]> code.delx.au - gnu-emacs/blob - src/dispnew.c
Merge from origin/emacs-24
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #include "sysstdio.h"
24 #include <unistd.h>
25
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
43
44 #include "syssignal.h"
45 #include "tparam.h"
46
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
50
51 #include <errno.h>
52
53 #include <fpending.h>
54 #include <timespec.h>
55
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
59 \f
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
62
63 struct dim
64 {
65 int width;
66 int height;
67 };
68
69 \f
70 /* Function prototypes. */
71
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
76 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
77 struct window *);
78 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
79 struct window *);
80 static void adjust_decode_mode_spec_buffer (struct frame *);
81 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
82 static void clear_window_matrices (struct window *, bool);
83 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
84 static int scrolling_window (struct window *, bool);
85 static bool update_window_line (struct window *, int, bool *);
86 static void mirror_make_current (struct window *, int);
87 #ifdef GLYPH_DEBUG
88 static void check_matrix_pointers (struct glyph_matrix *,
89 struct glyph_matrix *);
90 #endif
91 static void mirror_line_dance (struct window *, int, int, int *, char *);
92 static bool update_window_tree (struct window *, bool);
93 static bool update_window (struct window *, bool);
94 static bool update_frame_1 (struct frame *, bool, bool, bool);
95 static bool scrolling (struct frame *);
96 static void set_window_cursor_after_update (struct window *);
97 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
98 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
99 static void set_window_update_flags (struct window *w, bool on_p);
100
101 /* True means last display completed. False means it was preempted. */
102
103 bool display_completed;
104
105 /* True means SIGWINCH happened when not safe. */
106
107 static bool delayed_size_change;
108
109 /* A glyph for a space. */
110
111 struct glyph space_glyph;
112
113 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
114
115 /* Counts of allocated structures. These counts serve to diagnose
116 memory leaks and double frees. */
117
118 static int glyph_matrix_count;
119 static int glyph_pool_count;
120
121 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
122
123 /* If non-null, the frame whose frame matrices are manipulated. If
124 null, window matrices are worked on. */
125
126 static struct frame *frame_matrix_frame;
127
128 /* Convert vpos and hpos from frame to window and vice versa.
129 This may only be used for terminal frames. */
130
131 #ifdef GLYPH_DEBUG
132
133 static int window_to_frame_vpos (struct window *, int);
134 static int window_to_frame_hpos (struct window *, int);
135 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
136 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
137
138 /* One element of the ring buffer containing redisplay history
139 information. */
140
141 struct redisplay_history
142 {
143 char trace[512 + 100];
144 };
145
146 /* The size of the history buffer. */
147
148 #define REDISPLAY_HISTORY_SIZE 30
149
150 /* The redisplay history buffer. */
151
152 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
153
154 /* Next free entry in redisplay_history. */
155
156 static int history_idx;
157
158 /* A tick that's incremented each time something is added to the
159 history. */
160
161 static uprintmax_t history_tick;
162 \f
163 /* Add to the redisplay history how window W has been displayed.
164 MSG is a trace containing the information how W's glyph matrix
165 has been constructed. PAUSED_P means that the update
166 has been interrupted for pending input. */
167
168 static void
169 add_window_display_history (struct window *w, const char *msg, bool paused_p)
170 {
171 char *buf;
172 void *ptr = w;
173
174 if (history_idx >= REDISPLAY_HISTORY_SIZE)
175 history_idx = 0;
176 buf = redisplay_history[history_idx].trace;
177 ++history_idx;
178
179 snprintf (buf, sizeof redisplay_history[0].trace,
180 "%"pMu": window %p (`%s')%s\n%s",
181 history_tick++,
182 ptr,
183 ((BUFFERP (w->contents)
184 && STRINGP (BVAR (XBUFFER (w->contents), name)))
185 ? SSDATA (BVAR (XBUFFER (w->contents), name))
186 : "???"),
187 paused_p ? " ***paused***" : "",
188 msg);
189 }
190
191
192 /* Add to the redisplay history that frame F has been displayed.
193 PAUSED_P means that the update has been interrupted for
194 pending input. */
195
196 static void
197 add_frame_display_history (struct frame *f, bool paused_p)
198 {
199 char *buf;
200 void *ptr = f;
201
202 if (history_idx >= REDISPLAY_HISTORY_SIZE)
203 history_idx = 0;
204 buf = redisplay_history[history_idx].trace;
205 ++history_idx;
206
207 sprintf (buf, "%"pMu": update frame %p%s",
208 history_tick++,
209 ptr, paused_p ? " ***paused***" : "");
210 }
211
212
213 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
214 Sdump_redisplay_history, 0, 0, "",
215 doc: /* Dump redisplay history to stderr. */)
216 (void)
217 {
218 int i;
219
220 for (i = history_idx - 1; i != history_idx; --i)
221 {
222 if (i < 0)
223 i = REDISPLAY_HISTORY_SIZE - 1;
224 fprintf (stderr, "%s\n", redisplay_history[i].trace);
225 }
226
227 return Qnil;
228 }
229
230
231 #else /* not GLYPH_DEBUG */
232
233 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
234 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
235
236 #endif /* GLYPH_DEBUG */
237
238
239 #if (defined PROFILING \
240 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
241 && !HAVE___EXECUTABLE_START)
242 /* This function comes first in the Emacs executable and is used only
243 to estimate the text start for profiling. */
244 void
245 __executable_start (void)
246 {
247 emacs_abort ();
248 }
249 #endif
250 \f
251 /***********************************************************************
252 Glyph Matrices
253 ***********************************************************************/
254
255 /* Allocate and return a glyph_matrix structure. POOL is the glyph
256 pool from which memory for the matrix should be allocated, or null
257 for window-based redisplay where no glyph pools are used. The
258 member `pool' of the glyph matrix structure returned is set to
259 POOL, the structure is otherwise zeroed. */
260
261 static struct glyph_matrix *
262 new_glyph_matrix (struct glyph_pool *pool)
263 {
264 struct glyph_matrix *result = xzalloc (sizeof *result);
265
266 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
267 /* Increment number of allocated matrices. This count is used
268 to detect memory leaks. */
269 ++glyph_matrix_count;
270 #endif
271
272 /* Set pool and return. */
273 result->pool = pool;
274 return result;
275 }
276
277
278 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
279
280 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
281 glyph_matrix_count is decremented when a matrix is freed. If the count
282 gets negative, more structures were freed than allocated, i.e. one matrix
283 was freed more than once or a bogus pointer was passed to this function.
284
285 If MATRIX->pool is null, this means that the matrix manages its own
286 glyph memory---this is done for matrices on X frames. Freeing the
287 matrix also frees the glyph memory in this case. */
288
289 static void
290 free_glyph_matrix (struct glyph_matrix *matrix)
291 {
292 if (matrix)
293 {
294 int i;
295
296 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
297 /* Detect the case that more matrices are freed than were
298 allocated. */
299 --glyph_matrix_count;
300 eassert (glyph_matrix_count >= 0);
301 #endif
302
303 /* Free glyph memory if MATRIX owns it. */
304 if (matrix->pool == NULL)
305 for (i = 0; i < matrix->rows_allocated; ++i)
306 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
307
308 /* Free row structures and the matrix itself. */
309 xfree (matrix->rows);
310 xfree (matrix);
311 }
312 }
313
314
315 /* Return the number of glyphs to reserve for a marginal area of
316 window W. TOTAL_GLYPHS is the number of glyphs in a complete
317 display line of window W. MARGIN gives the width of the marginal
318 area in canonical character units. */
319
320 static int
321 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
322 {
323 if (margin > 0)
324 {
325 int width = w->total_cols;
326 double d = max (0, margin);
327 d = min (width / 2 - 1, d);
328 return (int) ((double) total_glyphs / width * d);
329 }
330 return 0;
331 }
332
333 /* Return true if ROW's hash value is correct.
334 Optimized away if ENABLE_CHECKING is not defined. */
335
336 static bool
337 verify_row_hash (struct glyph_row *row)
338 {
339 return row->hash == row_hash (row);
340 }
341
342 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
343 window sizes.
344
345 W is null if the function is called for a frame glyph matrix.
346 Otherwise it is the window MATRIX is a member of. X and Y are the
347 indices of the first column and row of MATRIX within the frame
348 matrix, if such a matrix exists. They are zero for purely
349 window-based redisplay. DIM is the needed size of the matrix.
350
351 In window-based redisplay, where no frame matrices exist, glyph
352 matrices manage their own glyph storage. Otherwise, they allocate
353 storage from a common frame glyph pool which can be found in
354 MATRIX->pool.
355
356 The reason for this memory management strategy is to avoid complete
357 frame redraws if possible. When we allocate from a common pool, a
358 change of the location or size of a sub-matrix within the pool
359 requires a complete redisplay of the frame because we cannot easily
360 make sure that the current matrices of all windows still agree with
361 what is displayed on the screen. While this is usually fast, it
362 leads to screen flickering. */
363
364 static void
365 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
366 {
367 int i;
368 int new_rows;
369 bool marginal_areas_changed_p = 0;
370 bool header_line_changed_p = 0;
371 bool header_line_p = 0;
372 int left = -1, right = -1;
373 int window_width = -1, window_height = -1;
374
375 /* See if W had a header line that has disappeared now, or vice versa.
376 Get W's size. */
377 if (w)
378 {
379 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
380
381 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
382 header_line_changed_p = header_line_p != matrix->header_line_p;
383 }
384 matrix->header_line_p = header_line_p;
385
386 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
387 Do nothing if MATRIX' size, position, vscroll, and marginal areas
388 haven't changed. This optimization is important because preserving
389 the matrix means preventing redisplay. */
390 if (matrix->pool == NULL)
391 {
392 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
393 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
394 eassert (left >= 0 && right >= 0);
395 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
396 || right != matrix->right_margin_glyphs);
397
398 if (!marginal_areas_changed_p
399 && !XFRAME (w->frame)->fonts_changed
400 && !header_line_changed_p
401 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
402 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
403 && matrix->window_height == window_height
404 && matrix->window_vscroll == w->vscroll
405 && matrix->window_width == window_width)
406 return;
407 }
408
409 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
410 if (matrix->rows_allocated < dim.height)
411 {
412 int old_alloc = matrix->rows_allocated;
413 new_rows = dim.height - matrix->rows_allocated;
414 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
415 new_rows, INT_MAX, sizeof *matrix->rows);
416 memset (matrix->rows + old_alloc, 0,
417 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
418 }
419 else
420 new_rows = 0;
421
422 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
423 on a frame not using window-based redisplay. Set up pointers for
424 each row into the glyph pool. */
425 if (matrix->pool)
426 {
427 eassert (matrix->pool->glyphs);
428
429 if (w)
430 {
431 left = margin_glyphs_to_reserve (w, dim.width,
432 w->left_margin_cols);
433 right = margin_glyphs_to_reserve (w, dim.width,
434 w->right_margin_cols);
435 }
436 else
437 left = right = 0;
438
439 for (i = 0; i < dim.height; ++i)
440 {
441 struct glyph_row *row = &matrix->rows[i];
442
443 row->glyphs[LEFT_MARGIN_AREA]
444 = (matrix->pool->glyphs
445 + (y + i) * matrix->pool->ncolumns
446 + x);
447
448 if (w == NULL
449 || (row == matrix->rows + dim.height - 1
450 && WINDOW_WANTS_MODELINE_P (w))
451 || (row == matrix->rows && matrix->header_line_p))
452 {
453 row->glyphs[TEXT_AREA]
454 = row->glyphs[LEFT_MARGIN_AREA];
455 row->glyphs[RIGHT_MARGIN_AREA]
456 = row->glyphs[TEXT_AREA] + dim.width;
457 row->glyphs[LAST_AREA]
458 = row->glyphs[RIGHT_MARGIN_AREA];
459 }
460 else
461 {
462 row->glyphs[TEXT_AREA]
463 = row->glyphs[LEFT_MARGIN_AREA] + left;
464 row->glyphs[RIGHT_MARGIN_AREA]
465 = row->glyphs[TEXT_AREA] + dim.width - left - right;
466 row->glyphs[LAST_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
468 }
469 }
470
471 matrix->left_margin_glyphs = left;
472 matrix->right_margin_glyphs = right;
473 }
474 else
475 {
476 /* If MATRIX->pool is null, MATRIX is responsible for managing
477 its own memory. It is a window matrix for window-based redisplay.
478 Allocate glyph memory from the heap. */
479 if (dim.width > matrix->matrix_w
480 || new_rows
481 || header_line_changed_p
482 || marginal_areas_changed_p)
483 {
484 struct glyph_row *row = matrix->rows;
485 struct glyph_row *end = row + matrix->rows_allocated;
486
487 while (row < end)
488 {
489 row->glyphs[LEFT_MARGIN_AREA]
490 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
491 dim.width, sizeof (struct glyph));
492
493 /* The mode line, if displayed, never has marginal areas. */
494 if ((row == matrix->rows + dim.height - 1
495 && !(w && WINDOW_WANTS_MODELINE_P (w)))
496 || (row == matrix->rows && matrix->header_line_p))
497 {
498 row->glyphs[TEXT_AREA]
499 = row->glyphs[LEFT_MARGIN_AREA];
500 row->glyphs[RIGHT_MARGIN_AREA]
501 = row->glyphs[TEXT_AREA] + dim.width;
502 row->glyphs[LAST_AREA]
503 = row->glyphs[RIGHT_MARGIN_AREA];
504 }
505 else
506 {
507 row->glyphs[TEXT_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + left;
509 row->glyphs[RIGHT_MARGIN_AREA]
510 = row->glyphs[TEXT_AREA] + dim.width - left - right;
511 row->glyphs[LAST_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
513 }
514 ++row;
515 }
516 }
517
518 eassert (left >= 0 && right >= 0);
519 matrix->left_margin_glyphs = left;
520 matrix->right_margin_glyphs = right;
521 }
522
523 /* Number of rows to be used by MATRIX. */
524 matrix->nrows = dim.height;
525 eassert (matrix->nrows >= 0);
526
527 if (w)
528 {
529 if (matrix == w->current_matrix)
530 {
531 /* Mark rows in a current matrix of a window as not having
532 valid contents. It's important to not do this for
533 desired matrices. When Emacs starts, it may already be
534 building desired matrices when this function runs. */
535 if (window_width < 0)
536 window_width = window_box_width (w, -1);
537
538 /* Optimize the case that only the height has changed (C-x 2,
539 upper window). Invalidate all rows that are no longer part
540 of the window. */
541 if (!marginal_areas_changed_p
542 && !header_line_changed_p
543 && new_rows == 0
544 && dim.width == matrix->matrix_w
545 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
546 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
547 && matrix->window_width == window_width)
548 {
549 /* Find the last row in the window. */
550 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
551 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
552 {
553 ++i;
554 break;
555 }
556
557 /* Window end is invalid, if inside of the rows that
558 are invalidated below. */
559 if (w->window_end_vpos >= i)
560 w->window_end_valid = 0;
561
562 while (i < matrix->nrows)
563 matrix->rows[i++].enabled_p = false;
564 }
565 else
566 {
567 for (i = 0; i < matrix->nrows; ++i)
568 matrix->rows[i].enabled_p = false;
569 }
570 /* We've disabled the mode-line row, so force redrawing of
571 the mode line, if any, since otherwise it will remain
572 disabled in the current matrix, and expose events won't
573 redraw it. */
574 if (WINDOW_WANTS_MODELINE_P (w))
575 w->update_mode_line = 1;
576 }
577 else if (matrix == w->desired_matrix)
578 {
579 /* Rows in desired matrices always have to be cleared;
580 redisplay expects this is the case when it runs, so it
581 had better be the case when we adjust matrices between
582 redisplays. */
583 for (i = 0; i < matrix->nrows; ++i)
584 matrix->rows[i].enabled_p = false;
585 }
586 }
587
588
589 /* Remember last values to be able to optimize frame redraws. */
590 matrix->matrix_x = x;
591 matrix->matrix_y = y;
592 matrix->matrix_w = dim.width;
593 matrix->matrix_h = dim.height;
594
595 /* Record the top y location and height of W at the time the matrix
596 was last adjusted. This is used to optimize redisplay above. */
597 if (w)
598 {
599 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
600 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
601 matrix->window_height = window_height;
602 matrix->window_width = window_width;
603 matrix->window_vscroll = w->vscroll;
604 }
605 }
606
607
608 /* Reverse the contents of rows in MATRIX between START and END. The
609 contents of the row at END - 1 end up at START, END - 2 at START +
610 1 etc. This is part of the implementation of rotate_matrix (see
611 below). */
612
613 static void
614 reverse_rows (struct glyph_matrix *matrix, int start, int end)
615 {
616 int i, j;
617
618 for (i = start, j = end - 1; i < j; ++i, --j)
619 {
620 /* Non-ISO HP/UX compiler doesn't like auto struct
621 initialization. */
622 struct glyph_row temp;
623 temp = matrix->rows[i];
624 matrix->rows[i] = matrix->rows[j];
625 matrix->rows[j] = temp;
626 }
627 }
628
629
630 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
631 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
632 indices. (Note: this does not copy glyphs, only glyph pointers in
633 row structures are moved around).
634
635 The algorithm used for rotating the vector was, I believe, first
636 described by Kernighan. See the vector R as consisting of two
637 sub-vectors AB, where A has length BY for BY >= 0. The result
638 after rotating is then BA. Reverse both sub-vectors to get ArBr
639 and reverse the result to get (ArBr)r which is BA. Similar for
640 rotating right. */
641
642 void
643 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
644 {
645 if (by < 0)
646 {
647 /* Up (rotate left, i.e. towards lower indices). */
648 by = -by;
649 reverse_rows (matrix, first, first + by);
650 reverse_rows (matrix, first + by, last);
651 reverse_rows (matrix, first, last);
652 }
653 else if (by > 0)
654 {
655 /* Down (rotate right, i.e. towards higher indices). */
656 reverse_rows (matrix, last - by, last);
657 reverse_rows (matrix, first, last - by);
658 reverse_rows (matrix, first, last);
659 }
660 }
661
662
663 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
664 with indices START <= index < END. Increment positions by DELTA/
665 DELTA_BYTES. */
666
667 void
668 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
669 ptrdiff_t delta, ptrdiff_t delta_bytes)
670 {
671 /* Check that START and END are reasonable values. */
672 eassert (start >= 0 && start <= matrix->nrows);
673 eassert (end >= 0 && end <= matrix->nrows);
674 eassert (start <= end);
675
676 for (; start < end; ++start)
677 increment_row_positions (matrix->rows + start, delta, delta_bytes);
678 }
679
680
681 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
682 START and END are the row indices of the first and last + 1 row to clear. */
683
684 void
685 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
686 {
687 eassert (start <= end);
688 eassert (start >= 0 && start < matrix->nrows);
689 eassert (end >= 0 && end <= matrix->nrows);
690
691 for (; start < end; ++start)
692 matrix->rows[start].enabled_p = false;
693 }
694
695
696 /* Clear MATRIX.
697
698 Empty all rows in MATRIX by clearing their enabled_p flags.
699 The function prepare_desired_row will eventually really clear a row
700 when it sees one with a false enabled_p flag.
701
702 Reset update hints to default values. The only update hint
703 currently present is the flag MATRIX->no_scrolling_p. */
704
705 void
706 clear_glyph_matrix (struct glyph_matrix *matrix)
707 {
708 if (matrix)
709 {
710 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
711 matrix->no_scrolling_p = 0;
712 }
713 }
714
715
716 /* Shift part of the glyph matrix MATRIX of window W up or down.
717 Increment y-positions in glyph rows between START and END by DY,
718 and recompute their visible height. */
719
720 void
721 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
722 {
723 int min_y, max_y;
724
725 eassert (start <= end);
726 eassert (start >= 0 && start < matrix->nrows);
727 eassert (end >= 0 && end <= matrix->nrows);
728
729 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
730 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
731
732 for (; start < end; ++start)
733 {
734 struct glyph_row *row = &matrix->rows[start];
735
736 row->y += dy;
737 row->visible_height = row->height;
738
739 if (row->y < min_y)
740 row->visible_height -= min_y - row->y;
741 if (row->y + row->height > max_y)
742 row->visible_height -= row->y + row->height - max_y;
743 if (row->fringe_bitmap_periodic_p)
744 row->redraw_fringe_bitmaps_p = 1;
745 }
746 }
747
748
749 /* Mark all rows in current matrices of frame F as invalid. Marking
750 invalid is done by setting enabled_p to zero for all rows in a
751 current matrix. */
752
753 void
754 clear_current_matrices (register struct frame *f)
755 {
756 /* Clear frame current matrix, if we have one. */
757 if (f->current_matrix)
758 clear_glyph_matrix (f->current_matrix);
759
760 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
761 /* Clear the matrix of the menu bar window, if such a window exists.
762 The menu bar window is currently used to display menus on X when
763 no toolkit support is compiled in. */
764 if (WINDOWP (f->menu_bar_window))
765 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
766 #endif
767
768 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
769 /* Clear the matrix of the tool-bar window, if any. */
770 if (WINDOWP (f->tool_bar_window))
771 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
772 #endif
773
774 /* Clear current window matrices. */
775 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
776 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
777 }
778
779
780 /* Clear out all display lines of F for a coming redisplay. */
781
782 void
783 clear_desired_matrices (register struct frame *f)
784 {
785 if (f->desired_matrix)
786 clear_glyph_matrix (f->desired_matrix);
787
788 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
789 if (WINDOWP (f->menu_bar_window))
790 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
791 #endif
792
793 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
794 if (WINDOWP (f->tool_bar_window))
795 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
796 #endif
797
798 /* Do it for window matrices. */
799 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
800 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
801 }
802
803
804 /* Clear matrices in window tree rooted in W. If DESIRED_P,
805 clear desired matrices, otherwise clear current matrices. */
806
807 static void
808 clear_window_matrices (struct window *w, bool desired_p)
809 {
810 while (w)
811 {
812 if (WINDOWP (w->contents))
813 clear_window_matrices (XWINDOW (w->contents), desired_p);
814 else
815 {
816 if (desired_p)
817 clear_glyph_matrix (w->desired_matrix);
818 else
819 {
820 clear_glyph_matrix (w->current_matrix);
821 w->window_end_valid = 0;
822 }
823 }
824
825 w = NILP (w->next) ? 0 : XWINDOW (w->next);
826 }
827 }
828
829
830 \f
831 /***********************************************************************
832 Glyph Rows
833
834 See dispextern.h for an overall explanation of glyph rows.
835 ***********************************************************************/
836
837 /* Clear glyph row ROW. NOTE: this code relies on the current
838 layout of `glyphs' and `used' fields of `struct glyph_row'. */
839
840 void
841 clear_glyph_row (struct glyph_row *row)
842 {
843 enum { off = offsetof (struct glyph_row, used) };
844
845 /* Zero everything except pointers in `glyphs'. */
846 memset (row->used, 0, sizeof *row - off);
847 }
848
849
850 /* Make ROW an empty, enabled row of canonical character height,
851 in window W starting at y-position Y. */
852
853 void
854 blank_row (struct window *w, struct glyph_row *row, int y)
855 {
856 int min_y, max_y;
857
858 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
859 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
860
861 clear_glyph_row (row);
862 row->y = y;
863 row->ascent = row->phys_ascent = 0;
864 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
865 row->visible_height = row->height;
866
867 if (row->y < min_y)
868 row->visible_height -= min_y - row->y;
869 if (row->y + row->height > max_y)
870 row->visible_height -= row->y + row->height - max_y;
871
872 row->enabled_p = true;
873 }
874
875
876 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
877 are the amounts by which to change positions. Note that the first
878 glyph of the text area of a row can have a buffer position even if
879 the used count of the text area is zero. Such rows display line
880 ends. */
881
882 static void
883 increment_row_positions (struct glyph_row *row,
884 ptrdiff_t delta, ptrdiff_t delta_bytes)
885 {
886 int area, i;
887
888 /* Increment start and end positions. */
889 MATRIX_ROW_START_CHARPOS (row) += delta;
890 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
891 MATRIX_ROW_END_CHARPOS (row) += delta;
892 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
893 CHARPOS (row->start.pos) += delta;
894 BYTEPOS (row->start.pos) += delta_bytes;
895 CHARPOS (row->end.pos) += delta;
896 BYTEPOS (row->end.pos) += delta_bytes;
897
898 if (!row->enabled_p)
899 return;
900
901 /* Increment positions in glyphs. */
902 for (area = 0; area < LAST_AREA; ++area)
903 for (i = 0; i < row->used[area]; ++i)
904 if (BUFFERP (row->glyphs[area][i].object)
905 && row->glyphs[area][i].charpos > 0)
906 row->glyphs[area][i].charpos += delta;
907
908 /* Capture the case of rows displaying a line end. */
909 if (row->used[TEXT_AREA] == 0
910 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
911 row->glyphs[TEXT_AREA]->charpos += delta;
912 }
913
914
915 #if 0
916 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
917 contents, i.e. glyph structure contents are exchanged between A and
918 B without changing glyph pointers in A and B. */
919
920 static void
921 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
922 {
923 int area;
924
925 for (area = 0; area < LAST_AREA; ++area)
926 {
927 /* Number of glyphs to swap. */
928 int max_used = max (a->used[area], b->used[area]);
929
930 /* Start of glyphs in area of row A. */
931 struct glyph *glyph_a = a->glyphs[area];
932
933 /* End + 1 of glyphs in area of row A. */
934 struct glyph *glyph_a_end = a->glyphs[max_used];
935
936 /* Start of glyphs in area of row B. */
937 struct glyph *glyph_b = b->glyphs[area];
938
939 while (glyph_a < glyph_a_end)
940 {
941 /* Non-ISO HP/UX compiler doesn't like auto struct
942 initialization. */
943 struct glyph temp;
944 temp = *glyph_a;
945 *glyph_a = *glyph_b;
946 *glyph_b = temp;
947 ++glyph_a;
948 ++glyph_b;
949 }
950 }
951 }
952
953 #endif /* 0 */
954
955 /* Exchange pointers to glyph memory between glyph rows A and B. Also
956 exchange the used[] array and the hash values of the rows, because
957 these should all go together for the row's hash value to be
958 correct. */
959
960 static void
961 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
962 {
963 int i;
964 unsigned hash_tem = a->hash;
965
966 for (i = 0; i < LAST_AREA + 1; ++i)
967 {
968 struct glyph *temp = a->glyphs[i];
969
970 a->glyphs[i] = b->glyphs[i];
971 b->glyphs[i] = temp;
972 if (i < LAST_AREA)
973 {
974 short used_tem = a->used[i];
975
976 a->used[i] = b->used[i];
977 b->used[i] = used_tem;
978 }
979 }
980 a->hash = b->hash;
981 b->hash = hash_tem;
982 }
983
984
985 /* Copy glyph row structure FROM to glyph row structure TO, except that
986 glyph pointers, the `used' counts, and the hash values in the structures
987 are left unchanged. NOTE: this code relies on the current layout of
988 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
989
990 static void
991 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
992 {
993 enum { off = offsetof (struct glyph_row, x) };
994
995 memcpy (&to->x, &from->x, sizeof *to - off);
996 }
997
998
999 /* Assign glyph row FROM to glyph row TO. This works like a structure
1000 assignment TO = FROM, except that glyph pointers are not copied but
1001 exchanged between TO and FROM. Pointers must be exchanged to avoid
1002 a memory leak. */
1003
1004 static void
1005 assign_row (struct glyph_row *to, struct glyph_row *from)
1006 {
1007 swap_glyph_pointers (to, from);
1008 copy_row_except_pointers (to, from);
1009 }
1010
1011
1012 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1013 a row in a window matrix, is a slice of the glyph memory of the
1014 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1015 is true if the glyph memory of WINDOW_ROW is part of the glyph
1016 memory of FRAME_ROW. */
1017
1018 #ifdef GLYPH_DEBUG
1019
1020 static bool
1021 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1022 {
1023 struct glyph *window_glyph_start = window_row->glyphs[0];
1024 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1025 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1026
1027 return (frame_glyph_start <= window_glyph_start
1028 && window_glyph_start < frame_glyph_end);
1029 }
1030
1031 #endif /* GLYPH_DEBUG */
1032
1033 #if 0
1034
1035 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1036 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1037 in WINDOW_MATRIX is found satisfying the condition. */
1038
1039 static struct glyph_row *
1040 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1041 struct glyph_matrix *frame_matrix, int row)
1042 {
1043 int i;
1044
1045 eassert (row >= 0 && row < frame_matrix->nrows);
1046
1047 for (i = 0; i < window_matrix->nrows; ++i)
1048 if (glyph_row_slice_p (window_matrix->rows + i,
1049 frame_matrix->rows + row))
1050 break;
1051
1052 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1053 }
1054
1055 #endif /* 0 */
1056
1057 /* Prepare ROW for display in windows W. Desired rows are cleared
1058 lazily, i.e. they are only marked as to be cleared by setting their
1059 enabled_p flag to zero. When a row is to be displayed, a prior
1060 call to this function really clears it. In addition, this function
1061 makes sure the marginal areas of ROW are in sync with the window's
1062 display margins. MODE_LINE_P non-zero means we are preparing a
1063 glyph row for header line or mode line. */
1064
1065 void
1066 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1067 {
1068 if (!row->enabled_p)
1069 {
1070 bool rp = row->reversed_p;
1071
1072 clear_glyph_row (row);
1073 row->enabled_p = true;
1074 row->reversed_p = rp;
1075 }
1076 if (mode_line_p)
1077 {
1078 /* Mode and header lines, if displayed, never have marginal
1079 areas. If we are called with MODE_LINE_P non-zero, we are
1080 displaying the mode/header line in this window, and so the
1081 marginal areas of this glyph row should be eliminated. This
1082 is needed when the mode/header line is switched on in a
1083 window that has display margins. */
1084 if (w->left_margin_cols > 0)
1085 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1086 if (w->right_margin_cols > 0)
1087 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1088 }
1089 else
1090 {
1091 /* The real number of glyphs reserved for the margins is
1092 recorded in the glyph matrix, and can be different from
1093 window's left_margin_cols and right_margin_cols; see
1094 margin_glyphs_to_reserve for when that happens. */
1095 int left = w->desired_matrix->left_margin_glyphs;
1096 int right = w->desired_matrix->right_margin_glyphs;
1097
1098 /* Make sure the marginal areas of this row are in sync with
1099 what the window wants, when the row actually displays text
1100 and not header/mode line. */
1101 if (w->left_margin_cols > 0
1102 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1103 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1104 if (w->right_margin_cols > 0
1105 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1106 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1107 }
1108 }
1109
1110
1111 /* Return a hash code for glyph row ROW, which may
1112 be from current or desired matrix of frame F. */
1113
1114 static unsigned
1115 line_hash_code (struct frame *f, struct glyph_row *row)
1116 {
1117 unsigned hash = 0;
1118
1119 if (row->enabled_p)
1120 {
1121 struct glyph *glyph = row->glyphs[TEXT_AREA];
1122 struct glyph *end = glyph + row->used[TEXT_AREA];
1123
1124 while (glyph < end)
1125 {
1126 int c = glyph->u.ch;
1127 int face_id = glyph->face_id;
1128 if (FRAME_MUST_WRITE_SPACES (f))
1129 c -= SPACEGLYPH;
1130 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1131 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1132 ++glyph;
1133 }
1134
1135 if (hash == 0)
1136 hash = 1;
1137 }
1138
1139 return hash;
1140 }
1141
1142
1143 /* Return the cost of drawing line VPOS in MATRIX, which may
1144 be current or desired matrix of frame F. The cost equals
1145 the number of characters in the line. If must_write_spaces
1146 is zero, leading and trailing spaces are ignored. */
1147
1148 static int
1149 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1150 {
1151 struct glyph_row *row = matrix->rows + vpos;
1152 struct glyph *beg = row->glyphs[TEXT_AREA];
1153 struct glyph *end = beg + row->used[TEXT_AREA];
1154 int len;
1155 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1156 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1157
1158 /* Ignore trailing and leading spaces if we can. */
1159 if (!FRAME_MUST_WRITE_SPACES (f))
1160 {
1161 /* Skip from the end over trailing spaces. */
1162 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1163 --end;
1164
1165 /* All blank line. */
1166 if (end == beg)
1167 return 0;
1168
1169 /* Skip over leading spaces. */
1170 while (CHAR_GLYPH_SPACE_P (*beg))
1171 ++beg;
1172 }
1173
1174 /* If we don't have a glyph-table, each glyph is one character,
1175 so return the number of glyphs. */
1176 if (glyph_table_base == 0)
1177 len = end - beg;
1178 else
1179 {
1180 /* Otherwise, scan the glyphs and accumulate their total length
1181 in LEN. */
1182 len = 0;
1183 while (beg < end)
1184 {
1185 GLYPH g;
1186
1187 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1188
1189 if (GLYPH_INVALID_P (g)
1190 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1191 len += 1;
1192 else
1193 len += GLYPH_LENGTH (glyph_table_base, g);
1194
1195 ++beg;
1196 }
1197 }
1198
1199 return len;
1200 }
1201
1202
1203 /* Return true if the glyph rows A and B have equal contents.
1204 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1205
1206 static bool
1207 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1208 {
1209 eassert (verify_row_hash (a));
1210 eassert (verify_row_hash (b));
1211
1212 if (a == b)
1213 return 1;
1214 else if (a->hash != b->hash)
1215 return 0;
1216 else
1217 {
1218 struct glyph *a_glyph, *b_glyph, *a_end;
1219 int area;
1220
1221 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1222 return 0;
1223
1224 /* Compare glyphs. */
1225 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1226 {
1227 if (a->used[area] != b->used[area])
1228 return 0;
1229
1230 a_glyph = a->glyphs[area];
1231 a_end = a_glyph + a->used[area];
1232 b_glyph = b->glyphs[area];
1233
1234 while (a_glyph < a_end
1235 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1236 ++a_glyph, ++b_glyph;
1237
1238 if (a_glyph != a_end)
1239 return 0;
1240 }
1241
1242 if (a->fill_line_p != b->fill_line_p
1243 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1244 || a->left_fringe_bitmap != b->left_fringe_bitmap
1245 || a->left_fringe_face_id != b->left_fringe_face_id
1246 || a->left_fringe_offset != b->left_fringe_offset
1247 || a->right_fringe_bitmap != b->right_fringe_bitmap
1248 || a->right_fringe_face_id != b->right_fringe_face_id
1249 || a->right_fringe_offset != b->right_fringe_offset
1250 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1251 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1252 || a->exact_window_width_line_p != b->exact_window_width_line_p
1253 || a->overlapped_p != b->overlapped_p
1254 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1255 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1256 || a->reversed_p != b->reversed_p
1257 /* Different partially visible characters on left margin. */
1258 || a->x != b->x
1259 /* Different height. */
1260 || a->ascent != b->ascent
1261 || a->phys_ascent != b->phys_ascent
1262 || a->phys_height != b->phys_height
1263 || a->visible_height != b->visible_height)
1264 return 0;
1265 }
1266
1267 return 1;
1268 }
1269
1270
1271 \f
1272 /***********************************************************************
1273 Glyph Pool
1274
1275 See dispextern.h for an overall explanation of glyph pools.
1276 ***********************************************************************/
1277
1278 /* Allocate a glyph_pool structure. The structure returned is initialized
1279 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1280 variable glyph_pool_count is incremented for each pool allocated. */
1281
1282 static struct glyph_pool *
1283 new_glyph_pool (void)
1284 {
1285 struct glyph_pool *result = xzalloc (sizeof *result);
1286
1287 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1288 /* For memory leak and double deletion checking. */
1289 ++glyph_pool_count;
1290 #endif
1291
1292 return result;
1293 }
1294
1295
1296 /* Free a glyph_pool structure POOL. The function may be called with
1297 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1298 global variable glyph_pool_count is decremented with every pool structure
1299 freed. If this count gets negative, more structures were freed than
1300 allocated, i.e. one structure must have been freed more than once or
1301 a bogus pointer was passed to free_glyph_pool. */
1302
1303 static void
1304 free_glyph_pool (struct glyph_pool *pool)
1305 {
1306 if (pool)
1307 {
1308 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1309 /* More freed than allocated? */
1310 --glyph_pool_count;
1311 eassert (glyph_pool_count >= 0);
1312 #endif
1313 xfree (pool->glyphs);
1314 xfree (pool);
1315 }
1316 }
1317
1318
1319 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1320 columns we need. This function never shrinks a pool. The only
1321 case in which this would make sense, would be when a frame's size
1322 is changed from a large value to a smaller one. But, if someone
1323 does it once, we can expect that he will do it again.
1324
1325 Return true if the pool changed in a way which makes
1326 re-adjusting window glyph matrices necessary. */
1327
1328 static bool
1329 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1330 {
1331 ptrdiff_t needed;
1332 bool changed_p;
1333
1334 changed_p = (pool->glyphs == 0
1335 || matrix_dim.height != pool->nrows
1336 || matrix_dim.width != pool->ncolumns);
1337
1338 /* Enlarge the glyph pool. */
1339 needed = matrix_dim.width;
1340 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1341 memory_full (SIZE_MAX);
1342 needed *= matrix_dim.height;
1343 if (needed > pool->nglyphs)
1344 {
1345 ptrdiff_t old_nglyphs = pool->nglyphs;
1346 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1347 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1348 memclear (pool->glyphs + old_nglyphs,
1349 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1350 }
1351
1352 /* Remember the number of rows and columns because (a) we use them
1353 to do sanity checks, and (b) the number of columns determines
1354 where rows in the frame matrix start---this must be available to
1355 determine pointers to rows of window sub-matrices. */
1356 pool->nrows = matrix_dim.height;
1357 pool->ncolumns = matrix_dim.width;
1358
1359 return changed_p;
1360 }
1361
1362
1363 \f
1364 /***********************************************************************
1365 Debug Code
1366 ***********************************************************************/
1367
1368 #ifdef GLYPH_DEBUG
1369
1370
1371 /* Flush standard output. This is sometimes useful to call from the debugger.
1372 XXX Maybe this should be changed to flush the current terminal instead of
1373 stdout.
1374 */
1375
1376 void flush_stdout (void) EXTERNALLY_VISIBLE;
1377
1378 void
1379 flush_stdout (void)
1380 {
1381 fflush (stdout);
1382 }
1383
1384
1385 /* Check that no glyph pointers have been lost in MATRIX. If a
1386 pointer has been lost, e.g. by using a structure assignment between
1387 rows, at least one pointer must occur more than once in the rows of
1388 MATRIX. */
1389
1390 void
1391 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1392 {
1393 int i, j;
1394
1395 for (i = 0; i < matrix->nrows; ++i)
1396 for (j = 0; j < matrix->nrows; ++j)
1397 eassert (i == j
1398 || (matrix->rows[i].glyphs[TEXT_AREA]
1399 != matrix->rows[j].glyphs[TEXT_AREA]));
1400 }
1401
1402
1403 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1404
1405 struct glyph_row *
1406 matrix_row (struct glyph_matrix *matrix, int row)
1407 {
1408 eassert (matrix && matrix->rows);
1409 eassert (row >= 0 && row < matrix->nrows);
1410
1411 /* That's really too slow for normal testing because this function
1412 is called almost everywhere. Although---it's still astonishingly
1413 fast, so it is valuable to have for debugging purposes. */
1414 #if 0
1415 check_matrix_pointer_lossage (matrix);
1416 #endif
1417
1418 return matrix->rows + row;
1419 }
1420
1421
1422 #if 0 /* This function makes invalid assumptions when text is
1423 partially invisible. But it might come handy for debugging
1424 nevertheless. */
1425
1426 /* Check invariants that must hold for an up to date current matrix of
1427 window W. */
1428
1429 static void
1430 check_matrix_invariants (struct window *w)
1431 {
1432 struct glyph_matrix *matrix = w->current_matrix;
1433 int yb = window_text_bottom_y (w);
1434 struct glyph_row *row = matrix->rows;
1435 struct glyph_row *last_text_row = NULL;
1436 struct buffer *saved = current_buffer;
1437 struct buffer *buffer = XBUFFER (w->contents);
1438 int c;
1439
1440 /* This can sometimes happen for a fresh window. */
1441 if (matrix->nrows < 2)
1442 return;
1443
1444 set_buffer_temp (buffer);
1445
1446 /* Note: last row is always reserved for the mode line. */
1447 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1448 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1449 {
1450 struct glyph_row *next = row + 1;
1451
1452 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1453 last_text_row = row;
1454
1455 /* Check that character and byte positions are in sync. */
1456 eassert (MATRIX_ROW_START_BYTEPOS (row)
1457 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1458 eassert (BYTEPOS (row->start.pos)
1459 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1460
1461 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1462 have such a position temporarily in case of a minibuffer
1463 displaying something like `[Sole completion]' at its end. */
1464 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1465 {
1466 eassert (MATRIX_ROW_END_BYTEPOS (row)
1467 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1468 eassert (BYTEPOS (row->end.pos)
1469 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1470 }
1471
1472 /* Check that end position of `row' is equal to start position
1473 of next row. */
1474 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1475 {
1476 eassert (MATRIX_ROW_END_CHARPOS (row)
1477 == MATRIX_ROW_START_CHARPOS (next));
1478 eassert (MATRIX_ROW_END_BYTEPOS (row)
1479 == MATRIX_ROW_START_BYTEPOS (next));
1480 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1481 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1482 }
1483 row = next;
1484 }
1485
1486 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1487 eassert (w->desired_matrix->rows != NULL);
1488 set_buffer_temp (saved);
1489 }
1490
1491 #endif /* 0 */
1492
1493 #endif /* GLYPH_DEBUG */
1494
1495
1496 \f
1497 /**********************************************************************
1498 Allocating/ Adjusting Glyph Matrices
1499 **********************************************************************/
1500
1501 /* Allocate glyph matrices over a window tree for a frame-based
1502 redisplay
1503
1504 X and Y are column/row within the frame glyph matrix where
1505 sub-matrices for the window tree rooted at WINDOW must be
1506 allocated. DIM_ONLY_P means that the caller of this
1507 function is only interested in the result matrix dimension, and
1508 matrix adjustments should not be performed.
1509
1510 The function returns the total width/height of the sub-matrices of
1511 the window tree. If called on a frame root window, the computation
1512 will take the mini-buffer window into account.
1513
1514 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1515
1516 NEW_LEAF_MATRIX set if any window in the tree did not have a
1517 glyph matrices yet, and
1518
1519 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1520 any window in the tree will be changed or have been changed (see
1521 DIM_ONLY_P)
1522
1523 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1524 function.
1525
1526 Windows are arranged into chains of windows on the same level
1527 through the next fields of window structures. Such a level can be
1528 either a sequence of horizontally adjacent windows from left to
1529 right, or a sequence of vertically adjacent windows from top to
1530 bottom. Each window in a horizontal sequence can be either a leaf
1531 window or a vertical sequence; a window in a vertical sequence can
1532 be either a leaf or a horizontal sequence. All windows in a
1533 horizontal sequence have the same height, and all windows in a
1534 vertical sequence have the same width.
1535
1536 This function uses, for historical reasons, a more general
1537 algorithm to determine glyph matrix dimensions that would be
1538 necessary.
1539
1540 The matrix height of a horizontal sequence is determined by the
1541 maximum height of any matrix in the sequence. The matrix width of
1542 a horizontal sequence is computed by adding up matrix widths of
1543 windows in the sequence.
1544
1545 |<------- result width ------->|
1546 +---------+----------+---------+ ---
1547 | | | | |
1548 | | | |
1549 +---------+ | | result height
1550 | +---------+
1551 | | |
1552 +----------+ ---
1553
1554 The matrix width of a vertical sequence is the maximum matrix width
1555 of any window in the sequence. Its height is computed by adding up
1556 matrix heights of windows in the sequence.
1557
1558 |<---- result width -->|
1559 +---------+ ---
1560 | | |
1561 | | |
1562 +---------+--+ |
1563 | | |
1564 | | result height
1565 | |
1566 +------------+---------+ |
1567 | | |
1568 | | |
1569 +------------+---------+ --- */
1570
1571 /* Bit indicating that a new matrix will be allocated or has been
1572 allocated. */
1573
1574 #define NEW_LEAF_MATRIX (1 << 0)
1575
1576 /* Bit indicating that a matrix will or has changed its location or
1577 size. */
1578
1579 #define CHANGED_LEAF_MATRIX (1 << 1)
1580
1581 static struct dim
1582 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1583 bool dim_only_p, int *window_change_flags)
1584 {
1585 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1586 int x0 = x, y0 = y;
1587 int wmax = 0, hmax = 0;
1588 struct dim total;
1589 struct dim dim;
1590 struct window *w;
1591 bool in_horz_combination_p;
1592
1593 /* What combination is WINDOW part of? Compute this once since the
1594 result is the same for all windows in the `next' chain. The
1595 special case of a root window (parent equal to nil) is treated
1596 like a vertical combination because a root window's `next'
1597 points to the mini-buffer window, if any, which is arranged
1598 vertically below other windows. */
1599 in_horz_combination_p
1600 = (!NILP (XWINDOW (window)->parent)
1601 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1602
1603 /* For WINDOW and all windows on the same level. */
1604 do
1605 {
1606 w = XWINDOW (window);
1607
1608 /* Get the dimension of the window sub-matrix for W, depending
1609 on whether this is a combination or a leaf window. */
1610 if (WINDOWP (w->contents))
1611 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1612 dim_only_p,
1613 window_change_flags);
1614 else
1615 {
1616 /* If not already done, allocate sub-matrix structures. */
1617 if (w->desired_matrix == NULL)
1618 {
1619 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1620 w->current_matrix = new_glyph_matrix (f->current_pool);
1621 *window_change_flags |= NEW_LEAF_MATRIX;
1622 }
1623
1624 /* Width and height MUST be chosen so that there are no
1625 holes in the frame matrix. */
1626 dim.width = required_matrix_width (w);
1627 dim.height = required_matrix_height (w);
1628
1629 /* Will matrix be re-allocated? */
1630 if (x != w->desired_matrix->matrix_x
1631 || y != w->desired_matrix->matrix_y
1632 || dim.width != w->desired_matrix->matrix_w
1633 || dim.height != w->desired_matrix->matrix_h
1634 || (margin_glyphs_to_reserve (w, dim.width,
1635 w->left_margin_cols)
1636 != w->desired_matrix->left_margin_glyphs)
1637 || (margin_glyphs_to_reserve (w, dim.width,
1638 w->right_margin_cols)
1639 != w->desired_matrix->right_margin_glyphs))
1640 *window_change_flags |= CHANGED_LEAF_MATRIX;
1641
1642 /* Actually change matrices, if allowed. Do not consider
1643 CHANGED_LEAF_MATRIX computed above here because the pool
1644 may have been changed which we don't know here. We trust
1645 that we only will be called with DIM_ONLY_P when
1646 necessary. */
1647 if (!dim_only_p)
1648 {
1649 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1650 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1651 }
1652 }
1653
1654 /* If we are part of a horizontal combination, advance x for
1655 windows to the right of W; otherwise advance y for windows
1656 below W. */
1657 if (in_horz_combination_p)
1658 x += dim.width;
1659 else
1660 y += dim.height;
1661
1662 /* Remember maximum glyph matrix dimensions. */
1663 wmax = max (wmax, dim.width);
1664 hmax = max (hmax, dim.height);
1665
1666 /* Next window on same level. */
1667 window = w->next;
1668 }
1669 while (!NILP (window));
1670
1671 /* Set `total' to the total glyph matrix dimension of this window
1672 level. In a vertical combination, the width is the width of the
1673 widest window; the height is the y we finally reached, corrected
1674 by the y we started with. In a horizontal combination, the total
1675 height is the height of the tallest window, and the width is the
1676 x we finally reached, corrected by the x we started with. */
1677 if (in_horz_combination_p)
1678 {
1679 total.width = x - x0;
1680 total.height = hmax;
1681 }
1682 else
1683 {
1684 total.width = wmax;
1685 total.height = y - y0;
1686 }
1687
1688 return total;
1689 }
1690
1691
1692 /* Return the required height of glyph matrices for window W. */
1693
1694 static int
1695 required_matrix_height (struct window *w)
1696 {
1697 #ifdef HAVE_WINDOW_SYSTEM
1698 struct frame *f = XFRAME (w->frame);
1699
1700 if (FRAME_WINDOW_P (f))
1701 {
1702 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1703 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1704
1705 return (((window_pixel_height + ch_height - 1)
1706 / ch_height) * w->nrows_scale_factor
1707 /* One partially visible line at the top and
1708 bottom of the window. */
1709 + 2
1710 /* 2 for header and mode line. */
1711 + 2);
1712 }
1713 #endif /* HAVE_WINDOW_SYSTEM */
1714
1715 return WINDOW_TOTAL_LINES (w);
1716 }
1717
1718
1719 /* Return the required width of glyph matrices for window W. */
1720
1721 static int
1722 required_matrix_width (struct window *w)
1723 {
1724 #ifdef HAVE_WINDOW_SYSTEM
1725 struct frame *f = XFRAME (w->frame);
1726 if (FRAME_WINDOW_P (f))
1727 {
1728 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1729
1730 /* Compute number of glyphs needed in a glyph row. */
1731 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1732 / ch_width) * w->ncols_scale_factor
1733 /* 2 partially visible columns in the text area. */
1734 + 2
1735 /* One partially visible column at the right
1736 edge of each marginal area. */
1737 + 1 + 1);
1738 }
1739 #endif /* HAVE_WINDOW_SYSTEM */
1740
1741 return w->total_cols;
1742 }
1743
1744
1745 /* Allocate window matrices for window-based redisplay. W is the
1746 window whose matrices must be allocated/reallocated. */
1747
1748 static void
1749 allocate_matrices_for_window_redisplay (struct window *w)
1750 {
1751 while (w)
1752 {
1753 if (WINDOWP (w->contents))
1754 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1755 else
1756 {
1757 /* W is a leaf window. */
1758 struct dim dim;
1759
1760 /* If matrices are not yet allocated, allocate them now. */
1761 if (w->desired_matrix == NULL)
1762 {
1763 w->desired_matrix = new_glyph_matrix (NULL);
1764 w->current_matrix = new_glyph_matrix (NULL);
1765 }
1766
1767 dim.width = required_matrix_width (w);
1768 dim.height = required_matrix_height (w);
1769 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1770 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1771 }
1772
1773 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1774 }
1775 }
1776
1777 /* Allocate/reallocate glyph matrices of a single frame F.
1778 This function must be called when a new frame is created,
1779 its size changes, or its window configuration changes. */
1780
1781 void
1782 adjust_frame_glyphs (struct frame *f)
1783 {
1784 /* Block input so that expose events and other events that access
1785 glyph matrices are not processed while we are changing them. */
1786 block_input ();
1787
1788 if (FRAME_WINDOW_P (f))
1789 adjust_frame_glyphs_for_window_redisplay (f);
1790 else
1791 adjust_frame_glyphs_for_frame_redisplay (f);
1792
1793 /* Don't forget the buffer for decode_mode_spec. */
1794 adjust_decode_mode_spec_buffer (f);
1795
1796 f->glyphs_initialized_p = 1;
1797
1798 unblock_input ();
1799 }
1800
1801 /* Return true if any window in the tree has nonzero window margins. See
1802 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1803 static bool
1804 showing_window_margins_p (struct window *w)
1805 {
1806 while (w)
1807 {
1808 if (WINDOWP (w->contents))
1809 {
1810 if (showing_window_margins_p (XWINDOW (w->contents)))
1811 return 1;
1812 }
1813 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1814 return 1;
1815
1816 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1817 }
1818 return 0;
1819 }
1820
1821
1822 /* In the window tree with root W, build current matrices of leaf
1823 windows from the frame's current matrix. */
1824
1825 static void
1826 fake_current_matrices (Lisp_Object window)
1827 {
1828 struct window *w;
1829
1830 for (; !NILP (window); window = w->next)
1831 {
1832 w = XWINDOW (window);
1833
1834 if (WINDOWP (w->contents))
1835 fake_current_matrices (w->contents);
1836 else
1837 {
1838 int i;
1839 struct frame *f = XFRAME (w->frame);
1840 struct glyph_matrix *m = w->current_matrix;
1841 struct glyph_matrix *fm = f->current_matrix;
1842
1843 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1844 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1845
1846 for (i = 0; i < m->matrix_h; ++i)
1847 {
1848 struct glyph_row *r = m->rows + i;
1849 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1850
1851 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1852 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1853
1854 r->enabled_p = fr->enabled_p;
1855 if (r->enabled_p)
1856 {
1857 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1858 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1859 r->used[TEXT_AREA] = (m->matrix_w
1860 - r->used[LEFT_MARGIN_AREA]
1861 - r->used[RIGHT_MARGIN_AREA]);
1862 r->mode_line_p = 0;
1863 }
1864 }
1865 }
1866 }
1867 }
1868
1869
1870 /* Save away the contents of frame F's current frame matrix. Value is
1871 a glyph matrix holding the contents of F's current frame matrix. */
1872
1873 static struct glyph_matrix *
1874 save_current_matrix (struct frame *f)
1875 {
1876 int i;
1877 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1878 saved->nrows = f->current_matrix->nrows;
1879 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1880
1881 for (i = 0; i < saved->nrows; ++i)
1882 {
1883 struct glyph_row *from = f->current_matrix->rows + i;
1884 struct glyph_row *to = saved->rows + i;
1885 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1886
1887 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1888 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1889 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1890 to->enabled_p = from->enabled_p;
1891 to->hash = from->hash;
1892 if (from->used[LEFT_MARGIN_AREA])
1893 {
1894 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1895 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1896 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1897 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1898 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1899 }
1900 if (from->used[RIGHT_MARGIN_AREA])
1901 {
1902 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1903 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1904 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1905 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1906 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1907 }
1908 }
1909
1910 return saved;
1911 }
1912
1913
1914 /* Restore the contents of frame F's current frame matrix from SAVED,
1915 and free memory associated with SAVED. */
1916
1917 static void
1918 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1919 {
1920 int i;
1921
1922 for (i = 0; i < saved->nrows; ++i)
1923 {
1924 struct glyph_row *from = saved->rows + i;
1925 struct glyph_row *to = f->current_matrix->rows + i;
1926 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1927
1928 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1929 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1930 xfree (from->glyphs[TEXT_AREA]);
1931 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1932 if (nbytes)
1933 {
1934 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1935 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1936 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1937 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1938 }
1939 else
1940 to->used[LEFT_MARGIN_AREA] = 0;
1941 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1942 if (nbytes)
1943 {
1944 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1945 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1946 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1947 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1948 }
1949 else
1950 to->used[RIGHT_MARGIN_AREA] = 0;
1951 }
1952
1953 xfree (saved->rows);
1954 xfree (saved);
1955 }
1956
1957
1958
1959 /* Allocate/reallocate glyph matrices of a single frame F for
1960 frame-based redisplay. */
1961
1962 static void
1963 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1964 {
1965 struct dim matrix_dim;
1966 bool pool_changed_p;
1967 int window_change_flags;
1968 int top_window_y;
1969
1970 if (!FRAME_LIVE_P (f))
1971 return;
1972
1973 top_window_y = FRAME_TOP_MARGIN (f);
1974
1975 /* Allocate glyph pool structures if not already done. */
1976 if (f->desired_pool == NULL)
1977 {
1978 f->desired_pool = new_glyph_pool ();
1979 f->current_pool = new_glyph_pool ();
1980 }
1981
1982 /* Allocate frames matrix structures if needed. */
1983 if (f->desired_matrix == NULL)
1984 {
1985 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1986 f->current_matrix = new_glyph_matrix (f->current_pool);
1987 }
1988
1989 /* Compute window glyph matrices. (This takes the mini-buffer
1990 window into account). The result is the size of the frame glyph
1991 matrix needed. The variable window_change_flags is set to a bit
1992 mask indicating whether new matrices will be allocated or
1993 existing matrices change their size or location within the frame
1994 matrix. */
1995 window_change_flags = 0;
1996 matrix_dim
1997 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1998 0, top_window_y,
1999 1,
2000 &window_change_flags);
2001
2002 /* Add in menu bar lines, if any. */
2003 matrix_dim.height += top_window_y;
2004
2005 /* Enlarge pools as necessary. */
2006 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2007 realloc_glyph_pool (f->current_pool, matrix_dim);
2008
2009 /* Set up glyph pointers within window matrices. Do this only if
2010 absolutely necessary since it requires a frame redraw. */
2011 if (pool_changed_p || window_change_flags)
2012 {
2013 /* Do it for window matrices. */
2014 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2015 0, top_window_y, 0,
2016 &window_change_flags);
2017
2018 /* Size of frame matrices must equal size of frame. Note
2019 that we are called for X frames with window widths NOT equal
2020 to the frame width (from CHANGE_FRAME_SIZE_1). */
2021 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2022 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2023 return;
2024
2025 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2026 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2027
2028 /* Pointers to glyph memory in glyph rows are exchanged during
2029 the update phase of redisplay, which means in general that a
2030 frame's current matrix consists of pointers into both the
2031 desired and current glyph pool of the frame. Adjusting a
2032 matrix sets the frame matrix up so that pointers are all into
2033 the same pool. If we want to preserve glyph contents of the
2034 current matrix over a call to adjust_glyph_matrix, we must
2035 make a copy of the current glyphs, and restore the current
2036 matrix' contents from that copy. */
2037 if (display_completed
2038 && !FRAME_GARBAGED_P (f)
2039 && matrix_dim.width == f->current_matrix->matrix_w
2040 && matrix_dim.height == f->current_matrix->matrix_h
2041 /* For some reason, the frame glyph matrix gets corrupted if
2042 any of the windows contain margins. I haven't been able
2043 to hunt down the reason, but for the moment this prevents
2044 the problem from manifesting. -- cyd */
2045 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2046 {
2047 struct glyph_matrix *copy = save_current_matrix (f);
2048 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2049 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2050 restore_current_matrix (f, copy);
2051 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2052 }
2053 else
2054 {
2055 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2056 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2057 SET_FRAME_GARBAGED (f);
2058 }
2059 }
2060 }
2061
2062
2063 /* Allocate/reallocate glyph matrices of a single frame F for
2064 window-based redisplay. */
2065
2066 static void
2067 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2068 {
2069 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2070
2071 /* Allocate/reallocate window matrices. */
2072 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2073
2074 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2075 /* Allocate/ reallocate matrices of the dummy window used to display
2076 the menu bar under X when no X toolkit support is available. */
2077 {
2078 /* Allocate a dummy window if not already done. */
2079 struct window *w;
2080 if (NILP (f->menu_bar_window))
2081 {
2082 Lisp_Object frame;
2083 fset_menu_bar_window (f, make_window ());
2084 w = XWINDOW (f->menu_bar_window);
2085 XSETFRAME (frame, f);
2086 wset_frame (w, frame);
2087 w->pseudo_window_p = 1;
2088 }
2089 else
2090 w = XWINDOW (f->menu_bar_window);
2091
2092 /* Set window dimensions to frame dimensions and allocate or
2093 adjust glyph matrices of W. */
2094 w->pixel_left = 0;
2095 w->left_col = 0;
2096 w->pixel_top = 0;
2097 w->top_line = 0;
2098 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2099 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2100 w->total_cols = FRAME_TOTAL_COLS (f);
2101 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2102 w->total_lines = FRAME_MENU_BAR_LINES (f);
2103 allocate_matrices_for_window_redisplay (w);
2104 }
2105 #endif
2106
2107 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2108 {
2109 /* Allocate/ reallocate matrices of the tool bar window. If we
2110 don't have a tool bar window yet, make one. */
2111 struct window *w;
2112 if (NILP (f->tool_bar_window))
2113 {
2114 Lisp_Object frame;
2115 fset_tool_bar_window (f, make_window ());
2116 w = XWINDOW (f->tool_bar_window);
2117 XSETFRAME (frame, f);
2118 wset_frame (w, frame);
2119 w->pseudo_window_p = 1;
2120 }
2121 else
2122 w = XWINDOW (f->tool_bar_window);
2123
2124 w->pixel_left = 0;
2125 w->left_col = 0;
2126 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2127 w->top_line = FRAME_MENU_BAR_LINES (f);
2128 w->total_cols = FRAME_TOTAL_COLS (f);
2129 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2130 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2131 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2132 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2133 allocate_matrices_for_window_redisplay (w);
2134 }
2135 #endif
2136 }
2137
2138
2139 /* Re-allocate buffer for decode_mode_spec on frame F. */
2140
2141 static void
2142 adjust_decode_mode_spec_buffer (struct frame *f)
2143 {
2144 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2145
2146 eassert (frame_message_buf_size >= 0);
2147 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2148 frame_message_buf_size + 1);
2149 }
2150
2151
2152 \f
2153 /**********************************************************************
2154 Freeing Glyph Matrices
2155 **********************************************************************/
2156
2157 /* Free glyph memory for a frame F. F may be null. This function can
2158 be called for the same frame more than once. The root window of
2159 F may be nil when this function is called. This is the case when
2160 the function is called when F is destroyed. */
2161
2162 void
2163 free_glyphs (struct frame *f)
2164 {
2165 if (f && f->glyphs_initialized_p)
2166 {
2167 /* Block interrupt input so that we don't get surprised by an X
2168 event while we're in an inconsistent state. */
2169 block_input ();
2170 f->glyphs_initialized_p = 0;
2171
2172 /* Release window sub-matrices. */
2173 if (!NILP (f->root_window))
2174 free_window_matrices (XWINDOW (f->root_window));
2175
2176 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2177 /* Free the dummy window for menu bars without X toolkit and its
2178 glyph matrices. */
2179 if (!NILP (f->menu_bar_window))
2180 {
2181 struct window *w = XWINDOW (f->menu_bar_window);
2182 free_glyph_matrix (w->desired_matrix);
2183 free_glyph_matrix (w->current_matrix);
2184 w->desired_matrix = w->current_matrix = NULL;
2185 fset_menu_bar_window (f, Qnil);
2186 }
2187 #endif
2188
2189 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2190 /* Free the tool bar window and its glyph matrices. */
2191 if (!NILP (f->tool_bar_window))
2192 {
2193 struct window *w = XWINDOW (f->tool_bar_window);
2194 free_glyph_matrix (w->desired_matrix);
2195 free_glyph_matrix (w->current_matrix);
2196 w->desired_matrix = w->current_matrix = NULL;
2197 fset_tool_bar_window (f, Qnil);
2198 }
2199 #endif
2200
2201 /* Release frame glyph matrices. Reset fields to zero in
2202 case we are called a second time. */
2203 if (f->desired_matrix)
2204 {
2205 free_glyph_matrix (f->desired_matrix);
2206 free_glyph_matrix (f->current_matrix);
2207 f->desired_matrix = f->current_matrix = NULL;
2208 }
2209
2210 /* Release glyph pools. */
2211 if (f->desired_pool)
2212 {
2213 free_glyph_pool (f->desired_pool);
2214 free_glyph_pool (f->current_pool);
2215 f->desired_pool = f->current_pool = NULL;
2216 }
2217
2218 unblock_input ();
2219 }
2220 }
2221
2222
2223 /* Free glyph sub-matrices in the window tree rooted at W. This
2224 function may be called with a null pointer, and it may be called on
2225 the same tree more than once. */
2226
2227 void
2228 free_window_matrices (struct window *w)
2229 {
2230 while (w)
2231 {
2232 if (WINDOWP (w->contents))
2233 free_window_matrices (XWINDOW (w->contents));
2234 else
2235 {
2236 /* This is a leaf window. Free its memory and reset fields
2237 to zero in case this function is called a second time for
2238 W. */
2239 free_glyph_matrix (w->current_matrix);
2240 free_glyph_matrix (w->desired_matrix);
2241 w->current_matrix = w->desired_matrix = NULL;
2242 }
2243
2244 /* Next window on same level. */
2245 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2246 }
2247 }
2248
2249
2250 /* Check glyph memory leaks. This function is called from
2251 shut_down_emacs. Note that frames are not destroyed when Emacs
2252 exits. We therefore free all glyph memory for all active frames
2253 explicitly and check that nothing is left allocated. */
2254
2255 void
2256 check_glyph_memory (void)
2257 {
2258 Lisp_Object tail, frame;
2259
2260 /* Free glyph memory for all frames. */
2261 FOR_EACH_FRAME (tail, frame)
2262 free_glyphs (XFRAME (frame));
2263
2264 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2265 /* Check that nothing is left allocated. */
2266 eassert (glyph_matrix_count == 0);
2267 eassert (glyph_pool_count == 0);
2268 #endif
2269 }
2270
2271
2272 \f
2273 /**********************************************************************
2274 Building a Frame Matrix
2275 **********************************************************************/
2276
2277 /* Most of the redisplay code works on glyph matrices attached to
2278 windows. This is a good solution most of the time, but it is not
2279 suitable for terminal code. Terminal output functions cannot rely
2280 on being able to set an arbitrary terminal window. Instead they
2281 must be provided with a view of the whole frame, i.e. the whole
2282 screen. We build such a view by constructing a frame matrix from
2283 window matrices in this section.
2284
2285 Windows that must be updated have their must_be_updated_p flag set.
2286 For all such windows, their desired matrix is made part of the
2287 desired frame matrix. For other windows, their current matrix is
2288 made part of the desired frame matrix.
2289
2290 +-----------------+----------------+
2291 | desired | desired |
2292 | | |
2293 +-----------------+----------------+
2294 | current |
2295 | |
2296 +----------------------------------+
2297
2298 Desired window matrices can be made part of the frame matrix in a
2299 cheap way: We exploit the fact that the desired frame matrix and
2300 desired window matrices share their glyph memory. This is not
2301 possible for current window matrices. Their glyphs are copied to
2302 the desired frame matrix. The latter is equivalent to
2303 preserve_other_columns in the old redisplay.
2304
2305 Used glyphs counters for frame matrix rows are the result of adding
2306 up glyph lengths of the window matrices. A line in the frame
2307 matrix is enabled, if a corresponding line in a window matrix is
2308 enabled.
2309
2310 After building the desired frame matrix, it will be passed to
2311 terminal code, which will manipulate both the desired and current
2312 frame matrix. Changes applied to the frame's current matrix have
2313 to be visible in current window matrices afterwards, of course.
2314
2315 This problem is solved like this:
2316
2317 1. Window and frame matrices share glyphs. Window matrices are
2318 constructed in a way that their glyph contents ARE the glyph
2319 contents needed in a frame matrix. Thus, any modification of
2320 glyphs done in terminal code will be reflected in window matrices
2321 automatically.
2322
2323 2. Exchanges of rows in a frame matrix done by terminal code are
2324 intercepted by hook functions so that corresponding row operations
2325 on window matrices can be performed. This is necessary because we
2326 use pointers to glyphs in glyph row structures. To satisfy the
2327 assumption of point 1 above that glyphs are updated implicitly in
2328 window matrices when they are manipulated via the frame matrix,
2329 window and frame matrix must of course agree where to find the
2330 glyphs for their rows. Possible manipulations that must be
2331 mirrored are assignments of rows of the desired frame matrix to the
2332 current frame matrix and scrolling the current frame matrix. */
2333
2334 /* Build frame F's desired matrix from window matrices. Only windows
2335 which have the flag must_be_updated_p set have to be updated. Menu
2336 bar lines of a frame are not covered by window matrices, so make
2337 sure not to touch them in this function. */
2338
2339 static void
2340 build_frame_matrix (struct frame *f)
2341 {
2342 int i;
2343
2344 /* F must have a frame matrix when this function is called. */
2345 eassert (!FRAME_WINDOW_P (f));
2346
2347 /* Clear all rows in the frame matrix covered by window matrices.
2348 Menu bar lines are not covered by windows. */
2349 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2350 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2351
2352 /* Build the matrix by walking the window tree. */
2353 build_frame_matrix_from_window_tree (f->desired_matrix,
2354 XWINDOW (FRAME_ROOT_WINDOW (f)));
2355 }
2356
2357
2358 /* Walk a window tree, building a frame matrix MATRIX from window
2359 matrices. W is the root of a window tree. */
2360
2361 static void
2362 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2363 {
2364 while (w)
2365 {
2366 if (WINDOWP (w->contents))
2367 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2368 else
2369 build_frame_matrix_from_leaf_window (matrix, w);
2370
2371 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2372 }
2373 }
2374
2375
2376 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2377 desired frame matrix built. W is a leaf window whose desired or
2378 current matrix is to be added to FRAME_MATRIX. W's flag
2379 must_be_updated_p determines which matrix it contributes to
2380 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2381 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2382 Adding a desired matrix means setting up used counters and such in
2383 frame rows, while adding a current window matrix to FRAME_MATRIX
2384 means copying glyphs. The latter case corresponds to
2385 preserve_other_columns in the old redisplay. */
2386
2387 static void
2388 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2389 {
2390 struct glyph_matrix *window_matrix;
2391 int window_y, frame_y;
2392 /* If non-zero, a glyph to insert at the right border of W. */
2393 GLYPH right_border_glyph;
2394
2395 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2396
2397 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2398 if (w->must_be_updated_p)
2399 {
2400 window_matrix = w->desired_matrix;
2401
2402 /* Decide whether we want to add a vertical border glyph. */
2403 if (!WINDOW_RIGHTMOST_P (w))
2404 {
2405 struct Lisp_Char_Table *dp = window_display_table (w);
2406 Lisp_Object gc;
2407
2408 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2409 if (dp
2410 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2411 {
2412 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2413 spec_glyph_lookup_face (w, &right_border_glyph);
2414 }
2415
2416 if (GLYPH_FACE (right_border_glyph) <= 0)
2417 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2418 }
2419 }
2420 else
2421 window_matrix = w->current_matrix;
2422
2423 /* For all rows in the window matrix and corresponding rows in the
2424 frame matrix. */
2425 window_y = 0;
2426 frame_y = window_matrix->matrix_y;
2427 while (window_y < window_matrix->nrows)
2428 {
2429 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2430 struct glyph_row *window_row = window_matrix->rows + window_y;
2431 bool current_row_p = window_matrix == w->current_matrix;
2432
2433 /* Fill up the frame row with spaces up to the left margin of the
2434 window row. */
2435 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2436
2437 /* Fill up areas in the window matrix row with spaces. */
2438 fill_up_glyph_row_with_spaces (window_row);
2439
2440 /* If only part of W's desired matrix has been built, and
2441 window_row wasn't displayed, use the corresponding current
2442 row instead. */
2443 if (window_matrix == w->desired_matrix
2444 && !window_row->enabled_p)
2445 {
2446 window_row = w->current_matrix->rows + window_y;
2447 current_row_p = 1;
2448 }
2449
2450 if (current_row_p)
2451 {
2452 /* Copy window row to frame row. */
2453 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2454 window_row->glyphs[0],
2455 window_matrix->matrix_w * sizeof (struct glyph));
2456 }
2457 else
2458 {
2459 eassert (window_row->enabled_p);
2460
2461 /* Only when a desired row has been displayed, we want
2462 the corresponding frame row to be updated. */
2463 frame_row->enabled_p = true;
2464
2465 /* Maybe insert a vertical border between horizontally adjacent
2466 windows. */
2467 if (GLYPH_CHAR (right_border_glyph) != 0)
2468 {
2469 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2470 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2471 }
2472
2473 #ifdef GLYPH_DEBUG
2474 /* Window row window_y must be a slice of frame row
2475 frame_y. */
2476 eassert (glyph_row_slice_p (window_row, frame_row));
2477
2478 /* If rows are in sync, we don't have to copy glyphs because
2479 frame and window share glyphs. */
2480
2481 strcpy (w->current_matrix->method, w->desired_matrix->method);
2482 add_window_display_history (w, w->current_matrix->method, 0);
2483 #endif
2484 }
2485
2486 /* Set number of used glyphs in the frame matrix. Since we fill
2487 up with spaces, and visit leaf windows from left to right it
2488 can be done simply. */
2489 frame_row->used[TEXT_AREA]
2490 = window_matrix->matrix_x + window_matrix->matrix_w;
2491
2492 /* Next row. */
2493 ++window_y;
2494 ++frame_y;
2495 }
2496 }
2497
2498 /* Given a user-specified glyph, possibly including a Lisp-level face
2499 ID, return a glyph that has a realized face ID.
2500 This is used for glyphs displayed specially and not part of the text;
2501 for instance, vertical separators, truncation markers, etc. */
2502
2503 void
2504 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2505 {
2506 int lface_id = GLYPH_FACE (*glyph);
2507 /* Convert the glyph's specified face to a realized (cache) face. */
2508 if (lface_id > 0)
2509 {
2510 int face_id = merge_faces (XFRAME (w->frame),
2511 Qt, lface_id, DEFAULT_FACE_ID);
2512 SET_GLYPH_FACE (*glyph, face_id);
2513 }
2514 }
2515
2516 /* Add spaces to a glyph row ROW in a window matrix.
2517
2518 Each row has the form:
2519
2520 +---------+-----------------------------+------------+
2521 | left | text | right |
2522 +---------+-----------------------------+------------+
2523
2524 Left and right marginal areas are optional. This function adds
2525 spaces to areas so that there are no empty holes between areas.
2526 In other words: If the right area is not empty, the text area
2527 is filled up with spaces up to the right area. If the text area
2528 is not empty, the left area is filled up.
2529
2530 To be called for frame-based redisplay, only. */
2531
2532 static void
2533 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2534 {
2535 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2536 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2537 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2538 }
2539
2540
2541 /* Fill area AREA of glyph row ROW with spaces. To be called for
2542 frame-based redisplay only. */
2543
2544 static void
2545 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2546 {
2547 if (row->glyphs[area] < row->glyphs[area + 1])
2548 {
2549 struct glyph *end = row->glyphs[area + 1];
2550 struct glyph *text = row->glyphs[area] + row->used[area];
2551
2552 while (text < end)
2553 *text++ = space_glyph;
2554 row->used[area] = text - row->glyphs[area];
2555 }
2556 }
2557
2558
2559 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2560 reached. In frame matrices only one area, TEXT_AREA, is used. */
2561
2562 void
2563 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2564 {
2565 int i = row->used[TEXT_AREA];
2566 struct glyph *glyph = row->glyphs[TEXT_AREA];
2567
2568 while (i < upto)
2569 glyph[i++] = space_glyph;
2570
2571 row->used[TEXT_AREA] = i;
2572 }
2573
2574
2575 \f
2576 /**********************************************************************
2577 Mirroring operations on frame matrices in window matrices
2578 **********************************************************************/
2579
2580 /* Set frame being updated via frame-based redisplay to F. This
2581 function must be called before updates to make explicit that we are
2582 working on frame matrices or not. */
2583
2584 static void
2585 set_frame_matrix_frame (struct frame *f)
2586 {
2587 frame_matrix_frame = f;
2588 }
2589
2590
2591 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2592 DESIRED_MATRIX is the desired matrix corresponding to
2593 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2594 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2595 frame_matrix_frame is non-null, this indicates that the exchange is
2596 done in frame matrices, and that we have to perform analogous
2597 operations in window matrices of frame_matrix_frame. */
2598
2599 static void
2600 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2601 {
2602 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2603 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2604 bool mouse_face_p = current_row->mouse_face_p;
2605
2606 /* Do current_row = desired_row. This exchanges glyph pointers
2607 between both rows, and does a structure assignment otherwise. */
2608 assign_row (current_row, desired_row);
2609
2610 /* Enable current_row to mark it as valid. */
2611 current_row->enabled_p = true;
2612 current_row->mouse_face_p = mouse_face_p;
2613
2614 /* If we are called on frame matrices, perform analogous operations
2615 for window matrices. */
2616 if (frame_matrix_frame)
2617 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2618 }
2619
2620
2621 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2622 W's frame which has been made current (by swapping pointers between
2623 current and desired matrix). Perform analogous operations in the
2624 matrices of leaf windows in the window tree rooted at W. */
2625
2626 static void
2627 mirror_make_current (struct window *w, int frame_row)
2628 {
2629 while (w)
2630 {
2631 if (WINDOWP (w->contents))
2632 mirror_make_current (XWINDOW (w->contents), frame_row);
2633 else
2634 {
2635 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2636 here because the checks performed in debug mode there
2637 will not allow the conversion. */
2638 int row = frame_row - w->desired_matrix->matrix_y;
2639
2640 /* If FRAME_ROW is within W, assign the desired row to the
2641 current row (exchanging glyph pointers). */
2642 if (row >= 0 && row < w->desired_matrix->matrix_h)
2643 {
2644 struct glyph_row *current_row
2645 = MATRIX_ROW (w->current_matrix, row);
2646 struct glyph_row *desired_row
2647 = MATRIX_ROW (w->desired_matrix, row);
2648
2649 if (desired_row->enabled_p)
2650 assign_row (current_row, desired_row);
2651 else
2652 swap_glyph_pointers (desired_row, current_row);
2653 current_row->enabled_p = true;
2654
2655 /* Set the Y coordinate of the mode/header line's row.
2656 It is needed in draw_row_with_mouse_face to find the
2657 screen coordinates. (Window-based redisplay sets
2658 this in update_window, but no one seems to do that
2659 for frame-based redisplay.) */
2660 if (current_row->mode_line_p)
2661 current_row->y = row;
2662 }
2663 }
2664
2665 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2666 }
2667 }
2668
2669
2670 /* Perform row dance after scrolling. We are working on the range of
2671 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2672 including) in MATRIX. COPY_FROM is a vector containing, for each
2673 row I in the range 0 <= I < NLINES, the index of the original line
2674 to move to I. This index is relative to the row range, i.e. 0 <=
2675 index < NLINES. RETAINED_P is a vector containing zero for each
2676 row 0 <= I < NLINES which is empty.
2677
2678 This function is called from do_scrolling and do_direct_scrolling. */
2679
2680 void
2681 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2682 int *copy_from, char *retained_p)
2683 {
2684 /* A copy of original rows. */
2685 struct glyph_row *old_rows;
2686
2687 /* Rows to assign to. */
2688 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2689
2690 int i;
2691
2692 /* Make a copy of the original rows. */
2693 USE_SAFE_ALLOCA;
2694 SAFE_NALLOCA (old_rows, 1, nlines);
2695 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2696
2697 /* Assign new rows, maybe clear lines. */
2698 for (i = 0; i < nlines; ++i)
2699 {
2700 bool enabled_before_p = new_rows[i].enabled_p;
2701
2702 eassert (i + unchanged_at_top < matrix->nrows);
2703 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2704 new_rows[i] = old_rows[copy_from[i]];
2705 new_rows[i].enabled_p = enabled_before_p;
2706
2707 /* RETAINED_P is zero for empty lines. */
2708 if (!retained_p[copy_from[i]])
2709 new_rows[i].enabled_p = false;
2710 }
2711
2712 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2713 if (frame_matrix_frame)
2714 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2715 unchanged_at_top, nlines, copy_from, retained_p);
2716
2717 SAFE_FREE ();
2718 }
2719
2720
2721 /* Synchronize glyph pointers in the current matrix of window W with
2722 the current frame matrix. */
2723
2724 static void
2725 sync_window_with_frame_matrix_rows (struct window *w)
2726 {
2727 struct frame *f = XFRAME (w->frame);
2728 struct glyph_row *window_row, *window_row_end, *frame_row;
2729 int left, right, x, width;
2730
2731 /* Preconditions: W must be a live window on a tty frame. */
2732 eassert (BUFFERP (w->contents));
2733 eassert (!FRAME_WINDOW_P (f));
2734
2735 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2736 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2737 x = w->current_matrix->matrix_x;
2738 width = w->current_matrix->matrix_w;
2739
2740 window_row = w->current_matrix->rows;
2741 window_row_end = window_row + w->current_matrix->nrows;
2742 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2743
2744 for (; window_row < window_row_end; ++window_row, ++frame_row)
2745 {
2746 window_row->glyphs[LEFT_MARGIN_AREA]
2747 = frame_row->glyphs[0] + x;
2748 window_row->glyphs[TEXT_AREA]
2749 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2750 window_row->glyphs[LAST_AREA]
2751 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2752 window_row->glyphs[RIGHT_MARGIN_AREA]
2753 = window_row->glyphs[LAST_AREA] - right;
2754 }
2755 }
2756
2757
2758 /* Return the window in the window tree rooted in W containing frame
2759 row ROW. Value is null if none is found. */
2760
2761 static struct window *
2762 frame_row_to_window (struct window *w, int row)
2763 {
2764 struct window *found = NULL;
2765
2766 while (w && !found)
2767 {
2768 if (WINDOWP (w->contents))
2769 found = frame_row_to_window (XWINDOW (w->contents), row);
2770 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2771 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2772 found = w;
2773
2774 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2775 }
2776
2777 return found;
2778 }
2779
2780
2781 /* Perform a line dance in the window tree rooted at W, after
2782 scrolling a frame matrix in mirrored_line_dance.
2783
2784 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2785 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2786 COPY_FROM is a vector containing, for each row I in the range 0 <=
2787 I < NLINES, the index of the original line to move to I. This
2788 index is relative to the row range, i.e. 0 <= index < NLINES.
2789 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2790 which is empty. */
2791
2792 static void
2793 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2794 {
2795 while (w)
2796 {
2797 if (WINDOWP (w->contents))
2798 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2799 nlines, copy_from, retained_p);
2800 else
2801 {
2802 /* W is a leaf window, and we are working on its current
2803 matrix m. */
2804 struct glyph_matrix *m = w->current_matrix;
2805 int i;
2806 bool sync_p = 0;
2807 struct glyph_row *old_rows;
2808
2809 /* Make a copy of the original rows of matrix m. */
2810 USE_SAFE_ALLOCA;
2811 SAFE_NALLOCA (old_rows, 1, m->nrows);
2812 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2813
2814 for (i = 0; i < nlines; ++i)
2815 {
2816 /* Frame relative line assigned to. */
2817 int frame_to = i + unchanged_at_top;
2818
2819 /* Frame relative line assigned. */
2820 int frame_from = copy_from[i] + unchanged_at_top;
2821
2822 /* Window relative line assigned to. */
2823 int window_to = frame_to - m->matrix_y;
2824
2825 /* Window relative line assigned. */
2826 int window_from = frame_from - m->matrix_y;
2827
2828 /* Is assigned line inside window? */
2829 bool from_inside_window_p
2830 = window_from >= 0 && window_from < m->matrix_h;
2831
2832 /* Is assigned to line inside window? */
2833 bool to_inside_window_p
2834 = window_to >= 0 && window_to < m->matrix_h;
2835
2836 if (from_inside_window_p && to_inside_window_p)
2837 {
2838 /* Do the assignment. The enabled_p flag is saved
2839 over the assignment because the old redisplay did
2840 that. */
2841 bool enabled_before_p = m->rows[window_to].enabled_p;
2842 m->rows[window_to] = old_rows[window_from];
2843 m->rows[window_to].enabled_p = enabled_before_p;
2844
2845 /* If frame line is empty, window line is empty, too. */
2846 if (!retained_p[copy_from[i]])
2847 m->rows[window_to].enabled_p = false;
2848 }
2849 else if (to_inside_window_p)
2850 {
2851 /* A copy between windows. This is an infrequent
2852 case not worth optimizing. */
2853 struct frame *f = XFRAME (w->frame);
2854 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2855 struct window *w2;
2856 struct glyph_matrix *m2;
2857 int m2_from;
2858
2859 w2 = frame_row_to_window (root, frame_from);
2860 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2861 -nw', FROM_FRAME sometimes has no associated window.
2862 This check avoids a segfault if W2 is null. */
2863 if (w2)
2864 {
2865 m2 = w2->current_matrix;
2866 m2_from = frame_from - m2->matrix_y;
2867 copy_row_except_pointers (m->rows + window_to,
2868 m2->rows + m2_from);
2869
2870 /* If frame line is empty, window line is empty, too. */
2871 if (!retained_p[copy_from[i]])
2872 m->rows[window_to].enabled_p = false;
2873 }
2874 sync_p = 1;
2875 }
2876 else if (from_inside_window_p)
2877 sync_p = 1;
2878 }
2879
2880 /* If there was a copy between windows, make sure glyph
2881 pointers are in sync with the frame matrix. */
2882 if (sync_p)
2883 sync_window_with_frame_matrix_rows (w);
2884
2885 /* Check that no pointers are lost. */
2886 CHECK_MATRIX (m);
2887
2888 SAFE_FREE ();
2889 }
2890
2891 /* Next window on same level. */
2892 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2893 }
2894 }
2895
2896
2897 #ifdef GLYPH_DEBUG
2898
2899 /* Check that window and frame matrices agree about their
2900 understanding where glyphs of the rows are to find. For each
2901 window in the window tree rooted at W, check that rows in the
2902 matrices of leaf window agree with their frame matrices about
2903 glyph pointers. */
2904
2905 static void
2906 check_window_matrix_pointers (struct window *w)
2907 {
2908 while (w)
2909 {
2910 if (WINDOWP (w->contents))
2911 check_window_matrix_pointers (XWINDOW (w->contents));
2912 else
2913 {
2914 struct frame *f = XFRAME (w->frame);
2915 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2916 check_matrix_pointers (w->current_matrix, f->current_matrix);
2917 }
2918
2919 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2920 }
2921 }
2922
2923
2924 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2925 a window and FRAME_MATRIX is the corresponding frame matrix. For
2926 each row in WINDOW_MATRIX check that it's a slice of the
2927 corresponding frame row. If it isn't, abort. */
2928
2929 static void
2930 check_matrix_pointers (struct glyph_matrix *window_matrix,
2931 struct glyph_matrix *frame_matrix)
2932 {
2933 /* Row number in WINDOW_MATRIX. */
2934 int i = 0;
2935
2936 /* Row number corresponding to I in FRAME_MATRIX. */
2937 int j = window_matrix->matrix_y;
2938
2939 /* For all rows check that the row in the window matrix is a
2940 slice of the row in the frame matrix. If it isn't we didn't
2941 mirror an operation on the frame matrix correctly. */
2942 while (i < window_matrix->nrows)
2943 {
2944 if (!glyph_row_slice_p (window_matrix->rows + i,
2945 frame_matrix->rows + j))
2946 emacs_abort ();
2947 ++i, ++j;
2948 }
2949 }
2950
2951 #endif /* GLYPH_DEBUG */
2952
2953
2954 \f
2955 /**********************************************************************
2956 VPOS and HPOS translations
2957 **********************************************************************/
2958
2959 #ifdef GLYPH_DEBUG
2960
2961 /* Translate vertical position VPOS which is relative to window W to a
2962 vertical position relative to W's frame. */
2963
2964 static int
2965 window_to_frame_vpos (struct window *w, int vpos)
2966 {
2967 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2968 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2969 vpos += WINDOW_TOP_EDGE_LINE (w);
2970 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2971 return vpos;
2972 }
2973
2974
2975 /* Translate horizontal position HPOS which is relative to window W to
2976 a horizontal position relative to W's frame. */
2977
2978 static int
2979 window_to_frame_hpos (struct window *w, int hpos)
2980 {
2981 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2982 hpos += WINDOW_LEFT_EDGE_COL (w);
2983 return hpos;
2984 }
2985
2986 #endif /* GLYPH_DEBUG */
2987
2988
2989 \f
2990 /**********************************************************************
2991 Redrawing Frames
2992 **********************************************************************/
2993
2994 /* Redraw frame F. */
2995
2996 void
2997 redraw_frame (struct frame *f)
2998 {
2999 /* Error if F has no glyphs. */
3000 eassert (f->glyphs_initialized_p);
3001 update_begin (f);
3002 if (FRAME_MSDOS_P (f))
3003 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3004 clear_frame (f);
3005 clear_current_matrices (f);
3006 update_end (f);
3007 windows_or_buffers_changed = 13;
3008 /* Mark all windows as inaccurate, so that every window will have
3009 its redisplay done. */
3010 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3011 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3012 f->garbaged = false;
3013 }
3014
3015 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3016 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3017 If FRAME is omitted or nil, the selected frame is used. */)
3018 (Lisp_Object frame)
3019 {
3020 redraw_frame (decode_live_frame (frame));
3021 return Qnil;
3022 }
3023
3024 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3025 doc: /* Clear and redisplay all visible frames. */)
3026 (void)
3027 {
3028 Lisp_Object tail, frame;
3029
3030 FOR_EACH_FRAME (tail, frame)
3031 if (FRAME_VISIBLE_P (XFRAME (frame)))
3032 redraw_frame (XFRAME (frame));
3033
3034 return Qnil;
3035 }
3036
3037
3038 \f
3039 /***********************************************************************
3040 Frame Update
3041 ***********************************************************************/
3042
3043 /* Update frame F based on the data in desired matrices.
3044
3045 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3046 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3047
3048 Value is true if redisplay was stopped due to pending input. */
3049
3050 bool
3051 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3052 {
3053 /* True means display has been paused because of pending input. */
3054 bool paused_p;
3055 struct window *root_window = XWINDOW (f->root_window);
3056
3057 if (redisplay_dont_pause)
3058 force_p = true;
3059 else if (!force_p && detect_input_pending_ignore_squeezables ())
3060 {
3061 paused_p = true;
3062 goto do_pause;
3063 }
3064
3065 if (FRAME_WINDOW_P (f))
3066 {
3067 /* We are working on window matrix basis. All windows whose
3068 flag must_be_updated_p is set have to be updated. */
3069
3070 /* Record that we are not working on frame matrices. */
3071 set_frame_matrix_frame (NULL);
3072
3073 /* Update all windows in the window tree of F, maybe stopping
3074 when pending input is detected. */
3075 update_begin (f);
3076
3077 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3078 /* Update the menu bar on X frames that don't have toolkit
3079 support. */
3080 if (WINDOWP (f->menu_bar_window))
3081 update_window (XWINDOW (f->menu_bar_window), true);
3082 #endif
3083
3084 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3085 /* Update the tool-bar window, if present. */
3086 if (WINDOWP (f->tool_bar_window))
3087 {
3088 struct window *w = XWINDOW (f->tool_bar_window);
3089
3090 /* Update tool-bar window. */
3091 if (w->must_be_updated_p)
3092 {
3093 Lisp_Object tem;
3094
3095 update_window (w, true);
3096 w->must_be_updated_p = false;
3097
3098 /* Swap tool-bar strings. We swap because we want to
3099 reuse strings. */
3100 tem = f->current_tool_bar_string;
3101 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3102 fset_desired_tool_bar_string (f, tem);
3103 }
3104 }
3105 #endif
3106
3107 /* Update windows. */
3108 paused_p = update_window_tree (root_window, force_p);
3109 update_end (f);
3110 }
3111 else
3112 {
3113 /* We are working on frame matrix basis. Set the frame on whose
3114 frame matrix we operate. */
3115 set_frame_matrix_frame (f);
3116
3117 /* Build F's desired matrix from window matrices. */
3118 build_frame_matrix (f);
3119
3120 /* Update the display. */
3121 update_begin (f);
3122 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3123 update_end (f);
3124
3125 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3126 {
3127 if (FRAME_TTY (f)->termscript)
3128 fflush (FRAME_TTY (f)->termscript);
3129 if (FRAME_TERMCAP_P (f))
3130 fflush (FRAME_TTY (f)->output);
3131 }
3132
3133 /* Check window matrices for lost pointers. */
3134 #ifdef GLYPH_DEBUG
3135 check_window_matrix_pointers (root_window);
3136 add_frame_display_history (f, paused_p);
3137 #endif
3138 }
3139
3140 do_pause:
3141 /* Reset flags indicating that a window should be updated. */
3142 set_window_update_flags (root_window, false);
3143
3144 display_completed = !paused_p;
3145 return paused_p;
3146 }
3147
3148 /* Update a TTY frame F that has a menu dropped down over some of its
3149 glyphs. This is like the second part of update_frame, but it
3150 doesn't call build_frame_matrix, because we already have the
3151 desired matrix prepared, and don't want it to be overwritten by the
3152 text of the normal display.
3153
3154 ROW and COL, if non-negative, are the row and column of the TTY
3155 frame where to position the cursor after the frame update is
3156 complete. Negative values mean ask update_frame_1 to position the
3157 cursor "normally", i.e. at point in the selected window. */
3158 void
3159 update_frame_with_menu (struct frame *f, int row, int col)
3160 {
3161 struct window *root_window = XWINDOW (f->root_window);
3162 bool paused_p, cursor_at_point_p;
3163
3164 eassert (FRAME_TERMCAP_P (f));
3165
3166 /* We are working on frame matrix basis. Set the frame on whose
3167 frame matrix we operate. */
3168 set_frame_matrix_frame (f);
3169
3170 /* Update the display. */
3171 update_begin (f);
3172 cursor_at_point_p = !(row >= 0 && col >= 0);
3173 /* Force update_frame_1 not to stop due to pending input, and not
3174 try scrolling. */
3175 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3176 /* ROW and COL tell us where in the menu to position the cursor, so
3177 that screen readers know the active region on the screen. */
3178 if (!cursor_at_point_p)
3179 cursor_to (f, row, col);
3180 update_end (f);
3181
3182 if (FRAME_TTY (f)->termscript)
3183 fflush (FRAME_TTY (f)->termscript);
3184 fflush (FRAME_TTY (f)->output);
3185 /* Check window matrices for lost pointers. */
3186 #if GLYPH_DEBUG
3187 #if 0
3188 /* We cannot possibly survive the matrix pointers check, since
3189 we have overwritten parts of the frame glyph matrix without
3190 making any updates to the window matrices. */
3191 check_window_matrix_pointers (root_window);
3192 #endif
3193 add_frame_display_history (f, paused_p);
3194 #endif
3195
3196 /* Reset flags indicating that a window should be updated. */
3197 set_window_update_flags (root_window, false);
3198 display_completed = !paused_p;
3199 }
3200
3201 \f
3202 /************************************************************************
3203 Window-based updates
3204 ************************************************************************/
3205
3206 /* Perform updates in window tree rooted at W.
3207 If FORCE_P, don't stop updating if input is pending. */
3208
3209 static bool
3210 update_window_tree (struct window *w, bool force_p)
3211 {
3212 bool paused_p = 0;
3213
3214 while (w && !paused_p)
3215 {
3216 if (WINDOWP (w->contents))
3217 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3218 else if (w->must_be_updated_p)
3219 paused_p |= update_window (w, force_p);
3220
3221 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3222 }
3223
3224 return paused_p;
3225 }
3226
3227
3228 /* Update window W if its flag must_be_updated_p is set.
3229 If FORCE_P, don't stop updating if input is pending. */
3230
3231 void
3232 update_single_window (struct window *w)
3233 {
3234 if (w->must_be_updated_p)
3235 {
3236 struct frame *f = XFRAME (WINDOW_FRAME (w));
3237
3238 /* Record that this is not a frame-based redisplay. */
3239 set_frame_matrix_frame (NULL);
3240
3241 /* Update W. */
3242 update_begin (f);
3243 update_window (w, true);
3244 update_end (f);
3245
3246 /* Reset flag in W. */
3247 w->must_be_updated_p = false;
3248 }
3249 }
3250
3251 #ifdef HAVE_WINDOW_SYSTEM
3252
3253 /* Redraw lines from the current matrix of window W that are
3254 overlapped by other rows. YB is bottom-most y-position in W. */
3255
3256 static void
3257 redraw_overlapped_rows (struct window *w, int yb)
3258 {
3259 int i;
3260 struct frame *f = XFRAME (WINDOW_FRAME (w));
3261
3262 /* If rows overlapping others have been changed, the rows being
3263 overlapped have to be redrawn. This won't draw lines that have
3264 already been drawn in update_window_line because overlapped_p in
3265 desired rows is 0, so after row assignment overlapped_p in
3266 current rows is 0. */
3267 for (i = 0; i < w->current_matrix->nrows; ++i)
3268 {
3269 struct glyph_row *row = w->current_matrix->rows + i;
3270
3271 if (!row->enabled_p)
3272 break;
3273 else if (row->mode_line_p)
3274 continue;
3275
3276 if (row->overlapped_p)
3277 {
3278 enum glyph_row_area area;
3279
3280 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3281 {
3282 output_cursor_to (w, i, 0, row->y,
3283 area == TEXT_AREA ? row->x : 0);
3284 if (row->used[area])
3285 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3286 area, row->used[area]);
3287 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3288 }
3289
3290 row->overlapped_p = 0;
3291 }
3292
3293 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3294 break;
3295 }
3296 }
3297
3298
3299 /* Redraw lines from the current matrix of window W that overlap
3300 others. YB is bottom-most y-position in W. */
3301
3302 static void
3303 redraw_overlapping_rows (struct window *w, int yb)
3304 {
3305 int i, bottom_y;
3306 struct glyph_row *row;
3307 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3308
3309 for (i = 0; i < w->current_matrix->nrows; ++i)
3310 {
3311 row = w->current_matrix->rows + i;
3312
3313 if (!row->enabled_p)
3314 break;
3315 else if (row->mode_line_p)
3316 continue;
3317
3318 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3319
3320 if (row->overlapping_p)
3321 {
3322 int overlaps = 0;
3323
3324 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3325 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3326 overlaps |= OVERLAPS_PRED;
3327 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3328 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3329 overlaps |= OVERLAPS_SUCC;
3330
3331 if (overlaps)
3332 {
3333 if (row->used[LEFT_MARGIN_AREA])
3334 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3335
3336 if (row->used[TEXT_AREA])
3337 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3338
3339 if (row->used[RIGHT_MARGIN_AREA])
3340 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3341
3342 /* Record in neighbor rows that ROW overwrites part of
3343 their display. */
3344 if (overlaps & OVERLAPS_PRED)
3345 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3346 if (overlaps & OVERLAPS_SUCC)
3347 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3348 }
3349 }
3350
3351 if (bottom_y >= yb)
3352 break;
3353 }
3354 }
3355
3356 #endif /* HAVE_WINDOW_SYSTEM */
3357
3358
3359 #if defined GLYPH_DEBUG && 0
3360
3361 /* Check that no row in the current matrix of window W is enabled
3362 which is below what's displayed in the window. */
3363
3364 static void
3365 check_current_matrix_flags (struct window *w)
3366 {
3367 bool last_seen_p = 0;
3368 int i, yb = window_text_bottom_y (w);
3369
3370 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3371 {
3372 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3373 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3374 last_seen_p = 1;
3375 else if (last_seen_p && row->enabled_p)
3376 emacs_abort ();
3377 }
3378 }
3379
3380 #endif /* GLYPH_DEBUG */
3381
3382
3383 /* Update display of window W.
3384 If FORCE_P, don't stop updating when input is pending. */
3385
3386 static bool
3387 update_window (struct window *w, bool force_p)
3388 {
3389 struct glyph_matrix *desired_matrix = w->desired_matrix;
3390 bool paused_p;
3391 int preempt_count = baud_rate / 2400 + 1;
3392 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3393 #ifdef GLYPH_DEBUG
3394 /* Check that W's frame doesn't have glyph matrices. */
3395 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3396 #endif
3397
3398 /* Check pending input the first time so that we can quickly return. */
3399 if (!force_p)
3400 detect_input_pending_ignore_squeezables ();
3401
3402 /* If forced to complete the update, or if no input is pending, do
3403 the update. */
3404 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3405 {
3406 struct glyph_row *row, *end;
3407 struct glyph_row *mode_line_row;
3408 struct glyph_row *header_line_row;
3409 int yb;
3410 bool changed_p = 0, mouse_face_overwritten_p = 0;
3411 int n_updated = 0;
3412
3413 rif->update_window_begin_hook (w);
3414 yb = window_text_bottom_y (w);
3415 row = MATRIX_ROW (desired_matrix, 0);
3416 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3417
3418 /* Take note of the header line, if there is one. We will
3419 update it below, after updating all of the window's lines. */
3420 if (row->mode_line_p)
3421 {
3422 header_line_row = row;
3423 ++row;
3424 }
3425 else
3426 header_line_row = NULL;
3427
3428 /* Update the mode line, if necessary. */
3429 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3430 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3431 {
3432 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3433 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3434 desired_matrix),
3435 &mouse_face_overwritten_p);
3436 }
3437
3438 /* Find first enabled row. Optimizations in redisplay_internal
3439 may lead to an update with only one row enabled. There may
3440 be also completely empty matrices. */
3441 while (row < end && !row->enabled_p)
3442 ++row;
3443
3444 /* Try reusing part of the display by copying. */
3445 if (row < end && !desired_matrix->no_scrolling_p)
3446 {
3447 int rc = scrolling_window (w, header_line_row != NULL);
3448 if (rc < 0)
3449 {
3450 /* All rows were found to be equal. */
3451 paused_p = 0;
3452 goto set_cursor;
3453 }
3454 else if (rc > 0)
3455 {
3456 /* We've scrolled the display. */
3457 force_p = 1;
3458 changed_p = 1;
3459 }
3460 }
3461
3462 /* Update the rest of the lines. */
3463 for (; row < end && (force_p || !input_pending); ++row)
3464 /* scrolling_window resets the enabled_p flag of the rows it
3465 reuses from current_matrix. */
3466 if (row->enabled_p)
3467 {
3468 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3469 int i;
3470
3471 /* We'll have to play a little bit with when to
3472 detect_input_pending. If it's done too often,
3473 scrolling large windows with repeated scroll-up
3474 commands will too quickly pause redisplay. */
3475 if (!force_p && ++n_updated % preempt_count == 0)
3476 detect_input_pending_ignore_squeezables ();
3477 changed_p |= update_window_line (w, vpos,
3478 &mouse_face_overwritten_p);
3479
3480 /* Mark all rows below the last visible one in the current
3481 matrix as invalid. This is necessary because of
3482 variable line heights. Consider the case of three
3483 successive redisplays, where the first displays 5
3484 lines, the second 3 lines, and the third 5 lines again.
3485 If the second redisplay wouldn't mark rows in the
3486 current matrix invalid, the third redisplay might be
3487 tempted to optimize redisplay based on lines displayed
3488 in the first redisplay. */
3489 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3490 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3491 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3492 }
3493
3494 /* Was display preempted? */
3495 paused_p = row < end;
3496
3497 set_cursor:
3498
3499 /* Update the header line after scrolling because a new header
3500 line would otherwise overwrite lines at the top of the window
3501 that can be scrolled. */
3502 if (header_line_row && header_line_row->enabled_p)
3503 {
3504 header_line_row->y = 0;
3505 update_window_line (w, 0, &mouse_face_overwritten_p);
3506 }
3507
3508 /* Fix the appearance of overlapping/overlapped rows. */
3509 if (!paused_p && !w->pseudo_window_p)
3510 {
3511 #ifdef HAVE_WINDOW_SYSTEM
3512 if (changed_p && rif->fix_overlapping_area)
3513 {
3514 redraw_overlapped_rows (w, yb);
3515 redraw_overlapping_rows (w, yb);
3516 }
3517 #endif
3518
3519 /* Make cursor visible at cursor position of W. */
3520 set_window_cursor_after_update (w);
3521
3522 #if 0 /* Check that current matrix invariants are satisfied. This is
3523 for debugging only. See the comment of check_matrix_invariants. */
3524 IF_DEBUG (check_matrix_invariants (w));
3525 #endif
3526 }
3527
3528 #ifdef GLYPH_DEBUG
3529 /* Remember the redisplay method used to display the matrix. */
3530 strcpy (w->current_matrix->method, w->desired_matrix->method);
3531 #endif
3532
3533 #ifdef HAVE_WINDOW_SYSTEM
3534 update_window_fringes (w, 0);
3535 #endif
3536
3537 /* End the update of window W. Don't set the cursor if we
3538 paused updating the display because in this case,
3539 set_window_cursor_after_update hasn't been called, and
3540 W->output_cursor doesn't contain the cursor location. */
3541 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3542 }
3543 else
3544 paused_p = 1;
3545
3546 #ifdef GLYPH_DEBUG
3547 /* check_current_matrix_flags (w); */
3548 add_window_display_history (w, w->current_matrix->method, paused_p);
3549 #endif
3550
3551 clear_glyph_matrix (desired_matrix);
3552
3553 return paused_p;
3554 }
3555
3556
3557 /* Update the display of area AREA in window W, row number VPOS.
3558 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3559
3560 static void
3561 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3562 enum glyph_row_area area, int vpos)
3563 {
3564 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3565 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3566
3567 /* Set cursor to start of glyphs, write them, and clear to the end
3568 of the area. I don't think that something more sophisticated is
3569 necessary here, since marginal areas will not be the default. */
3570 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3571 if (desired_row->used[area])
3572 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3573 area, desired_row->used[area]);
3574 rif->clear_end_of_line (w, updated_row, area, -1);
3575 }
3576
3577
3578 /* Update the display of the text area of row VPOS in window W.
3579 Value is true if display has changed. */
3580
3581 static bool
3582 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3583 {
3584 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3585 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3586 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3587 bool changed_p = 0;
3588
3589 /* If rows are at different X or Y, or rows have different height,
3590 or the current row is marked invalid, write the entire line. */
3591 if (!current_row->enabled_p
3592 || desired_row->y != current_row->y
3593 || desired_row->ascent != current_row->ascent
3594 || desired_row->phys_ascent != current_row->phys_ascent
3595 || desired_row->phys_height != current_row->phys_height
3596 || desired_row->visible_height != current_row->visible_height
3597 || current_row->overlapped_p
3598 /* This next line is necessary for correctly redrawing
3599 mouse-face areas after scrolling and other operations.
3600 However, it causes excessive flickering when mouse is moved
3601 across the mode line. Luckily, turning it off for the mode
3602 line doesn't seem to hurt anything. -- cyd.
3603 But it is still needed for the header line. -- kfs. */
3604 || (current_row->mouse_face_p
3605 && !(current_row->mode_line_p && vpos > 0))
3606 || current_row->x != desired_row->x)
3607 {
3608 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3609
3610 if (desired_row->used[TEXT_AREA])
3611 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3612 TEXT_AREA, desired_row->used[TEXT_AREA]);
3613
3614 /* Clear to end of window. */
3615 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3616 changed_p = 1;
3617
3618 /* This erases the cursor. We do this here because
3619 notice_overwritten_cursor cannot easily check this, which
3620 might indicate that the whole functionality of
3621 notice_overwritten_cursor would better be implemented here.
3622 On the other hand, we need notice_overwritten_cursor as long
3623 as mouse highlighting is done asynchronously outside of
3624 redisplay. */
3625 if (vpos == w->phys_cursor.vpos)
3626 w->phys_cursor_on_p = 0;
3627 }
3628 else
3629 {
3630 int stop, i, x;
3631 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3632 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3633 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3634 int desired_stop_pos = desired_row->used[TEXT_AREA];
3635 bool abort_skipping = 0;
3636
3637 /* If the desired row extends its face to the text area end, and
3638 unless the current row also does so at the same position,
3639 make sure we write at least one glyph, so that the face
3640 extension actually takes place. */
3641 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3642 && (desired_stop_pos < current_row->used[TEXT_AREA]
3643 || (desired_stop_pos == current_row->used[TEXT_AREA]
3644 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3645 --desired_stop_pos;
3646
3647 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3648 i = 0;
3649 x = desired_row->x;
3650
3651 /* Loop over glyphs that current and desired row may have
3652 in common. */
3653 while (i < stop)
3654 {
3655 bool can_skip_p = !abort_skipping;
3656
3657 /* Skip over glyphs that both rows have in common. These
3658 don't have to be written. We can't skip if the last
3659 current glyph overlaps the glyph to its right. For
3660 example, consider a current row of `if ' with the `f' in
3661 Courier bold so that it overlaps the ` ' to its right.
3662 If the desired row is ` ', we would skip over the space
3663 after the `if' and there would remain a pixel from the
3664 `f' on the screen. */
3665 if (overlapping_glyphs_p && i > 0)
3666 {
3667 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3668 int left, right;
3669
3670 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3671 &left, &right);
3672 can_skip_p = (right == 0 && !abort_skipping);
3673 }
3674
3675 if (can_skip_p)
3676 {
3677 int start_hpos = i;
3678
3679 while (i < stop
3680 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3681 {
3682 x += desired_glyph->pixel_width;
3683 ++desired_glyph, ++current_glyph, ++i;
3684 }
3685
3686 /* Consider the case that the current row contains "xxx
3687 ppp ggg" in italic Courier font, and the desired row
3688 is "xxx ggg". The character `p' has lbearing, `g'
3689 has not. The loop above will stop in front of the
3690 first `p' in the current row. If we would start
3691 writing glyphs there, we wouldn't erase the lbearing
3692 of the `p'. The rest of the lbearing problem is then
3693 taken care of by draw_glyphs. */
3694 if (overlapping_glyphs_p
3695 && i > 0
3696 && i < current_row->used[TEXT_AREA]
3697 && (current_row->used[TEXT_AREA]
3698 != desired_row->used[TEXT_AREA]))
3699 {
3700 int left, right;
3701
3702 rif->get_glyph_overhangs (current_glyph,
3703 XFRAME (w->frame),
3704 &left, &right);
3705 while (left > 0 && i > 0)
3706 {
3707 --i, --desired_glyph, --current_glyph;
3708 x -= desired_glyph->pixel_width;
3709 left -= desired_glyph->pixel_width;
3710 }
3711
3712 /* Abort the skipping algorithm if we end up before
3713 our starting point, to avoid looping (bug#1070).
3714 This can happen when the lbearing is larger than
3715 the pixel width. */
3716 abort_skipping = (i < start_hpos);
3717 }
3718 }
3719
3720 /* Try to avoid writing the entire rest of the desired row
3721 by looking for a resync point. This mainly prevents
3722 mode line flickering in the case the mode line is in
3723 fixed-pitch font, which it usually will be. */
3724 if (i < desired_row->used[TEXT_AREA])
3725 {
3726 int start_x = x, start_hpos = i;
3727 struct glyph *start = desired_glyph;
3728 int current_x = x;
3729 bool skip_first_p = !can_skip_p;
3730
3731 /* Find the next glyph that's equal again. */
3732 while (i < stop
3733 && (skip_first_p
3734 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3735 && x == current_x)
3736 {
3737 x += desired_glyph->pixel_width;
3738 current_x += current_glyph->pixel_width;
3739 ++desired_glyph, ++current_glyph, ++i;
3740 skip_first_p = 0;
3741 }
3742
3743 if (i == start_hpos || x != current_x)
3744 {
3745 i = start_hpos;
3746 x = start_x;
3747 desired_glyph = start;
3748 break;
3749 }
3750
3751 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3752 rif->write_glyphs (w, updated_row, start,
3753 TEXT_AREA, i - start_hpos);
3754 changed_p = 1;
3755 }
3756 }
3757
3758 /* Write the rest. */
3759 if (i < desired_row->used[TEXT_AREA])
3760 {
3761 output_cursor_to (w, vpos, i, desired_row->y, x);
3762 rif->write_glyphs (w, updated_row, desired_glyph,
3763 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3764 changed_p = 1;
3765 }
3766
3767 /* Maybe clear to end of line. */
3768 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3769 {
3770 /* If new row extends to the end of the text area, nothing
3771 has to be cleared, if and only if we did a write_glyphs
3772 above. This is made sure by setting desired_stop_pos
3773 appropriately above. */
3774 eassert (i < desired_row->used[TEXT_AREA]
3775 || ((desired_row->used[TEXT_AREA]
3776 == current_row->used[TEXT_AREA])
3777 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3778 }
3779 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3780 {
3781 /* If old row extends to the end of the text area, clear. */
3782 if (i >= desired_row->used[TEXT_AREA])
3783 output_cursor_to (w, vpos, i, desired_row->y,
3784 desired_row->pixel_width);
3785 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3786 changed_p = 1;
3787 }
3788 else if (desired_row->pixel_width < current_row->pixel_width)
3789 {
3790 /* Otherwise clear to the end of the old row. Everything
3791 after that position should be clear already. */
3792 int xlim;
3793
3794 if (i >= desired_row->used[TEXT_AREA])
3795 output_cursor_to (w, vpos, i, desired_row->y,
3796 desired_row->pixel_width);
3797
3798 /* If cursor is displayed at the end of the line, make sure
3799 it's cleared. Nowadays we don't have a phys_cursor_glyph
3800 with which to erase the cursor (because this method
3801 doesn't work with lbearing/rbearing), so we must do it
3802 this way. */
3803 if (vpos == w->phys_cursor.vpos
3804 && (desired_row->reversed_p
3805 ? (w->phys_cursor.hpos < 0)
3806 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3807 {
3808 w->phys_cursor_on_p = 0;
3809 xlim = -1;
3810 }
3811 else
3812 xlim = current_row->pixel_width;
3813 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3814 changed_p = 1;
3815 }
3816 }
3817
3818 return changed_p;
3819 }
3820
3821
3822 /* Update row VPOS in window W. Value is true if display has been changed. */
3823
3824 static bool
3825 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3826 {
3827 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3828 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3829 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3830 bool changed_p = 0;
3831
3832 /* A row can be completely invisible in case a desired matrix was
3833 built with a vscroll and then make_cursor_line_fully_visible shifts
3834 the matrix. Make sure to make such rows current anyway, since
3835 we need the correct y-position, for example, in the current matrix. */
3836 if (desired_row->mode_line_p
3837 || desired_row->visible_height > 0)
3838 {
3839 eassert (desired_row->enabled_p);
3840
3841 /* Update display of the left margin area, if there is one. */
3842 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3843 {
3844 changed_p = 1;
3845 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3846 /* Setting this flag will ensure the vertical border, if
3847 any, between this window and the one on its left will be
3848 redrawn. This is necessary because updating the left
3849 margin area can potentially draw over the border. */
3850 current_row->redraw_fringe_bitmaps_p = 1;
3851 }
3852
3853 /* Update the display of the text area. */
3854 if (update_text_area (w, desired_row, vpos))
3855 {
3856 changed_p = 1;
3857 if (current_row->mouse_face_p)
3858 *mouse_face_overwritten_p = 1;
3859 }
3860
3861 /* Update display of the right margin area, if there is one. */
3862 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3863 {
3864 changed_p = 1;
3865 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3866 }
3867
3868 /* Draw truncation marks etc. */
3869 if (!current_row->enabled_p
3870 || desired_row->y != current_row->y
3871 || desired_row->visible_height != current_row->visible_height
3872 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3873 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3874 || current_row->redraw_fringe_bitmaps_p
3875 || desired_row->mode_line_p != current_row->mode_line_p
3876 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3877 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3878 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3879 rif->after_update_window_line_hook (w, desired_row);
3880 }
3881
3882 /* Update current_row from desired_row. */
3883 make_current (w->desired_matrix, w->current_matrix, vpos);
3884 return changed_p;
3885 }
3886
3887
3888 /* Set the cursor after an update of window W. This function may only
3889 be called from update_window. */
3890
3891 static void
3892 set_window_cursor_after_update (struct window *w)
3893 {
3894 struct frame *f = XFRAME (w->frame);
3895 int cx, cy, vpos, hpos;
3896
3897 /* Not intended for frame matrix updates. */
3898 eassert (FRAME_WINDOW_P (f));
3899
3900 if (cursor_in_echo_area
3901 && !NILP (echo_area_buffer[0])
3902 /* If we are showing a message instead of the mini-buffer,
3903 show the cursor for the message instead. */
3904 && XWINDOW (minibuf_window) == w
3905 && EQ (minibuf_window, echo_area_window)
3906 /* These cases apply only to the frame that contains
3907 the active mini-buffer window. */
3908 && FRAME_HAS_MINIBUF_P (f)
3909 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3910 {
3911 cx = cy = vpos = hpos = 0;
3912
3913 /* If the mini-buffer is several lines high, find the last
3914 line that has any text on it. Note: either all lines
3915 are enabled or none. Otherwise we wouldn't be able to
3916 determine Y. */
3917 struct glyph_row *last_row = NULL;
3918 int yb = window_text_bottom_y (w);
3919
3920 for (struct glyph_row *row = w->current_matrix->rows;
3921 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3922 row++)
3923 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3924 last_row = row;
3925
3926 if (last_row)
3927 {
3928 struct glyph *start = last_row->glyphs[TEXT_AREA];
3929 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3930
3931 while (last > start && last->charpos < 0)
3932 --last;
3933
3934 for (struct glyph *glyph = start; glyph < last; glyph++)
3935 {
3936 cx += glyph->pixel_width;
3937 hpos++;
3938 }
3939
3940 cy = last_row->y;
3941 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3942 }
3943 }
3944 else
3945 {
3946 cx = w->cursor.x;
3947 cy = w->cursor.y;
3948 hpos = w->cursor.hpos;
3949 vpos = w->cursor.vpos;
3950 }
3951
3952 /* Window cursor can be out of sync for horizontally split windows.
3953 Horizontal position is -1 when cursor is on the left fringe. */
3954 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3955 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3956 output_cursor_to (w, vpos, hpos, cy, cx);
3957 }
3958
3959
3960 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3961 the window tree rooted at W. */
3962
3963 static void
3964 set_window_update_flags (struct window *w, bool on_p)
3965 {
3966 while (w)
3967 {
3968 if (WINDOWP (w->contents))
3969 set_window_update_flags (XWINDOW (w->contents), on_p);
3970 else
3971 w->must_be_updated_p = on_p;
3972
3973 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3974 }
3975 }
3976
3977
3978 \f
3979 /***********************************************************************
3980 Window-Based Scrolling
3981 ***********************************************************************/
3982
3983 /* Structure describing rows in scrolling_window. */
3984
3985 struct row_entry
3986 {
3987 /* Number of occurrences of this row in desired and current matrix. */
3988 int old_uses, new_uses;
3989
3990 /* Vpos of row in new matrix. */
3991 int new_line_number;
3992
3993 /* Bucket index of this row_entry in the hash table row_table. */
3994 ptrdiff_t bucket;
3995
3996 /* The row described by this entry. */
3997 struct glyph_row *row;
3998
3999 /* Hash collision chain. */
4000 struct row_entry *next;
4001 };
4002
4003 /* A pool to allocate row_entry structures from, and the size of the
4004 pool. The pool is reallocated in scrolling_window when we find
4005 that we need a larger one. */
4006
4007 static struct row_entry *row_entry_pool;
4008 static ptrdiff_t row_entry_pool_size;
4009
4010 /* Index of next free entry in row_entry_pool. */
4011
4012 static ptrdiff_t row_entry_idx;
4013
4014 /* The hash table used during scrolling, and the table's size. This
4015 table is used to quickly identify equal rows in the desired and
4016 current matrix. */
4017
4018 static struct row_entry **row_table;
4019 static ptrdiff_t row_table_size;
4020
4021 /* Vectors of pointers to row_entry structures belonging to the
4022 current and desired matrix, and the size of the vectors. */
4023
4024 static struct row_entry **old_lines, **new_lines;
4025 static ptrdiff_t old_lines_size, new_lines_size;
4026
4027 /* A pool to allocate run structures from, and its size. */
4028
4029 static struct run *run_pool;
4030 static ptrdiff_t runs_size;
4031
4032 /* A vector of runs of lines found during scrolling. */
4033
4034 static struct run **runs;
4035
4036 /* Add glyph row ROW to the scrolling hash table. */
4037
4038 static struct row_entry *
4039 add_row_entry (struct glyph_row *row)
4040 {
4041 struct row_entry *entry;
4042 ptrdiff_t i = row->hash % row_table_size;
4043
4044 entry = row_table[i];
4045 eassert (entry || verify_row_hash (row));
4046 while (entry && !row_equal_p (entry->row, row, 1))
4047 entry = entry->next;
4048
4049 if (entry == NULL)
4050 {
4051 entry = row_entry_pool + row_entry_idx++;
4052 entry->row = row;
4053 entry->old_uses = entry->new_uses = 0;
4054 entry->new_line_number = 0;
4055 entry->bucket = i;
4056 entry->next = row_table[i];
4057 row_table[i] = entry;
4058 }
4059
4060 return entry;
4061 }
4062
4063
4064 /* Try to reuse part of the current display of W by scrolling lines.
4065 HEADER_LINE_P means W has a header line.
4066
4067 The algorithm is taken from Communications of the ACM, Apr78 "A
4068 Technique for Isolating Differences Between Files." It should take
4069 O(N) time.
4070
4071 A short outline of the steps of the algorithm
4072
4073 1. Skip lines equal at the start and end of both matrices.
4074
4075 2. Enter rows in the current and desired matrix into a symbol
4076 table, counting how often they appear in both matrices.
4077
4078 3. Rows that appear exactly once in both matrices serve as anchors,
4079 i.e. we assume that such lines are likely to have been moved.
4080
4081 4. Starting from anchor lines, extend regions to be scrolled both
4082 forward and backward.
4083
4084 Value is
4085
4086 -1 if all rows were found to be equal.
4087 0 to indicate that we did not scroll the display, or
4088 1 if we did scroll. */
4089
4090 static int
4091 scrolling_window (struct window *w, bool header_line_p)
4092 {
4093 struct glyph_matrix *desired_matrix = w->desired_matrix;
4094 struct glyph_matrix *current_matrix = w->current_matrix;
4095 int yb = window_text_bottom_y (w);
4096 ptrdiff_t i;
4097 int j, first_old, first_new, last_old, last_new;
4098 int nruns, run_idx;
4099 ptrdiff_t n;
4100 struct row_entry *entry;
4101 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4102
4103 /* Skip over rows equal at the start. */
4104 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4105 {
4106 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4107 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4108
4109 if (c->enabled_p
4110 && d->enabled_p
4111 && !d->redraw_fringe_bitmaps_p
4112 && c->y == d->y
4113 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4114 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4115 && row_equal_p (c, d, 1))
4116 {
4117 assign_row (c, d);
4118 d->enabled_p = false;
4119 }
4120 else
4121 break;
4122 }
4123
4124 /* Give up if some rows in the desired matrix are not enabled. */
4125 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4126 return -1;
4127
4128 first_old = first_new = i;
4129
4130 /* Set last_new to the index + 1 of the row that reaches the
4131 bottom boundary in the desired matrix. Give up if we find a
4132 disabled row before we reach the bottom boundary. */
4133 i = first_new + 1;
4134 while (i < desired_matrix->nrows - 1)
4135 {
4136 int bottom;
4137
4138 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4139 return 0;
4140 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4141 if (bottom <= yb)
4142 ++i;
4143 if (bottom >= yb)
4144 break;
4145 }
4146
4147 last_new = i;
4148
4149 /* Set last_old to the index + 1 of the row that reaches the bottom
4150 boundary in the current matrix. We don't look at the enabled
4151 flag here because we plan to reuse part of the display even if
4152 other parts are disabled. */
4153 i = first_old + 1;
4154 while (i < current_matrix->nrows - 1)
4155 {
4156 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4157 if (bottom <= yb)
4158 ++i;
4159 if (bottom >= yb)
4160 break;
4161 }
4162
4163 last_old = i;
4164
4165 /* Skip over rows equal at the bottom. */
4166 i = last_new;
4167 j = last_old;
4168 while (i - 1 > first_new
4169 && j - 1 > first_old
4170 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4171 && (MATRIX_ROW (current_matrix, j - 1)->y
4172 == MATRIX_ROW (desired_matrix, i - 1)->y)
4173 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4174 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4175 MATRIX_ROW (current_matrix, j - 1), 1))
4176 --i, --j;
4177 last_new = i;
4178 last_old = j;
4179
4180 /* Nothing to do if all rows are equal. */
4181 if (last_new == first_new)
4182 return 0;
4183
4184 /* Check for integer overflow in size calculation.
4185
4186 If next_almost_prime checks (N) for divisibility by 2..10, then
4187 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4188 So, set next_almost_prime_increment_max to 10.
4189
4190 It's just a coincidence that next_almost_prime_increment_max ==
4191 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4192 13, then next_almost_prime_increment_max would be 14, e.g.,
4193 because next_almost_prime (113) would be 127. */
4194 {
4195 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4196 enum { next_almost_prime_increment_max = 10 };
4197 ptrdiff_t row_table_max =
4198 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4199 - next_almost_prime_increment_max);
4200 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4201 if (current_nrows_max < current_matrix->nrows)
4202 memory_full (SIZE_MAX);
4203 }
4204
4205 /* Reallocate vectors, tables etc. if necessary. */
4206
4207 if (current_matrix->nrows > old_lines_size)
4208 old_lines = xpalloc (old_lines, &old_lines_size,
4209 current_matrix->nrows - old_lines_size,
4210 INT_MAX, sizeof *old_lines);
4211
4212 if (desired_matrix->nrows > new_lines_size)
4213 new_lines = xpalloc (new_lines, &new_lines_size,
4214 desired_matrix->nrows - new_lines_size,
4215 INT_MAX, sizeof *new_lines);
4216
4217 n = desired_matrix->nrows;
4218 n += current_matrix->nrows;
4219 if (row_table_size < 3 * n)
4220 {
4221 ptrdiff_t size = next_almost_prime (3 * n);
4222 row_table = xnrealloc (row_table, size, sizeof *row_table);
4223 row_table_size = size;
4224 memset (row_table, 0, size * sizeof *row_table);
4225 }
4226
4227 if (n > row_entry_pool_size)
4228 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4229 n - row_entry_pool_size,
4230 -1, sizeof *row_entry_pool);
4231
4232 if (desired_matrix->nrows > runs_size)
4233 {
4234 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4235 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4236 runs_size = desired_matrix->nrows;
4237 }
4238
4239 nruns = run_idx = 0;
4240 row_entry_idx = 0;
4241
4242 /* Add rows from the current and desired matrix to the hash table
4243 row_hash_table to be able to find equal ones quickly. */
4244
4245 for (i = first_old; i < last_old; ++i)
4246 {
4247 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4248 {
4249 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4250 old_lines[i] = entry;
4251 ++entry->old_uses;
4252 }
4253 else
4254 old_lines[i] = NULL;
4255 }
4256
4257 for (i = first_new; i < last_new; ++i)
4258 {
4259 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4260 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4261 ++entry->new_uses;
4262 entry->new_line_number = i;
4263 new_lines[i] = entry;
4264 }
4265
4266 /* Identify moves based on lines that are unique and equal
4267 in both matrices. */
4268 for (i = first_old; i < last_old;)
4269 if (old_lines[i]
4270 && old_lines[i]->old_uses == 1
4271 && old_lines[i]->new_uses == 1)
4272 {
4273 int p, q;
4274 int new_line = old_lines[i]->new_line_number;
4275 struct run *run = run_pool + run_idx++;
4276
4277 /* Record move. */
4278 run->current_vpos = i;
4279 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4280 run->desired_vpos = new_line;
4281 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4282 run->nrows = 1;
4283 run->height = MATRIX_ROW (current_matrix, i)->height;
4284
4285 /* Extend backward. */
4286 p = i - 1;
4287 q = new_line - 1;
4288 while (p > first_old
4289 && q > first_new
4290 && old_lines[p] == new_lines[q])
4291 {
4292 int h = MATRIX_ROW (current_matrix, p)->height;
4293 --run->current_vpos;
4294 --run->desired_vpos;
4295 ++run->nrows;
4296 run->height += h;
4297 run->desired_y -= h;
4298 run->current_y -= h;
4299 --p, --q;
4300 }
4301
4302 /* Extend forward. */
4303 p = i + 1;
4304 q = new_line + 1;
4305 while (p < last_old
4306 && q < last_new
4307 && old_lines[p] == new_lines[q])
4308 {
4309 int h = MATRIX_ROW (current_matrix, p)->height;
4310 ++run->nrows;
4311 run->height += h;
4312 ++p, ++q;
4313 }
4314
4315 /* Insert run into list of all runs. Order runs by copied
4316 pixel lines. Note that we record runs that don't have to
4317 be copied because they are already in place. This is done
4318 because we can avoid calling update_window_line in this
4319 case. */
4320 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4321 ;
4322 for (q = nruns; q > p; --q)
4323 runs[q] = runs[q - 1];
4324 runs[p] = run;
4325 ++nruns;
4326
4327 i += run->nrows;
4328 }
4329 else
4330 ++i;
4331
4332 /* Do the moves. Do it in a way that we don't overwrite something
4333 we want to copy later on. This is not solvable in general
4334 because there is only one display and we don't have a way to
4335 exchange areas on this display. Example:
4336
4337 +-----------+ +-----------+
4338 | A | | B |
4339 +-----------+ --> +-----------+
4340 | B | | A |
4341 +-----------+ +-----------+
4342
4343 Instead, prefer bigger moves, and invalidate moves that would
4344 copy from where we copied to. */
4345
4346 for (i = 0; i < nruns; ++i)
4347 if (runs[i]->nrows > 0)
4348 {
4349 struct run *r = runs[i];
4350
4351 /* Copy on the display. */
4352 if (r->current_y != r->desired_y)
4353 {
4354 rif->clear_window_mouse_face (w);
4355 rif->scroll_run_hook (w, r);
4356 }
4357
4358 /* Truncate runs that copy to where we copied to, and
4359 invalidate runs that copy from where we copied to. */
4360 for (j = nruns - 1; j > i; --j)
4361 {
4362 struct run *p = runs[j];
4363 bool truncated_p = 0;
4364
4365 if (p->nrows > 0
4366 && p->desired_y < r->desired_y + r->height
4367 && p->desired_y + p->height > r->desired_y)
4368 {
4369 if (p->desired_y < r->desired_y)
4370 {
4371 p->nrows = r->desired_vpos - p->desired_vpos;
4372 p->height = r->desired_y - p->desired_y;
4373 truncated_p = 1;
4374 }
4375 else
4376 {
4377 int nrows_copied = (r->desired_vpos + r->nrows
4378 - p->desired_vpos);
4379
4380 if (p->nrows <= nrows_copied)
4381 p->nrows = 0;
4382 else
4383 {
4384 int height_copied = (r->desired_y + r->height
4385 - p->desired_y);
4386
4387 p->current_vpos += nrows_copied;
4388 p->desired_vpos += nrows_copied;
4389 p->nrows -= nrows_copied;
4390 p->current_y += height_copied;
4391 p->desired_y += height_copied;
4392 p->height -= height_copied;
4393 truncated_p = 1;
4394 }
4395 }
4396 }
4397
4398 if (r->current_y != r->desired_y
4399 /* The condition below is equivalent to
4400 ((p->current_y >= r->desired_y
4401 && p->current_y < r->desired_y + r->height)
4402 || (p->current_y + p->height > r->desired_y
4403 && (p->current_y + p->height
4404 <= r->desired_y + r->height)))
4405 because we have 0 < p->height <= r->height. */
4406 && p->current_y < r->desired_y + r->height
4407 && p->current_y + p->height > r->desired_y)
4408 p->nrows = 0;
4409
4410 /* Reorder runs by copied pixel lines if truncated. */
4411 if (truncated_p && p->nrows > 0)
4412 {
4413 int k = nruns - 1;
4414
4415 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4416 k--;
4417 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4418 runs[k] = p;
4419 }
4420 }
4421
4422 /* Assign matrix rows. */
4423 for (j = 0; j < r->nrows; ++j)
4424 {
4425 struct glyph_row *from, *to;
4426 bool to_overlapped_p;
4427
4428 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4429 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4430 to_overlapped_p = to->overlapped_p;
4431 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4432 assign_row (to, from);
4433 /* The above `assign_row' actually does swap, so if we had
4434 an overlap in the copy destination of two runs, then
4435 the second run would assign a previously disabled bogus
4436 row. But thanks to the truncation code in the
4437 preceding for-loop, we no longer have such an overlap,
4438 and thus the assigned row should always be enabled. */
4439 eassert (to->enabled_p);
4440 from->enabled_p = false;
4441 to->overlapped_p = to_overlapped_p;
4442 }
4443 }
4444
4445 /* Clear the hash table, for the next time. */
4446 for (i = 0; i < row_entry_idx; ++i)
4447 row_table[row_entry_pool[i].bucket] = NULL;
4448
4449 /* Value is 1 to indicate that we scrolled the display. */
4450 return nruns > 0;
4451 }
4452
4453
4454 \f
4455 /************************************************************************
4456 Frame-Based Updates
4457 ************************************************************************/
4458
4459 /* Update the desired frame matrix of frame F.
4460
4461 FORCE_P means that the update should not be stopped by pending input.
4462 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4463 SET_CURSOR_P false means do not set cursor at point in selected window.
4464
4465 Value is true if update was stopped due to pending input. */
4466
4467 static bool
4468 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4469 bool set_cursor_p)
4470 {
4471 /* Frame matrices to work on. */
4472 struct glyph_matrix *current_matrix = f->current_matrix;
4473 struct glyph_matrix *desired_matrix = f->desired_matrix;
4474 int i;
4475 bool pause_p;
4476 int preempt_count = baud_rate / 2400 + 1;
4477
4478 eassert (current_matrix && desired_matrix);
4479
4480 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4481 calculate_costs (f);
4482
4483 if (preempt_count <= 0)
4484 preempt_count = 1;
4485
4486 if (!force_p && detect_input_pending_ignore_squeezables ())
4487 {
4488 pause_p = 1;
4489 goto do_pause;
4490 }
4491
4492 /* If we cannot insert/delete lines, it's no use trying it. */
4493 if (!FRAME_LINE_INS_DEL_OK (f))
4494 inhibit_id_p = 1;
4495
4496 /* See if any of the desired lines are enabled; don't compute for
4497 i/d line if just want cursor motion. */
4498 for (i = 0; i < desired_matrix->nrows; i++)
4499 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4500 break;
4501
4502 /* Try doing i/d line, if not yet inhibited. */
4503 if (!inhibit_id_p && i < desired_matrix->nrows)
4504 force_p |= scrolling (f);
4505
4506 /* Update the individual lines as needed. Do bottom line first. */
4507 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4508 update_frame_line (f, desired_matrix->nrows - 1);
4509
4510 /* Now update the rest of the lines. */
4511 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4512 {
4513 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4514 {
4515 if (FRAME_TERMCAP_P (f))
4516 {
4517 /* Flush out every so many lines.
4518 Also flush out if likely to have more than 1k buffered
4519 otherwise. I'm told that some telnet connections get
4520 really screwed by more than 1k output at once. */
4521 FILE *display_output = FRAME_TTY (f)->output;
4522 if (display_output)
4523 {
4524 ptrdiff_t outq = __fpending (display_output);
4525 if (outq > 900
4526 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4527 fflush (display_output);
4528 }
4529 }
4530
4531 if (!force_p && (i - 1) % preempt_count == 0)
4532 detect_input_pending_ignore_squeezables ();
4533
4534 update_frame_line (f, i);
4535 }
4536 }
4537
4538 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4539
4540 /* Now just clean up termcap drivers and set cursor, etc. */
4541 if (!pause_p && set_cursor_p)
4542 {
4543 if ((cursor_in_echo_area
4544 /* If we are showing a message instead of the mini-buffer,
4545 show the cursor for the message instead of for the
4546 (now hidden) mini-buffer contents. */
4547 || (EQ (minibuf_window, selected_window)
4548 && EQ (minibuf_window, echo_area_window)
4549 && !NILP (echo_area_buffer[0])))
4550 /* These cases apply only to the frame that contains
4551 the active mini-buffer window. */
4552 && FRAME_HAS_MINIBUF_P (f)
4553 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4554 {
4555 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4556 int col;
4557
4558 /* Put cursor at the end of the prompt. If the mini-buffer
4559 is several lines high, find the last line that has
4560 any text on it. */
4561 int row = FRAME_TOTAL_LINES (f);
4562 do
4563 {
4564 row--;
4565 col = 0;
4566
4567 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4568 {
4569 /* Frame rows are filled up with spaces that
4570 must be ignored here. */
4571 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4572 struct glyph *start = r->glyphs[TEXT_AREA];
4573
4574 col = r->used[TEXT_AREA];
4575 while (0 < col && start[col - 1].charpos < 0)
4576 col--;
4577 }
4578 }
4579 while (row > top && col == 0);
4580
4581 /* Make sure COL is not out of range. */
4582 if (col >= FRAME_CURSOR_X_LIMIT (f))
4583 {
4584 /* If we have another row, advance cursor into it. */
4585 if (row < FRAME_TOTAL_LINES (f) - 1)
4586 {
4587 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4588 row++;
4589 }
4590 /* Otherwise move it back in range. */
4591 else
4592 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4593 }
4594
4595 cursor_to (f, row, col);
4596 }
4597 else
4598 {
4599 /* We have only one cursor on terminal frames. Use it to
4600 display the cursor of the selected window. */
4601 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4602 if (w->cursor.vpos >= 0
4603 /* The cursor vpos may be temporarily out of bounds
4604 in the following situation: There is one window,
4605 with the cursor in the lower half of it. The window
4606 is split, and a message causes a redisplay before
4607 a new cursor position has been computed. */
4608 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4609 {
4610 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4611 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4612
4613 x += max (0, w->left_margin_cols);
4614 cursor_to (f, y, x);
4615 }
4616 }
4617 }
4618
4619 do_pause:
4620
4621 clear_desired_matrices (f);
4622 return pause_p;
4623 }
4624
4625
4626 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4627
4628 static bool
4629 scrolling (struct frame *frame)
4630 {
4631 int unchanged_at_top, unchanged_at_bottom;
4632 int window_size;
4633 int changed_lines;
4634 int i;
4635 int height = FRAME_TOTAL_LINES (frame);
4636 int free_at_end_vpos = height;
4637 struct glyph_matrix *current_matrix = frame->current_matrix;
4638 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4639 verify (sizeof (int) <= sizeof (unsigned));
4640 verify (alignof (unsigned) % alignof (int) == 0);
4641 unsigned *old_hash;
4642 USE_SAFE_ALLOCA;
4643 SAFE_NALLOCA (old_hash, 4, height);
4644 unsigned *new_hash = old_hash + height;
4645 int *draw_cost = (int *) (new_hash + height);
4646 int *old_draw_cost = draw_cost + height;
4647
4648 eassert (current_matrix);
4649
4650 /* Compute hash codes of all the lines. Also calculate number of
4651 changed lines, number of unchanged lines at the beginning, and
4652 number of unchanged lines at the end. */
4653 changed_lines = 0;
4654 unchanged_at_top = 0;
4655 unchanged_at_bottom = height;
4656 for (i = 0; i < height; i++)
4657 {
4658 /* Give up on this scrolling if some old lines are not enabled. */
4659 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4660 {
4661 SAFE_FREE ();
4662 return false;
4663 }
4664 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4665 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4666 {
4667 /* This line cannot be redrawn, so don't let scrolling mess it. */
4668 new_hash[i] = old_hash[i];
4669 #define INFINITY 1000000 /* Taken from scroll.c */
4670 draw_cost[i] = INFINITY;
4671 }
4672 else
4673 {
4674 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4675 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4676 }
4677
4678 if (old_hash[i] != new_hash[i])
4679 {
4680 changed_lines++;
4681 unchanged_at_bottom = height - i - 1;
4682 }
4683 else if (i == unchanged_at_top)
4684 unchanged_at_top++;
4685 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4686 }
4687
4688 /* If changed lines are few, don't allow preemption, don't scroll. */
4689 if ((!FRAME_SCROLL_REGION_OK (frame)
4690 && changed_lines < baud_rate / 2400)
4691 || unchanged_at_bottom == height)
4692 {
4693 SAFE_FREE ();
4694 return true;
4695 }
4696
4697 window_size = (height - unchanged_at_top
4698 - unchanged_at_bottom);
4699
4700 if (FRAME_SCROLL_REGION_OK (frame))
4701 free_at_end_vpos -= unchanged_at_bottom;
4702 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4703 free_at_end_vpos = -1;
4704
4705 /* Do id/calc only if small window, or slow terminal, or many lines
4706 in common between current frame and desired frame. But the
4707 window size must be at least 2. */
4708 if ((FRAME_SCROLL_REGION_OK (frame)
4709 || window_size < 18 || baud_rate <= 2400
4710 || (window_size
4711 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4712 height - unchanged_at_bottom,
4713 old_hash, new_hash, draw_cost)))
4714 && 2 <= window_size)
4715 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4716 draw_cost + unchanged_at_top - 1,
4717 old_draw_cost + unchanged_at_top - 1,
4718 old_hash + unchanged_at_top - 1,
4719 new_hash + unchanged_at_top - 1,
4720 free_at_end_vpos - unchanged_at_top);
4721
4722 SAFE_FREE ();
4723 return false;
4724 }
4725
4726
4727 /* Count the number of blanks at the start of the vector of glyphs R
4728 which is LEN glyphs long. */
4729
4730 static int
4731 count_blanks (struct glyph *r, int len)
4732 {
4733 int i;
4734
4735 for (i = 0; i < len; ++i)
4736 if (!CHAR_GLYPH_SPACE_P (r[i]))
4737 break;
4738
4739 return i;
4740 }
4741
4742
4743 /* Count the number of glyphs in common at the start of the glyph
4744 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4745 of STR2. Value is the number of equal glyphs equal at the start. */
4746
4747 static int
4748 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4749 {
4750 struct glyph *p1 = str1;
4751 struct glyph *p2 = str2;
4752
4753 while (p1 < end1
4754 && p2 < end2
4755 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4756 ++p1, ++p2;
4757
4758 return p1 - str1;
4759 }
4760
4761
4762 /* Char insertion/deletion cost vector, from term.c */
4763
4764 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4765
4766
4767 /* Perform a frame-based update on line VPOS in frame FRAME. */
4768
4769 static void
4770 update_frame_line (struct frame *f, int vpos)
4771 {
4772 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4773 int tem;
4774 int osp, nsp, begmatch, endmatch, olen, nlen;
4775 struct glyph_matrix *current_matrix = f->current_matrix;
4776 struct glyph_matrix *desired_matrix = f->desired_matrix;
4777 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4778 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4779 bool must_write_whole_line_p;
4780 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4781 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4782 != FACE_TTY_DEFAULT_BG_COLOR);
4783
4784 if (colored_spaces_p)
4785 write_spaces_p = 1;
4786
4787 /* Current row not enabled means it has unknown contents. We must
4788 write the whole desired line in that case. */
4789 must_write_whole_line_p = !current_row->enabled_p;
4790 if (must_write_whole_line_p)
4791 {
4792 obody = 0;
4793 olen = 0;
4794 }
4795 else
4796 {
4797 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4798 olen = current_row->used[TEXT_AREA];
4799
4800 /* Ignore trailing spaces, if we can. */
4801 if (!write_spaces_p)
4802 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4803 olen--;
4804 }
4805
4806 current_row->enabled_p = true;
4807 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4808
4809 /* If desired line is empty, just clear the line. */
4810 if (!desired_row->enabled_p)
4811 {
4812 nlen = 0;
4813 goto just_erase;
4814 }
4815
4816 nbody = desired_row->glyphs[TEXT_AREA];
4817 nlen = desired_row->used[TEXT_AREA];
4818 nend = nbody + nlen;
4819
4820 /* If display line has unknown contents, write the whole line. */
4821 if (must_write_whole_line_p)
4822 {
4823 /* Ignore spaces at the end, if we can. */
4824 if (!write_spaces_p)
4825 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4826 --nlen;
4827
4828 /* Write the contents of the desired line. */
4829 if (nlen)
4830 {
4831 cursor_to (f, vpos, 0);
4832 write_glyphs (f, nbody, nlen);
4833 }
4834
4835 /* Don't call clear_end_of_line if we already wrote the whole
4836 line. The cursor will not be at the right margin in that
4837 case but in the line below. */
4838 if (nlen < FRAME_TOTAL_COLS (f))
4839 {
4840 cursor_to (f, vpos, nlen);
4841 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4842 }
4843 else
4844 /* Make sure we are in the right row, otherwise cursor movement
4845 with cmgoto might use `ch' in the wrong row. */
4846 cursor_to (f, vpos, 0);
4847
4848 make_current (desired_matrix, current_matrix, vpos);
4849 return;
4850 }
4851
4852 /* Pretend trailing spaces are not there at all,
4853 unless for one reason or another we must write all spaces. */
4854 if (!write_spaces_p)
4855 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4856 nlen--;
4857
4858 /* If there's no i/d char, quickly do the best we can without it. */
4859 if (!FRAME_CHAR_INS_DEL_OK (f))
4860 {
4861 int i, j;
4862
4863 /* Find the first glyph in desired row that doesn't agree with
4864 a glyph in the current row, and write the rest from there on. */
4865 for (i = 0; i < nlen; i++)
4866 {
4867 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4868 {
4869 /* Find the end of the run of different glyphs. */
4870 j = i + 1;
4871 while (j < nlen
4872 && (j >= olen
4873 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4874 || CHAR_GLYPH_PADDING_P (nbody[j])))
4875 ++j;
4876
4877 /* Output this run of non-matching chars. */
4878 cursor_to (f, vpos, i);
4879 write_glyphs (f, nbody + i, j - i);
4880 i = j - 1;
4881
4882 /* Now find the next non-match. */
4883 }
4884 }
4885
4886 /* Clear the rest of the line, or the non-clear part of it. */
4887 if (olen > nlen)
4888 {
4889 cursor_to (f, vpos, nlen);
4890 clear_end_of_line (f, olen);
4891 }
4892
4893 /* Make current row = desired row. */
4894 make_current (desired_matrix, current_matrix, vpos);
4895 return;
4896 }
4897
4898 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4899 characters in a row. */
4900
4901 if (!olen)
4902 {
4903 /* If current line is blank, skip over initial spaces, if
4904 possible, and write the rest. */
4905 if (write_spaces_p)
4906 nsp = 0;
4907 else
4908 nsp = count_blanks (nbody, nlen);
4909
4910 if (nlen > nsp)
4911 {
4912 cursor_to (f, vpos, nsp);
4913 write_glyphs (f, nbody + nsp, nlen - nsp);
4914 }
4915
4916 /* Exchange contents between current_frame and new_frame. */
4917 make_current (desired_matrix, current_matrix, vpos);
4918 return;
4919 }
4920
4921 /* Compute number of leading blanks in old and new contents. */
4922 osp = count_blanks (obody, olen);
4923 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4924
4925 /* Compute number of matching chars starting with first non-blank. */
4926 begmatch = count_match (obody + osp, obody + olen,
4927 nbody + nsp, nbody + nlen);
4928
4929 /* Spaces in new match implicit space past the end of old. */
4930 /* A bug causing this to be a no-op was fixed in 18.29. */
4931 if (!write_spaces_p && osp + begmatch == olen)
4932 {
4933 np1 = nbody + nsp;
4934 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4935 ++begmatch;
4936 }
4937
4938 /* Avoid doing insert/delete char
4939 just cause number of leading spaces differs
4940 when the following text does not match. */
4941 if (begmatch == 0 && osp != nsp)
4942 osp = nsp = min (osp, nsp);
4943
4944 /* Find matching characters at end of line */
4945 op1 = obody + olen;
4946 np1 = nbody + nlen;
4947 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4948 while (op1 > op2
4949 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4950 {
4951 op1--;
4952 np1--;
4953 }
4954 endmatch = obody + olen - op1;
4955
4956 /* tem gets the distance to insert or delete.
4957 endmatch is how many characters we save by doing so.
4958 Is it worth it? */
4959
4960 tem = (nlen - nsp) - (olen - osp);
4961 if (endmatch && tem
4962 && (!FRAME_CHAR_INS_DEL_OK (f)
4963 || endmatch <= char_ins_del_cost (f)[tem]))
4964 endmatch = 0;
4965
4966 /* nsp - osp is the distance to insert or delete.
4967 If that is nonzero, begmatch is known to be nonzero also.
4968 begmatch + endmatch is how much we save by doing the ins/del.
4969 Is it worth it? */
4970
4971 if (nsp != osp
4972 && (!FRAME_CHAR_INS_DEL_OK (f)
4973 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4974 {
4975 begmatch = 0;
4976 endmatch = 0;
4977 osp = nsp = min (osp, nsp);
4978 }
4979
4980 /* Now go through the line, inserting, writing and
4981 deleting as appropriate. */
4982
4983 if (osp > nsp)
4984 {
4985 cursor_to (f, vpos, nsp);
4986 delete_glyphs (f, osp - nsp);
4987 }
4988 else if (nsp > osp)
4989 {
4990 /* If going to delete chars later in line
4991 and insert earlier in the line,
4992 must delete first to avoid losing data in the insert */
4993 if (endmatch && nlen < olen + nsp - osp)
4994 {
4995 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4996 delete_glyphs (f, olen + nsp - osp - nlen);
4997 olen = nlen - (nsp - osp);
4998 }
4999 cursor_to (f, vpos, osp);
5000 insert_glyphs (f, 0, nsp - osp);
5001 }
5002 olen += nsp - osp;
5003
5004 tem = nsp + begmatch + endmatch;
5005 if (nlen != tem || olen != tem)
5006 {
5007 if (!endmatch || nlen == olen)
5008 {
5009 /* If new text being written reaches right margin, there is
5010 no need to do clear-to-eol at the end of this function
5011 (and it would not be safe, since cursor is not going to
5012 be "at the margin" after the text is done). */
5013 if (nlen == FRAME_TOTAL_COLS (f))
5014 olen = 0;
5015
5016 /* Function write_glyphs is prepared to do nothing
5017 if passed a length <= 0. Check it here to avoid
5018 unnecessary cursor movement. */
5019 if (nlen - tem > 0)
5020 {
5021 cursor_to (f, vpos, nsp + begmatch);
5022 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5023 }
5024 }
5025 else if (nlen > olen)
5026 {
5027 /* Here, we used to have the following simple code:
5028 ----------------------------------------
5029 write_glyphs (nbody + nsp + begmatch, olen - tem);
5030 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5031 ----------------------------------------
5032 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5033 is a padding glyph. */
5034 int out = olen - tem; /* Columns to be overwritten originally. */
5035 int del;
5036
5037 cursor_to (f, vpos, nsp + begmatch);
5038
5039 /* Calculate columns we can actually overwrite. */
5040 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5041 out--;
5042 write_glyphs (f, nbody + nsp + begmatch, out);
5043
5044 /* If we left columns to be overwritten, we must delete them. */
5045 del = olen - tem - out;
5046 if (del > 0)
5047 delete_glyphs (f, del);
5048
5049 /* At last, we insert columns not yet written out. */
5050 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5051 olen = nlen;
5052 }
5053 else if (olen > nlen)
5054 {
5055 cursor_to (f, vpos, nsp + begmatch);
5056 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5057 delete_glyphs (f, olen - nlen);
5058 olen = nlen;
5059 }
5060 }
5061
5062 just_erase:
5063 /* If any unerased characters remain after the new line, erase them. */
5064 if (olen > nlen)
5065 {
5066 cursor_to (f, vpos, nlen);
5067 clear_end_of_line (f, olen);
5068 }
5069
5070 /* Exchange contents between current_frame and new_frame. */
5071 make_current (desired_matrix, current_matrix, vpos);
5072 }
5073
5074
5075 \f
5076 /***********************************************************************
5077 X/Y Position -> Buffer Position
5078 ***********************************************************************/
5079
5080 /* Determine what's under window-relative pixel position (*X, *Y).
5081 Return the OBJECT (string or buffer) that's there.
5082 Return in *POS the position in that object.
5083 Adjust *X and *Y to character positions.
5084 Return in *DX and *DY the pixel coordinates of the click,
5085 relative to the top left corner of OBJECT, or relative to
5086 the top left corner of the character glyph at (*X, *Y)
5087 if OBJECT is nil.
5088 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5089 if the coordinates point to an empty area of the display. */
5090
5091 Lisp_Object
5092 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5093 {
5094 struct it it;
5095 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5096 struct text_pos startp;
5097 Lisp_Object string;
5098 struct glyph_row *row;
5099 #ifdef HAVE_WINDOW_SYSTEM
5100 struct image *img = 0;
5101 #endif
5102 int x0, x1, to_x, it_vpos;
5103 void *itdata = NULL;
5104
5105 /* We used to set current_buffer directly here, but that does the
5106 wrong thing with `face-remapping-alist' (bug#2044). */
5107 Fset_buffer (w->contents);
5108 itdata = bidi_shelve_cache ();
5109 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5110 start_display (&it, w, startp);
5111 x0 = *x;
5112
5113 /* First, move to the beginning of the row corresponding to *Y. We
5114 need to be in that row to get the correct value of base paragraph
5115 direction for the text at (*X, *Y). */
5116 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5117
5118 /* TO_X is the pixel position that the iterator will compute for the
5119 glyph at *X. */
5120 to_x = x0;
5121 if (it.bidi_it.paragraph_dir == R2L)
5122 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5123 text area. This is because the iterator, even in R2L
5124 paragraphs, delivers glyphs as if they started at the left
5125 margin of the window. (When we actually produce glyphs for
5126 display, we reverse their order in PRODUCE_GLYPHS, but the
5127 iterator doesn't know about that.) The following line adjusts
5128 the pixel position to the iterator geometry, which is what
5129 move_it_* routines use. (The -1 is because in a window whose
5130 text-area width is W, the rightmost pixel position is W-1, and
5131 it should be mirrored into zero pixel position.) */
5132 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5133
5134 /* We need to add it.first_visible_x because iterator positions
5135 include the hscroll. */
5136 to_x += it.first_visible_x;
5137
5138 /* Now move horizontally in the row to the glyph under *X. Second
5139 argument is ZV to prevent move_it_in_display_line from matching
5140 based on buffer positions. */
5141 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5142 bidi_unshelve_cache (itdata, 0);
5143
5144 Fset_buffer (old_current_buffer);
5145
5146 *dx = to_x - it.current_x;
5147 *dy = *y - it.current_y;
5148
5149 string = w->contents;
5150 if (STRINGP (it.string))
5151 string = it.string;
5152 *pos = it.current;
5153 if (it.what == IT_COMPOSITION
5154 && it.cmp_it.nchars > 1
5155 && it.cmp_it.reversed_p)
5156 {
5157 /* The current display element is a grapheme cluster in a
5158 composition. In that case, we need the position of the first
5159 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5160 it.current points to the last character of the cluster, thus
5161 we must move back to the first character of the same
5162 cluster. */
5163 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5164 if (STRINGP (it.string))
5165 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5166 else
5167 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5168 CHARPOS (pos->pos));
5169 }
5170
5171 #ifdef HAVE_WINDOW_SYSTEM
5172 if (it.what == IT_IMAGE)
5173 {
5174 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5175 && !NILP (img->spec))
5176 *object = img->spec;
5177 }
5178 #endif
5179
5180 /* IT's vpos counts from the glyph row that includes the window's
5181 start position, i.e. it excludes the header-line row, but
5182 MATRIX_ROW includes the header-line row. Adjust for a possible
5183 header-line row. */
5184 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5185 if (it_vpos < w->current_matrix->nrows
5186 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5187 row->enabled_p))
5188 {
5189 if (it.hpos < row->used[TEXT_AREA])
5190 {
5191 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5192 #ifdef HAVE_WINDOW_SYSTEM
5193 if (img)
5194 {
5195 *dy -= row->ascent - glyph->ascent;
5196 *dx += glyph->slice.img.x;
5197 *dy += glyph->slice.img.y;
5198 /* Image slices positions are still relative to the entire image */
5199 *width = img->width;
5200 *height = img->height;
5201 }
5202 else
5203 #endif
5204 {
5205 *width = glyph->pixel_width;
5206 *height = glyph->ascent + glyph->descent;
5207 }
5208 }
5209 else
5210 {
5211 *width = 0;
5212 *height = row->height;
5213 }
5214 }
5215 else
5216 {
5217 *width = *height = 0;
5218 }
5219
5220 /* Add extra (default width) columns if clicked after EOL. */
5221 x1 = max (0, it.current_x + it.pixel_width);
5222 if (to_x > x1)
5223 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5224
5225 *x = it.hpos;
5226 *y = it.vpos;
5227
5228 return string;
5229 }
5230
5231
5232 /* Value is the string under window-relative coordinates X/Y in the
5233 mode line or header line (PART says which) of window W, or nil if none.
5234 *CHARPOS is set to the position in the string returned. */
5235
5236 Lisp_Object
5237 mode_line_string (struct window *w, enum window_part part,
5238 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5239 int *dx, int *dy, int *width, int *height)
5240 {
5241 struct glyph_row *row;
5242 struct glyph *glyph, *end;
5243 int x0, y0;
5244 Lisp_Object string = Qnil;
5245
5246 if (part == ON_MODE_LINE)
5247 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5248 else
5249 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5250 y0 = *y - row->y;
5251 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5252
5253 if (row->mode_line_p && row->enabled_p)
5254 {
5255 /* Find the glyph under X. If we find one with a string object,
5256 it's the one we were looking for. */
5257 glyph = row->glyphs[TEXT_AREA];
5258 end = glyph + row->used[TEXT_AREA];
5259 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5260 x0 -= glyph->pixel_width;
5261 *x = glyph - row->glyphs[TEXT_AREA];
5262 if (glyph < end)
5263 {
5264 string = glyph->object;
5265 *charpos = glyph->charpos;
5266 *width = glyph->pixel_width;
5267 *height = glyph->ascent + glyph->descent;
5268 #ifdef HAVE_WINDOW_SYSTEM
5269 if (glyph->type == IMAGE_GLYPH)
5270 {
5271 struct image *img;
5272 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5273 if (img != NULL)
5274 *object = img->spec;
5275 y0 -= row->ascent - glyph->ascent;
5276 }
5277 #endif
5278 }
5279 else
5280 {
5281 /* Add extra (default width) columns if clicked after EOL. */
5282 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5283 *width = 0;
5284 *height = row->height;
5285 }
5286 }
5287 else
5288 {
5289 *x = 0;
5290 x0 = 0;
5291 *width = *height = 0;
5292 }
5293
5294 *dx = x0;
5295 *dy = y0;
5296
5297 return string;
5298 }
5299
5300
5301 /* Value is the string under window-relative coordinates X/Y in either
5302 marginal area, or nil if none. *CHARPOS is set to the position in
5303 the string returned. */
5304
5305 Lisp_Object
5306 marginal_area_string (struct window *w, enum window_part part,
5307 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5308 int *dx, int *dy, int *width, int *height)
5309 {
5310 struct glyph_row *row = w->current_matrix->rows;
5311 struct glyph *glyph, *end;
5312 int x0, y0, i, wy = *y;
5313 int area;
5314 Lisp_Object string = Qnil;
5315
5316 if (part == ON_LEFT_MARGIN)
5317 area = LEFT_MARGIN_AREA;
5318 else if (part == ON_RIGHT_MARGIN)
5319 area = RIGHT_MARGIN_AREA;
5320 else
5321 emacs_abort ();
5322
5323 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5324 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5325 break;
5326 y0 = *y - row->y;
5327 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5328
5329 if (row->enabled_p)
5330 {
5331 /* Find the glyph under X. If we find one with a string object,
5332 it's the one we were looking for. */
5333 if (area == RIGHT_MARGIN_AREA)
5334 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5335 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5336 : WINDOW_FRINGES_WIDTH (w))
5337 + window_box_width (w, LEFT_MARGIN_AREA)
5338 + window_box_width (w, TEXT_AREA));
5339 else
5340 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5341 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5342 : 0);
5343
5344 glyph = row->glyphs[area];
5345 end = glyph + row->used[area];
5346 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5347 x0 -= glyph->pixel_width;
5348 *x = glyph - row->glyphs[area];
5349 if (glyph < end)
5350 {
5351 string = glyph->object;
5352 *charpos = glyph->charpos;
5353 *width = glyph->pixel_width;
5354 *height = glyph->ascent + glyph->descent;
5355 #ifdef HAVE_WINDOW_SYSTEM
5356 if (glyph->type == IMAGE_GLYPH)
5357 {
5358 struct image *img;
5359 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5360 if (img != NULL)
5361 *object = img->spec;
5362 y0 -= row->ascent - glyph->ascent;
5363 x0 += glyph->slice.img.x;
5364 y0 += glyph->slice.img.y;
5365 }
5366 #endif
5367 }
5368 else
5369 {
5370 /* Add extra (default width) columns if clicked after EOL. */
5371 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5372 *width = 0;
5373 *height = row->height;
5374 }
5375 }
5376 else
5377 {
5378 x0 = 0;
5379 *x = 0;
5380 *width = *height = 0;
5381 }
5382
5383 *dx = x0;
5384 *dy = y0;
5385
5386 return string;
5387 }
5388
5389
5390 /***********************************************************************
5391 Changing Frame Sizes
5392 ***********************************************************************/
5393
5394 #ifdef SIGWINCH
5395
5396 static void deliver_window_change_signal (int);
5397
5398 static void
5399 handle_window_change_signal (int sig)
5400 {
5401 int width, height;
5402 struct tty_display_info *tty;
5403
5404 /* The frame size change obviously applies to a single
5405 termcap-controlled terminal, but we can't decide which.
5406 Therefore, we resize the frames corresponding to each tty.
5407 */
5408 for (tty = tty_list; tty; tty = tty->next) {
5409
5410 if (! tty->term_initted)
5411 continue;
5412
5413 /* Suspended tty frames have tty->input == NULL avoid trying to
5414 use it. */
5415 if (!tty->input)
5416 continue;
5417
5418 get_tty_size (fileno (tty->input), &width, &height);
5419
5420 if (width > 5 && height > 2) {
5421 Lisp_Object tail, frame;
5422
5423 FOR_EACH_FRAME (tail, frame)
5424 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5425 /* Record the new sizes, but don't reallocate the data
5426 structures now. Let that be done later outside of the
5427 signal handler. */
5428 change_frame_size (XFRAME (frame), width,
5429 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5430 0, 1, 0, 0);
5431 }
5432 }
5433 }
5434
5435 static void
5436 deliver_window_change_signal (int sig)
5437 {
5438 deliver_process_signal (sig, handle_window_change_signal);
5439 }
5440 #endif /* SIGWINCH */
5441
5442
5443 /* Do any change in frame size that was requested by a signal.
5444 SAFE means this function is called from a place where it is
5445 safe to change frame sizes while a redisplay is in progress. */
5446
5447 void
5448 do_pending_window_change (bool safe)
5449 {
5450 /* If window change signal handler should have run before, run it now. */
5451 if (redisplaying_p && !safe)
5452 return;
5453
5454 while (delayed_size_change)
5455 {
5456 Lisp_Object tail, frame;
5457
5458 delayed_size_change = 0;
5459
5460 FOR_EACH_FRAME (tail, frame)
5461 {
5462 struct frame *f = XFRAME (frame);
5463
5464 if (f->new_height != 0 || f->new_width != 0)
5465 change_frame_size (f, f->new_width, f->new_height,
5466 0, 0, safe, f->new_pixelwise);
5467 }
5468 }
5469 }
5470
5471
5472 static void
5473 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5474 bool pretend, bool delay, bool safe, bool pixelwise)
5475 {
5476 /* If we can't deal with the change now, queue it for later. */
5477 if (delay || (redisplaying_p && !safe))
5478 {
5479 f->new_width = new_width;
5480 f->new_height = new_height;
5481 f->new_pixelwise = pixelwise;
5482 delayed_size_change = 1;
5483 }
5484 else
5485 {
5486 /* This size-change overrides any pending one for this frame. */
5487 f->new_height = 0;
5488 f->new_width = 0;
5489 f->new_pixelwise = 0;
5490
5491 /* If an argument is zero, set it to the current value. */
5492 if (pixelwise)
5493 {
5494 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5495 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5496 }
5497 else
5498 {
5499 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5500 * FRAME_COLUMN_WIDTH (f));
5501 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5502 * FRAME_LINE_HEIGHT (f));
5503 }
5504
5505 /* Adjust frame size but make sure x_set_window_size does not
5506 get called. */
5507 adjust_frame_size (f, new_width, new_height, 5, pretend,
5508 Qchange_frame_size);
5509 }
5510 }
5511
5512
5513 /* Change text height/width of frame F. Values may be given as zero to
5514 indicate that no change is needed.
5515
5516 If DELAY, assume we're being called from a signal handler, and queue
5517 the change for later - perhaps the next redisplay. Since this tries
5518 to resize windows, we can't call it from a signal handler.
5519
5520 SAFE means this function is called from a place where it's safe to
5521 change frame sizes while a redisplay is in progress. */
5522 void
5523 change_frame_size (struct frame *f, int new_width, int new_height,
5524 bool pretend, bool delay, bool safe, bool pixelwise)
5525 {
5526 Lisp_Object tail, frame;
5527
5528 if (FRAME_MSDOS_P (f))
5529 {
5530 /* On MS-DOS, all frames use the same screen, so a change in
5531 size affects all frames. Termcap now supports multiple
5532 ttys. */
5533 FOR_EACH_FRAME (tail, frame)
5534 if (! FRAME_WINDOW_P (XFRAME (frame)))
5535 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5536 pretend, delay, safe, pixelwise);
5537 }
5538 else
5539 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5540 pixelwise);
5541 }
5542 \f
5543 /***********************************************************************
5544 Terminal Related Lisp Functions
5545 ***********************************************************************/
5546
5547 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5548 1, 1, "FOpen termscript file: ",
5549 doc: /* Start writing all terminal output to FILE as well as the terminal.
5550 FILE = nil means just close any termscript file currently open. */)
5551 (Lisp_Object file)
5552 {
5553 struct tty_display_info *tty;
5554
5555 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5556 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5557 error ("Current frame is not on a tty device");
5558
5559 tty = CURTTY ();
5560
5561 if (tty->termscript != 0)
5562 {
5563 block_input ();
5564 fclose (tty->termscript);
5565 tty->termscript = 0;
5566 unblock_input ();
5567 }
5568
5569 if (! NILP (file))
5570 {
5571 file = Fexpand_file_name (file, Qnil);
5572 tty->termscript = emacs_fopen (SSDATA (file), "w");
5573 if (tty->termscript == 0)
5574 report_file_error ("Opening termscript", file);
5575 }
5576 return Qnil;
5577 }
5578
5579
5580 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5581 Ssend_string_to_terminal, 1, 2, 0,
5582 doc: /* Send STRING to the terminal without alteration.
5583 Control characters in STRING will have terminal-dependent effects.
5584
5585 Optional parameter TERMINAL specifies the tty terminal device to use.
5586 It may be a terminal object, a frame, or nil for the terminal used by
5587 the currently selected frame. In batch mode, STRING is sent to stdout
5588 when TERMINAL is nil. */)
5589 (Lisp_Object string, Lisp_Object terminal)
5590 {
5591 struct terminal *t = decode_live_terminal (terminal);
5592 FILE *out;
5593
5594 /* ??? Perhaps we should do something special for multibyte strings here. */
5595 CHECK_STRING (string);
5596 block_input ();
5597
5598 if (t->type == output_initial)
5599 out = stdout;
5600 else if (t->type != output_termcap && t->type != output_msdos_raw)
5601 error ("Device %d is not a termcap terminal device", t->id);
5602 else
5603 {
5604 struct tty_display_info *tty = t->display_info.tty;
5605
5606 if (! tty->output)
5607 error ("Terminal is currently suspended");
5608
5609 if (tty->termscript)
5610 {
5611 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5612 fflush (tty->termscript);
5613 }
5614 out = tty->output;
5615 }
5616 fwrite (SDATA (string), 1, SBYTES (string), out);
5617 fflush (out);
5618 unblock_input ();
5619 return Qnil;
5620 }
5621
5622
5623 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5624 doc: /* Beep, or flash the screen.
5625 Also, unless an argument is given,
5626 terminate any keyboard macro currently executing. */)
5627 (Lisp_Object arg)
5628 {
5629 if (!NILP (arg))
5630 {
5631 if (noninteractive)
5632 putchar (07);
5633 else
5634 ring_bell (XFRAME (selected_frame));
5635 }
5636 else
5637 bitch_at_user ();
5638
5639 return Qnil;
5640 }
5641
5642 void
5643 bitch_at_user (void)
5644 {
5645 if (noninteractive)
5646 putchar (07);
5647 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5648 {
5649 const char *msg
5650 = "Keyboard macro terminated by a command ringing the bell";
5651 Fsignal (Quser_error, list1 (build_string (msg)));
5652 }
5653 else
5654 ring_bell (XFRAME (selected_frame));
5655 }
5656
5657
5658 \f
5659 /***********************************************************************
5660 Sleeping, Waiting
5661 ***********************************************************************/
5662
5663 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5664 doc: /* Pause, without updating display, for SECONDS seconds.
5665 SECONDS may be a floating-point value, meaning that you can wait for a
5666 fraction of a second. Optional second arg MILLISECONDS specifies an
5667 additional wait period, in milliseconds; this is for backwards compatibility.
5668 \(Not all operating systems support waiting for a fraction of a second.) */)
5669 (Lisp_Object seconds, Lisp_Object milliseconds)
5670 {
5671 double duration = extract_float (seconds);
5672
5673 if (!NILP (milliseconds))
5674 {
5675 CHECK_NUMBER (milliseconds);
5676 duration += XINT (milliseconds) / 1000.0;
5677 }
5678
5679 if (duration > 0)
5680 {
5681 struct timespec t = dtotimespec (duration);
5682 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5683 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5684 }
5685
5686 return Qnil;
5687 }
5688
5689
5690 /* This is just like wait_reading_process_output, except that
5691 it does redisplay.
5692
5693 TIMEOUT is number of seconds to wait (float or integer),
5694 or t to wait forever.
5695 READING is true if reading input.
5696 If DISPLAY_OPTION is >0 display process output while waiting.
5697 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5698 */
5699
5700 Lisp_Object
5701 sit_for (Lisp_Object timeout, bool reading, int display_option)
5702 {
5703 intmax_t sec;
5704 int nsec;
5705 bool do_display = display_option > 0;
5706
5707 swallow_events (do_display);
5708
5709 if ((detect_input_pending_run_timers (do_display))
5710 || !NILP (Vexecuting_kbd_macro))
5711 return Qnil;
5712
5713 if (display_option > 1)
5714 redisplay_preserve_echo_area (2);
5715
5716 if (INTEGERP (timeout))
5717 {
5718 sec = XINT (timeout);
5719 if (sec <= 0)
5720 return Qt;
5721 nsec = 0;
5722 }
5723 else if (FLOATP (timeout))
5724 {
5725 double seconds = XFLOAT_DATA (timeout);
5726 if (! (0 < seconds))
5727 return Qt;
5728 else
5729 {
5730 struct timespec t = dtotimespec (seconds);
5731 sec = min (t.tv_sec, WAIT_READING_MAX);
5732 nsec = t.tv_nsec;
5733 }
5734 }
5735 else if (EQ (timeout, Qt))
5736 {
5737 sec = 0;
5738 nsec = 0;
5739 }
5740 else
5741 wrong_type_argument (Qnumberp, timeout);
5742
5743
5744 #ifdef USABLE_SIGIO
5745 gobble_input ();
5746 #endif
5747
5748 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5749 Qnil, NULL, 0);
5750
5751 return detect_input_pending () ? Qnil : Qt;
5752 }
5753
5754
5755 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5756 doc: /* Perform redisplay.
5757 Optional arg FORCE, if non-nil, prevents redisplay from being
5758 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5759 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5760 preempted by arriving input, so FORCE does nothing.
5761
5762 Return t if redisplay was performed, nil if redisplay was preempted
5763 immediately by pending input. */)
5764 (Lisp_Object force)
5765 {
5766 ptrdiff_t count;
5767
5768 swallow_events (true);
5769 if ((detect_input_pending_run_timers (1)
5770 && NILP (force) && !redisplay_dont_pause)
5771 || !NILP (Vexecuting_kbd_macro))
5772 return Qnil;
5773
5774 count = SPECPDL_INDEX ();
5775 if (!NILP (force) && !redisplay_dont_pause)
5776 specbind (Qredisplay_dont_pause, Qt);
5777 redisplay_preserve_echo_area (2);
5778 unbind_to (count, Qnil);
5779 return Qt;
5780 }
5781
5782
5783 \f
5784 /***********************************************************************
5785 Other Lisp Functions
5786 ***********************************************************************/
5787
5788 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5789 session's frames, frame names, buffers, buffer-read-only flags, and
5790 buffer-modified-flags. */
5791
5792 static Lisp_Object frame_and_buffer_state;
5793
5794
5795 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5796 Sframe_or_buffer_changed_p, 0, 1, 0,
5797 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5798 VARIABLE is a variable name whose value is either nil or a state vector
5799 that will be updated to contain all frames and buffers,
5800 aside from buffers whose names start with space,
5801 along with the buffers' read-only and modified flags. This allows a fast
5802 check to see whether buffer menus might need to be recomputed.
5803 If this function returns non-nil, it updates the internal vector to reflect
5804 the current state.
5805
5806 If VARIABLE is nil, an internal variable is used. Users should not
5807 pass nil for VARIABLE. */)
5808 (Lisp_Object variable)
5809 {
5810 Lisp_Object state, tail, frame, buf;
5811 ptrdiff_t n, idx;
5812
5813 if (! NILP (variable))
5814 {
5815 CHECK_SYMBOL (variable);
5816 state = Fsymbol_value (variable);
5817 if (! VECTORP (state))
5818 goto changed;
5819 }
5820 else
5821 state = frame_and_buffer_state;
5822
5823 idx = 0;
5824 FOR_EACH_FRAME (tail, frame)
5825 {
5826 if (idx == ASIZE (state))
5827 goto changed;
5828 if (!EQ (AREF (state, idx++), frame))
5829 goto changed;
5830 if (idx == ASIZE (state))
5831 goto changed;
5832 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5833 goto changed;
5834 }
5835 /* Check that the buffer info matches. */
5836 FOR_EACH_LIVE_BUFFER (tail, buf)
5837 {
5838 /* Ignore buffers that aren't included in buffer lists. */
5839 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5840 continue;
5841 if (idx == ASIZE (state))
5842 goto changed;
5843 if (!EQ (AREF (state, idx++), buf))
5844 goto changed;
5845 if (idx == ASIZE (state))
5846 goto changed;
5847 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5848 goto changed;
5849 if (idx == ASIZE (state))
5850 goto changed;
5851 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5852 goto changed;
5853 }
5854 if (idx == ASIZE (state))
5855 goto changed;
5856 /* Detect deletion of a buffer at the end of the list. */
5857 if (EQ (AREF (state, idx), Qlambda))
5858 return Qnil;
5859
5860 /* Come here if we decide the data has changed. */
5861 changed:
5862 /* Count the size we will need.
5863 Start with 1 so there is room for at least one lambda at the end. */
5864 n = 1;
5865 FOR_EACH_FRAME (tail, frame)
5866 n += 2;
5867 FOR_EACH_LIVE_BUFFER (tail, buf)
5868 n += 3;
5869 /* Reallocate the vector if data has grown to need it,
5870 or if it has shrunk a lot. */
5871 if (! VECTORP (state)
5872 || n > ASIZE (state)
5873 || n + 20 < ASIZE (state) / 2)
5874 /* Add 20 extra so we grow it less often. */
5875 {
5876 state = Fmake_vector (make_number (n + 20), Qlambda);
5877 if (! NILP (variable))
5878 Fset (variable, state);
5879 else
5880 frame_and_buffer_state = state;
5881 }
5882
5883 /* Record the new data in the (possibly reallocated) vector. */
5884 idx = 0;
5885 FOR_EACH_FRAME (tail, frame)
5886 {
5887 ASET (state, idx, frame);
5888 idx++;
5889 ASET (state, idx, XFRAME (frame)->name);
5890 idx++;
5891 }
5892 FOR_EACH_LIVE_BUFFER (tail, buf)
5893 {
5894 /* Ignore buffers that aren't included in buffer lists. */
5895 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5896 continue;
5897 ASET (state, idx, buf);
5898 idx++;
5899 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5900 idx++;
5901 ASET (state, idx, Fbuffer_modified_p (buf));
5902 idx++;
5903 }
5904 /* Fill up the vector with lambdas (always at least one). */
5905 ASET (state, idx, Qlambda);
5906 idx++;
5907 while (idx < ASIZE (state))
5908 {
5909 ASET (state, idx, Qlambda);
5910 idx++;
5911 }
5912 /* Make sure we didn't overflow the vector. */
5913 eassert (idx <= ASIZE (state));
5914 return Qt;
5915 }
5916
5917
5918 \f
5919 /***********************************************************************
5920 Initialization
5921 ***********************************************************************/
5922
5923 /* Initialization done when Emacs fork is started, before doing stty.
5924 Determine terminal type and set terminal_driver. Then invoke its
5925 decoding routine to set up variables in the terminal package. */
5926
5927 void
5928 init_display (void)
5929 {
5930 char *terminal_type;
5931
5932 /* Construct the space glyph. */
5933 space_glyph.type = CHAR_GLYPH;
5934 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5935 space_glyph.charpos = -1;
5936
5937 inverse_video = 0;
5938 cursor_in_echo_area = false;
5939
5940 /* Now is the time to initialize this; it's used by init_sys_modes
5941 during startup. */
5942 Vinitial_window_system = Qnil;
5943
5944 /* SIGWINCH needs to be handled no matter what display we start
5945 with. Otherwise newly opened tty frames will not resize
5946 automatically. */
5947 #ifdef SIGWINCH
5948 #ifndef CANNOT_DUMP
5949 if (initialized)
5950 #endif /* CANNOT_DUMP */
5951 {
5952 struct sigaction action;
5953 emacs_sigaction_init (&action, deliver_window_change_signal);
5954 sigaction (SIGWINCH, &action, 0);
5955 }
5956 #endif /* SIGWINCH */
5957
5958 /* If running as a daemon, no need to initialize any frames/terminal,
5959 except on Windows, where we at least want to initialize it. */
5960 #ifndef WINDOWSNT
5961 if (IS_DAEMON)
5962 return;
5963 #endif
5964
5965 /* If the user wants to use a window system, we shouldn't bother
5966 initializing the terminal. This is especially important when the
5967 terminal is so dumb that emacs gives up before and doesn't bother
5968 using the window system.
5969
5970 If the DISPLAY environment variable is set and nonempty,
5971 try to use X, and die with an error message if that doesn't work. */
5972
5973 #ifdef HAVE_X_WINDOWS
5974 if (! inhibit_window_system && ! display_arg)
5975 {
5976 char *display;
5977 display = getenv ("DISPLAY");
5978 display_arg = (display != 0 && *display != 0);
5979
5980 if (display_arg && !x_display_ok (display))
5981 {
5982 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5983 display);
5984 inhibit_window_system = 1;
5985 }
5986 }
5987
5988 if (!inhibit_window_system && display_arg)
5989 {
5990 Vinitial_window_system = Qx;
5991 #ifdef HAVE_X11
5992 Vwindow_system_version = make_number (11);
5993 #endif
5994 #ifdef USE_NCURSES
5995 /* In some versions of ncurses,
5996 tputs crashes if we have not called tgetent.
5997 So call tgetent. */
5998 { char b[2044]; tgetent (b, "xterm");}
5999 #endif
6000 return;
6001 }
6002 #endif /* HAVE_X_WINDOWS */
6003
6004 #ifdef HAVE_NTGUI
6005 if (!inhibit_window_system)
6006 {
6007 Vinitial_window_system = Qw32;
6008 Vwindow_system_version = make_number (1);
6009 return;
6010 }
6011 #endif /* HAVE_NTGUI */
6012
6013 #ifdef HAVE_NS
6014 if (!inhibit_window_system
6015 #ifndef CANNOT_DUMP
6016 && initialized
6017 #endif
6018 )
6019 {
6020 Vinitial_window_system = Qns;
6021 Vwindow_system_version = make_number (10);
6022 return;
6023 }
6024 #endif
6025
6026 /* If no window system has been specified, try to use the terminal. */
6027 if (! isatty (0))
6028 fatal ("standard input is not a tty");
6029
6030 #ifdef WINDOWSNT
6031 terminal_type = "w32console";
6032 #else
6033 terminal_type = getenv ("TERM");
6034 #endif
6035 if (!terminal_type)
6036 {
6037 #ifdef HAVE_WINDOW_SYSTEM
6038 if (! inhibit_window_system)
6039 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6040 else
6041 #endif /* HAVE_WINDOW_SYSTEM */
6042 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6043 exit (1);
6044 }
6045
6046 {
6047 struct terminal *t;
6048 struct frame *f = XFRAME (selected_frame);
6049
6050 init_foreground_group ();
6051
6052 /* Open a display on the controlling tty. */
6053 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6054
6055 /* Convert the initial frame to use the new display. */
6056 if (f->output_method != output_initial)
6057 emacs_abort ();
6058 f->output_method = t->type;
6059 f->terminal = t;
6060
6061 t->reference_count++;
6062 #ifdef MSDOS
6063 f->output_data.tty->display_info = &the_only_display_info;
6064 #else
6065 if (f->output_method == output_termcap)
6066 create_tty_output (f);
6067 #endif
6068 t->display_info.tty->top_frame = selected_frame;
6069 change_frame_size (XFRAME (selected_frame),
6070 FrameCols (t->display_info.tty),
6071 FrameRows (t->display_info.tty)
6072 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6073
6074 /* Delete the initial terminal. */
6075 if (--initial_terminal->reference_count == 0
6076 && initial_terminal->delete_terminal_hook)
6077 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6078
6079 /* Update frame parameters to reflect the new type. */
6080 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6081 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6082 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6083 ? build_string (t->display_info.tty->name)
6084 : Qnil));
6085 Fmodify_frame_parameters (selected_frame, tty_arg);
6086 }
6087
6088 {
6089 struct frame *sf = SELECTED_FRAME ();
6090 int width = FRAME_TOTAL_COLS (sf);
6091 int height = FRAME_TOTAL_LINES (sf);
6092
6093 /* If these sizes are so big they cause overflow, just ignore the
6094 change. It's not clear what better we could do. The rest of
6095 the code assumes that (width + 2) * height * sizeof (struct glyph)
6096 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6097 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6098 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6099 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6100 < (width + 2) * height))
6101 fatal ("screen size %dx%d too big", width, height);
6102 }
6103
6104 calculate_costs (XFRAME (selected_frame));
6105
6106 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6107 if (initialized
6108 && !noninteractive
6109 && NILP (Vinitial_window_system))
6110 {
6111 /* For the initial frame, we don't have any way of knowing what
6112 are the foreground and background colors of the terminal. */
6113 struct frame *sf = SELECTED_FRAME ();
6114
6115 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6116 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6117 call0 (intern ("tty-set-up-initial-frame-faces"));
6118 }
6119 }
6120
6121
6122 \f
6123 /***********************************************************************
6124 Blinking cursor
6125 ***********************************************************************/
6126
6127 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6128 Sinternal_show_cursor, 2, 2, 0,
6129 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6130 WINDOW nil means use the selected window. SHOW non-nil means
6131 show a cursor in WINDOW in the next redisplay. SHOW nil means
6132 don't show a cursor. */)
6133 (Lisp_Object window, Lisp_Object show)
6134 {
6135 /* Don't change cursor state while redisplaying. This could confuse
6136 output routines. */
6137 if (!redisplaying_p)
6138 decode_any_window (window)->cursor_off_p = NILP (show);
6139 return Qnil;
6140 }
6141
6142
6143 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6144 Sinternal_show_cursor_p, 0, 1, 0,
6145 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6146 WINDOW nil or omitted means report on the selected window. */)
6147 (Lisp_Object window)
6148 {
6149 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6150 }
6151 \f
6152 /***********************************************************************
6153 Initialization
6154 ***********************************************************************/
6155
6156 void
6157 syms_of_display (void)
6158 {
6159 defsubr (&Sredraw_frame);
6160 defsubr (&Sredraw_display);
6161 defsubr (&Sframe_or_buffer_changed_p);
6162 defsubr (&Sopen_termscript);
6163 defsubr (&Sding);
6164 defsubr (&Sredisplay);
6165 defsubr (&Ssleep_for);
6166 defsubr (&Ssend_string_to_terminal);
6167 defsubr (&Sinternal_show_cursor);
6168 defsubr (&Sinternal_show_cursor_p);
6169
6170 #ifdef GLYPH_DEBUG
6171 defsubr (&Sdump_redisplay_history);
6172 #endif
6173
6174 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6175 staticpro (&frame_and_buffer_state);
6176
6177 /* This is the "purpose" slot of a display table. */
6178 DEFSYM (Qdisplay_table, "display-table");
6179
6180 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6181
6182 DEFVAR_INT ("baud-rate", baud_rate,
6183 doc: /* The output baud rate of the terminal.
6184 On most systems, changing this value will affect the amount of padding
6185 and the other strategic decisions made during redisplay. */);
6186
6187 DEFVAR_BOOL ("inverse-video", inverse_video,
6188 doc: /* Non-nil means invert the entire frame display.
6189 This means everything is in inverse video which otherwise would not be. */);
6190
6191 DEFVAR_BOOL ("visible-bell", visible_bell,
6192 doc: /* Non-nil means try to flash the frame to represent a bell.
6193
6194 See also `ring-bell-function'. */);
6195
6196 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6197 doc: /* Non-nil means no need to redraw entire frame after suspending.
6198 A non-nil value is useful if the terminal can automatically preserve
6199 Emacs's frame display when you reenter Emacs.
6200 It is up to you to set this variable if your terminal can do that. */);
6201
6202 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6203 doc: /* Name of the window system that Emacs uses for the first frame.
6204 The value is a symbol:
6205 nil for a termcap frame (a character-only terminal),
6206 'x' for an Emacs frame that is really an X window,
6207 'w32' for an Emacs frame that is a window on MS-Windows display,
6208 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6209 'pc' for a direct-write MS-DOS frame.
6210
6211 Use of this variable as a boolean is deprecated. Instead,
6212 use `display-graphic-p' or any of the other `display-*-p'
6213 predicates which report frame's specific UI-related capabilities. */);
6214
6215 DEFVAR_KBOARD ("window-system", Vwindow_system,
6216 doc: /* Name of window system through which the selected frame is displayed.
6217 The value is a symbol:
6218 nil for a termcap frame (a character-only terminal),
6219 'x' for an Emacs frame that is really an X window,
6220 'w32' for an Emacs frame that is a window on MS-Windows display,
6221 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6222 'pc' for a direct-write MS-DOS frame.
6223
6224 Use of this variable as a boolean is deprecated. Instead,
6225 use `display-graphic-p' or any of the other `display-*-p'
6226 predicates which report frame's specific UI-related capabilities. */);
6227
6228 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6229 doc: /* The version number of the window system in use.
6230 For X windows, this is 11. */);
6231
6232 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6233 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6234
6235 DEFVAR_LISP ("glyph-table", Vglyph_table,
6236 doc: /* Table defining how to output a glyph code to the frame.
6237 If not nil, this is a vector indexed by glyph code to define the glyph.
6238 Each element can be:
6239 integer: a glyph code which this glyph is an alias for.
6240 string: output this glyph using that string (not impl. in X windows).
6241 nil: this glyph mod 524288 is the code of a character to output,
6242 and this glyph / 524288 is the face number (see `face-id') to use
6243 while outputting it. */);
6244 Vglyph_table = Qnil;
6245
6246 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6247 doc: /* Display table to use for buffers that specify none.
6248 See `buffer-display-table' for more information. */);
6249 Vstandard_display_table = Qnil;
6250
6251 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6252 doc: /* Nil means display update is paused when input is detected. */);
6253 /* Contrary to expectations, a value of "false" can be detrimental to
6254 responsiveness since aborting a redisplay throws away some of the
6255 work already performed. It's usually more efficient (and gives
6256 more prompt feedback to the user) to let the redisplay terminate,
6257 and just completely skip the next command's redisplay (which is
6258 done regardless of this setting if there's pending input at the
6259 beginning of the next redisplay). */
6260 redisplay_dont_pause = true;
6261
6262 #ifdef CANNOT_DUMP
6263 if (noninteractive)
6264 #endif
6265 {
6266 Vinitial_window_system = Qnil;
6267 Vwindow_system_version = Qnil;
6268 }
6269 }