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1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 #include <config.h>
23 #include <stdio.h>
24
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "buffer.h"
30 #include "blockinput.h"
31
32 #ifdef HAVE_WINDOW_SYSTEM
33
34 extern Lisp_Object Qfringe;
35 extern Lisp_Object Qtop, Qbottom, Qcenter;
36 extern Lisp_Object Qup, Qdown, Qleft, Qright;
37
38 /* Non-nil means that newline may flow into the right fringe. */
39
40 Lisp_Object Voverflow_newline_into_fringe;
41
42 /* List of known fringe bitmap symbols.
43
44 The fringe bitmap number is stored in the `fringe' property on
45 those symbols. Names for the built-in bitmaps are installed by
46 loading fringe.el.
47 */
48
49 Lisp_Object Vfringe_bitmaps;
50
51 enum fringe_bitmap_type
52 {
53 NO_FRINGE_BITMAP = 0,
54 UNDEF_FRINGE_BITMAP,
55 LEFT_TRUNCATION_BITMAP,
56 RIGHT_TRUNCATION_BITMAP,
57 UP_ARROW_BITMAP,
58 DOWN_ARROW_BITMAP,
59 CONTINUED_LINE_BITMAP,
60 CONTINUATION_LINE_BITMAP,
61 OVERLAY_ARROW_BITMAP,
62 TOP_LEFT_ANGLE_BITMAP,
63 TOP_RIGHT_ANGLE_BITMAP,
64 BOTTOM_LEFT_ANGLE_BITMAP,
65 BOTTOM_RIGHT_ANGLE_BITMAP,
66 LEFT_BRACKET_BITMAP,
67 RIGHT_BRACKET_BITMAP,
68 FILLED_BOX_CURSOR_BITMAP,
69 HOLLOW_BOX_CURSOR_BITMAP,
70 HOLLOW_SQUARE_BITMAP,
71 BAR_CURSOR_BITMAP,
72 HBAR_CURSOR_BITMAP,
73 ZV_LINE_BITMAP,
74 MAX_STANDARD_FRINGE_BITMAPS
75 };
76
77 enum fringe_bitmap_align
78 {
79 ALIGN_BITMAP_CENTER = 0,
80 ALIGN_BITMAP_TOP,
81 ALIGN_BITMAP_BOTTOM
82 };
83
84 struct fringe_bitmap
85 {
86 unsigned short *bits;
87 unsigned height : 8;
88 unsigned width : 8;
89 unsigned period : 8;
90 unsigned align : 2;
91 unsigned dynamic : 1;
92 };
93
94 \f
95 /***********************************************************************
96 Fringe bitmaps
97 ***********************************************************************/
98
99 /* Undefined bitmap. A question mark. */
100 /*
101 ..xxxx..
102 .xxxxxx.
103 xx....xx
104 xx....xx
105 ....xx..
106 ...xx...
107 ...xx...
108 ........
109 ...xx...
110 ...xx...
111 */
112 static unsigned short unknown_bits[] = {
113 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
114
115 /* An arrow like this: `<-'. */
116 /*
117 ...xx...
118 ..xx....
119 .xx.....
120 xxxxxx..
121 xxxxxx..
122 .xx.....
123 ..xx....
124 ...xx...
125 */
126 static unsigned short left_arrow_bits[] = {
127 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
128
129
130 /* Right truncation arrow bitmap `->'. */
131 /*
132 ...xx...
133 ....xx..
134 .....xx.
135 ..xxxxxx
136 ..xxxxxx
137 .....xx.
138 ....xx..
139 ...xx...
140 */
141 static unsigned short right_arrow_bits[] = {
142 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
143
144
145 /* Up arrow bitmap. */
146 /*
147 ...xx...
148 ..xxxx..
149 .xxxxxx.
150 xxxxxxxx
151 ...xx...
152 ...xx...
153 ...xx...
154 ...xx...
155 */
156 static unsigned short up_arrow_bits[] = {
157 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
158
159
160 /* Down arrow bitmap. */
161 /*
162 ...xx...
163 ...xx...
164 ...xx...
165 ...xx...
166 xxxxxxxx
167 .xxxxxx.
168 ..xxxx..
169 ...xx...
170 */
171 static unsigned short down_arrow_bits[] = {
172 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
173
174 /* Marker for continued lines. */
175 /*
176 ..xxxx..
177 ..xxxxx.
178 ......xx
179 ..x..xxx
180 ..xxxxxx
181 ..xxxxx.
182 ..xxxx..
183 ..xxxxx.
184 */
185 static unsigned short continued_bits[] = {
186 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
187
188 /* Marker for continuation lines. */
189 /*
190 ..xxxx..
191 .xxxxx..
192 xx......
193 xxx..x..
194 xxxxxx..
195 .xxxxx..
196 ..xxxx..
197 .xxxxx..
198 */
199 static unsigned short continuation_bits[] = {
200 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
201
202 /* Overlay arrow bitmap. A triangular arrow. */
203 /*
204 xx......
205 xxxx....
206 xxxxx...
207 xxxxxx..
208 xxxxxx..
209 xxxxx...
210 xxxx....
211 xx......
212 */
213 static unsigned short ov_bits[] = {
214 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
215
216 #if 0
217 /* Reverse Overlay arrow bitmap. A triangular arrow. */
218 /*
219 ......xx
220 ....xxxx
221 ...xxxxx
222 ..xxxxxx
223 ..xxxxxx
224 ...xxxxx
225 ....xxxx
226 ......xx
227 */
228 static unsigned short rev_ov_bits[] = {
229 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
230 #endif
231
232 /* First line bitmap. An top-left angle. */
233 /*
234 xxxxxx..
235 xxxxxx..
236 xx......
237 xx......
238 xx......
239 xx......
240 xx......
241 ........
242 */
243 static unsigned short top_left_angle_bits[] = {
244 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
245
246 /* First line bitmap. An right-up angle. */
247 /*
248 ..xxxxxx
249 ..xxxxxx
250 ......xx
251 ......xx
252 ......xx
253 ......xx
254 ......xx
255 ........
256 */
257 static unsigned short top_right_angle_bits[] = {
258 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
259
260 /* Last line bitmap. An left-down angle. */
261 /*
262 ........
263 xx......
264 xx......
265 xx......
266 xx......
267 xx......
268 xxxxxx..
269 xxxxxx..
270 */
271 static unsigned short bottom_left_angle_bits[] = {
272 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
273
274 /* Last line bitmap. An right-down angle. */
275 /*
276 ........
277 ......xx
278 ......xx
279 ......xx
280 ......xx
281 ......xx
282 ..xxxxxx
283 ..xxxxxx
284 */
285 static unsigned short bottom_right_angle_bits[] = {
286 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
287
288 /* First/last line bitmap. An left bracket. */
289 /*
290 xxxxxx..
291 xxxxxx..
292 xx......
293 xx......
294 xx......
295 xx......
296 xx......
297 xx......
298 xxxxxx..
299 xxxxxx..
300 */
301 static unsigned short left_bracket_bits[] = {
302 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
303
304 /* First/last line bitmap. An right bracket. */
305 /*
306 ..xxxxxx
307 ..xxxxxx
308 ......xx
309 ......xx
310 ......xx
311 ......xx
312 ......xx
313 ......xx
314 ..xxxxxx
315 ..xxxxxx
316 */
317 static unsigned short right_bracket_bits[] = {
318 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
319
320 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
321 /*
322 xxxxxxx.
323 xxxxxxx.
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 xxxxxxx.
328 xxxxxxx.
329 xxxxxxx.
330 xxxxxxx.
331 xxxxxxx.
332 xxxxxxx.
333 xxxxxxx.
334 xxxxxxx.
335 */
336 static unsigned short filled_box_cursor_bits[] = {
337 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
338
339 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
340 /*
341 xxxxxxx.
342 x.....x.
343 x.....x.
344 x.....x.
345 x.....x.
346 x.....x.
347 x.....x.
348 x.....x.
349 x.....x.
350 x.....x.
351 x.....x.
352 x.....x.
353 xxxxxxx.
354 */
355 static unsigned short hollow_box_cursor_bits[] = {
356 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
357
358 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
359 /*
360 xx......
361 xx......
362 xx......
363 xx......
364 xx......
365 xx......
366 xx......
367 xx......
368 xx......
369 xx......
370 xx......
371 xx......
372 xx......
373 */
374 static unsigned short bar_cursor_bits[] = {
375 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
376
377 /* HBar cursor bitmap. A horisontal bar; 2 pixels high. */
378 /*
379 xxxxxxx.
380 xxxxxxx.
381 */
382 static unsigned short hbar_cursor_bits[] = {
383 0xfe, 0xfe};
384
385
386 /* Bitmap drawn to indicate lines not displaying text if
387 `indicate-empty-lines' is non-nil. */
388 /*
389 ........
390 ..xxxx..
391 ........
392 ........
393 ..xxxx..
394 ........
395 */
396 static unsigned short zv_bits[] = {
397 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
398 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
399 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
400 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
401 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
402 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
403 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
404 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
405
406 /* Hollow square bitmap. */
407 /*
408 .xxxxxx.
409 .x....x.
410 .x....x.
411 .x....x.
412 .x....x.
413 .xxxxxx.
414 */
415 static unsigned short hollow_square_bits[] = {
416 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
417
418
419 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
420 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
421 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
422
423 struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] =
424 {
425 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
426 { FRBITS (unknown_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
427 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
428 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
429 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
430 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
431 { FRBITS (continued_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
432 { FRBITS (continuation_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
433 { FRBITS (ov_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
434 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
435 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
436 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
437 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
438 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
439 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
440 { FRBITS (filled_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (hollow_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
443 { FRBITS (bar_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
444 { FRBITS (hbar_cursor_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
445 { FRBITS (zv_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
446 };
447
448 static struct fringe_bitmap **fringe_bitmaps;
449 static Lisp_Object *fringe_faces;
450 static int max_fringe_bitmaps;
451
452 static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
453
454
455 /* Lookup bitmap number for symbol BITMAP.
456 Return 0 if not a bitmap. */
457
458 int
459 lookup_fringe_bitmap (bitmap)
460 Lisp_Object bitmap;
461 {
462 int bn;
463
464 bitmap = Fget (bitmap, Qfringe);
465 if (!INTEGERP (bitmap))
466 return 0;
467
468 bn = XINT (bitmap);
469 if (bn > NO_FRINGE_BITMAP
470 && bn < max_used_fringe_bitmap
471 && (bn < MAX_STANDARD_FRINGE_BITMAPS
472 || fringe_bitmaps[bn] != NULL))
473 return bn;
474
475 return 0;
476 }
477
478 /* Get fringe bitmap name for bitmap number BN.
479
480 Found by traversing Vfringe_bitmaps comparing BN to the
481 fringe property for each symbol.
482
483 Return BN if not found in Vfringe_bitmaps. */
484
485 static Lisp_Object
486 get_fringe_bitmap_name (bn)
487 int bn;
488 {
489 Lisp_Object bitmaps;
490 Lisp_Object num;
491
492 /* Zero means no bitmap -- return nil. */
493 if (bn <= 0)
494 return Qnil;
495
496 bitmaps = Vfringe_bitmaps;
497 num = make_number (bn);
498
499 while (CONSP (bitmaps))
500 {
501 Lisp_Object bitmap = XCAR (bitmaps);
502 if (EQ (num, Fget (bitmap, Qfringe)))
503 return bitmap;
504 bitmaps = XCDR (bitmaps);
505 }
506
507 return num;
508 }
509
510
511 /* Draw the bitmap WHICH in one of the left or right fringes of
512 window W. ROW is the glyph row for which to display the bitmap; it
513 determines the vertical position at which the bitmap has to be
514 drawn.
515 LEFT_P is 1 for left fringe, 0 for right fringe.
516 */
517
518 void
519 draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
520 struct window *w;
521 struct glyph_row *row;
522 int left_p, overlay;
523 enum fringe_bitmap_type which;
524 {
525 struct frame *f = XFRAME (WINDOW_FRAME (w));
526 struct draw_fringe_bitmap_params p;
527 struct fringe_bitmap *fb;
528 int period;
529 int face_id = DEFAULT_FACE_ID;
530
531 p.cursor_p = 0;
532 p.overlay_p = (overlay & 1) == 1;
533 p.cursor_p = (overlay & 2) == 2;
534
535 if (which != NO_FRINGE_BITMAP)
536 {
537 }
538 else if (left_p)
539 {
540 which = row->left_fringe_bitmap;
541 face_id = row->left_fringe_face_id;
542 }
543 else
544 {
545 which = row->right_fringe_bitmap;
546 face_id = row->right_fringe_face_id;
547 }
548
549 if (face_id == DEFAULT_FACE_ID)
550 {
551 Lisp_Object face;
552
553 if ((face = fringe_faces[which], NILP (face))
554 || (face_id = lookup_named_face (f, face, 1), face_id < 0))
555 face_id = FRINGE_FACE_ID;
556 }
557
558 fb = fringe_bitmaps[which];
559 if (fb == NULL)
560 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
561 ? which : UNDEF_FRINGE_BITMAP];
562
563 period = fb->period;
564
565 /* Convert row to frame coordinates. */
566 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
567
568 p.which = which;
569 p.bits = fb->bits;
570 p.wd = fb->width;
571
572 p.h = fb->height;
573 p.dh = (period > 0 ? (p.y % period) : 0);
574 p.h -= p.dh;
575 /* Clip bitmap if too high. */
576 if (p.h > row->height)
577 p.h = row->height;
578
579 p.face = FACE_FROM_ID (f, face_id);
580
581 if (p.face == NULL)
582 {
583 /* This could happen after clearing face cache.
584 But it shouldn't happen anymore. ++kfs */
585 return;
586 }
587
588 PREPARE_FACE_FOR_DISPLAY (f, p.face);
589
590 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
591 the fringe. */
592 p.bx = -1;
593 if (left_p)
594 {
595 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
596 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
597 ? LEFT_MARGIN_AREA
598 : TEXT_AREA));
599 if (p.wd > wd)
600 p.wd = wd;
601 p.x = x - p.wd - (wd - p.wd) / 2;
602
603 if (p.wd < wd || row->height > p.h)
604 {
605 /* If W has a vertical border to its left, don't draw over it. */
606 wd -= ((!WINDOW_LEFTMOST_P (w)
607 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
608 ? 1 : 0);
609 p.bx = x - wd;
610 p.nx = wd;
611 }
612 }
613 else
614 {
615 int x = window_box_right (w,
616 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
617 ? RIGHT_MARGIN_AREA
618 : TEXT_AREA));
619 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
620 if (p.wd > wd)
621 p.wd = wd;
622 p.x = x + (wd - p.wd) / 2;
623 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
624 the fringe. */
625 if (p.wd < wd || row->height > p.h)
626 {
627 p.bx = x;
628 p.nx = wd;
629 }
630 }
631
632 if (p.bx >= 0)
633 {
634 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
635
636 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
637 p.ny = row->visible_height;
638 }
639
640 /* Adjust y to the offset in the row to start drawing the bitmap. */
641 switch (fb->align)
642 {
643 case ALIGN_BITMAP_CENTER:
644 p.y += (row->height - p.h) / 2;
645 break;
646 case ALIGN_BITMAP_BOTTOM:
647 p.h = fb->height;
648 p.y += (row->visible_height - p.h);
649 break;
650 case ALIGN_BITMAP_TOP:
651 break;
652 }
653
654 rif->draw_fringe_bitmap (w, row, &p);
655 }
656
657 void
658 draw_fringe_bitmap (w, row, left_p)
659 struct window *w;
660 struct glyph_row *row;
661 int left_p;
662 {
663 int overlay = 0;
664
665 if (!left_p && row->cursor_in_fringe_p)
666 {
667 int cursor = NO_FRINGE_BITMAP;
668
669 switch (w->phys_cursor_type)
670 {
671 case HOLLOW_BOX_CURSOR:
672 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_box_cursor_bits))
673 cursor = HOLLOW_BOX_CURSOR_BITMAP;
674 else
675 cursor = HOLLOW_SQUARE_BITMAP;
676 break;
677 case FILLED_BOX_CURSOR:
678 cursor = FILLED_BOX_CURSOR_BITMAP;
679 break;
680 case BAR_CURSOR:
681 cursor = BAR_CURSOR_BITMAP;
682 break;
683 case HBAR_CURSOR:
684 cursor = HBAR_CURSOR_BITMAP;
685 break;
686 case NO_CURSOR:
687 default:
688 w->phys_cursor_on_p = 0;
689 row->cursor_in_fringe_p = 0;
690 break;
691 }
692 if (cursor != NO_FRINGE_BITMAP)
693 {
694 draw_fringe_bitmap_1 (w, row, 0, 2, cursor);
695 overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1;
696 }
697 }
698
699 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
700
701 if (left_p && row->overlay_arrow_p)
702 draw_fringe_bitmap_1 (w, row, 1, 1,
703 (w->overlay_arrow_bitmap
704 ? w->overlay_arrow_bitmap
705 : OVERLAY_ARROW_BITMAP));
706 }
707
708
709 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
710 function with input blocked. */
711
712 void
713 draw_row_fringe_bitmaps (w, row)
714 struct window *w;
715 struct glyph_row *row;
716 {
717 xassert (interrupt_input_blocked);
718
719 /* If row is completely invisible, because of vscrolling, we
720 don't have to draw anything. */
721 if (row->visible_height <= 0)
722 return;
723
724 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
725 draw_fringe_bitmap (w, row, 1);
726
727 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
728 draw_fringe_bitmap (w, row, 0);
729 }
730
731 /* Draw the fringes of window W. Only fringes for rows marked for
732 update in redraw_fringe_bitmaps_p are drawn.
733
734 Return >0 if left or right fringe was redrawn in any way.
735
736 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
737
738 A return value >0 indicates that the vertical line between windows
739 needs update (as it may be drawn in the fringe).
740 */
741
742 int
743 draw_window_fringes (w, no_fringe)
744 struct window *w;
745 int no_fringe;
746 {
747 struct glyph_row *row;
748 int yb = window_text_bottom_y (w);
749 int nrows = w->current_matrix->nrows;
750 int y = 0, rn;
751 int updated = 0;
752
753 if (w->pseudo_window_p)
754 return 0;
755
756 /* Must draw line if no fringe */
757 if (no_fringe
758 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
759 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
760 updated++;
761
762 for (y = 0, rn = 0, row = w->current_matrix->rows;
763 y < yb && rn < nrows;
764 y += row->height, ++row, ++rn)
765 {
766 if (!row->redraw_fringe_bitmaps_p)
767 continue;
768 draw_row_fringe_bitmaps (w, row);
769 row->redraw_fringe_bitmaps_p = 0;
770 updated++;
771 }
772
773 return updated;
774 }
775
776
777 /* Recalculate the bitmaps to show in the fringes of window W.
778 If FORCE_P is 0, only mark rows with modified bitmaps for update in
779 redraw_fringe_bitmaps_p; else mark all rows for update. */
780
781 int
782 update_window_fringes (w, force_p)
783 struct window *w;
784 int force_p;
785 {
786 struct glyph_row *row, *cur = 0;
787 int yb = window_text_bottom_y (w);
788 int rn, nrows = w->current_matrix->nrows;
789 int y;
790 int redraw_p = 0;
791 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
792 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
793 Lisp_Object empty_pos;
794 Lisp_Object ind = Qnil;
795
796 if (w->pseudo_window_p)
797 return 0;
798
799 if (!MINI_WINDOW_P (w)
800 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
801 {
802 if (EQ (ind, Qleft) || EQ (ind, Qright))
803 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
804 else if (CONSP (ind) && CONSP (XCAR (ind)))
805 {
806 Lisp_Object pos;
807 if (pos = Fassq (Qt, ind), !NILP (pos))
808 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
809 if (pos = Fassq (Qtop, ind), !NILP (pos))
810 boundary_top = XCDR (pos);
811 if (pos = Fassq (Qbottom, ind), !NILP (pos))
812 boundary_bot = XCDR (pos);
813 if (pos = Fassq (Qup, ind), !NILP (pos))
814 arrow_top = XCDR (pos);
815 if (pos = Fassq (Qdown, ind), !NILP (pos))
816 arrow_bot = XCDR (pos);
817 }
818 else
819 /* Anything else means boundary on left and no arrows. */
820 boundary_top = boundary_bot = Qleft;
821 }
822
823 if (!NILP (ind))
824 {
825 int done_top = 0, done_bot = 0;
826
827 for (y = 0, rn = 0;
828 y < yb && rn < nrows;
829 y += row->height, ++rn)
830 {
831 unsigned indicate_bob_p, indicate_top_line_p;
832 unsigned indicate_eob_p, indicate_bottom_line_p;
833
834 row = w->desired_matrix->rows + rn;
835 if (!row->enabled_p)
836 row = w->current_matrix->rows + rn;
837
838 indicate_bob_p = row->indicate_bob_p;
839 indicate_top_line_p = row->indicate_top_line_p;
840 indicate_eob_p = row->indicate_eob_p;
841 indicate_bottom_line_p = row->indicate_bottom_line_p;
842
843 row->indicate_bob_p = row->indicate_top_line_p = 0;
844 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
845
846 if (!row->mode_line_p)
847 {
848 if (!done_top)
849 {
850 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer)))
851 row->indicate_bob_p = !NILP (boundary_top);
852 else
853 row->indicate_top_line_p = !NILP (arrow_top);
854 done_top = 1;
855 }
856
857 if (!done_bot)
858 {
859 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer)))
860 row->indicate_eob_p = !NILP (boundary_bot), done_bot = 1;
861 else if (y + row->height >= yb)
862 row->indicate_bottom_line_p = !NILP (arrow_bot), done_bot = 1;
863 }
864 }
865
866 if (indicate_bob_p != row->indicate_bob_p
867 || indicate_top_line_p != row->indicate_top_line_p
868 || indicate_eob_p != row->indicate_eob_p
869 || indicate_bottom_line_p != row->indicate_bottom_line_p)
870 row->redraw_fringe_bitmaps_p = 1;
871 }
872 }
873
874 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
875 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
876 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
877
878 for (y = 0, rn = 0;
879 y < yb && rn < nrows;
880 y += row->height, rn++)
881 {
882 enum fringe_bitmap_type left, right;
883 unsigned left_face_id, right_face_id;
884
885 row = w->desired_matrix->rows + rn;
886 cur = w->current_matrix->rows + rn;
887 if (!row->enabled_p)
888 row = cur;
889
890 left_face_id = right_face_id = DEFAULT_FACE_ID;
891
892 /* Decide which bitmap to draw in the left fringe. */
893 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
894 left = NO_FRINGE_BITMAP;
895 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
896 {
897 left = row->left_user_fringe_bitmap;
898 left_face_id = row->left_user_fringe_face_id;
899 }
900 else if (row->truncated_on_left_p)
901 left = LEFT_TRUNCATION_BITMAP;
902 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
903 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
904 ? LEFT_BRACKET_BITMAP : TOP_LEFT_ANGLE_BITMAP);
905 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
906 left = BOTTOM_LEFT_ANGLE_BITMAP;
907 else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
908 left = CONTINUATION_LINE_BITMAP;
909 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
910 left = ZV_LINE_BITMAP;
911 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
912 left = UP_ARROW_BITMAP;
913 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
914 left = DOWN_ARROW_BITMAP;
915 else
916 left = NO_FRINGE_BITMAP;
917
918 /* Decide which bitmap to draw in the right fringe. */
919 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
920 right = NO_FRINGE_BITMAP;
921 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
922 {
923 right = row->right_user_fringe_bitmap;
924 right_face_id = row->right_user_fringe_face_id;
925 }
926 else if (row->truncated_on_right_p)
927 right = RIGHT_TRUNCATION_BITMAP;
928 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
929 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
930 ? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
931 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
932 right = BOTTOM_RIGHT_ANGLE_BITMAP;
933 else if (row->continued_p)
934 right = CONTINUED_LINE_BITMAP;
935 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
936 right = UP_ARROW_BITMAP;
937 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
938 right = DOWN_ARROW_BITMAP;
939 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
940 right = ZV_LINE_BITMAP;
941 else
942 right = NO_FRINGE_BITMAP;
943
944 if (force_p
945 || row->y != cur->y
946 || row->visible_height != cur->visible_height
947 || row->ends_at_zv_p != cur->ends_at_zv_p
948 || left != cur->left_fringe_bitmap
949 || right != cur->right_fringe_bitmap
950 || left_face_id != cur->left_fringe_face_id
951 || right_face_id != cur->right_fringe_face_id
952 || cur->redraw_fringe_bitmaps_p)
953 {
954 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
955 cur->left_fringe_bitmap = left;
956 cur->right_fringe_bitmap = right;
957 cur->left_fringe_face_id = left_face_id;
958 cur->right_fringe_face_id = right_face_id;
959 }
960
961 if (row->overlay_arrow_p != cur->overlay_arrow_p)
962 {
963 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
964 cur->overlay_arrow_p = row->overlay_arrow_p;
965 }
966
967 row->left_fringe_bitmap = left;
968 row->right_fringe_bitmap = right;
969 row->left_fringe_face_id = left_face_id;
970 row->right_fringe_face_id = right_face_id;
971
972 if (rn > 0 && row->redraw_fringe_bitmaps_p)
973 row[-1].redraw_fringe_bitmaps_p = cur[-1].redraw_fringe_bitmaps_p = 1;
974 }
975
976 return redraw_p;
977 }
978
979
980 /* Compute actual fringe widths for frame F.
981
982 If REDRAW is 1, redraw F if the fringe settings was actually
983 modified and F is visible.
984
985 Since the combined left and right fringe must occupy an integral
986 number of columns, we may need to add some pixels to each fringe.
987 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
988 but a negative width value is taken literally (after negating it).
989
990 We never make the fringes narrower than specified.
991 */
992
993 void
994 compute_fringe_widths (f, redraw)
995 struct frame *f;
996 int redraw;
997 {
998 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
999 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1000 int o_cols = FRAME_FRINGE_COLS (f);
1001
1002 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1003 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1004 int left_fringe_width, right_fringe_width;
1005
1006 if (!NILP (left_fringe))
1007 left_fringe = Fcdr (left_fringe);
1008 if (!NILP (right_fringe))
1009 right_fringe = Fcdr (right_fringe);
1010
1011 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1012 XINT (left_fringe));
1013 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1014 XINT (right_fringe));
1015
1016 if (left_fringe_width || right_fringe_width)
1017 {
1018 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1019 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1020 int conf_wid = left_wid + right_wid;
1021 int font_wid = FRAME_COLUMN_WIDTH (f);
1022 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1023 int real_wid = cols * font_wid;
1024 if (left_wid && right_wid)
1025 {
1026 if (left_fringe_width < 0)
1027 {
1028 /* Left fringe width is fixed, adjust right fringe if necessary */
1029 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1030 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1031 }
1032 else if (right_fringe_width < 0)
1033 {
1034 /* Right fringe width is fixed, adjust left fringe if necessary */
1035 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1036 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1037 }
1038 else
1039 {
1040 /* Adjust both fringes with an equal amount.
1041 Note that we are doing integer arithmetic here, so don't
1042 lose a pixel if the total width is an odd number. */
1043 int fill = real_wid - conf_wid;
1044 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1045 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1046 }
1047 }
1048 else if (left_fringe_width)
1049 {
1050 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1051 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1052 }
1053 else
1054 {
1055 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1056 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1057 }
1058 FRAME_FRINGE_COLS (f) = cols;
1059 }
1060 else
1061 {
1062 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1063 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1064 FRAME_FRINGE_COLS (f) = 0;
1065 }
1066
1067 if (redraw && FRAME_VISIBLE_P (f))
1068 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1069 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1070 o_cols != FRAME_FRINGE_COLS (f))
1071 redraw_frame (f);
1072 }
1073
1074
1075 /* Free resources used by a user-defined bitmap. */
1076
1077 void
1078 destroy_fringe_bitmap (n)
1079 int n;
1080 {
1081 struct fringe_bitmap **fbp;
1082
1083 fringe_faces[n] = Qnil;
1084
1085 fbp = &fringe_bitmaps[n];
1086 if (*fbp && (*fbp)->dynamic)
1087 {
1088 if (rif && rif->destroy_fringe_bitmap)
1089 rif->destroy_fringe_bitmap (n);
1090 xfree (*fbp);
1091 *fbp = NULL;
1092 }
1093
1094 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1095 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1096 max_used_fringe_bitmap--;
1097 }
1098
1099
1100 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1101 1, 1, 0,
1102 doc: /* Destroy fringe bitmap BITMAP.
1103 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1104 (bitmap)
1105 Lisp_Object bitmap;
1106 {
1107 int n;
1108
1109 CHECK_SYMBOL (bitmap);
1110 n = lookup_fringe_bitmap (bitmap);
1111 if (!n)
1112 return Qnil;
1113
1114 destroy_fringe_bitmap (n);
1115
1116 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1117 {
1118 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1119 /* It would be better to remove the fringe property. */
1120 Fput (bitmap, Qfringe, Qnil);
1121 }
1122
1123 return Qnil;
1124 }
1125
1126
1127 /* Initialize bitmap bit.
1128
1129 On X, we bit-swap the built-in bitmaps and reduce bitmap
1130 from short to char array if width is <= 8 bits.
1131
1132 On MAC with big-endian CPU, we need to byte-swap each short.
1133
1134 On W32 and MAC (little endian), there's no need to do this.
1135 */
1136
1137 void
1138 init_fringe_bitmap (which, fb, once_p)
1139 enum fringe_bitmap_type which;
1140 struct fringe_bitmap *fb;
1141 int once_p;
1142 {
1143 if (once_p || fb->dynamic)
1144 {
1145 #if defined (HAVE_X_WINDOWS)
1146 static unsigned char swap_nibble[16]
1147 = { 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1148 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1149 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1150 0x3, 0xb, 0x7, 0xf }; /* 0011 1011 0111 1111 */
1151 unsigned short *bits = fb->bits;
1152 int j;
1153
1154 if (fb->width <= 8)
1155 {
1156 unsigned char *cbits = (unsigned char *)fb->bits;
1157 for (j = 0; j < fb->height; j++)
1158 {
1159 unsigned short b = *bits++;
1160 unsigned char c;
1161 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1162 | (swap_nibble[(b>>4) & 0xf]));
1163 *cbits++ = (c >> (8 - fb->width));
1164 }
1165 }
1166 else
1167 {
1168 for (j = 0; j < fb->height; j++)
1169 {
1170 unsigned short b = *bits;
1171 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1172 | (swap_nibble[(b>>4) & 0xf] << 8)
1173 | (swap_nibble[(b>>8) & 0xf] << 4)
1174 | (swap_nibble[(b>>12) & 0xf]));
1175 *bits++ = (b >> (16 - fb->width));
1176 }
1177 }
1178 #endif /* HAVE_X_WINDOWS */
1179
1180 #if defined (MAC_OS) && defined (WORDS_BIG_ENDIAN)
1181 unsigned short *bits = fb->bits;
1182 int j;
1183 for (j = 0; j < fb->height; j++)
1184 {
1185 unsigned short b = *bits;
1186 *bits++ = ((b >> 8) & 0xff) | ((b & 0xff) << 8);
1187 }
1188 #endif /* MAC_OS && WORDS_BIG_ENDIAN */
1189 }
1190
1191 if (!once_p)
1192 {
1193 destroy_fringe_bitmap (which);
1194
1195 if (rif && rif->define_fringe_bitmap)
1196 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1197
1198 fringe_bitmaps[which] = fb;
1199 if (which >= max_used_fringe_bitmap)
1200 max_used_fringe_bitmap = which + 1;
1201 }
1202 }
1203
1204
1205 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1206 2, 5, 0,
1207 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1208 BITMAP is a symbol or string naming the new fringe bitmap.
1209 BITS is either a string or a vector of integers.
1210 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1211 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1212 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1213 indicating the positioning of the bitmap relative to the rows where it
1214 is used; the default is to center the bitmap. Fourth arg may also be a
1215 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1216 should be repeated.
1217 If BITMAP already exists, the existing definition is replaced. */)
1218 (bitmap, bits, height, width, align)
1219 Lisp_Object bitmap, bits, height, width, align;
1220 {
1221 int n, h, i, j;
1222 unsigned short *b;
1223 struct fringe_bitmap fb, *xfb;
1224 int fill1 = 0, fill2 = 0;
1225
1226 CHECK_SYMBOL (bitmap);
1227
1228 if (STRINGP (bits))
1229 h = SCHARS (bits);
1230 else if (VECTORP (bits))
1231 h = XVECTOR (bits)->size;
1232 else
1233 bits = wrong_type_argument (Qsequencep, bits);
1234
1235 if (NILP (height))
1236 fb.height = h;
1237 else
1238 {
1239 CHECK_NUMBER (height);
1240 fb.height = min (XINT (height), 255);
1241 if (fb.height > h)
1242 {
1243 fill1 = (fb.height - h) / 2;
1244 fill2 = fb.height - h - fill1;
1245 }
1246 }
1247
1248 if (NILP (width))
1249 fb.width = 8;
1250 else
1251 {
1252 CHECK_NUMBER (width);
1253 fb.width = min (XINT (width), 255);
1254 }
1255
1256 fb.period = 0;
1257 fb.align = ALIGN_BITMAP_CENTER;
1258
1259 if (CONSP (align))
1260 {
1261 Lisp_Object period = XCDR (align);
1262 if (CONSP (period))
1263 {
1264 period = XCAR (period);
1265 if (!NILP (period))
1266 {
1267 fb.period = fb.height;
1268 fb.height = 255;
1269 }
1270 }
1271 align = XCAR (align);
1272 }
1273 if (EQ (align, Qtop))
1274 fb.align = ALIGN_BITMAP_TOP;
1275 else if (EQ (align, Qbottom))
1276 fb.align = ALIGN_BITMAP_BOTTOM;
1277 else if (!NILP (align) && !EQ (align, Qcenter))
1278 error ("Bad align argument");
1279
1280 n = lookup_fringe_bitmap (bitmap);
1281 if (!n)
1282 {
1283 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1284 n = max_used_fringe_bitmap++;
1285 else
1286 {
1287 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1288 n < max_fringe_bitmaps;
1289 n++)
1290 if (fringe_bitmaps[n] == NULL)
1291 break;
1292
1293 if (n == max_fringe_bitmaps)
1294 {
1295 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1296 error ("No free fringe bitmap slots");
1297
1298 i = max_fringe_bitmaps;
1299 max_fringe_bitmaps += 20;
1300 fringe_bitmaps
1301 = ((struct fringe_bitmap **)
1302 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1303 fringe_faces
1304 = (unsigned *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1305
1306 for (; i < max_fringe_bitmaps; i++)
1307 {
1308 fringe_bitmaps[i] = NULL;
1309 fringe_faces[i] = Qnil;
1310 }
1311 }
1312 }
1313
1314 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1315 Fput (bitmap, Qfringe, make_number (n));
1316 }
1317
1318 fb.dynamic = 1;
1319
1320 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1321 + fb.height * BYTES_PER_BITMAP_ROW);
1322 fb.bits = b = (unsigned short *) (xfb + 1);
1323 bzero (b, fb.height);
1324
1325 j = 0;
1326 while (j < fb.height)
1327 {
1328 for (i = 0; i < fill1 && j < fb.height; i++)
1329 b[j++] = 0;
1330 for (i = 0; i < h && j < fb.height; i++)
1331 {
1332 Lisp_Object elt = Faref (bits, make_number (i));
1333 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1334 }
1335 for (i = 0; i < fill2 && j < fb.height; i++)
1336 b[j++] = 0;
1337 }
1338
1339 *xfb = fb;
1340
1341 init_fringe_bitmap (n, xfb, 0);
1342
1343 return bitmap;
1344 }
1345
1346 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1347 1, 2, 0,
1348 doc: /* Set face for fringe bitmap BITMAP to FACE.
1349 If FACE is nil, reset face to default fringe face. */)
1350 (bitmap, face)
1351 Lisp_Object bitmap, face;
1352 {
1353 int n;
1354 int face_id;
1355
1356 CHECK_SYMBOL (bitmap);
1357 n = lookup_fringe_bitmap (bitmap);
1358 if (!n)
1359 error ("Undefined fringe bitmap");
1360
1361 if (!NILP (face))
1362 {
1363 face_id = lookup_named_face (SELECTED_FRAME (), face, 1);
1364 if (face_id < 0)
1365 error ("No such face");
1366 }
1367
1368 fringe_faces[n] = face;
1369
1370 return Qnil;
1371 }
1372
1373 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1374 0, 2, 0,
1375 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1376 If WINDOW is nil, use selected window. If POS is nil, use value of point
1377 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1378 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1379 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1380 overlay arrow in the left fringe.
1381 Return nil if POS is not visible in WINDOW. */)
1382 (pos, window)
1383 Lisp_Object pos, window;
1384 {
1385 struct window *w;
1386 struct glyph_row *row;
1387 int textpos;
1388
1389 if (NILP (window))
1390 window = selected_window;
1391 CHECK_WINDOW (window);
1392 w = XWINDOW (window);
1393
1394 if (!NILP (pos))
1395 {
1396 CHECK_NUMBER_COERCE_MARKER (pos);
1397 textpos = XINT (pos);
1398 }
1399 else if (w == XWINDOW (selected_window))
1400 textpos = PT;
1401 else
1402 textpos = XMARKER (w->pointm)->charpos;
1403
1404 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1405 row = row_containing_pos (w, textpos, row, NULL, 0);
1406 if (row)
1407 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1408 get_fringe_bitmap_name (row->right_fringe_bitmap),
1409 (row->overlay_arrow_p ? Qt : Qnil));
1410 else
1411 return Qnil;
1412 }
1413
1414
1415 /***********************************************************************
1416 Initialization
1417 ***********************************************************************/
1418
1419 void
1420 syms_of_fringe ()
1421 {
1422 defsubr (&Sdestroy_fringe_bitmap);
1423 defsubr (&Sdefine_fringe_bitmap);
1424 defsubr (&Sfringe_bitmaps_at_pos);
1425 defsubr (&Sset_fringe_bitmap_face);
1426
1427 DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
1428 doc: /* *Non-nil means that newline may flow into the right fringe.
1429 This means that display lines which are exactly as wide as the window
1430 (not counting the final newline) will only occupy one screen line, by
1431 showing (or hiding) the final newline in the right fringe; when point
1432 is at the final newline, the cursor is shown in the right fringe.
1433 If nil, also continue lines which are exactly as wide as the window. */);
1434 Voverflow_newline_into_fringe = Qt;
1435
1436 DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
1437 doc: /* List of fringe bitmap symbols.
1438 You must (require 'fringe) to use fringe bitmap symbols in your programs." */);
1439 Vfringe_bitmaps = Qnil;
1440 }
1441
1442 /* Garbage collection hook */
1443
1444 void
1445 mark_fringe_data ()
1446 {
1447 int i;
1448
1449 for (i = 0; i < max_fringe_bitmaps; i++)
1450 if (!NILP (fringe_faces[i]))
1451 mark_object (fringe_faces[i]);
1452 }
1453
1454 /* Initialize this module when Emacs starts. */
1455
1456 void
1457 init_fringe_once ()
1458 {
1459 enum fringe_bitmap_type bt;
1460
1461 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1462 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1463 }
1464
1465 void
1466 init_fringe ()
1467 {
1468 int i;
1469
1470 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1471
1472 fringe_bitmaps
1473 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1474 fringe_faces
1475 = (unsigned *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1476
1477 for (i = 0; i < max_fringe_bitmaps; i++)
1478 {
1479 fringe_bitmaps[i] = NULL;
1480 fringe_faces[i] = Qnil;
1481 }
1482 }
1483
1484 #ifdef HAVE_NTGUI
1485
1486 void
1487 w32_init_fringe ()
1488 {
1489 enum fringe_bitmap_type bt;
1490
1491 if (!rif)
1492 return;
1493
1494 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1495 {
1496 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1497 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1498 }
1499 }
1500
1501 void
1502 w32_reset_fringes ()
1503 {
1504 /* Destroy row bitmaps. */
1505 int bt;
1506
1507 if (!rif)
1508 return;
1509
1510 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1511 rif->destroy_fringe_bitmap (bt);
1512 }
1513
1514 #endif /* HAVE_NTGUI */
1515
1516 #endif /* HAVE_WINDOW_SYSTEM */
1517
1518 /* arch-tag: 04596920-43eb-473d-b319-82712338162d
1519 (do not change this comment) */