the
27128 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27129 DISP_STRING, or whose position is between START_CHARPOS
27130 and END_CHARPOS */
27131 for (--end;
27132 end > glyph
27133 && !INTEGERP (end->object)
27134 && !EQ (end->object, disp_string)
27135 && !(BUFFERP (end->object)
27136 && (end->charpos >= start_charpos
27137 && end->charpos < end_charpos));
27138 --end)
27139 {
27140 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27141 are present at buffer positions between START_CHARPOS and
27142 END_CHARPOS, or if they come from an overlay. */
27143 if (EQ (end->object, before_string))
27144 {
27145 pos = string_buffer_position (before_string, start_charpos);
27146 if (!pos || (pos >= start_charpos && pos < end_charpos))
27147 break;
27148 }
27149 else if (EQ (end->object, after_string))
27150 {
27151 pos = string_buffer_position (after_string, end_charpos);
27152 if (!pos || (pos >= start_charpos && pos < end_charpos))
27153 break;
27154 }
27155 }
27156 /* Find the X coordinate of the last glyph to be highlighted. */
27157 for (; glyph <= end; ++glyph)
27158 x += glyph->pixel_width;
27159
27160 hlinfo->mouse_face_end_x = x;
27161 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
27162 }
27163 else
27164 {
27165 /* Skip truncation and continuation glyphs near the end of the
27166 row, and also blanks and stretch glyphs inserted by
27167 extend_face_to_end_of_line. */
27168 x = r2->x;
27169 end++;
27170 while (end < glyph
27171 && INTEGERP (end->object))
27172 {
27173 x += end->pixel_width;
27174 ++end;
27175 }
27176 /* Scan the rest of the glyph row from the end, looking for the
27177 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27178 DISP_STRING, or whose position is between START_CHARPOS
27179 and END_CHARPOS */
27180 for ( ;
27181 end < glyph
27182 && !INTEGERP (end->object)
27183 && !EQ (end->object, disp_string)
27184 && !(BUFFERP (end->object)
27185 && (end->charpos >= start_charpos
27186 && end->charpos < end_charpos));
27187 ++end)
27188 {
27189 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27190 are present at buffer positions between START_CHARPOS and
27191 END_CHARPOS, or if they come from an overlay. */
27192 if (EQ (end->object, before_string))
27193 {
27194 pos = string_buffer_position (before_string, start_charpos);
27195 if (!pos || (pos >= start_charpos && pos < end_charpos))
27196 break;
27197 }
27198 else if (EQ (end->object, after_string))
27199 {
27200 pos = string_buffer_position (after_string, end_charpos);
27201 if (!pos || (pos >= start_charpos && pos < end_charpos))
27202 break;
27203 }
27204 x += end->pixel_width;
27205 }
27206 /* If we exited the above loop because we arrived at the last
27207 glyph of the row, and its buffer position is still not in
27208 range, it means the last character in range is the preceding
27209 newline. Bump the end column and x values to get past the
27210 last glyph. */
27211 if (end == glyph
27212 && BUFFERP (end->object)
27213 && (end->charpos < start_charpos
27214 || end->charpos >= end_charpos))
27215 {
27216 x += end->pixel_width;
27217 ++end;
27218 }
27219 hlinfo->mouse_face_end_x = x;
27220 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
27221 }
27222
27223 hlinfo->mouse_face_window = window;
27224 hlinfo->mouse_face_face_id
27225 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
27226 mouse_charpos + 1,
27227 !hlinfo->mouse_face_hidden, -1);
27228 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27229 }
27230
27231 /* The following function is not used anymore (replaced with
27232 mouse_face_from_string_pos), but I leave it here for the time
27233 being, in case someone would. */
27234
27235 #if 0 /* not used */
27236
27237 /* Find the position of the glyph for position POS in OBJECT in
27238 window W's current matrix, and return in *X, *Y the pixel
27239 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
27240
27241 RIGHT_P non-zero means return the position of the right edge of the
27242 glyph, RIGHT_P zero means return the left edge position.
27243
27244 If no glyph for POS exists in the matrix, return the position of
27245 the glyph with the next smaller position that is in the matrix, if
27246 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
27247 exists in the matrix, return the position of the glyph with the
27248 next larger position in OBJECT.
27249
27250 Value is non-zero if a glyph was found. */
27251
27252 static int
27253 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
27254 int *hpos, int *vpos, int *x, int *y, int right_p)
27255 {
27256 int yb = window_text_bottom_y (w);
27257 struct glyph_row *r;
27258 struct glyph *best_glyph = NULL;
27259 struct glyph_row *best_row = NULL;
27260 int best_x = 0;
27261
27262 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27263 r->enabled_p && r->y < yb;
27264 ++r)
27265 {
27266 struct glyph *g = r->glyphs[TEXT_AREA];
27267 struct glyph *e = g + r->used[TEXT_AREA];
27268 int gx;
27269
27270 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27271 if (EQ (g->object, object))
27272 {
27273 if (g->charpos == pos)
27274 {
27275 best_glyph = g;
27276 best_x = gx;
27277 best_row = r;
27278 goto found;
27279 }
27280 else if (best_glyph == NULL
27281 || ((eabs (g->charpos - pos)
27282 < eabs (best_glyph->charpos - pos))
27283 && (right_p
27284 ? g->charpos < pos
27285 : g->charpos > pos)))
27286 {
27287 best_glyph = g;
27288 best_x = gx;
27289 best_row = r;
27290 }
27291 }
27292 }
27293
27294 found:
27295
27296 if (best_glyph)
27297 {
27298 *x = best_x;
27299 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27300
27301 if (right_p)
27302 {
27303 *x += best_glyph->pixel_width;
27304 ++*hpos;
27305 }
27306
27307 *y = best_row->y;
27308 *vpos = best_row - w->current_matrix->rows;
27309 }
27310
27311 return best_glyph != NULL;
27312 }
27313 #endif /* not used */
27314
27315 /* Find the positions of the first and the last glyphs in window W's
27316 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27317 (assumed to be a string), and return in HLINFO's mouse_face_*
27318 members the pixel and column/row coordinates of those glyphs. */
27319
27320 static void
27321 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27322 Lisp_Object object,
27323 ptrdiff_t startpos, ptrdiff_t endpos)
27324 {
27325 int yb = window_text_bottom_y (w);
27326 struct glyph_row *r;
27327 struct glyph *g, *e;
27328 int gx;
27329 int found = 0;
27330
27331 /* Find the glyph row with at least one position in the range
27332 [STARTPOS..ENDPOS], and the first glyph in that row whose
27333 position belongs to that range. */
27334 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27335 r->enabled_p && r->y < yb;
27336 ++r)
27337 {
27338 if (!r->reversed_p)
27339 {
27340 g = r->glyphs[TEXT_AREA];
27341 e = g + r->used[TEXT_AREA];
27342 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27343 if (EQ (g->object, object)
27344 && startpos <= g->charpos && g->charpos <= endpos)
27345 {
27346 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27347 hlinfo->mouse_face_beg_y = r->y;
27348 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27349 hlinfo->mouse_face_beg_x = gx;
27350 found = 1;
27351 break;
27352 }
27353 }
27354 else
27355 {
27356 struct glyph *g1;
27357
27358 e = r->glyphs[TEXT_AREA];
27359 g = e + r->used[TEXT_AREA];
27360 for ( ; g > e; --g)
27361 if (EQ ((g-1)->object, object)
27362 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27363 {
27364 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27365 hlinfo->mouse_face_beg_y = r->y;
27366 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27367 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27368 gx += g1->pixel_width;
27369 hlinfo->mouse_face_beg_x = gx;
27370 found = 1;
27371 break;
27372 }
27373 }
27374 if (found)
27375 break;
27376 }
27377
27378 if (!found)
27379 return;
27380
27381 /* Starting with the next row, look for the first row which does NOT
27382 include any glyphs whose positions are in the range. */
27383 for (++r; r->enabled_p && r->y < yb; ++r)
27384 {
27385 g = r->glyphs[TEXT_AREA];
27386 e = g + r->used[TEXT_AREA];
27387 found = 0;
27388 for ( ; g < e; ++g)
27389 if (EQ (g->object, object)
27390 && startpos <= g->charpos && g->charpos <= endpos)
27391 {
27392 found = 1;
27393 break;
27394 }
27395 if (!found)
27396 break;
27397 }
27398
27399 /* The highlighted region ends on the previous row. */
27400 r--;
27401
27402 /* Set the end row and its vertical pixel coordinate. */
27403 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27404 hlinfo->mouse_face_end_y = r->y;
27405
27406 /* Compute and set the end column and the end column's horizontal
27407 pixel coordinate. */
27408 if (!r->reversed_p)
27409 {
27410 g = r->glyphs[TEXT_AREA];
27411 e = g + r->used[TEXT_AREA];
27412 for ( ; e > g; --e)
27413 if (EQ ((e-1)->object, object)
27414 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27415 break;
27416 hlinfo->mouse_face_end_col = e - g;
27417
27418 for (gx = r->x; g < e; ++g)
27419 gx += g->pixel_width;
27420 hlinfo->mouse_face_end_x = gx;
27421 }
27422 else
27423 {
27424 e = r->glyphs[TEXT_AREA];
27425 g = e + r->used[TEXT_AREA];
27426 for (gx = r->x ; e < g; ++e)
27427 {
27428 if (EQ (e->object, object)
27429 && startpos <= e->charpos && e->charpos <= endpos)
27430 break;
27431 gx += e->pixel_width;
27432 }
27433 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27434 hlinfo->mouse_face_end_x = gx;
27435 }
27436 }
27437
27438 #ifdef HAVE_WINDOW_SYSTEM
27439
27440 /* See if position X, Y is within a hot-spot of an image. */
27441
27442 static int
27443 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27444 {
27445 if (!CONSP (hot_spot))
27446 return 0;
27447
27448 if (EQ (XCAR (hot_spot), Qrect))
27449 {
27450 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27451 Lisp_Object rect = XCDR (hot_spot);
27452 Lisp_Object tem;
27453 if (!CONSP (rect))
27454 return 0;
27455 if (!CONSP (XCAR (rect)))
27456 return 0;
27457 if (!CONSP (XCDR (rect)))
27458 return 0;
27459 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27460 return 0;
27461 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27462 return 0;
27463 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27464 return 0;
27465 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27466 return 0;
27467 return 1;
27468 }
27469 else if (EQ (XCAR (hot_spot), Qcircle))
27470 {
27471 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27472 Lisp_Object circ = XCDR (hot_spot);
27473 Lisp_Object lr, lx0, ly0;
27474 if (CONSP (circ)
27475 && CONSP (XCAR (circ))
27476 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27477 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27478 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27479 {
27480 double r = XFLOATINT (lr);
27481 double dx = XINT (lx0) - x;
27482 double dy = XINT (ly0) - y;
27483 return (dx * dx + dy * dy <= r * r);
27484 }
27485 }
27486 else if (EQ (XCAR (hot_spot), Qpoly))
27487 {
27488 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27489 if (VECTORP (XCDR (hot_spot)))
27490 {
27491 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27492 Lisp_Object *poly = v->contents;
27493 ptrdiff_t n = v->header.size;
27494 ptrdiff_t i;
27495 int inside = 0;
27496 Lisp_Object lx, ly;
27497 int x0, y0;
27498
27499 /* Need an even number of coordinates, and at least 3 edges. */
27500 if (n < 6 || n & 1)
27501 return 0;
27502
27503 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27504 If count is odd, we are inside polygon. Pixels on edges
27505 may or may not be included depending on actual geometry of the
27506 polygon. */
27507 if ((lx = poly[n-2], !INTEGERP (lx))
27508 || (ly = poly[n-1], !INTEGERP (lx)))
27509 return 0;
27510 x0 = XINT (lx), y0 = XINT (ly);
27511 for (i = 0; i < n; i += 2)
27512 {
27513 int x1 = x0, y1 = y0;
27514 if ((lx = poly[i], !INTEGERP (lx))
27515 || (ly = poly[i+1], !INTEGERP (ly)))
27516 return 0;
27517 x0 = XINT (lx), y0 = XINT (ly);
27518
27519 /* Does this segment cross the X line? */
27520 if (x0 >= x)
27521 {
27522 if (x1 >= x)
27523 continue;
27524 }
27525 else if (x1 < x)
27526 continue;
27527 if (y > y0 && y > y1)
27528 continue;
27529 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27530 inside = !inside;
27531 }
27532 return inside;
27533 }
27534 }
27535 return 0;
27536 }
27537
27538 Lisp_Object
27539 find_hot_spot (Lisp_Object map, int x, int y)
27540 {
27541 while (CONSP (map))
27542 {
27543 if (CONSP (XCAR (map))
27544 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27545 return XCAR (map);
27546 map = XCDR (map);
27547 }
27548
27549 return Qnil;
27550 }
27551
27552 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27553 3, 3, 0,
27554 doc: /* Lookup in image map MAP coordinates X and Y.
27555 An image map is an alist where each element has the format (AREA ID PLIST).
27556 An AREA is specified as either a rectangle, a circle, or a polygon:
27557 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27558 pixel coordinates of the upper left and bottom right corners.
27559 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27560 and the radius of the circle; r may be a float or integer.
27561 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27562 vector describes one corner in the polygon.
27563 Returns the alist element for the first matching AREA in MAP. */)
27564 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27565 {
27566 if (NILP (map))
27567 return Qnil;
27568
27569 CHECK_NUMBER (x);
27570 CHECK_NUMBER (y);
27571
27572 return find_hot_spot (map,
27573 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27574 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27575 }
27576
27577
27578 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27579 static void
27580 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27581 {
27582 /* Do not change cursor shape while dragging mouse. */
27583 if (!NILP (do_mouse_tracking))
27584 return;
27585
27586 if (!NILP (pointer))
27587 {
27588 if (EQ (pointer, Qarrow))
27589 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27590 else if (EQ (pointer, Qhand))
27591 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27592 else if (EQ (pointer, Qtext))
27593 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27594 else if (EQ (pointer, intern ("hdrag")))
27595 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27596 #ifdef HAVE_X_WINDOWS
27597 else if (EQ (pointer, intern ("vdrag")))
27598 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27599 #endif
27600 else if (EQ (pointer, intern ("hourglass")))
27601 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27602 else if (EQ (pointer, Qmodeline))
27603 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27604 else
27605 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27606 }
27607
27608 if (cursor != No_Cursor)
27609 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27610 }
27611
27612 #endif /* HAVE_WINDOW_SYSTEM */
27613
27614 /* Take proper action when mouse has moved to the mode or header line
27615 or marginal area AREA of window W, x-position X and y-position Y.
27616 X is relative to the start of the text display area of W, so the
27617 width of bitmap areas and scroll bars must be subtracted to get a
27618 position relative to the start of the mode line. */
27619
27620 static void
27621 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27622 enum window_part area)
27623 {
27624 struct window *w = XWINDOW (window);
27625 struct frame *f = XFRAME (w->frame);
27626 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27627 #ifdef HAVE_WINDOW_SYSTEM
27628 Display_Info *dpyinfo;
27629 #endif
27630 Cursor cursor = No_Cursor;
27631 Lisp_Object pointer = Qnil;
27632 int dx, dy, width, height;
27633 ptrdiff_t charpos;
27634 Lisp_Object string, object = Qnil;
27635 Lisp_Object pos IF_LINT (= Qnil), help;
27636
27637 Lisp_Object mouse_face;
27638 int original_x_pixel = x;
27639 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27640 struct glyph_row *row IF_LINT (= 0);
27641
27642 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27643 {
27644 int x0;
27645 struct glyph *end;
27646
27647 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27648 returns them in row/column units! */
27649 string = mode_line_string (w, area, &x, &y, &charpos,
27650 &object, &dx, &dy, &width, &height);
27651
27652 row = (area == ON_MODE_LINE
27653 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27654 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27655
27656 /* Find the glyph under the mouse pointer. */
27657 if (row->mode_line_p && row->enabled_p)
27658 {
27659 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27660 end = glyph + row->used[TEXT_AREA];
27661
27662 for (x0 = original_x_pixel;
27663 glyph < end && x0 >= glyph->pixel_width;
27664 ++glyph)
27665 x0 -= glyph->pixel_width;
27666
27667 if (glyph >= end)
27668 glyph = NULL;
27669 }
27670 }
27671 else
27672 {
27673 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27674 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27675 returns them in row/column units! */
27676 string = marginal_area_string (w, area, &x, &y, &charpos,
27677 &object, &dx, &dy, &width, &height);
27678 }
27679
27680 help = Qnil;
27681
27682 #ifdef HAVE_WINDOW_SYSTEM
27683 if (IMAGEP (object))
27684 {
27685 Lisp_Object image_map, hotspot;
27686 if ((image_map = Fplist_get (XCDR (object), QCmap),
27687 !NILP (image_map))
27688 && (hotspot = find_hot_spot (image_map, dx, dy),
27689 CONSP (hotspot))
27690 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27691 {
27692 Lisp_Object plist;
27693
27694 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27695 If so, we could look for mouse-enter, mouse-leave
27696 properties in PLIST (and do something...). */
27697 hotspot = XCDR (hotspot);
27698 if (CONSP (hotspot)
27699 && (plist = XCAR (hotspot), CONSP (plist)))
27700 {
27701 pointer = Fplist_get (plist, Qpointer);
27702 if (NILP (pointer))
27703 pointer = Qhand;
27704 help = Fplist_get (plist, Qhelp_echo);
27705 if (!NILP (help))
27706 {
27707 help_echo_string = help;
27708 XSETWINDOW (help_echo_window, w);
27709 help_echo_object = w->buffer;
27710 help_echo_pos = charpos;
27711 }
27712 }
27713 }
27714 if (NILP (pointer))
27715 pointer = Fplist_get (XCDR (object), QCpointer);
27716 }
27717 #endif /* HAVE_WINDOW_SYSTEM */
27718
27719 if (STRINGP (string))
27720 pos = make_number (charpos);
27721
27722 /* Set the help text and mouse pointer. If the mouse is on a part
27723 of the mode line without any text (e.g. past the right edge of
27724 the mode line text), use the default help text and pointer. */
27725 if (STRINGP (string) || area == ON_MODE_LINE)
27726 {
27727 /* Arrange to display the help by setting the global variables
27728 help_echo_string, help_echo_object, and help_echo_pos. */
27729 if (NILP (help))
27730 {
27731 if (STRINGP (string))
27732 help = Fget_text_property (pos, Qhelp_echo, string);
27733
27734 if (!NILP (help))
27735 {
27736 help_echo_string = help;
27737 XSETWINDOW (help_echo_window, w);
27738 help_echo_object = string;
27739 help_echo_pos = charpos;
27740 }
27741 else if (area == ON_MODE_LINE)
27742 {
27743 Lisp_Object default_help
27744 = buffer_local_value_1 (Qmode_line_default_help_echo,
27745 w->buffer);
27746
27747 if (STRINGP (default_help))
27748 {
27749 help_echo_string = default_help;
27750 XSETWINDOW (help_echo_window, w);
27751 help_echo_object = Qnil;
27752 help_echo_pos = -1;
27753 }
27754 }
27755 }
27756
27757 #ifdef HAVE_WINDOW_SYSTEM
27758 /* Change the mouse pointer according to what is under it. */
27759 if (FRAME_WINDOW_P (f))
27760 {
27761 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27762 if (STRINGP (string))
27763 {
27764 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27765
27766 if (NILP (pointer))
27767 pointer = Fget_text_property (pos, Qpointer, string);
27768
27769 /* Change the mouse pointer according to what is under X/Y. */
27770 if (NILP (pointer)
27771 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27772 {
27773 Lisp_Object map;
27774 map = Fget_text_property (pos, Qlocal_map, string);
27775 if (!KEYMAPP (map))
27776 map = Fget_text_property (pos, Qkeymap, string);
27777 if (!KEYMAPP (map))
27778 cursor = dpyinfo->vertical_scroll_bar_cursor;
27779 }
27780 }
27781 else
27782 /* Default mode-line pointer. */
27783 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27784 }
27785 #endif
27786 }
27787
27788 /* Change the mouse face according to what is under X/Y. */
27789 if (STRINGP (string))
27790 {
27791 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27792 if (!NILP (mouse_face)
27793 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27794 && glyph)
27795 {
27796 Lisp_Object b, e;
27797
27798 struct glyph * tmp_glyph;
27799
27800 int gpos;
27801 int gseq_length;
27802 int total_pixel_width;
27803 ptrdiff_t begpos, endpos, ignore;
27804
27805 int vpos, hpos;
27806
27807 b = Fprevious_single_property_change (make_number (charpos + 1),
27808 Qmouse_face, string, Qnil);
27809 if (NILP (b))
27810 begpos = 0;
27811 else
27812 begpos = XINT (b);
27813
27814 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27815 if (NILP (e))
27816 endpos = SCHARS (string);
27817 else
27818 endpos = XINT (e);
27819
27820 /* Calculate the glyph position GPOS of GLYPH in the
27821 displayed string, relative to the beginning of the
27822 highlighted part of the string.
27823
27824 Note: GPOS is different from CHARPOS. CHARPOS is the
27825 position of GLYPH in the internal string object. A mode
27826 line string format has structures which are converted to
27827 a flattened string by the Emacs Lisp interpreter. The
27828 internal string is an element of those structures. The
27829 displayed string is the flattened string. */
27830 tmp_glyph = row_start_glyph;
27831 while (tmp_glyph < glyph
27832 && (!(EQ (tmp_glyph->object, glyph->object)
27833 && begpos <= tmp_glyph->charpos
27834 && tmp_glyph->charpos < endpos)))
27835 tmp_glyph++;
27836 gpos = glyph - tmp_glyph;
27837
27838 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27839 the highlighted part of the displayed string to which
27840 GLYPH belongs. Note: GSEQ_LENGTH is different from
27841 SCHARS (STRING), because the latter returns the length of
27842 the internal string. */
27843 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27844 tmp_glyph > glyph
27845 && (!(EQ (tmp_glyph->object, glyph->object)
27846 && begpos <= tmp_glyph->charpos
27847 && tmp_glyph->charpos < endpos));
27848 tmp_glyph--)
27849 ;
27850 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27851
27852 /* Calculate the total pixel width of all the glyphs between
27853 the beginning of the highlighted area and GLYPH. */
27854 total_pixel_width = 0;
27855 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27856 total_pixel_width += tmp_glyph->pixel_width;
27857
27858 /* Pre calculation of re-rendering position. Note: X is in
27859 column units here, after the call to mode_line_string or
27860 marginal_area_string. */
27861 hpos = x - gpos;
27862 vpos = (area == ON_MODE_LINE
27863 ? (w->current_matrix)->nrows - 1
27864 : 0);
27865
27866 /* If GLYPH's position is included in the region that is
27867 already drawn in mouse face, we have nothing to do. */
27868 if ( EQ (window, hlinfo->mouse_face_window)
27869 && (!row->reversed_p
27870 ? (hlinfo->mouse_face_beg_col <= hpos
27871 && hpos < hlinfo->mouse_face_end_col)
27872 /* In R2L rows we swap BEG and END, see below. */
27873 : (hlinfo->mouse_face_end_col <= hpos
27874 && hpos < hlinfo->mouse_face_beg_col))
27875 && hlinfo->mouse_face_beg_row == vpos )
27876 return;
27877
27878 if (clear_mouse_face (hlinfo))
27879 cursor = No_Cursor;
27880
27881 if (!row->reversed_p)
27882 {
27883 hlinfo->mouse_face_beg_col = hpos;
27884 hlinfo->mouse_face_beg_x = original_x_pixel
27885 - (total_pixel_width + dx);
27886 hlinfo->mouse_face_end_col = hpos + gseq_length;
27887 hlinfo->mouse_face_end_x = 0;
27888 }
27889 else
27890 {
27891 /* In R2L rows, show_mouse_face expects BEG and END
27892 coordinates to be swapped. */
27893 hlinfo->mouse_face_end_col = hpos;
27894 hlinfo->mouse_face_end_x = original_x_pixel
27895 - (total_pixel_width + dx);
27896 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27897 hlinfo->mouse_face_beg_x = 0;
27898 }
27899
27900 hlinfo->mouse_face_beg_row = vpos;
27901 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27902 hlinfo->mouse_face_beg_y = 0;
27903 hlinfo->mouse_face_end_y = 0;
27904 hlinfo->mouse_face_past_end = 0;
27905 hlinfo->mouse_face_window = window;
27906
27907 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27908 charpos,
27909 0, 0, 0,
27910 &ignore,
27911 glyph->face_id,
27912 1);
27913 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27914
27915 if (NILP (pointer))
27916 pointer = Qhand;
27917 }
27918 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27919 clear_mouse_face (hlinfo);
27920 }
27921 #ifdef HAVE_WINDOW_SYSTEM
27922 if (FRAME_WINDOW_P (f))
27923 define_frame_cursor1 (f, cursor, pointer);
27924 #endif
27925 }
27926
27927
27928 /* EXPORT:
27929 Take proper action when the mouse has moved to position X, Y on
27930 frame F as regards highlighting characters that have mouse-face
27931 properties. Also de-highlighting chars where the mouse was before.
27932 X and Y can be negative or out of range. */
27933
27934 void
27935 note_mouse_highlight (struct frame *f, int x, int y)
27936 {
27937 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27938 enum window_part part = ON_NOTHING;
27939 Lisp_Object window;
27940 struct window *w;
27941 Cursor cursor = No_Cursor;
27942 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27943 struct buffer *b;
27944
27945 /* When a menu is active, don't highlight because this looks odd. */
27946 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27947 if (popup_activated ())
27948 return;
27949 #endif
27950
27951 if (NILP (Vmouse_highlight)
27952 || !f->glyphs_initialized_p
27953 || f->pointer_invisible)
27954 return;
27955
27956 hlinfo->mouse_face_mouse_x = x;
27957 hlinfo->mouse_face_mouse_y = y;
27958 hlinfo->mouse_face_mouse_frame = f;
27959
27960 if (hlinfo->mouse_face_defer)
27961 return;
27962
27963 /* Which window is that in? */
27964 window = window_from_coordinates (f, x, y, &part, 1);
27965
27966 /* If displaying active text in another window, clear that. */
27967 if (! EQ (window, hlinfo->mouse_face_window)
27968 /* Also clear if we move out of text area in same window. */
27969 || (!NILP (hlinfo->mouse_face_window)
27970 && !NILP (window)
27971 && part != ON_TEXT
27972 && part != ON_MODE_LINE
27973 && part != ON_HEADER_LINE))
27974 clear_mouse_face (hlinfo);
27975
27976 /* Not on a window -> return. */
27977 if (!WINDOWP (window))
27978 return;
27979
27980 /* Reset help_echo_string. It will get recomputed below. */
27981 help_echo_string = Qnil;
27982
27983 /* Convert to window-relative pixel coordinates. */
27984 w = XWINDOW (window);
27985 frame_to_window_pixel_xy (w, &x, &y);
27986
27987 #ifdef HAVE_WINDOW_SYSTEM
27988 /* Handle tool-bar window differently since it doesn't display a
27989 buffer. */
27990 if (EQ (window, f->tool_bar_window))
27991 {
27992 note_tool_bar_highlight (f, x, y);
27993 return;
27994 }
27995 #endif
27996
27997 /* Mouse is on the mode, header line or margin? */
27998 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27999 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28000 {
28001 note_mode_line_or_margin_highlight (window, x, y, part);
28002 return;
28003 }
28004
28005 #ifdef HAVE_WINDOW_SYSTEM
28006 if (part == ON_VERTICAL_BORDER)
28007 {
28008 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28009 help_echo_string = build_string ("drag-mouse-1: resize");
28010 }
28011 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28012 || part == ON_SCROLL_BAR)
28013 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28014 else
28015 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28016 #endif
28017
28018 /* Are we in a window whose display is up to date?
28019 And verify the buffer's text has not changed. */
28020 b = XBUFFER (w->buffer);
28021 if (part == ON_TEXT
28022 && EQ (w->window_end_valid, w->buffer)
28023 && w->last_modified == BUF_MODIFF (b)
28024 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
28025 {
28026 int hpos, vpos, dx, dy, area = LAST_AREA;
28027 ptrdiff_t pos;
28028 struct glyph *glyph;
28029 Lisp_Object object;
28030 Lisp_Object mouse_face = Qnil, position;
28031 Lisp_Object *overlay_vec = NULL;
28032 ptrdiff_t i, noverlays;
28033 struct buffer *obuf;
28034 ptrdiff_t obegv, ozv;
28035 int same_region;
28036
28037 /* Find the glyph under X/Y. */
28038 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28039
28040 #ifdef HAVE_WINDOW_SYSTEM
28041 /* Look for :pointer property on image. */
28042 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28043 {
28044 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28045 if (img != NULL && IMAGEP (img->spec))
28046 {
28047 Lisp_Object image_map, hotspot;
28048 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28049 !NILP (image_map))
28050 && (hotspot = find_hot_spot (image_map,
28051 glyph->slice.img.x + dx,
28052 glyph->slice.img.y + dy),
28053 CONSP (hotspot))
28054 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28055 {
28056 Lisp_Object plist;
28057
28058 /* Could check XCAR (hotspot) to see if we enter/leave
28059 this hot-spot.
28060 If so, we could look for mouse-enter, mouse-leave
28061 properties in PLIST (and do something...). */
28062 hotspot = XCDR (hotspot);
28063 if (CONSP (hotspot)
28064 && (plist = XCAR (hotspot), CONSP (plist)))
28065 {
28066 pointer = Fplist_get (plist, Qpointer);
28067 if (NILP (pointer))
28068 pointer = Qhand;
28069 help_echo_string = Fplist_get (plist, Qhelp_echo);
28070 if (!NILP (help_echo_string))
28071 {
28072 help_echo_window = window;
28073 help_echo_object = glyph->object;
28074 help_echo_pos = glyph->charpos;
28075 }
28076 }
28077 }
28078 if (NILP (pointer))
28079 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28080 }
28081 }
28082 #endif /* HAVE_WINDOW_SYSTEM */
28083
28084 /* Clear mouse face if X/Y not over text. */
28085 if (glyph == NULL
28086 || area != TEXT_AREA
28087 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
28088 /* Glyph's OBJECT is an integer for glyphs inserted by the
28089 display engine for its internal purposes, like truncation
28090 and continuation glyphs and blanks beyond the end of
28091 line's text on text terminals. If we are over such a
28092 glyph, we are not over any text. */
28093 || INTEGERP (glyph->object)
28094 /* R2L rows have a stretch glyph at their front, which
28095 stands for no text, whereas L2R rows have no glyphs at
28096 all beyond the end of text. Treat such stretch glyphs
28097 like we do with NULL glyphs in L2R rows. */
28098 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28099 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
28100 && glyph->type == STRETCH_GLYPH
28101 && glyph->avoid_cursor_p))
28102 {
28103 if (clear_mouse_face (hlinfo))
28104 cursor = No_Cursor;
28105 #ifdef HAVE_WINDOW_SYSTEM
28106 if (FRAME_WINDOW_P (f) && NILP (pointer))
28107 {
28108 if (area != TEXT_AREA)
28109 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28110 else
28111 pointer = Vvoid_text_area_pointer;
28112 }
28113 #endif
28114 goto set_cursor;
28115 }
28116
28117 pos = glyph->charpos;
28118 object = glyph->object;
28119 if (!STRINGP (object) && !BUFFERP (object))
28120 goto set_cursor;
28121
28122 /* If we get an out-of-range value, return now; avoid an error. */
28123 if (BUFFERP (object) && pos > BUF_Z (b))
28124 goto set_cursor;
28125
28126 /* Make the window's buffer temporarily current for
28127 overlays_at and compute_char_face. */
28128 obuf = current_buffer;
28129 current_buffer = b;
28130 obegv = BEGV;
28131 ozv = ZV;
28132 BEGV = BEG;
28133 ZV = Z;
28134
28135 /* Is this char mouse-active or does it have help-echo? */
28136 position = make_number (pos);
28137
28138 if (BUFFERP (object))
28139 {
28140 /* Put all the overlays we want in a vector in overlay_vec. */
28141 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
28142 /* Sort overlays into increasing priority order. */
28143 noverlays = sort_overlays (overlay_vec, noverlays, w);
28144 }
28145 else
28146 noverlays = 0;
28147
28148 same_region = coords_in_mouse_face_p (w, hpos, vpos);
28149
28150 if (same_region)
28151 cursor = No_Cursor;
28152
28153 /* Check mouse-face highlighting. */
28154 if (! same_region
28155 /* If there exists an overlay with mouse-face overlapping
28156 the one we are currently highlighting, we have to
28157 check if we enter the overlapping overlay, and then
28158 highlight only that. */
28159 || (OVERLAYP (hlinfo->mouse_face_overlay)
28160 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
28161 {
28162 /* Find the highest priority overlay with a mouse-face. */
28163 Lisp_Object overlay = Qnil;
28164 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
28165 {
28166 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
28167 if (!NILP (mouse_face))
28168 overlay = overlay_vec[i];
28169 }
28170
28171 /* If we're highlighting the same overlay as before, there's
28172 no need to do that again. */
28173 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
28174 goto check_help_echo;
28175 hlinfo->mouse_face_overlay = overlay;
28176
28177 /* Clear the display of the old active region, if any. */
28178 if (clear_mouse_face (hlinfo))
28179 cursor = No_Cursor;
28180
28181 /* If no overlay applies, get a text property. */
28182 if (NILP (overlay))
28183 mouse_face = Fget_text_property (position, Qmouse_face, object);
28184
28185 /* Next, compute the bounds of the mouse highlighting and
28186 display it. */
28187 if (!NILP (mouse_face) && STRINGP (object))
28188 {
28189 /* The mouse-highlighting comes from a display string
28190 with a mouse-face. */
28191 Lisp_Object s, e;
28192 ptrdiff_t ignore;
28193
28194 s = Fprevious_single_property_change
28195 (make_number (pos + 1), Qmouse_face, object, Qnil);
28196 e = Fnext_single_property_change
28197 (position, Qmouse_face, object, Qnil);
28198 if (NILP (s))
28199 s = make_number (0);
28200 if (NILP (e))
28201 e = make_number (SCHARS (object) - 1);
28202 mouse_face_from_string_pos (w, hlinfo, object,
28203 XINT (s), XINT (e));
28204 hlinfo->mouse_face_past_end = 0;
28205 hlinfo->mouse_face_window = window;
28206 hlinfo->mouse_face_face_id
28207 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
28208 glyph->face_id, 1);
28209 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28210 cursor = No_Cursor;
28211 }
28212 else
28213 {
28214 /* The mouse-highlighting, if any, comes from an overlay
28215 or text property in the buffer. */
28216 Lisp_Object buffer IF_LINT (= Qnil);
28217 Lisp_Object disp_string IF_LINT (= Qnil);
28218
28219 if (STRINGP (object))
28220 {
28221 /* If we are on a display string with no mouse-face,
28222 check if the text under it has one. */
28223 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
28224 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28225 pos = string_buffer_position (object, start);
28226 if (pos > 0)
28227 {
28228 mouse_face = get_char_property_and_overlay
28229 (make_number (pos), Qmouse_face, w->buffer, &overlay);
28230 buffer = w->buffer;
28231 disp_string = object;
28232 }
28233 }
28234 else
28235 {
28236 buffer = object;
28237 disp_string = Qnil;
28238 }
28239
28240 if (!NILP (mouse_face))
28241 {
28242 Lisp_Object before, after;
28243 Lisp_Object before_string, after_string;
28244 /* To correctly find the limits of mouse highlight
28245 in a bidi-reordered buffer, we must not use the
28246 optimization of limiting the search in
28247 previous-single-property-change and
28248 next-single-property-change, because
28249 rows_from_pos_range needs the real start and end
28250 positions to DTRT in this case. That's because
28251 the first row visible in a window does not
28252 necessarily display the character whose position
28253 is the smallest. */
28254 Lisp_Object lim1 =
28255 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28256 ? Fmarker_position (w->start)
28257 : Qnil;
28258 Lisp_Object lim2 =
28259 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
28260 ? make_number (BUF_Z (XBUFFER (buffer))
28261 - XFASTINT (w->window_end_pos))
28262 : Qnil;
28263
28264 if (NILP (overlay))
28265 {
28266 /* Handle the text property case. */
28267 before = Fprevious_single_property_change
28268 (make_number (pos + 1), Qmouse_face, buffer, lim1);
28269 after = Fnext_single_property_change
28270 (make_number (pos), Qmouse_face, buffer, lim2);
28271 before_string = after_string = Qnil;
28272 }
28273 else
28274 {
28275 /* Handle the overlay case. */
28276 before = Foverlay_start (overlay);
28277 after = Foverlay_end (overlay);
28278 before_string = Foverlay_get (overlay, Qbefore_string);
28279 after_string = Foverlay_get (overlay, Qafter_string);
28280
28281 if (!STRINGP (before_string)) before_string = Qnil;
28282 if (!STRINGP (after_string)) after_string = Qnil;
28283 }
28284
28285 mouse_face_from_buffer_pos (window, hlinfo, pos,
28286 NILP (before)
28287 ? 1
28288 : XFASTINT (before),
28289 NILP (after)
28290 ? BUF_Z (XBUFFER (buffer))
28291 : XFASTINT (after),
28292 before_string, after_string,
28293 disp_string);
28294 cursor = No_Cursor;
28295 }
28296 }
28297 }
28298
28299 check_help_echo:
28300
28301 /* Look for a `help-echo' property. */
28302 if (NILP (help_echo_string)) {
28303 Lisp_Object help, overlay;
28304
28305 /* Check overlays first. */
28306 help = overlay = Qnil;
28307 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28308 {
28309 overlay = overlay_vec[i];
28310 help = Foverlay_get (overlay, Qhelp_echo);
28311 }
28312
28313 if (!NILP (help))
28314 {
28315 help_echo_string = help;
28316 help_echo_window = window;
28317 help_echo_object = overlay;
28318 help_echo_pos = pos;
28319 }
28320 else
28321 {
28322 Lisp_Object obj = glyph->object;
28323 ptrdiff_t charpos = glyph->charpos;
28324
28325 /* Try text properties. */
28326 if (STRINGP (obj)
28327 && charpos >= 0
28328 && charpos < SCHARS (obj))
28329 {
28330 help = Fget_text_property (make_number (charpos),
28331 Qhelp_echo, obj);
28332 if (NILP (help))
28333 {
28334 /* If the string itself doesn't specify a help-echo,
28335 see if the buffer text ``under'' it does. */
28336 struct glyph_row *r
28337 = MATRIX_ROW (w->current_matrix, vpos);
28338 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28339 ptrdiff_t p = string_buffer_position (obj, start);
28340 if (p > 0)
28341 {
28342 help = Fget_char_property (make_number (p),
28343 Qhelp_echo, w->buffer);
28344 if (!NILP (help))
28345 {
28346 charpos = p;
28347 obj = w->buffer;
28348 }
28349 }
28350 }
28351 }
28352 else if (BUFFERP (obj)
28353 && charpos >= BEGV
28354 && charpos < ZV)
28355 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28356 obj);
28357
28358 if (!NILP (help))
28359 {
28360 help_echo_string = help;
28361 help_echo_window = window;
28362 help_echo_object = obj;
28363 help_echo_pos = charpos;
28364 }
28365 }
28366 }
28367
28368 #ifdef HAVE_WINDOW_SYSTEM
28369 /* Look for a `pointer' property. */
28370 if (FRAME_WINDOW_P (f) && NILP (pointer))
28371 {
28372 /* Check overlays first. */
28373 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28374 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28375
28376 if (NILP (pointer))
28377 {
28378 Lisp_Object obj = glyph->object;
28379 ptrdiff_t charpos = glyph->charpos;
28380
28381 /* Try text properties. */
28382 if (STRINGP (obj)
28383 && charpos >= 0
28384 && charpos < SCHARS (obj))
28385 {
28386 pointer = Fget_text_property (make_number (charpos),
28387 Qpointer, obj);
28388 if (NILP (pointer))
28389 {
28390 /* If the string itself doesn't specify a pointer,
28391 see if the buffer text ``under'' it does. */
28392 struct glyph_row *r
28393 = MATRIX_ROW (w->current_matrix, vpos);
28394 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28395 ptrdiff_t p = string_buffer_position (obj, start);
28396 if (p > 0)
28397 pointer = Fget_char_property (make_number (p),
28398 Qpointer, w->buffer);
28399 }
28400 }
28401 else if (BUFFERP (obj)
28402 && charpos >= BEGV
28403 && charpos < ZV)
28404 pointer = Fget_text_property (make_number (charpos),
28405 Qpointer, obj);
28406 }
28407 }
28408 #endif /* HAVE_WINDOW_SYSTEM */
28409
28410 BEGV = obegv;
28411 ZV = ozv;
28412 current_buffer = obuf;
28413 }
28414
28415 set_cursor:
28416
28417 #ifdef HAVE_WINDOW_SYSTEM
28418 if (FRAME_WINDOW_P (f))
28419 define_frame_cursor1 (f, cursor, pointer);
28420 #else
28421 /* This is here to prevent a compiler error, about "label at end of
28422 compound statement". */
28423 return;
28424 #endif
28425 }
28426
28427
28428 /* EXPORT for RIF:
28429 Clear any mouse-face on window W. This function is part of the
28430 redisplay interface, and is called from try_window_id and similar
28431 functions to ensure the mouse-highlight is off. */
28432
28433 void
28434 x_clear_window_mouse_face (struct window *w)
28435 {
28436 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28437 Lisp_Object window;
28438
28439 block_input ();
28440 XSETWINDOW (window, w);
28441 if (EQ (window, hlinfo->mouse_face_window))
28442 clear_mouse_face (hlinfo);
28443 unblock_input ();
28444 }
28445
28446
28447 /* EXPORT:
28448 Just discard the mouse face information for frame F, if any.
28449 This is used when the size of F is changed. */
28450
28451 void
28452 cancel_mouse_face (struct frame *f)
28453 {
28454 Lisp_Object window;
28455 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28456
28457 window = hlinfo->mouse_face_window;
28458 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28459 {
28460 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28461 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28462 hlinfo->mouse_face_window = Qnil;
28463 }
28464 }
28465
28466
28467 \f
28468 /***********************************************************************
28469 Exposure Events
28470 ***********************************************************************/
28471
28472 #ifdef HAVE_WINDOW_SYSTEM
28473
28474 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28475 which intersects rectangle R. R is in window-relative coordinates. */
28476
28477 static void
28478 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28479 enum glyph_row_area area)
28480 {
28481 struct glyph *first = row->glyphs[area];
28482 struct glyph *end = row->glyphs[area] + row->used[area];
28483 struct glyph *last;
28484 int first_x, start_x, x;
28485
28486 if (area == TEXT_AREA && row->fill_line_p)
28487 /* If row extends face to end of line write the whole line. */
28488 draw_glyphs (w, 0, row, area,
28489 0, row->used[area],
28490 DRAW_NORMAL_TEXT, 0);
28491 else
28492 {
28493 /* Set START_X to the window-relative start position for drawing glyphs of
28494 AREA. The first glyph of the text area can be partially visible.
28495 The first glyphs of other areas cannot. */
28496 start_x = window_box_left_offset (w, area);
28497 x = start_x;
28498 if (area == TEXT_AREA)
28499 x += row->x;
28500
28501 /* Find the first glyph that must be redrawn. */
28502 while (first < end
28503 && x + first->pixel_width < r->x)
28504 {
28505 x += first->pixel_width;
28506 ++first;
28507 }
28508
28509 /* Find the last one. */
28510 last = first;
28511 first_x = x;
28512 while (last < end
28513 && x < r->x + r->width)
28514 {
28515 x += last->pixel_width;
28516 ++last;
28517 }
28518
28519 /* Repaint. */
28520 if (last > first)
28521 draw_glyphs (w, first_x - start_x, row, area,
28522 first - row->glyphs[area], last - row->glyphs[area],
28523 DRAW_NORMAL_TEXT, 0);
28524 }
28525 }
28526
28527
28528 /* Redraw the parts of the glyph row ROW on window W intersecting
28529 rectangle R. R is in window-relative coordinates. Value is
28530 non-zero if mouse-face was overwritten. */
28531
28532 static int
28533 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28534 {
28535 eassert (row->enabled_p);
28536
28537 if (row->mode_line_p || w->pseudo_window_p)
28538 draw_glyphs (w, 0, row, TEXT_AREA,
28539 0, row->used[TEXT_AREA],
28540 DRAW_NORMAL_TEXT, 0);
28541 else
28542 {
28543 if (row->used[LEFT_MARGIN_AREA])
28544 expose_area (w, row, r, LEFT_MARGIN_AREA);
28545 if (row->used[TEXT_AREA])
28546 expose_area (w, row, r, TEXT_AREA);
28547 if (row->used[RIGHT_MARGIN_AREA])
28548 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28549 draw_row_fringe_bitmaps (w, row);
28550 }
28551
28552 return row->mouse_face_p;
28553 }
28554
28555
28556 /* Redraw those parts of glyphs rows during expose event handling that
28557 overlap other rows. Redrawing of an exposed line writes over parts
28558 of lines overlapping that exposed line; this function fixes that.
28559
28560 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28561 row in W's current matrix that is exposed and overlaps other rows.
28562 LAST_OVERLAPPING_ROW is the last such row. */
28563
28564 static void
28565 expose_overlaps (struct window *w,
28566 struct glyph_row *first_overlapping_row,
28567 struct glyph_row *last_overlapping_row,
28568 XRectangle *r)
28569 {
28570 struct glyph_row *row;
28571
28572 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28573 if (row->overlapping_p)
28574 {
28575 eassert (row->enabled_p && !row->mode_line_p);
28576
28577 row->clip = r;
28578 if (row->used[LEFT_MARGIN_AREA])
28579 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28580
28581 if (row->used[TEXT_AREA])
28582 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28583
28584 if (row->used[RIGHT_MARGIN_AREA])
28585 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28586 row->clip = NULL;
28587 }
28588 }
28589
28590
28591 /* Return non-zero if W's cursor intersects rectangle R. */
28592
28593 static int
28594 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28595 {
28596 XRectangle cr, result;
28597 struct glyph *cursor_glyph;
28598 struct glyph_row *row;
28599
28600 if (w->phys_cursor.vpos >= 0
28601 && w->phys_cursor.vpos < w->current_matrix->nrows
28602 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28603 row->enabled_p)
28604 && row->cursor_in_fringe_p)
28605 {
28606 /* Cursor is in the fringe. */
28607 cr.x = window_box_right_offset (w,
28608 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28609 ? RIGHT_MARGIN_AREA
28610 : TEXT_AREA));
28611 cr.y = row->y;
28612 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28613 cr.height = row->height;
28614 return x_intersect_rectangles (&cr, r, &result);
28615 }
28616
28617 cursor_glyph = get_phys_cursor_glyph (w);
28618 if (cursor_glyph)
28619 {
28620 /* r is relative to W's box, but w->phys_cursor.x is relative
28621 to left edge of W's TEXT area. Adjust it. */
28622 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28623 cr.y = w->phys_cursor.y;
28624 cr.width = cursor_glyph->pixel_width;
28625 cr.height = w->phys_cursor_height;
28626 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28627 I assume the effect is the same -- and this is portable. */
28628 return x_intersect_rectangles (&cr, r, &result);
28629 }
28630 /* If we don't understand the format, pretend we're not in the hot-spot. */
28631 return 0;
28632 }
28633
28634
28635 /* EXPORT:
28636 Draw a vertical window border to the right of window W if W doesn't
28637 have vertical scroll bars. */
28638
28639 void
28640 x_draw_vertical_border (struct window *w)
28641 {
28642 struct frame *f = XFRAME (WINDOW_FRAME (w));
28643
28644 /* We could do better, if we knew what type of scroll-bar the adjacent
28645 windows (on either side) have... But we don't :-(
28646 However, I think this works ok. ++KFS 2003-04-25 */
28647
28648 /* Redraw borders between horizontally adjacent windows. Don't
28649 do it for frames with vertical scroll bars because either the
28650 right scroll bar of a window, or the left scroll bar of its
28651 neighbor will suffice as a border. */
28652 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28653 return;
28654
28655 if (!WINDOW_RIGHTMOST_P (w)
28656 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28657 {
28658 int x0, x1, y0, y1;
28659
28660 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28661 y1 -= 1;
28662
28663 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28664 x1 -= 1;
28665
28666 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28667 }
28668 else if (!WINDOW_LEFTMOST_P (w)
28669 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28670 {
28671 int x0, x1, y0, y1;
28672
28673 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28674 y1 -= 1;
28675
28676 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28677 x0 -= 1;
28678
28679 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28680 }
28681 }
28682
28683
28684 /* Redraw the part of window W intersection rectangle FR. Pixel
28685 coordinates in FR are frame-relative. Call this function with
28686 input blocked. Value is non-zero if the exposure overwrites
28687 mouse-face. */
28688
28689 static int
28690 expose_window (struct window *w, XRectangle *fr)
28691 {
28692 struct frame *f = XFRAME (w->frame);
28693 XRectangle wr, r;
28694 int mouse_face_overwritten_p = 0;
28695
28696 /* If window is not yet fully initialized, do nothing. This can
28697 happen when toolkit scroll bars are used and a window is split.
28698 Reconfiguring the scroll bar will generate an expose for a newly
28699 created window. */
28700 if (w->current_matrix == NULL)
28701 return 0;
28702
28703 /* When we're currently updating the window, display and current
28704 matrix usually don't agree. Arrange for a thorough display
28705 later. */
28706 if (w == updated_window)
28707 {
28708 SET_FRAME_GARBAGED (f);
28709 return 0;
28710 }
28711
28712 /* Frame-relative pixel rectangle of W. */
28713 wr.x = WINDOW_LEFT_EDGE_X (w);
28714 wr.y = WINDOW_TOP_EDGE_Y (w);
28715 wr.width = WINDOW_TOTAL_WIDTH (w);
28716 wr.height = WINDOW_TOTAL_HEIGHT (w);
28717
28718 if (x_intersect_rectangles (fr, &wr, &r))
28719 {
28720 int yb = window_text_bottom_y (w);
28721 struct glyph_row *row;
28722 int cursor_cleared_p, phys_cursor_on_p;
28723 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28724
28725 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28726 r.x, r.y, r.width, r.height));
28727
28728 /* Convert to window coordinates. */
28729 r.x -= WINDOW_LEFT_EDGE_X (w);
28730 r.y -= WINDOW_TOP_EDGE_Y (w);
28731
28732 /* Turn off the cursor. */
28733 if (!w->pseudo_window_p
28734 && phys_cursor_in_rect_p (w, &r))
28735 {
28736 x_clear_cursor (w);
28737 cursor_cleared_p = 1;
28738 }
28739 else
28740 cursor_cleared_p = 0;
28741
28742 /* If the row containing the cursor extends face to end of line,
28743 then expose_area might overwrite the cursor outside the
28744 rectangle and thus notice_overwritten_cursor might clear
28745 w->phys_cursor_on_p. We remember the original value and
28746 check later if it is changed. */
28747 phys_cursor_on_p = w->phys_cursor_on_p;
28748
28749 /* Update lines intersecting rectangle R. */
28750 first_overlapping_row = last_overlapping_row = NULL;
28751 for (row = w->current_matrix->rows;
28752 row->enabled_p;
28753 ++row)
28754 {
28755 int y0 = row->y;
28756 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28757
28758 if ((y0 >= r.y && y0 < r.y + r.height)
28759 || (y1 > r.y && y1 < r.y + r.height)
28760 || (r.y >= y0 && r.y < y1)
28761 || (r.y + r.height > y0 && r.y + r.height < y1))
28762 {
28763 /* A header line may be overlapping, but there is no need
28764 to fix overlapping areas for them. KFS 2005-02-12 */
28765 if (row->overlapping_p && !row->mode_line_p)
28766 {
28767 if (first_overlapping_row == NULL)
28768 first_overlapping_row = row;
28769 last_overlapping_row = row;
28770 }
28771
28772 row->clip = fr;
28773 if (expose_line (w, row, &r))
28774 mouse_face_overwritten_p = 1;
28775 row->clip = NULL;
28776 }
28777 else if (row->overlapping_p)
28778 {
28779 /* We must redraw a row overlapping the exposed area. */
28780 if (y0 < r.y
28781 ? y0 + row->phys_height > r.y
28782 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28783 {
28784 if (first_overlapping_row == NULL)
28785 first_overlapping_row = row;
28786 last_overlapping_row = row;
28787 }
28788 }
28789
28790 if (y1 >= yb)
28791 break;
28792 }
28793
28794 /* Display the mode line if there is one. */
28795 if (WINDOW_WANTS_MODELINE_P (w)
28796 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28797 row->enabled_p)
28798 && row->y < r.y + r.height)
28799 {
28800 if (expose_line (w, row, &r))
28801 mouse_face_overwritten_p = 1;
28802 }
28803
28804 if (!w->pseudo_window_p)
28805 {
28806 /* Fix the display of overlapping rows. */
28807 if (first_overlapping_row)
28808 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28809 fr);
28810
28811 /* Draw border between windows. */
28812 x_draw_vertical_border (w);
28813
28814 /* Turn the cursor on again. */
28815 if (cursor_cleared_p
28816 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28817 update_window_cursor (w, 1);
28818 }
28819 }
28820
28821 return mouse_face_overwritten_p;
28822 }
28823
28824
28825
28826 /* Redraw (parts) of all windows in the window tree rooted at W that
28827 intersect R. R contains frame pixel coordinates. Value is
28828 non-zero if the exposure overwrites mouse-face. */
28829
28830 static int
28831 expose_window_tree (struct window *w, XRectangle *r)
28832 {
28833 struct frame *f = XFRAME (w->frame);
28834 int mouse_face_overwritten_p = 0;
28835
28836 while (w && !FRAME_GARBAGED_P (f))
28837 {
28838 if (!NILP (w->hchild))
28839 mouse_face_overwritten_p
28840 |= expose_window_tree (XWINDOW (w->hchild), r);
28841 else if (!NILP (w->vchild))
28842 mouse_face_overwritten_p
28843 |= expose_window_tree (XWINDOW (w->vchild), r);
28844 else
28845 mouse_face_overwritten_p |= expose_window (w, r);
28846
28847 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28848 }
28849
28850 return mouse_face_overwritten_p;
28851 }
28852
28853
28854 /* EXPORT:
28855 Redisplay an exposed area of frame F. X and Y are the upper-left
28856 corner of the exposed rectangle. W and H are width and height of
28857 the exposed area. All are pixel values. W or H zero means redraw
28858 the entire frame. */
28859
28860 void
28861 expose_frame (struct frame *f, int x, int y, int w, int h)
28862 {
28863 XRectangle r;
28864 int mouse_face_overwritten_p = 0;
28865
28866 TRACE ((stderr, "expose_frame "));
28867
28868 /* No need to redraw if frame will be redrawn soon. */
28869 if (FRAME_GARBAGED_P (f))
28870 {
28871 TRACE ((stderr, " garbaged\n"));
28872 return;
28873 }
28874
28875 /* If basic faces haven't been realized yet, there is no point in
28876 trying to redraw anything. This can happen when we get an expose
28877 event while Emacs is starting, e.g. by moving another window. */
28878 if (FRAME_FACE_CACHE (f) == NULL
28879 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28880 {
28881 TRACE ((stderr, " no faces\n"));
28882 return;
28883 }
28884
28885 if (w == 0 || h == 0)
28886 {
28887 r.x = r.y = 0;
28888 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28889 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28890 }
28891 else
28892 {
28893 r.x = x;
28894 r.y = y;
28895 r.width = w;
28896 r.height = h;
28897 }
28898
28899 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28900 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28901
28902 if (WINDOWP (f->tool_bar_window))
28903 mouse_face_overwritten_p
28904 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28905
28906 #ifdef HAVE_X_WINDOWS
28907 #ifndef MSDOS
28908 #ifndef USE_X_TOOLKIT
28909 if (WINDOWP (f->menu_bar_window))
28910 mouse_face_overwritten_p
28911 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28912 #endif /* not USE_X_TOOLKIT */
28913 #endif
28914 #endif
28915
28916 /* Some window managers support a focus-follows-mouse style with
28917 delayed raising of frames. Imagine a partially obscured frame,
28918 and moving the mouse into partially obscured mouse-face on that
28919 frame. The visible part of the mouse-face will be highlighted,
28920 then the WM raises the obscured frame. With at least one WM, KDE
28921 2.1, Emacs is not getting any event for the raising of the frame
28922 (even tried with SubstructureRedirectMask), only Expose events.
28923 These expose events will draw text normally, i.e. not
28924 highlighted. Which means we must redo the highlight here.
28925 Subsume it under ``we love X''. --gerd 2001-08-15 */
28926 /* Included in Windows version because Windows most likely does not
28927 do the right thing if any third party tool offers
28928 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28929 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28930 {
28931 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28932 if (f == hlinfo->mouse_face_mouse_frame)
28933 {
28934 int mouse_x = hlinfo->mouse_face_mouse_x;
28935 int mouse_y = hlinfo->mouse_face_mouse_y;
28936 clear_mouse_face (hlinfo);
28937 note_mouse_highlight (f, mouse_x, mouse_y);
28938 }
28939 }
28940 }
28941
28942
28943 /* EXPORT:
28944 Determine the intersection of two rectangles R1 and R2. Return
28945 the intersection in *RESULT. Value is non-zero if RESULT is not
28946 empty. */
28947
28948 int
28949 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28950 {
28951 XRectangle *left, *right;
28952 XRectangle *upper, *lower;
28953 int intersection_p = 0;
28954
28955 /* Rearrange so that R1 is the left-most rectangle. */
28956 if (r1->x < r2->x)
28957 left = r1, right = r2;
28958 else
28959 left = r2, right = r1;
28960
28961 /* X0 of the intersection is right.x0, if this is inside R1,
28962 otherwise there is no intersection. */
28963 if (right->x <= left->x + left->width)
28964 {
28965 result->x = right->x;
28966
28967 /* The right end of the intersection is the minimum of
28968 the right ends of left and right. */
28969 result->width = (min (left->x + left->width, right->x + right->width)
28970 - result->x);
28971
28972 /* Same game for Y. */
28973 if (r1->y < r2->y)
28974 upper = r1, lower = r2;
28975 else
28976 upper = r2, lower = r1;
28977
28978 /* The upper end of the intersection is lower.y0, if this is inside
28979 of upper. Otherwise, there is no intersection. */
28980 if (lower->y <= upper->y + upper->height)
28981 {
28982 result->y = lower->y;
28983
28984 /* The lower end of the intersection is the minimum of the lower
28985 ends of upper and lower. */
28986 result->height = (min (lower->y + lower->height,
28987 upper->y + upper->height)
28988 - result->y);
28989 intersection_p = 1;
28990 }
28991 }
28992
28993 return intersection_p;
28994 }
28995
28996 #endif /* HAVE_WINDOW_SYSTEM */
28997
28998 \f
28999 /***********************************************************************
29000 Initialization
29001 ***********************************************************************/
29002
29003 void
29004 syms_of_xdisp (void)
29005 {
29006 Vwith_echo_area_save_vector = Qnil;
29007 staticpro (&Vwith_echo_area_save_vector);
29008
29009 Vmessage_stack = Qnil;
29010 staticpro (&Vmessage_stack);
29011
29012 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29013 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29014
29015 message_dolog_marker1 = Fmake_marker ();
29016 staticpro (&message_dolog_marker1);
29017 message_dolog_marker2 = Fmake_marker ();
29018 staticpro (&message_dolog_marker2);
29019 message_dolog_marker3 = Fmake_marker ();
29020 staticpro (&message_dolog_marker3);
29021
29022 #ifdef GLYPH_DEBUG
29023 defsubr (&Sdump_frame_glyph_matrix);
29024 defsubr (&Sdump_glyph_matrix);
29025 defsubr (&Sdump_glyph_row);
29026 defsubr (&Sdump_tool_bar_row);
29027 defsubr (&Strace_redisplay);
29028 defsubr (&Strace_to_stderr);
29029 #endif
29030 #ifdef HAVE_WINDOW_SYSTEM
29031 defsubr (&Stool_bar_lines_needed);
29032 defsubr (&Slookup_image_map);
29033 #endif
29034 defsubr (&Sformat_mode_line);
29035 defsubr (&Sinvisible_p);
29036 defsubr (&Scurrent_bidi_paragraph_direction);
29037
29038 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29039 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29040 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29041 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29042 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29043 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29044 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29045 DEFSYM (Qeval, "eval");
29046 DEFSYM (QCdata, ":data");
29047 DEFSYM (Qdisplay, "display");
29048 DEFSYM (Qspace_width, "space-width");
29049 DEFSYM (Qraise, "raise");
29050 DEFSYM (Qslice, "slice");
29051 DEFSYM (Qspace, "space");
29052 DEFSYM (Qmargin, "margin");
29053 DEFSYM (Qpointer, "pointer");
29054 DEFSYM (Qleft_margin, "left-margin");
29055 DEFSYM (Qright_margin, "right-margin");
29056 DEFSYM (Qcenter, "center");
29057 DEFSYM (Qline_height, "line-height");
29058 DEFSYM (QCalign_to, ":align-to");
29059 DEFSYM (QCrelative_width, ":relative-width");
29060 DEFSYM (QCrelative_height, ":relative-height");
29061 DEFSYM (QCeval, ":eval");
29062 DEFSYM (QCpropertize, ":propertize");
29063 DEFSYM (QCfile, ":file");
29064 DEFSYM (Qfontified, "fontified");
29065 DEFSYM (Qfontification_functions, "fontification-functions");
29066 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29067 DEFSYM (Qescape_glyph, "escape-glyph");
29068 DEFSYM (Qnobreak_space, "nobreak-space");
29069 DEFSYM (Qimage, "image");
29070 DEFSYM (Qtext, "text");
29071 DEFSYM (Qboth, "both");
29072 DEFSYM (Qboth_horiz, "both-horiz");
29073 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29074 DEFSYM (QCmap, ":map");
29075 DEFSYM (QCpointer, ":pointer");
29076 DEFSYM (Qrect, "rect");
29077 DEFSYM (Qcircle, "circle");
29078 DEFSYM (Qpoly, "poly");
29079 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29080 DEFSYM (Qgrow_only, "grow-only");
29081 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29082 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29083 DEFSYM (Qposition, "position");
29084 DEFSYM (Qbuffer_position, "buffer-position");
29085 DEFSYM (Qobject, "object");
29086 DEFSYM (Qbar, "bar");
29087 DEFSYM (Qhbar, "hbar");
29088 DEFSYM (Qbox, "box");
29089 DEFSYM (Qhollow, "hollow");
29090 DEFSYM (Qhand, "hand");
29091 DEFSYM (Qarrow, "arrow");
29092 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29093
29094 list_of_error = Fcons (Fcons (intern_c_string ("error"),
29095 Fcons (intern_c_string ("void-variable"), Qnil)),
29096 Qnil);
29097 staticpro (&list_of_error);
29098
29099 DEFSYM (Qlast_arrow_position, "last-arrow-position");
29100 DEFSYM (Qlast_arrow_string, "last-arrow-string");
29101 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
29102 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
29103
29104 echo_buffer[0] = echo_buffer[1] = Qnil;
29105 staticpro (&echo_buffer[0]);
29106 staticpro (&echo_buffer[1]);
29107
29108 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
29109 staticpro (&echo_area_buffer[0]);
29110 staticpro (&echo_area_buffer[1]);
29111
29112 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
29113 staticpro (&Vmessages_buffer_name);
29114
29115 mode_line_proptrans_alist = Qnil;
29116 staticpro (&mode_line_proptrans_alist);
29117 mode_line_string_list = Qnil;
29118 staticpro (&mode_line_string_list);
29119 mode_line_string_face = Qnil;
29120 staticpro (&mode_line_string_face);
29121 mode_line_string_face_prop = Qnil;
29122 staticpro (&mode_line_string_face_prop);
29123 Vmode_line_unwind_vector = Qnil;
29124 staticpro (&Vmode_line_unwind_vector);
29125
29126 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
29127
29128 help_echo_string = Qnil;
29129 staticpro (&help_echo_string);
29130 help_echo_object = Qnil;
29131 staticpro (&help_echo_object);
29132 help_echo_window = Qnil;
29133 staticpro (&help_echo_window);
29134 previous_help_echo_string = Qnil;
29135 staticpro (&previous_help_echo_string);
29136 help_echo_pos = -1;
29137
29138 DEFSYM (Qright_to_left, "right-to-left");
29139 DEFSYM (Qleft_to_right, "left-to-right");
29140
29141 #ifdef HAVE_WINDOW_SYSTEM
29142 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
29143 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
29144 For example, if a block cursor is over a tab, it will be drawn as
29145 wide as that tab on the display. */);
29146 x_stretch_cursor_p = 0;
29147 #endif
29148
29149 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
29150 doc: /* Non-nil means highlight trailing whitespace.
29151 The face used for trailing whitespace is `trailing-whitespace'. */);
29152 Vshow_trailing_whitespace = Qnil;
29153
29154 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
29155 doc: /* Control highlighting of non-ASCII space and hyphen chars.
29156 If the value is t, Emacs highlights non-ASCII chars which have the
29157 same appearance as an ASCII space or hyphen, using the `nobreak-space'
29158 or `escape-glyph' face respectively.
29159
29160 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
29161 U+2011 (non-breaking hyphen) are affected.
29162
29163 Any other non-nil value means to display these characters as a escape
29164 glyph followed by an ordinary space or hyphen.
29165
29166 A value of nil means no special handling of these characters. */);
29167 Vnobreak_char_display = Qt;
29168
29169 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
29170 doc: /* The pointer shape to show in void text areas.
29171 A value of nil means to show the text pointer. Other options are `arrow',
29172 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
29173 Vvoid_text_area_pointer = Qarrow;
29174
29175 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
29176 doc: /* Non-nil means don't actually do any redisplay.
29177 This is used for internal purposes. */);
29178 Vinhibit_redisplay = Qnil;
29179
29180 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
29181 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
29182 Vglobal_mode_string = Qnil;
29183
29184 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
29185 doc: /* Marker for where to display an arrow on top of the buffer text.
29186 This must be the beginning of a line in order to work.
29187 See also `overlay-arrow-string'. */);
29188 Voverlay_arrow_position = Qnil;
29189
29190 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
29191 doc: /* String to display as an arrow in non-window frames.
29192 See also `overlay-arrow-position'. */);
29193 Voverlay_arrow_string = build_pure_c_string ("=>");
29194
29195 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
29196 doc: /* List of variables (symbols) which hold markers for overlay arrows.
29197 The symbols on this list are examined during redisplay to determine
29198 where to display overlay arrows. */);
29199 Voverlay_arrow_variable_list
29200 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
29201
29202 DEFVAR_INT ("scroll-step", emacs_scroll_step,
29203 doc: /* The number of lines to try scrolling a window by when point moves out.
29204 If that fails to bring point back on frame, point is centered instead.
29205 If this is zero, point is always centered after it moves off frame.
29206 If you want scrolling to always be a line at a time, you should set
29207 `scroll-conservatively' to a large value rather than set this to 1. */);
29208
29209 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
29210 doc: /* Scroll up to this many lines, to bring point back on screen.
29211 If point moves off-screen, redisplay will scroll by up to
29212 `scroll-conservatively' lines in order to bring point just barely
29213 onto the screen again. If that cannot be done, then redisplay
29214 recenters point as usual.
29215
29216 If the value is greater than 100, redisplay will never recenter point,
29217 but will always scroll just enough text to bring point into view, even
29218 if you move far away.
29219
29220 A value of zero means always recenter point if it moves off screen. */);
29221 scroll_conservatively = 0;
29222
29223 DEFVAR_INT ("scroll-margin", scroll_margin,
29224 doc: /* Number of lines of margin at the top and bottom of a window.
29225 Recenter the window whenever point gets within this many lines
29226 of the top or bottom of the window. */);
29227 scroll_margin = 0;
29228
29229 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
29230 doc: /* Pixels per inch value for non-window system displays.
29231 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
29232 Vdisplay_pixels_per_inch = make_float (72.0);
29233
29234 #ifdef GLYPH_DEBUG
29235 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
29236 #endif
29237
29238 DEFVAR_LISP ("truncate-partial-width-windows",
29239 Vtruncate_partial_width_windows,
29240 doc: /* Non-nil means truncate lines in windows narrower than the frame.
29241 For an integer value, truncate lines in each window narrower than the
29242 full frame width, provided the window width is less than that integer;
29243 otherwise, respect the value of `truncate-lines'.
29244
29245 For any other non-nil value, truncate lines in all windows that do
29246 not span the full frame width.
29247
29248 A value of nil means to respect the value of `truncate-lines'.
29249
29250 If `word-wrap' is enabled, you might want to reduce this. */);
29251 Vtruncate_partial_width_windows = make_number (50);
29252
29253 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
29254 doc: /* Maximum buffer size for which line number should be displayed.
29255 If the buffer is bigger than this, the line number does not appear
29256 in the mode line. A value of nil means no limit. */);
29257 Vline_number_display_limit = Qnil;
29258
29259 DEFVAR_INT ("line-number-display-limit-width",
29260 line_number_display_limit_width,
29261 doc: /* Maximum line width (in characters) for line number display.
29262 If the average length of the lines near point is bigger than this, then the
29263 line number may be omitted from the mode line. */);
29264 line_number_display_limit_width = 200;
29265
29266 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
29267 doc: /* Non-nil means highlight region even in nonselected windows. */);
29268 highlight_nonselected_windows = 0;
29269
29270 DEFVAR_BOOL ("multiple-frames", multiple_frames,
29271 doc: /* Non-nil if more than one frame is visible on this display.
29272 Minibuffer-only frames don't count, but iconified frames do.
29273 This variable is not guaranteed to be accurate except while processing
29274 `frame-title-format' and `icon-title-format'. */);
29275
29276 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29277 doc: /* Template for displaying the title bar of visible frames.
29278 \(Assuming the window manager supports this feature.)
29279
29280 This variable has the same structure as `mode-line-format', except that
29281 the %c and %l constructs are ignored. It is used only on frames for
29282 which no explicit name has been set \(see `modify-frame-parameters'). */);
29283
29284 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29285 doc: /* Template for displaying the title bar of an iconified frame.
29286 \(Assuming the window manager supports this feature.)
29287 This variable has the same structure as `mode-line-format' (which see),
29288 and is used only on frames for which no explicit name has been set
29289 \(see `modify-frame-parameters'). */);
29290 Vicon_title_format
29291 = Vframe_title_format
29292 = listn (CONSTYPE_PURE, 3,
29293 intern_c_string ("multiple-frames"),
29294 build_pure_c_string ("%b"),
29295 listn (CONSTYPE_PURE, 4,
29296 empty_unibyte_string,
29297 intern_c_string ("invocation-name"),
29298 build_pure_c_string ("@"),
29299 intern_c_string ("system-name")));
29300
29301 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29302 doc: /* Maximum number of lines to keep in the message log buffer.
29303 If nil, disable message logging. If t, log messages but don't truncate
29304 the buffer when it becomes large. */);
29305 Vmessage_log_max = make_number (1000);
29306
29307 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29308 doc: /* Functions called before redisplay, if window sizes have changed.
29309 The value should be a list of functions that take one argument.
29310 Just before redisplay, for each frame, if any of its windows have changed
29311 size since the last redisplay, or have been split or deleted,
29312 all the functions in the list are called, with the frame as argument. */);
29313 Vwindow_size_change_functions = Qnil;
29314
29315 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29316 doc: /* List of functions to call before redisplaying a window with scrolling.
29317 Each function is called with two arguments, the window and its new
29318 display-start position. Note that these functions are also called by
29319 `set-window-buffer'. Also note that the value of `window-end' is not
29320 valid when these functions are called.
29321
29322 Warning: Do not use this feature to alter the way the window
29323 is scrolled. It is not designed for that, and such use probably won't
29324 work. */);
29325 Vwindow_scroll_functions = Qnil;
29326
29327 DEFVAR_LISP ("window-text-change-functions",
29328 Vwindow_text_change_functions,
29329 doc: /* Functions to call in redisplay when text in the window might change. */);
29330 Vwindow_text_change_functions = Qnil;
29331
29332 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29333 doc: /* Functions called when redisplay of a window reaches the end trigger.
29334 Each function is called with two arguments, the window and the end trigger value.
29335 See `set-window-redisplay-end-trigger'. */);
29336 Vredisplay_end_trigger_functions = Qnil;
29337
29338 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29339 doc: /* Non-nil means autoselect window with mouse pointer.
29340 If nil, do not autoselect windows.
29341 A positive number means delay autoselection by that many seconds: a
29342 window is autoselected only after the mouse has remained in that
29343 window for the duration of the delay.
29344 A negative number has a similar effect, but causes windows to be
29345 autoselected only after the mouse has stopped moving. \(Because of
29346 the way Emacs compares mouse events, you will occasionally wait twice
29347 that time before the window gets selected.\)
29348 Any other value means to autoselect window instantaneously when the
29349 mouse pointer enters it.
29350
29351 Autoselection selects the minibuffer only if it is active, and never
29352 unselects the minibuffer if it is active.
29353
29354 When customizing this variable make sure that the actual value of
29355 `focus-follows-mouse' matches the behavior of your window manager. */);
29356 Vmouse_autoselect_window = Qnil;
29357
29358 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29359 doc: /* Non-nil means automatically resize tool-bars.
29360 This dynamically changes the tool-bar's height to the minimum height
29361 that is needed to make all tool-bar items visible.
29362 If value is `grow-only', the tool-bar's height is only increased
29363 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29364 Vauto_resize_tool_bars = Qt;
29365
29366 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29367 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29368 auto_raise_tool_bar_buttons_p = 1;
29369
29370 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29371 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29372 make_cursor_line_fully_visible_p = 1;
29373
29374 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29375 doc: /* Border below tool-bar in pixels.
29376 If an integer, use it as the height of the border.
29377 If it is one of `internal-border-width' or `border-width', use the
29378 value of the corresponding frame parameter.
29379 Otherwise, no border is added below the tool-bar. */);
29380 Vtool_bar_border = Qinternal_border_width;
29381
29382 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29383 doc: /* Margin around tool-bar buttons in pixels.
29384 If an integer, use that for both horizontal and vertical margins.
29385 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29386 HORZ specifying the horizontal margin, and VERT specifying the
29387 vertical margin. */);
29388 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29389
29390 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29391 doc: /* Relief thickness of tool-bar buttons. */);
29392 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29393
29394 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29395 doc: /* Tool bar style to use.
29396 It can be one of
29397 image - show images only
29398 text - show text only
29399 both - show both, text below image
29400 both-horiz - show text to the right of the image
29401 text-image-horiz - show text to the left of the image
29402 any other - use system default or image if no system default.
29403
29404 This variable only affects the GTK+ toolkit version of Emacs. */);
29405 Vtool_bar_style = Qnil;
29406
29407 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29408 doc: /* Maximum number of characters a label can have to be shown.
29409 The tool bar style must also show labels for this to have any effect, see
29410 `tool-bar-style'. */);
29411 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29412
29413 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29414 doc: /* List of functions to call to fontify regions of text.
29415 Each function is called with one argument POS. Functions must
29416 fontify a region starting at POS in the current buffer, and give
29417 fontified regions the property `fontified'. */);
29418 Vfontification_functions = Qnil;
29419 Fmake_variable_buffer_local (Qfontification_functions);
29420
29421 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29422 unibyte_display_via_language_environment,
29423 doc: /* Non-nil means display unibyte text according to language environment.
29424 Specifically, this means that raw bytes in the range 160-255 decimal
29425 are displayed by converting them to the equivalent multibyte characters
29426 according to the current language environment. As a result, they are
29427 displayed according to the current fontset.
29428
29429 Note that this variable affects only how these bytes are displayed,
29430 but does not change the fact they are interpreted as raw bytes. */);
29431 unibyte_display_via_language_environment = 0;
29432
29433 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29434 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29435 If a float, it specifies a fraction of the mini-window frame's height.
29436 If an integer, it specifies a number of lines. */);
29437 Vmax_mini_window_height = make_float (0.25);
29438
29439 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29440 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29441 A value of nil means don't automatically resize mini-windows.
29442 A value of t means resize them to fit the text displayed in them.
29443 A value of `grow-only', the default, means let mini-windows grow only;
29444 they return to their normal size when the minibuffer is closed, or the
29445 echo area becomes empty. */);
29446 Vresize_mini_windows = Qgrow_only;
29447
29448 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29449 doc: /* Alist specifying how to blink the cursor off.
29450 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29451 `cursor-type' frame-parameter or variable equals ON-STATE,
29452 comparing using `equal', Emacs uses OFF-STATE to specify
29453 how to blink it off. ON-STATE and OFF-STATE are values for
29454 the `cursor-type' frame parameter.
29455
29456 If a frame's ON-STATE has no entry in this list,
29457 the frame's other specifications determine how to blink the cursor off. */);
29458 Vblink_cursor_alist = Qnil;
29459
29460 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29461 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29462 If non-nil, windows are automatically scrolled horizontally to make
29463 point visible. */);
29464 automatic_hscrolling_p = 1;
29465 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29466
29467 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29468 doc: /* How many columns away from the window edge point is allowed to get
29469 before automatic hscrolling will horizontally scroll the window. */);
29470 hscroll_margin = 5;
29471
29472 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29473 doc: /* How many columns to scroll the window when point gets too close to the edge.
29474 When point is less than `hscroll-margin' columns from the window
29475 edge, automatic hscrolling will scroll the window by the amount of columns
29476 determined by this variable. If its value is a positive integer, scroll that
29477 many columns. If it's a positive floating-point number, it specifies the
29478 fraction of the window's width to scroll. If it's nil or zero, point will be
29479 centered horizontally after the scroll. Any other value, including negative
29480 numbers, are treated as if the value were zero.
29481
29482 Automatic hscrolling always moves point outside the scroll margin, so if
29483 point was more than scroll step columns inside the margin, the window will
29484 scroll more than the value given by the scroll step.
29485
29486 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29487 and `scroll-right' overrides this variable's effect. */);
29488 Vhscroll_step = make_number (0);
29489
29490 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29491 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29492 Bind this around calls to `message' to let it take effect. */);
29493 message_truncate_lines = 0;
29494
29495 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29496 doc: /* Normal hook run to update the menu bar definitions.
29497 Redisplay runs this hook before it redisplays the menu bar.
29498 This is used to update submenus such as Buffers,
29499 whose contents depend on various data. */);
29500 Vmenu_bar_update_hook = Qnil;
29501
29502 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29503 doc: /* Frame for which we are updating a menu.
29504 The enable predicate for a menu binding should check this variable. */);
29505 Vmenu_updating_frame = Qnil;
29506
29507 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29508 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29509 inhibit_menubar_update = 0;
29510
29511 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29512 doc: /* Prefix prepended to all continuation lines at display time.
29513 The value may be a string, an image, or a stretch-glyph; it is
29514 interpreted in the same way as the value of a `display' text property.
29515
29516 This variable is overridden by any `wrap-prefix' text or overlay
29517 property.
29518
29519 To add a prefix to non-continuation lines, use `line-prefix'. */);
29520 Vwrap_prefix = Qnil;
29521 DEFSYM (Qwrap_prefix, "wrap-prefix");
29522 Fmake_variable_buffer_local (Qwrap_prefix);
29523
29524 DEFVAR_LISP ("line-prefix", Vline_prefix,
29525 doc: /* Prefix prepended to all non-continuation lines at display time.
29526 The value may be a string, an image, or a stretch-glyph; it is
29527 interpreted in the same way as the value of a `display' text property.
29528
29529 This variable is overridden by any `line-prefix' text or overlay
29530 property.
29531
29532 To add a prefix to continuation lines, use `wrap-prefix'. */);
29533 Vline_prefix = Qnil;
29534 DEFSYM (Qline_prefix, "line-prefix");
29535 Fmake_variable_buffer_local (Qline_prefix);
29536
29537 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29538 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29539 inhibit_eval_during_redisplay = 0;
29540
29541 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29542 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29543 inhibit_free_realized_faces = 0;
29544
29545 #ifdef GLYPH_DEBUG
29546 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29547 doc: /* Inhibit try_window_id display optimization. */);
29548 inhibit_try_window_id = 0;
29549
29550 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29551 doc: /* Inhibit try_window_reusing display optimization. */);
29552 inhibit_try_window_reusing = 0;
29553
29554 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29555 doc: /* Inhibit try_cursor_movement display optimization. */);
29556 inhibit_try_cursor_movement = 0;
29557 #endif /* GLYPH_DEBUG */
29558
29559 DEFVAR_INT ("overline-margin", overline_margin,
29560 doc: /* Space between overline and text, in pixels.
29561 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29562 margin to the character height. */);
29563 overline_margin = 2;
29564
29565 DEFVAR_INT ("underline-minimum-offset",
29566 underline_minimum_offset,
29567 doc: /* Minimum distance between baseline and underline.
29568 This can improve legibility of underlined text at small font sizes,
29569 particularly when using variable `x-use-underline-position-properties'
29570 with fonts that specify an UNDERLINE_POSITION relatively close to the
29571 baseline. The default value is 1. */);
29572 underline_minimum_offset = 1;
29573
29574 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29575 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29576 This feature only works when on a window system that can change
29577 cursor shapes. */);
29578 display_hourglass_p = 1;
29579
29580 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29581 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29582 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29583
29584 hourglass_atimer = NULL;
29585 hourglass_shown_p = 0;
29586
29587 DEFSYM (Qglyphless_char, "glyphless-char");
29588 DEFSYM (Qhex_code, "hex-code");
29589 DEFSYM (Qempty_box, "empty-box");
29590 DEFSYM (Qthin_space, "thin-space");
29591 DEFSYM (Qzero_width, "zero-width");
29592
29593 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29594 /* Intern this now in case it isn't already done.
29595 Setting this variable twice is harmless.
29596 But don't staticpro it here--that is done in alloc.c. */
29597 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29598 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29599
29600 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29601 doc: /* Char-table defining glyphless characters.
29602 Each element, if non-nil, should be one of the following:
29603 an ASCII acronym string: display this string in a box
29604 `hex-code': display the hexadecimal code of a character in a box
29605 `empty-box': display as an empty box
29606 `thin-space': display as 1-pixel width space
29607 `zero-width': don't display
29608 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29609 display method for graphical terminals and text terminals respectively.
29610 GRAPHICAL and TEXT should each have one of the values listed above.
29611
29612 The char-table has one extra slot to control the display of a character for
29613 which no font is found. This slot only takes effect on graphical terminals.
29614 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29615 `thin-space'. The default is `empty-box'. */);
29616 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29617 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29618 Qempty_box);
29619
29620 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29621 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29622 Vdebug_on_message = Qnil;
29623 }
29624
29625
29626 /* Initialize this module when Emacs starts. */
29627
29628 void
29629 init_xdisp (void)
29630 {
29631 current_header_line_height = current_mode_line_height = -1;
29632
29633 CHARPOS (this_line_start_pos) = 0;
29634
29635 if (!noninteractive)
29636 {
29637 struct window *m = XWINDOW (minibuf_window);
29638 Lisp_Object frame = m->frame;
29639 struct frame *f = XFRAME (frame);
29640 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29641 struct window *r = XWINDOW (root);
29642 int i;
29643
29644 echo_area_window = minibuf_window;
29645
29646 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29647 wset_total_lines
29648 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29649 wset_total_cols (r, make_number (FRAME_COLS (f)));
29650 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29651 wset_total_lines (m, make_number (1));
29652 wset_total_cols (m, make_number (FRAME_COLS (f)));
29653
29654 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29655 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29656 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29657
29658 /* The default ellipsis glyphs `...'. */
29659 for (i = 0; i < 3; ++i)
29660 default_invis_vector[i] = make_number ('.');
29661 }
29662
29663 {
29664 /* Allocate the buffer for frame titles.
29665 Also used for `format-mode-line'. */
29666 int size = 100;
29667 mode_line_noprop_buf = xmalloc (size);
29668 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29669 mode_line_noprop_ptr = mode_line_noprop_buf;
29670 mode_line_target = MODE_LINE_DISPLAY;
29671 }
29672
29673 help_echo_showing_p = 0;
29674 }
29675
29676 /* Platform-independent portion of hourglass implementation. */
29677
29678 /* Cancel a currently active hourglass timer, and start a new one. */
29679 void
29680 start_hourglass (void)
29681 {
29682 #if defined (HAVE_WINDOW_SYSTEM)
29683 EMACS_TIME delay;
29684
29685 cancel_hourglass ();
29686
29687 if (INTEGERP (Vhourglass_delay)
29688 && XINT (Vhourglass_delay) > 0)
29689 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29690 TYPE_MAXIMUM (time_t)),
29691 0);
29692 else if (FLOATP (Vhourglass_delay)
29693 && XFLOAT_DATA (Vhourglass_delay) > 0)
29694 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29695 else
29696 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29697
29698 #ifdef HAVE_NTGUI
29699 {
29700 extern void w32_note_current_window (void);
29701 w32_note_current_window ();
29702 }
29703 #endif /* HAVE_NTGUI */
29704
29705 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29706 show_hourglass, NULL);
29707 #endif
29708 }
29709
29710
29711 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29712 shown. */
29713 void
29714 cancel_hourglass (void)
29715 {
29716 #if defined (HAVE_WINDOW_SYSTEM)
29717 if (hourglass_atimer)
29718 {
29719 cancel_atimer (hourglass_atimer);
29720 hourglass_atimer = NULL;
29721 }
29722
29723 if (hourglass_shown_p)
29724 hide_hourglass ();
29725 #endif
29726 }