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1 /* Hooks by which low level terminal operations
2 can be made to call other routines.
3 Copyright (C) 1985, 1986, 1993, 1994 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 \f
23 /* Miscellanea. */
24
25 /* If nonzero, send all terminal output characters to this stream also. */
26 extern FILE *termscript;
27
28 /* Only use prototypes when lisp.h has been included. */
29 #ifndef P_
30 #define P_(X) ()
31 #endif
32 \f
33 /* Text display hooks. */
34
35 extern void (*cursor_to_hook) P_ ((int, int));
36 extern void (*raw_cursor_to_hook) P_ ((int, int));
37
38 extern void (*clear_to_end_hook) P_ ((void));
39 extern void (*clear_frame_hook) P_ ((void));
40 extern void (*clear_end_of_line_hook) P_ ((int));
41
42 extern void (*ins_del_lines_hook) P_ ((int, int));
43
44 extern void (*change_line_highlight_hook) P_ ((int, int, int));
45 extern void (*reassert_line_highlight_hook) P_ ((int, int));
46
47 extern void (*insert_glyphs_hook) P_ ((GLYPH *, int));
48 extern void (*write_glyphs_hook) P_ ((GLYPH *, int));
49 extern void (*delete_glyphs_hook) P_ ((int));
50
51 extern void (*ring_bell_hook) P_ ((void));
52
53 extern void (*reset_terminal_modes_hook) P_ ((void));
54 extern void (*set_terminal_modes_hook) P_ ((void));
55 extern void (*update_begin_hook) P_ ((struct frame *));
56 extern void (*update_end_hook) P_ ((struct frame *));
57 extern void (*set_terminal_window_hook) P_ ((int));
58
59
60 \f
61 /* Multi-frame and mouse support hooks. */
62
63 enum scroll_bar_part {
64 scroll_bar_above_handle,
65 scroll_bar_handle,
66 scroll_bar_below_handle,
67 scroll_bar_up_arrow,
68 scroll_bar_down_arrow
69 };
70
71 /* Return the current position of the mouse.
72
73 Set *f to the frame the mouse is in, or zero if the mouse is in no
74 Emacs frame. If it is set to zero, all the other arguments are
75 garbage.
76
77 If the motion started in a scroll bar, set *bar_window to the
78 scroll bar's window, *part to the part the mouse is currently over,
79 *x to the position of the mouse along the scroll bar, and *y to the
80 overall length of the scroll bar.
81
82 Otherwise, set *bar_window to Qnil, and *x and *y to the column and
83 row of the character cell the mouse is over.
84
85 Set *time to the time the mouse was at the returned position.
86
87 This should clear mouse_moved until the next motion
88 event arrives. */
89 extern void (*mouse_position_hook) P_ ((struct frame **f, int,
90 Lisp_Object *bar_window,
91 enum scroll_bar_part *part,
92 Lisp_Object *x,
93 Lisp_Object *y,
94 unsigned long *time));
95
96 /* The window system handling code should set this if the mouse has
97 moved since the last call to the mouse_position_hook. Calling that
98 hook should clear this. */
99 extern int mouse_moved;
100
101 /* When a frame's focus redirection is changed, this hook tells the
102 window system code to re-decide where to put the highlight. Under
103 X, this means that Emacs lies about where the focus is. */
104 extern void (*frame_rehighlight_hook) P_ ((struct frame *));
105
106 /* If we're displaying frames using a window system that can stack
107 frames on top of each other, this hook allows you to bring a frame
108 to the front, or bury it behind all the other windows. If this
109 hook is zero, that means the device we're displaying on doesn't
110 support overlapping frames, so there's no need to raise or lower
111 anything.
112
113 If RAISE is non-zero, F is brought to the front, before all other
114 windows. If RAISE is zero, F is sent to the back, behind all other
115 windows. */
116 extern void (*frame_raise_lower_hook) P_ ((struct frame *f, int raise));
117
118 \f
119 /* Scroll bar hooks. */
120
121 /* The representation of scroll bars is determined by the code which
122 implements them, except for one thing: they must be represented by
123 lisp objects. This allows us to place references to them in
124 Lisp_Windows without worrying about those references becoming
125 dangling references when the scroll bar is destroyed.
126
127 The window-system-independent portion of Emacs just refers to
128 scroll bars via their windows, and never looks inside the scroll bar
129 representation; it always uses hook functions to do all the
130 scroll bar manipulation it needs.
131
132 The `vertical_scroll_bar' field of a Lisp_Window refers to that
133 window's scroll bar, or is nil if the window doesn't have a
134 scroll bar.
135
136 The `scroll_bars' and `condemned_scroll_bars' fields of a Lisp_Frame
137 are free for use by the scroll bar implementation in any way it sees
138 fit. They are marked by the garbage collector. */
139
140
141 /* Set the vertical scroll bar for WINDOW to have its upper left corner
142 at (TOP, LEFT), and be LENGTH rows high. Set its handle to
143 indicate that we are displaying PORTION characters out of a total
144 of WHOLE characters, starting at POSITION. If WINDOW doesn't yet
145 have a scroll bar, create one for it. */
146 extern void (*set_vertical_scroll_bar_hook)
147 P_ ((struct window *window,
148 int portion, int whole, int position));
149
150
151 /* The following three hooks are used when we're doing a thorough
152 redisplay of the frame. We don't explicitly know which scroll bars
153 are going to be deleted, because keeping track of when windows go
154 away is a real pain - can you say set-window-configuration?
155 Instead, we just assert at the beginning of redisplay that *all*
156 scroll bars are to be removed, and then save scroll bars from the
157 fiery pit when we actually redisplay their window. */
158
159 /* Arrange for all scroll bars on FRAME to be removed at the next call
160 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
161 `*redeem_scroll_bar_hook' is applied to its window before the judgement.
162
163 This should be applied to each frame each time its window tree is
164 redisplayed, even if it is not displaying scroll bars at the moment;
165 if the HAS_SCROLL_BARS flag has just been turned off, only calling
166 this and the judge_scroll_bars_hook will get rid of them.
167
168 If non-zero, this hook should be safe to apply to any frame,
169 whether or not it can support scroll bars, and whether or not it is
170 currently displaying them. */
171 extern void (*condemn_scroll_bars_hook) P_ ((struct frame *frame));
172
173 /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
174 Note that it's okay to redeem a scroll bar that is not condemned. */
175 extern void (*redeem_scroll_bar_hook) P_ ((struct window *window));
176
177 /* Remove all scroll bars on FRAME that haven't been saved since the
178 last call to `*condemn_scroll_bars_hook'.
179
180 This should be applied to each frame after each time its window
181 tree is redisplayed, even if it is not displaying scroll bars at the
182 moment; if the HAS_SCROLL_BARS flag has just been turned off, only
183 calling this and condemn_scroll_bars_hook will get rid of them.
184
185 If non-zero, this hook should be safe to apply to any frame,
186 whether or not it can support scroll bars, and whether or not it is
187 currently displaying them. */
188 extern void (*judge_scroll_bars_hook) P_ ((struct frame *FRAME));
189
190 \f
191 /* Input queue declarations and hooks. */
192
193 /* Expedient hack: only provide the below definitions to files that
194 are prepared to handle lispy things. CONSP is defined iff lisp.h
195 has been included before this file. */
196 #ifdef CONSP
197
198 enum event_kind
199 {
200 no_event, /* nothing happened. This should never
201 actually appear in the event queue. */
202
203 ascii_keystroke, /* The ASCII code is in .code, perhaps
204 with modifiers applied.
205 .modifiers holds the state of the
206 modifier keys.
207 .frame_or_window is the frame in
208 which the key was typed.
209 .timestamp gives a timestamp (in
210 milliseconds) for the keystroke. */
211 non_ascii_keystroke, /* .code is a number identifying the
212 function key. A code N represents
213 a key whose name is
214 function_key_names[N]; function_key_names
215 is a table in keyboard.c to which you
216 should feel free to add missing keys.
217 .modifiers holds the state of the
218 modifier keys.
219 .frame_or_window is the frame in
220 which the key was typed.
221 .timestamp gives a timestamp (in
222 milliseconds) for the keystroke. */
223 timer_event, /* A timer fired. */
224 mouse_click, /* The button number is in .code; it must
225 be >= 0 and < NUM_MOUSE_BUTTONS, defined
226 below.
227 .modifiers holds the state of the
228 modifier keys.
229 .x and .y give the mouse position,
230 in characters, within the window.
231 .frame_or_window gives the frame
232 the mouse click occurred in.
233 .timestamp gives a timestamp (in
234 milliseconds) for the click. */
235 #ifdef WINDOWSNT
236 mouse_wheel, /* A mouse-wheel event is generated by a
237 wheel on a mouse (e.g., MS Intellimouse).
238 The event contains a delta that corresponds
239 to the amount and direction that the wheel
240 is rotated. This delta is typically
241 used to implement a scroll or zoom.
242 .code gives the delta.
243 .modifiers holds the state of the
244 modifier keys.
245 .x and .y give the mouse position,
246 in characters, within the window.
247 .frame_or_window gives the frame
248 the wheel event occurred in.
249 .timestamp gives a timestamp (in
250 milliseconds) for the wheel event. */
251 #endif
252 scroll_bar_click, /* .code gives the number of the mouse button
253 that was clicked.
254 .modifiers holds the state of the modifier
255 keys.
256 .part is a lisp symbol indicating which
257 part of the scroll bar got clicked.
258 .x gives the distance from the start of the
259 scroll bar of the click; .y gives the total
260 length of the scroll bar.
261 .frame_or_window gives the window
262 whose scroll bar was clicked in.
263 .timestamp gives a timestamp (in
264 milliseconds) for the click. */
265 #ifdef WINDOWSNT
266 w32_scroll_bar_click, /* as for scroll_bar_click, but only generated
267 by MS-Windows scroll bar controls. */
268 #endif
269 selection_request_event, /* Another X client wants a selection from us.
270 See `struct selection_event'. */
271 selection_clear_event, /* Another X client cleared our selection. */
272 buffer_switch_event, /* A process filter has switched buffers. */
273 delete_window_event, /* An X client said "delete this window". */
274 menu_bar_event, /* An event generated by the menu bar.
275 The frame_or_window field's cdr holds the
276 Lisp-level event value.
277 (Only the toolkit version uses these.) */
278 iconify_event, /* An X client iconified this window. */
279 deiconify_event, /* An X client deiconified this window. */
280 menu_bar_activate_event /* A button press in the menu bar
281 (toolkit version only). */
282 };
283
284 /* If a struct input_event has a kind which is selection_request_event
285 or selection_clear_event, then its contents are really described
286 by `struct selection_event'; see xterm.h. */
287
288 /* The keyboard input buffer is an array of these structures. Each one
289 represents some sort of input event - a keystroke, a mouse click, or
290 a window system event. These get turned into their lispy forms when
291 they are removed from the event queue. */
292
293 struct input_event
294 {
295
296 /* What kind of event was this? */
297 int kind;
298
299 /* For an ascii_keystroke, this is the character.
300 For a non_ascii_keystroke, this is the keysym code.
301 For a mouse event, this is the button number. */
302 /* In WindowsNT, for a mouse wheel event, this is the delta. */
303 int code;
304 enum scroll_bar_part part;
305
306 int modifiers; /* See enum below for interpretation. */
307
308 Lisp_Object x, y;
309 unsigned long timestamp;
310
311 /* This is padding just to put the frame_or_window field
312 past the size of struct selection_event. */
313 int *padding[2];
314
315 /* This field is copied into a vector while the event is in the queue,
316 so that garbage collections won't kill it. */
317 /* In a menu_bar_event, this is a cons cell whose car is the frame
318 and whose cdr is the Lisp object that is the event's value. */
319 /* This field is last so that struct selection_input_event
320 does not overlap with it. */
321 Lisp_Object frame_or_window;
322 };
323
324 /* Called to read input events. */
325 extern int (*read_socket_hook) P_ ((int, struct input_event *, int, int));
326
327 /* Called when a frame's display becomes entirely up to date. */
328 extern void (*frame_up_to_date_hook) P_ ((struct frame *));
329 \f
330 /* This is used in keyboard.c, to tell how many buttons we will need
331 to track the positions of. */
332 #define NUM_MOUSE_BUTTONS (5)
333
334 /* Bits in the modifiers member of the input_event structure.
335 Note that reorder_modifiers assumes that the bits are in canonical
336 order.
337
338 The modifiers applied to mouse clicks are rather ornate. The
339 window-system-specific code should store mouse clicks with
340 up_modifier or down_modifier set. Having an explicit down modifier
341 simplifies some of window-system-independent code; without it, the
342 code would have to recognize down events by checking if the event
343 is a mouse click lacking the click and drag modifiers.
344
345 The window-system independent code turns all up_modifier events
346 bits into drag_modifier, click_modifier, double_modifier, or
347 triple_modifier events. The click_modifier has no written
348 representation in the names of the symbols used as event heads,
349 but it does appear in the Qevent_symbol_components property of the
350 event heads. */
351 enum {
352 up_modifier = 1, /* Only used on mouse buttons - always
353 turned into a click or a drag modifier
354 before lisp code sees the event. */
355 down_modifier = 2, /* Only used on mouse buttons. */
356 drag_modifier = 4, /* This is never used in the event
357 queue; it's only used internally by
358 the window-system-independent code. */
359 click_modifier= 8, /* See drag_modifier. */
360 double_modifier= 16, /* See drag_modifier. */
361 triple_modifier= 32, /* See drag_modifier. */
362
363 /* The next four modifier bits are used also in keyboard events at
364 the Lisp level.
365
366 It's probably not the greatest idea to use the 2^23 bit for any
367 modifier. It may or may not be the sign bit, depending on
368 VALBITS, so using it to represent a modifier key means that
369 characters thus modified have different integer equivalents
370 depending on the architecture they're running on. Oh, and
371 applying XINT to a character whose 2^23 bit is set sign-extends
372 it, so you get a bunch of bits in the mask you didn't want.
373
374 The CHAR_ macros are defined in lisp.h. */
375 alt_modifier = CHAR_ALT, /* Under X, the XK_Alt_[LR] keysyms. */
376 super_modifier= CHAR_SUPER, /* Under X, the XK_Super_[LR] keysyms. */
377 hyper_modifier= CHAR_HYPER, /* Under X, the XK_Hyper_[LR] keysyms. */
378 shift_modifier= CHAR_SHIFT,
379 ctrl_modifier = CHAR_CTL,
380 meta_modifier = CHAR_META /* Under X, the XK_Meta_[LR] keysyms. */
381 };
382
383 #endif