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1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
54
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
58
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
62
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
66
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
68
69 #include "systime.h"
70 #include <errno.h>
71
72 /* To get the prototype for `sleep'. */
73
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
77
78 #define max(a, b) ((a) > (b) ? (a) : (b))
79 #define min(a, b) ((a) < (b) ? (a) : (b))
80
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
84
85 #ifdef __GNU_LIBRARY__
86
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
90
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
106
107 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
110 \f
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
113
114 struct dim
115 {
116 int width;
117 int height;
118 };
119
120 \f
121 /* Function prototypes. */
122
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static void fake_current_matrices P_ ((Lisp_Object));
126 static void redraw_overlapping_rows P_ ((struct window *, int));
127 static void redraw_overlapped_rows P_ ((struct window *, int));
128 static int count_blanks P_ ((struct glyph *, int));
129 static int count_match P_ ((struct glyph *, struct glyph *,
130 struct glyph *, struct glyph *));
131 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
132 static void update_frame_line P_ ((struct frame *, int));
133 static struct dim allocate_matrices_for_frame_redisplay
134 P_ ((Lisp_Object, int, int, struct dim, int, int *));
135 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
136 struct dim));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
190
191 \f
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
195
196 int redisplay_dont_pause;
197
198 /* Nonzero upon entry to redisplay means do not assume anything about
199 current contents of actual terminal frame; clear and redraw it. */
200
201 int frame_garbaged;
202
203 /* Nonzero means last display completed. Zero means it was preempted. */
204
205 int display_completed;
206
207 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 audible bell. */
209
210 int visible_bell;
211
212 /* Invert the color of the whole frame, at a low level. */
213
214 int inverse_video;
215
216 /* Line speed of the terminal. */
217
218 int baud_rate;
219
220 /* Either nil or a symbol naming the window system under which Emacs
221 is running. */
222
223 Lisp_Object Vwindow_system;
224
225 /* Version number of X windows: 10, 11 or nil. */
226
227 Lisp_Object Vwindow_system_version;
228
229 /* Vector of glyph definitions. Indexed by glyph number, the contents
230 are a string which is how to output the glyph.
231
232 If Vglyph_table is nil, a glyph is output by using its low 8 bits
233 as a character code.
234
235 This is an obsolete feature that is no longer used. The variable
236 is retained for compatibility. */
237
238 Lisp_Object Vglyph_table;
239
240 /* Display table to use for vectors that don't specify their own. */
241
242 Lisp_Object Vstandard_display_table;
243
244 /* Nonzero means reading single-character input with prompt so put
245 cursor on mini-buffer after the prompt. positive means at end of
246 text in echo area; negative means at beginning of line. */
247
248 int cursor_in_echo_area;
249
250 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
251
252 \f
253 /* The currently selected frame. In a single-frame version, this
254 variable always equals the_only_frame. */
255
256 Lisp_Object selected_frame;
257
258 /* A frame which is not just a mini-buffer, or 0 if there are no such
259 frames. This is usually the most recent such frame that was
260 selected. In a single-frame version, this variable always holds
261 the address of the_only_frame. */
262
263 struct frame *last_nonminibuf_frame;
264
265 /* Stdio stream being used for copy of all output. */
266
267 FILE *termscript;
268
269 /* Structure for info on cursor positioning. */
270
271 struct cm Wcm;
272
273 /* 1 means SIGWINCH happened when not safe. */
274
275 int delayed_size_change;
276
277 /* 1 means glyph initialization has been completed at startup. */
278
279 static int glyphs_initialized_initially_p;
280
281 /* Updated window if != 0. Set by update_window. */
282
283 struct window *updated_window;
284
285 /* Glyph row updated in update_window_line, and area that is updated. */
286
287 struct glyph_row *updated_row;
288 int updated_area;
289
290 /* A glyph for a space. */
291
292 struct glyph space_glyph;
293
294 /* Non-zero means update has been performed directly, so that there's
295 no need for redisplay_internal to do much work. Set by
296 direct_output_for_insert. */
297
298 int redisplay_performed_directly_p;
299
300 /* Counts of allocated structures. These counts serve to diagnose
301 memory leaks and double frees. */
302
303 int glyph_matrix_count;
304 int glyph_pool_count;
305
306 /* If non-null, the frame whose frame matrices are manipulated. If
307 null, window matrices are worked on. */
308
309 static struct frame *frame_matrix_frame;
310
311 /* Current interface for window-based redisplay. Set from init_xterm.
312 A null value means we are not using window-based redisplay. */
313
314 struct redisplay_interface *rif;
315
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. */
321
322 int fonts_changed_p;
323
324 /* Convert vpos and hpos from frame to window and vice versa.
325 This may only be used for terminal frames. */
326
327 #if GLYPH_DEBUG
328
329 static int window_to_frame_vpos P_ ((struct window *, int));
330 static int window_to_frame_hpos P_ ((struct window *, int));
331 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
332 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
333
334 /* One element of the ring buffer containing redisplay history
335 information. */
336
337 struct redisplay_history
338 {
339 char trace[512 + 100];
340 };
341
342 /* The size of the history buffer. */
343
344 #define REDISPLAY_HISTORY_SIZE 30
345
346 /* The redisplay history buffer. */
347
348 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
349
350 /* Next free entry in redisplay_history. */
351
352 static int history_idx;
353
354 /* A tick that's incremented each time something is added to the
355 history. */
356
357 static unsigned history_tick;
358
359 static void add_frame_display_history P_ ((struct frame *, int));
360 static void add_window_display_history P_ ((struct window *, char *, int));
361
362
363 /* Add to the redisplay history how window W has been displayed.
364 MSG is a trace containing the information how W's glyph matrix
365 has been contructed. PAUSED_P non-zero means that the update
366 has been interrupted for pending input. */
367
368 static void
369 add_window_display_history (w, msg, paused_p)
370 struct window *w;
371 char *msg;
372 int paused_p;
373 {
374 char *buf;
375
376 if (history_idx >= REDISPLAY_HISTORY_SIZE)
377 history_idx = 0;
378 buf = redisplay_history[history_idx].trace;
379 ++history_idx;
380
381 sprintf (buf, "%d: window %p (`%s')%s\n",
382 history_tick++,
383 w,
384 ((BUFFERP (w->buffer)
385 && STRINGP (XBUFFER (w->buffer)->name))
386 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
387 : "???"),
388 paused_p ? " ***paused***" : "");
389 strcat (buf, msg);
390 }
391
392
393 /* Add to the redisplay history that frame F has been displayed.
394 PAUSED_P non-zero means that the update has been interrupted for
395 pending input. */
396
397 static void
398 add_frame_display_history (f, paused_p)
399 struct frame *f;
400 int paused_p;
401 {
402 char *buf;
403
404 if (history_idx >= REDISPLAY_HISTORY_SIZE)
405 history_idx = 0;
406 buf = redisplay_history[history_idx].trace;
407 ++history_idx;
408
409 sprintf (buf, "%d: update frame %p%s",
410 history_tick++,
411 f, paused_p ? " ***paused***" : "");
412 }
413
414
415 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
416 Sdump_redisplay_history, 0, 0, "",
417 "Dump redisplay history to stderr.")
418 ()
419 {
420 int i;
421
422 for (i = history_idx - 1; i != history_idx; --i)
423 {
424 if (i < 0)
425 i = REDISPLAY_HISTORY_SIZE - 1;
426 fprintf (stderr, "%s\n", redisplay_history[i].trace);
427 }
428
429 return Qnil;
430 }
431
432
433 #else /* GLYPH_DEBUG == 0 */
434
435 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
436 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
437
438 #endif /* GLYPH_DEBUG == 0 */
439
440
441 /* Like bcopy except never gets confused by overlap. Let this be the
442 first function defined in this file, or change emacs.c where the
443 address of this function is used. */
444
445 void
446 safe_bcopy (from, to, size)
447 char *from, *to;
448 int size;
449 {
450 if (size <= 0 || from == to)
451 return;
452
453 /* If the source and destination don't overlap, then bcopy can
454 handle it. If they do overlap, but the destination is lower in
455 memory than the source, we'll assume bcopy can handle that. */
456 if (to < from || from + size <= to)
457 bcopy (from, to, size);
458
459 /* Otherwise, we'll copy from the end. */
460 else
461 {
462 register char *endf = from + size;
463 register char *endt = to + size;
464
465 /* If TO - FROM is large, then we should break the copy into
466 nonoverlapping chunks of TO - FROM bytes each. However, if
467 TO - FROM is small, then the bcopy function call overhead
468 makes this not worth it. The crossover point could be about
469 anywhere. Since I don't think the obvious copy loop is too
470 bad, I'm trying to err in its favor. */
471 if (to - from < 64)
472 {
473 do
474 *--endt = *--endf;
475 while (endf != from);
476 }
477 else
478 {
479 for (;;)
480 {
481 endt -= (to - from);
482 endf -= (to - from);
483
484 if (endt < to)
485 break;
486
487 bcopy (endf, endt, to - from);
488 }
489
490 /* If SIZE wasn't a multiple of TO - FROM, there will be a
491 little left over. The amount left over is (endt + (to -
492 from)) - to, which is endt - from. */
493 bcopy (from, to, endt - from);
494 }
495 }
496 }
497
498
499 \f
500 /***********************************************************************
501 Glyph Matrices
502 ***********************************************************************/
503
504 /* Allocate and return a glyph_matrix structure. POOL is the glyph
505 pool from which memory for the matrix should be allocated, or null
506 for window-based redisplay where no glyph pools are used. The
507 member `pool' of the glyph matrix structure returned is set to
508 POOL, the structure is otherwise zeroed. */
509
510 struct glyph_matrix *
511 new_glyph_matrix (pool)
512 struct glyph_pool *pool;
513 {
514 struct glyph_matrix *result;
515
516 /* Allocate and clear. */
517 result = (struct glyph_matrix *) xmalloc (sizeof *result);
518 bzero (result, sizeof *result);
519
520 /* Increment number of allocated matrices. This count is used
521 to detect memory leaks. */
522 ++glyph_matrix_count;
523
524 /* Set pool and return. */
525 result->pool = pool;
526 return result;
527 }
528
529
530 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
531
532 The global counter glyph_matrix_count is decremented when a matrix
533 is freed. If the count gets negative, more structures were freed
534 than allocated, i.e. one matrix was freed more than once or a bogus
535 pointer was passed to this function.
536
537 If MATRIX->pool is null, this means that the matrix manages its own
538 glyph memory---this is done for matrices on X frames. Freeing the
539 matrix also frees the glyph memory in this case. */
540
541 static void
542 free_glyph_matrix (matrix)
543 struct glyph_matrix *matrix;
544 {
545 if (matrix)
546 {
547 int i;
548
549 /* Detect the case that more matrices are freed than were
550 allocated. */
551 if (--glyph_matrix_count < 0)
552 abort ();
553
554 /* Free glyph memory if MATRIX owns it. */
555 if (matrix->pool == NULL)
556 for (i = 0; i < matrix->rows_allocated; ++i)
557 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
558
559 /* Free row structures and the matrix itself. */
560 xfree (matrix->rows);
561 xfree (matrix);
562 }
563 }
564
565
566 /* Return the number of glyphs to reserve for a marginal area of
567 window W. TOTAL_GLYPHS is the number of glyphs in a complete
568 display line of window W. MARGIN gives the width of the marginal
569 area in canonical character units. MARGIN should be an integer
570 or a float. */
571
572 static int
573 margin_glyphs_to_reserve (w, total_glyphs, margin)
574 struct window *w;
575 int total_glyphs;
576 Lisp_Object margin;
577 {
578 int n;
579
580 if (NUMBERP (margin))
581 {
582 int width = XFASTINT (w->width);
583 double d = max (0, XFLOATINT (margin));
584 d = min (width / 2 - 1, d);
585 n = (int) ((double) total_glyphs / width * d);
586 }
587 else
588 n = 0;
589
590 return n;
591 }
592
593
594 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
595 window sizes.
596
597 W is null if the function is called for a frame glyph matrix.
598 Otherwise it is the window MATRIX is a member of. X and Y are the
599 indices of the first column and row of MATRIX within the frame
600 matrix, if such a matrix exists. They are zero for purely
601 window-based redisplay. DIM is the needed size of the matrix.
602
603 In window-based redisplay, where no frame matrices exist, glyph
604 matrices manage their own glyph storage. Otherwise, they allocate
605 storage from a common frame glyph pool which can be found in
606 MATRIX->pool.
607
608 The reason for this memory management strategy is to avoid complete
609 frame redraws if possible. When we allocate from a common pool, a
610 change of the location or size of a sub-matrix within the pool
611 requires a complete redisplay of the frame because we cannot easily
612 make sure that the current matrices of all windows still agree with
613 what is displayed on the screen. While this is usually fast, it
614 leads to screen flickering. */
615
616 static void
617 adjust_glyph_matrix (w, matrix, x, y, dim)
618 struct window *w;
619 struct glyph_matrix *matrix;
620 int x, y;
621 struct dim dim;
622 {
623 int i;
624 int new_rows;
625 int marginal_areas_changed_p = 0;
626 int header_line_changed_p = 0;
627 int header_line_p = 0;
628 int left = -1, right = -1;
629 int window_x, window_y, window_width = -1, window_height;
630
631 /* See if W had a top line that has disappeared now, or vice versa. */
632 if (w)
633 {
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
636 }
637 matrix->header_line_p = header_line_p;
638
639 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
640 haven't changed. This optimization is important because preserving
641 the matrix means preventing redisplay. */
642 if (matrix->pool == NULL)
643 {
644 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
650
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_x == XFASTINT (w->left)
655 && matrix->window_top_y == XFASTINT (w->top)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
660 }
661
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
664 {
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
671 }
672 else
673 new_rows = 0;
674
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
679 {
680 xassert (matrix->pool->glyphs);
681
682 if (w)
683 {
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_width);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_width);
688 }
689 else
690 left = right = 0;
691
692 for (i = 0; i < dim.height; ++i)
693 {
694 struct glyph_row *row = &matrix->rows[i];
695
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
700
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
704 {
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
711 }
712 else
713 {
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 }
721 }
722
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
725 }
726 else
727 {
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. Allocate glyph memory from the heap. */
730 if (dim.width > matrix->matrix_w
731 || new_rows
732 || header_line_changed_p
733 || marginal_areas_changed_p)
734 {
735 struct glyph_row *row = matrix->rows;
736 struct glyph_row *end = row + matrix->rows_allocated;
737
738 while (row < end)
739 {
740 row->glyphs[LEFT_MARGIN_AREA]
741 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
742 (dim.width
743 * sizeof (struct glyph)));
744
745 /* The mode line never has marginal areas. */
746 if (row == matrix->rows + dim.height - 1
747 || (row == matrix->rows && matrix->header_line_p))
748 {
749 row->glyphs[TEXT_AREA]
750 = row->glyphs[LEFT_MARGIN_AREA];
751 row->glyphs[RIGHT_MARGIN_AREA]
752 = row->glyphs[TEXT_AREA] + dim.width;
753 row->glyphs[LAST_AREA]
754 = row->glyphs[RIGHT_MARGIN_AREA];
755 }
756 else
757 {
758 row->glyphs[TEXT_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + left;
760 row->glyphs[RIGHT_MARGIN_AREA]
761 = row->glyphs[TEXT_AREA] + dim.width - left - right;
762 row->glyphs[LAST_AREA]
763 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
764 }
765 ++row;
766 }
767 }
768
769 xassert (left >= 0 && right >= 0);
770 matrix->left_margin_glyphs = left;
771 matrix->right_margin_glyphs = right;
772 }
773
774 /* Number of rows to be used by MATRIX. */
775 matrix->nrows = dim.height;
776 xassert (matrix->nrows >= 0);
777
778 /* Mark rows in a current matrix of a window as not having valid
779 contents. It's important to not do this for desired matrices.
780 When Emacs starts, it may already be building desired matrices
781 when this function runs. */
782 if (w && matrix == w->current_matrix)
783 {
784 if (window_width < 0)
785 window_width = window_box_width (w, -1);
786
787 /* Optimize the case that only the height has changed (C-x 2,
788 upper window). Invalidate all rows that are no longer part
789 of the window. */
790 if (!marginal_areas_changed_p
791 && matrix->window_left_x == XFASTINT (w->left)
792 && matrix->window_top_y == XFASTINT (w->top)
793 && matrix->window_width == window_box_width (w, -1))
794 {
795 i = 0;
796 while (matrix->rows[i].enabled_p
797 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
798 < matrix->window_height))
799 ++i;
800
801 /* Window end is invalid, if inside of the rows that
802 are invalidated. */
803 if (INTEGERP (w->window_end_vpos)
804 && XFASTINT (w->window_end_vpos) >= i)
805 w->window_end_valid = Qnil;
806
807 while (i < matrix->nrows)
808 matrix->rows[i++].enabled_p = 0;
809 }
810 else
811 {
812 for (i = 0; i < matrix->nrows; ++i)
813 matrix->rows[i].enabled_p = 0;
814 }
815 }
816
817 /* Remember last values to be able to optimize frame redraws. */
818 matrix->matrix_x = x;
819 matrix->matrix_y = y;
820 matrix->matrix_w = dim.width;
821 matrix->matrix_h = dim.height;
822
823 /* Record the top y location and height of W at the time the matrix
824 was last adjusted. This is used to optimize redisplay above. */
825 if (w)
826 {
827 matrix->window_left_x = XFASTINT (w->left);
828 matrix->window_top_y = XFASTINT (w->top);
829 matrix->window_height = window_height;
830 matrix->window_width = window_width;
831 matrix->window_vscroll = w->vscroll;
832 }
833 }
834
835
836 /* Reverse the contents of rows in MATRIX between START and END. The
837 contents of the row at END - 1 end up at START, END - 2 at START +
838 1 etc. This is part of the implementation of rotate_matrix (see
839 below). */
840
841 static void
842 reverse_rows (matrix, start, end)
843 struct glyph_matrix *matrix;
844 int start, end;
845 {
846 int i, j;
847
848 for (i = start, j = end - 1; i < j; ++i, --j)
849 {
850 /* Non-ISO HP/UX compiler doesn't like auto struct
851 initialization. */
852 struct glyph_row temp;
853 temp = matrix->rows[i];
854 matrix->rows[i] = matrix->rows[j];
855 matrix->rows[j] = temp;
856 }
857 }
858
859
860 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
861 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
862 indices. (Note: this does not copy glyphs, only glyph pointers in
863 row structures are moved around).
864
865 The algorithm used for rotating the vector was, I believe, first
866 described by Kernighan. See the vector R as consisting of two
867 sub-vectors AB, where A has length BY for BY >= 0. The result
868 after rotating is then BA. Reverse both sub-vectors to get ArBr
869 and reverse the result to get (ArBr)r which is BA. Similar for
870 rotating right. */
871
872 void
873 rotate_matrix (matrix, first, last, by)
874 struct glyph_matrix *matrix;
875 int first, last, by;
876 {
877 if (by < 0)
878 {
879 /* Up (rotate left, i.e. towards lower indices). */
880 by = -by;
881 reverse_rows (matrix, first, first + by);
882 reverse_rows (matrix, first + by, last);
883 reverse_rows (matrix, first, last);
884 }
885 else if (by > 0)
886 {
887 /* Down (rotate right, i.e. towards higher indices). */
888 reverse_rows (matrix, last - by, last);
889 reverse_rows (matrix, first, last - by);
890 reverse_rows (matrix, first, last);
891 }
892 }
893
894
895 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
896 with indices START <= index < END. Increment positions by DELTA/
897 DELTA_BYTES. */
898
899 void
900 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
901 struct glyph_matrix *matrix;
902 int start, end, delta, delta_bytes;
903 {
904 /* Check that START and END are reasonable values. */
905 xassert (start >= 0 && start <= matrix->nrows);
906 xassert (end >= 0 && end <= matrix->nrows);
907 xassert (start <= end);
908
909 for (; start < end; ++start)
910 increment_row_positions (matrix->rows + start, delta, delta_bytes);
911 }
912
913
914 /* Enable a range of rows in glyph matrix MATRIX. START and END are
915 the row indices of the first and last + 1 row to enable. If
916 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
917
918 void
919 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
920 struct glyph_matrix *matrix;
921 int start, end;
922 int enabled_p;
923 {
924 xassert (start <= end);
925 xassert (start >= 0 && start < matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927
928 for (; start < end; ++start)
929 matrix->rows[start].enabled_p = enabled_p != 0;
930 }
931
932
933 /* Clear MATRIX.
934
935 This empties all rows in MATRIX by setting the enabled_p flag for
936 all rows of the matrix to zero. The function prepare_desired_row
937 will eventually really clear a row when it sees one with a zero
938 enabled_p flag.
939
940 Resets update hints to defaults value. The only update hint
941 currently present is the flag MATRIX->no_scrolling_p. */
942
943 void
944 clear_glyph_matrix (matrix)
945 struct glyph_matrix *matrix;
946 {
947 if (matrix)
948 {
949 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
950 matrix->no_scrolling_p = 0;
951 }
952 }
953
954
955 /* Shift part of the glyph matrix MATRIX of window W up or down.
956 Increment y-positions in glyph rows between START and END by DY,
957 and recompute their visible height. */
958
959 void
960 shift_glyph_matrix (w, matrix, start, end, dy)
961 struct window *w;
962 struct glyph_matrix *matrix;
963 int start, end, dy;
964 {
965 int min_y, max_y;
966
967 xassert (start <= end);
968 xassert (start >= 0 && start < matrix->nrows);
969 xassert (end >= 0 && end <= matrix->nrows);
970
971 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
972 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
973
974 for (; start < end; ++start)
975 {
976 struct glyph_row *row = &matrix->rows[start];
977
978 row->y += dy;
979
980 if (row->y < min_y)
981 row->visible_height = row->height - (min_y - row->y);
982 else if (row->y + row->height > max_y)
983 row->visible_height = row->height - (row->y + row->height - max_y);
984 else
985 row->visible_height = row->height;
986 }
987 }
988
989
990 /* Mark all rows in current matrices of frame F as invalid. Marking
991 invalid is done by setting enabled_p to zero for all rows in a
992 current matrix. */
993
994 void
995 clear_current_matrices (f)
996 register struct frame *f;
997 {
998 /* Clear frame current matrix, if we have one. */
999 if (f->current_matrix)
1000 clear_glyph_matrix (f->current_matrix);
1001
1002 /* Clear the matrix of the menu bar window, if such a window exists.
1003 The menu bar window is currently used to display menus on X when
1004 no toolkit support is compiled in. */
1005 if (WINDOWP (f->menu_bar_window))
1006 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1007
1008 /* Clear the matrix of the tool-bar window, if any. */
1009 if (WINDOWP (f->tool_bar_window))
1010 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1011
1012 /* Clear current window matrices. */
1013 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1014 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1015 }
1016
1017
1018 /* Clear out all display lines of F for a coming redisplay. */
1019
1020 void
1021 clear_desired_matrices (f)
1022 register struct frame *f;
1023 {
1024 if (f->desired_matrix)
1025 clear_glyph_matrix (f->desired_matrix);
1026
1027 if (WINDOWP (f->menu_bar_window))
1028 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1029
1030 if (WINDOWP (f->tool_bar_window))
1031 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1032
1033 /* Do it for window matrices. */
1034 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1035 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1036 }
1037
1038
1039 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1040 non-zero clear desired matrices, otherwise clear current matrices. */
1041
1042 static void
1043 clear_window_matrices (w, desired_p)
1044 struct window *w;
1045 int desired_p;
1046 {
1047 while (w)
1048 {
1049 if (!NILP (w->hchild))
1050 {
1051 xassert (WINDOWP (w->hchild));
1052 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1053 }
1054 else if (!NILP (w->vchild))
1055 {
1056 xassert (WINDOWP (w->vchild));
1057 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1058 }
1059 else
1060 {
1061 if (desired_p)
1062 clear_glyph_matrix (w->desired_matrix);
1063 else
1064 {
1065 clear_glyph_matrix (w->current_matrix);
1066 w->window_end_valid = Qnil;
1067 }
1068 }
1069
1070 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1071 }
1072 }
1073
1074
1075 \f
1076 /***********************************************************************
1077 Glyph Rows
1078
1079 See dispextern.h for an overall explanation of glyph rows.
1080 ***********************************************************************/
1081
1082 /* Clear glyph row ROW. Do it in a way that makes it robust against
1083 changes in the glyph_row structure, i.e. addition or removal of
1084 structure members. */
1085
1086 static struct glyph_row null_row;
1087
1088 void
1089 clear_glyph_row (row)
1090 struct glyph_row *row;
1091 {
1092 struct glyph *p[1 + LAST_AREA];
1093
1094 /* Save pointers. */
1095 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1096 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1097 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1098 p[LAST_AREA] = row->glyphs[LAST_AREA];
1099
1100 /* Clear. */
1101 *row = null_row;
1102
1103 /* Restore pointers. */
1104 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1105 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1106 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1107 row->glyphs[LAST_AREA] = p[LAST_AREA];
1108
1109 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1110 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1111 Redisplay outputs such glyphs, and flickering effects were
1112 the result. This also depended on the contents of memory
1113 returned by xmalloc. If flickering happens again, activate
1114 the code below If the flickering is gone with that, chances
1115 are that the flickering has the same reason as here. */
1116 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1117 #endif
1118 }
1119
1120
1121 /* Make ROW an empty, enabled row of canonical character height,
1122 in window W starting at y-position Y. */
1123
1124 void
1125 blank_row (w, row, y)
1126 struct window *w;
1127 struct glyph_row *row;
1128 int y;
1129 {
1130 int min_y, max_y;
1131
1132 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1133 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1134
1135 clear_glyph_row (row);
1136 row->y = y;
1137 row->ascent = row->phys_ascent = 0;
1138 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1139
1140 if (row->y < min_y)
1141 row->visible_height = row->height - (min_y - row->y);
1142 else if (row->y + row->height > max_y)
1143 row->visible_height = row->height - (row->y + row->height - max_y);
1144 else
1145 row->visible_height = row->height;
1146
1147 row->enabled_p = 1;
1148 }
1149
1150
1151 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1152 are the amounts by which to change positions. Note that the first
1153 glyph of the text area of a row can have a buffer position even if
1154 the used count of the text area is zero. Such rows display line
1155 ends. */
1156
1157 void
1158 increment_row_positions (row, delta, delta_bytes)
1159 struct glyph_row *row;
1160 int delta, delta_bytes;
1161 {
1162 int area, i;
1163
1164 /* Increment start and end positions. */
1165 MATRIX_ROW_START_CHARPOS (row) += delta;
1166 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1167 MATRIX_ROW_END_CHARPOS (row) += delta;
1168 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1169
1170 /* Increment positions in glyphs. */
1171 for (area = 0; area < LAST_AREA; ++area)
1172 for (i = 0; i < row->used[area]; ++i)
1173 if (BUFFERP (row->glyphs[area][i].object)
1174 && row->glyphs[area][i].charpos > 0)
1175 row->glyphs[area][i].charpos += delta;
1176
1177 /* Capture the case of rows displaying a line end. */
1178 if (row->used[TEXT_AREA] == 0
1179 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1180 row->glyphs[TEXT_AREA]->charpos += delta;
1181 }
1182
1183
1184 #if 0
1185 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1186 contents, i.e. glyph structure contents are exchanged between A and
1187 B without changing glyph pointers in A and B. */
1188
1189 static void
1190 swap_glyphs_in_rows (a, b)
1191 struct glyph_row *a, *b;
1192 {
1193 int area;
1194
1195 for (area = 0; area < LAST_AREA; ++area)
1196 {
1197 /* Number of glyphs to swap. */
1198 int max_used = max (a->used[area], b->used[area]);
1199
1200 /* Start of glyphs in area of row A. */
1201 struct glyph *glyph_a = a->glyphs[area];
1202
1203 /* End + 1 of glyphs in area of row A. */
1204 struct glyph *glyph_a_end = a->glyphs[max_used];
1205
1206 /* Start of glyphs in area of row B. */
1207 struct glyph *glyph_b = b->glyphs[area];
1208
1209 while (glyph_a < glyph_a_end)
1210 {
1211 /* Non-ISO HP/UX compiler doesn't like auto struct
1212 initialization. */
1213 struct glyph temp;
1214 temp = *glyph_a;
1215 *glyph_a = *glyph_b;
1216 *glyph_b = temp;
1217 ++glyph_a;
1218 ++glyph_b;
1219 }
1220 }
1221 }
1222
1223 #endif /* 0 */
1224
1225 /* Exchange pointers to glyph memory between glyph rows A and B. */
1226
1227 static INLINE void
1228 swap_glyph_pointers (a, b)
1229 struct glyph_row *a, *b;
1230 {
1231 int i;
1232 for (i = 0; i < LAST_AREA + 1; ++i)
1233 {
1234 struct glyph *temp = a->glyphs[i];
1235 a->glyphs[i] = b->glyphs[i];
1236 b->glyphs[i] = temp;
1237 }
1238 }
1239
1240
1241 /* Copy glyph row structure FROM to glyph row structure TO, except
1242 that glyph pointers in the structures are left unchanged. */
1243
1244 INLINE void
1245 copy_row_except_pointers (to, from)
1246 struct glyph_row *to, *from;
1247 {
1248 struct glyph *pointers[1 + LAST_AREA];
1249
1250 /* Save glyph pointers of TO. */
1251 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1252
1253 /* Do a structure assignment. */
1254 *to = *from;
1255
1256 /* Restore original pointers of TO. */
1257 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1258 }
1259
1260
1261 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1262 TO and FROM are left unchanged. Glyph contents are copied from the
1263 glyph memory of FROM to the glyph memory of TO. Increment buffer
1264 positions in row TO by DELTA/ DELTA_BYTES. */
1265
1266 void
1267 copy_glyph_row_contents (to, from, delta, delta_bytes)
1268 struct glyph_row *to, *from;
1269 int delta, delta_bytes;
1270 {
1271 int area;
1272
1273 /* This is like a structure assignment TO = FROM, except that
1274 glyph pointers in the rows are left unchanged. */
1275 copy_row_except_pointers (to, from);
1276
1277 /* Copy glyphs from FROM to TO. */
1278 for (area = 0; area < LAST_AREA; ++area)
1279 if (from->used[area])
1280 bcopy (from->glyphs[area], to->glyphs[area],
1281 from->used[area] * sizeof (struct glyph));
1282
1283 /* Increment buffer positions in TO by DELTA. */
1284 increment_row_positions (to, delta, delta_bytes);
1285 }
1286
1287
1288 /* Assign glyph row FROM to glyph row TO. This works like a structure
1289 assignment TO = FROM, except that glyph pointers are not copied but
1290 exchanged between TO and FROM. Pointers must be exchanged to avoid
1291 a memory leak. */
1292
1293 static INLINE void
1294 assign_row (to, from)
1295 struct glyph_row *to, *from;
1296 {
1297 swap_glyph_pointers (to, from);
1298 copy_row_except_pointers (to, from);
1299 }
1300
1301
1302 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1303 a row in a window matrix, is a slice of the glyph memory of the
1304 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1305 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1306 memory of FRAME_ROW. */
1307
1308 #if GLYPH_DEBUG
1309
1310 static int
1311 glyph_row_slice_p (window_row, frame_row)
1312 struct glyph_row *window_row, *frame_row;
1313 {
1314 struct glyph *window_glyph_start = window_row->glyphs[0];
1315 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1316 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1317
1318 return (frame_glyph_start <= window_glyph_start
1319 && window_glyph_start < frame_glyph_end);
1320 }
1321
1322 #endif /* GLYPH_DEBUG */
1323
1324 #if 0
1325
1326 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1327 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1328 in WINDOW_MATRIX is found satisfying the condition. */
1329
1330 static struct glyph_row *
1331 find_glyph_row_slice (window_matrix, frame_matrix, row)
1332 struct glyph_matrix *window_matrix, *frame_matrix;
1333 int row;
1334 {
1335 int i;
1336
1337 xassert (row >= 0 && row < frame_matrix->nrows);
1338
1339 for (i = 0; i < window_matrix->nrows; ++i)
1340 if (glyph_row_slice_p (window_matrix->rows + i,
1341 frame_matrix->rows + row))
1342 break;
1343
1344 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1345 }
1346
1347 #endif /* 0 */
1348
1349 /* Prepare ROW for display. Desired rows are cleared lazily,
1350 i.e. they are only marked as to be cleared by setting their
1351 enabled_p flag to zero. When a row is to be displayed, a prior
1352 call to this function really clears it. */
1353
1354 void
1355 prepare_desired_row (row)
1356 struct glyph_row *row;
1357 {
1358 if (!row->enabled_p)
1359 {
1360 clear_glyph_row (row);
1361 row->enabled_p = 1;
1362 }
1363 }
1364
1365
1366 /* Return a hash code for glyph row ROW. */
1367
1368 int
1369 line_hash_code (row)
1370 struct glyph_row *row;
1371 {
1372 int hash = 0;
1373
1374 if (row->enabled_p)
1375 {
1376 if (row->inverse_p)
1377 {
1378 /* Give all highlighted lines the same hash code
1379 so as to encourage scrolling to leave them in place. */
1380 hash = -1;
1381 }
1382 else
1383 {
1384 struct glyph *glyph = row->glyphs[TEXT_AREA];
1385 struct glyph *end = glyph + row->used[TEXT_AREA];
1386
1387 while (glyph < end)
1388 {
1389 int c = glyph->u.ch;
1390 int face_id = glyph->face_id;
1391 if (must_write_spaces)
1392 c -= SPACEGLYPH;
1393 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1394 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1395 ++glyph;
1396 }
1397
1398 if (hash == 0)
1399 hash = 1;
1400 }
1401 }
1402
1403 return hash;
1404 }
1405
1406
1407 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1408 the number of characters in the line. If must_write_spaces is
1409 zero, leading and trailing spaces are ignored. */
1410
1411 static unsigned int
1412 line_draw_cost (matrix, vpos)
1413 struct glyph_matrix *matrix;
1414 int vpos;
1415 {
1416 struct glyph_row *row = matrix->rows + vpos;
1417 struct glyph *beg = row->glyphs[TEXT_AREA];
1418 struct glyph *end = beg + row->used[TEXT_AREA];
1419 int len;
1420 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1421 int glyph_table_len = GLYPH_TABLE_LENGTH;
1422
1423 /* Ignore trailing and leading spaces if we can. */
1424 if (!must_write_spaces)
1425 {
1426 /* Skip from the end over trailing spaces. */
1427 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1428 --end;
1429
1430 /* All blank line. */
1431 if (end == beg)
1432 return 0;
1433
1434 /* Skip over leading spaces. */
1435 while (CHAR_GLYPH_SPACE_P (*beg))
1436 ++beg;
1437 }
1438
1439 /* If we don't have a glyph-table, each glyph is one character,
1440 so return the number of glyphs. */
1441 if (glyph_table_base == 0)
1442 len = end - beg;
1443 else
1444 {
1445 /* Otherwise, scan the glyphs and accumulate their total length
1446 in LEN. */
1447 len = 0;
1448 while (beg < end)
1449 {
1450 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1451
1452 if (g < 0
1453 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1454 len += 1;
1455 else
1456 len += GLYPH_LENGTH (glyph_table_base, g);
1457
1458 ++beg;
1459 }
1460 }
1461
1462 return len;
1463 }
1464
1465
1466 /* Test two glyph rows A and B for equality. Value is non-zero if A
1467 and B have equal contents. W is the window to which the glyphs
1468 rows A and B belong. It is needed here to test for partial row
1469 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1470 flags of A and B, too. */
1471
1472 static INLINE int
1473 row_equal_p (w, a, b, mouse_face_p)
1474 struct window *w;
1475 struct glyph_row *a, *b;
1476 int mouse_face_p;
1477 {
1478 if (a == b)
1479 return 1;
1480 else if (a->hash != b->hash)
1481 return 0;
1482 else
1483 {
1484 struct glyph *a_glyph, *b_glyph, *a_end;
1485 int area;
1486
1487 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1488 return 0;
1489
1490 /* Compare glyphs. */
1491 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1492 {
1493 if (a->used[area] != b->used[area])
1494 return 0;
1495
1496 a_glyph = a->glyphs[area];
1497 a_end = a_glyph + a->used[area];
1498 b_glyph = b->glyphs[area];
1499
1500 while (a_glyph < a_end
1501 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1502 ++a_glyph, ++b_glyph;
1503
1504 if (a_glyph != a_end)
1505 return 0;
1506 }
1507
1508 if (a->truncated_on_left_p != b->truncated_on_left_p
1509 || a->inverse_p != b->inverse_p
1510 || a->fill_line_p != b->fill_line_p
1511 || a->truncated_on_right_p != b->truncated_on_right_p
1512 || a->overlay_arrow_p != b->overlay_arrow_p
1513 || a->continued_p != b->continued_p
1514 || a->indicate_empty_line_p != b->indicate_empty_line_p
1515 || a->overlapped_p != b->overlapped_p
1516 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1517 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1518 /* Different partially visible characters on left margin. */
1519 || a->x != b->x
1520 /* Different height. */
1521 || a->ascent != b->ascent
1522 || a->phys_ascent != b->phys_ascent
1523 || a->phys_height != b->phys_height
1524 || a->visible_height != b->visible_height)
1525 return 0;
1526 }
1527
1528 return 1;
1529 }
1530
1531
1532 \f
1533 /***********************************************************************
1534 Glyph Pool
1535
1536 See dispextern.h for an overall explanation of glyph pools.
1537 ***********************************************************************/
1538
1539 /* Allocate a glyph_pool structure. The structure returned is
1540 initialized with zeros. The global variable glyph_pool_count is
1541 incremented for each pool allocated. */
1542
1543 static struct glyph_pool *
1544 new_glyph_pool ()
1545 {
1546 struct glyph_pool *result;
1547
1548 /* Allocate a new glyph_pool and clear it. */
1549 result = (struct glyph_pool *) xmalloc (sizeof *result);
1550 bzero (result, sizeof *result);
1551
1552 /* For memory leak and double deletion checking. */
1553 ++glyph_pool_count;
1554
1555 return result;
1556 }
1557
1558
1559 /* Free a glyph_pool structure POOL. The function may be called with
1560 a null POOL pointer. The global variable glyph_pool_count is
1561 decremented with every pool structure freed. If this count gets
1562 negative, more structures were freed than allocated, i.e. one
1563 structure must have been freed more than once or a bogus pointer
1564 was passed to free_glyph_pool. */
1565
1566 static void
1567 free_glyph_pool (pool)
1568 struct glyph_pool *pool;
1569 {
1570 if (pool)
1571 {
1572 /* More freed than allocated? */
1573 --glyph_pool_count;
1574 xassert (glyph_pool_count >= 0);
1575
1576 xfree (pool->glyphs);
1577 xfree (pool);
1578 }
1579 }
1580
1581
1582 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1583 columns we need. This function never shrinks a pool. The only
1584 case in which this would make sense, would be when a frame's size
1585 is changed from a large value to a smaller one. But, if someone
1586 does it once, we can expect that he will do it again.
1587
1588 Value is non-zero if the pool changed in a way which makes
1589 re-adjusting window glyph matrices necessary. */
1590
1591 static int
1592 realloc_glyph_pool (pool, matrix_dim)
1593 struct glyph_pool *pool;
1594 struct dim matrix_dim;
1595 {
1596 int needed;
1597 int changed_p;
1598
1599 changed_p = (pool->glyphs == 0
1600 || matrix_dim.height != pool->nrows
1601 || matrix_dim.width != pool->ncolumns);
1602
1603 /* Enlarge the glyph pool. */
1604 needed = matrix_dim.width * matrix_dim.height;
1605 if (needed > pool->nglyphs)
1606 {
1607 int size = needed * sizeof (struct glyph);
1608
1609 if (pool->glyphs)
1610 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1611 else
1612 {
1613 pool->glyphs = (struct glyph *) xmalloc (size);
1614 bzero (pool->glyphs, size);
1615 }
1616
1617 pool->nglyphs = needed;
1618 }
1619
1620 /* Remember the number of rows and columns because (a) we use then
1621 to do sanity checks, and (b) the number of columns determines
1622 where rows in the frame matrix start---this must be available to
1623 determine pointers to rows of window sub-matrices. */
1624 pool->nrows = matrix_dim.height;
1625 pool->ncolumns = matrix_dim.width;
1626
1627 return changed_p;
1628 }
1629
1630
1631 \f
1632 /***********************************************************************
1633 Debug Code
1634 ***********************************************************************/
1635
1636 #if GLYPH_DEBUG
1637
1638
1639 /* Flush standard output. This is sometimes useful to call from
1640 the debugger. */
1641
1642 void
1643 flush_stdout ()
1644 {
1645 fflush (stdout);
1646 }
1647
1648
1649 /* Check that no glyph pointers have been lost in MATRIX. If a
1650 pointer has been lost, e.g. by using a structure assignment between
1651 rows, at least one pointer must occur more than once in the rows of
1652 MATRIX. */
1653
1654 void
1655 check_matrix_pointer_lossage (matrix)
1656 struct glyph_matrix *matrix;
1657 {
1658 int i, j;
1659
1660 for (i = 0; i < matrix->nrows; ++i)
1661 for (j = 0; j < matrix->nrows; ++j)
1662 xassert (i == j
1663 || (matrix->rows[i].glyphs[TEXT_AREA]
1664 != matrix->rows[j].glyphs[TEXT_AREA]));
1665 }
1666
1667
1668 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1669
1670 struct glyph_row *
1671 matrix_row (matrix, row)
1672 struct glyph_matrix *matrix;
1673 int row;
1674 {
1675 xassert (matrix && matrix->rows);
1676 xassert (row >= 0 && row < matrix->nrows);
1677
1678 /* That's really too slow for normal testing because this function
1679 is called almost everywhere. Although---it's still astonishingly
1680 fast, so it is valuable to have for debugging purposes. */
1681 #if 0
1682 check_matrix_pointer_lossage (matrix);
1683 #endif
1684
1685 return matrix->rows + row;
1686 }
1687
1688
1689 #if 0 /* This function makes invalid assumptions when text is
1690 partially invisible. But it might come handy for debugging
1691 nevertheless. */
1692
1693 /* Check invariants that must hold for an up to date current matrix of
1694 window W. */
1695
1696 static void
1697 check_matrix_invariants (w)
1698 struct window *w;
1699 {
1700 struct glyph_matrix *matrix = w->current_matrix;
1701 int yb = window_text_bottom_y (w);
1702 struct glyph_row *row = matrix->rows;
1703 struct glyph_row *last_text_row = NULL;
1704 struct buffer *saved = current_buffer;
1705 struct buffer *buffer = XBUFFER (w->buffer);
1706 int c;
1707
1708 /* This can sometimes happen for a fresh window. */
1709 if (matrix->nrows < 2)
1710 return;
1711
1712 set_buffer_temp (buffer);
1713
1714 /* Note: last row is always reserved for the mode line. */
1715 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1716 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1717 {
1718 struct glyph_row *next = row + 1;
1719
1720 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1721 last_text_row = row;
1722
1723 /* Check that character and byte positions are in sync. */
1724 xassert (MATRIX_ROW_START_BYTEPOS (row)
1725 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1726
1727 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1728 have such a position temporarily in case of a minibuffer
1729 displaying something like `[Sole completion]' at its end. */
1730 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1731 xassert (MATRIX_ROW_END_BYTEPOS (row)
1732 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1733
1734 /* Check that end position of `row' is equal to start position
1735 of next row. */
1736 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1737 {
1738 xassert (MATRIX_ROW_END_CHARPOS (row)
1739 == MATRIX_ROW_START_CHARPOS (next));
1740 xassert (MATRIX_ROW_END_BYTEPOS (row)
1741 == MATRIX_ROW_START_BYTEPOS (next));
1742 }
1743 row = next;
1744 }
1745
1746 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1747 xassert (w->desired_matrix->rows != NULL);
1748 set_buffer_temp (saved);
1749 }
1750
1751 #endif /* 0 */
1752
1753 #endif /* GLYPH_DEBUG != 0 */
1754
1755
1756 \f
1757 /**********************************************************************
1758 Allocating/ Adjusting Glyph Matrices
1759 **********************************************************************/
1760
1761 /* Allocate glyph matrices over a window tree for a frame-based
1762 redisplay
1763
1764 X and Y are column/row within the frame glyph matrix where
1765 sub-matrices for the window tree rooted at WINDOW must be
1766 allocated. CH_DIM contains the dimensions of the smallest
1767 character that could be used during display. DIM_ONLY_P non-zero
1768 means that the caller of this function is only interested in the
1769 result matrix dimension, and matrix adjustments should not be
1770 performed.
1771
1772 The function returns the total width/height of the sub-matrices of
1773 the window tree. If called on a frame root window, the computation
1774 will take the mini-buffer window into account.
1775
1776 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1777
1778 NEW_LEAF_MATRIX set if any window in the tree did not have a
1779 glyph matrices yet, and
1780
1781 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1782 any window in the tree will be changed or have been changed (see
1783 DIM_ONLY_P).
1784
1785 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1786 function.
1787
1788 Windows are arranged into chains of windows on the same level
1789 through the next fields of window structures. Such a level can be
1790 either a sequence of horizontally adjacent windows from left to
1791 right, or a sequence of vertically adjacent windows from top to
1792 bottom. Each window in a horizontal sequence can be either a leaf
1793 window or a vertical sequence; a window in a vertical sequence can
1794 be either a leaf or a horizontal sequence. All windows in a
1795 horizontal sequence have the same height, and all windows in a
1796 vertical sequence have the same width.
1797
1798 This function uses, for historical reasons, a more general
1799 algorithm to determine glyph matrix dimensions that would be
1800 necessary.
1801
1802 The matrix height of a horizontal sequence is determined by the
1803 maximum height of any matrix in the sequence. The matrix width of
1804 a horizontal sequence is computed by adding up matrix widths of
1805 windows in the sequence.
1806
1807 |<------- result width ------->|
1808 +---------+----------+---------+ ---
1809 | | | | |
1810 | | | |
1811 +---------+ | | result height
1812 | +---------+
1813 | | |
1814 +----------+ ---
1815
1816 The matrix width of a vertical sequence is the maximum matrix width
1817 of any window in the sequence. Its height is computed by adding up
1818 matrix heights of windows in the sequence.
1819
1820 |<---- result width -->|
1821 +---------+ ---
1822 | | |
1823 | | |
1824 +---------+--+ |
1825 | | |
1826 | | result height
1827 | |
1828 +------------+---------+ |
1829 | | |
1830 | | |
1831 +------------+---------+ --- */
1832
1833 /* Bit indicating that a new matrix will be allocated or has been
1834 allocated. */
1835
1836 #define NEW_LEAF_MATRIX (1 << 0)
1837
1838 /* Bit indicating that a matrix will or has changed its location or
1839 size. */
1840
1841 #define CHANGED_LEAF_MATRIX (1 << 1)
1842
1843 static struct dim
1844 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1845 dim_only_p, window_change_flags)
1846 Lisp_Object window;
1847 int x, y;
1848 struct dim ch_dim;
1849 int dim_only_p;
1850 int *window_change_flags;
1851 {
1852 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1853 int x0 = x, y0 = y;
1854 int wmax = 0, hmax = 0;
1855 struct dim total;
1856 struct dim dim;
1857 struct window *w;
1858 int in_horz_combination_p;
1859
1860 /* What combination is WINDOW part of? Compute this once since the
1861 result is the same for all windows in the `next' chain. The
1862 special case of a root window (parent equal to nil) is treated
1863 like a vertical combination because a root window's `next'
1864 points to the mini-buffer window, if any, which is arranged
1865 vertically below other windows. */
1866 in_horz_combination_p
1867 = (!NILP (XWINDOW (window)->parent)
1868 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1869
1870 /* For WINDOW and all windows on the same level. */
1871 do
1872 {
1873 w = XWINDOW (window);
1874
1875 /* Get the dimension of the window sub-matrix for W, depending
1876 on whether this a combination or a leaf window. */
1877 if (!NILP (w->hchild))
1878 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1879 dim_only_p,
1880 window_change_flags);
1881 else if (!NILP (w->vchild))
1882 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1883 dim_only_p,
1884 window_change_flags);
1885 else
1886 {
1887 /* If not already done, allocate sub-matrix structures. */
1888 if (w->desired_matrix == NULL)
1889 {
1890 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1891 w->current_matrix = new_glyph_matrix (f->current_pool);
1892 *window_change_flags |= NEW_LEAF_MATRIX;
1893 }
1894
1895 /* Width and height MUST be chosen so that there are no
1896 holes in the frame matrix. */
1897 dim.width = XINT (w->width);
1898 dim.height = XINT (w->height);
1899
1900 /* Will matrix be re-allocated? */
1901 if (x != w->desired_matrix->matrix_x
1902 || y != w->desired_matrix->matrix_y
1903 || dim.width != w->desired_matrix->matrix_w
1904 || dim.height != w->desired_matrix->matrix_h
1905 || (margin_glyphs_to_reserve (w, dim.width,
1906 w->right_margin_width)
1907 != w->desired_matrix->left_margin_glyphs)
1908 || (margin_glyphs_to_reserve (w, dim.width,
1909 w->left_margin_width)
1910 != w->desired_matrix->right_margin_glyphs))
1911 *window_change_flags |= CHANGED_LEAF_MATRIX;
1912
1913 /* Actually change matrices, if allowed. Do not consider
1914 CHANGED_LEAF_MATRIX computed above here because the pool
1915 may have been changed which we don't now here. We trust
1916 that we only will be called with DIM_ONLY_P != 0 when
1917 necessary. */
1918 if (!dim_only_p)
1919 {
1920 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1921 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1922 }
1923 }
1924
1925 /* If we are part of a horizontal combination, advance x for
1926 windows to the right of W; otherwise advance y for windows
1927 below W. */
1928 if (in_horz_combination_p)
1929 x += dim.width;
1930 else
1931 y += dim.height;
1932
1933 /* Remember maximum glyph matrix dimensions. */
1934 wmax = max (wmax, dim.width);
1935 hmax = max (hmax, dim.height);
1936
1937 /* Next window on same level. */
1938 window = w->next;
1939 }
1940 while (!NILP (window));
1941
1942 /* Set `total' to the total glyph matrix dimension of this window
1943 level. In a vertical combination, the width is the width of the
1944 widest window; the height is the y we finally reached, corrected
1945 by the y we started with. In a horizontal combination, the total
1946 height is the height of the tallest window, and the width is the
1947 x we finally reached, corrected by the x we started with. */
1948 if (in_horz_combination_p)
1949 {
1950 total.width = x - x0;
1951 total.height = hmax;
1952 }
1953 else
1954 {
1955 total.width = wmax;
1956 total.height = y - y0;
1957 }
1958
1959 return total;
1960 }
1961
1962
1963 /* Allocate window matrices for window-based redisplay. W is the
1964 window whose matrices must be allocated/reallocated. CH_DIM is the
1965 size of the smallest character that could potentially be used on W. */
1966
1967 static void
1968 allocate_matrices_for_window_redisplay (w, ch_dim)
1969 struct window *w;
1970 struct dim ch_dim;
1971 {
1972 struct frame *f = XFRAME (w->frame);
1973
1974 while (w)
1975 {
1976 if (!NILP (w->vchild))
1977 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1978 else if (!NILP (w->hchild))
1979 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1980 else
1981 {
1982 /* W is a leaf window. */
1983 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1984 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1985 struct dim dim;
1986
1987 /* If matrices are not yet allocated, allocate them now. */
1988 if (w->desired_matrix == NULL)
1989 {
1990 w->desired_matrix = new_glyph_matrix (NULL);
1991 w->current_matrix = new_glyph_matrix (NULL);
1992 }
1993
1994 /* Compute number of glyphs needed in a glyph row. */
1995 dim.width = (((window_pixel_width + ch_dim.width - 1)
1996 / ch_dim.width)
1997 /* 2 partially visible columns in the text area. */
1998 + 2
1999 /* One partially visible column at the right
2000 edge of each marginal area. */
2001 + 1 + 1);
2002
2003 /* Compute number of glyph rows needed. */
2004 dim.height = (((window_pixel_height + ch_dim.height - 1)
2005 / ch_dim.height)
2006 /* One partially visible line at the top and
2007 bottom of the window. */
2008 + 2
2009 /* 2 for top and mode line. */
2010 + 2);
2011
2012 /* Change matrices. */
2013 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2014 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2015 }
2016
2017 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2018 }
2019 }
2020
2021
2022 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2023 do it for all frames; otherwise do it just for the given frame.
2024 This function must be called when a new frame is created, its size
2025 changes, or its window configuration changes. */
2026
2027 void
2028 adjust_glyphs (f)
2029 struct frame *f;
2030 {
2031 /* Block input so that expose events and other events that access
2032 glyph matrices are not processed while we are changing them. */
2033 BLOCK_INPUT;
2034
2035 if (f)
2036 adjust_frame_glyphs (f);
2037 else
2038 {
2039 Lisp_Object tail, lisp_frame;
2040
2041 FOR_EACH_FRAME (tail, lisp_frame)
2042 adjust_frame_glyphs (XFRAME (lisp_frame));
2043 }
2044
2045 UNBLOCK_INPUT;
2046 }
2047
2048
2049 /* Adjust frame glyphs when Emacs is initialized.
2050
2051 To be called from init_display.
2052
2053 We need a glyph matrix because redraw will happen soon.
2054 Unfortunately, window sizes on selected_frame are not yet set to
2055 meaningful values. I believe we can assume that there are only two
2056 windows on the frame---the mini-buffer and the root window. Frame
2057 height and width seem to be correct so far. So, set the sizes of
2058 windows to estimated values. */
2059
2060 static void
2061 adjust_frame_glyphs_initially ()
2062 {
2063 struct frame *sf = SELECTED_FRAME ();
2064 struct window *root = XWINDOW (sf->root_window);
2065 struct window *mini = XWINDOW (root->next);
2066 int frame_height = FRAME_HEIGHT (sf);
2067 int frame_width = FRAME_WIDTH (sf);
2068 int top_margin = FRAME_TOP_MARGIN (sf);
2069
2070 /* Do it for the root window. */
2071 XSETFASTINT (root->top, top_margin);
2072 XSETFASTINT (root->width, frame_width);
2073 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2074
2075 /* Do it for the mini-buffer window. */
2076 XSETFASTINT (mini->top, frame_height - 1);
2077 XSETFASTINT (mini->width, frame_width);
2078 set_window_height (root->next, 1, 0);
2079
2080 adjust_frame_glyphs (sf);
2081 glyphs_initialized_initially_p = 1;
2082 }
2083
2084
2085 /* Allocate/reallocate glyph matrices of a single frame F. */
2086
2087 static void
2088 adjust_frame_glyphs (f)
2089 struct frame *f;
2090 {
2091 if (FRAME_WINDOW_P (f))
2092 adjust_frame_glyphs_for_window_redisplay (f);
2093 else
2094 adjust_frame_glyphs_for_frame_redisplay (f);
2095
2096 /* Don't forget the message buffer and the buffer for
2097 decode_mode_spec. */
2098 adjust_frame_message_buffer (f);
2099 adjust_decode_mode_spec_buffer (f);
2100
2101 f->glyphs_initialized_p = 1;
2102 }
2103
2104
2105 /* In the window tree with root W, build current matrices of leaf
2106 windows from the frame's current matrix. */
2107
2108 static void
2109 fake_current_matrices (window)
2110 Lisp_Object window;
2111 {
2112 struct window *w;
2113
2114 for (; !NILP (window); window = w->next)
2115 {
2116 w = XWINDOW (window);
2117
2118 if (!NILP (w->hchild))
2119 fake_current_matrices (w->hchild);
2120 else if (!NILP (w->vchild))
2121 fake_current_matrices (w->vchild);
2122 else
2123 {
2124 int i;
2125 struct frame *f = XFRAME (w->frame);
2126 struct glyph_matrix *m = w->current_matrix;
2127 struct glyph_matrix *fm = f->current_matrix;
2128
2129 xassert (m->matrix_h == XFASTINT (w->height));
2130 xassert (m->matrix_w == XFASTINT (w->width));
2131
2132 for (i = 0; i < m->matrix_h; ++i)
2133 {
2134 struct glyph_row *r = m->rows + i;
2135 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2136
2137 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2138 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2139
2140 r->enabled_p = fr->enabled_p;
2141 if (r->enabled_p)
2142 {
2143 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2144 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2145 r->used[TEXT_AREA] = (m->matrix_w
2146 - r->used[LEFT_MARGIN_AREA]
2147 - r->used[RIGHT_MARGIN_AREA]);
2148 r->mode_line_p = 0;
2149 r->inverse_p = fr->inverse_p;
2150 }
2151 }
2152 }
2153 }
2154 }
2155
2156
2157 /* Save away the contents of frame F's current frame matrix. Value is
2158 a glyph matrix holding the contents of F's current frame matrix. '*/
2159
2160 static struct glyph_matrix *
2161 save_current_matrix (f)
2162 struct frame *f;
2163 {
2164 int i;
2165 struct glyph_matrix *saved;
2166
2167 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2168 bzero (saved, sizeof *saved);
2169 saved->nrows = f->current_matrix->nrows;
2170 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2171 * sizeof *saved->rows);
2172 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2173
2174 for (i = 0; i < saved->nrows; ++i)
2175 {
2176 struct glyph_row *from = f->current_matrix->rows + i;
2177 struct glyph_row *to = saved->rows + i;
2178 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2179 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2180 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2181 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2182 }
2183
2184 return saved;
2185 }
2186
2187
2188 /* Restore the contents of frame F's current frame matrix from SAVED,
2189 and free memory associated with SAVED. */
2190
2191 static void
2192 restore_current_matrix (f, saved)
2193 struct frame *f;
2194 struct glyph_matrix *saved;
2195 {
2196 int i;
2197
2198 for (i = 0; i < saved->nrows; ++i)
2199 {
2200 struct glyph_row *from = saved->rows + i;
2201 struct glyph_row *to = f->current_matrix->rows + i;
2202 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2203 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2204 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2205 xfree (from->glyphs[TEXT_AREA]);
2206 }
2207
2208 xfree (saved->rows);
2209 xfree (saved);
2210 }
2211
2212
2213
2214 /* Allocate/reallocate glyph matrices of a single frame F for
2215 frame-based redisplay. */
2216
2217 static void
2218 adjust_frame_glyphs_for_frame_redisplay (f)
2219 struct frame *f;
2220 {
2221 struct dim ch_dim;
2222 struct dim matrix_dim;
2223 int pool_changed_p;
2224 int window_change_flags;
2225 int top_window_y;
2226
2227 if (!FRAME_LIVE_P (f))
2228 return;
2229
2230 /* Determine the smallest character in any font for F. On
2231 console windows, all characters have dimension (1, 1). */
2232 ch_dim.width = ch_dim.height = 1;
2233
2234 top_window_y = FRAME_TOP_MARGIN (f);
2235
2236 /* Allocate glyph pool structures if not already done. */
2237 if (f->desired_pool == NULL)
2238 {
2239 f->desired_pool = new_glyph_pool ();
2240 f->current_pool = new_glyph_pool ();
2241 }
2242
2243 /* Allocate frames matrix structures if needed. */
2244 if (f->desired_matrix == NULL)
2245 {
2246 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2247 f->current_matrix = new_glyph_matrix (f->current_pool);
2248 }
2249
2250 /* Compute window glyph matrices. (This takes the mini-buffer
2251 window into account). The result is the size of the frame glyph
2252 matrix needed. The variable window_change_flags is set to a bit
2253 mask indicating whether new matrices will be allocated or
2254 existing matrices change their size or location within the frame
2255 matrix. */
2256 window_change_flags = 0;
2257 matrix_dim
2258 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2259 0, top_window_y,
2260 ch_dim, 1,
2261 &window_change_flags);
2262
2263 /* Add in menu bar lines, if any. */
2264 matrix_dim.height += top_window_y;
2265
2266 /* Enlarge pools as necessary. */
2267 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2268 realloc_glyph_pool (f->current_pool, matrix_dim);
2269
2270 /* Set up glyph pointers within window matrices. Do this only if
2271 absolutely necessary since it requires a frame redraw. */
2272 if (pool_changed_p || window_change_flags)
2273 {
2274 /* Do it for window matrices. */
2275 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2276 0, top_window_y, ch_dim, 0,
2277 &window_change_flags);
2278
2279 /* Size of frame matrices must equal size of frame. Note
2280 that we are called for X frames with window widths NOT equal
2281 to the frame width (from CHANGE_FRAME_SIZE_1). */
2282 xassert (matrix_dim.width == FRAME_WIDTH (f)
2283 && matrix_dim.height == FRAME_HEIGHT (f));
2284
2285 /* Pointers to glyph memory in glyph rows are exchanged during
2286 the update phase of redisplay, which means in general that a
2287 frame's current matrix consists of pointers into both the
2288 desired and current glyph pool of the frame. Adjusting a
2289 matrix sets the frame matrix up so that pointers are all into
2290 the same pool. If we want to preserve glyph contents of the
2291 current matrix over a call to adjust_glyph_matrix, we must
2292 make a copy of the current glyphs, and restore the current
2293 matrix' contents from that copy. */
2294 if (display_completed
2295 && !FRAME_GARBAGED_P (f)
2296 && matrix_dim.width == f->current_matrix->matrix_w
2297 && matrix_dim.height == f->current_matrix->matrix_h)
2298 {
2299 struct glyph_matrix *copy = save_current_matrix (f);
2300 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2301 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2302 restore_current_matrix (f, copy);
2303 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2304 }
2305 else
2306 {
2307 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2308 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2309 SET_FRAME_GARBAGED (f);
2310 }
2311 }
2312 }
2313
2314
2315 /* Allocate/reallocate glyph matrices of a single frame F for
2316 window-based redisplay. */
2317
2318 static void
2319 adjust_frame_glyphs_for_window_redisplay (f)
2320 struct frame *f;
2321 {
2322 struct dim ch_dim;
2323 struct window *w;
2324
2325 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2326
2327 /* Get minimum sizes. */
2328 #ifdef HAVE_WINDOW_SYSTEM
2329 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2330 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2331 #else
2332 ch_dim.width = ch_dim.height = 1;
2333 #endif
2334
2335 /* Allocate/reallocate window matrices. */
2336 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2337 ch_dim);
2338
2339 /* Allocate/ reallocate matrices of the dummy window used to display
2340 the menu bar under X when no X toolkit support is available. */
2341 #ifndef USE_X_TOOLKIT
2342 {
2343 /* Allocate a dummy window if not already done. */
2344 if (NILP (f->menu_bar_window))
2345 {
2346 f->menu_bar_window = make_window ();
2347 w = XWINDOW (f->menu_bar_window);
2348 XSETFRAME (w->frame, f);
2349 w->pseudo_window_p = 1;
2350 }
2351 else
2352 w = XWINDOW (f->menu_bar_window);
2353
2354 /* Set window dimensions to frame dimensions and allocate or
2355 adjust glyph matrices of W. */
2356 XSETFASTINT (w->top, 0);
2357 XSETFASTINT (w->left, 0);
2358 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2359 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2360 allocate_matrices_for_window_redisplay (w, ch_dim);
2361 }
2362 #endif /* not USE_X_TOOLKIT */
2363
2364 /* Allocate/ reallocate matrices of the tool bar window. If we
2365 don't have a tool bar window yet, make one. */
2366 if (NILP (f->tool_bar_window))
2367 {
2368 f->tool_bar_window = make_window ();
2369 w = XWINDOW (f->tool_bar_window);
2370 XSETFRAME (w->frame, f);
2371 w->pseudo_window_p = 1;
2372 }
2373 else
2374 w = XWINDOW (f->tool_bar_window);
2375
2376 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2377 XSETFASTINT (w->left, 0);
2378 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2379 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2380 allocate_matrices_for_window_redisplay (w, ch_dim);
2381 }
2382
2383
2384 /* Adjust/ allocate message buffer of frame F.
2385
2386 Note that the message buffer is never freed. Since I could not
2387 find a free in 19.34, I assume that freeing it would be
2388 problematic in some way and don't do it either.
2389
2390 (Implementation note: It should be checked if we can free it
2391 eventually without causing trouble). */
2392
2393 static void
2394 adjust_frame_message_buffer (f)
2395 struct frame *f;
2396 {
2397 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2398
2399 if (FRAME_MESSAGE_BUF (f))
2400 {
2401 char *buffer = FRAME_MESSAGE_BUF (f);
2402 char *new_buffer = (char *) xrealloc (buffer, size);
2403 FRAME_MESSAGE_BUF (f) = new_buffer;
2404 }
2405 else
2406 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2407 }
2408
2409
2410 /* Re-allocate buffer for decode_mode_spec on frame F. */
2411
2412 static void
2413 adjust_decode_mode_spec_buffer (f)
2414 struct frame *f;
2415 {
2416 f->decode_mode_spec_buffer
2417 = (char *) xrealloc (f->decode_mode_spec_buffer,
2418 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2419 }
2420
2421
2422 \f
2423 /**********************************************************************
2424 Freeing Glyph Matrices
2425 **********************************************************************/
2426
2427 /* Free glyph memory for a frame F. F may be null. This function can
2428 be called for the same frame more than once. The root window of
2429 F may be nil when this function is called. This is the case when
2430 the function is called when F is destroyed. */
2431
2432 void
2433 free_glyphs (f)
2434 struct frame *f;
2435 {
2436 if (f && f->glyphs_initialized_p)
2437 {
2438 /* Block interrupt input so that we don't get surprised by an X
2439 event while we're in an inconsistent state. */
2440 BLOCK_INPUT;
2441 f->glyphs_initialized_p = 0;
2442
2443 /* Release window sub-matrices. */
2444 if (!NILP (f->root_window))
2445 free_window_matrices (XWINDOW (f->root_window));
2446
2447 /* Free the dummy window for menu bars without X toolkit and its
2448 glyph matrices. */
2449 if (!NILP (f->menu_bar_window))
2450 {
2451 struct window *w = XWINDOW (f->menu_bar_window);
2452 free_glyph_matrix (w->desired_matrix);
2453 free_glyph_matrix (w->current_matrix);
2454 w->desired_matrix = w->current_matrix = NULL;
2455 f->menu_bar_window = Qnil;
2456 }
2457
2458 /* Free the tool bar window and its glyph matrices. */
2459 if (!NILP (f->tool_bar_window))
2460 {
2461 struct window *w = XWINDOW (f->tool_bar_window);
2462 free_glyph_matrix (w->desired_matrix);
2463 free_glyph_matrix (w->current_matrix);
2464 w->desired_matrix = w->current_matrix = NULL;
2465 f->tool_bar_window = Qnil;
2466 }
2467
2468 /* Release frame glyph matrices. Reset fields to zero in
2469 case we are called a second time. */
2470 if (f->desired_matrix)
2471 {
2472 free_glyph_matrix (f->desired_matrix);
2473 free_glyph_matrix (f->current_matrix);
2474 f->desired_matrix = f->current_matrix = NULL;
2475 }
2476
2477 /* Release glyph pools. */
2478 if (f->desired_pool)
2479 {
2480 free_glyph_pool (f->desired_pool);
2481 free_glyph_pool (f->current_pool);
2482 f->desired_pool = f->current_pool = NULL;
2483 }
2484
2485 UNBLOCK_INPUT;
2486 }
2487 }
2488
2489
2490 /* Free glyph sub-matrices in the window tree rooted at W. This
2491 function may be called with a null pointer, and it may be called on
2492 the same tree more than once. */
2493
2494 void
2495 free_window_matrices (w)
2496 struct window *w;
2497 {
2498 while (w)
2499 {
2500 if (!NILP (w->hchild))
2501 free_window_matrices (XWINDOW (w->hchild));
2502 else if (!NILP (w->vchild))
2503 free_window_matrices (XWINDOW (w->vchild));
2504 else
2505 {
2506 /* This is a leaf window. Free its memory and reset fields
2507 to zero in case this function is called a second time for
2508 W. */
2509 free_glyph_matrix (w->current_matrix);
2510 free_glyph_matrix (w->desired_matrix);
2511 w->current_matrix = w->desired_matrix = NULL;
2512 }
2513
2514 /* Next window on same level. */
2515 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2516 }
2517 }
2518
2519
2520 /* Check glyph memory leaks. This function is called from
2521 shut_down_emacs. Note that frames are not destroyed when Emacs
2522 exits. We therefore free all glyph memory for all active frames
2523 explicitly and check that nothing is left allocated. */
2524
2525 void
2526 check_glyph_memory ()
2527 {
2528 Lisp_Object tail, frame;
2529
2530 /* Free glyph memory for all frames. */
2531 FOR_EACH_FRAME (tail, frame)
2532 free_glyphs (XFRAME (frame));
2533
2534 /* Check that nothing is left allocated. */
2535 if (glyph_matrix_count)
2536 abort ();
2537 if (glyph_pool_count)
2538 abort ();
2539 }
2540
2541
2542 \f
2543 /**********************************************************************
2544 Building a Frame Matrix
2545 **********************************************************************/
2546
2547 /* Most of the redisplay code works on glyph matrices attached to
2548 windows. This is a good solution most of the time, but it is not
2549 suitable for terminal code. Terminal output functions cannot rely
2550 on being able to set an arbitrary terminal window. Instead they
2551 must be provided with a view of the whole frame, i.e. the whole
2552 screen. We build such a view by constructing a frame matrix from
2553 window matrices in this section.
2554
2555 Windows that must be updated have their must_be_update_p flag set.
2556 For all such windows, their desired matrix is made part of the
2557 desired frame matrix. For other windows, their current matrix is
2558 made part of the desired frame matrix.
2559
2560 +-----------------+----------------+
2561 | desired | desired |
2562 | | |
2563 +-----------------+----------------+
2564 | current |
2565 | |
2566 +----------------------------------+
2567
2568 Desired window matrices can be made part of the frame matrix in a
2569 cheap way: We exploit the fact that the desired frame matrix and
2570 desired window matrices share their glyph memory. This is not
2571 possible for current window matrices. Their glyphs are copied to
2572 the desired frame matrix. The latter is equivalent to
2573 preserve_other_columns in the old redisplay.
2574
2575 Used glyphs counters for frame matrix rows are the result of adding
2576 up glyph lengths of the window matrices. A line in the frame
2577 matrix is enabled, if a corresponding line in a window matrix is
2578 enabled.
2579
2580 After building the desired frame matrix, it will be passed to
2581 terminal code, which will manipulate both the desired and current
2582 frame matrix. Changes applied to the frame's current matrix have
2583 to be visible in current window matrices afterwards, of course.
2584
2585 This problem is solved like this:
2586
2587 1. Window and frame matrices share glyphs. Window matrices are
2588 constructed in a way that their glyph contents ARE the glyph
2589 contents needed in a frame matrix. Thus, any modification of
2590 glyphs done in terminal code will be reflected in window matrices
2591 automatically.
2592
2593 2. Exchanges of rows in a frame matrix done by terminal code are
2594 intercepted by hook functions so that corresponding row operations
2595 on window matrices can be performed. This is necessary because we
2596 use pointers to glyphs in glyph row structures. To satisfy the
2597 assumption of point 1 above that glyphs are updated implicitly in
2598 window matrices when they are manipulated via the frame matrix,
2599 window and frame matrix must of course agree where to find the
2600 glyphs for their rows. Possible manipulations that must be
2601 mirrored are assignments of rows of the desired frame matrix to the
2602 current frame matrix and scrolling the current frame matrix. */
2603
2604 /* Build frame F's desired matrix from window matrices. Only windows
2605 which have the flag must_be_updated_p set have to be updated. Menu
2606 bar lines of a frame are not covered by window matrices, so make
2607 sure not to touch them in this function. */
2608
2609 static void
2610 build_frame_matrix (f)
2611 struct frame *f;
2612 {
2613 int i;
2614
2615 /* F must have a frame matrix when this function is called. */
2616 xassert (!FRAME_WINDOW_P (f));
2617
2618 /* Clear all rows in the frame matrix covered by window matrices.
2619 Menu bar lines are not covered by windows. */
2620 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2621 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2622
2623 /* Build the matrix by walking the window tree. */
2624 build_frame_matrix_from_window_tree (f->desired_matrix,
2625 XWINDOW (FRAME_ROOT_WINDOW (f)));
2626 }
2627
2628
2629 /* Walk a window tree, building a frame matrix MATRIX from window
2630 matrices. W is the root of a window tree. */
2631
2632 static void
2633 build_frame_matrix_from_window_tree (matrix, w)
2634 struct glyph_matrix *matrix;
2635 struct window *w;
2636 {
2637 while (w)
2638 {
2639 if (!NILP (w->hchild))
2640 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2641 else if (!NILP (w->vchild))
2642 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2643 else
2644 build_frame_matrix_from_leaf_window (matrix, w);
2645
2646 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2647 }
2648 }
2649
2650
2651 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2652 desired frame matrix built. W is a leaf window whose desired or
2653 current matrix is to be added to FRAME_MATRIX. W's flag
2654 must_be_updated_p determines which matrix it contributes to
2655 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2656 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2657 Adding a desired matrix means setting up used counters and such in
2658 frame rows, while adding a current window matrix to FRAME_MATRIX
2659 means copying glyphs. The latter case corresponds to
2660 preserve_other_columns in the old redisplay. */
2661
2662 static void
2663 build_frame_matrix_from_leaf_window (frame_matrix, w)
2664 struct glyph_matrix *frame_matrix;
2665 struct window *w;
2666 {
2667 struct glyph_matrix *window_matrix;
2668 int window_y, frame_y;
2669 /* If non-zero, a glyph to insert at the right border of W. */
2670 GLYPH right_border_glyph = 0;
2671
2672 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2673 if (w->must_be_updated_p)
2674 {
2675 window_matrix = w->desired_matrix;
2676
2677 /* Decide whether we want to add a vertical border glyph. */
2678 if (!WINDOW_RIGHTMOST_P (w))
2679 {
2680 struct Lisp_Char_Table *dp = window_display_table (w);
2681 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2682 ? XINT (DISP_BORDER_GLYPH (dp))
2683 : '|');
2684 }
2685 }
2686 else
2687 window_matrix = w->current_matrix;
2688
2689 /* For all rows in the window matrix and corresponding rows in the
2690 frame matrix. */
2691 window_y = 0;
2692 frame_y = window_matrix->matrix_y;
2693 while (window_y < window_matrix->nrows)
2694 {
2695 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2696 struct glyph_row *window_row = window_matrix->rows + window_y;
2697 int current_row_p = window_matrix == w->current_matrix;
2698
2699 /* Fill up the frame row with spaces up to the left margin of the
2700 window row. */
2701 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2702
2703 /* Fill up areas in the window matrix row with spaces. */
2704 fill_up_glyph_row_with_spaces (window_row);
2705
2706 /* If only part of W's desired matrix has been built, and
2707 window_row wasn't displayed, use the corresponding current
2708 row instead. */
2709 if (window_matrix == w->desired_matrix
2710 && !window_row->enabled_p)
2711 {
2712 window_row = w->current_matrix->rows + window_y;
2713 current_row_p = 1;
2714 }
2715
2716 if (current_row_p)
2717 {
2718 /* Copy window row to frame row. */
2719 bcopy (window_row->glyphs[0],
2720 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2721 window_matrix->matrix_w * sizeof (struct glyph));
2722 }
2723 else
2724 {
2725 xassert (window_row->enabled_p);
2726
2727 /* Only when a desired row has been displayed, we want
2728 the corresponding frame row to be updated. */
2729 frame_row->enabled_p = 1;
2730
2731 /* Maybe insert a vertical border between horizontally adjacent
2732 windows. */
2733 if (right_border_glyph)
2734 {
2735 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2736 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2737 }
2738
2739 /* Window row window_y must be a slice of frame row
2740 frame_y. */
2741 xassert (glyph_row_slice_p (window_row, frame_row));
2742
2743 /* If rows are in sync, we don't have to copy glyphs because
2744 frame and window share glyphs. */
2745
2746 #if GLYPH_DEBUG
2747 strcpy (w->current_matrix->method, w->desired_matrix->method);
2748 add_window_display_history (w, w->current_matrix->method, 0);
2749 #endif
2750 }
2751
2752 /* Set number of used glyphs in the frame matrix. Since we fill
2753 up with spaces, and visit leaf windows from left to right it
2754 can be done simply. */
2755 frame_row->used[TEXT_AREA]
2756 = window_matrix->matrix_x + window_matrix->matrix_w;
2757
2758 /* Or in other flags. */
2759 frame_row->inverse_p |= window_row->inverse_p;
2760
2761 /* Next row. */
2762 ++window_y;
2763 ++frame_y;
2764 }
2765 }
2766
2767
2768 /* Add spaces to a glyph row ROW in a window matrix.
2769
2770 Each row has the form:
2771
2772 +---------+-----------------------------+------------+
2773 | left | text | right |
2774 +---------+-----------------------------+------------+
2775
2776 Left and right marginal areas are optional. This function adds
2777 spaces to areas so that there are no empty holes between areas.
2778 In other words: If the right area is not empty, the text area
2779 is filled up with spaces up to the right area. If the text area
2780 is not empty, the left area is filled up.
2781
2782 To be called for frame-based redisplay, only. */
2783
2784 static void
2785 fill_up_glyph_row_with_spaces (row)
2786 struct glyph_row *row;
2787 {
2788 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2789 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2790 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2791 }
2792
2793
2794 /* Fill area AREA of glyph row ROW with spaces. To be called for
2795 frame-based redisplay only. */
2796
2797 static void
2798 fill_up_glyph_row_area_with_spaces (row, area)
2799 struct glyph_row *row;
2800 int area;
2801 {
2802 if (row->glyphs[area] < row->glyphs[area + 1])
2803 {
2804 struct glyph *end = row->glyphs[area + 1];
2805 struct glyph *text = row->glyphs[area] + row->used[area];
2806
2807 while (text < end)
2808 *text++ = space_glyph;
2809 row->used[area] = text - row->glyphs[area];
2810 }
2811 }
2812
2813
2814 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2815 reached. In frame matrices only one area, TEXT_AREA, is used. */
2816
2817 static void
2818 fill_up_frame_row_with_spaces (row, upto)
2819 struct glyph_row *row;
2820 int upto;
2821 {
2822 int i = row->used[TEXT_AREA];
2823 struct glyph *glyph = row->glyphs[TEXT_AREA];
2824
2825 while (i < upto)
2826 glyph[i++] = space_glyph;
2827
2828 row->used[TEXT_AREA] = i;
2829 }
2830
2831
2832 \f
2833 /**********************************************************************
2834 Mirroring operations on frame matrices in window matrices
2835 **********************************************************************/
2836
2837 /* Set frame being updated via frame-based redisplay to F. This
2838 function must be called before updates to make explicit that we are
2839 working on frame matrices or not. */
2840
2841 static INLINE void
2842 set_frame_matrix_frame (f)
2843 struct frame *f;
2844 {
2845 frame_matrix_frame = f;
2846 }
2847
2848
2849 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2850 DESIRED_MATRIX is the desired matrix corresponding to
2851 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2852 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2853 frame_matrix_frame is non-null, this indicates that the exchange is
2854 done in frame matrices, and that we have to perform analogous
2855 operations in window matrices of frame_matrix_frame. */
2856
2857 static INLINE void
2858 make_current (desired_matrix, current_matrix, row)
2859 struct glyph_matrix *desired_matrix, *current_matrix;
2860 int row;
2861 {
2862 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2863 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2864 int mouse_face_p = current_row->mouse_face_p;
2865
2866 /* Do current_row = desired_row. This exchanges glyph pointers
2867 between both rows, and does a structure assignment otherwise. */
2868 assign_row (current_row, desired_row);
2869
2870 /* Enable current_row to mark it as valid. */
2871 current_row->enabled_p = 1;
2872 current_row->mouse_face_p = mouse_face_p;
2873
2874 /* If we are called on frame matrices, perform analogous operations
2875 for window matrices. */
2876 if (frame_matrix_frame)
2877 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2878 }
2879
2880
2881 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2882 W's frame which has been made current (by swapping pointers between
2883 current and desired matrix). Perform analogous operations in the
2884 matrices of leaf windows in the window tree rooted at W. */
2885
2886 static void
2887 mirror_make_current (w, frame_row)
2888 struct window *w;
2889 int frame_row;
2890 {
2891 while (w)
2892 {
2893 if (!NILP (w->hchild))
2894 mirror_make_current (XWINDOW (w->hchild), frame_row);
2895 else if (!NILP (w->vchild))
2896 mirror_make_current (XWINDOW (w->vchild), frame_row);
2897 else
2898 {
2899 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2900 here because the checks performed in debug mode there
2901 will not allow the conversion. */
2902 int row = frame_row - w->desired_matrix->matrix_y;
2903
2904 /* If FRAME_ROW is within W, assign the desired row to the
2905 current row (exchanging glyph pointers). */
2906 if (row >= 0 && row < w->desired_matrix->matrix_h)
2907 {
2908 struct glyph_row *current_row
2909 = MATRIX_ROW (w->current_matrix, row);
2910 struct glyph_row *desired_row
2911 = MATRIX_ROW (w->desired_matrix, row);
2912
2913 if (desired_row->enabled_p)
2914 assign_row (current_row, desired_row);
2915 else
2916 swap_glyph_pointers (desired_row, current_row);
2917 current_row->enabled_p = 1;
2918 }
2919 }
2920
2921 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2922 }
2923 }
2924
2925
2926 /* Perform row dance after scrolling. We are working on the range of
2927 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2928 including) in MATRIX. COPY_FROM is a vector containing, for each
2929 row I in the range 0 <= I < NLINES, the index of the original line
2930 to move to I. This index is relative to the row range, i.e. 0 <=
2931 index < NLINES. RETAINED_P is a vector containing zero for each
2932 row 0 <= I < NLINES which is empty.
2933
2934 This function is called from do_scrolling and do_direct_scrolling. */
2935
2936 void
2937 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2938 retained_p)
2939 struct glyph_matrix *matrix;
2940 int unchanged_at_top, nlines;
2941 int *copy_from;
2942 char *retained_p;
2943 {
2944 /* A copy of original rows. */
2945 struct glyph_row *old_rows;
2946
2947 /* Rows to assign to. */
2948 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2949
2950 int i;
2951
2952 /* Make a copy of the original rows. */
2953 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2954 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2955
2956 /* Assign new rows, maybe clear lines. */
2957 for (i = 0; i < nlines; ++i)
2958 {
2959 int enabled_before_p = new_rows[i].enabled_p;
2960
2961 xassert (i + unchanged_at_top < matrix->nrows);
2962 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2963 new_rows[i] = old_rows[copy_from[i]];
2964 new_rows[i].enabled_p = enabled_before_p;
2965
2966 /* RETAINED_P is zero for empty lines. */
2967 if (!retained_p[copy_from[i]])
2968 new_rows[i].enabled_p = 0;
2969 }
2970
2971 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2972 if (frame_matrix_frame)
2973 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2974 unchanged_at_top, nlines, copy_from, retained_p);
2975 }
2976
2977
2978 /* Synchronize glyph pointers in the current matrix of window W with
2979 the current frame matrix. W must be full-width, and be on a tty
2980 frame. */
2981
2982 static void
2983 sync_window_with_frame_matrix_rows (w)
2984 struct window *w;
2985 {
2986 struct frame *f = XFRAME (w->frame);
2987 struct glyph_row *window_row, *window_row_end, *frame_row;
2988
2989 /* Preconditions: W must be a leaf window and full-width. Its frame
2990 must have a frame matrix. */
2991 xassert (NILP (w->hchild) && NILP (w->vchild));
2992 xassert (WINDOW_FULL_WIDTH_P (w));
2993 xassert (!FRAME_WINDOW_P (f));
2994
2995 /* If W is a full-width window, glyph pointers in W's current matrix
2996 have, by definition, to be the same as glyph pointers in the
2997 corresponding frame matrix. */
2998 window_row = w->current_matrix->rows;
2999 window_row_end = window_row + w->current_matrix->nrows;
3000 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3001 while (window_row < window_row_end)
3002 {
3003 int area;
3004
3005 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3006 window_row->glyphs[area] = frame_row->glyphs[area];
3007
3008 ++window_row, ++frame_row;
3009 }
3010 }
3011
3012
3013 /* Return the window in the window tree rooted in W containing frame
3014 row ROW. Value is null if none is found. */
3015
3016 struct window *
3017 frame_row_to_window (w, row)
3018 struct window *w;
3019 int row;
3020 {
3021 struct window *found = NULL;
3022
3023 while (w && !found)
3024 {
3025 if (!NILP (w->hchild))
3026 found = frame_row_to_window (XWINDOW (w->hchild), row);
3027 else if (!NILP (w->vchild))
3028 found = frame_row_to_window (XWINDOW (w->vchild), row);
3029 else if (row >= XFASTINT (w->top)
3030 && row < XFASTINT (w->top) + XFASTINT (w->height))
3031 found = w;
3032
3033 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3034 }
3035
3036 return found;
3037 }
3038
3039
3040 /* Perform a line dance in the window tree rooted at W, after
3041 scrolling a frame matrix in mirrored_line_dance.
3042
3043 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3044 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3045 COPY_FROM is a vector containing, for each row I in the range 0 <=
3046 I < NLINES, the index of the original line to move to I. This
3047 index is relative to the row range, i.e. 0 <= index < NLINES.
3048 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3049 which is empty. */
3050
3051 static void
3052 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3053 struct window *w;
3054 int unchanged_at_top, nlines;
3055 int *copy_from;
3056 char *retained_p;
3057 {
3058 while (w)
3059 {
3060 if (!NILP (w->hchild))
3061 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3062 nlines, copy_from, retained_p);
3063 else if (!NILP (w->vchild))
3064 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3065 nlines, copy_from, retained_p);
3066 else
3067 {
3068 /* W is a leaf window, and we are working on its current
3069 matrix m. */
3070 struct glyph_matrix *m = w->current_matrix;
3071 int i, sync_p = 0;
3072 struct glyph_row *old_rows;
3073
3074 /* Make a copy of the original rows of matrix m. */
3075 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3076 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3077
3078 for (i = 0; i < nlines; ++i)
3079 {
3080 /* Frame relative line assigned to. */
3081 int frame_to = i + unchanged_at_top;
3082
3083 /* Frame relative line assigned. */
3084 int frame_from = copy_from[i] + unchanged_at_top;
3085
3086 /* Window relative line assigned to. */
3087 int window_to = frame_to - m->matrix_y;
3088
3089 /* Window relative line assigned. */
3090 int window_from = frame_from - m->matrix_y;
3091
3092 /* Is assigned line inside window? */
3093 int from_inside_window_p
3094 = window_from >= 0 && window_from < m->matrix_h;
3095
3096 /* Is assigned to line inside window? */
3097 int to_inside_window_p
3098 = window_to >= 0 && window_to < m->matrix_h;
3099
3100 if (from_inside_window_p && to_inside_window_p)
3101 {
3102 /* Enabled setting before assignment. */
3103 int enabled_before_p;
3104
3105 /* Do the assignment. The enabled_p flag is saved
3106 over the assignment because the old redisplay did
3107 that. */
3108 enabled_before_p = m->rows[window_to].enabled_p;
3109 m->rows[window_to] = old_rows[window_from];
3110 m->rows[window_to].enabled_p = enabled_before_p;
3111
3112 /* If frame line is empty, window line is empty, too. */
3113 if (!retained_p[copy_from[i]])
3114 m->rows[window_to].enabled_p = 0;
3115 }
3116 else if (to_inside_window_p)
3117 {
3118 /* A copy between windows. This is an infrequent
3119 case not worth optimizing. */
3120 struct frame *f = XFRAME (w->frame);
3121 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3122 struct window *w2;
3123 struct glyph_matrix *m2;
3124 int m2_from;
3125
3126 w2 = frame_row_to_window (root, frame_to);
3127 m2 = w2->current_matrix;
3128 m2_from = frame_from - m2->matrix_y;
3129 copy_row_except_pointers (m->rows + window_to,
3130 m2->rows + m2_from);
3131
3132 /* If frame line is empty, window line is empty, too. */
3133 if (!retained_p[copy_from[i]])
3134 m->rows[window_to].enabled_p = 0;
3135 sync_p = 1;
3136 }
3137 else if (from_inside_window_p)
3138 sync_p = 1;
3139 }
3140
3141 /* If there was a copy between windows, make sure glyph
3142 pointers are in sync with the frame matrix. */
3143 if (sync_p)
3144 sync_window_with_frame_matrix_rows (w);
3145
3146 /* Check that no pointers are lost. */
3147 CHECK_MATRIX (m);
3148 }
3149
3150 /* Next window on same level. */
3151 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3152 }
3153 }
3154
3155
3156 #if GLYPH_DEBUG
3157
3158 /* Check that window and frame matrices agree about their
3159 understanding where glyphs of the rows are to find. For each
3160 window in the window tree rooted at W, check that rows in the
3161 matrices of leaf window agree with their frame matrices about
3162 glyph pointers. */
3163
3164 void
3165 check_window_matrix_pointers (w)
3166 struct window *w;
3167 {
3168 while (w)
3169 {
3170 if (!NILP (w->hchild))
3171 check_window_matrix_pointers (XWINDOW (w->hchild));
3172 else if (!NILP (w->vchild))
3173 check_window_matrix_pointers (XWINDOW (w->vchild));
3174 else
3175 {
3176 struct frame *f = XFRAME (w->frame);
3177 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3178 check_matrix_pointers (w->current_matrix, f->current_matrix);
3179 }
3180
3181 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3182 }
3183 }
3184
3185
3186 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3187 a window and FRAME_MATRIX is the corresponding frame matrix. For
3188 each row in WINDOW_MATRIX check that it's a slice of the
3189 corresponding frame row. If it isn't, abort. */
3190
3191 static void
3192 check_matrix_pointers (window_matrix, frame_matrix)
3193 struct glyph_matrix *window_matrix, *frame_matrix;
3194 {
3195 /* Row number in WINDOW_MATRIX. */
3196 int i = 0;
3197
3198 /* Row number corresponding to I in FRAME_MATRIX. */
3199 int j = window_matrix->matrix_y;
3200
3201 /* For all rows check that the row in the window matrix is a
3202 slice of the row in the frame matrix. If it isn't we didn't
3203 mirror an operation on the frame matrix correctly. */
3204 while (i < window_matrix->nrows)
3205 {
3206 if (!glyph_row_slice_p (window_matrix->rows + i,
3207 frame_matrix->rows + j))
3208 abort ();
3209 ++i, ++j;
3210 }
3211 }
3212
3213 #endif /* GLYPH_DEBUG != 0 */
3214
3215
3216 \f
3217 /**********************************************************************
3218 VPOS and HPOS translations
3219 **********************************************************************/
3220
3221 #if GLYPH_DEBUG
3222
3223 /* Translate vertical position VPOS which is relative to window W to a
3224 vertical position relative to W's frame. */
3225
3226 static int
3227 window_to_frame_vpos (w, vpos)
3228 struct window *w;
3229 int vpos;
3230 {
3231 struct frame *f = XFRAME (w->frame);
3232
3233 xassert (!FRAME_WINDOW_P (f));
3234 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3235 vpos += XFASTINT (w->top);
3236 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3237 return vpos;
3238 }
3239
3240
3241 /* Translate horizontal position HPOS which is relative to window W to
3242 a vertical position relative to W's frame. */
3243
3244 static int
3245 window_to_frame_hpos (w, hpos)
3246 struct window *w;
3247 int hpos;
3248 {
3249 struct frame *f = XFRAME (w->frame);
3250
3251 xassert (!FRAME_WINDOW_P (f));
3252 hpos += XFASTINT (w->left);
3253 return hpos;
3254 }
3255
3256 #endif /* GLYPH_DEBUG */
3257
3258
3259 \f
3260 /**********************************************************************
3261 Redrawing Frames
3262 **********************************************************************/
3263
3264 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3265 "Clear frame FRAME and output again what is supposed to appear on it.")
3266 (frame)
3267 Lisp_Object frame;
3268 {
3269 struct frame *f;
3270
3271 CHECK_LIVE_FRAME (frame, 0);
3272 f = XFRAME (frame);
3273
3274 /* Ignore redraw requests, if frame has no glyphs yet.
3275 (Implementation note: It still has to be checked why we are
3276 called so early here). */
3277 if (!glyphs_initialized_initially_p)
3278 return Qnil;
3279
3280 update_begin (f);
3281 if (FRAME_MSDOS_P (f) || FRAME_W32_CONSOLE_P (f))
3282 set_terminal_modes ();
3283 clear_frame ();
3284 clear_current_matrices (f);
3285 update_end (f);
3286 fflush (stdout);
3287 windows_or_buffers_changed++;
3288 /* Mark all windows as inaccurate, so that every window will have
3289 its redisplay done. */
3290 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3291 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3292 f->garbaged = 0;
3293 return Qnil;
3294 }
3295
3296
3297 /* Redraw frame F. This is nothing more than a call to the Lisp
3298 function redraw-frame. */
3299
3300 void
3301 redraw_frame (f)
3302 struct frame *f;
3303 {
3304 Lisp_Object frame;
3305 XSETFRAME (frame, f);
3306 Fredraw_frame (frame);
3307 }
3308
3309
3310 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3311 "Clear and redisplay all visible frames.")
3312 ()
3313 {
3314 Lisp_Object tail, frame;
3315
3316 FOR_EACH_FRAME (tail, frame)
3317 if (FRAME_VISIBLE_P (XFRAME (frame)))
3318 Fredraw_frame (frame);
3319
3320 return Qnil;
3321 }
3322
3323
3324 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3325 visible frames marked as garbaged. */
3326
3327 void
3328 redraw_garbaged_frames ()
3329 {
3330 Lisp_Object tail, frame;
3331
3332 FOR_EACH_FRAME (tail, frame)
3333 if (FRAME_VISIBLE_P (XFRAME (frame))
3334 && FRAME_GARBAGED_P (XFRAME (frame)))
3335 Fredraw_frame (frame);
3336 }
3337
3338
3339 \f
3340 /***********************************************************************
3341 Direct Operations
3342 ***********************************************************************/
3343
3344 /* Try to update display and current glyph matrix directly.
3345
3346 This function is called after a character G has been inserted into
3347 current_buffer. It tries to update the current glyph matrix and
3348 perform appropriate screen output to reflect the insertion. If it
3349 succeeds, the global flag redisplay_performed_directly_p will be
3350 set to 1, and thereby prevent the more costly general redisplay
3351 from running (see redisplay_internal).
3352
3353 This function is not called for `hairy' character insertions.
3354 In particular, it is not called when after or before change
3355 functions exist, like they are used by font-lock. See keyboard.c
3356 for details where this function is called. */
3357
3358 int
3359 direct_output_for_insert (g)
3360 int g;
3361 {
3362 register struct frame *f = SELECTED_FRAME ();
3363 struct window *w = XWINDOW (selected_window);
3364 struct it it, it2;
3365 struct glyph_row *glyph_row;
3366 struct glyph *glyphs, *glyph, *end;
3367 int n;
3368 /* Non-null means that Redisplay of W is based on window matrices. */
3369 int window_redisplay_p = FRAME_WINDOW_P (f);
3370 /* Non-null means we are in overwrite mode. */
3371 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3372 int added_width;
3373 struct text_pos pos;
3374 int delta, delta_bytes;
3375
3376 /* Not done directly. */
3377 redisplay_performed_directly_p = 0;
3378
3379 /* Quickly give up for some common cases. */
3380 if (cursor_in_echo_area
3381 /* Give up if fonts have changed. */
3382 || fonts_changed_p
3383 /* Give up if face attributes have been changed. */
3384 || face_change_count
3385 /* Give up if cursor position not really known. */
3386 || !display_completed
3387 /* Give up if buffer appears in two places. */
3388 || buffer_shared > 1
3389 /* Give up if currently displaying a message instead of the
3390 minibuffer contents. */
3391 || (EQ (selected_window, minibuf_window)
3392 && EQ (minibuf_window, echo_area_window))
3393 /* Give up for hscrolled mini-buffer because display of the prompt
3394 is handled specially there (see display_line). */
3395 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3396 /* Give up if overwriting in the middle of a line. */
3397 || (overwrite_p
3398 && PT != ZV
3399 && FETCH_BYTE (PT) != '\n')
3400 /* Give up for tabs and line ends. */
3401 || g == '\t'
3402 || g == '\n'
3403 || g == '\r'
3404 /* Give up if unable to display the cursor in the window. */
3405 || w->cursor.vpos < 0
3406 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3407 /* Can't do it in a continued line because continuation
3408 lines would change. */
3409 (glyph_row->continued_p
3410 /* Can't use this method if the line overlaps others or is
3411 overlapped by others because these other lines would
3412 have to be redisplayed. */
3413 || glyph_row->overlapping_p
3414 || glyph_row->overlapped_p))
3415 /* Can't do it for partial width windows on terminal frames
3416 because we can't clear to eol in such a window. */
3417 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3418 return 0;
3419
3420 /* If we can't insert glyphs, we can use this method only
3421 at the end of a line. */
3422 if (!char_ins_del_ok)
3423 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3424 return 0;
3425
3426 /* Set up a display iterator structure for W. Glyphs will be
3427 produced in scratch_glyph_row. Current position is W's cursor
3428 position. */
3429 clear_glyph_row (&scratch_glyph_row);
3430 SET_TEXT_POS (pos, PT, PT_BYTE);
3431 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3432 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3433 DEFAULT_FACE_ID);
3434
3435 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3436 if (glyph_row->mouse_face_p)
3437 return 0;
3438
3439 /* Give up if highlighting trailing whitespace and we have trailing
3440 whitespace in glyph_row. We would have to remove the trailing
3441 whitespace face in that case. */
3442 if (!NILP (Vshow_trailing_whitespace)
3443 && glyph_row->used[TEXT_AREA])
3444 {
3445 struct glyph *last;
3446
3447 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3448 if (last->type == STRETCH_GLYPH
3449 || (last->type == CHAR_GLYPH
3450 && last->u.ch == ' '))
3451 return 0;
3452 }
3453
3454 /* Give up if there are overlay strings at pos. This would fail
3455 if the overlay string has newlines in it. */
3456 if (STRINGP (it.string))
3457 return 0;
3458
3459 it.hpos = w->cursor.hpos;
3460 it.vpos = w->cursor.vpos;
3461 it.current_x = w->cursor.x + it.first_visible_x;
3462 it.current_y = w->cursor.y;
3463 it.end_charpos = PT;
3464 it.stop_charpos = min (PT, it.stop_charpos);
3465
3466 /* More than one display element may be returned for PT - 1 if
3467 (i) it's a control character which is translated into `\003' or
3468 `^C', or (ii) it has a display table entry, or (iii) it's a
3469 combination of both. */
3470 delta = delta_bytes = 0;
3471 while (get_next_display_element (&it))
3472 {
3473 PRODUCE_GLYPHS (&it);
3474
3475 /* Give up if glyph doesn't fit completely on the line. */
3476 if (it.current_x >= it.last_visible_x)
3477 return 0;
3478
3479 /* Give up if new glyph has different ascent or descent than
3480 the original row, or if it is not a character glyph. */
3481 if (glyph_row->ascent != it.ascent
3482 || glyph_row->height != it.ascent + it.descent
3483 || glyph_row->phys_ascent != it.phys_ascent
3484 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3485 || it.what != IT_CHARACTER)
3486 return 0;
3487
3488 delta += 1;
3489 delta_bytes += it.len;
3490 set_iterator_to_next (&it, 1);
3491 }
3492
3493 /* Give up if we hit the right edge of the window. We would have
3494 to insert truncation or continuation glyphs. */
3495 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3496 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3497 return 0;
3498
3499 /* Give up if there is a \t following in the line. */
3500 it2 = it;
3501 it2.end_charpos = ZV;
3502 it2.stop_charpos = min (it2.stop_charpos, ZV);
3503 while (get_next_display_element (&it2)
3504 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3505 {
3506 if (it2.c == '\t')
3507 return 0;
3508 set_iterator_to_next (&it2, 1);
3509 }
3510
3511 /* Number of new glyphs produced. */
3512 n = it.glyph_row->used[TEXT_AREA];
3513
3514 /* Start and end of glyphs in original row. */
3515 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3516 end = glyph_row->glyphs[1 + TEXT_AREA];
3517
3518 /* Make room for new glyphs, then insert them. */
3519 xassert (end - glyphs - n >= 0);
3520 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3521 (end - glyphs - n) * sizeof (*end));
3522 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3523 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3524 end - glyph_row->glyphs[TEXT_AREA]);
3525
3526 /* Compute new line width. */
3527 glyph = glyph_row->glyphs[TEXT_AREA];
3528 end = glyph + glyph_row->used[TEXT_AREA];
3529 glyph_row->pixel_width = glyph_row->x;
3530 while (glyph < end)
3531 {
3532 glyph_row->pixel_width += glyph->pixel_width;
3533 ++glyph;
3534 }
3535
3536 /* Increment buffer positions for glyphs following the newly
3537 inserted ones. */
3538 for (glyph = glyphs + n; glyph < end; ++glyph)
3539 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3540 glyph->charpos += delta;
3541
3542 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3543 {
3544 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3545 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3546 }
3547
3548 /* Adjust positions in lines following the one we are in. */
3549 increment_matrix_positions (w->current_matrix,
3550 w->cursor.vpos + 1,
3551 w->current_matrix->nrows,
3552 delta, delta_bytes);
3553
3554 glyph_row->contains_overlapping_glyphs_p
3555 |= it.glyph_row->contains_overlapping_glyphs_p;
3556
3557 glyph_row->displays_text_p = 1;
3558 w->window_end_vpos = make_number (max (w->cursor.vpos,
3559 XFASTINT (w->window_end_vpos)));
3560
3561 if (!NILP (Vshow_trailing_whitespace))
3562 highlight_trailing_whitespace (it.f, glyph_row);
3563
3564 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3565 In the middle, we have to insert glyphs. Note that this is now
3566 implemented for X frames. The implementation uses updated_window
3567 and updated_row. */
3568 updated_row = glyph_row;
3569 update_begin (f);
3570 if (rif)
3571 {
3572 rif->update_window_begin_hook (w);
3573
3574 if (glyphs == end - n)
3575 rif->write_glyphs (glyphs, n);
3576 else
3577 rif->insert_glyphs (glyphs, n);
3578 }
3579 else
3580 {
3581 if (glyphs == end - n)
3582 write_glyphs (glyphs, n);
3583 else
3584 insert_glyphs (glyphs, n);
3585 }
3586
3587 w->cursor.hpos += n;
3588 w->cursor.x = it.current_x - it.first_visible_x;
3589 xassert (w->cursor.hpos >= 0
3590 && w->cursor.hpos < w->desired_matrix->matrix_w);
3591
3592 /* How to set the cursor differs depending on whether we are
3593 using a frame matrix or a window matrix. Note that when
3594 a frame matrix is used, cursor_to expects frame coordinates,
3595 and the X and Y parameters are not used. */
3596 if (window_redisplay_p)
3597 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3598 w->cursor.y, w->cursor.x);
3599 else
3600 {
3601 int x, y;
3602 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3603 + (INTEGERP (w->left_margin_width)
3604 ? XFASTINT (w->left_margin_width)
3605 : 0));
3606 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3607 cursor_to (y, x);
3608 }
3609
3610 if (rif)
3611 rif->update_window_end_hook (w, 1, 0);
3612 update_end (f);
3613 updated_row = NULL;
3614 fflush (stdout);
3615
3616 TRACE ((stderr, "direct output for insert\n"));
3617
3618 UNCHANGED_MODIFIED = MODIFF;
3619 BEG_UNCHANGED = GPT - BEG;
3620 XSETFASTINT (w->last_point, PT);
3621 w->last_cursor = w->cursor;
3622 XSETFASTINT (w->last_modified, MODIFF);
3623 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3624
3625 redisplay_performed_directly_p = 1;
3626 return 1;
3627 }
3628
3629
3630 /* Perform a direct display update for moving PT by N positions
3631 left or right. N < 0 means a movement backwards. This function
3632 is currently only called for N == 1 or N == -1. */
3633
3634 int
3635 direct_output_forward_char (n)
3636 int n;
3637 {
3638 struct frame *f = SELECTED_FRAME ();
3639 struct window *w = XWINDOW (selected_window);
3640 struct glyph_row *row;
3641
3642 /* Give up if point moved out of or into a composition. */
3643 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3644 current_buffer, PT))
3645 return 0;
3646
3647 /* Give up if face attributes have been changed. */
3648 if (face_change_count)
3649 return 0;
3650
3651 /* Give up if current matrix is not up to date or we are
3652 displaying a message. */
3653 if (!display_completed || cursor_in_echo_area)
3654 return 0;
3655
3656 /* Give up if the buffer's direction is reversed. */
3657 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3658 return 0;
3659
3660 /* Can't use direct output if highlighting a region. */
3661 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3662 return 0;
3663
3664 /* Can't use direct output if highlighting trailing whitespace. */
3665 if (!NILP (Vshow_trailing_whitespace))
3666 return 0;
3667
3668 /* Give up if we are showing a message or just cleared the message
3669 because we might need to resize the echo area window. */
3670 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3671 return 0;
3672
3673 /* Give up if currently displaying a message instead of the
3674 minibuffer contents. */
3675 if (XWINDOW (minibuf_window) == w
3676 && EQ (minibuf_window, echo_area_window))
3677 return 0;
3678
3679 /* Give up if we don't know where the cursor is. */
3680 if (w->cursor.vpos < 0)
3681 return 0;
3682
3683 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3684
3685 /* Give up if PT is outside of the last known cursor row. */
3686 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3687 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3688 return 0;
3689
3690 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3691
3692 w->last_cursor = w->cursor;
3693 XSETFASTINT (w->last_point, PT);
3694
3695 xassert (w->cursor.hpos >= 0
3696 && w->cursor.hpos < w->desired_matrix->matrix_w);
3697
3698 if (FRAME_WINDOW_P (f))
3699 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3700 w->cursor.y, w->cursor.x);
3701 else
3702 {
3703 int x, y;
3704 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3705 + (INTEGERP (w->left_margin_width)
3706 ? XFASTINT (w->left_margin_width)
3707 : 0));
3708 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3709 cursor_to (y, x);
3710 }
3711
3712 fflush (stdout);
3713 redisplay_performed_directly_p = 1;
3714 return 1;
3715 }
3716
3717
3718 \f
3719 /***********************************************************************
3720 Frame Update
3721 ***********************************************************************/
3722
3723 /* Update frame F based on the data in desired matrices.
3724
3725 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3726 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3727 scrolling.
3728
3729 Value is non-zero if redisplay was stopped due to pending input. */
3730
3731 int
3732 update_frame (f, force_p, inhibit_hairy_id_p)
3733 struct frame *f;
3734 int force_p;
3735 int inhibit_hairy_id_p;
3736 {
3737 /* 1 means display has been paused because of pending input. */
3738 int paused_p;
3739 struct window *root_window = XWINDOW (f->root_window);
3740
3741 if (FRAME_WINDOW_P (f))
3742 {
3743 /* We are working on window matrix basis. All windows whose
3744 flag must_be_updated_p is set have to be updated. */
3745
3746 /* Record that we are not working on frame matrices. */
3747 set_frame_matrix_frame (NULL);
3748
3749 /* Update all windows in the window tree of F, maybe stopping
3750 when pending input is detected. */
3751 update_begin (f);
3752
3753 /* Update the menu bar on X frames that don't have toolkit
3754 support. */
3755 if (WINDOWP (f->menu_bar_window))
3756 update_window (XWINDOW (f->menu_bar_window), 1);
3757
3758 /* Update the tool-bar window, if present. */
3759 if (WINDOWP (f->tool_bar_window))
3760 {
3761 Lisp_Object tem;
3762 struct window *w = XWINDOW (f->tool_bar_window);
3763
3764 /* Update tool-bar window. */
3765 if (w->must_be_updated_p)
3766 {
3767 update_window (w, 1);
3768 w->must_be_updated_p = 0;
3769
3770 /* Swap tool-bar strings. We swap because we want to
3771 reuse strings. */
3772 tem = f->current_tool_bar_string;
3773 f->current_tool_bar_string = f->desired_tool_bar_string;
3774 f->desired_tool_bar_string = tem;
3775 }
3776 }
3777
3778
3779 /* Update windows. */
3780 paused_p = update_window_tree (root_window, force_p);
3781 update_end (f);
3782
3783 #if 0 /* This flush is a performance bottleneck under X,
3784 and it doesn't seem to be necessary anyway. */
3785 rif->flush_display (f);
3786 #endif
3787 }
3788 else
3789 {
3790 /* We are working on frame matrix basis. Set the frame on whose
3791 frame matrix we operate. */
3792 set_frame_matrix_frame (f);
3793
3794 /* Build F's desired matrix from window matrices. */
3795 build_frame_matrix (f);
3796
3797 /* Update the display */
3798 update_begin (f);
3799 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3800 update_end (f);
3801
3802 if (termscript)
3803 fflush (termscript);
3804 fflush (stdout);
3805
3806 /* Check window matrices for lost pointers. */
3807 #if GLYPH_DEBUG
3808 check_window_matrix_pointers (root_window);
3809 add_frame_display_history (f, paused_p);
3810 #endif
3811 }
3812
3813 /* Reset flags indicating that a window should be updated. */
3814 set_window_update_flags (root_window, 0);
3815
3816 display_completed = !paused_p;
3817 return paused_p;
3818 }
3819
3820
3821 \f
3822 /************************************************************************
3823 Window-based updates
3824 ************************************************************************/
3825
3826 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3827 don't stop updating when input is pending. */
3828
3829 static int
3830 update_window_tree (w, force_p)
3831 struct window *w;
3832 int force_p;
3833 {
3834 int paused_p = 0;
3835
3836 while (w && !paused_p)
3837 {
3838 if (!NILP (w->hchild))
3839 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3840 else if (!NILP (w->vchild))
3841 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3842 else if (w->must_be_updated_p)
3843 paused_p |= update_window (w, force_p);
3844
3845 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3846 }
3847
3848 return paused_p;
3849 }
3850
3851
3852 /* Update window W if its flag must_be_updated_p is non-zero. If
3853 FORCE_P is non-zero, don't stop updating if input is pending. */
3854
3855 void
3856 update_single_window (w, force_p)
3857 struct window *w;
3858 int force_p;
3859 {
3860 if (w->must_be_updated_p)
3861 {
3862 struct frame *f = XFRAME (WINDOW_FRAME (w));
3863
3864 /* Record that this is not a frame-based redisplay. */
3865 set_frame_matrix_frame (NULL);
3866
3867 /* Update W. */
3868 update_begin (f);
3869 update_window (w, force_p);
3870 update_end (f);
3871
3872 /* Reset flag in W. */
3873 w->must_be_updated_p = 0;
3874 }
3875 }
3876
3877
3878 /* Redraw lines from the current matrix of window W that are
3879 overlapped by other rows. YB is bottom-most y-position in W. */
3880
3881 static void
3882 redraw_overlapped_rows (w, yb)
3883 struct window *w;
3884 int yb;
3885 {
3886 int i;
3887
3888 /* If rows overlapping others have been changed, the rows being
3889 overlapped have to be redrawn. This won't draw lines that have
3890 already been drawn in update_window_line because overlapped_p in
3891 desired rows is 0, so after row assignment overlapped_p in
3892 current rows is 0. */
3893 for (i = 0; i < w->current_matrix->nrows; ++i)
3894 {
3895 struct glyph_row *row = w->current_matrix->rows + i;
3896
3897 if (!row->enabled_p)
3898 break;
3899 else if (row->mode_line_p)
3900 continue;
3901
3902 if (row->overlapped_p)
3903 {
3904 enum glyph_row_area area;
3905
3906 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3907 {
3908 updated_row = row;
3909 updated_area = area;
3910 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3911 if (row->used[area])
3912 rif->write_glyphs (row->glyphs[area], row->used[area]);
3913 rif->clear_end_of_line (-1);
3914 }
3915
3916 row->overlapped_p = 0;
3917 }
3918
3919 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3920 break;
3921 }
3922 }
3923
3924
3925 /* Redraw lines from the current matrix of window W that overlap
3926 others. YB is bottom-most y-position in W. */
3927
3928 static void
3929 redraw_overlapping_rows (w, yb)
3930 struct window *w;
3931 int yb;
3932 {
3933 int i, bottom_y;
3934 struct glyph_row *row;
3935
3936 for (i = 0; i < w->current_matrix->nrows; ++i)
3937 {
3938 row = w->current_matrix->rows + i;
3939
3940 if (!row->enabled_p)
3941 break;
3942 else if (row->mode_line_p)
3943 continue;
3944
3945 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3946
3947 if (row->overlapping_p && i > 0 && bottom_y < yb)
3948 {
3949 if (row->used[LEFT_MARGIN_AREA])
3950 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3951
3952 if (row->used[TEXT_AREA])
3953 rif->fix_overlapping_area (w, row, TEXT_AREA);
3954
3955 if (row->used[RIGHT_MARGIN_AREA])
3956 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3957
3958 /* Record in neighbor rows that ROW overwrites part of their
3959 display. */
3960 if (row->phys_ascent > row->ascent && i > 0)
3961 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3962 if ((row->phys_height - row->phys_ascent
3963 > row->height - row->ascent)
3964 && bottom_y < yb)
3965 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3966 }
3967
3968 if (bottom_y >= yb)
3969 break;
3970 }
3971 }
3972
3973
3974 #ifdef GLYPH_DEBUG
3975
3976 /* Check that no row in the current matrix of window W is enabled
3977 which is below what's displayed in the window. */
3978
3979 void
3980 check_current_matrix_flags (w)
3981 struct window *w;
3982 {
3983 int last_seen_p = 0;
3984 int i, yb = window_text_bottom_y (w);
3985
3986 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3987 {
3988 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3989 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3990 last_seen_p = 1;
3991 else if (last_seen_p && row->enabled_p)
3992 abort ();
3993 }
3994 }
3995
3996 #endif /* GLYPH_DEBUG */
3997
3998
3999 /* Update display of window W. FORCE_P non-zero means that we should
4000 not stop when detecting pending input. */
4001
4002 static int
4003 update_window (w, force_p)
4004 struct window *w;
4005 int force_p;
4006 {
4007 struct glyph_matrix *desired_matrix = w->desired_matrix;
4008 int paused_p;
4009 int preempt_count = baud_rate / 2400 + 1;
4010 extern int input_pending;
4011 extern Lisp_Object do_mouse_tracking;
4012 #if GLYPH_DEBUG
4013 struct frame *f = XFRAME (WINDOW_FRAME (w));
4014 extern struct frame *updating_frame;
4015 #endif
4016
4017 /* Check that W's frame doesn't have glyph matrices. */
4018 xassert (FRAME_WINDOW_P (f));
4019 xassert (updating_frame != NULL);
4020
4021 /* Check pending input the first time so that we can quickly return. */
4022 if (redisplay_dont_pause)
4023 force_p = 1;
4024 else
4025 detect_input_pending ();
4026
4027 /* If forced to complete the update, or if no input is pending, do
4028 the update. */
4029 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4030 {
4031 struct glyph_row *row, *end;
4032 struct glyph_row *mode_line_row;
4033 struct glyph_row *header_line_row = NULL;
4034 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4035
4036 rif->update_window_begin_hook (w);
4037 yb = window_text_bottom_y (w);
4038
4039 /* If window has a top line, update it before everything else.
4040 Adjust y-positions of other rows by the top line height. */
4041 row = desired_matrix->rows;
4042 end = row + desired_matrix->nrows - 1;
4043 if (row->mode_line_p)
4044 header_line_row = row++;
4045
4046 /* Update the mode line, if necessary. */
4047 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4048 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4049 {
4050 mode_line_row->y = yb;
4051 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4052 desired_matrix),
4053 &mouse_face_overwritten_p);
4054 changed_p = 1;
4055 }
4056
4057 /* Find first enabled row. Optimizations in redisplay_internal
4058 may lead to an update with only one row enabled. There may
4059 be also completely empty matrices. */
4060 while (row < end && !row->enabled_p)
4061 ++row;
4062
4063 /* Try reusing part of the display by copying. */
4064 if (row < end && !desired_matrix->no_scrolling_p)
4065 {
4066 int rc = scrolling_window (w, header_line_row != NULL);
4067 if (rc < 0)
4068 {
4069 /* All rows were found to be equal. */
4070 paused_p = 0;
4071 goto set_cursor;
4072 }
4073 else if (rc > 0)
4074 force_p = 1;
4075 changed_p = 1;
4076 }
4077
4078 /* Update the top mode line after scrolling because a new top
4079 line would otherwise overwrite lines at the top of the window
4080 that can be scrolled. */
4081 if (header_line_row && header_line_row->enabled_p)
4082 {
4083 header_line_row->y = 0;
4084 update_window_line (w, 0, &mouse_face_overwritten_p);
4085 changed_p = 1;
4086 }
4087
4088 /* Update the rest of the lines. */
4089 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4090 if (row->enabled_p)
4091 {
4092 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4093 int i;
4094
4095 /* We'll Have to play a little bit with when to
4096 detect_input_pending. If it's done too often,
4097 scrolling large windows with repeated scroll-up
4098 commands will too quickly pause redisplay. */
4099 if (!force_p && ++n_updated % preempt_count == 0)
4100 detect_input_pending ();
4101
4102 changed_p |= update_window_line (w, vpos,
4103 &mouse_face_overwritten_p);
4104
4105 /* Mark all rows below the last visible one in the current
4106 matrix as invalid. This is necessary because of
4107 variable line heights. Consider the case of three
4108 successive redisplays, where the first displays 5
4109 lines, the second 3 lines, and the third 5 lines again.
4110 If the second redisplay wouldn't mark rows in the
4111 current matrix invalid, the third redisplay might be
4112 tempted to optimize redisplay based on lines displayed
4113 in the first redisplay. */
4114 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4115 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4116 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4117 }
4118
4119 /* Was display preempted? */
4120 paused_p = row < end;
4121
4122 set_cursor:
4123
4124 /* Fix the appearance of overlapping(overlapped rows. */
4125 if (!paused_p && !w->pseudo_window_p)
4126 {
4127 if (changed_p && rif->fix_overlapping_area)
4128 {
4129 redraw_overlapped_rows (w, yb);
4130 redraw_overlapping_rows (w, yb);
4131 }
4132
4133 /* Make cursor visible at cursor position of W. */
4134 set_window_cursor_after_update (w);
4135
4136 #if 0 /* Check that current matrix invariants are satisfied. This is
4137 for debugging only. See the comment of check_matrix_invariants. */
4138 IF_DEBUG (check_matrix_invariants (w));
4139 #endif
4140 }
4141
4142 #if GLYPH_DEBUG
4143 /* Remember the redisplay method used to display the matrix. */
4144 strcpy (w->current_matrix->method, w->desired_matrix->method);
4145 #endif
4146
4147 /* End of update of window W. */
4148 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4149 }
4150 else
4151 paused_p = 1;
4152
4153 #if GLYPH_DEBUG
4154 /* check_current_matrix_flags (w); */
4155 add_window_display_history (w, w->current_matrix->method, paused_p);
4156 #endif
4157
4158 clear_glyph_matrix (desired_matrix);
4159
4160 return paused_p;
4161 }
4162
4163
4164 /* Update the display of area AREA in window W, row number VPOS.
4165 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4166
4167 static void
4168 update_marginal_area (w, area, vpos)
4169 struct window *w;
4170 int area, vpos;
4171 {
4172 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4173
4174 /* Let functions in xterm.c know what area subsequent X positions
4175 will be relative to. */
4176 updated_area = area;
4177
4178 /* Set cursor to start of glyphs, write them, and clear to the end
4179 of the area. I don't think that something more sophisticated is
4180 necessary here, since marginal areas will not be the default. */
4181 rif->cursor_to (vpos, 0, desired_row->y, 0);
4182 if (desired_row->used[area])
4183 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4184 rif->clear_end_of_line (-1);
4185 }
4186
4187
4188 /* Update the display of the text area of row VPOS in window W.
4189 Value is non-zero if display has changed. */
4190
4191 static int
4192 update_text_area (w, vpos)
4193 struct window *w;
4194 int vpos;
4195 {
4196 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4197 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4198 int changed_p = 0;
4199
4200 /* Let functions in xterm.c know what area subsequent X positions
4201 will be relative to. */
4202 updated_area = TEXT_AREA;
4203
4204 /* If rows are at different X or Y, or rows have different height,
4205 or the current row is marked invalid, write the entire line. */
4206 if (!current_row->enabled_p
4207 || desired_row->y != current_row->y
4208 || desired_row->ascent != current_row->ascent
4209 || desired_row->phys_ascent != current_row->phys_ascent
4210 || desired_row->phys_height != current_row->phys_height
4211 || desired_row->visible_height != current_row->visible_height
4212 || current_row->overlapped_p
4213 || current_row->mouse_face_p
4214 || current_row->x != desired_row->x)
4215 {
4216 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4217
4218 if (desired_row->used[TEXT_AREA])
4219 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4220 desired_row->used[TEXT_AREA]);
4221
4222 /* Clear to end of window. */
4223 rif->clear_end_of_line (-1);
4224 changed_p = 1;
4225 }
4226 else
4227 {
4228 int stop, i, x;
4229 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4230 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4231 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4232 int desired_stop_pos = desired_row->used[TEXT_AREA];
4233
4234 #if 0 /* This shouldn't be necessary. Let's check it. */
4235 /* If the desired row extends its face to the text area end,
4236 make sure we write at least one glyph, so that the face
4237 extension actually takes place. */
4238 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4239 --desired_stop_pos;
4240 #endif
4241
4242 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4243 i = 0;
4244 x = desired_row->x;
4245
4246 while (i < stop)
4247 {
4248 int can_skip_p = 1;
4249
4250 /* Skip over glyphs that both rows have in common. These
4251 don't have to be written. We can't skip if the last
4252 current glyph overlaps the glyph to its right. For
4253 example, consider a current row of `if ' with the `f' in
4254 Courier bold so that it overlaps the ` ' to its right.
4255 If the desired row is ` ', we would skip over the space
4256 after the `if' and there would remain a pixel from the
4257 `f' on the screen. */
4258 if (overlapping_glyphs_p && i > 0)
4259 {
4260 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4261 int left, right;
4262
4263 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4264 &left, &right);
4265 can_skip_p = right == 0;
4266 }
4267
4268 if (can_skip_p)
4269 {
4270 while (i < stop
4271 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4272 {
4273 x += desired_glyph->pixel_width;
4274 ++desired_glyph, ++current_glyph, ++i;
4275 }
4276
4277 /* Consider the case that the current row contains "xxx
4278 ppp ggg" in italic Courier font, and the desired row
4279 is "xxx ggg". The character `p' has lbearing, `g'
4280 has not. The loop above will stop in front of the
4281 first `p' in the current row. If we would start
4282 writing glyphs there, we wouldn't erase the lbearing
4283 of the `p'. The rest of the lbearing problem is then
4284 taken care of by x_draw_glyphs. */
4285 if (overlapping_glyphs_p
4286 && i > 0
4287 && i < current_row->used[TEXT_AREA]
4288 && (current_row->used[TEXT_AREA]
4289 != desired_row->used[TEXT_AREA]))
4290 {
4291 int left, right;
4292
4293 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4294 &left, &right);
4295 while (left > 0 && i > 0)
4296 {
4297 --i, --desired_glyph, --current_glyph;
4298 x -= desired_glyph->pixel_width;
4299 left -= desired_glyph->pixel_width;
4300 }
4301 }
4302 }
4303
4304 /* Try to avoid writing the entire rest of the desired row
4305 by looking for a resync point. This mainly prevents
4306 mode line flickering in the case the mode line is in
4307 fixed-pitch font, which it usually will be. */
4308 if (i < desired_row->used[TEXT_AREA])
4309 {
4310 int start_x = x, start_hpos = i;
4311 struct glyph *start = desired_glyph;
4312 int current_x = x;
4313 int skip_first_p = !can_skip_p;
4314
4315 /* Find the next glyph that's equal again. */
4316 while (i < stop
4317 && (skip_first_p
4318 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4319 && x == current_x)
4320 {
4321 x += desired_glyph->pixel_width;
4322 current_x += current_glyph->pixel_width;
4323 ++desired_glyph, ++current_glyph, ++i;
4324 skip_first_p = 0;
4325 }
4326
4327 if (i == start_hpos || x != current_x)
4328 {
4329 i = start_hpos;
4330 x = start_x;
4331 desired_glyph = start;
4332 break;
4333 }
4334
4335 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4336 rif->write_glyphs (start, i - start_hpos);
4337 changed_p = 1;
4338 }
4339 }
4340
4341 /* Write the rest. */
4342 if (i < desired_row->used[TEXT_AREA])
4343 {
4344 rif->cursor_to (vpos, i, desired_row->y, x);
4345 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4346 changed_p = 1;
4347 }
4348
4349 /* Maybe clear to end of line. */
4350 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4351 {
4352 #if 0
4353 /* If new row extends to the end of the text area, nothing
4354 has to be cleared, if and only if we did a write_glyphs
4355 above. This is made sure by setting desired_stop_pos
4356 appropriately above. */
4357 xassert (i < desired_row->used[TEXT_AREA]);
4358 #endif
4359 }
4360 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4361 {
4362 /* If old row extends to the end of the text area, clear. */
4363 if (i >= desired_row->used[TEXT_AREA])
4364 rif->cursor_to (vpos, i, desired_row->y,
4365 desired_row->x + desired_row->pixel_width);
4366 rif->clear_end_of_line (-1);
4367 changed_p = 1;
4368 }
4369 else if (desired_row->pixel_width < current_row->pixel_width)
4370 {
4371 /* Otherwise clear to the end of the old row. Everything
4372 after that position should be clear already. */
4373 int x;
4374
4375 if (i >= desired_row->used[TEXT_AREA])
4376 rif->cursor_to (vpos, i, desired_row->y,
4377 desired_row->x + desired_row->pixel_width);
4378
4379 /* If cursor is displayed at the end of the line, make sure
4380 it's cleared. Nowadays we don't have a phys_cursor_glyph
4381 with which to erase the cursor (because this method
4382 doesn't work with lbearing/rbearing), so we must do it
4383 this way. */
4384 if (vpos == w->phys_cursor.vpos
4385 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4386 {
4387 w->phys_cursor_on_p = 0;
4388 x = -1;
4389 }
4390 else
4391 x = current_row->x + current_row->pixel_width;
4392 rif->clear_end_of_line (x);
4393 changed_p = 1;
4394 }
4395 }
4396
4397 return changed_p;
4398 }
4399
4400
4401 /* Update row VPOS in window W. Value is non-zero if display has been
4402 changed. */
4403
4404 static int
4405 update_window_line (w, vpos, mouse_face_overwritten_p)
4406 struct window *w;
4407 int vpos, *mouse_face_overwritten_p;
4408 {
4409 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4410 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4411 int changed_p = 0;
4412
4413 /* Set the row being updated. This is important to let xterm.c
4414 know what line height values are in effect. */
4415 updated_row = desired_row;
4416
4417 /* A row can be completely invisible in case a desired matrix was
4418 built with a vscroll and then make_cursor_line_fully_visible shifts
4419 the matrix. Make sure to make such rows current anyway, since
4420 we need the correct y-position, for example, in the current matrix. */
4421 if (desired_row->mode_line_p
4422 || desired_row->visible_height > 0)
4423 {
4424 xassert (desired_row->enabled_p);
4425
4426 /* Update display of the left margin area, if there is one. */
4427 if (!desired_row->full_width_p
4428 && !NILP (w->left_margin_width))
4429 {
4430 changed_p = 1;
4431 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4432 }
4433
4434 /* Update the display of the text area. */
4435 if (update_text_area (w, vpos))
4436 {
4437 changed_p = 1;
4438 if (current_row->mouse_face_p)
4439 *mouse_face_overwritten_p = 1;
4440 }
4441
4442 /* Update display of the right margin area, if there is one. */
4443 if (!desired_row->full_width_p
4444 && !NILP (w->right_margin_width))
4445 {
4446 changed_p = 1;
4447 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4448 }
4449
4450 /* Draw truncation marks etc. */
4451 if (!current_row->enabled_p
4452 || desired_row->y != current_row->y
4453 || desired_row->visible_height != current_row->visible_height
4454 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4455 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4456 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4457 || desired_row->continued_p != current_row->continued_p
4458 || desired_row->mode_line_p != current_row->mode_line_p
4459 || (desired_row->indicate_empty_line_p
4460 != current_row->indicate_empty_line_p)
4461 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4462 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4463 rif->after_update_window_line_hook (desired_row);
4464 }
4465
4466 /* Update current_row from desired_row. */
4467 make_current (w->desired_matrix, w->current_matrix, vpos);
4468 updated_row = NULL;
4469 return changed_p;
4470 }
4471
4472
4473 /* Set the cursor after an update of window W. This function may only
4474 be called from update_window. */
4475
4476 static void
4477 set_window_cursor_after_update (w)
4478 struct window *w;
4479 {
4480 struct frame *f = XFRAME (w->frame);
4481 int cx, cy, vpos, hpos;
4482
4483 /* Not intended for frame matrix updates. */
4484 xassert (FRAME_WINDOW_P (f));
4485
4486 if (cursor_in_echo_area
4487 && !NILP (echo_area_buffer[0])
4488 /* If we are showing a message instead of the mini-buffer,
4489 show the cursor for the message instead. */
4490 && XWINDOW (minibuf_window) == w
4491 && EQ (minibuf_window, echo_area_window)
4492 /* These cases apply only to the frame that contains
4493 the active mini-buffer window. */
4494 && FRAME_HAS_MINIBUF_P (f)
4495 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4496 {
4497 cx = cy = vpos = hpos = 0;
4498
4499 if (cursor_in_echo_area >= 0)
4500 {
4501 /* If the mini-buffer is several lines high, find the last
4502 line that has any text on it. Note: either all lines
4503 are enabled or none. Otherwise we wouldn't be able to
4504 determine Y. */
4505 struct glyph_row *row, *last_row;
4506 struct glyph *glyph;
4507 int yb = window_text_bottom_y (w);
4508
4509 last_row = NULL;
4510 for (row = MATRIX_ROW (w->current_matrix, 0);
4511 row->enabled_p;
4512 ++row)
4513 {
4514 if (row->used[TEXT_AREA]
4515 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4516 last_row = row;
4517
4518 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4519 break;
4520 }
4521
4522 if (last_row)
4523 {
4524 struct glyph *start = row->glyphs[TEXT_AREA];
4525 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4526
4527 while (last > start && last->charpos < 0)
4528 --last;
4529
4530 for (glyph = start; glyph < last; ++glyph)
4531 {
4532 cx += glyph->pixel_width;
4533 ++hpos;
4534 }
4535
4536 cy = last_row->y;
4537 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4538 }
4539 }
4540 }
4541 else
4542 {
4543 cx = w->cursor.x;
4544 cy = w->cursor.y;
4545 hpos = w->cursor.hpos;
4546 vpos = w->cursor.vpos;
4547 }
4548
4549 /* Window cursor can be out of sync for horizontally split windows. */
4550 hpos = max (0, hpos);
4551 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4552 vpos = max (0, vpos);
4553 vpos = min (w->current_matrix->nrows - 1, vpos);
4554 rif->cursor_to (vpos, hpos, cy, cx);
4555 }
4556
4557
4558 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4559 tree rooted at W. */
4560
4561 void
4562 set_window_update_flags (w, on_p)
4563 struct window *w;
4564 int on_p;
4565 {
4566 while (w)
4567 {
4568 if (!NILP (w->hchild))
4569 set_window_update_flags (XWINDOW (w->hchild), on_p);
4570 else if (!NILP (w->vchild))
4571 set_window_update_flags (XWINDOW (w->vchild), on_p);
4572 else
4573 w->must_be_updated_p = on_p;
4574
4575 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4576 }
4577 }
4578
4579
4580 \f
4581 /***********************************************************************
4582 Window-Based Scrolling
4583 ***********************************************************************/
4584
4585 /* Structure describing rows in scrolling_window. */
4586
4587 struct row_entry
4588 {
4589 /* Number of occurrences of this row in desired and current matrix. */
4590 int old_uses, new_uses;
4591
4592 /* Vpos of row in new matrix. */
4593 int new_line_number;
4594
4595 /* Bucket index of this row_entry in the hash table row_table. */
4596 int bucket;
4597
4598 /* The row described by this entry. */
4599 struct glyph_row *row;
4600
4601 /* Hash collision chain. */
4602 struct row_entry *next;
4603 };
4604
4605 /* A pool to allocate row_entry structures from, and the size of the
4606 pool. The pool is reallocated in scrolling_window when we find
4607 that we need a larger one. */
4608
4609 static struct row_entry *row_entry_pool;
4610 static int row_entry_pool_size;
4611
4612 /* Index of next free entry in row_entry_pool. */
4613
4614 static int row_entry_idx;
4615
4616 /* The hash table used during scrolling, and the table's size. This
4617 table is used to quickly identify equal rows in the desired and
4618 current matrix. */
4619
4620 static struct row_entry **row_table;
4621 static int row_table_size;
4622
4623 /* Vectors of pointers to row_entry structures belonging to the
4624 current and desired matrix, and the size of the vectors. */
4625
4626 static struct row_entry **old_lines, **new_lines;
4627 static int old_lines_size, new_lines_size;
4628
4629 /* A pool to allocate run structures from, and its size. */
4630
4631 static struct run *run_pool;
4632 static int runs_size;
4633
4634 /* A vector of runs of lines found during scrolling. */
4635
4636 static struct run **runs;
4637
4638 static struct row_entry *add_row_entry P_ ((struct window *,
4639 struct glyph_row *));
4640
4641
4642 /* Add glyph row ROW to the scrolling hash table during the scrolling
4643 of window W. */
4644
4645 static INLINE struct row_entry *
4646 add_row_entry (w, row)
4647 struct window *w;
4648 struct glyph_row *row;
4649 {
4650 struct row_entry *entry;
4651 int i = row->hash % row_table_size;
4652
4653 entry = row_table[i];
4654 while (entry && !row_equal_p (w, entry->row, row, 1))
4655 entry = entry->next;
4656
4657 if (entry == NULL)
4658 {
4659 entry = row_entry_pool + row_entry_idx++;
4660 entry->row = row;
4661 entry->old_uses = entry->new_uses = 0;
4662 entry->new_line_number = 0;
4663 entry->bucket = i;
4664 entry->next = row_table[i];
4665 row_table[i] = entry;
4666 }
4667
4668 return entry;
4669 }
4670
4671
4672 /* Try to reuse part of the current display of W by scrolling lines.
4673 HEADER_LINE_P non-zero means W has a top mode line.
4674
4675 The algorithm is taken from Communications of the ACM, Apr78 "A
4676 Technique for Isolating Differences Between Files." It should take
4677 O(N) time.
4678
4679 A short outline of the steps of the algorithm
4680
4681 1. Skip lines equal at the start and end of both matrices.
4682
4683 2. Enter rows in the current and desired matrix into a symbol
4684 table, counting how often they appear in both matrices.
4685
4686 3. Rows that appear exactly once in both matrices serve as anchors,
4687 i.e. we assume that such lines are likely to have been moved.
4688
4689 4. Starting from anchor lines, extend regions to be scrolled both
4690 forward and backward.
4691
4692 Value is
4693
4694 -1 if all rows were found to be equal.
4695 0 to indicate that we did not scroll the display, or
4696 1 if we did scroll. */
4697
4698 static int
4699 scrolling_window (w, header_line_p)
4700 struct window *w;
4701 int header_line_p;
4702 {
4703 struct glyph_matrix *desired_matrix = w->desired_matrix;
4704 struct glyph_matrix *current_matrix = w->current_matrix;
4705 int yb = window_text_bottom_y (w);
4706 int i, j, first_old, first_new, last_old, last_new;
4707 int nruns, nbytes, n, run_idx;
4708 struct row_entry *entry;
4709
4710 /* Skip over rows equal at the start. */
4711 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4712 {
4713 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4714 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4715
4716 if (c->enabled_p
4717 && d->enabled_p
4718 && c->y == d->y
4719 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4720 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4721 && row_equal_p (w, c, d, 1))
4722 {
4723 assign_row (c, d);
4724 d->enabled_p = 0;
4725 }
4726 else
4727 break;
4728 }
4729
4730 /* Give up if some rows in the desired matrix are not enabled. */
4731 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4732 return -1;
4733
4734 first_old = first_new = i;
4735
4736 /* Set last_new to the index + 1 of the last enabled row in the
4737 desired matrix. */
4738 i = first_new + 1;
4739 while (i < desired_matrix->nrows - 1
4740 && MATRIX_ROW (desired_matrix, i)->enabled_p
4741 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4742 ++i;
4743
4744 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4745 return 0;
4746
4747 last_new = i;
4748
4749 /* Set last_old to the index + 1 of the last enabled row in the
4750 current matrix. We don't look at the enabled flag here because
4751 we plan to reuse part of the display even if other parts are
4752 disabled. */
4753 i = first_old + 1;
4754 while (i < current_matrix->nrows - 1)
4755 {
4756 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4757 if (bottom <= yb)
4758 ++i;
4759 if (bottom >= yb)
4760 break;
4761 }
4762
4763 last_old = i;
4764
4765 /* Skip over rows equal at the bottom. */
4766 i = last_new;
4767 j = last_old;
4768 while (i - 1 > first_new
4769 && j - 1 > first_old
4770 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4771 && (MATRIX_ROW (current_matrix, i - 1)->y
4772 == MATRIX_ROW (desired_matrix, j - 1)->y)
4773 && row_equal_p (w,
4774 MATRIX_ROW (desired_matrix, i - 1),
4775 MATRIX_ROW (current_matrix, j - 1), 1))
4776 --i, --j;
4777 last_new = i;
4778 last_old = j;
4779
4780 /* Nothing to do if all rows are equal. */
4781 if (last_new == first_new)
4782 return 0;
4783
4784 /* Reallocate vectors, tables etc. if necessary. */
4785
4786 if (current_matrix->nrows > old_lines_size)
4787 {
4788 old_lines_size = current_matrix->nrows;
4789 nbytes = old_lines_size * sizeof *old_lines;
4790 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4791 }
4792
4793 if (desired_matrix->nrows > new_lines_size)
4794 {
4795 new_lines_size = desired_matrix->nrows;
4796 nbytes = new_lines_size * sizeof *new_lines;
4797 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4798 }
4799
4800 n = desired_matrix->nrows + current_matrix->nrows;
4801 if (3 * n > row_table_size)
4802 {
4803 row_table_size = next_almost_prime (3 * n);
4804 nbytes = row_table_size * sizeof *row_table;
4805 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4806 bzero (row_table, nbytes);
4807 }
4808
4809 if (n > row_entry_pool_size)
4810 {
4811 row_entry_pool_size = n;
4812 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4813 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4814 }
4815
4816 if (desired_matrix->nrows > runs_size)
4817 {
4818 runs_size = desired_matrix->nrows;
4819 nbytes = runs_size * sizeof *runs;
4820 runs = (struct run **) xrealloc (runs, nbytes);
4821 nbytes = runs_size * sizeof *run_pool;
4822 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4823 }
4824
4825 nruns = run_idx = 0;
4826 row_entry_idx = 0;
4827
4828 /* Add rows from the current and desired matrix to the hash table
4829 row_hash_table to be able to find equal ones quickly. */
4830
4831 for (i = first_old; i < last_old; ++i)
4832 {
4833 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4834 {
4835 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4836 old_lines[i] = entry;
4837 ++entry->old_uses;
4838 }
4839 else
4840 old_lines[i] = NULL;
4841 }
4842
4843 for (i = first_new; i < last_new; ++i)
4844 {
4845 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4846 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4847 ++entry->new_uses;
4848 entry->new_line_number = i;
4849 new_lines[i] = entry;
4850 }
4851
4852 /* Identify moves based on lines that are unique and equal
4853 in both matrices. */
4854 for (i = first_old; i < last_old;)
4855 if (old_lines[i]
4856 && old_lines[i]->old_uses == 1
4857 && old_lines[i]->new_uses == 1)
4858 {
4859 int j, k;
4860 int new_line = old_lines[i]->new_line_number;
4861 struct run *run = run_pool + run_idx++;
4862
4863 /* Record move. */
4864 run->current_vpos = i;
4865 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4866 run->desired_vpos = new_line;
4867 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4868 run->nrows = 1;
4869 run->height = MATRIX_ROW (current_matrix, i)->height;
4870
4871 /* Extend backward. */
4872 j = i - 1;
4873 k = new_line - 1;
4874 while (j > first_old
4875 && k > first_new
4876 && old_lines[j] == new_lines[k])
4877 {
4878 int h = MATRIX_ROW (current_matrix, j)->height;
4879 --run->current_vpos;
4880 --run->desired_vpos;
4881 ++run->nrows;
4882 run->height += h;
4883 run->desired_y -= h;
4884 run->current_y -= h;
4885 --j, --k;
4886 }
4887
4888 /* Extend forward. */
4889 j = i + 1;
4890 k = new_line + 1;
4891 while (j < last_old
4892 && k < last_new
4893 && old_lines[j] == new_lines[k])
4894 {
4895 int h = MATRIX_ROW (current_matrix, j)->height;
4896 ++run->nrows;
4897 run->height += h;
4898 ++j, ++k;
4899 }
4900
4901 /* Insert run into list of all runs. Order runs by copied
4902 pixel lines. Note that we record runs that don't have to
4903 be copied because they are already in place. This is done
4904 because we can avoid calling update_window_line in this
4905 case. */
4906 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4907 ;
4908 for (k = nruns; k > j; --k)
4909 runs[k] = runs[k - 1];
4910 runs[j] = run;
4911 ++nruns;
4912
4913 i += run->nrows;
4914 }
4915 else
4916 ++i;
4917
4918 /* Do the moves. Do it in a way that we don't overwrite something
4919 we want to copy later on. This is not solvable in general
4920 because there is only one display and we don't have a way to
4921 exchange areas on this display. Example:
4922
4923 +-----------+ +-----------+
4924 | A | | B |
4925 +-----------+ --> +-----------+
4926 | B | | A |
4927 +-----------+ +-----------+
4928
4929 Instead, prefer bigger moves, and invalidate moves that would
4930 copy from where we copied to. */
4931
4932 for (i = 0; i < nruns; ++i)
4933 if (runs[i]->nrows > 0)
4934 {
4935 struct run *r = runs[i];
4936
4937 /* Copy on the display. */
4938 if (r->current_y != r->desired_y)
4939 {
4940 rif->scroll_run_hook (w, r);
4941
4942 /* Invalidate runs that copy from where we copied to. */
4943 for (j = i + 1; j < nruns; ++j)
4944 {
4945 struct run *p = runs[j];
4946
4947 if ((p->current_y >= r->desired_y
4948 && p->current_y < r->desired_y + r->height)
4949 || (p->current_y + p->height >= r->desired_y
4950 && (p->current_y + p->height
4951 < r->desired_y + r->height)))
4952 p->nrows = 0;
4953 }
4954 }
4955
4956 /* Assign matrix rows. */
4957 for (j = 0; j < r->nrows; ++j)
4958 {
4959 struct glyph_row *from, *to;
4960 int to_overlapped_p;
4961
4962 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4963 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4964 to_overlapped_p = to->overlapped_p;
4965 assign_row (to, from);
4966 to->enabled_p = 1, from->enabled_p = 0;
4967 to->overlapped_p = to_overlapped_p;
4968 }
4969 }
4970
4971 /* Clear the hash table, for the next time. */
4972 for (i = 0; i < row_entry_idx; ++i)
4973 row_table[row_entry_pool[i].bucket] = NULL;
4974
4975 /* Value is non-zero to indicate that we scrolled the display. */
4976 return 1;
4977 }
4978
4979
4980 \f
4981 /************************************************************************
4982 Frame-Based Updates
4983 ************************************************************************/
4984
4985 /* Update the desired frame matrix of frame F.
4986
4987 FORCE_P non-zero means that the update should not be stopped by
4988 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4989 should not be tried.
4990
4991 Value is non-zero if update was stopped due to pending input. */
4992
4993 static int
4994 update_frame_1 (f, force_p, inhibit_id_p)
4995 struct frame *f;
4996 int force_p;
4997 int inhibit_id_p;
4998 {
4999 /* Frame matrices to work on. */
5000 struct glyph_matrix *current_matrix = f->current_matrix;
5001 struct glyph_matrix *desired_matrix = f->desired_matrix;
5002 int i;
5003 int pause;
5004 int preempt_count = baud_rate / 2400 + 1;
5005 extern int input_pending;
5006
5007 xassert (current_matrix && desired_matrix);
5008
5009 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5010 calculate_costs (f);
5011
5012 if (preempt_count <= 0)
5013 preempt_count = 1;
5014
5015 if (redisplay_dont_pause)
5016 force_p = 1;
5017 else if (!force_p && detect_input_pending ())
5018 {
5019 pause = 1;
5020 goto do_pause;
5021 }
5022
5023 /* If we cannot insert/delete lines, it's no use trying it. */
5024 if (!line_ins_del_ok)
5025 inhibit_id_p = 1;
5026
5027 /* See if any of the desired lines are enabled; don't compute for
5028 i/d line if just want cursor motion. */
5029 for (i = 0; i < desired_matrix->nrows; i++)
5030 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5031 break;
5032
5033 /* Try doing i/d line, if not yet inhibited. */
5034 if (!inhibit_id_p && i < desired_matrix->nrows)
5035 force_p |= scrolling (f);
5036
5037 /* Update the individual lines as needed. Do bottom line first. */
5038 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5039 update_frame_line (f, desired_matrix->nrows - 1);
5040
5041 /* Now update the rest of the lines. */
5042 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5043 {
5044 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5045 {
5046 if (FRAME_TERMCAP_P (f))
5047 {
5048 /* Flush out every so many lines.
5049 Also flush out if likely to have more than 1k buffered
5050 otherwise. I'm told that some telnet connections get
5051 really screwed by more than 1k output at once. */
5052 int outq = PENDING_OUTPUT_COUNT (stdout);
5053 if (outq > 900
5054 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5055 {
5056 fflush (stdout);
5057 if (preempt_count == 1)
5058 {
5059 #ifdef EMACS_OUTQSIZE
5060 if (EMACS_OUTQSIZE (0, &outq) < 0)
5061 /* Probably not a tty. Ignore the error and reset
5062 * the outq count. */
5063 outq = PENDING_OUTPUT_COUNT (stdout);
5064 #endif
5065 outq *= 10;
5066 if (baud_rate <= outq && baud_rate > 0)
5067 sleep (outq / baud_rate);
5068 }
5069 }
5070 }
5071
5072 if ((i - 1) % preempt_count == 0)
5073 detect_input_pending ();
5074
5075 update_frame_line (f, i);
5076 }
5077 }
5078
5079 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5080
5081 /* Now just clean up termcap drivers and set cursor, etc. */
5082 if (!pause)
5083 {
5084 if ((cursor_in_echo_area
5085 /* If we are showing a message instead of the mini-buffer,
5086 show the cursor for the message instead of for the
5087 (now hidden) mini-buffer contents. */
5088 || (EQ (minibuf_window, selected_window)
5089 && EQ (minibuf_window, echo_area_window)
5090 && !NILP (echo_area_buffer[0])))
5091 /* These cases apply only to the frame that contains
5092 the active mini-buffer window. */
5093 && FRAME_HAS_MINIBUF_P (f)
5094 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5095 {
5096 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5097 int row, col;
5098
5099 if (cursor_in_echo_area < 0)
5100 {
5101 /* Negative value of cursor_in_echo_area means put
5102 cursor at beginning of line. */
5103 row = top;
5104 col = 0;
5105 }
5106 else
5107 {
5108 /* Positive value of cursor_in_echo_area means put
5109 cursor at the end of the prompt. If the mini-buffer
5110 is several lines high, find the last line that has
5111 any text on it. */
5112 row = FRAME_HEIGHT (f);
5113 do
5114 {
5115 --row;
5116 col = 0;
5117
5118 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5119 {
5120 /* Frame rows are filled up with spaces that
5121 must be ignored here. */
5122 struct glyph_row *r = MATRIX_ROW (current_matrix,
5123 row);
5124 struct glyph *start = r->glyphs[TEXT_AREA];
5125 struct glyph *last = start + r->used[TEXT_AREA];
5126
5127 while (last > start
5128 && (last - 1)->charpos < 0)
5129 --last;
5130
5131 col = last - start;
5132 }
5133 }
5134 while (row > top && col == 0);
5135
5136 /* Make sure COL is not out of range. */
5137 if (col >= FRAME_CURSOR_X_LIMIT (f))
5138 {
5139 /* If we have another row, advance cursor into it. */
5140 if (row < FRAME_HEIGHT (f) - 1)
5141 {
5142 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5143 row++;
5144 }
5145 /* Otherwise move it back in range. */
5146 else
5147 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5148 }
5149 }
5150
5151 cursor_to (row, col);
5152 }
5153 else
5154 {
5155 /* We have only one cursor on terminal frames. Use it to
5156 display the cursor of the selected window. */
5157 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5158 if (w->cursor.vpos >= 0
5159 /* The cursor vpos may be temporarily out of bounds
5160 in the following situation: There is one window,
5161 with the cursor in the lower half of it. The window
5162 is split, and a message causes a redisplay before
5163 a new cursor position has been computed. */
5164 && w->cursor.vpos < XFASTINT (w->height))
5165 {
5166 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5167 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5168
5169 if (INTEGERP (w->left_margin_width))
5170 x += XFASTINT (w->left_margin_width);
5171
5172 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5173 cursor_to (y, x);
5174 }
5175 }
5176 }
5177
5178 do_pause:
5179
5180 clear_desired_matrices (f);
5181 return pause;
5182 }
5183
5184
5185 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5186
5187 int
5188 scrolling (frame)
5189 struct frame *frame;
5190 {
5191 int unchanged_at_top, unchanged_at_bottom;
5192 int window_size;
5193 int changed_lines;
5194 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5195 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5196 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5197 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5198 register int i;
5199 int free_at_end_vpos = FRAME_HEIGHT (frame);
5200 struct glyph_matrix *current_matrix = frame->current_matrix;
5201 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5202
5203 if (!current_matrix)
5204 abort ();
5205
5206 /* Compute hash codes of all the lines. Also calculate number of
5207 changed lines, number of unchanged lines at the beginning, and
5208 number of unchanged lines at the end. */
5209 changed_lines = 0;
5210 unchanged_at_top = 0;
5211 unchanged_at_bottom = FRAME_HEIGHT (frame);
5212 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5213 {
5214 /* Give up on this scrolling if some old lines are not enabled. */
5215 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5216 return 0;
5217 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5218 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5219 {
5220 /* This line cannot be redrawn, so don't let scrolling mess it. */
5221 new_hash[i] = old_hash[i];
5222 #define INFINITY 1000000 /* Taken from scroll.c */
5223 draw_cost[i] = INFINITY;
5224 }
5225 else
5226 {
5227 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5228 draw_cost[i] = line_draw_cost (desired_matrix, i);
5229 }
5230
5231 if (old_hash[i] != new_hash[i])
5232 {
5233 changed_lines++;
5234 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5235 }
5236 else if (i == unchanged_at_top)
5237 unchanged_at_top++;
5238 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5239 }
5240
5241 /* If changed lines are few, don't allow preemption, don't scroll. */
5242 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5243 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5244 return 1;
5245
5246 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5247 - unchanged_at_bottom);
5248
5249 if (scroll_region_ok)
5250 free_at_end_vpos -= unchanged_at_bottom;
5251 else if (memory_below_frame)
5252 free_at_end_vpos = -1;
5253
5254 /* If large window, fast terminal and few lines in common between
5255 current frame and desired frame, don't bother with i/d calc. */
5256 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5257 && (window_size >=
5258 10 * scrolling_max_lines_saved (unchanged_at_top,
5259 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5260 old_hash, new_hash, draw_cost)))
5261 return 0;
5262
5263 if (window_size < 2)
5264 return 0;
5265
5266 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5267 draw_cost + unchanged_at_top - 1,
5268 old_draw_cost + unchanged_at_top - 1,
5269 old_hash + unchanged_at_top - 1,
5270 new_hash + unchanged_at_top - 1,
5271 free_at_end_vpos - unchanged_at_top);
5272
5273 return 0;
5274 }
5275
5276
5277 /* Count the number of blanks at the start of the vector of glyphs R
5278 which is LEN glyphs long. */
5279
5280 static int
5281 count_blanks (r, len)
5282 struct glyph *r;
5283 int len;
5284 {
5285 int i;
5286
5287 for (i = 0; i < len; ++i)
5288 if (!CHAR_GLYPH_SPACE_P (r[i]))
5289 break;
5290
5291 return i;
5292 }
5293
5294
5295 /* Count the number of glyphs in common at the start of the glyph
5296 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5297 of STR2. Value is the number of equal glyphs equal at the start. */
5298
5299 static int
5300 count_match (str1, end1, str2, end2)
5301 struct glyph *str1, *end1, *str2, *end2;
5302 {
5303 struct glyph *p1 = str1;
5304 struct glyph *p2 = str2;
5305
5306 while (p1 < end1
5307 && p2 < end2
5308 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5309 ++p1, ++p2;
5310
5311 return p1 - str1;
5312 }
5313
5314
5315 /* Char insertion/deletion cost vector, from term.c */
5316
5317 extern int *char_ins_del_vector;
5318 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5319
5320
5321 /* Perform a frame-based update on line VPOS in frame FRAME. */
5322
5323 static void
5324 update_frame_line (frame, vpos)
5325 register struct frame *frame;
5326 int vpos;
5327 {
5328 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5329 int tem;
5330 int osp, nsp, begmatch, endmatch, olen, nlen;
5331 struct glyph_matrix *current_matrix = frame->current_matrix;
5332 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5333 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5334 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5335 int must_write_whole_line_p;
5336 int write_spaces_p = must_write_spaces;
5337 int colored_spaces_p = (FACE_FROM_ID (frame, DEFAULT_FACE_ID)->background
5338 != FACE_TTY_DEFAULT_BG_COLOR);
5339
5340 if (colored_spaces_p)
5341 write_spaces_p = 1;
5342
5343 if (desired_row->inverse_p
5344 != (current_row->enabled_p && current_row->inverse_p))
5345 {
5346 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5347 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5348 current_row->enabled_p = 0;
5349 }
5350 else
5351 reassert_line_highlight (desired_row->inverse_p, vpos);
5352
5353 /* Current row not enabled means it has unknown contents. We must
5354 write the whole desired line in that case. */
5355 must_write_whole_line_p = !current_row->enabled_p;
5356 if (must_write_whole_line_p)
5357 {
5358 obody = 0;
5359 olen = 0;
5360 }
5361 else
5362 {
5363 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5364 olen = current_row->used[TEXT_AREA];
5365
5366 if (!current_row->inverse_p)
5367 {
5368 /* Ignore trailing spaces, if we can. */
5369 if (!write_spaces_p)
5370 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5371 olen--;
5372 }
5373 else
5374 {
5375 /* For an inverse-video line, make sure it's filled with
5376 spaces all the way to the frame edge so that the reverse
5377 video extends all the way across. */
5378 while (olen < FRAME_WIDTH (frame) - 1)
5379 obody[olen++] = space_glyph;
5380 }
5381 }
5382
5383 current_row->enabled_p = 1;
5384 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5385 current_row->inverse_p = desired_row->inverse_p;
5386
5387 /* If desired line is empty, just clear the line. */
5388 if (!desired_row->enabled_p)
5389 {
5390 nlen = 0;
5391 goto just_erase;
5392 }
5393
5394 nbody = desired_row->glyphs[TEXT_AREA];
5395 nlen = desired_row->used[TEXT_AREA];
5396 nend = nbody + nlen;
5397
5398 /* If display line has unknown contents, write the whole line. */
5399 if (must_write_whole_line_p)
5400 {
5401 /* Ignore spaces at the end, if we can. */
5402 if (!write_spaces_p)
5403 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5404 --nlen;
5405
5406 /* Write the contents of the desired line. */
5407 if (nlen)
5408 {
5409 cursor_to (vpos, 0);
5410 write_glyphs (nbody, nlen);
5411 }
5412
5413 /* Don't call clear_end_of_line if we already wrote the whole
5414 line. The cursor will not be at the right margin in that
5415 case but in the line below. */
5416 if (nlen < FRAME_WINDOW_WIDTH (frame))
5417 {
5418 cursor_to (vpos, nlen);
5419 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
5420 }
5421 else
5422 /* Make sure we are in the right row, otherwise cursor movement
5423 with cmgoto might use `ch' in the wrong row. */
5424 cursor_to (vpos, 0);
5425
5426 make_current (desired_matrix, current_matrix, vpos);
5427 return;
5428 }
5429
5430 /* Pretend trailing spaces are not there at all,
5431 unless for one reason or another we must write all spaces. */
5432 if (!desired_row->inverse_p)
5433 {
5434 if (!write_spaces_p)
5435 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5436 nlen--;
5437 }
5438 else
5439 {
5440 /* For an inverse-video line, give it extra trailing spaces all
5441 the way to the frame edge so that the reverse video extends
5442 all the way across. */
5443 while (nlen < FRAME_WIDTH (frame) - 1)
5444 nbody[nlen++] = space_glyph;
5445 }
5446
5447 /* If there's no i/d char, quickly do the best we can without it. */
5448 if (!char_ins_del_ok)
5449 {
5450 int i, j;
5451
5452 /* Find the first glyph in desired row that doesn't agree with
5453 a glyph in the current row, and write the rest from there on. */
5454 for (i = 0; i < nlen; i++)
5455 {
5456 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5457 {
5458 /* Find the end of the run of different glyphs. */
5459 j = i + 1;
5460 while (j < nlen
5461 && (j >= olen
5462 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5463 || CHAR_GLYPH_PADDING_P (nbody[j])))
5464 ++j;
5465
5466 /* Output this run of non-matching chars. */
5467 cursor_to (vpos, i);
5468 write_glyphs (nbody + i, j - i);
5469 i = j - 1;
5470
5471 /* Now find the next non-match. */
5472 }
5473 }
5474
5475 /* Clear the rest of the line, or the non-clear part of it. */
5476 if (olen > nlen)
5477 {
5478 cursor_to (vpos, nlen);
5479 clear_end_of_line (olen);
5480 }
5481
5482 /* Make current row = desired row. */
5483 make_current (desired_matrix, current_matrix, vpos);
5484 return;
5485 }
5486
5487 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5488 characters in a row. */
5489
5490 if (!olen)
5491 {
5492 /* If current line is blank, skip over initial spaces, if
5493 possible, and write the rest. */
5494 if (write_spaces_p || desired_row->inverse_p)
5495 nsp = 0;
5496 else
5497 nsp = count_blanks (nbody, nlen);
5498
5499 if (nlen > nsp)
5500 {
5501 cursor_to (vpos, nsp);
5502 write_glyphs (nbody + nsp, nlen - nsp);
5503 }
5504
5505 /* Exchange contents between current_frame and new_frame. */
5506 make_current (desired_matrix, current_matrix, vpos);
5507 return;
5508 }
5509
5510 /* Compute number of leading blanks in old and new contents. */
5511 osp = count_blanks (obody, olen);
5512 nsp = (desired_row->inverse_p || colored_spaces_p
5513 ? 0
5514 : count_blanks (nbody, nlen));
5515
5516 /* Compute number of matching chars starting with first non-blank. */
5517 begmatch = count_match (obody + osp, obody + olen,
5518 nbody + nsp, nbody + nlen);
5519
5520 /* Spaces in new match implicit space past the end of old. */
5521 /* A bug causing this to be a no-op was fixed in 18.29. */
5522 if (!write_spaces_p && osp + begmatch == olen)
5523 {
5524 np1 = nbody + nsp;
5525 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5526 ++begmatch;
5527 }
5528
5529 /* Avoid doing insert/delete char
5530 just cause number of leading spaces differs
5531 when the following text does not match. */
5532 if (begmatch == 0 && osp != nsp)
5533 osp = nsp = min (osp, nsp);
5534
5535 /* Find matching characters at end of line */
5536 op1 = obody + olen;
5537 np1 = nbody + nlen;
5538 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5539 while (op1 > op2
5540 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5541 {
5542 op1--;
5543 np1--;
5544 }
5545 endmatch = obody + olen - op1;
5546
5547 /* tem gets the distance to insert or delete.
5548 endmatch is how many characters we save by doing so.
5549 Is it worth it? */
5550
5551 tem = (nlen - nsp) - (olen - osp);
5552 if (endmatch && tem
5553 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
5554 endmatch = 0;
5555
5556 /* nsp - osp is the distance to insert or delete.
5557 If that is nonzero, begmatch is known to be nonzero also.
5558 begmatch + endmatch is how much we save by doing the ins/del.
5559 Is it worth it? */
5560
5561 if (nsp != osp
5562 && (!char_ins_del_ok
5563 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
5564 {
5565 begmatch = 0;
5566 endmatch = 0;
5567 osp = nsp = min (osp, nsp);
5568 }
5569
5570 /* Now go through the line, inserting, writing and
5571 deleting as appropriate. */
5572
5573 if (osp > nsp)
5574 {
5575 cursor_to (vpos, nsp);
5576 delete_glyphs (osp - nsp);
5577 }
5578 else if (nsp > osp)
5579 {
5580 /* If going to delete chars later in line
5581 and insert earlier in the line,
5582 must delete first to avoid losing data in the insert */
5583 if (endmatch && nlen < olen + nsp - osp)
5584 {
5585 cursor_to (vpos, nlen - endmatch + osp - nsp);
5586 delete_glyphs (olen + nsp - osp - nlen);
5587 olen = nlen - (nsp - osp);
5588 }
5589 cursor_to (vpos, osp);
5590 insert_glyphs (0, nsp - osp);
5591 }
5592 olen += nsp - osp;
5593
5594 tem = nsp + begmatch + endmatch;
5595 if (nlen != tem || olen != tem)
5596 {
5597 cursor_to (vpos, nsp + begmatch);
5598 if (!endmatch || nlen == olen)
5599 {
5600 /* If new text being written reaches right margin,
5601 there is no need to do clear-to-eol at the end.
5602 (and it would not be safe, since cursor is not
5603 going to be "at the margin" after the text is done) */
5604 if (nlen == FRAME_WINDOW_WIDTH (frame))
5605 olen = 0;
5606 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5607 }
5608 else if (nlen > olen)
5609 {
5610 /* Here, we used to have the following simple code:
5611 ----------------------------------------
5612 write_glyphs (nbody + nsp + begmatch, olen - tem);
5613 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5614 ----------------------------------------
5615 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5616 is a padding glyph. */
5617 int out = olen - tem; /* Columns to be overwritten originally. */
5618 int del;
5619
5620 /* Calculate columns we can actually overwrite. */
5621 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5622 write_glyphs (nbody + nsp + begmatch, out);
5623 /* If we left columns to be overwritten, we must delete them. */
5624 del = olen - tem - out;
5625 if (del > 0) delete_glyphs (del);
5626 /* At last, we insert columns not yet written out. */
5627 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5628 olen = nlen;
5629 }
5630 else if (olen > nlen)
5631 {
5632 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5633 delete_glyphs (olen - nlen);
5634 olen = nlen;
5635 }
5636 }
5637
5638 just_erase:
5639 /* If any unerased characters remain after the new line, erase them. */
5640 if (olen > nlen)
5641 {
5642 cursor_to (vpos, nlen);
5643 clear_end_of_line (olen);
5644 }
5645
5646 /* Exchange contents between current_frame and new_frame. */
5647 make_current (desired_matrix, current_matrix, vpos);
5648 }
5649
5650
5651 \f
5652 /***********************************************************************
5653 X/Y Position -> Buffer Position
5654 ***********************************************************************/
5655
5656 /* Return the character position of the character at window relative
5657 pixel position (*X, *Y). *X and *Y are adjusted to character
5658 boundaries. */
5659
5660 int
5661 buffer_posn_from_coords (w, x, y)
5662 struct window *w;
5663 int *x, *y;
5664 {
5665 struct it it;
5666 struct buffer *old_current_buffer = current_buffer;
5667 struct text_pos startp;
5668 int left_area_width;
5669
5670 current_buffer = XBUFFER (w->buffer);
5671 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5672 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5673 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5674 start_display (&it, w, startp);
5675
5676 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5677 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5678 MOVE_TO_X | MOVE_TO_Y);
5679
5680 *x = it.current_x - it.first_visible_x + left_area_width;
5681 *y = it.current_y;
5682 current_buffer = old_current_buffer;
5683 return IT_CHARPOS (it);
5684 }
5685
5686
5687 /* Value is the string under window-relative coordinates X/Y in the
5688 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5689 means look at the mode line. *CHARPOS is set to the position in
5690 the string returned. */
5691
5692 Lisp_Object
5693 mode_line_string (w, x, y, mode_line_p, charpos)
5694 struct window *w;
5695 int x, y, mode_line_p;
5696 int *charpos;
5697 {
5698 struct glyph_row *row;
5699 struct glyph *glyph, *end;
5700 struct frame *f = XFRAME (w->frame);
5701 int x0;
5702 Lisp_Object string = Qnil;
5703
5704 if (mode_line_p)
5705 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5706 else
5707 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5708
5709 if (row->mode_line_p && row->enabled_p)
5710 {
5711 /* The mode lines are displayed over scroll bars and bitmap
5712 areas, and X is window-relative. Correct X by the scroll bar
5713 and bitmap area width. */
5714 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5715 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5716 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5717
5718 /* Find the glyph under X. If we find one with a string object,
5719 it's the one we were looking for. */
5720 glyph = row->glyphs[TEXT_AREA];
5721 end = glyph + row->used[TEXT_AREA];
5722 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5723 if (x >= x0 && x < x0 + glyph->pixel_width)
5724 {
5725 string = glyph->object;
5726 *charpos = glyph->charpos;
5727 break;
5728 }
5729 }
5730
5731 return string;
5732 }
5733
5734
5735 /***********************************************************************
5736 Changing Frame Sizes
5737 ***********************************************************************/
5738
5739 #ifdef SIGWINCH
5740
5741 SIGTYPE
5742 window_change_signal (signalnum) /* If we don't have an argument, */
5743 int signalnum; /* some compilers complain in signal calls. */
5744 {
5745 int width, height;
5746 #ifndef USE_CRT_DLL
5747 extern int errno;
5748 #endif
5749 int old_errno = errno;
5750
5751 get_frame_size (&width, &height);
5752
5753 /* The frame size change obviously applies to a termcap-controlled
5754 frame. Find such a frame in the list, and assume it's the only
5755 one (since the redisplay code always writes to stdout, not a
5756 FILE * specified in the frame structure). Record the new size,
5757 but don't reallocate the data structures now. Let that be done
5758 later outside of the signal handler. */
5759
5760 {
5761 Lisp_Object tail, frame;
5762
5763 FOR_EACH_FRAME (tail, frame)
5764 {
5765 if (FRAME_TERMCAP_P (XFRAME (frame)))
5766 {
5767 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5768 break;
5769 }
5770 }
5771 }
5772
5773 signal (SIGWINCH, window_change_signal);
5774 errno = old_errno;
5775 }
5776 #endif /* SIGWINCH */
5777
5778
5779 /* Do any change in frame size that was requested by a signal. SAFE
5780 non-zero means this function is called from a place where it is
5781 safe to change frame sizes while a redisplay is in progress. */
5782
5783 void
5784 do_pending_window_change (safe)
5785 int safe;
5786 {
5787 /* If window_change_signal should have run before, run it now. */
5788 if (redisplaying_p && !safe)
5789 return;
5790
5791 while (delayed_size_change)
5792 {
5793 Lisp_Object tail, frame;
5794
5795 delayed_size_change = 0;
5796
5797 FOR_EACH_FRAME (tail, frame)
5798 {
5799 struct frame *f = XFRAME (frame);
5800
5801 int height = FRAME_NEW_HEIGHT (f);
5802 int width = FRAME_NEW_WIDTH (f);
5803
5804 if (height != 0 || width != 0)
5805 change_frame_size (f, height, width, 0, 0, safe);
5806 }
5807 }
5808 }
5809
5810
5811 /* Change the frame height and/or width. Values may be given as zero to
5812 indicate no change is to take place.
5813
5814 If DELAY is non-zero, then assume we're being called from a signal
5815 handler, and queue the change for later - perhaps the next
5816 redisplay. Since this tries to resize windows, we can't call it
5817 from a signal handler.
5818
5819 SAFE non-zero means this function is called from a place where it's
5820 safe to change frame sizes while a redisplay is in progress. */
5821
5822 void
5823 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5824 register struct frame *f;
5825 int newheight, newwidth, pretend, delay, safe;
5826 {
5827 Lisp_Object tail, frame;
5828
5829 if (! FRAME_WINDOW_P (f))
5830 {
5831 /* When using termcap, or on MS-DOS, all frames use
5832 the same screen, so a change in size affects all frames. */
5833 FOR_EACH_FRAME (tail, frame)
5834 if (! FRAME_WINDOW_P (XFRAME (frame)))
5835 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5836 pretend, delay, safe);
5837 }
5838 else
5839 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5840 }
5841
5842 static void
5843 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5844 register struct frame *f;
5845 int newheight, newwidth, pretend, delay, safe;
5846 {
5847 int new_frame_window_width;
5848 int count = specpdl_ptr - specpdl;
5849
5850 /* If we can't deal with the change now, queue it for later. */
5851 if (delay || (redisplaying_p && !safe))
5852 {
5853 FRAME_NEW_HEIGHT (f) = newheight;
5854 FRAME_NEW_WIDTH (f) = newwidth;
5855 delayed_size_change = 1;
5856 return;
5857 }
5858
5859 /* This size-change overrides any pending one for this frame. */
5860 FRAME_NEW_HEIGHT (f) = 0;
5861 FRAME_NEW_WIDTH (f) = 0;
5862
5863 /* If an argument is zero, set it to the current value. */
5864 if (newheight == 0)
5865 newheight = FRAME_HEIGHT (f);
5866 if (newwidth == 0)
5867 newwidth = FRAME_WIDTH (f);
5868
5869 /* Compute width of windows in F.
5870 This is the width of the frame without vertical scroll bars. */
5871 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5872
5873 /* Round up to the smallest acceptable size. */
5874 check_frame_size (f, &newheight, &newwidth);
5875
5876 /* If we're not changing the frame size, quit now. */
5877 if (newheight == FRAME_HEIGHT (f)
5878 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5879 return;
5880
5881 BLOCK_INPUT;
5882
5883 #ifdef MSDOS
5884 /* We only can set screen dimensions to certain values supported
5885 by our video hardware. Try to find the smallest size greater
5886 or equal to the requested dimensions. */
5887 dos_set_window_size (&newheight, &newwidth);
5888 #endif
5889
5890 if (newheight != FRAME_HEIGHT (f))
5891 {
5892 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5893 {
5894 /* Frame has both root and mini-buffer. */
5895 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5896 FRAME_TOP_MARGIN (f));
5897 set_window_height (FRAME_ROOT_WINDOW (f),
5898 (newheight
5899 - 1
5900 - FRAME_TOP_MARGIN (f)),
5901 0);
5902 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5903 newheight - 1);
5904 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5905 }
5906 else
5907 /* Frame has just one top-level window. */
5908 set_window_height (FRAME_ROOT_WINDOW (f),
5909 newheight - FRAME_TOP_MARGIN (f), 0);
5910
5911 if (FRAME_TERMCAP_P (f) && !pretend)
5912 FrameRows = newheight;
5913 }
5914
5915 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5916 {
5917 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5918 if (FRAME_HAS_MINIBUF_P (f))
5919 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5920
5921 if (FRAME_TERMCAP_P (f) && !pretend)
5922 FrameCols = newwidth;
5923
5924 if (WINDOWP (f->tool_bar_window))
5925 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5926 }
5927
5928 FRAME_HEIGHT (f) = newheight;
5929 SET_FRAME_WIDTH (f, newwidth);
5930
5931 {
5932 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5933 int text_area_x, text_area_y, text_area_width, text_area_height;
5934
5935 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5936 &text_area_height);
5937 if (w->cursor.x >= text_area_x + text_area_width)
5938 w->cursor.hpos = w->cursor.x = 0;
5939 if (w->cursor.y >= text_area_y + text_area_height)
5940 w->cursor.vpos = w->cursor.y = 0;
5941 }
5942
5943 adjust_glyphs (f);
5944 SET_FRAME_GARBAGED (f);
5945 calculate_costs (f);
5946
5947 UNBLOCK_INPUT;
5948
5949 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5950
5951 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5952 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5953 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
5954
5955 unbind_to (count, Qnil);
5956 }
5957
5958
5959 \f
5960 /***********************************************************************
5961 Terminal Related Lisp Functions
5962 ***********************************************************************/
5963
5964 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5965 1, 1, "FOpen termscript file: ",
5966 "Start writing all terminal output to FILE as well as the terminal.\n\
5967 FILE = nil means just close any termscript file currently open.")
5968 (file)
5969 Lisp_Object file;
5970 {
5971 if (termscript != 0) fclose (termscript);
5972 termscript = 0;
5973
5974 if (! NILP (file))
5975 {
5976 file = Fexpand_file_name (file, Qnil);
5977 termscript = fopen (XSTRING (file)->data, "w");
5978 if (termscript == 0)
5979 report_file_error ("Opening termscript", Fcons (file, Qnil));
5980 }
5981 return Qnil;
5982 }
5983
5984
5985 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5986 Ssend_string_to_terminal, 1, 1, 0,
5987 "Send STRING to the terminal without alteration.\n\
5988 Control characters in STRING will have terminal-dependent effects.")
5989 (string)
5990 Lisp_Object string;
5991 {
5992 /* ??? Perhaps we should do something special for multibyte strings here. */
5993 CHECK_STRING (string, 0);
5994 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
5995 fflush (stdout);
5996 if (termscript)
5997 {
5998 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5999 termscript);
6000 fflush (termscript);
6001 }
6002 return Qnil;
6003 }
6004
6005
6006 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6007 "Beep, or flash the screen.\n\
6008 Also, unless an argument is given,\n\
6009 terminate any keyboard macro currently executing.")
6010 (arg)
6011 Lisp_Object arg;
6012 {
6013 if (!NILP (arg))
6014 {
6015 if (noninteractive)
6016 putchar (07);
6017 else
6018 ring_bell ();
6019 fflush (stdout);
6020 }
6021 else
6022 bitch_at_user ();
6023
6024 return Qnil;
6025 }
6026
6027 void
6028 bitch_at_user ()
6029 {
6030 if (noninteractive)
6031 putchar (07);
6032 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6033 error ("Keyboard macro terminated by a command ringing the bell");
6034 else
6035 ring_bell ();
6036 fflush (stdout);
6037 }
6038
6039
6040 \f
6041 /***********************************************************************
6042 Sleeping, Waiting
6043 ***********************************************************************/
6044
6045 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6046 "Pause, without updating display, for SECONDS seconds.\n\
6047 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6048 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6049 additional wait period, in milliseconds; this may be useful if your\n\
6050 Emacs was built without floating point support.\n\
6051 \(Not all operating systems support waiting for a fraction of a second.)")
6052 (seconds, milliseconds)
6053 Lisp_Object seconds, milliseconds;
6054 {
6055 int sec, usec;
6056
6057 if (NILP (milliseconds))
6058 XSETINT (milliseconds, 0);
6059 else
6060 CHECK_NUMBER (milliseconds, 1);
6061 usec = XINT (milliseconds) * 1000;
6062
6063 {
6064 double duration = extract_float (seconds);
6065 sec = (int) duration;
6066 usec += (duration - sec) * 1000000;
6067 }
6068
6069 #ifndef EMACS_HAS_USECS
6070 if (sec == 0 && usec != 0)
6071 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6072 #endif
6073
6074 /* Assure that 0 <= usec < 1000000. */
6075 if (usec < 0)
6076 {
6077 /* We can't rely on the rounding being correct if user is negative. */
6078 if (-1000000 < usec)
6079 sec--, usec += 1000000;
6080 else
6081 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6082 }
6083 else
6084 sec += usec / 1000000, usec %= 1000000;
6085
6086 if (sec < 0 || (sec == 0 && usec == 0))
6087 return Qnil;
6088
6089 {
6090 Lisp_Object zero;
6091
6092 XSETFASTINT (zero, 0);
6093 wait_reading_process_input (sec, usec, zero, 0);
6094 }
6095
6096 /* We should always have wait_reading_process_input; we have a dummy
6097 implementation for systems which don't support subprocesses. */
6098 #if 0
6099 /* No wait_reading_process_input */
6100 immediate_quit = 1;
6101 QUIT;
6102
6103 #ifdef VMS
6104 sys_sleep (sec);
6105 #else /* not VMS */
6106 /* The reason this is done this way
6107 (rather than defined (H_S) && defined (H_T))
6108 is because the VMS preprocessor doesn't grok `defined' */
6109 #ifdef HAVE_SELECT
6110 EMACS_GET_TIME (end_time);
6111 EMACS_SET_SECS_USECS (timeout, sec, usec);
6112 EMACS_ADD_TIME (end_time, end_time, timeout);
6113
6114 while (1)
6115 {
6116 EMACS_GET_TIME (timeout);
6117 EMACS_SUB_TIME (timeout, end_time, timeout);
6118 if (EMACS_TIME_NEG_P (timeout)
6119 || !select (1, 0, 0, 0, &timeout))
6120 break;
6121 }
6122 #else /* not HAVE_SELECT */
6123 sleep (sec);
6124 #endif /* HAVE_SELECT */
6125 #endif /* not VMS */
6126
6127 immediate_quit = 0;
6128 #endif /* no subprocesses */
6129
6130 return Qnil;
6131 }
6132
6133
6134 /* This is just like wait_reading_process_input, except that
6135 it does the redisplay.
6136
6137 It's also much like Fsit_for, except that it can be used for
6138 waiting for input as well. */
6139
6140 Lisp_Object
6141 sit_for (sec, usec, reading, display, initial_display)
6142 int sec, usec, reading, display, initial_display;
6143 {
6144 Lisp_Object read_kbd;
6145
6146 swallow_events (display);
6147
6148 if (detect_input_pending_run_timers (display))
6149 return Qnil;
6150
6151 if (initial_display)
6152 redisplay_preserve_echo_area (2);
6153
6154 if (sec == 0 && usec == 0)
6155 return Qt;
6156
6157 #ifdef SIGIO
6158 gobble_input (0);
6159 #endif
6160
6161 XSETINT (read_kbd, reading ? -1 : 1);
6162 wait_reading_process_input (sec, usec, read_kbd, display);
6163
6164 return detect_input_pending () ? Qnil : Qt;
6165 }
6166
6167
6168 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6169 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6170 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6171 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6172 additional wait period, in milliseconds; this may be useful if your\n\
6173 Emacs was built without floating point support.\n\
6174 \(Not all operating systems support waiting for a fraction of a second.)\n\
6175 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6176 Redisplay is preempted as always if input arrives, and does not happen\n\
6177 if input is available before it starts.\n\
6178 Value is t if waited the full time with no input arriving.")
6179 (seconds, milliseconds, nodisp)
6180 Lisp_Object seconds, milliseconds, nodisp;
6181 {
6182 int sec, usec;
6183
6184 if (NILP (milliseconds))
6185 XSETINT (milliseconds, 0);
6186 else
6187 CHECK_NUMBER (milliseconds, 1);
6188 usec = XINT (milliseconds) * 1000;
6189
6190 {
6191 double duration = extract_float (seconds);
6192 sec = (int) duration;
6193 usec += (duration - sec) * 1000000;
6194 }
6195
6196 #ifndef EMACS_HAS_USECS
6197 if (usec != 0 && sec == 0)
6198 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6199 #endif
6200
6201 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6202 }
6203
6204
6205 \f
6206 /***********************************************************************
6207 Other Lisp Functions
6208 ***********************************************************************/
6209
6210 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6211 session's frames, frame names, buffers, buffer-read-only flags, and
6212 buffer-modified-flags, and a trailing sentinel (so we don't need to
6213 add length checks). */
6214
6215 static Lisp_Object frame_and_buffer_state;
6216
6217
6218 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6219 Sframe_or_buffer_changed_p, 0, 0, 0,
6220 "Return non-nil if the frame and buffer state appears to have changed.\n\
6221 The state variable is an internal vector containing all frames and buffers,\n\
6222 aside from buffers whose names start with space,\n\
6223 along with the buffers' read-only and modified flags, which allows a fast\n\
6224 check to see whether the menu bars might need to be recomputed.\n\
6225 If this function returns non-nil, it updates the internal vector to reflect\n\
6226 the current state.\n")
6227 ()
6228 {
6229 Lisp_Object tail, frame, buf;
6230 Lisp_Object *vecp;
6231 int n;
6232
6233 vecp = XVECTOR (frame_and_buffer_state)->contents;
6234 FOR_EACH_FRAME (tail, frame)
6235 {
6236 if (!EQ (*vecp++, frame))
6237 goto changed;
6238 if (!EQ (*vecp++, XFRAME (frame)->name))
6239 goto changed;
6240 }
6241 /* Check that the buffer info matches.
6242 No need to test for the end of the vector
6243 because the last element of the vector is lambda
6244 and that will always cause a mismatch. */
6245 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6246 {
6247 buf = XCDR (XCAR (tail));
6248 /* Ignore buffers that aren't included in buffer lists. */
6249 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6250 continue;
6251 if (!EQ (*vecp++, buf))
6252 goto changed;
6253 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6254 goto changed;
6255 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6256 goto changed;
6257 }
6258 /* Detect deletion of a buffer at the end of the list. */
6259 if (EQ (*vecp, Qlambda))
6260 return Qnil;
6261 changed:
6262 /* Start with 1 so there is room for at least one lambda at the end. */
6263 n = 1;
6264 FOR_EACH_FRAME (tail, frame)
6265 n += 2;
6266 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6267 n += 3;
6268 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6269 if (n > XVECTOR (frame_and_buffer_state)->size
6270 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6271 /* Add 20 extra so we grow it less often. */
6272 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6273 vecp = XVECTOR (frame_and_buffer_state)->contents;
6274 FOR_EACH_FRAME (tail, frame)
6275 {
6276 *vecp++ = frame;
6277 *vecp++ = XFRAME (frame)->name;
6278 }
6279 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6280 {
6281 buf = XCDR (XCAR (tail));
6282 /* Ignore buffers that aren't included in buffer lists. */
6283 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6284 continue;
6285 *vecp++ = buf;
6286 *vecp++ = XBUFFER (buf)->read_only;
6287 *vecp++ = Fbuffer_modified_p (buf);
6288 }
6289 /* Fill up the vector with lambdas (always at least one). */
6290 *vecp++ = Qlambda;
6291 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6292 < XVECTOR (frame_and_buffer_state)->size)
6293 *vecp++ = Qlambda;
6294 /* Make sure we didn't overflow the vector. */
6295 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6296 > XVECTOR (frame_and_buffer_state)->size)
6297 abort ();
6298 return Qt;
6299 }
6300
6301
6302 \f
6303 /***********************************************************************
6304 Initialization
6305 ***********************************************************************/
6306
6307 char *terminal_type;
6308
6309 /* Initialization done when Emacs fork is started, before doing stty.
6310 Determine terminal type and set terminal_driver. Then invoke its
6311 decoding routine to set up variables in the terminal package. */
6312
6313 void
6314 init_display ()
6315 {
6316 #ifdef HAVE_X_WINDOWS
6317 extern int display_arg;
6318 #endif
6319
6320 /* Construct the space glyph. */
6321 space_glyph.type = CHAR_GLYPH;
6322 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6323 space_glyph.charpos = -1;
6324
6325 meta_key = 0;
6326 inverse_video = 0;
6327 cursor_in_echo_area = 0;
6328 terminal_type = (char *) 0;
6329
6330 /* Now is the time to initialize this; it's used by init_sys_modes
6331 during startup. */
6332 Vwindow_system = Qnil;
6333
6334 /* If the user wants to use a window system, we shouldn't bother
6335 initializing the terminal. This is especially important when the
6336 terminal is so dumb that emacs gives up before and doesn't bother
6337 using the window system.
6338
6339 If the DISPLAY environment variable is set and nonempty,
6340 try to use X, and die with an error message if that doesn't work. */
6341
6342 #ifdef HAVE_X_WINDOWS
6343 if (! display_arg)
6344 {
6345 char *display;
6346 #ifdef VMS
6347 display = getenv ("DECW$DISPLAY");
6348 #else
6349 display = getenv ("DISPLAY");
6350 #endif
6351
6352 display_arg = (display != 0 && *display != 0);
6353 }
6354
6355 if (!inhibit_window_system && display_arg
6356 #ifndef CANNOT_DUMP
6357 && initialized
6358 #endif
6359 )
6360 {
6361 Vwindow_system = intern ("x");
6362 #ifdef HAVE_X11
6363 Vwindow_system_version = make_number (11);
6364 #else
6365 Vwindow_system_version = make_number (10);
6366 #endif
6367 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6368 /* In some versions of ncurses,
6369 tputs crashes if we have not called tgetent.
6370 So call tgetent. */
6371 { char b[2044]; tgetent (b, "xterm");}
6372 #endif
6373 adjust_frame_glyphs_initially ();
6374 return;
6375 }
6376 #endif /* HAVE_X_WINDOWS */
6377
6378 #ifdef HAVE_NTGUI
6379 if (!inhibit_window_system)
6380 {
6381 Vwindow_system = intern ("w32");
6382 Vwindow_system_version = make_number (1);
6383 adjust_frame_glyphs_initially ();
6384 return;
6385 }
6386 #endif /* HAVE_NTGUI */
6387
6388 #ifdef macintosh
6389 if (!inhibit_window_system)
6390 {
6391 Vwindow_system = intern ("mac");
6392 Vwindow_system_version = make_number (1);
6393 adjust_frame_glyphs_initially ();
6394 return;
6395 }
6396 #endif /* macintosh */
6397
6398 /* If no window system has been specified, try to use the terminal. */
6399 if (! isatty (0))
6400 {
6401 fatal ("standard input is not a tty");
6402 exit (1);
6403 }
6404
6405 /* Look at the TERM variable */
6406 terminal_type = (char *) getenv ("TERM");
6407 if (!terminal_type)
6408 {
6409 #ifdef VMS
6410 fprintf (stderr, "Please specify your terminal type.\n\
6411 For types defined in VMS, use set term /device=TYPE.\n\
6412 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6413 \(The quotation marks are necessary since terminal types are lower case.)\n");
6414 #else
6415 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6416 #endif
6417 exit (1);
6418 }
6419
6420 #ifdef VMS
6421 /* VMS DCL tends to up-case things, so down-case term type.
6422 Hardly any uppercase letters in terminal types; should be none. */
6423 {
6424 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6425 char *p;
6426
6427 strcpy (new, terminal_type);
6428
6429 for (p = new; *p; p++)
6430 if (isupper (*p))
6431 *p = tolower (*p);
6432
6433 terminal_type = new;
6434 }
6435 #endif /* VMS */
6436
6437 term_init (terminal_type);
6438
6439 {
6440 struct frame *sf = SELECTED_FRAME ();
6441 int width = FRAME_WINDOW_WIDTH (sf);
6442 int height = FRAME_HEIGHT (sf);
6443
6444 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6445
6446 /* If these sizes are so big they cause overflow, just ignore the
6447 change. It's not clear what better we could do. */
6448 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6449 fatal ("screen size %dx%d too big", width, height);
6450 }
6451
6452 adjust_frame_glyphs_initially ();
6453 calculate_costs (XFRAME (selected_frame));
6454
6455 #ifdef SIGWINCH
6456 #ifndef CANNOT_DUMP
6457 if (initialized)
6458 #endif /* CANNOT_DUMP */
6459 signal (SIGWINCH, window_change_signal);
6460 #endif /* SIGWINCH */
6461
6462 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6463 if (initialized
6464 && !noninteractive
6465 #ifdef MSDOS
6466 /* The MSDOS terminal turns on its ``window system'' relatively
6467 late into the startup, so we cannot do the frame faces'
6468 initialization just yet. It will be done later by pc-win.el
6469 and internal_terminal_init. */
6470 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6471 #endif
6472 && NILP (Vwindow_system))
6473 {
6474 /* For the initial frame, we don't have any way of knowing what
6475 are the foreground and background colors of the terminal. */
6476 struct frame *sf = SELECTED_FRAME();
6477
6478 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6479 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6480 call0 (intern ("tty-set-up-initial-frame-faces"));
6481 }
6482 }
6483
6484
6485 \f
6486 /***********************************************************************
6487 Blinking cursor
6488 ***********************************************************************/
6489
6490 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6491 Sinternal_show_cursor, 2, 2, 0,
6492 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6493 WINDOW nil means use the selected window. SHOW non-nil means\n\
6494 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6495 don't show a cursor.")
6496 (window, show)
6497 Lisp_Object window, show;
6498 {
6499 /* Don't change cursor state while redisplaying. This could confuse
6500 output routines. */
6501 if (!redisplaying_p)
6502 {
6503 if (NILP (window))
6504 window = selected_window;
6505 else
6506 CHECK_WINDOW (window, 2);
6507
6508 XWINDOW (window)->cursor_off_p = NILP (show);
6509 }
6510
6511 return Qnil;
6512 }
6513
6514
6515 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6516 Sinternal_show_cursor_p, 0, 1, 0,
6517 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6518 WINDOW nil or omitted means report on the selected window.")
6519 (window)
6520 Lisp_Object window;
6521 {
6522 struct window *w;
6523
6524 if (NILP (window))
6525 window = selected_window;
6526 else
6527 CHECK_WINDOW (window, 2);
6528
6529 w = XWINDOW (window);
6530 return w->cursor_off_p ? Qnil : Qt;
6531 }
6532
6533 \f
6534 /***********************************************************************
6535 Initialization
6536 ***********************************************************************/
6537
6538 void
6539 syms_of_display ()
6540 {
6541 defsubr (&Sredraw_frame);
6542 defsubr (&Sredraw_display);
6543 defsubr (&Sframe_or_buffer_changed_p);
6544 defsubr (&Sopen_termscript);
6545 defsubr (&Sding);
6546 defsubr (&Ssit_for);
6547 defsubr (&Ssleep_for);
6548 defsubr (&Ssend_string_to_terminal);
6549 defsubr (&Sinternal_show_cursor);
6550 defsubr (&Sinternal_show_cursor_p);
6551
6552 #if GLYPH_DEBUG
6553 defsubr (&Sdump_redisplay_history);
6554 #endif
6555
6556 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6557 staticpro (&frame_and_buffer_state);
6558
6559 Qdisplay_table = intern ("display-table");
6560 staticpro (&Qdisplay_table);
6561 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6562 staticpro (&Qredisplay_dont_pause);
6563
6564 DEFVAR_INT ("baud-rate", &baud_rate,
6565 "*The output baud rate of the terminal.\n\
6566 On most systems, changing this value will affect the amount of padding\n\
6567 and the other strategic decisions made during redisplay.");
6568
6569 DEFVAR_BOOL ("inverse-video", &inverse_video,
6570 "*Non-nil means invert the entire frame display.\n\
6571 This means everything is in inverse video which otherwise would not be.");
6572
6573 DEFVAR_BOOL ("visible-bell", &visible_bell,
6574 "*Non-nil means try to flash the frame to represent a bell.");
6575
6576 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6577 "*Non-nil means no need to redraw entire frame after suspending.\n\
6578 A non-nil value is useful if the terminal can automatically preserve\n\
6579 Emacs's frame display when you reenter Emacs.\n\
6580 It is up to you to set this variable if your terminal can do that.");
6581
6582 DEFVAR_LISP ("window-system", &Vwindow_system,
6583 "A symbol naming the window-system under which Emacs is running\n\
6584 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6585
6586 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6587 "The version number of the window system in use.\n\
6588 For X windows, this is 10 or 11.");
6589
6590 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6591 "Non-nil means put cursor in minibuffer, at end of any message there.");
6592
6593 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6594 "Table defining how to output a glyph code to the frame.\n\
6595 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6596 Each element can be:\n\
6597 integer: a glyph code which this glyph is an alias for.\n\
6598 string: output this glyph using that string (not impl. in X windows).\n\
6599 nil: this glyph mod 256 is char code to output,\n\
6600 and this glyph / 256 is face code for X windows (see `face-id').");
6601 Vglyph_table = Qnil;
6602
6603 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6604 "Display table to use for buffers that specify none.\n\
6605 See `buffer-display-table' for more information.");
6606 Vstandard_display_table = Qnil;
6607
6608 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6609 "*Non-nil means update isn't paused when input is detected.");
6610 redisplay_dont_pause = 0;
6611
6612 /* Initialize `window-system', unless init_display already decided it. */
6613 #ifdef CANNOT_DUMP
6614 if (noninteractive)
6615 #endif
6616 {
6617 Vwindow_system = Qnil;
6618 Vwindow_system_version = Qnil;
6619 }
6620 }