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1 ;;; dunnet.el --- Text adventure for Emacs
2
3 ;; Author: Ron Schnell <ronnie@media.mit.edu>
4 ;; Created: 25 Jul 1992
5 ;; Version: 2.0
6 ;; Keywords: games
7 ;; Copyright (C) 1992, 1993 Free Software Foundation, Inc.
8
9 ;; This file is part of GNU Emacs.
10
11 ;; GNU Emacs is free software; you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation; either version 2, or (at your option)
14 ;; any later version.
15
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
20
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs; see the file COPYING. If not, write to
23 ;; the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
24
25 ;;; Commentary:
26
27 ;; This game can be run in batch mode. To do this, use:
28 ;; emacs -batch -l dunnet
29
30 ;;; !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
31 ;;; The log file should be set for your system, and it must
32 ;;; be writeable by all.
33
34
35 (defvar dun-log-file "/usr/local/dunnet.score"
36 "Name of file to store score information for dunnet.")
37
38 (if nil
39 (eval-and-compile (setq byte-compile-warnings nil)))
40
41 (require 'cl)
42
43 ;;;; Mode definitions for interactive mode
44
45 (defun dun-mode ()
46 "Major mode for running dunnet."
47 (interactive)
48 (text-mode)
49 (use-local-map dungeon-mode-map)
50 (setq major-mode 'dungeon-mode)
51 (setq mode-name "Dungeon"))
52
53 (defun dun-parse (arg)
54 "Function called when return is pressed in interactive mode to parse line."
55 (interactive "*p")
56 (beginning-of-line)
57 (setq beg (+ (point) 1))
58 (end-of-line)
59 (if (and (not (= beg (point))) (not (< (point) beg))
60 (string= ">" (buffer-substring (- beg 1) beg)))
61 (progn
62 (setq line (downcase (buffer-substring beg (point))))
63 (princ line)
64 (if (eq (dun-vparse dun-ignore dun-verblist line) -1)
65 (dun-mprinc "I don't understand that.\n")))
66 (goto-char (point-max))
67 (dun-mprinc "\n"))
68 (dun-messages))
69
70 (defun dun-messages ()
71 (if dun-dead
72 (text-mode)
73 (if (eq dungeon-mode 'dungeon)
74 (progn
75 (if (not (= room dun-current-room))
76 (progn
77 (dun-describe-room dun-current-room)
78 (setq room dun-current-room)))
79 (dun-fix-screen)
80 (dun-mprinc ">")))))
81
82 \f
83 ;;;###autoload
84 (defun dunnet ()
85 "Switch to *dungeon* buffer and start game."
86 (interactive)
87 (switch-to-buffer "*dungeon*")
88 (dun-mode)
89 (setq dun-dead nil)
90 (setq room 0)
91 (dun-messages))
92
93 ;;;;
94 ;;;; This section contains all of the verbs and commands.
95 ;;;;
96
97 ;;; Give long description of room if haven't been there yet. Otherwise
98 ;;; short. Also give long if we were called with negative room number.
99
100 (defun dun-describe-room (room)
101 (if (and (not (member (abs room) dun-light-rooms))
102 (not (member obj-lamp dun-inventory)))
103 (dun-mprincl "It is pitch dark. You are likely to be eaten by a grue.")
104 (dun-mprincl (cadr (nth (abs room) dun-rooms)))
105 (if (and (and (or (member room dun-visited)
106 (string= dun-mode "dun-superb")) (> room 0))
107 (not (string= dun-mode "long")))
108 nil
109 (dun-mprinc (car (nth (abs room) dun-rooms)))
110 (dun-mprinc "\n"))
111 (if (not (string= dun-mode "long"))
112 (if (not (member (abs room) dun-visited))
113 (setq dun-visited (append (list (abs room)) dun-visited))))
114 (dolist (xobjs (nth dun-current-room dun-room-objects))
115 (if (= xobjs obj-special)
116 (dun-special-object)
117 (if (>= xobjs 0)
118 (dun-mprincl (car (nth xobjs dun-objects)))
119 (if (not (and (= xobjs obj-bus) dun-inbus))
120 (progn
121 (dun-mprincl (car (nth (abs xobjs) dun-perm-objects)))))))
122 (if (and (= xobjs obj-jar) dun-jar)
123 (progn
124 (dun-mprincl "The jar contains:")
125 (dolist (x dun-jar)
126 (dun-mprinc " ")
127 (dun-mprincl (car (nth x dun-objects)))))))
128 (if (and (member obj-bus (nth dun-current-room dun-room-objects)) dun-inbus)
129 (dun-mprincl "You are on the bus."))))
130
131 ;;; There is a special object in the room. This object's description,
132 ;;; or lack thereof, depends on certain conditions.
133
134 (defun dun-special-object ()
135 (if (= dun-current-room computer-room)
136 (if dun-computer
137 (dun-mprincl
138 "The panel lights are flashing in a seemingly organized pattern.")
139 (dun-mprincl "The panel lights are steady and motionless.")))
140
141 (if (and (= dun-current-room red-room)
142 (not (member obj-towel (nth red-room dun-room-objects))))
143 (dun-mprincl "There is a hole in the floor here."))
144
145 (if (and (= dun-current-room marine-life-area) dun-black)
146 (dun-mprincl
147 "The room is lit by a black light, causing the fish, and some of
148 your objects, to give off an eerie glow."))
149 (if (and (= dun-current-room fourth-vermont-intersection) dun-hole)
150 (progn
151 (if (not dun-inbus)
152 (progn
153 (dun-mprincl"You fall into a hole in the ground.")
154 (setq dun-current-room vermont-station)
155 (dun-describe-room vermont-station))
156 (progn
157 (dun-mprincl
158 "The bus falls down a hole in the ground and explodes.")
159 (dun-die "burning")))))
160
161 (if (> dun-current-room endgame-computer-room)
162 (progn
163 (if (not dun-correct-answer)
164 (dun-endgame-question)
165 (dun-mprincl "Your question is:")
166 (dun-mprincl dun-endgame-question))))
167
168 (if (= dun-current-room sauna)
169 (progn
170 (dun-mprincl (nth dun-sauna-level '(
171 "It is normal room temperature in here."
172 "It is luke warm in here."
173 "It is comfortably hot in here."
174 "It is refreshingly hot in here."
175 "You are dead now.")))
176 (if (and (= dun-sauna-level 3)
177 (or (member obj-rms dun-inventory)
178 (member obj-rms (nth dun-current-room dun-room-objects))))
179 (progn
180 (dun-mprincl
181 "You notice the wax on your statuette beginning to melt, until it completely
182 melts off. You are left with a beautiful diamond!")
183 (if (member obj-rms dun-inventory)
184 (progn
185 (dun-remove-obj-from-inven obj-rms)
186 (setq dun-inventory (append dun-inventory
187 (list obj-diamond))))
188 (dun-remove-obj-from-room dun-current-room obj-rms)
189 (dun-replace dun-room-objects dun-current-room
190 (append (nth dun-current-room dun-room-objects)
191 (list obj-diamond))))
192 (if (member obj-floppy dun-inventory)
193 (progn
194 (dun-mprincl
195 "You notice your floppy disk beginning to melt. As you grab for it, the
196 disk bursts into flames, and disintegrates.")
197 (dun-remove-obj-from-inven obj-floppy)
198 (dun-remove-obj-from-room dun-current-room obj-floppy)))))
199 )))
200
201 (defun dun-die (murderer)
202 (dun-mprinc "\n")
203 (if murderer
204 (dun-mprincl "You are dead."))
205 (dun-do-logfile 'dun-die murderer)
206 (dun-score nil)
207 (setq dun-dead t))
208
209 (defun dun-quit (args)
210 (dun-die nil))
211
212 ;;; Print every object in player's inventory. Special case for the jar,
213 ;;; as we must also print what is in it.
214
215 (defun dun-inven (args)
216 (dun-mprinc "You currently have:")
217 (dun-mprinc "\n")
218 (dolist (curobj dun-inventory)
219 (if curobj
220 (progn
221 (dun-mprincl (cadr (nth curobj dun-objects)))
222 (if (and (= curobj obj-jar) dun-jar)
223 (progn
224 (dun-mprincl "The jar contains:")
225 (dolist (x dun-jar)
226 (dun-mprinc " ")
227 (dun-mprincl (cadr (nth x dun-objects))))))))))
228
229 (defun dun-shake (obj)
230 (let (objnum)
231 (when (setq objnum (dun-objnum-from-args-std obj))
232 (if (member objnum dun-inventory)
233 (progn
234 ;;; If shaking anything will do anything, put here.
235 (dun-mprinc "Shaking ")
236 (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
237 (dun-mprinc " seems to have no effect.")
238 (dun-mprinc "\n")
239 )
240 (if (and (not (member objnum (nth dun-current-room dun-room-silents)))
241 (not (member objnum (nth dun-current-room dun-room-objects))))
242 (dun-mprincl "I don't see that here.")
243 ;;; Shaking trees can be deadly
244 (if (= objnum obj-tree)
245 (progn
246 (dun-mprinc
247 "You begin to shake a tree, and notice a coconut begin to fall from the air.
248 As you try to get your hand up to block it, you feel the impact as it lands
249 on your head.")
250 (dun-die "a coconut"))
251 (if (= objnum obj-bear)
252 (progn
253 (dun-mprinc
254 "As you go up to the bear, it removes your head and places it on the ground.")
255 (dun-die "a bear"))
256 (if (< objnum 0)
257 (dun-mprincl "You cannot shake that.")
258 (dun-mprincl "You don't have that.")))))))))
259
260
261 (defun dun-drop (obj)
262 (if dun-inbus
263 (dun-mprincl "You can't drop anything while on the bus.")
264 (let (objnum ptr)
265 (when (setq objnum (dun-objnum-from-args-std obj))
266 (if (not (setq ptr (member objnum dun-inventory)))
267 (dun-mprincl "You don't have that.")
268 (progn
269 (dun-remove-obj-from-inven objnum)
270 (dun-replace dun-room-objects dun-current-room
271 (append (nth dun-current-room dun-room-objects)
272 (list objnum)))
273 (dun-mprincl "Done.")
274 (if (member objnum (list obj-food obj-weight obj-jar))
275 (dun-drop-check objnum))))))))
276
277 ;;; Dropping certain things causes things to happen.
278
279 (defun dun-drop-check (objnum)
280 (if (and (= objnum obj-food) (= room bear-hangout)
281 (member obj-bear (nth bear-hangout dun-room-objects)))
282 (progn
283 (dun-mprincl
284 "The bear takes the food and runs away with it. He left something behind.")
285 (dun-remove-obj-from-room dun-current-room obj-bear)
286 (dun-remove-obj-from-room dun-current-room obj-food)
287 (dun-replace dun-room-objects dun-current-room
288 (append (nth dun-current-room dun-room-objects)
289 (list obj-key)))))
290
291 (if (and (= objnum obj-jar) (member obj-nitric dun-jar)
292 (member obj-glycerine dun-jar))
293 (progn
294 (dun-mprincl
295 "As the jar impacts the ground it explodes into many pieces.")
296 (setq dun-jar nil)
297 (dun-remove-obj-from-room dun-current-room obj-jar)
298 (if (= dun-current-room fourth-vermont-intersection)
299 (progn
300 (setq dun-hole t)
301 (setq dun-current-room vermont-station)
302 (dun-mprincl
303 "The explosion causes a hole to open up in the ground, which you fall
304 through.")))))
305
306 (if (and (= objnum obj-weight) (= dun-current-room maze-button-room))
307 (dun-mprincl "A passageway opens.")))
308
309 ;;; Give long description of current room, or an object.
310
311 (defun dun-examine (obj)
312 (let (objnum)
313 (setq objnum (dun-objnum-from-args obj))
314 (if (eq objnum obj-special)
315 (dun-describe-room (* dun-current-room -1))
316 (if (and (eq objnum obj-computer)
317 (member obj-pc (nth dun-current-room dun-room-silents)))
318 (dun-examine '("pc"))
319 (if (eq objnum nil)
320 (dun-mprincl "I don't know what that is.")
321 (if (and (not (member objnum
322 (nth dun-current-room dun-room-objects)))
323 (not (member objnum
324 (nth dun-current-room dun-room-silents)))
325 (not (member objnum dun-inventory)))
326 (dun-mprincl "I don't see that here.")
327 (if (>= objnum 0)
328 (if (and (= objnum obj-bone)
329 (= dun-current-room marine-life-area) dun-black)
330 (dun-mprincl
331 "In this light you can see some writing on the bone. It says:
332 For an explosive time, go to Fourth St. and Vermont.")
333 (if (nth objnum dun-physobj-desc)
334 (dun-mprincl (nth objnum dun-physobj-desc))
335 (dun-mprincl "I see nothing special about that.")))
336 (if (nth (abs objnum) dun-permobj-desc)
337 (progn
338 (dun-mprincl (nth (abs objnum) dun-permobj-desc)))
339 (dun-mprincl "I see nothing special about that.")))))))))
340
341 (defun dun-take (obj)
342 (if dun-inbus
343 (dun-mprincl "You can't take anything while on the bus.")
344 (setq obj (dun-firstword obj))
345 (if (not obj)
346 (dun-mprincl "You must supply an object.")
347 (if (string= obj "all")
348 (let (gotsome)
349 (setq gotsome nil)
350 (dolist (x (nth dun-current-room dun-room-objects))
351 (if (and (>= x 0) (not (= x obj-special)))
352 (progn
353 (setq gotsome t)
354 (dun-mprinc (cadr (nth x dun-objects)))
355 (dun-mprinc ": ")
356 (dun-take-object x))))
357 (if (not gotsome)
358 (dun-mprincl "Nothing to take.")))
359 (let (objnum)
360 (setq objnum (cdr (assq (intern obj) dun-objnames)))
361 (if (eq objnum nil)
362 (progn
363 (dun-mprinc "I don't know what that is.")
364 (dun-mprinc "\n"))
365 (dun-take-object objnum)))))))
366
367 (defun dun-take-object (objnum)
368 (if (and (member objnum dun-jar) (member obj-jar dun-inventory))
369 (let (newjar)
370 (dun-mprincl "You remove it from the jar.")
371 (setq newjar nil)
372 (dolist (x dun-jar)
373 (if (not (= x objnum))
374 (setq newjar (append newjar (list x)))))
375 (setq dun-jar newjar)
376 (setq dun-inventory (append dun-inventory (list objnum))))
377 (if (not (member objnum (nth dun-current-room dun-room-objects)))
378 (if (not (member objnum (nth dun-current-room dun-room-silents)))
379 (dun-mprinc "I do not see that here.")
380 (dun-try-take objnum))
381 (if (>= objnum 0)
382 (progn
383 (if (and (car dun-inventory)
384 (> (+ (dun-inven-weight) (nth objnum dun-object-lbs)) 11))
385 (dun-mprinc "Your load would be too heavy.")
386 (setq dun-inventory (append dun-inventory (list objnum)))
387 (dun-remove-obj-from-room dun-current-room objnum)
388 (dun-mprinc "Taken. ")
389 (if (and (= objnum obj-towel) (= dun-current-room red-room))
390 (dun-mprinc
391 "Taking the towel reveals a hole in the floor."))))
392 (dun-try-take objnum)))
393 (dun-mprinc "\n")))
394
395 (defun dun-inven-weight ()
396 (let (total)
397 (setq total 0)
398 (dolist (x dun-jar)
399 (setq total (+ total (nth x dun-object-lbs))))
400 (dolist (x dun-inventory)
401 (setq total (+ total (nth x dun-object-lbs)))) total))
402
403 ;;; We try to take an object that is untakable. Print a message
404 ;;; depending on what it is.
405
406 (defun dun-try-take (obj)
407 (dun-mprinc "You cannot take that."))
408
409 (defun dun-dig (args)
410 (if dun-inbus
411 (dun-mprincl "You can't dig while on the bus.")
412 (if (not (member 0 dun-inventory))
413 (dun-mprincl "You have nothing with which to dig.")
414 (if (not (nth dun-current-room dun-diggables))
415 (dun-mprincl "Digging here reveals nothing.")
416 (dun-mprincl "I think you found something.")
417 (dun-replace dun-room-objects dun-current-room
418 (append (nth dun-current-room dun-room-objects)
419 (nth dun-current-room dun-diggables)))
420 (dun-replace dun-diggables dun-current-room nil)))))
421
422 (defun dun-climb (obj)
423 (let (objnum)
424 (setq objnum (dun-objnum-from-args obj))
425 (if (and (not (= objnum obj-special))
426 (not (member objnum (nth dun-current-room dun-room-objects)))
427 (not (member objnum (nth dun-current-room dun-room-silents)))
428 (not (member objnum dun-inventory)))
429 (dun-mprincl "I don't see that here.")
430 (if (and (= objnum obj-special)
431 (not (member obj-tree (nth dun-current-room dun-room-silents))))
432 (dun-mprincl "There is nothing here to climb.")
433 (if (and (not (= objnum obj-tree)) (not (= objnum obj-special)))
434 (dun-mprincl "You can't climb that.")
435 (dun-mprincl
436 "You manage to get about two feet up the tree and fall back down. You
437 notice that the tree is very unsteady."))))))
438
439 (defun dun-eat (obj)
440 (let (objnum)
441 (when (setq objnum (dun-objnum-from-args-std obj))
442 (if (not (member objnum dun-inventory))
443 (dun-mprincl "You don't have that.")
444 (if (not (= objnum obj-food))
445 (progn
446 (dun-mprinc "You forcefully shove ")
447 (dun-mprinc (downcase (cadr (nth objnum dun-objects))))
448 (dun-mprincl " down your throat, and start choking.")
449 (dun-die "choking"))
450 (dun-mprincl "That tasted horrible.")
451 (dun-remove-obj-from-inven obj-food))))))
452
453 (defun dun-put (args)
454 (if dun-inbus
455 (dun-mprincl "You can't do that while on the bus")
456 (let (newargs objnum objnum2 obj)
457 (setq newargs (dun-firstwordl args))
458 (if (not newargs)
459 (dun-mprincl "You must supply an object")
460 (setq obj (intern (car newargs)))
461 (setq objnum (cdr (assq obj dun-objnames)))
462 (if (not objnum)
463 (dun-mprincl "I don't know what that object is.")
464 (if (not (member objnum dun-inventory))
465 (dun-mprincl "You don't have that.")
466 (setq newargs (dun-firstwordl (cdr newargs)))
467 (setq newargs (dun-firstwordl (cdr newargs)))
468 (if (not newargs)
469 (dun-mprincl "You must supply an indirect object.")
470 (setq objnum2 (cdr (assq (intern (car newargs)) dun-objnames)))
471 (if (and (eq objnum2 obj-computer) (= dun-current-room pc-area))
472 (setq objnum2 obj-pc))
473 (if (not objnum2)
474 (dun-mprincl "I don't know what that indirect object is.")
475 (if (and (not (member objnum2
476 (nth dun-current-room dun-room-objects)))
477 (not (member objnum2
478 (nth dun-current-room dun-room-silents)))
479 (not (member objnum2 dun-inventory)))
480 (dun-mprincl "That indirect object is not here.")
481 (dun-put-objs objnum objnum2))))))))))
482
483 (defun dun-put-objs (obj1 obj2)
484 (if (and (= obj2 obj-drop) (not dun-nomail))
485 (setq obj2 obj-chute))
486
487 (if (= obj2 obj-disposal) (setq obj2 obj-chute))
488
489 (if (and (= obj1 obj-cpu) (= obj2 obj-computer))
490 (progn
491 (dun-remove-obj-from-inven obj-cpu)
492 (setq dun-computer t)
493 (dun-mprincl
494 "As you put the CPU board in the computer, it immediately springs to life.
495 The lights start flashing, and the fans seem to startup."))
496 (if (and (= obj1 obj-weight) (= obj2 obj-button))
497 (dun-drop '("weight"))
498 (if (= obj2 obj-jar) ;; Put something in jar
499 (if (not (member obj1 (list obj-paper obj-diamond obj-emerald
500 obj-license obj-coins obj-egg
501 obj-nitric obj-glycerine)))
502 (dun-mprincl "That will not fit in the jar.")
503 (dun-remove-obj-from-inven obj1)
504 (setq dun-jar (append dun-jar (list obj1)))
505 (dun-mprincl "Done."))
506 (if (= obj2 obj-chute) ;; Put something in chute
507 (progn
508 (dun-remove-obj-from-inven obj1)
509 (dun-mprincl
510 "You hear it slide down the chute and off into the distance.")
511 (dun-put-objs-in-treas (list obj1)))
512 (if (= obj2 obj-box) ;; Put key in key box
513 (if (= obj1 obj-key)
514 (progn
515 (dun-mprincl
516 "As you drop the key, the box begins to shake. Finally it explodes
517 with a bang. The key seems to have vanished!")
518 (dun-remove-obj-from-inven obj1)
519 (dun-replace dun-room-objects computer-room (append
520 (nth computer-room
521 dun-room-objects)
522 (list obj1)))
523 (dun-remove-obj-from-room dun-current-room obj-box)
524 (setq dun-key-level (1+ dun-key-level)))
525 (dun-mprincl "You can't put that in the key box!"))
526
527 (if (and (= obj1 obj-floppy) (= obj2 obj-pc))
528 (progn
529 (setq dun-floppy t)
530 (dun-remove-obj-from-inven obj1)
531 (dun-mprincl "Done."))
532
533 (if (= obj2 obj-urinal) ;; Put object in urinal
534 (progn
535 (dun-remove-obj-from-inven obj1)
536 (dun-replace dun-room-objects urinal (append
537 (nth urinal dun-room-objects)
538 (list obj1)))
539 (dun-mprincl
540 "You hear it plop down in some water below."))
541 (if (= obj2 obj-mail)
542 (dun-mprincl "The mail chute is locked.")
543 (if (member obj1 dun-inventory)
544 (dun-mprincl
545 "I don't know how to combine those objects. Perhaps you should
546 just try dropping it.")
547 (dun-mprincl"You can't put that there.")))))))))))
548
549 (defun dun-type (args)
550 (if (not (= dun-current-room computer-room))
551 (dun-mprincl "There is nothing here on which you could type.")
552 (if (not dun-computer)
553 (dun-mprincl
554 "You type on the keyboard, but your characters do not even echo.")
555 (dun-unix-interface))))
556
557 ;;; Various movement directions
558
559 (defun dun-n (args)
560 (dun-move north))
561
562 (defun dun-s (args)
563 (dun-move south))
564
565 (defun dun-e (args)
566 (dun-move east))
567
568 (defun dun-w (args)
569 (dun-move west))
570
571 (defun dun-ne (args)
572 (dun-move northeast))
573
574 (defun dun-se (args)
575 (dun-move southeast))
576
577 (defun dun-nw (args)
578 (dun-move northwest))
579
580 (defun dun-sw (args)
581 (dun-move southwest))
582
583 (defun dun-up (args)
584 (dun-move up))
585
586 (defun dun-down (args)
587 (dun-move down))
588
589 (defun dun-in (args)
590 (dun-move in))
591
592 (defun dun-out (args)
593 (dun-move out))
594
595 (defun dun-go (args)
596 (if (or (not (car args))
597 (eq (dun-doverb dun-ignore dun-verblist (car args)
598 (cdr (cdr args))) -1))
599 (dun-mprinc "I don't understand where you want me to go.\n")))
600
601 ;;; Uses the dungeon-map to figure out where we are going. If the
602 ;;; requested direction yields 255, we know something special is
603 ;;; supposed to happen, or perhaps you can't go that way unless
604 ;;; certain conditions are met.
605
606 (defun dun-move (dir)
607 (if (and (not (member dun-current-room dun-light-rooms))
608 (not (member obj-lamp dun-inventory)))
609 (progn
610 (dun-mprinc
611 "You trip over a grue and fall into a pit and break every bone in your
612 body.")
613 (dun-die "a grue"))
614 (let (newroom)
615 (setq newroom (nth dir (nth dun-current-room dungeon-map)))
616 (if (eq newroom -1)
617 (dun-mprinc "You can't go that way.\n")
618 (if (eq newroom 255)
619 (dun-special-move dir)
620 (setq room -1)
621 (setq dun-lastdir dir)
622 (if dun-inbus
623 (progn
624 (if (or (< newroom 58) (> newroom 83))
625 (dun-mprincl "The bus cannot go this way.")
626 (dun-mprincl
627 "The bus lurches ahead and comes to a screeching halt.")
628 (dun-remove-obj-from-room dun-current-room obj-bus)
629 (setq dun-current-room newroom)
630 (dun-replace dun-room-objects newroom
631 (append (nth newroom dun-room-objects)
632 (list obj-bus)))))
633 (setq dun-current-room newroom)))))))
634
635 ;;; Movement in this direction causes something special to happen if the
636 ;;; right conditions exist. It may be that you can't go this way unless
637 ;;; you have a key, or a passage has been opened.
638
639 ;;; coding note: Each check of the current room is on the same 'if' level,
640 ;;; i.e. there aren't else's. If two rooms next to each other have
641 ;;; specials, and they are connected by specials, this could cause
642 ;;; a problem. Be careful when adding them to consider this, and
643 ;;; perhaps use else's.
644
645 (defun dun-special-move (dir)
646 (if (= dun-current-room building-front)
647 (if (not (member obj-key dun-inventory))
648 (dun-mprincl "You don't have a key that can open this door.")
649 (setq dun-current-room old-building-hallway))
650 (if (= dun-current-room north-end-of-cave-passage)
651 (let (combo)
652 (dun-mprincl
653 "You must type a 3 digit combination code to enter this room.")
654 (dun-mprinc "Enter it here: ")
655 (setq combo (dun-read-line))
656 (if (not dun-batch-mode)
657 (dun-mprinc "\n"))
658 (if (string= combo dun-combination)
659 (setq dun-current-room gamma-computing-center)
660 (dun-mprincl "Sorry, that combination is incorrect."))))
661
662 (if (= dun-current-room bear-hangout)
663 (if (member obj-bear (nth bear-hangout dun-room-objects))
664 (progn
665 (dun-mprinc
666 "The bear is very annoyed that you would be so presumptuous as to try
667 and walk right by it. He tells you so by tearing your head off.
668 ")
669 (dun-die "a bear"))
670 (dun-mprincl "You can't go that way.")))
671
672 (if (= dun-current-room vermont-station)
673 (progn
674 (dun-mprincl
675 "As you board the train it immediately leaves the station. It is a very
676 bumpy ride. It is shaking from side to side, and up and down. You
677 sit down in one of the chairs in order to be more comfortable.")
678 (dun-mprincl
679 "\nFinally the train comes to a sudden stop, and the doors open, and some
680 force throws you out. The train speeds away.\n")
681 (setq dun-current-room museum-station)))
682
683 (if (= dun-current-room old-building-hallway)
684 (if (and (member obj-key dun-inventory)
685 (> dun-key-level 0))
686 (setq dun-current-room meadow)
687 (dun-mprincl "You don't have a key that can open this door.")))
688
689 (if (and (= dun-current-room maze-button-room) (= dir northwest))
690 (if (member obj-weight (nth maze-button-room dun-room-objects))
691 (setq dun-current-room 18)
692 (dun-mprincl "You can't go that way.")))
693
694 (if (and (= dun-current-room maze-button-room) (= dir up))
695 (if (member obj-weight (nth maze-button-room dun-room-objects))
696 (dun-mprincl "You can't go that way.")
697 (setq dun-current-room weight-room)))
698
699 (if (= dun-current-room classroom)
700 (dun-mprincl "The door is locked."))
701
702 (if (or (= dun-current-room lakefront-north)
703 (= dun-current-room lakefront-south))
704 (dun-swim nil))
705
706 (if (= dun-current-room reception-area)
707 (if (not (= dun-sauna-level 3))
708 (setq dun-current-room health-club-front)
709 (dun-mprincl
710 "As you exit the building, you notice some flames coming out of one of the
711 windows. Suddenly, the building explodes in a huge ball of fire. The flames
712 engulf you, and you burn to death.")
713 (dun-die "burning")))
714
715 (if (= dun-current-room red-room)
716 (if (not (member obj-towel (nth red-room dun-room-objects)))
717 (setq dun-current-room long-n-s-hallway)
718 (dun-mprincl "You can't go that way.")))
719
720 (if (and (> dir down) (> dun-current-room gamma-computing-center)
721 (< dun-current-room museum-lobby))
722 (if (not (member obj-bus (nth dun-current-room dun-room-objects)))
723 (dun-mprincl "You can't go that way.")
724 (if (= dir in)
725 (if (member obj-license dun-inventory)
726 (progn
727 (dun-mprincl
728 "You board the bus and get in the driver's seat.")
729 (setq dun-nomail t)
730 (setq dun-inbus t))
731 (dun-mprincl "You are not licensed for this type of vehicle."))
732 (dun-mprincl "You hop off the bus.")
733 (setq dun-inbus nil)))
734 (if (= dun-current-room fifth-oaktree-intersection)
735 (if (not dun-inbus)
736 (progn
737 (dun-mprincl "You fall down the cliff and land on your head.")
738 (dun-die "a cliff"))
739 (dun-mprincl
740 "The bus flies off the cliff, and plunges to the bottom, where it explodes.")
741 (dun-die "a bus accident")))
742 (if (= dun-current-room main-maple-intersection)
743 (progn
744 (if (not dun-inbus)
745 (dun-mprincl "The gate will not open.")
746 (dun-mprincl
747 "As the bus approaches, the gate opens and you drive through.")
748 (dun-remove-obj-from-room main-maple-intersection obj-bus)
749 (dun-replace dun-room-objects museum-entrance
750 (append (nth museum-entrance dun-room-objects)
751 (list obj-bus)))
752 (setq dun-current-room museum-entrance)))))
753 (if (= dun-current-room cave-entrance)
754 (progn
755 (dun-mprincl
756 "As you enter the room you hear a rumbling noise. You look back to see
757 huge rocks sliding down from the ceiling, and blocking your way out.\n")
758 (setq dun-current-room misty-room)))))
759
760 (defun dun-long (args)
761 (setq dun-mode "long"))
762
763 (defun dun-turn (obj)
764 (let (objnum direction)
765 (when (setq objnum (dun-objnum-from-args-std obj))
766 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
767 (member objnum (nth dun-current-room dun-room-silents))))
768 (dun-mprincl "I don't see that here.")
769 (if (not (= objnum obj-dial))
770 (dun-mprincl "You can't turn that.")
771 (setq direction (dun-firstword (cdr obj)))
772 (if (or (not direction)
773 (not (or (string= direction "clockwise")
774 (string= direction "counterclockwise"))))
775 (dun-mprincl "You must indicate clockwise or counterclockwise.")
776 (if (string= direction "clockwise")
777 (setq dun-sauna-level (+ dun-sauna-level 1))
778 (setq dun-sauna-level (- dun-sauna-level 1)))
779
780 (if (< dun-sauna-level 0)
781 (progn
782 (dun-mprincl
783 "The dial will not turn further in that direction.")
784 (setq dun-sauna-level 0))
785 (dun-sauna-heat))))))))
786
787 (defun dun-sauna-heat ()
788 (if (= dun-sauna-level 0)
789 (dun-mprincl
790 "The termperature has returned to normal room termperature."))
791 (if (= dun-sauna-level 1)
792 (dun-mprincl "It is now luke warm in here. You begin to sweat."))
793 (if (= dun-sauna-level 2)
794 (dun-mprincl "It is pretty hot in here. It is still very comfortable."))
795 (if (= dun-sauna-level 3)
796 (progn
797 (dun-mprincl
798 "It is now very hot. There is something very refreshing about this.")
799 (if (or (member obj-rms dun-inventory)
800 (member obj-rms (nth dun-current-room dun-room-objects)))
801 (progn
802 (dun-mprincl
803 "You notice the wax on your statuette beginning to melt, until it completely
804 melts off. You are left with a beautiful diamond!")
805 (if (member obj-rms dun-inventory)
806 (progn
807 (dun-remove-obj-from-inven obj-rms)
808 (setq dun-inventory (append dun-inventory
809 (list obj-diamond))))
810 (dun-remove-obj-from-room dun-current-room obj-rms)
811 (dun-replace dun-room-objects dun-current-room
812 (append (nth dun-current-room dun-room-objects)
813 (list obj-diamond))))))
814 (if (or (member obj-floppy dun-inventory)
815 (member obj-floppy (nth dun-current-room dun-room-objects)))
816 (progn
817 (dun-mprincl
818 "You notice your floppy disk beginning to melt. As you grab for it, the
819 disk bursts into flames, and disintegrates.")
820 (if (member obj-floppy dun-inventory)
821 (dun-remove-obj-from-inven obj-floppy)
822 (dun-remove-obj-from-room dun-current-room obj-floppy))))))
823
824 (if (= dun-sauna-level 4)
825 (progn
826 (dun-mprincl
827 "As the dial clicks into place, you immediately burst into flames.")
828 (dun-die "burning"))))
829
830 (defun dun-press (obj)
831 (let (objnum)
832 (when (setq objnum (dun-objnum-from-args-std obj))
833 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
834 (member objnum (nth dun-current-room dun-room-silents))))
835 (dun-mprincl "I don't see that here.")
836 (if (not (member objnum (list obj-button obj-switch)))
837 (progn
838 (dun-mprinc "You can't ")
839 (dun-mprinc (car line-list))
840 (dun-mprincl " that."))
841 (if (= objnum obj-button)
842 (dun-mprincl
843 "As you press the button, you notice a passageway open up, but
844 as you release it, the passageway closes."))
845 (if (= objnum obj-switch)
846 (if dun-black
847 (progn
848 (dun-mprincl "The button is now in the off position.")
849 (setq dun-black nil))
850 (dun-mprincl "The button is now in the on position.")
851 (setq dun-black t))))))))
852
853 (defun dun-swim (args)
854 (if (not (member dun-current-room (list lakefront-north lakefront-south)))
855 (dun-mprincl "I see no water!")
856 (if (not (member obj-life dun-inventory))
857 (progn
858 (dun-mprincl
859 "You dive in the water, and at first notice it is quite cold. You then
860 start to get used to it as you realize that you never really learned how
861 to swim.")
862 (dun-die "drowning"))
863 (if (= dun-current-room lakefront-north)
864 (setq dun-current-room lakefront-south)
865 (setq dun-current-room lakefront-north)))))
866
867
868 (defun dun-score (args)
869 (if (not dun-endgame)
870 (let (total)
871 (setq total (dun-reg-score))
872 (dun-mprinc "You have scored ")
873 (dun-mprinc total)
874 (dun-mprincl " out of a possible 90 points.") total)
875 (dun-mprinc "You have scored ")
876 (dun-mprinc (dun-endgame-score))
877 (dun-mprincl " endgame points out of a possible 110.")
878 (if (= (dun-endgame-score) 110)
879 (dun-mprincl
880 "\n\nCongratulations. You have won. The wizard password is 'moby'"))))
881
882 (defun dun-help (args)
883 (dun-mprincl
884 "Welcome to dunnet (2.0), by Ron Schnell (ronnie@media.mit.edu).
885 Here is some useful information (read carefully because there are one
886 or more clues in here):
887 - If you have a key that can open a door, you do not need to explicitly
888 open it. You may just use 'in' or walk in the direction of the door.
889
890 - If you have a lamp, it is always lit.
891
892 - You will not get any points until you manage to get treasures to a certain
893 place. Simply finding the treasures is not good enough. There is more
894 than one way to get a treasure to the special place. It is also
895 important that the objects get to the special place *unharmed* and
896 *untarnished*. You can tell if you have successfully transported the
897 object by looking at your score, as it changes immediately. Note that
898 an object can become harmed even after you have received points for it.
899 If this happens, your score will decrease, and in many cases you can never
900 get credit for it again.
901
902 - You can save your game with the 'save' command, and use restore it
903 with the 'restore' command.
904
905 - There are no limits on lengths of object names.
906
907 - Directions are: north,south,east,west,northeast,southeast,northwest,
908 southwest,up,down,in,out.
909
910 - These can be abbreviated: n,s,e,w,ne,se,nw,sw,u,d,in,out.
911
912 - If you go down a hole in the floor without an aid such as a ladder,
913 you probably won't be able to get back up the way you came, if at all.
914
915 - To run this game in batch mode (no emacs window), use:
916 emacs -batch -l dunnet
917
918 If you have questions or comments, please contact ronnie@media.mit.edu."))
919
920 (defun dun-flush (args)
921 (if (not (= dun-current-room bathroom))
922 (dun-mprincl "I see nothing to flush.")
923 (dun-mprincl "Whoooosh!!")
924 (dun-put-objs-in-treas (nth urinal dun-room-objects))
925 (dun-replace dun-room-objects urinal nil)))
926
927 (defun dun-piss (args)
928 (if (not (= dun-current-room bathroom))
929 (dun-mprincl "You can't do that here, don't even bother trying.")
930 (if (not dun-gottago)
931 (dun-mprincl "I'm afraid you don't have to go now.")
932 (dun-mprincl "That was refreshing.")
933 (setq dun-gottago nil)
934 (dun-replace dun-room-objects urinal (append
935 (nth urinal dun-room-objects)
936 (list obj-URINE))))))
937
938
939 (defun dun-sleep (args)
940 (if (not (= dun-current-room bedroom))
941 (dun-mprincl
942 "You try to go to sleep while standing up here, but can't seem to do it.")
943 (setq dun-gottago t)
944 (dun-mprincl
945 "As soon as you start to doze off you begin dreaming. You see images of
946 workers digging caves, slaving in the humid heat. Then you see yourself
947 as one of these workers. While no one is looking, you leave the group
948 and walk into a room. The room is bare except for a horseshoe
949 shaped piece of stone in the center. You see yourself digging a hole in
950 the ground, then putting some kind of treasure in it, and filling the hole
951 with dirt again. After this, you immediately wake up.")))
952
953 (defun dun-break (obj)
954 (let (objnum)
955 (if (not (member obj-axe dun-inventory))
956 (dun-mprincl "You have nothing you can use to break things.")
957 (when (setq objnum (dun-objnum-from-args-std obj))
958 (if (member objnum dun-inventory)
959 (progn
960 (dun-mprincl
961 "You take the object in your hands and swing the axe. Unfortunately, you miss
962 the object and slice off your hand. You bleed to death.")
963 (dun-die "an axe"))
964 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
965 (member objnum
966 (nth dun-current-room dun-room-silents))))
967 (dun-mprincl "I don't see that here.")
968 (if (= objnum obj-cable)
969 (progn
970 (dun-mprincl
971 "As you break the ethernet cable, everything starts to blur. You collapse
972 for a moment, then straighten yourself up.
973 ")
974 (dun-replace dun-room-objects gamma-computing-center
975 (append
976 (nth gamma-computing-center dun-room-objects)
977 dun-inventory))
978 (if (member obj-key dun-inventory)
979 (progn
980 (setq dun-inventory (list obj-key))
981 (dun-remove-obj-from-room
982 gamma-computing-center obj-key))
983 (setq dun-inventory nil))
984 (setq dun-current-room computer-room)
985 (setq dun-ethernet nil)
986 (dun-mprincl "Connection closed.")
987 (dun-unix-interface))
988 (if (< objnum 0)
989 (progn
990 (dun-mprincl "Your axe shatters into a million pieces.")
991 (dun-remove-obj-from-inven obj-axe))
992 (dun-mprincl "Your axe breaks it into a million pieces.")
993 (dun-remove-obj-from-room dun-current-room objnum)))))))))
994
995 (defun dun-drive (args)
996 (if (not dun-inbus)
997 (dun-mprincl "You cannot drive when you aren't in a vehicle.")
998 (dun-mprincl "To drive while you are in the bus, just give a direction.")))
999
1000 (defun dun-superb (args)
1001 (setq dun-mode 'dun-superb))
1002
1003 (defun dun-reg-score ()
1004 (let (total)
1005 (setq total 0)
1006 (dolist (x (nth treasure-room dun-room-objects))
1007 (setq total (+ total (nth x dun-object-pts))))
1008 (if (member obj-URINE (nth treasure-room dun-room-objects))
1009 (setq total 0)) total))
1010
1011 (defun dun-endgame-score ()
1012 (let (total)
1013 (setq total 0)
1014 (dolist (x (nth endgame-treasure-room dun-room-objects))
1015 (setq total (+ total (nth x dun-object-pts)))) total))
1016
1017 (defun dun-answer (args)
1018 (if (not dun-correct-answer)
1019 (dun-mprincl "I don't believe anyone asked you anything.")
1020 (setq args (car args))
1021 (if (not args)
1022 (dun-mprincl "You must give the answer on the same line.")
1023 (if (dun-members args dun-correct-answer)
1024 (progn
1025 (dun-mprincl "Correct.")
1026 (if (= dun-lastdir 0)
1027 (setq dun-current-room (1+ dun-current-room))
1028 (setq dun-current-room (- dun-current-room 1)))
1029 (setq dun-correct-answer nil))
1030 (dun-mprincl "That answer is incorrect.")))))
1031
1032 (defun dun-endgame-question ()
1033 (if (not dun-endgame-questions)
1034 (progn
1035 (dun-mprincl "Your question is:")
1036 (dun-mprincl "No more questions, just do 'answer foo'.")
1037 (setq dun-correct-answer '("foo")))
1038 (let (which i newques)
1039 (setq i 0)
1040 (setq newques nil)
1041 (setq which (random (length dun-endgame-questions)))
1042 (dun-mprincl "Your question is:")
1043 (dun-mprincl (setq dun-endgame-question (car
1044 (nth which
1045 dun-endgame-questions))))
1046 (setq dun-correct-answer (cdr (nth which dun-endgame-questions)))
1047 (while (< i which)
1048 (setq newques (append newques (list (nth i dun-endgame-questions))))
1049 (setq i (1+ i)))
1050 (setq i (1+ which))
1051 (while (< i (length dun-endgame-questions))
1052 (setq newques (append newques (list (nth i dun-endgame-questions))))
1053 (setq i (1+ i)))
1054 (setq dun-endgame-questions newques))))
1055
1056 (defun dun-power (args)
1057 (if (not (= dun-current-room pc-area))
1058 (dun-mprincl "That operation is not applicable here.")
1059 (if (not dun-floppy)
1060 (dun-dos-no-disk)
1061 (dun-dos-interface))))
1062
1063 (defun dun-feed (args)
1064 (let (objnum)
1065 (when (setq objnum (dun-objnum-from-args-std args))
1066 (if (and (= objnum obj-bear)
1067 (member obj-bear (nth dun-current-room dun-room-objects)))
1068 (progn
1069 (if (not (member obj-food dun-inventory))
1070 (dun-mprincl "You have nothing with which to feed it.")
1071 (dun-drop '("food"))))
1072 (if (not (or (member objnum (nth dun-current-room dun-room-objects))
1073 (member objnum dun-inventory)
1074 (member objnum (nth dun-current-room dun-room-silents))))
1075 (dun-mprincl "I don't see that here.")
1076 (dun-mprincl "You cannot feed that."))))))
1077
1078
1079 ;;;;
1080 ;;;; This section defines various utility functions used
1081 ;;;; by dunnet.
1082 ;;;;
1083
1084
1085 ;;; Function which takes a verb and a list of other words. Calls proper
1086 ;;; function associated with the verb, and passes along the other words.
1087
1088 (defun dun-doverb (dun-ignore dun-verblist verb rest)
1089 (if (not verb)
1090 nil
1091 (if (member (intern verb) dun-ignore)
1092 (if (not (car rest)) -1
1093 (dun-doverb dun-ignore dun-verblist (car rest) (cdr rest)))
1094 (if (not (cdr (assq (intern verb) dun-verblist))) -1
1095 (setq dun-numcmds (1+ dun-numcmds))
1096 (eval (list (cdr (assq (intern verb) dun-verblist)) (quote rest)))))))
1097
1098
1099 ;;; Function to take a string and change it into a list of lowercase words.
1100
1101 (defun dun-listify-string (strin)
1102 (let (pos ret-list end-pos)
1103 (setq pos 0)
1104 (setq ret-list nil)
1105 (while (setq end-pos (string-match "[ ,:;]" (substring strin pos)))
1106 (setq end-pos (+ end-pos pos))
1107 (if (not (= end-pos pos))
1108 (setq ret-list (append ret-list (list
1109 (downcase
1110 (substring strin pos end-pos))))))
1111 (setq pos (+ end-pos 1))) ret-list))
1112
1113 (defun dun-listify-string2 (strin)
1114 (let (pos ret-list end-pos)
1115 (setq pos 0)
1116 (setq ret-list nil)
1117 (while (setq end-pos (string-match " " (substring strin pos)))
1118 (setq end-pos (+ end-pos pos))
1119 (if (not (= end-pos pos))
1120 (setq ret-list (append ret-list (list
1121 (downcase
1122 (substring strin pos end-pos))))))
1123 (setq pos (+ end-pos 1))) ret-list))
1124
1125 (defun dun-replace (list n number)
1126 (rplaca (nthcdr n list) number))
1127
1128
1129 ;;; Get the first non-ignored word from a list.
1130
1131 (defun dun-firstword (list)
1132 (if (not (car list))
1133 nil
1134 (while (and list (member (intern (car list)) dun-ignore))
1135 (setq list (cdr list)))
1136 (car list)))
1137
1138 (defun dun-firstwordl (list)
1139 (if (not (car list))
1140 nil
1141 (while (and list (member (intern (car list)) dun-ignore))
1142 (setq list (cdr list)))
1143 list))
1144
1145 ;;; parse a line passed in as a string Call the proper verb with the
1146 ;;; rest of the line passed in as a list.
1147
1148 (defun dun-vparse (dun-ignore dun-verblist line)
1149 (dun-mprinc "\n")
1150 (setq line-list (dun-listify-string (concat line " ")))
1151 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1152
1153 (defun dun-parse2 (dun-ignore dun-verblist line)
1154 (dun-mprinc "\n")
1155 (setq line-list (dun-listify-string2 (concat line " ")))
1156 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
1157
1158 ;;; Read a line, in window mode
1159
1160 (defun dun-read-line ()
1161 (let (line)
1162 (setq line (read-string ""))
1163 (dun-mprinc line) line))
1164
1165 ;;; Insert something into the window buffer
1166
1167 (defun dun-minsert (string)
1168 (if (stringp string)
1169 (insert string)
1170 (insert (prin1-to-string string))))
1171
1172 ;;; Print something out, in window mode
1173
1174 (defun dun-mprinc (string)
1175 (if (stringp string)
1176 (insert string)
1177 (insert (prin1-to-string string))))
1178
1179 ;;; In window mode, keep screen from jumping by keeping last line at
1180 ;;; the bottom of the screen.
1181
1182 (defun dun-fix-screen ()
1183 (interactive)
1184 (forward-line (- 0 (- (window-height) 2 )))
1185 (set-window-start (selected-window) (point))
1186 (end-of-buffer))
1187
1188 ;;; Insert something into the buffer, followed by newline.
1189
1190 (defun dun-minsertl (string)
1191 (dun-minsert string)
1192 (dun-minsert "\n"))
1193
1194 ;;; Print something, followed by a newline.
1195
1196 (defun dun-mprincl (string)
1197 (dun-mprinc string)
1198 (dun-mprinc "\n"))
1199
1200 ;;; Function which will get an object number given the list of
1201 ;;; words in the command, except for the verb.
1202
1203 (defun dun-objnum-from-args (obj)
1204 (let (objnum)
1205 (setq obj (dun-firstword obj))
1206 (if (not obj)
1207 obj-special
1208 (setq objnum (cdr (assq (intern obj) dun-objnames))))))
1209
1210 (defun dun-objnum-from-args-std (obj)
1211 (let (result)
1212 (if (eq (setq result (dun-objnum-from-args obj)) obj-special)
1213 (dun-mprincl "You must supply an object."))
1214 (if (eq result nil)
1215 (dun-mprincl "I don't know what that is."))
1216 (if (eq result obj-special)
1217 nil
1218 result)))
1219
1220 ;;; Take a short room description, and change spaces and slashes to dashes.
1221
1222 (defun dun-space-to-hyphen (string)
1223 (let (space)
1224 (if (setq space (string-match "[ /]" string))
1225 (progn
1226 (setq string (concat (substring string 0 space) "-"
1227 (substring string (1+ space))))
1228 (dun-space-to-hyphen string))
1229 string)))
1230
1231 ;;; Given a unix style pathname, build a list of path components (recursive)
1232
1233 (defun dun-get-path (dirstring startlist)
1234 (let (slash pos)
1235 (if (= (length dirstring) 0)
1236 startlist
1237 (if (string= (substring dirstring 0 1) "/")
1238 (dun-get-path (substring dirstring 1) (append startlist (list "/")))
1239 (if (not (setq slash (string-match "/" dirstring)))
1240 (append startlist (list dirstring))
1241 (dun-get-path (substring dirstring (1+ slash))
1242 (append startlist
1243 (list (substring dirstring 0 slash)))))))))
1244
1245
1246 ;;; Is a string a member of a string list?
1247
1248 (defun dun-members (string string-list)
1249 (let (found)
1250 (setq found nil)
1251 (dolist (x string-list)
1252 (if (string= x string)
1253 (setq found t))) found))
1254
1255 ;;; Function to put objects in the treasure room. Also prints current
1256 ;;; score to let user know he has scored.
1257
1258 (defun dun-put-objs-in-treas (objlist)
1259 (let (oscore newscore)
1260 (setq oscore (dun-reg-score))
1261 (dun-replace dun-room-objects 0 (append (nth 0 dun-room-objects) objlist))
1262 (setq newscore (dun-reg-score))
1263 (if (not (= oscore newscore))
1264 (dun-score nil))))
1265
1266 ;;; Load an encrypted file, and eval it.
1267
1268 (defun dun-load-d (filename)
1269 (let (old-buffer result)
1270 (setq result t)
1271 (setq old-buffer (current-buffer))
1272 (switch-to-buffer (get-buffer-create "*loadc*"))
1273 (erase-buffer)
1274 (condition-case nil
1275 (insert-file-contents filename)
1276 (error (setq result nil)))
1277 (unless (not result)
1278 (condition-case nil
1279 (dun-rot13)
1280 (error (yank)))
1281 (eval-current-buffer)
1282 (kill-buffer (current-buffer))
1283 (switch-to-buffer old-buffer))
1284 result))
1285
1286 ;;; Functions to remove an object either from a room, or from inventory.
1287
1288 (defun dun-remove-obj-from-room (room objnum)
1289 (let (newroom)
1290 (setq newroom nil)
1291 (dolist (x (nth room dun-room-objects))
1292 (if (not (= x objnum))
1293 (setq newroom (append newroom (list x)))))
1294 (rplaca (nthcdr room dun-room-objects) newroom)))
1295
1296 (defun dun-remove-obj-from-inven (objnum)
1297 (let (new-inven)
1298 (setq new-inven nil)
1299 (dolist (x dun-inventory)
1300 (if (not (= x objnum))
1301 (setq new-inven (append new-inven (list x)))))
1302 (setq dun-inventory new-inven)))
1303
1304
1305 (let ((i 0) (lower "abcdefghijklmnopqrstuvwxyz") upper)
1306 (setq dun-translate-table (make-vector 256 0))
1307 (while (< i 256)
1308 (aset dun-translate-table i i)
1309 (setq i (1+ i)))
1310 (setq lower (concat lower lower))
1311 (setq upper (upcase lower))
1312 (setq i 0)
1313 (while (< i 26)
1314 (aset dun-translate-table (+ ?a i) (aref lower (+ i 13)))
1315 (aset dun-translate-table (+ ?A i) (aref upper (+ i 13)))
1316 (setq i (1+ i))))
1317
1318 (defun dun-rot13 ()
1319 (let (str len (i 0))
1320 (setq str (buffer-substring (point-min) (point-max)))
1321 (setq len (length str))
1322 (while (< i len)
1323 (aset str i (aref dun-translate-table (aref str i)))
1324 (setq i (1+ i)))
1325 (erase-buffer)
1326 (insert str)))
1327
1328 ;;;;
1329 ;;;; This section defines the globals that are used in dunnet.
1330 ;;;;
1331 ;;;; IMPORTANT
1332 ;;;; All globals which can change must be saved from 'save-game. Add
1333 ;;;; all new globals to bottom of file.
1334
1335 (setq dun-visited '(27))
1336 (setq dun-current-room 1)
1337 (setq dun-exitf nil)
1338 (setq dun-badcd nil)
1339 (defvar dungeon-mode-map nil)
1340 (setq dungeon-mode-map (make-sparse-keymap))
1341 (define-key dungeon-mode-map "\r" 'dun-parse)
1342 (defvar dungeon-batch-map (make-keymap))
1343 (if (string= (substring emacs-version 0 2) "18")
1344 (let (n)
1345 (setq n 32)
1346 (while (< 0 (setq n (- n 1)))
1347 (aset dungeon-batch-map n 'dungeon-nil)))
1348 (let (n)
1349 (setq n 32)
1350 (while (< 0 (setq n (- n 1)))
1351 (aset (car (cdr dungeon-batch-map)) n 'dungeon-nil))))
1352 (define-key dungeon-batch-map "\r" 'exit-minibuffer)
1353 (define-key dungeon-batch-map "\n" 'exit-minibuffer)
1354 (setq dun-computer nil)
1355 (setq dun-floppy nil)
1356 (setq dun-key-level 0)
1357 (setq dun-hole nil)
1358 (setq dun-correct-answer nil)
1359 (setq dun-lastdir 0)
1360 (setq dun-numsaves 0)
1361 (setq dun-jar nil)
1362 (setq dun-dead nil)
1363 (setq room 0)
1364 (setq dun-numcmds 0)
1365 (setq dun-wizard nil)
1366 (setq dun-endgame-question nil)
1367 (setq dun-logged-in nil)
1368 (setq dungeon-mode 'dungeon)
1369 (setq dun-unix-verbs '((ls . dun-ls) (ftp . dun-ftp) (echo . dun-echo)
1370 (exit . dun-uexit) (cd . dun-cd) (pwd . dun-pwd)
1371 (rlogin . dun-rlogin) (uncompress . dun-uncompress)
1372 (cat . dun-cat) (zippy . dun-zippy)))
1373
1374 (setq dun-dos-verbs '((dir . dun-dos-dir) (type . dun-dos-type)
1375 (exit . dun-dos-exit) (command . dun-dos-spawn)
1376 (b: . dun-dos-invd) (c: . dun-dos-invd)
1377 (a: . dun-dos-nil)))
1378
1379
1380 (setq dun-batch-mode nil)
1381
1382 (setq dun-cdpath "/usr/toukmond")
1383 (setq dun-cdroom -10)
1384 (setq dun-uncompressed nil)
1385 (setq dun-ethernet t)
1386 (setq dun-restricted
1387 '(dun-room-objects dungeon-map dun-rooms
1388 dun-room-silents dun-combination))
1389 (setq dun-ftptype 'ascii)
1390 (setq dun-endgame nil)
1391 (setq dun-gottago t)
1392 (setq dun-black nil)
1393
1394 (setq dun-rooms '(
1395 (
1396 "You are in the treasure room. A door leads out to the north."
1397 "Treasure room"
1398 )
1399 (
1400 "You are at a dead end of a dirt road. The road goes to the east.
1401 In the distance you can see that it will eventually fork off. The
1402 trees here are very tall royal palms, and they are spaced equidistant
1403 from each other."
1404 "Dead end"
1405 )
1406 (
1407 "You are on the continuation of a dirt road. There are more trees on
1408 both sides of you. The road continues to the east and west."
1409 "E/W Dirt road"
1410 )
1411 (
1412 "You are at a fork of two passages, one to the northeast, and one to the
1413 southeast. The ground here seems very soft. You can also go back west."
1414 "Fork"
1415 )
1416 (
1417 "You are on a northeast/southwest road."
1418 "NE/SW road"
1419 )
1420 (
1421 "You are at the end of the road. There is a building in front of you
1422 to the northeast, and the road leads back to the southwest."
1423 "Building front"
1424 )
1425 (
1426 "You are on a southeast/northwest road."
1427 "SE/NW road"
1428 )
1429 (
1430 "You are standing at the end of a road. A passage leads back to the
1431 northwest."
1432 "Bear hangout"
1433 )
1434 (
1435 "You are in the hallway of an old building. There are rooms to the east
1436 and west, and doors leading out to the north and south."
1437 "Old Building hallway"
1438 )
1439 (
1440 "You are in a mailroom. There are many bins where the mail is usually
1441 kept. The exit is to the west."
1442 "Mailroom"
1443 )
1444 (
1445 "You are in a computer room. It seems like most of the equipment has
1446 been removed. There is a VAX 11/780 in front of you, however, with
1447 one of the cabinets wide open. A sign on the front of the machine
1448 says: This VAX is named 'pokey'. To type on the console, use the
1449 'type' command. The exit is to the east."
1450 "Computer room"
1451 )
1452 (
1453 "You are in a meadow in the back of an old building. A small path leads
1454 to the west, and a door leads to the south."
1455 "Meadow"
1456 )
1457 (
1458 "You are in a round, stone room with a door to the east. There
1459 is a sign on the wall that reads: 'receiving room'."
1460 "Receiving room"
1461 )
1462 (
1463 "You are at the south end of a hallway that leads to the north. There
1464 are rooms to the east and west."
1465 "Northbound Hallway"
1466 )
1467 (
1468 "You are in a sauna. There is nothing in the room except for a dial
1469 on the wall. A door leads out to west."
1470 "Sauna"
1471 )
1472 (
1473 "You are at the end of a north/south hallway. You can go back to the south,
1474 or off to a room to the east."
1475 "End of N/S Hallway"
1476 )
1477 (
1478 "You are in an old weight room. All of the equipment is either destroyed
1479 or completely broken. There is a door out to the west, and there is a ladder
1480 leading down a hole in the floor."
1481 "Weight room" ;16
1482 )
1483 (
1484 "You are in a maze of twisty little passages, all alike.
1485 There is a button on the ground here."
1486 "Maze button room"
1487 )
1488 (
1489 "You are in a maze of little twisty passages, all alike."
1490 "Maze"
1491 )
1492 (
1493 "You are in a maze of thirsty little passages, all alike."
1494 "Maze" ;19
1495 )
1496 (
1497 "You are in a maze of twenty little passages, all alike."
1498 "Maze"
1499 )
1500 (
1501 "You are in a daze of twisty little passages, all alike."
1502 "Maze" ;21
1503 )
1504 (
1505 "You are in a maze of twisty little cabbages, all alike."
1506 "Maze" ;22
1507 )
1508 (
1509 "You are in a reception area for a health and fitness center. The place
1510 appears to have been recently ransacked, and nothing is left. There is
1511 a door out to the south, and a crawlspace to the southeast."
1512 "Reception area"
1513 )
1514 (
1515 "You are outside a large building to the north which used to be a health
1516 and fitness center. A road leads to the south."
1517 "Health Club front"
1518 )
1519 (
1520 "You are at the north side of a lake. On the other side you can see
1521 a road which leads to a cave. The water appears very deep."
1522 "Lakefront North"
1523 )
1524 (
1525 "You are at the south side of a lake. A road goes to the south."
1526 "Lakefront South"
1527 )
1528 (
1529 "You are in a well-hidden area off to the side of a road. Back to the
1530 northeast through the brush you can see the bear hangout."
1531 "Hidden area"
1532 )
1533 (
1534 "The entrance to a cave is to the south. To the north, a road leads
1535 towards a deep lake. On the ground nearby there is a chute, with a sign
1536 that says 'put treasures here for points'."
1537 "Cave Entrance" ;28
1538 )
1539 (
1540 "You are in a misty, humid room carved into a mountain.
1541 To the north is the remains of a rockslide. To the east, a small
1542 passage leads away into the darkness." ;29
1543 "Misty Room"
1544 )
1545 (
1546 "You are in an east/west passageway. The walls here are made of
1547 multicolored rock and are quite beautiful."
1548 "Cave E/W passage" ;30
1549 )
1550 (
1551 "You are at the junction of two passages. One goes north/south, and
1552 the other goes west."
1553 "N/S/W Junction" ;31
1554 )
1555 (
1556 "You are at the north end of a north/south passageway. There are stairs
1557 leading down from here. There is also a door leading west."
1558 "North end of cave passage" ;32
1559 )
1560 (
1561 "You are at the south end of a north/south passageway. There is a hole
1562 in the floor here, into which you could probably fit."
1563 "South end of cave passage" ;33
1564 )
1565 (
1566 "You are in what appears to be a worker's bedroom. There is a queen-
1567 sized bed in the middle of the room, and a painting hanging on the
1568 wall. A door leads to another room to the south, and stairways
1569 lead up and down."
1570 "Bedroom" ;34
1571 )
1572 (
1573 "You are in a bathroom built for workers in the cave. There is a
1574 urinal hanging on the wall, and some exposed pipes on the opposite
1575 wall where a sink used to be. To the north is a bedroom."
1576 "Bathroom" ;35
1577 )
1578 (
1579 "This is a marker for the urinal. User will not see this, but it
1580 is a room that can contain objects."
1581 "Urinal" ;36
1582 )
1583 (
1584 "You are at the northeast end of a northeast/southwest passageway.
1585 Stairs lead up out of sight."
1586 "Ne end of ne/sw cave passage" ;37
1587 )
1588 (
1589 "You are at the junction of northeast/southwest and east/west passages."
1590 "Ne/sw-e/w junction" ;38
1591 )
1592 (
1593 "You are at the southwest end of a northeast/southwest passageway."
1594 "Sw end of ne/sw cave passage" ;39
1595 )
1596 (
1597 "You are at the east end of an e/w passage. There are stairs leading up
1598 to a room above."
1599 "East end of e/w cave passage" ;40
1600 )
1601 (
1602 "You are at the west end of an e/w passage. There is a hole on the ground
1603 which leads down out of sight."
1604 "West end of e/w cave passage" ;41
1605 )
1606 (
1607 "You are in a room which is bare, except for a horseshoe shaped boulder
1608 in the center. Stairs lead down from here." ;42
1609 "Horseshoe boulder room"
1610 )
1611 (
1612 "You are in a room which is completely empty. Doors lead out to the north
1613 and east."
1614 "Empty room" ;43
1615 )
1616 (
1617 "You are in an empty room. Interestingly enough, the stones in this
1618 room are painted blue. Doors lead out to the east and south." ;44
1619 "Blue room"
1620 )
1621 (
1622 "You are in an empty room. Interestingly enough, the stones in this
1623 room are painted yellow. Doors lead out to the south and west." ;45
1624 "Yellow room"
1625 )
1626 (
1627 "You are in an empty room. Interestingly enough, the stones in this room
1628 are painted red. Doors lead out to the west and north."
1629 "Red room" ;46
1630 )
1631 (
1632 "You are in the middle of a long north/south hallway." ;47
1633 "Long n/s hallway"
1634 )
1635 (
1636 "You are 3/4 of the way towards the north end of a long north/south hallway."
1637 "3/4 north" ;48
1638 )
1639 (
1640 "You are at the north end of a long north/south hallway. There are stairs
1641 leading upwards."
1642 "North end of long hallway" ;49
1643 )
1644 (
1645 "You are 3/4 of the way towards the south end of a long north/south hallway."
1646 "3/4 south" ;50
1647 )
1648 (
1649 "You are at the south end of a long north/south hallway. There is a hole
1650 to the south."
1651 "South end of long hallway" ;51
1652 )
1653 (
1654 "You are at a landing in a stairwell which continues up and down."
1655 "Stair landing" ;52
1656 )
1657 (
1658 "You are at the continuation of an up/down staircase."
1659 "Up/down staircase" ;53
1660 )
1661 (
1662 "You are at the top of a staircase leading down. A crawlway leads off
1663 to the northeast."
1664 "Top of staircase." ;54
1665 )
1666 (
1667 "You are in a crawlway that leads northeast or southwest."
1668 "Ne crawlway" ;55
1669 )
1670 (
1671 "You are in a small crawlspace. There is a hole in the ground here, and
1672 a small passage back to the southwest."
1673 "Small crawlspace" ;56
1674 )
1675 (
1676 "You are in the Gamma Computing Center. An IBM 3090/600s is whirring
1677 away in here. There is an ethernet cable coming out of one of the units,
1678 and going through the ceiling. There is no console here on which you
1679 could type."
1680 "Gamma computing center" ;57
1681 )
1682 (
1683 "You are near the remains of a post office. There is a mail drop on the
1684 face of the building, but you cannot see where it leads. A path leads
1685 back to the east, and a road leads to the north."
1686 "Post office" ;58
1687 )
1688 (
1689 "You are at the intersection of Main Street and Maple Ave. Main street
1690 runs north and south, and Maple Ave runs east off into the distance.
1691 If you look north and east you can see many intersections, but all of
1692 the buildings that used to stand here are gone. Nothing remains except
1693 street signs.
1694 There is a road to the northwest leading to a gate that guards a building."
1695 "Main-Maple intersection" ;59
1696 )
1697 (
1698 "You are at the intersection of Main Street and the west end of Oaktree Ave."
1699 "Main-Oaktree intersection" ;60
1700 )
1701 (
1702 "You are at the intersection of Main Street and the west end of Vermont Ave."
1703 "Main-Vermont intersection" ;61
1704 )
1705 (
1706 "You are at the north end of Main Street at the west end of Sycamore Ave." ;62
1707 "Main-Sycamore intersection"
1708 )
1709 (
1710 "You are at the south end of First Street at Maple Ave." ;63
1711 "First-Maple intersection"
1712 )
1713 (
1714 "You are at the intersection of First Street and Oaktree Ave." ;64
1715 "First-Oaktree intersection"
1716 )
1717 (
1718 "You are at the intersection of First Street and Vermont Ave." ;65
1719 "First-Vermont intersection"
1720 )
1721 (
1722 "You are at the north end of First Street at Sycamore Ave." ;66
1723 "First-Sycamore intersection"
1724 )
1725 (
1726 "You are at the south end of Second Street at Maple Ave." ;67
1727 "Second-Maple intersection"
1728 )
1729 (
1730 "You are at the intersection of Second Street and Oaktree Ave." ;68
1731 "Second-Oaktree intersection"
1732 )
1733 (
1734 "You are at the intersection of Second Street and Vermont Ave." ;69
1735 "Second-Vermont intersection"
1736 )
1737 (
1738 "You are at the north end of Second Street at Sycamore Ave." ;70
1739 "Second-Sycamore intersection"
1740 )
1741 (
1742 "You are at the south end of Third Street at Maple Ave." ;71
1743 "Third-Maple intersection"
1744 )
1745 (
1746 "You are at the intersection of Third Street and Oaktree Ave." ;72
1747 "Third-Oaktree intersection"
1748 )
1749 (
1750 "You are at the intersection of Third Street and Vermont Ave." ;73
1751 "Third-Vermont intersection"
1752 )
1753 (
1754 "You are at the north end of Third Street at Sycamore Ave." ;74
1755 "Third-Sycamore intersection"
1756 )
1757 (
1758 "You are at the south end of Fourth Street at Maple Ave." ;75
1759 "Fourth-Maple intersection"
1760 )
1761 (
1762 "You are at the intersection of Fourth Street and Oaktree Ave." ;76
1763 "Fourth-Oaktree intersection"
1764 )
1765 (
1766 "You are at the intersection of Fourth Street and Vermont Ave." ;77
1767 "Fourth-Vermont intersection"
1768 )
1769 (
1770 "You are at the north end of Fourth Street at Sycamore Ave." ;78
1771 "Fourth-Sycamore intersection"
1772 )
1773 (
1774 "You are at the south end of Fifth Street at the east end of Maple Ave." ;79
1775 "Fifth-Maple intersection"
1776 )
1777 (
1778 "You are at the intersection of Fifth Street and the east end of Oaktree Ave.
1779 There is a cliff off to the east."
1780 "Fifth-Oaktree intersection" ;80
1781 )
1782 (
1783 "You are at the intersection of Fifth Street and the east end of Vermont Ave."
1784 "Fifth-Vermont intersection" ;81
1785 )
1786 (
1787 "You are at the north end of Fifth Street and the east end of Sycamore Ave."
1788 "Fifth-Sycamore intersection" ;82
1789 )
1790 (
1791 "You are in front of the Museum of Natural History. A door leads into
1792 the building to the north, and a road leads to the southeast."
1793 "Museum entrance" ;83
1794 )
1795 (
1796 "You are in the main lobby for the Museum of Natural History. In the center
1797 of the room is the huge skeleton of a dinosaur. Doors lead out to the
1798 south and east."
1799 "Museum lobby" ;84
1800 )
1801 (
1802 "You are in the geological display. All of the objects that used to
1803 be on display are missing. There are rooms to the east, west, and
1804 north."
1805 "Geological display" ;85
1806 )
1807 (
1808 "You are in the marine life area. The room is filled with fish tanks,
1809 which are filled with dead fish that have apparently died due to
1810 starvation. Doors lead out to the south and east."
1811 "Marine life area" ;86
1812 )
1813 (
1814 "You are in some sort of maintenance room for the museum. There is a
1815 switch on the wall labeled 'BL'. There are doors to the west and north."
1816 "Maintenance room" ;87
1817 )
1818 (
1819 "You are in a classroom where school children were taught about natural
1820 history. On the blackboard is written, 'No children allowed downstairs.'
1821 There is a door to the east with an 'exit' sign on it. There is another
1822 door to the west."
1823 "Classroom" ;88
1824 )
1825 (
1826 "You are at the Vermont St. subway station. A train is sitting here waiting."
1827 "Vermont station" ;89
1828 )
1829 (
1830 "You are at the Museum subway stop. A passage leads off to the north."
1831 "Museum station" ;90
1832 )
1833 (
1834 "You are in a north/south tunnel."
1835 "N/S tunnel" ;91
1836 )
1837 (
1838 "You are at the north end of a north/south tunnel. Stairs lead up and
1839 down from here. There is a garbage disposal here."
1840 "North end of n/s tunnel" ;92
1841 )
1842 (
1843 "You are at the top of some stairs near the subway station. There is
1844 a door to the west."
1845 "Top of subway stairs" ;93
1846 )
1847 (
1848 "You are at the bottom of some stairs near the subway station. There is
1849 a room to the northeast."
1850 "Bottom of subway stairs" ;94
1851 )
1852 (
1853 "You are in another computer room. There is a computer in here larger
1854 than you have ever seen. It has no manufacturers name on it, but it
1855 does have a sign that says: This machine's name is 'endgame'. The
1856 exit is to the southwest. There is no console here on which you could
1857 type."
1858 "Endgame computer room" ;95
1859 )
1860 (
1861 "You are in a north/south hallway."
1862 "Endgame n/s hallway" ;96
1863 )
1864 (
1865 "You have reached a question room. You must answer a question correctly in
1866 order to get by. Use the 'answer' command to answer the question."
1867 "Question room 1" ;97
1868 )
1869 (
1870 "You are in a north/south hallway."
1871 "Endgame n/s hallway" ;98
1872 )
1873 (
1874 "You are in a second question room."
1875 "Question room 2" ;99
1876 )
1877 (
1878 "You are in a north/south hallway."
1879 "Endgame n/s hallway" ;100
1880 )
1881 (
1882 "You are in a third question room."
1883 "Question room 3" ;101
1884 )
1885 (
1886 "You are in the endgame treasure room. A door leads out to the north, and
1887 a hallway leads to the south."
1888 "Endgame treasure room" ;102
1889 )
1890 (
1891 "You are in the winner's room. A door leads back to the south."
1892 "Winner's room" ;103
1893 )
1894 (
1895 "You have reached a dead end. There is a PC on the floor here. Above
1896 it is a sign that reads:
1897 Type the 'reset' command to type on the PC.
1898 A hole leads north."
1899 "PC area" ;104
1900 )
1901 ))
1902
1903 (setq dun-light-rooms '(0 1 2 3 4 5 6 7 8 9 10 11 12 13 24 25 26 27 28 58 59
1904 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76
1905 77 78 79 80 81 82 83))
1906
1907 (setq dun-verblist '((die . dun-die) (ne . dun-ne) (north . dun-n)
1908 (south . dun-s) (east . dun-e) (west . dun-w)
1909 (u . dun-up) (d . dun-down) (i . dun-inven)
1910 (inventory . dun-inven) (look . dun-examine) (n . dun-n)
1911 (s . dun-s) (e . dun-e) (w . dun-w) (se . dun-se)
1912 (nw . dun-nw) (sw . dun-sw) (up . dun-up)
1913 (down . dun-down) (in . dun-in) (out . dun-out)
1914 (go . dun-go) (drop . dun-drop) (southeast . dun-se)
1915 (southwest . dun-sw) (northeast . dun-ne)
1916 (northwest . dun-nw) (save . dun-save-game)
1917 (restore . dun-restore) (long . dun-long) (dig . dun-dig)
1918 (shake . dun-shake) (wave . dun-shake)
1919 (examine . dun-examine) (describe . dun-examine)
1920 (climb . dun-climb) (eat . dun-eat) (put . dun-put)
1921 (type . dun-type) (insert . dun-put)
1922 (score . dun-score) (help . dun-help) (quit . dun-quit)
1923 (read . dun-examine) (verbose . dun-long)
1924 (urinate . dun-piss) (piss . dun-piss)
1925 (flush . dun-flush) (sleep . dun-sleep) (lie . dun-sleep)
1926 (x . dun-examine) (break . dun-break) (drive . dun-drive)
1927 (board . dun-in) (enter . dun-in) (turn . dun-turn)
1928 (press . dun-press) (push . dun-press) (swim . dun-swim)
1929 (on . dun-in) (off . dun-out) (chop . dun-break)
1930 (switch . dun-press) (cut . dun-break) (exit . dun-out)
1931 (leave . dun-out) (reset . dun-power) (flick . dun-press)
1932 (superb . dun-superb) (answer . dun-answer)
1933 (throw . dun-drop) (l . dun-examine) (take . dun-take)
1934 (get . dun-take) (feed . dun-feed)))
1935
1936 (setq dun-inbus nil)
1937 (setq dun-nomail nil)
1938 (setq dun-ignore '(the to at))
1939 (setq dun-mode 'moby)
1940 (setq dun-sauna-level 0)
1941
1942 (defconst north 0)
1943 (defconst south 1)
1944 (defconst east 2)
1945 (defconst west 3)
1946 (defconst northeast 4)
1947 (defconst southeast 5)
1948 (defconst northwest 6)
1949 (defconst southwest 7)
1950 (defconst up 8)
1951 (defconst down 9)
1952 (defconst in 10)
1953 (defconst out 11)
1954
1955 (setq dungeon-map '(
1956 ; no so ea we ne se nw sw up do in ot
1957 ( 96 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;0
1958 ( -1 -1 2 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;1
1959 ( -1 -1 3 1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;2
1960 ( -1 -1 -1 2 4 6 -1 -1 -1 -1 -1 -1 ) ;3
1961 ( -1 -1 -1 -1 5 -1 -1 3 -1 -1 -1 -1 ) ;4
1962 ( -1 -1 -1 -1 255 -1 -1 4 -1 -1 255 -1 ) ;5
1963 ( -1 -1 -1 -1 -1 7 3 -1 -1 -1 -1 -1 ) ;6
1964 ( -1 -1 -1 -1 -1 255 6 27 -1 -1 -1 -1 ) ;7
1965 ( 255 5 9 10 -1 -1 -1 5 -1 -1 -1 5 ) ;8
1966 ( -1 -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 ) ;9
1967 ( -1 -1 8 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;10
1968 ( -1 8 -1 58 -1 -1 -1 -1 -1 -1 -1 -1 ) ;11
1969 ( -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;12
1970 ( 15 -1 14 12 -1 -1 -1 -1 -1 -1 -1 -1 ) ;13
1971 ( -1 -1 -1 13 -1 -1 -1 -1 -1 -1 -1 -1 ) ;14
1972 ( -1 13 16 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;15
1973 ( -1 -1 -1 15 -1 -1 -1 -1 -1 17 16 -1 ) ;16
1974 ( -1 -1 17 17 17 17 255 17 255 17 -1 -1 ) ;17
1975 ( 18 18 18 18 18 -1 18 18 19 18 -1 -1 ) ;18
1976 ( -1 18 18 19 19 20 19 19 -1 18 -1 -1 ) ;19
1977 ( -1 -1 -1 18 -1 -1 -1 -1 -1 21 -1 -1 ) ;20
1978 ( -1 -1 -1 -1 -1 20 22 -1 -1 -1 -1 -1 ) ;21
1979 ( 18 18 18 18 16 18 23 18 18 18 18 18 ) ;22
1980 ( -1 255 -1 -1 -1 19 -1 -1 -1 -1 -1 -1 ) ;23
1981 ( 23 25 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;24
1982 ( 24 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;25
1983 (255 28 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;26
1984 ( -1 -1 -1 -1 7 -1 -1 -1 -1 -1 -1 -1 ) ;27
1985 ( 26 255 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;28
1986 ( -1 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;29
1987 ( -1 -1 31 29 -1 -1 -1 -1 -1 -1 -1 -1 ) ;30
1988 ( 32 33 -1 30 -1 -1 -1 -1 -1 -1 -1 -1 ) ;31
1989 ( -1 31 -1 255 -1 -1 -1 -1 -1 34 -1 -1 ) ;32
1990 ( 31 -1 -1 -1 -1 -1 -1 -1 -1 35 -1 -1 ) ;33
1991 ( -1 35 -1 -1 -1 -1 -1 -1 32 37 -1 -1 ) ;34
1992 ( 34 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;35
1993 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;36
1994 ( -1 -1 -1 -1 -1 -1 -1 38 34 -1 -1 -1 ) ;37
1995 ( -1 -1 40 41 37 -1 -1 39 -1 -1 -1 -1 ) ;38
1996 ( -1 -1 -1 -1 38 -1 -1 -1 -1 -1 -1 -1 ) ;39
1997 ( -1 -1 -1 38 -1 -1 -1 -1 42 -1 -1 -1 ) ;40
1998 ( -1 -1 38 -1 -1 -1 -1 -1 -1 43 -1 -1 ) ;41
1999 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 40 -1 -1 ) ;42
2000 ( 44 -1 46 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;43
2001 ( -1 43 45 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;44
2002 ( -1 46 -1 44 -1 -1 -1 -1 -1 -1 -1 -1 ) ;45
2003 ( 45 -1 -1 43 -1 -1 -1 -1 -1 255 -1 -1 ) ;46
2004 ( 48 50 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;47
2005 ( 49 47 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;48
2006 ( -1 48 -1 -1 -1 -1 -1 -1 52 -1 -1 -1 ) ;49
2007 ( 47 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;50
2008 ( 50 104 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;51
2009 ( -1 -1 -1 -1 -1 -1 -1 -1 53 49 -1 -1 ) ;52
2010 ( -1 -1 -1 -1 -1 -1 -1 -1 54 52 -1 -1 ) ;53
2011 ( -1 -1 -1 -1 55 -1 -1 -1 -1 53 -1 -1 ) ;54
2012 ( -1 -1 -1 -1 56 -1 -1 54 -1 -1 -1 54 ) ;55
2013 ( -1 -1 -1 -1 -1 -1 -1 55 -1 31 -1 -1 ) ;56
2014 ( -1 -1 32 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;57
2015 ( 59 -1 11 -1 -1 -1 -1 -1 -1 -1 255 255) ;58
2016 ( 60 58 63 -1 -1 -1 255 -1 -1 -1 255 255) ;59
2017 ( 61 59 64 -1 -1 -1 -1 -1 -1 -1 255 255) ;60
2018 ( 62 60 65 -1 -1 -1 -1 -1 -1 -1 255 255) ;61
2019 ( -1 61 66 -1 -1 -1 -1 -1 -1 -1 255 255) ;62
2020 ( 64 -1 67 59 -1 -1 -1 -1 -1 -1 255 255) ;63
2021 ( 65 63 68 60 -1 -1 -1 -1 -1 -1 255 255) ;64
2022 ( 66 64 69 61 -1 -1 -1 -1 -1 -1 255 255) ;65
2023 ( -1 65 70 62 -1 -1 -1 -1 -1 -1 255 255) ;66
2024 ( 68 -1 71 63 -1 -1 -1 -1 -1 -1 255 255) ;67
2025 ( 69 67 72 64 -1 -1 -1 -1 -1 -1 255 255) ;68
2026 ( 70 68 73 65 -1 -1 -1 -1 -1 -1 255 255) ;69
2027 ( -1 69 74 66 -1 -1 -1 -1 -1 -1 255 255) ;70
2028 ( 72 -1 75 67 -1 -1 -1 -1 -1 -1 255 255) ;71
2029 ( 73 71 76 68 -1 -1 -1 -1 -1 -1 255 255) ;72
2030 ( 74 72 77 69 -1 -1 -1 -1 -1 -1 255 255) ;73
2031 ( -1 73 78 70 -1 -1 -1 -1 -1 -1 255 255) ;74
2032 ( 76 -1 79 71 -1 -1 -1 -1 -1 -1 255 255) ;75
2033 ( 77 75 80 72 -1 -1 -1 -1 -1 -1 255 255) ;76
2034 ( 78 76 81 73 -1 -1 -1 -1 -1 -1 255 255) ;77
2035 ( -1 77 82 74 -1 -1 -1 -1 -1 -1 255 255) ;78
2036 ( 80 -1 -1 75 -1 -1 -1 -1 -1 -1 255 255) ;79
2037 ( 81 79 255 76 -1 -1 -1 -1 -1 -1 255 255) ;80
2038 ( 82 80 -1 77 -1 -1 -1 -1 -1 -1 255 255) ;81
2039 ( -1 81 -1 78 -1 -1 -1 -1 -1 -1 255 255) ;82
2040 ( 84 -1 -1 -1 -1 59 -1 -1 -1 -1 255 255) ;83
2041 ( -1 83 85 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;84
2042 ( 86 -1 87 84 -1 -1 -1 -1 -1 -1 -1 -1 ) ;85
2043 ( -1 85 88 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;86
2044 ( 88 -1 -1 85 -1 -1 -1 -1 -1 -1 -1 -1 ) ;87
2045 ( -1 87 255 86 -1 -1 -1 -1 -1 -1 -1 -1 ) ;88
2046 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 255 -1 ) ;89
2047 ( 91 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;90
2048 ( 92 90 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;91
2049 ( -1 91 -1 -1 -1 -1 -1 -1 93 94 -1 -1 ) ;92
2050 ( -1 -1 -1 88 -1 -1 -1 -1 -1 92 -1 -1 ) ;93
2051 ( -1 -1 -1 -1 95 -1 -1 -1 92 -1 -1 -1 ) ;94
2052 ( -1 -1 -1 -1 -1 -1 -1 94 -1 -1 -1 -1 ) ;95
2053 ( 97 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;96
2054 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;97
2055 ( 99 97 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;98
2056 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;99
2057 ( 101 99 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;100
2058 ( -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;101
2059 ( 103 101 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;102
2060 ( -1 102 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;103
2061 ( 51 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 ) ;104
2062 )
2063 ; no so ea we ne se nw sw up do in ot
2064 )
2065
2066
2067 ;;; How the user references *all* objects, permanent and regular.
2068 (setq dun-objnames '(
2069 (shovel . 0)
2070 (lamp . 1)
2071 (cpu . 2) (board . 2) (card . 2)
2072 (food . 3)
2073 (key . 4)
2074 (paper . 5)
2075 (rms . 6) (statue . 6) (statuette . 6) (stallman . 6)
2076 (diamond . 7)
2077 (weight . 8)
2078 (life . 9) (preserver . 9)
2079 (bracelet . 10) (emerald . 10)
2080 (gold . 11)
2081 (platinum . 12)
2082 (towel . 13) (beach . 13)
2083 (axe . 14)
2084 (silver . 15)
2085 (license . 16)
2086 (coins . 17)
2087 (egg . 18)
2088 (jar . 19)
2089 (bone . 20)
2090 (acid . 21) (nitric . 21)
2091 (glycerine . 22)
2092 (ruby . 23)
2093 (amethyst . 24)
2094 (mona . 25)
2095 (bill . 26)
2096 (floppy . 27) (disk . 27)
2097
2098 (boulder . -1)
2099 (tree . -2) (trees . -2)
2100 (bear . -3)
2101 (bin . -4) (bins . -4)
2102 (cabinet . -5) (computer . -5) (vax . -5) (ibm . -5)
2103 (protoplasm . -6)
2104 (dial . -7)
2105 (button . -8)
2106 (chute . -9)
2107 (painting . -10)
2108 (bed . -11)
2109 (urinal . -12)
2110 (URINE . -13)
2111 (pipes . -14) (pipe . -14)
2112 (box . -15) (slit . -15)
2113 (cable . -16) (ethernet . -16)
2114 (mail . -17) (drop . -17)
2115 (bus . -18)
2116 (gate . -19)
2117 (cliff . -20)
2118 (skeleton . -21) (dinosaur . -21)
2119 (fish . -22)
2120 (tanks . -23)
2121 (switch . -24)
2122 (blackboard . -25)
2123 (disposal . -26) (garbage . -26)
2124 (ladder . -27)
2125 (subway . -28) (train . -28)
2126 (pc . -29) (drive . -29)
2127 ))
2128
2129 (dolist (x dun-objnames)
2130 (let (name)
2131 (setq name (concat "obj-" (prin1-to-string (car x))))
2132 (eval (list 'defconst (intern name) (cdr x)))))
2133
2134 (defconst obj-special 255)
2135
2136 ;;; The initial setup of what objects are in each room.
2137 ;;; Regular objects have whole numbers lower than 255.
2138 ;;; Objects that cannot be taken but might move and are
2139 ;;; described during room description are negative.
2140 ;;; Stuff that is described and might change are 255, and are
2141 ;;; handled specially by 'dun-describe-room.
2142
2143 (setq dun-room-objects (list nil
2144
2145 (list obj-shovel) ;; treasure-room
2146 (list obj-boulder) ;; dead-end
2147 nil nil nil
2148 (list obj-food) ;; se-nw-road
2149 (list obj-bear) ;; bear-hangout
2150 nil nil
2151 (list obj-special) ;; computer-room
2152 (list obj-lamp obj-license obj-silver);; meadow
2153 nil nil
2154 (list obj-special) ;; sauna
2155 nil
2156 (list obj-weight obj-life) ;; weight-room
2157 nil nil
2158 (list obj-rms obj-floppy) ;; thirsty-maze
2159 nil nil nil nil nil nil nil
2160 (list obj-emerald) ;; hidden-area
2161 nil
2162 (list obj-gold) ;; misty-room
2163 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2164 (list obj-towel obj-special) ;; red-room
2165 nil nil nil nil nil
2166 (list obj-box) ;; stair-landing
2167 nil nil nil
2168 (list obj-axe) ;; smal-crawlspace
2169 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2170 nil nil nil nil nil
2171 (list obj-special) ;; fourth-vermont-intersection
2172 nil nil
2173 (list obj-coins) ;; fifth-oaktree-intersection
2174 nil
2175 (list obj-bus) ;; fifth-sycamore-intersection
2176 nil
2177 (list obj-bone) ;; museum-lobby
2178 nil
2179 (list obj-jar obj-special obj-ruby) ;; marine-life-area
2180 (list obj-nitric) ;; maintenance-room
2181 (list obj-glycerine) ;; classroom
2182 nil nil nil nil nil
2183 (list obj-amethyst) ;; bottom-of-subway-stairs
2184 nil nil
2185 (list obj-special) ;; question-room-1
2186 nil
2187 (list obj-special) ;; question-room-2
2188 nil
2189 (list obj-special) ;; question-room-three
2190 nil
2191 (list obj-mona) ;; winner's-room
2192 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2193 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2194 nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2195 nil))
2196
2197 ;;; These are objects in a room that are only described in the
2198 ;;; room description. They are permanent.
2199
2200 (setq dun-room-silents (list nil
2201 (list obj-tree) ;; dead-end
2202 (list obj-tree) ;; e-w-dirt-road
2203 nil nil nil nil nil nil
2204 (list obj-bin) ;; mailroom
2205 (list obj-computer) ;; computer-room
2206 nil nil nil
2207 (list obj-dial) ;; sauna
2208 nil
2209 (list obj-ladder) ;; weight-room
2210 (list obj-button obj-ladder) ;; maze-button-room
2211 nil nil nil
2212 nil nil nil nil nil nil nil
2213 (list obj-chute) ;; cave-entrance
2214 nil nil nil nil nil
2215 (list obj-painting obj-bed) ;; bedroom
2216 (list obj-urinal obj-pipes) ;; bathroom
2217 nil nil nil nil nil nil
2218 (list obj-boulder) ;; horseshoe-boulder-room
2219 nil nil nil nil nil nil nil nil nil nil nil nil nil nil
2220 (list obj-computer obj-cable) ;; gamma-computing-center
2221 (list obj-mail) ;; post-office
2222 (list obj-gate) ;; main-maple-intersection
2223 nil nil nil nil nil nil nil nil nil nil nil nil nil
2224 nil nil nil nil nil nil nil
2225 (list obj-cliff) ;; fifth-oaktree-intersection
2226 nil nil nil
2227 (list obj-dinosaur) ;; museum-lobby
2228 nil
2229 (list obj-fish obj-tanks) ;; marine-life-area
2230 (list obj-switch) ;; maintenance-room
2231 (list obj-blackboard) ;; classroom
2232 (list obj-train) ;; vermont-station
2233 nil nil
2234 (list obj-disposal) ;; north-end-of-n-s-tunnel
2235 nil nil
2236 (list obj-computer) ;; endgame-computer-room
2237 nil nil nil nil nil nil nil nil
2238 (list obj-pc) ;; pc-area
2239 nil nil nil nil nil nil
2240 ))
2241 (setq dun-inventory '(1))
2242
2243 ;;; Descriptions of objects, as they appear in the room description, and
2244 ;;; the inventory.
2245
2246 (setq dun-objects '(
2247 ("There is a shovel here." "A shovel") ;0
2248 ("There is a lamp nearby." "A lamp") ;1
2249 ("There is a CPU card here." "A computer board") ;2
2250 ("There is some food here." "Some food") ;3
2251 ("There is a shiny brass key here." "A brass key") ;4
2252 ("There is a slip of paper here." "A slip of paper") ;5
2253 ("There is a wax statuette of Richard Stallman here." ;6
2254 "An RMS statuette")
2255 ("There is a shimmering diamond here." "A diamond") ;7
2256 ("There is a 10 pound weight here." "A weight") ;8
2257 ("There is a life preserver here." "A life preserver");9
2258 ("There is an emerald bracelet here." "A bracelet") ;10
2259 ("There is a gold bar here." "A gold bar") ;11
2260 ("There is a platinum bar here." "A platinum bar") ;12
2261 ("There is a beach towel on the ground here." "A beach towel")
2262 ("There is an axe here." "An axe") ;14
2263 ("There is a silver bar here." "A silver bar") ;15
2264 ("There is a bus driver's license here." "A license") ;16
2265 ("There are some valuable coins here." "Some valuable coins")
2266 ("There is a jewel-encrusted egg here." "A valuable egg") ;18
2267 ("There is a glass jar here." "A glass jar") ;19
2268 ("There is a dinosaur bone here." "A bone") ;20
2269 ("There is a packet of nitric acid here." "Some nitric acid")
2270 ("There is a packet of glycerine here." "Some glycerine") ;22
2271 ("There is a valuable ruby here." "A ruby") ;23
2272 ("There is a valuable amethyst here." "An amethyst") ;24
2273 ("The Mona Lisa is here." "The Mona Lisa") ;25
2274 ("There is a 100 dollar bill here." "A $100 bill") ;26
2275 ("There is a floppy disk here." "A floppy disk") ;27
2276 )
2277 )
2278
2279 ;;; Weight of objects
2280
2281 (setq dun-object-lbs
2282 '(2 1 1 1 1 0 2 2 10 3 1 1 1 0 1 1 0 1 1 1 1 0 0 2 2 1 0 0))
2283 (setq dun-object-pts
2284 '(0 0 0 0 0 0 0 10 0 0 10 10 10 0 0 10 0 10 10 0 0 0 0 10 10 10 10 0))
2285
2286
2287 ;;; Unix representation of objects.
2288 (setq dun-objfiles '(
2289 "shovel.o" "lamp.o" "cpu.o" "food.o" "key.o" "paper.o"
2290 "rms.o" "diamond.o" "weight.o" "preserver.o" "bracelet.o"
2291 "gold.o" "platinum.o" "towel.o" "axe.o" "silver.o" "license.o"
2292 "coins.o" "egg.o" "jar.o" "bone.o" "nitric.o" "glycerine.o"
2293 "ruby.o" "amethyst.o"
2294 ))
2295
2296 ;;; These are the descriptions for the negative numbered objects from
2297 ;;; dun-room-objects
2298
2299 (setq dun-perm-objects '(
2300 nil
2301 ("There is a large boulder here.")
2302 nil
2303 ("There is a ferocious bear here!")
2304 nil
2305 nil
2306 ("There is a worthless pile of protoplasm here.")
2307 nil
2308 nil
2309 nil
2310 nil
2311 nil
2312 nil
2313 ("There is a strange smell in this room.")
2314 nil
2315 (
2316 "There is a box with a slit in it, bolted to the wall here."
2317 )
2318 nil
2319 nil
2320 ("There is a bus here.")
2321 nil
2322 nil
2323 nil
2324 ))
2325
2326
2327 ;;; These are the descriptions the user gets when regular objects are
2328 ;;; examined.
2329
2330 (setq dun-physobj-desc '(
2331 "It is a normal shovel with a price tag attached that says $19.99."
2332 "The lamp is hand-crafted by Geppetto."
2333 "The CPU board has a VAX chip on it. It seems to have
2334 2 Megabytes of RAM onboard."
2335 "It looks like some kind of meat. Smells pretty bad."
2336 nil
2337 "The paper says: Don't forget to type 'help' for help. Also, remember
2338 this word: 'worms'"
2339 "The statuette is of the likeness of Richard Stallman, the author of the
2340 famous EMACS editor. You notice that he is not wearing any shoes."
2341 nil
2342 "You observe that the weight is heavy."
2343 "It says S. S. Minnow."
2344 nil
2345 nil
2346 nil
2347 "It has a picture of snoopy on it."
2348 nil
2349 nil
2350 "It has your picture on it!"
2351 "They are old coins from the 19th century."
2352 "It is a valuable Fabrege egg."
2353 "It is a a plain glass jar."
2354 nil
2355 nil
2356 nil
2357 nil
2358 nil
2359 )
2360 )
2361
2362 ;;; These are the descriptions the user gets when non-regular objects
2363 ;;; are examined.
2364
2365 (setq dun-permobj-desc '(
2366 nil
2367 "It is just a boulder. It cannot be moved."
2368 "They are palm trees with a bountiful supply of coconuts in them."
2369 "It looks like a grizzly to me."
2370 "All of the bins are empty. Looking closely you can see that there
2371 are names written at the bottom of each bin, but most of them are
2372 faded away so that you cannot read them. You can only make out three
2373 names:
2374 Jeffrey Collier
2375 Robert Toukmond
2376 Thomas Stock
2377 "
2378 nil
2379 "It is just a garbled mess."
2380 "The dial points to a temperature scale which has long since faded away."
2381 nil
2382 nil
2383 "It is a velvet painting of Elvis Presly. It seems to be nailed to the
2384 wall, and you cannot move it."
2385 "It is a queen sized bed, with a very firm mattress."
2386 "The urinal is very clean compared with everything else in the cave. There
2387 isn't even any rust. Upon close examination you realize that the drain at the
2388 bottom is missing, and there is just a large hole leading down the
2389 pipes into nowhere. The hole is too small for a person to fit in. The
2390 flush handle is so clean that you can see your reflection in it."
2391 nil
2392 nil
2393 "The box has a slit in the top of it, and on it, in sloppy handwriting, is
2394 written: 'For key upgrade, put key in here.'"
2395 nil
2396 "It says 'express mail' on it."
2397 "It is a 35 passenger bus with the company name 'mobytours' on it."
2398 "It is a large metal gate that is too big to climb over."
2399 "It is a HIGH cliff."
2400 "Unfortunately you do not know enough about dinosaurs to tell very much about
2401 it. It is very big, though."
2402 "The fish look like they were once quite beautiful."
2403 nil
2404 nil
2405 nil
2406 nil
2407 "It is a normal ladder that is permanently attached to the hole."
2408 "It is a passenger train that is ready to go."
2409 "It is a personal computer that has only one floppy disk drive."
2410 )
2411 )
2412
2413 (setq dun-diggables
2414 (list nil nil nil (list obj-cpu) nil nil nil nil nil nil nil
2415 nil nil nil nil nil nil nil nil nil nil ;11-20
2416 nil nil nil nil nil nil nil nil nil nil ;21-30
2417 nil nil nil nil nil nil nil nil nil nil ;31-40
2418 nil (list obj-platinum) nil nil nil nil nil nil nil nil))
2419
2420 (setq scroll-step 2)
2421
2422 (setq dun-room-shorts nil)
2423 (dolist (x dun-rooms)
2424 (setq dun-room-shorts
2425 (append dun-room-shorts (list (downcase
2426 (dun-space-to-hyphen
2427 (cadr x)))))))
2428
2429 (setq dun-endgame-questions '(
2430 (
2431 "What is your password on the machine called 'pokey'?" "robert")
2432 (
2433 "What password did you use during anonymous ftp to gamma?" "foo")
2434 (
2435 "Excluding the endgame, how many places are there where you can put
2436 treasures for points?" "4" "four")
2437 (
2438 "What is your login name on the 'endgame' machine?" "toukmond"
2439 )
2440 (
2441 "What is the nearest whole dollar to the price of the shovel?" "20" "twenty")
2442 (
2443 "What is the name of the bus company serving the town?" "mobytours")
2444 (
2445 "Give either of the two last names in the mailroom, other than your own."
2446 "collier" "stock")
2447 (
2448 "What cartoon character is on the towel?" "snoopy")
2449 (
2450 "What is the last name of the author of EMACS?" "stallman")
2451 (
2452 "How many megabytes of memory is on the CPU board for the Vax?" "2")
2453 (
2454 "Which street in town is named after a U.S. state?" "vermont")
2455 (
2456 "How many pounds did the weight weigh?" "ten" "10")
2457 (
2458 "Name the STREET which runs right over the subway stop." "fourth" "4" "4th")
2459 (
2460 "How many corners are there in town (excluding the one with the Post Office)?"
2461 "24" "twentyfour" "twenty-four")
2462 (
2463 "What type of bear was hiding your key?" "grizzly")
2464 (
2465 "Name either of the two objects you found by digging." "cpu" "card" "vax"
2466 "board" "platinum")
2467 (
2468 "What network protocol is used between pokey and gamma?" "tcp/ip" "ip" "tcp")
2469 ))
2470
2471 (let (a)
2472 (setq a 0)
2473 (dolist (x dun-room-shorts)
2474 (eval (list 'defconst (intern x) a))
2475 (setq a (+ a 1))))
2476
2477
2478
2479 ;;;;
2480 ;;;; This section defines the UNIX emulation functions for dunnet.
2481 ;;;;
2482
2483 (defun dun-unix-parse (args)
2484 (interactive "*p")
2485 (beginning-of-line)
2486 (let (beg esign)
2487 (setq beg (+ (point) 2))
2488 (end-of-line)
2489 (if (and (not (= beg (point)))
2490 (string= "$" (buffer-substring (- beg 2) (- beg 1))))
2491 (progn
2492 (setq line (downcase (buffer-substring beg (point))))
2493 (princ line)
2494 (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
2495 (progn
2496 (if (setq esign (string-match "=" line))
2497 (dun-doassign line esign)
2498 (dun-mprinc (car line-list))
2499 (dun-mprincl ": not found.")))))
2500 (goto-char (point-max))
2501 (dun-mprinc "\n"))
2502 (if (eq dungeon-mode 'unix)
2503 (progn
2504 (dun-fix-screen)
2505 (dun-mprinc "$ ")))))
2506
2507 (defun dun-doassign (line esign)
2508 (if (not dun-wizard)
2509 (let (passwd)
2510 (dun-mprinc "Enter wizard password: ")
2511 (setq passwd (dun-read-line))
2512 (if (not dun-batch-mode)
2513 (dun-mprinc "\n"))
2514 (if (string= passwd "moby")
2515 (progn
2516 (setq dun-wizard t)
2517 (dun-doassign line esign))
2518 (dun-mprincl "Incorrect.")))
2519
2520 (let (varname epoint afterq i value)
2521 (setq varname (substring line 0 esign))
2522 (if (not (setq epoint (string-match ")" line)))
2523 (if (string= (substring line (1+ esign) (+ esign 2))
2524 "\"")
2525 (progn
2526 (setq afterq (substring line (+ esign 2)))
2527 (setq epoint (+
2528 (string-match "\"" afterq)
2529 (+ esign 3))))
2530
2531 (if (not (setq epoint (string-match " " line)))
2532 (setq epoint (length line))))
2533 (setq epoint (1+ epoint))
2534 (while (and
2535 (not (= epoint (length line)))
2536 (setq i (string-match ")" (substring line epoint))))
2537 (setq epoint (+ epoint i 1))))
2538 (setq value (substring line (1+ esign) epoint))
2539 (dun-eval varname value))))
2540
2541 (defun dun-eval (varname value)
2542 (let (eval-error)
2543 (switch-to-buffer (get-buffer-create "*dungeon-eval*"))
2544 (erase-buffer)
2545 (insert "(setq ")
2546 (insert varname)
2547 (insert " ")
2548 (insert value)
2549 (insert ")")
2550 (setq eval-error nil)
2551 (condition-case nil
2552 (eval-current-buffer)
2553 (error (setq eval-error t)))
2554 (kill-buffer (current-buffer))
2555 (switch-to-buffer "*dungeon*")
2556 (if eval-error
2557 (dun-mprincl "Invalid syntax."))))
2558
2559
2560 (defun dun-unix-interface ()
2561 (dun-login)
2562 (if dun-logged-in
2563 (progn
2564 (setq dungeon-mode 'unix)
2565 (define-key dungeon-mode-map "\r" 'dun-unix-parse)
2566 (dun-mprinc "$ "))))
2567
2568 (defun dun-login ()
2569 (let (tries username password)
2570 (setq tries 4)
2571 (while (and (not dun-logged-in) (> (setq tries (- tries 1)) 0))
2572 (dun-mprinc "\n\nUNIX System V, Release 2.2 (pokey)\n\nlogin: ")
2573 (setq username (dun-read-line))
2574 (if (not dun-batch-mode)
2575 (dun-mprinc "\n"))
2576 (dun-mprinc "password: ")
2577 (setq password (dun-read-line))
2578 (if (not dun-batch-mode)
2579 (dun-mprinc "\n"))
2580 (if (or (not (string= username "toukmond"))
2581 (not (string= password "robert")))
2582 (dun-mprincl "login incorrect")
2583 (setq dun-logged-in t)
2584 (dun-mprincl "
2585 Welcome to Unix\n
2586 Please clean up your directories. The filesystem is getting full.
2587 Our tcp/ip link to gamma is a little flakey, but seems to work.
2588 The current version of ftp can only send files from the current
2589 directory, and deletes them after they are sent! Be careful.
2590
2591 Note: Restricted bourne shell in use.\n")))
2592 (setq dungeon-mode 'dungeon)))
2593
2594 (defun dun-ls (args)
2595 (if (car args)
2596 (let (ocdpath ocdroom)
2597 (setq ocdpath dun-cdpath)
2598 (setq ocdroom dun-cdroom)
2599 (if (not (eq (dun-cd args) -2))
2600 (dun-ls nil))
2601 (setq dun-cdpath ocdpath)
2602 (setq dun-cdroom ocdroom))
2603 (if (= dun-cdroom -10)
2604 (dun-ls-inven))
2605 (if (= dun-cdroom -2)
2606 (dun-ls-rooms))
2607 (if (= dun-cdroom -3)
2608 (dun-ls-root))
2609 (if (= dun-cdroom -4)
2610 (dun-ls-usr))
2611 (if (> dun-cdroom 0)
2612 (dun-ls-room))))
2613
2614 (defun dun-ls-root ()
2615 (dun-mprincl "total 4
2616 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2617 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2618 drwxr-xr-x 3 root staff 2048 Jan 1 1970 usr
2619 drwxr-xr-x 3 root staff 2048 Jan 1 1970 rooms"))
2620
2621 (defun dun-ls-usr ()
2622 (dun-mprincl "total 4
2623 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2624 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2625 drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 toukmond"))
2626
2627 (defun dun-ls-rooms ()
2628 (dun-mprincl "total 16
2629 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2630 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..")
2631 (dolist (x dun-visited)
2632 (dun-mprinc
2633 "drwxr-xr-x 3 root staff 512 Jan 1 1970 ")
2634 (dun-mprincl (nth x dun-room-shorts))))
2635
2636 (defun dun-ls-room ()
2637 (dun-mprincl "total 4
2638 drwxr-xr-x 3 root staff 512 Jan 1 1970 .
2639 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..
2640 -rwxr-xr-x 3 root staff 2048 Jan 1 1970 description")
2641 (dolist (x (nth dun-cdroom dun-room-objects))
2642 (if (and (>= x 0) (not (= x 255)))
2643 (progn
2644 (dun-mprinc "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ")
2645 (dun-mprincl (nth x dun-objfiles))))))
2646
2647 (defun dun-ls-inven ()
2648 (dun-mprinc "total 467
2649 drwxr-xr-x 3 toukmond restricted 512 Jan 1 1970 .
2650 drwxr-xr-x 3 root staff 2048 Jan 1 1970 ..")
2651 (dolist (x dun-unix-verbs)
2652 (if (not (eq (car x) 'IMPOSSIBLE))
2653 (progn
2654 (dun-mprinc"
2655 -rwxr-xr-x 1 toukmond restricted 10423 Jan 1 1970 ")
2656 (dun-mprinc (car x)))))
2657 (dun-mprinc "\n")
2658 (if (not dun-uncompressed)
2659 (dun-mprincl
2660 "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 paper.o.Z"))
2661 (dolist (x dun-inventory)
2662 (dun-mprinc
2663 "-rwxr-xr-x 1 toukmond restricted 0 Jan 1 1970 ")
2664 (dun-mprincl (nth x dun-objfiles))))
2665
2666 (defun dun-echo (args)
2667 (let (nomore var)
2668 (setq nomore nil)
2669 (dolist (x args)
2670 (if (not nomore)
2671 (progn
2672 (if (not (string= (substring x 0 1) "$"))
2673 (progn
2674 (dun-mprinc x)
2675 (dun-mprinc " "))
2676 (setq var (intern (substring x 1)))
2677 (if (not (boundp var))
2678 (dun-mprinc " ")
2679 (if (member var dun-restricted)
2680 (progn
2681 (dun-mprinc var)
2682 (dun-mprinc ": Permission denied")
2683 (setq nomore t))
2684 (eval (list 'dun-mprinc var))
2685 (dun-mprinc " ")))))))
2686 (dun-mprinc "\n")))
2687
2688
2689 (defun dun-ftp (args)
2690 (let (host username passwd ident newlist)
2691 (if (not (car args))
2692 (dun-mprincl "ftp: hostname required on command line.")
2693 (setq host (intern (car args)))
2694 (if (not (member host '(gamma dun-endgame)))
2695 (dun-mprincl "ftp: Unknown host.")
2696 (if (eq host 'dun-endgame)
2697 (dun-mprincl "ftp: connection to endgame not allowed")
2698 (if (not dun-ethernet)
2699 (dun-mprincl "ftp: host not responding.")
2700 (dun-mprincl "Connected to gamma. FTP ver 0.9 00:00:00 01/01/70")
2701 (dun-mprinc "Username: ")
2702 (setq username (dun-read-line))
2703 (if (string= username "toukmond")
2704 (if dun-batch-mode
2705 (dun-mprincl "toukmond ftp access not allowed.")
2706 (dun-mprincl "\ntoukmond ftp access not allowed."))
2707 (if (string= username "anonymous")
2708 (if dun-batch-mode
2709 (dun-mprincl
2710 "Guest login okay, send your user ident as password.")
2711 (dun-mprincl
2712 "\nGuest login okay, send your user ident as password."))
2713 (if dun-batch-mode
2714 (dun-mprinc "Password required for ")
2715 (dun-mprinc "\nPassword required for "))
2716 (dun-mprincl username))
2717 (dun-mprinc "Password: ")
2718 (setq ident (dun-read-line))
2719 (if (not (string= username "anonymous"))
2720 (if dun-batch-mode
2721 (dun-mprincl "Login failed.")
2722 (dun-mprincl "\nLogin failed."))
2723 (if dun-batch-mode
2724 (dun-mprincl
2725 "Guest login okay, user access restrictions apply.")
2726 (dun-mprincl
2727 "\nGuest login okay, user access restrictions apply."))
2728 (dun-ftp-commands)
2729 (setq newlist
2730 '("What password did you use during anonymous ftp to gamma?"))
2731 (setq newlist (append newlist (list ident)))
2732 (rplaca (nthcdr 1 dun-endgame-questions) newlist)))))))))
2733
2734 (defun dun-ftp-commands ()
2735 (setq dun-exitf nil)
2736 (let (line)
2737 (while (not dun-exitf)
2738 (dun-mprinc "ftp> ")
2739 (setq line (dun-read-line))
2740 (if
2741 (eq
2742 (dun-parse2 nil
2743 '((type . dun-ftptype) (binary . dun-bin) (bin . dun-bin)
2744 (send . dun-send) (put . dun-send) (quit . dun-ftpquit)
2745 (help . dun-ftphelp)(ascii . dun-fascii)
2746 ) line)
2747 -1)
2748 (dun-mprincl "No such command. Try help.")))
2749 (setq dun-ftptype 'ascii)))
2750
2751 (defun dun-ftptype (args)
2752 (if (not (car args))
2753 (dun-mprincl "Usage: type [binary | ascii]")
2754 (setq args (intern (car args)))
2755 (if (eq args 'binary)
2756 (dun-bin nil)
2757 (if (eq args 'ascii)
2758 (dun-fascii 'nil)
2759 (dun-mprincl "Unknown type.")))))
2760
2761 (defun dun-bin (args)
2762 (dun-mprincl "Type set to binary.")
2763 (setq dun-ftptype 'binary))
2764
2765 (defun dun-fascii (args)
2766 (dun-mprincl "Type set to ascii.")
2767 (setq dun-ftptype 'ascii))
2768
2769 (defun dun-ftpquit (args)
2770 (setq dun-exitf t))
2771
2772 (defun dun-send (args)
2773 (if (not (car args))
2774 (dun-mprincl "Usage: send <filename>")
2775 (setq args (car args))
2776 (let (counter foo)
2777 (setq foo nil)
2778 (setq counter 0)
2779
2780 ;;; User can send commands! Stupid user.
2781
2782
2783 (if (assq (intern args) dun-unix-verbs)
2784 (progn
2785 (rplaca (assq (intern args) dun-unix-verbs) 'IMPOSSIBLE)
2786 (dun-mprinc "Sending ")
2787 (dun-mprinc dun-ftptype)
2788 (dun-mprinc " file for ")
2789 (dun-mprincl args)
2790 (dun-mprincl "Transfer complete."))
2791
2792 (dolist (x dun-objfiles)
2793 (if (string= args x)
2794 (progn
2795 (if (not (member counter dun-inventory))
2796 (progn
2797 (dun-mprincl "No such file.")
2798 (setq foo t))
2799 (dun-mprinc "Sending ")
2800 (dun-mprinc dun-ftptype)
2801 (dun-mprinc " file for ")
2802 (dun-mprinc (downcase (cadr (nth counter dun-objects))))
2803 (dun-mprincl ", (0 bytes)")
2804 (if (not (eq dun-ftptype 'binary))
2805 (progn
2806 (if (not (member obj-protoplasm
2807 (nth receiving-room
2808 dun-room-objects)))
2809 (dun-replace dun-room-objects receiving-room
2810 (append (nth receiving-room
2811 dun-room-objects)
2812 (list obj-protoplasm))))
2813 (dun-remove-obj-from-inven counter))
2814 (dun-remove-obj-from-inven counter)
2815 (dun-replace dun-room-objects receiving-room
2816 (append (nth receiving-room dun-room-objects)
2817 (list counter))))
2818 (setq foo t)
2819 (dun-mprincl "Transfer complete."))))
2820 (setq counter (+ 1 counter)))
2821 (if (not foo)
2822 (dun-mprincl "No such file."))))))
2823
2824 (defun dun-ftphelp (args)
2825 (dun-mprincl
2826 "Possible commands are:\nsend quit type ascii binary help"))
2827
2828 (defun dun-uexit (args)
2829 (setq dungeon-mode 'dungeon)
2830 (dun-mprincl "\nYou step back from the console.")
2831 (define-key dungeon-mode-map "\r" 'dun-parse)
2832 (if (not dun-batch-mode)
2833 (dun-messages)))
2834
2835 (defun dun-pwd (args)
2836 (dun-mprincl dun-cdpath))
2837
2838 (defun dun-uncompress (args)
2839 (if (not (car args))
2840 (dun-mprincl "Usage: uncompress <filename>")
2841 (setq args (car args))
2842 (if (or dun-uncompressed
2843 (and (not (string= args "paper.o"))
2844 (not (string= args "paper.o.z"))))
2845 (dun-mprincl "Uncompress command failed.")
2846 (setq dun-uncompressed t)
2847 (setq dun-inventory (append dun-inventory (list obj-paper))))))
2848
2849 (defun dun-rlogin (args)
2850 (let (passwd)
2851 (if (not (car args))
2852 (dun-mprincl "Usage: rlogin <hostname>")
2853 (setq args (car args))
2854 (if (string= args "endgame")
2855 (dun-rlogin-endgame)
2856 (if (not (string= args "gamma"))
2857 (dun-mprincl "No such host.")
2858 (if (not dun-ethernet)
2859 (dun-mprincl "Host not responding.")
2860 (dun-mprinc "Password: ")
2861 (setq passwd (dun-read-line))
2862 (if (not (string= passwd "worms"))
2863 (dun-mprincl "\nlogin incorrect")
2864 (dun-mprinc
2865 "\nYou begin to feel strange for a moment, and you lose your items."
2866 )
2867 (dun-replace dun-room-objects computer-room
2868 (append (nth computer-room dun-room-objects)
2869 dun-inventory))
2870 (setq dun-inventory nil)
2871 (setq dun-current-room receiving-room)
2872 (dun-uexit nil))))))))
2873
2874 (defun dun-cd (args)
2875 (let (tcdpath tcdroom path-elemants room-check)
2876 (if (not (car args))
2877 (dun-mprincl "Usage: cd <path>")
2878 (setq tcdpath dun-cdpath)
2879 (setq tcdroom dun-cdroom)
2880 (setq dun-badcd nil)
2881 (condition-case nil
2882 (setq path-elements (dun-get-path (car args) nil))
2883 (error (dun-mprincl "Invalid path.")
2884 (setq dun-badcd t)))
2885 (dolist (pe path-elements)
2886 (unless dun-badcd
2887 (if (not (string= pe "."))
2888 (if (string= pe "..")
2889 (progn
2890 (if (> tcdroom 0) ;In a room
2891 (progn
2892 (setq tcdpath "/rooms")
2893 (setq tcdroom -2))
2894 ;In /rooms,/usr,root
2895 (if (or
2896 (= tcdroom -2) (= tcdroom -4)
2897 (= tcdroom -3))
2898 (progn
2899 (setq tcdpath "/")
2900 (setq tcdroom -3))
2901 (if (= tcdroom -10) ;In /usr/toukmond
2902 (progn
2903 (setq tcdpath "/usr")
2904 (setq tcdroom -4))))))
2905 (if (string= pe "/")
2906 (progn
2907 (setq tcdpath "/")
2908 (setq tcdroom -3))
2909 (if (= tcdroom -4)
2910 (if (string= pe "toukmond")
2911 (progn
2912 (setq tcdpath "/usr/toukmond")
2913 (setq tcdroom -10))
2914 (dun-nosuchdir))
2915 (if (= tcdroom -10)
2916 (dun-nosuchdir)
2917 (if (> tcdroom 0)
2918 (dun-nosuchdir)
2919 (if (= tcdroom -3)
2920 (progn
2921 (if (string= pe "rooms")
2922 (progn
2923 (setq tcdpath "/rooms")
2924 (setq tcdroom -2))
2925 (if (string= pe "usr")
2926 (progn
2927 (setq tcdpath "/usr")
2928 (setq tcdroom -4))
2929 (dun-nosuchdir))))
2930 (if (= tcdroom -2)
2931 (progn
2932 (dolist (x dun-visited)
2933 (setq room-check
2934 (nth x
2935 dun-room-shorts))
2936 (if (string= room-check pe)
2937 (progn
2938 (setq tcdpath
2939 (concat "/rooms/" room-check))
2940 (setq tcdroom x))))
2941 (if (= tcdroom -2)
2942 (dun-nosuchdir)))))))))))))
2943 (if (not dun-badcd)
2944 (progn
2945 (setq dun-cdpath tcdpath)
2946 (setq dun-cdroom tcdroom)
2947 0)
2948 -2))))
2949
2950 (defun dun-nosuchdir ()
2951 (dun-mprincl "No such directory.")
2952 (setq dun-badcd t))
2953
2954 (defun dun-cat (args)
2955 (let (doto checklist)
2956 (if (not (setq args (car args)))
2957 (dun-mprincl "Usage: cat <ascii-file-name>")
2958 (if (string-match "/" args)
2959 (dun-mprincl "cat: only files in current directory allowed.")
2960 (if (and (> dun-cdroom 0) (string= args "description"))
2961 (dun-mprincl (car (nth dun-cdroom dun-rooms)))
2962 (if (setq doto (string-match "\\.o" args))
2963 (progn
2964 (if (= dun-cdroom -10)
2965 (setq checklist dun-inventory)
2966 (setq checklist (nth dun-cdroom dun-room-objects)))
2967 (if (not (member (cdr
2968 (assq (intern
2969 (substring args 0 doto))
2970 dun-objnames))
2971 checklist))
2972 (dun-mprincl "File not found.")
2973 (dun-mprincl "Ascii files only.")))
2974 (if (assq (intern args) dun-unix-verbs)
2975 (dun-mprincl "Ascii files only.")
2976 (dun-mprincl "File not found."))))))))
2977
2978 (defun dun-zippy (args)
2979 (dun-mprincl (yow)))
2980
2981 (defun dun-rlogin-endgame ()
2982 (if (not (= (dun-score nil) 90))
2983 (dun-mprincl
2984 "You have not achieved enough points to connect to endgame.")
2985 (dun-mprincl"\nWelcome to the endgame. You are a truly noble adventurer.")
2986 (setq dun-current-room treasure-room)
2987 (setq dun-endgame t)
2988 (dun-replace dun-room-objects endgame-treasure-room (list obj-bill))
2989 (dun-uexit nil)))
2990
2991
2992 (random t)
2993 (setq tloc (+ 60 (random 18)))
2994 (dun-replace dun-room-objects tloc
2995 (append (nth tloc dun-room-objects) (list 18)))
2996
2997 (setq tcomb (+ 100 (random 899)))
2998 (setq dun-combination (prin1-to-string tcomb))
2999
3000 ;;;;
3001 ;;;; This section defines the DOS emulation functions for dunnet
3002 ;;;;
3003
3004 (defun dun-dos-parse (args)
3005 (interactive "*p")
3006 (beginning-of-line)
3007 (let (beg)
3008 (setq beg (+ (point) 3))
3009 (end-of-line)
3010 (if (not (= beg (point)))
3011 (let (line)
3012 (setq line (downcase (buffer-substring beg (point))))
3013 (princ line)
3014 (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3015 (progn
3016 (sleep-for 1)
3017 (dun-mprincl "Bad command or file name"))))
3018 (goto-char (point-max))
3019 (dun-mprinc "\n"))
3020 (if (eq dungeon-mode 'dos)
3021 (progn
3022 (dun-fix-screen)
3023 (dun-dos-prompt)))))
3024
3025 (defun dun-dos-interface ()
3026 (dun-dos-boot-msg)
3027 (setq dungeon-mode 'dos)
3028 (define-key dungeon-mode-map "\r" 'dun-dos-parse)
3029 (dun-dos-prompt))
3030
3031 (defun dun-dos-type (args)
3032 (sleep-for 2)
3033 (if (setq args (car args))
3034 (if (string= args "foo.txt")
3035 (dun-dos-show-combination)
3036 (if (string= args "command.com")
3037 (dun-mprincl "Cannot type binary files")
3038 (dun-mprinc "File not found - ")
3039 (dun-mprincl (upcase args))))
3040 (dun-mprincl "Must supply file name")))
3041
3042 (defun dun-dos-invd (args)
3043 (sleep-for 1)
3044 (dun-mprincl "Invalid drive specification"))
3045
3046 (defun dun-dos-dir (args)
3047 (sleep-for 1)
3048 (if (or (not (setq args (car args))) (string= args "\\"))
3049 (dun-mprincl "
3050 Volume in drive A is FOO
3051 Volume Serial Number is 1A16-08C9
3052 Directory of A:\\
3053
3054 COMMAND COM 47845 04-09-91 2:00a
3055 FOO TXT 40 01-20-93 1:01a
3056 2 file(s) 47845 bytes
3057 1065280 bytes free
3058 ")
3059 (dun-mprincl "
3060 Volume in drive A is FOO
3061 Volume Serial Number is 1A16-08C9
3062 Directory of A:\\
3063
3064 File not found")))
3065
3066
3067 (defun dun-dos-prompt ()
3068 (dun-mprinc "A> "))
3069
3070 (defun dun-dos-boot-msg ()
3071 (sleep-for 3)
3072 (dun-mprinc "Current time is ")
3073 (dun-mprincl (substring (current-time-string) 12 20))
3074 (dun-mprinc "Enter new time: ")
3075 (dun-read-line)
3076 (if (not dun-batch-mode)
3077 (dun-mprinc "\n")))
3078
3079 (defun dun-dos-spawn (args)
3080 (sleep-for 1)
3081 (dun-mprincl "Cannot spawn subshell"))
3082
3083 (defun dun-dos-exit (args)
3084 (setq dungeon-mode 'dungeon)
3085 (dun-mprincl "\nYou power down the machine and step back.")
3086 (define-key dungeon-mode-map "\r" 'dun-parse)
3087 (if (not dun-batch-mode)
3088 (dun-messages)))
3089
3090 (defun dun-dos-no-disk ()
3091 (sleep-for 3)
3092 (dun-mprincl "Boot sector not found"))
3093
3094
3095 (defun dun-dos-show-combination ()
3096 (sleep-for 2)
3097 (dun-mprinc "\nThe combination is ")
3098 (dun-mprinc dun-combination)
3099 (dun-mprinc ".\n"))
3100
3101 (defun dun-dos-nil (args))
3102
3103
3104 ;;;;
3105 ;;;; This section defines the save and restore game functions for dunnet.
3106 ;;;;
3107
3108 (defun dun-save-game (filename)
3109 (if (not (setq filename (car filename)))
3110 (dun-mprincl "You must supply a filename for the save.")
3111 (if (file-exists-p filename)
3112 (delete-file filename))
3113 (setq dun-numsaves (1+ dun-numsaves))
3114 (dun-make-save-buffer)
3115 (dun-save-val "dun-current-room")
3116 (dun-save-val "dun-computer")
3117 (dun-save-val "dun-combination")
3118 (dun-save-val "dun-visited")
3119 (dun-save-val "dun-diggables")
3120 (dun-save-val "dun-key-level")
3121 (dun-save-val "dun-floppy")
3122 (dun-save-val "dun-numsaves")
3123 (dun-save-val "dun-numcmds")
3124 (dun-save-val "dun-logged-in")
3125 (dun-save-val "dungeon-mode")
3126 (dun-save-val "dun-jar")
3127 (dun-save-val "dun-lastdir")
3128 (dun-save-val "dun-black")
3129 (dun-save-val "dun-nomail")
3130 (dun-save-val "dun-unix-verbs")
3131 (dun-save-val "dun-hole")
3132 (dun-save-val "dun-uncompressed")
3133 (dun-save-val "dun-ethernet")
3134 (dun-save-val "dun-sauna-level")
3135 (dun-save-val "dun-room-objects")
3136 (dun-save-val "dun-room-silents")
3137 (dun-save-val "dun-inventory")
3138 (dun-save-val "dun-endgame-questions")
3139 (dun-save-val "dun-endgame")
3140 (dun-save-val "dun-cdroom")
3141 (dun-save-val "dun-cdpath")
3142 (dun-save-val "dun-correct-answer")
3143 (dun-save-val "dun-inbus")
3144 (if (dun-compile-save-out filename)
3145 (dun-mprincl "Error saving to file.")
3146 (dun-do-logfile 'save nil)
3147 (switch-to-buffer "*dungeon*")
3148 (princ "")
3149 (dun-mprincl "Done."))))
3150
3151 (defun dun-make-save-buffer ()
3152 (switch-to-buffer (get-buffer-create "*save-dungeon*"))
3153 (erase-buffer))
3154
3155 (defun dun-compile-save-out (filename)
3156 (let (ferror)
3157 (setq ferror nil)
3158 (condition-case nil
3159 (dun-rot13)
3160 (error (setq ferror t)))
3161 (if (not ferror)
3162 (progn
3163 (goto-char (point-min))))
3164 (condition-case nil
3165 (write-region 1 (point-max) filename nil 1)
3166 (error (setq ferror t)))
3167 (kill-buffer (current-buffer))
3168 ferror))
3169
3170
3171 (defun dun-save-val (varname)
3172 (let (value)
3173 (setq varname (intern varname))
3174 (setq value (eval varname))
3175 (dun-minsert "(setq ")
3176 (dun-minsert varname)
3177 (dun-minsert " ")
3178 (if (or (listp value)
3179 (symbolp value))
3180 (dun-minsert "'"))
3181 (if (stringp value)
3182 (dun-minsert "\""))
3183 (dun-minsert value)
3184 (if (stringp value)
3185 (dun-minsert "\""))
3186 (dun-minsertl ")")))
3187
3188
3189 (defun dun-restore (args)
3190 (let (file)
3191 (if (not (setq file (car args)))
3192 (dun-mprincl "You must supply a filename.")
3193 (if (not (dun-load-d file))
3194 (dun-mprincl "Could not load restore file.")
3195 (dun-mprincl "Done.")
3196 (setq room 0)))))
3197
3198
3199 (defun dun-do-logfile (type how)
3200 (let (ferror newscore)
3201 (setq ferror nil)
3202 (switch-to-buffer (get-buffer-create "*score*"))
3203 (erase-buffer)
3204 (condition-case nil
3205 (insert-file-contents dun-log-file)
3206 (error (setq ferror t)))
3207 (unless ferror
3208 (goto-char (point-max))
3209 (dun-minsert (current-time-string))
3210 (dun-minsert " ")
3211 (dun-minsert (user-login-name))
3212 (dun-minsert " ")
3213 (if (eq type 'save)
3214 (dun-minsert "saved ")
3215 (if (= (dun-endgame-score) 110)
3216 (dun-minsert "won ")
3217 (if (not how)
3218 (dun-minsert "quit ")
3219 (dun-minsert "killed by ")
3220 (dun-minsert how)
3221 (dun-minsert " "))))
3222 (dun-minsert "at ")
3223 (dun-minsert (cadr (nth (abs room) dun-rooms)))
3224 (dun-minsert ". score: ")
3225 (if (> (dun-endgame-score) 0)
3226 (dun-minsert (setq newscore (+ 90 (dun-endgame-score))))
3227 (dun-minsert (setq newscore (dun-reg-score))))
3228 (dun-minsert " saves: ")
3229 (dun-minsert dun-numsaves)
3230 (dun-minsert " commands: ")
3231 (dun-minsert dun-numcmds)
3232 (dun-minsert "\n")
3233 (write-region 1 (point-max) dun-log-file nil 1))
3234 (kill-buffer (current-buffer))))
3235
3236
3237 ;;;;
3238 ;;;; These are functions, and function re-definitions so that dungeon can
3239 ;;;; be run in batch mode.
3240
3241
3242 (defun dun-batch-mprinc (arg)
3243 (if (stringp arg)
3244 (send-string-to-terminal arg)
3245 (send-string-to-terminal (prin1-to-string arg))))
3246
3247
3248 (defun dun-batch-mprincl (arg)
3249 (if (stringp arg)
3250 (progn
3251 (send-string-to-terminal arg)
3252 (send-string-to-terminal "\n"))
3253 (send-string-to-terminal (prin1-to-string arg))
3254 (send-string-to-terminal "\n")))
3255
3256 (defun dun-batch-parse (dun-ignore dun-verblist line)
3257 (setq line-list (dun-listify-string (concat line " ")))
3258 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3259
3260 (defun dun-batch-parse2 (dun-ignore dun-verblist line)
3261 (setq line-list (dun-listify-string2 (concat line " ")))
3262 (dun-doverb dun-ignore dun-verblist (car line-list) (cdr line-list)))
3263
3264 (defun dun-batch-read-line ()
3265 (read-from-minibuffer "" nil dungeon-batch-map))
3266
3267
3268 (defun dun-batch-loop ()
3269 (setq dun-dead nil)
3270 (setq room 0)
3271 (while (not dun-dead)
3272 (if (eq dungeon-mode 'dungeon)
3273 (progn
3274 (if (not (= room dun-current-room))
3275 (progn
3276 (dun-describe-room dun-current-room)
3277 (setq room dun-current-room)))
3278 (dun-mprinc ">")
3279 (setq line (downcase (dun-read-line)))
3280 (if (eq (dun-vparse dun-ignore dun-verblist line) -1)
3281 (dun-mprinc "I don't understand that.\n"))))))
3282
3283 (defun dun-batch-dos-interface ()
3284 (dun-dos-boot-msg)
3285 (setq dungeon-mode 'dos)
3286 (while (eq dungeon-mode 'dos)
3287 (dun-dos-prompt)
3288 (setq line (downcase (dun-read-line)))
3289 (if (eq (dun-parse2 nil dun-dos-verbs line) -1)
3290 (progn
3291 (sleep-for 1)
3292 (dun-mprincl "Bad command or file name"))))
3293 (goto-char (point-max))
3294 (dun-mprinc "\n"))
3295
3296 (defun dun-batch-unix-interface ()
3297 (dun-login)
3298 (if dun-logged-in
3299 (progn
3300 (setq dungeon-mode 'unix)
3301 (while (eq dungeon-mode 'unix)
3302 (dun-mprinc "$ ")
3303 (setq line (downcase (dun-read-line)))
3304 (if (eq (dun-parse2 nil dun-unix-verbs line) -1)
3305 (let (esign)
3306 (if (setq esign (string-match "=" line))
3307 (dun-doassign line esign)
3308 (dun-mprinc (car line-list))
3309 (dun-mprincl ": not found.")))))
3310 (goto-char (point-max))
3311 (dun-mprinc "\n"))))
3312
3313 (defun dungeon-nil (arg)
3314 "noop"
3315 (interactive "*p"))
3316
3317 (defun dun-batch-dungeon ()
3318 (load "dun-batch")
3319 (setq dun-visited '(27))
3320 (dun-mprinc "\n")
3321 (dun-batch-loop))
3322
3323 (unless (not noninteractive)
3324 (fset 'dun-mprinc 'dun-batch-mprinc)
3325 (fset 'dun-mprincl 'dun-batch-mprincl)
3326 (fset 'dun-vparse 'dun-batch-parse)
3327 (fset 'dun-parse2 'dun-batch-parse2)
3328 (fset 'dun-read-line 'dun-batch-read-line)
3329 (fset 'dun-dos-interface 'dun-batch-dos-interface)
3330 (fset 'dun-unix-interface 'dun-batch-unix-interface)
3331 (dun-mprinc "\n")
3332 (setq dun-batch-mode t)
3333 (dun-batch-loop))
3334
3335