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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4852
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 {
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 }
4865 else if (FUNCTIONP (it->font_height))
4866 {
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4894
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4897 }
4898
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4901 }
4902 }
4903
4904 return 0;
4905 }
4906
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4911 {
4912 if (it)
4913 {
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4916
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4920 }
4921
4922 return 0;
4923 }
4924
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4928 {
4929 Lisp_Object tem;
4930
4931 if (it)
4932 {
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4935
4936 if (tem = XCDR (spec), CONSP (tem))
4937 {
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4940 {
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4943 {
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4947 }
4948 }
4949 }
4950 }
4951
4952 return 0;
4953 }
4954
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4959 {
4960 if (it)
4961 {
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4964
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4968 {
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4972 }
4973 #endif /* HAVE_WINDOW_SYSTEM */
4974 }
4975
4976 return 0;
4977 }
4978
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4983
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4987 {
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4998 {
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5000
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5003 }
5004 }
5005 value = Qnil;
5006
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5011
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5018 {
5019 int fringe_bitmap;
5020
5021 if (it)
5022 {
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5026 {
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5032 {
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5036 }
5037 return 1;
5038 }
5039 }
5040 else if (!frame_window_p)
5041 return 1;
5042
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5049 {
5050 if (it && it->bidi_p)
5051 {
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5055 }
5056 return 1;
5057 }
5058
5059 if (it)
5060 {
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062
5063 if (CONSP (XCDR (XCDR (spec))))
5064 {
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5070 }
5071
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5075
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5085
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5090
5091 if (EQ (XCAR (spec), Qleft_fringe))
5092 {
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5095 }
5096 else
5097 {
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5100 }
5101 }
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5104 }
5105
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 {
5112 Lisp_Object tem;
5113
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5117
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5126 }
5127
5128 if (EQ (location, Qunbound))
5129 {
5130 location = Qnil;
5131 value = spec;
5132 }
5133
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5137
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5140
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5149
5150 if (valid_p && display_replaced == 0)
5151 {
5152 int retval = 1;
5153
5154 if (!it)
5155 {
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5162 }
5163
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5169
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5176
5177 if (STRINGP (value))
5178 {
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5194
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5202
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5205 {
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 {
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5222 }
5223 else if (valid_xwidget_spec_p (value))
5224 {
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5231 }
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5234 {
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5240
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5245 }
5246 #endif /* HAVE_WINDOW_SYSTEM */
5247
5248 return retval;
5249 }
5250
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5255 }
5256
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5261
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 {
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5268
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5273 }
5274
5275
5276 /* Return true if PROP is a display sub-property value containing STRING.
5277
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5283
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 {
5287 if (EQ (string, prop))
5288 return true;
5289
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 {
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5307 }
5308
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5312 {
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5316
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5320 }
5321
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5323 }
5324
5325
5326 /* Return true if STRING appears in the `display' property PROP. */
5327
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 {
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 {
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5337 {
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5341 }
5342 }
5343 else if (VECTORP (prop))
5344 {
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5350 }
5351 else
5352 return single_display_spec_string_p (prop, string);
5353
5354 return false;
5355 }
5356
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5363
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5366
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 {
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5373
5374 pos = make_number (max (from, BEGV));
5375
5376 if (!back_p) /* looking forward */
5377 {
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5380 {
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5387 }
5388 }
5389 else /* looking back */
5390 {
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5393 {
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5400 }
5401 }
5402
5403 return found ? XINT (pos) : 0;
5404 }
5405
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5409
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5414
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 {
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5422
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5427 }
5428
5429
5430 \f
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5434
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5437
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5440 {
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5443
5444 if (STRINGP (it->string))
5445 {
5446 unsigned char *s;
5447
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5453 }
5454 else
5455 {
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5460 }
5461
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 {
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5475 {
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5480 }
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5483
5484 if (it->cmp_it.id >= 0)
5485 {
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5489 }
5490 }
5491
5492 return HANDLED_NORMALLY;
5493 }
5494
5495
5496 \f
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5500
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5503
5504 struct overlay_entry
5505 {
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5510 };
5511
5512
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5515
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5518 {
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5523 }
5524
5525
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5532
5533 static void
5534 next_overlay_string (struct it *it)
5535 {
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 {
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5542
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5558
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5564
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5580 }
5581 else
5582 {
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5593
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5606
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5609 {
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5618 }
5619 }
5620
5621 CHECK_IT (it);
5622 }
5623
5624
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5628
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5631
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5634
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5637
5638 Value is analogous to strcmp. */
5639
5640
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5643 {
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5647
5648 if (entry1->after_string_p != entry2->after_string_p)
5649 {
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5656 }
5657 else if (entry1->priority != entry2->priority)
5658 {
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5665 }
5666 else
5667 result = 0;
5668
5669 return result;
5670 }
5671
5672
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5676
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5682
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5691
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5696
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 {
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5709
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5712
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5719 { \
5720 Lisp_Object priority; \
5721 \
5722 if (n == size) \
5723 { \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5728 } \
5729 \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5736 } \
5737 while (false)
5738
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 {
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746
5747 if (end < charpos)
5748 break;
5749
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5754
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5759
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5771
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5777 }
5778
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 {
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786
5787 if (start > charpos)
5788 break;
5789
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5794
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5799
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5810
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5816 }
5817
5818 #undef RECORD_OVERLAY_STRING
5819
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5827
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 {
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5837 }
5838
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5841 }
5842
5843
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5847
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 {
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5860
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5865 {
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5872
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5876
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5888
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5902
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5909
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5912 {
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 }
5924 return true;
5925 }
5926
5927 it->current.overlay_string_index = -1;
5928 return false;
5929 }
5930
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 {
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5936
5937 get_overlay_strings_1 (it, charpos, true);
5938
5939 CHECK_IT (it);
5940
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5950
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5956
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5959 {
5960 struct iterator_stack_entry *p;
5961
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5964
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5975 {
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5994 }
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6013
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6017 }
6018
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6021 {
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6051 }
6052
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6058
6059 static void
6060 pop_it (struct it *it)
6061 {
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6082 {
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6098 {
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6100
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6107 }
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6115 {
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6118 }
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6124 }
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6140 {
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6152
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 }
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6166 }
6167
6168
6169 \f
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6173
6174 /* Set IT's current position to the previous line start. */
6175
6176 static void
6177 back_to_previous_line_start (struct it *it)
6178 {
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6183 }
6184
6185
6186 /* Move IT to the next line start.
6187
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6192
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6195
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6199
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6206
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6210 {
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6215
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 {
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6227 }
6228
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6235
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6241 {
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6248 }
6249
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6253 {
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6258
6259 eassert (!STRINGP (it->string));
6260
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6270 {
6271 if (!it->bidi_p)
6272 {
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6275 }
6276 else
6277 {
6278 struct bidi_it bprev;
6279
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6284 {
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6287 }
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6296 }
6297 *skipped_p = newline_found_p = true;
6298 }
6299 else
6300 {
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6303 {
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6308 }
6309 }
6310 }
6311
6312 it->selective = old_selective;
6313 return newline_found_p;
6314 }
6315
6316
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6321
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6324 {
6325 while (IT_CHARPOS (*it) > BEGV)
6326 {
6327 back_to_previous_line_start (it);
6328
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6331
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6338
6339 /* Check the newline before point for invisibility. */
6340 {
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6346 }
6347
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6350
6351 {
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6357
6358 SAVE_IT (it2, *it, it2data);
6359
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6364
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6379 {
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6382 }
6383
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6387
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6393 }
6394 }
6395
6396 it->continuation_lines_width = 0;
6397
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6402 }
6403
6404
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6409
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6412 {
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6416 }
6417
6418
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6425
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6428 {
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6433
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6440 {
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6445 }
6446
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6449 {
6450 if (STRINGP (it->string))
6451 {
6452 if (IT_STRING_CHARPOS (*it) > 0)
6453 {
6454 if (!it->bidi_p)
6455 {
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6458 }
6459 else
6460 {
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6467 }
6468 }
6469 }
6470 else if (IT_CHARPOS (*it) > BEGV)
6471 {
6472 if (!it->bidi_p)
6473 {
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6476 }
6477 else
6478 {
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6484 }
6485 reseat (it, it->current.pos, false);
6486 }
6487 }
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6490
6491 CHECK_IT (it);
6492 }
6493
6494
6495 \f
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6499
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6504
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6507 {
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6509
6510 reseat_1 (it, pos, false);
6511
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6517 {
6518 if (it->bidi_p)
6519 {
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6535 }
6536 else
6537 {
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6540 }
6541
6542 }
6543
6544 CHECK_IT (it);
6545 }
6546
6547
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6550
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6553 {
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6556
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6559
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6575
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6579 {
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6590 }
6591
6592 if (set_stop_p)
6593 {
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6596 }
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6599 }
6600
6601
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6605
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6608
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6612
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6616
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6619
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6624 {
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6627
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6633
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6638
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6646
6647 if (s == NULL)
6648 {
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6655
6656 if (it->bidi_p)
6657 {
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6667 }
6668 }
6669 else
6670 {
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6673
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6678 {
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6681 }
6682 else
6683 {
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6686 }
6687
6688 if (it->bidi_p)
6689 {
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6699 }
6700 it->method = GET_FROM_C_STRING;
6701 }
6702
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6706 {
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6710 }
6711
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6723
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6727
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6732 {
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6736 }
6737 if (s == NULL && it->multibyte_p)
6738 {
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6744 }
6745 CHECK_IT (it);
6746 }
6747
6748
6749 \f
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6753
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6755
6756 typedef bool (*next_element_function) (struct it *);
6757
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6759 {
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6767 };
6768
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6770
6771
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6774
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6782
6783
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6790
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6793 {
6794 Lisp_Object glyphless_method = Qnil;
6795
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6798 {
6799 if (c >= 0)
6800 {
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6806 }
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6809 }
6810
6811 retry:
6812 if (NILP (glyphless_method))
6813 {
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6819 }
6820 if (EQ (glyphless_method, Qzero_width))
6821 {
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6826 }
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6836 {
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6840 }
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6843 }
6844
6845 /* Merge escape glyph face and cache the result. */
6846
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6850
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6853 {
6854 int face_id;
6855
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6860 {
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6866 }
6867 return face_id;
6868 }
6869
6870 /* Likewise for glyphless glyph face. */
6871
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6875
6876 int
6877 merge_glyphless_glyph_face (struct it *it)
6878 {
6879 int face_id;
6880
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6885 {
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6891 }
6892 return face_id;
6893 }
6894
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6900 {
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6905 }
6906
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6910
6911 static bool
6912 get_next_display_element (struct it *it)
6913 {
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6919
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6922
6923 if (it->what == IT_CHARACTER)
6924 {
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6943 {
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6949
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6951 {
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6954 {
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6958 }
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6961 }
6962
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6966 {
6967 struct Lisp_Vector *v = XVECTOR (dv);
6968
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6973 {
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6982 }
6983 else
6984 {
6985 set_iterator_to_next (it, false);
6986 }
6987 goto get_next;
6988 }
6989
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6991 {
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6997 }
6998
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7002 {
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7008 }
7009
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7015
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7018
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7032 {
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7044
7045 /* Handle control characters with ^. */
7046
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7048 {
7049 int g;
7050
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7055 {
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7058 }
7059
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7063
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7068 }
7069
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7072
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7074 {
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7081 }
7082
7083 /* Handle sequences that start with the "escape glyph". */
7084
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7087
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7090 {
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7093 }
7094
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7098
7099 /* Draw non-ASCII hyphen with just highlighting: */
7100
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7102 {
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7106 }
7107
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7109
7110 if (nonascii_space_p || nonascii_hyphen_p)
7111 {
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7116 }
7117
7118 {
7119 char str[10];
7120 int len, i;
7121
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7126
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7131 }
7132
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7144 }
7145 it->char_to_display = c;
7146 }
7147 else if (success_p)
7148 {
7149 it->char_to_display = it->c;
7150 }
7151 }
7152
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7160 {
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7162
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7164 {
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7167
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7169 }
7170 else
7171 {
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7176
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7180 {
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7183
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7190 }
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7192 }
7193 }
7194 #endif /* HAVE_WINDOW_SYSTEM */
7195
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7201 {
7202 if (it->method == GET_FROM_STRING && it->sp)
7203 {
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7206
7207 if (face)
7208 {
7209 if (face->box == FACE_NO_BOX)
7210 {
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7217 }
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7229 {
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 bool text_from_string = false;
7233 /* Normally, the next buffer location is stored in
7234 IT->current.pos... */
7235 struct text_pos pos = it->current.pos;
7236
7237 /* ...but for a string from a display property, the
7238 next buffer position is stored in the 'position'
7239 member of the iteration stack slot below the
7240 current one, see handle_single_display_spec. By
7241 contrast, it->current.pos was not yet updated to
7242 point to that buffer position; that will happen
7243 in pop_it, after we finish displaying the current
7244 string. Note that we already checked above that
7245 it->sp is positive, so subtracting one from it is
7246 safe. */
7247 if (it->from_disp_prop_p)
7248 {
7249 int stackp = it->sp - 1;
7250
7251 /* Find the stack level with data from buffer. */
7252 while (stackp >= 0
7253 && STRINGP ((it->stack + stackp)->string))
7254 stackp--;
7255 if (stackp < 0)
7256 {
7257 /* If no stack slot was found for iterating
7258 a buffer, we are displaying text from a
7259 string, most probably the mode line or
7260 the header line, and that string has a
7261 display string on some of its
7262 characters. */
7263 text_from_string = true;
7264 pos = it->stack[it->sp - 1].position;
7265 }
7266 else
7267 pos = (it->stack + stackp)->position;
7268 }
7269 else
7270 INC_TEXT_POS (pos, it->multibyte_p);
7271
7272 if (text_from_string)
7273 {
7274 Lisp_Object base_string = it->stack[it->sp - 1].string;
7275
7276 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7277 it->end_of_box_run_p = true;
7278 else
7279 {
7280 next_face_id
7281 = face_at_string_position (it->w, base_string,
7282 CHARPOS (pos), 0,
7283 &ignore, face_id, false);
7284 it->end_of_box_run_p
7285 = (FACE_FROM_ID (it->f, next_face_id)->box
7286 == FACE_NO_BOX);
7287 }
7288 }
7289 else if (CHARPOS (pos) >= ZV)
7290 it->end_of_box_run_p = true;
7291 else
7292 {
7293 next_face_id =
7294 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7295 CHARPOS (pos)
7296 + TEXT_PROP_DISTANCE_LIMIT,
7297 false, -1);
7298 it->end_of_box_run_p
7299 = (FACE_FROM_ID (it->f, next_face_id)->box
7300 == FACE_NO_BOX);
7301 }
7302 }
7303 }
7304 }
7305 /* next_element_from_display_vector sets this flag according to
7306 faces of the display vector glyphs, see there. */
7307 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7308 {
7309 int face_id = face_after_it_pos (it);
7310 it->end_of_box_run_p
7311 = (face_id != it->face_id
7312 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7313 }
7314 }
7315 /* If we reached the end of the object we've been iterating (e.g., a
7316 display string or an overlay string), and there's something on
7317 IT->stack, proceed with what's on the stack. It doesn't make
7318 sense to return false if there's unprocessed stuff on the stack,
7319 because otherwise that stuff will never be displayed. */
7320 if (!success_p && it->sp > 0)
7321 {
7322 set_iterator_to_next (it, false);
7323 success_p = get_next_display_element (it);
7324 }
7325
7326 /* Value is false if end of buffer or string reached. */
7327 return success_p;
7328 }
7329
7330
7331 /* Move IT to the next display element.
7332
7333 RESEAT_P means if called on a newline in buffer text,
7334 skip to the next visible line start.
7335
7336 Functions get_next_display_element and set_iterator_to_next are
7337 separate because I find this arrangement easier to handle than a
7338 get_next_display_element function that also increments IT's
7339 position. The way it is we can first look at an iterator's current
7340 display element, decide whether it fits on a line, and if it does,
7341 increment the iterator position. The other way around we probably
7342 would either need a flag indicating whether the iterator has to be
7343 incremented the next time, or we would have to implement a
7344 decrement position function which would not be easy to write. */
7345
7346 void
7347 set_iterator_to_next (struct it *it, bool reseat_p)
7348 {
7349 /* Reset flags indicating start and end of a sequence of characters
7350 with box. Reset them at the start of this function because
7351 moving the iterator to a new position might set them. */
7352 it->start_of_box_run_p = it->end_of_box_run_p = false;
7353
7354 switch (it->method)
7355 {
7356 case GET_FROM_BUFFER:
7357 /* The current display element of IT is a character from
7358 current_buffer. Advance in the buffer, and maybe skip over
7359 invisible lines that are so because of selective display. */
7360 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7361 reseat_at_next_visible_line_start (it, false);
7362 else if (it->cmp_it.id >= 0)
7363 {
7364 /* We are currently getting glyphs from a composition. */
7365 if (! it->bidi_p)
7366 {
7367 IT_CHARPOS (*it) += it->cmp_it.nchars;
7368 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7369 }
7370 else
7371 {
7372 int i;
7373
7374 /* Update IT's char/byte positions to point to the first
7375 character of the next grapheme cluster, or to the
7376 character visually after the current composition. */
7377 for (i = 0; i < it->cmp_it.nchars; i++)
7378 bidi_move_to_visually_next (&it->bidi_it);
7379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7380 IT_CHARPOS (*it) = it->bidi_it.charpos;
7381 }
7382
7383 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7384 && it->cmp_it.to < it->cmp_it.nglyphs)
7385 {
7386 /* Composition created while scanning forward. Proceed
7387 to the next grapheme cluster. */
7388 it->cmp_it.from = it->cmp_it.to;
7389 }
7390 else if ((it->bidi_p && it->cmp_it.reversed_p)
7391 && it->cmp_it.from > 0)
7392 {
7393 /* Composition created while scanning backward. Proceed
7394 to the previous grapheme cluster. */
7395 it->cmp_it.to = it->cmp_it.from;
7396 }
7397 else
7398 {
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop = it->end_charpos;
7402
7403 if (it->bidi_it.scan_dir < 0)
7404 /* Now we are scanning backward and don't know
7405 where to stop. */
7406 stop = -1;
7407 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7408 IT_BYTEPOS (*it), stop, Qnil);
7409 }
7410 }
7411 else
7412 {
7413 eassert (it->len != 0);
7414
7415 if (!it->bidi_p)
7416 {
7417 IT_BYTEPOS (*it) += it->len;
7418 IT_CHARPOS (*it) += 1;
7419 }
7420 else
7421 {
7422 int prev_scan_dir = it->bidi_it.scan_dir;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it->bidi_it.new_paragraph)
7426 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7427 false);
7428 bidi_move_to_visually_next (&it->bidi_it);
7429 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7430 IT_CHARPOS (*it) = it->bidi_it.charpos;
7431 if (prev_scan_dir != it->bidi_it.scan_dir)
7432 {
7433 /* As the scan direction was changed, we must
7434 re-compute the stop position for composition. */
7435 ptrdiff_t stop = it->end_charpos;
7436 if (it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7439 IT_BYTEPOS (*it), stop, Qnil);
7440 }
7441 }
7442 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7443 }
7444 break;
7445
7446 case GET_FROM_C_STRING:
7447 /* Current display element of IT is from a C string. */
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it means
7450 next_element_from_c_string is padding the string with
7451 blanks, in which case we bypass the bidi iterator,
7452 because it cannot deal with such virtual characters. */
7453 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7454 {
7455 IT_BYTEPOS (*it) += it->len;
7456 IT_CHARPOS (*it) += 1;
7457 }
7458 else
7459 {
7460 bidi_move_to_visually_next (&it->bidi_it);
7461 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7462 IT_CHARPOS (*it) = it->bidi_it.charpos;
7463 }
7464 break;
7465
7466 case GET_FROM_DISPLAY_VECTOR:
7467 /* Current display element of IT is from a display table entry.
7468 Advance in the display table definition. Reset it to null if
7469 end reached, and continue with characters from buffers/
7470 strings. */
7471 ++it->current.dpvec_index;
7472
7473 /* Restore face of the iterator to what they were before the
7474 display vector entry (these entries may contain faces). */
7475 it->face_id = it->saved_face_id;
7476
7477 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7478 {
7479 bool recheck_faces = it->ellipsis_p;
7480
7481 if (it->s)
7482 it->method = GET_FROM_C_STRING;
7483 else if (STRINGP (it->string))
7484 it->method = GET_FROM_STRING;
7485 else
7486 {
7487 it->method = GET_FROM_BUFFER;
7488 it->object = it->w->contents;
7489 }
7490
7491 it->dpvec = NULL;
7492 it->current.dpvec_index = -1;
7493
7494 /* Skip over characters which were displayed via IT->dpvec. */
7495 if (it->dpvec_char_len < 0)
7496 reseat_at_next_visible_line_start (it, true);
7497 else if (it->dpvec_char_len > 0)
7498 {
7499 it->len = it->dpvec_char_len;
7500 set_iterator_to_next (it, reseat_p);
7501 }
7502
7503 /* Maybe recheck faces after display vector. */
7504 if (recheck_faces)
7505 {
7506 if (it->method == GET_FROM_STRING)
7507 it->stop_charpos = IT_STRING_CHARPOS (*it);
7508 else
7509 it->stop_charpos = IT_CHARPOS (*it);
7510 }
7511 }
7512 break;
7513
7514 case GET_FROM_STRING:
7515 /* Current display element is a character from a Lisp string. */
7516 eassert (it->s == NULL && STRINGP (it->string));
7517 /* Don't advance past string end. These conditions are true
7518 when set_iterator_to_next is called at the end of
7519 get_next_display_element, in which case the Lisp string is
7520 already exhausted, and all we want is pop the iterator
7521 stack. */
7522 if (it->current.overlay_string_index >= 0)
7523 {
7524 /* This is an overlay string, so there's no padding with
7525 spaces, and the number of characters in the string is
7526 where the string ends. */
7527 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7528 goto consider_string_end;
7529 }
7530 else
7531 {
7532 /* Not an overlay string. There could be padding, so test
7533 against it->end_charpos. */
7534 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7535 goto consider_string_end;
7536 }
7537 if (it->cmp_it.id >= 0)
7538 {
7539 /* We are delivering display elements from a composition.
7540 Update the string position past the grapheme cluster
7541 we've just processed. */
7542 if (! it->bidi_p)
7543 {
7544 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7545 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7546 }
7547 else
7548 {
7549 int i;
7550
7551 for (i = 0; i < it->cmp_it.nchars; i++)
7552 bidi_move_to_visually_next (&it->bidi_it);
7553 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7554 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7555 }
7556
7557 /* Did we exhaust all the grapheme clusters of this
7558 composition? */
7559 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7560 && (it->cmp_it.to < it->cmp_it.nglyphs))
7561 {
7562 /* Not all the grapheme clusters were processed yet;
7563 advance to the next cluster. */
7564 it->cmp_it.from = it->cmp_it.to;
7565 }
7566 else if ((it->bidi_p && it->cmp_it.reversed_p)
7567 && it->cmp_it.from > 0)
7568 {
7569 /* Likewise: advance to the next cluster, but going in
7570 the reverse direction. */
7571 it->cmp_it.to = it->cmp_it.from;
7572 }
7573 else
7574 {
7575 /* This composition was fully processed; find the next
7576 candidate place for checking for composed
7577 characters. */
7578 /* Always limit string searches to the string length;
7579 any padding spaces are not part of the string, and
7580 there cannot be any compositions in that padding. */
7581 ptrdiff_t stop = SCHARS (it->string);
7582
7583 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7584 stop = -1;
7585 else if (it->end_charpos < stop)
7586 {
7587 /* Cf. PRECISION in reseat_to_string: we might be
7588 limited in how many of the string characters we
7589 need to deliver. */
7590 stop = it->end_charpos;
7591 }
7592 composition_compute_stop_pos (&it->cmp_it,
7593 IT_STRING_CHARPOS (*it),
7594 IT_STRING_BYTEPOS (*it), stop,
7595 it->string);
7596 }
7597 }
7598 else
7599 {
7600 if (!it->bidi_p
7601 /* If the string position is beyond string's end, it
7602 means next_element_from_string is padding the string
7603 with blanks, in which case we bypass the bidi
7604 iterator, because it cannot deal with such virtual
7605 characters. */
7606 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7607 {
7608 IT_STRING_BYTEPOS (*it) += it->len;
7609 IT_STRING_CHARPOS (*it) += 1;
7610 }
7611 else
7612 {
7613 int prev_scan_dir = it->bidi_it.scan_dir;
7614
7615 bidi_move_to_visually_next (&it->bidi_it);
7616 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7617 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7618 /* If the scan direction changes, we may need to update
7619 the place where to check for composed characters. */
7620 if (prev_scan_dir != it->bidi_it.scan_dir)
7621 {
7622 ptrdiff_t stop = SCHARS (it->string);
7623
7624 if (it->bidi_it.scan_dir < 0)
7625 stop = -1;
7626 else if (it->end_charpos < stop)
7627 stop = it->end_charpos;
7628
7629 composition_compute_stop_pos (&it->cmp_it,
7630 IT_STRING_CHARPOS (*it),
7631 IT_STRING_BYTEPOS (*it), stop,
7632 it->string);
7633 }
7634 }
7635 }
7636
7637 consider_string_end:
7638
7639 if (it->current.overlay_string_index >= 0)
7640 {
7641 /* IT->string is an overlay string. Advance to the
7642 next, if there is one. */
7643 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7644 {
7645 it->ellipsis_p = false;
7646 next_overlay_string (it);
7647 if (it->ellipsis_p)
7648 setup_for_ellipsis (it, 0);
7649 }
7650 }
7651 else
7652 {
7653 /* IT->string is not an overlay string. If we reached
7654 its end, and there is something on IT->stack, proceed
7655 with what is on the stack. This can be either another
7656 string, this time an overlay string, or a buffer. */
7657 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7658 && it->sp > 0)
7659 {
7660 pop_it (it);
7661 if (it->method == GET_FROM_STRING)
7662 goto consider_string_end;
7663 }
7664 }
7665 break;
7666
7667 case GET_FROM_IMAGE:
7668 case GET_FROM_STRETCH:
7669 case GET_FROM_XWIDGET:
7670
7671 /* The position etc with which we have to proceed are on
7672 the stack. The position may be at the end of a string,
7673 if the `display' property takes up the whole string. */
7674 eassert (it->sp > 0);
7675 pop_it (it);
7676 if (it->method == GET_FROM_STRING)
7677 goto consider_string_end;
7678 break;
7679
7680 default:
7681 /* There are no other methods defined, so this should be a bug. */
7682 emacs_abort ();
7683 }
7684
7685 eassert (it->method != GET_FROM_STRING
7686 || (STRINGP (it->string)
7687 && IT_STRING_CHARPOS (*it) >= 0));
7688 }
7689
7690 /* Load IT's display element fields with information about the next
7691 display element which comes from a display table entry or from the
7692 result of translating a control character to one of the forms `^C'
7693 or `\003'.
7694
7695 IT->dpvec holds the glyphs to return as characters.
7696 IT->saved_face_id holds the face id before the display vector--it
7697 is restored into IT->face_id in set_iterator_to_next. */
7698
7699 static bool
7700 next_element_from_display_vector (struct it *it)
7701 {
7702 Lisp_Object gc;
7703 int prev_face_id = it->face_id;
7704 int next_face_id;
7705
7706 /* Precondition. */
7707 eassert (it->dpvec && it->current.dpvec_index >= 0);
7708
7709 it->face_id = it->saved_face_id;
7710
7711 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7712 That seemed totally bogus - so I changed it... */
7713 gc = it->dpvec[it->current.dpvec_index];
7714
7715 if (GLYPH_CODE_P (gc))
7716 {
7717 struct face *this_face, *prev_face, *next_face;
7718
7719 it->c = GLYPH_CODE_CHAR (gc);
7720 it->len = CHAR_BYTES (it->c);
7721
7722 /* The entry may contain a face id to use. Such a face id is
7723 the id of a Lisp face, not a realized face. A face id of
7724 zero means no face is specified. */
7725 if (it->dpvec_face_id >= 0)
7726 it->face_id = it->dpvec_face_id;
7727 else
7728 {
7729 int lface_id = GLYPH_CODE_FACE (gc);
7730 if (lface_id > 0)
7731 it->face_id = merge_faces (it->f, Qt, lface_id,
7732 it->saved_face_id);
7733 }
7734
7735 /* Glyphs in the display vector could have the box face, so we
7736 need to set the related flags in the iterator, as
7737 appropriate. */
7738 this_face = FACE_FROM_ID (it->f, it->face_id);
7739 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7740
7741 /* Is this character the first character of a box-face run? */
7742 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7743 && (!prev_face
7744 || prev_face->box == FACE_NO_BOX));
7745
7746 /* For the last character of the box-face run, we need to look
7747 either at the next glyph from the display vector, or at the
7748 face we saw before the display vector. */
7749 next_face_id = it->saved_face_id;
7750 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7751 {
7752 if (it->dpvec_face_id >= 0)
7753 next_face_id = it->dpvec_face_id;
7754 else
7755 {
7756 int lface_id =
7757 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7758
7759 if (lface_id > 0)
7760 next_face_id = merge_faces (it->f, Qt, lface_id,
7761 it->saved_face_id);
7762 }
7763 }
7764 next_face = FACE_FROM_ID (it->f, next_face_id);
7765 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7766 && (!next_face
7767 || next_face->box == FACE_NO_BOX));
7768 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7769 }
7770 else
7771 /* Display table entry is invalid. Return a space. */
7772 it->c = ' ', it->len = 1;
7773
7774 /* Don't change position and object of the iterator here. They are
7775 still the values of the character that had this display table
7776 entry or was translated, and that's what we want. */
7777 it->what = IT_CHARACTER;
7778 return true;
7779 }
7780
7781 /* Get the first element of string/buffer in the visual order, after
7782 being reseated to a new position in a string or a buffer. */
7783 static void
7784 get_visually_first_element (struct it *it)
7785 {
7786 bool string_p = STRINGP (it->string) || it->s;
7787 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7788 ptrdiff_t bob = (string_p ? 0 : BEGV);
7789
7790 if (STRINGP (it->string))
7791 {
7792 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7793 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7794 }
7795 else
7796 {
7797 it->bidi_it.charpos = IT_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7799 }
7800
7801 if (it->bidi_it.charpos == eob)
7802 {
7803 /* Nothing to do, but reset the FIRST_ELT flag, like
7804 bidi_paragraph_init does, because we are not going to
7805 call it. */
7806 it->bidi_it.first_elt = false;
7807 }
7808 else if (it->bidi_it.charpos == bob
7809 || (!string_p
7810 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7811 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7812 {
7813 /* If we are at the beginning of a line/string, we can produce
7814 the next element right away. */
7815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7816 bidi_move_to_visually_next (&it->bidi_it);
7817 }
7818 else
7819 {
7820 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7821
7822 /* We need to prime the bidi iterator starting at the line's or
7823 string's beginning, before we will be able to produce the
7824 next element. */
7825 if (string_p)
7826 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7827 else
7828 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7829 IT_BYTEPOS (*it), -1,
7830 &it->bidi_it.bytepos);
7831 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7832 do
7833 {
7834 /* Now return to buffer/string position where we were asked
7835 to get the next display element, and produce that. */
7836 bidi_move_to_visually_next (&it->bidi_it);
7837 }
7838 while (it->bidi_it.bytepos != orig_bytepos
7839 && it->bidi_it.charpos < eob);
7840 }
7841
7842 /* Adjust IT's position information to where we ended up. */
7843 if (STRINGP (it->string))
7844 {
7845 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7846 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7847 }
7848 else
7849 {
7850 IT_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7852 }
7853
7854 if (STRINGP (it->string) || !it->s)
7855 {
7856 ptrdiff_t stop, charpos, bytepos;
7857
7858 if (STRINGP (it->string))
7859 {
7860 eassert (!it->s);
7861 stop = SCHARS (it->string);
7862 if (stop > it->end_charpos)
7863 stop = it->end_charpos;
7864 charpos = IT_STRING_CHARPOS (*it);
7865 bytepos = IT_STRING_BYTEPOS (*it);
7866 }
7867 else
7868 {
7869 stop = it->end_charpos;
7870 charpos = IT_CHARPOS (*it);
7871 bytepos = IT_BYTEPOS (*it);
7872 }
7873 if (it->bidi_it.scan_dir < 0)
7874 stop = -1;
7875 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7876 it->string);
7877 }
7878 }
7879
7880 /* Load IT with the next display element from Lisp string IT->string.
7881 IT->current.string_pos is the current position within the string.
7882 If IT->current.overlay_string_index >= 0, the Lisp string is an
7883 overlay string. */
7884
7885 static bool
7886 next_element_from_string (struct it *it)
7887 {
7888 struct text_pos position;
7889
7890 eassert (STRINGP (it->string));
7891 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7892 eassert (IT_STRING_CHARPOS (*it) >= 0);
7893 position = it->current.string_pos;
7894
7895 /* With bidi reordering, the character to display might not be the
7896 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7897 that we were reseat()ed to a new string, whose paragraph
7898 direction is not known. */
7899 if (it->bidi_p && it->bidi_it.first_elt)
7900 {
7901 get_visually_first_element (it);
7902 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7903 }
7904
7905 /* Time to check for invisible text? */
7906 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7907 {
7908 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7909 {
7910 if (!(!it->bidi_p
7911 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7912 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7913 {
7914 /* With bidi non-linear iteration, we could find
7915 ourselves far beyond the last computed stop_charpos,
7916 with several other stop positions in between that we
7917 missed. Scan them all now, in buffer's logical
7918 order, until we find and handle the last stop_charpos
7919 that precedes our current position. */
7920 handle_stop_backwards (it, it->stop_charpos);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 else
7924 {
7925 if (it->bidi_p)
7926 {
7927 /* Take note of the stop position we just moved
7928 across, for when we will move back across it. */
7929 it->prev_stop = it->stop_charpos;
7930 /* If we are at base paragraph embedding level, take
7931 note of the last stop position seen at this
7932 level. */
7933 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 it->base_level_stop = it->stop_charpos;
7935 }
7936 handle_stop (it);
7937
7938 /* Since a handler may have changed IT->method, we must
7939 recurse here. */
7940 return GET_NEXT_DISPLAY_ELEMENT (it);
7941 }
7942 }
7943 else if (it->bidi_p
7944 /* If we are before prev_stop, we may have overstepped
7945 on our way backwards a stop_pos, and if so, we need
7946 to handle that stop_pos. */
7947 && IT_STRING_CHARPOS (*it) < it->prev_stop
7948 /* We can sometimes back up for reasons that have nothing
7949 to do with bidi reordering. E.g., compositions. The
7950 code below is only needed when we are above the base
7951 embedding level, so test for that explicitly. */
7952 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7953 {
7954 /* If we lost track of base_level_stop, we have no better
7955 place for handle_stop_backwards to start from than string
7956 beginning. This happens, e.g., when we were reseated to
7957 the previous screenful of text by vertical-motion. */
7958 if (it->base_level_stop <= 0
7959 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7960 it->base_level_stop = 0;
7961 handle_stop_backwards (it, it->base_level_stop);
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7963 }
7964 }
7965
7966 if (it->current.overlay_string_index >= 0)
7967 {
7968 /* Get the next character from an overlay string. In overlay
7969 strings, there is no field width or padding with spaces to
7970 do. */
7971 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7972 {
7973 it->what = IT_EOB;
7974 return false;
7975 }
7976 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7977 IT_STRING_BYTEPOS (*it),
7978 it->bidi_it.scan_dir < 0
7979 ? -1
7980 : SCHARS (it->string))
7981 && next_element_from_composition (it))
7982 {
7983 return true;
7984 }
7985 else if (STRING_MULTIBYTE (it->string))
7986 {
7987 const unsigned char *s = (SDATA (it->string)
7988 + IT_STRING_BYTEPOS (*it));
7989 it->c = string_char_and_length (s, &it->len);
7990 }
7991 else
7992 {
7993 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7994 it->len = 1;
7995 }
7996 }
7997 else
7998 {
7999 /* Get the next character from a Lisp string that is not an
8000 overlay string. Such strings come from the mode line, for
8001 example. We may have to pad with spaces, or truncate the
8002 string. See also next_element_from_c_string. */
8003 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8004 {
8005 it->what = IT_EOB;
8006 return false;
8007 }
8008 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8009 {
8010 /* Pad with spaces. */
8011 it->c = ' ', it->len = 1;
8012 CHARPOS (position) = BYTEPOS (position) = -1;
8013 }
8014 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8015 IT_STRING_BYTEPOS (*it),
8016 it->bidi_it.scan_dir < 0
8017 ? -1
8018 : it->string_nchars)
8019 && next_element_from_composition (it))
8020 {
8021 return true;
8022 }
8023 else if (STRING_MULTIBYTE (it->string))
8024 {
8025 const unsigned char *s = (SDATA (it->string)
8026 + IT_STRING_BYTEPOS (*it));
8027 it->c = string_char_and_length (s, &it->len);
8028 }
8029 else
8030 {
8031 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8032 it->len = 1;
8033 }
8034 }
8035
8036 /* Record what we have and where it came from. */
8037 it->what = IT_CHARACTER;
8038 it->object = it->string;
8039 it->position = position;
8040 return true;
8041 }
8042
8043
8044 /* Load IT with next display element from C string IT->s.
8045 IT->string_nchars is the maximum number of characters to return
8046 from the string. IT->end_charpos may be greater than
8047 IT->string_nchars when this function is called, in which case we
8048 may have to return padding spaces. Value is false if end of string
8049 reached, including padding spaces. */
8050
8051 static bool
8052 next_element_from_c_string (struct it *it)
8053 {
8054 bool success_p = true;
8055
8056 eassert (it->s);
8057 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8058 it->what = IT_CHARACTER;
8059 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8060 it->object = make_number (0);
8061
8062 /* With bidi reordering, the character to display might not be the
8063 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8064 we were reseated to a new string, whose paragraph direction is
8065 not known. */
8066 if (it->bidi_p && it->bidi_it.first_elt)
8067 get_visually_first_element (it);
8068
8069 /* IT's position can be greater than IT->string_nchars in case a
8070 field width or precision has been specified when the iterator was
8071 initialized. */
8072 if (IT_CHARPOS (*it) >= it->end_charpos)
8073 {
8074 /* End of the game. */
8075 it->what = IT_EOB;
8076 success_p = false;
8077 }
8078 else if (IT_CHARPOS (*it) >= it->string_nchars)
8079 {
8080 /* Pad with spaces. */
8081 it->c = ' ', it->len = 1;
8082 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8083 }
8084 else if (it->multibyte_p)
8085 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8086 else
8087 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8088
8089 return success_p;
8090 }
8091
8092
8093 /* Set up IT to return characters from an ellipsis, if appropriate.
8094 The definition of the ellipsis glyphs may come from a display table
8095 entry. This function fills IT with the first glyph from the
8096 ellipsis if an ellipsis is to be displayed. */
8097
8098 static bool
8099 next_element_from_ellipsis (struct it *it)
8100 {
8101 if (it->selective_display_ellipsis_p)
8102 setup_for_ellipsis (it, it->len);
8103 else
8104 {
8105 /* The face at the current position may be different from the
8106 face we find after the invisible text. Remember what it
8107 was in IT->saved_face_id, and signal that it's there by
8108 setting face_before_selective_p. */
8109 it->saved_face_id = it->face_id;
8110 it->method = GET_FROM_BUFFER;
8111 it->object = it->w->contents;
8112 reseat_at_next_visible_line_start (it, true);
8113 it->face_before_selective_p = true;
8114 }
8115
8116 return GET_NEXT_DISPLAY_ELEMENT (it);
8117 }
8118
8119
8120 /* Deliver an image display element. The iterator IT is already
8121 filled with image information (done in handle_display_prop). Value
8122 is always true. */
8123
8124
8125 static bool
8126 next_element_from_image (struct it *it)
8127 {
8128 it->what = IT_IMAGE;
8129 return true;
8130 }
8131
8132 static bool
8133 next_element_from_xwidget (struct it *it)
8134 {
8135 it->what = IT_XWIDGET;
8136 return true;
8137 }
8138
8139
8140 /* Fill iterator IT with next display element from a stretch glyph
8141 property. IT->object is the value of the text property. Value is
8142 always true. */
8143
8144 static bool
8145 next_element_from_stretch (struct it *it)
8146 {
8147 it->what = IT_STRETCH;
8148 return true;
8149 }
8150
8151 /* Scan backwards from IT's current position until we find a stop
8152 position, or until BEGV. This is called when we find ourself
8153 before both the last known prev_stop and base_level_stop while
8154 reordering bidirectional text. */
8155
8156 static void
8157 compute_stop_pos_backwards (struct it *it)
8158 {
8159 const int SCAN_BACK_LIMIT = 1000;
8160 struct text_pos pos;
8161 struct display_pos save_current = it->current;
8162 struct text_pos save_position = it->position;
8163 ptrdiff_t charpos = IT_CHARPOS (*it);
8164 ptrdiff_t where_we_are = charpos;
8165 ptrdiff_t save_stop_pos = it->stop_charpos;
8166 ptrdiff_t save_end_pos = it->end_charpos;
8167
8168 eassert (NILP (it->string) && !it->s);
8169 eassert (it->bidi_p);
8170 it->bidi_p = false;
8171 do
8172 {
8173 it->end_charpos = min (charpos + 1, ZV);
8174 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8175 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8176 reseat_1 (it, pos, false);
8177 compute_stop_pos (it);
8178 /* We must advance forward, right? */
8179 if (it->stop_charpos <= charpos)
8180 emacs_abort ();
8181 }
8182 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8183
8184 if (it->stop_charpos <= where_we_are)
8185 it->prev_stop = it->stop_charpos;
8186 else
8187 it->prev_stop = BEGV;
8188 it->bidi_p = true;
8189 it->current = save_current;
8190 it->position = save_position;
8191 it->stop_charpos = save_stop_pos;
8192 it->end_charpos = save_end_pos;
8193 }
8194
8195 /* Scan forward from CHARPOS in the current buffer/string, until we
8196 find a stop position > current IT's position. Then handle the stop
8197 position before that. This is called when we bump into a stop
8198 position while reordering bidirectional text. CHARPOS should be
8199 the last previously processed stop_pos (or BEGV/0, if none were
8200 processed yet) whose position is less that IT's current
8201 position. */
8202
8203 static void
8204 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8205 {
8206 bool bufp = !STRINGP (it->string);
8207 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8208 struct display_pos save_current = it->current;
8209 struct text_pos save_position = it->position;
8210 struct text_pos pos1;
8211 ptrdiff_t next_stop;
8212
8213 /* Scan in strict logical order. */
8214 eassert (it->bidi_p);
8215 it->bidi_p = false;
8216 do
8217 {
8218 it->prev_stop = charpos;
8219 if (bufp)
8220 {
8221 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8222 reseat_1 (it, pos1, false);
8223 }
8224 else
8225 it->current.string_pos = string_pos (charpos, it->string);
8226 compute_stop_pos (it);
8227 /* We must advance forward, right? */
8228 if (it->stop_charpos <= it->prev_stop)
8229 emacs_abort ();
8230 charpos = it->stop_charpos;
8231 }
8232 while (charpos <= where_we_are);
8233
8234 it->bidi_p = true;
8235 it->current = save_current;
8236 it->position = save_position;
8237 next_stop = it->stop_charpos;
8238 it->stop_charpos = it->prev_stop;
8239 handle_stop (it);
8240 it->stop_charpos = next_stop;
8241 }
8242
8243 /* Load IT with the next display element from current_buffer. Value
8244 is false if end of buffer reached. IT->stop_charpos is the next
8245 position at which to stop and check for text properties or buffer
8246 end. */
8247
8248 static bool
8249 next_element_from_buffer (struct it *it)
8250 {
8251 bool success_p = true;
8252
8253 eassert (IT_CHARPOS (*it) >= BEGV);
8254 eassert (NILP (it->string) && !it->s);
8255 eassert (!it->bidi_p
8256 || (EQ (it->bidi_it.string.lstring, Qnil)
8257 && it->bidi_it.string.s == NULL));
8258
8259 /* With bidi reordering, the character to display might not be the
8260 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8261 we were reseat()ed to a new buffer position, which is potentially
8262 a different paragraph. */
8263 if (it->bidi_p && it->bidi_it.first_elt)
8264 {
8265 get_visually_first_element (it);
8266 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8267 }
8268
8269 if (IT_CHARPOS (*it) >= it->stop_charpos)
8270 {
8271 if (IT_CHARPOS (*it) >= it->end_charpos)
8272 {
8273 bool overlay_strings_follow_p;
8274
8275 /* End of the game, except when overlay strings follow that
8276 haven't been returned yet. */
8277 if (it->overlay_strings_at_end_processed_p)
8278 overlay_strings_follow_p = false;
8279 else
8280 {
8281 it->overlay_strings_at_end_processed_p = true;
8282 overlay_strings_follow_p = get_overlay_strings (it, 0);
8283 }
8284
8285 if (overlay_strings_follow_p)
8286 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8287 else
8288 {
8289 it->what = IT_EOB;
8290 it->position = it->current.pos;
8291 success_p = false;
8292 }
8293 }
8294 else if (!(!it->bidi_p
8295 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8296 || IT_CHARPOS (*it) == it->stop_charpos))
8297 {
8298 /* With bidi non-linear iteration, we could find ourselves
8299 far beyond the last computed stop_charpos, with several
8300 other stop positions in between that we missed. Scan
8301 them all now, in buffer's logical order, until we find
8302 and handle the last stop_charpos that precedes our
8303 current position. */
8304 handle_stop_backwards (it, it->stop_charpos);
8305 it->ignore_overlay_strings_at_pos_p = false;
8306 return GET_NEXT_DISPLAY_ELEMENT (it);
8307 }
8308 else
8309 {
8310 if (it->bidi_p)
8311 {
8312 /* Take note of the stop position we just moved across,
8313 for when we will move back across it. */
8314 it->prev_stop = it->stop_charpos;
8315 /* If we are at base paragraph embedding level, take
8316 note of the last stop position seen at this
8317 level. */
8318 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8319 it->base_level_stop = it->stop_charpos;
8320 }
8321 handle_stop (it);
8322 it->ignore_overlay_strings_at_pos_p = false;
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8324 }
8325 }
8326 else if (it->bidi_p
8327 /* If we are before prev_stop, we may have overstepped on
8328 our way backwards a stop_pos, and if so, we need to
8329 handle that stop_pos. */
8330 && IT_CHARPOS (*it) < it->prev_stop
8331 /* We can sometimes back up for reasons that have nothing
8332 to do with bidi reordering. E.g., compositions. The
8333 code below is only needed when we are above the base
8334 embedding level, so test for that explicitly. */
8335 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8336 {
8337 if (it->base_level_stop <= 0
8338 || IT_CHARPOS (*it) < it->base_level_stop)
8339 {
8340 /* If we lost track of base_level_stop, we need to find
8341 prev_stop by looking backwards. This happens, e.g., when
8342 we were reseated to the previous screenful of text by
8343 vertical-motion. */
8344 it->base_level_stop = BEGV;
8345 compute_stop_pos_backwards (it);
8346 handle_stop_backwards (it, it->prev_stop);
8347 }
8348 else
8349 handle_stop_backwards (it, it->base_level_stop);
8350 it->ignore_overlay_strings_at_pos_p = false;
8351 return GET_NEXT_DISPLAY_ELEMENT (it);
8352 }
8353 else
8354 {
8355 /* No face changes, overlays etc. in sight, so just return a
8356 character from current_buffer. */
8357 unsigned char *p;
8358 ptrdiff_t stop;
8359
8360 /* We moved to the next buffer position, so any info about
8361 previously seen overlays is no longer valid. */
8362 it->ignore_overlay_strings_at_pos_p = false;
8363
8364 /* Maybe run the redisplay end trigger hook. Performance note:
8365 This doesn't seem to cost measurable time. */
8366 if (it->redisplay_end_trigger_charpos
8367 && it->glyph_row
8368 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8369 run_redisplay_end_trigger_hook (it);
8370
8371 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8372 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8373 stop)
8374 && next_element_from_composition (it))
8375 {
8376 return true;
8377 }
8378
8379 /* Get the next character, maybe multibyte. */
8380 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8381 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8382 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8383 else
8384 it->c = *p, it->len = 1;
8385
8386 /* Record what we have and where it came from. */
8387 it->what = IT_CHARACTER;
8388 it->object = it->w->contents;
8389 it->position = it->current.pos;
8390
8391 /* Normally we return the character found above, except when we
8392 really want to return an ellipsis for selective display. */
8393 if (it->selective)
8394 {
8395 if (it->c == '\n')
8396 {
8397 /* A value of selective > 0 means hide lines indented more
8398 than that number of columns. */
8399 if (it->selective > 0
8400 && IT_CHARPOS (*it) + 1 < ZV
8401 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8402 IT_BYTEPOS (*it) + 1,
8403 it->selective))
8404 {
8405 success_p = next_element_from_ellipsis (it);
8406 it->dpvec_char_len = -1;
8407 }
8408 }
8409 else if (it->c == '\r' && it->selective == -1)
8410 {
8411 /* A value of selective == -1 means that everything from the
8412 CR to the end of the line is invisible, with maybe an
8413 ellipsis displayed for it. */
8414 success_p = next_element_from_ellipsis (it);
8415 it->dpvec_char_len = -1;
8416 }
8417 }
8418 }
8419
8420 /* Value is false if end of buffer reached. */
8421 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8422 return success_p;
8423 }
8424
8425
8426 /* Run the redisplay end trigger hook for IT. */
8427
8428 static void
8429 run_redisplay_end_trigger_hook (struct it *it)
8430 {
8431 /* IT->glyph_row should be non-null, i.e. we should be actually
8432 displaying something, or otherwise we should not run the hook. */
8433 eassert (it->glyph_row);
8434
8435 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8436 it->redisplay_end_trigger_charpos = 0;
8437
8438 /* Since we are *trying* to run these functions, don't try to run
8439 them again, even if they get an error. */
8440 wset_redisplay_end_trigger (it->w, Qnil);
8441 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8442 make_number (charpos));
8443
8444 /* Notice if it changed the face of the character we are on. */
8445 handle_face_prop (it);
8446 }
8447
8448
8449 /* Deliver a composition display element. Unlike the other
8450 next_element_from_XXX, this function is not registered in the array
8451 get_next_element[]. It is called from next_element_from_buffer and
8452 next_element_from_string when necessary. */
8453
8454 static bool
8455 next_element_from_composition (struct it *it)
8456 {
8457 it->what = IT_COMPOSITION;
8458 it->len = it->cmp_it.nbytes;
8459 if (STRINGP (it->string))
8460 {
8461 if (it->c < 0)
8462 {
8463 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8464 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8465 return false;
8466 }
8467 it->position = it->current.string_pos;
8468 it->object = it->string;
8469 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8470 IT_STRING_BYTEPOS (*it), it->string);
8471 }
8472 else
8473 {
8474 if (it->c < 0)
8475 {
8476 IT_CHARPOS (*it) += it->cmp_it.nchars;
8477 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8478 if (it->bidi_p)
8479 {
8480 if (it->bidi_it.new_paragraph)
8481 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8482 false);
8483 /* Resync the bidi iterator with IT's new position.
8484 FIXME: this doesn't support bidirectional text. */
8485 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8486 bidi_move_to_visually_next (&it->bidi_it);
8487 }
8488 return false;
8489 }
8490 it->position = it->current.pos;
8491 it->object = it->w->contents;
8492 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8493 IT_BYTEPOS (*it), Qnil);
8494 }
8495 return true;
8496 }
8497
8498
8499 \f
8500 /***********************************************************************
8501 Moving an iterator without producing glyphs
8502 ***********************************************************************/
8503
8504 /* Check if iterator is at a position corresponding to a valid buffer
8505 position after some move_it_ call. */
8506
8507 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8508 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8509
8510
8511 /* Move iterator IT to a specified buffer or X position within one
8512 line on the display without producing glyphs.
8513
8514 OP should be a bit mask including some or all of these bits:
8515 MOVE_TO_X: Stop upon reaching x-position TO_X.
8516 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8517 Regardless of OP's value, stop upon reaching the end of the display line.
8518
8519 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8520 This means, in particular, that TO_X includes window's horizontal
8521 scroll amount.
8522
8523 The return value has several possible values that
8524 say what condition caused the scan to stop:
8525
8526 MOVE_POS_MATCH_OR_ZV
8527 - when TO_POS or ZV was reached.
8528
8529 MOVE_X_REACHED
8530 -when TO_X was reached before TO_POS or ZV were reached.
8531
8532 MOVE_LINE_CONTINUED
8533 - when we reached the end of the display area and the line must
8534 be continued.
8535
8536 MOVE_LINE_TRUNCATED
8537 - when we reached the end of the display area and the line is
8538 truncated.
8539
8540 MOVE_NEWLINE_OR_CR
8541 - when we stopped at a line end, i.e. a newline or a CR and selective
8542 display is on. */
8543
8544 static enum move_it_result
8545 move_it_in_display_line_to (struct it *it,
8546 ptrdiff_t to_charpos, int to_x,
8547 enum move_operation_enum op)
8548 {
8549 enum move_it_result result = MOVE_UNDEFINED;
8550 struct glyph_row *saved_glyph_row;
8551 struct it wrap_it, atpos_it, atx_it, ppos_it;
8552 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8553 void *ppos_data = NULL;
8554 bool may_wrap = false;
8555 enum it_method prev_method = it->method;
8556 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8557 bool saw_smaller_pos = prev_pos < to_charpos;
8558
8559 /* Don't produce glyphs in produce_glyphs. */
8560 saved_glyph_row = it->glyph_row;
8561 it->glyph_row = NULL;
8562
8563 /* Use wrap_it to save a copy of IT wherever a word wrap could
8564 occur. Use atpos_it to save a copy of IT at the desired buffer
8565 position, if found, so that we can scan ahead and check if the
8566 word later overshoots the window edge. Use atx_it similarly, for
8567 pixel positions. */
8568 wrap_it.sp = -1;
8569 atpos_it.sp = -1;
8570 atx_it.sp = -1;
8571
8572 /* Use ppos_it under bidi reordering to save a copy of IT for the
8573 initial position. We restore that position in IT when we have
8574 scanned the entire display line without finding a match for
8575 TO_CHARPOS and all the character positions are greater than
8576 TO_CHARPOS. We then restart the scan from the initial position,
8577 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8578 the closest to TO_CHARPOS. */
8579 if (it->bidi_p)
8580 {
8581 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8582 {
8583 SAVE_IT (ppos_it, *it, ppos_data);
8584 closest_pos = IT_CHARPOS (*it);
8585 }
8586 else
8587 closest_pos = ZV;
8588 }
8589
8590 #define BUFFER_POS_REACHED_P() \
8591 ((op & MOVE_TO_POS) != 0 \
8592 && BUFFERP (it->object) \
8593 && (IT_CHARPOS (*it) == to_charpos \
8594 || ((!it->bidi_p \
8595 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8596 && IT_CHARPOS (*it) > to_charpos) \
8597 || (it->what == IT_COMPOSITION \
8598 && ((IT_CHARPOS (*it) > to_charpos \
8599 && to_charpos >= it->cmp_it.charpos) \
8600 || (IT_CHARPOS (*it) < to_charpos \
8601 && to_charpos <= it->cmp_it.charpos)))) \
8602 && (it->method == GET_FROM_BUFFER \
8603 || (it->method == GET_FROM_DISPLAY_VECTOR \
8604 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8605
8606 /* If there's a line-/wrap-prefix, handle it. */
8607 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8608 && it->current_y < it->last_visible_y)
8609 handle_line_prefix (it);
8610
8611 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8612 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8613
8614 while (true)
8615 {
8616 int x, i, ascent = 0, descent = 0;
8617
8618 /* Utility macro to reset an iterator with x, ascent, and descent. */
8619 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8620 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8621 (IT)->max_descent = descent)
8622
8623 /* Stop if we move beyond TO_CHARPOS (after an image or a
8624 display string or stretch glyph). */
8625 if ((op & MOVE_TO_POS) != 0
8626 && BUFFERP (it->object)
8627 && it->method == GET_FROM_BUFFER
8628 && (((!it->bidi_p
8629 /* When the iterator is at base embedding level, we
8630 are guaranteed that characters are delivered for
8631 display in strictly increasing order of their
8632 buffer positions. */
8633 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8634 && IT_CHARPOS (*it) > to_charpos)
8635 || (it->bidi_p
8636 && (prev_method == GET_FROM_IMAGE
8637 || prev_method == GET_FROM_STRETCH
8638 || prev_method == GET_FROM_STRING)
8639 /* Passed TO_CHARPOS from left to right. */
8640 && ((prev_pos < to_charpos
8641 && IT_CHARPOS (*it) > to_charpos)
8642 /* Passed TO_CHARPOS from right to left. */
8643 || (prev_pos > to_charpos
8644 && IT_CHARPOS (*it) < to_charpos)))))
8645 {
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8647 {
8648 result = MOVE_POS_MATCH_OR_ZV;
8649 break;
8650 }
8651 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8652 /* If wrap_it is valid, the current position might be in a
8653 word that is wrapped. So, save the iterator in
8654 atpos_it and continue to see if wrapping happens. */
8655 SAVE_IT (atpos_it, *it, atpos_data);
8656 }
8657
8658 /* Stop when ZV reached.
8659 We used to stop here when TO_CHARPOS reached as well, but that is
8660 too soon if this glyph does not fit on this line. So we handle it
8661 explicitly below. */
8662 if (!get_next_display_element (it))
8663 {
8664 result = MOVE_POS_MATCH_OR_ZV;
8665 break;
8666 }
8667
8668 if (it->line_wrap == TRUNCATE)
8669 {
8670 if (BUFFER_POS_REACHED_P ())
8671 {
8672 result = MOVE_POS_MATCH_OR_ZV;
8673 break;
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8679 {
8680 if (IT_DISPLAYING_WHITESPACE (it))
8681 may_wrap = true;
8682 else if (may_wrap)
8683 {
8684 /* We have reached a glyph that follows one or more
8685 whitespace characters. If the position is
8686 already found, we are done. */
8687 if (atpos_it.sp >= 0)
8688 {
8689 RESTORE_IT (it, &atpos_it, atpos_data);
8690 result = MOVE_POS_MATCH_OR_ZV;
8691 goto done;
8692 }
8693 if (atx_it.sp >= 0)
8694 {
8695 RESTORE_IT (it, &atx_it, atx_data);
8696 result = MOVE_X_REACHED;
8697 goto done;
8698 }
8699 /* Otherwise, we can wrap here. */
8700 SAVE_IT (wrap_it, *it, wrap_data);
8701 may_wrap = false;
8702 }
8703 }
8704 }
8705
8706 /* Remember the line height for the current line, in case
8707 the next element doesn't fit on the line. */
8708 ascent = it->max_ascent;
8709 descent = it->max_descent;
8710
8711 /* The call to produce_glyphs will get the metrics of the
8712 display element IT is loaded with. Record the x-position
8713 before this display element, in case it doesn't fit on the
8714 line. */
8715 x = it->current_x;
8716
8717 PRODUCE_GLYPHS (it);
8718
8719 if (it->area != TEXT_AREA)
8720 {
8721 prev_method = it->method;
8722 if (it->method == GET_FROM_BUFFER)
8723 prev_pos = IT_CHARPOS (*it);
8724 set_iterator_to_next (it, true);
8725 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8726 SET_TEXT_POS (this_line_min_pos,
8727 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (it->bidi_p
8729 && (op & MOVE_TO_POS)
8730 && IT_CHARPOS (*it) > to_charpos
8731 && IT_CHARPOS (*it) < closest_pos)
8732 closest_pos = IT_CHARPOS (*it);
8733 continue;
8734 }
8735
8736 /* The number of glyphs we get back in IT->nglyphs will normally
8737 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8738 character on a terminal frame, or (iii) a line end. For the
8739 second case, IT->nglyphs - 1 padding glyphs will be present.
8740 (On X frames, there is only one glyph produced for a
8741 composite character.)
8742
8743 The behavior implemented below means, for continuation lines,
8744 that as many spaces of a TAB as fit on the current line are
8745 displayed there. For terminal frames, as many glyphs of a
8746 multi-glyph character are displayed in the current line, too.
8747 This is what the old redisplay code did, and we keep it that
8748 way. Under X, the whole shape of a complex character must
8749 fit on the line or it will be completely displayed in the
8750 next line.
8751
8752 Note that both for tabs and padding glyphs, all glyphs have
8753 the same width. */
8754 if (it->nglyphs)
8755 {
8756 /* More than one glyph or glyph doesn't fit on line. All
8757 glyphs have the same width. */
8758 int single_glyph_width = it->pixel_width / it->nglyphs;
8759 int new_x;
8760 int x_before_this_char = x;
8761 int hpos_before_this_char = it->hpos;
8762
8763 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8764 {
8765 new_x = x + single_glyph_width;
8766
8767 /* We want to leave anything reaching TO_X to the caller. */
8768 if ((op & MOVE_TO_X) && new_x > to_x)
8769 {
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8773 goto buffer_pos_reached;
8774 if (atpos_it.sp < 0)
8775 {
8776 SAVE_IT (atpos_it, *it, atpos_data);
8777 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8778 }
8779 }
8780 else
8781 {
8782 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8783 {
8784 it->current_x = x;
8785 result = MOVE_X_REACHED;
8786 break;
8787 }
8788 if (atx_it.sp < 0)
8789 {
8790 SAVE_IT (atx_it, *it, atx_data);
8791 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8792 }
8793 }
8794 }
8795
8796 if (/* Lines are continued. */
8797 it->line_wrap != TRUNCATE
8798 && (/* And glyph doesn't fit on the line. */
8799 new_x > it->last_visible_x
8800 /* Or it fits exactly and we're on a window
8801 system frame. */
8802 || (new_x == it->last_visible_x
8803 && FRAME_WINDOW_P (it->f)
8804 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8805 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8806 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8807 {
8808 if (/* IT->hpos == 0 means the very first glyph
8809 doesn't fit on the line, e.g. a wide image. */
8810 it->hpos == 0
8811 || (new_x == it->last_visible_x
8812 && FRAME_WINDOW_P (it->f)))
8813 {
8814 ++it->hpos;
8815 it->current_x = new_x;
8816
8817 /* The character's last glyph just barely fits
8818 in this row. */
8819 if (i == it->nglyphs - 1)
8820 {
8821 /* If this is the destination position,
8822 return a position *before* it in this row,
8823 now that we know it fits in this row. */
8824 if (BUFFER_POS_REACHED_P ())
8825 {
8826 if (it->line_wrap != WORD_WRAP
8827 || wrap_it.sp < 0
8828 /* If we've just found whitespace to
8829 wrap, effectively ignore the
8830 previous wrap point -- it is no
8831 longer relevant, but we won't
8832 have an opportunity to update it,
8833 since we've reached the edge of
8834 this screen line. */
8835 || (may_wrap
8836 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8837 {
8838 it->hpos = hpos_before_this_char;
8839 it->current_x = x_before_this_char;
8840 result = MOVE_POS_MATCH_OR_ZV;
8841 break;
8842 }
8843 if (it->line_wrap == WORD_WRAP
8844 && atpos_it.sp < 0)
8845 {
8846 SAVE_IT (atpos_it, *it, atpos_data);
8847 atpos_it.current_x = x_before_this_char;
8848 atpos_it.hpos = hpos_before_this_char;
8849 }
8850 }
8851
8852 prev_method = it->method;
8853 if (it->method == GET_FROM_BUFFER)
8854 prev_pos = IT_CHARPOS (*it);
8855 set_iterator_to_next (it, true);
8856 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8857 SET_TEXT_POS (this_line_min_pos,
8858 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8859 /* On graphical terminals, newlines may
8860 "overflow" into the fringe if
8861 overflow-newline-into-fringe is non-nil.
8862 On text terminals, and on graphical
8863 terminals with no right margin, newlines
8864 may overflow into the last glyph on the
8865 display line.*/
8866 if (!FRAME_WINDOW_P (it->f)
8867 || ((it->bidi_p
8868 && it->bidi_it.paragraph_dir == R2L)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8872 {
8873 if (!get_next_display_element (it))
8874 {
8875 result = MOVE_POS_MATCH_OR_ZV;
8876 break;
8877 }
8878 if (BUFFER_POS_REACHED_P ())
8879 {
8880 if (ITERATOR_AT_END_OF_LINE_P (it))
8881 result = MOVE_POS_MATCH_OR_ZV;
8882 else
8883 result = MOVE_LINE_CONTINUED;
8884 break;
8885 }
8886 if (ITERATOR_AT_END_OF_LINE_P (it)
8887 && (it->line_wrap != WORD_WRAP
8888 || wrap_it.sp < 0
8889 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8890 {
8891 result = MOVE_NEWLINE_OR_CR;
8892 break;
8893 }
8894 }
8895 }
8896 }
8897 else
8898 IT_RESET_X_ASCENT_DESCENT (it);
8899
8900 /* If the screen line ends with whitespace, and we
8901 are under word-wrap, don't use wrap_it: it is no
8902 longer relevant, but we won't have an opportunity
8903 to update it, since we are done with this screen
8904 line. */
8905 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8906 {
8907 /* If we've found TO_X, go back there, as we now
8908 know the last word fits on this screen line. */
8909 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8910 && atx_it.sp >= 0)
8911 {
8912 RESTORE_IT (it, &atx_it, atx_data);
8913 atpos_it.sp = -1;
8914 atx_it.sp = -1;
8915 result = MOVE_X_REACHED;
8916 break;
8917 }
8918 }
8919 else if (wrap_it.sp >= 0)
8920 {
8921 RESTORE_IT (it, &wrap_it, wrap_data);
8922 atpos_it.sp = -1;
8923 atx_it.sp = -1;
8924 }
8925
8926 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8927 IT_CHARPOS (*it)));
8928 result = MOVE_LINE_CONTINUED;
8929 break;
8930 }
8931
8932 if (BUFFER_POS_REACHED_P ())
8933 {
8934 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8935 goto buffer_pos_reached;
8936 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8937 {
8938 SAVE_IT (atpos_it, *it, atpos_data);
8939 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8940 }
8941 }
8942
8943 if (new_x > it->first_visible_x)
8944 {
8945 /* Glyph is visible. Increment number of glyphs that
8946 would be displayed. */
8947 ++it->hpos;
8948 }
8949 }
8950
8951 if (result != MOVE_UNDEFINED)
8952 break;
8953 }
8954 else if (BUFFER_POS_REACHED_P ())
8955 {
8956 buffer_pos_reached:
8957 IT_RESET_X_ASCENT_DESCENT (it);
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 break;
8960 }
8961 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8962 {
8963 /* Stop when TO_X specified and reached. This check is
8964 necessary here because of lines consisting of a line end,
8965 only. The line end will not produce any glyphs and we
8966 would never get MOVE_X_REACHED. */
8967 eassert (it->nglyphs == 0);
8968 result = MOVE_X_REACHED;
8969 break;
8970 }
8971
8972 /* Is this a line end? If yes, we're done. */
8973 if (ITERATOR_AT_END_OF_LINE_P (it))
8974 {
8975 /* If we are past TO_CHARPOS, but never saw any character
8976 positions smaller than TO_CHARPOS, return
8977 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8978 did. */
8979 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8980 {
8981 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8982 {
8983 if (closest_pos < ZV)
8984 {
8985 RESTORE_IT (it, &ppos_it, ppos_data);
8986 /* Don't recurse if closest_pos is equal to
8987 to_charpos, since we have just tried that. */
8988 if (closest_pos != to_charpos)
8989 move_it_in_display_line_to (it, closest_pos, -1,
8990 MOVE_TO_POS);
8991 result = MOVE_POS_MATCH_OR_ZV;
8992 }
8993 else
8994 goto buffer_pos_reached;
8995 }
8996 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8997 && IT_CHARPOS (*it) > to_charpos)
8998 goto buffer_pos_reached;
8999 else
9000 result = MOVE_NEWLINE_OR_CR;
9001 }
9002 else
9003 result = MOVE_NEWLINE_OR_CR;
9004 break;
9005 }
9006
9007 prev_method = it->method;
9008 if (it->method == GET_FROM_BUFFER)
9009 prev_pos = IT_CHARPOS (*it);
9010 /* The current display element has been consumed. Advance
9011 to the next. */
9012 set_iterator_to_next (it, true);
9013 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9014 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9015 if (IT_CHARPOS (*it) < to_charpos)
9016 saw_smaller_pos = true;
9017 if (it->bidi_p
9018 && (op & MOVE_TO_POS)
9019 && IT_CHARPOS (*it) >= to_charpos
9020 && IT_CHARPOS (*it) < closest_pos)
9021 closest_pos = IT_CHARPOS (*it);
9022
9023 /* Stop if lines are truncated and IT's current x-position is
9024 past the right edge of the window now. */
9025 if (it->line_wrap == TRUNCATE
9026 && it->current_x >= it->last_visible_x)
9027 {
9028 if (!FRAME_WINDOW_P (it->f)
9029 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9030 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9031 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9032 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9033 {
9034 bool at_eob_p = false;
9035
9036 if ((at_eob_p = !get_next_display_element (it))
9037 || BUFFER_POS_REACHED_P ()
9038 /* If we are past TO_CHARPOS, but never saw any
9039 character positions smaller than TO_CHARPOS,
9040 return MOVE_POS_MATCH_OR_ZV, like the
9041 unidirectional display did. */
9042 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9043 && !saw_smaller_pos
9044 && IT_CHARPOS (*it) > to_charpos))
9045 {
9046 if (it->bidi_p
9047 && !BUFFER_POS_REACHED_P ()
9048 && !at_eob_p && closest_pos < ZV)
9049 {
9050 RESTORE_IT (it, &ppos_it, ppos_data);
9051 if (closest_pos != to_charpos)
9052 move_it_in_display_line_to (it, closest_pos, -1,
9053 MOVE_TO_POS);
9054 }
9055 result = MOVE_POS_MATCH_OR_ZV;
9056 break;
9057 }
9058 if (ITERATOR_AT_END_OF_LINE_P (it))
9059 {
9060 result = MOVE_NEWLINE_OR_CR;
9061 break;
9062 }
9063 }
9064 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9065 && !saw_smaller_pos
9066 && IT_CHARPOS (*it) > to_charpos)
9067 {
9068 if (closest_pos < ZV)
9069 {
9070 RESTORE_IT (it, &ppos_it, ppos_data);
9071 if (closest_pos != to_charpos)
9072 move_it_in_display_line_to (it, closest_pos, -1,
9073 MOVE_TO_POS);
9074 }
9075 result = MOVE_POS_MATCH_OR_ZV;
9076 break;
9077 }
9078 result = MOVE_LINE_TRUNCATED;
9079 break;
9080 }
9081 #undef IT_RESET_X_ASCENT_DESCENT
9082 }
9083
9084 #undef BUFFER_POS_REACHED_P
9085
9086 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9087 restore the saved iterator. */
9088 if (atpos_it.sp >= 0)
9089 RESTORE_IT (it, &atpos_it, atpos_data);
9090 else if (atx_it.sp >= 0)
9091 RESTORE_IT (it, &atx_it, atx_data);
9092
9093 done:
9094
9095 if (atpos_data)
9096 bidi_unshelve_cache (atpos_data, true);
9097 if (atx_data)
9098 bidi_unshelve_cache (atx_data, true);
9099 if (wrap_data)
9100 bidi_unshelve_cache (wrap_data, true);
9101 if (ppos_data)
9102 bidi_unshelve_cache (ppos_data, true);
9103
9104 /* Restore the iterator settings altered at the beginning of this
9105 function. */
9106 it->glyph_row = saved_glyph_row;
9107 return result;
9108 }
9109
9110 /* For external use. */
9111 void
9112 move_it_in_display_line (struct it *it,
9113 ptrdiff_t to_charpos, int to_x,
9114 enum move_operation_enum op)
9115 {
9116 if (it->line_wrap == WORD_WRAP
9117 && (op & MOVE_TO_X))
9118 {
9119 struct it save_it;
9120 void *save_data = NULL;
9121 int skip;
9122
9123 SAVE_IT (save_it, *it, save_data);
9124 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9125 /* When word-wrap is on, TO_X may lie past the end
9126 of a wrapped line. Then it->current is the
9127 character on the next line, so backtrack to the
9128 space before the wrap point. */
9129 if (skip == MOVE_LINE_CONTINUED)
9130 {
9131 int prev_x = max (it->current_x - 1, 0);
9132 RESTORE_IT (it, &save_it, save_data);
9133 move_it_in_display_line_to
9134 (it, -1, prev_x, MOVE_TO_X);
9135 }
9136 else
9137 bidi_unshelve_cache (save_data, true);
9138 }
9139 else
9140 move_it_in_display_line_to (it, to_charpos, to_x, op);
9141 }
9142
9143
9144 /* Move IT forward until it satisfies one or more of the criteria in
9145 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9146
9147 OP is a bit-mask that specifies where to stop, and in particular,
9148 which of those four position arguments makes a difference. See the
9149 description of enum move_operation_enum.
9150
9151 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9152 screen line, this function will set IT to the next position that is
9153 displayed to the right of TO_CHARPOS on the screen.
9154
9155 Return the maximum pixel length of any line scanned but never more
9156 than it.last_visible_x. */
9157
9158 int
9159 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9160 {
9161 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9162 int line_height, line_start_x = 0, reached = 0;
9163 int max_current_x = 0;
9164 void *backup_data = NULL;
9165
9166 for (;;)
9167 {
9168 if (op & MOVE_TO_VPOS)
9169 {
9170 /* If no TO_CHARPOS and no TO_X specified, stop at the
9171 start of the line TO_VPOS. */
9172 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9173 {
9174 if (it->vpos == to_vpos)
9175 {
9176 reached = 1;
9177 break;
9178 }
9179 else
9180 skip = move_it_in_display_line_to (it, -1, -1, 0);
9181 }
9182 else
9183 {
9184 /* TO_VPOS >= 0 means stop at TO_X in the line at
9185 TO_VPOS, or at TO_POS, whichever comes first. */
9186 if (it->vpos == to_vpos)
9187 {
9188 reached = 2;
9189 break;
9190 }
9191
9192 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9193
9194 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9195 {
9196 reached = 3;
9197 break;
9198 }
9199 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9200 {
9201 /* We have reached TO_X but not in the line we want. */
9202 skip = move_it_in_display_line_to (it, to_charpos,
9203 -1, MOVE_TO_POS);
9204 if (skip == MOVE_POS_MATCH_OR_ZV)
9205 {
9206 reached = 4;
9207 break;
9208 }
9209 }
9210 }
9211 }
9212 else if (op & MOVE_TO_Y)
9213 {
9214 struct it it_backup;
9215
9216 if (it->line_wrap == WORD_WRAP)
9217 SAVE_IT (it_backup, *it, backup_data);
9218
9219 /* TO_Y specified means stop at TO_X in the line containing
9220 TO_Y---or at TO_CHARPOS if this is reached first. The
9221 problem is that we can't really tell whether the line
9222 contains TO_Y before we have completely scanned it, and
9223 this may skip past TO_X. What we do is to first scan to
9224 TO_X.
9225
9226 If TO_X is not specified, use a TO_X of zero. The reason
9227 is to make the outcome of this function more predictable.
9228 If we didn't use TO_X == 0, we would stop at the end of
9229 the line which is probably not what a caller would expect
9230 to happen. */
9231 skip = move_it_in_display_line_to
9232 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9233 (MOVE_TO_X | (op & MOVE_TO_POS)));
9234
9235 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9236 if (skip == MOVE_POS_MATCH_OR_ZV)
9237 reached = 5;
9238 else if (skip == MOVE_X_REACHED)
9239 {
9240 /* If TO_X was reached, we want to know whether TO_Y is
9241 in the line. We know this is the case if the already
9242 scanned glyphs make the line tall enough. Otherwise,
9243 we must check by scanning the rest of the line. */
9244 line_height = it->max_ascent + it->max_descent;
9245 if (to_y >= it->current_y
9246 && to_y < it->current_y + line_height)
9247 {
9248 reached = 6;
9249 break;
9250 }
9251 SAVE_IT (it_backup, *it, backup_data);
9252 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9253 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9254 op & MOVE_TO_POS);
9255 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9256 line_height = it->max_ascent + it->max_descent;
9257 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9258
9259 if (to_y >= it->current_y
9260 && to_y < it->current_y + line_height)
9261 {
9262 /* If TO_Y is in this line and TO_X was reached
9263 above, we scanned too far. We have to restore
9264 IT's settings to the ones before skipping. But
9265 keep the more accurate values of max_ascent and
9266 max_descent we've found while skipping the rest
9267 of the line, for the sake of callers, such as
9268 pos_visible_p, that need to know the line
9269 height. */
9270 int max_ascent = it->max_ascent;
9271 int max_descent = it->max_descent;
9272
9273 RESTORE_IT (it, &it_backup, backup_data);
9274 it->max_ascent = max_ascent;
9275 it->max_descent = max_descent;
9276 reached = 6;
9277 }
9278 else
9279 {
9280 skip = skip2;
9281 if (skip == MOVE_POS_MATCH_OR_ZV)
9282 reached = 7;
9283 }
9284 }
9285 else
9286 {
9287 /* Check whether TO_Y is in this line. */
9288 line_height = it->max_ascent + it->max_descent;
9289 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9290
9291 if (to_y >= it->current_y
9292 && to_y < it->current_y + line_height)
9293 {
9294 if (to_y > it->current_y)
9295 max_current_x = max (it->current_x, max_current_x);
9296
9297 /* When word-wrap is on, TO_X may lie past the end
9298 of a wrapped line. Then it->current is the
9299 character on the next line, so backtrack to the
9300 space before the wrap point. */
9301 if (skip == MOVE_LINE_CONTINUED
9302 && it->line_wrap == WORD_WRAP)
9303 {
9304 int prev_x = max (it->current_x - 1, 0);
9305 RESTORE_IT (it, &it_backup, backup_data);
9306 skip = move_it_in_display_line_to
9307 (it, -1, prev_x, MOVE_TO_X);
9308 }
9309
9310 reached = 6;
9311 }
9312 }
9313
9314 if (reached)
9315 {
9316 max_current_x = max (it->current_x, max_current_x);
9317 break;
9318 }
9319 }
9320 else if (BUFFERP (it->object)
9321 && (it->method == GET_FROM_BUFFER
9322 || it->method == GET_FROM_STRETCH)
9323 && IT_CHARPOS (*it) >= to_charpos
9324 /* Under bidi iteration, a call to set_iterator_to_next
9325 can scan far beyond to_charpos if the initial
9326 portion of the next line needs to be reordered. In
9327 that case, give move_it_in_display_line_to another
9328 chance below. */
9329 && !(it->bidi_p
9330 && it->bidi_it.scan_dir == -1))
9331 skip = MOVE_POS_MATCH_OR_ZV;
9332 else
9333 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9334
9335 switch (skip)
9336 {
9337 case MOVE_POS_MATCH_OR_ZV:
9338 max_current_x = max (it->current_x, max_current_x);
9339 reached = 8;
9340 goto out;
9341
9342 case MOVE_NEWLINE_OR_CR:
9343 max_current_x = max (it->current_x, max_current_x);
9344 set_iterator_to_next (it, true);
9345 it->continuation_lines_width = 0;
9346 break;
9347
9348 case MOVE_LINE_TRUNCATED:
9349 max_current_x = it->last_visible_x;
9350 it->continuation_lines_width = 0;
9351 reseat_at_next_visible_line_start (it, false);
9352 if ((op & MOVE_TO_POS) != 0
9353 && IT_CHARPOS (*it) > to_charpos)
9354 {
9355 reached = 9;
9356 goto out;
9357 }
9358 break;
9359
9360 case MOVE_LINE_CONTINUED:
9361 max_current_x = it->last_visible_x;
9362 /* For continued lines ending in a tab, some of the glyphs
9363 associated with the tab are displayed on the current
9364 line. Since it->current_x does not include these glyphs,
9365 we use it->last_visible_x instead. */
9366 if (it->c == '\t')
9367 {
9368 it->continuation_lines_width += it->last_visible_x;
9369 /* When moving by vpos, ensure that the iterator really
9370 advances to the next line (bug#847, bug#969). Fixme:
9371 do we need to do this in other circumstances? */
9372 if (it->current_x != it->last_visible_x
9373 && (op & MOVE_TO_VPOS)
9374 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9375 {
9376 line_start_x = it->current_x + it->pixel_width
9377 - it->last_visible_x;
9378 if (FRAME_WINDOW_P (it->f))
9379 {
9380 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9381 struct font *face_font = face->font;
9382
9383 /* When display_line produces a continued line
9384 that ends in a TAB, it skips a tab stop that
9385 is closer than the font's space character
9386 width (see x_produce_glyphs where it produces
9387 the stretch glyph which represents a TAB).
9388 We need to reproduce the same logic here. */
9389 eassert (face_font);
9390 if (face_font)
9391 {
9392 if (line_start_x < face_font->space_width)
9393 line_start_x
9394 += it->tab_width * face_font->space_width;
9395 }
9396 }
9397 set_iterator_to_next (it, false);
9398 }
9399 }
9400 else
9401 it->continuation_lines_width += it->current_x;
9402 break;
9403
9404 default:
9405 emacs_abort ();
9406 }
9407
9408 /* Reset/increment for the next run. */
9409 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9410 it->current_x = line_start_x;
9411 line_start_x = 0;
9412 it->hpos = 0;
9413 it->current_y += it->max_ascent + it->max_descent;
9414 ++it->vpos;
9415 last_height = it->max_ascent + it->max_descent;
9416 it->max_ascent = it->max_descent = 0;
9417 }
9418
9419 out:
9420
9421 /* On text terminals, we may stop at the end of a line in the middle
9422 of a multi-character glyph. If the glyph itself is continued,
9423 i.e. it is actually displayed on the next line, don't treat this
9424 stopping point as valid; move to the next line instead (unless
9425 that brings us offscreen). */
9426 if (!FRAME_WINDOW_P (it->f)
9427 && op & MOVE_TO_POS
9428 && IT_CHARPOS (*it) == to_charpos
9429 && it->what == IT_CHARACTER
9430 && it->nglyphs > 1
9431 && it->line_wrap == WINDOW_WRAP
9432 && it->current_x == it->last_visible_x - 1
9433 && it->c != '\n'
9434 && it->c != '\t'
9435 && it->w->window_end_valid
9436 && it->vpos < it->w->window_end_vpos)
9437 {
9438 it->continuation_lines_width += it->current_x;
9439 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9440 it->current_y += it->max_ascent + it->max_descent;
9441 ++it->vpos;
9442 last_height = it->max_ascent + it->max_descent;
9443 }
9444
9445 if (backup_data)
9446 bidi_unshelve_cache (backup_data, true);
9447
9448 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9449
9450 return max_current_x;
9451 }
9452
9453
9454 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9455
9456 If DY > 0, move IT backward at least that many pixels. DY = 0
9457 means move IT backward to the preceding line start or BEGV. This
9458 function may move over more than DY pixels if IT->current_y - DY
9459 ends up in the middle of a line; in this case IT->current_y will be
9460 set to the top of the line moved to. */
9461
9462 void
9463 move_it_vertically_backward (struct it *it, int dy)
9464 {
9465 int nlines, h;
9466 struct it it2, it3;
9467 void *it2data = NULL, *it3data = NULL;
9468 ptrdiff_t start_pos;
9469 int nchars_per_row
9470 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9471 ptrdiff_t pos_limit;
9472
9473 move_further_back:
9474 eassert (dy >= 0);
9475
9476 start_pos = IT_CHARPOS (*it);
9477
9478 /* Estimate how many newlines we must move back. */
9479 nlines = max (1, dy / default_line_pixel_height (it->w));
9480 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9481 pos_limit = BEGV;
9482 else
9483 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9484
9485 /* Set the iterator's position that many lines back. But don't go
9486 back more than NLINES full screen lines -- this wins a day with
9487 buffers which have very long lines. */
9488 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9489 back_to_previous_visible_line_start (it);
9490
9491 /* Reseat the iterator here. When moving backward, we don't want
9492 reseat to skip forward over invisible text, set up the iterator
9493 to deliver from overlay strings at the new position etc. So,
9494 use reseat_1 here. */
9495 reseat_1 (it, it->current.pos, true);
9496
9497 /* We are now surely at a line start. */
9498 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9499 reordering is in effect. */
9500 it->continuation_lines_width = 0;
9501
9502 /* Move forward and see what y-distance we moved. First move to the
9503 start of the next line so that we get its height. We need this
9504 height to be able to tell whether we reached the specified
9505 y-distance. */
9506 SAVE_IT (it2, *it, it2data);
9507 it2.max_ascent = it2.max_descent = 0;
9508 do
9509 {
9510 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9511 MOVE_TO_POS | MOVE_TO_VPOS);
9512 }
9513 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9514 /* If we are in a display string which starts at START_POS,
9515 and that display string includes a newline, and we are
9516 right after that newline (i.e. at the beginning of a
9517 display line), exit the loop, because otherwise we will
9518 infloop, since move_it_to will see that it is already at
9519 START_POS and will not move. */
9520 || (it2.method == GET_FROM_STRING
9521 && IT_CHARPOS (it2) == start_pos
9522 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9523 eassert (IT_CHARPOS (*it) >= BEGV);
9524 SAVE_IT (it3, it2, it3data);
9525
9526 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9527 eassert (IT_CHARPOS (*it) >= BEGV);
9528 /* H is the actual vertical distance from the position in *IT
9529 and the starting position. */
9530 h = it2.current_y - it->current_y;
9531 /* NLINES is the distance in number of lines. */
9532 nlines = it2.vpos - it->vpos;
9533
9534 /* Correct IT's y and vpos position
9535 so that they are relative to the starting point. */
9536 it->vpos -= nlines;
9537 it->current_y -= h;
9538
9539 if (dy == 0)
9540 {
9541 /* DY == 0 means move to the start of the screen line. The
9542 value of nlines is > 0 if continuation lines were involved,
9543 or if the original IT position was at start of a line. */
9544 RESTORE_IT (it, it, it2data);
9545 if (nlines > 0)
9546 move_it_by_lines (it, nlines);
9547 /* The above code moves us to some position NLINES down,
9548 usually to its first glyph (leftmost in an L2R line), but
9549 that's not necessarily the start of the line, under bidi
9550 reordering. We want to get to the character position
9551 that is immediately after the newline of the previous
9552 line. */
9553 if (it->bidi_p
9554 && !it->continuation_lines_width
9555 && !STRINGP (it->string)
9556 && IT_CHARPOS (*it) > BEGV
9557 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9558 {
9559 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9560
9561 DEC_BOTH (cp, bp);
9562 cp = find_newline_no_quit (cp, bp, -1, NULL);
9563 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9564 }
9565 bidi_unshelve_cache (it3data, true);
9566 }
9567 else
9568 {
9569 /* The y-position we try to reach, relative to *IT.
9570 Note that H has been subtracted in front of the if-statement. */
9571 int target_y = it->current_y + h - dy;
9572 int y0 = it3.current_y;
9573 int y1;
9574 int line_height;
9575
9576 RESTORE_IT (&it3, &it3, it3data);
9577 y1 = line_bottom_y (&it3);
9578 line_height = y1 - y0;
9579 RESTORE_IT (it, it, it2data);
9580 /* If we did not reach target_y, try to move further backward if
9581 we can. If we moved too far backward, try to move forward. */
9582 if (target_y < it->current_y
9583 /* This is heuristic. In a window that's 3 lines high, with
9584 a line height of 13 pixels each, recentering with point
9585 on the bottom line will try to move -39/2 = 19 pixels
9586 backward. Try to avoid moving into the first line. */
9587 && (it->current_y - target_y
9588 > min (window_box_height (it->w), line_height * 2 / 3))
9589 && IT_CHARPOS (*it) > BEGV)
9590 {
9591 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9592 target_y - it->current_y));
9593 dy = it->current_y - target_y;
9594 goto move_further_back;
9595 }
9596 else if (target_y >= it->current_y + line_height
9597 && IT_CHARPOS (*it) < ZV)
9598 {
9599 /* Should move forward by at least one line, maybe more.
9600
9601 Note: Calling move_it_by_lines can be expensive on
9602 terminal frames, where compute_motion is used (via
9603 vmotion) to do the job, when there are very long lines
9604 and truncate-lines is nil. That's the reason for
9605 treating terminal frames specially here. */
9606
9607 if (!FRAME_WINDOW_P (it->f))
9608 move_it_vertically (it, target_y - it->current_y);
9609 else
9610 {
9611 do
9612 {
9613 move_it_by_lines (it, 1);
9614 }
9615 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9616 }
9617 }
9618 }
9619 }
9620
9621
9622 /* Move IT by a specified amount of pixel lines DY. DY negative means
9623 move backwards. DY = 0 means move to start of screen line. At the
9624 end, IT will be on the start of a screen line. */
9625
9626 void
9627 move_it_vertically (struct it *it, int dy)
9628 {
9629 if (dy <= 0)
9630 move_it_vertically_backward (it, -dy);
9631 else
9632 {
9633 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9634 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9635 MOVE_TO_POS | MOVE_TO_Y);
9636 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9637
9638 /* If buffer ends in ZV without a newline, move to the start of
9639 the line to satisfy the post-condition. */
9640 if (IT_CHARPOS (*it) == ZV
9641 && ZV > BEGV
9642 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9643 move_it_by_lines (it, 0);
9644 }
9645 }
9646
9647
9648 /* Move iterator IT past the end of the text line it is in. */
9649
9650 void
9651 move_it_past_eol (struct it *it)
9652 {
9653 enum move_it_result rc;
9654
9655 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9656 if (rc == MOVE_NEWLINE_OR_CR)
9657 set_iterator_to_next (it, false);
9658 }
9659
9660
9661 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9662 negative means move up. DVPOS == 0 means move to the start of the
9663 screen line.
9664
9665 Optimization idea: If we would know that IT->f doesn't use
9666 a face with proportional font, we could be faster for
9667 truncate-lines nil. */
9668
9669 void
9670 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9671 {
9672
9673 /* The commented-out optimization uses vmotion on terminals. This
9674 gives bad results, because elements like it->what, on which
9675 callers such as pos_visible_p rely, aren't updated. */
9676 /* struct position pos;
9677 if (!FRAME_WINDOW_P (it->f))
9678 {
9679 struct text_pos textpos;
9680
9681 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9682 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9683 reseat (it, textpos, true);
9684 it->vpos += pos.vpos;
9685 it->current_y += pos.vpos;
9686 }
9687 else */
9688
9689 if (dvpos == 0)
9690 {
9691 /* DVPOS == 0 means move to the start of the screen line. */
9692 move_it_vertically_backward (it, 0);
9693 /* Let next call to line_bottom_y calculate real line height. */
9694 last_height = 0;
9695 }
9696 else if (dvpos > 0)
9697 {
9698 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9699 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9700 {
9701 /* Only move to the next buffer position if we ended up in a
9702 string from display property, not in an overlay string
9703 (before-string or after-string). That is because the
9704 latter don't conceal the underlying buffer position, so
9705 we can ask to move the iterator to the exact position we
9706 are interested in. Note that, even if we are already at
9707 IT_CHARPOS (*it), the call below is not a no-op, as it
9708 will detect that we are at the end of the string, pop the
9709 iterator, and compute it->current_x and it->hpos
9710 correctly. */
9711 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9712 -1, -1, -1, MOVE_TO_POS);
9713 }
9714 }
9715 else
9716 {
9717 struct it it2;
9718 void *it2data = NULL;
9719 ptrdiff_t start_charpos, i;
9720 int nchars_per_row
9721 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9722 bool hit_pos_limit = false;
9723 ptrdiff_t pos_limit;
9724
9725 /* Start at the beginning of the screen line containing IT's
9726 position. This may actually move vertically backwards,
9727 in case of overlays, so adjust dvpos accordingly. */
9728 dvpos += it->vpos;
9729 move_it_vertically_backward (it, 0);
9730 dvpos -= it->vpos;
9731
9732 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9733 screen lines, and reseat the iterator there. */
9734 start_charpos = IT_CHARPOS (*it);
9735 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9736 pos_limit = BEGV;
9737 else
9738 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9739
9740 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9741 back_to_previous_visible_line_start (it);
9742 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9743 hit_pos_limit = true;
9744 reseat (it, it->current.pos, true);
9745
9746 /* Move further back if we end up in a string or an image. */
9747 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9748 {
9749 /* First try to move to start of display line. */
9750 dvpos += it->vpos;
9751 move_it_vertically_backward (it, 0);
9752 dvpos -= it->vpos;
9753 if (IT_POS_VALID_AFTER_MOVE_P (it))
9754 break;
9755 /* If start of line is still in string or image,
9756 move further back. */
9757 back_to_previous_visible_line_start (it);
9758 reseat (it, it->current.pos, true);
9759 dvpos--;
9760 }
9761
9762 it->current_x = it->hpos = 0;
9763
9764 /* Above call may have moved too far if continuation lines
9765 are involved. Scan forward and see if it did. */
9766 SAVE_IT (it2, *it, it2data);
9767 it2.vpos = it2.current_y = 0;
9768 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9769 it->vpos -= it2.vpos;
9770 it->current_y -= it2.current_y;
9771 it->current_x = it->hpos = 0;
9772
9773 /* If we moved too far back, move IT some lines forward. */
9774 if (it2.vpos > -dvpos)
9775 {
9776 int delta = it2.vpos + dvpos;
9777
9778 RESTORE_IT (&it2, &it2, it2data);
9779 SAVE_IT (it2, *it, it2data);
9780 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9781 /* Move back again if we got too far ahead. */
9782 if (IT_CHARPOS (*it) >= start_charpos)
9783 RESTORE_IT (it, &it2, it2data);
9784 else
9785 bidi_unshelve_cache (it2data, true);
9786 }
9787 else if (hit_pos_limit && pos_limit > BEGV
9788 && dvpos < 0 && it2.vpos < -dvpos)
9789 {
9790 /* If we hit the limit, but still didn't make it far enough
9791 back, that means there's a display string with a newline
9792 covering a large chunk of text, and that caused
9793 back_to_previous_visible_line_start try to go too far.
9794 Punish those who commit such atrocities by going back
9795 until we've reached DVPOS, after lifting the limit, which
9796 could make it slow for very long lines. "If it hurts,
9797 don't do that!" */
9798 dvpos += it2.vpos;
9799 RESTORE_IT (it, it, it2data);
9800 for (i = -dvpos; i > 0; --i)
9801 {
9802 back_to_previous_visible_line_start (it);
9803 it->vpos--;
9804 }
9805 reseat_1 (it, it->current.pos, true);
9806 }
9807 else
9808 RESTORE_IT (it, it, it2data);
9809 }
9810 }
9811
9812 /* Return true if IT points into the middle of a display vector. */
9813
9814 bool
9815 in_display_vector_p (struct it *it)
9816 {
9817 return (it->method == GET_FROM_DISPLAY_VECTOR
9818 && it->current.dpvec_index > 0
9819 && it->dpvec + it->current.dpvec_index != it->dpend);
9820 }
9821
9822 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9823 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9824 WINDOW must be a live window and defaults to the selected one. The
9825 return value is a cons of the maximum pixel-width of any text line and
9826 the maximum pixel-height of all text lines.
9827
9828 The optional argument FROM, if non-nil, specifies the first text
9829 position and defaults to the minimum accessible position of the buffer.
9830 If FROM is t, use the minimum accessible position that is not a newline
9831 character. TO, if non-nil, specifies the last text position and
9832 defaults to the maximum accessible position of the buffer. If TO is t,
9833 use the maximum accessible position that is not a newline character.
9834
9835 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9836 width that can be returned. X-LIMIT nil or omitted, means to use the
9837 pixel-width of WINDOW's body; use this if you do not intend to change
9838 the width of WINDOW. Use the maximum width WINDOW may assume if you
9839 intend to change WINDOW's width. In any case, text whose x-coordinate
9840 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9841 can take some time, it's always a good idea to make this argument as
9842 small as possible; in particular, if the buffer contains long lines that
9843 shall be truncated anyway.
9844
9845 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9846 height that can be returned. Text lines whose y-coordinate is beyond
9847 Y-LIMIT are ignored. Since calculating the text height of a large
9848 buffer can take some time, it makes sense to specify this argument if
9849 the size of the buffer is unknown.
9850
9851 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9852 include the height of the mode- or header-line of WINDOW in the return
9853 value. If it is either the symbol `mode-line' or `header-line', include
9854 only the height of that line, if present, in the return value. If t,
9855 include the height of both, if present, in the return value. */)
9856 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9857 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9858 {
9859 struct window *w = decode_live_window (window);
9860 Lisp_Object buffer = w->contents;
9861 struct buffer *b;
9862 struct it it;
9863 struct buffer *old_b = NULL;
9864 ptrdiff_t start, end, pos;
9865 struct text_pos startp;
9866 void *itdata = NULL;
9867 int c, max_y = -1, x = 0, y = 0;
9868
9869 CHECK_BUFFER (buffer);
9870 b = XBUFFER (buffer);
9871
9872 if (b != current_buffer)
9873 {
9874 old_b = current_buffer;
9875 set_buffer_internal (b);
9876 }
9877
9878 if (NILP (from))
9879 start = BEGV;
9880 else if (EQ (from, Qt))
9881 {
9882 start = pos = BEGV;
9883 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9884 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9885 start = pos;
9886 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9887 start = pos;
9888 }
9889 else
9890 {
9891 CHECK_NUMBER_COERCE_MARKER (from);
9892 start = min (max (XINT (from), BEGV), ZV);
9893 }
9894
9895 if (NILP (to))
9896 end = ZV;
9897 else if (EQ (to, Qt))
9898 {
9899 end = pos = ZV;
9900 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9901 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9902 end = pos;
9903 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9904 end = pos;
9905 }
9906 else
9907 {
9908 CHECK_NUMBER_COERCE_MARKER (to);
9909 end = max (start, min (XINT (to), ZV));
9910 }
9911
9912 if (!NILP (y_limit))
9913 {
9914 CHECK_NUMBER (y_limit);
9915 max_y = min (XINT (y_limit), INT_MAX);
9916 }
9917
9918 itdata = bidi_shelve_cache ();
9919 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9920 start_display (&it, w, startp);
9921
9922 if (NILP (x_limit))
9923 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9924 else
9925 {
9926 CHECK_NUMBER (x_limit);
9927 it.last_visible_x = min (XINT (x_limit), INFINITY);
9928 /* Actually, we never want move_it_to stop at to_x. But to make
9929 sure that move_it_in_display_line_to always moves far enough,
9930 we set it to INT_MAX and specify MOVE_TO_X. */
9931 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9932 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9933 }
9934
9935 y = it.current_y + it.max_ascent + it.max_descent;
9936
9937 if (!EQ (mode_and_header_line, Qheader_line)
9938 && !EQ (mode_and_header_line, Qt))
9939 /* Do not count the header-line which was counted automatically by
9940 start_display. */
9941 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9942
9943 if (EQ (mode_and_header_line, Qmode_line)
9944 || EQ (mode_and_header_line, Qt))
9945 /* Do count the mode-line which is not included automatically by
9946 start_display. */
9947 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9948
9949 bidi_unshelve_cache (itdata, false);
9950
9951 if (old_b)
9952 set_buffer_internal (old_b);
9953
9954 return Fcons (make_number (x), make_number (y));
9955 }
9956 \f
9957 /***********************************************************************
9958 Messages
9959 ***********************************************************************/
9960
9961 /* Return the number of arguments the format string FORMAT needs. */
9962
9963 static ptrdiff_t
9964 format_nargs (char const *format)
9965 {
9966 ptrdiff_t nargs = 0;
9967 for (char const *p = format; (p = strchr (p, '%')); p++)
9968 if (p[1] == '%')
9969 p++;
9970 else
9971 nargs++;
9972 return nargs;
9973 }
9974
9975 /* Add a message with format string FORMAT and formatted arguments
9976 to *Messages*. */
9977
9978 void
9979 add_to_log (const char *format, ...)
9980 {
9981 va_list ap;
9982 va_start (ap, format);
9983 vadd_to_log (format, ap);
9984 va_end (ap);
9985 }
9986
9987 void
9988 vadd_to_log (char const *format, va_list ap)
9989 {
9990 ptrdiff_t form_nargs = format_nargs (format);
9991 ptrdiff_t nargs = 1 + form_nargs;
9992 Lisp_Object args[10];
9993 eassert (nargs <= ARRAYELTS (args));
9994 AUTO_STRING (args0, format);
9995 args[0] = args0;
9996 for (ptrdiff_t i = 1; i <= nargs; i++)
9997 args[i] = va_arg (ap, Lisp_Object);
9998 Lisp_Object msg = Qnil;
9999 msg = Fformat_message (nargs, args);
10000
10001 ptrdiff_t len = SBYTES (msg) + 1;
10002 USE_SAFE_ALLOCA;
10003 char *buffer = SAFE_ALLOCA (len);
10004 memcpy (buffer, SDATA (msg), len);
10005
10006 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10007 SAFE_FREE ();
10008 }
10009
10010
10011 /* Output a newline in the *Messages* buffer if "needs" one. */
10012
10013 void
10014 message_log_maybe_newline (void)
10015 {
10016 if (message_log_need_newline)
10017 message_dolog ("", 0, true, false);
10018 }
10019
10020
10021 /* Add a string M of length NBYTES to the message log, optionally
10022 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10023 true, means interpret the contents of M as multibyte. This
10024 function calls low-level routines in order to bypass text property
10025 hooks, etc. which might not be safe to run.
10026
10027 This may GC (insert may run before/after change hooks),
10028 so the buffer M must NOT point to a Lisp string. */
10029
10030 void
10031 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10032 {
10033 const unsigned char *msg = (const unsigned char *) m;
10034
10035 if (!NILP (Vmemory_full))
10036 return;
10037
10038 if (!NILP (Vmessage_log_max))
10039 {
10040 struct buffer *oldbuf;
10041 Lisp_Object oldpoint, oldbegv, oldzv;
10042 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10043 ptrdiff_t point_at_end = 0;
10044 ptrdiff_t zv_at_end = 0;
10045 Lisp_Object old_deactivate_mark;
10046
10047 old_deactivate_mark = Vdeactivate_mark;
10048 oldbuf = current_buffer;
10049
10050 /* Ensure the Messages buffer exists, and switch to it.
10051 If we created it, set the major-mode. */
10052 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10053 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10054 if (newbuffer
10055 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10056 call0 (intern ("messages-buffer-mode"));
10057
10058 bset_undo_list (current_buffer, Qt);
10059 bset_cache_long_scans (current_buffer, Qnil);
10060
10061 oldpoint = message_dolog_marker1;
10062 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10063 oldbegv = message_dolog_marker2;
10064 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10065 oldzv = message_dolog_marker3;
10066 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10067
10068 if (PT == Z)
10069 point_at_end = 1;
10070 if (ZV == Z)
10071 zv_at_end = 1;
10072
10073 BEGV = BEG;
10074 BEGV_BYTE = BEG_BYTE;
10075 ZV = Z;
10076 ZV_BYTE = Z_BYTE;
10077 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10078
10079 /* Insert the string--maybe converting multibyte to single byte
10080 or vice versa, so that all the text fits the buffer. */
10081 if (multibyte
10082 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10083 {
10084 ptrdiff_t i;
10085 int c, char_bytes;
10086 char work[1];
10087
10088 /* Convert a multibyte string to single-byte
10089 for the *Message* buffer. */
10090 for (i = 0; i < nbytes; i += char_bytes)
10091 {
10092 c = string_char_and_length (msg + i, &char_bytes);
10093 work[0] = CHAR_TO_BYTE8 (c);
10094 insert_1_both (work, 1, 1, true, false, false);
10095 }
10096 }
10097 else if (! multibyte
10098 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10099 {
10100 ptrdiff_t i;
10101 int c, char_bytes;
10102 unsigned char str[MAX_MULTIBYTE_LENGTH];
10103 /* Convert a single-byte string to multibyte
10104 for the *Message* buffer. */
10105 for (i = 0; i < nbytes; i++)
10106 {
10107 c = msg[i];
10108 MAKE_CHAR_MULTIBYTE (c);
10109 char_bytes = CHAR_STRING (c, str);
10110 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10111 }
10112 }
10113 else if (nbytes)
10114 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10115 true, false, false);
10116
10117 if (nlflag)
10118 {
10119 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10120 printmax_t dups;
10121
10122 insert_1_both ("\n", 1, 1, true, false, false);
10123
10124 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10125 this_bol = PT;
10126 this_bol_byte = PT_BYTE;
10127
10128 /* See if this line duplicates the previous one.
10129 If so, combine duplicates. */
10130 if (this_bol > BEG)
10131 {
10132 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10133 prev_bol = PT;
10134 prev_bol_byte = PT_BYTE;
10135
10136 dups = message_log_check_duplicate (prev_bol_byte,
10137 this_bol_byte);
10138 if (dups)
10139 {
10140 del_range_both (prev_bol, prev_bol_byte,
10141 this_bol, this_bol_byte, false);
10142 if (dups > 1)
10143 {
10144 char dupstr[sizeof " [ times]"
10145 + INT_STRLEN_BOUND (printmax_t)];
10146
10147 /* If you change this format, don't forget to also
10148 change message_log_check_duplicate. */
10149 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10150 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10151 insert_1_both (dupstr, duplen, duplen,
10152 true, false, true);
10153 }
10154 }
10155 }
10156
10157 /* If we have more than the desired maximum number of lines
10158 in the *Messages* buffer now, delete the oldest ones.
10159 This is safe because we don't have undo in this buffer. */
10160
10161 if (NATNUMP (Vmessage_log_max))
10162 {
10163 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10164 -XFASTINT (Vmessage_log_max) - 1, false);
10165 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10166 }
10167 }
10168 BEGV = marker_position (oldbegv);
10169 BEGV_BYTE = marker_byte_position (oldbegv);
10170
10171 if (zv_at_end)
10172 {
10173 ZV = Z;
10174 ZV_BYTE = Z_BYTE;
10175 }
10176 else
10177 {
10178 ZV = marker_position (oldzv);
10179 ZV_BYTE = marker_byte_position (oldzv);
10180 }
10181
10182 if (point_at_end)
10183 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10184 else
10185 /* We can't do Fgoto_char (oldpoint) because it will run some
10186 Lisp code. */
10187 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10188 marker_byte_position (oldpoint));
10189
10190 unchain_marker (XMARKER (oldpoint));
10191 unchain_marker (XMARKER (oldbegv));
10192 unchain_marker (XMARKER (oldzv));
10193
10194 /* We called insert_1_both above with its 5th argument (PREPARE)
10195 false, which prevents insert_1_both from calling
10196 prepare_to_modify_buffer, which in turns prevents us from
10197 incrementing windows_or_buffers_changed even if *Messages* is
10198 shown in some window. So we must manually set
10199 windows_or_buffers_changed here to make up for that. */
10200 windows_or_buffers_changed = old_windows_or_buffers_changed;
10201 bset_redisplay (current_buffer);
10202
10203 set_buffer_internal (oldbuf);
10204
10205 message_log_need_newline = !nlflag;
10206 Vdeactivate_mark = old_deactivate_mark;
10207 }
10208 }
10209
10210
10211 /* We are at the end of the buffer after just having inserted a newline.
10212 (Note: We depend on the fact we won't be crossing the gap.)
10213 Check to see if the most recent message looks a lot like the previous one.
10214 Return 0 if different, 1 if the new one should just replace it, or a
10215 value N > 1 if we should also append " [N times]". */
10216
10217 static intmax_t
10218 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10219 {
10220 ptrdiff_t i;
10221 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10222 bool seen_dots = false;
10223 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10224 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10225
10226 for (i = 0; i < len; i++)
10227 {
10228 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10229 seen_dots = true;
10230 if (p1[i] != p2[i])
10231 return seen_dots;
10232 }
10233 p1 += len;
10234 if (*p1 == '\n')
10235 return 2;
10236 if (*p1++ == ' ' && *p1++ == '[')
10237 {
10238 char *pend;
10239 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10240 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10241 return n + 1;
10242 }
10243 return 0;
10244 }
10245 \f
10246
10247 /* Display an echo area message M with a specified length of NBYTES
10248 bytes. The string may include null characters. If M is not a
10249 string, clear out any existing message, and let the mini-buffer
10250 text show through.
10251
10252 This function cancels echoing. */
10253
10254 void
10255 message3 (Lisp_Object m)
10256 {
10257 clear_message (true, true);
10258 cancel_echoing ();
10259
10260 /* First flush out any partial line written with print. */
10261 message_log_maybe_newline ();
10262 if (STRINGP (m))
10263 {
10264 ptrdiff_t nbytes = SBYTES (m);
10265 bool multibyte = STRING_MULTIBYTE (m);
10266 char *buffer;
10267 USE_SAFE_ALLOCA;
10268 SAFE_ALLOCA_STRING (buffer, m);
10269 message_dolog (buffer, nbytes, true, multibyte);
10270 SAFE_FREE ();
10271 }
10272 if (! inhibit_message)
10273 message3_nolog (m);
10274 }
10275
10276 /* Log the message M to stderr. Log an empty line if M is not a string. */
10277
10278 static void
10279 message_to_stderr (Lisp_Object m)
10280 {
10281 if (noninteractive_need_newline)
10282 {
10283 noninteractive_need_newline = false;
10284 fputc ('\n', stderr);
10285 }
10286 if (STRINGP (m))
10287 {
10288 Lisp_Object coding_system = Vlocale_coding_system;
10289 Lisp_Object s;
10290
10291 if (!NILP (Vcoding_system_for_write))
10292 coding_system = Vcoding_system_for_write;
10293 if (!NILP (coding_system))
10294 s = code_convert_string_norecord (m, coding_system, true);
10295 else
10296 s = m;
10297
10298 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10299 }
10300 if (!cursor_in_echo_area)
10301 fputc ('\n', stderr);
10302 fflush (stderr);
10303 }
10304
10305 /* The non-logging version of message3.
10306 This does not cancel echoing, because it is used for echoing.
10307 Perhaps we need to make a separate function for echoing
10308 and make this cancel echoing. */
10309
10310 void
10311 message3_nolog (Lisp_Object m)
10312 {
10313 struct frame *sf = SELECTED_FRAME ();
10314
10315 if (FRAME_INITIAL_P (sf))
10316 message_to_stderr (m);
10317 /* Error messages get reported properly by cmd_error, so this must be just an
10318 informative message; if the frame hasn't really been initialized yet, just
10319 toss it. */
10320 else if (INTERACTIVE && sf->glyphs_initialized_p)
10321 {
10322 /* Get the frame containing the mini-buffer
10323 that the selected frame is using. */
10324 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10325 Lisp_Object frame = XWINDOW (mini_window)->frame;
10326 struct frame *f = XFRAME (frame);
10327
10328 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10329 Fmake_frame_visible (frame);
10330
10331 if (STRINGP (m) && SCHARS (m) > 0)
10332 {
10333 set_message (m);
10334 if (minibuffer_auto_raise)
10335 Fraise_frame (frame);
10336 /* Assume we are not echoing.
10337 (If we are, echo_now will override this.) */
10338 echo_message_buffer = Qnil;
10339 }
10340 else
10341 clear_message (true, true);
10342
10343 do_pending_window_change (false);
10344 echo_area_display (true);
10345 do_pending_window_change (false);
10346 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10347 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10348 }
10349 }
10350
10351
10352 /* Display a null-terminated echo area message M. If M is 0, clear
10353 out any existing message, and let the mini-buffer text show through.
10354
10355 The buffer M must continue to exist until after the echo area gets
10356 cleared or some other message gets displayed there. Do not pass
10357 text that is stored in a Lisp string. Do not pass text in a buffer
10358 that was alloca'd. */
10359
10360 void
10361 message1 (const char *m)
10362 {
10363 message3 (m ? build_unibyte_string (m) : Qnil);
10364 }
10365
10366
10367 /* The non-logging counterpart of message1. */
10368
10369 void
10370 message1_nolog (const char *m)
10371 {
10372 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10373 }
10374
10375 /* Display a message M which contains a single %s
10376 which gets replaced with STRING. */
10377
10378 void
10379 message_with_string (const char *m, Lisp_Object string, bool log)
10380 {
10381 CHECK_STRING (string);
10382
10383 bool need_message;
10384 if (noninteractive)
10385 need_message = !!m;
10386 else if (!INTERACTIVE)
10387 need_message = false;
10388 else
10389 {
10390 /* The frame whose minibuffer we're going to display the message on.
10391 It may be larger than the selected frame, so we need
10392 to use its buffer, not the selected frame's buffer. */
10393 Lisp_Object mini_window;
10394 struct frame *f, *sf = SELECTED_FRAME ();
10395
10396 /* Get the frame containing the minibuffer
10397 that the selected frame is using. */
10398 mini_window = FRAME_MINIBUF_WINDOW (sf);
10399 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10400
10401 /* Error messages get reported properly by cmd_error, so this must be
10402 just an informative message; if the frame hasn't really been
10403 initialized yet, just toss it. */
10404 need_message = f->glyphs_initialized_p;
10405 }
10406
10407 if (need_message)
10408 {
10409 AUTO_STRING (fmt, m);
10410 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10411
10412 if (noninteractive)
10413 message_to_stderr (msg);
10414 else
10415 {
10416 if (log)
10417 message3 (msg);
10418 else
10419 message3_nolog (msg);
10420
10421 /* Print should start at the beginning of the message
10422 buffer next time. */
10423 message_buf_print = false;
10424 }
10425 }
10426 }
10427
10428
10429 /* Dump an informative message to the minibuf. If M is 0, clear out
10430 any existing message, and let the mini-buffer text show through.
10431
10432 The message must be safe ASCII and the format must not contain ` or
10433 '. If your message and format do not fit into this category,
10434 convert your arguments to Lisp objects and use Fmessage instead. */
10435
10436 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10437 vmessage (const char *m, va_list ap)
10438 {
10439 if (noninteractive)
10440 {
10441 if (m)
10442 {
10443 if (noninteractive_need_newline)
10444 putc ('\n', stderr);
10445 noninteractive_need_newline = false;
10446 vfprintf (stderr, m, ap);
10447 if (!cursor_in_echo_area)
10448 fprintf (stderr, "\n");
10449 fflush (stderr);
10450 }
10451 }
10452 else if (INTERACTIVE)
10453 {
10454 /* The frame whose mini-buffer we're going to display the message
10455 on. It may be larger than the selected frame, so we need to
10456 use its buffer, not the selected frame's buffer. */
10457 Lisp_Object mini_window;
10458 struct frame *f, *sf = SELECTED_FRAME ();
10459
10460 /* Get the frame containing the mini-buffer
10461 that the selected frame is using. */
10462 mini_window = FRAME_MINIBUF_WINDOW (sf);
10463 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10464
10465 /* Error messages get reported properly by cmd_error, so this must be
10466 just an informative message; if the frame hasn't really been
10467 initialized yet, just toss it. */
10468 if (f->glyphs_initialized_p)
10469 {
10470 if (m)
10471 {
10472 ptrdiff_t len;
10473 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10474 USE_SAFE_ALLOCA;
10475 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10476
10477 len = doprnt (message_buf, maxsize, m, 0, ap);
10478
10479 message3 (make_string (message_buf, len));
10480 SAFE_FREE ();
10481 }
10482 else
10483 message1 (0);
10484
10485 /* Print should start at the beginning of the message
10486 buffer next time. */
10487 message_buf_print = false;
10488 }
10489 }
10490 }
10491
10492 void
10493 message (const char *m, ...)
10494 {
10495 va_list ap;
10496 va_start (ap, m);
10497 vmessage (m, ap);
10498 va_end (ap);
10499 }
10500
10501
10502 /* Display the current message in the current mini-buffer. This is
10503 only called from error handlers in process.c, and is not time
10504 critical. */
10505
10506 void
10507 update_echo_area (void)
10508 {
10509 if (!NILP (echo_area_buffer[0]))
10510 {
10511 Lisp_Object string;
10512 string = Fcurrent_message ();
10513 message3 (string);
10514 }
10515 }
10516
10517
10518 /* Make sure echo area buffers in `echo_buffers' are live.
10519 If they aren't, make new ones. */
10520
10521 static void
10522 ensure_echo_area_buffers (void)
10523 {
10524 int i;
10525
10526 for (i = 0; i < 2; ++i)
10527 if (!BUFFERP (echo_buffer[i])
10528 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10529 {
10530 char name[30];
10531 Lisp_Object old_buffer;
10532 int j;
10533
10534 old_buffer = echo_buffer[i];
10535 echo_buffer[i] = Fget_buffer_create
10536 (make_formatted_string (name, " *Echo Area %d*", i));
10537 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10538 /* to force word wrap in echo area -
10539 it was decided to postpone this*/
10540 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10541
10542 for (j = 0; j < 2; ++j)
10543 if (EQ (old_buffer, echo_area_buffer[j]))
10544 echo_area_buffer[j] = echo_buffer[i];
10545 }
10546 }
10547
10548
10549 /* Call FN with args A1..A2 with either the current or last displayed
10550 echo_area_buffer as current buffer.
10551
10552 WHICH zero means use the current message buffer
10553 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10554 from echo_buffer[] and clear it.
10555
10556 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10557 suitable buffer from echo_buffer[] and clear it.
10558
10559 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10560 that the current message becomes the last displayed one, choose a
10561 suitable buffer for echo_area_buffer[0], and clear it.
10562
10563 Value is what FN returns. */
10564
10565 static bool
10566 with_echo_area_buffer (struct window *w, int which,
10567 bool (*fn) (ptrdiff_t, Lisp_Object),
10568 ptrdiff_t a1, Lisp_Object a2)
10569 {
10570 Lisp_Object buffer;
10571 bool this_one, the_other, clear_buffer_p, rc;
10572 ptrdiff_t count = SPECPDL_INDEX ();
10573
10574 /* If buffers aren't live, make new ones. */
10575 ensure_echo_area_buffers ();
10576
10577 clear_buffer_p = false;
10578
10579 if (which == 0)
10580 this_one = false, the_other = true;
10581 else if (which > 0)
10582 this_one = true, the_other = false;
10583 else
10584 {
10585 this_one = false, the_other = true;
10586 clear_buffer_p = true;
10587
10588 /* We need a fresh one in case the current echo buffer equals
10589 the one containing the last displayed echo area message. */
10590 if (!NILP (echo_area_buffer[this_one])
10591 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10592 echo_area_buffer[this_one] = Qnil;
10593 }
10594
10595 /* Choose a suitable buffer from echo_buffer[] if we don't
10596 have one. */
10597 if (NILP (echo_area_buffer[this_one]))
10598 {
10599 echo_area_buffer[this_one]
10600 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10601 ? echo_buffer[the_other]
10602 : echo_buffer[this_one]);
10603 clear_buffer_p = true;
10604 }
10605
10606 buffer = echo_area_buffer[this_one];
10607
10608 /* Don't get confused by reusing the buffer used for echoing
10609 for a different purpose. */
10610 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10611 cancel_echoing ();
10612
10613 record_unwind_protect (unwind_with_echo_area_buffer,
10614 with_echo_area_buffer_unwind_data (w));
10615
10616 /* Make the echo area buffer current. Note that for display
10617 purposes, it is not necessary that the displayed window's buffer
10618 == current_buffer, except for text property lookup. So, let's
10619 only set that buffer temporarily here without doing a full
10620 Fset_window_buffer. We must also change w->pointm, though,
10621 because otherwise an assertions in unshow_buffer fails, and Emacs
10622 aborts. */
10623 set_buffer_internal_1 (XBUFFER (buffer));
10624 if (w)
10625 {
10626 wset_buffer (w, buffer);
10627 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10628 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10629 }
10630
10631 bset_undo_list (current_buffer, Qt);
10632 bset_read_only (current_buffer, Qnil);
10633 specbind (Qinhibit_read_only, Qt);
10634 specbind (Qinhibit_modification_hooks, Qt);
10635
10636 if (clear_buffer_p && Z > BEG)
10637 del_range (BEG, Z);
10638
10639 eassert (BEGV >= BEG);
10640 eassert (ZV <= Z && ZV >= BEGV);
10641
10642 rc = fn (a1, a2);
10643
10644 eassert (BEGV >= BEG);
10645 eassert (ZV <= Z && ZV >= BEGV);
10646
10647 unbind_to (count, Qnil);
10648 return rc;
10649 }
10650
10651
10652 /* Save state that should be preserved around the call to the function
10653 FN called in with_echo_area_buffer. */
10654
10655 static Lisp_Object
10656 with_echo_area_buffer_unwind_data (struct window *w)
10657 {
10658 int i = 0;
10659 Lisp_Object vector, tmp;
10660
10661 /* Reduce consing by keeping one vector in
10662 Vwith_echo_area_save_vector. */
10663 vector = Vwith_echo_area_save_vector;
10664 Vwith_echo_area_save_vector = Qnil;
10665
10666 if (NILP (vector))
10667 vector = Fmake_vector (make_number (11), Qnil);
10668
10669 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10670 ASET (vector, i, Vdeactivate_mark); ++i;
10671 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10672
10673 if (w)
10674 {
10675 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10676 ASET (vector, i, w->contents); ++i;
10677 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10678 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10679 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10680 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10681 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10682 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10683 }
10684 else
10685 {
10686 int end = i + 8;
10687 for (; i < end; ++i)
10688 ASET (vector, i, Qnil);
10689 }
10690
10691 eassert (i == ASIZE (vector));
10692 return vector;
10693 }
10694
10695
10696 /* Restore global state from VECTOR which was created by
10697 with_echo_area_buffer_unwind_data. */
10698
10699 static void
10700 unwind_with_echo_area_buffer (Lisp_Object vector)
10701 {
10702 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10703 Vdeactivate_mark = AREF (vector, 1);
10704 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10705
10706 if (WINDOWP (AREF (vector, 3)))
10707 {
10708 struct window *w;
10709 Lisp_Object buffer;
10710
10711 w = XWINDOW (AREF (vector, 3));
10712 buffer = AREF (vector, 4);
10713
10714 wset_buffer (w, buffer);
10715 set_marker_both (w->pointm, buffer,
10716 XFASTINT (AREF (vector, 5)),
10717 XFASTINT (AREF (vector, 6)));
10718 set_marker_both (w->old_pointm, buffer,
10719 XFASTINT (AREF (vector, 7)),
10720 XFASTINT (AREF (vector, 8)));
10721 set_marker_both (w->start, buffer,
10722 XFASTINT (AREF (vector, 9)),
10723 XFASTINT (AREF (vector, 10)));
10724 }
10725
10726 Vwith_echo_area_save_vector = vector;
10727 }
10728
10729
10730 /* Set up the echo area for use by print functions. MULTIBYTE_P
10731 means we will print multibyte. */
10732
10733 void
10734 setup_echo_area_for_printing (bool multibyte_p)
10735 {
10736 /* If we can't find an echo area any more, exit. */
10737 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10738 Fkill_emacs (Qnil);
10739
10740 ensure_echo_area_buffers ();
10741
10742 if (!message_buf_print)
10743 {
10744 /* A message has been output since the last time we printed.
10745 Choose a fresh echo area buffer. */
10746 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10747 echo_area_buffer[0] = echo_buffer[1];
10748 else
10749 echo_area_buffer[0] = echo_buffer[0];
10750
10751 /* Switch to that buffer and clear it. */
10752 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10753 bset_truncate_lines (current_buffer, Qnil);
10754
10755 if (Z > BEG)
10756 {
10757 ptrdiff_t count = SPECPDL_INDEX ();
10758 specbind (Qinhibit_read_only, Qt);
10759 /* Note that undo recording is always disabled. */
10760 del_range (BEG, Z);
10761 unbind_to (count, Qnil);
10762 }
10763 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10764
10765 /* Set up the buffer for the multibyteness we need. */
10766 if (multibyte_p
10767 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10768 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10769
10770 /* Raise the frame containing the echo area. */
10771 if (minibuffer_auto_raise)
10772 {
10773 struct frame *sf = SELECTED_FRAME ();
10774 Lisp_Object mini_window;
10775 mini_window = FRAME_MINIBUF_WINDOW (sf);
10776 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10777 }
10778
10779 message_log_maybe_newline ();
10780 message_buf_print = true;
10781 }
10782 else
10783 {
10784 if (NILP (echo_area_buffer[0]))
10785 {
10786 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10787 echo_area_buffer[0] = echo_buffer[1];
10788 else
10789 echo_area_buffer[0] = echo_buffer[0];
10790 }
10791
10792 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10793 {
10794 /* Someone switched buffers between print requests. */
10795 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10796 bset_truncate_lines (current_buffer, Qnil);
10797 }
10798 }
10799 }
10800
10801
10802 /* Display an echo area message in window W. Value is true if W's
10803 height is changed. If display_last_displayed_message_p,
10804 display the message that was last displayed, otherwise
10805 display the current message. */
10806
10807 static bool
10808 display_echo_area (struct window *w)
10809 {
10810 bool no_message_p, window_height_changed_p;
10811
10812 /* Temporarily disable garbage collections while displaying the echo
10813 area. This is done because a GC can print a message itself.
10814 That message would modify the echo area buffer's contents while a
10815 redisplay of the buffer is going on, and seriously confuse
10816 redisplay. */
10817 ptrdiff_t count = inhibit_garbage_collection ();
10818
10819 /* If there is no message, we must call display_echo_area_1
10820 nevertheless because it resizes the window. But we will have to
10821 reset the echo_area_buffer in question to nil at the end because
10822 with_echo_area_buffer will sets it to an empty buffer. */
10823 bool i = display_last_displayed_message_p;
10824 /* According to the C99, C11 and C++11 standards, the integral value
10825 of a "bool" is always 0 or 1, so this array access is safe here,
10826 if oddly typed. */
10827 no_message_p = NILP (echo_area_buffer[i]);
10828
10829 window_height_changed_p
10830 = with_echo_area_buffer (w, display_last_displayed_message_p,
10831 display_echo_area_1,
10832 (intptr_t) w, Qnil);
10833
10834 if (no_message_p)
10835 echo_area_buffer[i] = Qnil;
10836
10837 unbind_to (count, Qnil);
10838 return window_height_changed_p;
10839 }
10840
10841
10842 /* Helper for display_echo_area. Display the current buffer which
10843 contains the current echo area message in window W, a mini-window,
10844 a pointer to which is passed in A1. A2..A4 are currently not used.
10845 Change the height of W so that all of the message is displayed.
10846 Value is true if height of W was changed. */
10847
10848 static bool
10849 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10850 {
10851 intptr_t i1 = a1;
10852 struct window *w = (struct window *) i1;
10853 Lisp_Object window;
10854 struct text_pos start;
10855
10856 /* We are about to enter redisplay without going through
10857 redisplay_internal, so we need to forget these faces by hand
10858 here. */
10859 forget_escape_and_glyphless_faces ();
10860
10861 /* Do this before displaying, so that we have a large enough glyph
10862 matrix for the display. If we can't get enough space for the
10863 whole text, display the last N lines. That works by setting w->start. */
10864 bool window_height_changed_p = resize_mini_window (w, false);
10865
10866 /* Use the starting position chosen by resize_mini_window. */
10867 SET_TEXT_POS_FROM_MARKER (start, w->start);
10868
10869 /* Display. */
10870 clear_glyph_matrix (w->desired_matrix);
10871 XSETWINDOW (window, w);
10872 try_window (window, start, 0);
10873
10874 return window_height_changed_p;
10875 }
10876
10877
10878 /* Resize the echo area window to exactly the size needed for the
10879 currently displayed message, if there is one. If a mini-buffer
10880 is active, don't shrink it. */
10881
10882 void
10883 resize_echo_area_exactly (void)
10884 {
10885 if (BUFFERP (echo_area_buffer[0])
10886 && WINDOWP (echo_area_window))
10887 {
10888 struct window *w = XWINDOW (echo_area_window);
10889 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10890 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10891 (intptr_t) w, resize_exactly);
10892 if (resized_p)
10893 {
10894 windows_or_buffers_changed = 42;
10895 update_mode_lines = 30;
10896 redisplay_internal ();
10897 }
10898 }
10899 }
10900
10901
10902 /* Callback function for with_echo_area_buffer, when used from
10903 resize_echo_area_exactly. A1 contains a pointer to the window to
10904 resize, EXACTLY non-nil means resize the mini-window exactly to the
10905 size of the text displayed. A3 and A4 are not used. Value is what
10906 resize_mini_window returns. */
10907
10908 static bool
10909 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10910 {
10911 intptr_t i1 = a1;
10912 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10913 }
10914
10915
10916 /* Resize mini-window W to fit the size of its contents. EXACT_P
10917 means size the window exactly to the size needed. Otherwise, it's
10918 only enlarged until W's buffer is empty.
10919
10920 Set W->start to the right place to begin display. If the whole
10921 contents fit, start at the beginning. Otherwise, start so as
10922 to make the end of the contents appear. This is particularly
10923 important for y-or-n-p, but seems desirable generally.
10924
10925 Value is true if the window height has been changed. */
10926
10927 bool
10928 resize_mini_window (struct window *w, bool exact_p)
10929 {
10930 struct frame *f = XFRAME (w->frame);
10931 bool window_height_changed_p = false;
10932
10933 eassert (MINI_WINDOW_P (w));
10934
10935 /* By default, start display at the beginning. */
10936 set_marker_both (w->start, w->contents,
10937 BUF_BEGV (XBUFFER (w->contents)),
10938 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10939
10940 /* Don't resize windows while redisplaying a window; it would
10941 confuse redisplay functions when the size of the window they are
10942 displaying changes from under them. Such a resizing can happen,
10943 for instance, when which-func prints a long message while
10944 we are running fontification-functions. We're running these
10945 functions with safe_call which binds inhibit-redisplay to t. */
10946 if (!NILP (Vinhibit_redisplay))
10947 return false;
10948
10949 /* Nil means don't try to resize. */
10950 if (NILP (Vresize_mini_windows)
10951 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10952 return false;
10953
10954 if (!FRAME_MINIBUF_ONLY_P (f))
10955 {
10956 struct it it;
10957 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10958 + WINDOW_PIXEL_HEIGHT (w));
10959 int unit = FRAME_LINE_HEIGHT (f);
10960 int height, max_height;
10961 struct text_pos start;
10962 struct buffer *old_current_buffer = NULL;
10963
10964 if (current_buffer != XBUFFER (w->contents))
10965 {
10966 old_current_buffer = current_buffer;
10967 set_buffer_internal (XBUFFER (w->contents));
10968 }
10969
10970 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10971
10972 /* Compute the max. number of lines specified by the user. */
10973 if (FLOATP (Vmax_mini_window_height))
10974 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10975 else if (INTEGERP (Vmax_mini_window_height))
10976 max_height = XINT (Vmax_mini_window_height) * unit;
10977 else
10978 max_height = total_height / 4;
10979
10980 /* Correct that max. height if it's bogus. */
10981 max_height = clip_to_bounds (unit, max_height, total_height);
10982
10983 /* Find out the height of the text in the window. */
10984 if (it.line_wrap == TRUNCATE)
10985 height = unit;
10986 else
10987 {
10988 last_height = 0;
10989 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10990 if (it.max_ascent == 0 && it.max_descent == 0)
10991 height = it.current_y + last_height;
10992 else
10993 height = it.current_y + it.max_ascent + it.max_descent;
10994 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10995 }
10996
10997 /* Compute a suitable window start. */
10998 if (height > max_height)
10999 {
11000 height = (max_height / unit) * unit;
11001 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11002 move_it_vertically_backward (&it, height - unit);
11003 start = it.current.pos;
11004 }
11005 else
11006 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11007 SET_MARKER_FROM_TEXT_POS (w->start, start);
11008
11009 if (EQ (Vresize_mini_windows, Qgrow_only))
11010 {
11011 /* Let it grow only, until we display an empty message, in which
11012 case the window shrinks again. */
11013 if (height > WINDOW_PIXEL_HEIGHT (w))
11014 {
11015 int old_height = WINDOW_PIXEL_HEIGHT (w);
11016
11017 FRAME_WINDOWS_FROZEN (f) = true;
11018 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11019 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11020 }
11021 else if (height < WINDOW_PIXEL_HEIGHT (w)
11022 && (exact_p || BEGV == ZV))
11023 {
11024 int old_height = WINDOW_PIXEL_HEIGHT (w);
11025
11026 FRAME_WINDOWS_FROZEN (f) = false;
11027 shrink_mini_window (w, true);
11028 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11029 }
11030 }
11031 else
11032 {
11033 /* Always resize to exact size needed. */
11034 if (height > WINDOW_PIXEL_HEIGHT (w))
11035 {
11036 int old_height = WINDOW_PIXEL_HEIGHT (w);
11037
11038 FRAME_WINDOWS_FROZEN (f) = true;
11039 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11040 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11041 }
11042 else if (height < WINDOW_PIXEL_HEIGHT (w))
11043 {
11044 int old_height = WINDOW_PIXEL_HEIGHT (w);
11045
11046 FRAME_WINDOWS_FROZEN (f) = false;
11047 shrink_mini_window (w, true);
11048
11049 if (height)
11050 {
11051 FRAME_WINDOWS_FROZEN (f) = true;
11052 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11053 }
11054
11055 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11056 }
11057 }
11058
11059 if (old_current_buffer)
11060 set_buffer_internal (old_current_buffer);
11061 }
11062
11063 return window_height_changed_p;
11064 }
11065
11066
11067 /* Value is the current message, a string, or nil if there is no
11068 current message. */
11069
11070 Lisp_Object
11071 current_message (void)
11072 {
11073 Lisp_Object msg;
11074
11075 if (!BUFFERP (echo_area_buffer[0]))
11076 msg = Qnil;
11077 else
11078 {
11079 with_echo_area_buffer (0, 0, current_message_1,
11080 (intptr_t) &msg, Qnil);
11081 if (NILP (msg))
11082 echo_area_buffer[0] = Qnil;
11083 }
11084
11085 return msg;
11086 }
11087
11088
11089 static bool
11090 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11091 {
11092 intptr_t i1 = a1;
11093 Lisp_Object *msg = (Lisp_Object *) i1;
11094
11095 if (Z > BEG)
11096 *msg = make_buffer_string (BEG, Z, true);
11097 else
11098 *msg = Qnil;
11099 return false;
11100 }
11101
11102
11103 /* Push the current message on Vmessage_stack for later restoration
11104 by restore_message. Value is true if the current message isn't
11105 empty. This is a relatively infrequent operation, so it's not
11106 worth optimizing. */
11107
11108 bool
11109 push_message (void)
11110 {
11111 Lisp_Object msg = current_message ();
11112 Vmessage_stack = Fcons (msg, Vmessage_stack);
11113 return STRINGP (msg);
11114 }
11115
11116
11117 /* Restore message display from the top of Vmessage_stack. */
11118
11119 void
11120 restore_message (void)
11121 {
11122 eassert (CONSP (Vmessage_stack));
11123 message3_nolog (XCAR (Vmessage_stack));
11124 }
11125
11126
11127 /* Handler for unwind-protect calling pop_message. */
11128
11129 void
11130 pop_message_unwind (void)
11131 {
11132 /* Pop the top-most entry off Vmessage_stack. */
11133 eassert (CONSP (Vmessage_stack));
11134 Vmessage_stack = XCDR (Vmessage_stack);
11135 }
11136
11137
11138 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11139 exits. If the stack is not empty, we have a missing pop_message
11140 somewhere. */
11141
11142 void
11143 check_message_stack (void)
11144 {
11145 if (!NILP (Vmessage_stack))
11146 emacs_abort ();
11147 }
11148
11149
11150 /* Truncate to NCHARS what will be displayed in the echo area the next
11151 time we display it---but don't redisplay it now. */
11152
11153 void
11154 truncate_echo_area (ptrdiff_t nchars)
11155 {
11156 if (nchars == 0)
11157 echo_area_buffer[0] = Qnil;
11158 else if (!noninteractive
11159 && INTERACTIVE
11160 && !NILP (echo_area_buffer[0]))
11161 {
11162 struct frame *sf = SELECTED_FRAME ();
11163 /* Error messages get reported properly by cmd_error, so this must be
11164 just an informative message; if the frame hasn't really been
11165 initialized yet, just toss it. */
11166 if (sf->glyphs_initialized_p)
11167 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11168 }
11169 }
11170
11171
11172 /* Helper function for truncate_echo_area. Truncate the current
11173 message to at most NCHARS characters. */
11174
11175 static bool
11176 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11177 {
11178 if (BEG + nchars < Z)
11179 del_range (BEG + nchars, Z);
11180 if (Z == BEG)
11181 echo_area_buffer[0] = Qnil;
11182 return false;
11183 }
11184
11185 /* Set the current message to STRING. */
11186
11187 static void
11188 set_message (Lisp_Object string)
11189 {
11190 eassert (STRINGP (string));
11191
11192 message_enable_multibyte = STRING_MULTIBYTE (string);
11193
11194 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11195 message_buf_print = false;
11196 help_echo_showing_p = false;
11197
11198 if (STRINGP (Vdebug_on_message)
11199 && STRINGP (string)
11200 && fast_string_match (Vdebug_on_message, string) >= 0)
11201 call_debugger (list2 (Qerror, string));
11202 }
11203
11204
11205 /* Helper function for set_message. First argument is ignored and second
11206 argument has the same meaning as for set_message.
11207 This function is called with the echo area buffer being current. */
11208
11209 static bool
11210 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11211 {
11212 eassert (STRINGP (string));
11213
11214 /* Change multibyteness of the echo buffer appropriately. */
11215 if (message_enable_multibyte
11216 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11217 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11218
11219 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11220 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11221 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11222
11223 /* Insert new message at BEG. */
11224 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11225
11226 /* This function takes care of single/multibyte conversion.
11227 We just have to ensure that the echo area buffer has the right
11228 setting of enable_multibyte_characters. */
11229 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11230
11231 return false;
11232 }
11233
11234
11235 /* Clear messages. CURRENT_P means clear the current message.
11236 LAST_DISPLAYED_P means clear the message last displayed. */
11237
11238 void
11239 clear_message (bool current_p, bool last_displayed_p)
11240 {
11241 if (current_p)
11242 {
11243 echo_area_buffer[0] = Qnil;
11244 message_cleared_p = true;
11245 }
11246
11247 if (last_displayed_p)
11248 echo_area_buffer[1] = Qnil;
11249
11250 message_buf_print = false;
11251 }
11252
11253 /* Clear garbaged frames.
11254
11255 This function is used where the old redisplay called
11256 redraw_garbaged_frames which in turn called redraw_frame which in
11257 turn called clear_frame. The call to clear_frame was a source of
11258 flickering. I believe a clear_frame is not necessary. It should
11259 suffice in the new redisplay to invalidate all current matrices,
11260 and ensure a complete redisplay of all windows. */
11261
11262 static void
11263 clear_garbaged_frames (void)
11264 {
11265 if (frame_garbaged)
11266 {
11267 Lisp_Object tail, frame;
11268 struct frame *sf = SELECTED_FRAME ();
11269
11270 FOR_EACH_FRAME (tail, frame)
11271 {
11272 struct frame *f = XFRAME (frame);
11273
11274 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11275 {
11276 if (f->resized_p
11277 /* It makes no sense to redraw a non-selected TTY
11278 frame, since that will actually clear the
11279 selected frame, and might leave the selected
11280 frame with corrupted display, if it happens not
11281 to be marked garbaged. */
11282 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11283 redraw_frame (f);
11284 else
11285 clear_current_matrices (f);
11286 fset_redisplay (f);
11287 f->garbaged = false;
11288 f->resized_p = false;
11289 }
11290 }
11291
11292 frame_garbaged = false;
11293 }
11294 }
11295
11296
11297 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11298 selected_frame. */
11299
11300 static void
11301 echo_area_display (bool update_frame_p)
11302 {
11303 Lisp_Object mini_window;
11304 struct window *w;
11305 struct frame *f;
11306 bool window_height_changed_p = false;
11307 struct frame *sf = SELECTED_FRAME ();
11308
11309 mini_window = FRAME_MINIBUF_WINDOW (sf);
11310 w = XWINDOW (mini_window);
11311 f = XFRAME (WINDOW_FRAME (w));
11312
11313 /* Don't display if frame is invisible or not yet initialized. */
11314 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11315 return;
11316
11317 #ifdef HAVE_WINDOW_SYSTEM
11318 /* When Emacs starts, selected_frame may be the initial terminal
11319 frame. If we let this through, a message would be displayed on
11320 the terminal. */
11321 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11322 return;
11323 #endif /* HAVE_WINDOW_SYSTEM */
11324
11325 /* Redraw garbaged frames. */
11326 clear_garbaged_frames ();
11327
11328 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11329 {
11330 echo_area_window = mini_window;
11331 window_height_changed_p = display_echo_area (w);
11332 w->must_be_updated_p = true;
11333
11334 /* Update the display, unless called from redisplay_internal.
11335 Also don't update the screen during redisplay itself. The
11336 update will happen at the end of redisplay, and an update
11337 here could cause confusion. */
11338 if (update_frame_p && !redisplaying_p)
11339 {
11340 int n = 0;
11341
11342 /* If the display update has been interrupted by pending
11343 input, update mode lines in the frame. Due to the
11344 pending input, it might have been that redisplay hasn't
11345 been called, so that mode lines above the echo area are
11346 garbaged. This looks odd, so we prevent it here. */
11347 if (!display_completed)
11348 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11349
11350 if (window_height_changed_p
11351 /* Don't do this if Emacs is shutting down. Redisplay
11352 needs to run hooks. */
11353 && !NILP (Vrun_hooks))
11354 {
11355 /* Must update other windows. Likewise as in other
11356 cases, don't let this update be interrupted by
11357 pending input. */
11358 ptrdiff_t count = SPECPDL_INDEX ();
11359 specbind (Qredisplay_dont_pause, Qt);
11360 fset_redisplay (f);
11361 redisplay_internal ();
11362 unbind_to (count, Qnil);
11363 }
11364 else if (FRAME_WINDOW_P (f) && n == 0)
11365 {
11366 /* Window configuration is the same as before.
11367 Can do with a display update of the echo area,
11368 unless we displayed some mode lines. */
11369 update_single_window (w);
11370 flush_frame (f);
11371 }
11372 else
11373 update_frame (f, true, true);
11374
11375 /* If cursor is in the echo area, make sure that the next
11376 redisplay displays the minibuffer, so that the cursor will
11377 be replaced with what the minibuffer wants. */
11378 if (cursor_in_echo_area)
11379 wset_redisplay (XWINDOW (mini_window));
11380 }
11381 }
11382 else if (!EQ (mini_window, selected_window))
11383 wset_redisplay (XWINDOW (mini_window));
11384
11385 /* Last displayed message is now the current message. */
11386 echo_area_buffer[1] = echo_area_buffer[0];
11387 /* Inform read_char that we're not echoing. */
11388 echo_message_buffer = Qnil;
11389
11390 /* Prevent redisplay optimization in redisplay_internal by resetting
11391 this_line_start_pos. This is done because the mini-buffer now
11392 displays the message instead of its buffer text. */
11393 if (EQ (mini_window, selected_window))
11394 CHARPOS (this_line_start_pos) = 0;
11395
11396 if (window_height_changed_p)
11397 {
11398 fset_redisplay (f);
11399
11400 /* If window configuration was changed, frames may have been
11401 marked garbaged. Clear them or we will experience
11402 surprises wrt scrolling.
11403 FIXME: How/why/when? */
11404 clear_garbaged_frames ();
11405 }
11406 }
11407
11408 /* True if W's buffer was changed but not saved. */
11409
11410 static bool
11411 window_buffer_changed (struct window *w)
11412 {
11413 struct buffer *b = XBUFFER (w->contents);
11414
11415 eassert (BUFFER_LIVE_P (b));
11416
11417 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11418 }
11419
11420 /* True if W has %c in its mode line and mode line should be updated. */
11421
11422 static bool
11423 mode_line_update_needed (struct window *w)
11424 {
11425 return (w->column_number_displayed != -1
11426 && !(PT == w->last_point && !window_outdated (w))
11427 && (w->column_number_displayed != current_column ()));
11428 }
11429
11430 /* True if window start of W is frozen and may not be changed during
11431 redisplay. */
11432
11433 static bool
11434 window_frozen_p (struct window *w)
11435 {
11436 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11437 {
11438 Lisp_Object window;
11439
11440 XSETWINDOW (window, w);
11441 if (MINI_WINDOW_P (w))
11442 return false;
11443 else if (EQ (window, selected_window))
11444 return false;
11445 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11446 && EQ (window, Vminibuf_scroll_window))
11447 /* This special window can't be frozen too. */
11448 return false;
11449 else
11450 return true;
11451 }
11452 return false;
11453 }
11454
11455 /***********************************************************************
11456 Mode Lines and Frame Titles
11457 ***********************************************************************/
11458
11459 /* A buffer for constructing non-propertized mode-line strings and
11460 frame titles in it; allocated from the heap in init_xdisp and
11461 resized as needed in store_mode_line_noprop_char. */
11462
11463 static char *mode_line_noprop_buf;
11464
11465 /* The buffer's end, and a current output position in it. */
11466
11467 static char *mode_line_noprop_buf_end;
11468 static char *mode_line_noprop_ptr;
11469
11470 #define MODE_LINE_NOPROP_LEN(start) \
11471 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11472
11473 static enum {
11474 MODE_LINE_DISPLAY = 0,
11475 MODE_LINE_TITLE,
11476 MODE_LINE_NOPROP,
11477 MODE_LINE_STRING
11478 } mode_line_target;
11479
11480 /* Alist that caches the results of :propertize.
11481 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11482 static Lisp_Object mode_line_proptrans_alist;
11483
11484 /* List of strings making up the mode-line. */
11485 static Lisp_Object mode_line_string_list;
11486
11487 /* Base face property when building propertized mode line string. */
11488 static Lisp_Object mode_line_string_face;
11489 static Lisp_Object mode_line_string_face_prop;
11490
11491
11492 /* Unwind data for mode line strings */
11493
11494 static Lisp_Object Vmode_line_unwind_vector;
11495
11496 static Lisp_Object
11497 format_mode_line_unwind_data (struct frame *target_frame,
11498 struct buffer *obuf,
11499 Lisp_Object owin,
11500 bool save_proptrans)
11501 {
11502 Lisp_Object vector, tmp;
11503
11504 /* Reduce consing by keeping one vector in
11505 Vwith_echo_area_save_vector. */
11506 vector = Vmode_line_unwind_vector;
11507 Vmode_line_unwind_vector = Qnil;
11508
11509 if (NILP (vector))
11510 vector = Fmake_vector (make_number (10), Qnil);
11511
11512 ASET (vector, 0, make_number (mode_line_target));
11513 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11514 ASET (vector, 2, mode_line_string_list);
11515 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11516 ASET (vector, 4, mode_line_string_face);
11517 ASET (vector, 5, mode_line_string_face_prop);
11518
11519 if (obuf)
11520 XSETBUFFER (tmp, obuf);
11521 else
11522 tmp = Qnil;
11523 ASET (vector, 6, tmp);
11524 ASET (vector, 7, owin);
11525 if (target_frame)
11526 {
11527 /* Similarly to `with-selected-window', if the operation selects
11528 a window on another frame, we must restore that frame's
11529 selected window, and (for a tty) the top-frame. */
11530 ASET (vector, 8, target_frame->selected_window);
11531 if (FRAME_TERMCAP_P (target_frame))
11532 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11533 }
11534
11535 return vector;
11536 }
11537
11538 static void
11539 unwind_format_mode_line (Lisp_Object vector)
11540 {
11541 Lisp_Object old_window = AREF (vector, 7);
11542 Lisp_Object target_frame_window = AREF (vector, 8);
11543 Lisp_Object old_top_frame = AREF (vector, 9);
11544
11545 mode_line_target = XINT (AREF (vector, 0));
11546 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11547 mode_line_string_list = AREF (vector, 2);
11548 if (! EQ (AREF (vector, 3), Qt))
11549 mode_line_proptrans_alist = AREF (vector, 3);
11550 mode_line_string_face = AREF (vector, 4);
11551 mode_line_string_face_prop = AREF (vector, 5);
11552
11553 /* Select window before buffer, since it may change the buffer. */
11554 if (!NILP (old_window))
11555 {
11556 /* If the operation that we are unwinding had selected a window
11557 on a different frame, reset its frame-selected-window. For a
11558 text terminal, reset its top-frame if necessary. */
11559 if (!NILP (target_frame_window))
11560 {
11561 Lisp_Object frame
11562 = WINDOW_FRAME (XWINDOW (target_frame_window));
11563
11564 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11565 Fselect_window (target_frame_window, Qt);
11566
11567 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11568 Fselect_frame (old_top_frame, Qt);
11569 }
11570
11571 Fselect_window (old_window, Qt);
11572 }
11573
11574 if (!NILP (AREF (vector, 6)))
11575 {
11576 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11577 ASET (vector, 6, Qnil);
11578 }
11579
11580 Vmode_line_unwind_vector = vector;
11581 }
11582
11583
11584 /* Store a single character C for the frame title in mode_line_noprop_buf.
11585 Re-allocate mode_line_noprop_buf if necessary. */
11586
11587 static void
11588 store_mode_line_noprop_char (char c)
11589 {
11590 /* If output position has reached the end of the allocated buffer,
11591 increase the buffer's size. */
11592 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11593 {
11594 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11595 ptrdiff_t size = len;
11596 mode_line_noprop_buf =
11597 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11598 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11599 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11600 }
11601
11602 *mode_line_noprop_ptr++ = c;
11603 }
11604
11605
11606 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11607 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11608 characters that yield more columns than PRECISION; PRECISION <= 0
11609 means copy the whole string. Pad with spaces until FIELD_WIDTH
11610 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11611 pad. Called from display_mode_element when it is used to build a
11612 frame title. */
11613
11614 static int
11615 store_mode_line_noprop (const char *string, int field_width, int precision)
11616 {
11617 const unsigned char *str = (const unsigned char *) string;
11618 int n = 0;
11619 ptrdiff_t dummy, nbytes;
11620
11621 /* Copy at most PRECISION chars from STR. */
11622 nbytes = strlen (string);
11623 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11624 while (nbytes--)
11625 store_mode_line_noprop_char (*str++);
11626
11627 /* Fill up with spaces until FIELD_WIDTH reached. */
11628 while (field_width > 0
11629 && n < field_width)
11630 {
11631 store_mode_line_noprop_char (' ');
11632 ++n;
11633 }
11634
11635 return n;
11636 }
11637
11638 /***********************************************************************
11639 Frame Titles
11640 ***********************************************************************/
11641
11642 #ifdef HAVE_WINDOW_SYSTEM
11643
11644 /* Set the title of FRAME, if it has changed. The title format is
11645 Vicon_title_format if FRAME is iconified, otherwise it is
11646 frame_title_format. */
11647
11648 static void
11649 x_consider_frame_title (Lisp_Object frame)
11650 {
11651 struct frame *f = XFRAME (frame);
11652
11653 if ((FRAME_WINDOW_P (f)
11654 || FRAME_MINIBUF_ONLY_P (f)
11655 || f->explicit_name)
11656 && NILP (Fframe_parameter (frame, Qtooltip)))
11657 {
11658 /* Do we have more than one visible frame on this X display? */
11659 Lisp_Object tail, other_frame, fmt;
11660 ptrdiff_t title_start;
11661 char *title;
11662 ptrdiff_t len;
11663 struct it it;
11664 ptrdiff_t count = SPECPDL_INDEX ();
11665
11666 FOR_EACH_FRAME (tail, other_frame)
11667 {
11668 struct frame *tf = XFRAME (other_frame);
11669
11670 if (tf != f
11671 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11672 && !FRAME_MINIBUF_ONLY_P (tf)
11673 && !EQ (other_frame, tip_frame)
11674 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11675 break;
11676 }
11677
11678 /* Set global variable indicating that multiple frames exist. */
11679 multiple_frames = CONSP (tail);
11680
11681 /* Switch to the buffer of selected window of the frame. Set up
11682 mode_line_target so that display_mode_element will output into
11683 mode_line_noprop_buf; then display the title. */
11684 record_unwind_protect (unwind_format_mode_line,
11685 format_mode_line_unwind_data
11686 (f, current_buffer, selected_window, false));
11687
11688 Fselect_window (f->selected_window, Qt);
11689 set_buffer_internal_1
11690 (XBUFFER (XWINDOW (f->selected_window)->contents));
11691 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11692
11693 mode_line_target = MODE_LINE_TITLE;
11694 title_start = MODE_LINE_NOPROP_LEN (0);
11695 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11696 NULL, DEFAULT_FACE_ID);
11697 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11698 len = MODE_LINE_NOPROP_LEN (title_start);
11699 title = mode_line_noprop_buf + title_start;
11700 unbind_to (count, Qnil);
11701
11702 /* Set the title only if it's changed. This avoids consing in
11703 the common case where it hasn't. (If it turns out that we've
11704 already wasted too much time by walking through the list with
11705 display_mode_element, then we might need to optimize at a
11706 higher level than this.) */
11707 if (! STRINGP (f->name)
11708 || SBYTES (f->name) != len
11709 || memcmp (title, SDATA (f->name), len) != 0)
11710 x_implicitly_set_name (f, make_string (title, len), Qnil);
11711 }
11712 }
11713
11714 #endif /* not HAVE_WINDOW_SYSTEM */
11715
11716 \f
11717 /***********************************************************************
11718 Menu Bars
11719 ***********************************************************************/
11720
11721 /* True if we will not redisplay all visible windows. */
11722 #define REDISPLAY_SOME_P() \
11723 ((windows_or_buffers_changed == 0 \
11724 || windows_or_buffers_changed == REDISPLAY_SOME) \
11725 && (update_mode_lines == 0 \
11726 || update_mode_lines == REDISPLAY_SOME))
11727
11728 /* Prepare for redisplay by updating menu-bar item lists when
11729 appropriate. This can call eval. */
11730
11731 static void
11732 prepare_menu_bars (void)
11733 {
11734 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11735 bool some_windows = REDISPLAY_SOME_P ();
11736 Lisp_Object tooltip_frame;
11737
11738 #ifdef HAVE_WINDOW_SYSTEM
11739 tooltip_frame = tip_frame;
11740 #else
11741 tooltip_frame = Qnil;
11742 #endif
11743
11744 if (FUNCTIONP (Vpre_redisplay_function))
11745 {
11746 Lisp_Object windows = all_windows ? Qt : Qnil;
11747 if (all_windows && some_windows)
11748 {
11749 Lisp_Object ws = window_list ();
11750 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11751 {
11752 Lisp_Object this = XCAR (ws);
11753 struct window *w = XWINDOW (this);
11754 if (w->redisplay
11755 || XFRAME (w->frame)->redisplay
11756 || XBUFFER (w->contents)->text->redisplay)
11757 {
11758 windows = Fcons (this, windows);
11759 }
11760 }
11761 }
11762 safe__call1 (true, Vpre_redisplay_function, windows);
11763 }
11764
11765 /* Update all frame titles based on their buffer names, etc. We do
11766 this before the menu bars so that the buffer-menu will show the
11767 up-to-date frame titles. */
11768 #ifdef HAVE_WINDOW_SYSTEM
11769 if (all_windows)
11770 {
11771 Lisp_Object tail, frame;
11772
11773 FOR_EACH_FRAME (tail, frame)
11774 {
11775 struct frame *f = XFRAME (frame);
11776 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11777 if (some_windows
11778 && !f->redisplay
11779 && !w->redisplay
11780 && !XBUFFER (w->contents)->text->redisplay)
11781 continue;
11782
11783 if (!EQ (frame, tooltip_frame)
11784 && (FRAME_ICONIFIED_P (f)
11785 || FRAME_VISIBLE_P (f) == 1
11786 /* Exclude TTY frames that are obscured because they
11787 are not the top frame on their console. This is
11788 because x_consider_frame_title actually switches
11789 to the frame, which for TTY frames means it is
11790 marked as garbaged, and will be completely
11791 redrawn on the next redisplay cycle. This causes
11792 TTY frames to be completely redrawn, when there
11793 are more than one of them, even though nothing
11794 should be changed on display. */
11795 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11796 x_consider_frame_title (frame);
11797 }
11798 }
11799 #endif /* HAVE_WINDOW_SYSTEM */
11800
11801 /* Update the menu bar item lists, if appropriate. This has to be
11802 done before any actual redisplay or generation of display lines. */
11803
11804 if (all_windows)
11805 {
11806 Lisp_Object tail, frame;
11807 ptrdiff_t count = SPECPDL_INDEX ();
11808 /* True means that update_menu_bar has run its hooks
11809 so any further calls to update_menu_bar shouldn't do so again. */
11810 bool menu_bar_hooks_run = false;
11811
11812 record_unwind_save_match_data ();
11813
11814 FOR_EACH_FRAME (tail, frame)
11815 {
11816 struct frame *f = XFRAME (frame);
11817 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11818
11819 /* Ignore tooltip frame. */
11820 if (EQ (frame, tooltip_frame))
11821 continue;
11822
11823 if (some_windows
11824 && !f->redisplay
11825 && !w->redisplay
11826 && !XBUFFER (w->contents)->text->redisplay)
11827 continue;
11828
11829 /* If a window on this frame changed size, report that to
11830 the user and clear the size-change flag. */
11831 if (FRAME_WINDOW_SIZES_CHANGED (f))
11832 {
11833 Lisp_Object functions;
11834
11835 /* Clear flag first in case we get an error below. */
11836 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11837 functions = Vwindow_size_change_functions;
11838
11839 while (CONSP (functions))
11840 {
11841 if (!EQ (XCAR (functions), Qt))
11842 call1 (XCAR (functions), frame);
11843 functions = XCDR (functions);
11844 }
11845 }
11846
11847 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11848 #ifdef HAVE_WINDOW_SYSTEM
11849 update_tool_bar (f, false);
11850 #endif
11851 }
11852
11853 unbind_to (count, Qnil);
11854 }
11855 else
11856 {
11857 struct frame *sf = SELECTED_FRAME ();
11858 update_menu_bar (sf, true, false);
11859 #ifdef HAVE_WINDOW_SYSTEM
11860 update_tool_bar (sf, true);
11861 #endif
11862 }
11863 }
11864
11865
11866 /* Update the menu bar item list for frame F. This has to be done
11867 before we start to fill in any display lines, because it can call
11868 eval.
11869
11870 If SAVE_MATCH_DATA, we must save and restore it here.
11871
11872 If HOOKS_RUN, a previous call to update_menu_bar
11873 already ran the menu bar hooks for this redisplay, so there
11874 is no need to run them again. The return value is the
11875 updated value of this flag, to pass to the next call. */
11876
11877 static bool
11878 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11879 {
11880 Lisp_Object window;
11881 struct window *w;
11882
11883 /* If called recursively during a menu update, do nothing. This can
11884 happen when, for instance, an activate-menubar-hook causes a
11885 redisplay. */
11886 if (inhibit_menubar_update)
11887 return hooks_run;
11888
11889 window = FRAME_SELECTED_WINDOW (f);
11890 w = XWINDOW (window);
11891
11892 if (FRAME_WINDOW_P (f)
11893 ?
11894 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11895 || defined (HAVE_NS) || defined (USE_GTK)
11896 FRAME_EXTERNAL_MENU_BAR (f)
11897 #else
11898 FRAME_MENU_BAR_LINES (f) > 0
11899 #endif
11900 : FRAME_MENU_BAR_LINES (f) > 0)
11901 {
11902 /* If the user has switched buffers or windows, we need to
11903 recompute to reflect the new bindings. But we'll
11904 recompute when update_mode_lines is set too; that means
11905 that people can use force-mode-line-update to request
11906 that the menu bar be recomputed. The adverse effect on
11907 the rest of the redisplay algorithm is about the same as
11908 windows_or_buffers_changed anyway. */
11909 if (windows_or_buffers_changed
11910 /* This used to test w->update_mode_line, but we believe
11911 there is no need to recompute the menu in that case. */
11912 || update_mode_lines
11913 || window_buffer_changed (w))
11914 {
11915 struct buffer *prev = current_buffer;
11916 ptrdiff_t count = SPECPDL_INDEX ();
11917
11918 specbind (Qinhibit_menubar_update, Qt);
11919
11920 set_buffer_internal_1 (XBUFFER (w->contents));
11921 if (save_match_data)
11922 record_unwind_save_match_data ();
11923 if (NILP (Voverriding_local_map_menu_flag))
11924 {
11925 specbind (Qoverriding_terminal_local_map, Qnil);
11926 specbind (Qoverriding_local_map, Qnil);
11927 }
11928
11929 if (!hooks_run)
11930 {
11931 /* Run the Lucid hook. */
11932 safe_run_hooks (Qactivate_menubar_hook);
11933
11934 /* If it has changed current-menubar from previous value,
11935 really recompute the menu-bar from the value. */
11936 if (! NILP (Vlucid_menu_bar_dirty_flag))
11937 call0 (Qrecompute_lucid_menubar);
11938
11939 safe_run_hooks (Qmenu_bar_update_hook);
11940
11941 hooks_run = true;
11942 }
11943
11944 XSETFRAME (Vmenu_updating_frame, f);
11945 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11946
11947 /* Redisplay the menu bar in case we changed it. */
11948 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11949 || defined (HAVE_NS) || defined (USE_GTK)
11950 if (FRAME_WINDOW_P (f))
11951 {
11952 #if defined (HAVE_NS)
11953 /* All frames on Mac OS share the same menubar. So only
11954 the selected frame should be allowed to set it. */
11955 if (f == SELECTED_FRAME ())
11956 #endif
11957 set_frame_menubar (f, false, false);
11958 }
11959 else
11960 /* On a terminal screen, the menu bar is an ordinary screen
11961 line, and this makes it get updated. */
11962 w->update_mode_line = true;
11963 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11964 /* In the non-toolkit version, the menu bar is an ordinary screen
11965 line, and this makes it get updated. */
11966 w->update_mode_line = true;
11967 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11968
11969 unbind_to (count, Qnil);
11970 set_buffer_internal_1 (prev);
11971 }
11972 }
11973
11974 return hooks_run;
11975 }
11976
11977 /***********************************************************************
11978 Tool-bars
11979 ***********************************************************************/
11980
11981 #ifdef HAVE_WINDOW_SYSTEM
11982
11983 /* Select `frame' temporarily without running all the code in
11984 do_switch_frame.
11985 FIXME: Maybe do_switch_frame should be trimmed down similarly
11986 when `norecord' is set. */
11987 static void
11988 fast_set_selected_frame (Lisp_Object frame)
11989 {
11990 if (!EQ (selected_frame, frame))
11991 {
11992 selected_frame = frame;
11993 selected_window = XFRAME (frame)->selected_window;
11994 }
11995 }
11996
11997 /* Update the tool-bar item list for frame F. This has to be done
11998 before we start to fill in any display lines. Called from
11999 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12000 and restore it here. */
12001
12002 static void
12003 update_tool_bar (struct frame *f, bool save_match_data)
12004 {
12005 #if defined (USE_GTK) || defined (HAVE_NS)
12006 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12007 #else
12008 bool do_update = (WINDOWP (f->tool_bar_window)
12009 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12010 #endif
12011
12012 if (do_update)
12013 {
12014 Lisp_Object window;
12015 struct window *w;
12016
12017 window = FRAME_SELECTED_WINDOW (f);
12018 w = XWINDOW (window);
12019
12020 /* If the user has switched buffers or windows, we need to
12021 recompute to reflect the new bindings. But we'll
12022 recompute when update_mode_lines is set too; that means
12023 that people can use force-mode-line-update to request
12024 that the menu bar be recomputed. The adverse effect on
12025 the rest of the redisplay algorithm is about the same as
12026 windows_or_buffers_changed anyway. */
12027 if (windows_or_buffers_changed
12028 || w->update_mode_line
12029 || update_mode_lines
12030 || window_buffer_changed (w))
12031 {
12032 struct buffer *prev = current_buffer;
12033 ptrdiff_t count = SPECPDL_INDEX ();
12034 Lisp_Object frame, new_tool_bar;
12035 int new_n_tool_bar;
12036
12037 /* Set current_buffer to the buffer of the selected
12038 window of the frame, so that we get the right local
12039 keymaps. */
12040 set_buffer_internal_1 (XBUFFER (w->contents));
12041
12042 /* Save match data, if we must. */
12043 if (save_match_data)
12044 record_unwind_save_match_data ();
12045
12046 /* Make sure that we don't accidentally use bogus keymaps. */
12047 if (NILP (Voverriding_local_map_menu_flag))
12048 {
12049 specbind (Qoverriding_terminal_local_map, Qnil);
12050 specbind (Qoverriding_local_map, Qnil);
12051 }
12052
12053 /* We must temporarily set the selected frame to this frame
12054 before calling tool_bar_items, because the calculation of
12055 the tool-bar keymap uses the selected frame (see
12056 `tool-bar-make-keymap' in tool-bar.el). */
12057 eassert (EQ (selected_window,
12058 /* Since we only explicitly preserve selected_frame,
12059 check that selected_window would be redundant. */
12060 XFRAME (selected_frame)->selected_window));
12061 record_unwind_protect (fast_set_selected_frame, selected_frame);
12062 XSETFRAME (frame, f);
12063 fast_set_selected_frame (frame);
12064
12065 /* Build desired tool-bar items from keymaps. */
12066 new_tool_bar
12067 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12068 &new_n_tool_bar);
12069
12070 /* Redisplay the tool-bar if we changed it. */
12071 if (new_n_tool_bar != f->n_tool_bar_items
12072 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12073 {
12074 /* Redisplay that happens asynchronously due to an expose event
12075 may access f->tool_bar_items. Make sure we update both
12076 variables within BLOCK_INPUT so no such event interrupts. */
12077 block_input ();
12078 fset_tool_bar_items (f, new_tool_bar);
12079 f->n_tool_bar_items = new_n_tool_bar;
12080 w->update_mode_line = true;
12081 unblock_input ();
12082 }
12083
12084 unbind_to (count, Qnil);
12085 set_buffer_internal_1 (prev);
12086 }
12087 }
12088 }
12089
12090 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12091
12092 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12093 F's desired tool-bar contents. F->tool_bar_items must have
12094 been set up previously by calling prepare_menu_bars. */
12095
12096 static void
12097 build_desired_tool_bar_string (struct frame *f)
12098 {
12099 int i, size, size_needed;
12100 Lisp_Object image, plist;
12101
12102 image = plist = Qnil;
12103
12104 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12105 Otherwise, make a new string. */
12106
12107 /* The size of the string we might be able to reuse. */
12108 size = (STRINGP (f->desired_tool_bar_string)
12109 ? SCHARS (f->desired_tool_bar_string)
12110 : 0);
12111
12112 /* We need one space in the string for each image. */
12113 size_needed = f->n_tool_bar_items;
12114
12115 /* Reuse f->desired_tool_bar_string, if possible. */
12116 if (size < size_needed || NILP (f->desired_tool_bar_string))
12117 fset_desired_tool_bar_string
12118 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12119 else
12120 {
12121 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12122 Fremove_text_properties (make_number (0), make_number (size),
12123 props, f->desired_tool_bar_string);
12124 }
12125
12126 /* Put a `display' property on the string for the images to display,
12127 put a `menu_item' property on tool-bar items with a value that
12128 is the index of the item in F's tool-bar item vector. */
12129 for (i = 0; i < f->n_tool_bar_items; ++i)
12130 {
12131 #define PROP(IDX) \
12132 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12133
12134 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12135 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12136 int hmargin, vmargin, relief, idx, end;
12137
12138 /* If image is a vector, choose the image according to the
12139 button state. */
12140 image = PROP (TOOL_BAR_ITEM_IMAGES);
12141 if (VECTORP (image))
12142 {
12143 if (enabled_p)
12144 idx = (selected_p
12145 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12146 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12147 else
12148 idx = (selected_p
12149 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12150 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12151
12152 eassert (ASIZE (image) >= idx);
12153 image = AREF (image, idx);
12154 }
12155 else
12156 idx = -1;
12157
12158 /* Ignore invalid image specifications. */
12159 if (!valid_image_p (image))
12160 continue;
12161
12162 /* Display the tool-bar button pressed, or depressed. */
12163 plist = Fcopy_sequence (XCDR (image));
12164
12165 /* Compute margin and relief to draw. */
12166 relief = (tool_bar_button_relief >= 0
12167 ? tool_bar_button_relief
12168 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12169 hmargin = vmargin = relief;
12170
12171 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12172 INT_MAX - max (hmargin, vmargin)))
12173 {
12174 hmargin += XFASTINT (Vtool_bar_button_margin);
12175 vmargin += XFASTINT (Vtool_bar_button_margin);
12176 }
12177 else if (CONSP (Vtool_bar_button_margin))
12178 {
12179 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12180 INT_MAX - hmargin))
12181 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12182
12183 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12184 INT_MAX - vmargin))
12185 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12186 }
12187
12188 if (auto_raise_tool_bar_buttons_p)
12189 {
12190 /* Add a `:relief' property to the image spec if the item is
12191 selected. */
12192 if (selected_p)
12193 {
12194 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12195 hmargin -= relief;
12196 vmargin -= relief;
12197 }
12198 }
12199 else
12200 {
12201 /* If image is selected, display it pressed, i.e. with a
12202 negative relief. If it's not selected, display it with a
12203 raised relief. */
12204 plist = Fplist_put (plist, QCrelief,
12205 (selected_p
12206 ? make_number (-relief)
12207 : make_number (relief)));
12208 hmargin -= relief;
12209 vmargin -= relief;
12210 }
12211
12212 /* Put a margin around the image. */
12213 if (hmargin || vmargin)
12214 {
12215 if (hmargin == vmargin)
12216 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12217 else
12218 plist = Fplist_put (plist, QCmargin,
12219 Fcons (make_number (hmargin),
12220 make_number (vmargin)));
12221 }
12222
12223 /* If button is not enabled, and we don't have special images
12224 for the disabled state, make the image appear disabled by
12225 applying an appropriate algorithm to it. */
12226 if (!enabled_p && idx < 0)
12227 plist = Fplist_put (plist, QCconversion, Qdisabled);
12228
12229 /* Put a `display' text property on the string for the image to
12230 display. Put a `menu-item' property on the string that gives
12231 the start of this item's properties in the tool-bar items
12232 vector. */
12233 image = Fcons (Qimage, plist);
12234 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12235 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12236
12237 /* Let the last image hide all remaining spaces in the tool bar
12238 string. The string can be longer than needed when we reuse a
12239 previous string. */
12240 if (i + 1 == f->n_tool_bar_items)
12241 end = SCHARS (f->desired_tool_bar_string);
12242 else
12243 end = i + 1;
12244 Fadd_text_properties (make_number (i), make_number (end),
12245 props, f->desired_tool_bar_string);
12246 #undef PROP
12247 }
12248 }
12249
12250
12251 /* Display one line of the tool-bar of frame IT->f.
12252
12253 HEIGHT specifies the desired height of the tool-bar line.
12254 If the actual height of the glyph row is less than HEIGHT, the
12255 row's height is increased to HEIGHT, and the icons are centered
12256 vertically in the new height.
12257
12258 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12259 count a final empty row in case the tool-bar width exactly matches
12260 the window width.
12261 */
12262
12263 static void
12264 display_tool_bar_line (struct it *it, int height)
12265 {
12266 struct glyph_row *row = it->glyph_row;
12267 int max_x = it->last_visible_x;
12268 struct glyph *last;
12269
12270 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12271 clear_glyph_row (row);
12272 row->enabled_p = true;
12273 row->y = it->current_y;
12274
12275 /* Note that this isn't made use of if the face hasn't a box,
12276 so there's no need to check the face here. */
12277 it->start_of_box_run_p = true;
12278
12279 while (it->current_x < max_x)
12280 {
12281 int x, n_glyphs_before, i, nglyphs;
12282 struct it it_before;
12283
12284 /* Get the next display element. */
12285 if (!get_next_display_element (it))
12286 {
12287 /* Don't count empty row if we are counting needed tool-bar lines. */
12288 if (height < 0 && !it->hpos)
12289 return;
12290 break;
12291 }
12292
12293 /* Produce glyphs. */
12294 n_glyphs_before = row->used[TEXT_AREA];
12295 it_before = *it;
12296
12297 PRODUCE_GLYPHS (it);
12298
12299 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12300 i = 0;
12301 x = it_before.current_x;
12302 while (i < nglyphs)
12303 {
12304 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12305
12306 if (x + glyph->pixel_width > max_x)
12307 {
12308 /* Glyph doesn't fit on line. Backtrack. */
12309 row->used[TEXT_AREA] = n_glyphs_before;
12310 *it = it_before;
12311 /* If this is the only glyph on this line, it will never fit on the
12312 tool-bar, so skip it. But ensure there is at least one glyph,
12313 so we don't accidentally disable the tool-bar. */
12314 if (n_glyphs_before == 0
12315 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12316 break;
12317 goto out;
12318 }
12319
12320 ++it->hpos;
12321 x += glyph->pixel_width;
12322 ++i;
12323 }
12324
12325 /* Stop at line end. */
12326 if (ITERATOR_AT_END_OF_LINE_P (it))
12327 break;
12328
12329 set_iterator_to_next (it, true);
12330 }
12331
12332 out:;
12333
12334 row->displays_text_p = row->used[TEXT_AREA] != 0;
12335
12336 /* Use default face for the border below the tool bar.
12337
12338 FIXME: When auto-resize-tool-bars is grow-only, there is
12339 no additional border below the possibly empty tool-bar lines.
12340 So to make the extra empty lines look "normal", we have to
12341 use the tool-bar face for the border too. */
12342 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12343 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12344 it->face_id = DEFAULT_FACE_ID;
12345
12346 extend_face_to_end_of_line (it);
12347 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12348 last->right_box_line_p = true;
12349 if (last == row->glyphs[TEXT_AREA])
12350 last->left_box_line_p = true;
12351
12352 /* Make line the desired height and center it vertically. */
12353 if ((height -= it->max_ascent + it->max_descent) > 0)
12354 {
12355 /* Don't add more than one line height. */
12356 height %= FRAME_LINE_HEIGHT (it->f);
12357 it->max_ascent += height / 2;
12358 it->max_descent += (height + 1) / 2;
12359 }
12360
12361 compute_line_metrics (it);
12362
12363 /* If line is empty, make it occupy the rest of the tool-bar. */
12364 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12365 {
12366 row->height = row->phys_height = it->last_visible_y - row->y;
12367 row->visible_height = row->height;
12368 row->ascent = row->phys_ascent = 0;
12369 row->extra_line_spacing = 0;
12370 }
12371
12372 row->full_width_p = true;
12373 row->continued_p = false;
12374 row->truncated_on_left_p = false;
12375 row->truncated_on_right_p = false;
12376
12377 it->current_x = it->hpos = 0;
12378 it->current_y += row->height;
12379 ++it->vpos;
12380 ++it->glyph_row;
12381 }
12382
12383
12384 /* Value is the number of pixels needed to make all tool-bar items of
12385 frame F visible. The actual number of glyph rows needed is
12386 returned in *N_ROWS if non-NULL. */
12387 static int
12388 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12389 {
12390 struct window *w = XWINDOW (f->tool_bar_window);
12391 struct it it;
12392 /* tool_bar_height is called from redisplay_tool_bar after building
12393 the desired matrix, so use (unused) mode-line row as temporary row to
12394 avoid destroying the first tool-bar row. */
12395 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12396
12397 /* Initialize an iterator for iteration over
12398 F->desired_tool_bar_string in the tool-bar window of frame F. */
12399 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12400 temp_row->reversed_p = false;
12401 it.first_visible_x = 0;
12402 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12403 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12404 it.paragraph_embedding = L2R;
12405
12406 while (!ITERATOR_AT_END_P (&it))
12407 {
12408 clear_glyph_row (temp_row);
12409 it.glyph_row = temp_row;
12410 display_tool_bar_line (&it, -1);
12411 }
12412 clear_glyph_row (temp_row);
12413
12414 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12415 if (n_rows)
12416 *n_rows = it.vpos > 0 ? it.vpos : -1;
12417
12418 if (pixelwise)
12419 return it.current_y;
12420 else
12421 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12422 }
12423
12424 #endif /* !USE_GTK && !HAVE_NS */
12425
12426 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12427 0, 2, 0,
12428 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12429 If FRAME is nil or omitted, use the selected frame. Optional argument
12430 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12431 (Lisp_Object frame, Lisp_Object pixelwise)
12432 {
12433 int height = 0;
12434
12435 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12436 struct frame *f = decode_any_frame (frame);
12437
12438 if (WINDOWP (f->tool_bar_window)
12439 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12440 {
12441 update_tool_bar (f, true);
12442 if (f->n_tool_bar_items)
12443 {
12444 build_desired_tool_bar_string (f);
12445 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12446 }
12447 }
12448 #endif
12449
12450 return make_number (height);
12451 }
12452
12453
12454 /* Display the tool-bar of frame F. Value is true if tool-bar's
12455 height should be changed. */
12456 static bool
12457 redisplay_tool_bar (struct frame *f)
12458 {
12459 f->tool_bar_redisplayed = true;
12460 #if defined (USE_GTK) || defined (HAVE_NS)
12461
12462 if (FRAME_EXTERNAL_TOOL_BAR (f))
12463 update_frame_tool_bar (f);
12464 return false;
12465
12466 #else /* !USE_GTK && !HAVE_NS */
12467
12468 struct window *w;
12469 struct it it;
12470 struct glyph_row *row;
12471
12472 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12473 do anything. This means you must start with tool-bar-lines
12474 non-zero to get the auto-sizing effect. Or in other words, you
12475 can turn off tool-bars by specifying tool-bar-lines zero. */
12476 if (!WINDOWP (f->tool_bar_window)
12477 || (w = XWINDOW (f->tool_bar_window),
12478 WINDOW_TOTAL_LINES (w) == 0))
12479 return false;
12480
12481 /* Set up an iterator for the tool-bar window. */
12482 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12483 it.first_visible_x = 0;
12484 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12485 row = it.glyph_row;
12486 row->reversed_p = false;
12487
12488 /* Build a string that represents the contents of the tool-bar. */
12489 build_desired_tool_bar_string (f);
12490 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12491 /* FIXME: This should be controlled by a user option. But it
12492 doesn't make sense to have an R2L tool bar if the menu bar cannot
12493 be drawn also R2L, and making the menu bar R2L is tricky due
12494 toolkit-specific code that implements it. If an R2L tool bar is
12495 ever supported, display_tool_bar_line should also be augmented to
12496 call unproduce_glyphs like display_line and display_string
12497 do. */
12498 it.paragraph_embedding = L2R;
12499
12500 if (f->n_tool_bar_rows == 0)
12501 {
12502 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12503
12504 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12505 {
12506 x_change_tool_bar_height (f, new_height);
12507 frame_default_tool_bar_height = new_height;
12508 /* Always do that now. */
12509 clear_glyph_matrix (w->desired_matrix);
12510 f->fonts_changed = true;
12511 return true;
12512 }
12513 }
12514
12515 /* Display as many lines as needed to display all tool-bar items. */
12516
12517 if (f->n_tool_bar_rows > 0)
12518 {
12519 int border, rows, height, extra;
12520
12521 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12522 border = XINT (Vtool_bar_border);
12523 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12524 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12525 else if (EQ (Vtool_bar_border, Qborder_width))
12526 border = f->border_width;
12527 else
12528 border = 0;
12529 if (border < 0)
12530 border = 0;
12531
12532 rows = f->n_tool_bar_rows;
12533 height = max (1, (it.last_visible_y - border) / rows);
12534 extra = it.last_visible_y - border - height * rows;
12535
12536 while (it.current_y < it.last_visible_y)
12537 {
12538 int h = 0;
12539 if (extra > 0 && rows-- > 0)
12540 {
12541 h = (extra + rows - 1) / rows;
12542 extra -= h;
12543 }
12544 display_tool_bar_line (&it, height + h);
12545 }
12546 }
12547 else
12548 {
12549 while (it.current_y < it.last_visible_y)
12550 display_tool_bar_line (&it, 0);
12551 }
12552
12553 /* It doesn't make much sense to try scrolling in the tool-bar
12554 window, so don't do it. */
12555 w->desired_matrix->no_scrolling_p = true;
12556 w->must_be_updated_p = true;
12557
12558 if (!NILP (Vauto_resize_tool_bars))
12559 {
12560 bool change_height_p = true;
12561
12562 /* If we couldn't display everything, change the tool-bar's
12563 height if there is room for more. */
12564 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12565 change_height_p = true;
12566
12567 /* We subtract 1 because display_tool_bar_line advances the
12568 glyph_row pointer before returning to its caller. We want to
12569 examine the last glyph row produced by
12570 display_tool_bar_line. */
12571 row = it.glyph_row - 1;
12572
12573 /* If there are blank lines at the end, except for a partially
12574 visible blank line at the end that is smaller than
12575 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12576 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12577 && row->height >= FRAME_LINE_HEIGHT (f))
12578 change_height_p = true;
12579
12580 /* If row displays tool-bar items, but is partially visible,
12581 change the tool-bar's height. */
12582 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12583 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12584 change_height_p = true;
12585
12586 /* Resize windows as needed by changing the `tool-bar-lines'
12587 frame parameter. */
12588 if (change_height_p)
12589 {
12590 int nrows;
12591 int new_height = tool_bar_height (f, &nrows, true);
12592
12593 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12594 && !f->minimize_tool_bar_window_p)
12595 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12596 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12597 f->minimize_tool_bar_window_p = false;
12598
12599 if (change_height_p)
12600 {
12601 x_change_tool_bar_height (f, new_height);
12602 frame_default_tool_bar_height = new_height;
12603 clear_glyph_matrix (w->desired_matrix);
12604 f->n_tool_bar_rows = nrows;
12605 f->fonts_changed = true;
12606
12607 return true;
12608 }
12609 }
12610 }
12611
12612 f->minimize_tool_bar_window_p = false;
12613 return false;
12614
12615 #endif /* USE_GTK || HAVE_NS */
12616 }
12617
12618 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12619
12620 /* Get information about the tool-bar item which is displayed in GLYPH
12621 on frame F. Return in *PROP_IDX the index where tool-bar item
12622 properties start in F->tool_bar_items. Value is false if
12623 GLYPH doesn't display a tool-bar item. */
12624
12625 static bool
12626 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12627 {
12628 Lisp_Object prop;
12629 int charpos;
12630
12631 /* This function can be called asynchronously, which means we must
12632 exclude any possibility that Fget_text_property signals an
12633 error. */
12634 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12635 charpos = max (0, charpos);
12636
12637 /* Get the text property `menu-item' at pos. The value of that
12638 property is the start index of this item's properties in
12639 F->tool_bar_items. */
12640 prop = Fget_text_property (make_number (charpos),
12641 Qmenu_item, f->current_tool_bar_string);
12642 if (! INTEGERP (prop))
12643 return false;
12644 *prop_idx = XINT (prop);
12645 return true;
12646 }
12647
12648 \f
12649 /* Get information about the tool-bar item at position X/Y on frame F.
12650 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12651 the current matrix of the tool-bar window of F, or NULL if not
12652 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12653 item in F->tool_bar_items. Value is
12654
12655 -1 if X/Y is not on a tool-bar item
12656 0 if X/Y is on the same item that was highlighted before.
12657 1 otherwise. */
12658
12659 static int
12660 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12661 int *hpos, int *vpos, int *prop_idx)
12662 {
12663 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12664 struct window *w = XWINDOW (f->tool_bar_window);
12665 int area;
12666
12667 /* Find the glyph under X/Y. */
12668 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12669 if (*glyph == NULL)
12670 return -1;
12671
12672 /* Get the start of this tool-bar item's properties in
12673 f->tool_bar_items. */
12674 if (!tool_bar_item_info (f, *glyph, prop_idx))
12675 return -1;
12676
12677 /* Is mouse on the highlighted item? */
12678 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12679 && *vpos >= hlinfo->mouse_face_beg_row
12680 && *vpos <= hlinfo->mouse_face_end_row
12681 && (*vpos > hlinfo->mouse_face_beg_row
12682 || *hpos >= hlinfo->mouse_face_beg_col)
12683 && (*vpos < hlinfo->mouse_face_end_row
12684 || *hpos < hlinfo->mouse_face_end_col
12685 || hlinfo->mouse_face_past_end))
12686 return 0;
12687
12688 return 1;
12689 }
12690
12691
12692 /* EXPORT:
12693 Handle mouse button event on the tool-bar of frame F, at
12694 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12695 false for button release. MODIFIERS is event modifiers for button
12696 release. */
12697
12698 void
12699 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12700 int modifiers)
12701 {
12702 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12703 struct window *w = XWINDOW (f->tool_bar_window);
12704 int hpos, vpos, prop_idx;
12705 struct glyph *glyph;
12706 Lisp_Object enabled_p;
12707 int ts;
12708
12709 /* If not on the highlighted tool-bar item, and mouse-highlight is
12710 non-nil, return. This is so we generate the tool-bar button
12711 click only when the mouse button is released on the same item as
12712 where it was pressed. However, when mouse-highlight is disabled,
12713 generate the click when the button is released regardless of the
12714 highlight, since tool-bar items are not highlighted in that
12715 case. */
12716 frame_to_window_pixel_xy (w, &x, &y);
12717 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12718 if (ts == -1
12719 || (ts != 0 && !NILP (Vmouse_highlight)))
12720 return;
12721
12722 /* When mouse-highlight is off, generate the click for the item
12723 where the button was pressed, disregarding where it was
12724 released. */
12725 if (NILP (Vmouse_highlight) && !down_p)
12726 prop_idx = f->last_tool_bar_item;
12727
12728 /* If item is disabled, do nothing. */
12729 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12730 if (NILP (enabled_p))
12731 return;
12732
12733 if (down_p)
12734 {
12735 /* Show item in pressed state. */
12736 if (!NILP (Vmouse_highlight))
12737 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12738 f->last_tool_bar_item = prop_idx;
12739 }
12740 else
12741 {
12742 Lisp_Object key, frame;
12743 struct input_event event;
12744 EVENT_INIT (event);
12745
12746 /* Show item in released state. */
12747 if (!NILP (Vmouse_highlight))
12748 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12749
12750 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12751
12752 XSETFRAME (frame, f);
12753 event.kind = TOOL_BAR_EVENT;
12754 event.frame_or_window = frame;
12755 event.arg = frame;
12756 kbd_buffer_store_event (&event);
12757
12758 event.kind = TOOL_BAR_EVENT;
12759 event.frame_or_window = frame;
12760 event.arg = key;
12761 event.modifiers = modifiers;
12762 kbd_buffer_store_event (&event);
12763 f->last_tool_bar_item = -1;
12764 }
12765 }
12766
12767
12768 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12769 tool-bar window-relative coordinates X/Y. Called from
12770 note_mouse_highlight. */
12771
12772 static void
12773 note_tool_bar_highlight (struct frame *f, int x, int y)
12774 {
12775 Lisp_Object window = f->tool_bar_window;
12776 struct window *w = XWINDOW (window);
12777 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12779 int hpos, vpos;
12780 struct glyph *glyph;
12781 struct glyph_row *row;
12782 int i;
12783 Lisp_Object enabled_p;
12784 int prop_idx;
12785 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12786 bool mouse_down_p;
12787 int rc;
12788
12789 /* Function note_mouse_highlight is called with negative X/Y
12790 values when mouse moves outside of the frame. */
12791 if (x <= 0 || y <= 0)
12792 {
12793 clear_mouse_face (hlinfo);
12794 return;
12795 }
12796
12797 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12798 if (rc < 0)
12799 {
12800 /* Not on tool-bar item. */
12801 clear_mouse_face (hlinfo);
12802 return;
12803 }
12804 else if (rc == 0)
12805 /* On same tool-bar item as before. */
12806 goto set_help_echo;
12807
12808 clear_mouse_face (hlinfo);
12809
12810 /* Mouse is down, but on different tool-bar item? */
12811 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12812 && f == dpyinfo->last_mouse_frame);
12813
12814 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12815 return;
12816
12817 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12818
12819 /* If tool-bar item is not enabled, don't highlight it. */
12820 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12821 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12822 {
12823 /* Compute the x-position of the glyph. In front and past the
12824 image is a space. We include this in the highlighted area. */
12825 row = MATRIX_ROW (w->current_matrix, vpos);
12826 for (i = x = 0; i < hpos; ++i)
12827 x += row->glyphs[TEXT_AREA][i].pixel_width;
12828
12829 /* Record this as the current active region. */
12830 hlinfo->mouse_face_beg_col = hpos;
12831 hlinfo->mouse_face_beg_row = vpos;
12832 hlinfo->mouse_face_beg_x = x;
12833 hlinfo->mouse_face_past_end = false;
12834
12835 hlinfo->mouse_face_end_col = hpos + 1;
12836 hlinfo->mouse_face_end_row = vpos;
12837 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12838 hlinfo->mouse_face_window = window;
12839 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12840
12841 /* Display it as active. */
12842 show_mouse_face (hlinfo, draw);
12843 }
12844
12845 set_help_echo:
12846
12847 /* Set help_echo_string to a help string to display for this tool-bar item.
12848 XTread_socket does the rest. */
12849 help_echo_object = help_echo_window = Qnil;
12850 help_echo_pos = -1;
12851 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12852 if (NILP (help_echo_string))
12853 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12854 }
12855
12856 #endif /* !USE_GTK && !HAVE_NS */
12857
12858 #endif /* HAVE_WINDOW_SYSTEM */
12859
12860
12861 \f
12862 /************************************************************************
12863 Horizontal scrolling
12864 ************************************************************************/
12865
12866 /* For all leaf windows in the window tree rooted at WINDOW, set their
12867 hscroll value so that PT is (i) visible in the window, and (ii) so
12868 that it is not within a certain margin at the window's left and
12869 right border. Value is true if any window's hscroll has been
12870 changed. */
12871
12872 static bool
12873 hscroll_window_tree (Lisp_Object window)
12874 {
12875 bool hscrolled_p = false;
12876 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12877 int hscroll_step_abs = 0;
12878 double hscroll_step_rel = 0;
12879
12880 if (hscroll_relative_p)
12881 {
12882 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12883 if (hscroll_step_rel < 0)
12884 {
12885 hscroll_relative_p = false;
12886 hscroll_step_abs = 0;
12887 }
12888 }
12889 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12890 {
12891 hscroll_step_abs = XINT (Vhscroll_step);
12892 if (hscroll_step_abs < 0)
12893 hscroll_step_abs = 0;
12894 }
12895 else
12896 hscroll_step_abs = 0;
12897
12898 while (WINDOWP (window))
12899 {
12900 struct window *w = XWINDOW (window);
12901
12902 if (WINDOWP (w->contents))
12903 hscrolled_p |= hscroll_window_tree (w->contents);
12904 else if (w->cursor.vpos >= 0)
12905 {
12906 int h_margin;
12907 int text_area_width;
12908 struct glyph_row *cursor_row;
12909 struct glyph_row *bottom_row;
12910
12911 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12912 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12913 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12914 else
12915 cursor_row = bottom_row - 1;
12916
12917 if (!cursor_row->enabled_p)
12918 {
12919 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12920 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12921 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12922 else
12923 cursor_row = bottom_row - 1;
12924 }
12925 bool row_r2l_p = cursor_row->reversed_p;
12926
12927 text_area_width = window_box_width (w, TEXT_AREA);
12928
12929 /* Scroll when cursor is inside this scroll margin. */
12930 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12931
12932 /* If the position of this window's point has explicitly
12933 changed, no more suspend auto hscrolling. */
12934 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12935 w->suspend_auto_hscroll = false;
12936
12937 /* Remember window point. */
12938 Fset_marker (w->old_pointm,
12939 ((w == XWINDOW (selected_window))
12940 ? make_number (BUF_PT (XBUFFER (w->contents)))
12941 : Fmarker_position (w->pointm)),
12942 w->contents);
12943
12944 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12945 && !w->suspend_auto_hscroll
12946 /* In some pathological cases, like restoring a window
12947 configuration into a frame that is much smaller than
12948 the one from which the configuration was saved, we
12949 get glyph rows whose start and end have zero buffer
12950 positions, which we cannot handle below. Just skip
12951 such windows. */
12952 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12953 /* For left-to-right rows, hscroll when cursor is either
12954 (i) inside the right hscroll margin, or (ii) if it is
12955 inside the left margin and the window is already
12956 hscrolled. */
12957 && ((!row_r2l_p
12958 && ((w->hscroll && w->cursor.x <= h_margin)
12959 || (cursor_row->enabled_p
12960 && cursor_row->truncated_on_right_p
12961 && (w->cursor.x >= text_area_width - h_margin))))
12962 /* For right-to-left rows, the logic is similar,
12963 except that rules for scrolling to left and right
12964 are reversed. E.g., if cursor.x <= h_margin, we
12965 need to hscroll "to the right" unconditionally,
12966 and that will scroll the screen to the left so as
12967 to reveal the next portion of the row. */
12968 || (row_r2l_p
12969 && ((cursor_row->enabled_p
12970 /* FIXME: It is confusing to set the
12971 truncated_on_right_p flag when R2L rows
12972 are actually truncated on the left. */
12973 && cursor_row->truncated_on_right_p
12974 && w->cursor.x <= h_margin)
12975 || (w->hscroll
12976 && (w->cursor.x >= text_area_width - h_margin))))))
12977 {
12978 struct it it;
12979 ptrdiff_t hscroll;
12980 struct buffer *saved_current_buffer;
12981 ptrdiff_t pt;
12982 int wanted_x;
12983
12984 /* Find point in a display of infinite width. */
12985 saved_current_buffer = current_buffer;
12986 current_buffer = XBUFFER (w->contents);
12987
12988 if (w == XWINDOW (selected_window))
12989 pt = PT;
12990 else
12991 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12992
12993 /* Move iterator to pt starting at cursor_row->start in
12994 a line with infinite width. */
12995 init_to_row_start (&it, w, cursor_row);
12996 it.last_visible_x = INFINITY;
12997 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12998 current_buffer = saved_current_buffer;
12999
13000 /* Position cursor in window. */
13001 if (!hscroll_relative_p && hscroll_step_abs == 0)
13002 hscroll = max (0, (it.current_x
13003 - (ITERATOR_AT_END_OF_LINE_P (&it)
13004 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13005 : (text_area_width / 2))))
13006 / FRAME_COLUMN_WIDTH (it.f);
13007 else if ((!row_r2l_p
13008 && w->cursor.x >= text_area_width - h_margin)
13009 || (row_r2l_p && w->cursor.x <= h_margin))
13010 {
13011 if (hscroll_relative_p)
13012 wanted_x = text_area_width * (1 - hscroll_step_rel)
13013 - h_margin;
13014 else
13015 wanted_x = text_area_width
13016 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13017 - h_margin;
13018 hscroll
13019 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13020 }
13021 else
13022 {
13023 if (hscroll_relative_p)
13024 wanted_x = text_area_width * hscroll_step_rel
13025 + h_margin;
13026 else
13027 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13028 + h_margin;
13029 hscroll
13030 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13031 }
13032 hscroll = max (hscroll, w->min_hscroll);
13033
13034 /* Don't prevent redisplay optimizations if hscroll
13035 hasn't changed, as it will unnecessarily slow down
13036 redisplay. */
13037 if (w->hscroll != hscroll)
13038 {
13039 struct buffer *b = XBUFFER (w->contents);
13040 b->prevent_redisplay_optimizations_p = true;
13041 w->hscroll = hscroll;
13042 hscrolled_p = true;
13043 }
13044 }
13045 }
13046
13047 window = w->next;
13048 }
13049
13050 /* Value is true if hscroll of any leaf window has been changed. */
13051 return hscrolled_p;
13052 }
13053
13054
13055 /* Set hscroll so that cursor is visible and not inside horizontal
13056 scroll margins for all windows in the tree rooted at WINDOW. See
13057 also hscroll_window_tree above. Value is true if any window's
13058 hscroll has been changed. If it has, desired matrices on the frame
13059 of WINDOW are cleared. */
13060
13061 static bool
13062 hscroll_windows (Lisp_Object window)
13063 {
13064 bool hscrolled_p = hscroll_window_tree (window);
13065 if (hscrolled_p)
13066 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13067 return hscrolled_p;
13068 }
13069
13070
13071 \f
13072 /************************************************************************
13073 Redisplay
13074 ************************************************************************/
13075
13076 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13077 This is sometimes handy to have in a debugger session. */
13078
13079 #ifdef GLYPH_DEBUG
13080
13081 /* First and last unchanged row for try_window_id. */
13082
13083 static int debug_first_unchanged_at_end_vpos;
13084 static int debug_last_unchanged_at_beg_vpos;
13085
13086 /* Delta vpos and y. */
13087
13088 static int debug_dvpos, debug_dy;
13089
13090 /* Delta in characters and bytes for try_window_id. */
13091
13092 static ptrdiff_t debug_delta, debug_delta_bytes;
13093
13094 /* Values of window_end_pos and window_end_vpos at the end of
13095 try_window_id. */
13096
13097 static ptrdiff_t debug_end_vpos;
13098
13099 /* Append a string to W->desired_matrix->method. FMT is a printf
13100 format string. If trace_redisplay_p is true also printf the
13101 resulting string to stderr. */
13102
13103 static void debug_method_add (struct window *, char const *, ...)
13104 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13105
13106 static void
13107 debug_method_add (struct window *w, char const *fmt, ...)
13108 {
13109 void *ptr = w;
13110 char *method = w->desired_matrix->method;
13111 int len = strlen (method);
13112 int size = sizeof w->desired_matrix->method;
13113 int remaining = size - len - 1;
13114 va_list ap;
13115
13116 if (len && remaining)
13117 {
13118 method[len] = '|';
13119 --remaining, ++len;
13120 }
13121
13122 va_start (ap, fmt);
13123 vsnprintf (method + len, remaining + 1, fmt, ap);
13124 va_end (ap);
13125
13126 if (trace_redisplay_p)
13127 fprintf (stderr, "%p (%s): %s\n",
13128 ptr,
13129 ((BUFFERP (w->contents)
13130 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13131 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13132 : "no buffer"),
13133 method + len);
13134 }
13135
13136 #endif /* GLYPH_DEBUG */
13137
13138
13139 /* Value is true if all changes in window W, which displays
13140 current_buffer, are in the text between START and END. START is a
13141 buffer position, END is given as a distance from Z. Used in
13142 redisplay_internal for display optimization. */
13143
13144 static bool
13145 text_outside_line_unchanged_p (struct window *w,
13146 ptrdiff_t start, ptrdiff_t end)
13147 {
13148 bool unchanged_p = true;
13149
13150 /* If text or overlays have changed, see where. */
13151 if (window_outdated (w))
13152 {
13153 /* Gap in the line? */
13154 if (GPT < start || Z - GPT < end)
13155 unchanged_p = false;
13156
13157 /* Changes start in front of the line, or end after it? */
13158 if (unchanged_p
13159 && (BEG_UNCHANGED < start - 1
13160 || END_UNCHANGED < end))
13161 unchanged_p = false;
13162
13163 /* If selective display, can't optimize if changes start at the
13164 beginning of the line. */
13165 if (unchanged_p
13166 && INTEGERP (BVAR (current_buffer, selective_display))
13167 && XINT (BVAR (current_buffer, selective_display)) > 0
13168 && (BEG_UNCHANGED < start || GPT <= start))
13169 unchanged_p = false;
13170
13171 /* If there are overlays at the start or end of the line, these
13172 may have overlay strings with newlines in them. A change at
13173 START, for instance, may actually concern the display of such
13174 overlay strings as well, and they are displayed on different
13175 lines. So, quickly rule out this case. (For the future, it
13176 might be desirable to implement something more telling than
13177 just BEG/END_UNCHANGED.) */
13178 if (unchanged_p)
13179 {
13180 if (BEG + BEG_UNCHANGED == start
13181 && overlay_touches_p (start))
13182 unchanged_p = false;
13183 if (END_UNCHANGED == end
13184 && overlay_touches_p (Z - end))
13185 unchanged_p = false;
13186 }
13187
13188 /* Under bidi reordering, adding or deleting a character in the
13189 beginning of a paragraph, before the first strong directional
13190 character, can change the base direction of the paragraph (unless
13191 the buffer specifies a fixed paragraph direction), which will
13192 require redisplaying the whole paragraph. It might be worthwhile
13193 to find the paragraph limits and widen the range of redisplayed
13194 lines to that, but for now just give up this optimization. */
13195 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13196 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13197 unchanged_p = false;
13198 }
13199
13200 return unchanged_p;
13201 }
13202
13203
13204 /* Do a frame update, taking possible shortcuts into account. This is
13205 the main external entry point for redisplay.
13206
13207 If the last redisplay displayed an echo area message and that message
13208 is no longer requested, we clear the echo area or bring back the
13209 mini-buffer if that is in use. */
13210
13211 void
13212 redisplay (void)
13213 {
13214 redisplay_internal ();
13215 }
13216
13217
13218 static Lisp_Object
13219 overlay_arrow_string_or_property (Lisp_Object var)
13220 {
13221 Lisp_Object val;
13222
13223 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13224 return val;
13225
13226 return Voverlay_arrow_string;
13227 }
13228
13229 /* Return true if there are any overlay-arrows in current_buffer. */
13230 static bool
13231 overlay_arrow_in_current_buffer_p (void)
13232 {
13233 Lisp_Object vlist;
13234
13235 for (vlist = Voverlay_arrow_variable_list;
13236 CONSP (vlist);
13237 vlist = XCDR (vlist))
13238 {
13239 Lisp_Object var = XCAR (vlist);
13240 Lisp_Object val;
13241
13242 if (!SYMBOLP (var))
13243 continue;
13244 val = find_symbol_value (var);
13245 if (MARKERP (val)
13246 && current_buffer == XMARKER (val)->buffer)
13247 return true;
13248 }
13249 return false;
13250 }
13251
13252
13253 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13254 has changed. */
13255
13256 static bool
13257 overlay_arrows_changed_p (void)
13258 {
13259 Lisp_Object vlist;
13260
13261 for (vlist = Voverlay_arrow_variable_list;
13262 CONSP (vlist);
13263 vlist = XCDR (vlist))
13264 {
13265 Lisp_Object var = XCAR (vlist);
13266 Lisp_Object val, pstr;
13267
13268 if (!SYMBOLP (var))
13269 continue;
13270 val = find_symbol_value (var);
13271 if (!MARKERP (val))
13272 continue;
13273 if (! EQ (COERCE_MARKER (val),
13274 Fget (var, Qlast_arrow_position))
13275 || ! (pstr = overlay_arrow_string_or_property (var),
13276 EQ (pstr, Fget (var, Qlast_arrow_string))))
13277 return true;
13278 }
13279 return false;
13280 }
13281
13282 /* Mark overlay arrows to be updated on next redisplay. */
13283
13284 static void
13285 update_overlay_arrows (int up_to_date)
13286 {
13287 Lisp_Object vlist;
13288
13289 for (vlist = Voverlay_arrow_variable_list;
13290 CONSP (vlist);
13291 vlist = XCDR (vlist))
13292 {
13293 Lisp_Object var = XCAR (vlist);
13294
13295 if (!SYMBOLP (var))
13296 continue;
13297
13298 if (up_to_date > 0)
13299 {
13300 Lisp_Object val = find_symbol_value (var);
13301 Fput (var, Qlast_arrow_position,
13302 COERCE_MARKER (val));
13303 Fput (var, Qlast_arrow_string,
13304 overlay_arrow_string_or_property (var));
13305 }
13306 else if (up_to_date < 0
13307 || !NILP (Fget (var, Qlast_arrow_position)))
13308 {
13309 Fput (var, Qlast_arrow_position, Qt);
13310 Fput (var, Qlast_arrow_string, Qt);
13311 }
13312 }
13313 }
13314
13315
13316 /* Return overlay arrow string to display at row.
13317 Return integer (bitmap number) for arrow bitmap in left fringe.
13318 Return nil if no overlay arrow. */
13319
13320 static Lisp_Object
13321 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13322 {
13323 Lisp_Object vlist;
13324
13325 for (vlist = Voverlay_arrow_variable_list;
13326 CONSP (vlist);
13327 vlist = XCDR (vlist))
13328 {
13329 Lisp_Object var = XCAR (vlist);
13330 Lisp_Object val;
13331
13332 if (!SYMBOLP (var))
13333 continue;
13334
13335 val = find_symbol_value (var);
13336
13337 if (MARKERP (val)
13338 && current_buffer == XMARKER (val)->buffer
13339 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13340 {
13341 if (FRAME_WINDOW_P (it->f)
13342 /* FIXME: if ROW->reversed_p is set, this should test
13343 the right fringe, not the left one. */
13344 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13345 {
13346 #ifdef HAVE_WINDOW_SYSTEM
13347 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13348 {
13349 int fringe_bitmap = lookup_fringe_bitmap (val);
13350 if (fringe_bitmap != 0)
13351 return make_number (fringe_bitmap);
13352 }
13353 #endif
13354 return make_number (-1); /* Use default arrow bitmap. */
13355 }
13356 return overlay_arrow_string_or_property (var);
13357 }
13358 }
13359
13360 return Qnil;
13361 }
13362
13363 /* Return true if point moved out of or into a composition. Otherwise
13364 return false. PREV_BUF and PREV_PT are the last point buffer and
13365 position. BUF and PT are the current point buffer and position. */
13366
13367 static bool
13368 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13369 struct buffer *buf, ptrdiff_t pt)
13370 {
13371 ptrdiff_t start, end;
13372 Lisp_Object prop;
13373 Lisp_Object buffer;
13374
13375 XSETBUFFER (buffer, buf);
13376 /* Check a composition at the last point if point moved within the
13377 same buffer. */
13378 if (prev_buf == buf)
13379 {
13380 if (prev_pt == pt)
13381 /* Point didn't move. */
13382 return false;
13383
13384 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13385 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13386 && composition_valid_p (start, end, prop)
13387 && start < prev_pt && end > prev_pt)
13388 /* The last point was within the composition. Return true iff
13389 point moved out of the composition. */
13390 return (pt <= start || pt >= end);
13391 }
13392
13393 /* Check a composition at the current point. */
13394 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13395 && find_composition (pt, -1, &start, &end, &prop, buffer)
13396 && composition_valid_p (start, end, prop)
13397 && start < pt && end > pt);
13398 }
13399
13400 /* Reconsider the clip changes of buffer which is displayed in W. */
13401
13402 static void
13403 reconsider_clip_changes (struct window *w)
13404 {
13405 struct buffer *b = XBUFFER (w->contents);
13406
13407 if (b->clip_changed
13408 && w->window_end_valid
13409 && w->current_matrix->buffer == b
13410 && w->current_matrix->zv == BUF_ZV (b)
13411 && w->current_matrix->begv == BUF_BEGV (b))
13412 b->clip_changed = false;
13413
13414 /* If display wasn't paused, and W is not a tool bar window, see if
13415 point has been moved into or out of a composition. In that case,
13416 set b->clip_changed to force updating the screen. If
13417 b->clip_changed has already been set, skip this check. */
13418 if (!b->clip_changed && w->window_end_valid)
13419 {
13420 ptrdiff_t pt = (w == XWINDOW (selected_window)
13421 ? PT : marker_position (w->pointm));
13422
13423 if ((w->current_matrix->buffer != b || pt != w->last_point)
13424 && check_point_in_composition (w->current_matrix->buffer,
13425 w->last_point, b, pt))
13426 b->clip_changed = true;
13427 }
13428 }
13429
13430 static void
13431 propagate_buffer_redisplay (void)
13432 { /* Resetting b->text->redisplay is problematic!
13433 We can't just reset it in the case that some window that displays
13434 it has not been redisplayed; and such a window can stay
13435 unredisplayed for a long time if it's currently invisible.
13436 But we do want to reset it at the end of redisplay otherwise
13437 its displayed windows will keep being redisplayed over and over
13438 again.
13439 So we copy all b->text->redisplay flags up to their windows here,
13440 such that mark_window_display_accurate can safely reset
13441 b->text->redisplay. */
13442 Lisp_Object ws = window_list ();
13443 for (; CONSP (ws); ws = XCDR (ws))
13444 {
13445 struct window *thisw = XWINDOW (XCAR (ws));
13446 struct buffer *thisb = XBUFFER (thisw->contents);
13447 if (thisb->text->redisplay)
13448 thisw->redisplay = true;
13449 }
13450 }
13451
13452 #define STOP_POLLING \
13453 do { if (! polling_stopped_here) stop_polling (); \
13454 polling_stopped_here = true; } while (false)
13455
13456 #define RESUME_POLLING \
13457 do { if (polling_stopped_here) start_polling (); \
13458 polling_stopped_here = false; } while (false)
13459
13460
13461 /* Perhaps in the future avoid recentering windows if it
13462 is not necessary; currently that causes some problems. */
13463
13464 static void
13465 redisplay_internal (void)
13466 {
13467 struct window *w = XWINDOW (selected_window);
13468 struct window *sw;
13469 struct frame *fr;
13470 bool pending;
13471 bool must_finish = false, match_p;
13472 struct text_pos tlbufpos, tlendpos;
13473 int number_of_visible_frames;
13474 ptrdiff_t count;
13475 struct frame *sf;
13476 bool polling_stopped_here = false;
13477 Lisp_Object tail, frame;
13478
13479 /* True means redisplay has to consider all windows on all
13480 frames. False, only selected_window is considered. */
13481 bool consider_all_windows_p;
13482
13483 /* True means redisplay has to redisplay the miniwindow. */
13484 bool update_miniwindow_p = false;
13485
13486 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13487
13488 /* No redisplay if running in batch mode or frame is not yet fully
13489 initialized, or redisplay is explicitly turned off by setting
13490 Vinhibit_redisplay. */
13491 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13492 || !NILP (Vinhibit_redisplay))
13493 return;
13494
13495 /* Don't examine these until after testing Vinhibit_redisplay.
13496 When Emacs is shutting down, perhaps because its connection to
13497 X has dropped, we should not look at them at all. */
13498 fr = XFRAME (w->frame);
13499 sf = SELECTED_FRAME ();
13500
13501 if (!fr->glyphs_initialized_p)
13502 return;
13503
13504 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13505 if (popup_activated ())
13506 return;
13507 #endif
13508
13509 /* I don't think this happens but let's be paranoid. */
13510 if (redisplaying_p)
13511 return;
13512
13513 /* Record a function that clears redisplaying_p
13514 when we leave this function. */
13515 count = SPECPDL_INDEX ();
13516 record_unwind_protect_void (unwind_redisplay);
13517 redisplaying_p = true;
13518 specbind (Qinhibit_free_realized_faces, Qnil);
13519
13520 /* Record this function, so it appears on the profiler's backtraces. */
13521 record_in_backtrace (Qredisplay_internal, 0, 0);
13522
13523 FOR_EACH_FRAME (tail, frame)
13524 XFRAME (frame)->already_hscrolled_p = false;
13525
13526 retry:
13527 /* Remember the currently selected window. */
13528 sw = w;
13529
13530 pending = false;
13531 forget_escape_and_glyphless_faces ();
13532
13533 inhibit_free_realized_faces = false;
13534
13535 /* If face_change, init_iterator will free all realized faces, which
13536 includes the faces referenced from current matrices. So, we
13537 can't reuse current matrices in this case. */
13538 if (face_change)
13539 windows_or_buffers_changed = 47;
13540
13541 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13542 && FRAME_TTY (sf)->previous_frame != sf)
13543 {
13544 /* Since frames on a single ASCII terminal share the same
13545 display area, displaying a different frame means redisplay
13546 the whole thing. */
13547 SET_FRAME_GARBAGED (sf);
13548 #ifndef DOS_NT
13549 set_tty_color_mode (FRAME_TTY (sf), sf);
13550 #endif
13551 FRAME_TTY (sf)->previous_frame = sf;
13552 }
13553
13554 /* Set the visible flags for all frames. Do this before checking for
13555 resized or garbaged frames; they want to know if their frames are
13556 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13557 number_of_visible_frames = 0;
13558
13559 FOR_EACH_FRAME (tail, frame)
13560 {
13561 struct frame *f = XFRAME (frame);
13562
13563 if (FRAME_VISIBLE_P (f))
13564 {
13565 ++number_of_visible_frames;
13566 /* Adjust matrices for visible frames only. */
13567 if (f->fonts_changed)
13568 {
13569 adjust_frame_glyphs (f);
13570 /* Disable all redisplay optimizations for this frame.
13571 This is because adjust_frame_glyphs resets the
13572 enabled_p flag for all glyph rows of all windows, so
13573 many optimizations will fail anyway, and some might
13574 fail to test that flag and do bogus things as
13575 result. */
13576 SET_FRAME_GARBAGED (f);
13577 f->fonts_changed = false;
13578 }
13579 /* If cursor type has been changed on the frame
13580 other than selected, consider all frames. */
13581 if (f != sf && f->cursor_type_changed)
13582 fset_redisplay (f);
13583 }
13584 clear_desired_matrices (f);
13585 }
13586
13587 /* Notice any pending interrupt request to change frame size. */
13588 do_pending_window_change (true);
13589
13590 /* do_pending_window_change could change the selected_window due to
13591 frame resizing which makes the selected window too small. */
13592 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13593 sw = w;
13594
13595 /* Clear frames marked as garbaged. */
13596 clear_garbaged_frames ();
13597
13598 /* Build menubar and tool-bar items. */
13599 if (NILP (Vmemory_full))
13600 prepare_menu_bars ();
13601
13602 reconsider_clip_changes (w);
13603
13604 /* In most cases selected window displays current buffer. */
13605 match_p = XBUFFER (w->contents) == current_buffer;
13606 if (match_p)
13607 {
13608 /* Detect case that we need to write or remove a star in the mode line. */
13609 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13610 w->update_mode_line = true;
13611
13612 if (mode_line_update_needed (w))
13613 w->update_mode_line = true;
13614
13615 /* If reconsider_clip_changes above decided that the narrowing
13616 in the current buffer changed, make sure all other windows
13617 showing that buffer will be redisplayed. */
13618 if (current_buffer->clip_changed)
13619 bset_update_mode_line (current_buffer);
13620 }
13621
13622 /* Normally the message* functions will have already displayed and
13623 updated the echo area, but the frame may have been trashed, or
13624 the update may have been preempted, so display the echo area
13625 again here. Checking message_cleared_p captures the case that
13626 the echo area should be cleared. */
13627 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13628 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13629 || (message_cleared_p
13630 && minibuf_level == 0
13631 /* If the mini-window is currently selected, this means the
13632 echo-area doesn't show through. */
13633 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13634 {
13635 echo_area_display (false);
13636
13637 /* If echo_area_display resizes the mini-window, the redisplay and
13638 window_sizes_changed flags of the selected frame are set, but
13639 it's too late for the hooks in window-size-change-functions,
13640 which have been examined already in prepare_menu_bars. So in
13641 that case we call the hooks here only for the selected frame. */
13642 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13643 {
13644 Lisp_Object functions;
13645 ptrdiff_t count1 = SPECPDL_INDEX ();
13646
13647 record_unwind_save_match_data ();
13648
13649 /* Clear flag first in case we get an error below. */
13650 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13651 functions = Vwindow_size_change_functions;
13652
13653 while (CONSP (functions))
13654 {
13655 if (!EQ (XCAR (functions), Qt))
13656 call1 (XCAR (functions), selected_frame);
13657 functions = XCDR (functions);
13658 }
13659
13660 unbind_to (count1, Qnil);
13661 }
13662
13663 if (message_cleared_p)
13664 update_miniwindow_p = true;
13665
13666 must_finish = true;
13667
13668 /* If we don't display the current message, don't clear the
13669 message_cleared_p flag, because, if we did, we wouldn't clear
13670 the echo area in the next redisplay which doesn't preserve
13671 the echo area. */
13672 if (!display_last_displayed_message_p)
13673 message_cleared_p = false;
13674 }
13675 else if (EQ (selected_window, minibuf_window)
13676 && (current_buffer->clip_changed || window_outdated (w))
13677 && resize_mini_window (w, false))
13678 {
13679 if (sf->redisplay)
13680 {
13681 Lisp_Object functions;
13682 ptrdiff_t count1 = SPECPDL_INDEX ();
13683
13684 record_unwind_save_match_data ();
13685
13686 /* Clear flag first in case we get an error below. */
13687 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13688 functions = Vwindow_size_change_functions;
13689
13690 while (CONSP (functions))
13691 {
13692 if (!EQ (XCAR (functions), Qt))
13693 call1 (XCAR (functions), selected_frame);
13694 functions = XCDR (functions);
13695 }
13696
13697 unbind_to (count1, Qnil);
13698 }
13699
13700 /* Resized active mini-window to fit the size of what it is
13701 showing if its contents might have changed. */
13702 must_finish = true;
13703
13704 /* If window configuration was changed, frames may have been
13705 marked garbaged. Clear them or we will experience
13706 surprises wrt scrolling. */
13707 clear_garbaged_frames ();
13708 }
13709
13710 if (windows_or_buffers_changed && !update_mode_lines)
13711 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13712 only the windows's contents needs to be refreshed, or whether the
13713 mode-lines also need a refresh. */
13714 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13715 ? REDISPLAY_SOME : 32);
13716
13717 /* If specs for an arrow have changed, do thorough redisplay
13718 to ensure we remove any arrow that should no longer exist. */
13719 if (overlay_arrows_changed_p ())
13720 /* Apparently, this is the only case where we update other windows,
13721 without updating other mode-lines. */
13722 windows_or_buffers_changed = 49;
13723
13724 consider_all_windows_p = (update_mode_lines
13725 || windows_or_buffers_changed);
13726
13727 #define AINC(a,i) \
13728 { \
13729 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13730 if (INTEGERP (entry)) \
13731 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13732 }
13733
13734 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13735 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13736
13737 /* Optimize the case that only the line containing the cursor in the
13738 selected window has changed. Variables starting with this_ are
13739 set in display_line and record information about the line
13740 containing the cursor. */
13741 tlbufpos = this_line_start_pos;
13742 tlendpos = this_line_end_pos;
13743 if (!consider_all_windows_p
13744 && CHARPOS (tlbufpos) > 0
13745 && !w->update_mode_line
13746 && !current_buffer->clip_changed
13747 && !current_buffer->prevent_redisplay_optimizations_p
13748 && FRAME_VISIBLE_P (XFRAME (w->frame))
13749 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13750 && !XFRAME (w->frame)->cursor_type_changed
13751 && !XFRAME (w->frame)->face_change
13752 /* Make sure recorded data applies to current buffer, etc. */
13753 && this_line_buffer == current_buffer
13754 && match_p
13755 && !w->force_start
13756 && !w->optional_new_start
13757 /* Point must be on the line that we have info recorded about. */
13758 && PT >= CHARPOS (tlbufpos)
13759 && PT <= Z - CHARPOS (tlendpos)
13760 /* All text outside that line, including its final newline,
13761 must be unchanged. */
13762 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13763 CHARPOS (tlendpos)))
13764 {
13765 if (CHARPOS (tlbufpos) > BEGV
13766 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13767 && (CHARPOS (tlbufpos) == ZV
13768 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13769 /* Former continuation line has disappeared by becoming empty. */
13770 goto cancel;
13771 else if (window_outdated (w) || MINI_WINDOW_P (w))
13772 {
13773 /* We have to handle the case of continuation around a
13774 wide-column character (see the comment in indent.c around
13775 line 1340).
13776
13777 For instance, in the following case:
13778
13779 -------- Insert --------
13780 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13781 J_I_ ==> J_I_ `^^' are cursors.
13782 ^^ ^^
13783 -------- --------
13784
13785 As we have to redraw the line above, we cannot use this
13786 optimization. */
13787
13788 struct it it;
13789 int line_height_before = this_line_pixel_height;
13790
13791 /* Note that start_display will handle the case that the
13792 line starting at tlbufpos is a continuation line. */
13793 start_display (&it, w, tlbufpos);
13794
13795 /* Implementation note: It this still necessary? */
13796 if (it.current_x != this_line_start_x)
13797 goto cancel;
13798
13799 TRACE ((stderr, "trying display optimization 1\n"));
13800 w->cursor.vpos = -1;
13801 overlay_arrow_seen = false;
13802 it.vpos = this_line_vpos;
13803 it.current_y = this_line_y;
13804 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13805 display_line (&it);
13806
13807 /* If line contains point, is not continued,
13808 and ends at same distance from eob as before, we win. */
13809 if (w->cursor.vpos >= 0
13810 /* Line is not continued, otherwise this_line_start_pos
13811 would have been set to 0 in display_line. */
13812 && CHARPOS (this_line_start_pos)
13813 /* Line ends as before. */
13814 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13815 /* Line has same height as before. Otherwise other lines
13816 would have to be shifted up or down. */
13817 && this_line_pixel_height == line_height_before)
13818 {
13819 /* If this is not the window's last line, we must adjust
13820 the charstarts of the lines below. */
13821 if (it.current_y < it.last_visible_y)
13822 {
13823 struct glyph_row *row
13824 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13825 ptrdiff_t delta, delta_bytes;
13826
13827 /* We used to distinguish between two cases here,
13828 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13829 when the line ends in a newline or the end of the
13830 buffer's accessible portion. But both cases did
13831 the same, so they were collapsed. */
13832 delta = (Z
13833 - CHARPOS (tlendpos)
13834 - MATRIX_ROW_START_CHARPOS (row));
13835 delta_bytes = (Z_BYTE
13836 - BYTEPOS (tlendpos)
13837 - MATRIX_ROW_START_BYTEPOS (row));
13838
13839 increment_matrix_positions (w->current_matrix,
13840 this_line_vpos + 1,
13841 w->current_matrix->nrows,
13842 delta, delta_bytes);
13843 }
13844
13845 /* If this row displays text now but previously didn't,
13846 or vice versa, w->window_end_vpos may have to be
13847 adjusted. */
13848 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13849 {
13850 if (w->window_end_vpos < this_line_vpos)
13851 w->window_end_vpos = this_line_vpos;
13852 }
13853 else if (w->window_end_vpos == this_line_vpos
13854 && this_line_vpos > 0)
13855 w->window_end_vpos = this_line_vpos - 1;
13856 w->window_end_valid = false;
13857
13858 /* Update hint: No need to try to scroll in update_window. */
13859 w->desired_matrix->no_scrolling_p = true;
13860
13861 #ifdef GLYPH_DEBUG
13862 *w->desired_matrix->method = 0;
13863 debug_method_add (w, "optimization 1");
13864 #endif
13865 #ifdef HAVE_WINDOW_SYSTEM
13866 update_window_fringes (w, false);
13867 #endif
13868 goto update;
13869 }
13870 else
13871 goto cancel;
13872 }
13873 else if (/* Cursor position hasn't changed. */
13874 PT == w->last_point
13875 /* Make sure the cursor was last displayed
13876 in this window. Otherwise we have to reposition it. */
13877
13878 /* PXW: Must be converted to pixels, probably. */
13879 && 0 <= w->cursor.vpos
13880 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13881 {
13882 if (!must_finish)
13883 {
13884 do_pending_window_change (true);
13885 /* If selected_window changed, redisplay again. */
13886 if (WINDOWP (selected_window)
13887 && (w = XWINDOW (selected_window)) != sw)
13888 goto retry;
13889
13890 /* We used to always goto end_of_redisplay here, but this
13891 isn't enough if we have a blinking cursor. */
13892 if (w->cursor_off_p == w->last_cursor_off_p)
13893 goto end_of_redisplay;
13894 }
13895 goto update;
13896 }
13897 /* If highlighting the region, or if the cursor is in the echo area,
13898 then we can't just move the cursor. */
13899 else if (NILP (Vshow_trailing_whitespace)
13900 && !cursor_in_echo_area)
13901 {
13902 struct it it;
13903 struct glyph_row *row;
13904
13905 /* Skip from tlbufpos to PT and see where it is. Note that
13906 PT may be in invisible text. If so, we will end at the
13907 next visible position. */
13908 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13909 NULL, DEFAULT_FACE_ID);
13910 it.current_x = this_line_start_x;
13911 it.current_y = this_line_y;
13912 it.vpos = this_line_vpos;
13913
13914 /* The call to move_it_to stops in front of PT, but
13915 moves over before-strings. */
13916 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13917
13918 if (it.vpos == this_line_vpos
13919 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13920 row->enabled_p))
13921 {
13922 eassert (this_line_vpos == it.vpos);
13923 eassert (this_line_y == it.current_y);
13924 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13925 if (cursor_row_fully_visible_p (w, false, true))
13926 {
13927 #ifdef GLYPH_DEBUG
13928 *w->desired_matrix->method = 0;
13929 debug_method_add (w, "optimization 3");
13930 #endif
13931 goto update;
13932 }
13933 else
13934 goto cancel;
13935 }
13936 else
13937 goto cancel;
13938 }
13939
13940 cancel:
13941 /* Text changed drastically or point moved off of line. */
13942 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13943 }
13944
13945 CHARPOS (this_line_start_pos) = 0;
13946 ++clear_face_cache_count;
13947 #ifdef HAVE_WINDOW_SYSTEM
13948 ++clear_image_cache_count;
13949 #endif
13950
13951 /* Build desired matrices, and update the display. If
13952 consider_all_windows_p, do it for all windows on all frames that
13953 require redisplay, as specified by their 'redisplay' flag.
13954 Otherwise do it for selected_window, only. */
13955
13956 if (consider_all_windows_p)
13957 {
13958 FOR_EACH_FRAME (tail, frame)
13959 XFRAME (frame)->updated_p = false;
13960
13961 propagate_buffer_redisplay ();
13962
13963 FOR_EACH_FRAME (tail, frame)
13964 {
13965 struct frame *f = XFRAME (frame);
13966
13967 /* We don't have to do anything for unselected terminal
13968 frames. */
13969 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13970 && !EQ (FRAME_TTY (f)->top_frame, frame))
13971 continue;
13972
13973 retry_frame:
13974 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13975 {
13976 bool gcscrollbars
13977 /* Only GC scrollbars when we redisplay the whole frame. */
13978 = f->redisplay || !REDISPLAY_SOME_P ();
13979 bool f_redisplay_flag = f->redisplay;
13980 /* Mark all the scroll bars to be removed; we'll redeem
13981 the ones we want when we redisplay their windows. */
13982 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13983 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13984
13985 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13986 redisplay_windows (FRAME_ROOT_WINDOW (f));
13987 /* Remember that the invisible frames need to be redisplayed next
13988 time they're visible. */
13989 else if (!REDISPLAY_SOME_P ())
13990 f->redisplay = true;
13991
13992 /* The X error handler may have deleted that frame. */
13993 if (!FRAME_LIVE_P (f))
13994 continue;
13995
13996 /* Any scroll bars which redisplay_windows should have
13997 nuked should now go away. */
13998 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13999 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14000
14001 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14002 {
14003 /* If fonts changed on visible frame, display again. */
14004 if (f->fonts_changed)
14005 {
14006 adjust_frame_glyphs (f);
14007 /* Disable all redisplay optimizations for this
14008 frame. For the reasons, see the comment near
14009 the previous call to adjust_frame_glyphs above. */
14010 SET_FRAME_GARBAGED (f);
14011 f->fonts_changed = false;
14012 goto retry_frame;
14013 }
14014
14015 /* See if we have to hscroll. */
14016 if (!f->already_hscrolled_p)
14017 {
14018 f->already_hscrolled_p = true;
14019 if (hscroll_windows (f->root_window))
14020 goto retry_frame;
14021 }
14022
14023 /* If the frame's redisplay flag was not set before
14024 we went about redisplaying its windows, but it is
14025 set now, that means we employed some redisplay
14026 optimizations inside redisplay_windows, and
14027 bypassed producing some screen lines. But if
14028 f->redisplay is now set, it might mean the old
14029 faces are no longer valid (e.g., if redisplaying
14030 some window called some Lisp which defined a new
14031 face or redefined an existing face), so trying to
14032 use them in update_frame will segfault.
14033 Therefore, we must redisplay this frame. */
14034 if (!f_redisplay_flag && f->redisplay)
14035 goto retry_frame;
14036
14037 /* Prevent various kinds of signals during display
14038 update. stdio is not robust about handling
14039 signals, which can cause an apparent I/O error. */
14040 if (interrupt_input)
14041 unrequest_sigio ();
14042 STOP_POLLING;
14043
14044 pending |= update_frame (f, false, false);
14045 f->cursor_type_changed = false;
14046 f->updated_p = true;
14047 }
14048 }
14049 }
14050
14051 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14052
14053 if (!pending)
14054 {
14055 /* Do the mark_window_display_accurate after all windows have
14056 been redisplayed because this call resets flags in buffers
14057 which are needed for proper redisplay. */
14058 FOR_EACH_FRAME (tail, frame)
14059 {
14060 struct frame *f = XFRAME (frame);
14061 if (f->updated_p)
14062 {
14063 f->redisplay = false;
14064 mark_window_display_accurate (f->root_window, true);
14065 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14066 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14067 }
14068 }
14069 }
14070 }
14071 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14072 {
14073 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14074 struct frame *mini_frame;
14075
14076 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14077 /* Use list_of_error, not Qerror, so that
14078 we catch only errors and don't run the debugger. */
14079 internal_condition_case_1 (redisplay_window_1, selected_window,
14080 list_of_error,
14081 redisplay_window_error);
14082 if (update_miniwindow_p)
14083 internal_condition_case_1 (redisplay_window_1, mini_window,
14084 list_of_error,
14085 redisplay_window_error);
14086
14087 /* Compare desired and current matrices, perform output. */
14088
14089 update:
14090 /* If fonts changed, display again. Likewise if redisplay_window_1
14091 above caused some change (e.g., a change in faces) that requires
14092 considering the entire frame again. */
14093 if (sf->fonts_changed || sf->redisplay)
14094 {
14095 if (sf->redisplay)
14096 {
14097 /* Set this to force a more thorough redisplay.
14098 Otherwise, we might immediately loop back to the
14099 above "else-if" clause (since all the conditions that
14100 led here might still be true), and we will then
14101 infloop, because the selected-frame's redisplay flag
14102 is not (and cannot be) reset. */
14103 windows_or_buffers_changed = 50;
14104 }
14105 goto retry;
14106 }
14107
14108 /* Prevent freeing of realized faces, since desired matrices are
14109 pending that reference the faces we computed and cached. */
14110 inhibit_free_realized_faces = true;
14111
14112 /* Prevent various kinds of signals during display update.
14113 stdio is not robust about handling signals,
14114 which can cause an apparent I/O error. */
14115 if (interrupt_input)
14116 unrequest_sigio ();
14117 STOP_POLLING;
14118
14119 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14120 {
14121 if (hscroll_windows (selected_window))
14122 goto retry;
14123
14124 XWINDOW (selected_window)->must_be_updated_p = true;
14125 pending = update_frame (sf, false, false);
14126 sf->cursor_type_changed = false;
14127 }
14128
14129 /* We may have called echo_area_display at the top of this
14130 function. If the echo area is on another frame, that may
14131 have put text on a frame other than the selected one, so the
14132 above call to update_frame would not have caught it. Catch
14133 it here. */
14134 mini_window = FRAME_MINIBUF_WINDOW (sf);
14135 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14136
14137 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14138 {
14139 XWINDOW (mini_window)->must_be_updated_p = true;
14140 pending |= update_frame (mini_frame, false, false);
14141 mini_frame->cursor_type_changed = false;
14142 if (!pending && hscroll_windows (mini_window))
14143 goto retry;
14144 }
14145 }
14146
14147 /* If display was paused because of pending input, make sure we do a
14148 thorough update the next time. */
14149 if (pending)
14150 {
14151 /* Prevent the optimization at the beginning of
14152 redisplay_internal that tries a single-line update of the
14153 line containing the cursor in the selected window. */
14154 CHARPOS (this_line_start_pos) = 0;
14155
14156 /* Let the overlay arrow be updated the next time. */
14157 update_overlay_arrows (0);
14158
14159 /* If we pause after scrolling, some rows in the current
14160 matrices of some windows are not valid. */
14161 if (!WINDOW_FULL_WIDTH_P (w)
14162 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14163 update_mode_lines = 36;
14164 }
14165 else
14166 {
14167 if (!consider_all_windows_p)
14168 {
14169 /* This has already been done above if
14170 consider_all_windows_p is set. */
14171 if (XBUFFER (w->contents)->text->redisplay
14172 && buffer_window_count (XBUFFER (w->contents)) > 1)
14173 /* This can happen if b->text->redisplay was set during
14174 jit-lock. */
14175 propagate_buffer_redisplay ();
14176 mark_window_display_accurate_1 (w, true);
14177
14178 /* Say overlay arrows are up to date. */
14179 update_overlay_arrows (1);
14180
14181 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14182 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14183 }
14184
14185 update_mode_lines = 0;
14186 windows_or_buffers_changed = 0;
14187 }
14188
14189 /* Start SIGIO interrupts coming again. Having them off during the
14190 code above makes it less likely one will discard output, but not
14191 impossible, since there might be stuff in the system buffer here.
14192 But it is much hairier to try to do anything about that. */
14193 if (interrupt_input)
14194 request_sigio ();
14195 RESUME_POLLING;
14196
14197 /* If a frame has become visible which was not before, redisplay
14198 again, so that we display it. Expose events for such a frame
14199 (which it gets when becoming visible) don't call the parts of
14200 redisplay constructing glyphs, so simply exposing a frame won't
14201 display anything in this case. So, we have to display these
14202 frames here explicitly. */
14203 if (!pending)
14204 {
14205 int new_count = 0;
14206
14207 FOR_EACH_FRAME (tail, frame)
14208 {
14209 if (XFRAME (frame)->visible)
14210 new_count++;
14211 }
14212
14213 if (new_count != number_of_visible_frames)
14214 windows_or_buffers_changed = 52;
14215 }
14216
14217 /* Change frame size now if a change is pending. */
14218 do_pending_window_change (true);
14219
14220 /* If we just did a pending size change, or have additional
14221 visible frames, or selected_window changed, redisplay again. */
14222 if ((windows_or_buffers_changed && !pending)
14223 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14224 goto retry;
14225
14226 /* Clear the face and image caches.
14227
14228 We used to do this only if consider_all_windows_p. But the cache
14229 needs to be cleared if a timer creates images in the current
14230 buffer (e.g. the test case in Bug#6230). */
14231
14232 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14233 {
14234 clear_face_cache (false);
14235 clear_face_cache_count = 0;
14236 }
14237
14238 #ifdef HAVE_WINDOW_SYSTEM
14239 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14240 {
14241 clear_image_caches (Qnil);
14242 clear_image_cache_count = 0;
14243 }
14244 #endif /* HAVE_WINDOW_SYSTEM */
14245
14246 end_of_redisplay:
14247 #ifdef HAVE_NS
14248 ns_set_doc_edited ();
14249 #endif
14250 if (interrupt_input && interrupts_deferred)
14251 request_sigio ();
14252
14253 unbind_to (count, Qnil);
14254 RESUME_POLLING;
14255 }
14256
14257
14258 /* Redisplay, but leave alone any recent echo area message unless
14259 another message has been requested in its place.
14260
14261 This is useful in situations where you need to redisplay but no
14262 user action has occurred, making it inappropriate for the message
14263 area to be cleared. See tracking_off and
14264 wait_reading_process_output for examples of these situations.
14265
14266 FROM_WHERE is an integer saying from where this function was
14267 called. This is useful for debugging. */
14268
14269 void
14270 redisplay_preserve_echo_area (int from_where)
14271 {
14272 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14273
14274 if (!NILP (echo_area_buffer[1]))
14275 {
14276 /* We have a previously displayed message, but no current
14277 message. Redisplay the previous message. */
14278 display_last_displayed_message_p = true;
14279 redisplay_internal ();
14280 display_last_displayed_message_p = false;
14281 }
14282 else
14283 redisplay_internal ();
14284
14285 flush_frame (SELECTED_FRAME ());
14286 }
14287
14288
14289 /* Function registered with record_unwind_protect in redisplay_internal. */
14290
14291 static void
14292 unwind_redisplay (void)
14293 {
14294 redisplaying_p = false;
14295 }
14296
14297
14298 /* Mark the display of leaf window W as accurate or inaccurate.
14299 If ACCURATE_P, mark display of W as accurate.
14300 If !ACCURATE_P, arrange for W to be redisplayed the next
14301 time redisplay_internal is called. */
14302
14303 static void
14304 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14305 {
14306 struct buffer *b = XBUFFER (w->contents);
14307
14308 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14309 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14310 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14311
14312 if (accurate_p)
14313 {
14314 b->clip_changed = false;
14315 b->prevent_redisplay_optimizations_p = false;
14316 eassert (buffer_window_count (b) > 0);
14317 /* Resetting b->text->redisplay is problematic!
14318 In order to make it safer to do it here, redisplay_internal must
14319 have copied all b->text->redisplay to their respective windows. */
14320 b->text->redisplay = false;
14321
14322 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14323 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14324 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14325 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14326
14327 w->current_matrix->buffer = b;
14328 w->current_matrix->begv = BUF_BEGV (b);
14329 w->current_matrix->zv = BUF_ZV (b);
14330
14331 w->last_cursor_vpos = w->cursor.vpos;
14332 w->last_cursor_off_p = w->cursor_off_p;
14333
14334 if (w == XWINDOW (selected_window))
14335 w->last_point = BUF_PT (b);
14336 else
14337 w->last_point = marker_position (w->pointm);
14338
14339 w->window_end_valid = true;
14340 w->update_mode_line = false;
14341 }
14342
14343 w->redisplay = !accurate_p;
14344 }
14345
14346
14347 /* Mark the display of windows in the window tree rooted at WINDOW as
14348 accurate or inaccurate. If ACCURATE_P, mark display of
14349 windows as accurate. If !ACCURATE_P, arrange for windows to
14350 be redisplayed the next time redisplay_internal is called. */
14351
14352 void
14353 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14354 {
14355 struct window *w;
14356
14357 for (; !NILP (window); window = w->next)
14358 {
14359 w = XWINDOW (window);
14360 if (WINDOWP (w->contents))
14361 mark_window_display_accurate (w->contents, accurate_p);
14362 else
14363 mark_window_display_accurate_1 (w, accurate_p);
14364 }
14365
14366 if (accurate_p)
14367 update_overlay_arrows (1);
14368 else
14369 /* Force a thorough redisplay the next time by setting
14370 last_arrow_position and last_arrow_string to t, which is
14371 unequal to any useful value of Voverlay_arrow_... */
14372 update_overlay_arrows (-1);
14373 }
14374
14375
14376 /* Return value in display table DP (Lisp_Char_Table *) for character
14377 C. Since a display table doesn't have any parent, we don't have to
14378 follow parent. Do not call this function directly but use the
14379 macro DISP_CHAR_VECTOR. */
14380
14381 Lisp_Object
14382 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14383 {
14384 Lisp_Object val;
14385
14386 if (ASCII_CHAR_P (c))
14387 {
14388 val = dp->ascii;
14389 if (SUB_CHAR_TABLE_P (val))
14390 val = XSUB_CHAR_TABLE (val)->contents[c];
14391 }
14392 else
14393 {
14394 Lisp_Object table;
14395
14396 XSETCHAR_TABLE (table, dp);
14397 val = char_table_ref (table, c);
14398 }
14399 if (NILP (val))
14400 val = dp->defalt;
14401 return val;
14402 }
14403
14404
14405 \f
14406 /***********************************************************************
14407 Window Redisplay
14408 ***********************************************************************/
14409
14410 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14411
14412 static void
14413 redisplay_windows (Lisp_Object window)
14414 {
14415 while (!NILP (window))
14416 {
14417 struct window *w = XWINDOW (window);
14418
14419 if (WINDOWP (w->contents))
14420 redisplay_windows (w->contents);
14421 else if (BUFFERP (w->contents))
14422 {
14423 displayed_buffer = XBUFFER (w->contents);
14424 /* Use list_of_error, not Qerror, so that
14425 we catch only errors and don't run the debugger. */
14426 internal_condition_case_1 (redisplay_window_0, window,
14427 list_of_error,
14428 redisplay_window_error);
14429 }
14430
14431 window = w->next;
14432 }
14433 }
14434
14435 static Lisp_Object
14436 redisplay_window_error (Lisp_Object ignore)
14437 {
14438 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14439 return Qnil;
14440 }
14441
14442 static Lisp_Object
14443 redisplay_window_0 (Lisp_Object window)
14444 {
14445 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14446 redisplay_window (window, false);
14447 return Qnil;
14448 }
14449
14450 static Lisp_Object
14451 redisplay_window_1 (Lisp_Object window)
14452 {
14453 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14454 redisplay_window (window, true);
14455 return Qnil;
14456 }
14457 \f
14458
14459 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14460 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14461 which positions recorded in ROW differ from current buffer
14462 positions.
14463
14464 Return true iff cursor is on this row. */
14465
14466 static bool
14467 set_cursor_from_row (struct window *w, struct glyph_row *row,
14468 struct glyph_matrix *matrix,
14469 ptrdiff_t delta, ptrdiff_t delta_bytes,
14470 int dy, int dvpos)
14471 {
14472 struct glyph *glyph = row->glyphs[TEXT_AREA];
14473 struct glyph *end = glyph + row->used[TEXT_AREA];
14474 struct glyph *cursor = NULL;
14475 /* The last known character position in row. */
14476 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14477 int x = row->x;
14478 ptrdiff_t pt_old = PT - delta;
14479 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14480 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14481 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14482 /* A glyph beyond the edge of TEXT_AREA which we should never
14483 touch. */
14484 struct glyph *glyphs_end = end;
14485 /* True means we've found a match for cursor position, but that
14486 glyph has the avoid_cursor_p flag set. */
14487 bool match_with_avoid_cursor = false;
14488 /* True means we've seen at least one glyph that came from a
14489 display string. */
14490 bool string_seen = false;
14491 /* Largest and smallest buffer positions seen so far during scan of
14492 glyph row. */
14493 ptrdiff_t bpos_max = pos_before;
14494 ptrdiff_t bpos_min = pos_after;
14495 /* Last buffer position covered by an overlay string with an integer
14496 `cursor' property. */
14497 ptrdiff_t bpos_covered = 0;
14498 /* True means the display string on which to display the cursor
14499 comes from a text property, not from an overlay. */
14500 bool string_from_text_prop = false;
14501
14502 /* Don't even try doing anything if called for a mode-line or
14503 header-line row, since the rest of the code isn't prepared to
14504 deal with such calamities. */
14505 eassert (!row->mode_line_p);
14506 if (row->mode_line_p)
14507 return false;
14508
14509 /* Skip over glyphs not having an object at the start and the end of
14510 the row. These are special glyphs like truncation marks on
14511 terminal frames. */
14512 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14513 {
14514 if (!row->reversed_p)
14515 {
14516 while (glyph < end
14517 && NILP (glyph->object)
14518 && glyph->charpos < 0)
14519 {
14520 x += glyph->pixel_width;
14521 ++glyph;
14522 }
14523 while (end > glyph
14524 && NILP ((end - 1)->object)
14525 /* CHARPOS is zero for blanks and stretch glyphs
14526 inserted by extend_face_to_end_of_line. */
14527 && (end - 1)->charpos <= 0)
14528 --end;
14529 glyph_before = glyph - 1;
14530 glyph_after = end;
14531 }
14532 else
14533 {
14534 struct glyph *g;
14535
14536 /* If the glyph row is reversed, we need to process it from back
14537 to front, so swap the edge pointers. */
14538 glyphs_end = end = glyph - 1;
14539 glyph += row->used[TEXT_AREA] - 1;
14540
14541 while (glyph > end + 1
14542 && NILP (glyph->object)
14543 && glyph->charpos < 0)
14544 {
14545 --glyph;
14546 x -= glyph->pixel_width;
14547 }
14548 if (NILP (glyph->object) && glyph->charpos < 0)
14549 --glyph;
14550 /* By default, in reversed rows we put the cursor on the
14551 rightmost (first in the reading order) glyph. */
14552 for (g = end + 1; g < glyph; g++)
14553 x += g->pixel_width;
14554 while (end < glyph
14555 && NILP ((end + 1)->object)
14556 && (end + 1)->charpos <= 0)
14557 ++end;
14558 glyph_before = glyph + 1;
14559 glyph_after = end;
14560 }
14561 }
14562 else if (row->reversed_p)
14563 {
14564 /* In R2L rows that don't display text, put the cursor on the
14565 rightmost glyph. Case in point: an empty last line that is
14566 part of an R2L paragraph. */
14567 cursor = end - 1;
14568 /* Avoid placing the cursor on the last glyph of the row, where
14569 on terminal frames we hold the vertical border between
14570 adjacent windows. */
14571 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14572 && !WINDOW_RIGHTMOST_P (w)
14573 && cursor == row->glyphs[LAST_AREA] - 1)
14574 cursor--;
14575 x = -1; /* will be computed below, at label compute_x */
14576 }
14577
14578 /* Step 1: Try to find the glyph whose character position
14579 corresponds to point. If that's not possible, find 2 glyphs
14580 whose character positions are the closest to point, one before
14581 point, the other after it. */
14582 if (!row->reversed_p)
14583 while (/* not marched to end of glyph row */
14584 glyph < end
14585 /* glyph was not inserted by redisplay for internal purposes */
14586 && !NILP (glyph->object))
14587 {
14588 if (BUFFERP (glyph->object))
14589 {
14590 ptrdiff_t dpos = glyph->charpos - pt_old;
14591
14592 if (glyph->charpos > bpos_max)
14593 bpos_max = glyph->charpos;
14594 if (glyph->charpos < bpos_min)
14595 bpos_min = glyph->charpos;
14596 if (!glyph->avoid_cursor_p)
14597 {
14598 /* If we hit point, we've found the glyph on which to
14599 display the cursor. */
14600 if (dpos == 0)
14601 {
14602 match_with_avoid_cursor = false;
14603 break;
14604 }
14605 /* See if we've found a better approximation to
14606 POS_BEFORE or to POS_AFTER. */
14607 if (0 > dpos && dpos > pos_before - pt_old)
14608 {
14609 pos_before = glyph->charpos;
14610 glyph_before = glyph;
14611 }
14612 else if (0 < dpos && dpos < pos_after - pt_old)
14613 {
14614 pos_after = glyph->charpos;
14615 glyph_after = glyph;
14616 }
14617 }
14618 else if (dpos == 0)
14619 match_with_avoid_cursor = true;
14620 }
14621 else if (STRINGP (glyph->object))
14622 {
14623 Lisp_Object chprop;
14624 ptrdiff_t glyph_pos = glyph->charpos;
14625
14626 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14627 glyph->object);
14628 if (!NILP (chprop))
14629 {
14630 /* If the string came from a `display' text property,
14631 look up the buffer position of that property and
14632 use that position to update bpos_max, as if we
14633 actually saw such a position in one of the row's
14634 glyphs. This helps with supporting integer values
14635 of `cursor' property on the display string in
14636 situations where most or all of the row's buffer
14637 text is completely covered by display properties,
14638 so that no glyph with valid buffer positions is
14639 ever seen in the row. */
14640 ptrdiff_t prop_pos =
14641 string_buffer_position_lim (glyph->object, pos_before,
14642 pos_after, false);
14643
14644 if (prop_pos >= pos_before)
14645 bpos_max = prop_pos;
14646 }
14647 if (INTEGERP (chprop))
14648 {
14649 bpos_covered = bpos_max + XINT (chprop);
14650 /* If the `cursor' property covers buffer positions up
14651 to and including point, we should display cursor on
14652 this glyph. Note that, if a `cursor' property on one
14653 of the string's characters has an integer value, we
14654 will break out of the loop below _before_ we get to
14655 the position match above. IOW, integer values of
14656 the `cursor' property override the "exact match for
14657 point" strategy of positioning the cursor. */
14658 /* Implementation note: bpos_max == pt_old when, e.g.,
14659 we are in an empty line, where bpos_max is set to
14660 MATRIX_ROW_START_CHARPOS, see above. */
14661 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14662 {
14663 cursor = glyph;
14664 break;
14665 }
14666 }
14667
14668 string_seen = true;
14669 }
14670 x += glyph->pixel_width;
14671 ++glyph;
14672 }
14673 else if (glyph > end) /* row is reversed */
14674 while (!NILP (glyph->object))
14675 {
14676 if (BUFFERP (glyph->object))
14677 {
14678 ptrdiff_t dpos = glyph->charpos - pt_old;
14679
14680 if (glyph->charpos > bpos_max)
14681 bpos_max = glyph->charpos;
14682 if (glyph->charpos < bpos_min)
14683 bpos_min = glyph->charpos;
14684 if (!glyph->avoid_cursor_p)
14685 {
14686 if (dpos == 0)
14687 {
14688 match_with_avoid_cursor = false;
14689 break;
14690 }
14691 if (0 > dpos && dpos > pos_before - pt_old)
14692 {
14693 pos_before = glyph->charpos;
14694 glyph_before = glyph;
14695 }
14696 else if (0 < dpos && dpos < pos_after - pt_old)
14697 {
14698 pos_after = glyph->charpos;
14699 glyph_after = glyph;
14700 }
14701 }
14702 else if (dpos == 0)
14703 match_with_avoid_cursor = true;
14704 }
14705 else if (STRINGP (glyph->object))
14706 {
14707 Lisp_Object chprop;
14708 ptrdiff_t glyph_pos = glyph->charpos;
14709
14710 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14711 glyph->object);
14712 if (!NILP (chprop))
14713 {
14714 ptrdiff_t prop_pos =
14715 string_buffer_position_lim (glyph->object, pos_before,
14716 pos_after, false);
14717
14718 if (prop_pos >= pos_before)
14719 bpos_max = prop_pos;
14720 }
14721 if (INTEGERP (chprop))
14722 {
14723 bpos_covered = bpos_max + XINT (chprop);
14724 /* If the `cursor' property covers buffer positions up
14725 to and including point, we should display cursor on
14726 this glyph. */
14727 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14728 {
14729 cursor = glyph;
14730 break;
14731 }
14732 }
14733 string_seen = true;
14734 }
14735 --glyph;
14736 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14737 {
14738 x--; /* can't use any pixel_width */
14739 break;
14740 }
14741 x -= glyph->pixel_width;
14742 }
14743
14744 /* Step 2: If we didn't find an exact match for point, we need to
14745 look for a proper place to put the cursor among glyphs between
14746 GLYPH_BEFORE and GLYPH_AFTER. */
14747 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14748 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14749 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14750 {
14751 /* An empty line has a single glyph whose OBJECT is nil and
14752 whose CHARPOS is the position of a newline on that line.
14753 Note that on a TTY, there are more glyphs after that, which
14754 were produced by extend_face_to_end_of_line, but their
14755 CHARPOS is zero or negative. */
14756 bool empty_line_p =
14757 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14758 && NILP (glyph->object) && glyph->charpos > 0
14759 /* On a TTY, continued and truncated rows also have a glyph at
14760 their end whose OBJECT is nil and whose CHARPOS is
14761 positive (the continuation and truncation glyphs), but such
14762 rows are obviously not "empty". */
14763 && !(row->continued_p || row->truncated_on_right_p));
14764
14765 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14766 {
14767 ptrdiff_t ellipsis_pos;
14768
14769 /* Scan back over the ellipsis glyphs. */
14770 if (!row->reversed_p)
14771 {
14772 ellipsis_pos = (glyph - 1)->charpos;
14773 while (glyph > row->glyphs[TEXT_AREA]
14774 && (glyph - 1)->charpos == ellipsis_pos)
14775 glyph--, x -= glyph->pixel_width;
14776 /* That loop always goes one position too far, including
14777 the glyph before the ellipsis. So scan forward over
14778 that one. */
14779 x += glyph->pixel_width;
14780 glyph++;
14781 }
14782 else /* row is reversed */
14783 {
14784 ellipsis_pos = (glyph + 1)->charpos;
14785 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14786 && (glyph + 1)->charpos == ellipsis_pos)
14787 glyph++, x += glyph->pixel_width;
14788 x -= glyph->pixel_width;
14789 glyph--;
14790 }
14791 }
14792 else if (match_with_avoid_cursor)
14793 {
14794 cursor = glyph_after;
14795 x = -1;
14796 }
14797 else if (string_seen)
14798 {
14799 int incr = row->reversed_p ? -1 : +1;
14800
14801 /* Need to find the glyph that came out of a string which is
14802 present at point. That glyph is somewhere between
14803 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14804 positioned between POS_BEFORE and POS_AFTER in the
14805 buffer. */
14806 struct glyph *start, *stop;
14807 ptrdiff_t pos = pos_before;
14808
14809 x = -1;
14810
14811 /* If the row ends in a newline from a display string,
14812 reordering could have moved the glyphs belonging to the
14813 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14814 in this case we extend the search to the last glyph in
14815 the row that was not inserted by redisplay. */
14816 if (row->ends_in_newline_from_string_p)
14817 {
14818 glyph_after = end;
14819 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14820 }
14821
14822 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14823 correspond to POS_BEFORE and POS_AFTER, respectively. We
14824 need START and STOP in the order that corresponds to the
14825 row's direction as given by its reversed_p flag. If the
14826 directionality of characters between POS_BEFORE and
14827 POS_AFTER is the opposite of the row's base direction,
14828 these characters will have been reordered for display,
14829 and we need to reverse START and STOP. */
14830 if (!row->reversed_p)
14831 {
14832 start = min (glyph_before, glyph_after);
14833 stop = max (glyph_before, glyph_after);
14834 }
14835 else
14836 {
14837 start = max (glyph_before, glyph_after);
14838 stop = min (glyph_before, glyph_after);
14839 }
14840 for (glyph = start + incr;
14841 row->reversed_p ? glyph > stop : glyph < stop; )
14842 {
14843
14844 /* Any glyphs that come from the buffer are here because
14845 of bidi reordering. Skip them, and only pay
14846 attention to glyphs that came from some string. */
14847 if (STRINGP (glyph->object))
14848 {
14849 Lisp_Object str;
14850 ptrdiff_t tem;
14851 /* If the display property covers the newline, we
14852 need to search for it one position farther. */
14853 ptrdiff_t lim = pos_after
14854 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14855
14856 string_from_text_prop = false;
14857 str = glyph->object;
14858 tem = string_buffer_position_lim (str, pos, lim, false);
14859 if (tem == 0 /* from overlay */
14860 || pos <= tem)
14861 {
14862 /* If the string from which this glyph came is
14863 found in the buffer at point, or at position
14864 that is closer to point than pos_after, then
14865 we've found the glyph we've been looking for.
14866 If it comes from an overlay (tem == 0), and
14867 it has the `cursor' property on one of its
14868 glyphs, record that glyph as a candidate for
14869 displaying the cursor. (As in the
14870 unidirectional version, we will display the
14871 cursor on the last candidate we find.) */
14872 if (tem == 0
14873 || tem == pt_old
14874 || (tem - pt_old > 0 && tem < pos_after))
14875 {
14876 /* The glyphs from this string could have
14877 been reordered. Find the one with the
14878 smallest string position. Or there could
14879 be a character in the string with the
14880 `cursor' property, which means display
14881 cursor on that character's glyph. */
14882 ptrdiff_t strpos = glyph->charpos;
14883
14884 if (tem)
14885 {
14886 cursor = glyph;
14887 string_from_text_prop = true;
14888 }
14889 for ( ;
14890 (row->reversed_p ? glyph > stop : glyph < stop)
14891 && EQ (glyph->object, str);
14892 glyph += incr)
14893 {
14894 Lisp_Object cprop;
14895 ptrdiff_t gpos = glyph->charpos;
14896
14897 cprop = Fget_char_property (make_number (gpos),
14898 Qcursor,
14899 glyph->object);
14900 if (!NILP (cprop))
14901 {
14902 cursor = glyph;
14903 break;
14904 }
14905 if (tem && glyph->charpos < strpos)
14906 {
14907 strpos = glyph->charpos;
14908 cursor = glyph;
14909 }
14910 }
14911
14912 if (tem == pt_old
14913 || (tem - pt_old > 0 && tem < pos_after))
14914 goto compute_x;
14915 }
14916 if (tem)
14917 pos = tem + 1; /* don't find previous instances */
14918 }
14919 /* This string is not what we want; skip all of the
14920 glyphs that came from it. */
14921 while ((row->reversed_p ? glyph > stop : glyph < stop)
14922 && EQ (glyph->object, str))
14923 glyph += incr;
14924 }
14925 else
14926 glyph += incr;
14927 }
14928
14929 /* If we reached the end of the line, and END was from a string,
14930 the cursor is not on this line. */
14931 if (cursor == NULL
14932 && (row->reversed_p ? glyph <= end : glyph >= end)
14933 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14934 && STRINGP (end->object)
14935 && row->continued_p)
14936 return false;
14937 }
14938 /* A truncated row may not include PT among its character positions.
14939 Setting the cursor inside the scroll margin will trigger
14940 recalculation of hscroll in hscroll_window_tree. But if a
14941 display string covers point, defer to the string-handling
14942 code below to figure this out. */
14943 else if (row->truncated_on_left_p && pt_old < bpos_min)
14944 {
14945 cursor = glyph_before;
14946 x = -1;
14947 }
14948 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14949 /* Zero-width characters produce no glyphs. */
14950 || (!empty_line_p
14951 && (row->reversed_p
14952 ? glyph_after > glyphs_end
14953 : glyph_after < glyphs_end)))
14954 {
14955 cursor = glyph_after;
14956 x = -1;
14957 }
14958 }
14959
14960 compute_x:
14961 if (cursor != NULL)
14962 glyph = cursor;
14963 else if (glyph == glyphs_end
14964 && pos_before == pos_after
14965 && STRINGP ((row->reversed_p
14966 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14967 : row->glyphs[TEXT_AREA])->object))
14968 {
14969 /* If all the glyphs of this row came from strings, put the
14970 cursor on the first glyph of the row. This avoids having the
14971 cursor outside of the text area in this very rare and hard
14972 use case. */
14973 glyph =
14974 row->reversed_p
14975 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14976 : row->glyphs[TEXT_AREA];
14977 }
14978 if (x < 0)
14979 {
14980 struct glyph *g;
14981
14982 /* Need to compute x that corresponds to GLYPH. */
14983 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14984 {
14985 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14986 emacs_abort ();
14987 x += g->pixel_width;
14988 }
14989 }
14990
14991 /* ROW could be part of a continued line, which, under bidi
14992 reordering, might have other rows whose start and end charpos
14993 occlude point. Only set w->cursor if we found a better
14994 approximation to the cursor position than we have from previously
14995 examined candidate rows belonging to the same continued line. */
14996 if (/* We already have a candidate row. */
14997 w->cursor.vpos >= 0
14998 /* That candidate is not the row we are processing. */
14999 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15000 /* Make sure cursor.vpos specifies a row whose start and end
15001 charpos occlude point, and it is valid candidate for being a
15002 cursor-row. This is because some callers of this function
15003 leave cursor.vpos at the row where the cursor was displayed
15004 during the last redisplay cycle. */
15005 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15006 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15007 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15008 {
15009 struct glyph *g1
15010 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15011
15012 /* Don't consider glyphs that are outside TEXT_AREA. */
15013 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15014 return false;
15015 /* Keep the candidate whose buffer position is the closest to
15016 point or has the `cursor' property. */
15017 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15018 w->cursor.hpos >= 0
15019 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15020 && ((BUFFERP (g1->object)
15021 && (g1->charpos == pt_old /* An exact match always wins. */
15022 || (BUFFERP (glyph->object)
15023 && eabs (g1->charpos - pt_old)
15024 < eabs (glyph->charpos - pt_old))))
15025 /* Previous candidate is a glyph from a string that has
15026 a non-nil `cursor' property. */
15027 || (STRINGP (g1->object)
15028 && (!NILP (Fget_char_property (make_number (g1->charpos),
15029 Qcursor, g1->object))
15030 /* Previous candidate is from the same display
15031 string as this one, and the display string
15032 came from a text property. */
15033 || (EQ (g1->object, glyph->object)
15034 && string_from_text_prop)
15035 /* this candidate is from newline and its
15036 position is not an exact match */
15037 || (NILP (glyph->object)
15038 && glyph->charpos != pt_old)))))
15039 return false;
15040 /* If this candidate gives an exact match, use that. */
15041 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15042 /* If this candidate is a glyph created for the
15043 terminating newline of a line, and point is on that
15044 newline, it wins because it's an exact match. */
15045 || (!row->continued_p
15046 && NILP (glyph->object)
15047 && glyph->charpos == 0
15048 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15049 /* Otherwise, keep the candidate that comes from a row
15050 spanning less buffer positions. This may win when one or
15051 both candidate positions are on glyphs that came from
15052 display strings, for which we cannot compare buffer
15053 positions. */
15054 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15055 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15056 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15057 return false;
15058 }
15059 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15060 w->cursor.x = x;
15061 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15062 w->cursor.y = row->y + dy;
15063
15064 if (w == XWINDOW (selected_window))
15065 {
15066 if (!row->continued_p
15067 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15068 && row->x == 0)
15069 {
15070 this_line_buffer = XBUFFER (w->contents);
15071
15072 CHARPOS (this_line_start_pos)
15073 = MATRIX_ROW_START_CHARPOS (row) + delta;
15074 BYTEPOS (this_line_start_pos)
15075 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15076
15077 CHARPOS (this_line_end_pos)
15078 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15079 BYTEPOS (this_line_end_pos)
15080 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15081
15082 this_line_y = w->cursor.y;
15083 this_line_pixel_height = row->height;
15084 this_line_vpos = w->cursor.vpos;
15085 this_line_start_x = row->x;
15086 }
15087 else
15088 CHARPOS (this_line_start_pos) = 0;
15089 }
15090
15091 return true;
15092 }
15093
15094
15095 /* Run window scroll functions, if any, for WINDOW with new window
15096 start STARTP. Sets the window start of WINDOW to that position.
15097
15098 We assume that the window's buffer is really current. */
15099
15100 static struct text_pos
15101 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15102 {
15103 struct window *w = XWINDOW (window);
15104 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15105
15106 eassert (current_buffer == XBUFFER (w->contents));
15107
15108 if (!NILP (Vwindow_scroll_functions))
15109 {
15110 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15111 make_number (CHARPOS (startp)));
15112 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15113 /* In case the hook functions switch buffers. */
15114 set_buffer_internal (XBUFFER (w->contents));
15115 }
15116
15117 return startp;
15118 }
15119
15120
15121 /* Make sure the line containing the cursor is fully visible.
15122 A value of true means there is nothing to be done.
15123 (Either the line is fully visible, or it cannot be made so,
15124 or we cannot tell.)
15125
15126 If FORCE_P, return false even if partial visible cursor row
15127 is higher than window.
15128
15129 If CURRENT_MATRIX_P, use the information from the
15130 window's current glyph matrix; otherwise use the desired glyph
15131 matrix.
15132
15133 A value of false means the caller should do scrolling
15134 as if point had gone off the screen. */
15135
15136 static bool
15137 cursor_row_fully_visible_p (struct window *w, bool force_p,
15138 bool current_matrix_p)
15139 {
15140 struct glyph_matrix *matrix;
15141 struct glyph_row *row;
15142 int window_height;
15143
15144 if (!make_cursor_line_fully_visible_p)
15145 return true;
15146
15147 /* It's not always possible to find the cursor, e.g, when a window
15148 is full of overlay strings. Don't do anything in that case. */
15149 if (w->cursor.vpos < 0)
15150 return true;
15151
15152 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15153 row = MATRIX_ROW (matrix, w->cursor.vpos);
15154
15155 /* If the cursor row is not partially visible, there's nothing to do. */
15156 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15157 return true;
15158
15159 /* If the row the cursor is in is taller than the window's height,
15160 it's not clear what to do, so do nothing. */
15161 window_height = window_box_height (w);
15162 if (row->height >= window_height)
15163 {
15164 if (!force_p || MINI_WINDOW_P (w)
15165 || w->vscroll || w->cursor.vpos == 0)
15166 return true;
15167 }
15168 return false;
15169 }
15170
15171
15172 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15173 means only WINDOW is redisplayed in redisplay_internal.
15174 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15175 in redisplay_window to bring a partially visible line into view in
15176 the case that only the cursor has moved.
15177
15178 LAST_LINE_MISFIT should be true if we're scrolling because the
15179 last screen line's vertical height extends past the end of the screen.
15180
15181 Value is
15182
15183 1 if scrolling succeeded
15184
15185 0 if scrolling didn't find point.
15186
15187 -1 if new fonts have been loaded so that we must interrupt
15188 redisplay, adjust glyph matrices, and try again. */
15189
15190 enum
15191 {
15192 SCROLLING_SUCCESS,
15193 SCROLLING_FAILED,
15194 SCROLLING_NEED_LARGER_MATRICES
15195 };
15196
15197 /* If scroll-conservatively is more than this, never recenter.
15198
15199 If you change this, don't forget to update the doc string of
15200 `scroll-conservatively' and the Emacs manual. */
15201 #define SCROLL_LIMIT 100
15202
15203 static int
15204 try_scrolling (Lisp_Object window, bool just_this_one_p,
15205 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15206 bool temp_scroll_step, bool last_line_misfit)
15207 {
15208 struct window *w = XWINDOW (window);
15209 struct frame *f = XFRAME (w->frame);
15210 struct text_pos pos, startp;
15211 struct it it;
15212 int this_scroll_margin, scroll_max, rc, height;
15213 int dy = 0, amount_to_scroll = 0;
15214 bool scroll_down_p = false;
15215 int extra_scroll_margin_lines = last_line_misfit;
15216 Lisp_Object aggressive;
15217 /* We will never try scrolling more than this number of lines. */
15218 int scroll_limit = SCROLL_LIMIT;
15219 int frame_line_height = default_line_pixel_height (w);
15220 int window_total_lines
15221 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15222
15223 #ifdef GLYPH_DEBUG
15224 debug_method_add (w, "try_scrolling");
15225 #endif
15226
15227 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15228
15229 /* Compute scroll margin height in pixels. We scroll when point is
15230 within this distance from the top or bottom of the window. */
15231 if (scroll_margin > 0)
15232 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15233 * frame_line_height;
15234 else
15235 this_scroll_margin = 0;
15236
15237 /* Force arg_scroll_conservatively to have a reasonable value, to
15238 avoid scrolling too far away with slow move_it_* functions. Note
15239 that the user can supply scroll-conservatively equal to
15240 `most-positive-fixnum', which can be larger than INT_MAX. */
15241 if (arg_scroll_conservatively > scroll_limit)
15242 {
15243 arg_scroll_conservatively = scroll_limit + 1;
15244 scroll_max = scroll_limit * frame_line_height;
15245 }
15246 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15247 /* Compute how much we should try to scroll maximally to bring
15248 point into view. */
15249 scroll_max = (max (scroll_step,
15250 max (arg_scroll_conservatively, temp_scroll_step))
15251 * frame_line_height);
15252 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15253 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15254 /* We're trying to scroll because of aggressive scrolling but no
15255 scroll_step is set. Choose an arbitrary one. */
15256 scroll_max = 10 * frame_line_height;
15257 else
15258 scroll_max = 0;
15259
15260 too_near_end:
15261
15262 /* Decide whether to scroll down. */
15263 if (PT > CHARPOS (startp))
15264 {
15265 int scroll_margin_y;
15266
15267 /* Compute the pixel ypos of the scroll margin, then move IT to
15268 either that ypos or PT, whichever comes first. */
15269 start_display (&it, w, startp);
15270 scroll_margin_y = it.last_visible_y - this_scroll_margin
15271 - frame_line_height * extra_scroll_margin_lines;
15272 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15273 (MOVE_TO_POS | MOVE_TO_Y));
15274
15275 if (PT > CHARPOS (it.current.pos))
15276 {
15277 int y0 = line_bottom_y (&it);
15278 /* Compute how many pixels below window bottom to stop searching
15279 for PT. This avoids costly search for PT that is far away if
15280 the user limited scrolling by a small number of lines, but
15281 always finds PT if scroll_conservatively is set to a large
15282 number, such as most-positive-fixnum. */
15283 int slack = max (scroll_max, 10 * frame_line_height);
15284 int y_to_move = it.last_visible_y + slack;
15285
15286 /* Compute the distance from the scroll margin to PT or to
15287 the scroll limit, whichever comes first. This should
15288 include the height of the cursor line, to make that line
15289 fully visible. */
15290 move_it_to (&it, PT, -1, y_to_move,
15291 -1, MOVE_TO_POS | MOVE_TO_Y);
15292 dy = line_bottom_y (&it) - y0;
15293
15294 if (dy > scroll_max)
15295 return SCROLLING_FAILED;
15296
15297 if (dy > 0)
15298 scroll_down_p = true;
15299 }
15300 }
15301
15302 if (scroll_down_p)
15303 {
15304 /* Point is in or below the bottom scroll margin, so move the
15305 window start down. If scrolling conservatively, move it just
15306 enough down to make point visible. If scroll_step is set,
15307 move it down by scroll_step. */
15308 if (arg_scroll_conservatively)
15309 amount_to_scroll
15310 = min (max (dy, frame_line_height),
15311 frame_line_height * arg_scroll_conservatively);
15312 else if (scroll_step || temp_scroll_step)
15313 amount_to_scroll = scroll_max;
15314 else
15315 {
15316 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15317 height = WINDOW_BOX_TEXT_HEIGHT (w);
15318 if (NUMBERP (aggressive))
15319 {
15320 double float_amount = XFLOATINT (aggressive) * height;
15321 int aggressive_scroll = float_amount;
15322 if (aggressive_scroll == 0 && float_amount > 0)
15323 aggressive_scroll = 1;
15324 /* Don't let point enter the scroll margin near top of
15325 the window. This could happen if the value of
15326 scroll_up_aggressively is too large and there are
15327 non-zero margins, because scroll_up_aggressively
15328 means put point that fraction of window height
15329 _from_the_bottom_margin_. */
15330 if (aggressive_scroll + 2 * this_scroll_margin > height)
15331 aggressive_scroll = height - 2 * this_scroll_margin;
15332 amount_to_scroll = dy + aggressive_scroll;
15333 }
15334 }
15335
15336 if (amount_to_scroll <= 0)
15337 return SCROLLING_FAILED;
15338
15339 start_display (&it, w, startp);
15340 if (arg_scroll_conservatively <= scroll_limit)
15341 move_it_vertically (&it, amount_to_scroll);
15342 else
15343 {
15344 /* Extra precision for users who set scroll-conservatively
15345 to a large number: make sure the amount we scroll
15346 the window start is never less than amount_to_scroll,
15347 which was computed as distance from window bottom to
15348 point. This matters when lines at window top and lines
15349 below window bottom have different height. */
15350 struct it it1;
15351 void *it1data = NULL;
15352 /* We use a temporary it1 because line_bottom_y can modify
15353 its argument, if it moves one line down; see there. */
15354 int start_y;
15355
15356 SAVE_IT (it1, it, it1data);
15357 start_y = line_bottom_y (&it1);
15358 do {
15359 RESTORE_IT (&it, &it, it1data);
15360 move_it_by_lines (&it, 1);
15361 SAVE_IT (it1, it, it1data);
15362 } while (IT_CHARPOS (it) < ZV
15363 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15364 bidi_unshelve_cache (it1data, true);
15365 }
15366
15367 /* If STARTP is unchanged, move it down another screen line. */
15368 if (IT_CHARPOS (it) == CHARPOS (startp))
15369 move_it_by_lines (&it, 1);
15370 startp = it.current.pos;
15371 }
15372 else
15373 {
15374 struct text_pos scroll_margin_pos = startp;
15375 int y_offset = 0;
15376
15377 /* See if point is inside the scroll margin at the top of the
15378 window. */
15379 if (this_scroll_margin)
15380 {
15381 int y_start;
15382
15383 start_display (&it, w, startp);
15384 y_start = it.current_y;
15385 move_it_vertically (&it, this_scroll_margin);
15386 scroll_margin_pos = it.current.pos;
15387 /* If we didn't move enough before hitting ZV, request
15388 additional amount of scroll, to move point out of the
15389 scroll margin. */
15390 if (IT_CHARPOS (it) == ZV
15391 && it.current_y - y_start < this_scroll_margin)
15392 y_offset = this_scroll_margin - (it.current_y - y_start);
15393 }
15394
15395 if (PT < CHARPOS (scroll_margin_pos))
15396 {
15397 /* Point is in the scroll margin at the top of the window or
15398 above what is displayed in the window. */
15399 int y0, y_to_move;
15400
15401 /* Compute the vertical distance from PT to the scroll
15402 margin position. Move as far as scroll_max allows, or
15403 one screenful, or 10 screen lines, whichever is largest.
15404 Give up if distance is greater than scroll_max or if we
15405 didn't reach the scroll margin position. */
15406 SET_TEXT_POS (pos, PT, PT_BYTE);
15407 start_display (&it, w, pos);
15408 y0 = it.current_y;
15409 y_to_move = max (it.last_visible_y,
15410 max (scroll_max, 10 * frame_line_height));
15411 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15412 y_to_move, -1,
15413 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15414 dy = it.current_y - y0;
15415 if (dy > scroll_max
15416 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15417 return SCROLLING_FAILED;
15418
15419 /* Additional scroll for when ZV was too close to point. */
15420 dy += y_offset;
15421
15422 /* Compute new window start. */
15423 start_display (&it, w, startp);
15424
15425 if (arg_scroll_conservatively)
15426 amount_to_scroll = max (dy, frame_line_height
15427 * max (scroll_step, temp_scroll_step));
15428 else if (scroll_step || temp_scroll_step)
15429 amount_to_scroll = scroll_max;
15430 else
15431 {
15432 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15433 height = WINDOW_BOX_TEXT_HEIGHT (w);
15434 if (NUMBERP (aggressive))
15435 {
15436 double float_amount = XFLOATINT (aggressive) * height;
15437 int aggressive_scroll = float_amount;
15438 if (aggressive_scroll == 0 && float_amount > 0)
15439 aggressive_scroll = 1;
15440 /* Don't let point enter the scroll margin near
15441 bottom of the window, if the value of
15442 scroll_down_aggressively happens to be too
15443 large. */
15444 if (aggressive_scroll + 2 * this_scroll_margin > height)
15445 aggressive_scroll = height - 2 * this_scroll_margin;
15446 amount_to_scroll = dy + aggressive_scroll;
15447 }
15448 }
15449
15450 if (amount_to_scroll <= 0)
15451 return SCROLLING_FAILED;
15452
15453 move_it_vertically_backward (&it, amount_to_scroll);
15454 startp = it.current.pos;
15455 }
15456 }
15457
15458 /* Run window scroll functions. */
15459 startp = run_window_scroll_functions (window, startp);
15460
15461 /* Display the window. Give up if new fonts are loaded, or if point
15462 doesn't appear. */
15463 if (!try_window (window, startp, 0))
15464 rc = SCROLLING_NEED_LARGER_MATRICES;
15465 else if (w->cursor.vpos < 0)
15466 {
15467 clear_glyph_matrix (w->desired_matrix);
15468 rc = SCROLLING_FAILED;
15469 }
15470 else
15471 {
15472 /* Maybe forget recorded base line for line number display. */
15473 if (!just_this_one_p
15474 || current_buffer->clip_changed
15475 || BEG_UNCHANGED < CHARPOS (startp))
15476 w->base_line_number = 0;
15477
15478 /* If cursor ends up on a partially visible line,
15479 treat that as being off the bottom of the screen. */
15480 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15481 false)
15482 /* It's possible that the cursor is on the first line of the
15483 buffer, which is partially obscured due to a vscroll
15484 (Bug#7537). In that case, avoid looping forever. */
15485 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15486 {
15487 clear_glyph_matrix (w->desired_matrix);
15488 ++extra_scroll_margin_lines;
15489 goto too_near_end;
15490 }
15491 rc = SCROLLING_SUCCESS;
15492 }
15493
15494 return rc;
15495 }
15496
15497
15498 /* Compute a suitable window start for window W if display of W starts
15499 on a continuation line. Value is true if a new window start
15500 was computed.
15501
15502 The new window start will be computed, based on W's width, starting
15503 from the start of the continued line. It is the start of the
15504 screen line with the minimum distance from the old start W->start. */
15505
15506 static bool
15507 compute_window_start_on_continuation_line (struct window *w)
15508 {
15509 struct text_pos pos, start_pos;
15510 bool window_start_changed_p = false;
15511
15512 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15513
15514 /* If window start is on a continuation line... Window start may be
15515 < BEGV in case there's invisible text at the start of the
15516 buffer (M-x rmail, for example). */
15517 if (CHARPOS (start_pos) > BEGV
15518 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15519 {
15520 struct it it;
15521 struct glyph_row *row;
15522
15523 /* Handle the case that the window start is out of range. */
15524 if (CHARPOS (start_pos) < BEGV)
15525 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15526 else if (CHARPOS (start_pos) > ZV)
15527 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15528
15529 /* Find the start of the continued line. This should be fast
15530 because find_newline is fast (newline cache). */
15531 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15532 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15533 row, DEFAULT_FACE_ID);
15534 reseat_at_previous_visible_line_start (&it);
15535
15536 /* If the line start is "too far" away from the window start,
15537 say it takes too much time to compute a new window start. */
15538 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15539 /* PXW: Do we need upper bounds here? */
15540 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15541 {
15542 int min_distance, distance;
15543
15544 /* Move forward by display lines to find the new window
15545 start. If window width was enlarged, the new start can
15546 be expected to be > the old start. If window width was
15547 decreased, the new window start will be < the old start.
15548 So, we're looking for the display line start with the
15549 minimum distance from the old window start. */
15550 pos = it.current.pos;
15551 min_distance = INFINITY;
15552 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15553 distance < min_distance)
15554 {
15555 min_distance = distance;
15556 pos = it.current.pos;
15557 if (it.line_wrap == WORD_WRAP)
15558 {
15559 /* Under WORD_WRAP, move_it_by_lines is likely to
15560 overshoot and stop not at the first, but the
15561 second character from the left margin. So in
15562 that case, we need a more tight control on the X
15563 coordinate of the iterator than move_it_by_lines
15564 promises in its contract. The method is to first
15565 go to the last (rightmost) visible character of a
15566 line, then move to the leftmost character on the
15567 next line in a separate call. */
15568 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15569 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15570 move_it_to (&it, ZV, 0,
15571 it.current_y + it.max_ascent + it.max_descent, -1,
15572 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15573 }
15574 else
15575 move_it_by_lines (&it, 1);
15576 }
15577
15578 /* Set the window start there. */
15579 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15580 window_start_changed_p = true;
15581 }
15582 }
15583
15584 return window_start_changed_p;
15585 }
15586
15587
15588 /* Try cursor movement in case text has not changed in window WINDOW,
15589 with window start STARTP. Value is
15590
15591 CURSOR_MOVEMENT_SUCCESS if successful
15592
15593 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15594
15595 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15596 display. *SCROLL_STEP is set to true, under certain circumstances, if
15597 we want to scroll as if scroll-step were set to 1. See the code.
15598
15599 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15600 which case we have to abort this redisplay, and adjust matrices
15601 first. */
15602
15603 enum
15604 {
15605 CURSOR_MOVEMENT_SUCCESS,
15606 CURSOR_MOVEMENT_CANNOT_BE_USED,
15607 CURSOR_MOVEMENT_MUST_SCROLL,
15608 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15609 };
15610
15611 static int
15612 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15613 bool *scroll_step)
15614 {
15615 struct window *w = XWINDOW (window);
15616 struct frame *f = XFRAME (w->frame);
15617 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15618
15619 #ifdef GLYPH_DEBUG
15620 if (inhibit_try_cursor_movement)
15621 return rc;
15622 #endif
15623
15624 /* Previously, there was a check for Lisp integer in the
15625 if-statement below. Now, this field is converted to
15626 ptrdiff_t, thus zero means invalid position in a buffer. */
15627 eassert (w->last_point > 0);
15628 /* Likewise there was a check whether window_end_vpos is nil or larger
15629 than the window. Now window_end_vpos is int and so never nil, but
15630 let's leave eassert to check whether it fits in the window. */
15631 eassert (!w->window_end_valid
15632 || w->window_end_vpos < w->current_matrix->nrows);
15633
15634 /* Handle case where text has not changed, only point, and it has
15635 not moved off the frame. */
15636 if (/* Point may be in this window. */
15637 PT >= CHARPOS (startp)
15638 /* Selective display hasn't changed. */
15639 && !current_buffer->clip_changed
15640 /* Function force-mode-line-update is used to force a thorough
15641 redisplay. It sets either windows_or_buffers_changed or
15642 update_mode_lines. So don't take a shortcut here for these
15643 cases. */
15644 && !update_mode_lines
15645 && !windows_or_buffers_changed
15646 && !f->cursor_type_changed
15647 && NILP (Vshow_trailing_whitespace)
15648 /* This code is not used for mini-buffer for the sake of the case
15649 of redisplaying to replace an echo area message; since in
15650 that case the mini-buffer contents per se are usually
15651 unchanged. This code is of no real use in the mini-buffer
15652 since the handling of this_line_start_pos, etc., in redisplay
15653 handles the same cases. */
15654 && !EQ (window, minibuf_window)
15655 && (FRAME_WINDOW_P (f)
15656 || !overlay_arrow_in_current_buffer_p ()))
15657 {
15658 int this_scroll_margin, top_scroll_margin;
15659 struct glyph_row *row = NULL;
15660 int frame_line_height = default_line_pixel_height (w);
15661 int window_total_lines
15662 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15663
15664 #ifdef GLYPH_DEBUG
15665 debug_method_add (w, "cursor movement");
15666 #endif
15667
15668 /* Scroll if point within this distance from the top or bottom
15669 of the window. This is a pixel value. */
15670 if (scroll_margin > 0)
15671 {
15672 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15673 this_scroll_margin *= frame_line_height;
15674 }
15675 else
15676 this_scroll_margin = 0;
15677
15678 top_scroll_margin = this_scroll_margin;
15679 if (WINDOW_WANTS_HEADER_LINE_P (w))
15680 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15681
15682 /* Start with the row the cursor was displayed during the last
15683 not paused redisplay. Give up if that row is not valid. */
15684 if (w->last_cursor_vpos < 0
15685 || w->last_cursor_vpos >= w->current_matrix->nrows)
15686 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15687 else
15688 {
15689 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15690 if (row->mode_line_p)
15691 ++row;
15692 if (!row->enabled_p)
15693 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15694 }
15695
15696 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15697 {
15698 bool scroll_p = false, must_scroll = false;
15699 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15700
15701 if (PT > w->last_point)
15702 {
15703 /* Point has moved forward. */
15704 while (MATRIX_ROW_END_CHARPOS (row) < PT
15705 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15706 {
15707 eassert (row->enabled_p);
15708 ++row;
15709 }
15710
15711 /* If the end position of a row equals the start
15712 position of the next row, and PT is at that position,
15713 we would rather display cursor in the next line. */
15714 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15715 && MATRIX_ROW_END_CHARPOS (row) == PT
15716 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15717 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15718 && !cursor_row_p (row))
15719 ++row;
15720
15721 /* If within the scroll margin, scroll. Note that
15722 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15723 the next line would be drawn, and that
15724 this_scroll_margin can be zero. */
15725 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15726 || PT > MATRIX_ROW_END_CHARPOS (row)
15727 /* Line is completely visible last line in window
15728 and PT is to be set in the next line. */
15729 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15730 && PT == MATRIX_ROW_END_CHARPOS (row)
15731 && !row->ends_at_zv_p
15732 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15733 scroll_p = true;
15734 }
15735 else if (PT < w->last_point)
15736 {
15737 /* Cursor has to be moved backward. Note that PT >=
15738 CHARPOS (startp) because of the outer if-statement. */
15739 while (!row->mode_line_p
15740 && (MATRIX_ROW_START_CHARPOS (row) > PT
15741 || (MATRIX_ROW_START_CHARPOS (row) == PT
15742 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15743 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15744 row > w->current_matrix->rows
15745 && (row-1)->ends_in_newline_from_string_p))))
15746 && (row->y > top_scroll_margin
15747 || CHARPOS (startp) == BEGV))
15748 {
15749 eassert (row->enabled_p);
15750 --row;
15751 }
15752
15753 /* Consider the following case: Window starts at BEGV,
15754 there is invisible, intangible text at BEGV, so that
15755 display starts at some point START > BEGV. It can
15756 happen that we are called with PT somewhere between
15757 BEGV and START. Try to handle that case. */
15758 if (row < w->current_matrix->rows
15759 || row->mode_line_p)
15760 {
15761 row = w->current_matrix->rows;
15762 if (row->mode_line_p)
15763 ++row;
15764 }
15765
15766 /* Due to newlines in overlay strings, we may have to
15767 skip forward over overlay strings. */
15768 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15769 && MATRIX_ROW_END_CHARPOS (row) == PT
15770 && !cursor_row_p (row))
15771 ++row;
15772
15773 /* If within the scroll margin, scroll. */
15774 if (row->y < top_scroll_margin
15775 && CHARPOS (startp) != BEGV)
15776 scroll_p = true;
15777 }
15778 else
15779 {
15780 /* Cursor did not move. So don't scroll even if cursor line
15781 is partially visible, as it was so before. */
15782 rc = CURSOR_MOVEMENT_SUCCESS;
15783 }
15784
15785 if (PT < MATRIX_ROW_START_CHARPOS (row)
15786 || PT > MATRIX_ROW_END_CHARPOS (row))
15787 {
15788 /* if PT is not in the glyph row, give up. */
15789 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15790 must_scroll = true;
15791 }
15792 else if (rc != CURSOR_MOVEMENT_SUCCESS
15793 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15794 {
15795 struct glyph_row *row1;
15796
15797 /* If rows are bidi-reordered and point moved, back up
15798 until we find a row that does not belong to a
15799 continuation line. This is because we must consider
15800 all rows of a continued line as candidates for the
15801 new cursor positioning, since row start and end
15802 positions change non-linearly with vertical position
15803 in such rows. */
15804 /* FIXME: Revisit this when glyph ``spilling'' in
15805 continuation lines' rows is implemented for
15806 bidi-reordered rows. */
15807 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15808 MATRIX_ROW_CONTINUATION_LINE_P (row);
15809 --row)
15810 {
15811 /* If we hit the beginning of the displayed portion
15812 without finding the first row of a continued
15813 line, give up. */
15814 if (row <= row1)
15815 {
15816 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15817 break;
15818 }
15819 eassert (row->enabled_p);
15820 }
15821 }
15822 if (must_scroll)
15823 ;
15824 else if (rc != CURSOR_MOVEMENT_SUCCESS
15825 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15826 /* Make sure this isn't a header line by any chance, since
15827 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15828 && !row->mode_line_p
15829 && make_cursor_line_fully_visible_p)
15830 {
15831 if (PT == MATRIX_ROW_END_CHARPOS (row)
15832 && !row->ends_at_zv_p
15833 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15834 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15835 else if (row->height > window_box_height (w))
15836 {
15837 /* If we end up in a partially visible line, let's
15838 make it fully visible, except when it's taller
15839 than the window, in which case we can't do much
15840 about it. */
15841 *scroll_step = true;
15842 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15843 }
15844 else
15845 {
15846 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15847 if (!cursor_row_fully_visible_p (w, false, true))
15848 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15849 else
15850 rc = CURSOR_MOVEMENT_SUCCESS;
15851 }
15852 }
15853 else if (scroll_p)
15854 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15855 else if (rc != CURSOR_MOVEMENT_SUCCESS
15856 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15857 {
15858 /* With bidi-reordered rows, there could be more than
15859 one candidate row whose start and end positions
15860 occlude point. We need to let set_cursor_from_row
15861 find the best candidate. */
15862 /* FIXME: Revisit this when glyph ``spilling'' in
15863 continuation lines' rows is implemented for
15864 bidi-reordered rows. */
15865 bool rv = false;
15866
15867 do
15868 {
15869 bool at_zv_p = false, exact_match_p = false;
15870
15871 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15872 && PT <= MATRIX_ROW_END_CHARPOS (row)
15873 && cursor_row_p (row))
15874 rv |= set_cursor_from_row (w, row, w->current_matrix,
15875 0, 0, 0, 0);
15876 /* As soon as we've found the exact match for point,
15877 or the first suitable row whose ends_at_zv_p flag
15878 is set, we are done. */
15879 if (rv)
15880 {
15881 at_zv_p = MATRIX_ROW (w->current_matrix,
15882 w->cursor.vpos)->ends_at_zv_p;
15883 if (!at_zv_p
15884 && w->cursor.hpos >= 0
15885 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15886 w->cursor.vpos))
15887 {
15888 struct glyph_row *candidate =
15889 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15890 struct glyph *g =
15891 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15892 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15893
15894 exact_match_p =
15895 (BUFFERP (g->object) && g->charpos == PT)
15896 || (NILP (g->object)
15897 && (g->charpos == PT
15898 || (g->charpos == 0 && endpos - 1 == PT)));
15899 }
15900 if (at_zv_p || exact_match_p)
15901 {
15902 rc = CURSOR_MOVEMENT_SUCCESS;
15903 break;
15904 }
15905 }
15906 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15907 break;
15908 ++row;
15909 }
15910 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15911 || row->continued_p)
15912 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15913 || (MATRIX_ROW_START_CHARPOS (row) == PT
15914 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15915 /* If we didn't find any candidate rows, or exited the
15916 loop before all the candidates were examined, signal
15917 to the caller that this method failed. */
15918 if (rc != CURSOR_MOVEMENT_SUCCESS
15919 && !(rv
15920 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15921 && !row->continued_p))
15922 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15923 else if (rv)
15924 rc = CURSOR_MOVEMENT_SUCCESS;
15925 }
15926 else
15927 {
15928 do
15929 {
15930 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15931 {
15932 rc = CURSOR_MOVEMENT_SUCCESS;
15933 break;
15934 }
15935 ++row;
15936 }
15937 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15938 && MATRIX_ROW_START_CHARPOS (row) == PT
15939 && cursor_row_p (row));
15940 }
15941 }
15942 }
15943
15944 return rc;
15945 }
15946
15947
15948 void
15949 set_vertical_scroll_bar (struct window *w)
15950 {
15951 ptrdiff_t start, end, whole;
15952
15953 /* Calculate the start and end positions for the current window.
15954 At some point, it would be nice to choose between scrollbars
15955 which reflect the whole buffer size, with special markers
15956 indicating narrowing, and scrollbars which reflect only the
15957 visible region.
15958
15959 Note that mini-buffers sometimes aren't displaying any text. */
15960 if (!MINI_WINDOW_P (w)
15961 || (w == XWINDOW (minibuf_window)
15962 && NILP (echo_area_buffer[0])))
15963 {
15964 struct buffer *buf = XBUFFER (w->contents);
15965 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15966 start = marker_position (w->start) - BUF_BEGV (buf);
15967 /* I don't think this is guaranteed to be right. For the
15968 moment, we'll pretend it is. */
15969 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15970
15971 if (end < start)
15972 end = start;
15973 if (whole < (end - start))
15974 whole = end - start;
15975 }
15976 else
15977 start = end = whole = 0;
15978
15979 /* Indicate what this scroll bar ought to be displaying now. */
15980 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15981 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15982 (w, end - start, whole, start);
15983 }
15984
15985
15986 void
15987 set_horizontal_scroll_bar (struct window *w)
15988 {
15989 int start, end, whole, portion;
15990
15991 if (!MINI_WINDOW_P (w)
15992 || (w == XWINDOW (minibuf_window)
15993 && NILP (echo_area_buffer[0])))
15994 {
15995 struct buffer *b = XBUFFER (w->contents);
15996 struct buffer *old_buffer = NULL;
15997 struct it it;
15998 struct text_pos startp;
15999
16000 if (b != current_buffer)
16001 {
16002 old_buffer = current_buffer;
16003 set_buffer_internal (b);
16004 }
16005
16006 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16007 start_display (&it, w, startp);
16008 it.last_visible_x = INT_MAX;
16009 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16010 MOVE_TO_X | MOVE_TO_Y);
16011 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16012 window_box_height (w), -1,
16013 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16014
16015 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16016 end = start + window_box_width (w, TEXT_AREA);
16017 portion = end - start;
16018 /* After enlarging a horizontally scrolled window such that it
16019 gets at least as wide as the text it contains, make sure that
16020 the thumb doesn't fill the entire scroll bar so we can still
16021 drag it back to see the entire text. */
16022 whole = max (whole, end);
16023
16024 if (it.bidi_p)
16025 {
16026 Lisp_Object pdir;
16027
16028 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16029 if (EQ (pdir, Qright_to_left))
16030 {
16031 start = whole - end;
16032 end = start + portion;
16033 }
16034 }
16035
16036 if (old_buffer)
16037 set_buffer_internal (old_buffer);
16038 }
16039 else
16040 start = end = whole = portion = 0;
16041
16042 w->hscroll_whole = whole;
16043
16044 /* Indicate what this scroll bar ought to be displaying now. */
16045 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16046 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16047 (w, portion, whole, start);
16048 }
16049
16050
16051 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16052 selected_window is redisplayed.
16053
16054 We can return without actually redisplaying the window if fonts has been
16055 changed on window's frame. In that case, redisplay_internal will retry.
16056
16057 As one of the important parts of redisplaying a window, we need to
16058 decide whether the previous window-start position (stored in the
16059 window's w->start marker position) is still valid, and if it isn't,
16060 recompute it. Some details about that:
16061
16062 . The previous window-start could be in a continuation line, in
16063 which case we need to recompute it when the window width
16064 changes. See compute_window_start_on_continuation_line and its
16065 call below.
16066
16067 . The text that changed since last redisplay could include the
16068 previous window-start position. In that case, we try to salvage
16069 what we can from the current glyph matrix by calling
16070 try_scrolling, which see.
16071
16072 . Some Emacs command could force us to use a specific window-start
16073 position by setting the window's force_start flag, or gently
16074 propose doing that by setting the window's optional_new_start
16075 flag. In these cases, we try using the specified start point if
16076 that succeeds (i.e. the window desired matrix is successfully
16077 recomputed, and point location is within the window). In case
16078 of optional_new_start, we first check if the specified start
16079 position is feasible, i.e. if it will allow point to be
16080 displayed in the window. If using the specified start point
16081 fails, e.g., if new fonts are needed to be loaded, we abort the
16082 redisplay cycle and leave it up to the next cycle to figure out
16083 things.
16084
16085 . Note that the window's force_start flag is sometimes set by
16086 redisplay itself, when it decides that the previous window start
16087 point is fine and should be kept. Search for "goto force_start"
16088 below to see the details. Like the values of window-start
16089 specified outside of redisplay, these internally-deduced values
16090 are tested for feasibility, and ignored if found to be
16091 unfeasible.
16092
16093 . Note that the function try_window, used to completely redisplay
16094 a window, accepts the window's start point as its argument.
16095 This is used several times in the redisplay code to control
16096 where the window start will be, according to user options such
16097 as scroll-conservatively, and also to ensure the screen line
16098 showing point will be fully (as opposed to partially) visible on
16099 display. */
16100
16101 static void
16102 redisplay_window (Lisp_Object window, bool just_this_one_p)
16103 {
16104 struct window *w = XWINDOW (window);
16105 struct frame *f = XFRAME (w->frame);
16106 struct buffer *buffer = XBUFFER (w->contents);
16107 struct buffer *old = current_buffer;
16108 struct text_pos lpoint, opoint, startp;
16109 bool update_mode_line;
16110 int tem;
16111 struct it it;
16112 /* Record it now because it's overwritten. */
16113 bool current_matrix_up_to_date_p = false;
16114 bool used_current_matrix_p = false;
16115 /* This is less strict than current_matrix_up_to_date_p.
16116 It indicates that the buffer contents and narrowing are unchanged. */
16117 bool buffer_unchanged_p = false;
16118 bool temp_scroll_step = false;
16119 ptrdiff_t count = SPECPDL_INDEX ();
16120 int rc;
16121 int centering_position = -1;
16122 bool last_line_misfit = false;
16123 ptrdiff_t beg_unchanged, end_unchanged;
16124 int frame_line_height;
16125
16126 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16127 opoint = lpoint;
16128
16129 #ifdef GLYPH_DEBUG
16130 *w->desired_matrix->method = 0;
16131 #endif
16132
16133 if (!just_this_one_p
16134 && REDISPLAY_SOME_P ()
16135 && !w->redisplay
16136 && !w->update_mode_line
16137 && !f->face_change
16138 && !f->redisplay
16139 && !buffer->text->redisplay
16140 && BUF_PT (buffer) == w->last_point)
16141 return;
16142
16143 /* Make sure that both W's markers are valid. */
16144 eassert (XMARKER (w->start)->buffer == buffer);
16145 eassert (XMARKER (w->pointm)->buffer == buffer);
16146
16147 /* We come here again if we need to run window-text-change-functions
16148 below. */
16149 restart:
16150 reconsider_clip_changes (w);
16151 frame_line_height = default_line_pixel_height (w);
16152
16153 /* Has the mode line to be updated? */
16154 update_mode_line = (w->update_mode_line
16155 || update_mode_lines
16156 || buffer->clip_changed
16157 || buffer->prevent_redisplay_optimizations_p);
16158
16159 if (!just_this_one_p)
16160 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16161 cleverly elsewhere. */
16162 w->must_be_updated_p = true;
16163
16164 if (MINI_WINDOW_P (w))
16165 {
16166 if (w == XWINDOW (echo_area_window)
16167 && !NILP (echo_area_buffer[0]))
16168 {
16169 if (update_mode_line)
16170 /* We may have to update a tty frame's menu bar or a
16171 tool-bar. Example `M-x C-h C-h C-g'. */
16172 goto finish_menu_bars;
16173 else
16174 /* We've already displayed the echo area glyphs in this window. */
16175 goto finish_scroll_bars;
16176 }
16177 else if ((w != XWINDOW (minibuf_window)
16178 || minibuf_level == 0)
16179 /* When buffer is nonempty, redisplay window normally. */
16180 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16181 /* Quail displays non-mini buffers in minibuffer window.
16182 In that case, redisplay the window normally. */
16183 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16184 {
16185 /* W is a mini-buffer window, but it's not active, so clear
16186 it. */
16187 int yb = window_text_bottom_y (w);
16188 struct glyph_row *row;
16189 int y;
16190
16191 for (y = 0, row = w->desired_matrix->rows;
16192 y < yb;
16193 y += row->height, ++row)
16194 blank_row (w, row, y);
16195 goto finish_scroll_bars;
16196 }
16197
16198 clear_glyph_matrix (w->desired_matrix);
16199 }
16200
16201 /* Otherwise set up data on this window; select its buffer and point
16202 value. */
16203 /* Really select the buffer, for the sake of buffer-local
16204 variables. */
16205 set_buffer_internal_1 (XBUFFER (w->contents));
16206
16207 current_matrix_up_to_date_p
16208 = (w->window_end_valid
16209 && !current_buffer->clip_changed
16210 && !current_buffer->prevent_redisplay_optimizations_p
16211 && !window_outdated (w));
16212
16213 /* Run the window-text-change-functions
16214 if it is possible that the text on the screen has changed
16215 (either due to modification of the text, or any other reason). */
16216 if (!current_matrix_up_to_date_p
16217 && !NILP (Vwindow_text_change_functions))
16218 {
16219 safe_run_hooks (Qwindow_text_change_functions);
16220 goto restart;
16221 }
16222
16223 beg_unchanged = BEG_UNCHANGED;
16224 end_unchanged = END_UNCHANGED;
16225
16226 SET_TEXT_POS (opoint, PT, PT_BYTE);
16227
16228 specbind (Qinhibit_point_motion_hooks, Qt);
16229
16230 buffer_unchanged_p
16231 = (w->window_end_valid
16232 && !current_buffer->clip_changed
16233 && !window_outdated (w));
16234
16235 /* When windows_or_buffers_changed is non-zero, we can't rely
16236 on the window end being valid, so set it to zero there. */
16237 if (windows_or_buffers_changed)
16238 {
16239 /* If window starts on a continuation line, maybe adjust the
16240 window start in case the window's width changed. */
16241 if (XMARKER (w->start)->buffer == current_buffer)
16242 compute_window_start_on_continuation_line (w);
16243
16244 w->window_end_valid = false;
16245 /* If so, we also can't rely on current matrix
16246 and should not fool try_cursor_movement below. */
16247 current_matrix_up_to_date_p = false;
16248 }
16249
16250 /* Some sanity checks. */
16251 CHECK_WINDOW_END (w);
16252 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16253 emacs_abort ();
16254 if (BYTEPOS (opoint) < CHARPOS (opoint))
16255 emacs_abort ();
16256
16257 if (mode_line_update_needed (w))
16258 update_mode_line = true;
16259
16260 /* Point refers normally to the selected window. For any other
16261 window, set up appropriate value. */
16262 if (!EQ (window, selected_window))
16263 {
16264 ptrdiff_t new_pt = marker_position (w->pointm);
16265 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16266
16267 if (new_pt < BEGV)
16268 {
16269 new_pt = BEGV;
16270 new_pt_byte = BEGV_BYTE;
16271 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16272 }
16273 else if (new_pt > (ZV - 1))
16274 {
16275 new_pt = ZV;
16276 new_pt_byte = ZV_BYTE;
16277 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16278 }
16279
16280 /* We don't use SET_PT so that the point-motion hooks don't run. */
16281 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16282 }
16283
16284 /* If any of the character widths specified in the display table
16285 have changed, invalidate the width run cache. It's true that
16286 this may be a bit late to catch such changes, but the rest of
16287 redisplay goes (non-fatally) haywire when the display table is
16288 changed, so why should we worry about doing any better? */
16289 if (current_buffer->width_run_cache
16290 || (current_buffer->base_buffer
16291 && current_buffer->base_buffer->width_run_cache))
16292 {
16293 struct Lisp_Char_Table *disptab = buffer_display_table ();
16294
16295 if (! disptab_matches_widthtab
16296 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16297 {
16298 struct buffer *buf = current_buffer;
16299
16300 if (buf->base_buffer)
16301 buf = buf->base_buffer;
16302 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16303 recompute_width_table (current_buffer, disptab);
16304 }
16305 }
16306
16307 /* If window-start is screwed up, choose a new one. */
16308 if (XMARKER (w->start)->buffer != current_buffer)
16309 goto recenter;
16310
16311 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16312
16313 /* If someone specified a new starting point but did not insist,
16314 check whether it can be used. */
16315 if ((w->optional_new_start || window_frozen_p (w))
16316 && CHARPOS (startp) >= BEGV
16317 && CHARPOS (startp) <= ZV)
16318 {
16319 ptrdiff_t it_charpos;
16320
16321 w->optional_new_start = false;
16322 start_display (&it, w, startp);
16323 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16324 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16325 /* Record IT's position now, since line_bottom_y might change
16326 that. */
16327 it_charpos = IT_CHARPOS (it);
16328 /* Make sure we set the force_start flag only if the cursor row
16329 will be fully visible. Otherwise, the code under force_start
16330 label below will try to move point back into view, which is
16331 not what the code which sets optional_new_start wants. */
16332 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16333 && !w->force_start)
16334 {
16335 if (it_charpos == PT)
16336 w->force_start = true;
16337 /* IT may overshoot PT if text at PT is invisible. */
16338 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16339 w->force_start = true;
16340 #ifdef GLYPH_DEBUG
16341 if (w->force_start)
16342 {
16343 if (window_frozen_p (w))
16344 debug_method_add (w, "set force_start from frozen window start");
16345 else
16346 debug_method_add (w, "set force_start from optional_new_start");
16347 }
16348 #endif
16349 }
16350 }
16351
16352 force_start:
16353
16354 /* Handle case where place to start displaying has been specified,
16355 unless the specified location is outside the accessible range. */
16356 if (w->force_start)
16357 {
16358 /* We set this later on if we have to adjust point. */
16359 int new_vpos = -1;
16360
16361 w->force_start = false;
16362 w->vscroll = 0;
16363 w->window_end_valid = false;
16364
16365 /* Forget any recorded base line for line number display. */
16366 if (!buffer_unchanged_p)
16367 w->base_line_number = 0;
16368
16369 /* Redisplay the mode line. Select the buffer properly for that.
16370 Also, run the hook window-scroll-functions
16371 because we have scrolled. */
16372 /* Note, we do this after clearing force_start because
16373 if there's an error, it is better to forget about force_start
16374 than to get into an infinite loop calling the hook functions
16375 and having them get more errors. */
16376 if (!update_mode_line
16377 || ! NILP (Vwindow_scroll_functions))
16378 {
16379 update_mode_line = true;
16380 w->update_mode_line = true;
16381 startp = run_window_scroll_functions (window, startp);
16382 }
16383
16384 if (CHARPOS (startp) < BEGV)
16385 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16386 else if (CHARPOS (startp) > ZV)
16387 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16388
16389 /* Redisplay, then check if cursor has been set during the
16390 redisplay. Give up if new fonts were loaded. */
16391 /* We used to issue a CHECK_MARGINS argument to try_window here,
16392 but this causes scrolling to fail when point begins inside
16393 the scroll margin (bug#148) -- cyd */
16394 if (!try_window (window, startp, 0))
16395 {
16396 w->force_start = true;
16397 clear_glyph_matrix (w->desired_matrix);
16398 goto need_larger_matrices;
16399 }
16400
16401 if (w->cursor.vpos < 0)
16402 {
16403 /* If point does not appear, try to move point so it does
16404 appear. The desired matrix has been built above, so we
16405 can use it here. First see if point is in invisible
16406 text, and if so, move it to the first visible buffer
16407 position past that. */
16408 struct glyph_row *r = NULL;
16409 Lisp_Object invprop =
16410 get_char_property_and_overlay (make_number (PT), Qinvisible,
16411 Qnil, NULL);
16412
16413 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16414 {
16415 ptrdiff_t alt_pt;
16416 Lisp_Object invprop_end =
16417 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16418 Qnil, Qnil);
16419
16420 if (NATNUMP (invprop_end))
16421 alt_pt = XFASTINT (invprop_end);
16422 else
16423 alt_pt = ZV;
16424 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16425 NULL, 0);
16426 }
16427 if (r)
16428 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16429 else /* Give up and just move to the middle of the window. */
16430 new_vpos = window_box_height (w) / 2;
16431 }
16432
16433 if (!cursor_row_fully_visible_p (w, false, false))
16434 {
16435 /* Point does appear, but on a line partly visible at end of window.
16436 Move it back to a fully-visible line. */
16437 new_vpos = window_box_height (w);
16438 /* But if window_box_height suggests a Y coordinate that is
16439 not less than we already have, that line will clearly not
16440 be fully visible, so give up and scroll the display.
16441 This can happen when the default face uses a font whose
16442 dimensions are different from the frame's default
16443 font. */
16444 if (new_vpos >= w->cursor.y)
16445 {
16446 w->cursor.vpos = -1;
16447 clear_glyph_matrix (w->desired_matrix);
16448 goto try_to_scroll;
16449 }
16450 }
16451 else if (w->cursor.vpos >= 0)
16452 {
16453 /* Some people insist on not letting point enter the scroll
16454 margin, even though this part handles windows that didn't
16455 scroll at all. */
16456 int window_total_lines
16457 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16458 int margin = min (scroll_margin, window_total_lines / 4);
16459 int pixel_margin = margin * frame_line_height;
16460 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16461
16462 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16463 below, which finds the row to move point to, advances by
16464 the Y coordinate of the _next_ row, see the definition of
16465 MATRIX_ROW_BOTTOM_Y. */
16466 if (w->cursor.vpos < margin + header_line)
16467 {
16468 w->cursor.vpos = -1;
16469 clear_glyph_matrix (w->desired_matrix);
16470 goto try_to_scroll;
16471 }
16472 else
16473 {
16474 int window_height = window_box_height (w);
16475
16476 if (header_line)
16477 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16478 if (w->cursor.y >= window_height - pixel_margin)
16479 {
16480 w->cursor.vpos = -1;
16481 clear_glyph_matrix (w->desired_matrix);
16482 goto try_to_scroll;
16483 }
16484 }
16485 }
16486
16487 /* If we need to move point for either of the above reasons,
16488 now actually do it. */
16489 if (new_vpos >= 0)
16490 {
16491 struct glyph_row *row;
16492
16493 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16494 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16495 ++row;
16496
16497 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16498 MATRIX_ROW_START_BYTEPOS (row));
16499
16500 if (w != XWINDOW (selected_window))
16501 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16502 else if (current_buffer == old)
16503 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16504
16505 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16506
16507 /* Re-run pre-redisplay-function so it can update the region
16508 according to the new position of point. */
16509 /* Other than the cursor, w's redisplay is done so we can set its
16510 redisplay to false. Also the buffer's redisplay can be set to
16511 false, since propagate_buffer_redisplay should have already
16512 propagated its info to `w' anyway. */
16513 w->redisplay = false;
16514 XBUFFER (w->contents)->text->redisplay = false;
16515 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16516
16517 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16518 {
16519 /* pre-redisplay-function made changes (e.g. move the region)
16520 that require another round of redisplay. */
16521 clear_glyph_matrix (w->desired_matrix);
16522 if (!try_window (window, startp, 0))
16523 goto need_larger_matrices;
16524 }
16525 }
16526 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16527 {
16528 clear_glyph_matrix (w->desired_matrix);
16529 goto try_to_scroll;
16530 }
16531
16532 #ifdef GLYPH_DEBUG
16533 debug_method_add (w, "forced window start");
16534 #endif
16535 goto done;
16536 }
16537
16538 /* Handle case where text has not changed, only point, and it has
16539 not moved off the frame, and we are not retrying after hscroll.
16540 (current_matrix_up_to_date_p is true when retrying.) */
16541 if (current_matrix_up_to_date_p
16542 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16543 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16544 {
16545 switch (rc)
16546 {
16547 case CURSOR_MOVEMENT_SUCCESS:
16548 used_current_matrix_p = true;
16549 goto done;
16550
16551 case CURSOR_MOVEMENT_MUST_SCROLL:
16552 goto try_to_scroll;
16553
16554 default:
16555 emacs_abort ();
16556 }
16557 }
16558 /* If current starting point was originally the beginning of a line
16559 but no longer is, find a new starting point. */
16560 else if (w->start_at_line_beg
16561 && !(CHARPOS (startp) <= BEGV
16562 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16563 {
16564 #ifdef GLYPH_DEBUG
16565 debug_method_add (w, "recenter 1");
16566 #endif
16567 goto recenter;
16568 }
16569
16570 /* Try scrolling with try_window_id. Value is > 0 if update has
16571 been done, it is -1 if we know that the same window start will
16572 not work. It is 0 if unsuccessful for some other reason. */
16573 else if ((tem = try_window_id (w)) != 0)
16574 {
16575 #ifdef GLYPH_DEBUG
16576 debug_method_add (w, "try_window_id %d", tem);
16577 #endif
16578
16579 if (f->fonts_changed)
16580 goto need_larger_matrices;
16581 if (tem > 0)
16582 goto done;
16583
16584 /* Otherwise try_window_id has returned -1 which means that we
16585 don't want the alternative below this comment to execute. */
16586 }
16587 else if (CHARPOS (startp) >= BEGV
16588 && CHARPOS (startp) <= ZV
16589 && PT >= CHARPOS (startp)
16590 && (CHARPOS (startp) < ZV
16591 /* Avoid starting at end of buffer. */
16592 || CHARPOS (startp) == BEGV
16593 || !window_outdated (w)))
16594 {
16595 int d1, d2, d5, d6;
16596 int rtop, rbot;
16597
16598 /* If first window line is a continuation line, and window start
16599 is inside the modified region, but the first change is before
16600 current window start, we must select a new window start.
16601
16602 However, if this is the result of a down-mouse event (e.g. by
16603 extending the mouse-drag-overlay), we don't want to select a
16604 new window start, since that would change the position under
16605 the mouse, resulting in an unwanted mouse-movement rather
16606 than a simple mouse-click. */
16607 if (!w->start_at_line_beg
16608 && NILP (do_mouse_tracking)
16609 && CHARPOS (startp) > BEGV
16610 && CHARPOS (startp) > BEG + beg_unchanged
16611 && CHARPOS (startp) <= Z - end_unchanged
16612 /* Even if w->start_at_line_beg is nil, a new window may
16613 start at a line_beg, since that's how set_buffer_window
16614 sets it. So, we need to check the return value of
16615 compute_window_start_on_continuation_line. (See also
16616 bug#197). */
16617 && XMARKER (w->start)->buffer == current_buffer
16618 && compute_window_start_on_continuation_line (w)
16619 /* It doesn't make sense to force the window start like we
16620 do at label force_start if it is already known that point
16621 will not be fully visible in the resulting window, because
16622 doing so will move point from its correct position
16623 instead of scrolling the window to bring point into view.
16624 See bug#9324. */
16625 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16626 /* A very tall row could need more than the window height,
16627 in which case we accept that it is partially visible. */
16628 && (rtop != 0) == (rbot != 0))
16629 {
16630 w->force_start = true;
16631 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16632 #ifdef GLYPH_DEBUG
16633 debug_method_add (w, "recomputed window start in continuation line");
16634 #endif
16635 goto force_start;
16636 }
16637
16638 #ifdef GLYPH_DEBUG
16639 debug_method_add (w, "same window start");
16640 #endif
16641
16642 /* Try to redisplay starting at same place as before.
16643 If point has not moved off frame, accept the results. */
16644 if (!current_matrix_up_to_date_p
16645 /* Don't use try_window_reusing_current_matrix in this case
16646 because a window scroll function can have changed the
16647 buffer. */
16648 || !NILP (Vwindow_scroll_functions)
16649 || MINI_WINDOW_P (w)
16650 || !(used_current_matrix_p
16651 = try_window_reusing_current_matrix (w)))
16652 {
16653 IF_DEBUG (debug_method_add (w, "1"));
16654 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16655 /* -1 means we need to scroll.
16656 0 means we need new matrices, but fonts_changed
16657 is set in that case, so we will detect it below. */
16658 goto try_to_scroll;
16659 }
16660
16661 if (f->fonts_changed)
16662 goto need_larger_matrices;
16663
16664 if (w->cursor.vpos >= 0)
16665 {
16666 if (!just_this_one_p
16667 || current_buffer->clip_changed
16668 || BEG_UNCHANGED < CHARPOS (startp))
16669 /* Forget any recorded base line for line number display. */
16670 w->base_line_number = 0;
16671
16672 if (!cursor_row_fully_visible_p (w, true, false))
16673 {
16674 clear_glyph_matrix (w->desired_matrix);
16675 last_line_misfit = true;
16676 }
16677 /* Drop through and scroll. */
16678 else
16679 goto done;
16680 }
16681 else
16682 clear_glyph_matrix (w->desired_matrix);
16683 }
16684
16685 try_to_scroll:
16686
16687 /* Redisplay the mode line. Select the buffer properly for that. */
16688 if (!update_mode_line)
16689 {
16690 update_mode_line = true;
16691 w->update_mode_line = true;
16692 }
16693
16694 /* Try to scroll by specified few lines. */
16695 if ((scroll_conservatively
16696 || emacs_scroll_step
16697 || temp_scroll_step
16698 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16699 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16700 && CHARPOS (startp) >= BEGV
16701 && CHARPOS (startp) <= ZV)
16702 {
16703 /* The function returns -1 if new fonts were loaded, 1 if
16704 successful, 0 if not successful. */
16705 int ss = try_scrolling (window, just_this_one_p,
16706 scroll_conservatively,
16707 emacs_scroll_step,
16708 temp_scroll_step, last_line_misfit);
16709 switch (ss)
16710 {
16711 case SCROLLING_SUCCESS:
16712 goto done;
16713
16714 case SCROLLING_NEED_LARGER_MATRICES:
16715 goto need_larger_matrices;
16716
16717 case SCROLLING_FAILED:
16718 break;
16719
16720 default:
16721 emacs_abort ();
16722 }
16723 }
16724
16725 /* Finally, just choose a place to start which positions point
16726 according to user preferences. */
16727
16728 recenter:
16729
16730 #ifdef GLYPH_DEBUG
16731 debug_method_add (w, "recenter");
16732 #endif
16733
16734 /* Forget any previously recorded base line for line number display. */
16735 if (!buffer_unchanged_p)
16736 w->base_line_number = 0;
16737
16738 /* Determine the window start relative to point. */
16739 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16740 it.current_y = it.last_visible_y;
16741 if (centering_position < 0)
16742 {
16743 int window_total_lines
16744 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16745 int margin
16746 = scroll_margin > 0
16747 ? min (scroll_margin, window_total_lines / 4)
16748 : 0;
16749 ptrdiff_t margin_pos = CHARPOS (startp);
16750 Lisp_Object aggressive;
16751 bool scrolling_up;
16752
16753 /* If there is a scroll margin at the top of the window, find
16754 its character position. */
16755 if (margin
16756 /* Cannot call start_display if startp is not in the
16757 accessible region of the buffer. This can happen when we
16758 have just switched to a different buffer and/or changed
16759 its restriction. In that case, startp is initialized to
16760 the character position 1 (BEGV) because we did not yet
16761 have chance to display the buffer even once. */
16762 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16763 {
16764 struct it it1;
16765 void *it1data = NULL;
16766
16767 SAVE_IT (it1, it, it1data);
16768 start_display (&it1, w, startp);
16769 move_it_vertically (&it1, margin * frame_line_height);
16770 margin_pos = IT_CHARPOS (it1);
16771 RESTORE_IT (&it, &it, it1data);
16772 }
16773 scrolling_up = PT > margin_pos;
16774 aggressive =
16775 scrolling_up
16776 ? BVAR (current_buffer, scroll_up_aggressively)
16777 : BVAR (current_buffer, scroll_down_aggressively);
16778
16779 if (!MINI_WINDOW_P (w)
16780 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16781 {
16782 int pt_offset = 0;
16783
16784 /* Setting scroll-conservatively overrides
16785 scroll-*-aggressively. */
16786 if (!scroll_conservatively && NUMBERP (aggressive))
16787 {
16788 double float_amount = XFLOATINT (aggressive);
16789
16790 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16791 if (pt_offset == 0 && float_amount > 0)
16792 pt_offset = 1;
16793 if (pt_offset && margin > 0)
16794 margin -= 1;
16795 }
16796 /* Compute how much to move the window start backward from
16797 point so that point will be displayed where the user
16798 wants it. */
16799 if (scrolling_up)
16800 {
16801 centering_position = it.last_visible_y;
16802 if (pt_offset)
16803 centering_position -= pt_offset;
16804 centering_position -=
16805 (frame_line_height * (1 + margin + last_line_misfit)
16806 + WINDOW_HEADER_LINE_HEIGHT (w));
16807 /* Don't let point enter the scroll margin near top of
16808 the window. */
16809 if (centering_position < margin * frame_line_height)
16810 centering_position = margin * frame_line_height;
16811 }
16812 else
16813 centering_position = margin * frame_line_height + pt_offset;
16814 }
16815 else
16816 /* Set the window start half the height of the window backward
16817 from point. */
16818 centering_position = window_box_height (w) / 2;
16819 }
16820 move_it_vertically_backward (&it, centering_position);
16821
16822 eassert (IT_CHARPOS (it) >= BEGV);
16823
16824 /* The function move_it_vertically_backward may move over more
16825 than the specified y-distance. If it->w is small, e.g. a
16826 mini-buffer window, we may end up in front of the window's
16827 display area. Start displaying at the start of the line
16828 containing PT in this case. */
16829 if (it.current_y <= 0)
16830 {
16831 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16832 move_it_vertically_backward (&it, 0);
16833 it.current_y = 0;
16834 }
16835
16836 it.current_x = it.hpos = 0;
16837
16838 /* Set the window start position here explicitly, to avoid an
16839 infinite loop in case the functions in window-scroll-functions
16840 get errors. */
16841 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16842
16843 /* Run scroll hooks. */
16844 startp = run_window_scroll_functions (window, it.current.pos);
16845
16846 /* Redisplay the window. */
16847 bool use_desired_matrix = false;
16848 if (!current_matrix_up_to_date_p
16849 || windows_or_buffers_changed
16850 || f->cursor_type_changed
16851 /* Don't use try_window_reusing_current_matrix in this case
16852 because it can have changed the buffer. */
16853 || !NILP (Vwindow_scroll_functions)
16854 || !just_this_one_p
16855 || MINI_WINDOW_P (w)
16856 || !(used_current_matrix_p
16857 = try_window_reusing_current_matrix (w)))
16858 use_desired_matrix = (try_window (window, startp, 0) == 1);
16859
16860 /* If new fonts have been loaded (due to fontsets), give up. We
16861 have to start a new redisplay since we need to re-adjust glyph
16862 matrices. */
16863 if (f->fonts_changed)
16864 goto need_larger_matrices;
16865
16866 /* If cursor did not appear assume that the middle of the window is
16867 in the first line of the window. Do it again with the next line.
16868 (Imagine a window of height 100, displaying two lines of height
16869 60. Moving back 50 from it->last_visible_y will end in the first
16870 line.) */
16871 if (w->cursor.vpos < 0)
16872 {
16873 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16874 {
16875 clear_glyph_matrix (w->desired_matrix);
16876 move_it_by_lines (&it, 1);
16877 try_window (window, it.current.pos, 0);
16878 }
16879 else if (PT < IT_CHARPOS (it))
16880 {
16881 clear_glyph_matrix (w->desired_matrix);
16882 move_it_by_lines (&it, -1);
16883 try_window (window, it.current.pos, 0);
16884 }
16885 else
16886 {
16887 /* Not much we can do about it. */
16888 }
16889 }
16890
16891 /* Consider the following case: Window starts at BEGV, there is
16892 invisible, intangible text at BEGV, so that display starts at
16893 some point START > BEGV. It can happen that we are called with
16894 PT somewhere between BEGV and START. Try to handle that case,
16895 and similar ones. */
16896 if (w->cursor.vpos < 0)
16897 {
16898 /* Prefer the desired matrix to the current matrix, if possible,
16899 in the fallback calculations below. This is because using
16900 the current matrix might completely goof, e.g. if its first
16901 row is after point. */
16902 struct glyph_matrix *matrix =
16903 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16904 /* First, try locating the proper glyph row for PT. */
16905 struct glyph_row *row =
16906 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16907
16908 /* Sometimes point is at the beginning of invisible text that is
16909 before the 1st character displayed in the row. In that case,
16910 row_containing_pos fails to find the row, because no glyphs
16911 with appropriate buffer positions are present in the row.
16912 Therefore, we next try to find the row which shows the 1st
16913 position after the invisible text. */
16914 if (!row)
16915 {
16916 Lisp_Object val =
16917 get_char_property_and_overlay (make_number (PT), Qinvisible,
16918 Qnil, NULL);
16919
16920 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16921 {
16922 ptrdiff_t alt_pos;
16923 Lisp_Object invis_end =
16924 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16925 Qnil, Qnil);
16926
16927 if (NATNUMP (invis_end))
16928 alt_pos = XFASTINT (invis_end);
16929 else
16930 alt_pos = ZV;
16931 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16932 }
16933 }
16934 /* Finally, fall back on the first row of the window after the
16935 header line (if any). This is slightly better than not
16936 displaying the cursor at all. */
16937 if (!row)
16938 {
16939 row = matrix->rows;
16940 if (row->mode_line_p)
16941 ++row;
16942 }
16943 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16944 }
16945
16946 if (!cursor_row_fully_visible_p (w, false, false))
16947 {
16948 /* If vscroll is enabled, disable it and try again. */
16949 if (w->vscroll)
16950 {
16951 w->vscroll = 0;
16952 clear_glyph_matrix (w->desired_matrix);
16953 goto recenter;
16954 }
16955
16956 /* Users who set scroll-conservatively to a large number want
16957 point just above/below the scroll margin. If we ended up
16958 with point's row partially visible, move the window start to
16959 make that row fully visible and out of the margin. */
16960 if (scroll_conservatively > SCROLL_LIMIT)
16961 {
16962 int window_total_lines
16963 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16964 int margin =
16965 scroll_margin > 0
16966 ? min (scroll_margin, window_total_lines / 4)
16967 : 0;
16968 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16969
16970 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16971 clear_glyph_matrix (w->desired_matrix);
16972 if (1 == try_window (window, it.current.pos,
16973 TRY_WINDOW_CHECK_MARGINS))
16974 goto done;
16975 }
16976
16977 /* If centering point failed to make the whole line visible,
16978 put point at the top instead. That has to make the whole line
16979 visible, if it can be done. */
16980 if (centering_position == 0)
16981 goto done;
16982
16983 clear_glyph_matrix (w->desired_matrix);
16984 centering_position = 0;
16985 goto recenter;
16986 }
16987
16988 done:
16989
16990 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16991 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16992 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16993
16994 /* Display the mode line, if we must. */
16995 if ((update_mode_line
16996 /* If window not full width, must redo its mode line
16997 if (a) the window to its side is being redone and
16998 (b) we do a frame-based redisplay. This is a consequence
16999 of how inverted lines are drawn in frame-based redisplay. */
17000 || (!just_this_one_p
17001 && !FRAME_WINDOW_P (f)
17002 && !WINDOW_FULL_WIDTH_P (w))
17003 /* Line number to display. */
17004 || w->base_line_pos > 0
17005 /* Column number is displayed and different from the one displayed. */
17006 || (w->column_number_displayed != -1
17007 && (w->column_number_displayed != current_column ())))
17008 /* This means that the window has a mode line. */
17009 && (WINDOW_WANTS_MODELINE_P (w)
17010 || WINDOW_WANTS_HEADER_LINE_P (w)))
17011 {
17012
17013 display_mode_lines (w);
17014
17015 /* If mode line height has changed, arrange for a thorough
17016 immediate redisplay using the correct mode line height. */
17017 if (WINDOW_WANTS_MODELINE_P (w)
17018 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17019 {
17020 f->fonts_changed = true;
17021 w->mode_line_height = -1;
17022 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17023 = DESIRED_MODE_LINE_HEIGHT (w);
17024 }
17025
17026 /* If header line height has changed, arrange for a thorough
17027 immediate redisplay using the correct header line height. */
17028 if (WINDOW_WANTS_HEADER_LINE_P (w)
17029 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17030 {
17031 f->fonts_changed = true;
17032 w->header_line_height = -1;
17033 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17034 = DESIRED_HEADER_LINE_HEIGHT (w);
17035 }
17036
17037 if (f->fonts_changed)
17038 goto need_larger_matrices;
17039 }
17040
17041 if (!line_number_displayed && w->base_line_pos != -1)
17042 {
17043 w->base_line_pos = 0;
17044 w->base_line_number = 0;
17045 }
17046
17047 finish_menu_bars:
17048
17049 /* When we reach a frame's selected window, redo the frame's menu
17050 bar and the frame's title. */
17051 if (update_mode_line
17052 && EQ (FRAME_SELECTED_WINDOW (f), window))
17053 {
17054 bool redisplay_menu_p;
17055
17056 if (FRAME_WINDOW_P (f))
17057 {
17058 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17059 || defined (HAVE_NS) || defined (USE_GTK)
17060 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17061 #else
17062 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17063 #endif
17064 }
17065 else
17066 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17067
17068 if (redisplay_menu_p)
17069 display_menu_bar (w);
17070
17071 #ifdef HAVE_WINDOW_SYSTEM
17072 if (FRAME_WINDOW_P (f))
17073 {
17074 #if defined (USE_GTK) || defined (HAVE_NS)
17075 if (FRAME_EXTERNAL_TOOL_BAR (f))
17076 redisplay_tool_bar (f);
17077 #else
17078 if (WINDOWP (f->tool_bar_window)
17079 && (FRAME_TOOL_BAR_LINES (f) > 0
17080 || !NILP (Vauto_resize_tool_bars))
17081 && redisplay_tool_bar (f))
17082 ignore_mouse_drag_p = true;
17083 #endif
17084 }
17085 ptrdiff_t count1 = SPECPDL_INDEX ();
17086 /* x_consider_frame_title calls select-frame, which calls
17087 resize_mini_window, which could resize the mini-window and by
17088 that undo the effect of this redisplay cycle wrt minibuffer
17089 and echo-area display. Binding inhibit-redisplay to t makes
17090 the call to resize_mini_window a no-op, thus avoiding the
17091 adverse side effects. */
17092 specbind (Qinhibit_redisplay, Qt);
17093 x_consider_frame_title (w->frame);
17094 unbind_to (count1, Qnil);
17095 #endif
17096 }
17097
17098 #ifdef HAVE_WINDOW_SYSTEM
17099 if (FRAME_WINDOW_P (f)
17100 && update_window_fringes (w, (just_this_one_p
17101 || (!used_current_matrix_p && !overlay_arrow_seen)
17102 || w->pseudo_window_p)))
17103 {
17104 update_begin (f);
17105 block_input ();
17106 if (draw_window_fringes (w, true))
17107 {
17108 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17109 x_draw_right_divider (w);
17110 else
17111 x_draw_vertical_border (w);
17112 }
17113 unblock_input ();
17114 update_end (f);
17115 }
17116
17117 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17118 x_draw_bottom_divider (w);
17119 #endif /* HAVE_WINDOW_SYSTEM */
17120
17121 /* We go to this label, with fonts_changed set, if it is
17122 necessary to try again using larger glyph matrices.
17123 We have to redeem the scroll bar even in this case,
17124 because the loop in redisplay_internal expects that. */
17125 need_larger_matrices:
17126 ;
17127 finish_scroll_bars:
17128
17129 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17130 {
17131 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17132 /* Set the thumb's position and size. */
17133 set_vertical_scroll_bar (w);
17134
17135 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17136 /* Set the thumb's position and size. */
17137 set_horizontal_scroll_bar (w);
17138
17139 /* Note that we actually used the scroll bar attached to this
17140 window, so it shouldn't be deleted at the end of redisplay. */
17141 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17142 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17143 }
17144
17145 /* Restore current_buffer and value of point in it. The window
17146 update may have changed the buffer, so first make sure `opoint'
17147 is still valid (Bug#6177). */
17148 if (CHARPOS (opoint) < BEGV)
17149 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17150 else if (CHARPOS (opoint) > ZV)
17151 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17152 else
17153 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17154
17155 set_buffer_internal_1 (old);
17156 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17157 shorter. This can be caused by log truncation in *Messages*. */
17158 if (CHARPOS (lpoint) <= ZV)
17159 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17160
17161 unbind_to (count, Qnil);
17162 }
17163
17164
17165 /* Build the complete desired matrix of WINDOW with a window start
17166 buffer position POS.
17167
17168 Value is 1 if successful. It is zero if fonts were loaded during
17169 redisplay which makes re-adjusting glyph matrices necessary, and -1
17170 if point would appear in the scroll margins.
17171 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17172 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17173 set in FLAGS.) */
17174
17175 int
17176 try_window (Lisp_Object window, struct text_pos pos, int flags)
17177 {
17178 struct window *w = XWINDOW (window);
17179 struct it it;
17180 struct glyph_row *last_text_row = NULL;
17181 struct frame *f = XFRAME (w->frame);
17182 int frame_line_height = default_line_pixel_height (w);
17183
17184 /* Make POS the new window start. */
17185 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17186
17187 /* Mark cursor position as unknown. No overlay arrow seen. */
17188 w->cursor.vpos = -1;
17189 overlay_arrow_seen = false;
17190
17191 /* Initialize iterator and info to start at POS. */
17192 start_display (&it, w, pos);
17193 it.glyph_row->reversed_p = false;
17194
17195 /* Display all lines of W. */
17196 while (it.current_y < it.last_visible_y)
17197 {
17198 if (display_line (&it))
17199 last_text_row = it.glyph_row - 1;
17200 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17201 return 0;
17202 }
17203
17204 /* Don't let the cursor end in the scroll margins. */
17205 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17206 && !MINI_WINDOW_P (w))
17207 {
17208 int this_scroll_margin;
17209 int window_total_lines
17210 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17211
17212 if (scroll_margin > 0)
17213 {
17214 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17215 this_scroll_margin *= frame_line_height;
17216 }
17217 else
17218 this_scroll_margin = 0;
17219
17220 if ((w->cursor.y >= 0 /* not vscrolled */
17221 && w->cursor.y < this_scroll_margin
17222 && CHARPOS (pos) > BEGV
17223 && IT_CHARPOS (it) < ZV)
17224 /* rms: considering make_cursor_line_fully_visible_p here
17225 seems to give wrong results. We don't want to recenter
17226 when the last line is partly visible, we want to allow
17227 that case to be handled in the usual way. */
17228 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17229 {
17230 w->cursor.vpos = -1;
17231 clear_glyph_matrix (w->desired_matrix);
17232 return -1;
17233 }
17234 }
17235
17236 /* If bottom moved off end of frame, change mode line percentage. */
17237 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17238 w->update_mode_line = true;
17239
17240 /* Set window_end_pos to the offset of the last character displayed
17241 on the window from the end of current_buffer. Set
17242 window_end_vpos to its row number. */
17243 if (last_text_row)
17244 {
17245 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17246 adjust_window_ends (w, last_text_row, false);
17247 eassert
17248 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17249 w->window_end_vpos)));
17250 }
17251 else
17252 {
17253 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17254 w->window_end_pos = Z - ZV;
17255 w->window_end_vpos = 0;
17256 }
17257
17258 /* But that is not valid info until redisplay finishes. */
17259 w->window_end_valid = false;
17260 return 1;
17261 }
17262
17263
17264 \f
17265 /************************************************************************
17266 Window redisplay reusing current matrix when buffer has not changed
17267 ************************************************************************/
17268
17269 /* Try redisplay of window W showing an unchanged buffer with a
17270 different window start than the last time it was displayed by
17271 reusing its current matrix. Value is true if successful.
17272 W->start is the new window start. */
17273
17274 static bool
17275 try_window_reusing_current_matrix (struct window *w)
17276 {
17277 struct frame *f = XFRAME (w->frame);
17278 struct glyph_row *bottom_row;
17279 struct it it;
17280 struct run run;
17281 struct text_pos start, new_start;
17282 int nrows_scrolled, i;
17283 struct glyph_row *last_text_row;
17284 struct glyph_row *last_reused_text_row;
17285 struct glyph_row *start_row;
17286 int start_vpos, min_y, max_y;
17287
17288 #ifdef GLYPH_DEBUG
17289 if (inhibit_try_window_reusing)
17290 return false;
17291 #endif
17292
17293 if (/* This function doesn't handle terminal frames. */
17294 !FRAME_WINDOW_P (f)
17295 /* Don't try to reuse the display if windows have been split
17296 or such. */
17297 || windows_or_buffers_changed
17298 || f->cursor_type_changed)
17299 return false;
17300
17301 /* Can't do this if showing trailing whitespace. */
17302 if (!NILP (Vshow_trailing_whitespace))
17303 return false;
17304
17305 /* If top-line visibility has changed, give up. */
17306 if (WINDOW_WANTS_HEADER_LINE_P (w)
17307 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17308 return false;
17309
17310 /* Give up if old or new display is scrolled vertically. We could
17311 make this function handle this, but right now it doesn't. */
17312 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17313 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17314 return false;
17315
17316 /* The variable new_start now holds the new window start. The old
17317 start `start' can be determined from the current matrix. */
17318 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17319 start = start_row->minpos;
17320 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17321
17322 /* Clear the desired matrix for the display below. */
17323 clear_glyph_matrix (w->desired_matrix);
17324
17325 if (CHARPOS (new_start) <= CHARPOS (start))
17326 {
17327 /* Don't use this method if the display starts with an ellipsis
17328 displayed for invisible text. It's not easy to handle that case
17329 below, and it's certainly not worth the effort since this is
17330 not a frequent case. */
17331 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17332 return false;
17333
17334 IF_DEBUG (debug_method_add (w, "twu1"));
17335
17336 /* Display up to a row that can be reused. The variable
17337 last_text_row is set to the last row displayed that displays
17338 text. Note that it.vpos == 0 if or if not there is a
17339 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17340 start_display (&it, w, new_start);
17341 w->cursor.vpos = -1;
17342 last_text_row = last_reused_text_row = NULL;
17343
17344 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17345 {
17346 /* If we have reached into the characters in the START row,
17347 that means the line boundaries have changed. So we
17348 can't start copying with the row START. Maybe it will
17349 work to start copying with the following row. */
17350 while (IT_CHARPOS (it) > CHARPOS (start))
17351 {
17352 /* Advance to the next row as the "start". */
17353 start_row++;
17354 start = start_row->minpos;
17355 /* If there are no more rows to try, or just one, give up. */
17356 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17357 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17358 || CHARPOS (start) == ZV)
17359 {
17360 clear_glyph_matrix (w->desired_matrix);
17361 return false;
17362 }
17363
17364 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17365 }
17366 /* If we have reached alignment, we can copy the rest of the
17367 rows. */
17368 if (IT_CHARPOS (it) == CHARPOS (start)
17369 /* Don't accept "alignment" inside a display vector,
17370 since start_row could have started in the middle of
17371 that same display vector (thus their character
17372 positions match), and we have no way of telling if
17373 that is the case. */
17374 && it.current.dpvec_index < 0)
17375 break;
17376
17377 it.glyph_row->reversed_p = false;
17378 if (display_line (&it))
17379 last_text_row = it.glyph_row - 1;
17380
17381 }
17382
17383 /* A value of current_y < last_visible_y means that we stopped
17384 at the previous window start, which in turn means that we
17385 have at least one reusable row. */
17386 if (it.current_y < it.last_visible_y)
17387 {
17388 struct glyph_row *row;
17389
17390 /* IT.vpos always starts from 0; it counts text lines. */
17391 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17392
17393 /* Find PT if not already found in the lines displayed. */
17394 if (w->cursor.vpos < 0)
17395 {
17396 int dy = it.current_y - start_row->y;
17397
17398 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17399 row = row_containing_pos (w, PT, row, NULL, dy);
17400 if (row)
17401 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17402 dy, nrows_scrolled);
17403 else
17404 {
17405 clear_glyph_matrix (w->desired_matrix);
17406 return false;
17407 }
17408 }
17409
17410 /* Scroll the display. Do it before the current matrix is
17411 changed. The problem here is that update has not yet
17412 run, i.e. part of the current matrix is not up to date.
17413 scroll_run_hook will clear the cursor, and use the
17414 current matrix to get the height of the row the cursor is
17415 in. */
17416 run.current_y = start_row->y;
17417 run.desired_y = it.current_y;
17418 run.height = it.last_visible_y - it.current_y;
17419
17420 if (run.height > 0 && run.current_y != run.desired_y)
17421 {
17422 update_begin (f);
17423 FRAME_RIF (f)->update_window_begin_hook (w);
17424 FRAME_RIF (f)->clear_window_mouse_face (w);
17425 FRAME_RIF (f)->scroll_run_hook (w, &run);
17426 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17427 update_end (f);
17428 }
17429
17430 /* Shift current matrix down by nrows_scrolled lines. */
17431 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17432 rotate_matrix (w->current_matrix,
17433 start_vpos,
17434 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17435 nrows_scrolled);
17436
17437 /* Disable lines that must be updated. */
17438 for (i = 0; i < nrows_scrolled; ++i)
17439 (start_row + i)->enabled_p = false;
17440
17441 /* Re-compute Y positions. */
17442 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17443 max_y = it.last_visible_y;
17444 for (row = start_row + nrows_scrolled;
17445 row < bottom_row;
17446 ++row)
17447 {
17448 row->y = it.current_y;
17449 row->visible_height = row->height;
17450
17451 if (row->y < min_y)
17452 row->visible_height -= min_y - row->y;
17453 if (row->y + row->height > max_y)
17454 row->visible_height -= row->y + row->height - max_y;
17455 if (row->fringe_bitmap_periodic_p)
17456 row->redraw_fringe_bitmaps_p = true;
17457
17458 it.current_y += row->height;
17459
17460 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17461 last_reused_text_row = row;
17462 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17463 break;
17464 }
17465
17466 /* Disable lines in the current matrix which are now
17467 below the window. */
17468 for (++row; row < bottom_row; ++row)
17469 row->enabled_p = row->mode_line_p = false;
17470 }
17471
17472 /* Update window_end_pos etc.; last_reused_text_row is the last
17473 reused row from the current matrix containing text, if any.
17474 The value of last_text_row is the last displayed line
17475 containing text. */
17476 if (last_reused_text_row)
17477 adjust_window_ends (w, last_reused_text_row, true);
17478 else if (last_text_row)
17479 adjust_window_ends (w, last_text_row, false);
17480 else
17481 {
17482 /* This window must be completely empty. */
17483 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17484 w->window_end_pos = Z - ZV;
17485 w->window_end_vpos = 0;
17486 }
17487 w->window_end_valid = false;
17488
17489 /* Update hint: don't try scrolling again in update_window. */
17490 w->desired_matrix->no_scrolling_p = true;
17491
17492 #ifdef GLYPH_DEBUG
17493 debug_method_add (w, "try_window_reusing_current_matrix 1");
17494 #endif
17495 return true;
17496 }
17497 else if (CHARPOS (new_start) > CHARPOS (start))
17498 {
17499 struct glyph_row *pt_row, *row;
17500 struct glyph_row *first_reusable_row;
17501 struct glyph_row *first_row_to_display;
17502 int dy;
17503 int yb = window_text_bottom_y (w);
17504
17505 /* Find the row starting at new_start, if there is one. Don't
17506 reuse a partially visible line at the end. */
17507 first_reusable_row = start_row;
17508 while (first_reusable_row->enabled_p
17509 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17510 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17511 < CHARPOS (new_start)))
17512 ++first_reusable_row;
17513
17514 /* Give up if there is no row to reuse. */
17515 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17516 || !first_reusable_row->enabled_p
17517 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17518 != CHARPOS (new_start)))
17519 return false;
17520
17521 /* We can reuse fully visible rows beginning with
17522 first_reusable_row to the end of the window. Set
17523 first_row_to_display to the first row that cannot be reused.
17524 Set pt_row to the row containing point, if there is any. */
17525 pt_row = NULL;
17526 for (first_row_to_display = first_reusable_row;
17527 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17528 ++first_row_to_display)
17529 {
17530 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17531 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17532 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17533 && first_row_to_display->ends_at_zv_p
17534 && pt_row == NULL)))
17535 pt_row = first_row_to_display;
17536 }
17537
17538 /* Start displaying at the start of first_row_to_display. */
17539 eassert (first_row_to_display->y < yb);
17540 init_to_row_start (&it, w, first_row_to_display);
17541
17542 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17543 - start_vpos);
17544 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17545 - nrows_scrolled);
17546 it.current_y = (first_row_to_display->y - first_reusable_row->y
17547 + WINDOW_HEADER_LINE_HEIGHT (w));
17548
17549 /* Display lines beginning with first_row_to_display in the
17550 desired matrix. Set last_text_row to the last row displayed
17551 that displays text. */
17552 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17553 if (pt_row == NULL)
17554 w->cursor.vpos = -1;
17555 last_text_row = NULL;
17556 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17557 if (display_line (&it))
17558 last_text_row = it.glyph_row - 1;
17559
17560 /* If point is in a reused row, adjust y and vpos of the cursor
17561 position. */
17562 if (pt_row)
17563 {
17564 w->cursor.vpos -= nrows_scrolled;
17565 w->cursor.y -= first_reusable_row->y - start_row->y;
17566 }
17567
17568 /* Give up if point isn't in a row displayed or reused. (This
17569 also handles the case where w->cursor.vpos < nrows_scrolled
17570 after the calls to display_line, which can happen with scroll
17571 margins. See bug#1295.) */
17572 if (w->cursor.vpos < 0)
17573 {
17574 clear_glyph_matrix (w->desired_matrix);
17575 return false;
17576 }
17577
17578 /* Scroll the display. */
17579 run.current_y = first_reusable_row->y;
17580 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17581 run.height = it.last_visible_y - run.current_y;
17582 dy = run.current_y - run.desired_y;
17583
17584 if (run.height)
17585 {
17586 update_begin (f);
17587 FRAME_RIF (f)->update_window_begin_hook (w);
17588 FRAME_RIF (f)->clear_window_mouse_face (w);
17589 FRAME_RIF (f)->scroll_run_hook (w, &run);
17590 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17591 update_end (f);
17592 }
17593
17594 /* Adjust Y positions of reused rows. */
17595 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17596 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17597 max_y = it.last_visible_y;
17598 for (row = first_reusable_row; row < first_row_to_display; ++row)
17599 {
17600 row->y -= dy;
17601 row->visible_height = row->height;
17602 if (row->y < min_y)
17603 row->visible_height -= min_y - row->y;
17604 if (row->y + row->height > max_y)
17605 row->visible_height -= row->y + row->height - max_y;
17606 if (row->fringe_bitmap_periodic_p)
17607 row->redraw_fringe_bitmaps_p = true;
17608 }
17609
17610 /* Scroll the current matrix. */
17611 eassert (nrows_scrolled > 0);
17612 rotate_matrix (w->current_matrix,
17613 start_vpos,
17614 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17615 -nrows_scrolled);
17616
17617 /* Disable rows not reused. */
17618 for (row -= nrows_scrolled; row < bottom_row; ++row)
17619 row->enabled_p = false;
17620
17621 /* Point may have moved to a different line, so we cannot assume that
17622 the previous cursor position is valid; locate the correct row. */
17623 if (pt_row)
17624 {
17625 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17626 row < bottom_row
17627 && PT >= MATRIX_ROW_END_CHARPOS (row)
17628 && !row->ends_at_zv_p;
17629 row++)
17630 {
17631 w->cursor.vpos++;
17632 w->cursor.y = row->y;
17633 }
17634 if (row < bottom_row)
17635 {
17636 /* Can't simply scan the row for point with
17637 bidi-reordered glyph rows. Let set_cursor_from_row
17638 figure out where to put the cursor, and if it fails,
17639 give up. */
17640 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17641 {
17642 if (!set_cursor_from_row (w, row, w->current_matrix,
17643 0, 0, 0, 0))
17644 {
17645 clear_glyph_matrix (w->desired_matrix);
17646 return false;
17647 }
17648 }
17649 else
17650 {
17651 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17652 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17653
17654 for (; glyph < end
17655 && (!BUFFERP (glyph->object)
17656 || glyph->charpos < PT);
17657 glyph++)
17658 {
17659 w->cursor.hpos++;
17660 w->cursor.x += glyph->pixel_width;
17661 }
17662 }
17663 }
17664 }
17665
17666 /* Adjust window end. A null value of last_text_row means that
17667 the window end is in reused rows which in turn means that
17668 only its vpos can have changed. */
17669 if (last_text_row)
17670 adjust_window_ends (w, last_text_row, false);
17671 else
17672 w->window_end_vpos -= nrows_scrolled;
17673
17674 w->window_end_valid = false;
17675 w->desired_matrix->no_scrolling_p = true;
17676
17677 #ifdef GLYPH_DEBUG
17678 debug_method_add (w, "try_window_reusing_current_matrix 2");
17679 #endif
17680 return true;
17681 }
17682
17683 return false;
17684 }
17685
17686
17687 \f
17688 /************************************************************************
17689 Window redisplay reusing current matrix when buffer has changed
17690 ************************************************************************/
17691
17692 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17693 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17694 ptrdiff_t *, ptrdiff_t *);
17695 static struct glyph_row *
17696 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17697 struct glyph_row *);
17698
17699
17700 /* Return the last row in MATRIX displaying text. If row START is
17701 non-null, start searching with that row. IT gives the dimensions
17702 of the display. Value is null if matrix is empty; otherwise it is
17703 a pointer to the row found. */
17704
17705 static struct glyph_row *
17706 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17707 struct glyph_row *start)
17708 {
17709 struct glyph_row *row, *row_found;
17710
17711 /* Set row_found to the last row in IT->w's current matrix
17712 displaying text. The loop looks funny but think of partially
17713 visible lines. */
17714 row_found = NULL;
17715 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17716 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17717 {
17718 eassert (row->enabled_p);
17719 row_found = row;
17720 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17721 break;
17722 ++row;
17723 }
17724
17725 return row_found;
17726 }
17727
17728
17729 /* Return the last row in the current matrix of W that is not affected
17730 by changes at the start of current_buffer that occurred since W's
17731 current matrix was built. Value is null if no such row exists.
17732
17733 BEG_UNCHANGED us the number of characters unchanged at the start of
17734 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17735 first changed character in current_buffer. Characters at positions <
17736 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17737 when the current matrix was built. */
17738
17739 static struct glyph_row *
17740 find_last_unchanged_at_beg_row (struct window *w)
17741 {
17742 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17743 struct glyph_row *row;
17744 struct glyph_row *row_found = NULL;
17745 int yb = window_text_bottom_y (w);
17746
17747 /* Find the last row displaying unchanged text. */
17748 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17749 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17750 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17751 ++row)
17752 {
17753 if (/* If row ends before first_changed_pos, it is unchanged,
17754 except in some case. */
17755 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17756 /* When row ends in ZV and we write at ZV it is not
17757 unchanged. */
17758 && !row->ends_at_zv_p
17759 /* When first_changed_pos is the end of a continued line,
17760 row is not unchanged because it may be no longer
17761 continued. */
17762 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17763 && (row->continued_p
17764 || row->exact_window_width_line_p))
17765 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17766 needs to be recomputed, so don't consider this row as
17767 unchanged. This happens when the last line was
17768 bidi-reordered and was killed immediately before this
17769 redisplay cycle. In that case, ROW->end stores the
17770 buffer position of the first visual-order character of
17771 the killed text, which is now beyond ZV. */
17772 && CHARPOS (row->end.pos) <= ZV)
17773 row_found = row;
17774
17775 /* Stop if last visible row. */
17776 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17777 break;
17778 }
17779
17780 return row_found;
17781 }
17782
17783
17784 /* Find the first glyph row in the current matrix of W that is not
17785 affected by changes at the end of current_buffer since the
17786 time W's current matrix was built.
17787
17788 Return in *DELTA the number of chars by which buffer positions in
17789 unchanged text at the end of current_buffer must be adjusted.
17790
17791 Return in *DELTA_BYTES the corresponding number of bytes.
17792
17793 Value is null if no such row exists, i.e. all rows are affected by
17794 changes. */
17795
17796 static struct glyph_row *
17797 find_first_unchanged_at_end_row (struct window *w,
17798 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17799 {
17800 struct glyph_row *row;
17801 struct glyph_row *row_found = NULL;
17802
17803 *delta = *delta_bytes = 0;
17804
17805 /* Display must not have been paused, otherwise the current matrix
17806 is not up to date. */
17807 eassert (w->window_end_valid);
17808
17809 /* A value of window_end_pos >= END_UNCHANGED means that the window
17810 end is in the range of changed text. If so, there is no
17811 unchanged row at the end of W's current matrix. */
17812 if (w->window_end_pos >= END_UNCHANGED)
17813 return NULL;
17814
17815 /* Set row to the last row in W's current matrix displaying text. */
17816 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17817
17818 /* If matrix is entirely empty, no unchanged row exists. */
17819 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17820 {
17821 /* The value of row is the last glyph row in the matrix having a
17822 meaningful buffer position in it. The end position of row
17823 corresponds to window_end_pos. This allows us to translate
17824 buffer positions in the current matrix to current buffer
17825 positions for characters not in changed text. */
17826 ptrdiff_t Z_old =
17827 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17828 ptrdiff_t Z_BYTE_old =
17829 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17830 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17831 struct glyph_row *first_text_row
17832 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17833
17834 *delta = Z - Z_old;
17835 *delta_bytes = Z_BYTE - Z_BYTE_old;
17836
17837 /* Set last_unchanged_pos to the buffer position of the last
17838 character in the buffer that has not been changed. Z is the
17839 index + 1 of the last character in current_buffer, i.e. by
17840 subtracting END_UNCHANGED we get the index of the last
17841 unchanged character, and we have to add BEG to get its buffer
17842 position. */
17843 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17844 last_unchanged_pos_old = last_unchanged_pos - *delta;
17845
17846 /* Search backward from ROW for a row displaying a line that
17847 starts at a minimum position >= last_unchanged_pos_old. */
17848 for (; row > first_text_row; --row)
17849 {
17850 /* This used to abort, but it can happen.
17851 It is ok to just stop the search instead here. KFS. */
17852 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17853 break;
17854
17855 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17856 row_found = row;
17857 }
17858 }
17859
17860 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17861
17862 return row_found;
17863 }
17864
17865
17866 /* Make sure that glyph rows in the current matrix of window W
17867 reference the same glyph memory as corresponding rows in the
17868 frame's frame matrix. This function is called after scrolling W's
17869 current matrix on a terminal frame in try_window_id and
17870 try_window_reusing_current_matrix. */
17871
17872 static void
17873 sync_frame_with_window_matrix_rows (struct window *w)
17874 {
17875 struct frame *f = XFRAME (w->frame);
17876 struct glyph_row *window_row, *window_row_end, *frame_row;
17877
17878 /* Preconditions: W must be a leaf window and full-width. Its frame
17879 must have a frame matrix. */
17880 eassert (BUFFERP (w->contents));
17881 eassert (WINDOW_FULL_WIDTH_P (w));
17882 eassert (!FRAME_WINDOW_P (f));
17883
17884 /* If W is a full-width window, glyph pointers in W's current matrix
17885 have, by definition, to be the same as glyph pointers in the
17886 corresponding frame matrix. Note that frame matrices have no
17887 marginal areas (see build_frame_matrix). */
17888 window_row = w->current_matrix->rows;
17889 window_row_end = window_row + w->current_matrix->nrows;
17890 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17891 while (window_row < window_row_end)
17892 {
17893 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17894 struct glyph *end = window_row->glyphs[LAST_AREA];
17895
17896 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17897 frame_row->glyphs[TEXT_AREA] = start;
17898 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17899 frame_row->glyphs[LAST_AREA] = end;
17900
17901 /* Disable frame rows whose corresponding window rows have
17902 been disabled in try_window_id. */
17903 if (!window_row->enabled_p)
17904 frame_row->enabled_p = false;
17905
17906 ++window_row, ++frame_row;
17907 }
17908 }
17909
17910
17911 /* Find the glyph row in window W containing CHARPOS. Consider all
17912 rows between START and END (not inclusive). END null means search
17913 all rows to the end of the display area of W. Value is the row
17914 containing CHARPOS or null. */
17915
17916 struct glyph_row *
17917 row_containing_pos (struct window *w, ptrdiff_t charpos,
17918 struct glyph_row *start, struct glyph_row *end, int dy)
17919 {
17920 struct glyph_row *row = start;
17921 struct glyph_row *best_row = NULL;
17922 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17923 int last_y;
17924
17925 /* If we happen to start on a header-line, skip that. */
17926 if (row->mode_line_p)
17927 ++row;
17928
17929 if ((end && row >= end) || !row->enabled_p)
17930 return NULL;
17931
17932 last_y = window_text_bottom_y (w) - dy;
17933
17934 while (true)
17935 {
17936 /* Give up if we have gone too far. */
17937 if ((end && row >= end) || !row->enabled_p)
17938 return NULL;
17939 /* This formerly returned if they were equal.
17940 I think that both quantities are of a "last plus one" type;
17941 if so, when they are equal, the row is within the screen. -- rms. */
17942 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17943 return NULL;
17944
17945 /* If it is in this row, return this row. */
17946 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17947 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17948 /* The end position of a row equals the start
17949 position of the next row. If CHARPOS is there, we
17950 would rather consider it displayed in the next
17951 line, except when this line ends in ZV. */
17952 && !row_for_charpos_p (row, charpos)))
17953 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17954 {
17955 struct glyph *g;
17956
17957 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17958 || (!best_row && !row->continued_p))
17959 return row;
17960 /* In bidi-reordered rows, there could be several rows whose
17961 edges surround CHARPOS, all of these rows belonging to
17962 the same continued line. We need to find the row which
17963 fits CHARPOS the best. */
17964 for (g = row->glyphs[TEXT_AREA];
17965 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17966 g++)
17967 {
17968 if (!STRINGP (g->object))
17969 {
17970 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17971 {
17972 mindif = eabs (g->charpos - charpos);
17973 best_row = row;
17974 /* Exact match always wins. */
17975 if (mindif == 0)
17976 return best_row;
17977 }
17978 }
17979 }
17980 }
17981 else if (best_row && !row->continued_p)
17982 return best_row;
17983 ++row;
17984 }
17985 }
17986
17987
17988 /* Try to redisplay window W by reusing its existing display. W's
17989 current matrix must be up to date when this function is called,
17990 i.e., window_end_valid must be true.
17991
17992 Value is
17993
17994 >= 1 if successful, i.e. display has been updated
17995 specifically:
17996 1 means the changes were in front of a newline that precedes
17997 the window start, and the whole current matrix was reused
17998 2 means the changes were after the last position displayed
17999 in the window, and the whole current matrix was reused
18000 3 means portions of the current matrix were reused, while
18001 some of the screen lines were redrawn
18002 -1 if redisplay with same window start is known not to succeed
18003 0 if otherwise unsuccessful
18004
18005 The following steps are performed:
18006
18007 1. Find the last row in the current matrix of W that is not
18008 affected by changes at the start of current_buffer. If no such row
18009 is found, give up.
18010
18011 2. Find the first row in W's current matrix that is not affected by
18012 changes at the end of current_buffer. Maybe there is no such row.
18013
18014 3. Display lines beginning with the row + 1 found in step 1 to the
18015 row found in step 2 or, if step 2 didn't find a row, to the end of
18016 the window.
18017
18018 4. If cursor is not known to appear on the window, give up.
18019
18020 5. If display stopped at the row found in step 2, scroll the
18021 display and current matrix as needed.
18022
18023 6. Maybe display some lines at the end of W, if we must. This can
18024 happen under various circumstances, like a partially visible line
18025 becoming fully visible, or because newly displayed lines are displayed
18026 in smaller font sizes.
18027
18028 7. Update W's window end information. */
18029
18030 static int
18031 try_window_id (struct window *w)
18032 {
18033 struct frame *f = XFRAME (w->frame);
18034 struct glyph_matrix *current_matrix = w->current_matrix;
18035 struct glyph_matrix *desired_matrix = w->desired_matrix;
18036 struct glyph_row *last_unchanged_at_beg_row;
18037 struct glyph_row *first_unchanged_at_end_row;
18038 struct glyph_row *row;
18039 struct glyph_row *bottom_row;
18040 int bottom_vpos;
18041 struct it it;
18042 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18043 int dvpos, dy;
18044 struct text_pos start_pos;
18045 struct run run;
18046 int first_unchanged_at_end_vpos = 0;
18047 struct glyph_row *last_text_row, *last_text_row_at_end;
18048 struct text_pos start;
18049 ptrdiff_t first_changed_charpos, last_changed_charpos;
18050
18051 #ifdef GLYPH_DEBUG
18052 if (inhibit_try_window_id)
18053 return 0;
18054 #endif
18055
18056 /* This is handy for debugging. */
18057 #if false
18058 #define GIVE_UP(X) \
18059 do { \
18060 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18061 return 0; \
18062 } while (false)
18063 #else
18064 #define GIVE_UP(X) return 0
18065 #endif
18066
18067 SET_TEXT_POS_FROM_MARKER (start, w->start);
18068
18069 /* Don't use this for mini-windows because these can show
18070 messages and mini-buffers, and we don't handle that here. */
18071 if (MINI_WINDOW_P (w))
18072 GIVE_UP (1);
18073
18074 /* This flag is used to prevent redisplay optimizations. */
18075 if (windows_or_buffers_changed || f->cursor_type_changed)
18076 GIVE_UP (2);
18077
18078 /* This function's optimizations cannot be used if overlays have
18079 changed in the buffer displayed by the window, so give up if they
18080 have. */
18081 if (w->last_overlay_modified != OVERLAY_MODIFF)
18082 GIVE_UP (200);
18083
18084 /* Verify that narrowing has not changed.
18085 Also verify that we were not told to prevent redisplay optimizations.
18086 It would be nice to further
18087 reduce the number of cases where this prevents try_window_id. */
18088 if (current_buffer->clip_changed
18089 || current_buffer->prevent_redisplay_optimizations_p)
18090 GIVE_UP (3);
18091
18092 /* Window must either use window-based redisplay or be full width. */
18093 if (!FRAME_WINDOW_P (f)
18094 && (!FRAME_LINE_INS_DEL_OK (f)
18095 || !WINDOW_FULL_WIDTH_P (w)))
18096 GIVE_UP (4);
18097
18098 /* Give up if point is known NOT to appear in W. */
18099 if (PT < CHARPOS (start))
18100 GIVE_UP (5);
18101
18102 /* Another way to prevent redisplay optimizations. */
18103 if (w->last_modified == 0)
18104 GIVE_UP (6);
18105
18106 /* Verify that window is not hscrolled. */
18107 if (w->hscroll != 0)
18108 GIVE_UP (7);
18109
18110 /* Verify that display wasn't paused. */
18111 if (!w->window_end_valid)
18112 GIVE_UP (8);
18113
18114 /* Likewise if highlighting trailing whitespace. */
18115 if (!NILP (Vshow_trailing_whitespace))
18116 GIVE_UP (11);
18117
18118 /* Can't use this if overlay arrow position and/or string have
18119 changed. */
18120 if (overlay_arrows_changed_p ())
18121 GIVE_UP (12);
18122
18123 /* When word-wrap is on, adding a space to the first word of a
18124 wrapped line can change the wrap position, altering the line
18125 above it. It might be worthwhile to handle this more
18126 intelligently, but for now just redisplay from scratch. */
18127 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18128 GIVE_UP (21);
18129
18130 /* Under bidi reordering, adding or deleting a character in the
18131 beginning of a paragraph, before the first strong directional
18132 character, can change the base direction of the paragraph (unless
18133 the buffer specifies a fixed paragraph direction), which will
18134 require redisplaying the whole paragraph. It might be worthwhile
18135 to find the paragraph limits and widen the range of redisplayed
18136 lines to that, but for now just give up this optimization and
18137 redisplay from scratch. */
18138 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18139 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18140 GIVE_UP (22);
18141
18142 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18143 to that variable require thorough redisplay. */
18144 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18145 GIVE_UP (23);
18146
18147 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18148 only if buffer has really changed. The reason is that the gap is
18149 initially at Z for freshly visited files. The code below would
18150 set end_unchanged to 0 in that case. */
18151 if (MODIFF > SAVE_MODIFF
18152 /* This seems to happen sometimes after saving a buffer. */
18153 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18154 {
18155 if (GPT - BEG < BEG_UNCHANGED)
18156 BEG_UNCHANGED = GPT - BEG;
18157 if (Z - GPT < END_UNCHANGED)
18158 END_UNCHANGED = Z - GPT;
18159 }
18160
18161 /* The position of the first and last character that has been changed. */
18162 first_changed_charpos = BEG + BEG_UNCHANGED;
18163 last_changed_charpos = Z - END_UNCHANGED;
18164
18165 /* If window starts after a line end, and the last change is in
18166 front of that newline, then changes don't affect the display.
18167 This case happens with stealth-fontification. Note that although
18168 the display is unchanged, glyph positions in the matrix have to
18169 be adjusted, of course. */
18170 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18171 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18172 && ((last_changed_charpos < CHARPOS (start)
18173 && CHARPOS (start) == BEGV)
18174 || (last_changed_charpos < CHARPOS (start) - 1
18175 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18176 {
18177 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18178 struct glyph_row *r0;
18179
18180 /* Compute how many chars/bytes have been added to or removed
18181 from the buffer. */
18182 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18183 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18184 Z_delta = Z - Z_old;
18185 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18186
18187 /* Give up if PT is not in the window. Note that it already has
18188 been checked at the start of try_window_id that PT is not in
18189 front of the window start. */
18190 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18191 GIVE_UP (13);
18192
18193 /* If window start is unchanged, we can reuse the whole matrix
18194 as is, after adjusting glyph positions. No need to compute
18195 the window end again, since its offset from Z hasn't changed. */
18196 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18197 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18198 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18199 /* PT must not be in a partially visible line. */
18200 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18201 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18202 {
18203 /* Adjust positions in the glyph matrix. */
18204 if (Z_delta || Z_delta_bytes)
18205 {
18206 struct glyph_row *r1
18207 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18208 increment_matrix_positions (w->current_matrix,
18209 MATRIX_ROW_VPOS (r0, current_matrix),
18210 MATRIX_ROW_VPOS (r1, current_matrix),
18211 Z_delta, Z_delta_bytes);
18212 }
18213
18214 /* Set the cursor. */
18215 row = row_containing_pos (w, PT, r0, NULL, 0);
18216 if (row)
18217 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18218 return 1;
18219 }
18220 }
18221
18222 /* Handle the case that changes are all below what is displayed in
18223 the window, and that PT is in the window. This shortcut cannot
18224 be taken if ZV is visible in the window, and text has been added
18225 there that is visible in the window. */
18226 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18227 /* ZV is not visible in the window, or there are no
18228 changes at ZV, actually. */
18229 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18230 || first_changed_charpos == last_changed_charpos))
18231 {
18232 struct glyph_row *r0;
18233
18234 /* Give up if PT is not in the window. Note that it already has
18235 been checked at the start of try_window_id that PT is not in
18236 front of the window start. */
18237 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18238 GIVE_UP (14);
18239
18240 /* If window start is unchanged, we can reuse the whole matrix
18241 as is, without changing glyph positions since no text has
18242 been added/removed in front of the window end. */
18243 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18244 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18245 /* PT must not be in a partially visible line. */
18246 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18247 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18248 {
18249 /* We have to compute the window end anew since text
18250 could have been added/removed after it. */
18251 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18252 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18253
18254 /* Set the cursor. */
18255 row = row_containing_pos (w, PT, r0, NULL, 0);
18256 if (row)
18257 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18258 return 2;
18259 }
18260 }
18261
18262 /* Give up if window start is in the changed area.
18263
18264 The condition used to read
18265
18266 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18267
18268 but why that was tested escapes me at the moment. */
18269 if (CHARPOS (start) >= first_changed_charpos
18270 && CHARPOS (start) <= last_changed_charpos)
18271 GIVE_UP (15);
18272
18273 /* Check that window start agrees with the start of the first glyph
18274 row in its current matrix. Check this after we know the window
18275 start is not in changed text, otherwise positions would not be
18276 comparable. */
18277 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18278 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18279 GIVE_UP (16);
18280
18281 /* Give up if the window ends in strings. Overlay strings
18282 at the end are difficult to handle, so don't try. */
18283 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18284 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18285 GIVE_UP (20);
18286
18287 /* Compute the position at which we have to start displaying new
18288 lines. Some of the lines at the top of the window might be
18289 reusable because they are not displaying changed text. Find the
18290 last row in W's current matrix not affected by changes at the
18291 start of current_buffer. Value is null if changes start in the
18292 first line of window. */
18293 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18294 if (last_unchanged_at_beg_row)
18295 {
18296 /* Avoid starting to display in the middle of a character, a TAB
18297 for instance. This is easier than to set up the iterator
18298 exactly, and it's not a frequent case, so the additional
18299 effort wouldn't really pay off. */
18300 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18301 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18302 && last_unchanged_at_beg_row > w->current_matrix->rows)
18303 --last_unchanged_at_beg_row;
18304
18305 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18306 GIVE_UP (17);
18307
18308 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18309 GIVE_UP (18);
18310 start_pos = it.current.pos;
18311
18312 /* Start displaying new lines in the desired matrix at the same
18313 vpos we would use in the current matrix, i.e. below
18314 last_unchanged_at_beg_row. */
18315 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18316 current_matrix);
18317 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18318 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18319
18320 eassert (it.hpos == 0 && it.current_x == 0);
18321 }
18322 else
18323 {
18324 /* There are no reusable lines at the start of the window.
18325 Start displaying in the first text line. */
18326 start_display (&it, w, start);
18327 it.vpos = it.first_vpos;
18328 start_pos = it.current.pos;
18329 }
18330
18331 /* Find the first row that is not affected by changes at the end of
18332 the buffer. Value will be null if there is no unchanged row, in
18333 which case we must redisplay to the end of the window. delta
18334 will be set to the value by which buffer positions beginning with
18335 first_unchanged_at_end_row have to be adjusted due to text
18336 changes. */
18337 first_unchanged_at_end_row
18338 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18339 IF_DEBUG (debug_delta = delta);
18340 IF_DEBUG (debug_delta_bytes = delta_bytes);
18341
18342 /* Set stop_pos to the buffer position up to which we will have to
18343 display new lines. If first_unchanged_at_end_row != NULL, this
18344 is the buffer position of the start of the line displayed in that
18345 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18346 that we don't stop at a buffer position. */
18347 stop_pos = 0;
18348 if (first_unchanged_at_end_row)
18349 {
18350 eassert (last_unchanged_at_beg_row == NULL
18351 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18352
18353 /* If this is a continuation line, move forward to the next one
18354 that isn't. Changes in lines above affect this line.
18355 Caution: this may move first_unchanged_at_end_row to a row
18356 not displaying text. */
18357 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18358 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18359 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18360 < it.last_visible_y))
18361 ++first_unchanged_at_end_row;
18362
18363 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18364 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18365 >= it.last_visible_y))
18366 first_unchanged_at_end_row = NULL;
18367 else
18368 {
18369 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18370 + delta);
18371 first_unchanged_at_end_vpos
18372 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18373 eassert (stop_pos >= Z - END_UNCHANGED);
18374 }
18375 }
18376 else if (last_unchanged_at_beg_row == NULL)
18377 GIVE_UP (19);
18378
18379
18380 #ifdef GLYPH_DEBUG
18381
18382 /* Either there is no unchanged row at the end, or the one we have
18383 now displays text. This is a necessary condition for the window
18384 end pos calculation at the end of this function. */
18385 eassert (first_unchanged_at_end_row == NULL
18386 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18387
18388 debug_last_unchanged_at_beg_vpos
18389 = (last_unchanged_at_beg_row
18390 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18391 : -1);
18392 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18393
18394 #endif /* GLYPH_DEBUG */
18395
18396
18397 /* Display new lines. Set last_text_row to the last new line
18398 displayed which has text on it, i.e. might end up as being the
18399 line where the window_end_vpos is. */
18400 w->cursor.vpos = -1;
18401 last_text_row = NULL;
18402 overlay_arrow_seen = false;
18403 if (it.current_y < it.last_visible_y
18404 && !f->fonts_changed
18405 && (first_unchanged_at_end_row == NULL
18406 || IT_CHARPOS (it) < stop_pos))
18407 it.glyph_row->reversed_p = false;
18408 while (it.current_y < it.last_visible_y
18409 && !f->fonts_changed
18410 && (first_unchanged_at_end_row == NULL
18411 || IT_CHARPOS (it) < stop_pos))
18412 {
18413 if (display_line (&it))
18414 last_text_row = it.glyph_row - 1;
18415 }
18416
18417 if (f->fonts_changed)
18418 return -1;
18419
18420 /* The redisplay iterations in display_line above could have
18421 triggered font-lock, which could have done something that
18422 invalidates IT->w window's end-point information, on which we
18423 rely below. E.g., one package, which will remain unnamed, used
18424 to install a font-lock-fontify-region-function that called
18425 bury-buffer, whose side effect is to switch the buffer displayed
18426 by IT->w, and that predictably resets IT->w's window_end_valid
18427 flag, which we already tested at the entry to this function.
18428 Amply punish such packages/modes by giving up on this
18429 optimization in those cases. */
18430 if (!w->window_end_valid)
18431 {
18432 clear_glyph_matrix (w->desired_matrix);
18433 return -1;
18434 }
18435
18436 /* Compute differences in buffer positions, y-positions etc. for
18437 lines reused at the bottom of the window. Compute what we can
18438 scroll. */
18439 if (first_unchanged_at_end_row
18440 /* No lines reused because we displayed everything up to the
18441 bottom of the window. */
18442 && it.current_y < it.last_visible_y)
18443 {
18444 dvpos = (it.vpos
18445 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18446 current_matrix));
18447 dy = it.current_y - first_unchanged_at_end_row->y;
18448 run.current_y = first_unchanged_at_end_row->y;
18449 run.desired_y = run.current_y + dy;
18450 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18451 }
18452 else
18453 {
18454 delta = delta_bytes = dvpos = dy
18455 = run.current_y = run.desired_y = run.height = 0;
18456 first_unchanged_at_end_row = NULL;
18457 }
18458 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18459
18460
18461 /* Find the cursor if not already found. We have to decide whether
18462 PT will appear on this window (it sometimes doesn't, but this is
18463 not a very frequent case.) This decision has to be made before
18464 the current matrix is altered. A value of cursor.vpos < 0 means
18465 that PT is either in one of the lines beginning at
18466 first_unchanged_at_end_row or below the window. Don't care for
18467 lines that might be displayed later at the window end; as
18468 mentioned, this is not a frequent case. */
18469 if (w->cursor.vpos < 0)
18470 {
18471 /* Cursor in unchanged rows at the top? */
18472 if (PT < CHARPOS (start_pos)
18473 && last_unchanged_at_beg_row)
18474 {
18475 row = row_containing_pos (w, PT,
18476 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18477 last_unchanged_at_beg_row + 1, 0);
18478 if (row)
18479 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18480 }
18481
18482 /* Start from first_unchanged_at_end_row looking for PT. */
18483 else if (first_unchanged_at_end_row)
18484 {
18485 row = row_containing_pos (w, PT - delta,
18486 first_unchanged_at_end_row, NULL, 0);
18487 if (row)
18488 set_cursor_from_row (w, row, w->current_matrix, delta,
18489 delta_bytes, dy, dvpos);
18490 }
18491
18492 /* Give up if cursor was not found. */
18493 if (w->cursor.vpos < 0)
18494 {
18495 clear_glyph_matrix (w->desired_matrix);
18496 return -1;
18497 }
18498 }
18499
18500 /* Don't let the cursor end in the scroll margins. */
18501 {
18502 int this_scroll_margin, cursor_height;
18503 int frame_line_height = default_line_pixel_height (w);
18504 int window_total_lines
18505 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18506
18507 this_scroll_margin =
18508 max (0, min (scroll_margin, window_total_lines / 4));
18509 this_scroll_margin *= frame_line_height;
18510 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18511
18512 if ((w->cursor.y < this_scroll_margin
18513 && CHARPOS (start) > BEGV)
18514 /* Old redisplay didn't take scroll margin into account at the bottom,
18515 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18516 || (w->cursor.y + (make_cursor_line_fully_visible_p
18517 ? cursor_height + this_scroll_margin
18518 : 1)) > it.last_visible_y)
18519 {
18520 w->cursor.vpos = -1;
18521 clear_glyph_matrix (w->desired_matrix);
18522 return -1;
18523 }
18524 }
18525
18526 /* Scroll the display. Do it before changing the current matrix so
18527 that xterm.c doesn't get confused about where the cursor glyph is
18528 found. */
18529 if (dy && run.height)
18530 {
18531 update_begin (f);
18532
18533 if (FRAME_WINDOW_P (f))
18534 {
18535 FRAME_RIF (f)->update_window_begin_hook (w);
18536 FRAME_RIF (f)->clear_window_mouse_face (w);
18537 FRAME_RIF (f)->scroll_run_hook (w, &run);
18538 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18539 }
18540 else
18541 {
18542 /* Terminal frame. In this case, dvpos gives the number of
18543 lines to scroll by; dvpos < 0 means scroll up. */
18544 int from_vpos
18545 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18546 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18547 int end = (WINDOW_TOP_EDGE_LINE (w)
18548 + WINDOW_WANTS_HEADER_LINE_P (w)
18549 + window_internal_height (w));
18550
18551 #if defined (HAVE_GPM) || defined (MSDOS)
18552 x_clear_window_mouse_face (w);
18553 #endif
18554 /* Perform the operation on the screen. */
18555 if (dvpos > 0)
18556 {
18557 /* Scroll last_unchanged_at_beg_row to the end of the
18558 window down dvpos lines. */
18559 set_terminal_window (f, end);
18560
18561 /* On dumb terminals delete dvpos lines at the end
18562 before inserting dvpos empty lines. */
18563 if (!FRAME_SCROLL_REGION_OK (f))
18564 ins_del_lines (f, end - dvpos, -dvpos);
18565
18566 /* Insert dvpos empty lines in front of
18567 last_unchanged_at_beg_row. */
18568 ins_del_lines (f, from, dvpos);
18569 }
18570 else if (dvpos < 0)
18571 {
18572 /* Scroll up last_unchanged_at_beg_vpos to the end of
18573 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18574 set_terminal_window (f, end);
18575
18576 /* Delete dvpos lines in front of
18577 last_unchanged_at_beg_vpos. ins_del_lines will set
18578 the cursor to the given vpos and emit |dvpos| delete
18579 line sequences. */
18580 ins_del_lines (f, from + dvpos, dvpos);
18581
18582 /* On a dumb terminal insert dvpos empty lines at the
18583 end. */
18584 if (!FRAME_SCROLL_REGION_OK (f))
18585 ins_del_lines (f, end + dvpos, -dvpos);
18586 }
18587
18588 set_terminal_window (f, 0);
18589 }
18590
18591 update_end (f);
18592 }
18593
18594 /* Shift reused rows of the current matrix to the right position.
18595 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18596 text. */
18597 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18598 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18599 if (dvpos < 0)
18600 {
18601 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18602 bottom_vpos, dvpos);
18603 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18604 bottom_vpos);
18605 }
18606 else if (dvpos > 0)
18607 {
18608 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18609 bottom_vpos, dvpos);
18610 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18611 first_unchanged_at_end_vpos + dvpos);
18612 }
18613
18614 /* For frame-based redisplay, make sure that current frame and window
18615 matrix are in sync with respect to glyph memory. */
18616 if (!FRAME_WINDOW_P (f))
18617 sync_frame_with_window_matrix_rows (w);
18618
18619 /* Adjust buffer positions in reused rows. */
18620 if (delta || delta_bytes)
18621 increment_matrix_positions (current_matrix,
18622 first_unchanged_at_end_vpos + dvpos,
18623 bottom_vpos, delta, delta_bytes);
18624
18625 /* Adjust Y positions. */
18626 if (dy)
18627 shift_glyph_matrix (w, current_matrix,
18628 first_unchanged_at_end_vpos + dvpos,
18629 bottom_vpos, dy);
18630
18631 if (first_unchanged_at_end_row)
18632 {
18633 first_unchanged_at_end_row += dvpos;
18634 if (first_unchanged_at_end_row->y >= it.last_visible_y
18635 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18636 first_unchanged_at_end_row = NULL;
18637 }
18638
18639 /* If scrolling up, there may be some lines to display at the end of
18640 the window. */
18641 last_text_row_at_end = NULL;
18642 if (dy < 0)
18643 {
18644 /* Scrolling up can leave for example a partially visible line
18645 at the end of the window to be redisplayed. */
18646 /* Set last_row to the glyph row in the current matrix where the
18647 window end line is found. It has been moved up or down in
18648 the matrix by dvpos. */
18649 int last_vpos = w->window_end_vpos + dvpos;
18650 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18651
18652 /* If last_row is the window end line, it should display text. */
18653 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18654
18655 /* If window end line was partially visible before, begin
18656 displaying at that line. Otherwise begin displaying with the
18657 line following it. */
18658 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18659 {
18660 init_to_row_start (&it, w, last_row);
18661 it.vpos = last_vpos;
18662 it.current_y = last_row->y;
18663 }
18664 else
18665 {
18666 init_to_row_end (&it, w, last_row);
18667 it.vpos = 1 + last_vpos;
18668 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18669 ++last_row;
18670 }
18671
18672 /* We may start in a continuation line. If so, we have to
18673 get the right continuation_lines_width and current_x. */
18674 it.continuation_lines_width = last_row->continuation_lines_width;
18675 it.hpos = it.current_x = 0;
18676
18677 /* Display the rest of the lines at the window end. */
18678 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18679 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18680 {
18681 /* Is it always sure that the display agrees with lines in
18682 the current matrix? I don't think so, so we mark rows
18683 displayed invalid in the current matrix by setting their
18684 enabled_p flag to false. */
18685 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18686 if (display_line (&it))
18687 last_text_row_at_end = it.glyph_row - 1;
18688 }
18689 }
18690
18691 /* Update window_end_pos and window_end_vpos. */
18692 if (first_unchanged_at_end_row && !last_text_row_at_end)
18693 {
18694 /* Window end line if one of the preserved rows from the current
18695 matrix. Set row to the last row displaying text in current
18696 matrix starting at first_unchanged_at_end_row, after
18697 scrolling. */
18698 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18699 row = find_last_row_displaying_text (w->current_matrix, &it,
18700 first_unchanged_at_end_row);
18701 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18702 adjust_window_ends (w, row, true);
18703 eassert (w->window_end_bytepos >= 0);
18704 IF_DEBUG (debug_method_add (w, "A"));
18705 }
18706 else if (last_text_row_at_end)
18707 {
18708 adjust_window_ends (w, last_text_row_at_end, false);
18709 eassert (w->window_end_bytepos >= 0);
18710 IF_DEBUG (debug_method_add (w, "B"));
18711 }
18712 else if (last_text_row)
18713 {
18714 /* We have displayed either to the end of the window or at the
18715 end of the window, i.e. the last row with text is to be found
18716 in the desired matrix. */
18717 adjust_window_ends (w, last_text_row, false);
18718 eassert (w->window_end_bytepos >= 0);
18719 }
18720 else if (first_unchanged_at_end_row == NULL
18721 && last_text_row == NULL
18722 && last_text_row_at_end == NULL)
18723 {
18724 /* Displayed to end of window, but no line containing text was
18725 displayed. Lines were deleted at the end of the window. */
18726 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18727 int vpos = w->window_end_vpos;
18728 struct glyph_row *current_row = current_matrix->rows + vpos;
18729 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18730
18731 for (row = NULL;
18732 row == NULL && vpos >= first_vpos;
18733 --vpos, --current_row, --desired_row)
18734 {
18735 if (desired_row->enabled_p)
18736 {
18737 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18738 row = desired_row;
18739 }
18740 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18741 row = current_row;
18742 }
18743
18744 eassert (row != NULL);
18745 w->window_end_vpos = vpos + 1;
18746 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18747 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18748 eassert (w->window_end_bytepos >= 0);
18749 IF_DEBUG (debug_method_add (w, "C"));
18750 }
18751 else
18752 emacs_abort ();
18753
18754 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18755 debug_end_vpos = w->window_end_vpos));
18756
18757 /* Record that display has not been completed. */
18758 w->window_end_valid = false;
18759 w->desired_matrix->no_scrolling_p = true;
18760 return 3;
18761
18762 #undef GIVE_UP
18763 }
18764
18765
18766 \f
18767 /***********************************************************************
18768 More debugging support
18769 ***********************************************************************/
18770
18771 #ifdef GLYPH_DEBUG
18772
18773 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18774 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18775 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18776
18777
18778 /* Dump the contents of glyph matrix MATRIX on stderr.
18779
18780 GLYPHS 0 means don't show glyph contents.
18781 GLYPHS 1 means show glyphs in short form
18782 GLYPHS > 1 means show glyphs in long form. */
18783
18784 void
18785 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18786 {
18787 int i;
18788 for (i = 0; i < matrix->nrows; ++i)
18789 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18790 }
18791
18792
18793 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18794 the glyph row and area where the glyph comes from. */
18795
18796 void
18797 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18798 {
18799 if (glyph->type == CHAR_GLYPH
18800 || glyph->type == GLYPHLESS_GLYPH)
18801 {
18802 fprintf (stderr,
18803 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18804 glyph - row->glyphs[TEXT_AREA],
18805 (glyph->type == CHAR_GLYPH
18806 ? 'C'
18807 : 'G'),
18808 glyph->charpos,
18809 (BUFFERP (glyph->object)
18810 ? 'B'
18811 : (STRINGP (glyph->object)
18812 ? 'S'
18813 : (NILP (glyph->object)
18814 ? '0'
18815 : '-'))),
18816 glyph->pixel_width,
18817 glyph->u.ch,
18818 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18819 ? glyph->u.ch
18820 : '.'),
18821 glyph->face_id,
18822 glyph->left_box_line_p,
18823 glyph->right_box_line_p);
18824 }
18825 else if (glyph->type == STRETCH_GLYPH)
18826 {
18827 fprintf (stderr,
18828 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18829 glyph - row->glyphs[TEXT_AREA],
18830 'S',
18831 glyph->charpos,
18832 (BUFFERP (glyph->object)
18833 ? 'B'
18834 : (STRINGP (glyph->object)
18835 ? 'S'
18836 : (NILP (glyph->object)
18837 ? '0'
18838 : '-'))),
18839 glyph->pixel_width,
18840 0,
18841 ' ',
18842 glyph->face_id,
18843 glyph->left_box_line_p,
18844 glyph->right_box_line_p);
18845 }
18846 else if (glyph->type == IMAGE_GLYPH)
18847 {
18848 fprintf (stderr,
18849 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18850 glyph - row->glyphs[TEXT_AREA],
18851 'I',
18852 glyph->charpos,
18853 (BUFFERP (glyph->object)
18854 ? 'B'
18855 : (STRINGP (glyph->object)
18856 ? 'S'
18857 : (NILP (glyph->object)
18858 ? '0'
18859 : '-'))),
18860 glyph->pixel_width,
18861 glyph->u.img_id,
18862 '.',
18863 glyph->face_id,
18864 glyph->left_box_line_p,
18865 glyph->right_box_line_p);
18866 }
18867 else if (glyph->type == COMPOSITE_GLYPH)
18868 {
18869 fprintf (stderr,
18870 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18871 glyph - row->glyphs[TEXT_AREA],
18872 '+',
18873 glyph->charpos,
18874 (BUFFERP (glyph->object)
18875 ? 'B'
18876 : (STRINGP (glyph->object)
18877 ? 'S'
18878 : (NILP (glyph->object)
18879 ? '0'
18880 : '-'))),
18881 glyph->pixel_width,
18882 glyph->u.cmp.id);
18883 if (glyph->u.cmp.automatic)
18884 fprintf (stderr,
18885 "[%d-%d]",
18886 glyph->slice.cmp.from, glyph->slice.cmp.to);
18887 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18888 glyph->face_id,
18889 glyph->left_box_line_p,
18890 glyph->right_box_line_p);
18891 }
18892 else if (glyph->type == XWIDGET_GLYPH)
18893 {
18894 #ifndef HAVE_XWIDGETS
18895 eassume (false);
18896 #else
18897 fprintf (stderr,
18898 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18899 glyph - row->glyphs[TEXT_AREA],
18900 'X',
18901 glyph->charpos,
18902 (BUFFERP (glyph->object)
18903 ? 'B'
18904 : (STRINGP (glyph->object)
18905 ? 'S'
18906 : '-')),
18907 glyph->pixel_width,
18908 glyph->u.xwidget,
18909 '.',
18910 glyph->face_id,
18911 glyph->left_box_line_p,
18912 glyph->right_box_line_p);
18913 #endif
18914 }
18915 }
18916
18917
18918 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18919 GLYPHS 0 means don't show glyph contents.
18920 GLYPHS 1 means show glyphs in short form
18921 GLYPHS > 1 means show glyphs in long form. */
18922
18923 void
18924 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18925 {
18926 if (glyphs != 1)
18927 {
18928 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18929 fprintf (stderr, "==============================================================================\n");
18930
18931 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18932 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18933 vpos,
18934 MATRIX_ROW_START_CHARPOS (row),
18935 MATRIX_ROW_END_CHARPOS (row),
18936 row->used[TEXT_AREA],
18937 row->contains_overlapping_glyphs_p,
18938 row->enabled_p,
18939 row->truncated_on_left_p,
18940 row->truncated_on_right_p,
18941 row->continued_p,
18942 MATRIX_ROW_CONTINUATION_LINE_P (row),
18943 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18944 row->ends_at_zv_p,
18945 row->fill_line_p,
18946 row->ends_in_middle_of_char_p,
18947 row->starts_in_middle_of_char_p,
18948 row->mouse_face_p,
18949 row->x,
18950 row->y,
18951 row->pixel_width,
18952 row->height,
18953 row->visible_height,
18954 row->ascent,
18955 row->phys_ascent);
18956 /* The next 3 lines should align to "Start" in the header. */
18957 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18958 row->end.overlay_string_index,
18959 row->continuation_lines_width);
18960 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18961 CHARPOS (row->start.string_pos),
18962 CHARPOS (row->end.string_pos));
18963 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18964 row->end.dpvec_index);
18965 }
18966
18967 if (glyphs > 1)
18968 {
18969 int area;
18970
18971 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18972 {
18973 struct glyph *glyph = row->glyphs[area];
18974 struct glyph *glyph_end = glyph + row->used[area];
18975
18976 /* Glyph for a line end in text. */
18977 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18978 ++glyph_end;
18979
18980 if (glyph < glyph_end)
18981 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18982
18983 for (; glyph < glyph_end; ++glyph)
18984 dump_glyph (row, glyph, area);
18985 }
18986 }
18987 else if (glyphs == 1)
18988 {
18989 int area;
18990 char s[SHRT_MAX + 4];
18991
18992 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18993 {
18994 int i;
18995
18996 for (i = 0; i < row->used[area]; ++i)
18997 {
18998 struct glyph *glyph = row->glyphs[area] + i;
18999 if (i == row->used[area] - 1
19000 && area == TEXT_AREA
19001 && NILP (glyph->object)
19002 && glyph->type == CHAR_GLYPH
19003 && glyph->u.ch == ' ')
19004 {
19005 strcpy (&s[i], "[\\n]");
19006 i += 4;
19007 }
19008 else if (glyph->type == CHAR_GLYPH
19009 && glyph->u.ch < 0x80
19010 && glyph->u.ch >= ' ')
19011 s[i] = glyph->u.ch;
19012 else
19013 s[i] = '.';
19014 }
19015
19016 s[i] = '\0';
19017 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19018 }
19019 }
19020 }
19021
19022
19023 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19024 Sdump_glyph_matrix, 0, 1, "p",
19025 doc: /* Dump the current matrix of the selected window to stderr.
19026 Shows contents of glyph row structures. With non-nil
19027 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19028 glyphs in short form, otherwise show glyphs in long form.
19029
19030 Interactively, no argument means show glyphs in short form;
19031 with numeric argument, its value is passed as the GLYPHS flag. */)
19032 (Lisp_Object glyphs)
19033 {
19034 struct window *w = XWINDOW (selected_window);
19035 struct buffer *buffer = XBUFFER (w->contents);
19036
19037 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19038 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19039 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19040 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19041 fprintf (stderr, "=============================================\n");
19042 dump_glyph_matrix (w->current_matrix,
19043 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19044 return Qnil;
19045 }
19046
19047
19048 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19049 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19050 Only text-mode frames have frame glyph matrices. */)
19051 (void)
19052 {
19053 struct frame *f = XFRAME (selected_frame);
19054
19055 if (f->current_matrix)
19056 dump_glyph_matrix (f->current_matrix, 1);
19057 else
19058 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19059 return Qnil;
19060 }
19061
19062
19063 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19064 doc: /* Dump glyph row ROW to stderr.
19065 GLYPH 0 means don't dump glyphs.
19066 GLYPH 1 means dump glyphs in short form.
19067 GLYPH > 1 or omitted means dump glyphs in long form. */)
19068 (Lisp_Object row, Lisp_Object glyphs)
19069 {
19070 struct glyph_matrix *matrix;
19071 EMACS_INT vpos;
19072
19073 CHECK_NUMBER (row);
19074 matrix = XWINDOW (selected_window)->current_matrix;
19075 vpos = XINT (row);
19076 if (vpos >= 0 && vpos < matrix->nrows)
19077 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19078 vpos,
19079 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19080 return Qnil;
19081 }
19082
19083
19084 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19085 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19086 GLYPH 0 means don't dump glyphs.
19087 GLYPH 1 means dump glyphs in short form.
19088 GLYPH > 1 or omitted means dump glyphs in long form.
19089
19090 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19091 do nothing. */)
19092 (Lisp_Object row, Lisp_Object glyphs)
19093 {
19094 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19095 struct frame *sf = SELECTED_FRAME ();
19096 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19097 EMACS_INT vpos;
19098
19099 CHECK_NUMBER (row);
19100 vpos = XINT (row);
19101 if (vpos >= 0 && vpos < m->nrows)
19102 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19103 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19104 #endif
19105 return Qnil;
19106 }
19107
19108
19109 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19110 doc: /* Toggle tracing of redisplay.
19111 With ARG, turn tracing on if and only if ARG is positive. */)
19112 (Lisp_Object arg)
19113 {
19114 if (NILP (arg))
19115 trace_redisplay_p = !trace_redisplay_p;
19116 else
19117 {
19118 arg = Fprefix_numeric_value (arg);
19119 trace_redisplay_p = XINT (arg) > 0;
19120 }
19121
19122 return Qnil;
19123 }
19124
19125
19126 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19127 doc: /* Like `format', but print result to stderr.
19128 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19129 (ptrdiff_t nargs, Lisp_Object *args)
19130 {
19131 Lisp_Object s = Fformat (nargs, args);
19132 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19133 return Qnil;
19134 }
19135
19136 #endif /* GLYPH_DEBUG */
19137
19138
19139 \f
19140 /***********************************************************************
19141 Building Desired Matrix Rows
19142 ***********************************************************************/
19143
19144 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19145 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19146
19147 static struct glyph_row *
19148 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19149 {
19150 struct frame *f = XFRAME (WINDOW_FRAME (w));
19151 struct buffer *buffer = XBUFFER (w->contents);
19152 struct buffer *old = current_buffer;
19153 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19154 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19155 const unsigned char *arrow_end = arrow_string + arrow_len;
19156 const unsigned char *p;
19157 struct it it;
19158 bool multibyte_p;
19159 int n_glyphs_before;
19160
19161 set_buffer_temp (buffer);
19162 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19163 scratch_glyph_row.reversed_p = false;
19164 it.glyph_row->used[TEXT_AREA] = 0;
19165 SET_TEXT_POS (it.position, 0, 0);
19166
19167 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19168 p = arrow_string;
19169 while (p < arrow_end)
19170 {
19171 Lisp_Object face, ilisp;
19172
19173 /* Get the next character. */
19174 if (multibyte_p)
19175 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19176 else
19177 {
19178 it.c = it.char_to_display = *p, it.len = 1;
19179 if (! ASCII_CHAR_P (it.c))
19180 it.char_to_display = BYTE8_TO_CHAR (it.c);
19181 }
19182 p += it.len;
19183
19184 /* Get its face. */
19185 ilisp = make_number (p - arrow_string);
19186 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19187 it.face_id = compute_char_face (f, it.char_to_display, face);
19188
19189 /* Compute its width, get its glyphs. */
19190 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19191 SET_TEXT_POS (it.position, -1, -1);
19192 PRODUCE_GLYPHS (&it);
19193
19194 /* If this character doesn't fit any more in the line, we have
19195 to remove some glyphs. */
19196 if (it.current_x > it.last_visible_x)
19197 {
19198 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19199 break;
19200 }
19201 }
19202
19203 set_buffer_temp (old);
19204 return it.glyph_row;
19205 }
19206
19207
19208 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19209 glyphs to insert is determined by produce_special_glyphs. */
19210
19211 static void
19212 insert_left_trunc_glyphs (struct it *it)
19213 {
19214 struct it truncate_it;
19215 struct glyph *from, *end, *to, *toend;
19216
19217 eassert (!FRAME_WINDOW_P (it->f)
19218 || (!it->glyph_row->reversed_p
19219 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19220 || (it->glyph_row->reversed_p
19221 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19222
19223 /* Get the truncation glyphs. */
19224 truncate_it = *it;
19225 truncate_it.current_x = 0;
19226 truncate_it.face_id = DEFAULT_FACE_ID;
19227 truncate_it.glyph_row = &scratch_glyph_row;
19228 truncate_it.area = TEXT_AREA;
19229 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19230 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19231 truncate_it.object = Qnil;
19232 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19233
19234 /* Overwrite glyphs from IT with truncation glyphs. */
19235 if (!it->glyph_row->reversed_p)
19236 {
19237 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19238
19239 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19240 end = from + tused;
19241 to = it->glyph_row->glyphs[TEXT_AREA];
19242 toend = to + it->glyph_row->used[TEXT_AREA];
19243 if (FRAME_WINDOW_P (it->f))
19244 {
19245 /* On GUI frames, when variable-size fonts are displayed,
19246 the truncation glyphs may need more pixels than the row's
19247 glyphs they overwrite. We overwrite more glyphs to free
19248 enough screen real estate, and enlarge the stretch glyph
19249 on the right (see display_line), if there is one, to
19250 preserve the screen position of the truncation glyphs on
19251 the right. */
19252 int w = 0;
19253 struct glyph *g = to;
19254 short used;
19255
19256 /* The first glyph could be partially visible, in which case
19257 it->glyph_row->x will be negative. But we want the left
19258 truncation glyphs to be aligned at the left margin of the
19259 window, so we override the x coordinate at which the row
19260 will begin. */
19261 it->glyph_row->x = 0;
19262 while (g < toend && w < it->truncation_pixel_width)
19263 {
19264 w += g->pixel_width;
19265 ++g;
19266 }
19267 if (g - to - tused > 0)
19268 {
19269 memmove (to + tused, g, (toend - g) * sizeof(*g));
19270 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19271 }
19272 used = it->glyph_row->used[TEXT_AREA];
19273 if (it->glyph_row->truncated_on_right_p
19274 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19275 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19276 == STRETCH_GLYPH)
19277 {
19278 int extra = w - it->truncation_pixel_width;
19279
19280 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19281 }
19282 }
19283
19284 while (from < end)
19285 *to++ = *from++;
19286
19287 /* There may be padding glyphs left over. Overwrite them too. */
19288 if (!FRAME_WINDOW_P (it->f))
19289 {
19290 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19291 {
19292 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19293 while (from < end)
19294 *to++ = *from++;
19295 }
19296 }
19297
19298 if (to > toend)
19299 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19300 }
19301 else
19302 {
19303 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19304
19305 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19306 that back to front. */
19307 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19308 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19309 toend = it->glyph_row->glyphs[TEXT_AREA];
19310 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19311 if (FRAME_WINDOW_P (it->f))
19312 {
19313 int w = 0;
19314 struct glyph *g = to;
19315
19316 while (g >= toend && w < it->truncation_pixel_width)
19317 {
19318 w += g->pixel_width;
19319 --g;
19320 }
19321 if (to - g - tused > 0)
19322 to = g + tused;
19323 if (it->glyph_row->truncated_on_right_p
19324 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19325 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19326 {
19327 int extra = w - it->truncation_pixel_width;
19328
19329 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19330 }
19331 }
19332
19333 while (from >= end && to >= toend)
19334 *to-- = *from--;
19335 if (!FRAME_WINDOW_P (it->f))
19336 {
19337 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19338 {
19339 from =
19340 truncate_it.glyph_row->glyphs[TEXT_AREA]
19341 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19342 while (from >= end && to >= toend)
19343 *to-- = *from--;
19344 }
19345 }
19346 if (from >= end)
19347 {
19348 /* Need to free some room before prepending additional
19349 glyphs. */
19350 int move_by = from - end + 1;
19351 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19352 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19353
19354 for ( ; g >= g0; g--)
19355 g[move_by] = *g;
19356 while (from >= end)
19357 *to-- = *from--;
19358 it->glyph_row->used[TEXT_AREA] += move_by;
19359 }
19360 }
19361 }
19362
19363 /* Compute the hash code for ROW. */
19364 unsigned
19365 row_hash (struct glyph_row *row)
19366 {
19367 int area, k;
19368 unsigned hashval = 0;
19369
19370 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19371 for (k = 0; k < row->used[area]; ++k)
19372 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19373 + row->glyphs[area][k].u.val
19374 + row->glyphs[area][k].face_id
19375 + row->glyphs[area][k].padding_p
19376 + (row->glyphs[area][k].type << 2));
19377
19378 return hashval;
19379 }
19380
19381 /* Compute the pixel height and width of IT->glyph_row.
19382
19383 Most of the time, ascent and height of a display line will be equal
19384 to the max_ascent and max_height values of the display iterator
19385 structure. This is not the case if
19386
19387 1. We hit ZV without displaying anything. In this case, max_ascent
19388 and max_height will be zero.
19389
19390 2. We have some glyphs that don't contribute to the line height.
19391 (The glyph row flag contributes_to_line_height_p is for future
19392 pixmap extensions).
19393
19394 The first case is easily covered by using default values because in
19395 these cases, the line height does not really matter, except that it
19396 must not be zero. */
19397
19398 static void
19399 compute_line_metrics (struct it *it)
19400 {
19401 struct glyph_row *row = it->glyph_row;
19402
19403 if (FRAME_WINDOW_P (it->f))
19404 {
19405 int i, min_y, max_y;
19406
19407 /* The line may consist of one space only, that was added to
19408 place the cursor on it. If so, the row's height hasn't been
19409 computed yet. */
19410 if (row->height == 0)
19411 {
19412 if (it->max_ascent + it->max_descent == 0)
19413 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19414 row->ascent = it->max_ascent;
19415 row->height = it->max_ascent + it->max_descent;
19416 row->phys_ascent = it->max_phys_ascent;
19417 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19418 row->extra_line_spacing = it->max_extra_line_spacing;
19419 }
19420
19421 /* Compute the width of this line. */
19422 row->pixel_width = row->x;
19423 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19424 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19425
19426 eassert (row->pixel_width >= 0);
19427 eassert (row->ascent >= 0 && row->height > 0);
19428
19429 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19430 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19431
19432 /* If first line's physical ascent is larger than its logical
19433 ascent, use the physical ascent, and make the row taller.
19434 This makes accented characters fully visible. */
19435 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19436 && row->phys_ascent > row->ascent)
19437 {
19438 row->height += row->phys_ascent - row->ascent;
19439 row->ascent = row->phys_ascent;
19440 }
19441
19442 /* Compute how much of the line is visible. */
19443 row->visible_height = row->height;
19444
19445 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19446 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19447
19448 if (row->y < min_y)
19449 row->visible_height -= min_y - row->y;
19450 if (row->y + row->height > max_y)
19451 row->visible_height -= row->y + row->height - max_y;
19452 }
19453 else
19454 {
19455 row->pixel_width = row->used[TEXT_AREA];
19456 if (row->continued_p)
19457 row->pixel_width -= it->continuation_pixel_width;
19458 else if (row->truncated_on_right_p)
19459 row->pixel_width -= it->truncation_pixel_width;
19460 row->ascent = row->phys_ascent = 0;
19461 row->height = row->phys_height = row->visible_height = 1;
19462 row->extra_line_spacing = 0;
19463 }
19464
19465 /* Compute a hash code for this row. */
19466 row->hash = row_hash (row);
19467
19468 it->max_ascent = it->max_descent = 0;
19469 it->max_phys_ascent = it->max_phys_descent = 0;
19470 }
19471
19472
19473 /* Append one space to the glyph row of iterator IT if doing a
19474 window-based redisplay. The space has the same face as
19475 IT->face_id. Value is true if a space was added.
19476
19477 This function is called to make sure that there is always one glyph
19478 at the end of a glyph row that the cursor can be set on under
19479 window-systems. (If there weren't such a glyph we would not know
19480 how wide and tall a box cursor should be displayed).
19481
19482 At the same time this space let's a nicely handle clearing to the
19483 end of the line if the row ends in italic text. */
19484
19485 static bool
19486 append_space_for_newline (struct it *it, bool default_face_p)
19487 {
19488 if (FRAME_WINDOW_P (it->f))
19489 {
19490 int n = it->glyph_row->used[TEXT_AREA];
19491
19492 if (it->glyph_row->glyphs[TEXT_AREA] + n
19493 < it->glyph_row->glyphs[1 + TEXT_AREA])
19494 {
19495 /* Save some values that must not be changed.
19496 Must save IT->c and IT->len because otherwise
19497 ITERATOR_AT_END_P wouldn't work anymore after
19498 append_space_for_newline has been called. */
19499 enum display_element_type saved_what = it->what;
19500 int saved_c = it->c, saved_len = it->len;
19501 int saved_char_to_display = it->char_to_display;
19502 int saved_x = it->current_x;
19503 int saved_face_id = it->face_id;
19504 bool saved_box_end = it->end_of_box_run_p;
19505 struct text_pos saved_pos;
19506 Lisp_Object saved_object;
19507 struct face *face;
19508 struct glyph *g;
19509
19510 saved_object = it->object;
19511 saved_pos = it->position;
19512
19513 it->what = IT_CHARACTER;
19514 memset (&it->position, 0, sizeof it->position);
19515 it->object = Qnil;
19516 it->c = it->char_to_display = ' ';
19517 it->len = 1;
19518
19519 /* If the default face was remapped, be sure to use the
19520 remapped face for the appended newline. */
19521 if (default_face_p)
19522 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19523 else if (it->face_before_selective_p)
19524 it->face_id = it->saved_face_id;
19525 face = FACE_FROM_ID (it->f, it->face_id);
19526 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19527 /* In R2L rows, we will prepend a stretch glyph that will
19528 have the end_of_box_run_p flag set for it, so there's no
19529 need for the appended newline glyph to have that flag
19530 set. */
19531 if (it->glyph_row->reversed_p
19532 /* But if the appended newline glyph goes all the way to
19533 the end of the row, there will be no stretch glyph,
19534 so leave the box flag set. */
19535 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19536 it->end_of_box_run_p = false;
19537
19538 PRODUCE_GLYPHS (it);
19539
19540 #ifdef HAVE_WINDOW_SYSTEM
19541 /* Make sure this space glyph has the right ascent and
19542 descent values, or else cursor at end of line will look
19543 funny, and height of empty lines will be incorrect. */
19544 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19545 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19546 if (n == 0)
19547 {
19548 Lisp_Object height, total_height;
19549 int extra_line_spacing = it->extra_line_spacing;
19550 int boff = font->baseline_offset;
19551
19552 if (font->vertical_centering)
19553 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19554
19555 it->object = saved_object; /* get_it_property needs this */
19556 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19557 /* Must do a subset of line height processing from
19558 x_produce_glyph for newline characters. */
19559 height = get_it_property (it, Qline_height);
19560 if (CONSP (height)
19561 && CONSP (XCDR (height))
19562 && NILP (XCDR (XCDR (height))))
19563 {
19564 total_height = XCAR (XCDR (height));
19565 height = XCAR (height);
19566 }
19567 else
19568 total_height = Qnil;
19569 height = calc_line_height_property (it, height, font, boff, true);
19570
19571 if (it->override_ascent >= 0)
19572 {
19573 it->ascent = it->override_ascent;
19574 it->descent = it->override_descent;
19575 boff = it->override_boff;
19576 }
19577 if (EQ (height, Qt))
19578 extra_line_spacing = 0;
19579 else
19580 {
19581 Lisp_Object spacing;
19582
19583 it->phys_ascent = it->ascent;
19584 it->phys_descent = it->descent;
19585 if (!NILP (height)
19586 && XINT (height) > it->ascent + it->descent)
19587 it->ascent = XINT (height) - it->descent;
19588
19589 if (!NILP (total_height))
19590 spacing = calc_line_height_property (it, total_height, font,
19591 boff, false);
19592 else
19593 {
19594 spacing = get_it_property (it, Qline_spacing);
19595 spacing = calc_line_height_property (it, spacing, font,
19596 boff, false);
19597 }
19598 if (INTEGERP (spacing))
19599 {
19600 extra_line_spacing = XINT (spacing);
19601 if (!NILP (total_height))
19602 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19603 }
19604 }
19605 if (extra_line_spacing > 0)
19606 {
19607 it->descent += extra_line_spacing;
19608 if (extra_line_spacing > it->max_extra_line_spacing)
19609 it->max_extra_line_spacing = extra_line_spacing;
19610 }
19611 it->max_ascent = it->ascent;
19612 it->max_descent = it->descent;
19613 /* Make sure compute_line_metrics recomputes the row height. */
19614 it->glyph_row->height = 0;
19615 }
19616
19617 g->ascent = it->max_ascent;
19618 g->descent = it->max_descent;
19619 #endif
19620
19621 it->override_ascent = -1;
19622 it->constrain_row_ascent_descent_p = false;
19623 it->current_x = saved_x;
19624 it->object = saved_object;
19625 it->position = saved_pos;
19626 it->what = saved_what;
19627 it->face_id = saved_face_id;
19628 it->len = saved_len;
19629 it->c = saved_c;
19630 it->char_to_display = saved_char_to_display;
19631 it->end_of_box_run_p = saved_box_end;
19632 return true;
19633 }
19634 }
19635
19636 return false;
19637 }
19638
19639
19640 /* Extend the face of the last glyph in the text area of IT->glyph_row
19641 to the end of the display line. Called from display_line. If the
19642 glyph row is empty, add a space glyph to it so that we know the
19643 face to draw. Set the glyph row flag fill_line_p. If the glyph
19644 row is R2L, prepend a stretch glyph to cover the empty space to the
19645 left of the leftmost glyph. */
19646
19647 static void
19648 extend_face_to_end_of_line (struct it *it)
19649 {
19650 struct face *face, *default_face;
19651 struct frame *f = it->f;
19652
19653 /* If line is already filled, do nothing. Non window-system frames
19654 get a grace of one more ``pixel'' because their characters are
19655 1-``pixel'' wide, so they hit the equality too early. This grace
19656 is needed only for R2L rows that are not continued, to produce
19657 one extra blank where we could display the cursor. */
19658 if ((it->current_x >= it->last_visible_x
19659 + (!FRAME_WINDOW_P (f)
19660 && it->glyph_row->reversed_p
19661 && !it->glyph_row->continued_p))
19662 /* If the window has display margins, we will need to extend
19663 their face even if the text area is filled. */
19664 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19665 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19666 return;
19667
19668 /* The default face, possibly remapped. */
19669 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19670
19671 /* Face extension extends the background and box of IT->face_id
19672 to the end of the line. If the background equals the background
19673 of the frame, we don't have to do anything. */
19674 if (it->face_before_selective_p)
19675 face = FACE_FROM_ID (f, it->saved_face_id);
19676 else
19677 face = FACE_FROM_ID (f, it->face_id);
19678
19679 if (FRAME_WINDOW_P (f)
19680 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19681 && face->box == FACE_NO_BOX
19682 && face->background == FRAME_BACKGROUND_PIXEL (f)
19683 #ifdef HAVE_WINDOW_SYSTEM
19684 && !face->stipple
19685 #endif
19686 && !it->glyph_row->reversed_p)
19687 return;
19688
19689 /* Set the glyph row flag indicating that the face of the last glyph
19690 in the text area has to be drawn to the end of the text area. */
19691 it->glyph_row->fill_line_p = true;
19692
19693 /* If current character of IT is not ASCII, make sure we have the
19694 ASCII face. This will be automatically undone the next time
19695 get_next_display_element returns a multibyte character. Note
19696 that the character will always be single byte in unibyte
19697 text. */
19698 if (!ASCII_CHAR_P (it->c))
19699 {
19700 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19701 }
19702
19703 if (FRAME_WINDOW_P (f))
19704 {
19705 /* If the row is empty, add a space with the current face of IT,
19706 so that we know which face to draw. */
19707 if (it->glyph_row->used[TEXT_AREA] == 0)
19708 {
19709 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19710 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19711 it->glyph_row->used[TEXT_AREA] = 1;
19712 }
19713 /* Mode line and the header line don't have margins, and
19714 likewise the frame's tool-bar window, if there is any. */
19715 if (!(it->glyph_row->mode_line_p
19716 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19717 || (WINDOWP (f->tool_bar_window)
19718 && it->w == XWINDOW (f->tool_bar_window))
19719 #endif
19720 ))
19721 {
19722 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19723 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19724 {
19725 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19726 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19727 default_face->id;
19728 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19729 }
19730 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19731 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19732 {
19733 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19734 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19735 default_face->id;
19736 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19737 }
19738 }
19739 #ifdef HAVE_WINDOW_SYSTEM
19740 if (it->glyph_row->reversed_p)
19741 {
19742 /* Prepend a stretch glyph to the row, such that the
19743 rightmost glyph will be drawn flushed all the way to the
19744 right margin of the window. The stretch glyph that will
19745 occupy the empty space, if any, to the left of the
19746 glyphs. */
19747 struct font *font = face->font ? face->font : FRAME_FONT (f);
19748 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19749 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19750 struct glyph *g;
19751 int row_width, stretch_ascent, stretch_width;
19752 struct text_pos saved_pos;
19753 int saved_face_id;
19754 bool saved_avoid_cursor, saved_box_start;
19755
19756 for (row_width = 0, g = row_start; g < row_end; g++)
19757 row_width += g->pixel_width;
19758
19759 /* FIXME: There are various minor display glitches in R2L
19760 rows when only one of the fringes is missing. The
19761 strange condition below produces the least bad effect. */
19762 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19763 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19764 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19765 stretch_width = window_box_width (it->w, TEXT_AREA);
19766 else
19767 stretch_width = it->last_visible_x - it->first_visible_x;
19768 stretch_width -= row_width;
19769
19770 if (stretch_width > 0)
19771 {
19772 stretch_ascent =
19773 (((it->ascent + it->descent)
19774 * FONT_BASE (font)) / FONT_HEIGHT (font));
19775 saved_pos = it->position;
19776 memset (&it->position, 0, sizeof it->position);
19777 saved_avoid_cursor = it->avoid_cursor_p;
19778 it->avoid_cursor_p = true;
19779 saved_face_id = it->face_id;
19780 saved_box_start = it->start_of_box_run_p;
19781 /* The last row's stretch glyph should get the default
19782 face, to avoid painting the rest of the window with
19783 the region face, if the region ends at ZV. */
19784 if (it->glyph_row->ends_at_zv_p)
19785 it->face_id = default_face->id;
19786 else
19787 it->face_id = face->id;
19788 it->start_of_box_run_p = false;
19789 append_stretch_glyph (it, Qnil, stretch_width,
19790 it->ascent + it->descent, stretch_ascent);
19791 it->position = saved_pos;
19792 it->avoid_cursor_p = saved_avoid_cursor;
19793 it->face_id = saved_face_id;
19794 it->start_of_box_run_p = saved_box_start;
19795 }
19796 /* If stretch_width comes out negative, it means that the
19797 last glyph is only partially visible. In R2L rows, we
19798 want the leftmost glyph to be partially visible, so we
19799 need to give the row the corresponding left offset. */
19800 if (stretch_width < 0)
19801 it->glyph_row->x = stretch_width;
19802 }
19803 #endif /* HAVE_WINDOW_SYSTEM */
19804 }
19805 else
19806 {
19807 /* Save some values that must not be changed. */
19808 int saved_x = it->current_x;
19809 struct text_pos saved_pos;
19810 Lisp_Object saved_object;
19811 enum display_element_type saved_what = it->what;
19812 int saved_face_id = it->face_id;
19813
19814 saved_object = it->object;
19815 saved_pos = it->position;
19816
19817 it->what = IT_CHARACTER;
19818 memset (&it->position, 0, sizeof it->position);
19819 it->object = Qnil;
19820 it->c = it->char_to_display = ' ';
19821 it->len = 1;
19822
19823 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19824 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19825 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19826 && !it->glyph_row->mode_line_p
19827 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19828 {
19829 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19830 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19831
19832 for (it->current_x = 0; g < e; g++)
19833 it->current_x += g->pixel_width;
19834
19835 it->area = LEFT_MARGIN_AREA;
19836 it->face_id = default_face->id;
19837 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19838 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19839 {
19840 PRODUCE_GLYPHS (it);
19841 /* term.c:produce_glyphs advances it->current_x only for
19842 TEXT_AREA. */
19843 it->current_x += it->pixel_width;
19844 }
19845
19846 it->current_x = saved_x;
19847 it->area = TEXT_AREA;
19848 }
19849
19850 /* The last row's blank glyphs should get the default face, to
19851 avoid painting the rest of the window with the region face,
19852 if the region ends at ZV. */
19853 if (it->glyph_row->ends_at_zv_p)
19854 it->face_id = default_face->id;
19855 else
19856 it->face_id = face->id;
19857 PRODUCE_GLYPHS (it);
19858
19859 while (it->current_x <= it->last_visible_x)
19860 PRODUCE_GLYPHS (it);
19861
19862 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19863 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19864 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19865 && !it->glyph_row->mode_line_p
19866 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19867 {
19868 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19869 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19870
19871 for ( ; g < e; g++)
19872 it->current_x += g->pixel_width;
19873
19874 it->area = RIGHT_MARGIN_AREA;
19875 it->face_id = default_face->id;
19876 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19877 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19878 {
19879 PRODUCE_GLYPHS (it);
19880 it->current_x += it->pixel_width;
19881 }
19882
19883 it->area = TEXT_AREA;
19884 }
19885
19886 /* Don't count these blanks really. It would let us insert a left
19887 truncation glyph below and make us set the cursor on them, maybe. */
19888 it->current_x = saved_x;
19889 it->object = saved_object;
19890 it->position = saved_pos;
19891 it->what = saved_what;
19892 it->face_id = saved_face_id;
19893 }
19894 }
19895
19896
19897 /* Value is true if text starting at CHARPOS in current_buffer is
19898 trailing whitespace. */
19899
19900 static bool
19901 trailing_whitespace_p (ptrdiff_t charpos)
19902 {
19903 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19904 int c = 0;
19905
19906 while (bytepos < ZV_BYTE
19907 && (c = FETCH_CHAR (bytepos),
19908 c == ' ' || c == '\t'))
19909 ++bytepos;
19910
19911 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19912 {
19913 if (bytepos != PT_BYTE)
19914 return true;
19915 }
19916 return false;
19917 }
19918
19919
19920 /* Highlight trailing whitespace, if any, in ROW. */
19921
19922 static void
19923 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19924 {
19925 int used = row->used[TEXT_AREA];
19926
19927 if (used)
19928 {
19929 struct glyph *start = row->glyphs[TEXT_AREA];
19930 struct glyph *glyph = start + used - 1;
19931
19932 if (row->reversed_p)
19933 {
19934 /* Right-to-left rows need to be processed in the opposite
19935 direction, so swap the edge pointers. */
19936 glyph = start;
19937 start = row->glyphs[TEXT_AREA] + used - 1;
19938 }
19939
19940 /* Skip over glyphs inserted to display the cursor at the
19941 end of a line, for extending the face of the last glyph
19942 to the end of the line on terminals, and for truncation
19943 and continuation glyphs. */
19944 if (!row->reversed_p)
19945 {
19946 while (glyph >= start
19947 && glyph->type == CHAR_GLYPH
19948 && NILP (glyph->object))
19949 --glyph;
19950 }
19951 else
19952 {
19953 while (glyph <= start
19954 && glyph->type == CHAR_GLYPH
19955 && NILP (glyph->object))
19956 ++glyph;
19957 }
19958
19959 /* If last glyph is a space or stretch, and it's trailing
19960 whitespace, set the face of all trailing whitespace glyphs in
19961 IT->glyph_row to `trailing-whitespace'. */
19962 if ((row->reversed_p ? glyph <= start : glyph >= start)
19963 && BUFFERP (glyph->object)
19964 && (glyph->type == STRETCH_GLYPH
19965 || (glyph->type == CHAR_GLYPH
19966 && glyph->u.ch == ' '))
19967 && trailing_whitespace_p (glyph->charpos))
19968 {
19969 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19970 if (face_id < 0)
19971 return;
19972
19973 if (!row->reversed_p)
19974 {
19975 while (glyph >= start
19976 && BUFFERP (glyph->object)
19977 && (glyph->type == STRETCH_GLYPH
19978 || (glyph->type == CHAR_GLYPH
19979 && glyph->u.ch == ' ')))
19980 (glyph--)->face_id = face_id;
19981 }
19982 else
19983 {
19984 while (glyph <= start
19985 && BUFFERP (glyph->object)
19986 && (glyph->type == STRETCH_GLYPH
19987 || (glyph->type == CHAR_GLYPH
19988 && glyph->u.ch == ' ')))
19989 (glyph++)->face_id = face_id;
19990 }
19991 }
19992 }
19993 }
19994
19995
19996 /* Value is true if glyph row ROW should be
19997 considered to hold the buffer position CHARPOS. */
19998
19999 static bool
20000 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20001 {
20002 bool result = true;
20003
20004 if (charpos == CHARPOS (row->end.pos)
20005 || charpos == MATRIX_ROW_END_CHARPOS (row))
20006 {
20007 /* Suppose the row ends on a string.
20008 Unless the row is continued, that means it ends on a newline
20009 in the string. If it's anything other than a display string
20010 (e.g., a before-string from an overlay), we don't want the
20011 cursor there. (This heuristic seems to give the optimal
20012 behavior for the various types of multi-line strings.)
20013 One exception: if the string has `cursor' property on one of
20014 its characters, we _do_ want the cursor there. */
20015 if (CHARPOS (row->end.string_pos) >= 0)
20016 {
20017 if (row->continued_p)
20018 result = true;
20019 else
20020 {
20021 /* Check for `display' property. */
20022 struct glyph *beg = row->glyphs[TEXT_AREA];
20023 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20024 struct glyph *glyph;
20025
20026 result = false;
20027 for (glyph = end; glyph >= beg; --glyph)
20028 if (STRINGP (glyph->object))
20029 {
20030 Lisp_Object prop
20031 = Fget_char_property (make_number (charpos),
20032 Qdisplay, Qnil);
20033 result =
20034 (!NILP (prop)
20035 && display_prop_string_p (prop, glyph->object));
20036 /* If there's a `cursor' property on one of the
20037 string's characters, this row is a cursor row,
20038 even though this is not a display string. */
20039 if (!result)
20040 {
20041 Lisp_Object s = glyph->object;
20042
20043 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20044 {
20045 ptrdiff_t gpos = glyph->charpos;
20046
20047 if (!NILP (Fget_char_property (make_number (gpos),
20048 Qcursor, s)))
20049 {
20050 result = true;
20051 break;
20052 }
20053 }
20054 }
20055 break;
20056 }
20057 }
20058 }
20059 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20060 {
20061 /* If the row ends in middle of a real character,
20062 and the line is continued, we want the cursor here.
20063 That's because CHARPOS (ROW->end.pos) would equal
20064 PT if PT is before the character. */
20065 if (!row->ends_in_ellipsis_p)
20066 result = row->continued_p;
20067 else
20068 /* If the row ends in an ellipsis, then
20069 CHARPOS (ROW->end.pos) will equal point after the
20070 invisible text. We want that position to be displayed
20071 after the ellipsis. */
20072 result = false;
20073 }
20074 /* If the row ends at ZV, display the cursor at the end of that
20075 row instead of at the start of the row below. */
20076 else
20077 result = row->ends_at_zv_p;
20078 }
20079
20080 return result;
20081 }
20082
20083 /* Value is true if glyph row ROW should be
20084 used to hold the cursor. */
20085
20086 static bool
20087 cursor_row_p (struct glyph_row *row)
20088 {
20089 return row_for_charpos_p (row, PT);
20090 }
20091
20092 \f
20093
20094 /* Push the property PROP so that it will be rendered at the current
20095 position in IT. Return true if PROP was successfully pushed, false
20096 otherwise. Called from handle_line_prefix to handle the
20097 `line-prefix' and `wrap-prefix' properties. */
20098
20099 static bool
20100 push_prefix_prop (struct it *it, Lisp_Object prop)
20101 {
20102 struct text_pos pos =
20103 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20104
20105 eassert (it->method == GET_FROM_BUFFER
20106 || it->method == GET_FROM_DISPLAY_VECTOR
20107 || it->method == GET_FROM_STRING
20108 || it->method == GET_FROM_IMAGE);
20109
20110 /* We need to save the current buffer/string position, so it will be
20111 restored by pop_it, because iterate_out_of_display_property
20112 depends on that being set correctly, but some situations leave
20113 it->position not yet set when this function is called. */
20114 push_it (it, &pos);
20115
20116 if (STRINGP (prop))
20117 {
20118 if (SCHARS (prop) == 0)
20119 {
20120 pop_it (it);
20121 return false;
20122 }
20123
20124 it->string = prop;
20125 it->string_from_prefix_prop_p = true;
20126 it->multibyte_p = STRING_MULTIBYTE (it->string);
20127 it->current.overlay_string_index = -1;
20128 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20129 it->end_charpos = it->string_nchars = SCHARS (it->string);
20130 it->method = GET_FROM_STRING;
20131 it->stop_charpos = 0;
20132 it->prev_stop = 0;
20133 it->base_level_stop = 0;
20134
20135 /* Force paragraph direction to be that of the parent
20136 buffer/string. */
20137 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20138 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20139 else
20140 it->paragraph_embedding = L2R;
20141
20142 /* Set up the bidi iterator for this display string. */
20143 if (it->bidi_p)
20144 {
20145 it->bidi_it.string.lstring = it->string;
20146 it->bidi_it.string.s = NULL;
20147 it->bidi_it.string.schars = it->end_charpos;
20148 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20149 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20150 it->bidi_it.string.unibyte = !it->multibyte_p;
20151 it->bidi_it.w = it->w;
20152 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20153 }
20154 }
20155 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20156 {
20157 it->method = GET_FROM_STRETCH;
20158 it->object = prop;
20159 }
20160 #ifdef HAVE_WINDOW_SYSTEM
20161 else if (IMAGEP (prop))
20162 {
20163 it->what = IT_IMAGE;
20164 it->image_id = lookup_image (it->f, prop);
20165 it->method = GET_FROM_IMAGE;
20166 }
20167 #endif /* HAVE_WINDOW_SYSTEM */
20168 else
20169 {
20170 pop_it (it); /* bogus display property, give up */
20171 return false;
20172 }
20173
20174 return true;
20175 }
20176
20177 /* Return the character-property PROP at the current position in IT. */
20178
20179 static Lisp_Object
20180 get_it_property (struct it *it, Lisp_Object prop)
20181 {
20182 Lisp_Object position, object = it->object;
20183
20184 if (STRINGP (object))
20185 position = make_number (IT_STRING_CHARPOS (*it));
20186 else if (BUFFERP (object))
20187 {
20188 position = make_number (IT_CHARPOS (*it));
20189 object = it->window;
20190 }
20191 else
20192 return Qnil;
20193
20194 return Fget_char_property (position, prop, object);
20195 }
20196
20197 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20198
20199 static void
20200 handle_line_prefix (struct it *it)
20201 {
20202 Lisp_Object prefix;
20203
20204 if (it->continuation_lines_width > 0)
20205 {
20206 prefix = get_it_property (it, Qwrap_prefix);
20207 if (NILP (prefix))
20208 prefix = Vwrap_prefix;
20209 }
20210 else
20211 {
20212 prefix = get_it_property (it, Qline_prefix);
20213 if (NILP (prefix))
20214 prefix = Vline_prefix;
20215 }
20216 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20217 {
20218 /* If the prefix is wider than the window, and we try to wrap
20219 it, it would acquire its own wrap prefix, and so on till the
20220 iterator stack overflows. So, don't wrap the prefix. */
20221 it->line_wrap = TRUNCATE;
20222 it->avoid_cursor_p = true;
20223 }
20224 }
20225
20226 \f
20227
20228 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20229 only for R2L lines from display_line and display_string, when they
20230 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20231 the line/string needs to be continued on the next glyph row. */
20232 static void
20233 unproduce_glyphs (struct it *it, int n)
20234 {
20235 struct glyph *glyph, *end;
20236
20237 eassert (it->glyph_row);
20238 eassert (it->glyph_row->reversed_p);
20239 eassert (it->area == TEXT_AREA);
20240 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20241
20242 if (n > it->glyph_row->used[TEXT_AREA])
20243 n = it->glyph_row->used[TEXT_AREA];
20244 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20245 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20246 for ( ; glyph < end; glyph++)
20247 glyph[-n] = *glyph;
20248 }
20249
20250 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20251 and ROW->maxpos. */
20252 static void
20253 find_row_edges (struct it *it, struct glyph_row *row,
20254 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20255 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20256 {
20257 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20258 lines' rows is implemented for bidi-reordered rows. */
20259
20260 /* ROW->minpos is the value of min_pos, the minimal buffer position
20261 we have in ROW, or ROW->start.pos if that is smaller. */
20262 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20263 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20264 else
20265 /* We didn't find buffer positions smaller than ROW->start, or
20266 didn't find _any_ valid buffer positions in any of the glyphs,
20267 so we must trust the iterator's computed positions. */
20268 row->minpos = row->start.pos;
20269 if (max_pos <= 0)
20270 {
20271 max_pos = CHARPOS (it->current.pos);
20272 max_bpos = BYTEPOS (it->current.pos);
20273 }
20274
20275 /* Here are the various use-cases for ending the row, and the
20276 corresponding values for ROW->maxpos:
20277
20278 Line ends in a newline from buffer eol_pos + 1
20279 Line is continued from buffer max_pos + 1
20280 Line is truncated on right it->current.pos
20281 Line ends in a newline from string max_pos + 1(*)
20282 (*) + 1 only when line ends in a forward scan
20283 Line is continued from string max_pos
20284 Line is continued from display vector max_pos
20285 Line is entirely from a string min_pos == max_pos
20286 Line is entirely from a display vector min_pos == max_pos
20287 Line that ends at ZV ZV
20288
20289 If you discover other use-cases, please add them here as
20290 appropriate. */
20291 if (row->ends_at_zv_p)
20292 row->maxpos = it->current.pos;
20293 else if (row->used[TEXT_AREA])
20294 {
20295 bool seen_this_string = false;
20296 struct glyph_row *r1 = row - 1;
20297
20298 /* Did we see the same display string on the previous row? */
20299 if (STRINGP (it->object)
20300 /* this is not the first row */
20301 && row > it->w->desired_matrix->rows
20302 /* previous row is not the header line */
20303 && !r1->mode_line_p
20304 /* previous row also ends in a newline from a string */
20305 && r1->ends_in_newline_from_string_p)
20306 {
20307 struct glyph *start, *end;
20308
20309 /* Search for the last glyph of the previous row that came
20310 from buffer or string. Depending on whether the row is
20311 L2R or R2L, we need to process it front to back or the
20312 other way round. */
20313 if (!r1->reversed_p)
20314 {
20315 start = r1->glyphs[TEXT_AREA];
20316 end = start + r1->used[TEXT_AREA];
20317 /* Glyphs inserted by redisplay have nil as their object. */
20318 while (end > start
20319 && NILP ((end - 1)->object)
20320 && (end - 1)->charpos <= 0)
20321 --end;
20322 if (end > start)
20323 {
20324 if (EQ ((end - 1)->object, it->object))
20325 seen_this_string = true;
20326 }
20327 else
20328 /* If all the glyphs of the previous row were inserted
20329 by redisplay, it means the previous row was
20330 produced from a single newline, which is only
20331 possible if that newline came from the same string
20332 as the one which produced this ROW. */
20333 seen_this_string = true;
20334 }
20335 else
20336 {
20337 end = r1->glyphs[TEXT_AREA] - 1;
20338 start = end + r1->used[TEXT_AREA];
20339 while (end < start
20340 && NILP ((end + 1)->object)
20341 && (end + 1)->charpos <= 0)
20342 ++end;
20343 if (end < start)
20344 {
20345 if (EQ ((end + 1)->object, it->object))
20346 seen_this_string = true;
20347 }
20348 else
20349 seen_this_string = true;
20350 }
20351 }
20352 /* Take note of each display string that covers a newline only
20353 once, the first time we see it. This is for when a display
20354 string includes more than one newline in it. */
20355 if (row->ends_in_newline_from_string_p && !seen_this_string)
20356 {
20357 /* If we were scanning the buffer forward when we displayed
20358 the string, we want to account for at least one buffer
20359 position that belongs to this row (position covered by
20360 the display string), so that cursor positioning will
20361 consider this row as a candidate when point is at the end
20362 of the visual line represented by this row. This is not
20363 required when scanning back, because max_pos will already
20364 have a much larger value. */
20365 if (CHARPOS (row->end.pos) > max_pos)
20366 INC_BOTH (max_pos, max_bpos);
20367 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20368 }
20369 else if (CHARPOS (it->eol_pos) > 0)
20370 SET_TEXT_POS (row->maxpos,
20371 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20372 else if (row->continued_p)
20373 {
20374 /* If max_pos is different from IT's current position, it
20375 means IT->method does not belong to the display element
20376 at max_pos. However, it also means that the display
20377 element at max_pos was displayed in its entirety on this
20378 line, which is equivalent to saying that the next line
20379 starts at the next buffer position. */
20380 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20381 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20382 else
20383 {
20384 INC_BOTH (max_pos, max_bpos);
20385 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20386 }
20387 }
20388 else if (row->truncated_on_right_p)
20389 /* display_line already called reseat_at_next_visible_line_start,
20390 which puts the iterator at the beginning of the next line, in
20391 the logical order. */
20392 row->maxpos = it->current.pos;
20393 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20394 /* A line that is entirely from a string/image/stretch... */
20395 row->maxpos = row->minpos;
20396 else
20397 emacs_abort ();
20398 }
20399 else
20400 row->maxpos = it->current.pos;
20401 }
20402
20403 /* Construct the glyph row IT->glyph_row in the desired matrix of
20404 IT->w from text at the current position of IT. See dispextern.h
20405 for an overview of struct it. Value is true if
20406 IT->glyph_row displays text, as opposed to a line displaying ZV
20407 only. */
20408
20409 static bool
20410 display_line (struct it *it)
20411 {
20412 struct glyph_row *row = it->glyph_row;
20413 Lisp_Object overlay_arrow_string;
20414 struct it wrap_it;
20415 void *wrap_data = NULL;
20416 bool may_wrap = false;
20417 int wrap_x IF_LINT (= 0);
20418 int wrap_row_used = -1;
20419 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20420 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20421 int wrap_row_extra_line_spacing IF_LINT (= 0);
20422 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20423 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20424 int cvpos;
20425 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20426 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20427 bool pending_handle_line_prefix = false;
20428
20429 /* We always start displaying at hpos zero even if hscrolled. */
20430 eassert (it->hpos == 0 && it->current_x == 0);
20431
20432 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20433 >= it->w->desired_matrix->nrows)
20434 {
20435 it->w->nrows_scale_factor++;
20436 it->f->fonts_changed = true;
20437 return false;
20438 }
20439
20440 /* Clear the result glyph row and enable it. */
20441 prepare_desired_row (it->w, row, false);
20442
20443 row->y = it->current_y;
20444 row->start = it->start;
20445 row->continuation_lines_width = it->continuation_lines_width;
20446 row->displays_text_p = true;
20447 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20448 it->starts_in_middle_of_char_p = false;
20449
20450 /* Arrange the overlays nicely for our purposes. Usually, we call
20451 display_line on only one line at a time, in which case this
20452 can't really hurt too much, or we call it on lines which appear
20453 one after another in the buffer, in which case all calls to
20454 recenter_overlay_lists but the first will be pretty cheap. */
20455 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20456
20457 /* Move over display elements that are not visible because we are
20458 hscrolled. This may stop at an x-position < IT->first_visible_x
20459 if the first glyph is partially visible or if we hit a line end. */
20460 if (it->current_x < it->first_visible_x)
20461 {
20462 enum move_it_result move_result;
20463
20464 this_line_min_pos = row->start.pos;
20465 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20466 MOVE_TO_POS | MOVE_TO_X);
20467 /* If we are under a large hscroll, move_it_in_display_line_to
20468 could hit the end of the line without reaching
20469 it->first_visible_x. Pretend that we did reach it. This is
20470 especially important on a TTY, where we will call
20471 extend_face_to_end_of_line, which needs to know how many
20472 blank glyphs to produce. */
20473 if (it->current_x < it->first_visible_x
20474 && (move_result == MOVE_NEWLINE_OR_CR
20475 || move_result == MOVE_POS_MATCH_OR_ZV))
20476 it->current_x = it->first_visible_x;
20477
20478 /* Record the smallest positions seen while we moved over
20479 display elements that are not visible. This is needed by
20480 redisplay_internal for optimizing the case where the cursor
20481 stays inside the same line. The rest of this function only
20482 considers positions that are actually displayed, so
20483 RECORD_MAX_MIN_POS will not otherwise record positions that
20484 are hscrolled to the left of the left edge of the window. */
20485 min_pos = CHARPOS (this_line_min_pos);
20486 min_bpos = BYTEPOS (this_line_min_pos);
20487 }
20488 else if (it->area == TEXT_AREA)
20489 {
20490 /* We only do this when not calling move_it_in_display_line_to
20491 above, because that function calls itself handle_line_prefix. */
20492 handle_line_prefix (it);
20493 }
20494 else
20495 {
20496 /* Line-prefix and wrap-prefix are always displayed in the text
20497 area. But if this is the first call to display_line after
20498 init_iterator, the iterator might have been set up to write
20499 into a marginal area, e.g. if the line begins with some
20500 display property that writes to the margins. So we need to
20501 wait with the call to handle_line_prefix until whatever
20502 writes to the margin has done its job. */
20503 pending_handle_line_prefix = true;
20504 }
20505
20506 /* Get the initial row height. This is either the height of the
20507 text hscrolled, if there is any, or zero. */
20508 row->ascent = it->max_ascent;
20509 row->height = it->max_ascent + it->max_descent;
20510 row->phys_ascent = it->max_phys_ascent;
20511 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20512 row->extra_line_spacing = it->max_extra_line_spacing;
20513
20514 /* Utility macro to record max and min buffer positions seen until now. */
20515 #define RECORD_MAX_MIN_POS(IT) \
20516 do \
20517 { \
20518 bool composition_p \
20519 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20520 ptrdiff_t current_pos = \
20521 composition_p ? (IT)->cmp_it.charpos \
20522 : IT_CHARPOS (*(IT)); \
20523 ptrdiff_t current_bpos = \
20524 composition_p ? CHAR_TO_BYTE (current_pos) \
20525 : IT_BYTEPOS (*(IT)); \
20526 if (current_pos < min_pos) \
20527 { \
20528 min_pos = current_pos; \
20529 min_bpos = current_bpos; \
20530 } \
20531 if (IT_CHARPOS (*it) > max_pos) \
20532 { \
20533 max_pos = IT_CHARPOS (*it); \
20534 max_bpos = IT_BYTEPOS (*it); \
20535 } \
20536 } \
20537 while (false)
20538
20539 /* Loop generating characters. The loop is left with IT on the next
20540 character to display. */
20541 while (true)
20542 {
20543 int n_glyphs_before, hpos_before, x_before;
20544 int x, nglyphs;
20545 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20546
20547 /* Retrieve the next thing to display. Value is false if end of
20548 buffer reached. */
20549 if (!get_next_display_element (it))
20550 {
20551 /* Maybe add a space at the end of this line that is used to
20552 display the cursor there under X. Set the charpos of the
20553 first glyph of blank lines not corresponding to any text
20554 to -1. */
20555 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20556 row->exact_window_width_line_p = true;
20557 else if ((append_space_for_newline (it, true)
20558 && row->used[TEXT_AREA] == 1)
20559 || row->used[TEXT_AREA] == 0)
20560 {
20561 row->glyphs[TEXT_AREA]->charpos = -1;
20562 row->displays_text_p = false;
20563
20564 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20565 && (!MINI_WINDOW_P (it->w)
20566 || (minibuf_level && EQ (it->window, minibuf_window))))
20567 row->indicate_empty_line_p = true;
20568 }
20569
20570 it->continuation_lines_width = 0;
20571 row->ends_at_zv_p = true;
20572 /* A row that displays right-to-left text must always have
20573 its last face extended all the way to the end of line,
20574 even if this row ends in ZV, because we still write to
20575 the screen left to right. We also need to extend the
20576 last face if the default face is remapped to some
20577 different face, otherwise the functions that clear
20578 portions of the screen will clear with the default face's
20579 background color. */
20580 if (row->reversed_p
20581 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20582 extend_face_to_end_of_line (it);
20583 break;
20584 }
20585
20586 /* Now, get the metrics of what we want to display. This also
20587 generates glyphs in `row' (which is IT->glyph_row). */
20588 n_glyphs_before = row->used[TEXT_AREA];
20589 x = it->current_x;
20590
20591 /* Remember the line height so far in case the next element doesn't
20592 fit on the line. */
20593 if (it->line_wrap != TRUNCATE)
20594 {
20595 ascent = it->max_ascent;
20596 descent = it->max_descent;
20597 phys_ascent = it->max_phys_ascent;
20598 phys_descent = it->max_phys_descent;
20599
20600 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20601 {
20602 if (IT_DISPLAYING_WHITESPACE (it))
20603 may_wrap = true;
20604 else if (may_wrap)
20605 {
20606 SAVE_IT (wrap_it, *it, wrap_data);
20607 wrap_x = x;
20608 wrap_row_used = row->used[TEXT_AREA];
20609 wrap_row_ascent = row->ascent;
20610 wrap_row_height = row->height;
20611 wrap_row_phys_ascent = row->phys_ascent;
20612 wrap_row_phys_height = row->phys_height;
20613 wrap_row_extra_line_spacing = row->extra_line_spacing;
20614 wrap_row_min_pos = min_pos;
20615 wrap_row_min_bpos = min_bpos;
20616 wrap_row_max_pos = max_pos;
20617 wrap_row_max_bpos = max_bpos;
20618 may_wrap = false;
20619 }
20620 }
20621 }
20622
20623 PRODUCE_GLYPHS (it);
20624
20625 /* If this display element was in marginal areas, continue with
20626 the next one. */
20627 if (it->area != TEXT_AREA)
20628 {
20629 row->ascent = max (row->ascent, it->max_ascent);
20630 row->height = max (row->height, it->max_ascent + it->max_descent);
20631 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20632 row->phys_height = max (row->phys_height,
20633 it->max_phys_ascent + it->max_phys_descent);
20634 row->extra_line_spacing = max (row->extra_line_spacing,
20635 it->max_extra_line_spacing);
20636 set_iterator_to_next (it, true);
20637 /* If we didn't handle the line/wrap prefix above, and the
20638 call to set_iterator_to_next just switched to TEXT_AREA,
20639 process the prefix now. */
20640 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20641 {
20642 pending_handle_line_prefix = false;
20643 handle_line_prefix (it);
20644 }
20645 continue;
20646 }
20647
20648 /* Does the display element fit on the line? If we truncate
20649 lines, we should draw past the right edge of the window. If
20650 we don't truncate, we want to stop so that we can display the
20651 continuation glyph before the right margin. If lines are
20652 continued, there are two possible strategies for characters
20653 resulting in more than 1 glyph (e.g. tabs): Display as many
20654 glyphs as possible in this line and leave the rest for the
20655 continuation line, or display the whole element in the next
20656 line. Original redisplay did the former, so we do it also. */
20657 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20658 hpos_before = it->hpos;
20659 x_before = x;
20660
20661 if (/* Not a newline. */
20662 nglyphs > 0
20663 /* Glyphs produced fit entirely in the line. */
20664 && it->current_x < it->last_visible_x)
20665 {
20666 it->hpos += nglyphs;
20667 row->ascent = max (row->ascent, it->max_ascent);
20668 row->height = max (row->height, it->max_ascent + it->max_descent);
20669 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20670 row->phys_height = max (row->phys_height,
20671 it->max_phys_ascent + it->max_phys_descent);
20672 row->extra_line_spacing = max (row->extra_line_spacing,
20673 it->max_extra_line_spacing);
20674 if (it->current_x - it->pixel_width < it->first_visible_x
20675 /* In R2L rows, we arrange in extend_face_to_end_of_line
20676 to add a right offset to the line, by a suitable
20677 change to the stretch glyph that is the leftmost
20678 glyph of the line. */
20679 && !row->reversed_p)
20680 row->x = x - it->first_visible_x;
20681 /* Record the maximum and minimum buffer positions seen so
20682 far in glyphs that will be displayed by this row. */
20683 if (it->bidi_p)
20684 RECORD_MAX_MIN_POS (it);
20685 }
20686 else
20687 {
20688 int i, new_x;
20689 struct glyph *glyph;
20690
20691 for (i = 0; i < nglyphs; ++i, x = new_x)
20692 {
20693 /* Identify the glyphs added by the last call to
20694 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20695 the previous glyphs. */
20696 if (!row->reversed_p)
20697 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20698 else
20699 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20700 new_x = x + glyph->pixel_width;
20701
20702 if (/* Lines are continued. */
20703 it->line_wrap != TRUNCATE
20704 && (/* Glyph doesn't fit on the line. */
20705 new_x > it->last_visible_x
20706 /* Or it fits exactly on a window system frame. */
20707 || (new_x == it->last_visible_x
20708 && FRAME_WINDOW_P (it->f)
20709 && (row->reversed_p
20710 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20711 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20712 {
20713 /* End of a continued line. */
20714
20715 if (it->hpos == 0
20716 || (new_x == it->last_visible_x
20717 && FRAME_WINDOW_P (it->f)
20718 && (row->reversed_p
20719 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20720 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20721 {
20722 /* Current glyph is the only one on the line or
20723 fits exactly on the line. We must continue
20724 the line because we can't draw the cursor
20725 after the glyph. */
20726 row->continued_p = true;
20727 it->current_x = new_x;
20728 it->continuation_lines_width += new_x;
20729 ++it->hpos;
20730 if (i == nglyphs - 1)
20731 {
20732 /* If line-wrap is on, check if a previous
20733 wrap point was found. */
20734 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20735 && wrap_row_used > 0
20736 /* Even if there is a previous wrap
20737 point, continue the line here as
20738 usual, if (i) the previous character
20739 was a space or tab AND (ii) the
20740 current character is not. */
20741 && (!may_wrap
20742 || IT_DISPLAYING_WHITESPACE (it)))
20743 goto back_to_wrap;
20744
20745 /* Record the maximum and minimum buffer
20746 positions seen so far in glyphs that will be
20747 displayed by this row. */
20748 if (it->bidi_p)
20749 RECORD_MAX_MIN_POS (it);
20750 set_iterator_to_next (it, true);
20751 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20752 {
20753 if (!get_next_display_element (it))
20754 {
20755 row->exact_window_width_line_p = true;
20756 it->continuation_lines_width = 0;
20757 row->continued_p = false;
20758 row->ends_at_zv_p = true;
20759 }
20760 else if (ITERATOR_AT_END_OF_LINE_P (it))
20761 {
20762 row->continued_p = false;
20763 row->exact_window_width_line_p = true;
20764 }
20765 /* If line-wrap is on, check if a
20766 previous wrap point was found. */
20767 else if (wrap_row_used > 0
20768 /* Even if there is a previous wrap
20769 point, continue the line here as
20770 usual, if (i) the previous character
20771 was a space or tab AND (ii) the
20772 current character is not. */
20773 && (!may_wrap
20774 || IT_DISPLAYING_WHITESPACE (it)))
20775 goto back_to_wrap;
20776
20777 }
20778 }
20779 else if (it->bidi_p)
20780 RECORD_MAX_MIN_POS (it);
20781 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20782 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20783 extend_face_to_end_of_line (it);
20784 }
20785 else if (CHAR_GLYPH_PADDING_P (*glyph)
20786 && !FRAME_WINDOW_P (it->f))
20787 {
20788 /* A padding glyph that doesn't fit on this line.
20789 This means the whole character doesn't fit
20790 on the line. */
20791 if (row->reversed_p)
20792 unproduce_glyphs (it, row->used[TEXT_AREA]
20793 - n_glyphs_before);
20794 row->used[TEXT_AREA] = n_glyphs_before;
20795
20796 /* Fill the rest of the row with continuation
20797 glyphs like in 20.x. */
20798 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20799 < row->glyphs[1 + TEXT_AREA])
20800 produce_special_glyphs (it, IT_CONTINUATION);
20801
20802 row->continued_p = true;
20803 it->current_x = x_before;
20804 it->continuation_lines_width += x_before;
20805
20806 /* Restore the height to what it was before the
20807 element not fitting on the line. */
20808 it->max_ascent = ascent;
20809 it->max_descent = descent;
20810 it->max_phys_ascent = phys_ascent;
20811 it->max_phys_descent = phys_descent;
20812 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20813 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20814 extend_face_to_end_of_line (it);
20815 }
20816 else if (wrap_row_used > 0)
20817 {
20818 back_to_wrap:
20819 if (row->reversed_p)
20820 unproduce_glyphs (it,
20821 row->used[TEXT_AREA] - wrap_row_used);
20822 RESTORE_IT (it, &wrap_it, wrap_data);
20823 it->continuation_lines_width += wrap_x;
20824 row->used[TEXT_AREA] = wrap_row_used;
20825 row->ascent = wrap_row_ascent;
20826 row->height = wrap_row_height;
20827 row->phys_ascent = wrap_row_phys_ascent;
20828 row->phys_height = wrap_row_phys_height;
20829 row->extra_line_spacing = wrap_row_extra_line_spacing;
20830 min_pos = wrap_row_min_pos;
20831 min_bpos = wrap_row_min_bpos;
20832 max_pos = wrap_row_max_pos;
20833 max_bpos = wrap_row_max_bpos;
20834 row->continued_p = true;
20835 row->ends_at_zv_p = false;
20836 row->exact_window_width_line_p = false;
20837 it->continuation_lines_width += x;
20838
20839 /* Make sure that a non-default face is extended
20840 up to the right margin of the window. */
20841 extend_face_to_end_of_line (it);
20842 }
20843 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20844 {
20845 /* A TAB that extends past the right edge of the
20846 window. This produces a single glyph on
20847 window system frames. We leave the glyph in
20848 this row and let it fill the row, but don't
20849 consume the TAB. */
20850 if ((row->reversed_p
20851 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20852 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20853 produce_special_glyphs (it, IT_CONTINUATION);
20854 it->continuation_lines_width += it->last_visible_x;
20855 row->ends_in_middle_of_char_p = true;
20856 row->continued_p = true;
20857 glyph->pixel_width = it->last_visible_x - x;
20858 it->starts_in_middle_of_char_p = true;
20859 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20860 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20861 extend_face_to_end_of_line (it);
20862 }
20863 else
20864 {
20865 /* Something other than a TAB that draws past
20866 the right edge of the window. Restore
20867 positions to values before the element. */
20868 if (row->reversed_p)
20869 unproduce_glyphs (it, row->used[TEXT_AREA]
20870 - (n_glyphs_before + i));
20871 row->used[TEXT_AREA] = n_glyphs_before + i;
20872
20873 /* Display continuation glyphs. */
20874 it->current_x = x_before;
20875 it->continuation_lines_width += x;
20876 if (!FRAME_WINDOW_P (it->f)
20877 || (row->reversed_p
20878 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20879 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20880 produce_special_glyphs (it, IT_CONTINUATION);
20881 row->continued_p = true;
20882
20883 extend_face_to_end_of_line (it);
20884
20885 if (nglyphs > 1 && i > 0)
20886 {
20887 row->ends_in_middle_of_char_p = true;
20888 it->starts_in_middle_of_char_p = true;
20889 }
20890
20891 /* Restore the height to what it was before the
20892 element not fitting on the line. */
20893 it->max_ascent = ascent;
20894 it->max_descent = descent;
20895 it->max_phys_ascent = phys_ascent;
20896 it->max_phys_descent = phys_descent;
20897 }
20898
20899 break;
20900 }
20901 else if (new_x > it->first_visible_x)
20902 {
20903 /* Increment number of glyphs actually displayed. */
20904 ++it->hpos;
20905
20906 /* Record the maximum and minimum buffer positions
20907 seen so far in glyphs that will be displayed by
20908 this row. */
20909 if (it->bidi_p)
20910 RECORD_MAX_MIN_POS (it);
20911
20912 if (x < it->first_visible_x && !row->reversed_p)
20913 /* Glyph is partially visible, i.e. row starts at
20914 negative X position. Don't do that in R2L
20915 rows, where we arrange to add a right offset to
20916 the line in extend_face_to_end_of_line, by a
20917 suitable change to the stretch glyph that is
20918 the leftmost glyph of the line. */
20919 row->x = x - it->first_visible_x;
20920 /* When the last glyph of an R2L row only fits
20921 partially on the line, we need to set row->x to a
20922 negative offset, so that the leftmost glyph is
20923 the one that is partially visible. But if we are
20924 going to produce the truncation glyph, this will
20925 be taken care of in produce_special_glyphs. */
20926 if (row->reversed_p
20927 && new_x > it->last_visible_x
20928 && !(it->line_wrap == TRUNCATE
20929 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20930 {
20931 eassert (FRAME_WINDOW_P (it->f));
20932 row->x = it->last_visible_x - new_x;
20933 }
20934 }
20935 else
20936 {
20937 /* Glyph is completely off the left margin of the
20938 window. This should not happen because of the
20939 move_it_in_display_line at the start of this
20940 function, unless the text display area of the
20941 window is empty. */
20942 eassert (it->first_visible_x <= it->last_visible_x);
20943 }
20944 }
20945 /* Even if this display element produced no glyphs at all,
20946 we want to record its position. */
20947 if (it->bidi_p && nglyphs == 0)
20948 RECORD_MAX_MIN_POS (it);
20949
20950 row->ascent = max (row->ascent, it->max_ascent);
20951 row->height = max (row->height, it->max_ascent + it->max_descent);
20952 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20953 row->phys_height = max (row->phys_height,
20954 it->max_phys_ascent + it->max_phys_descent);
20955 row->extra_line_spacing = max (row->extra_line_spacing,
20956 it->max_extra_line_spacing);
20957
20958 /* End of this display line if row is continued. */
20959 if (row->continued_p || row->ends_at_zv_p)
20960 break;
20961 }
20962
20963 at_end_of_line:
20964 /* Is this a line end? If yes, we're also done, after making
20965 sure that a non-default face is extended up to the right
20966 margin of the window. */
20967 if (ITERATOR_AT_END_OF_LINE_P (it))
20968 {
20969 int used_before = row->used[TEXT_AREA];
20970
20971 row->ends_in_newline_from_string_p = STRINGP (it->object);
20972
20973 /* Add a space at the end of the line that is used to
20974 display the cursor there. */
20975 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20976 append_space_for_newline (it, false);
20977
20978 /* Extend the face to the end of the line. */
20979 extend_face_to_end_of_line (it);
20980
20981 /* Make sure we have the position. */
20982 if (used_before == 0)
20983 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20984
20985 /* Record the position of the newline, for use in
20986 find_row_edges. */
20987 it->eol_pos = it->current.pos;
20988
20989 /* Consume the line end. This skips over invisible lines. */
20990 set_iterator_to_next (it, true);
20991 it->continuation_lines_width = 0;
20992 break;
20993 }
20994
20995 /* Proceed with next display element. Note that this skips
20996 over lines invisible because of selective display. */
20997 set_iterator_to_next (it, true);
20998
20999 /* If we truncate lines, we are done when the last displayed
21000 glyphs reach past the right margin of the window. */
21001 if (it->line_wrap == TRUNCATE
21002 && ((FRAME_WINDOW_P (it->f)
21003 /* Images are preprocessed in produce_image_glyph such
21004 that they are cropped at the right edge of the
21005 window, so an image glyph will always end exactly at
21006 last_visible_x, even if there's no right fringe. */
21007 && ((row->reversed_p
21008 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21009 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21010 || it->what == IT_IMAGE))
21011 ? (it->current_x >= it->last_visible_x)
21012 : (it->current_x > it->last_visible_x)))
21013 {
21014 /* Maybe add truncation glyphs. */
21015 if (!FRAME_WINDOW_P (it->f)
21016 || (row->reversed_p
21017 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21018 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21019 {
21020 int i, n;
21021
21022 if (!row->reversed_p)
21023 {
21024 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21025 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21026 break;
21027 }
21028 else
21029 {
21030 for (i = 0; i < row->used[TEXT_AREA]; i++)
21031 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21032 break;
21033 /* Remove any padding glyphs at the front of ROW, to
21034 make room for the truncation glyphs we will be
21035 adding below. The loop below always inserts at
21036 least one truncation glyph, so also remove the
21037 last glyph added to ROW. */
21038 unproduce_glyphs (it, i + 1);
21039 /* Adjust i for the loop below. */
21040 i = row->used[TEXT_AREA] - (i + 1);
21041 }
21042
21043 /* produce_special_glyphs overwrites the last glyph, so
21044 we don't want that if we want to keep that last
21045 glyph, which means it's an image. */
21046 if (it->current_x > it->last_visible_x)
21047 {
21048 it->current_x = x_before;
21049 if (!FRAME_WINDOW_P (it->f))
21050 {
21051 for (n = row->used[TEXT_AREA]; i < n; ++i)
21052 {
21053 row->used[TEXT_AREA] = i;
21054 produce_special_glyphs (it, IT_TRUNCATION);
21055 }
21056 }
21057 else
21058 {
21059 row->used[TEXT_AREA] = i;
21060 produce_special_glyphs (it, IT_TRUNCATION);
21061 }
21062 it->hpos = hpos_before;
21063 }
21064 }
21065 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21066 {
21067 /* Don't truncate if we can overflow newline into fringe. */
21068 if (!get_next_display_element (it))
21069 {
21070 it->continuation_lines_width = 0;
21071 row->ends_at_zv_p = true;
21072 row->exact_window_width_line_p = true;
21073 break;
21074 }
21075 if (ITERATOR_AT_END_OF_LINE_P (it))
21076 {
21077 row->exact_window_width_line_p = true;
21078 goto at_end_of_line;
21079 }
21080 it->current_x = x_before;
21081 it->hpos = hpos_before;
21082 }
21083
21084 row->truncated_on_right_p = true;
21085 it->continuation_lines_width = 0;
21086 reseat_at_next_visible_line_start (it, false);
21087 /* We insist below that IT's position be at ZV because in
21088 bidi-reordered lines the character at visible line start
21089 might not be the character that follows the newline in
21090 the logical order. */
21091 if (IT_BYTEPOS (*it) > BEG_BYTE)
21092 row->ends_at_zv_p =
21093 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21094 else
21095 row->ends_at_zv_p = false;
21096 break;
21097 }
21098 }
21099
21100 if (wrap_data)
21101 bidi_unshelve_cache (wrap_data, true);
21102
21103 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21104 at the left window margin. */
21105 if (it->first_visible_x
21106 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21107 {
21108 if (!FRAME_WINDOW_P (it->f)
21109 || (((row->reversed_p
21110 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21111 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21112 /* Don't let insert_left_trunc_glyphs overwrite the
21113 first glyph of the row if it is an image. */
21114 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21115 insert_left_trunc_glyphs (it);
21116 row->truncated_on_left_p = true;
21117 }
21118
21119 /* Remember the position at which this line ends.
21120
21121 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21122 cannot be before the call to find_row_edges below, since that is
21123 where these positions are determined. */
21124 row->end = it->current;
21125 if (!it->bidi_p)
21126 {
21127 row->minpos = row->start.pos;
21128 row->maxpos = row->end.pos;
21129 }
21130 else
21131 {
21132 /* ROW->minpos and ROW->maxpos must be the smallest and
21133 `1 + the largest' buffer positions in ROW. But if ROW was
21134 bidi-reordered, these two positions can be anywhere in the
21135 row, so we must determine them now. */
21136 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21137 }
21138
21139 /* If the start of this line is the overlay arrow-position, then
21140 mark this glyph row as the one containing the overlay arrow.
21141 This is clearly a mess with variable size fonts. It would be
21142 better to let it be displayed like cursors under X. */
21143 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21144 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21145 !NILP (overlay_arrow_string)))
21146 {
21147 /* Overlay arrow in window redisplay is a fringe bitmap. */
21148 if (STRINGP (overlay_arrow_string))
21149 {
21150 struct glyph_row *arrow_row
21151 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21152 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21153 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21154 struct glyph *p = row->glyphs[TEXT_AREA];
21155 struct glyph *p2, *end;
21156
21157 /* Copy the arrow glyphs. */
21158 while (glyph < arrow_end)
21159 *p++ = *glyph++;
21160
21161 /* Throw away padding glyphs. */
21162 p2 = p;
21163 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21164 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21165 ++p2;
21166 if (p2 > p)
21167 {
21168 while (p2 < end)
21169 *p++ = *p2++;
21170 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21171 }
21172 }
21173 else
21174 {
21175 eassert (INTEGERP (overlay_arrow_string));
21176 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21177 }
21178 overlay_arrow_seen = true;
21179 }
21180
21181 /* Highlight trailing whitespace. */
21182 if (!NILP (Vshow_trailing_whitespace))
21183 highlight_trailing_whitespace (it->f, it->glyph_row);
21184
21185 /* Compute pixel dimensions of this line. */
21186 compute_line_metrics (it);
21187
21188 /* Implementation note: No changes in the glyphs of ROW or in their
21189 faces can be done past this point, because compute_line_metrics
21190 computes ROW's hash value and stores it within the glyph_row
21191 structure. */
21192
21193 /* Record whether this row ends inside an ellipsis. */
21194 row->ends_in_ellipsis_p
21195 = (it->method == GET_FROM_DISPLAY_VECTOR
21196 && it->ellipsis_p);
21197
21198 /* Save fringe bitmaps in this row. */
21199 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21200 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21201 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21202 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21203
21204 it->left_user_fringe_bitmap = 0;
21205 it->left_user_fringe_face_id = 0;
21206 it->right_user_fringe_bitmap = 0;
21207 it->right_user_fringe_face_id = 0;
21208
21209 /* Maybe set the cursor. */
21210 cvpos = it->w->cursor.vpos;
21211 if ((cvpos < 0
21212 /* In bidi-reordered rows, keep checking for proper cursor
21213 position even if one has been found already, because buffer
21214 positions in such rows change non-linearly with ROW->VPOS,
21215 when a line is continued. One exception: when we are at ZV,
21216 display cursor on the first suitable glyph row, since all
21217 the empty rows after that also have their position set to ZV. */
21218 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21219 lines' rows is implemented for bidi-reordered rows. */
21220 || (it->bidi_p
21221 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21222 && PT >= MATRIX_ROW_START_CHARPOS (row)
21223 && PT <= MATRIX_ROW_END_CHARPOS (row)
21224 && cursor_row_p (row))
21225 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21226
21227 /* Prepare for the next line. This line starts horizontally at (X
21228 HPOS) = (0 0). Vertical positions are incremented. As a
21229 convenience for the caller, IT->glyph_row is set to the next
21230 row to be used. */
21231 it->current_x = it->hpos = 0;
21232 it->current_y += row->height;
21233 SET_TEXT_POS (it->eol_pos, 0, 0);
21234 ++it->vpos;
21235 ++it->glyph_row;
21236 /* The next row should by default use the same value of the
21237 reversed_p flag as this one. set_iterator_to_next decides when
21238 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21239 the flag accordingly. */
21240 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21241 it->glyph_row->reversed_p = row->reversed_p;
21242 it->start = row->end;
21243 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21244
21245 #undef RECORD_MAX_MIN_POS
21246 }
21247
21248 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21249 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21250 doc: /* Return paragraph direction at point in BUFFER.
21251 Value is either `left-to-right' or `right-to-left'.
21252 If BUFFER is omitted or nil, it defaults to the current buffer.
21253
21254 Paragraph direction determines how the text in the paragraph is displayed.
21255 In left-to-right paragraphs, text begins at the left margin of the window
21256 and the reading direction is generally left to right. In right-to-left
21257 paragraphs, text begins at the right margin and is read from right to left.
21258
21259 See also `bidi-paragraph-direction'. */)
21260 (Lisp_Object buffer)
21261 {
21262 struct buffer *buf = current_buffer;
21263 struct buffer *old = buf;
21264
21265 if (! NILP (buffer))
21266 {
21267 CHECK_BUFFER (buffer);
21268 buf = XBUFFER (buffer);
21269 }
21270
21271 if (NILP (BVAR (buf, bidi_display_reordering))
21272 || NILP (BVAR (buf, enable_multibyte_characters))
21273 /* When we are loading loadup.el, the character property tables
21274 needed for bidi iteration are not yet available. */
21275 || redisplay__inhibit_bidi)
21276 return Qleft_to_right;
21277 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21278 return BVAR (buf, bidi_paragraph_direction);
21279 else
21280 {
21281 /* Determine the direction from buffer text. We could try to
21282 use current_matrix if it is up to date, but this seems fast
21283 enough as it is. */
21284 struct bidi_it itb;
21285 ptrdiff_t pos = BUF_PT (buf);
21286 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21287 int c;
21288 void *itb_data = bidi_shelve_cache ();
21289
21290 set_buffer_temp (buf);
21291 /* bidi_paragraph_init finds the base direction of the paragraph
21292 by searching forward from paragraph start. We need the base
21293 direction of the current or _previous_ paragraph, so we need
21294 to make sure we are within that paragraph. To that end, find
21295 the previous non-empty line. */
21296 if (pos >= ZV && pos > BEGV)
21297 DEC_BOTH (pos, bytepos);
21298 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21299 if (fast_looking_at (trailing_white_space,
21300 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21301 {
21302 while ((c = FETCH_BYTE (bytepos)) == '\n'
21303 || c == ' ' || c == '\t' || c == '\f')
21304 {
21305 if (bytepos <= BEGV_BYTE)
21306 break;
21307 bytepos--;
21308 pos--;
21309 }
21310 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21311 bytepos--;
21312 }
21313 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21314 itb.paragraph_dir = NEUTRAL_DIR;
21315 itb.string.s = NULL;
21316 itb.string.lstring = Qnil;
21317 itb.string.bufpos = 0;
21318 itb.string.from_disp_str = false;
21319 itb.string.unibyte = false;
21320 /* We have no window to use here for ignoring window-specific
21321 overlays. Using NULL for window pointer will cause
21322 compute_display_string_pos to use the current buffer. */
21323 itb.w = NULL;
21324 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21325 bidi_unshelve_cache (itb_data, false);
21326 set_buffer_temp (old);
21327 switch (itb.paragraph_dir)
21328 {
21329 case L2R:
21330 return Qleft_to_right;
21331 break;
21332 case R2L:
21333 return Qright_to_left;
21334 break;
21335 default:
21336 emacs_abort ();
21337 }
21338 }
21339 }
21340
21341 DEFUN ("bidi-find-overridden-directionality",
21342 Fbidi_find_overridden_directionality,
21343 Sbidi_find_overridden_directionality, 2, 3, 0,
21344 doc: /* Return position between FROM and TO where directionality was overridden.
21345
21346 This function returns the first character position in the specified
21347 region of OBJECT where there is a character whose `bidi-class' property
21348 is `L', but which was forced to display as `R' by a directional
21349 override, and likewise with characters whose `bidi-class' is `R'
21350 or `AL' that were forced to display as `L'.
21351
21352 If no such character is found, the function returns nil.
21353
21354 OBJECT is a Lisp string or buffer to search for overridden
21355 directionality, and defaults to the current buffer if nil or omitted.
21356 OBJECT can also be a window, in which case the function will search
21357 the buffer displayed in that window. Passing the window instead of
21358 a buffer is preferable when the buffer is displayed in some window,
21359 because this function will then be able to correctly account for
21360 window-specific overlays, which can affect the results.
21361
21362 Strong directional characters `L', `R', and `AL' can have their
21363 intrinsic directionality overridden by directional override
21364 control characters RLO (u+202e) and LRO (u+202d). See the
21365 function `get-char-code-property' for a way to inquire about
21366 the `bidi-class' property of a character. */)
21367 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21368 {
21369 struct buffer *buf = current_buffer;
21370 struct buffer *old = buf;
21371 struct window *w = NULL;
21372 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21373 struct bidi_it itb;
21374 ptrdiff_t from_pos, to_pos, from_bpos;
21375 void *itb_data;
21376
21377 if (!NILP (object))
21378 {
21379 if (BUFFERP (object))
21380 buf = XBUFFER (object);
21381 else if (WINDOWP (object))
21382 {
21383 w = decode_live_window (object);
21384 buf = XBUFFER (w->contents);
21385 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21386 }
21387 else
21388 CHECK_STRING (object);
21389 }
21390
21391 if (STRINGP (object))
21392 {
21393 /* Characters in unibyte strings are always treated by bidi.c as
21394 strong LTR. */
21395 if (!STRING_MULTIBYTE (object)
21396 /* When we are loading loadup.el, the character property
21397 tables needed for bidi iteration are not yet
21398 available. */
21399 || redisplay__inhibit_bidi)
21400 return Qnil;
21401
21402 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21403 if (from_pos >= SCHARS (object))
21404 return Qnil;
21405
21406 /* Set up the bidi iterator. */
21407 itb_data = bidi_shelve_cache ();
21408 itb.paragraph_dir = NEUTRAL_DIR;
21409 itb.string.lstring = object;
21410 itb.string.s = NULL;
21411 itb.string.schars = SCHARS (object);
21412 itb.string.bufpos = 0;
21413 itb.string.from_disp_str = false;
21414 itb.string.unibyte = false;
21415 itb.w = w;
21416 bidi_init_it (0, 0, frame_window_p, &itb);
21417 }
21418 else
21419 {
21420 /* Nothing this fancy can happen in unibyte buffers, or in a
21421 buffer that disabled reordering, or if FROM is at EOB. */
21422 if (NILP (BVAR (buf, bidi_display_reordering))
21423 || NILP (BVAR (buf, enable_multibyte_characters))
21424 /* When we are loading loadup.el, the character property
21425 tables needed for bidi iteration are not yet
21426 available. */
21427 || redisplay__inhibit_bidi)
21428 return Qnil;
21429
21430 set_buffer_temp (buf);
21431 validate_region (&from, &to);
21432 from_pos = XINT (from);
21433 to_pos = XINT (to);
21434 if (from_pos >= ZV)
21435 return Qnil;
21436
21437 /* Set up the bidi iterator. */
21438 itb_data = bidi_shelve_cache ();
21439 from_bpos = CHAR_TO_BYTE (from_pos);
21440 if (from_pos == BEGV)
21441 {
21442 itb.charpos = BEGV;
21443 itb.bytepos = BEGV_BYTE;
21444 }
21445 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21446 {
21447 itb.charpos = from_pos;
21448 itb.bytepos = from_bpos;
21449 }
21450 else
21451 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21452 -1, &itb.bytepos);
21453 itb.paragraph_dir = NEUTRAL_DIR;
21454 itb.string.s = NULL;
21455 itb.string.lstring = Qnil;
21456 itb.string.bufpos = 0;
21457 itb.string.from_disp_str = false;
21458 itb.string.unibyte = false;
21459 itb.w = w;
21460 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21461 }
21462
21463 ptrdiff_t found;
21464 do {
21465 /* For the purposes of this function, the actual base direction of
21466 the paragraph doesn't matter, so just set it to L2R. */
21467 bidi_paragraph_init (L2R, &itb, false);
21468 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21469 ;
21470 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21471
21472 bidi_unshelve_cache (itb_data, false);
21473 set_buffer_temp (old);
21474
21475 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21476 }
21477
21478 DEFUN ("move-point-visually", Fmove_point_visually,
21479 Smove_point_visually, 1, 1, 0,
21480 doc: /* Move point in the visual order in the specified DIRECTION.
21481 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21482 left.
21483
21484 Value is the new character position of point. */)
21485 (Lisp_Object direction)
21486 {
21487 struct window *w = XWINDOW (selected_window);
21488 struct buffer *b = XBUFFER (w->contents);
21489 struct glyph_row *row;
21490 int dir;
21491 Lisp_Object paragraph_dir;
21492
21493 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21494 (!(ROW)->continued_p \
21495 && NILP ((GLYPH)->object) \
21496 && (GLYPH)->type == CHAR_GLYPH \
21497 && (GLYPH)->u.ch == ' ' \
21498 && (GLYPH)->charpos >= 0 \
21499 && !(GLYPH)->avoid_cursor_p)
21500
21501 CHECK_NUMBER (direction);
21502 dir = XINT (direction);
21503 if (dir > 0)
21504 dir = 1;
21505 else
21506 dir = -1;
21507
21508 /* If current matrix is up-to-date, we can use the information
21509 recorded in the glyphs, at least as long as the goal is on the
21510 screen. */
21511 if (w->window_end_valid
21512 && !windows_or_buffers_changed
21513 && b
21514 && !b->clip_changed
21515 && !b->prevent_redisplay_optimizations_p
21516 && !window_outdated (w)
21517 /* We rely below on the cursor coordinates to be up to date, but
21518 we cannot trust them if some command moved point since the
21519 last complete redisplay. */
21520 && w->last_point == BUF_PT (b)
21521 && w->cursor.vpos >= 0
21522 && w->cursor.vpos < w->current_matrix->nrows
21523 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21524 {
21525 struct glyph *g = row->glyphs[TEXT_AREA];
21526 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21527 struct glyph *gpt = g + w->cursor.hpos;
21528
21529 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21530 {
21531 if (BUFFERP (g->object) && g->charpos != PT)
21532 {
21533 SET_PT (g->charpos);
21534 w->cursor.vpos = -1;
21535 return make_number (PT);
21536 }
21537 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21538 {
21539 ptrdiff_t new_pos;
21540
21541 if (BUFFERP (gpt->object))
21542 {
21543 new_pos = PT;
21544 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21545 new_pos += (row->reversed_p ? -dir : dir);
21546 else
21547 new_pos -= (row->reversed_p ? -dir : dir);
21548 }
21549 else if (BUFFERP (g->object))
21550 new_pos = g->charpos;
21551 else
21552 break;
21553 SET_PT (new_pos);
21554 w->cursor.vpos = -1;
21555 return make_number (PT);
21556 }
21557 else if (ROW_GLYPH_NEWLINE_P (row, g))
21558 {
21559 /* Glyphs inserted at the end of a non-empty line for
21560 positioning the cursor have zero charpos, so we must
21561 deduce the value of point by other means. */
21562 if (g->charpos > 0)
21563 SET_PT (g->charpos);
21564 else if (row->ends_at_zv_p && PT != ZV)
21565 SET_PT (ZV);
21566 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21567 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21568 else
21569 break;
21570 w->cursor.vpos = -1;
21571 return make_number (PT);
21572 }
21573 }
21574 if (g == e || NILP (g->object))
21575 {
21576 if (row->truncated_on_left_p || row->truncated_on_right_p)
21577 goto simulate_display;
21578 if (!row->reversed_p)
21579 row += dir;
21580 else
21581 row -= dir;
21582 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21583 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21584 goto simulate_display;
21585
21586 if (dir > 0)
21587 {
21588 if (row->reversed_p && !row->continued_p)
21589 {
21590 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21591 w->cursor.vpos = -1;
21592 return make_number (PT);
21593 }
21594 g = row->glyphs[TEXT_AREA];
21595 e = g + row->used[TEXT_AREA];
21596 for ( ; g < e; g++)
21597 {
21598 if (BUFFERP (g->object)
21599 /* Empty lines have only one glyph, which stands
21600 for the newline, and whose charpos is the
21601 buffer position of the newline. */
21602 || ROW_GLYPH_NEWLINE_P (row, g)
21603 /* When the buffer ends in a newline, the line at
21604 EOB also has one glyph, but its charpos is -1. */
21605 || (row->ends_at_zv_p
21606 && !row->reversed_p
21607 && NILP (g->object)
21608 && g->type == CHAR_GLYPH
21609 && g->u.ch == ' '))
21610 {
21611 if (g->charpos > 0)
21612 SET_PT (g->charpos);
21613 else if (!row->reversed_p
21614 && row->ends_at_zv_p
21615 && PT != ZV)
21616 SET_PT (ZV);
21617 else
21618 continue;
21619 w->cursor.vpos = -1;
21620 return make_number (PT);
21621 }
21622 }
21623 }
21624 else
21625 {
21626 if (!row->reversed_p && !row->continued_p)
21627 {
21628 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21629 w->cursor.vpos = -1;
21630 return make_number (PT);
21631 }
21632 e = row->glyphs[TEXT_AREA];
21633 g = e + row->used[TEXT_AREA] - 1;
21634 for ( ; g >= e; g--)
21635 {
21636 if (BUFFERP (g->object)
21637 || (ROW_GLYPH_NEWLINE_P (row, g)
21638 && g->charpos > 0)
21639 /* Empty R2L lines on GUI frames have the buffer
21640 position of the newline stored in the stretch
21641 glyph. */
21642 || g->type == STRETCH_GLYPH
21643 || (row->ends_at_zv_p
21644 && row->reversed_p
21645 && NILP (g->object)
21646 && g->type == CHAR_GLYPH
21647 && g->u.ch == ' '))
21648 {
21649 if (g->charpos > 0)
21650 SET_PT (g->charpos);
21651 else if (row->reversed_p
21652 && row->ends_at_zv_p
21653 && PT != ZV)
21654 SET_PT (ZV);
21655 else
21656 continue;
21657 w->cursor.vpos = -1;
21658 return make_number (PT);
21659 }
21660 }
21661 }
21662 }
21663 }
21664
21665 simulate_display:
21666
21667 /* If we wind up here, we failed to move by using the glyphs, so we
21668 need to simulate display instead. */
21669
21670 if (b)
21671 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21672 else
21673 paragraph_dir = Qleft_to_right;
21674 if (EQ (paragraph_dir, Qright_to_left))
21675 dir = -dir;
21676 if (PT <= BEGV && dir < 0)
21677 xsignal0 (Qbeginning_of_buffer);
21678 else if (PT >= ZV && dir > 0)
21679 xsignal0 (Qend_of_buffer);
21680 else
21681 {
21682 struct text_pos pt;
21683 struct it it;
21684 int pt_x, target_x, pixel_width, pt_vpos;
21685 bool at_eol_p;
21686 bool overshoot_expected = false;
21687 bool target_is_eol_p = false;
21688
21689 /* Setup the arena. */
21690 SET_TEXT_POS (pt, PT, PT_BYTE);
21691 start_display (&it, w, pt);
21692 /* When lines are truncated, we could be called with point
21693 outside of the windows edges, in which case move_it_*
21694 functions either prematurely stop at window's edge or jump to
21695 the next screen line, whereas we rely below on our ability to
21696 reach point, in order to start from its X coordinate. So we
21697 need to disregard the window's horizontal extent in that case. */
21698 if (it.line_wrap == TRUNCATE)
21699 it.last_visible_x = INFINITY;
21700
21701 if (it.cmp_it.id < 0
21702 && it.method == GET_FROM_STRING
21703 && it.area == TEXT_AREA
21704 && it.string_from_display_prop_p
21705 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21706 overshoot_expected = true;
21707
21708 /* Find the X coordinate of point. We start from the beginning
21709 of this or previous line to make sure we are before point in
21710 the logical order (since the move_it_* functions can only
21711 move forward). */
21712 reseat:
21713 reseat_at_previous_visible_line_start (&it);
21714 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21715 if (IT_CHARPOS (it) != PT)
21716 {
21717 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21718 -1, -1, -1, MOVE_TO_POS);
21719 /* If we missed point because the character there is
21720 displayed out of a display vector that has more than one
21721 glyph, retry expecting overshoot. */
21722 if (it.method == GET_FROM_DISPLAY_VECTOR
21723 && it.current.dpvec_index > 0
21724 && !overshoot_expected)
21725 {
21726 overshoot_expected = true;
21727 goto reseat;
21728 }
21729 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21730 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21731 }
21732 pt_x = it.current_x;
21733 pt_vpos = it.vpos;
21734 if (dir > 0 || overshoot_expected)
21735 {
21736 struct glyph_row *row = it.glyph_row;
21737
21738 /* When point is at beginning of line, we don't have
21739 information about the glyph there loaded into struct
21740 it. Calling get_next_display_element fixes that. */
21741 if (pt_x == 0)
21742 get_next_display_element (&it);
21743 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21744 it.glyph_row = NULL;
21745 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21746 it.glyph_row = row;
21747 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21748 it, lest it will become out of sync with it's buffer
21749 position. */
21750 it.current_x = pt_x;
21751 }
21752 else
21753 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21754 pixel_width = it.pixel_width;
21755 if (overshoot_expected && at_eol_p)
21756 pixel_width = 0;
21757 else if (pixel_width <= 0)
21758 pixel_width = 1;
21759
21760 /* If there's a display string (or something similar) at point,
21761 we are actually at the glyph to the left of point, so we need
21762 to correct the X coordinate. */
21763 if (overshoot_expected)
21764 {
21765 if (it.bidi_p)
21766 pt_x += pixel_width * it.bidi_it.scan_dir;
21767 else
21768 pt_x += pixel_width;
21769 }
21770
21771 /* Compute target X coordinate, either to the left or to the
21772 right of point. On TTY frames, all characters have the same
21773 pixel width of 1, so we can use that. On GUI frames we don't
21774 have an easy way of getting at the pixel width of the
21775 character to the left of point, so we use a different method
21776 of getting to that place. */
21777 if (dir > 0)
21778 target_x = pt_x + pixel_width;
21779 else
21780 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21781
21782 /* Target X coordinate could be one line above or below the line
21783 of point, in which case we need to adjust the target X
21784 coordinate. Also, if moving to the left, we need to begin at
21785 the left edge of the point's screen line. */
21786 if (dir < 0)
21787 {
21788 if (pt_x > 0)
21789 {
21790 start_display (&it, w, pt);
21791 if (it.line_wrap == TRUNCATE)
21792 it.last_visible_x = INFINITY;
21793 reseat_at_previous_visible_line_start (&it);
21794 it.current_x = it.current_y = it.hpos = 0;
21795 if (pt_vpos != 0)
21796 move_it_by_lines (&it, pt_vpos);
21797 }
21798 else
21799 {
21800 move_it_by_lines (&it, -1);
21801 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21802 target_is_eol_p = true;
21803 /* Under word-wrap, we don't know the x coordinate of
21804 the last character displayed on the previous line,
21805 which immediately precedes the wrap point. To find
21806 out its x coordinate, we try moving to the right
21807 margin of the window, which will stop at the wrap
21808 point, and then reset target_x to point at the
21809 character that precedes the wrap point. This is not
21810 needed on GUI frames, because (see below) there we
21811 move from the left margin one grapheme cluster at a
21812 time, and stop when we hit the wrap point. */
21813 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21814 {
21815 void *it_data = NULL;
21816 struct it it2;
21817
21818 SAVE_IT (it2, it, it_data);
21819 move_it_in_display_line_to (&it, ZV, target_x,
21820 MOVE_TO_POS | MOVE_TO_X);
21821 /* If we arrived at target_x, that _is_ the last
21822 character on the previous line. */
21823 if (it.current_x != target_x)
21824 target_x = it.current_x - 1;
21825 RESTORE_IT (&it, &it2, it_data);
21826 }
21827 }
21828 }
21829 else
21830 {
21831 if (at_eol_p
21832 || (target_x >= it.last_visible_x
21833 && it.line_wrap != TRUNCATE))
21834 {
21835 if (pt_x > 0)
21836 move_it_by_lines (&it, 0);
21837 move_it_by_lines (&it, 1);
21838 target_x = 0;
21839 }
21840 }
21841
21842 /* Move to the target X coordinate. */
21843 #ifdef HAVE_WINDOW_SYSTEM
21844 /* On GUI frames, as we don't know the X coordinate of the
21845 character to the left of point, moving point to the left
21846 requires walking, one grapheme cluster at a time, until we
21847 find ourself at a place immediately to the left of the
21848 character at point. */
21849 if (FRAME_WINDOW_P (it.f) && dir < 0)
21850 {
21851 struct text_pos new_pos;
21852 enum move_it_result rc = MOVE_X_REACHED;
21853
21854 if (it.current_x == 0)
21855 get_next_display_element (&it);
21856 if (it.what == IT_COMPOSITION)
21857 {
21858 new_pos.charpos = it.cmp_it.charpos;
21859 new_pos.bytepos = -1;
21860 }
21861 else
21862 new_pos = it.current.pos;
21863
21864 while (it.current_x + it.pixel_width <= target_x
21865 && (rc == MOVE_X_REACHED
21866 /* Under word-wrap, move_it_in_display_line_to
21867 stops at correct coordinates, but sometimes
21868 returns MOVE_POS_MATCH_OR_ZV. */
21869 || (it.line_wrap == WORD_WRAP
21870 && rc == MOVE_POS_MATCH_OR_ZV)))
21871 {
21872 int new_x = it.current_x + it.pixel_width;
21873
21874 /* For composed characters, we want the position of the
21875 first character in the grapheme cluster (usually, the
21876 composition's base character), whereas it.current
21877 might give us the position of the _last_ one, e.g. if
21878 the composition is rendered in reverse due to bidi
21879 reordering. */
21880 if (it.what == IT_COMPOSITION)
21881 {
21882 new_pos.charpos = it.cmp_it.charpos;
21883 new_pos.bytepos = -1;
21884 }
21885 else
21886 new_pos = it.current.pos;
21887 if (new_x == it.current_x)
21888 new_x++;
21889 rc = move_it_in_display_line_to (&it, ZV, new_x,
21890 MOVE_TO_POS | MOVE_TO_X);
21891 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21892 break;
21893 }
21894 /* The previous position we saw in the loop is the one we
21895 want. */
21896 if (new_pos.bytepos == -1)
21897 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21898 it.current.pos = new_pos;
21899 }
21900 else
21901 #endif
21902 if (it.current_x != target_x)
21903 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21904
21905 /* If we ended up in a display string that covers point, move to
21906 buffer position to the right in the visual order. */
21907 if (dir > 0)
21908 {
21909 while (IT_CHARPOS (it) == PT)
21910 {
21911 set_iterator_to_next (&it, false);
21912 if (!get_next_display_element (&it))
21913 break;
21914 }
21915 }
21916
21917 /* Move point to that position. */
21918 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21919 }
21920
21921 return make_number (PT);
21922
21923 #undef ROW_GLYPH_NEWLINE_P
21924 }
21925
21926 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21927 Sbidi_resolved_levels, 0, 1, 0,
21928 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21929
21930 The resolved levels are produced by the Emacs bidi reordering engine
21931 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21932 read the Unicode Standard Annex 9 (UAX#9) for background information
21933 about these levels.
21934
21935 VPOS is the zero-based number of the current window's screen line
21936 for which to produce the resolved levels. If VPOS is nil or omitted,
21937 it defaults to the screen line of point. If the window displays a
21938 header line, VPOS of zero will report on the header line, and first
21939 line of text in the window will have VPOS of 1.
21940
21941 Value is an array of resolved levels, indexed by glyph number.
21942 Glyphs are numbered from zero starting from the beginning of the
21943 screen line, i.e. the left edge of the window for left-to-right lines
21944 and from the right edge for right-to-left lines. The resolved levels
21945 are produced only for the window's text area; text in display margins
21946 is not included.
21947
21948 If the selected window's display is not up-to-date, or if the specified
21949 screen line does not display text, this function returns nil. It is
21950 highly recommended to bind this function to some simple key, like F8,
21951 in order to avoid these problems.
21952
21953 This function exists mainly for testing the correctness of the
21954 Emacs UBA implementation, in particular with the test suite. */)
21955 (Lisp_Object vpos)
21956 {
21957 struct window *w = XWINDOW (selected_window);
21958 struct buffer *b = XBUFFER (w->contents);
21959 int nrow;
21960 struct glyph_row *row;
21961
21962 if (NILP (vpos))
21963 {
21964 int d1, d2, d3, d4, d5;
21965
21966 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21967 }
21968 else
21969 {
21970 CHECK_NUMBER_COERCE_MARKER (vpos);
21971 nrow = XINT (vpos);
21972 }
21973
21974 /* We require up-to-date glyph matrix for this window. */
21975 if (w->window_end_valid
21976 && !windows_or_buffers_changed
21977 && b
21978 && !b->clip_changed
21979 && !b->prevent_redisplay_optimizations_p
21980 && !window_outdated (w)
21981 && nrow >= 0
21982 && nrow < w->current_matrix->nrows
21983 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21984 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21985 {
21986 struct glyph *g, *e, *g1;
21987 int nglyphs, i;
21988 Lisp_Object levels;
21989
21990 if (!row->reversed_p) /* Left-to-right glyph row. */
21991 {
21992 g = g1 = row->glyphs[TEXT_AREA];
21993 e = g + row->used[TEXT_AREA];
21994
21995 /* Skip over glyphs at the start of the row that was
21996 generated by redisplay for its own needs. */
21997 while (g < e
21998 && NILP (g->object)
21999 && g->charpos < 0)
22000 g++;
22001 g1 = g;
22002
22003 /* Count the "interesting" glyphs in this row. */
22004 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22005 nglyphs++;
22006
22007 /* Create and fill the array. */
22008 levels = make_uninit_vector (nglyphs);
22009 for (i = 0; g1 < g; i++, g1++)
22010 ASET (levels, i, make_number (g1->resolved_level));
22011 }
22012 else /* Right-to-left glyph row. */
22013 {
22014 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22015 e = row->glyphs[TEXT_AREA] - 1;
22016 while (g > e
22017 && NILP (g->object)
22018 && g->charpos < 0)
22019 g--;
22020 g1 = g;
22021 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22022 nglyphs++;
22023 levels = make_uninit_vector (nglyphs);
22024 for (i = 0; g1 > g; i++, g1--)
22025 ASET (levels, i, make_number (g1->resolved_level));
22026 }
22027 return levels;
22028 }
22029 else
22030 return Qnil;
22031 }
22032
22033
22034 \f
22035 /***********************************************************************
22036 Menu Bar
22037 ***********************************************************************/
22038
22039 /* Redisplay the menu bar in the frame for window W.
22040
22041 The menu bar of X frames that don't have X toolkit support is
22042 displayed in a special window W->frame->menu_bar_window.
22043
22044 The menu bar of terminal frames is treated specially as far as
22045 glyph matrices are concerned. Menu bar lines are not part of
22046 windows, so the update is done directly on the frame matrix rows
22047 for the menu bar. */
22048
22049 static void
22050 display_menu_bar (struct window *w)
22051 {
22052 struct frame *f = XFRAME (WINDOW_FRAME (w));
22053 struct it it;
22054 Lisp_Object items;
22055 int i;
22056
22057 /* Don't do all this for graphical frames. */
22058 #ifdef HAVE_NTGUI
22059 if (FRAME_W32_P (f))
22060 return;
22061 #endif
22062 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22063 if (FRAME_X_P (f))
22064 return;
22065 #endif
22066
22067 #ifdef HAVE_NS
22068 if (FRAME_NS_P (f))
22069 return;
22070 #endif /* HAVE_NS */
22071
22072 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22073 eassert (!FRAME_WINDOW_P (f));
22074 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22075 it.first_visible_x = 0;
22076 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22077 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22078 if (FRAME_WINDOW_P (f))
22079 {
22080 /* Menu bar lines are displayed in the desired matrix of the
22081 dummy window menu_bar_window. */
22082 struct window *menu_w;
22083 menu_w = XWINDOW (f->menu_bar_window);
22084 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22085 MENU_FACE_ID);
22086 it.first_visible_x = 0;
22087 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22088 }
22089 else
22090 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22091 {
22092 /* This is a TTY frame, i.e. character hpos/vpos are used as
22093 pixel x/y. */
22094 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22095 MENU_FACE_ID);
22096 it.first_visible_x = 0;
22097 it.last_visible_x = FRAME_COLS (f);
22098 }
22099
22100 /* FIXME: This should be controlled by a user option. See the
22101 comments in redisplay_tool_bar and display_mode_line about
22102 this. */
22103 it.paragraph_embedding = L2R;
22104
22105 /* Clear all rows of the menu bar. */
22106 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22107 {
22108 struct glyph_row *row = it.glyph_row + i;
22109 clear_glyph_row (row);
22110 row->enabled_p = true;
22111 row->full_width_p = true;
22112 row->reversed_p = false;
22113 }
22114
22115 /* Display all items of the menu bar. */
22116 items = FRAME_MENU_BAR_ITEMS (it.f);
22117 for (i = 0; i < ASIZE (items); i += 4)
22118 {
22119 Lisp_Object string;
22120
22121 /* Stop at nil string. */
22122 string = AREF (items, i + 1);
22123 if (NILP (string))
22124 break;
22125
22126 /* Remember where item was displayed. */
22127 ASET (items, i + 3, make_number (it.hpos));
22128
22129 /* Display the item, pad with one space. */
22130 if (it.current_x < it.last_visible_x)
22131 display_string (NULL, string, Qnil, 0, 0, &it,
22132 SCHARS (string) + 1, 0, 0, -1);
22133 }
22134
22135 /* Fill out the line with spaces. */
22136 if (it.current_x < it.last_visible_x)
22137 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22138
22139 /* Compute the total height of the lines. */
22140 compute_line_metrics (&it);
22141 }
22142
22143 /* Deep copy of a glyph row, including the glyphs. */
22144 static void
22145 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22146 {
22147 struct glyph *pointers[1 + LAST_AREA];
22148 int to_used = to->used[TEXT_AREA];
22149
22150 /* Save glyph pointers of TO. */
22151 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22152
22153 /* Do a structure assignment. */
22154 *to = *from;
22155
22156 /* Restore original glyph pointers of TO. */
22157 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22158
22159 /* Copy the glyphs. */
22160 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22161 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22162
22163 /* If we filled only part of the TO row, fill the rest with
22164 space_glyph (which will display as empty space). */
22165 if (to_used > from->used[TEXT_AREA])
22166 fill_up_frame_row_with_spaces (to, to_used);
22167 }
22168
22169 /* Display one menu item on a TTY, by overwriting the glyphs in the
22170 frame F's desired glyph matrix with glyphs produced from the menu
22171 item text. Called from term.c to display TTY drop-down menus one
22172 item at a time.
22173
22174 ITEM_TEXT is the menu item text as a C string.
22175
22176 FACE_ID is the face ID to be used for this menu item. FACE_ID
22177 could specify one of 3 faces: a face for an enabled item, a face
22178 for a disabled item, or a face for a selected item.
22179
22180 X and Y are coordinates of the first glyph in the frame's desired
22181 matrix to be overwritten by the menu item. Since this is a TTY, Y
22182 is the zero-based number of the glyph row and X is the zero-based
22183 glyph number in the row, starting from left, where to start
22184 displaying the item.
22185
22186 SUBMENU means this menu item drops down a submenu, which
22187 should be indicated by displaying a proper visual cue after the
22188 item text. */
22189
22190 void
22191 display_tty_menu_item (const char *item_text, int width, int face_id,
22192 int x, int y, bool submenu)
22193 {
22194 struct it it;
22195 struct frame *f = SELECTED_FRAME ();
22196 struct window *w = XWINDOW (f->selected_window);
22197 struct glyph_row *row;
22198 size_t item_len = strlen (item_text);
22199
22200 eassert (FRAME_TERMCAP_P (f));
22201
22202 /* Don't write beyond the matrix's last row. This can happen for
22203 TTY screens that are not high enough to show the entire menu.
22204 (This is actually a bit of defensive programming, as
22205 tty_menu_display already limits the number of menu items to one
22206 less than the number of screen lines.) */
22207 if (y >= f->desired_matrix->nrows)
22208 return;
22209
22210 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22211 it.first_visible_x = 0;
22212 it.last_visible_x = FRAME_COLS (f) - 1;
22213 row = it.glyph_row;
22214 /* Start with the row contents from the current matrix. */
22215 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22216 bool saved_width = row->full_width_p;
22217 row->full_width_p = true;
22218 bool saved_reversed = row->reversed_p;
22219 row->reversed_p = false;
22220 row->enabled_p = true;
22221
22222 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22223 desired face. */
22224 eassert (x < f->desired_matrix->matrix_w);
22225 it.current_x = it.hpos = x;
22226 it.current_y = it.vpos = y;
22227 int saved_used = row->used[TEXT_AREA];
22228 bool saved_truncated = row->truncated_on_right_p;
22229 row->used[TEXT_AREA] = x;
22230 it.face_id = face_id;
22231 it.line_wrap = TRUNCATE;
22232
22233 /* FIXME: This should be controlled by a user option. See the
22234 comments in redisplay_tool_bar and display_mode_line about this.
22235 Also, if paragraph_embedding could ever be R2L, changes will be
22236 needed to avoid shifting to the right the row characters in
22237 term.c:append_glyph. */
22238 it.paragraph_embedding = L2R;
22239
22240 /* Pad with a space on the left. */
22241 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22242 width--;
22243 /* Display the menu item, pad with spaces to WIDTH. */
22244 if (submenu)
22245 {
22246 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22247 item_len, 0, FRAME_COLS (f) - 1, -1);
22248 width -= item_len;
22249 /* Indicate with " >" that there's a submenu. */
22250 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22251 FRAME_COLS (f) - 1, -1);
22252 }
22253 else
22254 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22255 width, 0, FRAME_COLS (f) - 1, -1);
22256
22257 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22258 row->truncated_on_right_p = saved_truncated;
22259 row->hash = row_hash (row);
22260 row->full_width_p = saved_width;
22261 row->reversed_p = saved_reversed;
22262 }
22263 \f
22264 /***********************************************************************
22265 Mode Line
22266 ***********************************************************************/
22267
22268 /* Redisplay mode lines in the window tree whose root is WINDOW.
22269 If FORCE, redisplay mode lines unconditionally.
22270 Otherwise, redisplay only mode lines that are garbaged. Value is
22271 the number of windows whose mode lines were redisplayed. */
22272
22273 static int
22274 redisplay_mode_lines (Lisp_Object window, bool force)
22275 {
22276 int nwindows = 0;
22277
22278 while (!NILP (window))
22279 {
22280 struct window *w = XWINDOW (window);
22281
22282 if (WINDOWP (w->contents))
22283 nwindows += redisplay_mode_lines (w->contents, force);
22284 else if (force
22285 || FRAME_GARBAGED_P (XFRAME (w->frame))
22286 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22287 {
22288 struct text_pos lpoint;
22289 struct buffer *old = current_buffer;
22290
22291 /* Set the window's buffer for the mode line display. */
22292 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22293 set_buffer_internal_1 (XBUFFER (w->contents));
22294
22295 /* Point refers normally to the selected window. For any
22296 other window, set up appropriate value. */
22297 if (!EQ (window, selected_window))
22298 {
22299 struct text_pos pt;
22300
22301 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22302 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22303 }
22304
22305 /* Display mode lines. */
22306 clear_glyph_matrix (w->desired_matrix);
22307 if (display_mode_lines (w))
22308 ++nwindows;
22309
22310 /* Restore old settings. */
22311 set_buffer_internal_1 (old);
22312 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22313 }
22314
22315 window = w->next;
22316 }
22317
22318 return nwindows;
22319 }
22320
22321
22322 /* Display the mode and/or header line of window W. Value is the
22323 sum number of mode lines and header lines displayed. */
22324
22325 static int
22326 display_mode_lines (struct window *w)
22327 {
22328 Lisp_Object old_selected_window = selected_window;
22329 Lisp_Object old_selected_frame = selected_frame;
22330 Lisp_Object new_frame = w->frame;
22331 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22332 int n = 0;
22333
22334 selected_frame = new_frame;
22335 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22336 or window's point, then we'd need select_window_1 here as well. */
22337 XSETWINDOW (selected_window, w);
22338 XFRAME (new_frame)->selected_window = selected_window;
22339
22340 /* These will be set while the mode line specs are processed. */
22341 line_number_displayed = false;
22342 w->column_number_displayed = -1;
22343
22344 if (WINDOW_WANTS_MODELINE_P (w))
22345 {
22346 struct window *sel_w = XWINDOW (old_selected_window);
22347
22348 /* Select mode line face based on the real selected window. */
22349 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22350 BVAR (current_buffer, mode_line_format));
22351 ++n;
22352 }
22353
22354 if (WINDOW_WANTS_HEADER_LINE_P (w))
22355 {
22356 display_mode_line (w, HEADER_LINE_FACE_ID,
22357 BVAR (current_buffer, header_line_format));
22358 ++n;
22359 }
22360
22361 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22362 selected_frame = old_selected_frame;
22363 selected_window = old_selected_window;
22364 if (n > 0)
22365 w->must_be_updated_p = true;
22366 return n;
22367 }
22368
22369
22370 /* Display mode or header line of window W. FACE_ID specifies which
22371 line to display; it is either MODE_LINE_FACE_ID or
22372 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22373 display. Value is the pixel height of the mode/header line
22374 displayed. */
22375
22376 static int
22377 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22378 {
22379 struct it it;
22380 struct face *face;
22381 ptrdiff_t count = SPECPDL_INDEX ();
22382
22383 init_iterator (&it, w, -1, -1, NULL, face_id);
22384 /* Don't extend on a previously drawn mode-line.
22385 This may happen if called from pos_visible_p. */
22386 it.glyph_row->enabled_p = false;
22387 prepare_desired_row (w, it.glyph_row, true);
22388
22389 it.glyph_row->mode_line_p = true;
22390
22391 /* FIXME: This should be controlled by a user option. But
22392 supporting such an option is not trivial, since the mode line is
22393 made up of many separate strings. */
22394 it.paragraph_embedding = L2R;
22395
22396 record_unwind_protect (unwind_format_mode_line,
22397 format_mode_line_unwind_data (NULL, NULL,
22398 Qnil, false));
22399
22400 mode_line_target = MODE_LINE_DISPLAY;
22401
22402 /* Temporarily make frame's keyboard the current kboard so that
22403 kboard-local variables in the mode_line_format will get the right
22404 values. */
22405 push_kboard (FRAME_KBOARD (it.f));
22406 record_unwind_save_match_data ();
22407 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22408 pop_kboard ();
22409
22410 unbind_to (count, Qnil);
22411
22412 /* Fill up with spaces. */
22413 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22414
22415 compute_line_metrics (&it);
22416 it.glyph_row->full_width_p = true;
22417 it.glyph_row->continued_p = false;
22418 it.glyph_row->truncated_on_left_p = false;
22419 it.glyph_row->truncated_on_right_p = false;
22420
22421 /* Make a 3D mode-line have a shadow at its right end. */
22422 face = FACE_FROM_ID (it.f, face_id);
22423 extend_face_to_end_of_line (&it);
22424 if (face->box != FACE_NO_BOX)
22425 {
22426 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22427 + it.glyph_row->used[TEXT_AREA] - 1);
22428 last->right_box_line_p = true;
22429 }
22430
22431 return it.glyph_row->height;
22432 }
22433
22434 /* Move element ELT in LIST to the front of LIST.
22435 Return the updated list. */
22436
22437 static Lisp_Object
22438 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22439 {
22440 register Lisp_Object tail, prev;
22441 register Lisp_Object tem;
22442
22443 tail = list;
22444 prev = Qnil;
22445 while (CONSP (tail))
22446 {
22447 tem = XCAR (tail);
22448
22449 if (EQ (elt, tem))
22450 {
22451 /* Splice out the link TAIL. */
22452 if (NILP (prev))
22453 list = XCDR (tail);
22454 else
22455 Fsetcdr (prev, XCDR (tail));
22456
22457 /* Now make it the first. */
22458 Fsetcdr (tail, list);
22459 return tail;
22460 }
22461 else
22462 prev = tail;
22463 tail = XCDR (tail);
22464 QUIT;
22465 }
22466
22467 /* Not found--return unchanged LIST. */
22468 return list;
22469 }
22470
22471 /* Contribute ELT to the mode line for window IT->w. How it
22472 translates into text depends on its data type.
22473
22474 IT describes the display environment in which we display, as usual.
22475
22476 DEPTH is the depth in recursion. It is used to prevent
22477 infinite recursion here.
22478
22479 FIELD_WIDTH is the number of characters the display of ELT should
22480 occupy in the mode line, and PRECISION is the maximum number of
22481 characters to display from ELT's representation. See
22482 display_string for details.
22483
22484 Returns the hpos of the end of the text generated by ELT.
22485
22486 PROPS is a property list to add to any string we encounter.
22487
22488 If RISKY, remove (disregard) any properties in any string
22489 we encounter, and ignore :eval and :propertize.
22490
22491 The global variable `mode_line_target' determines whether the
22492 output is passed to `store_mode_line_noprop',
22493 `store_mode_line_string', or `display_string'. */
22494
22495 static int
22496 display_mode_element (struct it *it, int depth, int field_width, int precision,
22497 Lisp_Object elt, Lisp_Object props, bool risky)
22498 {
22499 int n = 0, field, prec;
22500 bool literal = false;
22501
22502 tail_recurse:
22503 if (depth > 100)
22504 elt = build_string ("*too-deep*");
22505
22506 depth++;
22507
22508 switch (XTYPE (elt))
22509 {
22510 case Lisp_String:
22511 {
22512 /* A string: output it and check for %-constructs within it. */
22513 unsigned char c;
22514 ptrdiff_t offset = 0;
22515
22516 if (SCHARS (elt) > 0
22517 && (!NILP (props) || risky))
22518 {
22519 Lisp_Object oprops, aelt;
22520 oprops = Ftext_properties_at (make_number (0), elt);
22521
22522 /* If the starting string's properties are not what
22523 we want, translate the string. Also, if the string
22524 is risky, do that anyway. */
22525
22526 if (NILP (Fequal (props, oprops)) || risky)
22527 {
22528 /* If the starting string has properties,
22529 merge the specified ones onto the existing ones. */
22530 if (! NILP (oprops) && !risky)
22531 {
22532 Lisp_Object tem;
22533
22534 oprops = Fcopy_sequence (oprops);
22535 tem = props;
22536 while (CONSP (tem))
22537 {
22538 oprops = Fplist_put (oprops, XCAR (tem),
22539 XCAR (XCDR (tem)));
22540 tem = XCDR (XCDR (tem));
22541 }
22542 props = oprops;
22543 }
22544
22545 aelt = Fassoc (elt, mode_line_proptrans_alist);
22546 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22547 {
22548 /* AELT is what we want. Move it to the front
22549 without consing. */
22550 elt = XCAR (aelt);
22551 mode_line_proptrans_alist
22552 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22553 }
22554 else
22555 {
22556 Lisp_Object tem;
22557
22558 /* If AELT has the wrong props, it is useless.
22559 so get rid of it. */
22560 if (! NILP (aelt))
22561 mode_line_proptrans_alist
22562 = Fdelq (aelt, mode_line_proptrans_alist);
22563
22564 elt = Fcopy_sequence (elt);
22565 Fset_text_properties (make_number (0), Flength (elt),
22566 props, elt);
22567 /* Add this item to mode_line_proptrans_alist. */
22568 mode_line_proptrans_alist
22569 = Fcons (Fcons (elt, props),
22570 mode_line_proptrans_alist);
22571 /* Truncate mode_line_proptrans_alist
22572 to at most 50 elements. */
22573 tem = Fnthcdr (make_number (50),
22574 mode_line_proptrans_alist);
22575 if (! NILP (tem))
22576 XSETCDR (tem, Qnil);
22577 }
22578 }
22579 }
22580
22581 offset = 0;
22582
22583 if (literal)
22584 {
22585 prec = precision - n;
22586 switch (mode_line_target)
22587 {
22588 case MODE_LINE_NOPROP:
22589 case MODE_LINE_TITLE:
22590 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22591 break;
22592 case MODE_LINE_STRING:
22593 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22594 break;
22595 case MODE_LINE_DISPLAY:
22596 n += display_string (NULL, elt, Qnil, 0, 0, it,
22597 0, prec, 0, STRING_MULTIBYTE (elt));
22598 break;
22599 }
22600
22601 break;
22602 }
22603
22604 /* Handle the non-literal case. */
22605
22606 while ((precision <= 0 || n < precision)
22607 && SREF (elt, offset) != 0
22608 && (mode_line_target != MODE_LINE_DISPLAY
22609 || it->current_x < it->last_visible_x))
22610 {
22611 ptrdiff_t last_offset = offset;
22612
22613 /* Advance to end of string or next format specifier. */
22614 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22615 ;
22616
22617 if (offset - 1 != last_offset)
22618 {
22619 ptrdiff_t nchars, nbytes;
22620
22621 /* Output to end of string or up to '%'. Field width
22622 is length of string. Don't output more than
22623 PRECISION allows us. */
22624 offset--;
22625
22626 prec = c_string_width (SDATA (elt) + last_offset,
22627 offset - last_offset, precision - n,
22628 &nchars, &nbytes);
22629
22630 switch (mode_line_target)
22631 {
22632 case MODE_LINE_NOPROP:
22633 case MODE_LINE_TITLE:
22634 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22635 break;
22636 case MODE_LINE_STRING:
22637 {
22638 ptrdiff_t bytepos = last_offset;
22639 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22640 ptrdiff_t endpos = (precision <= 0
22641 ? string_byte_to_char (elt, offset)
22642 : charpos + nchars);
22643 Lisp_Object mode_string
22644 = Fsubstring (elt, make_number (charpos),
22645 make_number (endpos));
22646 n += store_mode_line_string (NULL, mode_string, false,
22647 0, 0, Qnil);
22648 }
22649 break;
22650 case MODE_LINE_DISPLAY:
22651 {
22652 ptrdiff_t bytepos = last_offset;
22653 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22654
22655 if (precision <= 0)
22656 nchars = string_byte_to_char (elt, offset) - charpos;
22657 n += display_string (NULL, elt, Qnil, 0, charpos,
22658 it, 0, nchars, 0,
22659 STRING_MULTIBYTE (elt));
22660 }
22661 break;
22662 }
22663 }
22664 else /* c == '%' */
22665 {
22666 ptrdiff_t percent_position = offset;
22667
22668 /* Get the specified minimum width. Zero means
22669 don't pad. */
22670 field = 0;
22671 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22672 field = field * 10 + c - '0';
22673
22674 /* Don't pad beyond the total padding allowed. */
22675 if (field_width - n > 0 && field > field_width - n)
22676 field = field_width - n;
22677
22678 /* Note that either PRECISION <= 0 or N < PRECISION. */
22679 prec = precision - n;
22680
22681 if (c == 'M')
22682 n += display_mode_element (it, depth, field, prec,
22683 Vglobal_mode_string, props,
22684 risky);
22685 else if (c != 0)
22686 {
22687 bool multibyte;
22688 ptrdiff_t bytepos, charpos;
22689 const char *spec;
22690 Lisp_Object string;
22691
22692 bytepos = percent_position;
22693 charpos = (STRING_MULTIBYTE (elt)
22694 ? string_byte_to_char (elt, bytepos)
22695 : bytepos);
22696 spec = decode_mode_spec (it->w, c, field, &string);
22697 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22698
22699 switch (mode_line_target)
22700 {
22701 case MODE_LINE_NOPROP:
22702 case MODE_LINE_TITLE:
22703 n += store_mode_line_noprop (spec, field, prec);
22704 break;
22705 case MODE_LINE_STRING:
22706 {
22707 Lisp_Object tem = build_string (spec);
22708 props = Ftext_properties_at (make_number (charpos), elt);
22709 /* Should only keep face property in props */
22710 n += store_mode_line_string (NULL, tem, false,
22711 field, prec, props);
22712 }
22713 break;
22714 case MODE_LINE_DISPLAY:
22715 {
22716 int nglyphs_before, nwritten;
22717
22718 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22719 nwritten = display_string (spec, string, elt,
22720 charpos, 0, it,
22721 field, prec, 0,
22722 multibyte);
22723
22724 /* Assign to the glyphs written above the
22725 string where the `%x' came from, position
22726 of the `%'. */
22727 if (nwritten > 0)
22728 {
22729 struct glyph *glyph
22730 = (it->glyph_row->glyphs[TEXT_AREA]
22731 + nglyphs_before);
22732 int i;
22733
22734 for (i = 0; i < nwritten; ++i)
22735 {
22736 glyph[i].object = elt;
22737 glyph[i].charpos = charpos;
22738 }
22739
22740 n += nwritten;
22741 }
22742 }
22743 break;
22744 }
22745 }
22746 else /* c == 0 */
22747 break;
22748 }
22749 }
22750 }
22751 break;
22752
22753 case Lisp_Symbol:
22754 /* A symbol: process the value of the symbol recursively
22755 as if it appeared here directly. Avoid error if symbol void.
22756 Special case: if value of symbol is a string, output the string
22757 literally. */
22758 {
22759 register Lisp_Object tem;
22760
22761 /* If the variable is not marked as risky to set
22762 then its contents are risky to use. */
22763 if (NILP (Fget (elt, Qrisky_local_variable)))
22764 risky = true;
22765
22766 tem = Fboundp (elt);
22767 if (!NILP (tem))
22768 {
22769 tem = Fsymbol_value (elt);
22770 /* If value is a string, output that string literally:
22771 don't check for % within it. */
22772 if (STRINGP (tem))
22773 literal = true;
22774
22775 if (!EQ (tem, elt))
22776 {
22777 /* Give up right away for nil or t. */
22778 elt = tem;
22779 goto tail_recurse;
22780 }
22781 }
22782 }
22783 break;
22784
22785 case Lisp_Cons:
22786 {
22787 register Lisp_Object car, tem;
22788
22789 /* A cons cell: five distinct cases.
22790 If first element is :eval or :propertize, do something special.
22791 If first element is a string or a cons, process all the elements
22792 and effectively concatenate them.
22793 If first element is a negative number, truncate displaying cdr to
22794 at most that many characters. If positive, pad (with spaces)
22795 to at least that many characters.
22796 If first element is a symbol, process the cadr or caddr recursively
22797 according to whether the symbol's value is non-nil or nil. */
22798 car = XCAR (elt);
22799 if (EQ (car, QCeval))
22800 {
22801 /* An element of the form (:eval FORM) means evaluate FORM
22802 and use the result as mode line elements. */
22803
22804 if (risky)
22805 break;
22806
22807 if (CONSP (XCDR (elt)))
22808 {
22809 Lisp_Object spec;
22810 spec = safe__eval (true, XCAR (XCDR (elt)));
22811 n += display_mode_element (it, depth, field_width - n,
22812 precision - n, spec, props,
22813 risky);
22814 }
22815 }
22816 else if (EQ (car, QCpropertize))
22817 {
22818 /* An element of the form (:propertize ELT PROPS...)
22819 means display ELT but applying properties PROPS. */
22820
22821 if (risky)
22822 break;
22823
22824 if (CONSP (XCDR (elt)))
22825 n += display_mode_element (it, depth, field_width - n,
22826 precision - n, XCAR (XCDR (elt)),
22827 XCDR (XCDR (elt)), risky);
22828 }
22829 else if (SYMBOLP (car))
22830 {
22831 tem = Fboundp (car);
22832 elt = XCDR (elt);
22833 if (!CONSP (elt))
22834 goto invalid;
22835 /* elt is now the cdr, and we know it is a cons cell.
22836 Use its car if CAR has a non-nil value. */
22837 if (!NILP (tem))
22838 {
22839 tem = Fsymbol_value (car);
22840 if (!NILP (tem))
22841 {
22842 elt = XCAR (elt);
22843 goto tail_recurse;
22844 }
22845 }
22846 /* Symbol's value is nil (or symbol is unbound)
22847 Get the cddr of the original list
22848 and if possible find the caddr and use that. */
22849 elt = XCDR (elt);
22850 if (NILP (elt))
22851 break;
22852 else if (!CONSP (elt))
22853 goto invalid;
22854 elt = XCAR (elt);
22855 goto tail_recurse;
22856 }
22857 else if (INTEGERP (car))
22858 {
22859 register int lim = XINT (car);
22860 elt = XCDR (elt);
22861 if (lim < 0)
22862 {
22863 /* Negative int means reduce maximum width. */
22864 if (precision <= 0)
22865 precision = -lim;
22866 else
22867 precision = min (precision, -lim);
22868 }
22869 else if (lim > 0)
22870 {
22871 /* Padding specified. Don't let it be more than
22872 current maximum. */
22873 if (precision > 0)
22874 lim = min (precision, lim);
22875
22876 /* If that's more padding than already wanted, queue it.
22877 But don't reduce padding already specified even if
22878 that is beyond the current truncation point. */
22879 field_width = max (lim, field_width);
22880 }
22881 goto tail_recurse;
22882 }
22883 else if (STRINGP (car) || CONSP (car))
22884 {
22885 Lisp_Object halftail = elt;
22886 int len = 0;
22887
22888 while (CONSP (elt)
22889 && (precision <= 0 || n < precision))
22890 {
22891 n += display_mode_element (it, depth,
22892 /* Do padding only after the last
22893 element in the list. */
22894 (! CONSP (XCDR (elt))
22895 ? field_width - n
22896 : 0),
22897 precision - n, XCAR (elt),
22898 props, risky);
22899 elt = XCDR (elt);
22900 len++;
22901 if ((len & 1) == 0)
22902 halftail = XCDR (halftail);
22903 /* Check for cycle. */
22904 if (EQ (halftail, elt))
22905 break;
22906 }
22907 }
22908 }
22909 break;
22910
22911 default:
22912 invalid:
22913 elt = build_string ("*invalid*");
22914 goto tail_recurse;
22915 }
22916
22917 /* Pad to FIELD_WIDTH. */
22918 if (field_width > 0 && n < field_width)
22919 {
22920 switch (mode_line_target)
22921 {
22922 case MODE_LINE_NOPROP:
22923 case MODE_LINE_TITLE:
22924 n += store_mode_line_noprop ("", field_width - n, 0);
22925 break;
22926 case MODE_LINE_STRING:
22927 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22928 Qnil);
22929 break;
22930 case MODE_LINE_DISPLAY:
22931 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22932 0, 0, 0);
22933 break;
22934 }
22935 }
22936
22937 return n;
22938 }
22939
22940 /* Store a mode-line string element in mode_line_string_list.
22941
22942 If STRING is non-null, display that C string. Otherwise, the Lisp
22943 string LISP_STRING is displayed.
22944
22945 FIELD_WIDTH is the minimum number of output glyphs to produce.
22946 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22947 with spaces. FIELD_WIDTH <= 0 means don't pad.
22948
22949 PRECISION is the maximum number of characters to output from
22950 STRING. PRECISION <= 0 means don't truncate the string.
22951
22952 If COPY_STRING, make a copy of LISP_STRING before adding
22953 properties to the string.
22954
22955 PROPS are the properties to add to the string.
22956 The mode_line_string_face face property is always added to the string.
22957 */
22958
22959 static int
22960 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22961 bool copy_string,
22962 int field_width, int precision, Lisp_Object props)
22963 {
22964 ptrdiff_t len;
22965 int n = 0;
22966
22967 if (string != NULL)
22968 {
22969 len = strlen (string);
22970 if (precision > 0 && len > precision)
22971 len = precision;
22972 lisp_string = make_string (string, len);
22973 if (NILP (props))
22974 props = mode_line_string_face_prop;
22975 else if (!NILP (mode_line_string_face))
22976 {
22977 Lisp_Object face = Fplist_get (props, Qface);
22978 props = Fcopy_sequence (props);
22979 if (NILP (face))
22980 face = mode_line_string_face;
22981 else
22982 face = list2 (face, mode_line_string_face);
22983 props = Fplist_put (props, Qface, face);
22984 }
22985 Fadd_text_properties (make_number (0), make_number (len),
22986 props, lisp_string);
22987 }
22988 else
22989 {
22990 len = XFASTINT (Flength (lisp_string));
22991 if (precision > 0 && len > precision)
22992 {
22993 len = precision;
22994 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22995 precision = -1;
22996 }
22997 if (!NILP (mode_line_string_face))
22998 {
22999 Lisp_Object face;
23000 if (NILP (props))
23001 props = Ftext_properties_at (make_number (0), lisp_string);
23002 face = Fplist_get (props, Qface);
23003 if (NILP (face))
23004 face = mode_line_string_face;
23005 else
23006 face = list2 (face, mode_line_string_face);
23007 props = list2 (Qface, face);
23008 if (copy_string)
23009 lisp_string = Fcopy_sequence (lisp_string);
23010 }
23011 if (!NILP (props))
23012 Fadd_text_properties (make_number (0), make_number (len),
23013 props, lisp_string);
23014 }
23015
23016 if (len > 0)
23017 {
23018 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23019 n += len;
23020 }
23021
23022 if (field_width > len)
23023 {
23024 field_width -= len;
23025 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23026 if (!NILP (props))
23027 Fadd_text_properties (make_number (0), make_number (field_width),
23028 props, lisp_string);
23029 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23030 n += field_width;
23031 }
23032
23033 return n;
23034 }
23035
23036
23037 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23038 1, 4, 0,
23039 doc: /* Format a string out of a mode line format specification.
23040 First arg FORMAT specifies the mode line format (see `mode-line-format'
23041 for details) to use.
23042
23043 By default, the format is evaluated for the currently selected window.
23044
23045 Optional second arg FACE specifies the face property to put on all
23046 characters for which no face is specified. The value nil means the
23047 default face. The value t means whatever face the window's mode line
23048 currently uses (either `mode-line' or `mode-line-inactive',
23049 depending on whether the window is the selected window or not).
23050 An integer value means the value string has no text
23051 properties.
23052
23053 Optional third and fourth args WINDOW and BUFFER specify the window
23054 and buffer to use as the context for the formatting (defaults
23055 are the selected window and the WINDOW's buffer). */)
23056 (Lisp_Object format, Lisp_Object face,
23057 Lisp_Object window, Lisp_Object buffer)
23058 {
23059 struct it it;
23060 int len;
23061 struct window *w;
23062 struct buffer *old_buffer = NULL;
23063 int face_id;
23064 bool no_props = INTEGERP (face);
23065 ptrdiff_t count = SPECPDL_INDEX ();
23066 Lisp_Object str;
23067 int string_start = 0;
23068
23069 w = decode_any_window (window);
23070 XSETWINDOW (window, w);
23071
23072 if (NILP (buffer))
23073 buffer = w->contents;
23074 CHECK_BUFFER (buffer);
23075
23076 /* Make formatting the modeline a non-op when noninteractive, otherwise
23077 there will be problems later caused by a partially initialized frame. */
23078 if (NILP (format) || noninteractive)
23079 return empty_unibyte_string;
23080
23081 if (no_props)
23082 face = Qnil;
23083
23084 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23085 : EQ (face, Qt) ? (EQ (window, selected_window)
23086 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23087 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23088 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23089 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23090 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23091 : DEFAULT_FACE_ID;
23092
23093 old_buffer = current_buffer;
23094
23095 /* Save things including mode_line_proptrans_alist,
23096 and set that to nil so that we don't alter the outer value. */
23097 record_unwind_protect (unwind_format_mode_line,
23098 format_mode_line_unwind_data
23099 (XFRAME (WINDOW_FRAME (w)),
23100 old_buffer, selected_window, true));
23101 mode_line_proptrans_alist = Qnil;
23102
23103 Fselect_window (window, Qt);
23104 set_buffer_internal_1 (XBUFFER (buffer));
23105
23106 init_iterator (&it, w, -1, -1, NULL, face_id);
23107
23108 if (no_props)
23109 {
23110 mode_line_target = MODE_LINE_NOPROP;
23111 mode_line_string_face_prop = Qnil;
23112 mode_line_string_list = Qnil;
23113 string_start = MODE_LINE_NOPROP_LEN (0);
23114 }
23115 else
23116 {
23117 mode_line_target = MODE_LINE_STRING;
23118 mode_line_string_list = Qnil;
23119 mode_line_string_face = face;
23120 mode_line_string_face_prop
23121 = NILP (face) ? Qnil : list2 (Qface, face);
23122 }
23123
23124 push_kboard (FRAME_KBOARD (it.f));
23125 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23126 pop_kboard ();
23127
23128 if (no_props)
23129 {
23130 len = MODE_LINE_NOPROP_LEN (string_start);
23131 str = make_string (mode_line_noprop_buf + string_start, len);
23132 }
23133 else
23134 {
23135 mode_line_string_list = Fnreverse (mode_line_string_list);
23136 str = Fmapconcat (Qidentity, mode_line_string_list,
23137 empty_unibyte_string);
23138 }
23139
23140 unbind_to (count, Qnil);
23141 return str;
23142 }
23143
23144 /* Write a null-terminated, right justified decimal representation of
23145 the positive integer D to BUF using a minimal field width WIDTH. */
23146
23147 static void
23148 pint2str (register char *buf, register int width, register ptrdiff_t d)
23149 {
23150 register char *p = buf;
23151
23152 if (d <= 0)
23153 *p++ = '0';
23154 else
23155 {
23156 while (d > 0)
23157 {
23158 *p++ = d % 10 + '0';
23159 d /= 10;
23160 }
23161 }
23162
23163 for (width -= (int) (p - buf); width > 0; --width)
23164 *p++ = ' ';
23165 *p-- = '\0';
23166 while (p > buf)
23167 {
23168 d = *buf;
23169 *buf++ = *p;
23170 *p-- = d;
23171 }
23172 }
23173
23174 /* Write a null-terminated, right justified decimal and "human
23175 readable" representation of the nonnegative integer D to BUF using
23176 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23177
23178 static const char power_letter[] =
23179 {
23180 0, /* no letter */
23181 'k', /* kilo */
23182 'M', /* mega */
23183 'G', /* giga */
23184 'T', /* tera */
23185 'P', /* peta */
23186 'E', /* exa */
23187 'Z', /* zetta */
23188 'Y' /* yotta */
23189 };
23190
23191 static void
23192 pint2hrstr (char *buf, int width, ptrdiff_t d)
23193 {
23194 /* We aim to represent the nonnegative integer D as
23195 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23196 ptrdiff_t quotient = d;
23197 int remainder = 0;
23198 /* -1 means: do not use TENTHS. */
23199 int tenths = -1;
23200 int exponent = 0;
23201
23202 /* Length of QUOTIENT.TENTHS as a string. */
23203 int length;
23204
23205 char * psuffix;
23206 char * p;
23207
23208 if (quotient >= 1000)
23209 {
23210 /* Scale to the appropriate EXPONENT. */
23211 do
23212 {
23213 remainder = quotient % 1000;
23214 quotient /= 1000;
23215 exponent++;
23216 }
23217 while (quotient >= 1000);
23218
23219 /* Round to nearest and decide whether to use TENTHS or not. */
23220 if (quotient <= 9)
23221 {
23222 tenths = remainder / 100;
23223 if (remainder % 100 >= 50)
23224 {
23225 if (tenths < 9)
23226 tenths++;
23227 else
23228 {
23229 quotient++;
23230 if (quotient == 10)
23231 tenths = -1;
23232 else
23233 tenths = 0;
23234 }
23235 }
23236 }
23237 else
23238 if (remainder >= 500)
23239 {
23240 if (quotient < 999)
23241 quotient++;
23242 else
23243 {
23244 quotient = 1;
23245 exponent++;
23246 tenths = 0;
23247 }
23248 }
23249 }
23250
23251 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23252 if (tenths == -1 && quotient <= 99)
23253 if (quotient <= 9)
23254 length = 1;
23255 else
23256 length = 2;
23257 else
23258 length = 3;
23259 p = psuffix = buf + max (width, length);
23260
23261 /* Print EXPONENT. */
23262 *psuffix++ = power_letter[exponent];
23263 *psuffix = '\0';
23264
23265 /* Print TENTHS. */
23266 if (tenths >= 0)
23267 {
23268 *--p = '0' + tenths;
23269 *--p = '.';
23270 }
23271
23272 /* Print QUOTIENT. */
23273 do
23274 {
23275 int digit = quotient % 10;
23276 *--p = '0' + digit;
23277 }
23278 while ((quotient /= 10) != 0);
23279
23280 /* Print leading spaces. */
23281 while (buf < p)
23282 *--p = ' ';
23283 }
23284
23285 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23286 If EOL_FLAG, set also a mnemonic character for end-of-line
23287 type of CODING_SYSTEM. Return updated pointer into BUF. */
23288
23289 static unsigned char invalid_eol_type[] = "(*invalid*)";
23290
23291 static char *
23292 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23293 {
23294 Lisp_Object val;
23295 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23296 const unsigned char *eol_str;
23297 int eol_str_len;
23298 /* The EOL conversion we are using. */
23299 Lisp_Object eoltype;
23300
23301 val = CODING_SYSTEM_SPEC (coding_system);
23302 eoltype = Qnil;
23303
23304 if (!VECTORP (val)) /* Not yet decided. */
23305 {
23306 *buf++ = multibyte ? '-' : ' ';
23307 if (eol_flag)
23308 eoltype = eol_mnemonic_undecided;
23309 /* Don't mention EOL conversion if it isn't decided. */
23310 }
23311 else
23312 {
23313 Lisp_Object attrs;
23314 Lisp_Object eolvalue;
23315
23316 attrs = AREF (val, 0);
23317 eolvalue = AREF (val, 2);
23318
23319 *buf++ = multibyte
23320 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23321 : ' ';
23322
23323 if (eol_flag)
23324 {
23325 /* The EOL conversion that is normal on this system. */
23326
23327 if (NILP (eolvalue)) /* Not yet decided. */
23328 eoltype = eol_mnemonic_undecided;
23329 else if (VECTORP (eolvalue)) /* Not yet decided. */
23330 eoltype = eol_mnemonic_undecided;
23331 else /* eolvalue is Qunix, Qdos, or Qmac. */
23332 eoltype = (EQ (eolvalue, Qunix)
23333 ? eol_mnemonic_unix
23334 : EQ (eolvalue, Qdos)
23335 ? eol_mnemonic_dos : eol_mnemonic_mac);
23336 }
23337 }
23338
23339 if (eol_flag)
23340 {
23341 /* Mention the EOL conversion if it is not the usual one. */
23342 if (STRINGP (eoltype))
23343 {
23344 eol_str = SDATA (eoltype);
23345 eol_str_len = SBYTES (eoltype);
23346 }
23347 else if (CHARACTERP (eoltype))
23348 {
23349 int c = XFASTINT (eoltype);
23350 return buf + CHAR_STRING (c, (unsigned char *) buf);
23351 }
23352 else
23353 {
23354 eol_str = invalid_eol_type;
23355 eol_str_len = sizeof (invalid_eol_type) - 1;
23356 }
23357 memcpy (buf, eol_str, eol_str_len);
23358 buf += eol_str_len;
23359 }
23360
23361 return buf;
23362 }
23363
23364 /* Return a string for the output of a mode line %-spec for window W,
23365 generated by character C. FIELD_WIDTH > 0 means pad the string
23366 returned with spaces to that value. Return a Lisp string in
23367 *STRING if the resulting string is taken from that Lisp string.
23368
23369 Note we operate on the current buffer for most purposes. */
23370
23371 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23372
23373 static const char *
23374 decode_mode_spec (struct window *w, register int c, int field_width,
23375 Lisp_Object *string)
23376 {
23377 Lisp_Object obj;
23378 struct frame *f = XFRAME (WINDOW_FRAME (w));
23379 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23380 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23381 produce strings from numerical values, so limit preposterously
23382 large values of FIELD_WIDTH to avoid overrunning the buffer's
23383 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23384 bytes plus the terminating null. */
23385 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23386 struct buffer *b = current_buffer;
23387
23388 obj = Qnil;
23389 *string = Qnil;
23390
23391 switch (c)
23392 {
23393 case '*':
23394 if (!NILP (BVAR (b, read_only)))
23395 return "%";
23396 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23397 return "*";
23398 return "-";
23399
23400 case '+':
23401 /* This differs from %* only for a modified read-only buffer. */
23402 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23403 return "*";
23404 if (!NILP (BVAR (b, read_only)))
23405 return "%";
23406 return "-";
23407
23408 case '&':
23409 /* This differs from %* in ignoring read-only-ness. */
23410 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23411 return "*";
23412 return "-";
23413
23414 case '%':
23415 return "%";
23416
23417 case '[':
23418 {
23419 int i;
23420 char *p;
23421
23422 if (command_loop_level > 5)
23423 return "[[[... ";
23424 p = decode_mode_spec_buf;
23425 for (i = 0; i < command_loop_level; i++)
23426 *p++ = '[';
23427 *p = 0;
23428 return decode_mode_spec_buf;
23429 }
23430
23431 case ']':
23432 {
23433 int i;
23434 char *p;
23435
23436 if (command_loop_level > 5)
23437 return " ...]]]";
23438 p = decode_mode_spec_buf;
23439 for (i = 0; i < command_loop_level; i++)
23440 *p++ = ']';
23441 *p = 0;
23442 return decode_mode_spec_buf;
23443 }
23444
23445 case '-':
23446 {
23447 register int i;
23448
23449 /* Let lots_of_dashes be a string of infinite length. */
23450 if (mode_line_target == MODE_LINE_NOPROP
23451 || mode_line_target == MODE_LINE_STRING)
23452 return "--";
23453 if (field_width <= 0
23454 || field_width > sizeof (lots_of_dashes))
23455 {
23456 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23457 decode_mode_spec_buf[i] = '-';
23458 decode_mode_spec_buf[i] = '\0';
23459 return decode_mode_spec_buf;
23460 }
23461 else
23462 return lots_of_dashes;
23463 }
23464
23465 case 'b':
23466 obj = BVAR (b, name);
23467 break;
23468
23469 case 'c':
23470 /* %c and %l are ignored in `frame-title-format'.
23471 (In redisplay_internal, the frame title is drawn _before_ the
23472 windows are updated, so the stuff which depends on actual
23473 window contents (such as %l) may fail to render properly, or
23474 even crash emacs.) */
23475 if (mode_line_target == MODE_LINE_TITLE)
23476 return "";
23477 else
23478 {
23479 ptrdiff_t col = current_column ();
23480 w->column_number_displayed = col;
23481 pint2str (decode_mode_spec_buf, width, col);
23482 return decode_mode_spec_buf;
23483 }
23484
23485 case 'e':
23486 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23487 {
23488 if (NILP (Vmemory_full))
23489 return "";
23490 else
23491 return "!MEM FULL! ";
23492 }
23493 #else
23494 return "";
23495 #endif
23496
23497 case 'F':
23498 /* %F displays the frame name. */
23499 if (!NILP (f->title))
23500 return SSDATA (f->title);
23501 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23502 return SSDATA (f->name);
23503 return "Emacs";
23504
23505 case 'f':
23506 obj = BVAR (b, filename);
23507 break;
23508
23509 case 'i':
23510 {
23511 ptrdiff_t size = ZV - BEGV;
23512 pint2str (decode_mode_spec_buf, width, size);
23513 return decode_mode_spec_buf;
23514 }
23515
23516 case 'I':
23517 {
23518 ptrdiff_t size = ZV - BEGV;
23519 pint2hrstr (decode_mode_spec_buf, width, size);
23520 return decode_mode_spec_buf;
23521 }
23522
23523 case 'l':
23524 {
23525 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23526 ptrdiff_t topline, nlines, height;
23527 ptrdiff_t junk;
23528
23529 /* %c and %l are ignored in `frame-title-format'. */
23530 if (mode_line_target == MODE_LINE_TITLE)
23531 return "";
23532
23533 startpos = marker_position (w->start);
23534 startpos_byte = marker_byte_position (w->start);
23535 height = WINDOW_TOTAL_LINES (w);
23536
23537 /* If we decided that this buffer isn't suitable for line numbers,
23538 don't forget that too fast. */
23539 if (w->base_line_pos == -1)
23540 goto no_value;
23541
23542 /* If the buffer is very big, don't waste time. */
23543 if (INTEGERP (Vline_number_display_limit)
23544 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23545 {
23546 w->base_line_pos = 0;
23547 w->base_line_number = 0;
23548 goto no_value;
23549 }
23550
23551 if (w->base_line_number > 0
23552 && w->base_line_pos > 0
23553 && w->base_line_pos <= startpos)
23554 {
23555 line = w->base_line_number;
23556 linepos = w->base_line_pos;
23557 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23558 }
23559 else
23560 {
23561 line = 1;
23562 linepos = BUF_BEGV (b);
23563 linepos_byte = BUF_BEGV_BYTE (b);
23564 }
23565
23566 /* Count lines from base line to window start position. */
23567 nlines = display_count_lines (linepos_byte,
23568 startpos_byte,
23569 startpos, &junk);
23570
23571 topline = nlines + line;
23572
23573 /* Determine a new base line, if the old one is too close
23574 or too far away, or if we did not have one.
23575 "Too close" means it's plausible a scroll-down would
23576 go back past it. */
23577 if (startpos == BUF_BEGV (b))
23578 {
23579 w->base_line_number = topline;
23580 w->base_line_pos = BUF_BEGV (b);
23581 }
23582 else if (nlines < height + 25 || nlines > height * 3 + 50
23583 || linepos == BUF_BEGV (b))
23584 {
23585 ptrdiff_t limit = BUF_BEGV (b);
23586 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23587 ptrdiff_t position;
23588 ptrdiff_t distance =
23589 (height * 2 + 30) * line_number_display_limit_width;
23590
23591 if (startpos - distance > limit)
23592 {
23593 limit = startpos - distance;
23594 limit_byte = CHAR_TO_BYTE (limit);
23595 }
23596
23597 nlines = display_count_lines (startpos_byte,
23598 limit_byte,
23599 - (height * 2 + 30),
23600 &position);
23601 /* If we couldn't find the lines we wanted within
23602 line_number_display_limit_width chars per line,
23603 give up on line numbers for this window. */
23604 if (position == limit_byte && limit == startpos - distance)
23605 {
23606 w->base_line_pos = -1;
23607 w->base_line_number = 0;
23608 goto no_value;
23609 }
23610
23611 w->base_line_number = topline - nlines;
23612 w->base_line_pos = BYTE_TO_CHAR (position);
23613 }
23614
23615 /* Now count lines from the start pos to point. */
23616 nlines = display_count_lines (startpos_byte,
23617 PT_BYTE, PT, &junk);
23618
23619 /* Record that we did display the line number. */
23620 line_number_displayed = true;
23621
23622 /* Make the string to show. */
23623 pint2str (decode_mode_spec_buf, width, topline + nlines);
23624 return decode_mode_spec_buf;
23625 no_value:
23626 {
23627 char *p = decode_mode_spec_buf;
23628 int pad = width - 2;
23629 while (pad-- > 0)
23630 *p++ = ' ';
23631 *p++ = '?';
23632 *p++ = '?';
23633 *p = '\0';
23634 return decode_mode_spec_buf;
23635 }
23636 }
23637 break;
23638
23639 case 'm':
23640 obj = BVAR (b, mode_name);
23641 break;
23642
23643 case 'n':
23644 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23645 return " Narrow";
23646 break;
23647
23648 case 'p':
23649 {
23650 ptrdiff_t pos = marker_position (w->start);
23651 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23652
23653 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23654 {
23655 if (pos <= BUF_BEGV (b))
23656 return "All";
23657 else
23658 return "Bottom";
23659 }
23660 else if (pos <= BUF_BEGV (b))
23661 return "Top";
23662 else
23663 {
23664 if (total > 1000000)
23665 /* Do it differently for a large value, to avoid overflow. */
23666 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23667 else
23668 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23669 /* We can't normally display a 3-digit number,
23670 so get us a 2-digit number that is close. */
23671 if (total == 100)
23672 total = 99;
23673 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23674 return decode_mode_spec_buf;
23675 }
23676 }
23677
23678 /* Display percentage of size above the bottom of the screen. */
23679 case 'P':
23680 {
23681 ptrdiff_t toppos = marker_position (w->start);
23682 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23683 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23684
23685 if (botpos >= BUF_ZV (b))
23686 {
23687 if (toppos <= BUF_BEGV (b))
23688 return "All";
23689 else
23690 return "Bottom";
23691 }
23692 else
23693 {
23694 if (total > 1000000)
23695 /* Do it differently for a large value, to avoid overflow. */
23696 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23697 else
23698 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23699 /* We can't normally display a 3-digit number,
23700 so get us a 2-digit number that is close. */
23701 if (total == 100)
23702 total = 99;
23703 if (toppos <= BUF_BEGV (b))
23704 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23705 else
23706 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23707 return decode_mode_spec_buf;
23708 }
23709 }
23710
23711 case 's':
23712 /* status of process */
23713 obj = Fget_buffer_process (Fcurrent_buffer ());
23714 if (NILP (obj))
23715 return "no process";
23716 #ifndef MSDOS
23717 obj = Fsymbol_name (Fprocess_status (obj));
23718 #endif
23719 break;
23720
23721 case '@':
23722 {
23723 ptrdiff_t count = inhibit_garbage_collection ();
23724 Lisp_Object curdir = BVAR (current_buffer, directory);
23725 Lisp_Object val = Qnil;
23726
23727 if (STRINGP (curdir))
23728 val = call1 (intern ("file-remote-p"), curdir);
23729
23730 unbind_to (count, Qnil);
23731
23732 if (NILP (val))
23733 return "-";
23734 else
23735 return "@";
23736 }
23737
23738 case 'z':
23739 /* coding-system (not including end-of-line format) */
23740 case 'Z':
23741 /* coding-system (including end-of-line type) */
23742 {
23743 bool eol_flag = (c == 'Z');
23744 char *p = decode_mode_spec_buf;
23745
23746 if (! FRAME_WINDOW_P (f))
23747 {
23748 /* No need to mention EOL here--the terminal never needs
23749 to do EOL conversion. */
23750 p = decode_mode_spec_coding (CODING_ID_NAME
23751 (FRAME_KEYBOARD_CODING (f)->id),
23752 p, false);
23753 p = decode_mode_spec_coding (CODING_ID_NAME
23754 (FRAME_TERMINAL_CODING (f)->id),
23755 p, false);
23756 }
23757 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23758 p, eol_flag);
23759
23760 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23761 #ifdef subprocesses
23762 obj = Fget_buffer_process (Fcurrent_buffer ());
23763 if (PROCESSP (obj))
23764 {
23765 p = decode_mode_spec_coding
23766 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23767 p = decode_mode_spec_coding
23768 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23769 }
23770 #endif /* subprocesses */
23771 #endif /* false */
23772 *p = 0;
23773 return decode_mode_spec_buf;
23774 }
23775 }
23776
23777 if (STRINGP (obj))
23778 {
23779 *string = obj;
23780 return SSDATA (obj);
23781 }
23782 else
23783 return "";
23784 }
23785
23786
23787 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23788 means count lines back from START_BYTE. But don't go beyond
23789 LIMIT_BYTE. Return the number of lines thus found (always
23790 nonnegative).
23791
23792 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23793 either the position COUNT lines after/before START_BYTE, if we
23794 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23795 COUNT lines. */
23796
23797 static ptrdiff_t
23798 display_count_lines (ptrdiff_t start_byte,
23799 ptrdiff_t limit_byte, ptrdiff_t count,
23800 ptrdiff_t *byte_pos_ptr)
23801 {
23802 register unsigned char *cursor;
23803 unsigned char *base;
23804
23805 register ptrdiff_t ceiling;
23806 register unsigned char *ceiling_addr;
23807 ptrdiff_t orig_count = count;
23808
23809 /* If we are not in selective display mode,
23810 check only for newlines. */
23811 bool selective_display
23812 = (!NILP (BVAR (current_buffer, selective_display))
23813 && !INTEGERP (BVAR (current_buffer, selective_display)));
23814
23815 if (count > 0)
23816 {
23817 while (start_byte < limit_byte)
23818 {
23819 ceiling = BUFFER_CEILING_OF (start_byte);
23820 ceiling = min (limit_byte - 1, ceiling);
23821 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23822 base = (cursor = BYTE_POS_ADDR (start_byte));
23823
23824 do
23825 {
23826 if (selective_display)
23827 {
23828 while (*cursor != '\n' && *cursor != 015
23829 && ++cursor != ceiling_addr)
23830 continue;
23831 if (cursor == ceiling_addr)
23832 break;
23833 }
23834 else
23835 {
23836 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23837 if (! cursor)
23838 break;
23839 }
23840
23841 cursor++;
23842
23843 if (--count == 0)
23844 {
23845 start_byte += cursor - base;
23846 *byte_pos_ptr = start_byte;
23847 return orig_count;
23848 }
23849 }
23850 while (cursor < ceiling_addr);
23851
23852 start_byte += ceiling_addr - base;
23853 }
23854 }
23855 else
23856 {
23857 while (start_byte > limit_byte)
23858 {
23859 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23860 ceiling = max (limit_byte, ceiling);
23861 ceiling_addr = BYTE_POS_ADDR (ceiling);
23862 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23863 while (true)
23864 {
23865 if (selective_display)
23866 {
23867 while (--cursor >= ceiling_addr
23868 && *cursor != '\n' && *cursor != 015)
23869 continue;
23870 if (cursor < ceiling_addr)
23871 break;
23872 }
23873 else
23874 {
23875 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23876 if (! cursor)
23877 break;
23878 }
23879
23880 if (++count == 0)
23881 {
23882 start_byte += cursor - base + 1;
23883 *byte_pos_ptr = start_byte;
23884 /* When scanning backwards, we should
23885 not count the newline posterior to which we stop. */
23886 return - orig_count - 1;
23887 }
23888 }
23889 start_byte += ceiling_addr - base;
23890 }
23891 }
23892
23893 *byte_pos_ptr = limit_byte;
23894
23895 if (count < 0)
23896 return - orig_count + count;
23897 return orig_count - count;
23898
23899 }
23900
23901
23902 \f
23903 /***********************************************************************
23904 Displaying strings
23905 ***********************************************************************/
23906
23907 /* Display a NUL-terminated string, starting with index START.
23908
23909 If STRING is non-null, display that C string. Otherwise, the Lisp
23910 string LISP_STRING is displayed. There's a case that STRING is
23911 non-null and LISP_STRING is not nil. It means STRING is a string
23912 data of LISP_STRING. In that case, we display LISP_STRING while
23913 ignoring its text properties.
23914
23915 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23916 FACE_STRING. Display STRING or LISP_STRING with the face at
23917 FACE_STRING_POS in FACE_STRING:
23918
23919 Display the string in the environment given by IT, but use the
23920 standard display table, temporarily.
23921
23922 FIELD_WIDTH is the minimum number of output glyphs to produce.
23923 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23924 with spaces. If STRING has more characters, more than FIELD_WIDTH
23925 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23926
23927 PRECISION is the maximum number of characters to output from
23928 STRING. PRECISION < 0 means don't truncate the string.
23929
23930 This is roughly equivalent to printf format specifiers:
23931
23932 FIELD_WIDTH PRECISION PRINTF
23933 ----------------------------------------
23934 -1 -1 %s
23935 -1 10 %.10s
23936 10 -1 %10s
23937 20 10 %20.10s
23938
23939 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23940 display them, and < 0 means obey the current buffer's value of
23941 enable_multibyte_characters.
23942
23943 Value is the number of columns displayed. */
23944
23945 static int
23946 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23947 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23948 int field_width, int precision, int max_x, int multibyte)
23949 {
23950 int hpos_at_start = it->hpos;
23951 int saved_face_id = it->face_id;
23952 struct glyph_row *row = it->glyph_row;
23953 ptrdiff_t it_charpos;
23954
23955 /* Initialize the iterator IT for iteration over STRING beginning
23956 with index START. */
23957 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23958 precision, field_width, multibyte);
23959 if (string && STRINGP (lisp_string))
23960 /* LISP_STRING is the one returned by decode_mode_spec. We should
23961 ignore its text properties. */
23962 it->stop_charpos = it->end_charpos;
23963
23964 /* If displaying STRING, set up the face of the iterator from
23965 FACE_STRING, if that's given. */
23966 if (STRINGP (face_string))
23967 {
23968 ptrdiff_t endptr;
23969 struct face *face;
23970
23971 it->face_id
23972 = face_at_string_position (it->w, face_string, face_string_pos,
23973 0, &endptr, it->base_face_id, false);
23974 face = FACE_FROM_ID (it->f, it->face_id);
23975 it->face_box_p = face->box != FACE_NO_BOX;
23976 }
23977
23978 /* Set max_x to the maximum allowed X position. Don't let it go
23979 beyond the right edge of the window. */
23980 if (max_x <= 0)
23981 max_x = it->last_visible_x;
23982 else
23983 max_x = min (max_x, it->last_visible_x);
23984
23985 /* Skip over display elements that are not visible. because IT->w is
23986 hscrolled. */
23987 if (it->current_x < it->first_visible_x)
23988 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23989 MOVE_TO_POS | MOVE_TO_X);
23990
23991 row->ascent = it->max_ascent;
23992 row->height = it->max_ascent + it->max_descent;
23993 row->phys_ascent = it->max_phys_ascent;
23994 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23995 row->extra_line_spacing = it->max_extra_line_spacing;
23996
23997 if (STRINGP (it->string))
23998 it_charpos = IT_STRING_CHARPOS (*it);
23999 else
24000 it_charpos = IT_CHARPOS (*it);
24001
24002 /* This condition is for the case that we are called with current_x
24003 past last_visible_x. */
24004 while (it->current_x < max_x)
24005 {
24006 int x_before, x, n_glyphs_before, i, nglyphs;
24007
24008 /* Get the next display element. */
24009 if (!get_next_display_element (it))
24010 break;
24011
24012 /* Produce glyphs. */
24013 x_before = it->current_x;
24014 n_glyphs_before = row->used[TEXT_AREA];
24015 PRODUCE_GLYPHS (it);
24016
24017 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24018 i = 0;
24019 x = x_before;
24020 while (i < nglyphs)
24021 {
24022 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24023
24024 if (it->line_wrap != TRUNCATE
24025 && x + glyph->pixel_width > max_x)
24026 {
24027 /* End of continued line or max_x reached. */
24028 if (CHAR_GLYPH_PADDING_P (*glyph))
24029 {
24030 /* A wide character is unbreakable. */
24031 if (row->reversed_p)
24032 unproduce_glyphs (it, row->used[TEXT_AREA]
24033 - n_glyphs_before);
24034 row->used[TEXT_AREA] = n_glyphs_before;
24035 it->current_x = x_before;
24036 }
24037 else
24038 {
24039 if (row->reversed_p)
24040 unproduce_glyphs (it, row->used[TEXT_AREA]
24041 - (n_glyphs_before + i));
24042 row->used[TEXT_AREA] = n_glyphs_before + i;
24043 it->current_x = x;
24044 }
24045 break;
24046 }
24047 else if (x + glyph->pixel_width >= it->first_visible_x)
24048 {
24049 /* Glyph is at least partially visible. */
24050 ++it->hpos;
24051 if (x < it->first_visible_x)
24052 row->x = x - it->first_visible_x;
24053 }
24054 else
24055 {
24056 /* Glyph is off the left margin of the display area.
24057 Should not happen. */
24058 emacs_abort ();
24059 }
24060
24061 row->ascent = max (row->ascent, it->max_ascent);
24062 row->height = max (row->height, it->max_ascent + it->max_descent);
24063 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24064 row->phys_height = max (row->phys_height,
24065 it->max_phys_ascent + it->max_phys_descent);
24066 row->extra_line_spacing = max (row->extra_line_spacing,
24067 it->max_extra_line_spacing);
24068 x += glyph->pixel_width;
24069 ++i;
24070 }
24071
24072 /* Stop if max_x reached. */
24073 if (i < nglyphs)
24074 break;
24075
24076 /* Stop at line ends. */
24077 if (ITERATOR_AT_END_OF_LINE_P (it))
24078 {
24079 it->continuation_lines_width = 0;
24080 break;
24081 }
24082
24083 set_iterator_to_next (it, true);
24084 if (STRINGP (it->string))
24085 it_charpos = IT_STRING_CHARPOS (*it);
24086 else
24087 it_charpos = IT_CHARPOS (*it);
24088
24089 /* Stop if truncating at the right edge. */
24090 if (it->line_wrap == TRUNCATE
24091 && it->current_x >= it->last_visible_x)
24092 {
24093 /* Add truncation mark, but don't do it if the line is
24094 truncated at a padding space. */
24095 if (it_charpos < it->string_nchars)
24096 {
24097 if (!FRAME_WINDOW_P (it->f))
24098 {
24099 int ii, n;
24100
24101 if (it->current_x > it->last_visible_x)
24102 {
24103 if (!row->reversed_p)
24104 {
24105 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24106 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24107 break;
24108 }
24109 else
24110 {
24111 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24112 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24113 break;
24114 unproduce_glyphs (it, ii + 1);
24115 ii = row->used[TEXT_AREA] - (ii + 1);
24116 }
24117 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24118 {
24119 row->used[TEXT_AREA] = ii;
24120 produce_special_glyphs (it, IT_TRUNCATION);
24121 }
24122 }
24123 produce_special_glyphs (it, IT_TRUNCATION);
24124 }
24125 row->truncated_on_right_p = true;
24126 }
24127 break;
24128 }
24129 }
24130
24131 /* Maybe insert a truncation at the left. */
24132 if (it->first_visible_x
24133 && it_charpos > 0)
24134 {
24135 if (!FRAME_WINDOW_P (it->f)
24136 || (row->reversed_p
24137 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24138 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24139 insert_left_trunc_glyphs (it);
24140 row->truncated_on_left_p = true;
24141 }
24142
24143 it->face_id = saved_face_id;
24144
24145 /* Value is number of columns displayed. */
24146 return it->hpos - hpos_at_start;
24147 }
24148
24149
24150 \f
24151 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24152 appears as an element of LIST or as the car of an element of LIST.
24153 If PROPVAL is a list, compare each element against LIST in that
24154 way, and return 1/2 if any element of PROPVAL is found in LIST.
24155 Otherwise return 0. This function cannot quit.
24156 The return value is 2 if the text is invisible but with an ellipsis
24157 and 1 if it's invisible and without an ellipsis. */
24158
24159 int
24160 invisible_prop (Lisp_Object propval, Lisp_Object list)
24161 {
24162 Lisp_Object tail, proptail;
24163
24164 for (tail = list; CONSP (tail); tail = XCDR (tail))
24165 {
24166 register Lisp_Object tem;
24167 tem = XCAR (tail);
24168 if (EQ (propval, tem))
24169 return 1;
24170 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24171 return NILP (XCDR (tem)) ? 1 : 2;
24172 }
24173
24174 if (CONSP (propval))
24175 {
24176 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24177 {
24178 Lisp_Object propelt;
24179 propelt = XCAR (proptail);
24180 for (tail = list; CONSP (tail); tail = XCDR (tail))
24181 {
24182 register Lisp_Object tem;
24183 tem = XCAR (tail);
24184 if (EQ (propelt, tem))
24185 return 1;
24186 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24187 return NILP (XCDR (tem)) ? 1 : 2;
24188 }
24189 }
24190 }
24191
24192 return 0;
24193 }
24194
24195 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24196 doc: /* Non-nil if the property makes the text invisible.
24197 POS-OR-PROP can be a marker or number, in which case it is taken to be
24198 a position in the current buffer and the value of the `invisible' property
24199 is checked; or it can be some other value, which is then presumed to be the
24200 value of the `invisible' property of the text of interest.
24201 The non-nil value returned can be t for truly invisible text or something
24202 else if the text is replaced by an ellipsis. */)
24203 (Lisp_Object pos_or_prop)
24204 {
24205 Lisp_Object prop
24206 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24207 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24208 : pos_or_prop);
24209 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24210 return (invis == 0 ? Qnil
24211 : invis == 1 ? Qt
24212 : make_number (invis));
24213 }
24214
24215 /* Calculate a width or height in pixels from a specification using
24216 the following elements:
24217
24218 SPEC ::=
24219 NUM - a (fractional) multiple of the default font width/height
24220 (NUM) - specifies exactly NUM pixels
24221 UNIT - a fixed number of pixels, see below.
24222 ELEMENT - size of a display element in pixels, see below.
24223 (NUM . SPEC) - equals NUM * SPEC
24224 (+ SPEC SPEC ...) - add pixel values
24225 (- SPEC SPEC ...) - subtract pixel values
24226 (- SPEC) - negate pixel value
24227
24228 NUM ::=
24229 INT or FLOAT - a number constant
24230 SYMBOL - use symbol's (buffer local) variable binding.
24231
24232 UNIT ::=
24233 in - pixels per inch *)
24234 mm - pixels per 1/1000 meter *)
24235 cm - pixels per 1/100 meter *)
24236 width - width of current font in pixels.
24237 height - height of current font in pixels.
24238
24239 *) using the ratio(s) defined in display-pixels-per-inch.
24240
24241 ELEMENT ::=
24242
24243 left-fringe - left fringe width in pixels
24244 right-fringe - right fringe width in pixels
24245
24246 left-margin - left margin width in pixels
24247 right-margin - right margin width in pixels
24248
24249 scroll-bar - scroll-bar area width in pixels
24250
24251 Examples:
24252
24253 Pixels corresponding to 5 inches:
24254 (5 . in)
24255
24256 Total width of non-text areas on left side of window (if scroll-bar is on left):
24257 '(space :width (+ left-fringe left-margin scroll-bar))
24258
24259 Align to first text column (in header line):
24260 '(space :align-to 0)
24261
24262 Align to middle of text area minus half the width of variable `my-image'
24263 containing a loaded image:
24264 '(space :align-to (0.5 . (- text my-image)))
24265
24266 Width of left margin minus width of 1 character in the default font:
24267 '(space :width (- left-margin 1))
24268
24269 Width of left margin minus width of 2 characters in the current font:
24270 '(space :width (- left-margin (2 . width)))
24271
24272 Center 1 character over left-margin (in header line):
24273 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24274
24275 Different ways to express width of left fringe plus left margin minus one pixel:
24276 '(space :width (- (+ left-fringe left-margin) (1)))
24277 '(space :width (+ left-fringe left-margin (- (1))))
24278 '(space :width (+ left-fringe left-margin (-1)))
24279
24280 */
24281
24282 static bool
24283 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24284 struct font *font, bool width_p, int *align_to)
24285 {
24286 double pixels;
24287
24288 # define OK_PIXELS(val) (*res = (val), true)
24289 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24290
24291 if (NILP (prop))
24292 return OK_PIXELS (0);
24293
24294 eassert (FRAME_LIVE_P (it->f));
24295
24296 if (SYMBOLP (prop))
24297 {
24298 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24299 {
24300 char *unit = SSDATA (SYMBOL_NAME (prop));
24301
24302 if (unit[0] == 'i' && unit[1] == 'n')
24303 pixels = 1.0;
24304 else if (unit[0] == 'm' && unit[1] == 'm')
24305 pixels = 25.4;
24306 else if (unit[0] == 'c' && unit[1] == 'm')
24307 pixels = 2.54;
24308 else
24309 pixels = 0;
24310 if (pixels > 0)
24311 {
24312 double ppi = (width_p ? FRAME_RES_X (it->f)
24313 : FRAME_RES_Y (it->f));
24314
24315 if (ppi > 0)
24316 return OK_PIXELS (ppi / pixels);
24317 return false;
24318 }
24319 }
24320
24321 #ifdef HAVE_WINDOW_SYSTEM
24322 if (EQ (prop, Qheight))
24323 return OK_PIXELS (font
24324 ? normal_char_height (font, -1)
24325 : FRAME_LINE_HEIGHT (it->f));
24326 if (EQ (prop, Qwidth))
24327 return OK_PIXELS (font
24328 ? FONT_WIDTH (font)
24329 : FRAME_COLUMN_WIDTH (it->f));
24330 #else
24331 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24332 return OK_PIXELS (1);
24333 #endif
24334
24335 if (EQ (prop, Qtext))
24336 return OK_PIXELS (width_p
24337 ? window_box_width (it->w, TEXT_AREA)
24338 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24339
24340 if (align_to && *align_to < 0)
24341 {
24342 *res = 0;
24343 if (EQ (prop, Qleft))
24344 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24345 if (EQ (prop, Qright))
24346 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24347 if (EQ (prop, Qcenter))
24348 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24349 + window_box_width (it->w, TEXT_AREA) / 2);
24350 if (EQ (prop, Qleft_fringe))
24351 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24352 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24353 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24354 if (EQ (prop, Qright_fringe))
24355 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24356 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24357 : window_box_right_offset (it->w, TEXT_AREA));
24358 if (EQ (prop, Qleft_margin))
24359 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24360 if (EQ (prop, Qright_margin))
24361 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24362 if (EQ (prop, Qscroll_bar))
24363 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24364 ? 0
24365 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24366 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24367 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24368 : 0)));
24369 }
24370 else
24371 {
24372 if (EQ (prop, Qleft_fringe))
24373 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24374 if (EQ (prop, Qright_fringe))
24375 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24376 if (EQ (prop, Qleft_margin))
24377 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24378 if (EQ (prop, Qright_margin))
24379 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24380 if (EQ (prop, Qscroll_bar))
24381 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24382 }
24383
24384 prop = buffer_local_value (prop, it->w->contents);
24385 if (EQ (prop, Qunbound))
24386 prop = Qnil;
24387 }
24388
24389 if (NUMBERP (prop))
24390 {
24391 int base_unit = (width_p
24392 ? FRAME_COLUMN_WIDTH (it->f)
24393 : FRAME_LINE_HEIGHT (it->f));
24394 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24395 }
24396
24397 if (CONSP (prop))
24398 {
24399 Lisp_Object car = XCAR (prop);
24400 Lisp_Object cdr = XCDR (prop);
24401
24402 if (SYMBOLP (car))
24403 {
24404 #ifdef HAVE_WINDOW_SYSTEM
24405 if (FRAME_WINDOW_P (it->f)
24406 && valid_image_p (prop))
24407 {
24408 ptrdiff_t id = lookup_image (it->f, prop);
24409 struct image *img = IMAGE_FROM_ID (it->f, id);
24410
24411 return OK_PIXELS (width_p ? img->width : img->height);
24412 }
24413 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24414 {
24415 // TODO: Don't return dummy size.
24416 return OK_PIXELS (100);
24417 }
24418 #endif
24419 if (EQ (car, Qplus) || EQ (car, Qminus))
24420 {
24421 bool first = true;
24422 double px;
24423
24424 pixels = 0;
24425 while (CONSP (cdr))
24426 {
24427 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24428 font, width_p, align_to))
24429 return false;
24430 if (first)
24431 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24432 else
24433 pixels += px;
24434 cdr = XCDR (cdr);
24435 }
24436 if (EQ (car, Qminus))
24437 pixels = -pixels;
24438 return OK_PIXELS (pixels);
24439 }
24440
24441 car = buffer_local_value (car, it->w->contents);
24442 if (EQ (car, Qunbound))
24443 car = Qnil;
24444 }
24445
24446 if (NUMBERP (car))
24447 {
24448 double fact;
24449 pixels = XFLOATINT (car);
24450 if (NILP (cdr))
24451 return OK_PIXELS (pixels);
24452 if (calc_pixel_width_or_height (&fact, it, cdr,
24453 font, width_p, align_to))
24454 return OK_PIXELS (pixels * fact);
24455 return false;
24456 }
24457
24458 return false;
24459 }
24460
24461 return false;
24462 }
24463
24464 void
24465 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24466 {
24467 #ifdef HAVE_WINDOW_SYSTEM
24468 normal_char_ascent_descent (font, -1, ascent, descent);
24469 #else
24470 *ascent = 1;
24471 *descent = 0;
24472 #endif
24473 }
24474
24475 \f
24476 /***********************************************************************
24477 Glyph Display
24478 ***********************************************************************/
24479
24480 #ifdef HAVE_WINDOW_SYSTEM
24481
24482 #ifdef GLYPH_DEBUG
24483
24484 void
24485 dump_glyph_string (struct glyph_string *s)
24486 {
24487 fprintf (stderr, "glyph string\n");
24488 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24489 s->x, s->y, s->width, s->height);
24490 fprintf (stderr, " ybase = %d\n", s->ybase);
24491 fprintf (stderr, " hl = %d\n", s->hl);
24492 fprintf (stderr, " left overhang = %d, right = %d\n",
24493 s->left_overhang, s->right_overhang);
24494 fprintf (stderr, " nchars = %d\n", s->nchars);
24495 fprintf (stderr, " extends to end of line = %d\n",
24496 s->extends_to_end_of_line_p);
24497 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24498 fprintf (stderr, " bg width = %d\n", s->background_width);
24499 }
24500
24501 #endif /* GLYPH_DEBUG */
24502
24503 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24504 of XChar2b structures for S; it can't be allocated in
24505 init_glyph_string because it must be allocated via `alloca'. W
24506 is the window on which S is drawn. ROW and AREA are the glyph row
24507 and area within the row from which S is constructed. START is the
24508 index of the first glyph structure covered by S. HL is a
24509 face-override for drawing S. */
24510
24511 #ifdef HAVE_NTGUI
24512 #define OPTIONAL_HDC(hdc) HDC hdc,
24513 #define DECLARE_HDC(hdc) HDC hdc;
24514 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24515 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24516 #endif
24517
24518 #ifndef OPTIONAL_HDC
24519 #define OPTIONAL_HDC(hdc)
24520 #define DECLARE_HDC(hdc)
24521 #define ALLOCATE_HDC(hdc, f)
24522 #define RELEASE_HDC(hdc, f)
24523 #endif
24524
24525 static void
24526 init_glyph_string (struct glyph_string *s,
24527 OPTIONAL_HDC (hdc)
24528 XChar2b *char2b, struct window *w, struct glyph_row *row,
24529 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24530 {
24531 memset (s, 0, sizeof *s);
24532 s->w = w;
24533 s->f = XFRAME (w->frame);
24534 #ifdef HAVE_NTGUI
24535 s->hdc = hdc;
24536 #endif
24537 s->display = FRAME_X_DISPLAY (s->f);
24538 s->window = FRAME_X_WINDOW (s->f);
24539 s->char2b = char2b;
24540 s->hl = hl;
24541 s->row = row;
24542 s->area = area;
24543 s->first_glyph = row->glyphs[area] + start;
24544 s->height = row->height;
24545 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24546 s->ybase = s->y + row->ascent;
24547 }
24548
24549
24550 /* Append the list of glyph strings with head H and tail T to the list
24551 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24552
24553 static void
24554 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24555 struct glyph_string *h, struct glyph_string *t)
24556 {
24557 if (h)
24558 {
24559 if (*head)
24560 (*tail)->next = h;
24561 else
24562 *head = h;
24563 h->prev = *tail;
24564 *tail = t;
24565 }
24566 }
24567
24568
24569 /* Prepend the list of glyph strings with head H and tail T to the
24570 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24571 result. */
24572
24573 static void
24574 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24575 struct glyph_string *h, struct glyph_string *t)
24576 {
24577 if (h)
24578 {
24579 if (*head)
24580 (*head)->prev = t;
24581 else
24582 *tail = t;
24583 t->next = *head;
24584 *head = h;
24585 }
24586 }
24587
24588
24589 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24590 Set *HEAD and *TAIL to the resulting list. */
24591
24592 static void
24593 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24594 struct glyph_string *s)
24595 {
24596 s->next = s->prev = NULL;
24597 append_glyph_string_lists (head, tail, s, s);
24598 }
24599
24600
24601 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24602 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24603 make sure that X resources for the face returned are allocated.
24604 Value is a pointer to a realized face that is ready for display if
24605 DISPLAY_P. */
24606
24607 static struct face *
24608 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24609 XChar2b *char2b, bool display_p)
24610 {
24611 struct face *face = FACE_FROM_ID (f, face_id);
24612 unsigned code = 0;
24613
24614 if (face->font)
24615 {
24616 code = face->font->driver->encode_char (face->font, c);
24617
24618 if (code == FONT_INVALID_CODE)
24619 code = 0;
24620 }
24621 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24622
24623 /* Make sure X resources of the face are allocated. */
24624 #ifdef HAVE_X_WINDOWS
24625 if (display_p)
24626 #endif
24627 {
24628 eassert (face != NULL);
24629 prepare_face_for_display (f, face);
24630 }
24631
24632 return face;
24633 }
24634
24635
24636 /* Get face and two-byte form of character glyph GLYPH on frame F.
24637 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24638 a pointer to a realized face that is ready for display. */
24639
24640 static struct face *
24641 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24642 XChar2b *char2b)
24643 {
24644 struct face *face;
24645 unsigned code = 0;
24646
24647 eassert (glyph->type == CHAR_GLYPH);
24648 face = FACE_FROM_ID (f, glyph->face_id);
24649
24650 /* Make sure X resources of the face are allocated. */
24651 eassert (face != NULL);
24652 prepare_face_for_display (f, face);
24653
24654 if (face->font)
24655 {
24656 if (CHAR_BYTE8_P (glyph->u.ch))
24657 code = CHAR_TO_BYTE8 (glyph->u.ch);
24658 else
24659 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24660
24661 if (code == FONT_INVALID_CODE)
24662 code = 0;
24663 }
24664
24665 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24666 return face;
24667 }
24668
24669
24670 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24671 Return true iff FONT has a glyph for C. */
24672
24673 static bool
24674 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24675 {
24676 unsigned code;
24677
24678 if (CHAR_BYTE8_P (c))
24679 code = CHAR_TO_BYTE8 (c);
24680 else
24681 code = font->driver->encode_char (font, c);
24682
24683 if (code == FONT_INVALID_CODE)
24684 return false;
24685 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24686 return true;
24687 }
24688
24689
24690 /* Fill glyph string S with composition components specified by S->cmp.
24691
24692 BASE_FACE is the base face of the composition.
24693 S->cmp_from is the index of the first component for S.
24694
24695 OVERLAPS non-zero means S should draw the foreground only, and use
24696 its physical height for clipping. See also draw_glyphs.
24697
24698 Value is the index of a component not in S. */
24699
24700 static int
24701 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24702 int overlaps)
24703 {
24704 int i;
24705 /* For all glyphs of this composition, starting at the offset
24706 S->cmp_from, until we reach the end of the definition or encounter a
24707 glyph that requires the different face, add it to S. */
24708 struct face *face;
24709
24710 eassert (s);
24711
24712 s->for_overlaps = overlaps;
24713 s->face = NULL;
24714 s->font = NULL;
24715 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24716 {
24717 int c = COMPOSITION_GLYPH (s->cmp, i);
24718
24719 /* TAB in a composition means display glyphs with padding space
24720 on the left or right. */
24721 if (c != '\t')
24722 {
24723 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24724 -1, Qnil);
24725
24726 face = get_char_face_and_encoding (s->f, c, face_id,
24727 s->char2b + i, true);
24728 if (face)
24729 {
24730 if (! s->face)
24731 {
24732 s->face = face;
24733 s->font = s->face->font;
24734 }
24735 else if (s->face != face)
24736 break;
24737 }
24738 }
24739 ++s->nchars;
24740 }
24741 s->cmp_to = i;
24742
24743 if (s->face == NULL)
24744 {
24745 s->face = base_face->ascii_face;
24746 s->font = s->face->font;
24747 }
24748
24749 /* All glyph strings for the same composition has the same width,
24750 i.e. the width set for the first component of the composition. */
24751 s->width = s->first_glyph->pixel_width;
24752
24753 /* If the specified font could not be loaded, use the frame's
24754 default font, but record the fact that we couldn't load it in
24755 the glyph string so that we can draw rectangles for the
24756 characters of the glyph string. */
24757 if (s->font == NULL)
24758 {
24759 s->font_not_found_p = true;
24760 s->font = FRAME_FONT (s->f);
24761 }
24762
24763 /* Adjust base line for subscript/superscript text. */
24764 s->ybase += s->first_glyph->voffset;
24765
24766 return s->cmp_to;
24767 }
24768
24769 static int
24770 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24771 int start, int end, int overlaps)
24772 {
24773 struct glyph *glyph, *last;
24774 Lisp_Object lgstring;
24775 int i;
24776
24777 s->for_overlaps = overlaps;
24778 glyph = s->row->glyphs[s->area] + start;
24779 last = s->row->glyphs[s->area] + end;
24780 s->cmp_id = glyph->u.cmp.id;
24781 s->cmp_from = glyph->slice.cmp.from;
24782 s->cmp_to = glyph->slice.cmp.to + 1;
24783 s->face = FACE_FROM_ID (s->f, face_id);
24784 lgstring = composition_gstring_from_id (s->cmp_id);
24785 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24786 glyph++;
24787 while (glyph < last
24788 && glyph->u.cmp.automatic
24789 && glyph->u.cmp.id == s->cmp_id
24790 && s->cmp_to == glyph->slice.cmp.from)
24791 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24792
24793 for (i = s->cmp_from; i < s->cmp_to; i++)
24794 {
24795 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24796 unsigned code = LGLYPH_CODE (lglyph);
24797
24798 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24799 }
24800 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24801 return glyph - s->row->glyphs[s->area];
24802 }
24803
24804
24805 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24806 See the comment of fill_glyph_string for arguments.
24807 Value is the index of the first glyph not in S. */
24808
24809
24810 static int
24811 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24812 int start, int end, int overlaps)
24813 {
24814 struct glyph *glyph, *last;
24815 int voffset;
24816
24817 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24818 s->for_overlaps = overlaps;
24819 glyph = s->row->glyphs[s->area] + start;
24820 last = s->row->glyphs[s->area] + end;
24821 voffset = glyph->voffset;
24822 s->face = FACE_FROM_ID (s->f, face_id);
24823 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24824 s->nchars = 1;
24825 s->width = glyph->pixel_width;
24826 glyph++;
24827 while (glyph < last
24828 && glyph->type == GLYPHLESS_GLYPH
24829 && glyph->voffset == voffset
24830 && glyph->face_id == face_id)
24831 {
24832 s->nchars++;
24833 s->width += glyph->pixel_width;
24834 glyph++;
24835 }
24836 s->ybase += voffset;
24837 return glyph - s->row->glyphs[s->area];
24838 }
24839
24840
24841 /* Fill glyph string S from a sequence of character glyphs.
24842
24843 FACE_ID is the face id of the string. START is the index of the
24844 first glyph to consider, END is the index of the last + 1.
24845 OVERLAPS non-zero means S should draw the foreground only, and use
24846 its physical height for clipping. See also draw_glyphs.
24847
24848 Value is the index of the first glyph not in S. */
24849
24850 static int
24851 fill_glyph_string (struct glyph_string *s, int face_id,
24852 int start, int end, int overlaps)
24853 {
24854 struct glyph *glyph, *last;
24855 int voffset;
24856 bool glyph_not_available_p;
24857
24858 eassert (s->f == XFRAME (s->w->frame));
24859 eassert (s->nchars == 0);
24860 eassert (start >= 0 && end > start);
24861
24862 s->for_overlaps = overlaps;
24863 glyph = s->row->glyphs[s->area] + start;
24864 last = s->row->glyphs[s->area] + end;
24865 voffset = glyph->voffset;
24866 s->padding_p = glyph->padding_p;
24867 glyph_not_available_p = glyph->glyph_not_available_p;
24868
24869 while (glyph < last
24870 && glyph->type == CHAR_GLYPH
24871 && glyph->voffset == voffset
24872 /* Same face id implies same font, nowadays. */
24873 && glyph->face_id == face_id
24874 && glyph->glyph_not_available_p == glyph_not_available_p)
24875 {
24876 s->face = get_glyph_face_and_encoding (s->f, glyph,
24877 s->char2b + s->nchars);
24878 ++s->nchars;
24879 eassert (s->nchars <= end - start);
24880 s->width += glyph->pixel_width;
24881 if (glyph++->padding_p != s->padding_p)
24882 break;
24883 }
24884
24885 s->font = s->face->font;
24886
24887 /* If the specified font could not be loaded, use the frame's font,
24888 but record the fact that we couldn't load it in
24889 S->font_not_found_p so that we can draw rectangles for the
24890 characters of the glyph string. */
24891 if (s->font == NULL || glyph_not_available_p)
24892 {
24893 s->font_not_found_p = true;
24894 s->font = FRAME_FONT (s->f);
24895 }
24896
24897 /* Adjust base line for subscript/superscript text. */
24898 s->ybase += voffset;
24899
24900 eassert (s->face && s->face->gc);
24901 return glyph - s->row->glyphs[s->area];
24902 }
24903
24904
24905 /* Fill glyph string S from image glyph S->first_glyph. */
24906
24907 static void
24908 fill_image_glyph_string (struct glyph_string *s)
24909 {
24910 eassert (s->first_glyph->type == IMAGE_GLYPH);
24911 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24912 eassert (s->img);
24913 s->slice = s->first_glyph->slice.img;
24914 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24915 s->font = s->face->font;
24916 s->width = s->first_glyph->pixel_width;
24917
24918 /* Adjust base line for subscript/superscript text. */
24919 s->ybase += s->first_glyph->voffset;
24920 }
24921
24922
24923 #ifdef HAVE_XWIDGETS
24924 static void
24925 fill_xwidget_glyph_string (struct glyph_string *s)
24926 {
24927 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24928 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24929 s->font = s->face->font;
24930 s->width = s->first_glyph->pixel_width;
24931 s->ybase += s->first_glyph->voffset;
24932 s->xwidget = s->first_glyph->u.xwidget;
24933 }
24934 #endif
24935 /* Fill glyph string S from a sequence of stretch glyphs.
24936
24937 START is the index of the first glyph to consider,
24938 END is the index of the last + 1.
24939
24940 Value is the index of the first glyph not in S. */
24941
24942 static int
24943 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24944 {
24945 struct glyph *glyph, *last;
24946 int voffset, face_id;
24947
24948 eassert (s->first_glyph->type == STRETCH_GLYPH);
24949
24950 glyph = s->row->glyphs[s->area] + start;
24951 last = s->row->glyphs[s->area] + end;
24952 face_id = glyph->face_id;
24953 s->face = FACE_FROM_ID (s->f, face_id);
24954 s->font = s->face->font;
24955 s->width = glyph->pixel_width;
24956 s->nchars = 1;
24957 voffset = glyph->voffset;
24958
24959 for (++glyph;
24960 (glyph < last
24961 && glyph->type == STRETCH_GLYPH
24962 && glyph->voffset == voffset
24963 && glyph->face_id == face_id);
24964 ++glyph)
24965 s->width += glyph->pixel_width;
24966
24967 /* Adjust base line for subscript/superscript text. */
24968 s->ybase += voffset;
24969
24970 /* The case that face->gc == 0 is handled when drawing the glyph
24971 string by calling prepare_face_for_display. */
24972 eassert (s->face);
24973 return glyph - s->row->glyphs[s->area];
24974 }
24975
24976 static struct font_metrics *
24977 get_per_char_metric (struct font *font, XChar2b *char2b)
24978 {
24979 static struct font_metrics metrics;
24980 unsigned code;
24981
24982 if (! font)
24983 return NULL;
24984 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24985 if (code == FONT_INVALID_CODE)
24986 return NULL;
24987 font->driver->text_extents (font, &code, 1, &metrics);
24988 return &metrics;
24989 }
24990
24991 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24992 for FONT. Values are taken from font-global ones, except for fonts
24993 that claim preposterously large values, but whose glyphs actually
24994 have reasonable dimensions. C is the character to use for metrics
24995 if the font-global values are too large; if C is negative, the
24996 function selects a default character. */
24997 static void
24998 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
24999 {
25000 *ascent = FONT_BASE (font);
25001 *descent = FONT_DESCENT (font);
25002
25003 if (FONT_TOO_HIGH (font))
25004 {
25005 XChar2b char2b;
25006
25007 /* Get metrics of C, defaulting to a reasonably sized ASCII
25008 character. */
25009 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25010 {
25011 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25012
25013 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25014 {
25015 /* We add 1 pixel to character dimensions as heuristics
25016 that produces nicer display, e.g. when the face has
25017 the box attribute. */
25018 *ascent = pcm->ascent + 1;
25019 *descent = pcm->descent + 1;
25020 }
25021 }
25022 }
25023 }
25024
25025 /* A subroutine that computes a reasonable "normal character height"
25026 for fonts that claim preposterously large vertical dimensions, but
25027 whose glyphs are actually reasonably sized. C is the character
25028 whose metrics to use for those fonts, or -1 for default
25029 character. */
25030 static int
25031 normal_char_height (struct font *font, int c)
25032 {
25033 int ascent, descent;
25034
25035 normal_char_ascent_descent (font, c, &ascent, &descent);
25036
25037 return ascent + descent;
25038 }
25039
25040 /* EXPORT for RIF:
25041 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25042 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25043 assumed to be zero. */
25044
25045 void
25046 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25047 {
25048 *left = *right = 0;
25049
25050 if (glyph->type == CHAR_GLYPH)
25051 {
25052 XChar2b char2b;
25053 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25054 if (face->font)
25055 {
25056 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25057 if (pcm)
25058 {
25059 if (pcm->rbearing > pcm->width)
25060 *right = pcm->rbearing - pcm->width;
25061 if (pcm->lbearing < 0)
25062 *left = -pcm->lbearing;
25063 }
25064 }
25065 }
25066 else if (glyph->type == COMPOSITE_GLYPH)
25067 {
25068 if (! glyph->u.cmp.automatic)
25069 {
25070 struct composition *cmp = composition_table[glyph->u.cmp.id];
25071
25072 if (cmp->rbearing > cmp->pixel_width)
25073 *right = cmp->rbearing - cmp->pixel_width;
25074 if (cmp->lbearing < 0)
25075 *left = - cmp->lbearing;
25076 }
25077 else
25078 {
25079 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25080 struct font_metrics metrics;
25081
25082 composition_gstring_width (gstring, glyph->slice.cmp.from,
25083 glyph->slice.cmp.to + 1, &metrics);
25084 if (metrics.rbearing > metrics.width)
25085 *right = metrics.rbearing - metrics.width;
25086 if (metrics.lbearing < 0)
25087 *left = - metrics.lbearing;
25088 }
25089 }
25090 }
25091
25092
25093 /* Return the index of the first glyph preceding glyph string S that
25094 is overwritten by S because of S's left overhang. Value is -1
25095 if no glyphs are overwritten. */
25096
25097 static int
25098 left_overwritten (struct glyph_string *s)
25099 {
25100 int k;
25101
25102 if (s->left_overhang)
25103 {
25104 int x = 0, i;
25105 struct glyph *glyphs = s->row->glyphs[s->area];
25106 int first = s->first_glyph - glyphs;
25107
25108 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25109 x -= glyphs[i].pixel_width;
25110
25111 k = i + 1;
25112 }
25113 else
25114 k = -1;
25115
25116 return k;
25117 }
25118
25119
25120 /* Return the index of the first glyph preceding glyph string S that
25121 is overwriting S because of its right overhang. Value is -1 if no
25122 glyph in front of S overwrites S. */
25123
25124 static int
25125 left_overwriting (struct glyph_string *s)
25126 {
25127 int i, k, x;
25128 struct glyph *glyphs = s->row->glyphs[s->area];
25129 int first = s->first_glyph - glyphs;
25130
25131 k = -1;
25132 x = 0;
25133 for (i = first - 1; i >= 0; --i)
25134 {
25135 int left, right;
25136 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25137 if (x + right > 0)
25138 k = i;
25139 x -= glyphs[i].pixel_width;
25140 }
25141
25142 return k;
25143 }
25144
25145
25146 /* Return the index of the last glyph following glyph string S that is
25147 overwritten by S because of S's right overhang. Value is -1 if
25148 no such glyph is found. */
25149
25150 static int
25151 right_overwritten (struct glyph_string *s)
25152 {
25153 int k = -1;
25154
25155 if (s->right_overhang)
25156 {
25157 int x = 0, i;
25158 struct glyph *glyphs = s->row->glyphs[s->area];
25159 int first = (s->first_glyph - glyphs
25160 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25161 int end = s->row->used[s->area];
25162
25163 for (i = first; i < end && s->right_overhang > x; ++i)
25164 x += glyphs[i].pixel_width;
25165
25166 k = i;
25167 }
25168
25169 return k;
25170 }
25171
25172
25173 /* Return the index of the last glyph following glyph string S that
25174 overwrites S because of its left overhang. Value is negative
25175 if no such glyph is found. */
25176
25177 static int
25178 right_overwriting (struct glyph_string *s)
25179 {
25180 int i, k, x;
25181 int end = s->row->used[s->area];
25182 struct glyph *glyphs = s->row->glyphs[s->area];
25183 int first = (s->first_glyph - glyphs
25184 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25185
25186 k = -1;
25187 x = 0;
25188 for (i = first; i < end; ++i)
25189 {
25190 int left, right;
25191 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25192 if (x - left < 0)
25193 k = i;
25194 x += glyphs[i].pixel_width;
25195 }
25196
25197 return k;
25198 }
25199
25200
25201 /* Set background width of glyph string S. START is the index of the
25202 first glyph following S. LAST_X is the right-most x-position + 1
25203 in the drawing area. */
25204
25205 static void
25206 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25207 {
25208 /* If the face of this glyph string has to be drawn to the end of
25209 the drawing area, set S->extends_to_end_of_line_p. */
25210
25211 if (start == s->row->used[s->area]
25212 && ((s->row->fill_line_p
25213 && (s->hl == DRAW_NORMAL_TEXT
25214 || s->hl == DRAW_IMAGE_RAISED
25215 || s->hl == DRAW_IMAGE_SUNKEN))
25216 || s->hl == DRAW_MOUSE_FACE))
25217 s->extends_to_end_of_line_p = true;
25218
25219 /* If S extends its face to the end of the line, set its
25220 background_width to the distance to the right edge of the drawing
25221 area. */
25222 if (s->extends_to_end_of_line_p)
25223 s->background_width = last_x - s->x + 1;
25224 else
25225 s->background_width = s->width;
25226 }
25227
25228
25229 /* Compute overhangs and x-positions for glyph string S and its
25230 predecessors, or successors. X is the starting x-position for S.
25231 BACKWARD_P means process predecessors. */
25232
25233 static void
25234 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25235 {
25236 if (backward_p)
25237 {
25238 while (s)
25239 {
25240 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25241 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25242 x -= s->width;
25243 s->x = x;
25244 s = s->prev;
25245 }
25246 }
25247 else
25248 {
25249 while (s)
25250 {
25251 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25252 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25253 s->x = x;
25254 x += s->width;
25255 s = s->next;
25256 }
25257 }
25258 }
25259
25260
25261
25262 /* The following macros are only called from draw_glyphs below.
25263 They reference the following parameters of that function directly:
25264 `w', `row', `area', and `overlap_p'
25265 as well as the following local variables:
25266 `s', `f', and `hdc' (in W32) */
25267
25268 #ifdef HAVE_NTGUI
25269 /* On W32, silently add local `hdc' variable to argument list of
25270 init_glyph_string. */
25271 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25272 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25273 #else
25274 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25275 init_glyph_string (s, char2b, w, row, area, start, hl)
25276 #endif
25277
25278 /* Add a glyph string for a stretch glyph to the list of strings
25279 between HEAD and TAIL. START is the index of the stretch glyph in
25280 row area AREA of glyph row ROW. END is the index of the last glyph
25281 in that glyph row area. X is the current output position assigned
25282 to the new glyph string constructed. HL overrides that face of the
25283 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25284 is the right-most x-position of the drawing area. */
25285
25286 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25287 and below -- keep them on one line. */
25288 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25289 do \
25290 { \
25291 s = alloca (sizeof *s); \
25292 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25293 START = fill_stretch_glyph_string (s, START, END); \
25294 append_glyph_string (&HEAD, &TAIL, s); \
25295 s->x = (X); \
25296 } \
25297 while (false)
25298
25299
25300 /* Add a glyph string for an image glyph to the list of strings
25301 between HEAD and TAIL. START is the index of the image glyph in
25302 row area AREA of glyph row ROW. END is the index of the last glyph
25303 in that glyph row area. X is the current output position assigned
25304 to the new glyph string constructed. HL overrides that face of the
25305 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25306 is the right-most x-position of the drawing area. */
25307
25308 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25309 do \
25310 { \
25311 s = alloca (sizeof *s); \
25312 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25313 fill_image_glyph_string (s); \
25314 append_glyph_string (&HEAD, &TAIL, s); \
25315 ++START; \
25316 s->x = (X); \
25317 } \
25318 while (false)
25319
25320 #ifndef HAVE_XWIDGETS
25321 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25322 eassume (false)
25323 #else
25324 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25325 do \
25326 { \
25327 s = alloca (sizeof *s); \
25328 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25329 fill_xwidget_glyph_string (s); \
25330 append_glyph_string (&(HEAD), &(TAIL), s); \
25331 ++(START); \
25332 s->x = (X); \
25333 } \
25334 while (false)
25335 #endif
25336
25337 /* Add a glyph string for a sequence of character glyphs to the list
25338 of strings between HEAD and TAIL. START is the index of the first
25339 glyph in row area AREA of glyph row ROW that is part of the new
25340 glyph string. END is the index of the last glyph in that glyph row
25341 area. X is the current output position assigned to the new glyph
25342 string constructed. HL overrides that face of the glyph; e.g. it
25343 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25344 right-most x-position of the drawing area. */
25345
25346 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25347 do \
25348 { \
25349 int face_id; \
25350 XChar2b *char2b; \
25351 \
25352 face_id = (row)->glyphs[area][START].face_id; \
25353 \
25354 s = alloca (sizeof *s); \
25355 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25356 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25357 append_glyph_string (&HEAD, &TAIL, s); \
25358 s->x = (X); \
25359 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25360 } \
25361 while (false)
25362
25363
25364 /* Add a glyph string for a composite sequence to the list of strings
25365 between HEAD and TAIL. START is the index of the first glyph in
25366 row area AREA of glyph row ROW that is part of the new glyph
25367 string. END is the index of the last glyph in that glyph row area.
25368 X is the current output position assigned to the new glyph string
25369 constructed. HL overrides that face of the glyph; e.g. it is
25370 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25371 x-position of the drawing area. */
25372
25373 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25374 do { \
25375 int face_id = (row)->glyphs[area][START].face_id; \
25376 struct face *base_face = FACE_FROM_ID (f, face_id); \
25377 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25378 struct composition *cmp = composition_table[cmp_id]; \
25379 XChar2b *char2b; \
25380 struct glyph_string *first_s = NULL; \
25381 int n; \
25382 \
25383 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25384 \
25385 /* Make glyph_strings for each glyph sequence that is drawable by \
25386 the same face, and append them to HEAD/TAIL. */ \
25387 for (n = 0; n < cmp->glyph_len;) \
25388 { \
25389 s = alloca (sizeof *s); \
25390 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25391 append_glyph_string (&(HEAD), &(TAIL), s); \
25392 s->cmp = cmp; \
25393 s->cmp_from = n; \
25394 s->x = (X); \
25395 if (n == 0) \
25396 first_s = s; \
25397 n = fill_composite_glyph_string (s, base_face, overlaps); \
25398 } \
25399 \
25400 ++START; \
25401 s = first_s; \
25402 } while (false)
25403
25404
25405 /* Add a glyph string for a glyph-string sequence to the list of strings
25406 between HEAD and TAIL. */
25407
25408 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25409 do { \
25410 int face_id; \
25411 XChar2b *char2b; \
25412 Lisp_Object gstring; \
25413 \
25414 face_id = (row)->glyphs[area][START].face_id; \
25415 gstring = (composition_gstring_from_id \
25416 ((row)->glyphs[area][START].u.cmp.id)); \
25417 s = alloca (sizeof *s); \
25418 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25419 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25420 append_glyph_string (&(HEAD), &(TAIL), s); \
25421 s->x = (X); \
25422 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25423 } while (false)
25424
25425
25426 /* Add a glyph string for a sequence of glyphless character's glyphs
25427 to the list of strings between HEAD and TAIL. The meanings of
25428 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25429
25430 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25431 do \
25432 { \
25433 int face_id; \
25434 \
25435 face_id = (row)->glyphs[area][START].face_id; \
25436 \
25437 s = alloca (sizeof *s); \
25438 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25439 append_glyph_string (&HEAD, &TAIL, s); \
25440 s->x = (X); \
25441 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25442 overlaps); \
25443 } \
25444 while (false)
25445
25446
25447 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25448 of AREA of glyph row ROW on window W between indices START and END.
25449 HL overrides the face for drawing glyph strings, e.g. it is
25450 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25451 x-positions of the drawing area.
25452
25453 This is an ugly monster macro construct because we must use alloca
25454 to allocate glyph strings (because draw_glyphs can be called
25455 asynchronously). */
25456
25457 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25458 do \
25459 { \
25460 HEAD = TAIL = NULL; \
25461 while (START < END) \
25462 { \
25463 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25464 switch (first_glyph->type) \
25465 { \
25466 case CHAR_GLYPH: \
25467 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25468 HL, X, LAST_X); \
25469 break; \
25470 \
25471 case COMPOSITE_GLYPH: \
25472 if (first_glyph->u.cmp.automatic) \
25473 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25474 HL, X, LAST_X); \
25475 else \
25476 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25477 HL, X, LAST_X); \
25478 break; \
25479 \
25480 case STRETCH_GLYPH: \
25481 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25482 HL, X, LAST_X); \
25483 break; \
25484 \
25485 case IMAGE_GLYPH: \
25486 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25487 HL, X, LAST_X); \
25488 break;
25489
25490 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25491 case XWIDGET_GLYPH: \
25492 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25493 HL, X, LAST_X); \
25494 break;
25495
25496 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25497 case GLYPHLESS_GLYPH: \
25498 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25499 HL, X, LAST_X); \
25500 break; \
25501 \
25502 default: \
25503 emacs_abort (); \
25504 } \
25505 \
25506 if (s) \
25507 { \
25508 set_glyph_string_background_width (s, START, LAST_X); \
25509 (X) += s->width; \
25510 } \
25511 } \
25512 } while (false)
25513
25514
25515 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25516 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25517 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25518 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25519
25520
25521 /* Draw glyphs between START and END in AREA of ROW on window W,
25522 starting at x-position X. X is relative to AREA in W. HL is a
25523 face-override with the following meaning:
25524
25525 DRAW_NORMAL_TEXT draw normally
25526 DRAW_CURSOR draw in cursor face
25527 DRAW_MOUSE_FACE draw in mouse face.
25528 DRAW_INVERSE_VIDEO draw in mode line face
25529 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25530 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25531
25532 If OVERLAPS is non-zero, draw only the foreground of characters and
25533 clip to the physical height of ROW. Non-zero value also defines
25534 the overlapping part to be drawn:
25535
25536 OVERLAPS_PRED overlap with preceding rows
25537 OVERLAPS_SUCC overlap with succeeding rows
25538 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25539 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25540
25541 Value is the x-position reached, relative to AREA of W. */
25542
25543 static int
25544 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25545 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25546 enum draw_glyphs_face hl, int overlaps)
25547 {
25548 struct glyph_string *head, *tail;
25549 struct glyph_string *s;
25550 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25551 int i, j, x_reached, last_x, area_left = 0;
25552 struct frame *f = XFRAME (WINDOW_FRAME (w));
25553 DECLARE_HDC (hdc);
25554
25555 ALLOCATE_HDC (hdc, f);
25556
25557 /* Let's rather be paranoid than getting a SEGV. */
25558 end = min (end, row->used[area]);
25559 start = clip_to_bounds (0, start, end);
25560
25561 /* Translate X to frame coordinates. Set last_x to the right
25562 end of the drawing area. */
25563 if (row->full_width_p)
25564 {
25565 /* X is relative to the left edge of W, without scroll bars
25566 or fringes. */
25567 area_left = WINDOW_LEFT_EDGE_X (w);
25568 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25569 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25570 }
25571 else
25572 {
25573 area_left = window_box_left (w, area);
25574 last_x = area_left + window_box_width (w, area);
25575 }
25576 x += area_left;
25577
25578 /* Build a doubly-linked list of glyph_string structures between
25579 head and tail from what we have to draw. Note that the macro
25580 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25581 the reason we use a separate variable `i'. */
25582 i = start;
25583 USE_SAFE_ALLOCA;
25584 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25585 if (tail)
25586 x_reached = tail->x + tail->background_width;
25587 else
25588 x_reached = x;
25589
25590 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25591 the row, redraw some glyphs in front or following the glyph
25592 strings built above. */
25593 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25594 {
25595 struct glyph_string *h, *t;
25596 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25597 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25598 bool check_mouse_face = false;
25599 int dummy_x = 0;
25600
25601 /* If mouse highlighting is on, we may need to draw adjacent
25602 glyphs using mouse-face highlighting. */
25603 if (area == TEXT_AREA && row->mouse_face_p
25604 && hlinfo->mouse_face_beg_row >= 0
25605 && hlinfo->mouse_face_end_row >= 0)
25606 {
25607 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25608
25609 if (row_vpos >= hlinfo->mouse_face_beg_row
25610 && row_vpos <= hlinfo->mouse_face_end_row)
25611 {
25612 check_mouse_face = true;
25613 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25614 ? hlinfo->mouse_face_beg_col : 0;
25615 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25616 ? hlinfo->mouse_face_end_col
25617 : row->used[TEXT_AREA];
25618 }
25619 }
25620
25621 /* Compute overhangs for all glyph strings. */
25622 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25623 for (s = head; s; s = s->next)
25624 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25625
25626 /* Prepend glyph strings for glyphs in front of the first glyph
25627 string that are overwritten because of the first glyph
25628 string's left overhang. The background of all strings
25629 prepended must be drawn because the first glyph string
25630 draws over it. */
25631 i = left_overwritten (head);
25632 if (i >= 0)
25633 {
25634 enum draw_glyphs_face overlap_hl;
25635
25636 /* If this row contains mouse highlighting, attempt to draw
25637 the overlapped glyphs with the correct highlight. This
25638 code fails if the overlap encompasses more than one glyph
25639 and mouse-highlight spans only some of these glyphs.
25640 However, making it work perfectly involves a lot more
25641 code, and I don't know if the pathological case occurs in
25642 practice, so we'll stick to this for now. --- cyd */
25643 if (check_mouse_face
25644 && mouse_beg_col < start && mouse_end_col > i)
25645 overlap_hl = DRAW_MOUSE_FACE;
25646 else
25647 overlap_hl = DRAW_NORMAL_TEXT;
25648
25649 if (hl != overlap_hl)
25650 clip_head = head;
25651 j = i;
25652 BUILD_GLYPH_STRINGS (j, start, h, t,
25653 overlap_hl, dummy_x, last_x);
25654 start = i;
25655 compute_overhangs_and_x (t, head->x, true);
25656 prepend_glyph_string_lists (&head, &tail, h, t);
25657 if (clip_head == NULL)
25658 clip_head = head;
25659 }
25660
25661 /* Prepend glyph strings for glyphs in front of the first glyph
25662 string that overwrite that glyph string because of their
25663 right overhang. For these strings, only the foreground must
25664 be drawn, because it draws over the glyph string at `head'.
25665 The background must not be drawn because this would overwrite
25666 right overhangs of preceding glyphs for which no glyph
25667 strings exist. */
25668 i = left_overwriting (head);
25669 if (i >= 0)
25670 {
25671 enum draw_glyphs_face overlap_hl;
25672
25673 if (check_mouse_face
25674 && mouse_beg_col < start && mouse_end_col > i)
25675 overlap_hl = DRAW_MOUSE_FACE;
25676 else
25677 overlap_hl = DRAW_NORMAL_TEXT;
25678
25679 if (hl == overlap_hl || clip_head == NULL)
25680 clip_head = head;
25681 BUILD_GLYPH_STRINGS (i, start, h, t,
25682 overlap_hl, dummy_x, last_x);
25683 for (s = h; s; s = s->next)
25684 s->background_filled_p = true;
25685 compute_overhangs_and_x (t, head->x, true);
25686 prepend_glyph_string_lists (&head, &tail, h, t);
25687 }
25688
25689 /* Append glyphs strings for glyphs following the last glyph
25690 string tail that are overwritten by tail. The background of
25691 these strings has to be drawn because tail's foreground draws
25692 over it. */
25693 i = right_overwritten (tail);
25694 if (i >= 0)
25695 {
25696 enum draw_glyphs_face overlap_hl;
25697
25698 if (check_mouse_face
25699 && mouse_beg_col < i && mouse_end_col > end)
25700 overlap_hl = DRAW_MOUSE_FACE;
25701 else
25702 overlap_hl = DRAW_NORMAL_TEXT;
25703
25704 if (hl != overlap_hl)
25705 clip_tail = tail;
25706 BUILD_GLYPH_STRINGS (end, i, h, t,
25707 overlap_hl, x, last_x);
25708 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25709 we don't have `end = i;' here. */
25710 compute_overhangs_and_x (h, tail->x + tail->width, false);
25711 append_glyph_string_lists (&head, &tail, h, t);
25712 if (clip_tail == NULL)
25713 clip_tail = tail;
25714 }
25715
25716 /* Append glyph strings for glyphs following the last glyph
25717 string tail that overwrite tail. The foreground of such
25718 glyphs has to be drawn because it writes into the background
25719 of tail. The background must not be drawn because it could
25720 paint over the foreground of following glyphs. */
25721 i = right_overwriting (tail);
25722 if (i >= 0)
25723 {
25724 enum draw_glyphs_face overlap_hl;
25725 if (check_mouse_face
25726 && mouse_beg_col < i && mouse_end_col > end)
25727 overlap_hl = DRAW_MOUSE_FACE;
25728 else
25729 overlap_hl = DRAW_NORMAL_TEXT;
25730
25731 if (hl == overlap_hl || clip_tail == NULL)
25732 clip_tail = tail;
25733 i++; /* We must include the Ith glyph. */
25734 BUILD_GLYPH_STRINGS (end, i, h, t,
25735 overlap_hl, x, last_x);
25736 for (s = h; s; s = s->next)
25737 s->background_filled_p = true;
25738 compute_overhangs_and_x (h, tail->x + tail->width, false);
25739 append_glyph_string_lists (&head, &tail, h, t);
25740 }
25741 if (clip_head || clip_tail)
25742 for (s = head; s; s = s->next)
25743 {
25744 s->clip_head = clip_head;
25745 s->clip_tail = clip_tail;
25746 }
25747 }
25748
25749 /* Draw all strings. */
25750 for (s = head; s; s = s->next)
25751 FRAME_RIF (f)->draw_glyph_string (s);
25752
25753 #ifndef HAVE_NS
25754 /* When focus a sole frame and move horizontally, this clears on_p
25755 causing a failure to erase prev cursor position. */
25756 if (area == TEXT_AREA
25757 && !row->full_width_p
25758 /* When drawing overlapping rows, only the glyph strings'
25759 foreground is drawn, which doesn't erase a cursor
25760 completely. */
25761 && !overlaps)
25762 {
25763 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25764 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25765 : (tail ? tail->x + tail->background_width : x));
25766 x0 -= area_left;
25767 x1 -= area_left;
25768
25769 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25770 row->y, MATRIX_ROW_BOTTOM_Y (row));
25771 }
25772 #endif
25773
25774 /* Value is the x-position up to which drawn, relative to AREA of W.
25775 This doesn't include parts drawn because of overhangs. */
25776 if (row->full_width_p)
25777 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25778 else
25779 x_reached -= area_left;
25780
25781 RELEASE_HDC (hdc, f);
25782
25783 SAFE_FREE ();
25784 return x_reached;
25785 }
25786
25787 /* Expand row matrix if too narrow. Don't expand if area
25788 is not present. */
25789
25790 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25791 { \
25792 if (!it->f->fonts_changed \
25793 && (it->glyph_row->glyphs[area] \
25794 < it->glyph_row->glyphs[area + 1])) \
25795 { \
25796 it->w->ncols_scale_factor++; \
25797 it->f->fonts_changed = true; \
25798 } \
25799 }
25800
25801 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25802 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25803
25804 static void
25805 append_glyph (struct it *it)
25806 {
25807 struct glyph *glyph;
25808 enum glyph_row_area area = it->area;
25809
25810 eassert (it->glyph_row);
25811 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25812
25813 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25814 if (glyph < it->glyph_row->glyphs[area + 1])
25815 {
25816 /* If the glyph row is reversed, we need to prepend the glyph
25817 rather than append it. */
25818 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25819 {
25820 struct glyph *g;
25821
25822 /* Make room for the additional glyph. */
25823 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25824 g[1] = *g;
25825 glyph = it->glyph_row->glyphs[area];
25826 }
25827 glyph->charpos = CHARPOS (it->position);
25828 glyph->object = it->object;
25829 if (it->pixel_width > 0)
25830 {
25831 glyph->pixel_width = it->pixel_width;
25832 glyph->padding_p = false;
25833 }
25834 else
25835 {
25836 /* Assure at least 1-pixel width. Otherwise, cursor can't
25837 be displayed correctly. */
25838 glyph->pixel_width = 1;
25839 glyph->padding_p = true;
25840 }
25841 glyph->ascent = it->ascent;
25842 glyph->descent = it->descent;
25843 glyph->voffset = it->voffset;
25844 glyph->type = CHAR_GLYPH;
25845 glyph->avoid_cursor_p = it->avoid_cursor_p;
25846 glyph->multibyte_p = it->multibyte_p;
25847 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25848 {
25849 /* In R2L rows, the left and the right box edges need to be
25850 drawn in reverse direction. */
25851 glyph->right_box_line_p = it->start_of_box_run_p;
25852 glyph->left_box_line_p = it->end_of_box_run_p;
25853 }
25854 else
25855 {
25856 glyph->left_box_line_p = it->start_of_box_run_p;
25857 glyph->right_box_line_p = it->end_of_box_run_p;
25858 }
25859 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25860 || it->phys_descent > it->descent);
25861 glyph->glyph_not_available_p = it->glyph_not_available_p;
25862 glyph->face_id = it->face_id;
25863 glyph->u.ch = it->char_to_display;
25864 glyph->slice.img = null_glyph_slice;
25865 glyph->font_type = FONT_TYPE_UNKNOWN;
25866 if (it->bidi_p)
25867 {
25868 glyph->resolved_level = it->bidi_it.resolved_level;
25869 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25870 glyph->bidi_type = it->bidi_it.type;
25871 }
25872 else
25873 {
25874 glyph->resolved_level = 0;
25875 glyph->bidi_type = UNKNOWN_BT;
25876 }
25877 ++it->glyph_row->used[area];
25878 }
25879 else
25880 IT_EXPAND_MATRIX_WIDTH (it, area);
25881 }
25882
25883 /* Store one glyph for the composition IT->cmp_it.id in
25884 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25885 non-null. */
25886
25887 static void
25888 append_composite_glyph (struct it *it)
25889 {
25890 struct glyph *glyph;
25891 enum glyph_row_area area = it->area;
25892
25893 eassert (it->glyph_row);
25894
25895 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25896 if (glyph < it->glyph_row->glyphs[area + 1])
25897 {
25898 /* If the glyph row is reversed, we need to prepend the glyph
25899 rather than append it. */
25900 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25901 {
25902 struct glyph *g;
25903
25904 /* Make room for the new glyph. */
25905 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25906 g[1] = *g;
25907 glyph = it->glyph_row->glyphs[it->area];
25908 }
25909 glyph->charpos = it->cmp_it.charpos;
25910 glyph->object = it->object;
25911 glyph->pixel_width = it->pixel_width;
25912 glyph->ascent = it->ascent;
25913 glyph->descent = it->descent;
25914 glyph->voffset = it->voffset;
25915 glyph->type = COMPOSITE_GLYPH;
25916 if (it->cmp_it.ch < 0)
25917 {
25918 glyph->u.cmp.automatic = false;
25919 glyph->u.cmp.id = it->cmp_it.id;
25920 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25921 }
25922 else
25923 {
25924 glyph->u.cmp.automatic = true;
25925 glyph->u.cmp.id = it->cmp_it.id;
25926 glyph->slice.cmp.from = it->cmp_it.from;
25927 glyph->slice.cmp.to = it->cmp_it.to - 1;
25928 }
25929 glyph->avoid_cursor_p = it->avoid_cursor_p;
25930 glyph->multibyte_p = it->multibyte_p;
25931 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25932 {
25933 /* In R2L rows, the left and the right box edges need to be
25934 drawn in reverse direction. */
25935 glyph->right_box_line_p = it->start_of_box_run_p;
25936 glyph->left_box_line_p = it->end_of_box_run_p;
25937 }
25938 else
25939 {
25940 glyph->left_box_line_p = it->start_of_box_run_p;
25941 glyph->right_box_line_p = it->end_of_box_run_p;
25942 }
25943 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25944 || it->phys_descent > it->descent);
25945 glyph->padding_p = false;
25946 glyph->glyph_not_available_p = false;
25947 glyph->face_id = it->face_id;
25948 glyph->font_type = FONT_TYPE_UNKNOWN;
25949 if (it->bidi_p)
25950 {
25951 glyph->resolved_level = it->bidi_it.resolved_level;
25952 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25953 glyph->bidi_type = it->bidi_it.type;
25954 }
25955 ++it->glyph_row->used[area];
25956 }
25957 else
25958 IT_EXPAND_MATRIX_WIDTH (it, area);
25959 }
25960
25961
25962 /* Change IT->ascent and IT->height according to the setting of
25963 IT->voffset. */
25964
25965 static void
25966 take_vertical_position_into_account (struct it *it)
25967 {
25968 if (it->voffset)
25969 {
25970 if (it->voffset < 0)
25971 /* Increase the ascent so that we can display the text higher
25972 in the line. */
25973 it->ascent -= it->voffset;
25974 else
25975 /* Increase the descent so that we can display the text lower
25976 in the line. */
25977 it->descent += it->voffset;
25978 }
25979 }
25980
25981
25982 /* Produce glyphs/get display metrics for the image IT is loaded with.
25983 See the description of struct display_iterator in dispextern.h for
25984 an overview of struct display_iterator. */
25985
25986 static void
25987 produce_image_glyph (struct it *it)
25988 {
25989 struct image *img;
25990 struct face *face;
25991 int glyph_ascent, crop;
25992 struct glyph_slice slice;
25993
25994 eassert (it->what == IT_IMAGE);
25995
25996 face = FACE_FROM_ID (it->f, it->face_id);
25997 eassert (face);
25998 /* Make sure X resources of the face is loaded. */
25999 prepare_face_for_display (it->f, face);
26000
26001 if (it->image_id < 0)
26002 {
26003 /* Fringe bitmap. */
26004 it->ascent = it->phys_ascent = 0;
26005 it->descent = it->phys_descent = 0;
26006 it->pixel_width = 0;
26007 it->nglyphs = 0;
26008 return;
26009 }
26010
26011 img = IMAGE_FROM_ID (it->f, it->image_id);
26012 eassert (img);
26013 /* Make sure X resources of the image is loaded. */
26014 prepare_image_for_display (it->f, img);
26015
26016 slice.x = slice.y = 0;
26017 slice.width = img->width;
26018 slice.height = img->height;
26019
26020 if (INTEGERP (it->slice.x))
26021 slice.x = XINT (it->slice.x);
26022 else if (FLOATP (it->slice.x))
26023 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26024
26025 if (INTEGERP (it->slice.y))
26026 slice.y = XINT (it->slice.y);
26027 else if (FLOATP (it->slice.y))
26028 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26029
26030 if (INTEGERP (it->slice.width))
26031 slice.width = XINT (it->slice.width);
26032 else if (FLOATP (it->slice.width))
26033 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26034
26035 if (INTEGERP (it->slice.height))
26036 slice.height = XINT (it->slice.height);
26037 else if (FLOATP (it->slice.height))
26038 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26039
26040 if (slice.x >= img->width)
26041 slice.x = img->width;
26042 if (slice.y >= img->height)
26043 slice.y = img->height;
26044 if (slice.x + slice.width >= img->width)
26045 slice.width = img->width - slice.x;
26046 if (slice.y + slice.height > img->height)
26047 slice.height = img->height - slice.y;
26048
26049 if (slice.width == 0 || slice.height == 0)
26050 return;
26051
26052 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26053
26054 it->descent = slice.height - glyph_ascent;
26055 if (slice.y == 0)
26056 it->descent += img->vmargin;
26057 if (slice.y + slice.height == img->height)
26058 it->descent += img->vmargin;
26059 it->phys_descent = it->descent;
26060
26061 it->pixel_width = slice.width;
26062 if (slice.x == 0)
26063 it->pixel_width += img->hmargin;
26064 if (slice.x + slice.width == img->width)
26065 it->pixel_width += img->hmargin;
26066
26067 /* It's quite possible for images to have an ascent greater than
26068 their height, so don't get confused in that case. */
26069 if (it->descent < 0)
26070 it->descent = 0;
26071
26072 it->nglyphs = 1;
26073
26074 if (face->box != FACE_NO_BOX)
26075 {
26076 if (face->box_line_width > 0)
26077 {
26078 if (slice.y == 0)
26079 it->ascent += face->box_line_width;
26080 if (slice.y + slice.height == img->height)
26081 it->descent += face->box_line_width;
26082 }
26083
26084 if (it->start_of_box_run_p && slice.x == 0)
26085 it->pixel_width += eabs (face->box_line_width);
26086 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26087 it->pixel_width += eabs (face->box_line_width);
26088 }
26089
26090 take_vertical_position_into_account (it);
26091
26092 /* Automatically crop wide image glyphs at right edge so we can
26093 draw the cursor on same display row. */
26094 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26095 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26096 {
26097 it->pixel_width -= crop;
26098 slice.width -= crop;
26099 }
26100
26101 if (it->glyph_row)
26102 {
26103 struct glyph *glyph;
26104 enum glyph_row_area area = it->area;
26105
26106 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26107 if (it->glyph_row->reversed_p)
26108 {
26109 struct glyph *g;
26110
26111 /* Make room for the new glyph. */
26112 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26113 g[1] = *g;
26114 glyph = it->glyph_row->glyphs[it->area];
26115 }
26116 if (glyph < it->glyph_row->glyphs[area + 1])
26117 {
26118 glyph->charpos = CHARPOS (it->position);
26119 glyph->object = it->object;
26120 glyph->pixel_width = it->pixel_width;
26121 glyph->ascent = glyph_ascent;
26122 glyph->descent = it->descent;
26123 glyph->voffset = it->voffset;
26124 glyph->type = IMAGE_GLYPH;
26125 glyph->avoid_cursor_p = it->avoid_cursor_p;
26126 glyph->multibyte_p = it->multibyte_p;
26127 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26128 {
26129 /* In R2L rows, the left and the right box edges need to be
26130 drawn in reverse direction. */
26131 glyph->right_box_line_p = it->start_of_box_run_p;
26132 glyph->left_box_line_p = it->end_of_box_run_p;
26133 }
26134 else
26135 {
26136 glyph->left_box_line_p = it->start_of_box_run_p;
26137 glyph->right_box_line_p = it->end_of_box_run_p;
26138 }
26139 glyph->overlaps_vertically_p = false;
26140 glyph->padding_p = false;
26141 glyph->glyph_not_available_p = false;
26142 glyph->face_id = it->face_id;
26143 glyph->u.img_id = img->id;
26144 glyph->slice.img = slice;
26145 glyph->font_type = FONT_TYPE_UNKNOWN;
26146 if (it->bidi_p)
26147 {
26148 glyph->resolved_level = it->bidi_it.resolved_level;
26149 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26150 glyph->bidi_type = it->bidi_it.type;
26151 }
26152 ++it->glyph_row->used[area];
26153 }
26154 else
26155 IT_EXPAND_MATRIX_WIDTH (it, area);
26156 }
26157 }
26158
26159 static void
26160 produce_xwidget_glyph (struct it *it)
26161 {
26162 #ifdef HAVE_XWIDGETS
26163 struct xwidget *xw;
26164 int glyph_ascent, crop;
26165 eassert (it->what == IT_XWIDGET);
26166
26167 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26168 eassert (face);
26169 /* Make sure X resources of the face is loaded. */
26170 prepare_face_for_display (it->f, face);
26171
26172 xw = it->xwidget;
26173 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26174 it->descent = xw->height/2;
26175 it->phys_descent = it->descent;
26176 it->pixel_width = xw->width;
26177 /* It's quite possible for images to have an ascent greater than
26178 their height, so don't get confused in that case. */
26179 if (it->descent < 0)
26180 it->descent = 0;
26181
26182 it->nglyphs = 1;
26183
26184 if (face->box != FACE_NO_BOX)
26185 {
26186 if (face->box_line_width > 0)
26187 {
26188 it->ascent += face->box_line_width;
26189 it->descent += face->box_line_width;
26190 }
26191
26192 if (it->start_of_box_run_p)
26193 it->pixel_width += eabs (face->box_line_width);
26194 it->pixel_width += eabs (face->box_line_width);
26195 }
26196
26197 take_vertical_position_into_account (it);
26198
26199 /* Automatically crop wide image glyphs at right edge so we can
26200 draw the cursor on same display row. */
26201 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26202 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26203 it->pixel_width -= crop;
26204
26205 if (it->glyph_row)
26206 {
26207 enum glyph_row_area area = it->area;
26208 struct glyph *glyph
26209 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26210
26211 if (it->glyph_row->reversed_p)
26212 {
26213 struct glyph *g;
26214
26215 /* Make room for the new glyph. */
26216 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26217 g[1] = *g;
26218 glyph = it->glyph_row->glyphs[it->area];
26219 }
26220 if (glyph < it->glyph_row->glyphs[area + 1])
26221 {
26222 glyph->charpos = CHARPOS (it->position);
26223 glyph->object = it->object;
26224 glyph->pixel_width = it->pixel_width;
26225 glyph->ascent = glyph_ascent;
26226 glyph->descent = it->descent;
26227 glyph->voffset = it->voffset;
26228 glyph->type = XWIDGET_GLYPH;
26229 glyph->avoid_cursor_p = it->avoid_cursor_p;
26230 glyph->multibyte_p = it->multibyte_p;
26231 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26232 {
26233 /* In R2L rows, the left and the right box edges need to be
26234 drawn in reverse direction. */
26235 glyph->right_box_line_p = it->start_of_box_run_p;
26236 glyph->left_box_line_p = it->end_of_box_run_p;
26237 }
26238 else
26239 {
26240 glyph->left_box_line_p = it->start_of_box_run_p;
26241 glyph->right_box_line_p = it->end_of_box_run_p;
26242 }
26243 glyph->overlaps_vertically_p = 0;
26244 glyph->padding_p = 0;
26245 glyph->glyph_not_available_p = 0;
26246 glyph->face_id = it->face_id;
26247 glyph->u.xwidget = it->xwidget;
26248 glyph->font_type = FONT_TYPE_UNKNOWN;
26249 if (it->bidi_p)
26250 {
26251 glyph->resolved_level = it->bidi_it.resolved_level;
26252 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26253 glyph->bidi_type = it->bidi_it.type;
26254 }
26255 ++it->glyph_row->used[area];
26256 }
26257 else
26258 IT_EXPAND_MATRIX_WIDTH (it, area);
26259 }
26260 #endif
26261 }
26262
26263 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26264 of the glyph, WIDTH and HEIGHT are the width and height of the
26265 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26266
26267 static void
26268 append_stretch_glyph (struct it *it, Lisp_Object object,
26269 int width, int height, int ascent)
26270 {
26271 struct glyph *glyph;
26272 enum glyph_row_area area = it->area;
26273
26274 eassert (ascent >= 0 && ascent <= height);
26275
26276 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26277 if (glyph < it->glyph_row->glyphs[area + 1])
26278 {
26279 /* If the glyph row is reversed, we need to prepend the glyph
26280 rather than append it. */
26281 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26282 {
26283 struct glyph *g;
26284
26285 /* Make room for the additional glyph. */
26286 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26287 g[1] = *g;
26288 glyph = it->glyph_row->glyphs[area];
26289
26290 /* Decrease the width of the first glyph of the row that
26291 begins before first_visible_x (e.g., due to hscroll).
26292 This is so the overall width of the row becomes smaller
26293 by the scroll amount, and the stretch glyph appended by
26294 extend_face_to_end_of_line will be wider, to shift the
26295 row glyphs to the right. (In L2R rows, the corresponding
26296 left-shift effect is accomplished by setting row->x to a
26297 negative value, which won't work with R2L rows.)
26298
26299 This must leave us with a positive value of WIDTH, since
26300 otherwise the call to move_it_in_display_line_to at the
26301 beginning of display_line would have got past the entire
26302 first glyph, and then it->current_x would have been
26303 greater or equal to it->first_visible_x. */
26304 if (it->current_x < it->first_visible_x)
26305 width -= it->first_visible_x - it->current_x;
26306 eassert (width > 0);
26307 }
26308 glyph->charpos = CHARPOS (it->position);
26309 glyph->object = object;
26310 glyph->pixel_width = width;
26311 glyph->ascent = ascent;
26312 glyph->descent = height - ascent;
26313 glyph->voffset = it->voffset;
26314 glyph->type = STRETCH_GLYPH;
26315 glyph->avoid_cursor_p = it->avoid_cursor_p;
26316 glyph->multibyte_p = it->multibyte_p;
26317 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26318 {
26319 /* In R2L rows, the left and the right box edges need to be
26320 drawn in reverse direction. */
26321 glyph->right_box_line_p = it->start_of_box_run_p;
26322 glyph->left_box_line_p = it->end_of_box_run_p;
26323 }
26324 else
26325 {
26326 glyph->left_box_line_p = it->start_of_box_run_p;
26327 glyph->right_box_line_p = it->end_of_box_run_p;
26328 }
26329 glyph->overlaps_vertically_p = false;
26330 glyph->padding_p = false;
26331 glyph->glyph_not_available_p = false;
26332 glyph->face_id = it->face_id;
26333 glyph->u.stretch.ascent = ascent;
26334 glyph->u.stretch.height = height;
26335 glyph->slice.img = null_glyph_slice;
26336 glyph->font_type = FONT_TYPE_UNKNOWN;
26337 if (it->bidi_p)
26338 {
26339 glyph->resolved_level = it->bidi_it.resolved_level;
26340 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26341 glyph->bidi_type = it->bidi_it.type;
26342 }
26343 else
26344 {
26345 glyph->resolved_level = 0;
26346 glyph->bidi_type = UNKNOWN_BT;
26347 }
26348 ++it->glyph_row->used[area];
26349 }
26350 else
26351 IT_EXPAND_MATRIX_WIDTH (it, area);
26352 }
26353
26354 #endif /* HAVE_WINDOW_SYSTEM */
26355
26356 /* Produce a stretch glyph for iterator IT. IT->object is the value
26357 of the glyph property displayed. The value must be a list
26358 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26359 being recognized:
26360
26361 1. `:width WIDTH' specifies that the space should be WIDTH *
26362 canonical char width wide. WIDTH may be an integer or floating
26363 point number.
26364
26365 2. `:relative-width FACTOR' specifies that the width of the stretch
26366 should be computed from the width of the first character having the
26367 `glyph' property, and should be FACTOR times that width.
26368
26369 3. `:align-to HPOS' specifies that the space should be wide enough
26370 to reach HPOS, a value in canonical character units.
26371
26372 Exactly one of the above pairs must be present.
26373
26374 4. `:height HEIGHT' specifies that the height of the stretch produced
26375 should be HEIGHT, measured in canonical character units.
26376
26377 5. `:relative-height FACTOR' specifies that the height of the
26378 stretch should be FACTOR times the height of the characters having
26379 the glyph property.
26380
26381 Either none or exactly one of 4 or 5 must be present.
26382
26383 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26384 of the stretch should be used for the ascent of the stretch.
26385 ASCENT must be in the range 0 <= ASCENT <= 100. */
26386
26387 void
26388 produce_stretch_glyph (struct it *it)
26389 {
26390 /* (space :width WIDTH :height HEIGHT ...) */
26391 Lisp_Object prop, plist;
26392 int width = 0, height = 0, align_to = -1;
26393 bool zero_width_ok_p = false;
26394 double tem;
26395 struct font *font = NULL;
26396
26397 #ifdef HAVE_WINDOW_SYSTEM
26398 int ascent = 0;
26399 bool zero_height_ok_p = false;
26400
26401 if (FRAME_WINDOW_P (it->f))
26402 {
26403 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26404 font = face->font ? face->font : FRAME_FONT (it->f);
26405 prepare_face_for_display (it->f, face);
26406 }
26407 #endif
26408
26409 /* List should start with `space'. */
26410 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26411 plist = XCDR (it->object);
26412
26413 /* Compute the width of the stretch. */
26414 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26415 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26416 {
26417 /* Absolute width `:width WIDTH' specified and valid. */
26418 zero_width_ok_p = true;
26419 width = (int)tem;
26420 }
26421 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26422 {
26423 /* Relative width `:relative-width FACTOR' specified and valid.
26424 Compute the width of the characters having the `glyph'
26425 property. */
26426 struct it it2;
26427 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26428
26429 it2 = *it;
26430 if (it->multibyte_p)
26431 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26432 else
26433 {
26434 it2.c = it2.char_to_display = *p, it2.len = 1;
26435 if (! ASCII_CHAR_P (it2.c))
26436 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26437 }
26438
26439 it2.glyph_row = NULL;
26440 it2.what = IT_CHARACTER;
26441 PRODUCE_GLYPHS (&it2);
26442 width = NUMVAL (prop) * it2.pixel_width;
26443 }
26444 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26445 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26446 &align_to))
26447 {
26448 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26449 align_to = (align_to < 0
26450 ? 0
26451 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26452 else if (align_to < 0)
26453 align_to = window_box_left_offset (it->w, TEXT_AREA);
26454 width = max (0, (int)tem + align_to - it->current_x);
26455 zero_width_ok_p = true;
26456 }
26457 else
26458 /* Nothing specified -> width defaults to canonical char width. */
26459 width = FRAME_COLUMN_WIDTH (it->f);
26460
26461 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26462 width = 1;
26463
26464 #ifdef HAVE_WINDOW_SYSTEM
26465 /* Compute height. */
26466 if (FRAME_WINDOW_P (it->f))
26467 {
26468 int default_height = normal_char_height (font, ' ');
26469
26470 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26471 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26472 {
26473 height = (int)tem;
26474 zero_height_ok_p = true;
26475 }
26476 else if (prop = Fplist_get (plist, QCrelative_height),
26477 NUMVAL (prop) > 0)
26478 height = default_height * NUMVAL (prop);
26479 else
26480 height = default_height;
26481
26482 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26483 height = 1;
26484
26485 /* Compute percentage of height used for ascent. If
26486 `:ascent ASCENT' is present and valid, use that. Otherwise,
26487 derive the ascent from the font in use. */
26488 if (prop = Fplist_get (plist, QCascent),
26489 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26490 ascent = height * NUMVAL (prop) / 100.0;
26491 else if (!NILP (prop)
26492 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26493 ascent = min (max (0, (int)tem), height);
26494 else
26495 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26496 }
26497 else
26498 #endif /* HAVE_WINDOW_SYSTEM */
26499 height = 1;
26500
26501 if (width > 0 && it->line_wrap != TRUNCATE
26502 && it->current_x + width > it->last_visible_x)
26503 {
26504 width = it->last_visible_x - it->current_x;
26505 #ifdef HAVE_WINDOW_SYSTEM
26506 /* Subtract one more pixel from the stretch width, but only on
26507 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26508 width -= FRAME_WINDOW_P (it->f);
26509 #endif
26510 }
26511
26512 if (width > 0 && height > 0 && it->glyph_row)
26513 {
26514 Lisp_Object o_object = it->object;
26515 Lisp_Object object = it->stack[it->sp - 1].string;
26516 int n = width;
26517
26518 if (!STRINGP (object))
26519 object = it->w->contents;
26520 #ifdef HAVE_WINDOW_SYSTEM
26521 if (FRAME_WINDOW_P (it->f))
26522 append_stretch_glyph (it, object, width, height, ascent);
26523 else
26524 #endif
26525 {
26526 it->object = object;
26527 it->char_to_display = ' ';
26528 it->pixel_width = it->len = 1;
26529 while (n--)
26530 tty_append_glyph (it);
26531 it->object = o_object;
26532 }
26533 }
26534
26535 it->pixel_width = width;
26536 #ifdef HAVE_WINDOW_SYSTEM
26537 if (FRAME_WINDOW_P (it->f))
26538 {
26539 it->ascent = it->phys_ascent = ascent;
26540 it->descent = it->phys_descent = height - it->ascent;
26541 it->nglyphs = width > 0 && height > 0;
26542 take_vertical_position_into_account (it);
26543 }
26544 else
26545 #endif
26546 it->nglyphs = width;
26547 }
26548
26549 /* Get information about special display element WHAT in an
26550 environment described by IT. WHAT is one of IT_TRUNCATION or
26551 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26552 non-null glyph_row member. This function ensures that fields like
26553 face_id, c, len of IT are left untouched. */
26554
26555 static void
26556 produce_special_glyphs (struct it *it, enum display_element_type what)
26557 {
26558 struct it temp_it;
26559 Lisp_Object gc;
26560 GLYPH glyph;
26561
26562 temp_it = *it;
26563 temp_it.object = Qnil;
26564 memset (&temp_it.current, 0, sizeof temp_it.current);
26565
26566 if (what == IT_CONTINUATION)
26567 {
26568 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26569 if (it->bidi_it.paragraph_dir == R2L)
26570 SET_GLYPH_FROM_CHAR (glyph, '/');
26571 else
26572 SET_GLYPH_FROM_CHAR (glyph, '\\');
26573 if (it->dp
26574 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26575 {
26576 /* FIXME: Should we mirror GC for R2L lines? */
26577 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26578 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26579 }
26580 }
26581 else if (what == IT_TRUNCATION)
26582 {
26583 /* Truncation glyph. */
26584 SET_GLYPH_FROM_CHAR (glyph, '$');
26585 if (it->dp
26586 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26587 {
26588 /* FIXME: Should we mirror GC for R2L lines? */
26589 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26590 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26591 }
26592 }
26593 else
26594 emacs_abort ();
26595
26596 #ifdef HAVE_WINDOW_SYSTEM
26597 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26598 is turned off, we precede the truncation/continuation glyphs by a
26599 stretch glyph whose width is computed such that these special
26600 glyphs are aligned at the window margin, even when very different
26601 fonts are used in different glyph rows. */
26602 if (FRAME_WINDOW_P (temp_it.f)
26603 /* init_iterator calls this with it->glyph_row == NULL, and it
26604 wants only the pixel width of the truncation/continuation
26605 glyphs. */
26606 && temp_it.glyph_row
26607 /* insert_left_trunc_glyphs calls us at the beginning of the
26608 row, and it has its own calculation of the stretch glyph
26609 width. */
26610 && temp_it.glyph_row->used[TEXT_AREA] > 0
26611 && (temp_it.glyph_row->reversed_p
26612 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26613 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26614 {
26615 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26616
26617 if (stretch_width > 0)
26618 {
26619 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26620 struct font *font =
26621 face->font ? face->font : FRAME_FONT (temp_it.f);
26622 int stretch_ascent =
26623 (((temp_it.ascent + temp_it.descent)
26624 * FONT_BASE (font)) / FONT_HEIGHT (font));
26625
26626 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26627 temp_it.ascent + temp_it.descent,
26628 stretch_ascent);
26629 }
26630 }
26631 #endif
26632
26633 temp_it.dp = NULL;
26634 temp_it.what = IT_CHARACTER;
26635 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26636 temp_it.face_id = GLYPH_FACE (glyph);
26637 temp_it.len = CHAR_BYTES (temp_it.c);
26638
26639 PRODUCE_GLYPHS (&temp_it);
26640 it->pixel_width = temp_it.pixel_width;
26641 it->nglyphs = temp_it.nglyphs;
26642 }
26643
26644 #ifdef HAVE_WINDOW_SYSTEM
26645
26646 /* Calculate line-height and line-spacing properties.
26647 An integer value specifies explicit pixel value.
26648 A float value specifies relative value to current face height.
26649 A cons (float . face-name) specifies relative value to
26650 height of specified face font.
26651
26652 Returns height in pixels, or nil. */
26653
26654 static Lisp_Object
26655 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26656 int boff, bool override)
26657 {
26658 Lisp_Object face_name = Qnil;
26659 int ascent, descent, height;
26660
26661 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26662 return val;
26663
26664 if (CONSP (val))
26665 {
26666 face_name = XCAR (val);
26667 val = XCDR (val);
26668 if (!NUMBERP (val))
26669 val = make_number (1);
26670 if (NILP (face_name))
26671 {
26672 height = it->ascent + it->descent;
26673 goto scale;
26674 }
26675 }
26676
26677 if (NILP (face_name))
26678 {
26679 font = FRAME_FONT (it->f);
26680 boff = FRAME_BASELINE_OFFSET (it->f);
26681 }
26682 else if (EQ (face_name, Qt))
26683 {
26684 override = false;
26685 }
26686 else
26687 {
26688 int face_id;
26689 struct face *face;
26690
26691 face_id = lookup_named_face (it->f, face_name, false);
26692 if (face_id < 0)
26693 return make_number (-1);
26694
26695 face = FACE_FROM_ID (it->f, face_id);
26696 font = face->font;
26697 if (font == NULL)
26698 return make_number (-1);
26699 boff = font->baseline_offset;
26700 if (font->vertical_centering)
26701 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26702 }
26703
26704 normal_char_ascent_descent (font, -1, &ascent, &descent);
26705
26706 if (override)
26707 {
26708 it->override_ascent = ascent;
26709 it->override_descent = descent;
26710 it->override_boff = boff;
26711 }
26712
26713 height = ascent + descent;
26714
26715 scale:
26716 if (FLOATP (val))
26717 height = (int)(XFLOAT_DATA (val) * height);
26718 else if (INTEGERP (val))
26719 height *= XINT (val);
26720
26721 return make_number (height);
26722 }
26723
26724
26725 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26726 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26727 and only if this is for a character for which no font was found.
26728
26729 If the display method (it->glyphless_method) is
26730 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26731 length of the acronym or the hexadecimal string, UPPER_XOFF and
26732 UPPER_YOFF are pixel offsets for the upper part of the string,
26733 LOWER_XOFF and LOWER_YOFF are for the lower part.
26734
26735 For the other display methods, LEN through LOWER_YOFF are zero. */
26736
26737 static void
26738 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26739 short upper_xoff, short upper_yoff,
26740 short lower_xoff, short lower_yoff)
26741 {
26742 struct glyph *glyph;
26743 enum glyph_row_area area = it->area;
26744
26745 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26746 if (glyph < it->glyph_row->glyphs[area + 1])
26747 {
26748 /* If the glyph row is reversed, we need to prepend the glyph
26749 rather than append it. */
26750 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26751 {
26752 struct glyph *g;
26753
26754 /* Make room for the additional glyph. */
26755 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26756 g[1] = *g;
26757 glyph = it->glyph_row->glyphs[area];
26758 }
26759 glyph->charpos = CHARPOS (it->position);
26760 glyph->object = it->object;
26761 glyph->pixel_width = it->pixel_width;
26762 glyph->ascent = it->ascent;
26763 glyph->descent = it->descent;
26764 glyph->voffset = it->voffset;
26765 glyph->type = GLYPHLESS_GLYPH;
26766 glyph->u.glyphless.method = it->glyphless_method;
26767 glyph->u.glyphless.for_no_font = for_no_font;
26768 glyph->u.glyphless.len = len;
26769 glyph->u.glyphless.ch = it->c;
26770 glyph->slice.glyphless.upper_xoff = upper_xoff;
26771 glyph->slice.glyphless.upper_yoff = upper_yoff;
26772 glyph->slice.glyphless.lower_xoff = lower_xoff;
26773 glyph->slice.glyphless.lower_yoff = lower_yoff;
26774 glyph->avoid_cursor_p = it->avoid_cursor_p;
26775 glyph->multibyte_p = it->multibyte_p;
26776 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26777 {
26778 /* In R2L rows, the left and the right box edges need to be
26779 drawn in reverse direction. */
26780 glyph->right_box_line_p = it->start_of_box_run_p;
26781 glyph->left_box_line_p = it->end_of_box_run_p;
26782 }
26783 else
26784 {
26785 glyph->left_box_line_p = it->start_of_box_run_p;
26786 glyph->right_box_line_p = it->end_of_box_run_p;
26787 }
26788 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26789 || it->phys_descent > it->descent);
26790 glyph->padding_p = false;
26791 glyph->glyph_not_available_p = false;
26792 glyph->face_id = face_id;
26793 glyph->font_type = FONT_TYPE_UNKNOWN;
26794 if (it->bidi_p)
26795 {
26796 glyph->resolved_level = it->bidi_it.resolved_level;
26797 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26798 glyph->bidi_type = it->bidi_it.type;
26799 }
26800 ++it->glyph_row->used[area];
26801 }
26802 else
26803 IT_EXPAND_MATRIX_WIDTH (it, area);
26804 }
26805
26806
26807 /* Produce a glyph for a glyphless character for iterator IT.
26808 IT->glyphless_method specifies which method to use for displaying
26809 the character. See the description of enum
26810 glyphless_display_method in dispextern.h for the detail.
26811
26812 FOR_NO_FONT is true if and only if this is for a character for
26813 which no font was found. ACRONYM, if non-nil, is an acronym string
26814 for the character. */
26815
26816 static void
26817 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26818 {
26819 int face_id;
26820 struct face *face;
26821 struct font *font;
26822 int base_width, base_height, width, height;
26823 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26824 int len;
26825
26826 /* Get the metrics of the base font. We always refer to the current
26827 ASCII face. */
26828 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26829 font = face->font ? face->font : FRAME_FONT (it->f);
26830 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26831 it->ascent += font->baseline_offset;
26832 it->descent -= font->baseline_offset;
26833 base_height = it->ascent + it->descent;
26834 base_width = font->average_width;
26835
26836 face_id = merge_glyphless_glyph_face (it);
26837
26838 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26839 {
26840 it->pixel_width = THIN_SPACE_WIDTH;
26841 len = 0;
26842 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26843 }
26844 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26845 {
26846 width = CHAR_WIDTH (it->c);
26847 if (width == 0)
26848 width = 1;
26849 else if (width > 4)
26850 width = 4;
26851 it->pixel_width = base_width * width;
26852 len = 0;
26853 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26854 }
26855 else
26856 {
26857 char buf[7];
26858 const char *str;
26859 unsigned int code[6];
26860 int upper_len;
26861 int ascent, descent;
26862 struct font_metrics metrics_upper, metrics_lower;
26863
26864 face = FACE_FROM_ID (it->f, face_id);
26865 font = face->font ? face->font : FRAME_FONT (it->f);
26866 prepare_face_for_display (it->f, face);
26867
26868 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26869 {
26870 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26871 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26872 if (CONSP (acronym))
26873 acronym = XCAR (acronym);
26874 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26875 }
26876 else
26877 {
26878 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26879 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26880 str = buf;
26881 }
26882 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26883 code[len] = font->driver->encode_char (font, str[len]);
26884 upper_len = (len + 1) / 2;
26885 font->driver->text_extents (font, code, upper_len,
26886 &metrics_upper);
26887 font->driver->text_extents (font, code + upper_len, len - upper_len,
26888 &metrics_lower);
26889
26890
26891
26892 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26893 width = max (metrics_upper.width, metrics_lower.width) + 4;
26894 upper_xoff = upper_yoff = 2; /* the typical case */
26895 if (base_width >= width)
26896 {
26897 /* Align the upper to the left, the lower to the right. */
26898 it->pixel_width = base_width;
26899 lower_xoff = base_width - 2 - metrics_lower.width;
26900 }
26901 else
26902 {
26903 /* Center the shorter one. */
26904 it->pixel_width = width;
26905 if (metrics_upper.width >= metrics_lower.width)
26906 lower_xoff = (width - metrics_lower.width) / 2;
26907 else
26908 {
26909 /* FIXME: This code doesn't look right. It formerly was
26910 missing the "lower_xoff = 0;", which couldn't have
26911 been right since it left lower_xoff uninitialized. */
26912 lower_xoff = 0;
26913 upper_xoff = (width - metrics_upper.width) / 2;
26914 }
26915 }
26916
26917 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26918 top, bottom, and between upper and lower strings. */
26919 height = (metrics_upper.ascent + metrics_upper.descent
26920 + metrics_lower.ascent + metrics_lower.descent) + 5;
26921 /* Center vertically.
26922 H:base_height, D:base_descent
26923 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26924
26925 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26926 descent = D - H/2 + h/2;
26927 lower_yoff = descent - 2 - ld;
26928 upper_yoff = lower_yoff - la - 1 - ud; */
26929 ascent = - (it->descent - (base_height + height + 1) / 2);
26930 descent = it->descent - (base_height - height) / 2;
26931 lower_yoff = descent - 2 - metrics_lower.descent;
26932 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26933 - metrics_upper.descent);
26934 /* Don't make the height shorter than the base height. */
26935 if (height > base_height)
26936 {
26937 it->ascent = ascent;
26938 it->descent = descent;
26939 }
26940 }
26941
26942 it->phys_ascent = it->ascent;
26943 it->phys_descent = it->descent;
26944 if (it->glyph_row)
26945 append_glyphless_glyph (it, face_id, for_no_font, len,
26946 upper_xoff, upper_yoff,
26947 lower_xoff, lower_yoff);
26948 it->nglyphs = 1;
26949 take_vertical_position_into_account (it);
26950 }
26951
26952
26953 /* RIF:
26954 Produce glyphs/get display metrics for the display element IT is
26955 loaded with. See the description of struct it in dispextern.h
26956 for an overview of struct it. */
26957
26958 void
26959 x_produce_glyphs (struct it *it)
26960 {
26961 int extra_line_spacing = it->extra_line_spacing;
26962
26963 it->glyph_not_available_p = false;
26964
26965 if (it->what == IT_CHARACTER)
26966 {
26967 XChar2b char2b;
26968 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26969 struct font *font = face->font;
26970 struct font_metrics *pcm = NULL;
26971 int boff; /* Baseline offset. */
26972
26973 if (font == NULL)
26974 {
26975 /* When no suitable font is found, display this character by
26976 the method specified in the first extra slot of
26977 Vglyphless_char_display. */
26978 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26979
26980 eassert (it->what == IT_GLYPHLESS);
26981 produce_glyphless_glyph (it, true,
26982 STRINGP (acronym) ? acronym : Qnil);
26983 goto done;
26984 }
26985
26986 boff = font->baseline_offset;
26987 if (font->vertical_centering)
26988 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26989
26990 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26991 {
26992 it->nglyphs = 1;
26993
26994 if (it->override_ascent >= 0)
26995 {
26996 it->ascent = it->override_ascent;
26997 it->descent = it->override_descent;
26998 boff = it->override_boff;
26999 }
27000 else
27001 {
27002 it->ascent = FONT_BASE (font) + boff;
27003 it->descent = FONT_DESCENT (font) - boff;
27004 }
27005
27006 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27007 {
27008 pcm = get_per_char_metric (font, &char2b);
27009 if (pcm->width == 0
27010 && pcm->rbearing == 0 && pcm->lbearing == 0)
27011 pcm = NULL;
27012 }
27013
27014 if (pcm)
27015 {
27016 it->phys_ascent = pcm->ascent + boff;
27017 it->phys_descent = pcm->descent - boff;
27018 it->pixel_width = pcm->width;
27019 /* Don't use font-global values for ascent and descent
27020 if they result in an exceedingly large line height. */
27021 if (it->override_ascent < 0)
27022 {
27023 if (FONT_TOO_HIGH (font))
27024 {
27025 it->ascent = it->phys_ascent;
27026 it->descent = it->phys_descent;
27027 /* These limitations are enforced by an
27028 assertion near the end of this function. */
27029 if (it->ascent < 0)
27030 it->ascent = 0;
27031 if (it->descent < 0)
27032 it->descent = 0;
27033 }
27034 }
27035 }
27036 else
27037 {
27038 it->glyph_not_available_p = true;
27039 it->phys_ascent = it->ascent;
27040 it->phys_descent = it->descent;
27041 it->pixel_width = font->space_width;
27042 }
27043
27044 if (it->constrain_row_ascent_descent_p)
27045 {
27046 if (it->descent > it->max_descent)
27047 {
27048 it->ascent += it->descent - it->max_descent;
27049 it->descent = it->max_descent;
27050 }
27051 if (it->ascent > it->max_ascent)
27052 {
27053 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27054 it->ascent = it->max_ascent;
27055 }
27056 it->phys_ascent = min (it->phys_ascent, it->ascent);
27057 it->phys_descent = min (it->phys_descent, it->descent);
27058 extra_line_spacing = 0;
27059 }
27060
27061 /* If this is a space inside a region of text with
27062 `space-width' property, change its width. */
27063 bool stretched_p
27064 = it->char_to_display == ' ' && !NILP (it->space_width);
27065 if (stretched_p)
27066 it->pixel_width *= XFLOATINT (it->space_width);
27067
27068 /* If face has a box, add the box thickness to the character
27069 height. If character has a box line to the left and/or
27070 right, add the box line width to the character's width. */
27071 if (face->box != FACE_NO_BOX)
27072 {
27073 int thick = face->box_line_width;
27074
27075 if (thick > 0)
27076 {
27077 it->ascent += thick;
27078 it->descent += thick;
27079 }
27080 else
27081 thick = -thick;
27082
27083 if (it->start_of_box_run_p)
27084 it->pixel_width += thick;
27085 if (it->end_of_box_run_p)
27086 it->pixel_width += thick;
27087 }
27088
27089 /* If face has an overline, add the height of the overline
27090 (1 pixel) and a 1 pixel margin to the character height. */
27091 if (face->overline_p)
27092 it->ascent += overline_margin;
27093
27094 if (it->constrain_row_ascent_descent_p)
27095 {
27096 if (it->ascent > it->max_ascent)
27097 it->ascent = it->max_ascent;
27098 if (it->descent > it->max_descent)
27099 it->descent = it->max_descent;
27100 }
27101
27102 take_vertical_position_into_account (it);
27103
27104 /* If we have to actually produce glyphs, do it. */
27105 if (it->glyph_row)
27106 {
27107 if (stretched_p)
27108 {
27109 /* Translate a space with a `space-width' property
27110 into a stretch glyph. */
27111 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27112 / FONT_HEIGHT (font));
27113 append_stretch_glyph (it, it->object, it->pixel_width,
27114 it->ascent + it->descent, ascent);
27115 }
27116 else
27117 append_glyph (it);
27118
27119 /* If characters with lbearing or rbearing are displayed
27120 in this line, record that fact in a flag of the
27121 glyph row. This is used to optimize X output code. */
27122 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27123 it->glyph_row->contains_overlapping_glyphs_p = true;
27124 }
27125 if (! stretched_p && it->pixel_width == 0)
27126 /* We assure that all visible glyphs have at least 1-pixel
27127 width. */
27128 it->pixel_width = 1;
27129 }
27130 else if (it->char_to_display == '\n')
27131 {
27132 /* A newline has no width, but we need the height of the
27133 line. But if previous part of the line sets a height,
27134 don't increase that height. */
27135
27136 Lisp_Object height;
27137 Lisp_Object total_height = Qnil;
27138
27139 it->override_ascent = -1;
27140 it->pixel_width = 0;
27141 it->nglyphs = 0;
27142
27143 height = get_it_property (it, Qline_height);
27144 /* Split (line-height total-height) list. */
27145 if (CONSP (height)
27146 && CONSP (XCDR (height))
27147 && NILP (XCDR (XCDR (height))))
27148 {
27149 total_height = XCAR (XCDR (height));
27150 height = XCAR (height);
27151 }
27152 height = calc_line_height_property (it, height, font, boff, true);
27153
27154 if (it->override_ascent >= 0)
27155 {
27156 it->ascent = it->override_ascent;
27157 it->descent = it->override_descent;
27158 boff = it->override_boff;
27159 }
27160 else
27161 {
27162 if (FONT_TOO_HIGH (font))
27163 {
27164 it->ascent = font->pixel_size + boff - 1;
27165 it->descent = -boff + 1;
27166 if (it->descent < 0)
27167 it->descent = 0;
27168 }
27169 else
27170 {
27171 it->ascent = FONT_BASE (font) + boff;
27172 it->descent = FONT_DESCENT (font) - boff;
27173 }
27174 }
27175
27176 if (EQ (height, Qt))
27177 {
27178 if (it->descent > it->max_descent)
27179 {
27180 it->ascent += it->descent - it->max_descent;
27181 it->descent = it->max_descent;
27182 }
27183 if (it->ascent > it->max_ascent)
27184 {
27185 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27186 it->ascent = it->max_ascent;
27187 }
27188 it->phys_ascent = min (it->phys_ascent, it->ascent);
27189 it->phys_descent = min (it->phys_descent, it->descent);
27190 it->constrain_row_ascent_descent_p = true;
27191 extra_line_spacing = 0;
27192 }
27193 else
27194 {
27195 Lisp_Object spacing;
27196
27197 it->phys_ascent = it->ascent;
27198 it->phys_descent = it->descent;
27199
27200 if ((it->max_ascent > 0 || it->max_descent > 0)
27201 && face->box != FACE_NO_BOX
27202 && face->box_line_width > 0)
27203 {
27204 it->ascent += face->box_line_width;
27205 it->descent += face->box_line_width;
27206 }
27207 if (!NILP (height)
27208 && XINT (height) > it->ascent + it->descent)
27209 it->ascent = XINT (height) - it->descent;
27210
27211 if (!NILP (total_height))
27212 spacing = calc_line_height_property (it, total_height, font,
27213 boff, false);
27214 else
27215 {
27216 spacing = get_it_property (it, Qline_spacing);
27217 spacing = calc_line_height_property (it, spacing, font,
27218 boff, false);
27219 }
27220 if (INTEGERP (spacing))
27221 {
27222 extra_line_spacing = XINT (spacing);
27223 if (!NILP (total_height))
27224 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27225 }
27226 }
27227 }
27228 else /* i.e. (it->char_to_display == '\t') */
27229 {
27230 if (font->space_width > 0)
27231 {
27232 int tab_width = it->tab_width * font->space_width;
27233 int x = it->current_x + it->continuation_lines_width;
27234 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27235
27236 /* If the distance from the current position to the next tab
27237 stop is less than a space character width, use the
27238 tab stop after that. */
27239 if (next_tab_x - x < font->space_width)
27240 next_tab_x += tab_width;
27241
27242 it->pixel_width = next_tab_x - x;
27243 it->nglyphs = 1;
27244 if (FONT_TOO_HIGH (font))
27245 {
27246 if (get_char_glyph_code (' ', font, &char2b))
27247 {
27248 pcm = get_per_char_metric (font, &char2b);
27249 if (pcm->width == 0
27250 && pcm->rbearing == 0 && pcm->lbearing == 0)
27251 pcm = NULL;
27252 }
27253
27254 if (pcm)
27255 {
27256 it->ascent = pcm->ascent + boff;
27257 it->descent = pcm->descent - boff;
27258 }
27259 else
27260 {
27261 it->ascent = font->pixel_size + boff - 1;
27262 it->descent = -boff + 1;
27263 }
27264 if (it->ascent < 0)
27265 it->ascent = 0;
27266 if (it->descent < 0)
27267 it->descent = 0;
27268 }
27269 else
27270 {
27271 it->ascent = FONT_BASE (font) + boff;
27272 it->descent = FONT_DESCENT (font) - boff;
27273 }
27274 it->phys_ascent = it->ascent;
27275 it->phys_descent = it->descent;
27276
27277 if (it->glyph_row)
27278 {
27279 append_stretch_glyph (it, it->object, it->pixel_width,
27280 it->ascent + it->descent, it->ascent);
27281 }
27282 }
27283 else
27284 {
27285 it->pixel_width = 0;
27286 it->nglyphs = 1;
27287 }
27288 }
27289
27290 if (FONT_TOO_HIGH (font))
27291 {
27292 int font_ascent, font_descent;
27293
27294 /* For very large fonts, where we ignore the declared font
27295 dimensions, and go by per-character metrics instead,
27296 don't let the row ascent and descent values (and the row
27297 height computed from them) be smaller than the "normal"
27298 character metrics. This avoids unpleasant effects
27299 whereby lines on display would change their height
27300 depending on which characters are shown. */
27301 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27302 it->max_ascent = max (it->max_ascent, font_ascent);
27303 it->max_descent = max (it->max_descent, font_descent);
27304 }
27305 }
27306 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27307 {
27308 /* A static composition.
27309
27310 Note: A composition is represented as one glyph in the
27311 glyph matrix. There are no padding glyphs.
27312
27313 Important note: pixel_width, ascent, and descent are the
27314 values of what is drawn by draw_glyphs (i.e. the values of
27315 the overall glyphs composed). */
27316 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27317 int boff; /* baseline offset */
27318 struct composition *cmp = composition_table[it->cmp_it.id];
27319 int glyph_len = cmp->glyph_len;
27320 struct font *font = face->font;
27321
27322 it->nglyphs = 1;
27323
27324 /* If we have not yet calculated pixel size data of glyphs of
27325 the composition for the current face font, calculate them
27326 now. Theoretically, we have to check all fonts for the
27327 glyphs, but that requires much time and memory space. So,
27328 here we check only the font of the first glyph. This may
27329 lead to incorrect display, but it's very rare, and C-l
27330 (recenter-top-bottom) can correct the display anyway. */
27331 if (! cmp->font || cmp->font != font)
27332 {
27333 /* Ascent and descent of the font of the first character
27334 of this composition (adjusted by baseline offset).
27335 Ascent and descent of overall glyphs should not be less
27336 than these, respectively. */
27337 int font_ascent, font_descent, font_height;
27338 /* Bounding box of the overall glyphs. */
27339 int leftmost, rightmost, lowest, highest;
27340 int lbearing, rbearing;
27341 int i, width, ascent, descent;
27342 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27343 XChar2b char2b;
27344 struct font_metrics *pcm;
27345 ptrdiff_t pos;
27346
27347 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27348 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27349 break;
27350 bool right_padded = glyph_len < cmp->glyph_len;
27351 for (i = 0; i < glyph_len; i++)
27352 {
27353 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27354 break;
27355 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27356 }
27357 bool left_padded = i > 0;
27358
27359 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27360 : IT_CHARPOS (*it));
27361 /* If no suitable font is found, use the default font. */
27362 bool font_not_found_p = font == NULL;
27363 if (font_not_found_p)
27364 {
27365 face = face->ascii_face;
27366 font = face->font;
27367 }
27368 boff = font->baseline_offset;
27369 if (font->vertical_centering)
27370 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27371 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27372 font_ascent += boff;
27373 font_descent -= boff;
27374 font_height = font_ascent + font_descent;
27375
27376 cmp->font = font;
27377
27378 pcm = NULL;
27379 if (! font_not_found_p)
27380 {
27381 get_char_face_and_encoding (it->f, c, it->face_id,
27382 &char2b, false);
27383 pcm = get_per_char_metric (font, &char2b);
27384 }
27385
27386 /* Initialize the bounding box. */
27387 if (pcm)
27388 {
27389 width = cmp->glyph_len > 0 ? pcm->width : 0;
27390 ascent = pcm->ascent;
27391 descent = pcm->descent;
27392 lbearing = pcm->lbearing;
27393 rbearing = pcm->rbearing;
27394 }
27395 else
27396 {
27397 width = cmp->glyph_len > 0 ? font->space_width : 0;
27398 ascent = FONT_BASE (font);
27399 descent = FONT_DESCENT (font);
27400 lbearing = 0;
27401 rbearing = width;
27402 }
27403
27404 rightmost = width;
27405 leftmost = 0;
27406 lowest = - descent + boff;
27407 highest = ascent + boff;
27408
27409 if (! font_not_found_p
27410 && font->default_ascent
27411 && CHAR_TABLE_P (Vuse_default_ascent)
27412 && !NILP (Faref (Vuse_default_ascent,
27413 make_number (it->char_to_display))))
27414 highest = font->default_ascent + boff;
27415
27416 /* Draw the first glyph at the normal position. It may be
27417 shifted to right later if some other glyphs are drawn
27418 at the left. */
27419 cmp->offsets[i * 2] = 0;
27420 cmp->offsets[i * 2 + 1] = boff;
27421 cmp->lbearing = lbearing;
27422 cmp->rbearing = rbearing;
27423
27424 /* Set cmp->offsets for the remaining glyphs. */
27425 for (i++; i < glyph_len; i++)
27426 {
27427 int left, right, btm, top;
27428 int ch = COMPOSITION_GLYPH (cmp, i);
27429 int face_id;
27430 struct face *this_face;
27431
27432 if (ch == '\t')
27433 ch = ' ';
27434 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27435 this_face = FACE_FROM_ID (it->f, face_id);
27436 font = this_face->font;
27437
27438 if (font == NULL)
27439 pcm = NULL;
27440 else
27441 {
27442 get_char_face_and_encoding (it->f, ch, face_id,
27443 &char2b, false);
27444 pcm = get_per_char_metric (font, &char2b);
27445 }
27446 if (! pcm)
27447 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27448 else
27449 {
27450 width = pcm->width;
27451 ascent = pcm->ascent;
27452 descent = pcm->descent;
27453 lbearing = pcm->lbearing;
27454 rbearing = pcm->rbearing;
27455 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27456 {
27457 /* Relative composition with or without
27458 alternate chars. */
27459 left = (leftmost + rightmost - width) / 2;
27460 btm = - descent + boff;
27461 if (font->relative_compose
27462 && (! CHAR_TABLE_P (Vignore_relative_composition)
27463 || NILP (Faref (Vignore_relative_composition,
27464 make_number (ch)))))
27465 {
27466
27467 if (- descent >= font->relative_compose)
27468 /* One extra pixel between two glyphs. */
27469 btm = highest + 1;
27470 else if (ascent <= 0)
27471 /* One extra pixel between two glyphs. */
27472 btm = lowest - 1 - ascent - descent;
27473 }
27474 }
27475 else
27476 {
27477 /* A composition rule is specified by an integer
27478 value that encodes global and new reference
27479 points (GREF and NREF). GREF and NREF are
27480 specified by numbers as below:
27481
27482 0---1---2 -- ascent
27483 | |
27484 | |
27485 | |
27486 9--10--11 -- center
27487 | |
27488 ---3---4---5--- baseline
27489 | |
27490 6---7---8 -- descent
27491 */
27492 int rule = COMPOSITION_RULE (cmp, i);
27493 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27494
27495 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27496 grefx = gref % 3, nrefx = nref % 3;
27497 grefy = gref / 3, nrefy = nref / 3;
27498 if (xoff)
27499 xoff = font_height * (xoff - 128) / 256;
27500 if (yoff)
27501 yoff = font_height * (yoff - 128) / 256;
27502
27503 left = (leftmost
27504 + grefx * (rightmost - leftmost) / 2
27505 - nrefx * width / 2
27506 + xoff);
27507
27508 btm = ((grefy == 0 ? highest
27509 : grefy == 1 ? 0
27510 : grefy == 2 ? lowest
27511 : (highest + lowest) / 2)
27512 - (nrefy == 0 ? ascent + descent
27513 : nrefy == 1 ? descent - boff
27514 : nrefy == 2 ? 0
27515 : (ascent + descent) / 2)
27516 + yoff);
27517 }
27518
27519 cmp->offsets[i * 2] = left;
27520 cmp->offsets[i * 2 + 1] = btm + descent;
27521
27522 /* Update the bounding box of the overall glyphs. */
27523 if (width > 0)
27524 {
27525 right = left + width;
27526 if (left < leftmost)
27527 leftmost = left;
27528 if (right > rightmost)
27529 rightmost = right;
27530 }
27531 top = btm + descent + ascent;
27532 if (top > highest)
27533 highest = top;
27534 if (btm < lowest)
27535 lowest = btm;
27536
27537 if (cmp->lbearing > left + lbearing)
27538 cmp->lbearing = left + lbearing;
27539 if (cmp->rbearing < left + rbearing)
27540 cmp->rbearing = left + rbearing;
27541 }
27542 }
27543
27544 /* If there are glyphs whose x-offsets are negative,
27545 shift all glyphs to the right and make all x-offsets
27546 non-negative. */
27547 if (leftmost < 0)
27548 {
27549 for (i = 0; i < cmp->glyph_len; i++)
27550 cmp->offsets[i * 2] -= leftmost;
27551 rightmost -= leftmost;
27552 cmp->lbearing -= leftmost;
27553 cmp->rbearing -= leftmost;
27554 }
27555
27556 if (left_padded && cmp->lbearing < 0)
27557 {
27558 for (i = 0; i < cmp->glyph_len; i++)
27559 cmp->offsets[i * 2] -= cmp->lbearing;
27560 rightmost -= cmp->lbearing;
27561 cmp->rbearing -= cmp->lbearing;
27562 cmp->lbearing = 0;
27563 }
27564 if (right_padded && rightmost < cmp->rbearing)
27565 {
27566 rightmost = cmp->rbearing;
27567 }
27568
27569 cmp->pixel_width = rightmost;
27570 cmp->ascent = highest;
27571 cmp->descent = - lowest;
27572 if (cmp->ascent < font_ascent)
27573 cmp->ascent = font_ascent;
27574 if (cmp->descent < font_descent)
27575 cmp->descent = font_descent;
27576 }
27577
27578 if (it->glyph_row
27579 && (cmp->lbearing < 0
27580 || cmp->rbearing > cmp->pixel_width))
27581 it->glyph_row->contains_overlapping_glyphs_p = true;
27582
27583 it->pixel_width = cmp->pixel_width;
27584 it->ascent = it->phys_ascent = cmp->ascent;
27585 it->descent = it->phys_descent = cmp->descent;
27586 if (face->box != FACE_NO_BOX)
27587 {
27588 int thick = face->box_line_width;
27589
27590 if (thick > 0)
27591 {
27592 it->ascent += thick;
27593 it->descent += thick;
27594 }
27595 else
27596 thick = - thick;
27597
27598 if (it->start_of_box_run_p)
27599 it->pixel_width += thick;
27600 if (it->end_of_box_run_p)
27601 it->pixel_width += thick;
27602 }
27603
27604 /* If face has an overline, add the height of the overline
27605 (1 pixel) and a 1 pixel margin to the character height. */
27606 if (face->overline_p)
27607 it->ascent += overline_margin;
27608
27609 take_vertical_position_into_account (it);
27610 if (it->ascent < 0)
27611 it->ascent = 0;
27612 if (it->descent < 0)
27613 it->descent = 0;
27614
27615 if (it->glyph_row && cmp->glyph_len > 0)
27616 append_composite_glyph (it);
27617 }
27618 else if (it->what == IT_COMPOSITION)
27619 {
27620 /* A dynamic (automatic) composition. */
27621 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27622 Lisp_Object gstring;
27623 struct font_metrics metrics;
27624
27625 it->nglyphs = 1;
27626
27627 gstring = composition_gstring_from_id (it->cmp_it.id);
27628 it->pixel_width
27629 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27630 &metrics);
27631 if (it->glyph_row
27632 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27633 it->glyph_row->contains_overlapping_glyphs_p = true;
27634 it->ascent = it->phys_ascent = metrics.ascent;
27635 it->descent = it->phys_descent = metrics.descent;
27636 if (face->box != FACE_NO_BOX)
27637 {
27638 int thick = face->box_line_width;
27639
27640 if (thick > 0)
27641 {
27642 it->ascent += thick;
27643 it->descent += thick;
27644 }
27645 else
27646 thick = - thick;
27647
27648 if (it->start_of_box_run_p)
27649 it->pixel_width += thick;
27650 if (it->end_of_box_run_p)
27651 it->pixel_width += thick;
27652 }
27653 /* If face has an overline, add the height of the overline
27654 (1 pixel) and a 1 pixel margin to the character height. */
27655 if (face->overline_p)
27656 it->ascent += overline_margin;
27657 take_vertical_position_into_account (it);
27658 if (it->ascent < 0)
27659 it->ascent = 0;
27660 if (it->descent < 0)
27661 it->descent = 0;
27662
27663 if (it->glyph_row)
27664 append_composite_glyph (it);
27665 }
27666 else if (it->what == IT_GLYPHLESS)
27667 produce_glyphless_glyph (it, false, Qnil);
27668 else if (it->what == IT_IMAGE)
27669 produce_image_glyph (it);
27670 else if (it->what == IT_STRETCH)
27671 produce_stretch_glyph (it);
27672 else if (it->what == IT_XWIDGET)
27673 produce_xwidget_glyph (it);
27674
27675 done:
27676 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27677 because this isn't true for images with `:ascent 100'. */
27678 eassert (it->ascent >= 0 && it->descent >= 0);
27679 if (it->area == TEXT_AREA)
27680 it->current_x += it->pixel_width;
27681
27682 if (extra_line_spacing > 0)
27683 {
27684 it->descent += extra_line_spacing;
27685 if (extra_line_spacing > it->max_extra_line_spacing)
27686 it->max_extra_line_spacing = extra_line_spacing;
27687 }
27688
27689 it->max_ascent = max (it->max_ascent, it->ascent);
27690 it->max_descent = max (it->max_descent, it->descent);
27691 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27692 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27693 }
27694
27695 /* EXPORT for RIF:
27696 Output LEN glyphs starting at START at the nominal cursor position.
27697 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27698 being updated, and UPDATED_AREA is the area of that row being updated. */
27699
27700 void
27701 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27702 struct glyph *start, enum glyph_row_area updated_area, int len)
27703 {
27704 int x, hpos, chpos = w->phys_cursor.hpos;
27705
27706 eassert (updated_row);
27707 /* When the window is hscrolled, cursor hpos can legitimately be out
27708 of bounds, but we draw the cursor at the corresponding window
27709 margin in that case. */
27710 if (!updated_row->reversed_p && chpos < 0)
27711 chpos = 0;
27712 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27713 chpos = updated_row->used[TEXT_AREA] - 1;
27714
27715 block_input ();
27716
27717 /* Write glyphs. */
27718
27719 hpos = start - updated_row->glyphs[updated_area];
27720 x = draw_glyphs (w, w->output_cursor.x,
27721 updated_row, updated_area,
27722 hpos, hpos + len,
27723 DRAW_NORMAL_TEXT, 0);
27724
27725 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27726 if (updated_area == TEXT_AREA
27727 && w->phys_cursor_on_p
27728 && w->phys_cursor.vpos == w->output_cursor.vpos
27729 && chpos >= hpos
27730 && chpos < hpos + len)
27731 w->phys_cursor_on_p = false;
27732
27733 unblock_input ();
27734
27735 /* Advance the output cursor. */
27736 w->output_cursor.hpos += len;
27737 w->output_cursor.x = x;
27738 }
27739
27740
27741 /* EXPORT for RIF:
27742 Insert LEN glyphs from START at the nominal cursor position. */
27743
27744 void
27745 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27746 struct glyph *start, enum glyph_row_area updated_area, int len)
27747 {
27748 struct frame *f;
27749 int line_height, shift_by_width, shifted_region_width;
27750 struct glyph_row *row;
27751 struct glyph *glyph;
27752 int frame_x, frame_y;
27753 ptrdiff_t hpos;
27754
27755 eassert (updated_row);
27756 block_input ();
27757 f = XFRAME (WINDOW_FRAME (w));
27758
27759 /* Get the height of the line we are in. */
27760 row = updated_row;
27761 line_height = row->height;
27762
27763 /* Get the width of the glyphs to insert. */
27764 shift_by_width = 0;
27765 for (glyph = start; glyph < start + len; ++glyph)
27766 shift_by_width += glyph->pixel_width;
27767
27768 /* Get the width of the region to shift right. */
27769 shifted_region_width = (window_box_width (w, updated_area)
27770 - w->output_cursor.x
27771 - shift_by_width);
27772
27773 /* Shift right. */
27774 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27775 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27776
27777 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27778 line_height, shift_by_width);
27779
27780 /* Write the glyphs. */
27781 hpos = start - row->glyphs[updated_area];
27782 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27783 hpos, hpos + len,
27784 DRAW_NORMAL_TEXT, 0);
27785
27786 /* Advance the output cursor. */
27787 w->output_cursor.hpos += len;
27788 w->output_cursor.x += shift_by_width;
27789 unblock_input ();
27790 }
27791
27792
27793 /* EXPORT for RIF:
27794 Erase the current text line from the nominal cursor position
27795 (inclusive) to pixel column TO_X (exclusive). The idea is that
27796 everything from TO_X onward is already erased.
27797
27798 TO_X is a pixel position relative to UPDATED_AREA of currently
27799 updated window W. TO_X == -1 means clear to the end of this area. */
27800
27801 void
27802 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27803 enum glyph_row_area updated_area, int to_x)
27804 {
27805 struct frame *f;
27806 int max_x, min_y, max_y;
27807 int from_x, from_y, to_y;
27808
27809 eassert (updated_row);
27810 f = XFRAME (w->frame);
27811
27812 if (updated_row->full_width_p)
27813 max_x = (WINDOW_PIXEL_WIDTH (w)
27814 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27815 else
27816 max_x = window_box_width (w, updated_area);
27817 max_y = window_text_bottom_y (w);
27818
27819 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27820 of window. For TO_X > 0, truncate to end of drawing area. */
27821 if (to_x == 0)
27822 return;
27823 else if (to_x < 0)
27824 to_x = max_x;
27825 else
27826 to_x = min (to_x, max_x);
27827
27828 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27829
27830 /* Notice if the cursor will be cleared by this operation. */
27831 if (!updated_row->full_width_p)
27832 notice_overwritten_cursor (w, updated_area,
27833 w->output_cursor.x, -1,
27834 updated_row->y,
27835 MATRIX_ROW_BOTTOM_Y (updated_row));
27836
27837 from_x = w->output_cursor.x;
27838
27839 /* Translate to frame coordinates. */
27840 if (updated_row->full_width_p)
27841 {
27842 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27843 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27844 }
27845 else
27846 {
27847 int area_left = window_box_left (w, updated_area);
27848 from_x += area_left;
27849 to_x += area_left;
27850 }
27851
27852 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27853 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27854 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27855
27856 /* Prevent inadvertently clearing to end of the X window. */
27857 if (to_x > from_x && to_y > from_y)
27858 {
27859 block_input ();
27860 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27861 to_x - from_x, to_y - from_y);
27862 unblock_input ();
27863 }
27864 }
27865
27866 #endif /* HAVE_WINDOW_SYSTEM */
27867
27868
27869 \f
27870 /***********************************************************************
27871 Cursor types
27872 ***********************************************************************/
27873
27874 /* Value is the internal representation of the specified cursor type
27875 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27876 of the bar cursor. */
27877
27878 static enum text_cursor_kinds
27879 get_specified_cursor_type (Lisp_Object arg, int *width)
27880 {
27881 enum text_cursor_kinds type;
27882
27883 if (NILP (arg))
27884 return NO_CURSOR;
27885
27886 if (EQ (arg, Qbox))
27887 return FILLED_BOX_CURSOR;
27888
27889 if (EQ (arg, Qhollow))
27890 return HOLLOW_BOX_CURSOR;
27891
27892 if (EQ (arg, Qbar))
27893 {
27894 *width = 2;
27895 return BAR_CURSOR;
27896 }
27897
27898 if (CONSP (arg)
27899 && EQ (XCAR (arg), Qbar)
27900 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27901 {
27902 *width = XINT (XCDR (arg));
27903 return BAR_CURSOR;
27904 }
27905
27906 if (EQ (arg, Qhbar))
27907 {
27908 *width = 2;
27909 return HBAR_CURSOR;
27910 }
27911
27912 if (CONSP (arg)
27913 && EQ (XCAR (arg), Qhbar)
27914 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27915 {
27916 *width = XINT (XCDR (arg));
27917 return HBAR_CURSOR;
27918 }
27919
27920 /* Treat anything unknown as "hollow box cursor".
27921 It was bad to signal an error; people have trouble fixing
27922 .Xdefaults with Emacs, when it has something bad in it. */
27923 type = HOLLOW_BOX_CURSOR;
27924
27925 return type;
27926 }
27927
27928 /* Set the default cursor types for specified frame. */
27929 void
27930 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27931 {
27932 int width = 1;
27933 Lisp_Object tem;
27934
27935 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27936 FRAME_CURSOR_WIDTH (f) = width;
27937
27938 /* By default, set up the blink-off state depending on the on-state. */
27939
27940 tem = Fassoc (arg, Vblink_cursor_alist);
27941 if (!NILP (tem))
27942 {
27943 FRAME_BLINK_OFF_CURSOR (f)
27944 = get_specified_cursor_type (XCDR (tem), &width);
27945 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27946 }
27947 else
27948 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27949
27950 /* Make sure the cursor gets redrawn. */
27951 f->cursor_type_changed = true;
27952 }
27953
27954
27955 #ifdef HAVE_WINDOW_SYSTEM
27956
27957 /* Return the cursor we want to be displayed in window W. Return
27958 width of bar/hbar cursor through WIDTH arg. Return with
27959 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27960 (i.e. if the `system caret' should track this cursor).
27961
27962 In a mini-buffer window, we want the cursor only to appear if we
27963 are reading input from this window. For the selected window, we
27964 want the cursor type given by the frame parameter or buffer local
27965 setting of cursor-type. If explicitly marked off, draw no cursor.
27966 In all other cases, we want a hollow box cursor. */
27967
27968 static enum text_cursor_kinds
27969 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27970 bool *active_cursor)
27971 {
27972 struct frame *f = XFRAME (w->frame);
27973 struct buffer *b = XBUFFER (w->contents);
27974 int cursor_type = DEFAULT_CURSOR;
27975 Lisp_Object alt_cursor;
27976 bool non_selected = false;
27977
27978 *active_cursor = true;
27979
27980 /* Echo area */
27981 if (cursor_in_echo_area
27982 && FRAME_HAS_MINIBUF_P (f)
27983 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27984 {
27985 if (w == XWINDOW (echo_area_window))
27986 {
27987 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27988 {
27989 *width = FRAME_CURSOR_WIDTH (f);
27990 return FRAME_DESIRED_CURSOR (f);
27991 }
27992 else
27993 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27994 }
27995
27996 *active_cursor = false;
27997 non_selected = true;
27998 }
27999
28000 /* Detect a nonselected window or nonselected frame. */
28001 else if (w != XWINDOW (f->selected_window)
28002 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28003 {
28004 *active_cursor = false;
28005
28006 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28007 return NO_CURSOR;
28008
28009 non_selected = true;
28010 }
28011
28012 /* Never display a cursor in a window in which cursor-type is nil. */
28013 if (NILP (BVAR (b, cursor_type)))
28014 return NO_CURSOR;
28015
28016 /* Get the normal cursor type for this window. */
28017 if (EQ (BVAR (b, cursor_type), Qt))
28018 {
28019 cursor_type = FRAME_DESIRED_CURSOR (f);
28020 *width = FRAME_CURSOR_WIDTH (f);
28021 }
28022 else
28023 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28024
28025 /* Use cursor-in-non-selected-windows instead
28026 for non-selected window or frame. */
28027 if (non_selected)
28028 {
28029 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28030 if (!EQ (Qt, alt_cursor))
28031 return get_specified_cursor_type (alt_cursor, width);
28032 /* t means modify the normal cursor type. */
28033 if (cursor_type == FILLED_BOX_CURSOR)
28034 cursor_type = HOLLOW_BOX_CURSOR;
28035 else if (cursor_type == BAR_CURSOR && *width > 1)
28036 --*width;
28037 return cursor_type;
28038 }
28039
28040 /* Use normal cursor if not blinked off. */
28041 if (!w->cursor_off_p)
28042 {
28043 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28044 return NO_CURSOR;
28045 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28046 {
28047 if (cursor_type == FILLED_BOX_CURSOR)
28048 {
28049 /* Using a block cursor on large images can be very annoying.
28050 So use a hollow cursor for "large" images.
28051 If image is not transparent (no mask), also use hollow cursor. */
28052 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28053 if (img != NULL && IMAGEP (img->spec))
28054 {
28055 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28056 where N = size of default frame font size.
28057 This should cover most of the "tiny" icons people may use. */
28058 if (!img->mask
28059 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28060 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28061 cursor_type = HOLLOW_BOX_CURSOR;
28062 }
28063 }
28064 else if (cursor_type != NO_CURSOR)
28065 {
28066 /* Display current only supports BOX and HOLLOW cursors for images.
28067 So for now, unconditionally use a HOLLOW cursor when cursor is
28068 not a solid box cursor. */
28069 cursor_type = HOLLOW_BOX_CURSOR;
28070 }
28071 }
28072 return cursor_type;
28073 }
28074
28075 /* Cursor is blinked off, so determine how to "toggle" it. */
28076
28077 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28078 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28079 return get_specified_cursor_type (XCDR (alt_cursor), width);
28080
28081 /* Then see if frame has specified a specific blink off cursor type. */
28082 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28083 {
28084 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28085 return FRAME_BLINK_OFF_CURSOR (f);
28086 }
28087
28088 #if false
28089 /* Some people liked having a permanently visible blinking cursor,
28090 while others had very strong opinions against it. So it was
28091 decided to remove it. KFS 2003-09-03 */
28092
28093 /* Finally perform built-in cursor blinking:
28094 filled box <-> hollow box
28095 wide [h]bar <-> narrow [h]bar
28096 narrow [h]bar <-> no cursor
28097 other type <-> no cursor */
28098
28099 if (cursor_type == FILLED_BOX_CURSOR)
28100 return HOLLOW_BOX_CURSOR;
28101
28102 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28103 {
28104 *width = 1;
28105 return cursor_type;
28106 }
28107 #endif
28108
28109 return NO_CURSOR;
28110 }
28111
28112
28113 /* Notice when the text cursor of window W has been completely
28114 overwritten by a drawing operation that outputs glyphs in AREA
28115 starting at X0 and ending at X1 in the line starting at Y0 and
28116 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28117 the rest of the line after X0 has been written. Y coordinates
28118 are window-relative. */
28119
28120 static void
28121 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28122 int x0, int x1, int y0, int y1)
28123 {
28124 int cx0, cx1, cy0, cy1;
28125 struct glyph_row *row;
28126
28127 if (!w->phys_cursor_on_p)
28128 return;
28129 if (area != TEXT_AREA)
28130 return;
28131
28132 if (w->phys_cursor.vpos < 0
28133 || w->phys_cursor.vpos >= w->current_matrix->nrows
28134 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28135 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28136 return;
28137
28138 if (row->cursor_in_fringe_p)
28139 {
28140 row->cursor_in_fringe_p = false;
28141 draw_fringe_bitmap (w, row, row->reversed_p);
28142 w->phys_cursor_on_p = false;
28143 return;
28144 }
28145
28146 cx0 = w->phys_cursor.x;
28147 cx1 = cx0 + w->phys_cursor_width;
28148 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28149 return;
28150
28151 /* The cursor image will be completely removed from the
28152 screen if the output area intersects the cursor area in
28153 y-direction. When we draw in [y0 y1[, and some part of
28154 the cursor is at y < y0, that part must have been drawn
28155 before. When scrolling, the cursor is erased before
28156 actually scrolling, so we don't come here. When not
28157 scrolling, the rows above the old cursor row must have
28158 changed, and in this case these rows must have written
28159 over the cursor image.
28160
28161 Likewise if part of the cursor is below y1, with the
28162 exception of the cursor being in the first blank row at
28163 the buffer and window end because update_text_area
28164 doesn't draw that row. (Except when it does, but
28165 that's handled in update_text_area.) */
28166
28167 cy0 = w->phys_cursor.y;
28168 cy1 = cy0 + w->phys_cursor_height;
28169 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28170 return;
28171
28172 w->phys_cursor_on_p = false;
28173 }
28174
28175 #endif /* HAVE_WINDOW_SYSTEM */
28176
28177 \f
28178 /************************************************************************
28179 Mouse Face
28180 ************************************************************************/
28181
28182 #ifdef HAVE_WINDOW_SYSTEM
28183
28184 /* EXPORT for RIF:
28185 Fix the display of area AREA of overlapping row ROW in window W
28186 with respect to the overlapping part OVERLAPS. */
28187
28188 void
28189 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28190 enum glyph_row_area area, int overlaps)
28191 {
28192 int i, x;
28193
28194 block_input ();
28195
28196 x = 0;
28197 for (i = 0; i < row->used[area];)
28198 {
28199 if (row->glyphs[area][i].overlaps_vertically_p)
28200 {
28201 int start = i, start_x = x;
28202
28203 do
28204 {
28205 x += row->glyphs[area][i].pixel_width;
28206 ++i;
28207 }
28208 while (i < row->used[area]
28209 && row->glyphs[area][i].overlaps_vertically_p);
28210
28211 draw_glyphs (w, start_x, row, area,
28212 start, i,
28213 DRAW_NORMAL_TEXT, overlaps);
28214 }
28215 else
28216 {
28217 x += row->glyphs[area][i].pixel_width;
28218 ++i;
28219 }
28220 }
28221
28222 unblock_input ();
28223 }
28224
28225
28226 /* EXPORT:
28227 Draw the cursor glyph of window W in glyph row ROW. See the
28228 comment of draw_glyphs for the meaning of HL. */
28229
28230 void
28231 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28232 enum draw_glyphs_face hl)
28233 {
28234 /* If cursor hpos is out of bounds, don't draw garbage. This can
28235 happen in mini-buffer windows when switching between echo area
28236 glyphs and mini-buffer. */
28237 if ((row->reversed_p
28238 ? (w->phys_cursor.hpos >= 0)
28239 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28240 {
28241 bool on_p = w->phys_cursor_on_p;
28242 int x1;
28243 int hpos = w->phys_cursor.hpos;
28244
28245 /* When the window is hscrolled, cursor hpos can legitimately be
28246 out of bounds, but we draw the cursor at the corresponding
28247 window margin in that case. */
28248 if (!row->reversed_p && hpos < 0)
28249 hpos = 0;
28250 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28251 hpos = row->used[TEXT_AREA] - 1;
28252
28253 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28254 hl, 0);
28255 w->phys_cursor_on_p = on_p;
28256
28257 if (hl == DRAW_CURSOR)
28258 w->phys_cursor_width = x1 - w->phys_cursor.x;
28259 /* When we erase the cursor, and ROW is overlapped by other
28260 rows, make sure that these overlapping parts of other rows
28261 are redrawn. */
28262 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28263 {
28264 w->phys_cursor_width = x1 - w->phys_cursor.x;
28265
28266 if (row > w->current_matrix->rows
28267 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28268 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28269 OVERLAPS_ERASED_CURSOR);
28270
28271 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28272 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28273 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28274 OVERLAPS_ERASED_CURSOR);
28275 }
28276 }
28277 }
28278
28279
28280 /* Erase the image of a cursor of window W from the screen. */
28281
28282 void
28283 erase_phys_cursor (struct window *w)
28284 {
28285 struct frame *f = XFRAME (w->frame);
28286 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28287 int hpos = w->phys_cursor.hpos;
28288 int vpos = w->phys_cursor.vpos;
28289 bool mouse_face_here_p = false;
28290 struct glyph_matrix *active_glyphs = w->current_matrix;
28291 struct glyph_row *cursor_row;
28292 struct glyph *cursor_glyph;
28293 enum draw_glyphs_face hl;
28294
28295 /* No cursor displayed or row invalidated => nothing to do on the
28296 screen. */
28297 if (w->phys_cursor_type == NO_CURSOR)
28298 goto mark_cursor_off;
28299
28300 /* VPOS >= active_glyphs->nrows means that window has been resized.
28301 Don't bother to erase the cursor. */
28302 if (vpos >= active_glyphs->nrows)
28303 goto mark_cursor_off;
28304
28305 /* If row containing cursor is marked invalid, there is nothing we
28306 can do. */
28307 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28308 if (!cursor_row->enabled_p)
28309 goto mark_cursor_off;
28310
28311 /* If line spacing is > 0, old cursor may only be partially visible in
28312 window after split-window. So adjust visible height. */
28313 cursor_row->visible_height = min (cursor_row->visible_height,
28314 window_text_bottom_y (w) - cursor_row->y);
28315
28316 /* If row is completely invisible, don't attempt to delete a cursor which
28317 isn't there. This can happen if cursor is at top of a window, and
28318 we switch to a buffer with a header line in that window. */
28319 if (cursor_row->visible_height <= 0)
28320 goto mark_cursor_off;
28321
28322 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28323 if (cursor_row->cursor_in_fringe_p)
28324 {
28325 cursor_row->cursor_in_fringe_p = false;
28326 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28327 goto mark_cursor_off;
28328 }
28329
28330 /* This can happen when the new row is shorter than the old one.
28331 In this case, either draw_glyphs or clear_end_of_line
28332 should have cleared the cursor. Note that we wouldn't be
28333 able to erase the cursor in this case because we don't have a
28334 cursor glyph at hand. */
28335 if ((cursor_row->reversed_p
28336 ? (w->phys_cursor.hpos < 0)
28337 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28338 goto mark_cursor_off;
28339
28340 /* When the window is hscrolled, cursor hpos can legitimately be out
28341 of bounds, but we draw the cursor at the corresponding window
28342 margin in that case. */
28343 if (!cursor_row->reversed_p && hpos < 0)
28344 hpos = 0;
28345 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28346 hpos = cursor_row->used[TEXT_AREA] - 1;
28347
28348 /* If the cursor is in the mouse face area, redisplay that when
28349 we clear the cursor. */
28350 if (! NILP (hlinfo->mouse_face_window)
28351 && coords_in_mouse_face_p (w, hpos, vpos)
28352 /* Don't redraw the cursor's spot in mouse face if it is at the
28353 end of a line (on a newline). The cursor appears there, but
28354 mouse highlighting does not. */
28355 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28356 mouse_face_here_p = true;
28357
28358 /* Maybe clear the display under the cursor. */
28359 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28360 {
28361 int x, y;
28362 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28363 int width;
28364
28365 cursor_glyph = get_phys_cursor_glyph (w);
28366 if (cursor_glyph == NULL)
28367 goto mark_cursor_off;
28368
28369 width = cursor_glyph->pixel_width;
28370 x = w->phys_cursor.x;
28371 if (x < 0)
28372 {
28373 width += x;
28374 x = 0;
28375 }
28376 width = min (width, window_box_width (w, TEXT_AREA) - x);
28377 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28378 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28379
28380 if (width > 0)
28381 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28382 }
28383
28384 /* Erase the cursor by redrawing the character underneath it. */
28385 if (mouse_face_here_p)
28386 hl = DRAW_MOUSE_FACE;
28387 else
28388 hl = DRAW_NORMAL_TEXT;
28389 draw_phys_cursor_glyph (w, cursor_row, hl);
28390
28391 mark_cursor_off:
28392 w->phys_cursor_on_p = false;
28393 w->phys_cursor_type = NO_CURSOR;
28394 }
28395
28396
28397 /* Display or clear cursor of window W. If !ON, clear the cursor.
28398 If ON, display the cursor; where to put the cursor is specified by
28399 HPOS, VPOS, X and Y. */
28400
28401 void
28402 display_and_set_cursor (struct window *w, bool on,
28403 int hpos, int vpos, int x, int y)
28404 {
28405 struct frame *f = XFRAME (w->frame);
28406 int new_cursor_type;
28407 int new_cursor_width;
28408 bool active_cursor;
28409 struct glyph_row *glyph_row;
28410 struct glyph *glyph;
28411
28412 /* This is pointless on invisible frames, and dangerous on garbaged
28413 windows and frames; in the latter case, the frame or window may
28414 be in the midst of changing its size, and x and y may be off the
28415 window. */
28416 if (! FRAME_VISIBLE_P (f)
28417 || FRAME_GARBAGED_P (f)
28418 || vpos >= w->current_matrix->nrows
28419 || hpos >= w->current_matrix->matrix_w)
28420 return;
28421
28422 /* If cursor is off and we want it off, return quickly. */
28423 if (!on && !w->phys_cursor_on_p)
28424 return;
28425
28426 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28427 /* If cursor row is not enabled, we don't really know where to
28428 display the cursor. */
28429 if (!glyph_row->enabled_p)
28430 {
28431 w->phys_cursor_on_p = false;
28432 return;
28433 }
28434
28435 glyph = NULL;
28436 if (!glyph_row->exact_window_width_line_p
28437 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28438 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28439
28440 eassert (input_blocked_p ());
28441
28442 /* Set new_cursor_type to the cursor we want to be displayed. */
28443 new_cursor_type = get_window_cursor_type (w, glyph,
28444 &new_cursor_width, &active_cursor);
28445
28446 /* If cursor is currently being shown and we don't want it to be or
28447 it is in the wrong place, or the cursor type is not what we want,
28448 erase it. */
28449 if (w->phys_cursor_on_p
28450 && (!on
28451 || w->phys_cursor.x != x
28452 || w->phys_cursor.y != y
28453 /* HPOS can be negative in R2L rows whose
28454 exact_window_width_line_p flag is set (i.e. their newline
28455 would "overflow into the fringe"). */
28456 || hpos < 0
28457 || new_cursor_type != w->phys_cursor_type
28458 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28459 && new_cursor_width != w->phys_cursor_width)))
28460 erase_phys_cursor (w);
28461
28462 /* Don't check phys_cursor_on_p here because that flag is only set
28463 to false in some cases where we know that the cursor has been
28464 completely erased, to avoid the extra work of erasing the cursor
28465 twice. In other words, phys_cursor_on_p can be true and the cursor
28466 still not be visible, or it has only been partly erased. */
28467 if (on)
28468 {
28469 w->phys_cursor_ascent = glyph_row->ascent;
28470 w->phys_cursor_height = glyph_row->height;
28471
28472 /* Set phys_cursor_.* before x_draw_.* is called because some
28473 of them may need the information. */
28474 w->phys_cursor.x = x;
28475 w->phys_cursor.y = glyph_row->y;
28476 w->phys_cursor.hpos = hpos;
28477 w->phys_cursor.vpos = vpos;
28478 }
28479
28480 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28481 new_cursor_type, new_cursor_width,
28482 on, active_cursor);
28483 }
28484
28485
28486 /* Switch the display of W's cursor on or off, according to the value
28487 of ON. */
28488
28489 static void
28490 update_window_cursor (struct window *w, bool on)
28491 {
28492 /* Don't update cursor in windows whose frame is in the process
28493 of being deleted. */
28494 if (w->current_matrix)
28495 {
28496 int hpos = w->phys_cursor.hpos;
28497 int vpos = w->phys_cursor.vpos;
28498 struct glyph_row *row;
28499
28500 if (vpos >= w->current_matrix->nrows
28501 || hpos >= w->current_matrix->matrix_w)
28502 return;
28503
28504 row = MATRIX_ROW (w->current_matrix, vpos);
28505
28506 /* When the window is hscrolled, cursor hpos can legitimately be
28507 out of bounds, but we draw the cursor at the corresponding
28508 window margin in that case. */
28509 if (!row->reversed_p && hpos < 0)
28510 hpos = 0;
28511 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28512 hpos = row->used[TEXT_AREA] - 1;
28513
28514 block_input ();
28515 display_and_set_cursor (w, on, hpos, vpos,
28516 w->phys_cursor.x, w->phys_cursor.y);
28517 unblock_input ();
28518 }
28519 }
28520
28521
28522 /* Call update_window_cursor with parameter ON_P on all leaf windows
28523 in the window tree rooted at W. */
28524
28525 static void
28526 update_cursor_in_window_tree (struct window *w, bool on_p)
28527 {
28528 while (w)
28529 {
28530 if (WINDOWP (w->contents))
28531 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28532 else
28533 update_window_cursor (w, on_p);
28534
28535 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28536 }
28537 }
28538
28539
28540 /* EXPORT:
28541 Display the cursor on window W, or clear it, according to ON_P.
28542 Don't change the cursor's position. */
28543
28544 void
28545 x_update_cursor (struct frame *f, bool on_p)
28546 {
28547 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28548 }
28549
28550
28551 /* EXPORT:
28552 Clear the cursor of window W to background color, and mark the
28553 cursor as not shown. This is used when the text where the cursor
28554 is about to be rewritten. */
28555
28556 void
28557 x_clear_cursor (struct window *w)
28558 {
28559 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28560 update_window_cursor (w, false);
28561 }
28562
28563 #endif /* HAVE_WINDOW_SYSTEM */
28564
28565 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28566 and MSDOS. */
28567 static void
28568 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28569 int start_hpos, int end_hpos,
28570 enum draw_glyphs_face draw)
28571 {
28572 #ifdef HAVE_WINDOW_SYSTEM
28573 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28574 {
28575 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28576 return;
28577 }
28578 #endif
28579 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28580 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28581 #endif
28582 }
28583
28584 /* Display the active region described by mouse_face_* according to DRAW. */
28585
28586 static void
28587 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28588 {
28589 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28590 struct frame *f = XFRAME (WINDOW_FRAME (w));
28591
28592 if (/* If window is in the process of being destroyed, don't bother
28593 to do anything. */
28594 w->current_matrix != NULL
28595 /* Don't update mouse highlight if hidden. */
28596 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28597 /* Recognize when we are called to operate on rows that don't exist
28598 anymore. This can happen when a window is split. */
28599 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28600 {
28601 bool phys_cursor_on_p = w->phys_cursor_on_p;
28602 struct glyph_row *row, *first, *last;
28603
28604 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28605 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28606
28607 for (row = first; row <= last && row->enabled_p; ++row)
28608 {
28609 int start_hpos, end_hpos, start_x;
28610
28611 /* For all but the first row, the highlight starts at column 0. */
28612 if (row == first)
28613 {
28614 /* R2L rows have BEG and END in reversed order, but the
28615 screen drawing geometry is always left to right. So
28616 we need to mirror the beginning and end of the
28617 highlighted area in R2L rows. */
28618 if (!row->reversed_p)
28619 {
28620 start_hpos = hlinfo->mouse_face_beg_col;
28621 start_x = hlinfo->mouse_face_beg_x;
28622 }
28623 else if (row == last)
28624 {
28625 start_hpos = hlinfo->mouse_face_end_col;
28626 start_x = hlinfo->mouse_face_end_x;
28627 }
28628 else
28629 {
28630 start_hpos = 0;
28631 start_x = 0;
28632 }
28633 }
28634 else if (row->reversed_p && row == last)
28635 {
28636 start_hpos = hlinfo->mouse_face_end_col;
28637 start_x = hlinfo->mouse_face_end_x;
28638 }
28639 else
28640 {
28641 start_hpos = 0;
28642 start_x = 0;
28643 }
28644
28645 if (row == last)
28646 {
28647 if (!row->reversed_p)
28648 end_hpos = hlinfo->mouse_face_end_col;
28649 else if (row == first)
28650 end_hpos = hlinfo->mouse_face_beg_col;
28651 else
28652 {
28653 end_hpos = row->used[TEXT_AREA];
28654 if (draw == DRAW_NORMAL_TEXT)
28655 row->fill_line_p = true; /* Clear to end of line. */
28656 }
28657 }
28658 else if (row->reversed_p && row == first)
28659 end_hpos = hlinfo->mouse_face_beg_col;
28660 else
28661 {
28662 end_hpos = row->used[TEXT_AREA];
28663 if (draw == DRAW_NORMAL_TEXT)
28664 row->fill_line_p = true; /* Clear to end of line. */
28665 }
28666
28667 if (end_hpos > start_hpos)
28668 {
28669 draw_row_with_mouse_face (w, start_x, row,
28670 start_hpos, end_hpos, draw);
28671
28672 row->mouse_face_p
28673 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28674 }
28675 }
28676
28677 #ifdef HAVE_WINDOW_SYSTEM
28678 /* When we've written over the cursor, arrange for it to
28679 be displayed again. */
28680 if (FRAME_WINDOW_P (f)
28681 && phys_cursor_on_p && !w->phys_cursor_on_p)
28682 {
28683 int hpos = w->phys_cursor.hpos;
28684
28685 /* When the window is hscrolled, cursor hpos can legitimately be
28686 out of bounds, but we draw the cursor at the corresponding
28687 window margin in that case. */
28688 if (!row->reversed_p && hpos < 0)
28689 hpos = 0;
28690 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28691 hpos = row->used[TEXT_AREA] - 1;
28692
28693 block_input ();
28694 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28695 w->phys_cursor.x, w->phys_cursor.y);
28696 unblock_input ();
28697 }
28698 #endif /* HAVE_WINDOW_SYSTEM */
28699 }
28700
28701 #ifdef HAVE_WINDOW_SYSTEM
28702 /* Change the mouse cursor. */
28703 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28704 {
28705 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28706 if (draw == DRAW_NORMAL_TEXT
28707 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28708 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28709 else
28710 #endif
28711 if (draw == DRAW_MOUSE_FACE)
28712 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28713 else
28714 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28715 }
28716 #endif /* HAVE_WINDOW_SYSTEM */
28717 }
28718
28719 /* EXPORT:
28720 Clear out the mouse-highlighted active region.
28721 Redraw it un-highlighted first. Value is true if mouse
28722 face was actually drawn unhighlighted. */
28723
28724 bool
28725 clear_mouse_face (Mouse_HLInfo *hlinfo)
28726 {
28727 bool cleared
28728 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28729 if (cleared)
28730 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28731 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28732 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28733 hlinfo->mouse_face_window = Qnil;
28734 hlinfo->mouse_face_overlay = Qnil;
28735 return cleared;
28736 }
28737
28738 /* Return true if the coordinates HPOS and VPOS on windows W are
28739 within the mouse face on that window. */
28740 static bool
28741 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28742 {
28743 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28744
28745 /* Quickly resolve the easy cases. */
28746 if (!(WINDOWP (hlinfo->mouse_face_window)
28747 && XWINDOW (hlinfo->mouse_face_window) == w))
28748 return false;
28749 if (vpos < hlinfo->mouse_face_beg_row
28750 || vpos > hlinfo->mouse_face_end_row)
28751 return false;
28752 if (vpos > hlinfo->mouse_face_beg_row
28753 && vpos < hlinfo->mouse_face_end_row)
28754 return true;
28755
28756 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28757 {
28758 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28759 {
28760 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28761 return true;
28762 }
28763 else if ((vpos == hlinfo->mouse_face_beg_row
28764 && hpos >= hlinfo->mouse_face_beg_col)
28765 || (vpos == hlinfo->mouse_face_end_row
28766 && hpos < hlinfo->mouse_face_end_col))
28767 return true;
28768 }
28769 else
28770 {
28771 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28772 {
28773 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28774 return true;
28775 }
28776 else if ((vpos == hlinfo->mouse_face_beg_row
28777 && hpos <= hlinfo->mouse_face_beg_col)
28778 || (vpos == hlinfo->mouse_face_end_row
28779 && hpos > hlinfo->mouse_face_end_col))
28780 return true;
28781 }
28782 return false;
28783 }
28784
28785
28786 /* EXPORT:
28787 True if physical cursor of window W is within mouse face. */
28788
28789 bool
28790 cursor_in_mouse_face_p (struct window *w)
28791 {
28792 int hpos = w->phys_cursor.hpos;
28793 int vpos = w->phys_cursor.vpos;
28794 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28795
28796 /* When the window is hscrolled, cursor hpos can legitimately be out
28797 of bounds, but we draw the cursor at the corresponding window
28798 margin in that case. */
28799 if (!row->reversed_p && hpos < 0)
28800 hpos = 0;
28801 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28802 hpos = row->used[TEXT_AREA] - 1;
28803
28804 return coords_in_mouse_face_p (w, hpos, vpos);
28805 }
28806
28807
28808 \f
28809 /* Find the glyph rows START_ROW and END_ROW of window W that display
28810 characters between buffer positions START_CHARPOS and END_CHARPOS
28811 (excluding END_CHARPOS). DISP_STRING is a display string that
28812 covers these buffer positions. This is similar to
28813 row_containing_pos, but is more accurate when bidi reordering makes
28814 buffer positions change non-linearly with glyph rows. */
28815 static void
28816 rows_from_pos_range (struct window *w,
28817 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28818 Lisp_Object disp_string,
28819 struct glyph_row **start, struct glyph_row **end)
28820 {
28821 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28822 int last_y = window_text_bottom_y (w);
28823 struct glyph_row *row;
28824
28825 *start = NULL;
28826 *end = NULL;
28827
28828 while (!first->enabled_p
28829 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28830 first++;
28831
28832 /* Find the START row. */
28833 for (row = first;
28834 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28835 row++)
28836 {
28837 /* A row can potentially be the START row if the range of the
28838 characters it displays intersects the range
28839 [START_CHARPOS..END_CHARPOS). */
28840 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28841 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28842 /* See the commentary in row_containing_pos, for the
28843 explanation of the complicated way to check whether
28844 some position is beyond the end of the characters
28845 displayed by a row. */
28846 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28847 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28848 && !row->ends_at_zv_p
28849 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28850 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28851 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28852 && !row->ends_at_zv_p
28853 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28854 {
28855 /* Found a candidate row. Now make sure at least one of the
28856 glyphs it displays has a charpos from the range
28857 [START_CHARPOS..END_CHARPOS).
28858
28859 This is not obvious because bidi reordering could make
28860 buffer positions of a row be 1,2,3,102,101,100, and if we
28861 want to highlight characters in [50..60), we don't want
28862 this row, even though [50..60) does intersect [1..103),
28863 the range of character positions given by the row's start
28864 and end positions. */
28865 struct glyph *g = row->glyphs[TEXT_AREA];
28866 struct glyph *e = g + row->used[TEXT_AREA];
28867
28868 while (g < e)
28869 {
28870 if (((BUFFERP (g->object) || NILP (g->object))
28871 && start_charpos <= g->charpos && g->charpos < end_charpos)
28872 /* A glyph that comes from DISP_STRING is by
28873 definition to be highlighted. */
28874 || EQ (g->object, disp_string))
28875 *start = row;
28876 g++;
28877 }
28878 if (*start)
28879 break;
28880 }
28881 }
28882
28883 /* Find the END row. */
28884 if (!*start
28885 /* If the last row is partially visible, start looking for END
28886 from that row, instead of starting from FIRST. */
28887 && !(row->enabled_p
28888 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28889 row = first;
28890 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28891 {
28892 struct glyph_row *next = row + 1;
28893 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28894
28895 if (!next->enabled_p
28896 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28897 /* The first row >= START whose range of displayed characters
28898 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28899 is the row END + 1. */
28900 || (start_charpos < next_start
28901 && end_charpos < next_start)
28902 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28903 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28904 && !next->ends_at_zv_p
28905 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28906 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28907 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28908 && !next->ends_at_zv_p
28909 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28910 {
28911 *end = row;
28912 break;
28913 }
28914 else
28915 {
28916 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28917 but none of the characters it displays are in the range, it is
28918 also END + 1. */
28919 struct glyph *g = next->glyphs[TEXT_AREA];
28920 struct glyph *s = g;
28921 struct glyph *e = g + next->used[TEXT_AREA];
28922
28923 while (g < e)
28924 {
28925 if (((BUFFERP (g->object) || NILP (g->object))
28926 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28927 /* If the buffer position of the first glyph in
28928 the row is equal to END_CHARPOS, it means
28929 the last character to be highlighted is the
28930 newline of ROW, and we must consider NEXT as
28931 END, not END+1. */
28932 || (((!next->reversed_p && g == s)
28933 || (next->reversed_p && g == e - 1))
28934 && (g->charpos == end_charpos
28935 /* Special case for when NEXT is an
28936 empty line at ZV. */
28937 || (g->charpos == -1
28938 && !row->ends_at_zv_p
28939 && next_start == end_charpos)))))
28940 /* A glyph that comes from DISP_STRING is by
28941 definition to be highlighted. */
28942 || EQ (g->object, disp_string))
28943 break;
28944 g++;
28945 }
28946 if (g == e)
28947 {
28948 *end = row;
28949 break;
28950 }
28951 /* The first row that ends at ZV must be the last to be
28952 highlighted. */
28953 else if (next->ends_at_zv_p)
28954 {
28955 *end = next;
28956 break;
28957 }
28958 }
28959 }
28960 }
28961
28962 /* This function sets the mouse_face_* elements of HLINFO, assuming
28963 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28964 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28965 for the overlay or run of text properties specifying the mouse
28966 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28967 before-string and after-string that must also be highlighted.
28968 DISP_STRING, if non-nil, is a display string that may cover some
28969 or all of the highlighted text. */
28970
28971 static void
28972 mouse_face_from_buffer_pos (Lisp_Object window,
28973 Mouse_HLInfo *hlinfo,
28974 ptrdiff_t mouse_charpos,
28975 ptrdiff_t start_charpos,
28976 ptrdiff_t end_charpos,
28977 Lisp_Object before_string,
28978 Lisp_Object after_string,
28979 Lisp_Object disp_string)
28980 {
28981 struct window *w = XWINDOW (window);
28982 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28983 struct glyph_row *r1, *r2;
28984 struct glyph *glyph, *end;
28985 ptrdiff_t ignore, pos;
28986 int x;
28987
28988 eassert (NILP (disp_string) || STRINGP (disp_string));
28989 eassert (NILP (before_string) || STRINGP (before_string));
28990 eassert (NILP (after_string) || STRINGP (after_string));
28991
28992 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28993 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28994 if (r1 == NULL)
28995 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28996 /* If the before-string or display-string contains newlines,
28997 rows_from_pos_range skips to its last row. Move back. */
28998 if (!NILP (before_string) || !NILP (disp_string))
28999 {
29000 struct glyph_row *prev;
29001 while ((prev = r1 - 1, prev >= first)
29002 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29003 && prev->used[TEXT_AREA] > 0)
29004 {
29005 struct glyph *beg = prev->glyphs[TEXT_AREA];
29006 glyph = beg + prev->used[TEXT_AREA];
29007 while (--glyph >= beg && NILP (glyph->object));
29008 if (glyph < beg
29009 || !(EQ (glyph->object, before_string)
29010 || EQ (glyph->object, disp_string)))
29011 break;
29012 r1 = prev;
29013 }
29014 }
29015 if (r2 == NULL)
29016 {
29017 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29018 hlinfo->mouse_face_past_end = true;
29019 }
29020 else if (!NILP (after_string))
29021 {
29022 /* If the after-string has newlines, advance to its last row. */
29023 struct glyph_row *next;
29024 struct glyph_row *last
29025 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29026
29027 for (next = r2 + 1;
29028 next <= last
29029 && next->used[TEXT_AREA] > 0
29030 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29031 ++next)
29032 r2 = next;
29033 }
29034 /* The rest of the display engine assumes that mouse_face_beg_row is
29035 either above mouse_face_end_row or identical to it. But with
29036 bidi-reordered continued lines, the row for START_CHARPOS could
29037 be below the row for END_CHARPOS. If so, swap the rows and store
29038 them in correct order. */
29039 if (r1->y > r2->y)
29040 {
29041 struct glyph_row *tem = r2;
29042
29043 r2 = r1;
29044 r1 = tem;
29045 }
29046
29047 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29048 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29049
29050 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29051 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29052 could be anywhere in the row and in any order. The strategy
29053 below is to find the leftmost and the rightmost glyph that
29054 belongs to either of these 3 strings, or whose position is
29055 between START_CHARPOS and END_CHARPOS, and highlight all the
29056 glyphs between those two. This may cover more than just the text
29057 between START_CHARPOS and END_CHARPOS if the range of characters
29058 strides the bidi level boundary, e.g. if the beginning is in R2L
29059 text while the end is in L2R text or vice versa. */
29060 if (!r1->reversed_p)
29061 {
29062 /* This row is in a left to right paragraph. Scan it left to
29063 right. */
29064 glyph = r1->glyphs[TEXT_AREA];
29065 end = glyph + r1->used[TEXT_AREA];
29066 x = r1->x;
29067
29068 /* Skip truncation glyphs at the start of the glyph row. */
29069 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29070 for (; glyph < end
29071 && NILP (glyph->object)
29072 && glyph->charpos < 0;
29073 ++glyph)
29074 x += glyph->pixel_width;
29075
29076 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29077 or DISP_STRING, and the first glyph from buffer whose
29078 position is between START_CHARPOS and END_CHARPOS. */
29079 for (; glyph < end
29080 && !NILP (glyph->object)
29081 && !EQ (glyph->object, disp_string)
29082 && !(BUFFERP (glyph->object)
29083 && (glyph->charpos >= start_charpos
29084 && glyph->charpos < end_charpos));
29085 ++glyph)
29086 {
29087 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29088 are present at buffer positions between START_CHARPOS and
29089 END_CHARPOS, or if they come from an overlay. */
29090 if (EQ (glyph->object, before_string))
29091 {
29092 pos = string_buffer_position (before_string,
29093 start_charpos);
29094 /* If pos == 0, it means before_string came from an
29095 overlay, not from a buffer position. */
29096 if (!pos || (pos >= start_charpos && pos < end_charpos))
29097 break;
29098 }
29099 else if (EQ (glyph->object, after_string))
29100 {
29101 pos = string_buffer_position (after_string, end_charpos);
29102 if (!pos || (pos >= start_charpos && pos < end_charpos))
29103 break;
29104 }
29105 x += glyph->pixel_width;
29106 }
29107 hlinfo->mouse_face_beg_x = x;
29108 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29109 }
29110 else
29111 {
29112 /* This row is in a right to left paragraph. Scan it right to
29113 left. */
29114 struct glyph *g;
29115
29116 end = r1->glyphs[TEXT_AREA] - 1;
29117 glyph = end + r1->used[TEXT_AREA];
29118
29119 /* Skip truncation glyphs at the start of the glyph row. */
29120 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29121 for (; glyph > end
29122 && NILP (glyph->object)
29123 && glyph->charpos < 0;
29124 --glyph)
29125 ;
29126
29127 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29128 or DISP_STRING, and the first glyph from buffer whose
29129 position is between START_CHARPOS and END_CHARPOS. */
29130 for (; glyph > end
29131 && !NILP (glyph->object)
29132 && !EQ (glyph->object, disp_string)
29133 && !(BUFFERP (glyph->object)
29134 && (glyph->charpos >= start_charpos
29135 && glyph->charpos < end_charpos));
29136 --glyph)
29137 {
29138 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29139 are present at buffer positions between START_CHARPOS and
29140 END_CHARPOS, or if they come from an overlay. */
29141 if (EQ (glyph->object, before_string))
29142 {
29143 pos = string_buffer_position (before_string, start_charpos);
29144 /* If pos == 0, it means before_string came from an
29145 overlay, not from a buffer position. */
29146 if (!pos || (pos >= start_charpos && pos < end_charpos))
29147 break;
29148 }
29149 else if (EQ (glyph->object, after_string))
29150 {
29151 pos = string_buffer_position (after_string, end_charpos);
29152 if (!pos || (pos >= start_charpos && pos < end_charpos))
29153 break;
29154 }
29155 }
29156
29157 glyph++; /* first glyph to the right of the highlighted area */
29158 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29159 x += g->pixel_width;
29160 hlinfo->mouse_face_beg_x = x;
29161 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29162 }
29163
29164 /* If the highlight ends in a different row, compute GLYPH and END
29165 for the end row. Otherwise, reuse the values computed above for
29166 the row where the highlight begins. */
29167 if (r2 != r1)
29168 {
29169 if (!r2->reversed_p)
29170 {
29171 glyph = r2->glyphs[TEXT_AREA];
29172 end = glyph + r2->used[TEXT_AREA];
29173 x = r2->x;
29174 }
29175 else
29176 {
29177 end = r2->glyphs[TEXT_AREA] - 1;
29178 glyph = end + r2->used[TEXT_AREA];
29179 }
29180 }
29181
29182 if (!r2->reversed_p)
29183 {
29184 /* Skip truncation and continuation glyphs near the end of the
29185 row, and also blanks and stretch glyphs inserted by
29186 extend_face_to_end_of_line. */
29187 while (end > glyph
29188 && NILP ((end - 1)->object))
29189 --end;
29190 /* Scan the rest of the glyph row from the end, looking for the
29191 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29192 DISP_STRING, or whose position is between START_CHARPOS
29193 and END_CHARPOS */
29194 for (--end;
29195 end > glyph
29196 && !NILP (end->object)
29197 && !EQ (end->object, disp_string)
29198 && !(BUFFERP (end->object)
29199 && (end->charpos >= start_charpos
29200 && end->charpos < end_charpos));
29201 --end)
29202 {
29203 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29204 are present at buffer positions between START_CHARPOS and
29205 END_CHARPOS, or if they come from an overlay. */
29206 if (EQ (end->object, before_string))
29207 {
29208 pos = string_buffer_position (before_string, start_charpos);
29209 if (!pos || (pos >= start_charpos && pos < end_charpos))
29210 break;
29211 }
29212 else if (EQ (end->object, after_string))
29213 {
29214 pos = string_buffer_position (after_string, end_charpos);
29215 if (!pos || (pos >= start_charpos && pos < end_charpos))
29216 break;
29217 }
29218 }
29219 /* Find the X coordinate of the last glyph to be highlighted. */
29220 for (; glyph <= end; ++glyph)
29221 x += glyph->pixel_width;
29222
29223 hlinfo->mouse_face_end_x = x;
29224 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29225 }
29226 else
29227 {
29228 /* Skip truncation and continuation glyphs near the end of the
29229 row, and also blanks and stretch glyphs inserted by
29230 extend_face_to_end_of_line. */
29231 x = r2->x;
29232 end++;
29233 while (end < glyph
29234 && NILP (end->object))
29235 {
29236 x += end->pixel_width;
29237 ++end;
29238 }
29239 /* Scan the rest of the glyph row from the end, looking for the
29240 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29241 DISP_STRING, or whose position is between START_CHARPOS
29242 and END_CHARPOS */
29243 for ( ;
29244 end < glyph
29245 && !NILP (end->object)
29246 && !EQ (end->object, disp_string)
29247 && !(BUFFERP (end->object)
29248 && (end->charpos >= start_charpos
29249 && end->charpos < end_charpos));
29250 ++end)
29251 {
29252 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29253 are present at buffer positions between START_CHARPOS and
29254 END_CHARPOS, or if they come from an overlay. */
29255 if (EQ (end->object, before_string))
29256 {
29257 pos = string_buffer_position (before_string, start_charpos);
29258 if (!pos || (pos >= start_charpos && pos < end_charpos))
29259 break;
29260 }
29261 else if (EQ (end->object, after_string))
29262 {
29263 pos = string_buffer_position (after_string, end_charpos);
29264 if (!pos || (pos >= start_charpos && pos < end_charpos))
29265 break;
29266 }
29267 x += end->pixel_width;
29268 }
29269 /* If we exited the above loop because we arrived at the last
29270 glyph of the row, and its buffer position is still not in
29271 range, it means the last character in range is the preceding
29272 newline. Bump the end column and x values to get past the
29273 last glyph. */
29274 if (end == glyph
29275 && BUFFERP (end->object)
29276 && (end->charpos < start_charpos
29277 || end->charpos >= end_charpos))
29278 {
29279 x += end->pixel_width;
29280 ++end;
29281 }
29282 hlinfo->mouse_face_end_x = x;
29283 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29284 }
29285
29286 hlinfo->mouse_face_window = window;
29287 hlinfo->mouse_face_face_id
29288 = face_at_buffer_position (w, mouse_charpos, &ignore,
29289 mouse_charpos + 1,
29290 !hlinfo->mouse_face_hidden, -1);
29291 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29292 }
29293
29294 /* The following function is not used anymore (replaced with
29295 mouse_face_from_string_pos), but I leave it here for the time
29296 being, in case someone would. */
29297
29298 #if false /* not used */
29299
29300 /* Find the position of the glyph for position POS in OBJECT in
29301 window W's current matrix, and return in *X, *Y the pixel
29302 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29303
29304 RIGHT_P means return the position of the right edge of the glyph.
29305 !RIGHT_P means return the left edge position.
29306
29307 If no glyph for POS exists in the matrix, return the position of
29308 the glyph with the next smaller position that is in the matrix, if
29309 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29310 exists in the matrix, return the position of the glyph with the
29311 next larger position in OBJECT.
29312
29313 Value is true if a glyph was found. */
29314
29315 static bool
29316 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29317 int *hpos, int *vpos, int *x, int *y, bool right_p)
29318 {
29319 int yb = window_text_bottom_y (w);
29320 struct glyph_row *r;
29321 struct glyph *best_glyph = NULL;
29322 struct glyph_row *best_row = NULL;
29323 int best_x = 0;
29324
29325 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29326 r->enabled_p && r->y < yb;
29327 ++r)
29328 {
29329 struct glyph *g = r->glyphs[TEXT_AREA];
29330 struct glyph *e = g + r->used[TEXT_AREA];
29331 int gx;
29332
29333 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29334 if (EQ (g->object, object))
29335 {
29336 if (g->charpos == pos)
29337 {
29338 best_glyph = g;
29339 best_x = gx;
29340 best_row = r;
29341 goto found;
29342 }
29343 else if (best_glyph == NULL
29344 || ((eabs (g->charpos - pos)
29345 < eabs (best_glyph->charpos - pos))
29346 && (right_p
29347 ? g->charpos < pos
29348 : g->charpos > pos)))
29349 {
29350 best_glyph = g;
29351 best_x = gx;
29352 best_row = r;
29353 }
29354 }
29355 }
29356
29357 found:
29358
29359 if (best_glyph)
29360 {
29361 *x = best_x;
29362 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29363
29364 if (right_p)
29365 {
29366 *x += best_glyph->pixel_width;
29367 ++*hpos;
29368 }
29369
29370 *y = best_row->y;
29371 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29372 }
29373
29374 return best_glyph != NULL;
29375 }
29376 #endif /* not used */
29377
29378 /* Find the positions of the first and the last glyphs in window W's
29379 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29380 (assumed to be a string), and return in HLINFO's mouse_face_*
29381 members the pixel and column/row coordinates of those glyphs. */
29382
29383 static void
29384 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29385 Lisp_Object object,
29386 ptrdiff_t startpos, ptrdiff_t endpos)
29387 {
29388 int yb = window_text_bottom_y (w);
29389 struct glyph_row *r;
29390 struct glyph *g, *e;
29391 int gx;
29392 bool found = false;
29393
29394 /* Find the glyph row with at least one position in the range
29395 [STARTPOS..ENDPOS), and the first glyph in that row whose
29396 position belongs to that range. */
29397 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29398 r->enabled_p && r->y < yb;
29399 ++r)
29400 {
29401 if (!r->reversed_p)
29402 {
29403 g = r->glyphs[TEXT_AREA];
29404 e = g + r->used[TEXT_AREA];
29405 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29406 if (EQ (g->object, object)
29407 && startpos <= g->charpos && g->charpos < endpos)
29408 {
29409 hlinfo->mouse_face_beg_row
29410 = MATRIX_ROW_VPOS (r, w->current_matrix);
29411 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29412 hlinfo->mouse_face_beg_x = gx;
29413 found = true;
29414 break;
29415 }
29416 }
29417 else
29418 {
29419 struct glyph *g1;
29420
29421 e = r->glyphs[TEXT_AREA];
29422 g = e + r->used[TEXT_AREA];
29423 for ( ; g > e; --g)
29424 if (EQ ((g-1)->object, object)
29425 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29426 {
29427 hlinfo->mouse_face_beg_row
29428 = MATRIX_ROW_VPOS (r, w->current_matrix);
29429 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29430 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29431 gx += g1->pixel_width;
29432 hlinfo->mouse_face_beg_x = gx;
29433 found = true;
29434 break;
29435 }
29436 }
29437 if (found)
29438 break;
29439 }
29440
29441 if (!found)
29442 return;
29443
29444 /* Starting with the next row, look for the first row which does NOT
29445 include any glyphs whose positions are in the range. */
29446 for (++r; r->enabled_p && r->y < yb; ++r)
29447 {
29448 g = r->glyphs[TEXT_AREA];
29449 e = g + r->used[TEXT_AREA];
29450 found = false;
29451 for ( ; g < e; ++g)
29452 if (EQ (g->object, object)
29453 && startpos <= g->charpos && g->charpos < endpos)
29454 {
29455 found = true;
29456 break;
29457 }
29458 if (!found)
29459 break;
29460 }
29461
29462 /* The highlighted region ends on the previous row. */
29463 r--;
29464
29465 /* Set the end row. */
29466 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29467
29468 /* Compute and set the end column and the end column's horizontal
29469 pixel coordinate. */
29470 if (!r->reversed_p)
29471 {
29472 g = r->glyphs[TEXT_AREA];
29473 e = g + r->used[TEXT_AREA];
29474 for ( ; e > g; --e)
29475 if (EQ ((e-1)->object, object)
29476 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29477 break;
29478 hlinfo->mouse_face_end_col = e - g;
29479
29480 for (gx = r->x; g < e; ++g)
29481 gx += g->pixel_width;
29482 hlinfo->mouse_face_end_x = gx;
29483 }
29484 else
29485 {
29486 e = r->glyphs[TEXT_AREA];
29487 g = e + r->used[TEXT_AREA];
29488 for (gx = r->x ; e < g; ++e)
29489 {
29490 if (EQ (e->object, object)
29491 && startpos <= e->charpos && e->charpos < endpos)
29492 break;
29493 gx += e->pixel_width;
29494 }
29495 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29496 hlinfo->mouse_face_end_x = gx;
29497 }
29498 }
29499
29500 #ifdef HAVE_WINDOW_SYSTEM
29501
29502 /* See if position X, Y is within a hot-spot of an image. */
29503
29504 static bool
29505 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29506 {
29507 if (!CONSP (hot_spot))
29508 return false;
29509
29510 if (EQ (XCAR (hot_spot), Qrect))
29511 {
29512 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29513 Lisp_Object rect = XCDR (hot_spot);
29514 Lisp_Object tem;
29515 if (!CONSP (rect))
29516 return false;
29517 if (!CONSP (XCAR (rect)))
29518 return false;
29519 if (!CONSP (XCDR (rect)))
29520 return false;
29521 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29522 return false;
29523 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29524 return false;
29525 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29526 return false;
29527 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29528 return false;
29529 return true;
29530 }
29531 else if (EQ (XCAR (hot_spot), Qcircle))
29532 {
29533 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29534 Lisp_Object circ = XCDR (hot_spot);
29535 Lisp_Object lr, lx0, ly0;
29536 if (CONSP (circ)
29537 && CONSP (XCAR (circ))
29538 && (lr = XCDR (circ), NUMBERP (lr))
29539 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29540 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29541 {
29542 double r = XFLOATINT (lr);
29543 double dx = XINT (lx0) - x;
29544 double dy = XINT (ly0) - y;
29545 return (dx * dx + dy * dy <= r * r);
29546 }
29547 }
29548 else if (EQ (XCAR (hot_spot), Qpoly))
29549 {
29550 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29551 if (VECTORP (XCDR (hot_spot)))
29552 {
29553 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29554 Lisp_Object *poly = v->contents;
29555 ptrdiff_t n = v->header.size;
29556 ptrdiff_t i;
29557 bool inside = false;
29558 Lisp_Object lx, ly;
29559 int x0, y0;
29560
29561 /* Need an even number of coordinates, and at least 3 edges. */
29562 if (n < 6 || n & 1)
29563 return false;
29564
29565 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29566 If count is odd, we are inside polygon. Pixels on edges
29567 may or may not be included depending on actual geometry of the
29568 polygon. */
29569 if ((lx = poly[n-2], !INTEGERP (lx))
29570 || (ly = poly[n-1], !INTEGERP (lx)))
29571 return false;
29572 x0 = XINT (lx), y0 = XINT (ly);
29573 for (i = 0; i < n; i += 2)
29574 {
29575 int x1 = x0, y1 = y0;
29576 if ((lx = poly[i], !INTEGERP (lx))
29577 || (ly = poly[i+1], !INTEGERP (ly)))
29578 return false;
29579 x0 = XINT (lx), y0 = XINT (ly);
29580
29581 /* Does this segment cross the X line? */
29582 if (x0 >= x)
29583 {
29584 if (x1 >= x)
29585 continue;
29586 }
29587 else if (x1 < x)
29588 continue;
29589 if (y > y0 && y > y1)
29590 continue;
29591 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29592 inside = !inside;
29593 }
29594 return inside;
29595 }
29596 }
29597 return false;
29598 }
29599
29600 Lisp_Object
29601 find_hot_spot (Lisp_Object map, int x, int y)
29602 {
29603 while (CONSP (map))
29604 {
29605 if (CONSP (XCAR (map))
29606 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29607 return XCAR (map);
29608 map = XCDR (map);
29609 }
29610
29611 return Qnil;
29612 }
29613
29614 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29615 3, 3, 0,
29616 doc: /* Lookup in image map MAP coordinates X and Y.
29617 An image map is an alist where each element has the format (AREA ID PLIST).
29618 An AREA is specified as either a rectangle, a circle, or a polygon:
29619 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29620 pixel coordinates of the upper left and bottom right corners.
29621 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29622 and the radius of the circle; r may be a float or integer.
29623 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29624 vector describes one corner in the polygon.
29625 Returns the alist element for the first matching AREA in MAP. */)
29626 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29627 {
29628 if (NILP (map))
29629 return Qnil;
29630
29631 CHECK_NUMBER (x);
29632 CHECK_NUMBER (y);
29633
29634 return find_hot_spot (map,
29635 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29636 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29637 }
29638
29639
29640 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29641 static void
29642 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29643 {
29644 /* Do not change cursor shape while dragging mouse. */
29645 if (EQ (do_mouse_tracking, Qdragging))
29646 return;
29647
29648 if (!NILP (pointer))
29649 {
29650 if (EQ (pointer, Qarrow))
29651 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29652 else if (EQ (pointer, Qhand))
29653 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29654 else if (EQ (pointer, Qtext))
29655 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29656 else if (EQ (pointer, intern ("hdrag")))
29657 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29658 else if (EQ (pointer, intern ("nhdrag")))
29659 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29660 #ifdef HAVE_X_WINDOWS
29661 else if (EQ (pointer, intern ("vdrag")))
29662 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29663 #endif
29664 else if (EQ (pointer, intern ("hourglass")))
29665 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29666 else if (EQ (pointer, Qmodeline))
29667 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29668 else
29669 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29670 }
29671
29672 if (cursor != No_Cursor)
29673 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29674 }
29675
29676 #endif /* HAVE_WINDOW_SYSTEM */
29677
29678 /* Take proper action when mouse has moved to the mode or header line
29679 or marginal area AREA of window W, x-position X and y-position Y.
29680 X is relative to the start of the text display area of W, so the
29681 width of bitmap areas and scroll bars must be subtracted to get a
29682 position relative to the start of the mode line. */
29683
29684 static void
29685 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29686 enum window_part area)
29687 {
29688 struct window *w = XWINDOW (window);
29689 struct frame *f = XFRAME (w->frame);
29690 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29691 #ifdef HAVE_WINDOW_SYSTEM
29692 Display_Info *dpyinfo;
29693 #endif
29694 Cursor cursor = No_Cursor;
29695 Lisp_Object pointer = Qnil;
29696 int dx, dy, width, height;
29697 ptrdiff_t charpos;
29698 Lisp_Object string, object = Qnil;
29699 Lisp_Object pos IF_LINT (= Qnil), help;
29700
29701 Lisp_Object mouse_face;
29702 int original_x_pixel = x;
29703 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29704 struct glyph_row *row IF_LINT (= 0);
29705
29706 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29707 {
29708 int x0;
29709 struct glyph *end;
29710
29711 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29712 returns them in row/column units! */
29713 string = mode_line_string (w, area, &x, &y, &charpos,
29714 &object, &dx, &dy, &width, &height);
29715
29716 row = (area == ON_MODE_LINE
29717 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29718 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29719
29720 /* Find the glyph under the mouse pointer. */
29721 if (row->mode_line_p && row->enabled_p)
29722 {
29723 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29724 end = glyph + row->used[TEXT_AREA];
29725
29726 for (x0 = original_x_pixel;
29727 glyph < end && x0 >= glyph->pixel_width;
29728 ++glyph)
29729 x0 -= glyph->pixel_width;
29730
29731 if (glyph >= end)
29732 glyph = NULL;
29733 }
29734 }
29735 else
29736 {
29737 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29738 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29739 returns them in row/column units! */
29740 string = marginal_area_string (w, area, &x, &y, &charpos,
29741 &object, &dx, &dy, &width, &height);
29742 }
29743
29744 help = Qnil;
29745
29746 #ifdef HAVE_WINDOW_SYSTEM
29747 if (IMAGEP (object))
29748 {
29749 Lisp_Object image_map, hotspot;
29750 if ((image_map = Fplist_get (XCDR (object), QCmap),
29751 !NILP (image_map))
29752 && (hotspot = find_hot_spot (image_map, dx, dy),
29753 CONSP (hotspot))
29754 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29755 {
29756 Lisp_Object plist;
29757
29758 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29759 If so, we could look for mouse-enter, mouse-leave
29760 properties in PLIST (and do something...). */
29761 hotspot = XCDR (hotspot);
29762 if (CONSP (hotspot)
29763 && (plist = XCAR (hotspot), CONSP (plist)))
29764 {
29765 pointer = Fplist_get (plist, Qpointer);
29766 if (NILP (pointer))
29767 pointer = Qhand;
29768 help = Fplist_get (plist, Qhelp_echo);
29769 if (!NILP (help))
29770 {
29771 help_echo_string = help;
29772 XSETWINDOW (help_echo_window, w);
29773 help_echo_object = w->contents;
29774 help_echo_pos = charpos;
29775 }
29776 }
29777 }
29778 if (NILP (pointer))
29779 pointer = Fplist_get (XCDR (object), QCpointer);
29780 }
29781 #endif /* HAVE_WINDOW_SYSTEM */
29782
29783 if (STRINGP (string))
29784 pos = make_number (charpos);
29785
29786 /* Set the help text and mouse pointer. If the mouse is on a part
29787 of the mode line without any text (e.g. past the right edge of
29788 the mode line text), use the default help text and pointer. */
29789 if (STRINGP (string) || area == ON_MODE_LINE)
29790 {
29791 /* Arrange to display the help by setting the global variables
29792 help_echo_string, help_echo_object, and help_echo_pos. */
29793 if (NILP (help))
29794 {
29795 if (STRINGP (string))
29796 help = Fget_text_property (pos, Qhelp_echo, string);
29797
29798 if (!NILP (help))
29799 {
29800 help_echo_string = help;
29801 XSETWINDOW (help_echo_window, w);
29802 help_echo_object = string;
29803 help_echo_pos = charpos;
29804 }
29805 else if (area == ON_MODE_LINE)
29806 {
29807 Lisp_Object default_help
29808 = buffer_local_value (Qmode_line_default_help_echo,
29809 w->contents);
29810
29811 if (STRINGP (default_help))
29812 {
29813 help_echo_string = default_help;
29814 XSETWINDOW (help_echo_window, w);
29815 help_echo_object = Qnil;
29816 help_echo_pos = -1;
29817 }
29818 }
29819 }
29820
29821 #ifdef HAVE_WINDOW_SYSTEM
29822 /* Change the mouse pointer according to what is under it. */
29823 if (FRAME_WINDOW_P (f))
29824 {
29825 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29826 || minibuf_level
29827 || NILP (Vresize_mini_windows));
29828
29829 dpyinfo = FRAME_DISPLAY_INFO (f);
29830 if (STRINGP (string))
29831 {
29832 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29833
29834 if (NILP (pointer))
29835 pointer = Fget_text_property (pos, Qpointer, string);
29836
29837 /* Change the mouse pointer according to what is under X/Y. */
29838 if (NILP (pointer)
29839 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29840 {
29841 Lisp_Object map;
29842 map = Fget_text_property (pos, Qlocal_map, string);
29843 if (!KEYMAPP (map))
29844 map = Fget_text_property (pos, Qkeymap, string);
29845 if (!KEYMAPP (map) && draggable)
29846 cursor = dpyinfo->vertical_scroll_bar_cursor;
29847 }
29848 }
29849 else if (draggable)
29850 /* Default mode-line pointer. */
29851 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29852 }
29853 #endif
29854 }
29855
29856 /* Change the mouse face according to what is under X/Y. */
29857 bool mouse_face_shown = false;
29858 if (STRINGP (string))
29859 {
29860 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29861 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29862 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29863 && glyph)
29864 {
29865 Lisp_Object b, e;
29866
29867 struct glyph * tmp_glyph;
29868
29869 int gpos;
29870 int gseq_length;
29871 int total_pixel_width;
29872 ptrdiff_t begpos, endpos, ignore;
29873
29874 int vpos, hpos;
29875
29876 b = Fprevious_single_property_change (make_number (charpos + 1),
29877 Qmouse_face, string, Qnil);
29878 if (NILP (b))
29879 begpos = 0;
29880 else
29881 begpos = XINT (b);
29882
29883 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29884 if (NILP (e))
29885 endpos = SCHARS (string);
29886 else
29887 endpos = XINT (e);
29888
29889 /* Calculate the glyph position GPOS of GLYPH in the
29890 displayed string, relative to the beginning of the
29891 highlighted part of the string.
29892
29893 Note: GPOS is different from CHARPOS. CHARPOS is the
29894 position of GLYPH in the internal string object. A mode
29895 line string format has structures which are converted to
29896 a flattened string by the Emacs Lisp interpreter. The
29897 internal string is an element of those structures. The
29898 displayed string is the flattened string. */
29899 tmp_glyph = row_start_glyph;
29900 while (tmp_glyph < glyph
29901 && (!(EQ (tmp_glyph->object, glyph->object)
29902 && begpos <= tmp_glyph->charpos
29903 && tmp_glyph->charpos < endpos)))
29904 tmp_glyph++;
29905 gpos = glyph - tmp_glyph;
29906
29907 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29908 the highlighted part of the displayed string to which
29909 GLYPH belongs. Note: GSEQ_LENGTH is different from
29910 SCHARS (STRING), because the latter returns the length of
29911 the internal string. */
29912 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29913 tmp_glyph > glyph
29914 && (!(EQ (tmp_glyph->object, glyph->object)
29915 && begpos <= tmp_glyph->charpos
29916 && tmp_glyph->charpos < endpos));
29917 tmp_glyph--)
29918 ;
29919 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29920
29921 /* Calculate the total pixel width of all the glyphs between
29922 the beginning of the highlighted area and GLYPH. */
29923 total_pixel_width = 0;
29924 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29925 total_pixel_width += tmp_glyph->pixel_width;
29926
29927 /* Pre calculation of re-rendering position. Note: X is in
29928 column units here, after the call to mode_line_string or
29929 marginal_area_string. */
29930 hpos = x - gpos;
29931 vpos = (area == ON_MODE_LINE
29932 ? (w->current_matrix)->nrows - 1
29933 : 0);
29934
29935 /* If GLYPH's position is included in the region that is
29936 already drawn in mouse face, we have nothing to do. */
29937 if ( EQ (window, hlinfo->mouse_face_window)
29938 && (!row->reversed_p
29939 ? (hlinfo->mouse_face_beg_col <= hpos
29940 && hpos < hlinfo->mouse_face_end_col)
29941 /* In R2L rows we swap BEG and END, see below. */
29942 : (hlinfo->mouse_face_end_col <= hpos
29943 && hpos < hlinfo->mouse_face_beg_col))
29944 && hlinfo->mouse_face_beg_row == vpos )
29945 return;
29946
29947 if (clear_mouse_face (hlinfo))
29948 cursor = No_Cursor;
29949
29950 if (!row->reversed_p)
29951 {
29952 hlinfo->mouse_face_beg_col = hpos;
29953 hlinfo->mouse_face_beg_x = original_x_pixel
29954 - (total_pixel_width + dx);
29955 hlinfo->mouse_face_end_col = hpos + gseq_length;
29956 hlinfo->mouse_face_end_x = 0;
29957 }
29958 else
29959 {
29960 /* In R2L rows, show_mouse_face expects BEG and END
29961 coordinates to be swapped. */
29962 hlinfo->mouse_face_end_col = hpos;
29963 hlinfo->mouse_face_end_x = original_x_pixel
29964 - (total_pixel_width + dx);
29965 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29966 hlinfo->mouse_face_beg_x = 0;
29967 }
29968
29969 hlinfo->mouse_face_beg_row = vpos;
29970 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29971 hlinfo->mouse_face_past_end = false;
29972 hlinfo->mouse_face_window = window;
29973
29974 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29975 charpos,
29976 0, &ignore,
29977 glyph->face_id,
29978 true);
29979 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29980 mouse_face_shown = true;
29981
29982 if (NILP (pointer))
29983 pointer = Qhand;
29984 }
29985 }
29986
29987 /* If mouse-face doesn't need to be shown, clear any existing
29988 mouse-face. */
29989 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
29990 clear_mouse_face (hlinfo);
29991
29992 #ifdef HAVE_WINDOW_SYSTEM
29993 if (FRAME_WINDOW_P (f))
29994 define_frame_cursor1 (f, cursor, pointer);
29995 #endif
29996 }
29997
29998
29999 /* EXPORT:
30000 Take proper action when the mouse has moved to position X, Y on
30001 frame F with regards to highlighting portions of display that have
30002 mouse-face properties. Also de-highlight portions of display where
30003 the mouse was before, set the mouse pointer shape as appropriate
30004 for the mouse coordinates, and activate help echo (tooltips).
30005 X and Y can be negative or out of range. */
30006
30007 void
30008 note_mouse_highlight (struct frame *f, int x, int y)
30009 {
30010 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30011 enum window_part part = ON_NOTHING;
30012 Lisp_Object window;
30013 struct window *w;
30014 Cursor cursor = No_Cursor;
30015 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30016 struct buffer *b;
30017
30018 /* When a menu is active, don't highlight because this looks odd. */
30019 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30020 if (popup_activated ())
30021 return;
30022 #endif
30023
30024 if (!f->glyphs_initialized_p
30025 || f->pointer_invisible)
30026 return;
30027
30028 hlinfo->mouse_face_mouse_x = x;
30029 hlinfo->mouse_face_mouse_y = y;
30030 hlinfo->mouse_face_mouse_frame = f;
30031
30032 if (hlinfo->mouse_face_defer)
30033 return;
30034
30035 /* Which window is that in? */
30036 window = window_from_coordinates (f, x, y, &part, true);
30037
30038 /* If displaying active text in another window, clear that. */
30039 if (! EQ (window, hlinfo->mouse_face_window)
30040 /* Also clear if we move out of text area in same window. */
30041 || (!NILP (hlinfo->mouse_face_window)
30042 && !NILP (window)
30043 && part != ON_TEXT
30044 && part != ON_MODE_LINE
30045 && part != ON_HEADER_LINE))
30046 clear_mouse_face (hlinfo);
30047
30048 /* Not on a window -> return. */
30049 if (!WINDOWP (window))
30050 return;
30051
30052 /* Reset help_echo_string. It will get recomputed below. */
30053 help_echo_string = Qnil;
30054
30055 /* Convert to window-relative pixel coordinates. */
30056 w = XWINDOW (window);
30057 frame_to_window_pixel_xy (w, &x, &y);
30058
30059 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30060 /* Handle tool-bar window differently since it doesn't display a
30061 buffer. */
30062 if (EQ (window, f->tool_bar_window))
30063 {
30064 note_tool_bar_highlight (f, x, y);
30065 return;
30066 }
30067 #endif
30068
30069 /* Mouse is on the mode, header line or margin? */
30070 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30071 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30072 {
30073 note_mode_line_or_margin_highlight (window, x, y, part);
30074
30075 #ifdef HAVE_WINDOW_SYSTEM
30076 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30077 {
30078 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30079 /* Show non-text cursor (Bug#16647). */
30080 goto set_cursor;
30081 }
30082 else
30083 #endif
30084 return;
30085 }
30086
30087 #ifdef HAVE_WINDOW_SYSTEM
30088 if (part == ON_VERTICAL_BORDER)
30089 {
30090 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30091 help_echo_string = build_string ("drag-mouse-1: resize");
30092 }
30093 else if (part == ON_RIGHT_DIVIDER)
30094 {
30095 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30096 help_echo_string = build_string ("drag-mouse-1: resize");
30097 }
30098 else if (part == ON_BOTTOM_DIVIDER)
30099 if (! WINDOW_BOTTOMMOST_P (w)
30100 || minibuf_level
30101 || NILP (Vresize_mini_windows))
30102 {
30103 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30104 help_echo_string = build_string ("drag-mouse-1: resize");
30105 }
30106 else
30107 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30108 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30109 || part == ON_VERTICAL_SCROLL_BAR
30110 || part == ON_HORIZONTAL_SCROLL_BAR)
30111 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30112 else
30113 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30114 #endif
30115
30116 /* Are we in a window whose display is up to date?
30117 And verify the buffer's text has not changed. */
30118 b = XBUFFER (w->contents);
30119 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30120 {
30121 int hpos, vpos, dx, dy, area = LAST_AREA;
30122 ptrdiff_t pos;
30123 struct glyph *glyph;
30124 Lisp_Object object;
30125 Lisp_Object mouse_face = Qnil, position;
30126 Lisp_Object *overlay_vec = NULL;
30127 ptrdiff_t i, noverlays;
30128 struct buffer *obuf;
30129 ptrdiff_t obegv, ozv;
30130 bool same_region;
30131
30132 /* Find the glyph under X/Y. */
30133 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30134
30135 #ifdef HAVE_WINDOW_SYSTEM
30136 /* Look for :pointer property on image. */
30137 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30138 {
30139 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30140 if (img != NULL && IMAGEP (img->spec))
30141 {
30142 Lisp_Object image_map, hotspot;
30143 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30144 !NILP (image_map))
30145 && (hotspot = find_hot_spot (image_map,
30146 glyph->slice.img.x + dx,
30147 glyph->slice.img.y + dy),
30148 CONSP (hotspot))
30149 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30150 {
30151 Lisp_Object plist;
30152
30153 /* Could check XCAR (hotspot) to see if we enter/leave
30154 this hot-spot.
30155 If so, we could look for mouse-enter, mouse-leave
30156 properties in PLIST (and do something...). */
30157 hotspot = XCDR (hotspot);
30158 if (CONSP (hotspot)
30159 && (plist = XCAR (hotspot), CONSP (plist)))
30160 {
30161 pointer = Fplist_get (plist, Qpointer);
30162 if (NILP (pointer))
30163 pointer = Qhand;
30164 help_echo_string = Fplist_get (plist, Qhelp_echo);
30165 if (!NILP (help_echo_string))
30166 {
30167 help_echo_window = window;
30168 help_echo_object = glyph->object;
30169 help_echo_pos = glyph->charpos;
30170 }
30171 }
30172 }
30173 if (NILP (pointer))
30174 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30175 }
30176 }
30177 #endif /* HAVE_WINDOW_SYSTEM */
30178
30179 /* Clear mouse face if X/Y not over text. */
30180 if (glyph == NULL
30181 || area != TEXT_AREA
30182 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30183 /* Glyph's OBJECT is nil for glyphs inserted by the
30184 display engine for its internal purposes, like truncation
30185 and continuation glyphs and blanks beyond the end of
30186 line's text on text terminals. If we are over such a
30187 glyph, we are not over any text. */
30188 || NILP (glyph->object)
30189 /* R2L rows have a stretch glyph at their front, which
30190 stands for no text, whereas L2R rows have no glyphs at
30191 all beyond the end of text. Treat such stretch glyphs
30192 like we do with NULL glyphs in L2R rows. */
30193 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30194 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30195 && glyph->type == STRETCH_GLYPH
30196 && glyph->avoid_cursor_p))
30197 {
30198 if (clear_mouse_face (hlinfo))
30199 cursor = No_Cursor;
30200 #ifdef HAVE_WINDOW_SYSTEM
30201 if (FRAME_WINDOW_P (f) && NILP (pointer))
30202 {
30203 if (area != TEXT_AREA)
30204 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30205 else
30206 pointer = Vvoid_text_area_pointer;
30207 }
30208 #endif
30209 goto set_cursor;
30210 }
30211
30212 pos = glyph->charpos;
30213 object = glyph->object;
30214 if (!STRINGP (object) && !BUFFERP (object))
30215 goto set_cursor;
30216
30217 /* If we get an out-of-range value, return now; avoid an error. */
30218 if (BUFFERP (object) && pos > BUF_Z (b))
30219 goto set_cursor;
30220
30221 /* Make the window's buffer temporarily current for
30222 overlays_at and compute_char_face. */
30223 obuf = current_buffer;
30224 current_buffer = b;
30225 obegv = BEGV;
30226 ozv = ZV;
30227 BEGV = BEG;
30228 ZV = Z;
30229
30230 /* Is this char mouse-active or does it have help-echo? */
30231 position = make_number (pos);
30232
30233 USE_SAFE_ALLOCA;
30234
30235 if (BUFFERP (object))
30236 {
30237 /* Put all the overlays we want in a vector in overlay_vec. */
30238 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30239 /* Sort overlays into increasing priority order. */
30240 noverlays = sort_overlays (overlay_vec, noverlays, w);
30241 }
30242 else
30243 noverlays = 0;
30244
30245 if (NILP (Vmouse_highlight))
30246 {
30247 clear_mouse_face (hlinfo);
30248 goto check_help_echo;
30249 }
30250
30251 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30252
30253 if (same_region)
30254 cursor = No_Cursor;
30255
30256 /* Check mouse-face highlighting. */
30257 if (! same_region
30258 /* If there exists an overlay with mouse-face overlapping
30259 the one we are currently highlighting, we have to
30260 check if we enter the overlapping overlay, and then
30261 highlight only that. */
30262 || (OVERLAYP (hlinfo->mouse_face_overlay)
30263 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30264 {
30265 /* Find the highest priority overlay with a mouse-face. */
30266 Lisp_Object overlay = Qnil;
30267 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30268 {
30269 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30270 if (!NILP (mouse_face))
30271 overlay = overlay_vec[i];
30272 }
30273
30274 /* If we're highlighting the same overlay as before, there's
30275 no need to do that again. */
30276 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30277 goto check_help_echo;
30278 hlinfo->mouse_face_overlay = overlay;
30279
30280 /* Clear the display of the old active region, if any. */
30281 if (clear_mouse_face (hlinfo))
30282 cursor = No_Cursor;
30283
30284 /* If no overlay applies, get a text property. */
30285 if (NILP (overlay))
30286 mouse_face = Fget_text_property (position, Qmouse_face, object);
30287
30288 /* Next, compute the bounds of the mouse highlighting and
30289 display it. */
30290 if (!NILP (mouse_face) && STRINGP (object))
30291 {
30292 /* The mouse-highlighting comes from a display string
30293 with a mouse-face. */
30294 Lisp_Object s, e;
30295 ptrdiff_t ignore;
30296
30297 s = Fprevious_single_property_change
30298 (make_number (pos + 1), Qmouse_face, object, Qnil);
30299 e = Fnext_single_property_change
30300 (position, Qmouse_face, object, Qnil);
30301 if (NILP (s))
30302 s = make_number (0);
30303 if (NILP (e))
30304 e = make_number (SCHARS (object));
30305 mouse_face_from_string_pos (w, hlinfo, object,
30306 XINT (s), XINT (e));
30307 hlinfo->mouse_face_past_end = false;
30308 hlinfo->mouse_face_window = window;
30309 hlinfo->mouse_face_face_id
30310 = face_at_string_position (w, object, pos, 0, &ignore,
30311 glyph->face_id, true);
30312 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30313 cursor = No_Cursor;
30314 }
30315 else
30316 {
30317 /* The mouse-highlighting, if any, comes from an overlay
30318 or text property in the buffer. */
30319 Lisp_Object buffer IF_LINT (= Qnil);
30320 Lisp_Object disp_string IF_LINT (= Qnil);
30321
30322 if (STRINGP (object))
30323 {
30324 /* If we are on a display string with no mouse-face,
30325 check if the text under it has one. */
30326 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30327 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30328 pos = string_buffer_position (object, start);
30329 if (pos > 0)
30330 {
30331 mouse_face = get_char_property_and_overlay
30332 (make_number (pos), Qmouse_face, w->contents, &overlay);
30333 buffer = w->contents;
30334 disp_string = object;
30335 }
30336 }
30337 else
30338 {
30339 buffer = object;
30340 disp_string = Qnil;
30341 }
30342
30343 if (!NILP (mouse_face))
30344 {
30345 Lisp_Object before, after;
30346 Lisp_Object before_string, after_string;
30347 /* To correctly find the limits of mouse highlight
30348 in a bidi-reordered buffer, we must not use the
30349 optimization of limiting the search in
30350 previous-single-property-change and
30351 next-single-property-change, because
30352 rows_from_pos_range needs the real start and end
30353 positions to DTRT in this case. That's because
30354 the first row visible in a window does not
30355 necessarily display the character whose position
30356 is the smallest. */
30357 Lisp_Object lim1
30358 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30359 ? Fmarker_position (w->start)
30360 : Qnil;
30361 Lisp_Object lim2
30362 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30363 ? make_number (BUF_Z (XBUFFER (buffer))
30364 - w->window_end_pos)
30365 : Qnil;
30366
30367 if (NILP (overlay))
30368 {
30369 /* Handle the text property case. */
30370 before = Fprevious_single_property_change
30371 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30372 after = Fnext_single_property_change
30373 (make_number (pos), Qmouse_face, buffer, lim2);
30374 before_string = after_string = Qnil;
30375 }
30376 else
30377 {
30378 /* Handle the overlay case. */
30379 before = Foverlay_start (overlay);
30380 after = Foverlay_end (overlay);
30381 before_string = Foverlay_get (overlay, Qbefore_string);
30382 after_string = Foverlay_get (overlay, Qafter_string);
30383
30384 if (!STRINGP (before_string)) before_string = Qnil;
30385 if (!STRINGP (after_string)) after_string = Qnil;
30386 }
30387
30388 mouse_face_from_buffer_pos (window, hlinfo, pos,
30389 NILP (before)
30390 ? 1
30391 : XFASTINT (before),
30392 NILP (after)
30393 ? BUF_Z (XBUFFER (buffer))
30394 : XFASTINT (after),
30395 before_string, after_string,
30396 disp_string);
30397 cursor = No_Cursor;
30398 }
30399 }
30400 }
30401
30402 check_help_echo:
30403
30404 /* Look for a `help-echo' property. */
30405 if (NILP (help_echo_string)) {
30406 Lisp_Object help, overlay;
30407
30408 /* Check overlays first. */
30409 help = overlay = Qnil;
30410 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30411 {
30412 overlay = overlay_vec[i];
30413 help = Foverlay_get (overlay, Qhelp_echo);
30414 }
30415
30416 if (!NILP (help))
30417 {
30418 help_echo_string = help;
30419 help_echo_window = window;
30420 help_echo_object = overlay;
30421 help_echo_pos = pos;
30422 }
30423 else
30424 {
30425 Lisp_Object obj = glyph->object;
30426 ptrdiff_t charpos = glyph->charpos;
30427
30428 /* Try text properties. */
30429 if (STRINGP (obj)
30430 && charpos >= 0
30431 && charpos < SCHARS (obj))
30432 {
30433 help = Fget_text_property (make_number (charpos),
30434 Qhelp_echo, obj);
30435 if (NILP (help))
30436 {
30437 /* If the string itself doesn't specify a help-echo,
30438 see if the buffer text ``under'' it does. */
30439 struct glyph_row *r
30440 = MATRIX_ROW (w->current_matrix, vpos);
30441 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30442 ptrdiff_t p = string_buffer_position (obj, start);
30443 if (p > 0)
30444 {
30445 help = Fget_char_property (make_number (p),
30446 Qhelp_echo, w->contents);
30447 if (!NILP (help))
30448 {
30449 charpos = p;
30450 obj = w->contents;
30451 }
30452 }
30453 }
30454 }
30455 else if (BUFFERP (obj)
30456 && charpos >= BEGV
30457 && charpos < ZV)
30458 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30459 obj);
30460
30461 if (!NILP (help))
30462 {
30463 help_echo_string = help;
30464 help_echo_window = window;
30465 help_echo_object = obj;
30466 help_echo_pos = charpos;
30467 }
30468 }
30469 }
30470
30471 #ifdef HAVE_WINDOW_SYSTEM
30472 /* Look for a `pointer' property. */
30473 if (FRAME_WINDOW_P (f) && NILP (pointer))
30474 {
30475 /* Check overlays first. */
30476 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30477 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30478
30479 if (NILP (pointer))
30480 {
30481 Lisp_Object obj = glyph->object;
30482 ptrdiff_t charpos = glyph->charpos;
30483
30484 /* Try text properties. */
30485 if (STRINGP (obj)
30486 && charpos >= 0
30487 && charpos < SCHARS (obj))
30488 {
30489 pointer = Fget_text_property (make_number (charpos),
30490 Qpointer, obj);
30491 if (NILP (pointer))
30492 {
30493 /* If the string itself doesn't specify a pointer,
30494 see if the buffer text ``under'' it does. */
30495 struct glyph_row *r
30496 = MATRIX_ROW (w->current_matrix, vpos);
30497 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30498 ptrdiff_t p = string_buffer_position (obj, start);
30499 if (p > 0)
30500 pointer = Fget_char_property (make_number (p),
30501 Qpointer, w->contents);
30502 }
30503 }
30504 else if (BUFFERP (obj)
30505 && charpos >= BEGV
30506 && charpos < ZV)
30507 pointer = Fget_text_property (make_number (charpos),
30508 Qpointer, obj);
30509 }
30510 }
30511 #endif /* HAVE_WINDOW_SYSTEM */
30512
30513 BEGV = obegv;
30514 ZV = ozv;
30515 current_buffer = obuf;
30516 SAFE_FREE ();
30517 }
30518
30519 set_cursor:
30520
30521 #ifdef HAVE_WINDOW_SYSTEM
30522 if (FRAME_WINDOW_P (f))
30523 define_frame_cursor1 (f, cursor, pointer);
30524 #else
30525 /* This is here to prevent a compiler error, about "label at end of
30526 compound statement". */
30527 return;
30528 #endif
30529 }
30530
30531
30532 /* EXPORT for RIF:
30533 Clear any mouse-face on window W. This function is part of the
30534 redisplay interface, and is called from try_window_id and similar
30535 functions to ensure the mouse-highlight is off. */
30536
30537 void
30538 x_clear_window_mouse_face (struct window *w)
30539 {
30540 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30541 Lisp_Object window;
30542
30543 block_input ();
30544 XSETWINDOW (window, w);
30545 if (EQ (window, hlinfo->mouse_face_window))
30546 clear_mouse_face (hlinfo);
30547 unblock_input ();
30548 }
30549
30550
30551 /* EXPORT:
30552 Just discard the mouse face information for frame F, if any.
30553 This is used when the size of F is changed. */
30554
30555 void
30556 cancel_mouse_face (struct frame *f)
30557 {
30558 Lisp_Object window;
30559 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30560
30561 window = hlinfo->mouse_face_window;
30562 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30563 reset_mouse_highlight (hlinfo);
30564 }
30565
30566
30567 \f
30568 /***********************************************************************
30569 Exposure Events
30570 ***********************************************************************/
30571
30572 #ifdef HAVE_WINDOW_SYSTEM
30573
30574 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30575 which intersects rectangle R. R is in window-relative coordinates. */
30576
30577 static void
30578 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30579 enum glyph_row_area area)
30580 {
30581 struct glyph *first = row->glyphs[area];
30582 struct glyph *end = row->glyphs[area] + row->used[area];
30583 struct glyph *last;
30584 int first_x, start_x, x;
30585
30586 if (area == TEXT_AREA && row->fill_line_p)
30587 /* If row extends face to end of line write the whole line. */
30588 draw_glyphs (w, 0, row, area,
30589 0, row->used[area],
30590 DRAW_NORMAL_TEXT, 0);
30591 else
30592 {
30593 /* Set START_X to the window-relative start position for drawing glyphs of
30594 AREA. The first glyph of the text area can be partially visible.
30595 The first glyphs of other areas cannot. */
30596 start_x = window_box_left_offset (w, area);
30597 x = start_x;
30598 if (area == TEXT_AREA)
30599 x += row->x;
30600
30601 /* Find the first glyph that must be redrawn. */
30602 while (first < end
30603 && x + first->pixel_width < r->x)
30604 {
30605 x += first->pixel_width;
30606 ++first;
30607 }
30608
30609 /* Find the last one. */
30610 last = first;
30611 first_x = x;
30612 /* Use a signed int intermediate value to avoid catastrophic
30613 failures due to comparison between signed and unsigned, when
30614 x is negative (can happen for wide images that are hscrolled). */
30615 int r_end = r->x + r->width;
30616 while (last < end && x < r_end)
30617 {
30618 x += last->pixel_width;
30619 ++last;
30620 }
30621
30622 /* Repaint. */
30623 if (last > first)
30624 draw_glyphs (w, first_x - start_x, row, area,
30625 first - row->glyphs[area], last - row->glyphs[area],
30626 DRAW_NORMAL_TEXT, 0);
30627 }
30628 }
30629
30630
30631 /* Redraw the parts of the glyph row ROW on window W intersecting
30632 rectangle R. R is in window-relative coordinates. Value is
30633 true if mouse-face was overwritten. */
30634
30635 static bool
30636 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30637 {
30638 eassert (row->enabled_p);
30639
30640 if (row->mode_line_p || w->pseudo_window_p)
30641 draw_glyphs (w, 0, row, TEXT_AREA,
30642 0, row->used[TEXT_AREA],
30643 DRAW_NORMAL_TEXT, 0);
30644 else
30645 {
30646 if (row->used[LEFT_MARGIN_AREA])
30647 expose_area (w, row, r, LEFT_MARGIN_AREA);
30648 if (row->used[TEXT_AREA])
30649 expose_area (w, row, r, TEXT_AREA);
30650 if (row->used[RIGHT_MARGIN_AREA])
30651 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30652 draw_row_fringe_bitmaps (w, row);
30653 }
30654
30655 return row->mouse_face_p;
30656 }
30657
30658
30659 /* Redraw those parts of glyphs rows during expose event handling that
30660 overlap other rows. Redrawing of an exposed line writes over parts
30661 of lines overlapping that exposed line; this function fixes that.
30662
30663 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30664 row in W's current matrix that is exposed and overlaps other rows.
30665 LAST_OVERLAPPING_ROW is the last such row. */
30666
30667 static void
30668 expose_overlaps (struct window *w,
30669 struct glyph_row *first_overlapping_row,
30670 struct glyph_row *last_overlapping_row,
30671 XRectangle *r)
30672 {
30673 struct glyph_row *row;
30674
30675 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30676 if (row->overlapping_p)
30677 {
30678 eassert (row->enabled_p && !row->mode_line_p);
30679
30680 row->clip = r;
30681 if (row->used[LEFT_MARGIN_AREA])
30682 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30683
30684 if (row->used[TEXT_AREA])
30685 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30686
30687 if (row->used[RIGHT_MARGIN_AREA])
30688 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30689 row->clip = NULL;
30690 }
30691 }
30692
30693
30694 /* Return true if W's cursor intersects rectangle R. */
30695
30696 static bool
30697 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30698 {
30699 XRectangle cr, result;
30700 struct glyph *cursor_glyph;
30701 struct glyph_row *row;
30702
30703 if (w->phys_cursor.vpos >= 0
30704 && w->phys_cursor.vpos < w->current_matrix->nrows
30705 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30706 row->enabled_p)
30707 && row->cursor_in_fringe_p)
30708 {
30709 /* Cursor is in the fringe. */
30710 cr.x = window_box_right_offset (w,
30711 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30712 ? RIGHT_MARGIN_AREA
30713 : TEXT_AREA));
30714 cr.y = row->y;
30715 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30716 cr.height = row->height;
30717 return x_intersect_rectangles (&cr, r, &result);
30718 }
30719
30720 cursor_glyph = get_phys_cursor_glyph (w);
30721 if (cursor_glyph)
30722 {
30723 /* r is relative to W's box, but w->phys_cursor.x is relative
30724 to left edge of W's TEXT area. Adjust it. */
30725 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30726 cr.y = w->phys_cursor.y;
30727 cr.width = cursor_glyph->pixel_width;
30728 cr.height = w->phys_cursor_height;
30729 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30730 I assume the effect is the same -- and this is portable. */
30731 return x_intersect_rectangles (&cr, r, &result);
30732 }
30733 /* If we don't understand the format, pretend we're not in the hot-spot. */
30734 return false;
30735 }
30736
30737
30738 /* EXPORT:
30739 Draw a vertical window border to the right of window W if W doesn't
30740 have vertical scroll bars. */
30741
30742 void
30743 x_draw_vertical_border (struct window *w)
30744 {
30745 struct frame *f = XFRAME (WINDOW_FRAME (w));
30746
30747 /* We could do better, if we knew what type of scroll-bar the adjacent
30748 windows (on either side) have... But we don't :-(
30749 However, I think this works ok. ++KFS 2003-04-25 */
30750
30751 /* Redraw borders between horizontally adjacent windows. Don't
30752 do it for frames with vertical scroll bars because either the
30753 right scroll bar of a window, or the left scroll bar of its
30754 neighbor will suffice as a border. */
30755 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30756 return;
30757
30758 /* Note: It is necessary to redraw both the left and the right
30759 borders, for when only this single window W is being
30760 redisplayed. */
30761 if (!WINDOW_RIGHTMOST_P (w)
30762 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30763 {
30764 int x0, x1, y0, y1;
30765
30766 window_box_edges (w, &x0, &y0, &x1, &y1);
30767 y1 -= 1;
30768
30769 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30770 x1 -= 1;
30771
30772 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30773 }
30774
30775 if (!WINDOW_LEFTMOST_P (w)
30776 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30777 {
30778 int x0, x1, y0, y1;
30779
30780 window_box_edges (w, &x0, &y0, &x1, &y1);
30781 y1 -= 1;
30782
30783 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30784 x0 -= 1;
30785
30786 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30787 }
30788 }
30789
30790
30791 /* Draw window dividers for window W. */
30792
30793 void
30794 x_draw_right_divider (struct window *w)
30795 {
30796 struct frame *f = WINDOW_XFRAME (w);
30797
30798 if (w->mini || w->pseudo_window_p)
30799 return;
30800 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30801 {
30802 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30803 int x1 = WINDOW_RIGHT_EDGE_X (w);
30804 int y0 = WINDOW_TOP_EDGE_Y (w);
30805 /* The bottom divider prevails. */
30806 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30807
30808 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30809 }
30810 }
30811
30812 static void
30813 x_draw_bottom_divider (struct window *w)
30814 {
30815 struct frame *f = XFRAME (WINDOW_FRAME (w));
30816
30817 if (w->mini || w->pseudo_window_p)
30818 return;
30819 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30820 {
30821 int x0 = WINDOW_LEFT_EDGE_X (w);
30822 int x1 = WINDOW_RIGHT_EDGE_X (w);
30823 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30824 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30825
30826 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30827 }
30828 }
30829
30830 /* Redraw the part of window W intersection rectangle FR. Pixel
30831 coordinates in FR are frame-relative. Call this function with
30832 input blocked. Value is true if the exposure overwrites
30833 mouse-face. */
30834
30835 static bool
30836 expose_window (struct window *w, XRectangle *fr)
30837 {
30838 struct frame *f = XFRAME (w->frame);
30839 XRectangle wr, r;
30840 bool mouse_face_overwritten_p = false;
30841
30842 /* If window is not yet fully initialized, do nothing. This can
30843 happen when toolkit scroll bars are used and a window is split.
30844 Reconfiguring the scroll bar will generate an expose for a newly
30845 created window. */
30846 if (w->current_matrix == NULL)
30847 return false;
30848
30849 /* When we're currently updating the window, display and current
30850 matrix usually don't agree. Arrange for a thorough display
30851 later. */
30852 if (w->must_be_updated_p)
30853 {
30854 SET_FRAME_GARBAGED (f);
30855 return false;
30856 }
30857
30858 /* Frame-relative pixel rectangle of W. */
30859 wr.x = WINDOW_LEFT_EDGE_X (w);
30860 wr.y = WINDOW_TOP_EDGE_Y (w);
30861 wr.width = WINDOW_PIXEL_WIDTH (w);
30862 wr.height = WINDOW_PIXEL_HEIGHT (w);
30863
30864 if (x_intersect_rectangles (fr, &wr, &r))
30865 {
30866 int yb = window_text_bottom_y (w);
30867 struct glyph_row *row;
30868 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30869
30870 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30871 r.x, r.y, r.width, r.height));
30872
30873 /* Convert to window coordinates. */
30874 r.x -= WINDOW_LEFT_EDGE_X (w);
30875 r.y -= WINDOW_TOP_EDGE_Y (w);
30876
30877 /* Turn off the cursor. */
30878 bool cursor_cleared_p = (!w->pseudo_window_p
30879 && phys_cursor_in_rect_p (w, &r));
30880 if (cursor_cleared_p)
30881 x_clear_cursor (w);
30882
30883 /* If the row containing the cursor extends face to end of line,
30884 then expose_area might overwrite the cursor outside the
30885 rectangle and thus notice_overwritten_cursor might clear
30886 w->phys_cursor_on_p. We remember the original value and
30887 check later if it is changed. */
30888 bool phys_cursor_on_p = w->phys_cursor_on_p;
30889
30890 /* Use a signed int intermediate value to avoid catastrophic
30891 failures due to comparison between signed and unsigned, when
30892 y0 or y1 is negative (can happen for tall images). */
30893 int r_bottom = r.y + r.height;
30894
30895 /* Update lines intersecting rectangle R. */
30896 first_overlapping_row = last_overlapping_row = NULL;
30897 for (row = w->current_matrix->rows;
30898 row->enabled_p;
30899 ++row)
30900 {
30901 int y0 = row->y;
30902 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30903
30904 if ((y0 >= r.y && y0 < r_bottom)
30905 || (y1 > r.y && y1 < r_bottom)
30906 || (r.y >= y0 && r.y < y1)
30907 || (r_bottom > y0 && r_bottom < y1))
30908 {
30909 /* A header line may be overlapping, but there is no need
30910 to fix overlapping areas for them. KFS 2005-02-12 */
30911 if (row->overlapping_p && !row->mode_line_p)
30912 {
30913 if (first_overlapping_row == NULL)
30914 first_overlapping_row = row;
30915 last_overlapping_row = row;
30916 }
30917
30918 row->clip = fr;
30919 if (expose_line (w, row, &r))
30920 mouse_face_overwritten_p = true;
30921 row->clip = NULL;
30922 }
30923 else if (row->overlapping_p)
30924 {
30925 /* We must redraw a row overlapping the exposed area. */
30926 if (y0 < r.y
30927 ? y0 + row->phys_height > r.y
30928 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30929 {
30930 if (first_overlapping_row == NULL)
30931 first_overlapping_row = row;
30932 last_overlapping_row = row;
30933 }
30934 }
30935
30936 if (y1 >= yb)
30937 break;
30938 }
30939
30940 /* Display the mode line if there is one. */
30941 if (WINDOW_WANTS_MODELINE_P (w)
30942 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30943 row->enabled_p)
30944 && row->y < r_bottom)
30945 {
30946 if (expose_line (w, row, &r))
30947 mouse_face_overwritten_p = true;
30948 }
30949
30950 if (!w->pseudo_window_p)
30951 {
30952 /* Fix the display of overlapping rows. */
30953 if (first_overlapping_row)
30954 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30955 fr);
30956
30957 /* Draw border between windows. */
30958 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30959 x_draw_right_divider (w);
30960 else
30961 x_draw_vertical_border (w);
30962
30963 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30964 x_draw_bottom_divider (w);
30965
30966 /* Turn the cursor on again. */
30967 if (cursor_cleared_p
30968 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30969 update_window_cursor (w, true);
30970 }
30971 }
30972
30973 return mouse_face_overwritten_p;
30974 }
30975
30976
30977
30978 /* Redraw (parts) of all windows in the window tree rooted at W that
30979 intersect R. R contains frame pixel coordinates. Value is
30980 true if the exposure overwrites mouse-face. */
30981
30982 static bool
30983 expose_window_tree (struct window *w, XRectangle *r)
30984 {
30985 struct frame *f = XFRAME (w->frame);
30986 bool mouse_face_overwritten_p = false;
30987
30988 while (w && !FRAME_GARBAGED_P (f))
30989 {
30990 mouse_face_overwritten_p
30991 |= (WINDOWP (w->contents)
30992 ? expose_window_tree (XWINDOW (w->contents), r)
30993 : expose_window (w, r));
30994
30995 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30996 }
30997
30998 return mouse_face_overwritten_p;
30999 }
31000
31001
31002 /* EXPORT:
31003 Redisplay an exposed area of frame F. X and Y are the upper-left
31004 corner of the exposed rectangle. W and H are width and height of
31005 the exposed area. All are pixel values. W or H zero means redraw
31006 the entire frame. */
31007
31008 void
31009 expose_frame (struct frame *f, int x, int y, int w, int h)
31010 {
31011 XRectangle r;
31012 bool mouse_face_overwritten_p = false;
31013
31014 TRACE ((stderr, "expose_frame "));
31015
31016 /* No need to redraw if frame will be redrawn soon. */
31017 if (FRAME_GARBAGED_P (f))
31018 {
31019 TRACE ((stderr, " garbaged\n"));
31020 return;
31021 }
31022
31023 /* If basic faces haven't been realized yet, there is no point in
31024 trying to redraw anything. This can happen when we get an expose
31025 event while Emacs is starting, e.g. by moving another window. */
31026 if (FRAME_FACE_CACHE (f) == NULL
31027 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31028 {
31029 TRACE ((stderr, " no faces\n"));
31030 return;
31031 }
31032
31033 if (w == 0 || h == 0)
31034 {
31035 r.x = r.y = 0;
31036 r.width = FRAME_TEXT_WIDTH (f);
31037 r.height = FRAME_TEXT_HEIGHT (f);
31038 }
31039 else
31040 {
31041 r.x = x;
31042 r.y = y;
31043 r.width = w;
31044 r.height = h;
31045 }
31046
31047 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31048 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31049
31050 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31051 if (WINDOWP (f->tool_bar_window))
31052 mouse_face_overwritten_p
31053 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31054 #endif
31055
31056 #ifdef HAVE_X_WINDOWS
31057 #ifndef MSDOS
31058 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31059 if (WINDOWP (f->menu_bar_window))
31060 mouse_face_overwritten_p
31061 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31062 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31063 #endif
31064 #endif
31065
31066 /* Some window managers support a focus-follows-mouse style with
31067 delayed raising of frames. Imagine a partially obscured frame,
31068 and moving the mouse into partially obscured mouse-face on that
31069 frame. The visible part of the mouse-face will be highlighted,
31070 then the WM raises the obscured frame. With at least one WM, KDE
31071 2.1, Emacs is not getting any event for the raising of the frame
31072 (even tried with SubstructureRedirectMask), only Expose events.
31073 These expose events will draw text normally, i.e. not
31074 highlighted. Which means we must redo the highlight here.
31075 Subsume it under ``we love X''. --gerd 2001-08-15 */
31076 /* Included in Windows version because Windows most likely does not
31077 do the right thing if any third party tool offers
31078 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31079 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31080 {
31081 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31082 if (f == hlinfo->mouse_face_mouse_frame)
31083 {
31084 int mouse_x = hlinfo->mouse_face_mouse_x;
31085 int mouse_y = hlinfo->mouse_face_mouse_y;
31086 clear_mouse_face (hlinfo);
31087 note_mouse_highlight (f, mouse_x, mouse_y);
31088 }
31089 }
31090 }
31091
31092
31093 /* EXPORT:
31094 Determine the intersection of two rectangles R1 and R2. Return
31095 the intersection in *RESULT. Value is true if RESULT is not
31096 empty. */
31097
31098 bool
31099 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31100 {
31101 XRectangle *left, *right;
31102 XRectangle *upper, *lower;
31103 bool intersection_p = false;
31104
31105 /* Rearrange so that R1 is the left-most rectangle. */
31106 if (r1->x < r2->x)
31107 left = r1, right = r2;
31108 else
31109 left = r2, right = r1;
31110
31111 /* X0 of the intersection is right.x0, if this is inside R1,
31112 otherwise there is no intersection. */
31113 if (right->x <= left->x + left->width)
31114 {
31115 result->x = right->x;
31116
31117 /* The right end of the intersection is the minimum of
31118 the right ends of left and right. */
31119 result->width = (min (left->x + left->width, right->x + right->width)
31120 - result->x);
31121
31122 /* Same game for Y. */
31123 if (r1->y < r2->y)
31124 upper = r1, lower = r2;
31125 else
31126 upper = r2, lower = r1;
31127
31128 /* The upper end of the intersection is lower.y0, if this is inside
31129 of upper. Otherwise, there is no intersection. */
31130 if (lower->y <= upper->y + upper->height)
31131 {
31132 result->y = lower->y;
31133
31134 /* The lower end of the intersection is the minimum of the lower
31135 ends of upper and lower. */
31136 result->height = (min (lower->y + lower->height,
31137 upper->y + upper->height)
31138 - result->y);
31139 intersection_p = true;
31140 }
31141 }
31142
31143 return intersection_p;
31144 }
31145
31146 #endif /* HAVE_WINDOW_SYSTEM */
31147
31148 \f
31149 /***********************************************************************
31150 Initialization
31151 ***********************************************************************/
31152
31153 void
31154 syms_of_xdisp (void)
31155 {
31156 Vwith_echo_area_save_vector = Qnil;
31157 staticpro (&Vwith_echo_area_save_vector);
31158
31159 Vmessage_stack = Qnil;
31160 staticpro (&Vmessage_stack);
31161
31162 /* Non-nil means don't actually do any redisplay. */
31163 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31164
31165 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31166
31167 DEFVAR_BOOL("inhibit-message", inhibit_message,
31168 doc: /* Non-nil means calls to `message' are not displayed.
31169 They are still logged to the *Messages* buffer. */);
31170 inhibit_message = 0;
31171
31172 message_dolog_marker1 = Fmake_marker ();
31173 staticpro (&message_dolog_marker1);
31174 message_dolog_marker2 = Fmake_marker ();
31175 staticpro (&message_dolog_marker2);
31176 message_dolog_marker3 = Fmake_marker ();
31177 staticpro (&message_dolog_marker3);
31178
31179 #ifdef GLYPH_DEBUG
31180 defsubr (&Sdump_frame_glyph_matrix);
31181 defsubr (&Sdump_glyph_matrix);
31182 defsubr (&Sdump_glyph_row);
31183 defsubr (&Sdump_tool_bar_row);
31184 defsubr (&Strace_redisplay);
31185 defsubr (&Strace_to_stderr);
31186 #endif
31187 #ifdef HAVE_WINDOW_SYSTEM
31188 defsubr (&Stool_bar_height);
31189 defsubr (&Slookup_image_map);
31190 #endif
31191 defsubr (&Sline_pixel_height);
31192 defsubr (&Sformat_mode_line);
31193 defsubr (&Sinvisible_p);
31194 defsubr (&Scurrent_bidi_paragraph_direction);
31195 defsubr (&Swindow_text_pixel_size);
31196 defsubr (&Smove_point_visually);
31197 defsubr (&Sbidi_find_overridden_directionality);
31198
31199 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31200 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31201 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31202 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31203 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31204 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31205 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31206 DEFSYM (Qeval, "eval");
31207 DEFSYM (QCdata, ":data");
31208
31209 /* Names of text properties relevant for redisplay. */
31210 DEFSYM (Qdisplay, "display");
31211 DEFSYM (Qspace_width, "space-width");
31212 DEFSYM (Qraise, "raise");
31213 DEFSYM (Qslice, "slice");
31214 DEFSYM (Qspace, "space");
31215 DEFSYM (Qmargin, "margin");
31216 DEFSYM (Qpointer, "pointer");
31217 DEFSYM (Qleft_margin, "left-margin");
31218 DEFSYM (Qright_margin, "right-margin");
31219 DEFSYM (Qcenter, "center");
31220 DEFSYM (Qline_height, "line-height");
31221 DEFSYM (QCalign_to, ":align-to");
31222 DEFSYM (QCrelative_width, ":relative-width");
31223 DEFSYM (QCrelative_height, ":relative-height");
31224 DEFSYM (QCeval, ":eval");
31225 DEFSYM (QCpropertize, ":propertize");
31226 DEFSYM (QCfile, ":file");
31227 DEFSYM (Qfontified, "fontified");
31228 DEFSYM (Qfontification_functions, "fontification-functions");
31229
31230 /* Name of the face used to highlight trailing whitespace. */
31231 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31232
31233 /* Name and number of the face used to highlight escape glyphs. */
31234 DEFSYM (Qescape_glyph, "escape-glyph");
31235
31236 /* Name and number of the face used to highlight non-breaking spaces. */
31237 DEFSYM (Qnobreak_space, "nobreak-space");
31238
31239 /* The symbol 'image' which is the car of the lists used to represent
31240 images in Lisp. Also a tool bar style. */
31241 DEFSYM (Qimage, "image");
31242
31243 /* Tool bar styles. */
31244 DEFSYM (Qtext, "text");
31245 DEFSYM (Qboth, "both");
31246 DEFSYM (Qboth_horiz, "both-horiz");
31247 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31248
31249 /* The image map types. */
31250 DEFSYM (QCmap, ":map");
31251 DEFSYM (QCpointer, ":pointer");
31252 DEFSYM (Qrect, "rect");
31253 DEFSYM (Qcircle, "circle");
31254 DEFSYM (Qpoly, "poly");
31255
31256 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31257
31258 DEFSYM (Qgrow_only, "grow-only");
31259 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31260 DEFSYM (Qposition, "position");
31261 DEFSYM (Qbuffer_position, "buffer-position");
31262 DEFSYM (Qobject, "object");
31263
31264 /* Cursor shapes. */
31265 DEFSYM (Qbar, "bar");
31266 DEFSYM (Qhbar, "hbar");
31267 DEFSYM (Qbox, "box");
31268 DEFSYM (Qhollow, "hollow");
31269
31270 /* Pointer shapes. */
31271 DEFSYM (Qhand, "hand");
31272 DEFSYM (Qarrow, "arrow");
31273 /* also Qtext */
31274
31275 DEFSYM (Qdragging, "dragging");
31276
31277 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31278
31279 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31280 staticpro (&list_of_error);
31281
31282 /* Values of those variables at last redisplay are stored as
31283 properties on 'overlay-arrow-position' symbol. However, if
31284 Voverlay_arrow_position is a marker, last-arrow-position is its
31285 numerical position. */
31286 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31287 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31288
31289 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31290 properties on a symbol in overlay-arrow-variable-list. */
31291 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31292 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31293
31294 echo_buffer[0] = echo_buffer[1] = Qnil;
31295 staticpro (&echo_buffer[0]);
31296 staticpro (&echo_buffer[1]);
31297
31298 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31299 staticpro (&echo_area_buffer[0]);
31300 staticpro (&echo_area_buffer[1]);
31301
31302 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31303 staticpro (&Vmessages_buffer_name);
31304
31305 mode_line_proptrans_alist = Qnil;
31306 staticpro (&mode_line_proptrans_alist);
31307 mode_line_string_list = Qnil;
31308 staticpro (&mode_line_string_list);
31309 mode_line_string_face = Qnil;
31310 staticpro (&mode_line_string_face);
31311 mode_line_string_face_prop = Qnil;
31312 staticpro (&mode_line_string_face_prop);
31313 Vmode_line_unwind_vector = Qnil;
31314 staticpro (&Vmode_line_unwind_vector);
31315
31316 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31317
31318 help_echo_string = Qnil;
31319 staticpro (&help_echo_string);
31320 help_echo_object = Qnil;
31321 staticpro (&help_echo_object);
31322 help_echo_window = Qnil;
31323 staticpro (&help_echo_window);
31324 previous_help_echo_string = Qnil;
31325 staticpro (&previous_help_echo_string);
31326 help_echo_pos = -1;
31327
31328 DEFSYM (Qright_to_left, "right-to-left");
31329 DEFSYM (Qleft_to_right, "left-to-right");
31330 defsubr (&Sbidi_resolved_levels);
31331
31332 #ifdef HAVE_WINDOW_SYSTEM
31333 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31334 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31335 For example, if a block cursor is over a tab, it will be drawn as
31336 wide as that tab on the display. */);
31337 x_stretch_cursor_p = 0;
31338 #endif
31339
31340 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31341 doc: /* Non-nil means highlight trailing whitespace.
31342 The face used for trailing whitespace is `trailing-whitespace'. */);
31343 Vshow_trailing_whitespace = Qnil;
31344
31345 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31346 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31347 If the value is t, Emacs highlights non-ASCII chars which have the
31348 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31349 or `escape-glyph' face respectively.
31350
31351 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31352 U+2011 (non-breaking hyphen) are affected.
31353
31354 Any other non-nil value means to display these characters as a escape
31355 glyph followed by an ordinary space or hyphen.
31356
31357 A value of nil means no special handling of these characters. */);
31358 Vnobreak_char_display = Qt;
31359
31360 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31361 doc: /* The pointer shape to show in void text areas.
31362 A value of nil means to show the text pointer. Other options are
31363 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31364 `hourglass'. */);
31365 Vvoid_text_area_pointer = Qarrow;
31366
31367 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31368 doc: /* Non-nil means don't actually do any redisplay.
31369 This is used for internal purposes. */);
31370 Vinhibit_redisplay = Qnil;
31371
31372 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31373 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31374 Vglobal_mode_string = Qnil;
31375
31376 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31377 doc: /* Marker for where to display an arrow on top of the buffer text.
31378 This must be the beginning of a line in order to work.
31379 See also `overlay-arrow-string'. */);
31380 Voverlay_arrow_position = Qnil;
31381
31382 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31383 doc: /* String to display as an arrow in non-window frames.
31384 See also `overlay-arrow-position'. */);
31385 Voverlay_arrow_string = build_pure_c_string ("=>");
31386
31387 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31388 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31389 The symbols on this list are examined during redisplay to determine
31390 where to display overlay arrows. */);
31391 Voverlay_arrow_variable_list
31392 = list1 (intern_c_string ("overlay-arrow-position"));
31393
31394 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31395 doc: /* The number of lines to try scrolling a window by when point moves out.
31396 If that fails to bring point back on frame, point is centered instead.
31397 If this is zero, point is always centered after it moves off frame.
31398 If you want scrolling to always be a line at a time, you should set
31399 `scroll-conservatively' to a large value rather than set this to 1. */);
31400
31401 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31402 doc: /* Scroll up to this many lines, to bring point back on screen.
31403 If point moves off-screen, redisplay will scroll by up to
31404 `scroll-conservatively' lines in order to bring point just barely
31405 onto the screen again. If that cannot be done, then redisplay
31406 recenters point as usual.
31407
31408 If the value is greater than 100, redisplay will never recenter point,
31409 but will always scroll just enough text to bring point into view, even
31410 if you move far away.
31411
31412 A value of zero means always recenter point if it moves off screen. */);
31413 scroll_conservatively = 0;
31414
31415 DEFVAR_INT ("scroll-margin", scroll_margin,
31416 doc: /* Number of lines of margin at the top and bottom of a window.
31417 Recenter the window whenever point gets within this many lines
31418 of the top or bottom of the window. */);
31419 scroll_margin = 0;
31420
31421 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31422 doc: /* Pixels per inch value for non-window system displays.
31423 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31424 Vdisplay_pixels_per_inch = make_float (72.0);
31425
31426 #ifdef GLYPH_DEBUG
31427 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31428 #endif
31429
31430 DEFVAR_LISP ("truncate-partial-width-windows",
31431 Vtruncate_partial_width_windows,
31432 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31433 For an integer value, truncate lines in each window narrower than the
31434 full frame width, provided the total window width in column units is less
31435 than that integer; otherwise, respect the value of `truncate-lines'.
31436 The total width of the window is as returned by `window-total-width', it
31437 includes the fringes, the continuation and truncation glyphs, the
31438 display margins (if any), and the scroll bar
31439
31440 For any other non-nil value, truncate lines in all windows that do
31441 not span the full frame width.
31442
31443 A value of nil means to respect the value of `truncate-lines'.
31444
31445 If `word-wrap' is enabled, you might want to reduce this. */);
31446 Vtruncate_partial_width_windows = make_number (50);
31447
31448 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31449 doc: /* Maximum buffer size for which line number should be displayed.
31450 If the buffer is bigger than this, the line number does not appear
31451 in the mode line. A value of nil means no limit. */);
31452 Vline_number_display_limit = Qnil;
31453
31454 DEFVAR_INT ("line-number-display-limit-width",
31455 line_number_display_limit_width,
31456 doc: /* Maximum line width (in characters) for line number display.
31457 If the average length of the lines near point is bigger than this, then the
31458 line number may be omitted from the mode line. */);
31459 line_number_display_limit_width = 200;
31460
31461 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31462 doc: /* Non-nil means highlight region even in nonselected windows. */);
31463 highlight_nonselected_windows = false;
31464
31465 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31466 doc: /* Non-nil if more than one frame is visible on this display.
31467 Minibuffer-only frames don't count, but iconified frames do.
31468 This variable is not guaranteed to be accurate except while processing
31469 `frame-title-format' and `icon-title-format'. */);
31470
31471 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31472 doc: /* Template for displaying the title bar of visible frames.
31473 \(Assuming the window manager supports this feature.)
31474
31475 This variable has the same structure as `mode-line-format', except that
31476 the %c and %l constructs are ignored. It is used only on frames for
31477 which no explicit name has been set (see `modify-frame-parameters'). */);
31478
31479 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31480 doc: /* Template for displaying the title bar of an iconified frame.
31481 \(Assuming the window manager supports this feature.)
31482 This variable has the same structure as `mode-line-format' (which see),
31483 and is used only on frames for which no explicit name has been set
31484 \(see `modify-frame-parameters'). */);
31485 Vicon_title_format
31486 = Vframe_title_format
31487 = listn (CONSTYPE_PURE, 3,
31488 intern_c_string ("multiple-frames"),
31489 build_pure_c_string ("%b"),
31490 listn (CONSTYPE_PURE, 4,
31491 empty_unibyte_string,
31492 intern_c_string ("invocation-name"),
31493 build_pure_c_string ("@"),
31494 intern_c_string ("system-name")));
31495
31496 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31497 doc: /* Maximum number of lines to keep in the message log buffer.
31498 If nil, disable message logging. If t, log messages but don't truncate
31499 the buffer when it becomes large. */);
31500 Vmessage_log_max = make_number (1000);
31501
31502 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31503 doc: /* Functions called during redisplay, if window sizes have changed.
31504 The value should be a list of functions that take one argument.
31505 During the first part of redisplay, for each frame, if any of its windows
31506 have changed size since the last redisplay, or have been split or deleted,
31507 all the functions in the list are called, with the frame as argument.
31508 If redisplay decides to resize the minibuffer window, it calls these
31509 functions on behalf of that as well. */);
31510 Vwindow_size_change_functions = Qnil;
31511
31512 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31513 doc: /* List of functions to call before redisplaying a window with scrolling.
31514 Each function is called with two arguments, the window and its new
31515 display-start position.
31516 These functions are called whenever the `window-start' marker is modified,
31517 either to point into another buffer (e.g. via `set-window-buffer') or another
31518 place in the same buffer.
31519 Note that the value of `window-end' is not valid when these functions are
31520 called.
31521
31522 Warning: Do not use this feature to alter the way the window
31523 is scrolled. It is not designed for that, and such use probably won't
31524 work. */);
31525 Vwindow_scroll_functions = Qnil;
31526
31527 DEFVAR_LISP ("window-text-change-functions",
31528 Vwindow_text_change_functions,
31529 doc: /* Functions to call in redisplay when text in the window might change. */);
31530 Vwindow_text_change_functions = Qnil;
31531
31532 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31533 doc: /* Functions called when redisplay of a window reaches the end trigger.
31534 Each function is called with two arguments, the window and the end trigger value.
31535 See `set-window-redisplay-end-trigger'. */);
31536 Vredisplay_end_trigger_functions = Qnil;
31537
31538 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31539 doc: /* Non-nil means autoselect window with mouse pointer.
31540 If nil, do not autoselect windows.
31541 A positive number means delay autoselection by that many seconds: a
31542 window is autoselected only after the mouse has remained in that
31543 window for the duration of the delay.
31544 A negative number has a similar effect, but causes windows to be
31545 autoselected only after the mouse has stopped moving. (Because of
31546 the way Emacs compares mouse events, you will occasionally wait twice
31547 that time before the window gets selected.)
31548 Any other value means to autoselect window instantaneously when the
31549 mouse pointer enters it.
31550
31551 Autoselection selects the minibuffer only if it is active, and never
31552 unselects the minibuffer if it is active.
31553
31554 When customizing this variable make sure that the actual value of
31555 `focus-follows-mouse' matches the behavior of your window manager. */);
31556 Vmouse_autoselect_window = Qnil;
31557
31558 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31559 doc: /* Non-nil means automatically resize tool-bars.
31560 This dynamically changes the tool-bar's height to the minimum height
31561 that is needed to make all tool-bar items visible.
31562 If value is `grow-only', the tool-bar's height is only increased
31563 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31564 Vauto_resize_tool_bars = Qt;
31565
31566 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31567 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31568 auto_raise_tool_bar_buttons_p = true;
31569
31570 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31571 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31572 make_cursor_line_fully_visible_p = true;
31573
31574 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31575 doc: /* Border below tool-bar in pixels.
31576 If an integer, use it as the height of the border.
31577 If it is one of `internal-border-width' or `border-width', use the
31578 value of the corresponding frame parameter.
31579 Otherwise, no border is added below the tool-bar. */);
31580 Vtool_bar_border = Qinternal_border_width;
31581
31582 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31583 doc: /* Margin around tool-bar buttons in pixels.
31584 If an integer, use that for both horizontal and vertical margins.
31585 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31586 HORZ specifying the horizontal margin, and VERT specifying the
31587 vertical margin. */);
31588 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31589
31590 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31591 doc: /* Relief thickness of tool-bar buttons. */);
31592 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31593
31594 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31595 doc: /* Tool bar style to use.
31596 It can be one of
31597 image - show images only
31598 text - show text only
31599 both - show both, text below image
31600 both-horiz - show text to the right of the image
31601 text-image-horiz - show text to the left of the image
31602 any other - use system default or image if no system default.
31603
31604 This variable only affects the GTK+ toolkit version of Emacs. */);
31605 Vtool_bar_style = Qnil;
31606
31607 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31608 doc: /* Maximum number of characters a label can have to be shown.
31609 The tool bar style must also show labels for this to have any effect, see
31610 `tool-bar-style'. */);
31611 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31612
31613 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31614 doc: /* List of functions to call to fontify regions of text.
31615 Each function is called with one argument POS. Functions must
31616 fontify a region starting at POS in the current buffer, and give
31617 fontified regions the property `fontified'. */);
31618 Vfontification_functions = Qnil;
31619 Fmake_variable_buffer_local (Qfontification_functions);
31620
31621 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31622 unibyte_display_via_language_environment,
31623 doc: /* Non-nil means display unibyte text according to language environment.
31624 Specifically, this means that raw bytes in the range 160-255 decimal
31625 are displayed by converting them to the equivalent multibyte characters
31626 according to the current language environment. As a result, they are
31627 displayed according to the current fontset.
31628
31629 Note that this variable affects only how these bytes are displayed,
31630 but does not change the fact they are interpreted as raw bytes. */);
31631 unibyte_display_via_language_environment = false;
31632
31633 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31634 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31635 If a float, it specifies a fraction of the mini-window frame's height.
31636 If an integer, it specifies a number of lines. */);
31637 Vmax_mini_window_height = make_float (0.25);
31638
31639 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31640 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31641 A value of nil means don't automatically resize mini-windows.
31642 A value of t means resize them to fit the text displayed in them.
31643 A value of `grow-only', the default, means let mini-windows grow only;
31644 they return to their normal size when the minibuffer is closed, or the
31645 echo area becomes empty. */);
31646 /* Contrary to the doc string, we initialize this to nil, so that
31647 loading loadup.el won't try to resize windows before loading
31648 window.el, where some functions we need to call for this live.
31649 We assign the 'grow-only' value right after loading window.el
31650 during loadup. */
31651 Vresize_mini_windows = Qnil;
31652
31653 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31654 doc: /* Alist specifying how to blink the cursor off.
31655 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31656 `cursor-type' frame-parameter or variable equals ON-STATE,
31657 comparing using `equal', Emacs uses OFF-STATE to specify
31658 how to blink it off. ON-STATE and OFF-STATE are values for
31659 the `cursor-type' frame parameter.
31660
31661 If a frame's ON-STATE has no entry in this list,
31662 the frame's other specifications determine how to blink the cursor off. */);
31663 Vblink_cursor_alist = Qnil;
31664
31665 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31666 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31667 If non-nil, windows are automatically scrolled horizontally to make
31668 point visible. */);
31669 automatic_hscrolling_p = true;
31670 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31671
31672 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31673 doc: /* How many columns away from the window edge point is allowed to get
31674 before automatic hscrolling will horizontally scroll the window. */);
31675 hscroll_margin = 5;
31676
31677 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31678 doc: /* How many columns to scroll the window when point gets too close to the edge.
31679 When point is less than `hscroll-margin' columns from the window
31680 edge, automatic hscrolling will scroll the window by the amount of columns
31681 determined by this variable. If its value is a positive integer, scroll that
31682 many columns. If it's a positive floating-point number, it specifies the
31683 fraction of the window's width to scroll. If it's nil or zero, point will be
31684 centered horizontally after the scroll. Any other value, including negative
31685 numbers, are treated as if the value were zero.
31686
31687 Automatic hscrolling always moves point outside the scroll margin, so if
31688 point was more than scroll step columns inside the margin, the window will
31689 scroll more than the value given by the scroll step.
31690
31691 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31692 and `scroll-right' overrides this variable's effect. */);
31693 Vhscroll_step = make_number (0);
31694
31695 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31696 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31697 Bind this around calls to `message' to let it take effect. */);
31698 message_truncate_lines = false;
31699
31700 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31701 doc: /* Normal hook run to update the menu bar definitions.
31702 Redisplay runs this hook before it redisplays the menu bar.
31703 This is used to update menus such as Buffers, whose contents depend on
31704 various data. */);
31705 Vmenu_bar_update_hook = Qnil;
31706
31707 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31708 doc: /* Frame for which we are updating a menu.
31709 The enable predicate for a menu binding should check this variable. */);
31710 Vmenu_updating_frame = Qnil;
31711
31712 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31713 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31714 inhibit_menubar_update = false;
31715
31716 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31717 doc: /* Prefix prepended to all continuation lines at display time.
31718 The value may be a string, an image, or a stretch-glyph; it is
31719 interpreted in the same way as the value of a `display' text property.
31720
31721 This variable is overridden by any `wrap-prefix' text or overlay
31722 property.
31723
31724 To add a prefix to non-continuation lines, use `line-prefix'. */);
31725 Vwrap_prefix = Qnil;
31726 DEFSYM (Qwrap_prefix, "wrap-prefix");
31727 Fmake_variable_buffer_local (Qwrap_prefix);
31728
31729 DEFVAR_LISP ("line-prefix", Vline_prefix,
31730 doc: /* Prefix prepended to all non-continuation lines at display time.
31731 The value may be a string, an image, or a stretch-glyph; it is
31732 interpreted in the same way as the value of a `display' text property.
31733
31734 This variable is overridden by any `line-prefix' text or overlay
31735 property.
31736
31737 To add a prefix to continuation lines, use `wrap-prefix'. */);
31738 Vline_prefix = Qnil;
31739 DEFSYM (Qline_prefix, "line-prefix");
31740 Fmake_variable_buffer_local (Qline_prefix);
31741
31742 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31743 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31744 inhibit_eval_during_redisplay = false;
31745
31746 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31747 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31748 inhibit_free_realized_faces = false;
31749
31750 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31751 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31752 Intended for use during debugging and for testing bidi display;
31753 see biditest.el in the test suite. */);
31754 inhibit_bidi_mirroring = false;
31755
31756 #ifdef GLYPH_DEBUG
31757 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31758 doc: /* Inhibit try_window_id display optimization. */);
31759 inhibit_try_window_id = false;
31760
31761 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31762 doc: /* Inhibit try_window_reusing display optimization. */);
31763 inhibit_try_window_reusing = false;
31764
31765 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31766 doc: /* Inhibit try_cursor_movement display optimization. */);
31767 inhibit_try_cursor_movement = false;
31768 #endif /* GLYPH_DEBUG */
31769
31770 DEFVAR_INT ("overline-margin", overline_margin,
31771 doc: /* Space between overline and text, in pixels.
31772 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31773 margin to the character height. */);
31774 overline_margin = 2;
31775
31776 DEFVAR_INT ("underline-minimum-offset",
31777 underline_minimum_offset,
31778 doc: /* Minimum distance between baseline and underline.
31779 This can improve legibility of underlined text at small font sizes,
31780 particularly when using variable `x-use-underline-position-properties'
31781 with fonts that specify an UNDERLINE_POSITION relatively close to the
31782 baseline. The default value is 1. */);
31783 underline_minimum_offset = 1;
31784
31785 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31786 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31787 This feature only works when on a window system that can change
31788 cursor shapes. */);
31789 display_hourglass_p = true;
31790
31791 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31792 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31793 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31794
31795 #ifdef HAVE_WINDOW_SYSTEM
31796 hourglass_atimer = NULL;
31797 hourglass_shown_p = false;
31798 #endif /* HAVE_WINDOW_SYSTEM */
31799
31800 /* Name of the face used to display glyphless characters. */
31801 DEFSYM (Qglyphless_char, "glyphless-char");
31802
31803 /* Method symbols for Vglyphless_char_display. */
31804 DEFSYM (Qhex_code, "hex-code");
31805 DEFSYM (Qempty_box, "empty-box");
31806 DEFSYM (Qthin_space, "thin-space");
31807 DEFSYM (Qzero_width, "zero-width");
31808
31809 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31810 doc: /* Function run just before redisplay.
31811 It is called with one argument, which is the set of windows that are to
31812 be redisplayed. This set can be nil (meaning, only the selected window),
31813 or t (meaning all windows). */);
31814 Vpre_redisplay_function = intern ("ignore");
31815
31816 /* Symbol for the purpose of Vglyphless_char_display. */
31817 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31818 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31819
31820 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31821 doc: /* Char-table defining glyphless characters.
31822 Each element, if non-nil, should be one of the following:
31823 an ASCII acronym string: display this string in a box
31824 `hex-code': display the hexadecimal code of a character in a box
31825 `empty-box': display as an empty box
31826 `thin-space': display as 1-pixel width space
31827 `zero-width': don't display
31828 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31829 display method for graphical terminals and text terminals respectively.
31830 GRAPHICAL and TEXT should each have one of the values listed above.
31831
31832 The char-table has one extra slot to control the display of a character for
31833 which no font is found. This slot only takes effect on graphical terminals.
31834 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31835 `thin-space'. The default is `empty-box'.
31836
31837 If a character has a non-nil entry in an active display table, the
31838 display table takes effect; in this case, Emacs does not consult
31839 `glyphless-char-display' at all. */);
31840 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31841 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31842 Qempty_box);
31843
31844 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31845 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31846 Vdebug_on_message = Qnil;
31847
31848 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31849 doc: /* */);
31850 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31851
31852 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31853 doc: /* */);
31854 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31855
31856 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31857 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31858 Vredisplay__variables = Qnil;
31859
31860 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31861 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31862 /* Initialize to t, since we need to disable reordering until
31863 loadup.el successfully loads charprop.el. */
31864 redisplay__inhibit_bidi = true;
31865 }
31866
31867
31868 /* Initialize this module when Emacs starts. */
31869
31870 void
31871 init_xdisp (void)
31872 {
31873 CHARPOS (this_line_start_pos) = 0;
31874
31875 if (!noninteractive)
31876 {
31877 struct window *m = XWINDOW (minibuf_window);
31878 Lisp_Object frame = m->frame;
31879 struct frame *f = XFRAME (frame);
31880 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31881 struct window *r = XWINDOW (root);
31882 int i;
31883
31884 echo_area_window = minibuf_window;
31885
31886 r->top_line = FRAME_TOP_MARGIN (f);
31887 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31888 r->total_cols = FRAME_COLS (f);
31889 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31890 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31891 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31892
31893 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31894 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31895 m->total_cols = FRAME_COLS (f);
31896 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31897 m->total_lines = 1;
31898 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31899
31900 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31901 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31902 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31903
31904 /* The default ellipsis glyphs `...'. */
31905 for (i = 0; i < 3; ++i)
31906 default_invis_vector[i] = make_number ('.');
31907 }
31908
31909 {
31910 /* Allocate the buffer for frame titles.
31911 Also used for `format-mode-line'. */
31912 int size = 100;
31913 mode_line_noprop_buf = xmalloc (size);
31914 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31915 mode_line_noprop_ptr = mode_line_noprop_buf;
31916 mode_line_target = MODE_LINE_DISPLAY;
31917 }
31918
31919 help_echo_showing_p = false;
31920 }
31921
31922 #ifdef HAVE_WINDOW_SYSTEM
31923
31924 /* Platform-independent portion of hourglass implementation. */
31925
31926 /* Timer function of hourglass_atimer. */
31927
31928 static void
31929 show_hourglass (struct atimer *timer)
31930 {
31931 /* The timer implementation will cancel this timer automatically
31932 after this function has run. Set hourglass_atimer to null
31933 so that we know the timer doesn't have to be canceled. */
31934 hourglass_atimer = NULL;
31935
31936 if (!hourglass_shown_p)
31937 {
31938 Lisp_Object tail, frame;
31939
31940 block_input ();
31941
31942 FOR_EACH_FRAME (tail, frame)
31943 {
31944 struct frame *f = XFRAME (frame);
31945
31946 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31947 && FRAME_RIF (f)->show_hourglass)
31948 FRAME_RIF (f)->show_hourglass (f);
31949 }
31950
31951 hourglass_shown_p = true;
31952 unblock_input ();
31953 }
31954 }
31955
31956 /* Cancel a currently active hourglass timer, and start a new one. */
31957
31958 void
31959 start_hourglass (void)
31960 {
31961 struct timespec delay;
31962
31963 cancel_hourglass ();
31964
31965 if (INTEGERP (Vhourglass_delay)
31966 && XINT (Vhourglass_delay) > 0)
31967 delay = make_timespec (min (XINT (Vhourglass_delay),
31968 TYPE_MAXIMUM (time_t)),
31969 0);
31970 else if (FLOATP (Vhourglass_delay)
31971 && XFLOAT_DATA (Vhourglass_delay) > 0)
31972 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31973 else
31974 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31975
31976 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31977 show_hourglass, NULL);
31978 }
31979
31980 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31981 shown. */
31982
31983 void
31984 cancel_hourglass (void)
31985 {
31986 if (hourglass_atimer)
31987 {
31988 cancel_atimer (hourglass_atimer);
31989 hourglass_atimer = NULL;
31990 }
31991
31992 if (hourglass_shown_p)
31993 {
31994 Lisp_Object tail, frame;
31995
31996 block_input ();
31997
31998 FOR_EACH_FRAME (tail, frame)
31999 {
32000 struct frame *f = XFRAME (frame);
32001
32002 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32003 && FRAME_RIF (f)->hide_hourglass)
32004 FRAME_RIF (f)->hide_hourglass (f);
32005 #ifdef HAVE_NTGUI
32006 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32007 else if (!FRAME_W32_P (f))
32008 w32_arrow_cursor ();
32009 #endif
32010 }
32011
32012 hourglass_shown_p = false;
32013 unblock_input ();
32014 }
32015 }
32016
32017 #endif /* HAVE_WINDOW_SYSTEM */