]> code.delx.au - gnu-emacs/blob - src/dispnew.c
Cleanup frame flushing.
[gnu-emacs] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22
23 #define DISPEXTERN_INLINE EXTERN_INLINE
24
25 #include "sysstdio.h"
26 #include <unistd.h>
27
28 #include "lisp.h"
29 #include "termchar.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
45
46 #include "syssignal.h"
47
48 #ifdef HAVE_WINDOW_SYSTEM
49 #include TERM_HEADER
50 #endif /* HAVE_WINDOW_SYSTEM */
51
52 #include <errno.h>
53
54 #include <fpending.h>
55 #include <timespec.h>
56
57 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
58 #include <term.h> /* for tgetent */
59 #endif
60
61 #ifdef WINDOWSNT
62 #include "w32.h"
63 #endif
64 \f
65 /* Structure to pass dimensions around. Used for character bounding
66 boxes, glyph matrix dimensions and alike. */
67
68 struct dim
69 {
70 int width;
71 int height;
72 };
73
74 \f
75 /* Function prototypes. */
76
77 static void update_frame_line (struct frame *, int);
78 static int required_matrix_height (struct window *);
79 static int required_matrix_width (struct window *);
80 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
81 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
82 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
83 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
84 struct window *);
85 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
86 struct window *);
87 static void adjust_decode_mode_spec_buffer (struct frame *);
88 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
89 static void clear_window_matrices (struct window *, bool);
90 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
91 static int scrolling_window (struct window *, bool);
92 static bool update_window_line (struct window *, int, bool *);
93 static void mirror_make_current (struct window *, int);
94 #ifdef GLYPH_DEBUG
95 static void check_matrix_pointers (struct glyph_matrix *,
96 struct glyph_matrix *);
97 #endif
98 static void mirror_line_dance (struct window *, int, int, int *, char *);
99 static bool update_window_tree (struct window *, bool);
100 static bool update_window (struct window *, bool);
101 static bool update_frame_1 (struct frame *, bool, bool);
102 static bool scrolling (struct frame *);
103 static void set_window_cursor_after_update (struct window *);
104 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
105 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
106
107 /* True upon entry to redisplay means do not assume anything about
108 current contents of actual terminal frame; clear and redraw it. */
109
110 bool frame_garbaged;
111
112 /* True means last display completed. False means it was preempted. */
113
114 bool display_completed;
115
116 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
117
118 \f
119 /* The currently selected frame. In a single-frame version, this
120 variable always equals the_only_frame. */
121
122 Lisp_Object selected_frame;
123
124 /* A frame which is not just a mini-buffer, or 0 if there are no such
125 frames. This is usually the most recent such frame that was
126 selected. In a single-frame version, this variable always holds
127 the address of the_only_frame. */
128
129 struct frame *last_nonminibuf_frame;
130
131 /* True means SIGWINCH happened when not safe. */
132
133 static bool delayed_size_change;
134
135 /* A glyph for a space. */
136
137 struct glyph space_glyph;
138
139 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
140
141 /* Counts of allocated structures. These counts serve to diagnose
142 memory leaks and double frees. */
143
144 static int glyph_matrix_count;
145 static int glyph_pool_count;
146
147 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
148
149 /* If non-null, the frame whose frame matrices are manipulated. If
150 null, window matrices are worked on. */
151
152 static struct frame *frame_matrix_frame;
153
154 /* Convert vpos and hpos from frame to window and vice versa.
155 This may only be used for terminal frames. */
156
157 #ifdef GLYPH_DEBUG
158
159 static int window_to_frame_vpos (struct window *, int);
160 static int window_to_frame_hpos (struct window *, int);
161 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
162 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
163
164 /* One element of the ring buffer containing redisplay history
165 information. */
166
167 struct redisplay_history
168 {
169 char trace[512 + 100];
170 };
171
172 /* The size of the history buffer. */
173
174 #define REDISPLAY_HISTORY_SIZE 30
175
176 /* The redisplay history buffer. */
177
178 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
179
180 /* Next free entry in redisplay_history. */
181
182 static int history_idx;
183
184 /* A tick that's incremented each time something is added to the
185 history. */
186
187 static uprintmax_t history_tick;
188 \f
189 /* Add to the redisplay history how window W has been displayed.
190 MSG is a trace containing the information how W's glyph matrix
191 has been constructed. PAUSED_P means that the update
192 has been interrupted for pending input. */
193
194 static void
195 add_window_display_history (struct window *w, const char *msg, bool paused_p)
196 {
197 char *buf;
198 void *ptr = w;
199
200 if (history_idx >= REDISPLAY_HISTORY_SIZE)
201 history_idx = 0;
202 buf = redisplay_history[history_idx].trace;
203 ++history_idx;
204
205 snprintf (buf, sizeof redisplay_history[0].trace,
206 "%"pMu": window %p (`%s')%s\n%s",
207 history_tick++,
208 ptr,
209 ((BUFFERP (w->contents)
210 && STRINGP (BVAR (XBUFFER (w->contents), name)))
211 ? SSDATA (BVAR (XBUFFER (w->contents), name))
212 : "???"),
213 paused_p ? " ***paused***" : "",
214 msg);
215 }
216
217
218 /* Add to the redisplay history that frame F has been displayed.
219 PAUSED_P means that the update has been interrupted for
220 pending input. */
221
222 static void
223 add_frame_display_history (struct frame *f, bool paused_p)
224 {
225 char *buf;
226 void *ptr = f;
227
228 if (history_idx >= REDISPLAY_HISTORY_SIZE)
229 history_idx = 0;
230 buf = redisplay_history[history_idx].trace;
231 ++history_idx;
232
233 sprintf (buf, "%"pMu": update frame %p%s",
234 history_tick++,
235 ptr, paused_p ? " ***paused***" : "");
236 }
237
238
239 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
240 Sdump_redisplay_history, 0, 0, "",
241 doc: /* Dump redisplay history to stderr. */)
242 (void)
243 {
244 int i;
245
246 for (i = history_idx - 1; i != history_idx; --i)
247 {
248 if (i < 0)
249 i = REDISPLAY_HISTORY_SIZE - 1;
250 fprintf (stderr, "%s\n", redisplay_history[i].trace);
251 }
252
253 return Qnil;
254 }
255
256
257 #else /* not GLYPH_DEBUG */
258
259 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
260 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
261
262 #endif /* GLYPH_DEBUG */
263
264
265 #if (defined PROFILING \
266 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
267 && !HAVE___EXECUTABLE_START)
268 /* This function comes first in the Emacs executable and is used only
269 to estimate the text start for profiling. */
270 void
271 __executable_start (void)
272 {
273 emacs_abort ();
274 }
275 #endif
276 \f
277 /***********************************************************************
278 Glyph Matrices
279 ***********************************************************************/
280
281 /* Allocate and return a glyph_matrix structure. POOL is the glyph
282 pool from which memory for the matrix should be allocated, or null
283 for window-based redisplay where no glyph pools are used. The
284 member `pool' of the glyph matrix structure returned is set to
285 POOL, the structure is otherwise zeroed. */
286
287 static struct glyph_matrix *
288 new_glyph_matrix (struct glyph_pool *pool)
289 {
290 struct glyph_matrix *result = xzalloc (sizeof *result);
291
292 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
293 /* Increment number of allocated matrices. This count is used
294 to detect memory leaks. */
295 ++glyph_matrix_count;
296 #endif
297
298 /* Set pool and return. */
299 result->pool = pool;
300 return result;
301 }
302
303
304 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
305
306 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
307 glyph_matrix_count is decremented when a matrix is freed. If the count
308 gets negative, more structures were freed than allocated, i.e. one matrix
309 was freed more than once or a bogus pointer was passed to this function.
310
311 If MATRIX->pool is null, this means that the matrix manages its own
312 glyph memory---this is done for matrices on X frames. Freeing the
313 matrix also frees the glyph memory in this case. */
314
315 static void
316 free_glyph_matrix (struct glyph_matrix *matrix)
317 {
318 if (matrix)
319 {
320 int i;
321
322 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
323 /* Detect the case that more matrices are freed than were
324 allocated. */
325 --glyph_matrix_count;
326 eassert (glyph_matrix_count >= 0);
327 #endif
328
329 /* Free glyph memory if MATRIX owns it. */
330 if (matrix->pool == NULL)
331 for (i = 0; i < matrix->rows_allocated; ++i)
332 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
333
334 /* Free row structures and the matrix itself. */
335 xfree (matrix->rows);
336 xfree (matrix);
337 }
338 }
339
340
341 /* Return the number of glyphs to reserve for a marginal area of
342 window W. TOTAL_GLYPHS is the number of glyphs in a complete
343 display line of window W. MARGIN gives the width of the marginal
344 area in canonical character units. */
345
346 static int
347 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
348 {
349 if (margin > 0)
350 {
351 int width = w->total_cols;
352 double d = max (0, margin);
353 d = min (width / 2 - 1, d);
354 return (int) ((double) total_glyphs / width * d);
355 }
356 return 0;
357 }
358
359 /* Return true if ROW's hash value is correct.
360 Optimized away if ENABLE_CHECKING is not defined. */
361
362 static bool
363 verify_row_hash (struct glyph_row *row)
364 {
365 return row->hash == row_hash (row);
366 }
367
368 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
369 window sizes.
370
371 W is null if the function is called for a frame glyph matrix.
372 Otherwise it is the window MATRIX is a member of. X and Y are the
373 indices of the first column and row of MATRIX within the frame
374 matrix, if such a matrix exists. They are zero for purely
375 window-based redisplay. DIM is the needed size of the matrix.
376
377 In window-based redisplay, where no frame matrices exist, glyph
378 matrices manage their own glyph storage. Otherwise, they allocate
379 storage from a common frame glyph pool which can be found in
380 MATRIX->pool.
381
382 The reason for this memory management strategy is to avoid complete
383 frame redraws if possible. When we allocate from a common pool, a
384 change of the location or size of a sub-matrix within the pool
385 requires a complete redisplay of the frame because we cannot easily
386 make sure that the current matrices of all windows still agree with
387 what is displayed on the screen. While this is usually fast, it
388 leads to screen flickering. */
389
390 static void
391 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
392 {
393 int i;
394 int new_rows;
395 bool marginal_areas_changed_p = 0;
396 bool header_line_changed_p = 0;
397 bool header_line_p = 0;
398 int left = -1, right = -1;
399 int window_width = -1, window_height = -1;
400
401 /* See if W had a header line that has disappeared now, or vice versa.
402 Get W's size. */
403 if (w)
404 {
405 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
406
407 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
408 header_line_changed_p = header_line_p != matrix->header_line_p;
409 }
410 matrix->header_line_p = header_line_p;
411
412 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
413 Do nothing if MATRIX' size, position, vscroll, and marginal areas
414 haven't changed. This optimization is important because preserving
415 the matrix means preventing redisplay. */
416 if (matrix->pool == NULL)
417 {
418 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
419 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
420 eassert (left >= 0 && right >= 0);
421 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
422 || right != matrix->right_margin_glyphs);
423
424 if (!marginal_areas_changed_p
425 && !XFRAME (w->frame)->fonts_changed
426 && !header_line_changed_p
427 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
428 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
429 && matrix->window_height == window_height
430 && matrix->window_vscroll == w->vscroll
431 && matrix->window_width == window_width)
432 return;
433 }
434
435 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
436 if (matrix->rows_allocated < dim.height)
437 {
438 int old_alloc = matrix->rows_allocated;
439 new_rows = dim.height - matrix->rows_allocated;
440 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
441 new_rows, INT_MAX, sizeof *matrix->rows);
442 memset (matrix->rows + old_alloc, 0,
443 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
444 }
445 else
446 new_rows = 0;
447
448 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
449 on a frame not using window-based redisplay. Set up pointers for
450 each row into the glyph pool. */
451 if (matrix->pool)
452 {
453 eassert (matrix->pool->glyphs);
454
455 if (w)
456 {
457 left = margin_glyphs_to_reserve (w, dim.width,
458 w->left_margin_cols);
459 right = margin_glyphs_to_reserve (w, dim.width,
460 w->right_margin_cols);
461 }
462 else
463 left = right = 0;
464
465 for (i = 0; i < dim.height; ++i)
466 {
467 struct glyph_row *row = &matrix->rows[i];
468
469 row->glyphs[LEFT_MARGIN_AREA]
470 = (matrix->pool->glyphs
471 + (y + i) * matrix->pool->ncolumns
472 + x);
473
474 if (w == NULL
475 || row == matrix->rows + dim.height - 1
476 || (row == matrix->rows && matrix->header_line_p))
477 {
478 row->glyphs[TEXT_AREA]
479 = row->glyphs[LEFT_MARGIN_AREA];
480 row->glyphs[RIGHT_MARGIN_AREA]
481 = row->glyphs[TEXT_AREA] + dim.width;
482 row->glyphs[LAST_AREA]
483 = row->glyphs[RIGHT_MARGIN_AREA];
484 }
485 else
486 {
487 row->glyphs[TEXT_AREA]
488 = row->glyphs[LEFT_MARGIN_AREA] + left;
489 row->glyphs[RIGHT_MARGIN_AREA]
490 = row->glyphs[TEXT_AREA] + dim.width - left - right;
491 row->glyphs[LAST_AREA]
492 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
493 }
494 }
495
496 matrix->left_margin_glyphs = left;
497 matrix->right_margin_glyphs = right;
498 }
499 else
500 {
501 /* If MATRIX->pool is null, MATRIX is responsible for managing
502 its own memory. It is a window matrix for window-based redisplay.
503 Allocate glyph memory from the heap. */
504 if (dim.width > matrix->matrix_w
505 || new_rows
506 || header_line_changed_p
507 || marginal_areas_changed_p)
508 {
509 struct glyph_row *row = matrix->rows;
510 struct glyph_row *end = row + matrix->rows_allocated;
511
512 while (row < end)
513 {
514 row->glyphs[LEFT_MARGIN_AREA]
515 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
516 dim.width, sizeof (struct glyph));
517
518 /* The mode line never has marginal areas. */
519 if (row == matrix->rows + dim.height - 1
520 || (row == matrix->rows && matrix->header_line_p))
521 {
522 row->glyphs[TEXT_AREA]
523 = row->glyphs[LEFT_MARGIN_AREA];
524 row->glyphs[RIGHT_MARGIN_AREA]
525 = row->glyphs[TEXT_AREA] + dim.width;
526 row->glyphs[LAST_AREA]
527 = row->glyphs[RIGHT_MARGIN_AREA];
528 }
529 else
530 {
531 row->glyphs[TEXT_AREA]
532 = row->glyphs[LEFT_MARGIN_AREA] + left;
533 row->glyphs[RIGHT_MARGIN_AREA]
534 = row->glyphs[TEXT_AREA] + dim.width - left - right;
535 row->glyphs[LAST_AREA]
536 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
537 }
538 ++row;
539 }
540 }
541
542 eassert (left >= 0 && right >= 0);
543 matrix->left_margin_glyphs = left;
544 matrix->right_margin_glyphs = right;
545 }
546
547 /* Number of rows to be used by MATRIX. */
548 matrix->nrows = dim.height;
549 eassert (matrix->nrows >= 0);
550
551 if (w)
552 {
553 if (matrix == w->current_matrix)
554 {
555 /* Mark rows in a current matrix of a window as not having
556 valid contents. It's important to not do this for
557 desired matrices. When Emacs starts, it may already be
558 building desired matrices when this function runs. */
559 if (window_width < 0)
560 window_width = window_box_width (w, -1);
561
562 /* Optimize the case that only the height has changed (C-x 2,
563 upper window). Invalidate all rows that are no longer part
564 of the window. */
565 if (!marginal_areas_changed_p
566 && !header_line_changed_p
567 && new_rows == 0
568 && dim.width == matrix->matrix_w
569 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
570 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
571 && matrix->window_width == window_width)
572 {
573 /* Find the last row in the window. */
574 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
575 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
576 {
577 ++i;
578 break;
579 }
580
581 /* Window end is invalid, if inside of the rows that
582 are invalidated below. */
583 if (w->window_end_vpos >= i)
584 w->window_end_valid = 0;
585
586 while (i < matrix->nrows)
587 matrix->rows[i++].enabled_p = 0;
588 }
589 else
590 {
591 for (i = 0; i < matrix->nrows; ++i)
592 matrix->rows[i].enabled_p = 0;
593 }
594 }
595 else if (matrix == w->desired_matrix)
596 {
597 /* Rows in desired matrices always have to be cleared;
598 redisplay expects this is the case when it runs, so it
599 had better be the case when we adjust matrices between
600 redisplays. */
601 for (i = 0; i < matrix->nrows; ++i)
602 matrix->rows[i].enabled_p = 0;
603 }
604 }
605
606
607 /* Remember last values to be able to optimize frame redraws. */
608 matrix->matrix_x = x;
609 matrix->matrix_y = y;
610 matrix->matrix_w = dim.width;
611 matrix->matrix_h = dim.height;
612
613 /* Record the top y location and height of W at the time the matrix
614 was last adjusted. This is used to optimize redisplay above. */
615 if (w)
616 {
617 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
618 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
619 matrix->window_height = window_height;
620 matrix->window_width = window_width;
621 matrix->window_vscroll = w->vscroll;
622 }
623 }
624
625
626 /* Reverse the contents of rows in MATRIX between START and END. The
627 contents of the row at END - 1 end up at START, END - 2 at START +
628 1 etc. This is part of the implementation of rotate_matrix (see
629 below). */
630
631 static void
632 reverse_rows (struct glyph_matrix *matrix, int start, int end)
633 {
634 int i, j;
635
636 for (i = start, j = end - 1; i < j; ++i, --j)
637 {
638 /* Non-ISO HP/UX compiler doesn't like auto struct
639 initialization. */
640 struct glyph_row temp;
641 temp = matrix->rows[i];
642 matrix->rows[i] = matrix->rows[j];
643 matrix->rows[j] = temp;
644 }
645 }
646
647
648 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
649 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
650 indices. (Note: this does not copy glyphs, only glyph pointers in
651 row structures are moved around).
652
653 The algorithm used for rotating the vector was, I believe, first
654 described by Kernighan. See the vector R as consisting of two
655 sub-vectors AB, where A has length BY for BY >= 0. The result
656 after rotating is then BA. Reverse both sub-vectors to get ArBr
657 and reverse the result to get (ArBr)r which is BA. Similar for
658 rotating right. */
659
660 void
661 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
662 {
663 if (by < 0)
664 {
665 /* Up (rotate left, i.e. towards lower indices). */
666 by = -by;
667 reverse_rows (matrix, first, first + by);
668 reverse_rows (matrix, first + by, last);
669 reverse_rows (matrix, first, last);
670 }
671 else if (by > 0)
672 {
673 /* Down (rotate right, i.e. towards higher indices). */
674 reverse_rows (matrix, last - by, last);
675 reverse_rows (matrix, first, last - by);
676 reverse_rows (matrix, first, last);
677 }
678 }
679
680
681 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
682 with indices START <= index < END. Increment positions by DELTA/
683 DELTA_BYTES. */
684
685 void
686 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
687 ptrdiff_t delta, ptrdiff_t delta_bytes)
688 {
689 /* Check that START and END are reasonable values. */
690 eassert (start >= 0 && start <= matrix->nrows);
691 eassert (end >= 0 && end <= matrix->nrows);
692 eassert (start <= end);
693
694 for (; start < end; ++start)
695 increment_row_positions (matrix->rows + start, delta, delta_bytes);
696 }
697
698
699 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
700 START and END are the row indices of the first and last + 1 row to clear. */
701
702 void
703 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
704 {
705 eassert (start <= end);
706 eassert (start >= 0 && start < matrix->nrows);
707 eassert (end >= 0 && end <= matrix->nrows);
708
709 for (; start < end; ++start)
710 matrix->rows[start].enabled_p = 0;
711 }
712
713
714 /* Clear MATRIX.
715
716 Empty all rows in MATRIX by clearing their enabled_p flags.
717 The function prepare_desired_row will eventually really clear a row
718 when it sees one with a false enabled_p flag.
719
720 Reset update hints to default values. The only update hint
721 currently present is the flag MATRIX->no_scrolling_p. */
722
723 void
724 clear_glyph_matrix (struct glyph_matrix *matrix)
725 {
726 if (matrix)
727 {
728 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
729 matrix->no_scrolling_p = 0;
730 }
731 }
732
733
734 /* Shift part of the glyph matrix MATRIX of window W up or down.
735 Increment y-positions in glyph rows between START and END by DY,
736 and recompute their visible height. */
737
738 void
739 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
740 {
741 int min_y, max_y;
742
743 eassert (start <= end);
744 eassert (start >= 0 && start < matrix->nrows);
745 eassert (end >= 0 && end <= matrix->nrows);
746
747 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
748 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
749
750 for (; start < end; ++start)
751 {
752 struct glyph_row *row = &matrix->rows[start];
753
754 row->y += dy;
755 row->visible_height = row->height;
756
757 if (row->y < min_y)
758 row->visible_height -= min_y - row->y;
759 if (row->y + row->height > max_y)
760 row->visible_height -= row->y + row->height - max_y;
761 if (row->fringe_bitmap_periodic_p)
762 row->redraw_fringe_bitmaps_p = 1;
763 }
764 }
765
766
767 /* Mark all rows in current matrices of frame F as invalid. Marking
768 invalid is done by setting enabled_p to zero for all rows in a
769 current matrix. */
770
771 void
772 clear_current_matrices (register struct frame *f)
773 {
774 /* Clear frame current matrix, if we have one. */
775 if (f->current_matrix)
776 clear_glyph_matrix (f->current_matrix);
777
778 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
779 /* Clear the matrix of the menu bar window, if such a window exists.
780 The menu bar window is currently used to display menus on X when
781 no toolkit support is compiled in. */
782 if (WINDOWP (f->menu_bar_window))
783 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
784 #endif
785
786 /* Clear the matrix of the tool-bar window, if any. */
787 if (WINDOWP (f->tool_bar_window))
788 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
789
790 /* Clear current window matrices. */
791 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
792 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
793 }
794
795
796 /* Clear out all display lines of F for a coming redisplay. */
797
798 void
799 clear_desired_matrices (register struct frame *f)
800 {
801 if (f->desired_matrix)
802 clear_glyph_matrix (f->desired_matrix);
803
804 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
805 if (WINDOWP (f->menu_bar_window))
806 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
807 #endif
808
809 if (WINDOWP (f->tool_bar_window))
810 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
811
812 /* Do it for window matrices. */
813 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
814 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
815 }
816
817
818 /* Clear matrices in window tree rooted in W. If DESIRED_P,
819 clear desired matrices, otherwise clear current matrices. */
820
821 static void
822 clear_window_matrices (struct window *w, bool desired_p)
823 {
824 while (w)
825 {
826 if (WINDOWP (w->contents))
827 clear_window_matrices (XWINDOW (w->contents), desired_p);
828 else
829 {
830 if (desired_p)
831 clear_glyph_matrix (w->desired_matrix);
832 else
833 {
834 clear_glyph_matrix (w->current_matrix);
835 w->window_end_valid = 0;
836 }
837 }
838
839 w = NILP (w->next) ? 0 : XWINDOW (w->next);
840 }
841 }
842
843
844 \f
845 /***********************************************************************
846 Glyph Rows
847
848 See dispextern.h for an overall explanation of glyph rows.
849 ***********************************************************************/
850
851 /* Clear glyph row ROW. Do it in a way that makes it robust against
852 changes in the glyph_row structure, i.e. addition or removal of
853 structure members. */
854
855 static struct glyph_row null_row;
856
857 void
858 clear_glyph_row (struct glyph_row *row)
859 {
860 struct glyph *p[1 + LAST_AREA];
861
862 /* Save pointers. */
863 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
864 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
865 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
866 p[LAST_AREA] = row->glyphs[LAST_AREA];
867
868 /* Clear. */
869 *row = null_row;
870
871 /* Restore pointers. */
872 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
873 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
874 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
875 row->glyphs[LAST_AREA] = p[LAST_AREA];
876
877 #if 0 /* At some point, some bit-fields of struct glyph were not set,
878 which made glyphs unequal when compared with GLYPH_EQUAL_P.
879 Redisplay outputs such glyphs, and flickering effects were
880 the result. This also depended on the contents of memory
881 returned by xmalloc. If flickering happens again, activate
882 the code below. If the flickering is gone with that, chances
883 are that the flickering has the same reason as here. */
884 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
885 #endif
886 }
887
888
889 /* Make ROW an empty, enabled row of canonical character height,
890 in window W starting at y-position Y. */
891
892 void
893 blank_row (struct window *w, struct glyph_row *row, int y)
894 {
895 int min_y, max_y;
896
897 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
898 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
899
900 clear_glyph_row (row);
901 row->y = y;
902 row->ascent = row->phys_ascent = 0;
903 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
904 row->visible_height = row->height;
905
906 if (row->y < min_y)
907 row->visible_height -= min_y - row->y;
908 if (row->y + row->height > max_y)
909 row->visible_height -= row->y + row->height - max_y;
910
911 row->enabled_p = 1;
912 }
913
914
915 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
916 are the amounts by which to change positions. Note that the first
917 glyph of the text area of a row can have a buffer position even if
918 the used count of the text area is zero. Such rows display line
919 ends. */
920
921 static void
922 increment_row_positions (struct glyph_row *row,
923 ptrdiff_t delta, ptrdiff_t delta_bytes)
924 {
925 int area, i;
926
927 /* Increment start and end positions. */
928 MATRIX_ROW_START_CHARPOS (row) += delta;
929 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
930 MATRIX_ROW_END_CHARPOS (row) += delta;
931 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
932 CHARPOS (row->start.pos) += delta;
933 BYTEPOS (row->start.pos) += delta_bytes;
934 CHARPOS (row->end.pos) += delta;
935 BYTEPOS (row->end.pos) += delta_bytes;
936
937 if (!row->enabled_p)
938 return;
939
940 /* Increment positions in glyphs. */
941 for (area = 0; area < LAST_AREA; ++area)
942 for (i = 0; i < row->used[area]; ++i)
943 if (BUFFERP (row->glyphs[area][i].object)
944 && row->glyphs[area][i].charpos > 0)
945 row->glyphs[area][i].charpos += delta;
946
947 /* Capture the case of rows displaying a line end. */
948 if (row->used[TEXT_AREA] == 0
949 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
950 row->glyphs[TEXT_AREA]->charpos += delta;
951 }
952
953
954 #if 0
955 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
956 contents, i.e. glyph structure contents are exchanged between A and
957 B without changing glyph pointers in A and B. */
958
959 static void
960 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
961 {
962 int area;
963
964 for (area = 0; area < LAST_AREA; ++area)
965 {
966 /* Number of glyphs to swap. */
967 int max_used = max (a->used[area], b->used[area]);
968
969 /* Start of glyphs in area of row A. */
970 struct glyph *glyph_a = a->glyphs[area];
971
972 /* End + 1 of glyphs in area of row A. */
973 struct glyph *glyph_a_end = a->glyphs[max_used];
974
975 /* Start of glyphs in area of row B. */
976 struct glyph *glyph_b = b->glyphs[area];
977
978 while (glyph_a < glyph_a_end)
979 {
980 /* Non-ISO HP/UX compiler doesn't like auto struct
981 initialization. */
982 struct glyph temp;
983 temp = *glyph_a;
984 *glyph_a = *glyph_b;
985 *glyph_b = temp;
986 ++glyph_a;
987 ++glyph_b;
988 }
989 }
990 }
991
992 #endif /* 0 */
993
994 /* Exchange pointers to glyph memory between glyph rows A and B. Also
995 exchange the used[] array and the hash values of the rows, because
996 these should all go together for the row's hash value to be
997 correct. */
998
999 static void
1000 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1001 {
1002 int i;
1003 unsigned hash_tem = a->hash;
1004
1005 for (i = 0; i < LAST_AREA + 1; ++i)
1006 {
1007 struct glyph *temp = a->glyphs[i];
1008
1009 a->glyphs[i] = b->glyphs[i];
1010 b->glyphs[i] = temp;
1011 if (i < LAST_AREA)
1012 {
1013 short used_tem = a->used[i];
1014
1015 a->used[i] = b->used[i];
1016 b->used[i] = used_tem;
1017 }
1018 }
1019 a->hash = b->hash;
1020 b->hash = hash_tem;
1021 }
1022
1023
1024 /* Copy glyph row structure FROM to glyph row structure TO, except
1025 that glyph pointers, the `used' counts, and the hash values in the
1026 structures are left unchanged. */
1027
1028 static void
1029 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1030 {
1031 struct glyph *pointers[1 + LAST_AREA];
1032 short used[LAST_AREA];
1033 unsigned hashval;
1034
1035 /* Save glyph pointers of TO. */
1036 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1037 memcpy (used, to->used, sizeof to->used);
1038 hashval = to->hash;
1039
1040 /* Do a structure assignment. */
1041 *to = *from;
1042
1043 /* Restore original pointers of TO. */
1044 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1045 memcpy (to->used, used, sizeof to->used);
1046 to->hash = hashval;
1047 }
1048
1049
1050 /* Assign glyph row FROM to glyph row TO. This works like a structure
1051 assignment TO = FROM, except that glyph pointers are not copied but
1052 exchanged between TO and FROM. Pointers must be exchanged to avoid
1053 a memory leak. */
1054
1055 static void
1056 assign_row (struct glyph_row *to, struct glyph_row *from)
1057 {
1058 swap_glyph_pointers (to, from);
1059 copy_row_except_pointers (to, from);
1060 }
1061
1062
1063 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1064 a row in a window matrix, is a slice of the glyph memory of the
1065 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1066 is true if the glyph memory of WINDOW_ROW is part of the glyph
1067 memory of FRAME_ROW. */
1068
1069 #ifdef GLYPH_DEBUG
1070
1071 static bool
1072 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1073 {
1074 struct glyph *window_glyph_start = window_row->glyphs[0];
1075 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1076 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1077
1078 return (frame_glyph_start <= window_glyph_start
1079 && window_glyph_start < frame_glyph_end);
1080 }
1081
1082 #endif /* GLYPH_DEBUG */
1083
1084 #if 0
1085
1086 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1087 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1088 in WINDOW_MATRIX is found satisfying the condition. */
1089
1090 static struct glyph_row *
1091 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1092 struct glyph_matrix *frame_matrix, int row)
1093 {
1094 int i;
1095
1096 eassert (row >= 0 && row < frame_matrix->nrows);
1097
1098 for (i = 0; i < window_matrix->nrows; ++i)
1099 if (glyph_row_slice_p (window_matrix->rows + i,
1100 frame_matrix->rows + row))
1101 break;
1102
1103 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1104 }
1105
1106 #endif /* 0 */
1107
1108 /* Prepare ROW for display. Desired rows are cleared lazily,
1109 i.e. they are only marked as to be cleared by setting their
1110 enabled_p flag to zero. When a row is to be displayed, a prior
1111 call to this function really clears it. */
1112
1113 void
1114 prepare_desired_row (struct glyph_row *row)
1115 {
1116 if (!row->enabled_p)
1117 {
1118 bool rp = row->reversed_p;
1119
1120 clear_glyph_row (row);
1121 row->enabled_p = 1;
1122 row->reversed_p = rp;
1123 }
1124 }
1125
1126
1127 /* Return a hash code for glyph row ROW. */
1128
1129 static int
1130 line_hash_code (struct glyph_row *row)
1131 {
1132 int hash = 0;
1133
1134 if (row->enabled_p)
1135 {
1136 struct glyph *glyph = row->glyphs[TEXT_AREA];
1137 struct glyph *end = glyph + row->used[TEXT_AREA];
1138
1139 while (glyph < end)
1140 {
1141 int c = glyph->u.ch;
1142 int face_id = glyph->face_id;
1143 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1144 c -= SPACEGLYPH;
1145 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1146 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1147 ++glyph;
1148 }
1149
1150 if (hash == 0)
1151 hash = 1;
1152 }
1153
1154 return hash;
1155 }
1156
1157
1158 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1159 the number of characters in the line. If must_write_spaces is
1160 zero, leading and trailing spaces are ignored. */
1161
1162 static int
1163 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1164 {
1165 struct glyph_row *row = matrix->rows + vpos;
1166 struct glyph *beg = row->glyphs[TEXT_AREA];
1167 struct glyph *end = beg + row->used[TEXT_AREA];
1168 int len;
1169 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1170 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1171
1172 /* Ignore trailing and leading spaces if we can. */
1173 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1174 {
1175 /* Skip from the end over trailing spaces. */
1176 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1177 --end;
1178
1179 /* All blank line. */
1180 if (end == beg)
1181 return 0;
1182
1183 /* Skip over leading spaces. */
1184 while (CHAR_GLYPH_SPACE_P (*beg))
1185 ++beg;
1186 }
1187
1188 /* If we don't have a glyph-table, each glyph is one character,
1189 so return the number of glyphs. */
1190 if (glyph_table_base == 0)
1191 len = end - beg;
1192 else
1193 {
1194 /* Otherwise, scan the glyphs and accumulate their total length
1195 in LEN. */
1196 len = 0;
1197 while (beg < end)
1198 {
1199 GLYPH g;
1200
1201 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1202
1203 if (GLYPH_INVALID_P (g)
1204 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1205 len += 1;
1206 else
1207 len += GLYPH_LENGTH (glyph_table_base, g);
1208
1209 ++beg;
1210 }
1211 }
1212
1213 return len;
1214 }
1215
1216
1217 /* Return true if the glyph rows A and B have equal contents.
1218 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1219
1220 static bool
1221 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1222 {
1223 eassert (verify_row_hash (a));
1224 eassert (verify_row_hash (b));
1225
1226 if (a == b)
1227 return 1;
1228 else if (a->hash != b->hash)
1229 return 0;
1230 else
1231 {
1232 struct glyph *a_glyph, *b_glyph, *a_end;
1233 int area;
1234
1235 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1236 return 0;
1237
1238 /* Compare glyphs. */
1239 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1240 {
1241 if (a->used[area] != b->used[area])
1242 return 0;
1243
1244 a_glyph = a->glyphs[area];
1245 a_end = a_glyph + a->used[area];
1246 b_glyph = b->glyphs[area];
1247
1248 while (a_glyph < a_end
1249 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1250 ++a_glyph, ++b_glyph;
1251
1252 if (a_glyph != a_end)
1253 return 0;
1254 }
1255
1256 if (a->fill_line_p != b->fill_line_p
1257 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1258 || a->left_fringe_bitmap != b->left_fringe_bitmap
1259 || a->left_fringe_face_id != b->left_fringe_face_id
1260 || a->left_fringe_offset != b->left_fringe_offset
1261 || a->right_fringe_bitmap != b->right_fringe_bitmap
1262 || a->right_fringe_face_id != b->right_fringe_face_id
1263 || a->right_fringe_offset != b->right_fringe_offset
1264 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1265 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1266 || a->exact_window_width_line_p != b->exact_window_width_line_p
1267 || a->overlapped_p != b->overlapped_p
1268 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1269 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1270 || a->reversed_p != b->reversed_p
1271 /* Different partially visible characters on left margin. */
1272 || a->x != b->x
1273 /* Different height. */
1274 || a->ascent != b->ascent
1275 || a->phys_ascent != b->phys_ascent
1276 || a->phys_height != b->phys_height
1277 || a->visible_height != b->visible_height)
1278 return 0;
1279 }
1280
1281 return 1;
1282 }
1283
1284
1285 \f
1286 /***********************************************************************
1287 Glyph Pool
1288
1289 See dispextern.h for an overall explanation of glyph pools.
1290 ***********************************************************************/
1291
1292 /* Allocate a glyph_pool structure. The structure returned is initialized
1293 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1294 variable glyph_pool_count is incremented for each pool allocated. */
1295
1296 static struct glyph_pool *
1297 new_glyph_pool (void)
1298 {
1299 struct glyph_pool *result = xzalloc (sizeof *result);
1300
1301 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1302 /* For memory leak and double deletion checking. */
1303 ++glyph_pool_count;
1304 #endif
1305
1306 return result;
1307 }
1308
1309
1310 /* Free a glyph_pool structure POOL. The function may be called with
1311 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1312 global variable glyph_pool_count is decremented with every pool structure
1313 freed. If this count gets negative, more structures were freed than
1314 allocated, i.e. one structure must have been freed more than once or
1315 a bogus pointer was passed to free_glyph_pool. */
1316
1317 static void
1318 free_glyph_pool (struct glyph_pool *pool)
1319 {
1320 if (pool)
1321 {
1322 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1323 /* More freed than allocated? */
1324 --glyph_pool_count;
1325 eassert (glyph_pool_count >= 0);
1326 #endif
1327 xfree (pool->glyphs);
1328 xfree (pool);
1329 }
1330 }
1331
1332
1333 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1334 columns we need. This function never shrinks a pool. The only
1335 case in which this would make sense, would be when a frame's size
1336 is changed from a large value to a smaller one. But, if someone
1337 does it once, we can expect that he will do it again.
1338
1339 Return true if the pool changed in a way which makes
1340 re-adjusting window glyph matrices necessary. */
1341
1342 static bool
1343 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1344 {
1345 ptrdiff_t needed;
1346 bool changed_p;
1347
1348 changed_p = (pool->glyphs == 0
1349 || matrix_dim.height != pool->nrows
1350 || matrix_dim.width != pool->ncolumns);
1351
1352 /* Enlarge the glyph pool. */
1353 needed = matrix_dim.width;
1354 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1355 memory_full (SIZE_MAX);
1356 needed *= matrix_dim.height;
1357 if (needed > pool->nglyphs)
1358 {
1359 ptrdiff_t old_nglyphs = pool->nglyphs;
1360 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1361 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1362 memset (pool->glyphs + old_nglyphs, 0,
1363 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1364 }
1365
1366 /* Remember the number of rows and columns because (a) we use them
1367 to do sanity checks, and (b) the number of columns determines
1368 where rows in the frame matrix start---this must be available to
1369 determine pointers to rows of window sub-matrices. */
1370 pool->nrows = matrix_dim.height;
1371 pool->ncolumns = matrix_dim.width;
1372
1373 return changed_p;
1374 }
1375
1376
1377 \f
1378 /***********************************************************************
1379 Debug Code
1380 ***********************************************************************/
1381
1382 #ifdef GLYPH_DEBUG
1383
1384
1385 /* Flush standard output. This is sometimes useful to call from the debugger.
1386 XXX Maybe this should be changed to flush the current terminal instead of
1387 stdout.
1388 */
1389
1390 void flush_stdout (void) EXTERNALLY_VISIBLE;
1391
1392 void
1393 flush_stdout (void)
1394 {
1395 fflush (stdout);
1396 }
1397
1398
1399 /* Check that no glyph pointers have been lost in MATRIX. If a
1400 pointer has been lost, e.g. by using a structure assignment between
1401 rows, at least one pointer must occur more than once in the rows of
1402 MATRIX. */
1403
1404 void
1405 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1406 {
1407 int i, j;
1408
1409 for (i = 0; i < matrix->nrows; ++i)
1410 for (j = 0; j < matrix->nrows; ++j)
1411 eassert (i == j
1412 || (matrix->rows[i].glyphs[TEXT_AREA]
1413 != matrix->rows[j].glyphs[TEXT_AREA]));
1414 }
1415
1416
1417 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1418
1419 struct glyph_row *
1420 matrix_row (struct glyph_matrix *matrix, int row)
1421 {
1422 eassert (matrix && matrix->rows);
1423 eassert (row >= 0 && row < matrix->nrows);
1424
1425 /* That's really too slow for normal testing because this function
1426 is called almost everywhere. Although---it's still astonishingly
1427 fast, so it is valuable to have for debugging purposes. */
1428 #if 0
1429 check_matrix_pointer_lossage (matrix);
1430 #endif
1431
1432 return matrix->rows + row;
1433 }
1434
1435
1436 #if 0 /* This function makes invalid assumptions when text is
1437 partially invisible. But it might come handy for debugging
1438 nevertheless. */
1439
1440 /* Check invariants that must hold for an up to date current matrix of
1441 window W. */
1442
1443 static void
1444 check_matrix_invariants (struct window *w)
1445 {
1446 struct glyph_matrix *matrix = w->current_matrix;
1447 int yb = window_text_bottom_y (w);
1448 struct glyph_row *row = matrix->rows;
1449 struct glyph_row *last_text_row = NULL;
1450 struct buffer *saved = current_buffer;
1451 struct buffer *buffer = XBUFFER (w->contents);
1452 int c;
1453
1454 /* This can sometimes happen for a fresh window. */
1455 if (matrix->nrows < 2)
1456 return;
1457
1458 set_buffer_temp (buffer);
1459
1460 /* Note: last row is always reserved for the mode line. */
1461 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1462 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1463 {
1464 struct glyph_row *next = row + 1;
1465
1466 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1467 last_text_row = row;
1468
1469 /* Check that character and byte positions are in sync. */
1470 eassert (MATRIX_ROW_START_BYTEPOS (row)
1471 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1472 eassert (BYTEPOS (row->start.pos)
1473 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1474
1475 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1476 have such a position temporarily in case of a minibuffer
1477 displaying something like `[Sole completion]' at its end. */
1478 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1479 {
1480 eassert (MATRIX_ROW_END_BYTEPOS (row)
1481 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1482 eassert (BYTEPOS (row->end.pos)
1483 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1484 }
1485
1486 /* Check that end position of `row' is equal to start position
1487 of next row. */
1488 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1489 {
1490 eassert (MATRIX_ROW_END_CHARPOS (row)
1491 == MATRIX_ROW_START_CHARPOS (next));
1492 eassert (MATRIX_ROW_END_BYTEPOS (row)
1493 == MATRIX_ROW_START_BYTEPOS (next));
1494 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1495 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1496 }
1497 row = next;
1498 }
1499
1500 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1501 eassert (w->desired_matrix->rows != NULL);
1502 set_buffer_temp (saved);
1503 }
1504
1505 #endif /* 0 */
1506
1507 #endif /* GLYPH_DEBUG */
1508
1509
1510 \f
1511 /**********************************************************************
1512 Allocating/ Adjusting Glyph Matrices
1513 **********************************************************************/
1514
1515 /* Allocate glyph matrices over a window tree for a frame-based
1516 redisplay
1517
1518 X and Y are column/row within the frame glyph matrix where
1519 sub-matrices for the window tree rooted at WINDOW must be
1520 allocated. DIM_ONLY_P means that the caller of this
1521 function is only interested in the result matrix dimension, and
1522 matrix adjustments should not be performed.
1523
1524 The function returns the total width/height of the sub-matrices of
1525 the window tree. If called on a frame root window, the computation
1526 will take the mini-buffer window into account.
1527
1528 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1529
1530 NEW_LEAF_MATRIX set if any window in the tree did not have a
1531 glyph matrices yet, and
1532
1533 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1534 any window in the tree will be changed or have been changed (see
1535 DIM_ONLY_P)
1536
1537 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1538 function.
1539
1540 Windows are arranged into chains of windows on the same level
1541 through the next fields of window structures. Such a level can be
1542 either a sequence of horizontally adjacent windows from left to
1543 right, or a sequence of vertically adjacent windows from top to
1544 bottom. Each window in a horizontal sequence can be either a leaf
1545 window or a vertical sequence; a window in a vertical sequence can
1546 be either a leaf or a horizontal sequence. All windows in a
1547 horizontal sequence have the same height, and all windows in a
1548 vertical sequence have the same width.
1549
1550 This function uses, for historical reasons, a more general
1551 algorithm to determine glyph matrix dimensions that would be
1552 necessary.
1553
1554 The matrix height of a horizontal sequence is determined by the
1555 maximum height of any matrix in the sequence. The matrix width of
1556 a horizontal sequence is computed by adding up matrix widths of
1557 windows in the sequence.
1558
1559 |<------- result width ------->|
1560 +---------+----------+---------+ ---
1561 | | | | |
1562 | | | |
1563 +---------+ | | result height
1564 | +---------+
1565 | | |
1566 +----------+ ---
1567
1568 The matrix width of a vertical sequence is the maximum matrix width
1569 of any window in the sequence. Its height is computed by adding up
1570 matrix heights of windows in the sequence.
1571
1572 |<---- result width -->|
1573 +---------+ ---
1574 | | |
1575 | | |
1576 +---------+--+ |
1577 | | |
1578 | | result height
1579 | |
1580 +------------+---------+ |
1581 | | |
1582 | | |
1583 +------------+---------+ --- */
1584
1585 /* Bit indicating that a new matrix will be allocated or has been
1586 allocated. */
1587
1588 #define NEW_LEAF_MATRIX (1 << 0)
1589
1590 /* Bit indicating that a matrix will or has changed its location or
1591 size. */
1592
1593 #define CHANGED_LEAF_MATRIX (1 << 1)
1594
1595 static struct dim
1596 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1597 bool dim_only_p, int *window_change_flags)
1598 {
1599 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1600 int x0 = x, y0 = y;
1601 int wmax = 0, hmax = 0;
1602 struct dim total;
1603 struct dim dim;
1604 struct window *w;
1605 bool in_horz_combination_p;
1606
1607 /* What combination is WINDOW part of? Compute this once since the
1608 result is the same for all windows in the `next' chain. The
1609 special case of a root window (parent equal to nil) is treated
1610 like a vertical combination because a root window's `next'
1611 points to the mini-buffer window, if any, which is arranged
1612 vertically below other windows. */
1613 in_horz_combination_p
1614 = (!NILP (XWINDOW (window)->parent)
1615 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1616
1617 /* For WINDOW and all windows on the same level. */
1618 do
1619 {
1620 w = XWINDOW (window);
1621
1622 /* Get the dimension of the window sub-matrix for W, depending
1623 on whether this is a combination or a leaf window. */
1624 if (WINDOWP (w->contents))
1625 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1626 dim_only_p,
1627 window_change_flags);
1628 else
1629 {
1630 /* If not already done, allocate sub-matrix structures. */
1631 if (w->desired_matrix == NULL)
1632 {
1633 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1634 w->current_matrix = new_glyph_matrix (f->current_pool);
1635 *window_change_flags |= NEW_LEAF_MATRIX;
1636 }
1637
1638 /* Width and height MUST be chosen so that there are no
1639 holes in the frame matrix. */
1640 dim.width = required_matrix_width (w);
1641 dim.height = required_matrix_height (w);
1642
1643 /* Will matrix be re-allocated? */
1644 if (x != w->desired_matrix->matrix_x
1645 || y != w->desired_matrix->matrix_y
1646 || dim.width != w->desired_matrix->matrix_w
1647 || dim.height != w->desired_matrix->matrix_h
1648 || (margin_glyphs_to_reserve (w, dim.width,
1649 w->left_margin_cols)
1650 != w->desired_matrix->left_margin_glyphs)
1651 || (margin_glyphs_to_reserve (w, dim.width,
1652 w->right_margin_cols)
1653 != w->desired_matrix->right_margin_glyphs))
1654 *window_change_flags |= CHANGED_LEAF_MATRIX;
1655
1656 /* Actually change matrices, if allowed. Do not consider
1657 CHANGED_LEAF_MATRIX computed above here because the pool
1658 may have been changed which we don't now here. We trust
1659 that we only will be called with DIM_ONLY_P when
1660 necessary. */
1661 if (!dim_only_p)
1662 {
1663 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1664 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1665 }
1666 }
1667
1668 /* If we are part of a horizontal combination, advance x for
1669 windows to the right of W; otherwise advance y for windows
1670 below W. */
1671 if (in_horz_combination_p)
1672 x += dim.width;
1673 else
1674 y += dim.height;
1675
1676 /* Remember maximum glyph matrix dimensions. */
1677 wmax = max (wmax, dim.width);
1678 hmax = max (hmax, dim.height);
1679
1680 /* Next window on same level. */
1681 window = w->next;
1682 }
1683 while (!NILP (window));
1684
1685 /* Set `total' to the total glyph matrix dimension of this window
1686 level. In a vertical combination, the width is the width of the
1687 widest window; the height is the y we finally reached, corrected
1688 by the y we started with. In a horizontal combination, the total
1689 height is the height of the tallest window, and the width is the
1690 x we finally reached, corrected by the x we started with. */
1691 if (in_horz_combination_p)
1692 {
1693 total.width = x - x0;
1694 total.height = hmax;
1695 }
1696 else
1697 {
1698 total.width = wmax;
1699 total.height = y - y0;
1700 }
1701
1702 return total;
1703 }
1704
1705
1706 /* Return the required height of glyph matrices for window W. */
1707
1708 static int
1709 required_matrix_height (struct window *w)
1710 {
1711 #ifdef HAVE_WINDOW_SYSTEM
1712 struct frame *f = XFRAME (w->frame);
1713
1714 if (FRAME_WINDOW_P (f))
1715 {
1716 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1717 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1718 return (((window_pixel_height + ch_height - 1)
1719 / ch_height) * w->nrows_scale_factor
1720 /* One partially visible line at the top and
1721 bottom of the window. */
1722 + 2
1723 /* 2 for header and mode line. */
1724 + 2);
1725 }
1726 #endif /* HAVE_WINDOW_SYSTEM */
1727
1728 return WINDOW_TOTAL_LINES (w);
1729 }
1730
1731
1732 /* Return the required width of glyph matrices for window W. */
1733
1734 static int
1735 required_matrix_width (struct window *w)
1736 {
1737 #ifdef HAVE_WINDOW_SYSTEM
1738 struct frame *f = XFRAME (w->frame);
1739 if (FRAME_WINDOW_P (f))
1740 {
1741 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1742 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1743
1744 /* Compute number of glyphs needed in a glyph row. */
1745 return (((window_pixel_width + ch_width - 1)
1746 / ch_width) * w->ncols_scale_factor
1747 /* 2 partially visible columns in the text area. */
1748 + 2
1749 /* One partially visible column at the right
1750 edge of each marginal area. */
1751 + 1 + 1);
1752 }
1753 #endif /* HAVE_WINDOW_SYSTEM */
1754
1755 return w->total_cols;
1756 }
1757
1758
1759 /* Allocate window matrices for window-based redisplay. W is the
1760 window whose matrices must be allocated/reallocated. */
1761
1762 static void
1763 allocate_matrices_for_window_redisplay (struct window *w)
1764 {
1765 while (w)
1766 {
1767 if (WINDOWP (w->contents))
1768 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1769 else
1770 {
1771 /* W is a leaf window. */
1772 struct dim dim;
1773
1774 /* If matrices are not yet allocated, allocate them now. */
1775 if (w->desired_matrix == NULL)
1776 {
1777 w->desired_matrix = new_glyph_matrix (NULL);
1778 w->current_matrix = new_glyph_matrix (NULL);
1779 }
1780
1781 dim.width = required_matrix_width (w);
1782 dim.height = required_matrix_height (w);
1783 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1784 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1785 }
1786
1787 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1788 }
1789 }
1790
1791 /* Allocate/reallocate glyph matrices of a single frame F.
1792 This function must be called when a new frame is created,
1793 its size changes, or its window configuration changes. */
1794
1795 void
1796 adjust_frame_glyphs (struct frame *f)
1797 {
1798 /* Block input so that expose events and other events that access
1799 glyph matrices are not processed while we are changing them. */
1800 block_input ();
1801
1802 if (FRAME_WINDOW_P (f))
1803 adjust_frame_glyphs_for_window_redisplay (f);
1804 else
1805 adjust_frame_glyphs_for_frame_redisplay (f);
1806
1807 /* Don't forget the buffer for decode_mode_spec. */
1808 adjust_decode_mode_spec_buffer (f);
1809
1810 f->glyphs_initialized_p = 1;
1811
1812 unblock_input ();
1813 }
1814
1815 /* Return true if any window in the tree has nonzero window margins. See
1816 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1817 static bool
1818 showing_window_margins_p (struct window *w)
1819 {
1820 while (w)
1821 {
1822 if (WINDOWP (w->contents))
1823 {
1824 if (showing_window_margins_p (XWINDOW (w->contents)))
1825 return 1;
1826 }
1827 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1828 return 1;
1829
1830 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1831 }
1832 return 0;
1833 }
1834
1835
1836 /* In the window tree with root W, build current matrices of leaf
1837 windows from the frame's current matrix. */
1838
1839 static void
1840 fake_current_matrices (Lisp_Object window)
1841 {
1842 struct window *w;
1843
1844 for (; !NILP (window); window = w->next)
1845 {
1846 w = XWINDOW (window);
1847
1848 if (WINDOWP (w->contents))
1849 fake_current_matrices (w->contents);
1850 else
1851 {
1852 int i;
1853 struct frame *f = XFRAME (w->frame);
1854 struct glyph_matrix *m = w->current_matrix;
1855 struct glyph_matrix *fm = f->current_matrix;
1856
1857 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1858 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1859
1860 for (i = 0; i < m->matrix_h; ++i)
1861 {
1862 struct glyph_row *r = m->rows + i;
1863 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1864
1865 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1866 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1867
1868 r->enabled_p = fr->enabled_p;
1869 if (r->enabled_p)
1870 {
1871 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1872 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1873 r->used[TEXT_AREA] = (m->matrix_w
1874 - r->used[LEFT_MARGIN_AREA]
1875 - r->used[RIGHT_MARGIN_AREA]);
1876 r->mode_line_p = 0;
1877 }
1878 }
1879 }
1880 }
1881 }
1882
1883
1884 /* Save away the contents of frame F's current frame matrix. Value is
1885 a glyph matrix holding the contents of F's current frame matrix. */
1886
1887 static struct glyph_matrix *
1888 save_current_matrix (struct frame *f)
1889 {
1890 int i;
1891 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1892 saved->nrows = f->current_matrix->nrows;
1893 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1894
1895 for (i = 0; i < saved->nrows; ++i)
1896 {
1897 struct glyph_row *from = f->current_matrix->rows + i;
1898 struct glyph_row *to = saved->rows + i;
1899 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1900 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1901 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1902 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1903 }
1904
1905 return saved;
1906 }
1907
1908
1909 /* Restore the contents of frame F's current frame matrix from SAVED,
1910 and free memory associated with SAVED. */
1911
1912 static void
1913 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1914 {
1915 int i;
1916
1917 for (i = 0; i < saved->nrows; ++i)
1918 {
1919 struct glyph_row *from = saved->rows + i;
1920 struct glyph_row *to = f->current_matrix->rows + i;
1921 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1922 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1923 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1924 xfree (from->glyphs[TEXT_AREA]);
1925 }
1926
1927 xfree (saved->rows);
1928 xfree (saved);
1929 }
1930
1931
1932
1933 /* Allocate/reallocate glyph matrices of a single frame F for
1934 frame-based redisplay. */
1935
1936 static void
1937 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1938 {
1939 struct dim matrix_dim;
1940 bool pool_changed_p;
1941 int window_change_flags;
1942 int top_window_y;
1943
1944 if (!FRAME_LIVE_P (f))
1945 return;
1946
1947 top_window_y = FRAME_TOP_MARGIN (f);
1948
1949 /* Allocate glyph pool structures if not already done. */
1950 if (f->desired_pool == NULL)
1951 {
1952 f->desired_pool = new_glyph_pool ();
1953 f->current_pool = new_glyph_pool ();
1954 }
1955
1956 /* Allocate frames matrix structures if needed. */
1957 if (f->desired_matrix == NULL)
1958 {
1959 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1960 f->current_matrix = new_glyph_matrix (f->current_pool);
1961 }
1962
1963 /* Compute window glyph matrices. (This takes the mini-buffer
1964 window into account). The result is the size of the frame glyph
1965 matrix needed. The variable window_change_flags is set to a bit
1966 mask indicating whether new matrices will be allocated or
1967 existing matrices change their size or location within the frame
1968 matrix. */
1969 window_change_flags = 0;
1970 matrix_dim
1971 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1972 0, top_window_y,
1973 1,
1974 &window_change_flags);
1975
1976 /* Add in menu bar lines, if any. */
1977 matrix_dim.height += top_window_y;
1978
1979 /* Enlarge pools as necessary. */
1980 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1981 realloc_glyph_pool (f->current_pool, matrix_dim);
1982
1983 /* Set up glyph pointers within window matrices. Do this only if
1984 absolutely necessary since it requires a frame redraw. */
1985 if (pool_changed_p || window_change_flags)
1986 {
1987 /* Do it for window matrices. */
1988 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1989 0, top_window_y, 0,
1990 &window_change_flags);
1991
1992 /* Size of frame matrices must equal size of frame. Note
1993 that we are called for X frames with window widths NOT equal
1994 to the frame width (from CHANGE_FRAME_SIZE_1). */
1995 eassert (matrix_dim.width == FRAME_COLS (f)
1996 && matrix_dim.height == FRAME_LINES (f));
1997
1998 /* Pointers to glyph memory in glyph rows are exchanged during
1999 the update phase of redisplay, which means in general that a
2000 frame's current matrix consists of pointers into both the
2001 desired and current glyph pool of the frame. Adjusting a
2002 matrix sets the frame matrix up so that pointers are all into
2003 the same pool. If we want to preserve glyph contents of the
2004 current matrix over a call to adjust_glyph_matrix, we must
2005 make a copy of the current glyphs, and restore the current
2006 matrix' contents from that copy. */
2007 if (display_completed
2008 && !FRAME_GARBAGED_P (f)
2009 && matrix_dim.width == f->current_matrix->matrix_w
2010 && matrix_dim.height == f->current_matrix->matrix_h
2011 /* For some reason, the frame glyph matrix gets corrupted if
2012 any of the windows contain margins. I haven't been able
2013 to hunt down the reason, but for the moment this prevents
2014 the problem from manifesting. -- cyd */
2015 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2016 {
2017 struct glyph_matrix *copy = save_current_matrix (f);
2018 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2019 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2020 restore_current_matrix (f, copy);
2021 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2022 }
2023 else
2024 {
2025 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2026 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2027 SET_FRAME_GARBAGED (f);
2028 }
2029 }
2030 }
2031
2032
2033 /* Allocate/reallocate glyph matrices of a single frame F for
2034 window-based redisplay. */
2035
2036 static void
2037 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2038 {
2039 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2040
2041 /* Allocate/reallocate window matrices. */
2042 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2043
2044 #ifdef HAVE_X_WINDOWS
2045 /* Allocate/ reallocate matrices of the dummy window used to display
2046 the menu bar under X when no X toolkit support is available. */
2047 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2048 {
2049 /* Allocate a dummy window if not already done. */
2050 struct window *w;
2051 if (NILP (f->menu_bar_window))
2052 {
2053 Lisp_Object frame;
2054 fset_menu_bar_window (f, make_window ());
2055 w = XWINDOW (f->menu_bar_window);
2056 XSETFRAME (frame, f);
2057 wset_frame (w, frame);
2058 w->pseudo_window_p = 1;
2059 }
2060 else
2061 w = XWINDOW (f->menu_bar_window);
2062
2063 /* Set window dimensions to frame dimensions and allocate or
2064 adjust glyph matrices of W. */
2065 w->top_line = 0;
2066 w->left_col = 0;
2067 w->total_lines = FRAME_MENU_BAR_LINES (f);
2068 w->total_cols = FRAME_TOTAL_COLS (f);
2069 allocate_matrices_for_window_redisplay (w);
2070 }
2071 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2072 #endif /* HAVE_X_WINDOWS */
2073
2074 #ifndef USE_GTK
2075 {
2076 /* Allocate/ reallocate matrices of the tool bar window. If we
2077 don't have a tool bar window yet, make one. */
2078 struct window *w;
2079 if (NILP (f->tool_bar_window))
2080 {
2081 Lisp_Object frame;
2082 fset_tool_bar_window (f, make_window ());
2083 w = XWINDOW (f->tool_bar_window);
2084 XSETFRAME (frame, f);
2085 wset_frame (w, frame);
2086 w->pseudo_window_p = 1;
2087 }
2088 else
2089 w = XWINDOW (f->tool_bar_window);
2090
2091 w->top_line = FRAME_MENU_BAR_LINES (f);
2092 w->left_col = 0;
2093 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2094 w->total_cols = FRAME_TOTAL_COLS (f);
2095 allocate_matrices_for_window_redisplay (w);
2096 }
2097 #endif
2098 }
2099
2100
2101 /* Re-allocate buffer for decode_mode_spec on frame F. */
2102
2103 static void
2104 adjust_decode_mode_spec_buffer (struct frame *f)
2105 {
2106 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2107 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2108 }
2109
2110
2111 \f
2112 /**********************************************************************
2113 Freeing Glyph Matrices
2114 **********************************************************************/
2115
2116 /* Free glyph memory for a frame F. F may be null. This function can
2117 be called for the same frame more than once. The root window of
2118 F may be nil when this function is called. This is the case when
2119 the function is called when F is destroyed. */
2120
2121 void
2122 free_glyphs (struct frame *f)
2123 {
2124 if (f && f->glyphs_initialized_p)
2125 {
2126 /* Block interrupt input so that we don't get surprised by an X
2127 event while we're in an inconsistent state. */
2128 block_input ();
2129 f->glyphs_initialized_p = 0;
2130
2131 /* Release window sub-matrices. */
2132 if (!NILP (f->root_window))
2133 free_window_matrices (XWINDOW (f->root_window));
2134
2135 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2136 /* Free the dummy window for menu bars without X toolkit and its
2137 glyph matrices. */
2138 if (!NILP (f->menu_bar_window))
2139 {
2140 struct window *w = XWINDOW (f->menu_bar_window);
2141 free_glyph_matrix (w->desired_matrix);
2142 free_glyph_matrix (w->current_matrix);
2143 w->desired_matrix = w->current_matrix = NULL;
2144 fset_menu_bar_window (f, Qnil);
2145 }
2146 #endif
2147
2148 /* Free the tool bar window and its glyph matrices. */
2149 if (!NILP (f->tool_bar_window))
2150 {
2151 struct window *w = XWINDOW (f->tool_bar_window);
2152 free_glyph_matrix (w->desired_matrix);
2153 free_glyph_matrix (w->current_matrix);
2154 w->desired_matrix = w->current_matrix = NULL;
2155 fset_tool_bar_window (f, Qnil);
2156 }
2157
2158 /* Release frame glyph matrices. Reset fields to zero in
2159 case we are called a second time. */
2160 if (f->desired_matrix)
2161 {
2162 free_glyph_matrix (f->desired_matrix);
2163 free_glyph_matrix (f->current_matrix);
2164 f->desired_matrix = f->current_matrix = NULL;
2165 }
2166
2167 /* Release glyph pools. */
2168 if (f->desired_pool)
2169 {
2170 free_glyph_pool (f->desired_pool);
2171 free_glyph_pool (f->current_pool);
2172 f->desired_pool = f->current_pool = NULL;
2173 }
2174
2175 unblock_input ();
2176 }
2177 }
2178
2179
2180 /* Free glyph sub-matrices in the window tree rooted at W. This
2181 function may be called with a null pointer, and it may be called on
2182 the same tree more than once. */
2183
2184 void
2185 free_window_matrices (struct window *w)
2186 {
2187 while (w)
2188 {
2189 if (WINDOWP (w->contents))
2190 free_window_matrices (XWINDOW (w->contents));
2191 else
2192 {
2193 /* This is a leaf window. Free its memory and reset fields
2194 to zero in case this function is called a second time for
2195 W. */
2196 free_glyph_matrix (w->current_matrix);
2197 free_glyph_matrix (w->desired_matrix);
2198 w->current_matrix = w->desired_matrix = NULL;
2199 }
2200
2201 /* Next window on same level. */
2202 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2203 }
2204 }
2205
2206
2207 /* Check glyph memory leaks. This function is called from
2208 shut_down_emacs. Note that frames are not destroyed when Emacs
2209 exits. We therefore free all glyph memory for all active frames
2210 explicitly and check that nothing is left allocated. */
2211
2212 void
2213 check_glyph_memory (void)
2214 {
2215 Lisp_Object tail, frame;
2216
2217 /* Free glyph memory for all frames. */
2218 FOR_EACH_FRAME (tail, frame)
2219 free_glyphs (XFRAME (frame));
2220
2221 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2222 /* Check that nothing is left allocated. */
2223 eassert (glyph_matrix_count == 0);
2224 eassert (glyph_pool_count == 0);
2225 #endif
2226 }
2227
2228
2229 \f
2230 /**********************************************************************
2231 Building a Frame Matrix
2232 **********************************************************************/
2233
2234 /* Most of the redisplay code works on glyph matrices attached to
2235 windows. This is a good solution most of the time, but it is not
2236 suitable for terminal code. Terminal output functions cannot rely
2237 on being able to set an arbitrary terminal window. Instead they
2238 must be provided with a view of the whole frame, i.e. the whole
2239 screen. We build such a view by constructing a frame matrix from
2240 window matrices in this section.
2241
2242 Windows that must be updated have their must_be_updated_p flag set.
2243 For all such windows, their desired matrix is made part of the
2244 desired frame matrix. For other windows, their current matrix is
2245 made part of the desired frame matrix.
2246
2247 +-----------------+----------------+
2248 | desired | desired |
2249 | | |
2250 +-----------------+----------------+
2251 | current |
2252 | |
2253 +----------------------------------+
2254
2255 Desired window matrices can be made part of the frame matrix in a
2256 cheap way: We exploit the fact that the desired frame matrix and
2257 desired window matrices share their glyph memory. This is not
2258 possible for current window matrices. Their glyphs are copied to
2259 the desired frame matrix. The latter is equivalent to
2260 preserve_other_columns in the old redisplay.
2261
2262 Used glyphs counters for frame matrix rows are the result of adding
2263 up glyph lengths of the window matrices. A line in the frame
2264 matrix is enabled, if a corresponding line in a window matrix is
2265 enabled.
2266
2267 After building the desired frame matrix, it will be passed to
2268 terminal code, which will manipulate both the desired and current
2269 frame matrix. Changes applied to the frame's current matrix have
2270 to be visible in current window matrices afterwards, of course.
2271
2272 This problem is solved like this:
2273
2274 1. Window and frame matrices share glyphs. Window matrices are
2275 constructed in a way that their glyph contents ARE the glyph
2276 contents needed in a frame matrix. Thus, any modification of
2277 glyphs done in terminal code will be reflected in window matrices
2278 automatically.
2279
2280 2. Exchanges of rows in a frame matrix done by terminal code are
2281 intercepted by hook functions so that corresponding row operations
2282 on window matrices can be performed. This is necessary because we
2283 use pointers to glyphs in glyph row structures. To satisfy the
2284 assumption of point 1 above that glyphs are updated implicitly in
2285 window matrices when they are manipulated via the frame matrix,
2286 window and frame matrix must of course agree where to find the
2287 glyphs for their rows. Possible manipulations that must be
2288 mirrored are assignments of rows of the desired frame matrix to the
2289 current frame matrix and scrolling the current frame matrix. */
2290
2291 /* Build frame F's desired matrix from window matrices. Only windows
2292 which have the flag must_be_updated_p set have to be updated. Menu
2293 bar lines of a frame are not covered by window matrices, so make
2294 sure not to touch them in this function. */
2295
2296 static void
2297 build_frame_matrix (struct frame *f)
2298 {
2299 int i;
2300
2301 /* F must have a frame matrix when this function is called. */
2302 eassert (!FRAME_WINDOW_P (f));
2303
2304 /* Clear all rows in the frame matrix covered by window matrices.
2305 Menu bar lines are not covered by windows. */
2306 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2307 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2308
2309 /* Build the matrix by walking the window tree. */
2310 build_frame_matrix_from_window_tree (f->desired_matrix,
2311 XWINDOW (FRAME_ROOT_WINDOW (f)));
2312 }
2313
2314
2315 /* Walk a window tree, building a frame matrix MATRIX from window
2316 matrices. W is the root of a window tree. */
2317
2318 static void
2319 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2320 {
2321 while (w)
2322 {
2323 if (WINDOWP (w->contents))
2324 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2325 else
2326 build_frame_matrix_from_leaf_window (matrix, w);
2327
2328 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2329 }
2330 }
2331
2332
2333 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2334 desired frame matrix built. W is a leaf window whose desired or
2335 current matrix is to be added to FRAME_MATRIX. W's flag
2336 must_be_updated_p determines which matrix it contributes to
2337 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2338 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2339 Adding a desired matrix means setting up used counters and such in
2340 frame rows, while adding a current window matrix to FRAME_MATRIX
2341 means copying glyphs. The latter case corresponds to
2342 preserve_other_columns in the old redisplay. */
2343
2344 static void
2345 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2346 {
2347 struct glyph_matrix *window_matrix;
2348 int window_y, frame_y;
2349 /* If non-zero, a glyph to insert at the right border of W. */
2350 GLYPH right_border_glyph;
2351
2352 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2353
2354 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2355 if (w->must_be_updated_p)
2356 {
2357 window_matrix = w->desired_matrix;
2358
2359 /* Decide whether we want to add a vertical border glyph. */
2360 if (!WINDOW_RIGHTMOST_P (w))
2361 {
2362 struct Lisp_Char_Table *dp = window_display_table (w);
2363 Lisp_Object gc;
2364
2365 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2366 if (dp
2367 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2368 {
2369 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2370 spec_glyph_lookup_face (w, &right_border_glyph);
2371 }
2372
2373 if (GLYPH_FACE (right_border_glyph) <= 0)
2374 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2375 }
2376 }
2377 else
2378 window_matrix = w->current_matrix;
2379
2380 /* For all rows in the window matrix and corresponding rows in the
2381 frame matrix. */
2382 window_y = 0;
2383 frame_y = window_matrix->matrix_y;
2384 while (window_y < window_matrix->nrows)
2385 {
2386 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2387 struct glyph_row *window_row = window_matrix->rows + window_y;
2388 bool current_row_p = window_matrix == w->current_matrix;
2389
2390 /* Fill up the frame row with spaces up to the left margin of the
2391 window row. */
2392 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2393
2394 /* Fill up areas in the window matrix row with spaces. */
2395 fill_up_glyph_row_with_spaces (window_row);
2396
2397 /* If only part of W's desired matrix has been built, and
2398 window_row wasn't displayed, use the corresponding current
2399 row instead. */
2400 if (window_matrix == w->desired_matrix
2401 && !window_row->enabled_p)
2402 {
2403 window_row = w->current_matrix->rows + window_y;
2404 current_row_p = 1;
2405 }
2406
2407 if (current_row_p)
2408 {
2409 /* Copy window row to frame row. */
2410 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2411 window_row->glyphs[0],
2412 window_matrix->matrix_w * sizeof (struct glyph));
2413 }
2414 else
2415 {
2416 eassert (window_row->enabled_p);
2417
2418 /* Only when a desired row has been displayed, we want
2419 the corresponding frame row to be updated. */
2420 frame_row->enabled_p = 1;
2421
2422 /* Maybe insert a vertical border between horizontally adjacent
2423 windows. */
2424 if (GLYPH_CHAR (right_border_glyph) != 0)
2425 {
2426 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2427 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2428 }
2429
2430 #ifdef GLYPH_DEBUG
2431 /* Window row window_y must be a slice of frame row
2432 frame_y. */
2433 eassert (glyph_row_slice_p (window_row, frame_row));
2434
2435 /* If rows are in sync, we don't have to copy glyphs because
2436 frame and window share glyphs. */
2437
2438 strcpy (w->current_matrix->method, w->desired_matrix->method);
2439 add_window_display_history (w, w->current_matrix->method, 0);
2440 #endif
2441 }
2442
2443 /* Set number of used glyphs in the frame matrix. Since we fill
2444 up with spaces, and visit leaf windows from left to right it
2445 can be done simply. */
2446 frame_row->used[TEXT_AREA]
2447 = window_matrix->matrix_x + window_matrix->matrix_w;
2448
2449 /* Next row. */
2450 ++window_y;
2451 ++frame_y;
2452 }
2453 }
2454
2455 /* Given a user-specified glyph, possibly including a Lisp-level face
2456 ID, return a glyph that has a realized face ID.
2457 This is used for glyphs displayed specially and not part of the text;
2458 for instance, vertical separators, truncation markers, etc. */
2459
2460 void
2461 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2462 {
2463 int lface_id = GLYPH_FACE (*glyph);
2464 /* Convert the glyph's specified face to a realized (cache) face. */
2465 if (lface_id > 0)
2466 {
2467 int face_id = merge_faces (XFRAME (w->frame),
2468 Qt, lface_id, DEFAULT_FACE_ID);
2469 SET_GLYPH_FACE (*glyph, face_id);
2470 }
2471 }
2472
2473 /* Add spaces to a glyph row ROW in a window matrix.
2474
2475 Each row has the form:
2476
2477 +---------+-----------------------------+------------+
2478 | left | text | right |
2479 +---------+-----------------------------+------------+
2480
2481 Left and right marginal areas are optional. This function adds
2482 spaces to areas so that there are no empty holes between areas.
2483 In other words: If the right area is not empty, the text area
2484 is filled up with spaces up to the right area. If the text area
2485 is not empty, the left area is filled up.
2486
2487 To be called for frame-based redisplay, only. */
2488
2489 static void
2490 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2491 {
2492 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2493 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2494 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2495 }
2496
2497
2498 /* Fill area AREA of glyph row ROW with spaces. To be called for
2499 frame-based redisplay only. */
2500
2501 static void
2502 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2503 {
2504 if (row->glyphs[area] < row->glyphs[area + 1])
2505 {
2506 struct glyph *end = row->glyphs[area + 1];
2507 struct glyph *text = row->glyphs[area] + row->used[area];
2508
2509 while (text < end)
2510 *text++ = space_glyph;
2511 row->used[area] = text - row->glyphs[area];
2512 }
2513 }
2514
2515
2516 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2517 reached. In frame matrices only one area, TEXT_AREA, is used. */
2518
2519 static void
2520 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2521 {
2522 int i = row->used[TEXT_AREA];
2523 struct glyph *glyph = row->glyphs[TEXT_AREA];
2524
2525 while (i < upto)
2526 glyph[i++] = space_glyph;
2527
2528 row->used[TEXT_AREA] = i;
2529 }
2530
2531
2532 \f
2533 /**********************************************************************
2534 Mirroring operations on frame matrices in window matrices
2535 **********************************************************************/
2536
2537 /* Set frame being updated via frame-based redisplay to F. This
2538 function must be called before updates to make explicit that we are
2539 working on frame matrices or not. */
2540
2541 static void
2542 set_frame_matrix_frame (struct frame *f)
2543 {
2544 frame_matrix_frame = f;
2545 }
2546
2547
2548 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2549 DESIRED_MATRIX is the desired matrix corresponding to
2550 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2551 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2552 frame_matrix_frame is non-null, this indicates that the exchange is
2553 done in frame matrices, and that we have to perform analogous
2554 operations in window matrices of frame_matrix_frame. */
2555
2556 static void
2557 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2558 {
2559 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2560 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2561 bool mouse_face_p = current_row->mouse_face_p;
2562
2563 /* Do current_row = desired_row. This exchanges glyph pointers
2564 between both rows, and does a structure assignment otherwise. */
2565 assign_row (current_row, desired_row);
2566
2567 /* Enable current_row to mark it as valid. */
2568 current_row->enabled_p = 1;
2569 current_row->mouse_face_p = mouse_face_p;
2570
2571 /* If we are called on frame matrices, perform analogous operations
2572 for window matrices. */
2573 if (frame_matrix_frame)
2574 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2575 }
2576
2577
2578 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2579 W's frame which has been made current (by swapping pointers between
2580 current and desired matrix). Perform analogous operations in the
2581 matrices of leaf windows in the window tree rooted at W. */
2582
2583 static void
2584 mirror_make_current (struct window *w, int frame_row)
2585 {
2586 while (w)
2587 {
2588 if (WINDOWP (w->contents))
2589 mirror_make_current (XWINDOW (w->contents), frame_row);
2590 else
2591 {
2592 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2593 here because the checks performed in debug mode there
2594 will not allow the conversion. */
2595 int row = frame_row - w->desired_matrix->matrix_y;
2596
2597 /* If FRAME_ROW is within W, assign the desired row to the
2598 current row (exchanging glyph pointers). */
2599 if (row >= 0 && row < w->desired_matrix->matrix_h)
2600 {
2601 struct glyph_row *current_row
2602 = MATRIX_ROW (w->current_matrix, row);
2603 struct glyph_row *desired_row
2604 = MATRIX_ROW (w->desired_matrix, row);
2605
2606 if (desired_row->enabled_p)
2607 assign_row (current_row, desired_row);
2608 else
2609 swap_glyph_pointers (desired_row, current_row);
2610 current_row->enabled_p = 1;
2611
2612 /* Set the Y coordinate of the mode/header line's row.
2613 It is needed in draw_row_with_mouse_face to find the
2614 screen coordinates. (Window-based redisplay sets
2615 this in update_window, but no one seems to do that
2616 for frame-based redisplay.) */
2617 if (current_row->mode_line_p)
2618 current_row->y = row;
2619 }
2620 }
2621
2622 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2623 }
2624 }
2625
2626
2627 /* Perform row dance after scrolling. We are working on the range of
2628 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2629 including) in MATRIX. COPY_FROM is a vector containing, for each
2630 row I in the range 0 <= I < NLINES, the index of the original line
2631 to move to I. This index is relative to the row range, i.e. 0 <=
2632 index < NLINES. RETAINED_P is a vector containing zero for each
2633 row 0 <= I < NLINES which is empty.
2634
2635 This function is called from do_scrolling and do_direct_scrolling. */
2636
2637 void
2638 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2639 int *copy_from, char *retained_p)
2640 {
2641 /* A copy of original rows. */
2642 struct glyph_row *old_rows;
2643
2644 /* Rows to assign to. */
2645 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2646
2647 int i;
2648
2649 /* Make a copy of the original rows. */
2650 old_rows = alloca (nlines * sizeof *old_rows);
2651 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2652
2653 /* Assign new rows, maybe clear lines. */
2654 for (i = 0; i < nlines; ++i)
2655 {
2656 bool enabled_before_p = new_rows[i].enabled_p;
2657
2658 eassert (i + unchanged_at_top < matrix->nrows);
2659 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2660 new_rows[i] = old_rows[copy_from[i]];
2661 new_rows[i].enabled_p = enabled_before_p;
2662
2663 /* RETAINED_P is zero for empty lines. */
2664 if (!retained_p[copy_from[i]])
2665 new_rows[i].enabled_p = 0;
2666 }
2667
2668 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2669 if (frame_matrix_frame)
2670 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2671 unchanged_at_top, nlines, copy_from, retained_p);
2672 }
2673
2674
2675 /* Synchronize glyph pointers in the current matrix of window W with
2676 the current frame matrix. */
2677
2678 static void
2679 sync_window_with_frame_matrix_rows (struct window *w)
2680 {
2681 struct frame *f = XFRAME (w->frame);
2682 struct glyph_row *window_row, *window_row_end, *frame_row;
2683 int left, right, x, width;
2684
2685 /* Preconditions: W must be a live window on a tty frame. */
2686 eassert (BUFFERP (w->contents));
2687 eassert (!FRAME_WINDOW_P (f));
2688
2689 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2690 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2691 x = w->current_matrix->matrix_x;
2692 width = w->current_matrix->matrix_w;
2693
2694 window_row = w->current_matrix->rows;
2695 window_row_end = window_row + w->current_matrix->nrows;
2696 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2697
2698 for (; window_row < window_row_end; ++window_row, ++frame_row)
2699 {
2700 window_row->glyphs[LEFT_MARGIN_AREA]
2701 = frame_row->glyphs[0] + x;
2702 window_row->glyphs[TEXT_AREA]
2703 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2704 window_row->glyphs[LAST_AREA]
2705 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2706 window_row->glyphs[RIGHT_MARGIN_AREA]
2707 = window_row->glyphs[LAST_AREA] - right;
2708 }
2709 }
2710
2711
2712 /* Return the window in the window tree rooted in W containing frame
2713 row ROW. Value is null if none is found. */
2714
2715 static struct window *
2716 frame_row_to_window (struct window *w, int row)
2717 {
2718 struct window *found = NULL;
2719
2720 while (w && !found)
2721 {
2722 if (WINDOWP (w->contents))
2723 found = frame_row_to_window (XWINDOW (w->contents), row);
2724 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2725 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2726 found = w;
2727
2728 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2729 }
2730
2731 return found;
2732 }
2733
2734
2735 /* Perform a line dance in the window tree rooted at W, after
2736 scrolling a frame matrix in mirrored_line_dance.
2737
2738 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2739 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2740 COPY_FROM is a vector containing, for each row I in the range 0 <=
2741 I < NLINES, the index of the original line to move to I. This
2742 index is relative to the row range, i.e. 0 <= index < NLINES.
2743 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2744 which is empty. */
2745
2746 static void
2747 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2748 {
2749 while (w)
2750 {
2751 if (WINDOWP (w->contents))
2752 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2753 nlines, copy_from, retained_p);
2754 else
2755 {
2756 /* W is a leaf window, and we are working on its current
2757 matrix m. */
2758 struct glyph_matrix *m = w->current_matrix;
2759 int i;
2760 bool sync_p = 0;
2761 struct glyph_row *old_rows;
2762
2763 /* Make a copy of the original rows of matrix m. */
2764 old_rows = alloca (m->nrows * sizeof *old_rows);
2765 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2766
2767 for (i = 0; i < nlines; ++i)
2768 {
2769 /* Frame relative line assigned to. */
2770 int frame_to = i + unchanged_at_top;
2771
2772 /* Frame relative line assigned. */
2773 int frame_from = copy_from[i] + unchanged_at_top;
2774
2775 /* Window relative line assigned to. */
2776 int window_to = frame_to - m->matrix_y;
2777
2778 /* Window relative line assigned. */
2779 int window_from = frame_from - m->matrix_y;
2780
2781 /* Is assigned line inside window? */
2782 bool from_inside_window_p
2783 = window_from >= 0 && window_from < m->matrix_h;
2784
2785 /* Is assigned to line inside window? */
2786 bool to_inside_window_p
2787 = window_to >= 0 && window_to < m->matrix_h;
2788
2789 if (from_inside_window_p && to_inside_window_p)
2790 {
2791 /* Do the assignment. The enabled_p flag is saved
2792 over the assignment because the old redisplay did
2793 that. */
2794 bool enabled_before_p = m->rows[window_to].enabled_p;
2795 m->rows[window_to] = old_rows[window_from];
2796 m->rows[window_to].enabled_p = enabled_before_p;
2797
2798 /* If frame line is empty, window line is empty, too. */
2799 if (!retained_p[copy_from[i]])
2800 m->rows[window_to].enabled_p = 0;
2801 }
2802 else if (to_inside_window_p)
2803 {
2804 /* A copy between windows. This is an infrequent
2805 case not worth optimizing. */
2806 struct frame *f = XFRAME (w->frame);
2807 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2808 struct window *w2;
2809 struct glyph_matrix *m2;
2810 int m2_from;
2811
2812 w2 = frame_row_to_window (root, frame_from);
2813 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2814 -nw', FROM_FRAME sometimes has no associated window.
2815 This check avoids a segfault if W2 is null. */
2816 if (w2)
2817 {
2818 m2 = w2->current_matrix;
2819 m2_from = frame_from - m2->matrix_y;
2820 copy_row_except_pointers (m->rows + window_to,
2821 m2->rows + m2_from);
2822
2823 /* If frame line is empty, window line is empty, too. */
2824 if (!retained_p[copy_from[i]])
2825 m->rows[window_to].enabled_p = 0;
2826 }
2827 sync_p = 1;
2828 }
2829 else if (from_inside_window_p)
2830 sync_p = 1;
2831 }
2832
2833 /* If there was a copy between windows, make sure glyph
2834 pointers are in sync with the frame matrix. */
2835 if (sync_p)
2836 sync_window_with_frame_matrix_rows (w);
2837
2838 /* Check that no pointers are lost. */
2839 CHECK_MATRIX (m);
2840 }
2841
2842 /* Next window on same level. */
2843 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2844 }
2845 }
2846
2847
2848 #ifdef GLYPH_DEBUG
2849
2850 /* Check that window and frame matrices agree about their
2851 understanding where glyphs of the rows are to find. For each
2852 window in the window tree rooted at W, check that rows in the
2853 matrices of leaf window agree with their frame matrices about
2854 glyph pointers. */
2855
2856 static void
2857 check_window_matrix_pointers (struct window *w)
2858 {
2859 while (w)
2860 {
2861 if (WINDOWP (w->contents))
2862 check_window_matrix_pointers (XWINDOW (w->contents));
2863 else
2864 {
2865 struct frame *f = XFRAME (w->frame);
2866 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2867 check_matrix_pointers (w->current_matrix, f->current_matrix);
2868 }
2869
2870 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2871 }
2872 }
2873
2874
2875 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2876 a window and FRAME_MATRIX is the corresponding frame matrix. For
2877 each row in WINDOW_MATRIX check that it's a slice of the
2878 corresponding frame row. If it isn't, abort. */
2879
2880 static void
2881 check_matrix_pointers (struct glyph_matrix *window_matrix,
2882 struct glyph_matrix *frame_matrix)
2883 {
2884 /* Row number in WINDOW_MATRIX. */
2885 int i = 0;
2886
2887 /* Row number corresponding to I in FRAME_MATRIX. */
2888 int j = window_matrix->matrix_y;
2889
2890 /* For all rows check that the row in the window matrix is a
2891 slice of the row in the frame matrix. If it isn't we didn't
2892 mirror an operation on the frame matrix correctly. */
2893 while (i < window_matrix->nrows)
2894 {
2895 if (!glyph_row_slice_p (window_matrix->rows + i,
2896 frame_matrix->rows + j))
2897 emacs_abort ();
2898 ++i, ++j;
2899 }
2900 }
2901
2902 #endif /* GLYPH_DEBUG */
2903
2904
2905 \f
2906 /**********************************************************************
2907 VPOS and HPOS translations
2908 **********************************************************************/
2909
2910 #ifdef GLYPH_DEBUG
2911
2912 /* Translate vertical position VPOS which is relative to window W to a
2913 vertical position relative to W's frame. */
2914
2915 static int
2916 window_to_frame_vpos (struct window *w, int vpos)
2917 {
2918 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2919 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2920 vpos += WINDOW_TOP_EDGE_LINE (w);
2921 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2922 return vpos;
2923 }
2924
2925
2926 /* Translate horizontal position HPOS which is relative to window W to
2927 a horizontal position relative to W's frame. */
2928
2929 static int
2930 window_to_frame_hpos (struct window *w, int hpos)
2931 {
2932 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2933 hpos += WINDOW_LEFT_EDGE_COL (w);
2934 return hpos;
2935 }
2936
2937 #endif /* GLYPH_DEBUG */
2938
2939
2940 \f
2941 /**********************************************************************
2942 Redrawing Frames
2943 **********************************************************************/
2944
2945 /* Redraw frame F. */
2946
2947 void
2948 redraw_frame (struct frame *f)
2949 {
2950 /* Error if F has no glyphs. */
2951 eassert (f->glyphs_initialized_p);
2952 update_begin (f);
2953 #ifdef MSDOS
2954 if (FRAME_MSDOS_P (f))
2955 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2956 #endif
2957 clear_frame (f);
2958 clear_current_matrices (f);
2959 update_end (f);
2960 if (FRAME_TERMCAP_P (f))
2961 fflush (FRAME_TTY (f)->output);
2962 windows_or_buffers_changed++;
2963 /* Mark all windows as inaccurate, so that every window will have
2964 its redisplay done. */
2965 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2966 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2967 f->garbaged = 0;
2968 }
2969
2970 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2971 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2972 If FRAME is omitted or nil, the selected frame is used. */)
2973 (Lisp_Object frame)
2974 {
2975 redraw_frame (decode_live_frame (frame));
2976 return Qnil;
2977 }
2978
2979 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2980 doc: /* Clear and redisplay all visible frames. */)
2981 (void)
2982 {
2983 Lisp_Object tail, frame;
2984
2985 FOR_EACH_FRAME (tail, frame)
2986 if (FRAME_VISIBLE_P (XFRAME (frame)))
2987 redraw_frame (XFRAME (frame));
2988
2989 return Qnil;
2990 }
2991
2992
2993 \f
2994 /***********************************************************************
2995 Frame Update
2996 ***********************************************************************/
2997
2998 /* Update frame F based on the data in desired matrices.
2999
3000 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3001 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3002
3003 Value is true if redisplay was stopped due to pending input. */
3004
3005 bool
3006 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3007 {
3008 /* True means display has been paused because of pending input. */
3009 bool paused_p;
3010 struct window *root_window = XWINDOW (f->root_window);
3011
3012 if (redisplay_dont_pause)
3013 force_p = 1;
3014 else if (!force_p && detect_input_pending_ignore_squeezables ())
3015 {
3016 paused_p = 1;
3017 goto do_pause;
3018 }
3019
3020 if (FRAME_WINDOW_P (f))
3021 {
3022 /* We are working on window matrix basis. All windows whose
3023 flag must_be_updated_p is set have to be updated. */
3024
3025 /* Record that we are not working on frame matrices. */
3026 set_frame_matrix_frame (NULL);
3027
3028 /* Update all windows in the window tree of F, maybe stopping
3029 when pending input is detected. */
3030 update_begin (f);
3031
3032 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3033 /* Update the menu bar on X frames that don't have toolkit
3034 support. */
3035 if (WINDOWP (f->menu_bar_window))
3036 update_window (XWINDOW (f->menu_bar_window), 1);
3037 #endif
3038
3039 /* Update the tool-bar window, if present. */
3040 if (WINDOWP (f->tool_bar_window))
3041 {
3042 struct window *w = XWINDOW (f->tool_bar_window);
3043
3044 /* Update tool-bar window. */
3045 if (w->must_be_updated_p)
3046 {
3047 Lisp_Object tem;
3048
3049 update_window (w, 1);
3050 w->must_be_updated_p = 0;
3051
3052 /* Swap tool-bar strings. We swap because we want to
3053 reuse strings. */
3054 tem = f->current_tool_bar_string;
3055 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3056 fset_desired_tool_bar_string (f, tem);
3057 }
3058 }
3059
3060
3061 /* Update windows. */
3062 paused_p = update_window_tree (root_window, force_p);
3063 update_end (f);
3064
3065 /* This flush is a performance bottleneck under X,
3066 and it doesn't seem to be necessary anyway (in general).
3067 It is necessary when resizing the window with the mouse, or
3068 at least the fringes are not redrawn in a timely manner. ++kfs */
3069 if (f->force_flush_display_p)
3070 {
3071 flush_frame (f);
3072 f->force_flush_display_p = 0;
3073 }
3074 }
3075 else
3076 {
3077 /* We are working on frame matrix basis. Set the frame on whose
3078 frame matrix we operate. */
3079 set_frame_matrix_frame (f);
3080
3081 /* Build F's desired matrix from window matrices. */
3082 build_frame_matrix (f);
3083
3084 /* Update the display */
3085 update_begin (f);
3086 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3087 update_end (f);
3088
3089 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3090 {
3091 if (FRAME_TTY (f)->termscript)
3092 fflush (FRAME_TTY (f)->termscript);
3093 if (FRAME_TERMCAP_P (f))
3094 fflush (FRAME_TTY (f)->output);
3095 }
3096
3097 /* Check window matrices for lost pointers. */
3098 #ifdef GLYPH_DEBUG
3099 check_window_matrix_pointers (root_window);
3100 add_frame_display_history (f, paused_p);
3101 #endif
3102 }
3103
3104 do_pause:
3105 /* Reset flags indicating that a window should be updated. */
3106 set_window_update_flags (root_window, 0);
3107
3108 display_completed = !paused_p;
3109 return paused_p;
3110 }
3111
3112
3113 \f
3114 /************************************************************************
3115 Window-based updates
3116 ************************************************************************/
3117
3118 /* Perform updates in window tree rooted at W.
3119 If FORCE_P, don't stop updating if input is pending. */
3120
3121 static bool
3122 update_window_tree (struct window *w, bool force_p)
3123 {
3124 bool paused_p = 0;
3125
3126 while (w && !paused_p)
3127 {
3128 if (WINDOWP (w->contents))
3129 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3130 else if (w->must_be_updated_p)
3131 paused_p |= update_window (w, force_p);
3132
3133 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3134 }
3135
3136 return paused_p;
3137 }
3138
3139
3140 /* Update window W if its flag must_be_updated_p is set.
3141 If FORCE_P, don't stop updating if input is pending. */
3142
3143 void
3144 update_single_window (struct window *w, bool force_p)
3145 {
3146 if (w->must_be_updated_p)
3147 {
3148 struct frame *f = XFRAME (WINDOW_FRAME (w));
3149
3150 /* Record that this is not a frame-based redisplay. */
3151 set_frame_matrix_frame (NULL);
3152
3153 if (redisplay_dont_pause)
3154 force_p = 1;
3155
3156 /* Update W. */
3157 update_begin (f);
3158 update_window (w, force_p);
3159 update_end (f);
3160
3161 /* Reset flag in W. */
3162 w->must_be_updated_p = 0;
3163 }
3164 }
3165
3166 #ifdef HAVE_WINDOW_SYSTEM
3167
3168 /* Redraw lines from the current matrix of window W that are
3169 overlapped by other rows. YB is bottom-most y-position in W. */
3170
3171 static void
3172 redraw_overlapped_rows (struct window *w, int yb)
3173 {
3174 int i;
3175 struct frame *f = XFRAME (WINDOW_FRAME (w));
3176
3177 /* If rows overlapping others have been changed, the rows being
3178 overlapped have to be redrawn. This won't draw lines that have
3179 already been drawn in update_window_line because overlapped_p in
3180 desired rows is 0, so after row assignment overlapped_p in
3181 current rows is 0. */
3182 for (i = 0; i < w->current_matrix->nrows; ++i)
3183 {
3184 struct glyph_row *row = w->current_matrix->rows + i;
3185
3186 if (!row->enabled_p)
3187 break;
3188 else if (row->mode_line_p)
3189 continue;
3190
3191 if (row->overlapped_p)
3192 {
3193 enum glyph_row_area area;
3194
3195 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3196 {
3197 output_cursor_to (w, i, 0, row->y,
3198 area == TEXT_AREA ? row->x : 0);
3199 if (row->used[area])
3200 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3201 area, row->used[area]);
3202 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3203 }
3204
3205 row->overlapped_p = 0;
3206 }
3207
3208 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3209 break;
3210 }
3211 }
3212
3213
3214 /* Redraw lines from the current matrix of window W that overlap
3215 others. YB is bottom-most y-position in W. */
3216
3217 static void
3218 redraw_overlapping_rows (struct window *w, int yb)
3219 {
3220 int i, bottom_y;
3221 struct glyph_row *row;
3222 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3223
3224 for (i = 0; i < w->current_matrix->nrows; ++i)
3225 {
3226 row = w->current_matrix->rows + i;
3227
3228 if (!row->enabled_p)
3229 break;
3230 else if (row->mode_line_p)
3231 continue;
3232
3233 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3234
3235 if (row->overlapping_p)
3236 {
3237 int overlaps = 0;
3238
3239 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3240 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3241 overlaps |= OVERLAPS_PRED;
3242 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3243 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3244 overlaps |= OVERLAPS_SUCC;
3245
3246 if (overlaps)
3247 {
3248 if (row->used[LEFT_MARGIN_AREA])
3249 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3250
3251 if (row->used[TEXT_AREA])
3252 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3253
3254 if (row->used[RIGHT_MARGIN_AREA])
3255 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3256
3257 /* Record in neighbor rows that ROW overwrites part of
3258 their display. */
3259 if (overlaps & OVERLAPS_PRED)
3260 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3261 if (overlaps & OVERLAPS_SUCC)
3262 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3263 }
3264 }
3265
3266 if (bottom_y >= yb)
3267 break;
3268 }
3269 }
3270
3271 #endif /* HAVE_WINDOW_SYSTEM */
3272
3273
3274 #if defined GLYPH_DEBUG && 0
3275
3276 /* Check that no row in the current matrix of window W is enabled
3277 which is below what's displayed in the window. */
3278
3279 static void
3280 check_current_matrix_flags (struct window *w)
3281 {
3282 bool last_seen_p = 0;
3283 int i, yb = window_text_bottom_y (w);
3284
3285 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3286 {
3287 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3288 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3289 last_seen_p = 1;
3290 else if (last_seen_p && row->enabled_p)
3291 emacs_abort ();
3292 }
3293 }
3294
3295 #endif /* GLYPH_DEBUG */
3296
3297
3298 /* Update display of window W.
3299 If FORCE_P, don't stop updating when input is pending. */
3300
3301 static bool
3302 update_window (struct window *w, bool force_p)
3303 {
3304 struct glyph_matrix *desired_matrix = w->desired_matrix;
3305 bool paused_p;
3306 int preempt_count = baud_rate / 2400 + 1;
3307 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3308 #ifdef GLYPH_DEBUG
3309 /* Check that W's frame doesn't have glyph matrices. */
3310 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3311 #endif
3312
3313 /* Check pending input the first time so that we can quickly return. */
3314 if (!force_p)
3315 detect_input_pending_ignore_squeezables ();
3316
3317 /* If forced to complete the update, or if no input is pending, do
3318 the update. */
3319 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3320 {
3321 struct glyph_row *row, *end;
3322 struct glyph_row *mode_line_row;
3323 struct glyph_row *header_line_row;
3324 int yb;
3325 bool changed_p = 0, mouse_face_overwritten_p = 0;
3326 int n_updated = 0;
3327
3328 rif->update_window_begin_hook (w);
3329 yb = window_text_bottom_y (w);
3330 row = MATRIX_ROW (desired_matrix, 0);
3331 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3332
3333 /* Take note of the header line, if there is one. We will
3334 update it below, after updating all of the window's lines. */
3335 if (row->mode_line_p)
3336 {
3337 header_line_row = row;
3338 ++row;
3339 }
3340 else
3341 header_line_row = NULL;
3342
3343 /* Update the mode line, if necessary. */
3344 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3345 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3346 {
3347 mode_line_row->y = yb;
3348 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3349 desired_matrix),
3350 &mouse_face_overwritten_p);
3351 }
3352
3353 /* Find first enabled row. Optimizations in redisplay_internal
3354 may lead to an update with only one row enabled. There may
3355 be also completely empty matrices. */
3356 while (row < end && !row->enabled_p)
3357 ++row;
3358
3359 /* Try reusing part of the display by copying. */
3360 if (row < end && !desired_matrix->no_scrolling_p)
3361 {
3362 int rc = scrolling_window (w, header_line_row != NULL);
3363 if (rc < 0)
3364 {
3365 /* All rows were found to be equal. */
3366 paused_p = 0;
3367 goto set_cursor;
3368 }
3369 else if (rc > 0)
3370 {
3371 /* We've scrolled the display. */
3372 force_p = 1;
3373 changed_p = 1;
3374 }
3375 }
3376
3377 /* Update the rest of the lines. */
3378 for (; row < end && (force_p || !input_pending); ++row)
3379 /* scrolling_window resets the enabled_p flag of the rows it
3380 reuses from current_matrix. */
3381 if (row->enabled_p)
3382 {
3383 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3384 int i;
3385
3386 /* We'll have to play a little bit with when to
3387 detect_input_pending. If it's done too often,
3388 scrolling large windows with repeated scroll-up
3389 commands will too quickly pause redisplay. */
3390 if (!force_p && ++n_updated % preempt_count == 0)
3391 detect_input_pending_ignore_squeezables ();
3392 changed_p |= update_window_line (w, vpos,
3393 &mouse_face_overwritten_p);
3394
3395 /* Mark all rows below the last visible one in the current
3396 matrix as invalid. This is necessary because of
3397 variable line heights. Consider the case of three
3398 successive redisplays, where the first displays 5
3399 lines, the second 3 lines, and the third 5 lines again.
3400 If the second redisplay wouldn't mark rows in the
3401 current matrix invalid, the third redisplay might be
3402 tempted to optimize redisplay based on lines displayed
3403 in the first redisplay. */
3404 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3405 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3406 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3407 }
3408
3409 /* Was display preempted? */
3410 paused_p = row < end;
3411
3412 set_cursor:
3413
3414 /* Update the header line after scrolling because a new header
3415 line would otherwise overwrite lines at the top of the window
3416 that can be scrolled. */
3417 if (header_line_row && header_line_row->enabled_p)
3418 {
3419 header_line_row->y = 0;
3420 update_window_line (w, 0, &mouse_face_overwritten_p);
3421 }
3422
3423 /* Fix the appearance of overlapping/overlapped rows. */
3424 if (!paused_p && !w->pseudo_window_p)
3425 {
3426 #ifdef HAVE_WINDOW_SYSTEM
3427 if (changed_p && rif->fix_overlapping_area)
3428 {
3429 redraw_overlapped_rows (w, yb);
3430 redraw_overlapping_rows (w, yb);
3431 }
3432 #endif
3433
3434 /* Make cursor visible at cursor position of W. */
3435 set_window_cursor_after_update (w);
3436
3437 #if 0 /* Check that current matrix invariants are satisfied. This is
3438 for debugging only. See the comment of check_matrix_invariants. */
3439 IF_DEBUG (check_matrix_invariants (w));
3440 #endif
3441 }
3442
3443 #ifdef GLYPH_DEBUG
3444 /* Remember the redisplay method used to display the matrix. */
3445 strcpy (w->current_matrix->method, w->desired_matrix->method);
3446 #endif
3447
3448 #ifdef HAVE_WINDOW_SYSTEM
3449 update_window_fringes (w, 0);
3450 #endif
3451
3452 /* End the update of window W. Don't set the cursor if we
3453 paused updating the display because in this case,
3454 set_window_cursor_after_update hasn't been called, and
3455 W->output_cursor doesn't contain the cursor location. */
3456 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3457 }
3458 else
3459 paused_p = 1;
3460
3461 #ifdef GLYPH_DEBUG
3462 /* check_current_matrix_flags (w); */
3463 add_window_display_history (w, w->current_matrix->method, paused_p);
3464 #endif
3465
3466 clear_glyph_matrix (desired_matrix);
3467
3468 return paused_p;
3469 }
3470
3471
3472 /* Update the display of area AREA in window W, row number VPOS.
3473 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3474
3475 static void
3476 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3477 enum glyph_row_area area, int vpos)
3478 {
3479 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3480 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3481
3482 /* Set cursor to start of glyphs, write them, and clear to the end
3483 of the area. I don't think that something more sophisticated is
3484 necessary here, since marginal areas will not be the default. */
3485 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3486 if (desired_row->used[area])
3487 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3488 area, desired_row->used[area]);
3489 rif->clear_end_of_line (w, updated_row, area, -1);
3490 }
3491
3492
3493 /* Update the display of the text area of row VPOS in window W.
3494 Value is true if display has changed. */
3495
3496 static bool
3497 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3498 {
3499 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3500 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3501 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3502 bool changed_p = 0;
3503
3504 /* If rows are at different X or Y, or rows have different height,
3505 or the current row is marked invalid, write the entire line. */
3506 if (!current_row->enabled_p
3507 || desired_row->y != current_row->y
3508 || desired_row->ascent != current_row->ascent
3509 || desired_row->phys_ascent != current_row->phys_ascent
3510 || desired_row->phys_height != current_row->phys_height
3511 || desired_row->visible_height != current_row->visible_height
3512 || current_row->overlapped_p
3513 /* This next line is necessary for correctly redrawing
3514 mouse-face areas after scrolling and other operations.
3515 However, it causes excessive flickering when mouse is moved
3516 across the mode line. Luckily, turning it off for the mode
3517 line doesn't seem to hurt anything. -- cyd.
3518 But it is still needed for the header line. -- kfs. */
3519 || (current_row->mouse_face_p
3520 && !(current_row->mode_line_p && vpos > 0))
3521 || current_row->x != desired_row->x)
3522 {
3523 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3524
3525 if (desired_row->used[TEXT_AREA])
3526 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3527 TEXT_AREA, desired_row->used[TEXT_AREA]);
3528
3529 /* Clear to end of window. */
3530 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3531 changed_p = 1;
3532
3533 /* This erases the cursor. We do this here because
3534 notice_overwritten_cursor cannot easily check this, which
3535 might indicate that the whole functionality of
3536 notice_overwritten_cursor would better be implemented here.
3537 On the other hand, we need notice_overwritten_cursor as long
3538 as mouse highlighting is done asynchronously outside of
3539 redisplay. */
3540 if (vpos == w->phys_cursor.vpos)
3541 w->phys_cursor_on_p = 0;
3542 }
3543 else
3544 {
3545 int stop, i, x;
3546 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3547 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3548 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3549 int desired_stop_pos = desired_row->used[TEXT_AREA];
3550 bool abort_skipping = 0;
3551
3552 /* If the desired row extends its face to the text area end, and
3553 unless the current row also does so at the same position,
3554 make sure we write at least one glyph, so that the face
3555 extension actually takes place. */
3556 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3557 && (desired_stop_pos < current_row->used[TEXT_AREA]
3558 || (desired_stop_pos == current_row->used[TEXT_AREA]
3559 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3560 --desired_stop_pos;
3561
3562 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3563 i = 0;
3564 x = desired_row->x;
3565
3566 /* Loop over glyphs that current and desired row may have
3567 in common. */
3568 while (i < stop)
3569 {
3570 bool can_skip_p = !abort_skipping;
3571
3572 /* Skip over glyphs that both rows have in common. These
3573 don't have to be written. We can't skip if the last
3574 current glyph overlaps the glyph to its right. For
3575 example, consider a current row of `if ' with the `f' in
3576 Courier bold so that it overlaps the ` ' to its right.
3577 If the desired row is ` ', we would skip over the space
3578 after the `if' and there would remain a pixel from the
3579 `f' on the screen. */
3580 if (overlapping_glyphs_p && i > 0)
3581 {
3582 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3583 int left, right;
3584
3585 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3586 &left, &right);
3587 can_skip_p = (right == 0 && !abort_skipping);
3588 }
3589
3590 if (can_skip_p)
3591 {
3592 int start_hpos = i;
3593
3594 while (i < stop
3595 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3596 {
3597 x += desired_glyph->pixel_width;
3598 ++desired_glyph, ++current_glyph, ++i;
3599 }
3600
3601 /* Consider the case that the current row contains "xxx
3602 ppp ggg" in italic Courier font, and the desired row
3603 is "xxx ggg". The character `p' has lbearing, `g'
3604 has not. The loop above will stop in front of the
3605 first `p' in the current row. If we would start
3606 writing glyphs there, we wouldn't erase the lbearing
3607 of the `p'. The rest of the lbearing problem is then
3608 taken care of by draw_glyphs. */
3609 if (overlapping_glyphs_p
3610 && i > 0
3611 && i < current_row->used[TEXT_AREA]
3612 && (current_row->used[TEXT_AREA]
3613 != desired_row->used[TEXT_AREA]))
3614 {
3615 int left, right;
3616
3617 rif->get_glyph_overhangs (current_glyph,
3618 XFRAME (w->frame),
3619 &left, &right);
3620 while (left > 0 && i > 0)
3621 {
3622 --i, --desired_glyph, --current_glyph;
3623 x -= desired_glyph->pixel_width;
3624 left -= desired_glyph->pixel_width;
3625 }
3626
3627 /* Abort the skipping algorithm if we end up before
3628 our starting point, to avoid looping (bug#1070).
3629 This can happen when the lbearing is larger than
3630 the pixel width. */
3631 abort_skipping = (i < start_hpos);
3632 }
3633 }
3634
3635 /* Try to avoid writing the entire rest of the desired row
3636 by looking for a resync point. This mainly prevents
3637 mode line flickering in the case the mode line is in
3638 fixed-pitch font, which it usually will be. */
3639 if (i < desired_row->used[TEXT_AREA])
3640 {
3641 int start_x = x, start_hpos = i;
3642 struct glyph *start = desired_glyph;
3643 int current_x = x;
3644 bool skip_first_p = !can_skip_p;
3645
3646 /* Find the next glyph that's equal again. */
3647 while (i < stop
3648 && (skip_first_p
3649 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3650 && x == current_x)
3651 {
3652 x += desired_glyph->pixel_width;
3653 current_x += current_glyph->pixel_width;
3654 ++desired_glyph, ++current_glyph, ++i;
3655 skip_first_p = 0;
3656 }
3657
3658 if (i == start_hpos || x != current_x)
3659 {
3660 i = start_hpos;
3661 x = start_x;
3662 desired_glyph = start;
3663 break;
3664 }
3665
3666 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3667 rif->write_glyphs (w, updated_row, start,
3668 TEXT_AREA, i - start_hpos);
3669 changed_p = 1;
3670 }
3671 }
3672
3673 /* Write the rest. */
3674 if (i < desired_row->used[TEXT_AREA])
3675 {
3676 output_cursor_to (w, vpos, i, desired_row->y, x);
3677 rif->write_glyphs (w, updated_row, desired_glyph,
3678 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3679 changed_p = 1;
3680 }
3681
3682 /* Maybe clear to end of line. */
3683 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3684 {
3685 /* If new row extends to the end of the text area, nothing
3686 has to be cleared, if and only if we did a write_glyphs
3687 above. This is made sure by setting desired_stop_pos
3688 appropriately above. */
3689 eassert (i < desired_row->used[TEXT_AREA]
3690 || ((desired_row->used[TEXT_AREA]
3691 == current_row->used[TEXT_AREA])
3692 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3693 }
3694 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3695 {
3696 /* If old row extends to the end of the text area, clear. */
3697 if (i >= desired_row->used[TEXT_AREA])
3698 output_cursor_to (w, vpos, i, desired_row->y,
3699 desired_row->pixel_width);
3700 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3701 changed_p = 1;
3702 }
3703 else if (desired_row->pixel_width < current_row->pixel_width)
3704 {
3705 /* Otherwise clear to the end of the old row. Everything
3706 after that position should be clear already. */
3707 int xlim;
3708
3709 if (i >= desired_row->used[TEXT_AREA])
3710 output_cursor_to (w, vpos, i, desired_row->y,
3711 desired_row->pixel_width);
3712
3713 /* If cursor is displayed at the end of the line, make sure
3714 it's cleared. Nowadays we don't have a phys_cursor_glyph
3715 with which to erase the cursor (because this method
3716 doesn't work with lbearing/rbearing), so we must do it
3717 this way. */
3718 if (vpos == w->phys_cursor.vpos
3719 && (desired_row->reversed_p
3720 ? (w->phys_cursor.hpos < 0)
3721 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3722 {
3723 w->phys_cursor_on_p = 0;
3724 xlim = -1;
3725 }
3726 else
3727 xlim = current_row->pixel_width;
3728 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3729 changed_p = 1;
3730 }
3731 }
3732
3733 return changed_p;
3734 }
3735
3736
3737 /* Update row VPOS in window W. Value is true if display has been changed. */
3738
3739 static bool
3740 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3741 {
3742 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3743 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3744 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3745 bool changed_p = 0;
3746
3747 /* A row can be completely invisible in case a desired matrix was
3748 built with a vscroll and then make_cursor_line_fully_visible shifts
3749 the matrix. Make sure to make such rows current anyway, since
3750 we need the correct y-position, for example, in the current matrix. */
3751 if (desired_row->mode_line_p
3752 || desired_row->visible_height > 0)
3753 {
3754 eassert (desired_row->enabled_p);
3755
3756 /* Update display of the left margin area, if there is one. */
3757 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3758 {
3759 changed_p = 1;
3760 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3761 /* Setting this flag will ensure the vertical border, if
3762 any, between this window and the one on its left will be
3763 redrawn. This is necessary because updating the left
3764 margin area can potentially draw over the border. */
3765 current_row->redraw_fringe_bitmaps_p = 1;
3766 }
3767
3768 /* Update the display of the text area. */
3769 if (update_text_area (w, desired_row, vpos))
3770 {
3771 changed_p = 1;
3772 if (current_row->mouse_face_p)
3773 *mouse_face_overwritten_p = 1;
3774 }
3775
3776 /* Update display of the right margin area, if there is one. */
3777 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3778 {
3779 changed_p = 1;
3780 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3781 }
3782
3783 /* Draw truncation marks etc. */
3784 if (!current_row->enabled_p
3785 || desired_row->y != current_row->y
3786 || desired_row->visible_height != current_row->visible_height
3787 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3788 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3789 || current_row->redraw_fringe_bitmaps_p
3790 || desired_row->mode_line_p != current_row->mode_line_p
3791 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3792 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3793 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3794 rif->after_update_window_line_hook (w, desired_row);
3795 }
3796
3797 /* Update current_row from desired_row. */
3798 make_current (w->desired_matrix, w->current_matrix, vpos);
3799 return changed_p;
3800 }
3801
3802
3803 /* Set the cursor after an update of window W. This function may only
3804 be called from update_window. */
3805
3806 static void
3807 set_window_cursor_after_update (struct window *w)
3808 {
3809 struct frame *f = XFRAME (w->frame);
3810 int cx, cy, vpos, hpos;
3811
3812 /* Not intended for frame matrix updates. */
3813 eassert (FRAME_WINDOW_P (f));
3814
3815 if (cursor_in_echo_area
3816 && !NILP (echo_area_buffer[0])
3817 /* If we are showing a message instead of the mini-buffer,
3818 show the cursor for the message instead. */
3819 && XWINDOW (minibuf_window) == w
3820 && EQ (minibuf_window, echo_area_window)
3821 /* These cases apply only to the frame that contains
3822 the active mini-buffer window. */
3823 && FRAME_HAS_MINIBUF_P (f)
3824 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3825 {
3826 cx = cy = vpos = hpos = 0;
3827
3828 if (cursor_in_echo_area >= 0)
3829 {
3830 /* If the mini-buffer is several lines high, find the last
3831 line that has any text on it. Note: either all lines
3832 are enabled or none. Otherwise we wouldn't be able to
3833 determine Y. */
3834 struct glyph_row *row, *last_row;
3835 struct glyph *glyph;
3836 int yb = window_text_bottom_y (w);
3837
3838 last_row = NULL;
3839 row = w->current_matrix->rows;
3840 while (row->enabled_p
3841 && (last_row == NULL
3842 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3843 {
3844 if (row->used[TEXT_AREA]
3845 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3846 last_row = row;
3847 ++row;
3848 }
3849
3850 if (last_row)
3851 {
3852 struct glyph *start = last_row->glyphs[TEXT_AREA];
3853 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3854
3855 while (last > start && last->charpos < 0)
3856 --last;
3857
3858 for (glyph = start; glyph < last; ++glyph)
3859 {
3860 cx += glyph->pixel_width;
3861 ++hpos;
3862 }
3863
3864 cy = last_row->y;
3865 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3866 }
3867 }
3868 }
3869 else
3870 {
3871 cx = w->cursor.x;
3872 cy = w->cursor.y;
3873 hpos = w->cursor.hpos;
3874 vpos = w->cursor.vpos;
3875 }
3876
3877 /* Window cursor can be out of sync for horizontally split windows.
3878 Horizontal position is -1 when cursor is on the left fringe. */
3879 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3880 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3881 output_cursor_to (w, vpos, hpos, cy, cx);
3882 }
3883
3884
3885 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3886 tree rooted at W. */
3887
3888 void
3889 set_window_update_flags (struct window *w, bool on_p)
3890 {
3891 while (w)
3892 {
3893 if (WINDOWP (w->contents))
3894 set_window_update_flags (XWINDOW (w->contents), on_p);
3895 else
3896 w->must_be_updated_p = on_p;
3897
3898 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3899 }
3900 }
3901
3902
3903 \f
3904 /***********************************************************************
3905 Window-Based Scrolling
3906 ***********************************************************************/
3907
3908 /* Structure describing rows in scrolling_window. */
3909
3910 struct row_entry
3911 {
3912 /* Number of occurrences of this row in desired and current matrix. */
3913 int old_uses, new_uses;
3914
3915 /* Vpos of row in new matrix. */
3916 int new_line_number;
3917
3918 /* Bucket index of this row_entry in the hash table row_table. */
3919 ptrdiff_t bucket;
3920
3921 /* The row described by this entry. */
3922 struct glyph_row *row;
3923
3924 /* Hash collision chain. */
3925 struct row_entry *next;
3926 };
3927
3928 /* A pool to allocate row_entry structures from, and the size of the
3929 pool. The pool is reallocated in scrolling_window when we find
3930 that we need a larger one. */
3931
3932 static struct row_entry *row_entry_pool;
3933 static ptrdiff_t row_entry_pool_size;
3934
3935 /* Index of next free entry in row_entry_pool. */
3936
3937 static ptrdiff_t row_entry_idx;
3938
3939 /* The hash table used during scrolling, and the table's size. This
3940 table is used to quickly identify equal rows in the desired and
3941 current matrix. */
3942
3943 static struct row_entry **row_table;
3944 static ptrdiff_t row_table_size;
3945
3946 /* Vectors of pointers to row_entry structures belonging to the
3947 current and desired matrix, and the size of the vectors. */
3948
3949 static struct row_entry **old_lines, **new_lines;
3950 static ptrdiff_t old_lines_size, new_lines_size;
3951
3952 /* A pool to allocate run structures from, and its size. */
3953
3954 static struct run *run_pool;
3955 static ptrdiff_t runs_size;
3956
3957 /* A vector of runs of lines found during scrolling. */
3958
3959 static struct run **runs;
3960
3961 /* Add glyph row ROW to the scrolling hash table. */
3962
3963 static struct row_entry *
3964 add_row_entry (struct glyph_row *row)
3965 {
3966 struct row_entry *entry;
3967 ptrdiff_t i = row->hash % row_table_size;
3968
3969 entry = row_table[i];
3970 eassert (entry || verify_row_hash (row));
3971 while (entry && !row_equal_p (entry->row, row, 1))
3972 entry = entry->next;
3973
3974 if (entry == NULL)
3975 {
3976 entry = row_entry_pool + row_entry_idx++;
3977 entry->row = row;
3978 entry->old_uses = entry->new_uses = 0;
3979 entry->new_line_number = 0;
3980 entry->bucket = i;
3981 entry->next = row_table[i];
3982 row_table[i] = entry;
3983 }
3984
3985 return entry;
3986 }
3987
3988
3989 /* Try to reuse part of the current display of W by scrolling lines.
3990 HEADER_LINE_P means W has a header line.
3991
3992 The algorithm is taken from Communications of the ACM, Apr78 "A
3993 Technique for Isolating Differences Between Files." It should take
3994 O(N) time.
3995
3996 A short outline of the steps of the algorithm
3997
3998 1. Skip lines equal at the start and end of both matrices.
3999
4000 2. Enter rows in the current and desired matrix into a symbol
4001 table, counting how often they appear in both matrices.
4002
4003 3. Rows that appear exactly once in both matrices serve as anchors,
4004 i.e. we assume that such lines are likely to have been moved.
4005
4006 4. Starting from anchor lines, extend regions to be scrolled both
4007 forward and backward.
4008
4009 Value is
4010
4011 -1 if all rows were found to be equal.
4012 0 to indicate that we did not scroll the display, or
4013 1 if we did scroll. */
4014
4015 static int
4016 scrolling_window (struct window *w, bool header_line_p)
4017 {
4018 struct glyph_matrix *desired_matrix = w->desired_matrix;
4019 struct glyph_matrix *current_matrix = w->current_matrix;
4020 int yb = window_text_bottom_y (w);
4021 ptrdiff_t i;
4022 int j, first_old, first_new, last_old, last_new;
4023 int nruns, run_idx;
4024 ptrdiff_t n;
4025 struct row_entry *entry;
4026 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4027
4028 /* Skip over rows equal at the start. */
4029 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4030 {
4031 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4032 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4033
4034 if (c->enabled_p
4035 && d->enabled_p
4036 && !d->redraw_fringe_bitmaps_p
4037 && c->y == d->y
4038 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4039 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4040 && row_equal_p (c, d, 1))
4041 {
4042 assign_row (c, d);
4043 d->enabled_p = 0;
4044 }
4045 else
4046 break;
4047 }
4048
4049 /* Give up if some rows in the desired matrix are not enabled. */
4050 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4051 return -1;
4052
4053 first_old = first_new = i;
4054
4055 /* Set last_new to the index + 1 of the row that reaches the
4056 bottom boundary in the desired matrix. Give up if we find a
4057 disabled row before we reach the bottom boundary. */
4058 i = first_new + 1;
4059 while (i < desired_matrix->nrows - 1)
4060 {
4061 int bottom;
4062
4063 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4064 return 0;
4065 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4066 if (bottom <= yb)
4067 ++i;
4068 if (bottom >= yb)
4069 break;
4070 }
4071
4072 last_new = i;
4073
4074 /* Set last_old to the index + 1 of the row that reaches the bottom
4075 boundary in the current matrix. We don't look at the enabled
4076 flag here because we plan to reuse part of the display even if
4077 other parts are disabled. */
4078 i = first_old + 1;
4079 while (i < current_matrix->nrows - 1)
4080 {
4081 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4082 if (bottom <= yb)
4083 ++i;
4084 if (bottom >= yb)
4085 break;
4086 }
4087
4088 last_old = i;
4089
4090 /* Skip over rows equal at the bottom. */
4091 i = last_new;
4092 j = last_old;
4093 while (i - 1 > first_new
4094 && j - 1 > first_old
4095 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4096 && (MATRIX_ROW (current_matrix, j - 1)->y
4097 == MATRIX_ROW (desired_matrix, i - 1)->y)
4098 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4099 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4100 MATRIX_ROW (current_matrix, j - 1), 1))
4101 --i, --j;
4102 last_new = i;
4103 last_old = j;
4104
4105 /* Nothing to do if all rows are equal. */
4106 if (last_new == first_new)
4107 return 0;
4108
4109 /* Check for integer overflow in size calculation.
4110
4111 If next_almost_prime checks (N) for divisibility by 2..10, then
4112 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4113 So, set next_almost_prime_increment_max to 10.
4114
4115 It's just a coincidence that next_almost_prime_increment_max ==
4116 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4117 13, then next_almost_prime_increment_max would be 14, e.g.,
4118 because next_almost_prime (113) would be 127. */
4119 {
4120 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4121 enum { next_almost_prime_increment_max = 10 };
4122 ptrdiff_t row_table_max =
4123 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4124 - next_almost_prime_increment_max);
4125 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4126 if (current_nrows_max < current_matrix->nrows)
4127 memory_full (SIZE_MAX);
4128 }
4129
4130 /* Reallocate vectors, tables etc. if necessary. */
4131
4132 if (current_matrix->nrows > old_lines_size)
4133 old_lines = xpalloc (old_lines, &old_lines_size,
4134 current_matrix->nrows - old_lines_size,
4135 INT_MAX, sizeof *old_lines);
4136
4137 if (desired_matrix->nrows > new_lines_size)
4138 new_lines = xpalloc (new_lines, &new_lines_size,
4139 desired_matrix->nrows - new_lines_size,
4140 INT_MAX, sizeof *new_lines);
4141
4142 n = desired_matrix->nrows;
4143 n += current_matrix->nrows;
4144 if (row_table_size < 3 * n)
4145 {
4146 ptrdiff_t size = next_almost_prime (3 * n);
4147 row_table = xnrealloc (row_table, size, sizeof *row_table);
4148 row_table_size = size;
4149 memset (row_table, 0, size * sizeof *row_table);
4150 }
4151
4152 if (n > row_entry_pool_size)
4153 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4154 n - row_entry_pool_size,
4155 -1, sizeof *row_entry_pool);
4156
4157 if (desired_matrix->nrows > runs_size)
4158 {
4159 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4160 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4161 runs_size = desired_matrix->nrows;
4162 }
4163
4164 nruns = run_idx = 0;
4165 row_entry_idx = 0;
4166
4167 /* Add rows from the current and desired matrix to the hash table
4168 row_hash_table to be able to find equal ones quickly. */
4169
4170 for (i = first_old; i < last_old; ++i)
4171 {
4172 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4173 {
4174 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4175 old_lines[i] = entry;
4176 ++entry->old_uses;
4177 }
4178 else
4179 old_lines[i] = NULL;
4180 }
4181
4182 for (i = first_new; i < last_new; ++i)
4183 {
4184 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4185 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4186 ++entry->new_uses;
4187 entry->new_line_number = i;
4188 new_lines[i] = entry;
4189 }
4190
4191 /* Identify moves based on lines that are unique and equal
4192 in both matrices. */
4193 for (i = first_old; i < last_old;)
4194 if (old_lines[i]
4195 && old_lines[i]->old_uses == 1
4196 && old_lines[i]->new_uses == 1)
4197 {
4198 int p, q;
4199 int new_line = old_lines[i]->new_line_number;
4200 struct run *run = run_pool + run_idx++;
4201
4202 /* Record move. */
4203 run->current_vpos = i;
4204 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4205 run->desired_vpos = new_line;
4206 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4207 run->nrows = 1;
4208 run->height = MATRIX_ROW (current_matrix, i)->height;
4209
4210 /* Extend backward. */
4211 p = i - 1;
4212 q = new_line - 1;
4213 while (p > first_old
4214 && q > first_new
4215 && old_lines[p] == new_lines[q])
4216 {
4217 int h = MATRIX_ROW (current_matrix, p)->height;
4218 --run->current_vpos;
4219 --run->desired_vpos;
4220 ++run->nrows;
4221 run->height += h;
4222 run->desired_y -= h;
4223 run->current_y -= h;
4224 --p, --q;
4225 }
4226
4227 /* Extend forward. */
4228 p = i + 1;
4229 q = new_line + 1;
4230 while (p < last_old
4231 && q < last_new
4232 && old_lines[p] == new_lines[q])
4233 {
4234 int h = MATRIX_ROW (current_matrix, p)->height;
4235 ++run->nrows;
4236 run->height += h;
4237 ++p, ++q;
4238 }
4239
4240 /* Insert run into list of all runs. Order runs by copied
4241 pixel lines. Note that we record runs that don't have to
4242 be copied because they are already in place. This is done
4243 because we can avoid calling update_window_line in this
4244 case. */
4245 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4246 ;
4247 for (q = nruns; q > p; --q)
4248 runs[q] = runs[q - 1];
4249 runs[p] = run;
4250 ++nruns;
4251
4252 i += run->nrows;
4253 }
4254 else
4255 ++i;
4256
4257 /* Do the moves. Do it in a way that we don't overwrite something
4258 we want to copy later on. This is not solvable in general
4259 because there is only one display and we don't have a way to
4260 exchange areas on this display. Example:
4261
4262 +-----------+ +-----------+
4263 | A | | B |
4264 +-----------+ --> +-----------+
4265 | B | | A |
4266 +-----------+ +-----------+
4267
4268 Instead, prefer bigger moves, and invalidate moves that would
4269 copy from where we copied to. */
4270
4271 for (i = 0; i < nruns; ++i)
4272 if (runs[i]->nrows > 0)
4273 {
4274 struct run *r = runs[i];
4275
4276 /* Copy on the display. */
4277 if (r->current_y != r->desired_y)
4278 {
4279 rif->clear_window_mouse_face (w);
4280 rif->scroll_run_hook (w, r);
4281 }
4282
4283 /* Truncate runs that copy to where we copied to, and
4284 invalidate runs that copy from where we copied to. */
4285 for (j = nruns - 1; j > i; --j)
4286 {
4287 struct run *p = runs[j];
4288 bool truncated_p = 0;
4289
4290 if (p->nrows > 0
4291 && p->desired_y < r->desired_y + r->height
4292 && p->desired_y + p->height > r->desired_y)
4293 {
4294 if (p->desired_y < r->desired_y)
4295 {
4296 p->nrows = r->desired_vpos - p->desired_vpos;
4297 p->height = r->desired_y - p->desired_y;
4298 truncated_p = 1;
4299 }
4300 else
4301 {
4302 int nrows_copied = (r->desired_vpos + r->nrows
4303 - p->desired_vpos);
4304
4305 if (p->nrows <= nrows_copied)
4306 p->nrows = 0;
4307 else
4308 {
4309 int height_copied = (r->desired_y + r->height
4310 - p->desired_y);
4311
4312 p->current_vpos += nrows_copied;
4313 p->desired_vpos += nrows_copied;
4314 p->nrows -= nrows_copied;
4315 p->current_y += height_copied;
4316 p->desired_y += height_copied;
4317 p->height -= height_copied;
4318 truncated_p = 1;
4319 }
4320 }
4321 }
4322
4323 if (r->current_y != r->desired_y
4324 /* The condition below is equivalent to
4325 ((p->current_y >= r->desired_y
4326 && p->current_y < r->desired_y + r->height)
4327 || (p->current_y + p->height > r->desired_y
4328 && (p->current_y + p->height
4329 <= r->desired_y + r->height)))
4330 because we have 0 < p->height <= r->height. */
4331 && p->current_y < r->desired_y + r->height
4332 && p->current_y + p->height > r->desired_y)
4333 p->nrows = 0;
4334
4335 /* Reorder runs by copied pixel lines if truncated. */
4336 if (truncated_p && p->nrows > 0)
4337 {
4338 int k = nruns - 1;
4339
4340 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4341 k--;
4342 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4343 runs[k] = p;
4344 }
4345 }
4346
4347 /* Assign matrix rows. */
4348 for (j = 0; j < r->nrows; ++j)
4349 {
4350 struct glyph_row *from, *to;
4351 bool to_overlapped_p;
4352
4353 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4354 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4355 to_overlapped_p = to->overlapped_p;
4356 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4357 assign_row (to, from);
4358 /* The above `assign_row' actually does swap, so if we had
4359 an overlap in the copy destination of two runs, then
4360 the second run would assign a previously disabled bogus
4361 row. But thanks to the truncation code in the
4362 preceding for-loop, we no longer have such an overlap,
4363 and thus the assigned row should always be enabled. */
4364 eassert (to->enabled_p);
4365 from->enabled_p = 0;
4366 to->overlapped_p = to_overlapped_p;
4367 }
4368 }
4369
4370 /* Clear the hash table, for the next time. */
4371 for (i = 0; i < row_entry_idx; ++i)
4372 row_table[row_entry_pool[i].bucket] = NULL;
4373
4374 /* Value is 1 to indicate that we scrolled the display. */
4375 return nruns > 0;
4376 }
4377
4378
4379 \f
4380 /************************************************************************
4381 Frame-Based Updates
4382 ************************************************************************/
4383
4384 /* Update the desired frame matrix of frame F.
4385
4386 FORCE_P means that the update should not be stopped by pending input.
4387 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4388
4389 Value is true if update was stopped due to pending input. */
4390
4391 static bool
4392 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4393 {
4394 /* Frame matrices to work on. */
4395 struct glyph_matrix *current_matrix = f->current_matrix;
4396 struct glyph_matrix *desired_matrix = f->desired_matrix;
4397 int i;
4398 bool pause_p;
4399 int preempt_count = baud_rate / 2400 + 1;
4400
4401 eassert (current_matrix && desired_matrix);
4402
4403 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4404 calculate_costs (f);
4405
4406 if (preempt_count <= 0)
4407 preempt_count = 1;
4408
4409 if (!force_p && detect_input_pending_ignore_squeezables ())
4410 {
4411 pause_p = 1;
4412 goto do_pause;
4413 }
4414
4415 /* If we cannot insert/delete lines, it's no use trying it. */
4416 if (!FRAME_LINE_INS_DEL_OK (f))
4417 inhibit_id_p = 1;
4418
4419 /* See if any of the desired lines are enabled; don't compute for
4420 i/d line if just want cursor motion. */
4421 for (i = 0; i < desired_matrix->nrows; i++)
4422 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4423 break;
4424
4425 /* Try doing i/d line, if not yet inhibited. */
4426 if (!inhibit_id_p && i < desired_matrix->nrows)
4427 force_p |= scrolling (f);
4428
4429 /* Update the individual lines as needed. Do bottom line first. */
4430 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4431 update_frame_line (f, desired_matrix->nrows - 1);
4432
4433 /* Now update the rest of the lines. */
4434 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4435 {
4436 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4437 {
4438 if (FRAME_TERMCAP_P (f))
4439 {
4440 /* Flush out every so many lines.
4441 Also flush out if likely to have more than 1k buffered
4442 otherwise. I'm told that some telnet connections get
4443 really screwed by more than 1k output at once. */
4444 FILE *display_output = FRAME_TTY (f)->output;
4445 if (display_output)
4446 {
4447 ptrdiff_t outq = __fpending (display_output);
4448 if (outq > 900
4449 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4450 fflush (display_output);
4451 }
4452 }
4453
4454 if (!force_p && (i - 1) % preempt_count == 0)
4455 detect_input_pending_ignore_squeezables ();
4456
4457 update_frame_line (f, i);
4458 }
4459 }
4460
4461 lint_assume (0 <= FRAME_LINES (f));
4462 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4463
4464 /* Now just clean up termcap drivers and set cursor, etc. */
4465 if (!pause_p)
4466 {
4467 if ((cursor_in_echo_area
4468 /* If we are showing a message instead of the mini-buffer,
4469 show the cursor for the message instead of for the
4470 (now hidden) mini-buffer contents. */
4471 || (EQ (minibuf_window, selected_window)
4472 && EQ (minibuf_window, echo_area_window)
4473 && !NILP (echo_area_buffer[0])))
4474 /* These cases apply only to the frame that contains
4475 the active mini-buffer window. */
4476 && FRAME_HAS_MINIBUF_P (f)
4477 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4478 {
4479 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4480 int row, col;
4481
4482 if (cursor_in_echo_area < 0)
4483 {
4484 /* Negative value of cursor_in_echo_area means put
4485 cursor at beginning of line. */
4486 row = top;
4487 col = 0;
4488 }
4489 else
4490 {
4491 /* Positive value of cursor_in_echo_area means put
4492 cursor at the end of the prompt. If the mini-buffer
4493 is several lines high, find the last line that has
4494 any text on it. */
4495 row = FRAME_LINES (f);
4496 do
4497 {
4498 --row;
4499 col = 0;
4500
4501 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4502 {
4503 /* Frame rows are filled up with spaces that
4504 must be ignored here. */
4505 struct glyph_row *r = MATRIX_ROW (current_matrix,
4506 row);
4507 struct glyph *start = r->glyphs[TEXT_AREA];
4508 struct glyph *last = start + r->used[TEXT_AREA];
4509
4510 while (last > start
4511 && (last - 1)->charpos < 0)
4512 --last;
4513
4514 col = last - start;
4515 }
4516 }
4517 while (row > top && col == 0);
4518
4519 /* Make sure COL is not out of range. */
4520 if (col >= FRAME_CURSOR_X_LIMIT (f))
4521 {
4522 /* If we have another row, advance cursor into it. */
4523 if (row < FRAME_LINES (f) - 1)
4524 {
4525 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4526 row++;
4527 }
4528 /* Otherwise move it back in range. */
4529 else
4530 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4531 }
4532 }
4533
4534 cursor_to (f, row, col);
4535 }
4536 else
4537 {
4538 /* We have only one cursor on terminal frames. Use it to
4539 display the cursor of the selected window. */
4540 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4541 if (w->cursor.vpos >= 0
4542 /* The cursor vpos may be temporarily out of bounds
4543 in the following situation: There is one window,
4544 with the cursor in the lower half of it. The window
4545 is split, and a message causes a redisplay before
4546 a new cursor position has been computed. */
4547 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4548 {
4549 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4550 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4551
4552 x += max (0, w->left_margin_cols);
4553 cursor_to (f, y, x);
4554 }
4555 }
4556 }
4557
4558 do_pause:
4559
4560 clear_desired_matrices (f);
4561 return pause_p;
4562 }
4563
4564
4565 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4566
4567 static bool
4568 scrolling (struct frame *frame)
4569 {
4570 int unchanged_at_top, unchanged_at_bottom;
4571 int window_size;
4572 int changed_lines;
4573 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4574 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4575 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4576 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4577 register int i;
4578 int free_at_end_vpos = FRAME_LINES (frame);
4579 struct glyph_matrix *current_matrix = frame->current_matrix;
4580 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4581
4582 if (!current_matrix)
4583 emacs_abort ();
4584
4585 /* Compute hash codes of all the lines. Also calculate number of
4586 changed lines, number of unchanged lines at the beginning, and
4587 number of unchanged lines at the end. */
4588 changed_lines = 0;
4589 unchanged_at_top = 0;
4590 unchanged_at_bottom = FRAME_LINES (frame);
4591 for (i = 0; i < FRAME_LINES (frame); i++)
4592 {
4593 /* Give up on this scrolling if some old lines are not enabled. */
4594 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4595 return 0;
4596 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4597 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4598 {
4599 /* This line cannot be redrawn, so don't let scrolling mess it. */
4600 new_hash[i] = old_hash[i];
4601 #define INFINITY 1000000 /* Taken from scroll.c */
4602 draw_cost[i] = INFINITY;
4603 }
4604 else
4605 {
4606 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4607 draw_cost[i] = line_draw_cost (desired_matrix, i);
4608 }
4609
4610 if (old_hash[i] != new_hash[i])
4611 {
4612 changed_lines++;
4613 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4614 }
4615 else if (i == unchanged_at_top)
4616 unchanged_at_top++;
4617 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4618 }
4619
4620 /* If changed lines are few, don't allow preemption, don't scroll. */
4621 if ((!FRAME_SCROLL_REGION_OK (frame)
4622 && changed_lines < baud_rate / 2400)
4623 || unchanged_at_bottom == FRAME_LINES (frame))
4624 return 1;
4625
4626 window_size = (FRAME_LINES (frame) - unchanged_at_top
4627 - unchanged_at_bottom);
4628
4629 if (FRAME_SCROLL_REGION_OK (frame))
4630 free_at_end_vpos -= unchanged_at_bottom;
4631 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4632 free_at_end_vpos = -1;
4633
4634 /* If large window, fast terminal and few lines in common between
4635 current frame and desired frame, don't bother with i/d calc. */
4636 if (!FRAME_SCROLL_REGION_OK (frame)
4637 && window_size >= 18 && baud_rate > 2400
4638 && (window_size >=
4639 10 * scrolling_max_lines_saved (unchanged_at_top,
4640 FRAME_LINES (frame) - unchanged_at_bottom,
4641 old_hash, new_hash, draw_cost)))
4642 return 0;
4643
4644 if (window_size < 2)
4645 return 0;
4646
4647 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4648 draw_cost + unchanged_at_top - 1,
4649 old_draw_cost + unchanged_at_top - 1,
4650 old_hash + unchanged_at_top - 1,
4651 new_hash + unchanged_at_top - 1,
4652 free_at_end_vpos - unchanged_at_top);
4653
4654 return 0;
4655 }
4656
4657
4658 /* Count the number of blanks at the start of the vector of glyphs R
4659 which is LEN glyphs long. */
4660
4661 static int
4662 count_blanks (struct glyph *r, int len)
4663 {
4664 int i;
4665
4666 for (i = 0; i < len; ++i)
4667 if (!CHAR_GLYPH_SPACE_P (r[i]))
4668 break;
4669
4670 return i;
4671 }
4672
4673
4674 /* Count the number of glyphs in common at the start of the glyph
4675 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4676 of STR2. Value is the number of equal glyphs equal at the start. */
4677
4678 static int
4679 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4680 {
4681 struct glyph *p1 = str1;
4682 struct glyph *p2 = str2;
4683
4684 while (p1 < end1
4685 && p2 < end2
4686 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4687 ++p1, ++p2;
4688
4689 return p1 - str1;
4690 }
4691
4692
4693 /* Char insertion/deletion cost vector, from term.c */
4694
4695 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4696
4697
4698 /* Perform a frame-based update on line VPOS in frame FRAME. */
4699
4700 static void
4701 update_frame_line (struct frame *f, int vpos)
4702 {
4703 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4704 int tem;
4705 int osp, nsp, begmatch, endmatch, olen, nlen;
4706 struct glyph_matrix *current_matrix = f->current_matrix;
4707 struct glyph_matrix *desired_matrix = f->desired_matrix;
4708 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4709 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4710 bool must_write_whole_line_p;
4711 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4712 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4713 != FACE_TTY_DEFAULT_BG_COLOR);
4714
4715 if (colored_spaces_p)
4716 write_spaces_p = 1;
4717
4718 /* Current row not enabled means it has unknown contents. We must
4719 write the whole desired line in that case. */
4720 must_write_whole_line_p = !current_row->enabled_p;
4721 if (must_write_whole_line_p)
4722 {
4723 obody = 0;
4724 olen = 0;
4725 }
4726 else
4727 {
4728 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4729 olen = current_row->used[TEXT_AREA];
4730
4731 /* Ignore trailing spaces, if we can. */
4732 if (!write_spaces_p)
4733 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4734 olen--;
4735 }
4736
4737 current_row->enabled_p = 1;
4738 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4739
4740 /* If desired line is empty, just clear the line. */
4741 if (!desired_row->enabled_p)
4742 {
4743 nlen = 0;
4744 goto just_erase;
4745 }
4746
4747 nbody = desired_row->glyphs[TEXT_AREA];
4748 nlen = desired_row->used[TEXT_AREA];
4749 nend = nbody + nlen;
4750
4751 /* If display line has unknown contents, write the whole line. */
4752 if (must_write_whole_line_p)
4753 {
4754 /* Ignore spaces at the end, if we can. */
4755 if (!write_spaces_p)
4756 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4757 --nlen;
4758
4759 /* Write the contents of the desired line. */
4760 if (nlen)
4761 {
4762 cursor_to (f, vpos, 0);
4763 write_glyphs (f, nbody, nlen);
4764 }
4765
4766 /* Don't call clear_end_of_line if we already wrote the whole
4767 line. The cursor will not be at the right margin in that
4768 case but in the line below. */
4769 if (nlen < FRAME_TOTAL_COLS (f))
4770 {
4771 cursor_to (f, vpos, nlen);
4772 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4773 }
4774 else
4775 /* Make sure we are in the right row, otherwise cursor movement
4776 with cmgoto might use `ch' in the wrong row. */
4777 cursor_to (f, vpos, 0);
4778
4779 make_current (desired_matrix, current_matrix, vpos);
4780 return;
4781 }
4782
4783 /* Pretend trailing spaces are not there at all,
4784 unless for one reason or another we must write all spaces. */
4785 if (!write_spaces_p)
4786 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4787 nlen--;
4788
4789 /* If there's no i/d char, quickly do the best we can without it. */
4790 if (!FRAME_CHAR_INS_DEL_OK (f))
4791 {
4792 int i, j;
4793
4794 /* Find the first glyph in desired row that doesn't agree with
4795 a glyph in the current row, and write the rest from there on. */
4796 for (i = 0; i < nlen; i++)
4797 {
4798 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4799 {
4800 /* Find the end of the run of different glyphs. */
4801 j = i + 1;
4802 while (j < nlen
4803 && (j >= olen
4804 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4805 || CHAR_GLYPH_PADDING_P (nbody[j])))
4806 ++j;
4807
4808 /* Output this run of non-matching chars. */
4809 cursor_to (f, vpos, i);
4810 write_glyphs (f, nbody + i, j - i);
4811 i = j - 1;
4812
4813 /* Now find the next non-match. */
4814 }
4815 }
4816
4817 /* Clear the rest of the line, or the non-clear part of it. */
4818 if (olen > nlen)
4819 {
4820 cursor_to (f, vpos, nlen);
4821 clear_end_of_line (f, olen);
4822 }
4823
4824 /* Make current row = desired row. */
4825 make_current (desired_matrix, current_matrix, vpos);
4826 return;
4827 }
4828
4829 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4830 characters in a row. */
4831
4832 if (!olen)
4833 {
4834 /* If current line is blank, skip over initial spaces, if
4835 possible, and write the rest. */
4836 if (write_spaces_p)
4837 nsp = 0;
4838 else
4839 nsp = count_blanks (nbody, nlen);
4840
4841 if (nlen > nsp)
4842 {
4843 cursor_to (f, vpos, nsp);
4844 write_glyphs (f, nbody + nsp, nlen - nsp);
4845 }
4846
4847 /* Exchange contents between current_frame and new_frame. */
4848 make_current (desired_matrix, current_matrix, vpos);
4849 return;
4850 }
4851
4852 /* Compute number of leading blanks in old and new contents. */
4853 osp = count_blanks (obody, olen);
4854 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4855
4856 /* Compute number of matching chars starting with first non-blank. */
4857 begmatch = count_match (obody + osp, obody + olen,
4858 nbody + nsp, nbody + nlen);
4859
4860 /* Spaces in new match implicit space past the end of old. */
4861 /* A bug causing this to be a no-op was fixed in 18.29. */
4862 if (!write_spaces_p && osp + begmatch == olen)
4863 {
4864 np1 = nbody + nsp;
4865 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4866 ++begmatch;
4867 }
4868
4869 /* Avoid doing insert/delete char
4870 just cause number of leading spaces differs
4871 when the following text does not match. */
4872 if (begmatch == 0 && osp != nsp)
4873 osp = nsp = min (osp, nsp);
4874
4875 /* Find matching characters at end of line */
4876 op1 = obody + olen;
4877 np1 = nbody + nlen;
4878 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4879 while (op1 > op2
4880 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4881 {
4882 op1--;
4883 np1--;
4884 }
4885 endmatch = obody + olen - op1;
4886
4887 /* tem gets the distance to insert or delete.
4888 endmatch is how many characters we save by doing so.
4889 Is it worth it? */
4890
4891 tem = (nlen - nsp) - (olen - osp);
4892 if (endmatch && tem
4893 && (!FRAME_CHAR_INS_DEL_OK (f)
4894 || endmatch <= char_ins_del_cost (f)[tem]))
4895 endmatch = 0;
4896
4897 /* nsp - osp is the distance to insert or delete.
4898 If that is nonzero, begmatch is known to be nonzero also.
4899 begmatch + endmatch is how much we save by doing the ins/del.
4900 Is it worth it? */
4901
4902 if (nsp != osp
4903 && (!FRAME_CHAR_INS_DEL_OK (f)
4904 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4905 {
4906 begmatch = 0;
4907 endmatch = 0;
4908 osp = nsp = min (osp, nsp);
4909 }
4910
4911 /* Now go through the line, inserting, writing and
4912 deleting as appropriate. */
4913
4914 if (osp > nsp)
4915 {
4916 cursor_to (f, vpos, nsp);
4917 delete_glyphs (f, osp - nsp);
4918 }
4919 else if (nsp > osp)
4920 {
4921 /* If going to delete chars later in line
4922 and insert earlier in the line,
4923 must delete first to avoid losing data in the insert */
4924 if (endmatch && nlen < olen + nsp - osp)
4925 {
4926 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4927 delete_glyphs (f, olen + nsp - osp - nlen);
4928 olen = nlen - (nsp - osp);
4929 }
4930 cursor_to (f, vpos, osp);
4931 insert_glyphs (f, 0, nsp - osp);
4932 }
4933 olen += nsp - osp;
4934
4935 tem = nsp + begmatch + endmatch;
4936 if (nlen != tem || olen != tem)
4937 {
4938 if (!endmatch || nlen == olen)
4939 {
4940 /* If new text being written reaches right margin, there is
4941 no need to do clear-to-eol at the end of this function
4942 (and it would not be safe, since cursor is not going to
4943 be "at the margin" after the text is done). */
4944 if (nlen == FRAME_TOTAL_COLS (f))
4945 olen = 0;
4946
4947 /* Function write_glyphs is prepared to do nothing
4948 if passed a length <= 0. Check it here to avoid
4949 unnecessary cursor movement. */
4950 if (nlen - tem > 0)
4951 {
4952 cursor_to (f, vpos, nsp + begmatch);
4953 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4954 }
4955 }
4956 else if (nlen > olen)
4957 {
4958 /* Here, we used to have the following simple code:
4959 ----------------------------------------
4960 write_glyphs (nbody + nsp + begmatch, olen - tem);
4961 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4962 ----------------------------------------
4963 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4964 is a padding glyph. */
4965 int out = olen - tem; /* Columns to be overwritten originally. */
4966 int del;
4967
4968 cursor_to (f, vpos, nsp + begmatch);
4969
4970 /* Calculate columns we can actually overwrite. */
4971 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4972 out--;
4973 write_glyphs (f, nbody + nsp + begmatch, out);
4974
4975 /* If we left columns to be overwritten, we must delete them. */
4976 del = olen - tem - out;
4977 if (del > 0)
4978 delete_glyphs (f, del);
4979
4980 /* At last, we insert columns not yet written out. */
4981 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4982 olen = nlen;
4983 }
4984 else if (olen > nlen)
4985 {
4986 cursor_to (f, vpos, nsp + begmatch);
4987 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4988 delete_glyphs (f, olen - nlen);
4989 olen = nlen;
4990 }
4991 }
4992
4993 just_erase:
4994 /* If any unerased characters remain after the new line, erase them. */
4995 if (olen > nlen)
4996 {
4997 cursor_to (f, vpos, nlen);
4998 clear_end_of_line (f, olen);
4999 }
5000
5001 /* Exchange contents between current_frame and new_frame. */
5002 make_current (desired_matrix, current_matrix, vpos);
5003 }
5004
5005
5006 \f
5007 /***********************************************************************
5008 X/Y Position -> Buffer Position
5009 ***********************************************************************/
5010
5011 /* Determine what's under window-relative pixel position (*X, *Y).
5012 Return the OBJECT (string or buffer) that's there.
5013 Return in *POS the position in that object.
5014 Adjust *X and *Y to character positions.
5015 Return in *DX and *DY the pixel coordinates of the click,
5016 relative to the top left corner of OBJECT, or relative to
5017 the top left corner of the character glyph at (*X, *Y)
5018 if OBJECT is nil.
5019 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5020 if the coordinates point to an empty area of the display. */
5021
5022 Lisp_Object
5023 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5024 {
5025 struct it it;
5026 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5027 struct text_pos startp;
5028 Lisp_Object string;
5029 struct glyph_row *row;
5030 #ifdef HAVE_WINDOW_SYSTEM
5031 struct image *img = 0;
5032 #endif
5033 int x0, x1, to_x;
5034 void *itdata = NULL;
5035
5036 /* We used to set current_buffer directly here, but that does the
5037 wrong thing with `face-remapping-alist' (bug#2044). */
5038 Fset_buffer (w->contents);
5039 itdata = bidi_shelve_cache ();
5040 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5041 start_display (&it, w, startp);
5042 /* start_display takes into account the header-line row, but IT's
5043 vpos still counts from the glyph row that includes the window's
5044 start position. Adjust for a possible header-line row. */
5045 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5046
5047 x0 = *x;
5048
5049 /* First, move to the beginning of the row corresponding to *Y. We
5050 need to be in that row to get the correct value of base paragraph
5051 direction for the text at (*X, *Y). */
5052 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5053
5054 /* TO_X is the pixel position that the iterator will compute for the
5055 glyph at *X. We add it.first_visible_x because iterator
5056 positions include the hscroll. */
5057 to_x = x0 + it.first_visible_x;
5058 if (it.bidi_it.paragraph_dir == R2L)
5059 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5060 text area. This is because the iterator, even in R2L
5061 paragraphs, delivers glyphs as if they started at the left
5062 margin of the window. (When we actually produce glyphs for
5063 display, we reverse their order in PRODUCE_GLYPHS, but the
5064 iterator doesn't know about that.) The following line adjusts
5065 the pixel position to the iterator geometry, which is what
5066 move_it_* routines use. (The -1 is because in a window whose
5067 text-area width is W, the rightmost pixel position is W-1, and
5068 it should be mirrored into zero pixel position.) */
5069 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5070
5071 /* Now move horizontally in the row to the glyph under *X. Second
5072 argument is ZV to prevent move_it_in_display_line from matching
5073 based on buffer positions. */
5074 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5075 bidi_unshelve_cache (itdata, 0);
5076
5077 Fset_buffer (old_current_buffer);
5078
5079 *dx = x0 + it.first_visible_x - it.current_x;
5080 *dy = *y - it.current_y;
5081
5082 string = w->contents;
5083 if (STRINGP (it.string))
5084 string = it.string;
5085 *pos = it.current;
5086 if (it.what == IT_COMPOSITION
5087 && it.cmp_it.nchars > 1
5088 && it.cmp_it.reversed_p)
5089 {
5090 /* The current display element is a grapheme cluster in a
5091 composition. In that case, we need the position of the first
5092 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5093 it.current points to the last character of the cluster, thus
5094 we must move back to the first character of the same
5095 cluster. */
5096 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5097 if (STRINGP (it.string))
5098 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5099 else
5100 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5101 CHARPOS (pos->pos));
5102 }
5103
5104 #ifdef HAVE_WINDOW_SYSTEM
5105 if (it.what == IT_IMAGE)
5106 {
5107 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5108 && !NILP (img->spec))
5109 *object = img->spec;
5110 }
5111 #endif
5112
5113 if (it.vpos < w->current_matrix->nrows
5114 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5115 row->enabled_p))
5116 {
5117 if (it.hpos < row->used[TEXT_AREA])
5118 {
5119 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 if (img)
5122 {
5123 *dy -= row->ascent - glyph->ascent;
5124 *dx += glyph->slice.img.x;
5125 *dy += glyph->slice.img.y;
5126 /* Image slices positions are still relative to the entire image */
5127 *width = img->width;
5128 *height = img->height;
5129 }
5130 else
5131 #endif
5132 {
5133 *width = glyph->pixel_width;
5134 *height = glyph->ascent + glyph->descent;
5135 }
5136 }
5137 else
5138 {
5139 *width = 0;
5140 *height = row->height;
5141 }
5142 }
5143 else
5144 {
5145 *width = *height = 0;
5146 }
5147
5148 /* Add extra (default width) columns if clicked after EOL. */
5149 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5150 if (x0 > x1)
5151 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5152
5153 *x = it.hpos;
5154 *y = it.vpos;
5155
5156 return string;
5157 }
5158
5159
5160 /* Value is the string under window-relative coordinates X/Y in the
5161 mode line or header line (PART says which) of window W, or nil if none.
5162 *CHARPOS is set to the position in the string returned. */
5163
5164 Lisp_Object
5165 mode_line_string (struct window *w, enum window_part part,
5166 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5167 int *dx, int *dy, int *width, int *height)
5168 {
5169 struct glyph_row *row;
5170 struct glyph *glyph, *end;
5171 int x0, y0;
5172 Lisp_Object string = Qnil;
5173
5174 if (part == ON_MODE_LINE)
5175 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5176 else
5177 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5178 y0 = *y - row->y;
5179 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5180
5181 if (row->mode_line_p && row->enabled_p)
5182 {
5183 /* Find the glyph under X. If we find one with a string object,
5184 it's the one we were looking for. */
5185 glyph = row->glyphs[TEXT_AREA];
5186 end = glyph + row->used[TEXT_AREA];
5187 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5188 x0 -= glyph->pixel_width;
5189 *x = glyph - row->glyphs[TEXT_AREA];
5190 if (glyph < end)
5191 {
5192 string = glyph->object;
5193 *charpos = glyph->charpos;
5194 *width = glyph->pixel_width;
5195 *height = glyph->ascent + glyph->descent;
5196 #ifdef HAVE_WINDOW_SYSTEM
5197 if (glyph->type == IMAGE_GLYPH)
5198 {
5199 struct image *img;
5200 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5201 if (img != NULL)
5202 *object = img->spec;
5203 y0 -= row->ascent - glyph->ascent;
5204 }
5205 #endif
5206 }
5207 else
5208 {
5209 /* Add extra (default width) columns if clicked after EOL. */
5210 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5211 *width = 0;
5212 *height = row->height;
5213 }
5214 }
5215 else
5216 {
5217 *x = 0;
5218 x0 = 0;
5219 *width = *height = 0;
5220 }
5221
5222 *dx = x0;
5223 *dy = y0;
5224
5225 return string;
5226 }
5227
5228
5229 /* Value is the string under window-relative coordinates X/Y in either
5230 marginal area, or nil if none. *CHARPOS is set to the position in
5231 the string returned. */
5232
5233 Lisp_Object
5234 marginal_area_string (struct window *w, enum window_part part,
5235 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5236 int *dx, int *dy, int *width, int *height)
5237 {
5238 struct glyph_row *row = w->current_matrix->rows;
5239 struct glyph *glyph, *end;
5240 int x0, y0, i, wy = *y;
5241 int area;
5242 Lisp_Object string = Qnil;
5243
5244 if (part == ON_LEFT_MARGIN)
5245 area = LEFT_MARGIN_AREA;
5246 else if (part == ON_RIGHT_MARGIN)
5247 area = RIGHT_MARGIN_AREA;
5248 else
5249 emacs_abort ();
5250
5251 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5252 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5253 break;
5254 y0 = *y - row->y;
5255 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5256
5257 if (row->enabled_p)
5258 {
5259 /* Find the glyph under X. If we find one with a string object,
5260 it's the one we were looking for. */
5261 if (area == RIGHT_MARGIN_AREA)
5262 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5263 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5264 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5265 + window_box_width (w, LEFT_MARGIN_AREA)
5266 + window_box_width (w, TEXT_AREA));
5267 else
5268 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5269 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5270 : 0);
5271
5272 glyph = row->glyphs[area];
5273 end = glyph + row->used[area];
5274 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5275 x0 -= glyph->pixel_width;
5276 *x = glyph - row->glyphs[area];
5277 if (glyph < end)
5278 {
5279 string = glyph->object;
5280 *charpos = glyph->charpos;
5281 *width = glyph->pixel_width;
5282 *height = glyph->ascent + glyph->descent;
5283 #ifdef HAVE_WINDOW_SYSTEM
5284 if (glyph->type == IMAGE_GLYPH)
5285 {
5286 struct image *img;
5287 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5288 if (img != NULL)
5289 *object = img->spec;
5290 y0 -= row->ascent - glyph->ascent;
5291 x0 += glyph->slice.img.x;
5292 y0 += glyph->slice.img.y;
5293 }
5294 #endif
5295 }
5296 else
5297 {
5298 /* Add extra (default width) columns if clicked after EOL. */
5299 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5300 *width = 0;
5301 *height = row->height;
5302 }
5303 }
5304 else
5305 {
5306 x0 = 0;
5307 *x = 0;
5308 *width = *height = 0;
5309 }
5310
5311 *dx = x0;
5312 *dy = y0;
5313
5314 return string;
5315 }
5316
5317
5318 /***********************************************************************
5319 Changing Frame Sizes
5320 ***********************************************************************/
5321
5322 #ifdef SIGWINCH
5323
5324 static void deliver_window_change_signal (int);
5325
5326 static void
5327 handle_window_change_signal (int sig)
5328 {
5329 int width, height;
5330 struct tty_display_info *tty;
5331
5332 /* The frame size change obviously applies to a single
5333 termcap-controlled terminal, but we can't decide which.
5334 Therefore, we resize the frames corresponding to each tty.
5335 */
5336 for (tty = tty_list; tty; tty = tty->next) {
5337
5338 if (! tty->term_initted)
5339 continue;
5340
5341 /* Suspended tty frames have tty->input == NULL avoid trying to
5342 use it. */
5343 if (!tty->input)
5344 continue;
5345
5346 get_tty_size (fileno (tty->input), &width, &height);
5347
5348 if (width > 5 && height > 2) {
5349 Lisp_Object tail, frame;
5350
5351 FOR_EACH_FRAME (tail, frame)
5352 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5353 /* Record the new sizes, but don't reallocate the data
5354 structures now. Let that be done later outside of the
5355 signal handler. */
5356 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5357 }
5358 }
5359 }
5360
5361 static void
5362 deliver_window_change_signal (int sig)
5363 {
5364 deliver_process_signal (sig, handle_window_change_signal);
5365 }
5366 #endif /* SIGWINCH */
5367
5368
5369 /* Do any change in frame size that was requested by a signal.
5370 SAFE means this function is called from a place where it is
5371 safe to change frame sizes while a redisplay is in progress. */
5372
5373 void
5374 do_pending_window_change (bool safe)
5375 {
5376 /* If window change signal handler should have run before, run it now. */
5377 if (redisplaying_p && !safe)
5378 return;
5379
5380 while (delayed_size_change)
5381 {
5382 Lisp_Object tail, frame;
5383
5384 delayed_size_change = 0;
5385
5386 FOR_EACH_FRAME (tail, frame)
5387 {
5388 struct frame *f = XFRAME (frame);
5389
5390 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5391 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5392 0, 0, safe);
5393 }
5394 }
5395 }
5396
5397
5398 /* Change the frame height and/or width. Values may be given as zero to
5399 indicate no change is to take place.
5400
5401 If DELAY, assume we're being called from a signal handler, and
5402 queue the change for later - perhaps the next redisplay.
5403 Since this tries to resize windows, we can't call it
5404 from a signal handler.
5405
5406 SAFE means this function is called from a place where it's
5407 safe to change frame sizes while a redisplay is in progress. */
5408
5409 void
5410 change_frame_size (struct frame *f, int newheight, int newwidth,
5411 bool pretend, bool delay, bool safe)
5412 {
5413 Lisp_Object tail, frame;
5414
5415 if (FRAME_MSDOS_P (f))
5416 {
5417 /* On MS-DOS, all frames use the same screen, so a change in
5418 size affects all frames. Termcap now supports multiple
5419 ttys. */
5420 FOR_EACH_FRAME (tail, frame)
5421 if (! FRAME_WINDOW_P (XFRAME (frame)))
5422 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5423 pretend, delay, safe);
5424 }
5425 else
5426 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5427 }
5428
5429 static void
5430 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5431 bool pretend, bool delay, bool safe)
5432 {
5433 int new_frame_total_cols;
5434 ptrdiff_t count = SPECPDL_INDEX ();
5435
5436 /* If we can't deal with the change now, queue it for later. */
5437 if (delay || (redisplaying_p && !safe))
5438 {
5439 f->new_text_lines = newheight;
5440 f->new_text_cols = newwidth;
5441 delayed_size_change = 1;
5442 return;
5443 }
5444
5445 /* This size-change overrides any pending one for this frame. */
5446 f->new_text_lines = 0;
5447 f->new_text_cols = 0;
5448
5449 /* If an argument is zero, set it to the current value. */
5450 if (newheight == 0)
5451 newheight = FRAME_LINES (f);
5452 if (newwidth == 0)
5453 newwidth = FRAME_COLS (f);
5454
5455 /* Compute width of windows in F. */
5456 /* Round up to the smallest acceptable size. */
5457 check_frame_size (f, &newheight, &newwidth);
5458
5459 /* This is the width of the frame with vertical scroll bars and fringe
5460 columns. Do this after rounding - see discussion of bug#9723. */
5461 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5462
5463 /* If we're not changing the frame size, quit now. */
5464 /* Frame width may be unchanged but the text portion may change, for
5465 example, fullscreen and remove/add scroll bar. */
5466 if (newheight == FRAME_LINES (f)
5467 /* Text portion unchanged? */
5468 && newwidth == FRAME_COLS (f)
5469 /* Frame width unchanged? */
5470 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5471 return;
5472
5473 block_input ();
5474
5475 #ifdef MSDOS
5476 /* We only can set screen dimensions to certain values supported
5477 by our video hardware. Try to find the smallest size greater
5478 or equal to the requested dimensions. */
5479 dos_set_window_size (&newheight, &newwidth);
5480 #endif
5481
5482 if (newheight != FRAME_LINES (f))
5483 {
5484 resize_frame_windows (f, newheight, 0);
5485
5486 /* MSDOS frames cannot PRETEND, as they change frame size by
5487 manipulating video hardware. */
5488 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5489 FrameRows (FRAME_TTY (f)) = newheight;
5490 }
5491
5492 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5493 {
5494 resize_frame_windows (f, new_frame_total_cols, 1);
5495
5496 /* MSDOS frames cannot PRETEND, as they change frame size by
5497 manipulating video hardware. */
5498 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5499 FrameCols (FRAME_TTY (f)) = newwidth;
5500
5501 if (WINDOWP (f->tool_bar_window))
5502 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5503 }
5504
5505 FRAME_LINES (f) = newheight;
5506 SET_FRAME_COLS (f, newwidth);
5507
5508 {
5509 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5510 int text_area_x, text_area_y, text_area_width, text_area_height;
5511
5512 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5513 &text_area_height);
5514 if (w->cursor.x >= text_area_x + text_area_width)
5515 w->cursor.hpos = w->cursor.x = 0;
5516 if (w->cursor.y >= text_area_y + text_area_height)
5517 w->cursor.vpos = w->cursor.y = 0;
5518 }
5519
5520 adjust_frame_glyphs (f);
5521 calculate_costs (f);
5522 SET_FRAME_GARBAGED (f);
5523 f->resized_p = 1;
5524
5525 unblock_input ();
5526
5527 record_unwind_current_buffer ();
5528
5529 run_window_configuration_change_hook (f);
5530
5531 unbind_to (count, Qnil);
5532 }
5533
5534
5535 \f
5536 /***********************************************************************
5537 Terminal Related Lisp Functions
5538 ***********************************************************************/
5539
5540 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5541 1, 1, "FOpen termscript file: ",
5542 doc: /* Start writing all terminal output to FILE as well as the terminal.
5543 FILE = nil means just close any termscript file currently open. */)
5544 (Lisp_Object file)
5545 {
5546 struct tty_display_info *tty;
5547
5548 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5549 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5550 error ("Current frame is not on a tty device");
5551
5552 tty = CURTTY ();
5553
5554 if (tty->termscript != 0)
5555 {
5556 block_input ();
5557 fclose (tty->termscript);
5558 tty->termscript = 0;
5559 unblock_input ();
5560 }
5561
5562 if (! NILP (file))
5563 {
5564 file = Fexpand_file_name (file, Qnil);
5565 tty->termscript = emacs_fopen (SSDATA (file), "w");
5566 if (tty->termscript == 0)
5567 report_file_error ("Opening termscript", file);
5568 }
5569 return Qnil;
5570 }
5571
5572
5573 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5574 Ssend_string_to_terminal, 1, 2, 0,
5575 doc: /* Send STRING to the terminal without alteration.
5576 Control characters in STRING will have terminal-dependent effects.
5577
5578 Optional parameter TERMINAL specifies the tty terminal device to use.
5579 It may be a terminal object, a frame, or nil for the terminal used by
5580 the currently selected frame. In batch mode, STRING is sent to stdout
5581 when TERMINAL is nil. */)
5582 (Lisp_Object string, Lisp_Object terminal)
5583 {
5584 struct terminal *t = get_terminal (terminal, 1);
5585 FILE *out;
5586
5587 /* ??? Perhaps we should do something special for multibyte strings here. */
5588 CHECK_STRING (string);
5589 block_input ();
5590
5591 if (!t)
5592 error ("Unknown terminal device");
5593
5594 if (t->type == output_initial)
5595 out = stdout;
5596 else if (t->type != output_termcap && t->type != output_msdos_raw)
5597 error ("Device %d is not a termcap terminal device", t->id);
5598 else
5599 {
5600 struct tty_display_info *tty = t->display_info.tty;
5601
5602 if (! tty->output)
5603 error ("Terminal is currently suspended");
5604
5605 if (tty->termscript)
5606 {
5607 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5608 fflush (tty->termscript);
5609 }
5610 out = tty->output;
5611 }
5612 fwrite (SDATA (string), 1, SBYTES (string), out);
5613 fflush (out);
5614 unblock_input ();
5615 return Qnil;
5616 }
5617
5618
5619 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5620 doc: /* Beep, or flash the screen.
5621 Also, unless an argument is given,
5622 terminate any keyboard macro currently executing. */)
5623 (Lisp_Object arg)
5624 {
5625 if (!NILP (arg))
5626 {
5627 if (noninteractive)
5628 putchar (07);
5629 else
5630 ring_bell (XFRAME (selected_frame));
5631 }
5632 else
5633 bitch_at_user ();
5634
5635 return Qnil;
5636 }
5637
5638 void
5639 bitch_at_user (void)
5640 {
5641 if (noninteractive)
5642 putchar (07);
5643 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5644 {
5645 const char *msg
5646 = "Keyboard macro terminated by a command ringing the bell";
5647 Fsignal (Quser_error, list1 (build_string (msg)));
5648 }
5649 else
5650 ring_bell (XFRAME (selected_frame));
5651 }
5652
5653
5654 \f
5655 /***********************************************************************
5656 Sleeping, Waiting
5657 ***********************************************************************/
5658
5659 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5660 doc: /* Pause, without updating display, for SECONDS seconds.
5661 SECONDS may be a floating-point value, meaning that you can wait for a
5662 fraction of a second. Optional second arg MILLISECONDS specifies an
5663 additional wait period, in milliseconds; this is for backwards compatibility.
5664 \(Not all operating systems support waiting for a fraction of a second.) */)
5665 (Lisp_Object seconds, Lisp_Object milliseconds)
5666 {
5667 double duration = extract_float (seconds);
5668
5669 if (!NILP (milliseconds))
5670 {
5671 CHECK_NUMBER (milliseconds);
5672 duration += XINT (milliseconds) / 1000.0;
5673 }
5674
5675 if (duration > 0)
5676 {
5677 struct timespec t = dtotimespec (duration);
5678 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5679 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5680 }
5681
5682 return Qnil;
5683 }
5684
5685
5686 /* This is just like wait_reading_process_output, except that
5687 it does redisplay.
5688
5689 TIMEOUT is number of seconds to wait (float or integer),
5690 or t to wait forever.
5691 READING is true if reading input.
5692 If DISPLAY_OPTION is >0 display process output while waiting.
5693 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5694 */
5695
5696 Lisp_Object
5697 sit_for (Lisp_Object timeout, bool reading, int display_option)
5698 {
5699 intmax_t sec;
5700 int nsec;
5701 bool do_display = display_option > 0;
5702
5703 swallow_events (do_display);
5704
5705 if ((detect_input_pending_run_timers (do_display))
5706 || !NILP (Vexecuting_kbd_macro))
5707 return Qnil;
5708
5709 if (display_option > 1)
5710 redisplay_preserve_echo_area (2);
5711
5712 if (INTEGERP (timeout))
5713 {
5714 sec = XINT (timeout);
5715 if (sec <= 0)
5716 return Qt;
5717 nsec = 0;
5718 }
5719 else if (FLOATP (timeout))
5720 {
5721 double seconds = XFLOAT_DATA (timeout);
5722 if (! (0 < seconds))
5723 return Qt;
5724 else
5725 {
5726 struct timespec t = dtotimespec (seconds);
5727 sec = min (t.tv_sec, WAIT_READING_MAX);
5728 nsec = t.tv_nsec;
5729 }
5730 }
5731 else if (EQ (timeout, Qt))
5732 {
5733 sec = 0;
5734 nsec = 0;
5735 }
5736 else
5737 wrong_type_argument (Qnumberp, timeout);
5738
5739
5740 #ifdef USABLE_SIGIO
5741 gobble_input ();
5742 #endif
5743
5744 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5745 Qnil, NULL, 0);
5746
5747 return detect_input_pending () ? Qnil : Qt;
5748 }
5749
5750
5751 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5752 doc: /* Perform redisplay.
5753 Optional arg FORCE, if non-nil, prevents redisplay from being
5754 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5755 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5756 preempted by arriving input, so FORCE does nothing.
5757
5758 Return t if redisplay was performed, nil if redisplay was preempted
5759 immediately by pending input. */)
5760 (Lisp_Object force)
5761 {
5762 ptrdiff_t count;
5763
5764 swallow_events (1);
5765 if ((detect_input_pending_run_timers (1)
5766 && NILP (force) && !redisplay_dont_pause)
5767 || !NILP (Vexecuting_kbd_macro))
5768 return Qnil;
5769
5770 count = SPECPDL_INDEX ();
5771 if (!NILP (force) && !redisplay_dont_pause)
5772 specbind (Qredisplay_dont_pause, Qt);
5773 redisplay_preserve_echo_area (2);
5774 unbind_to (count, Qnil);
5775 return Qt;
5776 }
5777
5778
5779 \f
5780 /***********************************************************************
5781 Other Lisp Functions
5782 ***********************************************************************/
5783
5784 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5785 session's frames, frame names, buffers, buffer-read-only flags, and
5786 buffer-modified-flags. */
5787
5788 static Lisp_Object frame_and_buffer_state;
5789
5790
5791 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5792 Sframe_or_buffer_changed_p, 0, 1, 0,
5793 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5794 VARIABLE is a variable name whose value is either nil or a state vector
5795 that will be updated to contain all frames and buffers,
5796 aside from buffers whose names start with space,
5797 along with the buffers' read-only and modified flags. This allows a fast
5798 check to see whether buffer menus might need to be recomputed.
5799 If this function returns non-nil, it updates the internal vector to reflect
5800 the current state.
5801
5802 If VARIABLE is nil, an internal variable is used. Users should not
5803 pass nil for VARIABLE. */)
5804 (Lisp_Object variable)
5805 {
5806 Lisp_Object state, tail, frame, buf;
5807 ptrdiff_t n, idx;
5808
5809 if (! NILP (variable))
5810 {
5811 CHECK_SYMBOL (variable);
5812 state = Fsymbol_value (variable);
5813 if (! VECTORP (state))
5814 goto changed;
5815 }
5816 else
5817 state = frame_and_buffer_state;
5818
5819 idx = 0;
5820 FOR_EACH_FRAME (tail, frame)
5821 {
5822 if (idx == ASIZE (state))
5823 goto changed;
5824 if (!EQ (AREF (state, idx++), frame))
5825 goto changed;
5826 if (idx == ASIZE (state))
5827 goto changed;
5828 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5829 goto changed;
5830 }
5831 /* Check that the buffer info matches. */
5832 FOR_EACH_LIVE_BUFFER (tail, buf)
5833 {
5834 /* Ignore buffers that aren't included in buffer lists. */
5835 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5836 continue;
5837 if (idx == ASIZE (state))
5838 goto changed;
5839 if (!EQ (AREF (state, idx++), buf))
5840 goto changed;
5841 if (idx == ASIZE (state))
5842 goto changed;
5843 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5844 goto changed;
5845 if (idx == ASIZE (state))
5846 goto changed;
5847 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5848 goto changed;
5849 }
5850 if (idx == ASIZE (state))
5851 goto changed;
5852 /* Detect deletion of a buffer at the end of the list. */
5853 if (EQ (AREF (state, idx), Qlambda))
5854 return Qnil;
5855
5856 /* Come here if we decide the data has changed. */
5857 changed:
5858 /* Count the size we will need.
5859 Start with 1 so there is room for at least one lambda at the end. */
5860 n = 1;
5861 FOR_EACH_FRAME (tail, frame)
5862 n += 2;
5863 FOR_EACH_LIVE_BUFFER (tail, buf)
5864 n += 3;
5865 /* Reallocate the vector if data has grown to need it,
5866 or if it has shrunk a lot. */
5867 if (! VECTORP (state)
5868 || n > ASIZE (state)
5869 || n + 20 < ASIZE (state) / 2)
5870 /* Add 20 extra so we grow it less often. */
5871 {
5872 state = Fmake_vector (make_number (n + 20), Qlambda);
5873 if (! NILP (variable))
5874 Fset (variable, state);
5875 else
5876 frame_and_buffer_state = state;
5877 }
5878
5879 /* Record the new data in the (possibly reallocated) vector. */
5880 idx = 0;
5881 FOR_EACH_FRAME (tail, frame)
5882 {
5883 ASET (state, idx, frame);
5884 idx++;
5885 ASET (state, idx, XFRAME (frame)->name);
5886 idx++;
5887 }
5888 FOR_EACH_LIVE_BUFFER (tail, buf)
5889 {
5890 /* Ignore buffers that aren't included in buffer lists. */
5891 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5892 continue;
5893 ASET (state, idx, buf);
5894 idx++;
5895 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5896 idx++;
5897 ASET (state, idx, Fbuffer_modified_p (buf));
5898 idx++;
5899 }
5900 /* Fill up the vector with lambdas (always at least one). */
5901 ASET (state, idx, Qlambda);
5902 idx++;
5903 while (idx < ASIZE (state))
5904 {
5905 ASET (state, idx, Qlambda);
5906 idx++;
5907 }
5908 /* Make sure we didn't overflow the vector. */
5909 eassert (idx <= ASIZE (state));
5910 return Qt;
5911 }
5912
5913
5914 \f
5915 /***********************************************************************
5916 Initialization
5917 ***********************************************************************/
5918
5919 /* Initialization done when Emacs fork is started, before doing stty.
5920 Determine terminal type and set terminal_driver. Then invoke its
5921 decoding routine to set up variables in the terminal package. */
5922
5923 void
5924 init_display (void)
5925 {
5926 char *terminal_type;
5927
5928 /* Construct the space glyph. */
5929 space_glyph.type = CHAR_GLYPH;
5930 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5931 space_glyph.charpos = -1;
5932
5933 inverse_video = 0;
5934 cursor_in_echo_area = 0;
5935
5936 /* Now is the time to initialize this; it's used by init_sys_modes
5937 during startup. */
5938 Vinitial_window_system = Qnil;
5939
5940 /* SIGWINCH needs to be handled no matter what display we start
5941 with. Otherwise newly opened tty frames will not resize
5942 automatically. */
5943 #ifdef SIGWINCH
5944 #ifndef CANNOT_DUMP
5945 if (initialized)
5946 #endif /* CANNOT_DUMP */
5947 {
5948 struct sigaction action;
5949 emacs_sigaction_init (&action, deliver_window_change_signal);
5950 sigaction (SIGWINCH, &action, 0);
5951 }
5952 #endif /* SIGWINCH */
5953
5954 /* If running as a daemon, no need to initialize any frames/terminal. */
5955 if (IS_DAEMON)
5956 return;
5957
5958 /* If the user wants to use a window system, we shouldn't bother
5959 initializing the terminal. This is especially important when the
5960 terminal is so dumb that emacs gives up before and doesn't bother
5961 using the window system.
5962
5963 If the DISPLAY environment variable is set and nonempty,
5964 try to use X, and die with an error message if that doesn't work. */
5965
5966 #ifdef HAVE_X_WINDOWS
5967 if (! inhibit_window_system && ! display_arg)
5968 {
5969 char *display;
5970 display = getenv ("DISPLAY");
5971 display_arg = (display != 0 && *display != 0);
5972
5973 if (display_arg && !x_display_ok (display))
5974 {
5975 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5976 display);
5977 inhibit_window_system = 1;
5978 }
5979 }
5980
5981 if (!inhibit_window_system && display_arg)
5982 {
5983 Vinitial_window_system = Qx;
5984 #ifdef HAVE_X11
5985 Vwindow_system_version = make_number (11);
5986 #endif
5987 #ifdef USE_NCURSES
5988 /* In some versions of ncurses,
5989 tputs crashes if we have not called tgetent.
5990 So call tgetent. */
5991 { char b[2044]; tgetent (b, "xterm");}
5992 #endif
5993 return;
5994 }
5995 #endif /* HAVE_X_WINDOWS */
5996
5997 #ifdef HAVE_NTGUI
5998 if (!inhibit_window_system)
5999 {
6000 Vinitial_window_system = Qw32;
6001 Vwindow_system_version = make_number (1);
6002 return;
6003 }
6004 #endif /* HAVE_NTGUI */
6005
6006 #ifdef HAVE_NS
6007 if (!inhibit_window_system
6008 #ifndef CANNOT_DUMP
6009 && initialized
6010 #endif
6011 )
6012 {
6013 Vinitial_window_system = Qns;
6014 Vwindow_system_version = make_number (10);
6015 return;
6016 }
6017 #endif
6018
6019 /* If no window system has been specified, try to use the terminal. */
6020 if (! isatty (0))
6021 fatal ("standard input is not a tty");
6022
6023 #ifdef WINDOWSNT
6024 terminal_type = "w32console";
6025 #else
6026 terminal_type = getenv ("TERM");
6027 #endif
6028 if (!terminal_type)
6029 {
6030 #ifdef HAVE_WINDOW_SYSTEM
6031 if (! inhibit_window_system)
6032 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6033 else
6034 #endif /* HAVE_WINDOW_SYSTEM */
6035 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6036 exit (1);
6037 }
6038
6039 {
6040 struct terminal *t;
6041 struct frame *f = XFRAME (selected_frame);
6042
6043 init_foreground_group ();
6044
6045 /* Open a display on the controlling tty. */
6046 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6047
6048 /* Convert the initial frame to use the new display. */
6049 if (f->output_method != output_initial)
6050 emacs_abort ();
6051 f->output_method = t->type;
6052 f->terminal = t;
6053
6054 t->reference_count++;
6055 #ifdef MSDOS
6056 f->output_data.tty->display_info = &the_only_display_info;
6057 #else
6058 if (f->output_method == output_termcap)
6059 create_tty_output (f);
6060 #endif
6061 t->display_info.tty->top_frame = selected_frame;
6062 change_frame_size (XFRAME (selected_frame),
6063 FrameRows (t->display_info.tty),
6064 FrameCols (t->display_info.tty), 0, 0, 1);
6065
6066 /* Delete the initial terminal. */
6067 if (--initial_terminal->reference_count == 0
6068 && initial_terminal->delete_terminal_hook)
6069 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6070
6071 /* Update frame parameters to reflect the new type. */
6072 Fmodify_frame_parameters
6073 (selected_frame, list1 (Fcons (Qtty_type,
6074 Ftty_type (selected_frame))));
6075 if (t->display_info.tty->name)
6076 Fmodify_frame_parameters
6077 (selected_frame,
6078 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6079 else
6080 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6081 }
6082
6083 {
6084 struct frame *sf = SELECTED_FRAME ();
6085 int width = FRAME_TOTAL_COLS (sf);
6086 int height = FRAME_LINES (sf);
6087
6088 /* If these sizes are so big they cause overflow, just ignore the
6089 change. It's not clear what better we could do. The rest of
6090 the code assumes that (width + 2) * height * sizeof (struct glyph)
6091 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6092 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6093 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6094 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6095 < (width + 2) * height))
6096 fatal ("screen size %dx%d too big", width, height);
6097 }
6098
6099 calculate_costs (XFRAME (selected_frame));
6100
6101 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6102 if (initialized
6103 && !noninteractive
6104 && NILP (Vinitial_window_system))
6105 {
6106 /* For the initial frame, we don't have any way of knowing what
6107 are the foreground and background colors of the terminal. */
6108 struct frame *sf = SELECTED_FRAME ();
6109
6110 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6111 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6112 call0 (intern ("tty-set-up-initial-frame-faces"));
6113 }
6114 }
6115
6116
6117 \f
6118 /***********************************************************************
6119 Blinking cursor
6120 ***********************************************************************/
6121
6122 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6123 Sinternal_show_cursor, 2, 2, 0,
6124 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6125 WINDOW nil means use the selected window. SHOW non-nil means
6126 show a cursor in WINDOW in the next redisplay. SHOW nil means
6127 don't show a cursor. */)
6128 (Lisp_Object window, Lisp_Object show)
6129 {
6130 /* Don't change cursor state while redisplaying. This could confuse
6131 output routines. */
6132 if (!redisplaying_p)
6133 decode_any_window (window)->cursor_off_p = NILP (show);
6134 return Qnil;
6135 }
6136
6137
6138 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6139 Sinternal_show_cursor_p, 0, 1, 0,
6140 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6141 WINDOW nil or omitted means report on the selected window. */)
6142 (Lisp_Object window)
6143 {
6144 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6145 }
6146 \f
6147 /***********************************************************************
6148 Initialization
6149 ***********************************************************************/
6150
6151 void
6152 syms_of_display (void)
6153 {
6154 defsubr (&Sredraw_frame);
6155 defsubr (&Sredraw_display);
6156 defsubr (&Sframe_or_buffer_changed_p);
6157 defsubr (&Sopen_termscript);
6158 defsubr (&Sding);
6159 defsubr (&Sredisplay);
6160 defsubr (&Ssleep_for);
6161 defsubr (&Ssend_string_to_terminal);
6162 defsubr (&Sinternal_show_cursor);
6163 defsubr (&Sinternal_show_cursor_p);
6164
6165 #ifdef GLYPH_DEBUG
6166 defsubr (&Sdump_redisplay_history);
6167 #endif
6168
6169 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6170 staticpro (&frame_and_buffer_state);
6171
6172 DEFSYM (Qdisplay_table, "display-table");
6173 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6174
6175 DEFVAR_INT ("baud-rate", baud_rate,
6176 doc: /* The output baud rate of the terminal.
6177 On most systems, changing this value will affect the amount of padding
6178 and the other strategic decisions made during redisplay. */);
6179
6180 DEFVAR_BOOL ("inverse-video", inverse_video,
6181 doc: /* Non-nil means invert the entire frame display.
6182 This means everything is in inverse video which otherwise would not be. */);
6183
6184 DEFVAR_BOOL ("visible-bell", visible_bell,
6185 doc: /* Non-nil means try to flash the frame to represent a bell.
6186
6187 See also `ring-bell-function'. */);
6188
6189 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6190 doc: /* Non-nil means no need to redraw entire frame after suspending.
6191 A non-nil value is useful if the terminal can automatically preserve
6192 Emacs's frame display when you reenter Emacs.
6193 It is up to you to set this variable if your terminal can do that. */);
6194
6195 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6196 doc: /* Name of the window system that Emacs uses for the first frame.
6197 The value is a symbol:
6198 nil for a termcap frame (a character-only terminal),
6199 'x' for an Emacs frame that is really an X window,
6200 'w32' for an Emacs frame that is a window on MS-Windows display,
6201 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6202 'pc' for a direct-write MS-DOS frame.
6203
6204 Use of this variable as a boolean is deprecated. Instead,
6205 use `display-graphic-p' or any of the other `display-*-p'
6206 predicates which report frame's specific UI-related capabilities. */);
6207
6208 DEFVAR_KBOARD ("window-system", Vwindow_system,
6209 doc: /* Name of window system through which the selected frame is displayed.
6210 The value is a symbol:
6211 nil for a termcap frame (a character-only terminal),
6212 'x' for an Emacs frame that is really an X window,
6213 'w32' for an Emacs frame that is a window on MS-Windows display,
6214 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6215 'pc' for a direct-write MS-DOS frame.
6216
6217 Use of this variable as a boolean is deprecated. Instead,
6218 use `display-graphic-p' or any of the other `display-*-p'
6219 predicates which report frame's specific UI-related capabilities. */);
6220
6221 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6222 doc: /* The version number of the window system in use.
6223 For X windows, this is 11. */);
6224
6225 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6226 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6227
6228 DEFVAR_LISP ("glyph-table", Vglyph_table,
6229 doc: /* Table defining how to output a glyph code to the frame.
6230 If not nil, this is a vector indexed by glyph code to define the glyph.
6231 Each element can be:
6232 integer: a glyph code which this glyph is an alias for.
6233 string: output this glyph using that string (not impl. in X windows).
6234 nil: this glyph mod 524288 is the code of a character to output,
6235 and this glyph / 524288 is the face number (see `face-id') to use
6236 while outputting it. */);
6237 Vglyph_table = Qnil;
6238
6239 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6240 doc: /* Display table to use for buffers that specify none.
6241 See `buffer-display-table' for more information. */);
6242 Vstandard_display_table = Qnil;
6243
6244 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6245 doc: /* Non-nil means display update isn't paused when input is detected. */);
6246 redisplay_dont_pause = 1;
6247
6248 #ifdef CANNOT_DUMP
6249 if (noninteractive)
6250 #endif
6251 {
6252 Vinitial_window_system = Qnil;
6253 Vwindow_system_version = Qnil;
6254 }
6255 }