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1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
321
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
325
326 #define INFINITY 10000000
327
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
330
331 #ifdef HAVE_WINDOW_SYSTEM
332
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
335
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
343
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
347
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
351
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
363
364 /* True means print newline to stdout before next mini-buffer message. */
365
366 bool noninteractive_need_newline;
367
368 /* True means print newline to message log before next message. */
369
370 static bool message_log_need_newline;
371
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
378 \f
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
383
384 static struct text_pos this_line_start_pos;
385
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
388
389 static struct text_pos this_line_end_pos;
390
391 /* The vertical positions and the height of this line. */
392
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
396
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
399
400 static int this_line_start_x;
401
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
405
406 static struct text_pos this_line_min_pos;
407
408 /* Buffer that this_line_.* variables are referring to. */
409
410 static struct buffer *this_line_buffer;
411
412 /* True if an overlay arrow has been displayed in this window. */
413
414 static bool overlay_arrow_seen;
415
416 /* Vector containing glyphs for an ellipsis `...'. */
417
418 static Lisp_Object default_invis_vector[3];
419
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
423
424 Lisp_Object echo_area_window;
425
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
430
431 static Lisp_Object Vmessage_stack;
432
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
435
436 static bool message_enable_multibyte;
437
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
443
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
454
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
461
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
467
468 int windows_or_buffers_changed;
469
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
476
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
480
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
488
489 int update_mode_lines;
490
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
493
494 static bool line_number_displayed;
495
496 /* The name of the *Messages* buffer, a string. */
497
498 static Lisp_Object Vmessages_buffer_name;
499
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
502
503 Lisp_Object echo_area_buffer[2];
504
505 /* The buffers referenced from echo_area_buffer. */
506
507 static Lisp_Object echo_buffer[2];
508
509 /* A vector saved used in with_area_buffer to reduce consing. */
510
511 static Lisp_Object Vwith_echo_area_save_vector;
512
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
515
516 static bool display_last_displayed_message_p;
517
518 /* True if echo area is being used by print; false if being used by
519 message. */
520
521 static bool message_buf_print;
522
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
525
526 static bool message_cleared_p;
527
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
530
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
534
535 /* Ascent and height of the last line processed by move_it_to. */
536
537 static int last_height;
538
539 /* True if there's a help-echo in the echo area. */
540
541 bool help_echo_showing_p;
542
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
548
549 #define TEXT_PROP_DISTANCE_LIMIT 100
550
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
565
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
573
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
576
577 void
578 redisplay_other_windows (void)
579 {
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
582 }
583
584 void
585 wset_redisplay (struct window *w)
586 {
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
591 }
592
593 void
594 fset_redisplay (struct frame *f)
595 {
596 redisplay_other_windows ();
597 f->redisplay = true;
598 }
599
600 void
601 bset_redisplay (struct buffer *b)
602 {
603 int count = buffer_window_count (b);
604 if (count > 0)
605 {
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
613 }
614 }
615
616 void
617 bset_update_mode_line (struct buffer *b)
618 {
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
622 }
623
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
626 {
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
629 {
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
632 }
633 }
634
635 #ifdef GLYPH_DEBUG
636
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
639
640 bool trace_redisplay_p;
641
642 #endif /* GLYPH_DEBUG */
643
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
647
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
652
653 /* Buffer being redisplayed -- for redisplay_window_error. */
654
655 static struct buffer *displayed_buffer;
656
657 /* Value returned from text property handlers (see below). */
658
659 enum prop_handled
660 {
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
665 };
666
667 /* A description of text properties that redisplay is interested
668 in. */
669
670 struct props
671 {
672 /* The symbol index of the name of the property. */
673 short name;
674
675 /* A unique index for the property. */
676 enum prop_idx idx;
677
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
681 };
682
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
689
690 /* Properties handled by iterators. */
691
692 static struct props it_props[] =
693 {
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
702 };
703
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
706
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
708
709 /* Enumeration returned by some move_it_.* functions internally. */
710
711 enum move_it_result
712 {
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
715
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
718
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
721
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
725
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
729
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
732 };
733
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
738
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
741
742 /* Similarly for the image cache. */
743
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
747
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
751
752 /* True while redisplay_internal is in progress. */
753
754 bool redisplaying_p;
755
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
758
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
763
764 /* Temporary variable for XTread_socket. */
765
766 Lisp_Object previous_help_echo_string;
767
768 /* Platform-independent portion of hourglass implementation. */
769
770 #ifdef HAVE_WINDOW_SYSTEM
771
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
774
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
778
779 #endif /* HAVE_WINDOW_SYSTEM */
780
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
784
785 #ifdef HAVE_WINDOW_SYSTEM
786
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
789
790 #endif /* HAVE_WINDOW_SYSTEM */
791
792 /* Function prototypes. */
793
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
800
801 static void handle_line_prefix (struct it *);
802
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
875
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
878
879 #ifdef HAVE_WINDOW_SYSTEM
880
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
888
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
891
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
895
896 #endif /* HAVE_WINDOW_SYSTEM */
897
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
901
902
903 \f
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
907
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
911
912 This is the height of W minus the height of a mode line, if any. */
913
914 int
915 window_text_bottom_y (struct window *w)
916 {
917 int height = WINDOW_PIXEL_HEIGHT (w);
918
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
920
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
923
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
925
926 return height;
927 }
928
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
932
933 int
934 window_box_width (struct window *w, enum glyph_row_area area)
935 {
936 int width = w->pixel_width;
937
938 if (!w->pseudo_window_p)
939 {
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
942
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
950 }
951
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
955 }
956
957
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
960
961 int
962 window_box_height (struct window *w)
963 {
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
966
967 eassert (height >= 0);
968
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
971
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
977
978 if (WINDOW_WANTS_MODELINE_P (w))
979 {
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
988 }
989
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
991 {
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1000 }
1001
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1005 }
1006
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1010
1011 int
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1013 {
1014 int x;
1015
1016 if (w->pseudo_window_p)
1017 return 0;
1018
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1020
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1029 ? 0
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1034
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1037 }
1038
1039
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1043
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1046 {
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1050 }
1051
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1055
1056 int
1057 window_box_left (struct window *w, enum glyph_row_area area)
1058 {
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1064
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1067
1068 return x;
1069 }
1070
1071
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1075
1076 int
1077 window_box_right (struct window *w, enum glyph_row_area area)
1078 {
1079 return window_box_left (w, area) + window_box_width (w, area);
1080 }
1081
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1088
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1092 {
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1100 {
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1104 }
1105 }
1106
1107 #ifdef HAVE_WINDOW_SYSTEM
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1115
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1119 {
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1124 }
1125
1126 #endif /* HAVE_WINDOW_SYSTEM */
1127
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1131
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1134
1135 int
1136 line_bottom_y (struct it *it)
1137 {
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1140
1141 if (line_height == 0)
1142 {
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1146 {
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1151 }
1152 else
1153 {
1154 struct glyph_row *row = it->glyph_row;
1155
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1164 }
1165 }
1166
1167 return line_top_y + line_height;
1168 }
1169
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1173
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1176 {
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1182
1183 if (XBUFFER (w->contents) != current_buffer)
1184 {
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1187 }
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1195
1196 return result;
1197 }
1198
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1203
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1213 int
1214 default_line_pixel_height (struct window *w)
1215 {
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1218
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1220 {
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1223
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1227 {
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1231 {
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1233
1234 if (addon >= 0)
1235 height += addon;
1236 }
1237 }
1238 else
1239 height += f->extra_line_spacing;
1240 }
1241
1242 return height;
1243 }
1244
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1249 {
1250 if (CONSP (spec))
1251 {
1252 while (CONSP (spec))
1253 {
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1257 }
1258 }
1259 else if (VECTORP (spec))
1260 {
1261 ptrdiff_t i;
1262
1263 for (i = 0; i < ASIZE (spec); i++)
1264 {
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1267 }
1268 return Qnil;
1269 }
1270
1271 return spec;
1272 }
1273
1274
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1280 {
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1284
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1287
1288 return window_hscroll;
1289 }
1290
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1296
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1300 {
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1307
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1310
1311 if (XBUFFER (w->contents) != current_buffer)
1312 {
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1315 }
1316
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1323
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1329
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1334
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1338
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1347 {
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1360
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1372 {
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1384
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1389
1390 }
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1393 {
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1395 {
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1401 {
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1418 {
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1429 }
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1434 {
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1437 }
1438 }
1439 }
1440 else if (IT_CHARPOS (it) != charpos)
1441 {
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1449
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1465
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1472 {
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1476
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1505 {
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1512 }
1513
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1518 {
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1528 }
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1549 {
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1556 }
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1568 {
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1571
1572 while (EQ ((g - 1)->object, string))
1573 {
1574 --g;
1575 top_x -= g->pixel_width;
1576 }
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1579 }
1580 }
1581 }
1582
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1592 }
1593 }
1594 else
1595 {
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1601
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1607 {
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1623 }
1624 else
1625 bidi_unshelve_cache (it2data, true);
1626 }
1627 bidi_unshelve_cache (itdata, false);
1628
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1631
1632 if (visible_p)
1633 {
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1645 }
1646
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1655
1656 return visible_p;
1657 }
1658
1659
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1664
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1667 {
1668 int c;
1669
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1676
1677 return c;
1678 }
1679
1680
1681
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1684
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1687 {
1688 eassert (STRINGP (string) && nchars >= 0);
1689
1690 if (STRING_MULTIBYTE (string))
1691 {
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1694
1695 while (nchars--)
1696 {
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1701 }
1702 }
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1705
1706 return pos;
1707 }
1708
1709
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1712
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1715 {
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1721 }
1722
1723
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1727
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1730 {
1731 struct text_pos pos;
1732
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1735
1736 if (multibyte_p)
1737 {
1738 int len;
1739
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1742 {
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1747 }
1748 }
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1751
1752 return pos;
1753 }
1754
1755
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1758
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1761 {
1762 ptrdiff_t nchars;
1763
1764 if (multibyte_p)
1765 {
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1769
1770 for (nchars = 0; rest > 0; ++nchars)
1771 {
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1774 }
1775 }
1776 else
1777 nchars = strlen (s);
1778
1779 return nchars;
1780 }
1781
1782
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1786
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1789 {
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1792
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1798 }
1799
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1803
1804 int
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1806 {
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1811
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1815 {
1816 struct face *face = FACE_OPT_FROM_ID (f, face_id);
1817 if (face)
1818 {
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1823 }
1824 }
1825
1826 return height;
1827 }
1828 #endif
1829
1830 return 1;
1831 }
1832
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1837
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1841 {
1842
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1845 {
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1852
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1855
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1862
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1865 {
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1870
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1875 }
1876 }
1877 #endif
1878
1879 *x = pix_x;
1880 *y = pix_y;
1881 }
1882
1883
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1891
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1895 {
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1899
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1902 {
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1908 }
1909
1910 *vpos = i;
1911 *hpos = 0;
1912
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1916
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1919 {
1920 *area = TEXT_AREA;
1921 x0 = 0;
1922 }
1923 else
1924 {
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1926 {
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1929 }
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1931 {
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1934 }
1935 else
1936 {
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1939 }
1940 }
1941
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1947 {
1948 x -= glyph->pixel_width;
1949 ++glyph;
1950 }
1951
1952 if (glyph == end)
1953 return NULL;
1954
1955 if (dx)
1956 {
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1959 }
1960
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1963 }
1964
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1967
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1970 {
1971 if (w->pseudo_window_p)
1972 {
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1978 }
1979 else
1980 {
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1983 }
1984 }
1985
1986 #ifdef HAVE_WINDOW_SYSTEM
1987
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1991
1992 int
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1994 {
1995 XRectangle r;
1996
1997 if (n <= 0)
1998 return 0;
1999
2000 if (s->row->full_width_p)
2001 {
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2008
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2015 }
2016 else
2017 {
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2022 }
2023
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2026 {
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2032 }
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2035 {
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2040 }
2041
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2046 {
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2049
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2056 {
2057 XRectangle rc, r_save = r;
2058
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2063
2064 x_intersect_rectangles (&r_save, &rc, &r);
2065 }
2066 }
2067 else
2068 {
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2077 }
2078
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2080
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2084 {
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2087
2088 if (s->x > r.x)
2089 {
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2095 }
2096 r.width = min (r.width, glyph->pixel_width);
2097
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2104 {
2105 r.y = max_y;
2106 r.height = height;
2107 }
2108 else
2109 {
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2113 {
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2117 }
2118 }
2119 }
2120
2121 if (s->row->clip)
2122 {
2123 XRectangle r_save = r;
2124
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2127 }
2128
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2131 {
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2138 }
2139 else
2140 {
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2151
2152 if (s->for_overlaps & OVERLAPS_PRED)
2153 {
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2156 {
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2161 }
2162 i++;
2163 }
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2165 {
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2168 {
2169 if (r.y + r.height > row_y + s->row->visible_height)
2170 {
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2173 }
2174 else
2175 rs[i].height = 0;
2176 }
2177 i++;
2178 }
2179
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2186 }
2187 }
2188
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2191
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2194 {
2195 get_glyph_string_clip_rects (s, nr, 1);
2196 }
2197
2198
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2202 */
2203
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2207 {
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2210
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2216
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2219 {
2220 wd += x;
2221 x = 0;
2222 }
2223
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2228
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2234 {
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2237 }
2238
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2241
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2244
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2247 {
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2250 }
2251 else
2252 {
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2255 {
2256 h += y - y0;
2257 y = y0;
2258 }
2259 }
2260
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2264 }
2265
2266 /*
2267 * Remember which glyph the mouse is over.
2268 */
2269
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2272 {
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2279
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2282
2283 if (window_resize_pixelwise)
2284 {
2285 width = height = 1;
2286 goto virtual_glyph;
2287 }
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2291 {
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2295 }
2296
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2300
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2303
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2306
2307 if (w->pseudo_window_p)
2308 {
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2312 }
2313
2314 switch (part)
2315 {
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2319
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2323
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2332
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2335
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2340 {
2341 gr = r; gy = r->y;
2342 break;
2343 }
2344
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2347 {
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2350
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2355
2356 if (g < end)
2357 {
2358 if (g->type == IMAGE_GLYPH)
2359 {
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2364 }
2365 width = g->pixel_width;
2366 }
2367 else
2368 {
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2372 }
2373
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2375 {
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2381 }
2382 }
2383 else
2384 {
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2393 }
2394 break;
2395
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2402
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2418
2419 goto row_glyph;
2420
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2424
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2427 ? 0
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2433
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2438 {
2439 gr = r; gy = r->y;
2440 break;
2441 }
2442
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2446 {
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2450 }
2451 break;
2452
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2460
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2467
2468 default:
2469 ;
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2474
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2481
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2484
2485 goto store_rect;
2486 }
2487
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2491
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2494
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2501 }
2502
2503
2504 #endif /* HAVE_WINDOW_SYSTEM */
2505
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2508 {
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2514 }
2515
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2519
2520 /* Error handler for safe_eval and safe_call. */
2521
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2524 {
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2528 }
2529
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2533
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2536 {
2537 Lisp_Object val;
2538
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2542 {
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2548
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2552
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2562 }
2563
2564 return val;
2565 }
2566
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2569 {
2570 Lisp_Object retval;
2571 va_list ap;
2572
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2577 }
2578
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2581
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2584 {
2585 return safe_call (2, fn, arg);
2586 }
2587
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2590 {
2591 Lisp_Object retval;
2592 va_list ap;
2593
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2598 }
2599
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2602 {
2603 return safe__call1 (false, Qeval, sexpr);
2604 }
2605
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2608 {
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2610 }
2611
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2614
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2617 {
2618 return safe_call (3, fn, arg1, arg2);
2619 }
2620
2621
2622 \f
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2626
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2629
2630 static void
2631 CHECK_IT (struct it *it)
2632 {
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2635 {
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2638 }
2639 else
2640 {
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2643 {
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2646 }
2647 }
2648
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2654 }
2655
2656
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2659
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2662 {
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2665 {
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2671 }
2672 #endif
2673 }
2674
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2678
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2684
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2687
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2692
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2697
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2702 {
2703 enum face_id remapped_base_face_id = base_face_id;
2704
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2709
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2715 {
2716 if (face_change)
2717 {
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2720 }
2721 else if (XFRAME (w->frame)->face_change)
2722 {
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2725 }
2726 }
2727
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2732
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2736 {
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2742 }
2743
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2753
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2758
2759 it->cmp_it.id = -1;
2760
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2764 {
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2772 }
2773
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2782
2783 it->override_ascent = -1;
2784
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2787
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2799
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2802
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2805
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2816
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2818
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2833
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2844 {
2845 if (it->line_wrap == TRUNCATE)
2846 {
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2851 }
2852 else
2853 {
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2858 }
2859 }
2860
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2865
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2871
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2877 {
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2881 }
2882 else
2883 {
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2888
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2893 {
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2898 }
2899
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2902 }
2903
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2908
2909 it->last_visible_y = window_text_bottom_y (w);
2910
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2914 {
2915 struct face *face;
2916
2917 it->face_id = remapped_base_face_id;
2918
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_OPT_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2924 }
2925
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2929 {
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2935
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2939
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2952
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2956 {
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2964 {
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2969 }
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2983 }
2984
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2987 }
2988
2989 CHECK_IT (it);
2990 }
2991
2992
2993 /* Initialize IT for the display of window W with window start POS. */
2994
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2997 {
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3000
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3004
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3008 {
3009 int first_y = it->current_y;
3010
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3016 {
3017 int new_x;
3018
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3021
3022 new_x = it->current_x + it->pixel_width;
3023
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3041 {
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3050 {
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3053 }
3054
3055 it->continuation_lines_width += it->current_x;
3056 }
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3064
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3070
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3074 }
3075 }
3076 }
3077
3078
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3081
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3084 {
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3088
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3101 {
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3105 }
3106
3107 return ellipses_p;
3108 }
3109
3110
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3115
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3118 {
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3122
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3128 {
3129 --charpos;
3130 bytepos = 0;
3131 }
3132
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3143
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3148 {
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3151
3152 while (s < e && *s != '\n')
3153 ++s;
3154
3155 if (s < e)
3156 {
3157 overlay_strings_with_newlines = true;
3158 break;
3159 }
3160 }
3161
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3165 {
3166 int relative_index;
3167
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3174
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3179 {
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3183 {
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3186 }
3187 }
3188
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3199 {
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3209
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3219 {
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3227 }
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3230 }
3231 }
3232
3233 if (CHARPOS (pos->string_pos) >= 0)
3234 {
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3243 }
3244
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3248 {
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3253 }
3254
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3257 }
3258
3259
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3262
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3265 {
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3270 }
3271
3272
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3277
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3280 {
3281 bool success = false;
3282
3283 if (init_from_display_pos (it, w, &row->end))
3284 {
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3290 }
3291
3292 return success;
3293 }
3294
3295
3296
3297 \f
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3301
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3305
3306 static void
3307 handle_stop (struct it *it)
3308 {
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3312
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3317
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3321
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3324
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3327
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3337
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3343
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3349
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3357
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3363
3364 do
3365 {
3366 handled = HANDLED_NORMALLY;
3367
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3370 {
3371 handled = p->handler (it);
3372
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3376 {
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3389 {
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3400 }
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3404 {
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3408 }
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3411 }
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3414 }
3415
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3417 {
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3422
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3428 }
3429
3430 if (it->ellipsis_p)
3431 {
3432 setup_for_ellipsis (it, 0);
3433 break;
3434 }
3435 }
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3437
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3441 }
3442
3443
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3446
3447 static void
3448 compute_stop_pos (struct it *it)
3449 {
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3453
3454 if (STRINGP (it->string))
3455 {
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3463 }
3464 else
3465 {
3466 ptrdiff_t pos;
3467
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3473
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3483
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3488 }
3489
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3495 {
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3498
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3503
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3511 {
3512 for (p = it_props; p->handler; ++p)
3513 {
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3518 }
3519
3520 if (p->handler)
3521 break;
3522 }
3523
3524 if (next_iv)
3525 {
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3533 }
3534 }
3535
3536 if (it->cmp_it.id < 0)
3537 {
3538 ptrdiff_t stoppos = it->end_charpos;
3539
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3544 }
3545
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3549 }
3550
3551
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3556
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3559 {
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3564
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3567
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3571 {
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3574
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3578 }
3579
3580 SAFE_FREE ();
3581 return endpos;
3582 }
3583
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3588
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3606 {
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3618
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3622 {
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3625 }
3626 else
3627 object1 = object = Qnil;
3628
3629 *disp_prop = 1;
3630
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3637 {
3638 *disp_prop = 0;
3639 return eob;
3640 }
3641
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3657 {
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3661 }
3662
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3670 {
3671 *disp_prop = 0;
3672 break;
3673 }
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3686
3687 return CHARPOS (tpos);
3688 }
3689
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3697 {
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3704
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3707
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3717
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3724
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3728
3729 return XFASTINT (pos);
3730 }
3731
3732
3733 \f
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3737
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3741
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3744 {
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3747
3748 if (!NILP (Vmemory_full))
3749 return handled;
3750
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3764 {
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3770
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3773
3774 eassert (it->end_charpos == ZV);
3775
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3779 {
3780 Lisp_Object fns, fn;
3781
3782 fns = Qnil;
3783
3784 for (; CONSP (val); val = XCDR (val))
3785 {
3786 fn = XCAR (val);
3787
3788 if (EQ (fn, Qt))
3789 {
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3798 {
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3802 }
3803 }
3804 else
3805 safe_call1 (fn, pos);
3806 }
3807 }
3808
3809 unbind_to (count, Qnil);
3810
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3819 {
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3822 }
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3827
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3834
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3840 }
3841
3842 return handled;
3843 }
3844
3845
3846 \f
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3850
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3853
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3856 {
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3859
3860 if (!STRINGP (it->string))
3861 {
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3869
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3877 {
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_OPT_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3883
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3888 {
3889 int prev_face_id = face_before_it_pos (it);
3890
3891 old_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
3892 }
3893
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3900 }
3901 }
3902 else
3903 {
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3912
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3917
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3921 {
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3928
3929 if (!NILP (from_overlay))
3930 break;
3931 }
3932
3933 if (! NILP (from_overlay))
3934 {
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3946 }
3947 else
3948 {
3949 bufpos = 0;
3950
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3972 }
3973
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3980
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3989 {
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_OPT_FROM_ID (it->f, it->face_id);
3992
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
3999 }
4000 }
4001
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4004 }
4005
4006
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4011
4012 static int
4013 underlying_face_id (struct it *it)
4014 {
4015 int face_id = it->base_face_id, i;
4016
4017 eassert (STRINGP (it->string));
4018
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4022
4023 return face_id;
4024 }
4025
4026
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4031
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4034 {
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4039
4040 eassert (it->s == NULL);
4041
4042 if (STRINGP (it->string))
4043 {
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4046
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4053
4054 if (!it->bidi_p)
4055 {
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4067 }
4068 else
4069 {
4070 if (before_p)
4071 {
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4085
4086 do
4087 {
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4092 }
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4094
4095 RESTORE_IT (it, it, it_copy_data);
4096 }
4097 else
4098 {
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4103
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4107
4108 charpos = it_copy.bidi_it.charpos;
4109 }
4110 }
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4112
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4117
4118 base_face_id = underlying_face_id (it);
4119
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4127
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4132 {
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4137
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4140 }
4141 }
4142 else
4143 {
4144 struct text_pos pos;
4145
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4149
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4152
4153 if (!it->bidi_p)
4154 {
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4158 {
4159 if (it->what == IT_COMPOSITION)
4160 {
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4165 }
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4168 }
4169 }
4170 else
4171 {
4172 if (before_p)
4173 {
4174 int current_x;
4175
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4198 }
4199 else
4200 {
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4205
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4209
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4212 }
4213 }
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4215
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4221
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4226 {
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4230 }
4231 }
4232
4233 return face_id;
4234 }
4235
4236
4237 \f
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4241
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4244
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4247 {
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4251
4252 if (STRINGP (it->string))
4253 {
4254 Lisp_Object end_charpos, limit;
4255
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4262
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4264 {
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4269
4270 handled = HANDLED_RECOMPUTE_PROPS;
4271
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4276 do
4277 {
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4285 {
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4291 }
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4294 }
4295 while (invis != 0 && endpos < len);
4296
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4299
4300 if (endpos < len)
4301 {
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4305
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4309 {
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4315 do
4316 {
4317 bidi_move_to_visually_next (&it->bidi_it);
4318 }
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4321
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4326 }
4327 else
4328 {
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4331 }
4332 }
4333 else
4334 {
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4340 {
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4345 }
4346 else
4347 {
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4350 }
4351 }
4352 }
4353 }
4354 else
4355 {
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4358
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4365
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4368 {
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4372
4373 handled = HANDLED_RECOMPUTE_PROPS;
4374
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4377 do
4378 {
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4385
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4392 {
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4402 }
4403
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4408
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4413 }
4414 while (invis != 0);
4415
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4418 {
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4424
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4433 {
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4436
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4445 {
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4451 }
4452 }
4453 else /* Must use the slow method. */
4454 {
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4466 {
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4476 }
4477 do
4478 {
4479 bidi_move_to_visually_next (&it->bidi_it);
4480 }
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4491 }
4492 }
4493 else
4494 {
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4497 }
4498
4499 if (display_ellipsis_p)
4500 {
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4506
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4514 {
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4517 }
4518 }
4519
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4528 {
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4531 {
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4547 }
4548 }
4549 else if (display_ellipsis_p)
4550 {
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4556 }
4557 }
4558 }
4559
4560 return handled;
4561 }
4562
4563
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4566
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4569 {
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4573 {
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4577 }
4578 else
4579 {
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4583 }
4584
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4588
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4598
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4603
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4606 }
4607
4608
4609 \f
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4613
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4619
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4622 {
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4628
4629 if (STRINGP (it->string))
4630 {
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4634 }
4635 else
4636 {
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4640 }
4641
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4647
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4653
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4660
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4663
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4668 }
4669
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4676
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4680
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4690 {
4691 int replacing = 0;
4692
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4710 {
4711 for (; CONSP (spec); spec = XCDR (spec))
4712 {
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4717 {
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4723 }
4724 }
4725 }
4726 else if (VECTORP (spec))
4727 {
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4730 {
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4735 {
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4741 }
4742 }
4743 }
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4748 }
4749
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4752
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4755 {
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4758
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4766
4767 return end_pos;
4768 }
4769
4770
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4779
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4782
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4786
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4790
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4793
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4799 {
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4803
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4808 {
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4814 }
4815
4816 if (!NILP (form) && !EQ (form, Qt))
4817 {
4818 ptrdiff_t count = SPECPDL_INDEX ();
4819
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4824
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4832 }
4833
4834 if (NILP (form))
4835 return 0;
4836
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4841 {
4842 if (it)
4843 {
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4846
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4849 {
4850 int new_height = -1;
4851
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4857 {
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4863 }
4864 else if (FUNCTIONP (it->font_height))
4865 {
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4874 }
4875 else if (NUMBERP (it->font_height))
4876 {
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4879
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4884 }
4885 else
4886 {
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4891
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4895
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4898 }
4899
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4902 }
4903 }
4904
4905 return 0;
4906 }
4907
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4912 {
4913 if (it)
4914 {
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4917
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4921 }
4922
4923 return 0;
4924 }
4925
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4929 {
4930 Lisp_Object tem;
4931
4932 if (it)
4933 {
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4936
4937 if (tem = XCDR (spec), CONSP (tem))
4938 {
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4941 {
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4944 {
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4948 }
4949 }
4950 }
4951 }
4952
4953 return 0;
4954 }
4955
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4960 {
4961 if (it)
4962 {
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4965
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4969 {
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4973 }
4974 #endif /* HAVE_WINDOW_SYSTEM */
4975 }
4976
4977 return 0;
4978 }
4979
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4984
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4988 {
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
4999 {
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5004 }
5005 }
5006 value = Qnil;
5007
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5012
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5019 {
5020 if (it)
5021 {
5022 if (!FRAME_WINDOW_P (it->f))
5023 /* If we return here, POSITION has been advanced
5024 across the text with this property. */
5025 {
5026 /* Synchronize the bidi iterator with POSITION. This is
5027 needed because we are not going to push the iterator
5028 on behalf of this display property, so there will be
5029 no pop_it call to do this synchronization for us. */
5030 if (it->bidi_p)
5031 {
5032 it->position = *position;
5033 iterate_out_of_display_property (it);
5034 *position = it->position;
5035 }
5036 return 1;
5037 }
5038 }
5039 else if (!frame_window_p)
5040 return 1;
5041
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 value = XCAR (XCDR (spec));
5044 int fringe_bitmap = SYMBOLP (value) ? lookup_fringe_bitmap (value) : 0;
5045 if (! fringe_bitmap)
5046 /* If we return here, POSITION has been advanced
5047 across the text with this property. */
5048 {
5049 if (it && it->bidi_p)
5050 {
5051 it->position = *position;
5052 iterate_out_of_display_property (it);
5053 *position = it->position;
5054 }
5055 return 1;
5056 }
5057
5058 if (it)
5059 {
5060 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5061
5062 if (CONSP (XCDR (XCDR (spec))))
5063 {
5064 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5065 int face_id2 = lookup_derived_face (it->f, face_name,
5066 FRINGE_FACE_ID, false);
5067 if (face_id2 >= 0)
5068 face_id = face_id2;
5069 }
5070
5071 /* Save current settings of IT so that we can restore them
5072 when we are finished with the glyph property value. */
5073 push_it (it, position);
5074
5075 it->area = TEXT_AREA;
5076 it->what = IT_IMAGE;
5077 it->image_id = -1; /* no image */
5078 it->position = start_pos;
5079 it->object = NILP (object) ? it->w->contents : object;
5080 it->method = GET_FROM_IMAGE;
5081 it->from_overlay = Qnil;
5082 it->face_id = face_id;
5083 it->from_disp_prop_p = true;
5084
5085 /* Say that we haven't consumed the characters with
5086 `display' property yet. The call to pop_it in
5087 set_iterator_to_next will clean this up. */
5088 *position = start_pos;
5089
5090 if (EQ (XCAR (spec), Qleft_fringe))
5091 {
5092 it->left_user_fringe_bitmap = fringe_bitmap;
5093 it->left_user_fringe_face_id = face_id;
5094 }
5095 else
5096 {
5097 it->right_user_fringe_bitmap = fringe_bitmap;
5098 it->right_user_fringe_face_id = face_id;
5099 }
5100 }
5101 #endif /* HAVE_WINDOW_SYSTEM */
5102 return 1;
5103 }
5104
5105 /* Prepare to handle `((margin left-margin) ...)',
5106 `((margin right-margin) ...)' and `((margin nil) ...)'
5107 prefixes for display specifications. */
5108 location = Qunbound;
5109 if (CONSP (spec) && CONSP (XCAR (spec)))
5110 {
5111 Lisp_Object tem;
5112
5113 value = XCDR (spec);
5114 if (CONSP (value))
5115 value = XCAR (value);
5116
5117 tem = XCAR (spec);
5118 if (EQ (XCAR (tem), Qmargin)
5119 && (tem = XCDR (tem),
5120 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5121 (NILP (tem)
5122 || EQ (tem, Qleft_margin)
5123 || EQ (tem, Qright_margin))))
5124 location = tem;
5125 }
5126
5127 if (EQ (location, Qunbound))
5128 {
5129 location = Qnil;
5130 value = spec;
5131 }
5132
5133 /* After this point, VALUE is the property after any
5134 margin prefix has been stripped. It must be a string,
5135 an image specification, or `(space ...)'.
5136
5137 LOCATION specifies where to display: `left-margin',
5138 `right-margin' or nil. */
5139
5140 bool valid_p = (STRINGP (value)
5141 #ifdef HAVE_WINDOW_SYSTEM
5142 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5143 && valid_image_p (value))
5144 #endif /* not HAVE_WINDOW_SYSTEM */
5145 || (CONSP (value) && EQ (XCAR (value), Qspace))
5146 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5147 && valid_xwidget_spec_p (value)));
5148
5149 if (valid_p && display_replaced == 0)
5150 {
5151 int retval = 1;
5152
5153 if (!it)
5154 {
5155 /* Callers need to know whether the display spec is any kind
5156 of `(space ...)' spec that is about to affect text-area
5157 display. */
5158 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5159 retval = 2;
5160 return retval;
5161 }
5162
5163 /* Save current settings of IT so that we can restore them
5164 when we are finished with the glyph property value. */
5165 push_it (it, position);
5166 it->from_overlay = overlay;
5167 it->from_disp_prop_p = true;
5168
5169 if (NILP (location))
5170 it->area = TEXT_AREA;
5171 else if (EQ (location, Qleft_margin))
5172 it->area = LEFT_MARGIN_AREA;
5173 else
5174 it->area = RIGHT_MARGIN_AREA;
5175
5176 if (STRINGP (value))
5177 {
5178 it->string = value;
5179 it->multibyte_p = STRING_MULTIBYTE (it->string);
5180 it->current.overlay_string_index = -1;
5181 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5182 it->end_charpos = it->string_nchars = SCHARS (it->string);
5183 it->method = GET_FROM_STRING;
5184 it->stop_charpos = 0;
5185 it->prev_stop = 0;
5186 it->base_level_stop = 0;
5187 it->string_from_display_prop_p = true;
5188 /* Say that we haven't consumed the characters with
5189 `display' property yet. The call to pop_it in
5190 set_iterator_to_next will clean this up. */
5191 if (BUFFERP (object))
5192 *position = start_pos;
5193
5194 /* Force paragraph direction to be that of the parent
5195 object. If the parent object's paragraph direction is
5196 not yet determined, default to L2R. */
5197 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5198 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5199 else
5200 it->paragraph_embedding = L2R;
5201
5202 /* Set up the bidi iterator for this display string. */
5203 if (it->bidi_p)
5204 {
5205 it->bidi_it.string.lstring = it->string;
5206 it->bidi_it.string.s = NULL;
5207 it->bidi_it.string.schars = it->end_charpos;
5208 it->bidi_it.string.bufpos = bufpos;
5209 it->bidi_it.string.from_disp_str = true;
5210 it->bidi_it.string.unibyte = !it->multibyte_p;
5211 it->bidi_it.w = it->w;
5212 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5213 }
5214 }
5215 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5216 {
5217 it->method = GET_FROM_STRETCH;
5218 it->object = value;
5219 *position = it->position = start_pos;
5220 retval = 1 + (it->area == TEXT_AREA);
5221 }
5222 else if (valid_xwidget_spec_p (value))
5223 {
5224 it->what = IT_XWIDGET;
5225 it->method = GET_FROM_XWIDGET;
5226 it->position = start_pos;
5227 it->object = NILP (object) ? it->w->contents : object;
5228 *position = start_pos;
5229 it->xwidget = lookup_xwidget (value);
5230 }
5231 #ifdef HAVE_WINDOW_SYSTEM
5232 else
5233 {
5234 it->what = IT_IMAGE;
5235 it->image_id = lookup_image (it->f, value);
5236 it->position = start_pos;
5237 it->object = NILP (object) ? it->w->contents : object;
5238 it->method = GET_FROM_IMAGE;
5239
5240 /* Say that we haven't consumed the characters with
5241 `display' property yet. The call to pop_it in
5242 set_iterator_to_next will clean this up. */
5243 *position = start_pos;
5244 }
5245 #endif /* HAVE_WINDOW_SYSTEM */
5246
5247 return retval;
5248 }
5249
5250 /* Invalid property or property not supported. Restore
5251 POSITION to what it was before. */
5252 *position = start_pos;
5253 return 0;
5254 }
5255
5256 /* Check if PROP is a display property value whose text should be
5257 treated as intangible. OVERLAY is the overlay from which PROP
5258 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5259 specify the buffer position covered by PROP. */
5260
5261 bool
5262 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5263 ptrdiff_t charpos, ptrdiff_t bytepos)
5264 {
5265 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5266 struct text_pos position;
5267
5268 SET_TEXT_POS (position, charpos, bytepos);
5269 return (handle_display_spec (NULL, prop, Qnil, overlay,
5270 &position, charpos, frame_window_p)
5271 != 0);
5272 }
5273
5274
5275 /* Return true if PROP is a display sub-property value containing STRING.
5276
5277 Implementation note: this and the following function are really
5278 special cases of handle_display_spec and
5279 handle_single_display_spec, and should ideally use the same code.
5280 Until they do, these two pairs must be consistent and must be
5281 modified in sync. */
5282
5283 static bool
5284 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5285 {
5286 if (EQ (string, prop))
5287 return true;
5288
5289 /* Skip over `when FORM'. */
5290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5291 {
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295 /* Actually, the condition following `when' should be eval'ed,
5296 like handle_single_display_spec does, and we should return
5297 false if it evaluates to nil. However, this function is
5298 called only when the buffer was already displayed and some
5299 glyph in the glyph matrix was found to come from a display
5300 string. Therefore, the condition was already evaluated, and
5301 the result was non-nil, otherwise the display string wouldn't
5302 have been displayed and we would have never been called for
5303 this property. Thus, we can skip the evaluation and assume
5304 its result is non-nil. */
5305 prop = XCDR (prop);
5306 }
5307
5308 if (CONSP (prop))
5309 /* Skip over `margin LOCATION'. */
5310 if (EQ (XCAR (prop), Qmargin))
5311 {
5312 prop = XCDR (prop);
5313 if (!CONSP (prop))
5314 return false;
5315
5316 prop = XCDR (prop);
5317 if (!CONSP (prop))
5318 return false;
5319 }
5320
5321 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5322 }
5323
5324
5325 /* Return true if STRING appears in the `display' property PROP. */
5326
5327 static bool
5328 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5329 {
5330 if (CONSP (prop)
5331 && !EQ (XCAR (prop), Qwhen)
5332 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5333 {
5334 /* A list of sub-properties. */
5335 while (CONSP (prop))
5336 {
5337 if (single_display_spec_string_p (XCAR (prop), string))
5338 return true;
5339 prop = XCDR (prop);
5340 }
5341 }
5342 else if (VECTORP (prop))
5343 {
5344 /* A vector of sub-properties. */
5345 ptrdiff_t i;
5346 for (i = 0; i < ASIZE (prop); ++i)
5347 if (single_display_spec_string_p (AREF (prop, i), string))
5348 return true;
5349 }
5350 else
5351 return single_display_spec_string_p (prop, string);
5352
5353 return false;
5354 }
5355
5356 /* Look for STRING in overlays and text properties in the current
5357 buffer, between character positions FROM and TO (excluding TO).
5358 BACK_P means look back (in this case, TO is supposed to be
5359 less than FROM).
5360 Value is the first character position where STRING was found, or
5361 zero if it wasn't found before hitting TO.
5362
5363 This function may only use code that doesn't eval because it is
5364 called asynchronously from note_mouse_highlight. */
5365
5366 static ptrdiff_t
5367 string_buffer_position_lim (Lisp_Object string,
5368 ptrdiff_t from, ptrdiff_t to, bool back_p)
5369 {
5370 Lisp_Object limit, prop, pos;
5371 bool found = false;
5372
5373 pos = make_number (max (from, BEGV));
5374
5375 if (!back_p) /* looking forward */
5376 {
5377 limit = make_number (min (to, ZV));
5378 while (!found && !EQ (pos, limit))
5379 {
5380 prop = Fget_char_property (pos, Qdisplay, Qnil);
5381 if (!NILP (prop) && display_prop_string_p (prop, string))
5382 found = true;
5383 else
5384 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5385 limit);
5386 }
5387 }
5388 else /* looking back */
5389 {
5390 limit = make_number (max (to, BEGV));
5391 while (!found && !EQ (pos, limit))
5392 {
5393 prop = Fget_char_property (pos, Qdisplay, Qnil);
5394 if (!NILP (prop) && display_prop_string_p (prop, string))
5395 found = true;
5396 else
5397 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5398 limit);
5399 }
5400 }
5401
5402 return found ? XINT (pos) : 0;
5403 }
5404
5405 /* Determine which buffer position in current buffer STRING comes from.
5406 AROUND_CHARPOS is an approximate position where it could come from.
5407 Value is the buffer position or 0 if it couldn't be determined.
5408
5409 This function is necessary because we don't record buffer positions
5410 in glyphs generated from strings (to keep struct glyph small).
5411 This function may only use code that doesn't eval because it is
5412 called asynchronously from note_mouse_highlight. */
5413
5414 static ptrdiff_t
5415 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5416 {
5417 const int MAX_DISTANCE = 1000;
5418 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5419 around_charpos + MAX_DISTANCE,
5420 false);
5421
5422 if (!found)
5423 found = string_buffer_position_lim (string, around_charpos,
5424 around_charpos - MAX_DISTANCE, true);
5425 return found;
5426 }
5427
5428
5429 \f
5430 /***********************************************************************
5431 `composition' property
5432 ***********************************************************************/
5433
5434 /* Set up iterator IT from `composition' property at its current
5435 position. Called from handle_stop. */
5436
5437 static enum prop_handled
5438 handle_composition_prop (struct it *it)
5439 {
5440 Lisp_Object prop, string;
5441 ptrdiff_t pos, pos_byte, start, end;
5442
5443 if (STRINGP (it->string))
5444 {
5445 unsigned char *s;
5446
5447 pos = IT_STRING_CHARPOS (*it);
5448 pos_byte = IT_STRING_BYTEPOS (*it);
5449 string = it->string;
5450 s = SDATA (string) + pos_byte;
5451 it->c = STRING_CHAR (s);
5452 }
5453 else
5454 {
5455 pos = IT_CHARPOS (*it);
5456 pos_byte = IT_BYTEPOS (*it);
5457 string = Qnil;
5458 it->c = FETCH_CHAR (pos_byte);
5459 }
5460
5461 /* If there's a valid composition and point is not inside of the
5462 composition (in the case that the composition is from the current
5463 buffer), draw a glyph composed from the composition components. */
5464 if (find_composition (pos, -1, &start, &end, &prop, string)
5465 && composition_valid_p (start, end, prop)
5466 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5467 {
5468 if (start < pos)
5469 /* As we can't handle this situation (perhaps font-lock added
5470 a new composition), we just return here hoping that next
5471 redisplay will detect this composition much earlier. */
5472 return HANDLED_NORMALLY;
5473 if (start != pos)
5474 {
5475 if (STRINGP (it->string))
5476 pos_byte = string_char_to_byte (it->string, start);
5477 else
5478 pos_byte = CHAR_TO_BYTE (start);
5479 }
5480 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5481 prop, string);
5482
5483 if (it->cmp_it.id >= 0)
5484 {
5485 it->cmp_it.ch = -1;
5486 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5487 it->cmp_it.nglyphs = -1;
5488 }
5489 }
5490
5491 return HANDLED_NORMALLY;
5492 }
5493
5494
5495 \f
5496 /***********************************************************************
5497 Overlay strings
5498 ***********************************************************************/
5499
5500 /* The following structure is used to record overlay strings for
5501 later sorting in load_overlay_strings. */
5502
5503 struct overlay_entry
5504 {
5505 Lisp_Object overlay;
5506 Lisp_Object string;
5507 EMACS_INT priority;
5508 bool after_string_p;
5509 };
5510
5511
5512 /* Set up iterator IT from overlay strings at its current position.
5513 Called from handle_stop. */
5514
5515 static enum prop_handled
5516 handle_overlay_change (struct it *it)
5517 {
5518 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5519 return HANDLED_RECOMPUTE_PROPS;
5520 else
5521 return HANDLED_NORMALLY;
5522 }
5523
5524
5525 /* Set up the next overlay string for delivery by IT, if there is an
5526 overlay string to deliver. Called by set_iterator_to_next when the
5527 end of the current overlay string is reached. If there are more
5528 overlay strings to display, IT->string and
5529 IT->current.overlay_string_index are set appropriately here.
5530 Otherwise IT->string is set to nil. */
5531
5532 static void
5533 next_overlay_string (struct it *it)
5534 {
5535 ++it->current.overlay_string_index;
5536 if (it->current.overlay_string_index == it->n_overlay_strings)
5537 {
5538 /* No more overlay strings. Restore IT's settings to what
5539 they were before overlay strings were processed, and
5540 continue to deliver from current_buffer. */
5541
5542 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5543 pop_it (it);
5544 eassert (it->sp > 0
5545 || (NILP (it->string)
5546 && it->method == GET_FROM_BUFFER
5547 && it->stop_charpos >= BEGV
5548 && it->stop_charpos <= it->end_charpos));
5549 it->current.overlay_string_index = -1;
5550 it->n_overlay_strings = 0;
5551 /* If there's an empty display string on the stack, pop the
5552 stack, to resync the bidi iterator with IT's position. Such
5553 empty strings are pushed onto the stack in
5554 get_overlay_strings_1. */
5555 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5556 pop_it (it);
5557
5558 /* Since we've exhausted overlay strings at this buffer
5559 position, set the flag to ignore overlays until we move to
5560 another position. The flag is reset in
5561 next_element_from_buffer. */
5562 it->ignore_overlay_strings_at_pos_p = true;
5563
5564 /* If we're at the end of the buffer, record that we have
5565 processed the overlay strings there already, so that
5566 next_element_from_buffer doesn't try it again. */
5567 if (NILP (it->string)
5568 && IT_CHARPOS (*it) >= it->end_charpos
5569 && it->overlay_strings_charpos >= it->end_charpos)
5570 it->overlay_strings_at_end_processed_p = true;
5571 /* Note: we reset overlay_strings_charpos only here, to make
5572 sure the just-processed overlays were indeed at EOB.
5573 Otherwise, overlays on text with invisible text property,
5574 which are processed with IT's position past the invisible
5575 text, might fool us into thinking the overlays at EOB were
5576 already processed (linum-mode can cause this, for
5577 example). */
5578 it->overlay_strings_charpos = -1;
5579 }
5580 else
5581 {
5582 /* There are more overlay strings to process. If
5583 IT->current.overlay_string_index has advanced to a position
5584 where we must load IT->overlay_strings with more strings, do
5585 it. We must load at the IT->overlay_strings_charpos where
5586 IT->n_overlay_strings was originally computed; when invisible
5587 text is present, this might not be IT_CHARPOS (Bug#7016). */
5588 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5589
5590 if (it->current.overlay_string_index && i == 0)
5591 load_overlay_strings (it, it->overlay_strings_charpos);
5592
5593 /* Initialize IT to deliver display elements from the overlay
5594 string. */
5595 it->string = it->overlay_strings[i];
5596 it->multibyte_p = STRING_MULTIBYTE (it->string);
5597 SET_TEXT_POS (it->current.string_pos, 0, 0);
5598 it->method = GET_FROM_STRING;
5599 it->stop_charpos = 0;
5600 it->end_charpos = SCHARS (it->string);
5601 if (it->cmp_it.stop_pos >= 0)
5602 it->cmp_it.stop_pos = 0;
5603 it->prev_stop = 0;
5604 it->base_level_stop = 0;
5605
5606 /* Set up the bidi iterator for this overlay string. */
5607 if (it->bidi_p)
5608 {
5609 it->bidi_it.string.lstring = it->string;
5610 it->bidi_it.string.s = NULL;
5611 it->bidi_it.string.schars = SCHARS (it->string);
5612 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5613 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5614 it->bidi_it.string.unibyte = !it->multibyte_p;
5615 it->bidi_it.w = it->w;
5616 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5617 }
5618 }
5619
5620 CHECK_IT (it);
5621 }
5622
5623
5624 /* Compare two overlay_entry structures E1 and E2. Used as a
5625 comparison function for qsort in load_overlay_strings. Overlay
5626 strings for the same position are sorted so that
5627
5628 1. All after-strings come in front of before-strings, except
5629 when they come from the same overlay.
5630
5631 2. Within after-strings, strings are sorted so that overlay strings
5632 from overlays with higher priorities come first.
5633
5634 2. Within before-strings, strings are sorted so that overlay
5635 strings from overlays with higher priorities come last.
5636
5637 Value is analogous to strcmp. */
5638
5639
5640 static int
5641 compare_overlay_entries (const void *e1, const void *e2)
5642 {
5643 struct overlay_entry const *entry1 = e1;
5644 struct overlay_entry const *entry2 = e2;
5645 int result;
5646
5647 if (entry1->after_string_p != entry2->after_string_p)
5648 {
5649 /* Let after-strings appear in front of before-strings if
5650 they come from different overlays. */
5651 if (EQ (entry1->overlay, entry2->overlay))
5652 result = entry1->after_string_p ? 1 : -1;
5653 else
5654 result = entry1->after_string_p ? -1 : 1;
5655 }
5656 else if (entry1->priority != entry2->priority)
5657 {
5658 if (entry1->after_string_p)
5659 /* After-strings sorted in order of decreasing priority. */
5660 result = entry2->priority < entry1->priority ? -1 : 1;
5661 else
5662 /* Before-strings sorted in order of increasing priority. */
5663 result = entry1->priority < entry2->priority ? -1 : 1;
5664 }
5665 else
5666 result = 0;
5667
5668 return result;
5669 }
5670
5671
5672 /* Load the vector IT->overlay_strings with overlay strings from IT's
5673 current buffer position, or from CHARPOS if that is > 0. Set
5674 IT->n_overlays to the total number of overlay strings found.
5675
5676 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5677 a time. On entry into load_overlay_strings,
5678 IT->current.overlay_string_index gives the number of overlay
5679 strings that have already been loaded by previous calls to this
5680 function.
5681
5682 IT->add_overlay_start contains an additional overlay start
5683 position to consider for taking overlay strings from, if non-zero.
5684 This position comes into play when the overlay has an `invisible'
5685 property, and both before and after-strings. When we've skipped to
5686 the end of the overlay, because of its `invisible' property, we
5687 nevertheless want its before-string to appear.
5688 IT->add_overlay_start will contain the overlay start position
5689 in this case.
5690
5691 Overlay strings are sorted so that after-string strings come in
5692 front of before-string strings. Within before and after-strings,
5693 strings are sorted by overlay priority. See also function
5694 compare_overlay_entries. */
5695
5696 static void
5697 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5698 {
5699 Lisp_Object overlay, window, str, invisible;
5700 struct Lisp_Overlay *ov;
5701 ptrdiff_t start, end;
5702 ptrdiff_t n = 0, i, j;
5703 int invis;
5704 struct overlay_entry entriesbuf[20];
5705 ptrdiff_t size = ARRAYELTS (entriesbuf);
5706 struct overlay_entry *entries = entriesbuf;
5707 USE_SAFE_ALLOCA;
5708
5709 if (charpos <= 0)
5710 charpos = IT_CHARPOS (*it);
5711
5712 /* Append the overlay string STRING of overlay OVERLAY to vector
5713 `entries' which has size `size' and currently contains `n'
5714 elements. AFTER_P means STRING is an after-string of
5715 OVERLAY. */
5716 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5717 do \
5718 { \
5719 Lisp_Object priority; \
5720 \
5721 if (n == size) \
5722 { \
5723 struct overlay_entry *old = entries; \
5724 SAFE_NALLOCA (entries, 2, size); \
5725 memcpy (entries, old, size * sizeof *entries); \
5726 size *= 2; \
5727 } \
5728 \
5729 entries[n].string = (STRING); \
5730 entries[n].overlay = (OVERLAY); \
5731 priority = Foverlay_get ((OVERLAY), Qpriority); \
5732 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5733 entries[n].after_string_p = (AFTER_P); \
5734 ++n; \
5735 } \
5736 while (false)
5737
5738 /* Process overlay before the overlay center. */
5739 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5740 {
5741 XSETMISC (overlay, ov);
5742 eassert (OVERLAYP (overlay));
5743 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5744 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5745
5746 if (end < charpos)
5747 break;
5748
5749 /* Skip this overlay if it doesn't start or end at IT's current
5750 position. */
5751 if (end != charpos && start != charpos)
5752 continue;
5753
5754 /* Skip this overlay if it doesn't apply to IT->w. */
5755 window = Foverlay_get (overlay, Qwindow);
5756 if (WINDOWP (window) && XWINDOW (window) != it->w)
5757 continue;
5758
5759 /* If the text ``under'' the overlay is invisible, both before-
5760 and after-strings from this overlay are visible; start and
5761 end position are indistinguishable. */
5762 invisible = Foverlay_get (overlay, Qinvisible);
5763 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5764
5765 /* If overlay has a non-empty before-string, record it. */
5766 if ((start == charpos || (end == charpos && invis != 0))
5767 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5768 && SCHARS (str))
5769 RECORD_OVERLAY_STRING (overlay, str, false);
5770
5771 /* If overlay has a non-empty after-string, record it. */
5772 if ((end == charpos || (start == charpos && invis != 0))
5773 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5774 && SCHARS (str))
5775 RECORD_OVERLAY_STRING (overlay, str, true);
5776 }
5777
5778 /* Process overlays after the overlay center. */
5779 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5780 {
5781 XSETMISC (overlay, ov);
5782 eassert (OVERLAYP (overlay));
5783 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5784 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5785
5786 if (start > charpos)
5787 break;
5788
5789 /* Skip this overlay if it doesn't start or end at IT's current
5790 position. */
5791 if (end != charpos && start != charpos)
5792 continue;
5793
5794 /* Skip this overlay if it doesn't apply to IT->w. */
5795 window = Foverlay_get (overlay, Qwindow);
5796 if (WINDOWP (window) && XWINDOW (window) != it->w)
5797 continue;
5798
5799 /* If the text ``under'' the overlay is invisible, it has a zero
5800 dimension, and both before- and after-strings apply. */
5801 invisible = Foverlay_get (overlay, Qinvisible);
5802 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5803
5804 /* If overlay has a non-empty before-string, record it. */
5805 if ((start == charpos || (end == charpos && invis != 0))
5806 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5807 && SCHARS (str))
5808 RECORD_OVERLAY_STRING (overlay, str, false);
5809
5810 /* If overlay has a non-empty after-string, record it. */
5811 if ((end == charpos || (start == charpos && invis != 0))
5812 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5813 && SCHARS (str))
5814 RECORD_OVERLAY_STRING (overlay, str, true);
5815 }
5816
5817 #undef RECORD_OVERLAY_STRING
5818
5819 /* Sort entries. */
5820 if (n > 1)
5821 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5822
5823 /* Record number of overlay strings, and where we computed it. */
5824 it->n_overlay_strings = n;
5825 it->overlay_strings_charpos = charpos;
5826
5827 /* IT->current.overlay_string_index is the number of overlay strings
5828 that have already been consumed by IT. Copy some of the
5829 remaining overlay strings to IT->overlay_strings. */
5830 i = 0;
5831 j = it->current.overlay_string_index;
5832 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5833 {
5834 it->overlay_strings[i] = entries[j].string;
5835 it->string_overlays[i++] = entries[j++].overlay;
5836 }
5837
5838 CHECK_IT (it);
5839 SAFE_FREE ();
5840 }
5841
5842
5843 /* Get the first chunk of overlay strings at IT's current buffer
5844 position, or at CHARPOS if that is > 0. Value is true if at
5845 least one overlay string was found. */
5846
5847 static bool
5848 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5849 {
5850 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5851 process. This fills IT->overlay_strings with strings, and sets
5852 IT->n_overlay_strings to the total number of strings to process.
5853 IT->pos.overlay_string_index has to be set temporarily to zero
5854 because load_overlay_strings needs this; it must be set to -1
5855 when no overlay strings are found because a zero value would
5856 indicate a position in the first overlay string. */
5857 it->current.overlay_string_index = 0;
5858 load_overlay_strings (it, charpos);
5859
5860 /* If we found overlay strings, set up IT to deliver display
5861 elements from the first one. Otherwise set up IT to deliver
5862 from current_buffer. */
5863 if (it->n_overlay_strings)
5864 {
5865 /* Make sure we know settings in current_buffer, so that we can
5866 restore meaningful values when we're done with the overlay
5867 strings. */
5868 if (compute_stop_p)
5869 compute_stop_pos (it);
5870 eassert (it->face_id >= 0);
5871
5872 /* Save IT's settings. They are restored after all overlay
5873 strings have been processed. */
5874 eassert (!compute_stop_p || it->sp == 0);
5875
5876 /* When called from handle_stop, there might be an empty display
5877 string loaded. In that case, don't bother saving it. But
5878 don't use this optimization with the bidi iterator, since we
5879 need the corresponding pop_it call to resync the bidi
5880 iterator's position with IT's position, after we are done
5881 with the overlay strings. (The corresponding call to pop_it
5882 in case of an empty display string is in
5883 next_overlay_string.) */
5884 if (!(!it->bidi_p
5885 && STRINGP (it->string) && !SCHARS (it->string)))
5886 push_it (it, NULL);
5887
5888 /* Set up IT to deliver display elements from the first overlay
5889 string. */
5890 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5891 it->string = it->overlay_strings[0];
5892 it->from_overlay = Qnil;
5893 it->stop_charpos = 0;
5894 eassert (STRINGP (it->string));
5895 it->end_charpos = SCHARS (it->string);
5896 it->prev_stop = 0;
5897 it->base_level_stop = 0;
5898 it->multibyte_p = STRING_MULTIBYTE (it->string);
5899 it->method = GET_FROM_STRING;
5900 it->from_disp_prop_p = 0;
5901
5902 /* Force paragraph direction to be that of the parent
5903 buffer. */
5904 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5905 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5906 else
5907 it->paragraph_embedding = L2R;
5908
5909 /* Set up the bidi iterator for this overlay string. */
5910 if (it->bidi_p)
5911 {
5912 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5913
5914 it->bidi_it.string.lstring = it->string;
5915 it->bidi_it.string.s = NULL;
5916 it->bidi_it.string.schars = SCHARS (it->string);
5917 it->bidi_it.string.bufpos = pos;
5918 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5919 it->bidi_it.string.unibyte = !it->multibyte_p;
5920 it->bidi_it.w = it->w;
5921 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5922 }
5923 return true;
5924 }
5925
5926 it->current.overlay_string_index = -1;
5927 return false;
5928 }
5929
5930 static bool
5931 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5932 {
5933 it->string = Qnil;
5934 it->method = GET_FROM_BUFFER;
5935
5936 get_overlay_strings_1 (it, charpos, true);
5937
5938 CHECK_IT (it);
5939
5940 /* Value is true if we found at least one overlay string. */
5941 return STRINGP (it->string);
5942 }
5943
5944
5945 \f
5946 /***********************************************************************
5947 Saving and restoring state
5948 ***********************************************************************/
5949
5950 /* Save current settings of IT on IT->stack. Called, for example,
5951 before setting up IT for an overlay string, to be able to restore
5952 IT's settings to what they were after the overlay string has been
5953 processed. If POSITION is non-NULL, it is the position to save on
5954 the stack instead of IT->position. */
5955
5956 static void
5957 push_it (struct it *it, struct text_pos *position)
5958 {
5959 struct iterator_stack_entry *p;
5960
5961 eassert (it->sp < IT_STACK_SIZE);
5962 p = it->stack + it->sp;
5963
5964 p->stop_charpos = it->stop_charpos;
5965 p->prev_stop = it->prev_stop;
5966 p->base_level_stop = it->base_level_stop;
5967 p->cmp_it = it->cmp_it;
5968 eassert (it->face_id >= 0);
5969 p->face_id = it->face_id;
5970 p->string = it->string;
5971 p->method = it->method;
5972 p->from_overlay = it->from_overlay;
5973 switch (p->method)
5974 {
5975 case GET_FROM_IMAGE:
5976 p->u.image.object = it->object;
5977 p->u.image.image_id = it->image_id;
5978 p->u.image.slice = it->slice;
5979 break;
5980 case GET_FROM_STRETCH:
5981 p->u.stretch.object = it->object;
5982 break;
5983 case GET_FROM_XWIDGET:
5984 p->u.xwidget.object = it->object;
5985 break;
5986 case GET_FROM_BUFFER:
5987 case GET_FROM_DISPLAY_VECTOR:
5988 case GET_FROM_STRING:
5989 case GET_FROM_C_STRING:
5990 break;
5991 default:
5992 emacs_abort ();
5993 }
5994 p->position = position ? *position : it->position;
5995 p->current = it->current;
5996 p->end_charpos = it->end_charpos;
5997 p->string_nchars = it->string_nchars;
5998 p->area = it->area;
5999 p->multibyte_p = it->multibyte_p;
6000 p->avoid_cursor_p = it->avoid_cursor_p;
6001 p->space_width = it->space_width;
6002 p->font_height = it->font_height;
6003 p->voffset = it->voffset;
6004 p->string_from_display_prop_p = it->string_from_display_prop_p;
6005 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6006 p->display_ellipsis_p = false;
6007 p->line_wrap = it->line_wrap;
6008 p->bidi_p = it->bidi_p;
6009 p->paragraph_embedding = it->paragraph_embedding;
6010 p->from_disp_prop_p = it->from_disp_prop_p;
6011 ++it->sp;
6012
6013 /* Save the state of the bidi iterator as well. */
6014 if (it->bidi_p)
6015 bidi_push_it (&it->bidi_it);
6016 }
6017
6018 static void
6019 iterate_out_of_display_property (struct it *it)
6020 {
6021 bool buffer_p = !STRINGP (it->string);
6022 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6023 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6024
6025 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6026
6027 /* Maybe initialize paragraph direction. If we are at the beginning
6028 of a new paragraph, next_element_from_buffer may not have a
6029 chance to do that. */
6030 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6031 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6032 /* prev_stop can be zero, so check against BEGV as well. */
6033 while (it->bidi_it.charpos >= bob
6034 && it->prev_stop <= it->bidi_it.charpos
6035 && it->bidi_it.charpos < CHARPOS (it->position)
6036 && it->bidi_it.charpos < eob)
6037 bidi_move_to_visually_next (&it->bidi_it);
6038 /* Record the stop_pos we just crossed, for when we cross it
6039 back, maybe. */
6040 if (it->bidi_it.charpos > CHARPOS (it->position))
6041 it->prev_stop = CHARPOS (it->position);
6042 /* If we ended up not where pop_it put us, resync IT's
6043 positional members with the bidi iterator. */
6044 if (it->bidi_it.charpos != CHARPOS (it->position))
6045 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6046 if (buffer_p)
6047 it->current.pos = it->position;
6048 else
6049 it->current.string_pos = it->position;
6050 }
6051
6052 /* Restore IT's settings from IT->stack. Called, for example, when no
6053 more overlay strings must be processed, and we return to delivering
6054 display elements from a buffer, or when the end of a string from a
6055 `display' property is reached and we return to delivering display
6056 elements from an overlay string, or from a buffer. */
6057
6058 static void
6059 pop_it (struct it *it)
6060 {
6061 struct iterator_stack_entry *p;
6062 bool from_display_prop = it->from_disp_prop_p;
6063 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6064
6065 eassert (it->sp > 0);
6066 --it->sp;
6067 p = it->stack + it->sp;
6068 it->stop_charpos = p->stop_charpos;
6069 it->prev_stop = p->prev_stop;
6070 it->base_level_stop = p->base_level_stop;
6071 it->cmp_it = p->cmp_it;
6072 it->face_id = p->face_id;
6073 it->current = p->current;
6074 it->position = p->position;
6075 it->string = p->string;
6076 it->from_overlay = p->from_overlay;
6077 if (NILP (it->string))
6078 SET_TEXT_POS (it->current.string_pos, -1, -1);
6079 it->method = p->method;
6080 switch (it->method)
6081 {
6082 case GET_FROM_IMAGE:
6083 it->image_id = p->u.image.image_id;
6084 it->object = p->u.image.object;
6085 it->slice = p->u.image.slice;
6086 break;
6087 case GET_FROM_XWIDGET:
6088 it->object = p->u.xwidget.object;
6089 break;
6090 case GET_FROM_STRETCH:
6091 it->object = p->u.stretch.object;
6092 break;
6093 case GET_FROM_BUFFER:
6094 it->object = it->w->contents;
6095 break;
6096 case GET_FROM_STRING:
6097 {
6098 struct face *face = FACE_OPT_FROM_ID (it->f, it->face_id);
6099
6100 /* Restore the face_box_p flag, since it could have been
6101 overwritten by the face of the object that we just finished
6102 displaying. */
6103 if (face)
6104 it->face_box_p = face->box != FACE_NO_BOX;
6105 it->object = it->string;
6106 }
6107 break;
6108 case GET_FROM_DISPLAY_VECTOR:
6109 if (it->s)
6110 it->method = GET_FROM_C_STRING;
6111 else if (STRINGP (it->string))
6112 it->method = GET_FROM_STRING;
6113 else
6114 {
6115 it->method = GET_FROM_BUFFER;
6116 it->object = it->w->contents;
6117 }
6118 break;
6119 case GET_FROM_C_STRING:
6120 break;
6121 default:
6122 emacs_abort ();
6123 }
6124 it->end_charpos = p->end_charpos;
6125 it->string_nchars = p->string_nchars;
6126 it->area = p->area;
6127 it->multibyte_p = p->multibyte_p;
6128 it->avoid_cursor_p = p->avoid_cursor_p;
6129 it->space_width = p->space_width;
6130 it->font_height = p->font_height;
6131 it->voffset = p->voffset;
6132 it->string_from_display_prop_p = p->string_from_display_prop_p;
6133 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6134 it->line_wrap = p->line_wrap;
6135 it->bidi_p = p->bidi_p;
6136 it->paragraph_embedding = p->paragraph_embedding;
6137 it->from_disp_prop_p = p->from_disp_prop_p;
6138 if (it->bidi_p)
6139 {
6140 bidi_pop_it (&it->bidi_it);
6141 /* Bidi-iterate until we get out of the portion of text, if any,
6142 covered by a `display' text property or by an overlay with
6143 `display' property. (We cannot just jump there, because the
6144 internal coherency of the bidi iterator state can not be
6145 preserved across such jumps.) We also must determine the
6146 paragraph base direction if the overlay we just processed is
6147 at the beginning of a new paragraph. */
6148 if (from_display_prop
6149 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6150 iterate_out_of_display_property (it);
6151
6152 eassert ((BUFFERP (it->object)
6153 && IT_CHARPOS (*it) == it->bidi_it.charpos
6154 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6155 || (STRINGP (it->object)
6156 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6158 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6159 }
6160 /* If we move the iterator over text covered by a display property
6161 to a new buffer position, any info about previously seen overlays
6162 is no longer valid. */
6163 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6164 it->ignore_overlay_strings_at_pos_p = false;
6165 }
6166
6167
6168 \f
6169 /***********************************************************************
6170 Moving over lines
6171 ***********************************************************************/
6172
6173 /* Set IT's current position to the previous line start. */
6174
6175 static void
6176 back_to_previous_line_start (struct it *it)
6177 {
6178 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6179
6180 DEC_BOTH (cp, bp);
6181 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6182 }
6183
6184
6185 /* Move IT to the next line start.
6186
6187 Value is true if a newline was found. Set *SKIPPED_P to true if
6188 we skipped over part of the text (as opposed to moving the iterator
6189 continuously over the text). Otherwise, don't change the value
6190 of *SKIPPED_P.
6191
6192 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6193 iterator on the newline, if it was found.
6194
6195 Newlines may come from buffer text, overlay strings, or strings
6196 displayed via the `display' property. That's the reason we can't
6197 simply use find_newline_no_quit.
6198
6199 Note that this function may not skip over invisible text that is so
6200 because of text properties and immediately follows a newline. If
6201 it would, function reseat_at_next_visible_line_start, when called
6202 from set_iterator_to_next, would effectively make invisible
6203 characters following a newline part of the wrong glyph row, which
6204 leads to wrong cursor motion. */
6205
6206 static bool
6207 forward_to_next_line_start (struct it *it, bool *skipped_p,
6208 struct bidi_it *bidi_it_prev)
6209 {
6210 ptrdiff_t old_selective;
6211 bool newline_found_p = false;
6212 int n;
6213 const int MAX_NEWLINE_DISTANCE = 500;
6214
6215 /* If already on a newline, just consume it to avoid unintended
6216 skipping over invisible text below. */
6217 if (it->what == IT_CHARACTER
6218 && it->c == '\n'
6219 && CHARPOS (it->position) == IT_CHARPOS (*it))
6220 {
6221 if (it->bidi_p && bidi_it_prev)
6222 *bidi_it_prev = it->bidi_it;
6223 set_iterator_to_next (it, false);
6224 it->c = 0;
6225 return true;
6226 }
6227
6228 /* Don't handle selective display in the following. It's (a)
6229 unnecessary because it's done by the caller, and (b) leads to an
6230 infinite recursion because next_element_from_ellipsis indirectly
6231 calls this function. */
6232 old_selective = it->selective;
6233 it->selective = 0;
6234
6235 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6236 from buffer text. */
6237 for (n = 0;
6238 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6239 n += !STRINGP (it->string))
6240 {
6241 if (!get_next_display_element (it))
6242 return false;
6243 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6244 if (newline_found_p && it->bidi_p && bidi_it_prev)
6245 *bidi_it_prev = it->bidi_it;
6246 set_iterator_to_next (it, false);
6247 }
6248
6249 /* If we didn't find a newline near enough, see if we can use a
6250 short-cut. */
6251 if (!newline_found_p)
6252 {
6253 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6254 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6255 1, &bytepos);
6256 Lisp_Object pos;
6257
6258 eassert (!STRINGP (it->string));
6259
6260 /* If there isn't any `display' property in sight, and no
6261 overlays, we can just use the position of the newline in
6262 buffer text. */
6263 if (it->stop_charpos >= limit
6264 || ((pos = Fnext_single_property_change (make_number (start),
6265 Qdisplay, Qnil,
6266 make_number (limit)),
6267 NILP (pos))
6268 && next_overlay_change (start) == ZV))
6269 {
6270 if (!it->bidi_p)
6271 {
6272 IT_CHARPOS (*it) = limit;
6273 IT_BYTEPOS (*it) = bytepos;
6274 }
6275 else
6276 {
6277 struct bidi_it bprev;
6278
6279 /* Help bidi.c avoid expensive searches for display
6280 properties and overlays, by telling it that there are
6281 none up to `limit'. */
6282 if (it->bidi_it.disp_pos < limit)
6283 {
6284 it->bidi_it.disp_pos = limit;
6285 it->bidi_it.disp_prop = 0;
6286 }
6287 do {
6288 bprev = it->bidi_it;
6289 bidi_move_to_visually_next (&it->bidi_it);
6290 } while (it->bidi_it.charpos != limit);
6291 IT_CHARPOS (*it) = limit;
6292 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6293 if (bidi_it_prev)
6294 *bidi_it_prev = bprev;
6295 }
6296 *skipped_p = newline_found_p = true;
6297 }
6298 else
6299 {
6300 while (get_next_display_element (it)
6301 && !newline_found_p)
6302 {
6303 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6304 if (newline_found_p && it->bidi_p && bidi_it_prev)
6305 *bidi_it_prev = it->bidi_it;
6306 set_iterator_to_next (it, false);
6307 }
6308 }
6309 }
6310
6311 it->selective = old_selective;
6312 return newline_found_p;
6313 }
6314
6315
6316 /* Set IT's current position to the previous visible line start. Skip
6317 invisible text that is so either due to text properties or due to
6318 selective display. Caution: this does not change IT->current_x and
6319 IT->hpos. */
6320
6321 static void
6322 back_to_previous_visible_line_start (struct it *it)
6323 {
6324 while (IT_CHARPOS (*it) > BEGV)
6325 {
6326 back_to_previous_line_start (it);
6327
6328 if (IT_CHARPOS (*it) <= BEGV)
6329 break;
6330
6331 /* If selective > 0, then lines indented more than its value are
6332 invisible. */
6333 if (it->selective > 0
6334 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6335 it->selective))
6336 continue;
6337
6338 /* Check the newline before point for invisibility. */
6339 {
6340 Lisp_Object prop;
6341 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6342 Qinvisible, it->window);
6343 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6344 continue;
6345 }
6346
6347 if (IT_CHARPOS (*it) <= BEGV)
6348 break;
6349
6350 {
6351 struct it it2;
6352 void *it2data = NULL;
6353 ptrdiff_t pos;
6354 ptrdiff_t beg, end;
6355 Lisp_Object val, overlay;
6356
6357 SAVE_IT (it2, *it, it2data);
6358
6359 /* If newline is part of a composition, continue from start of composition */
6360 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6361 && beg < IT_CHARPOS (*it))
6362 goto replaced;
6363
6364 /* If newline is replaced by a display property, find start of overlay
6365 or interval and continue search from that point. */
6366 pos = --IT_CHARPOS (it2);
6367 --IT_BYTEPOS (it2);
6368 it2.sp = 0;
6369 bidi_unshelve_cache (NULL, false);
6370 it2.string_from_display_prop_p = false;
6371 it2.from_disp_prop_p = false;
6372 if (handle_display_prop (&it2) == HANDLED_RETURN
6373 && !NILP (val = get_char_property_and_overlay
6374 (make_number (pos), Qdisplay, Qnil, &overlay))
6375 && (OVERLAYP (overlay)
6376 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6377 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6378 {
6379 RESTORE_IT (it, it, it2data);
6380 goto replaced;
6381 }
6382
6383 /* Newline is not replaced by anything -- so we are done. */
6384 RESTORE_IT (it, it, it2data);
6385 break;
6386
6387 replaced:
6388 if (beg < BEGV)
6389 beg = BEGV;
6390 IT_CHARPOS (*it) = beg;
6391 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6392 }
6393 }
6394
6395 it->continuation_lines_width = 0;
6396
6397 eassert (IT_CHARPOS (*it) >= BEGV);
6398 eassert (IT_CHARPOS (*it) == BEGV
6399 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6400 CHECK_IT (it);
6401 }
6402
6403
6404 /* Reseat iterator IT at the previous visible line start. Skip
6405 invisible text that is so either due to text properties or due to
6406 selective display. At the end, update IT's overlay information,
6407 face information etc. */
6408
6409 void
6410 reseat_at_previous_visible_line_start (struct it *it)
6411 {
6412 back_to_previous_visible_line_start (it);
6413 reseat (it, it->current.pos, true);
6414 CHECK_IT (it);
6415 }
6416
6417
6418 /* Reseat iterator IT on the next visible line start in the current
6419 buffer. ON_NEWLINE_P means position IT on the newline
6420 preceding the line start. Skip over invisible text that is so
6421 because of selective display. Compute faces, overlays etc at the
6422 new position. Note that this function does not skip over text that
6423 is invisible because of text properties. */
6424
6425 static void
6426 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6427 {
6428 bool skipped_p = false;
6429 struct bidi_it bidi_it_prev;
6430 bool newline_found_p
6431 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6432
6433 /* Skip over lines that are invisible because they are indented
6434 more than the value of IT->selective. */
6435 if (it->selective > 0)
6436 while (IT_CHARPOS (*it) < ZV
6437 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6438 it->selective))
6439 {
6440 eassert (IT_BYTEPOS (*it) == BEGV
6441 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6442 newline_found_p =
6443 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6444 }
6445
6446 /* Position on the newline if that's what's requested. */
6447 if (on_newline_p && newline_found_p)
6448 {
6449 if (STRINGP (it->string))
6450 {
6451 if (IT_STRING_CHARPOS (*it) > 0)
6452 {
6453 if (!it->bidi_p)
6454 {
6455 --IT_STRING_CHARPOS (*it);
6456 --IT_STRING_BYTEPOS (*it);
6457 }
6458 else
6459 {
6460 /* We need to restore the bidi iterator to the state
6461 it had on the newline, and resync the IT's
6462 position with that. */
6463 it->bidi_it = bidi_it_prev;
6464 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6465 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6466 }
6467 }
6468 }
6469 else if (IT_CHARPOS (*it) > BEGV)
6470 {
6471 if (!it->bidi_p)
6472 {
6473 --IT_CHARPOS (*it);
6474 --IT_BYTEPOS (*it);
6475 }
6476 else
6477 {
6478 /* We need to restore the bidi iterator to the state it
6479 had on the newline and resync IT with that. */
6480 it->bidi_it = bidi_it_prev;
6481 IT_CHARPOS (*it) = it->bidi_it.charpos;
6482 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6483 }
6484 reseat (it, it->current.pos, false);
6485 }
6486 }
6487 else if (skipped_p)
6488 reseat (it, it->current.pos, false);
6489
6490 CHECK_IT (it);
6491 }
6492
6493
6494 \f
6495 /***********************************************************************
6496 Changing an iterator's position
6497 ***********************************************************************/
6498
6499 /* Change IT's current position to POS in current_buffer.
6500 If FORCE_P, always check for text properties at the new position.
6501 Otherwise, text properties are only looked up if POS >=
6502 IT->check_charpos of a property. */
6503
6504 static void
6505 reseat (struct it *it, struct text_pos pos, bool force_p)
6506 {
6507 ptrdiff_t original_pos = IT_CHARPOS (*it);
6508
6509 reseat_1 (it, pos, false);
6510
6511 /* Determine where to check text properties. Avoid doing it
6512 where possible because text property lookup is very expensive. */
6513 if (force_p
6514 || CHARPOS (pos) > it->stop_charpos
6515 || CHARPOS (pos) < original_pos)
6516 {
6517 if (it->bidi_p)
6518 {
6519 /* For bidi iteration, we need to prime prev_stop and
6520 base_level_stop with our best estimations. */
6521 /* Implementation note: Of course, POS is not necessarily a
6522 stop position, so assigning prev_pos to it is a lie; we
6523 should have called compute_stop_backwards. However, if
6524 the current buffer does not include any R2L characters,
6525 that call would be a waste of cycles, because the
6526 iterator will never move back, and thus never cross this
6527 "fake" stop position. So we delay that backward search
6528 until the time we really need it, in next_element_from_buffer. */
6529 if (CHARPOS (pos) != it->prev_stop)
6530 it->prev_stop = CHARPOS (pos);
6531 if (CHARPOS (pos) < it->base_level_stop)
6532 it->base_level_stop = 0; /* meaning it's unknown */
6533 handle_stop (it);
6534 }
6535 else
6536 {
6537 handle_stop (it);
6538 it->prev_stop = it->base_level_stop = 0;
6539 }
6540
6541 }
6542
6543 CHECK_IT (it);
6544 }
6545
6546
6547 /* Change IT's buffer position to POS. SET_STOP_P means set
6548 IT->stop_pos to POS, also. */
6549
6550 static void
6551 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6552 {
6553 /* Don't call this function when scanning a C string. */
6554 eassert (it->s == NULL);
6555
6556 /* POS must be a reasonable value. */
6557 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6558
6559 it->current.pos = it->position = pos;
6560 it->end_charpos = ZV;
6561 it->dpvec = NULL;
6562 it->current.dpvec_index = -1;
6563 it->current.overlay_string_index = -1;
6564 IT_STRING_CHARPOS (*it) = -1;
6565 IT_STRING_BYTEPOS (*it) = -1;
6566 it->string = Qnil;
6567 it->method = GET_FROM_BUFFER;
6568 it->object = it->w->contents;
6569 it->area = TEXT_AREA;
6570 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6571 it->sp = 0;
6572 it->string_from_display_prop_p = false;
6573 it->string_from_prefix_prop_p = false;
6574
6575 it->from_disp_prop_p = false;
6576 it->face_before_selective_p = false;
6577 if (it->bidi_p)
6578 {
6579 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6580 &it->bidi_it);
6581 bidi_unshelve_cache (NULL, false);
6582 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6583 it->bidi_it.string.s = NULL;
6584 it->bidi_it.string.lstring = Qnil;
6585 it->bidi_it.string.bufpos = 0;
6586 it->bidi_it.string.from_disp_str = false;
6587 it->bidi_it.string.unibyte = false;
6588 it->bidi_it.w = it->w;
6589 }
6590
6591 if (set_stop_p)
6592 {
6593 it->stop_charpos = CHARPOS (pos);
6594 it->base_level_stop = CHARPOS (pos);
6595 }
6596 /* This make the information stored in it->cmp_it invalidate. */
6597 it->cmp_it.id = -1;
6598 }
6599
6600
6601 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6602 If S is non-null, it is a C string to iterate over. Otherwise,
6603 STRING gives a Lisp string to iterate over.
6604
6605 If PRECISION > 0, don't return more then PRECISION number of
6606 characters from the string.
6607
6608 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6609 characters have been returned. FIELD_WIDTH < 0 means an infinite
6610 field width.
6611
6612 MULTIBYTE = 0 means disable processing of multibyte characters,
6613 MULTIBYTE > 0 means enable it,
6614 MULTIBYTE < 0 means use IT->multibyte_p.
6615
6616 IT must be initialized via a prior call to init_iterator before
6617 calling this function. */
6618
6619 static void
6620 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6621 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6622 int multibyte)
6623 {
6624 /* No text property checks performed by default, but see below. */
6625 it->stop_charpos = -1;
6626
6627 /* Set iterator position and end position. */
6628 memset (&it->current, 0, sizeof it->current);
6629 it->current.overlay_string_index = -1;
6630 it->current.dpvec_index = -1;
6631 eassert (charpos >= 0);
6632
6633 /* If STRING is specified, use its multibyteness, otherwise use the
6634 setting of MULTIBYTE, if specified. */
6635 if (multibyte >= 0)
6636 it->multibyte_p = multibyte > 0;
6637
6638 /* Bidirectional reordering of strings is controlled by the default
6639 value of bidi-display-reordering. Don't try to reorder while
6640 loading loadup.el, as the necessary character property tables are
6641 not yet available. */
6642 it->bidi_p =
6643 !redisplay__inhibit_bidi
6644 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6645
6646 if (s == NULL)
6647 {
6648 eassert (STRINGP (string));
6649 it->string = string;
6650 it->s = NULL;
6651 it->end_charpos = it->string_nchars = SCHARS (string);
6652 it->method = GET_FROM_STRING;
6653 it->current.string_pos = string_pos (charpos, string);
6654
6655 if (it->bidi_p)
6656 {
6657 it->bidi_it.string.lstring = string;
6658 it->bidi_it.string.s = NULL;
6659 it->bidi_it.string.schars = it->end_charpos;
6660 it->bidi_it.string.bufpos = 0;
6661 it->bidi_it.string.from_disp_str = false;
6662 it->bidi_it.string.unibyte = !it->multibyte_p;
6663 it->bidi_it.w = it->w;
6664 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6665 FRAME_WINDOW_P (it->f), &it->bidi_it);
6666 }
6667 }
6668 else
6669 {
6670 it->s = (const unsigned char *) s;
6671 it->string = Qnil;
6672
6673 /* Note that we use IT->current.pos, not it->current.string_pos,
6674 for displaying C strings. */
6675 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6676 if (it->multibyte_p)
6677 {
6678 it->current.pos = c_string_pos (charpos, s, true);
6679 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6680 }
6681 else
6682 {
6683 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6684 it->end_charpos = it->string_nchars = strlen (s);
6685 }
6686
6687 if (it->bidi_p)
6688 {
6689 it->bidi_it.string.lstring = Qnil;
6690 it->bidi_it.string.s = (const unsigned char *) s;
6691 it->bidi_it.string.schars = it->end_charpos;
6692 it->bidi_it.string.bufpos = 0;
6693 it->bidi_it.string.from_disp_str = false;
6694 it->bidi_it.string.unibyte = !it->multibyte_p;
6695 it->bidi_it.w = it->w;
6696 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6697 &it->bidi_it);
6698 }
6699 it->method = GET_FROM_C_STRING;
6700 }
6701
6702 /* PRECISION > 0 means don't return more than PRECISION characters
6703 from the string. */
6704 if (precision > 0 && it->end_charpos - charpos > precision)
6705 {
6706 it->end_charpos = it->string_nchars = charpos + precision;
6707 if (it->bidi_p)
6708 it->bidi_it.string.schars = it->end_charpos;
6709 }
6710
6711 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6712 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6713 FIELD_WIDTH < 0 means infinite field width. This is useful for
6714 padding with `-' at the end of a mode line. */
6715 if (field_width < 0)
6716 field_width = INFINITY;
6717 /* Implementation note: We deliberately don't enlarge
6718 it->bidi_it.string.schars here to fit it->end_charpos, because
6719 the bidi iterator cannot produce characters out of thin air. */
6720 if (field_width > it->end_charpos - charpos)
6721 it->end_charpos = charpos + field_width;
6722
6723 /* Use the standard display table for displaying strings. */
6724 if (DISP_TABLE_P (Vstandard_display_table))
6725 it->dp = XCHAR_TABLE (Vstandard_display_table);
6726
6727 it->stop_charpos = charpos;
6728 it->prev_stop = charpos;
6729 it->base_level_stop = 0;
6730 if (it->bidi_p)
6731 {
6732 it->bidi_it.first_elt = true;
6733 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6734 it->bidi_it.disp_pos = -1;
6735 }
6736 if (s == NULL && it->multibyte_p)
6737 {
6738 ptrdiff_t endpos = SCHARS (it->string);
6739 if (endpos > it->end_charpos)
6740 endpos = it->end_charpos;
6741 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6742 it->string);
6743 }
6744 CHECK_IT (it);
6745 }
6746
6747
6748 \f
6749 /***********************************************************************
6750 Iteration
6751 ***********************************************************************/
6752
6753 /* Map enum it_method value to corresponding next_element_from_* function. */
6754
6755 typedef bool (*next_element_function) (struct it *);
6756
6757 static next_element_function const get_next_element[NUM_IT_METHODS] =
6758 {
6759 next_element_from_buffer,
6760 next_element_from_display_vector,
6761 next_element_from_string,
6762 next_element_from_c_string,
6763 next_element_from_image,
6764 next_element_from_stretch,
6765 next_element_from_xwidget,
6766 };
6767
6768 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6769
6770
6771 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6772 (possibly with the following characters). */
6773
6774 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6775 ((IT)->cmp_it.id >= 0 \
6776 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6777 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6778 END_CHARPOS, (IT)->w, \
6779 FACE_OPT_FROM_ID ((IT)->f, (IT)->face_id), \
6780 (IT)->string)))
6781
6782
6783 /* Lookup the char-table Vglyphless_char_display for character C (-1
6784 if we want information for no-font case), and return the display
6785 method symbol. By side-effect, update it->what and
6786 it->glyphless_method. This function is called from
6787 get_next_display_element for each character element, and from
6788 x_produce_glyphs when no suitable font was found. */
6789
6790 Lisp_Object
6791 lookup_glyphless_char_display (int c, struct it *it)
6792 {
6793 Lisp_Object glyphless_method = Qnil;
6794
6795 if (CHAR_TABLE_P (Vglyphless_char_display)
6796 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6797 {
6798 if (c >= 0)
6799 {
6800 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6801 if (CONSP (glyphless_method))
6802 glyphless_method = FRAME_WINDOW_P (it->f)
6803 ? XCAR (glyphless_method)
6804 : XCDR (glyphless_method);
6805 }
6806 else
6807 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6808 }
6809
6810 retry:
6811 if (NILP (glyphless_method))
6812 {
6813 if (c >= 0)
6814 /* The default is to display the character by a proper font. */
6815 return Qnil;
6816 /* The default for the no-font case is to display an empty box. */
6817 glyphless_method = Qempty_box;
6818 }
6819 if (EQ (glyphless_method, Qzero_width))
6820 {
6821 if (c >= 0)
6822 return glyphless_method;
6823 /* This method can't be used for the no-font case. */
6824 glyphless_method = Qempty_box;
6825 }
6826 if (EQ (glyphless_method, Qthin_space))
6827 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6828 else if (EQ (glyphless_method, Qempty_box))
6829 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6830 else if (EQ (glyphless_method, Qhex_code))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6832 else if (STRINGP (glyphless_method))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6834 else
6835 {
6836 /* Invalid value. We use the default method. */
6837 glyphless_method = Qnil;
6838 goto retry;
6839 }
6840 it->what = IT_GLYPHLESS;
6841 return glyphless_method;
6842 }
6843
6844 /* Merge escape glyph face and cache the result. */
6845
6846 static struct frame *last_escape_glyph_frame = NULL;
6847 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6848 static int last_escape_glyph_merged_face_id = 0;
6849
6850 static int
6851 merge_escape_glyph_face (struct it *it)
6852 {
6853 int face_id;
6854
6855 if (it->f == last_escape_glyph_frame
6856 && it->face_id == last_escape_glyph_face_id)
6857 face_id = last_escape_glyph_merged_face_id;
6858 else
6859 {
6860 /* Merge the `escape-glyph' face into the current face. */
6861 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6862 last_escape_glyph_frame = it->f;
6863 last_escape_glyph_face_id = it->face_id;
6864 last_escape_glyph_merged_face_id = face_id;
6865 }
6866 return face_id;
6867 }
6868
6869 /* Likewise for glyphless glyph face. */
6870
6871 static struct frame *last_glyphless_glyph_frame = NULL;
6872 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6873 static int last_glyphless_glyph_merged_face_id = 0;
6874
6875 int
6876 merge_glyphless_glyph_face (struct it *it)
6877 {
6878 int face_id;
6879
6880 if (it->f == last_glyphless_glyph_frame
6881 && it->face_id == last_glyphless_glyph_face_id)
6882 face_id = last_glyphless_glyph_merged_face_id;
6883 else
6884 {
6885 /* Merge the `glyphless-char' face into the current face. */
6886 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6887 last_glyphless_glyph_frame = it->f;
6888 last_glyphless_glyph_face_id = it->face_id;
6889 last_glyphless_glyph_merged_face_id = face_id;
6890 }
6891 return face_id;
6892 }
6893
6894 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6895 be called before redisplaying windows, and when the frame's face
6896 cache is freed. */
6897 void
6898 forget_escape_and_glyphless_faces (void)
6899 {
6900 last_escape_glyph_frame = NULL;
6901 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6902 last_glyphless_glyph_frame = NULL;
6903 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6904 }
6905
6906 /* Load IT's display element fields with information about the next
6907 display element from the current position of IT. Value is false if
6908 end of buffer (or C string) is reached. */
6909
6910 static bool
6911 get_next_display_element (struct it *it)
6912 {
6913 /* True means that we found a display element. False means that
6914 we hit the end of what we iterate over. Performance note: the
6915 function pointer `method' used here turns out to be faster than
6916 using a sequence of if-statements. */
6917 bool success_p;
6918
6919 get_next:
6920 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6921
6922 if (it->what == IT_CHARACTER)
6923 {
6924 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6925 and only if (a) the resolved directionality of that character
6926 is R..." */
6927 /* FIXME: Do we need an exception for characters from display
6928 tables? */
6929 if (it->bidi_p && it->bidi_it.type == STRONG_R
6930 && !inhibit_bidi_mirroring)
6931 it->c = bidi_mirror_char (it->c);
6932 /* Map via display table or translate control characters.
6933 IT->c, IT->len etc. have been set to the next character by
6934 the function call above. If we have a display table, and it
6935 contains an entry for IT->c, translate it. Don't do this if
6936 IT->c itself comes from a display table, otherwise we could
6937 end up in an infinite recursion. (An alternative could be to
6938 count the recursion depth of this function and signal an
6939 error when a certain maximum depth is reached.) Is it worth
6940 it? */
6941 if (success_p && it->dpvec == NULL)
6942 {
6943 Lisp_Object dv;
6944 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6945 bool nonascii_space_p = false;
6946 bool nonascii_hyphen_p = false;
6947 int c = it->c; /* This is the character to display. */
6948
6949 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6950 {
6951 eassert (SINGLE_BYTE_CHAR_P (c));
6952 if (unibyte_display_via_language_environment)
6953 {
6954 c = DECODE_CHAR (unibyte, c);
6955 if (c < 0)
6956 c = BYTE8_TO_CHAR (it->c);
6957 }
6958 else
6959 c = BYTE8_TO_CHAR (it->c);
6960 }
6961
6962 if (it->dp
6963 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6964 VECTORP (dv)))
6965 {
6966 struct Lisp_Vector *v = XVECTOR (dv);
6967
6968 /* Return the first character from the display table
6969 entry, if not empty. If empty, don't display the
6970 current character. */
6971 if (v->header.size)
6972 {
6973 it->dpvec_char_len = it->len;
6974 it->dpvec = v->contents;
6975 it->dpend = v->contents + v->header.size;
6976 it->current.dpvec_index = 0;
6977 it->dpvec_face_id = -1;
6978 it->saved_face_id = it->face_id;
6979 it->method = GET_FROM_DISPLAY_VECTOR;
6980 it->ellipsis_p = false;
6981 }
6982 else
6983 {
6984 set_iterator_to_next (it, false);
6985 }
6986 goto get_next;
6987 }
6988
6989 if (! NILP (lookup_glyphless_char_display (c, it)))
6990 {
6991 if (it->what == IT_GLYPHLESS)
6992 goto done;
6993 /* Don't display this character. */
6994 set_iterator_to_next (it, false);
6995 goto get_next;
6996 }
6997
6998 /* If `nobreak-char-display' is non-nil, we display
6999 non-ASCII spaces and hyphens specially. */
7000 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7001 {
7002 if (c == NO_BREAK_SPACE)
7003 nonascii_space_p = true;
7004 else if (c == SOFT_HYPHEN || c == HYPHEN
7005 || c == NON_BREAKING_HYPHEN)
7006 nonascii_hyphen_p = true;
7007 }
7008
7009 /* Translate control characters into `\003' or `^C' form.
7010 Control characters coming from a display table entry are
7011 currently not translated because we use IT->dpvec to hold
7012 the translation. This could easily be changed but I
7013 don't believe that it is worth doing.
7014
7015 The characters handled by `nobreak-char-display' must be
7016 translated too.
7017
7018 Non-printable characters and raw-byte characters are also
7019 translated to octal form. */
7020 if (((c < ' ' || c == 127) /* ASCII control chars. */
7021 ? (it->area != TEXT_AREA
7022 /* In mode line, treat \n, \t like other crl chars. */
7023 || (c != '\t'
7024 && it->glyph_row
7025 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7026 || (c != '\n' && c != '\t'))
7027 : (nonascii_space_p
7028 || nonascii_hyphen_p
7029 || CHAR_BYTE8_P (c)
7030 || ! CHAR_PRINTABLE_P (c))))
7031 {
7032 /* C is a control character, non-ASCII space/hyphen,
7033 raw-byte, or a non-printable character which must be
7034 displayed either as '\003' or as `^C' where the '\\'
7035 and '^' can be defined in the display table. Fill
7036 IT->ctl_chars with glyphs for what we have to
7037 display. Then, set IT->dpvec to these glyphs. */
7038 Lisp_Object gc;
7039 int ctl_len;
7040 int face_id;
7041 int lface_id = 0;
7042 int escape_glyph;
7043
7044 /* Handle control characters with ^. */
7045
7046 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7047 {
7048 int g;
7049
7050 g = '^'; /* default glyph for Control */
7051 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7052 if (it->dp
7053 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7054 {
7055 g = GLYPH_CODE_CHAR (gc);
7056 lface_id = GLYPH_CODE_FACE (gc);
7057 }
7058
7059 face_id = (lface_id
7060 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7061 : merge_escape_glyph_face (it));
7062
7063 XSETINT (it->ctl_chars[0], g);
7064 XSETINT (it->ctl_chars[1], c ^ 0100);
7065 ctl_len = 2;
7066 goto display_control;
7067 }
7068
7069 /* Handle non-ascii space in the mode where it only gets
7070 highlighting. */
7071
7072 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7073 {
7074 /* Merge `nobreak-space' into the current face. */
7075 face_id = merge_faces (it->f, Qnobreak_space, 0,
7076 it->face_id);
7077 XSETINT (it->ctl_chars[0], ' ');
7078 ctl_len = 1;
7079 goto display_control;
7080 }
7081
7082 /* Handle non-ascii hyphens in the mode where it only
7083 gets highlighting. */
7084
7085 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7086 {
7087 /* Merge `nobreak-space' into the current face. */
7088 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7089 it->face_id);
7090 XSETINT (it->ctl_chars[0], '-');
7091 ctl_len = 1;
7092 goto display_control;
7093 }
7094
7095 /* Handle sequences that start with the "escape glyph". */
7096
7097 /* the default escape glyph is \. */
7098 escape_glyph = '\\';
7099
7100 if (it->dp
7101 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7102 {
7103 escape_glyph = GLYPH_CODE_CHAR (gc);
7104 lface_id = GLYPH_CODE_FACE (gc);
7105 }
7106
7107 face_id = (lface_id
7108 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7109 : merge_escape_glyph_face (it));
7110
7111 /* Draw non-ASCII space/hyphen with escape glyph: */
7112
7113 if (nonascii_space_p || nonascii_hyphen_p)
7114 {
7115 XSETINT (it->ctl_chars[0], escape_glyph);
7116 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7117 ctl_len = 2;
7118 goto display_control;
7119 }
7120
7121 {
7122 char str[10];
7123 int len, i;
7124
7125 if (CHAR_BYTE8_P (c))
7126 /* Display \200 instead of \17777600. */
7127 c = CHAR_TO_BYTE8 (c);
7128 len = sprintf (str, "%03o", c + 0u);
7129
7130 XSETINT (it->ctl_chars[0], escape_glyph);
7131 for (i = 0; i < len; i++)
7132 XSETINT (it->ctl_chars[i + 1], str[i]);
7133 ctl_len = len + 1;
7134 }
7135
7136 display_control:
7137 /* Set up IT->dpvec and return first character from it. */
7138 it->dpvec_char_len = it->len;
7139 it->dpvec = it->ctl_chars;
7140 it->dpend = it->dpvec + ctl_len;
7141 it->current.dpvec_index = 0;
7142 it->dpvec_face_id = face_id;
7143 it->saved_face_id = it->face_id;
7144 it->method = GET_FROM_DISPLAY_VECTOR;
7145 it->ellipsis_p = false;
7146 goto get_next;
7147 }
7148 it->char_to_display = c;
7149 }
7150 else if (success_p)
7151 {
7152 it->char_to_display = it->c;
7153 }
7154 }
7155
7156 #ifdef HAVE_WINDOW_SYSTEM
7157 /* Adjust face id for a multibyte character. There are no multibyte
7158 character in unibyte text. */
7159 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7160 && it->multibyte_p
7161 && success_p
7162 && FRAME_WINDOW_P (it->f))
7163 {
7164 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7165
7166 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7167 {
7168 /* Automatic composition with glyph-string. */
7169 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7170
7171 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7172 }
7173 else
7174 {
7175 ptrdiff_t pos = (it->s ? -1
7176 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7177 : IT_CHARPOS (*it));
7178 int c;
7179
7180 if (it->what == IT_CHARACTER)
7181 c = it->char_to_display;
7182 else
7183 {
7184 struct composition *cmp = composition_table[it->cmp_it.id];
7185 int i;
7186
7187 c = ' ';
7188 for (i = 0; i < cmp->glyph_len; i++)
7189 /* TAB in a composition means display glyphs with
7190 padding space on the left or right. */
7191 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7192 break;
7193 }
7194 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7195 }
7196 }
7197 #endif /* HAVE_WINDOW_SYSTEM */
7198
7199 done:
7200 /* Is this character the last one of a run of characters with
7201 box? If yes, set IT->end_of_box_run_p to true. */
7202 if (it->face_box_p
7203 && it->s == NULL)
7204 {
7205 if (it->method == GET_FROM_STRING && it->sp)
7206 {
7207 int face_id = underlying_face_id (it);
7208 struct face *face = FACE_OPT_FROM_ID (it->f, face_id);
7209
7210 if (face)
7211 {
7212 if (face->box == FACE_NO_BOX)
7213 {
7214 /* If the box comes from face properties in a
7215 display string, check faces in that string. */
7216 int string_face_id = face_after_it_pos (it);
7217 it->end_of_box_run_p
7218 = (FACE_FROM_ID (it->f, string_face_id)->box
7219 == FACE_NO_BOX);
7220 }
7221 /* Otherwise, the box comes from the underlying face.
7222 If this is the last string character displayed, check
7223 the next buffer location. */
7224 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7225 /* n_overlay_strings is unreliable unless
7226 overlay_string_index is non-negative. */
7227 && ((it->current.overlay_string_index >= 0
7228 && (it->current.overlay_string_index
7229 == it->n_overlay_strings - 1))
7230 /* A string from display property. */
7231 || it->from_disp_prop_p))
7232 {
7233 ptrdiff_t ignore;
7234 int next_face_id;
7235 bool text_from_string = false;
7236 /* Normally, the next buffer location is stored in
7237 IT->current.pos... */
7238 struct text_pos pos = it->current.pos;
7239
7240 /* ...but for a string from a display property, the
7241 next buffer position is stored in the 'position'
7242 member of the iteration stack slot below the
7243 current one, see handle_single_display_spec. By
7244 contrast, it->current.pos was not yet updated to
7245 point to that buffer position; that will happen
7246 in pop_it, after we finish displaying the current
7247 string. Note that we already checked above that
7248 it->sp is positive, so subtracting one from it is
7249 safe. */
7250 if (it->from_disp_prop_p)
7251 {
7252 int stackp = it->sp - 1;
7253
7254 /* Find the stack level with data from buffer. */
7255 while (stackp >= 0
7256 && STRINGP ((it->stack + stackp)->string))
7257 stackp--;
7258 if (stackp < 0)
7259 {
7260 /* If no stack slot was found for iterating
7261 a buffer, we are displaying text from a
7262 string, most probably the mode line or
7263 the header line, and that string has a
7264 display string on some of its
7265 characters. */
7266 text_from_string = true;
7267 pos = it->stack[it->sp - 1].position;
7268 }
7269 else
7270 pos = (it->stack + stackp)->position;
7271 }
7272 else
7273 INC_TEXT_POS (pos, it->multibyte_p);
7274
7275 if (text_from_string)
7276 {
7277 Lisp_Object base_string = it->stack[it->sp - 1].string;
7278
7279 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7280 it->end_of_box_run_p = true;
7281 else
7282 {
7283 next_face_id
7284 = face_at_string_position (it->w, base_string,
7285 CHARPOS (pos), 0,
7286 &ignore, face_id, false);
7287 it->end_of_box_run_p
7288 = (FACE_FROM_ID (it->f, next_face_id)->box
7289 == FACE_NO_BOX);
7290 }
7291 }
7292 else if (CHARPOS (pos) >= ZV)
7293 it->end_of_box_run_p = true;
7294 else
7295 {
7296 next_face_id =
7297 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7298 CHARPOS (pos)
7299 + TEXT_PROP_DISTANCE_LIMIT,
7300 false, -1);
7301 it->end_of_box_run_p
7302 = (FACE_FROM_ID (it->f, next_face_id)->box
7303 == FACE_NO_BOX);
7304 }
7305 }
7306 }
7307 }
7308 /* next_element_from_display_vector sets this flag according to
7309 faces of the display vector glyphs, see there. */
7310 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7311 {
7312 int face_id = face_after_it_pos (it);
7313 it->end_of_box_run_p
7314 = (face_id != it->face_id
7315 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7316 }
7317 }
7318 /* If we reached the end of the object we've been iterating (e.g., a
7319 display string or an overlay string), and there's something on
7320 IT->stack, proceed with what's on the stack. It doesn't make
7321 sense to return false if there's unprocessed stuff on the stack,
7322 because otherwise that stuff will never be displayed. */
7323 if (!success_p && it->sp > 0)
7324 {
7325 set_iterator_to_next (it, false);
7326 success_p = get_next_display_element (it);
7327 }
7328
7329 /* Value is false if end of buffer or string reached. */
7330 return success_p;
7331 }
7332
7333
7334 /* Move IT to the next display element.
7335
7336 RESEAT_P means if called on a newline in buffer text,
7337 skip to the next visible line start.
7338
7339 Functions get_next_display_element and set_iterator_to_next are
7340 separate because I find this arrangement easier to handle than a
7341 get_next_display_element function that also increments IT's
7342 position. The way it is we can first look at an iterator's current
7343 display element, decide whether it fits on a line, and if it does,
7344 increment the iterator position. The other way around we probably
7345 would either need a flag indicating whether the iterator has to be
7346 incremented the next time, or we would have to implement a
7347 decrement position function which would not be easy to write. */
7348
7349 void
7350 set_iterator_to_next (struct it *it, bool reseat_p)
7351 {
7352 /* Reset flags indicating start and end of a sequence of characters
7353 with box. Reset them at the start of this function because
7354 moving the iterator to a new position might set them. */
7355 it->start_of_box_run_p = it->end_of_box_run_p = false;
7356
7357 switch (it->method)
7358 {
7359 case GET_FROM_BUFFER:
7360 /* The current display element of IT is a character from
7361 current_buffer. Advance in the buffer, and maybe skip over
7362 invisible lines that are so because of selective display. */
7363 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7364 reseat_at_next_visible_line_start (it, false);
7365 else if (it->cmp_it.id >= 0)
7366 {
7367 /* We are currently getting glyphs from a composition. */
7368 if (! it->bidi_p)
7369 {
7370 IT_CHARPOS (*it) += it->cmp_it.nchars;
7371 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7372 }
7373 else
7374 {
7375 int i;
7376
7377 /* Update IT's char/byte positions to point to the first
7378 character of the next grapheme cluster, or to the
7379 character visually after the current composition. */
7380 for (i = 0; i < it->cmp_it.nchars; i++)
7381 bidi_move_to_visually_next (&it->bidi_it);
7382 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7383 IT_CHARPOS (*it) = it->bidi_it.charpos;
7384 }
7385
7386 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7387 && it->cmp_it.to < it->cmp_it.nglyphs)
7388 {
7389 /* Composition created while scanning forward. Proceed
7390 to the next grapheme cluster. */
7391 it->cmp_it.from = it->cmp_it.to;
7392 }
7393 else if ((it->bidi_p && it->cmp_it.reversed_p)
7394 && it->cmp_it.from > 0)
7395 {
7396 /* Composition created while scanning backward. Proceed
7397 to the previous grapheme cluster. */
7398 it->cmp_it.to = it->cmp_it.from;
7399 }
7400 else
7401 {
7402 /* No more grapheme clusters in this composition.
7403 Find the next stop position. */
7404 ptrdiff_t stop = it->end_charpos;
7405
7406 if (it->bidi_it.scan_dir < 0)
7407 /* Now we are scanning backward and don't know
7408 where to stop. */
7409 stop = -1;
7410 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7411 IT_BYTEPOS (*it), stop, Qnil);
7412 }
7413 }
7414 else
7415 {
7416 eassert (it->len != 0);
7417
7418 if (!it->bidi_p)
7419 {
7420 IT_BYTEPOS (*it) += it->len;
7421 IT_CHARPOS (*it) += 1;
7422 }
7423 else
7424 {
7425 int prev_scan_dir = it->bidi_it.scan_dir;
7426 /* If this is a new paragraph, determine its base
7427 direction (a.k.a. its base embedding level). */
7428 if (it->bidi_it.new_paragraph)
7429 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7430 false);
7431 bidi_move_to_visually_next (&it->bidi_it);
7432 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7433 IT_CHARPOS (*it) = it->bidi_it.charpos;
7434 if (prev_scan_dir != it->bidi_it.scan_dir)
7435 {
7436 /* As the scan direction was changed, we must
7437 re-compute the stop position for composition. */
7438 ptrdiff_t stop = it->end_charpos;
7439 if (it->bidi_it.scan_dir < 0)
7440 stop = -1;
7441 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7442 IT_BYTEPOS (*it), stop, Qnil);
7443 }
7444 }
7445 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7446 }
7447 break;
7448
7449 case GET_FROM_C_STRING:
7450 /* Current display element of IT is from a C string. */
7451 if (!it->bidi_p
7452 /* If the string position is beyond string's end, it means
7453 next_element_from_c_string is padding the string with
7454 blanks, in which case we bypass the bidi iterator,
7455 because it cannot deal with such virtual characters. */
7456 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7457 {
7458 IT_BYTEPOS (*it) += it->len;
7459 IT_CHARPOS (*it) += 1;
7460 }
7461 else
7462 {
7463 bidi_move_to_visually_next (&it->bidi_it);
7464 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7465 IT_CHARPOS (*it) = it->bidi_it.charpos;
7466 }
7467 break;
7468
7469 case GET_FROM_DISPLAY_VECTOR:
7470 /* Current display element of IT is from a display table entry.
7471 Advance in the display table definition. Reset it to null if
7472 end reached, and continue with characters from buffers/
7473 strings. */
7474 ++it->current.dpvec_index;
7475
7476 /* Restore face of the iterator to what they were before the
7477 display vector entry (these entries may contain faces). */
7478 it->face_id = it->saved_face_id;
7479
7480 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7481 {
7482 bool recheck_faces = it->ellipsis_p;
7483
7484 if (it->s)
7485 it->method = GET_FROM_C_STRING;
7486 else if (STRINGP (it->string))
7487 it->method = GET_FROM_STRING;
7488 else
7489 {
7490 it->method = GET_FROM_BUFFER;
7491 it->object = it->w->contents;
7492 }
7493
7494 it->dpvec = NULL;
7495 it->current.dpvec_index = -1;
7496
7497 /* Skip over characters which were displayed via IT->dpvec. */
7498 if (it->dpvec_char_len < 0)
7499 reseat_at_next_visible_line_start (it, true);
7500 else if (it->dpvec_char_len > 0)
7501 {
7502 it->len = it->dpvec_char_len;
7503 set_iterator_to_next (it, reseat_p);
7504 }
7505
7506 /* Maybe recheck faces after display vector. */
7507 if (recheck_faces)
7508 {
7509 if (it->method == GET_FROM_STRING)
7510 it->stop_charpos = IT_STRING_CHARPOS (*it);
7511 else
7512 it->stop_charpos = IT_CHARPOS (*it);
7513 }
7514 }
7515 break;
7516
7517 case GET_FROM_STRING:
7518 /* Current display element is a character from a Lisp string. */
7519 eassert (it->s == NULL && STRINGP (it->string));
7520 /* Don't advance past string end. These conditions are true
7521 when set_iterator_to_next is called at the end of
7522 get_next_display_element, in which case the Lisp string is
7523 already exhausted, and all we want is pop the iterator
7524 stack. */
7525 if (it->current.overlay_string_index >= 0)
7526 {
7527 /* This is an overlay string, so there's no padding with
7528 spaces, and the number of characters in the string is
7529 where the string ends. */
7530 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7531 goto consider_string_end;
7532 }
7533 else
7534 {
7535 /* Not an overlay string. There could be padding, so test
7536 against it->end_charpos. */
7537 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7538 goto consider_string_end;
7539 }
7540 if (it->cmp_it.id >= 0)
7541 {
7542 /* We are delivering display elements from a composition.
7543 Update the string position past the grapheme cluster
7544 we've just processed. */
7545 if (! it->bidi_p)
7546 {
7547 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7548 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7549 }
7550 else
7551 {
7552 int i;
7553
7554 for (i = 0; i < it->cmp_it.nchars; i++)
7555 bidi_move_to_visually_next (&it->bidi_it);
7556 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7557 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7558 }
7559
7560 /* Did we exhaust all the grapheme clusters of this
7561 composition? */
7562 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7563 && (it->cmp_it.to < it->cmp_it.nglyphs))
7564 {
7565 /* Not all the grapheme clusters were processed yet;
7566 advance to the next cluster. */
7567 it->cmp_it.from = it->cmp_it.to;
7568 }
7569 else if ((it->bidi_p && it->cmp_it.reversed_p)
7570 && it->cmp_it.from > 0)
7571 {
7572 /* Likewise: advance to the next cluster, but going in
7573 the reverse direction. */
7574 it->cmp_it.to = it->cmp_it.from;
7575 }
7576 else
7577 {
7578 /* This composition was fully processed; find the next
7579 candidate place for checking for composed
7580 characters. */
7581 /* Always limit string searches to the string length;
7582 any padding spaces are not part of the string, and
7583 there cannot be any compositions in that padding. */
7584 ptrdiff_t stop = SCHARS (it->string);
7585
7586 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7587 stop = -1;
7588 else if (it->end_charpos < stop)
7589 {
7590 /* Cf. PRECISION in reseat_to_string: we might be
7591 limited in how many of the string characters we
7592 need to deliver. */
7593 stop = it->end_charpos;
7594 }
7595 composition_compute_stop_pos (&it->cmp_it,
7596 IT_STRING_CHARPOS (*it),
7597 IT_STRING_BYTEPOS (*it), stop,
7598 it->string);
7599 }
7600 }
7601 else
7602 {
7603 if (!it->bidi_p
7604 /* If the string position is beyond string's end, it
7605 means next_element_from_string is padding the string
7606 with blanks, in which case we bypass the bidi
7607 iterator, because it cannot deal with such virtual
7608 characters. */
7609 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7610 {
7611 IT_STRING_BYTEPOS (*it) += it->len;
7612 IT_STRING_CHARPOS (*it) += 1;
7613 }
7614 else
7615 {
7616 int prev_scan_dir = it->bidi_it.scan_dir;
7617
7618 bidi_move_to_visually_next (&it->bidi_it);
7619 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7620 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7621 /* If the scan direction changes, we may need to update
7622 the place where to check for composed characters. */
7623 if (prev_scan_dir != it->bidi_it.scan_dir)
7624 {
7625 ptrdiff_t stop = SCHARS (it->string);
7626
7627 if (it->bidi_it.scan_dir < 0)
7628 stop = -1;
7629 else if (it->end_charpos < stop)
7630 stop = it->end_charpos;
7631
7632 composition_compute_stop_pos (&it->cmp_it,
7633 IT_STRING_CHARPOS (*it),
7634 IT_STRING_BYTEPOS (*it), stop,
7635 it->string);
7636 }
7637 }
7638 }
7639
7640 consider_string_end:
7641
7642 if (it->current.overlay_string_index >= 0)
7643 {
7644 /* IT->string is an overlay string. Advance to the
7645 next, if there is one. */
7646 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7647 {
7648 it->ellipsis_p = false;
7649 next_overlay_string (it);
7650 if (it->ellipsis_p)
7651 setup_for_ellipsis (it, 0);
7652 }
7653 }
7654 else
7655 {
7656 /* IT->string is not an overlay string. If we reached
7657 its end, and there is something on IT->stack, proceed
7658 with what is on the stack. This can be either another
7659 string, this time an overlay string, or a buffer. */
7660 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7661 && it->sp > 0)
7662 {
7663 pop_it (it);
7664 if (it->method == GET_FROM_STRING)
7665 goto consider_string_end;
7666 }
7667 }
7668 break;
7669
7670 case GET_FROM_IMAGE:
7671 case GET_FROM_STRETCH:
7672 case GET_FROM_XWIDGET:
7673
7674 /* The position etc with which we have to proceed are on
7675 the stack. The position may be at the end of a string,
7676 if the `display' property takes up the whole string. */
7677 eassert (it->sp > 0);
7678 pop_it (it);
7679 if (it->method == GET_FROM_STRING)
7680 goto consider_string_end;
7681 break;
7682
7683 default:
7684 /* There are no other methods defined, so this should be a bug. */
7685 emacs_abort ();
7686 }
7687
7688 eassert (it->method != GET_FROM_STRING
7689 || (STRINGP (it->string)
7690 && IT_STRING_CHARPOS (*it) >= 0));
7691 }
7692
7693 /* Load IT's display element fields with information about the next
7694 display element which comes from a display table entry or from the
7695 result of translating a control character to one of the forms `^C'
7696 or `\003'.
7697
7698 IT->dpvec holds the glyphs to return as characters.
7699 IT->saved_face_id holds the face id before the display vector--it
7700 is restored into IT->face_id in set_iterator_to_next. */
7701
7702 static bool
7703 next_element_from_display_vector (struct it *it)
7704 {
7705 Lisp_Object gc;
7706 int prev_face_id = it->face_id;
7707 int next_face_id;
7708
7709 /* Precondition. */
7710 eassert (it->dpvec && it->current.dpvec_index >= 0);
7711
7712 it->face_id = it->saved_face_id;
7713
7714 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7715 That seemed totally bogus - so I changed it... */
7716 gc = it->dpvec[it->current.dpvec_index];
7717
7718 if (GLYPH_CODE_P (gc))
7719 {
7720 struct face *this_face, *prev_face, *next_face;
7721
7722 it->c = GLYPH_CODE_CHAR (gc);
7723 it->len = CHAR_BYTES (it->c);
7724
7725 /* The entry may contain a face id to use. Such a face id is
7726 the id of a Lisp face, not a realized face. A face id of
7727 zero means no face is specified. */
7728 if (it->dpvec_face_id >= 0)
7729 it->face_id = it->dpvec_face_id;
7730 else
7731 {
7732 int lface_id = GLYPH_CODE_FACE (gc);
7733 if (lface_id > 0)
7734 it->face_id = merge_faces (it->f, Qt, lface_id,
7735 it->saved_face_id);
7736 }
7737
7738 /* Glyphs in the display vector could have the box face, so we
7739 need to set the related flags in the iterator, as
7740 appropriate. */
7741 this_face = FACE_OPT_FROM_ID (it->f, it->face_id);
7742 prev_face = FACE_OPT_FROM_ID (it->f, prev_face_id);
7743
7744 /* Is this character the first character of a box-face run? */
7745 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7746 && (!prev_face
7747 || prev_face->box == FACE_NO_BOX));
7748
7749 /* For the last character of the box-face run, we need to look
7750 either at the next glyph from the display vector, or at the
7751 face we saw before the display vector. */
7752 next_face_id = it->saved_face_id;
7753 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7754 {
7755 if (it->dpvec_face_id >= 0)
7756 next_face_id = it->dpvec_face_id;
7757 else
7758 {
7759 int lface_id =
7760 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7761
7762 if (lface_id > 0)
7763 next_face_id = merge_faces (it->f, Qt, lface_id,
7764 it->saved_face_id);
7765 }
7766 }
7767 next_face = FACE_OPT_FROM_ID (it->f, next_face_id);
7768 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7769 && (!next_face
7770 || next_face->box == FACE_NO_BOX));
7771 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7772 }
7773 else
7774 /* Display table entry is invalid. Return a space. */
7775 it->c = ' ', it->len = 1;
7776
7777 /* Don't change position and object of the iterator here. They are
7778 still the values of the character that had this display table
7779 entry or was translated, and that's what we want. */
7780 it->what = IT_CHARACTER;
7781 return true;
7782 }
7783
7784 /* Get the first element of string/buffer in the visual order, after
7785 being reseated to a new position in a string or a buffer. */
7786 static void
7787 get_visually_first_element (struct it *it)
7788 {
7789 bool string_p = STRINGP (it->string) || it->s;
7790 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7791 ptrdiff_t bob = (string_p ? 0 : BEGV);
7792
7793 if (STRINGP (it->string))
7794 {
7795 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7796 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7797 }
7798 else
7799 {
7800 it->bidi_it.charpos = IT_CHARPOS (*it);
7801 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7802 }
7803
7804 if (it->bidi_it.charpos == eob)
7805 {
7806 /* Nothing to do, but reset the FIRST_ELT flag, like
7807 bidi_paragraph_init does, because we are not going to
7808 call it. */
7809 it->bidi_it.first_elt = false;
7810 }
7811 else if (it->bidi_it.charpos == bob
7812 || (!string_p
7813 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7814 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7815 {
7816 /* If we are at the beginning of a line/string, we can produce
7817 the next element right away. */
7818 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7819 bidi_move_to_visually_next (&it->bidi_it);
7820 }
7821 else
7822 {
7823 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7824
7825 /* We need to prime the bidi iterator starting at the line's or
7826 string's beginning, before we will be able to produce the
7827 next element. */
7828 if (string_p)
7829 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7830 else
7831 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7832 IT_BYTEPOS (*it), -1,
7833 &it->bidi_it.bytepos);
7834 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7835 do
7836 {
7837 /* Now return to buffer/string position where we were asked
7838 to get the next display element, and produce that. */
7839 bidi_move_to_visually_next (&it->bidi_it);
7840 }
7841 while (it->bidi_it.bytepos != orig_bytepos
7842 && it->bidi_it.charpos < eob);
7843 }
7844
7845 /* Adjust IT's position information to where we ended up. */
7846 if (STRINGP (it->string))
7847 {
7848 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7849 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7850 }
7851 else
7852 {
7853 IT_CHARPOS (*it) = it->bidi_it.charpos;
7854 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7855 }
7856
7857 if (STRINGP (it->string) || !it->s)
7858 {
7859 ptrdiff_t stop, charpos, bytepos;
7860
7861 if (STRINGP (it->string))
7862 {
7863 eassert (!it->s);
7864 stop = SCHARS (it->string);
7865 if (stop > it->end_charpos)
7866 stop = it->end_charpos;
7867 charpos = IT_STRING_CHARPOS (*it);
7868 bytepos = IT_STRING_BYTEPOS (*it);
7869 }
7870 else
7871 {
7872 stop = it->end_charpos;
7873 charpos = IT_CHARPOS (*it);
7874 bytepos = IT_BYTEPOS (*it);
7875 }
7876 if (it->bidi_it.scan_dir < 0)
7877 stop = -1;
7878 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7879 it->string);
7880 }
7881 }
7882
7883 /* Load IT with the next display element from Lisp string IT->string.
7884 IT->current.string_pos is the current position within the string.
7885 If IT->current.overlay_string_index >= 0, the Lisp string is an
7886 overlay string. */
7887
7888 static bool
7889 next_element_from_string (struct it *it)
7890 {
7891 struct text_pos position;
7892
7893 eassert (STRINGP (it->string));
7894 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7895 eassert (IT_STRING_CHARPOS (*it) >= 0);
7896 position = it->current.string_pos;
7897
7898 /* With bidi reordering, the character to display might not be the
7899 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7900 that we were reseat()ed to a new string, whose paragraph
7901 direction is not known. */
7902 if (it->bidi_p && it->bidi_it.first_elt)
7903 {
7904 get_visually_first_element (it);
7905 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7906 }
7907
7908 /* Time to check for invisible text? */
7909 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7910 {
7911 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7912 {
7913 if (!(!it->bidi_p
7914 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7915 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7916 {
7917 /* With bidi non-linear iteration, we could find
7918 ourselves far beyond the last computed stop_charpos,
7919 with several other stop positions in between that we
7920 missed. Scan them all now, in buffer's logical
7921 order, until we find and handle the last stop_charpos
7922 that precedes our current position. */
7923 handle_stop_backwards (it, it->stop_charpos);
7924 return GET_NEXT_DISPLAY_ELEMENT (it);
7925 }
7926 else
7927 {
7928 if (it->bidi_p)
7929 {
7930 /* Take note of the stop position we just moved
7931 across, for when we will move back across it. */
7932 it->prev_stop = it->stop_charpos;
7933 /* If we are at base paragraph embedding level, take
7934 note of the last stop position seen at this
7935 level. */
7936 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7937 it->base_level_stop = it->stop_charpos;
7938 }
7939 handle_stop (it);
7940
7941 /* Since a handler may have changed IT->method, we must
7942 recurse here. */
7943 return GET_NEXT_DISPLAY_ELEMENT (it);
7944 }
7945 }
7946 else if (it->bidi_p
7947 /* If we are before prev_stop, we may have overstepped
7948 on our way backwards a stop_pos, and if so, we need
7949 to handle that stop_pos. */
7950 && IT_STRING_CHARPOS (*it) < it->prev_stop
7951 /* We can sometimes back up for reasons that have nothing
7952 to do with bidi reordering. E.g., compositions. The
7953 code below is only needed when we are above the base
7954 embedding level, so test for that explicitly. */
7955 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7956 {
7957 /* If we lost track of base_level_stop, we have no better
7958 place for handle_stop_backwards to start from than string
7959 beginning. This happens, e.g., when we were reseated to
7960 the previous screenful of text by vertical-motion. */
7961 if (it->base_level_stop <= 0
7962 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7963 it->base_level_stop = 0;
7964 handle_stop_backwards (it, it->base_level_stop);
7965 return GET_NEXT_DISPLAY_ELEMENT (it);
7966 }
7967 }
7968
7969 if (it->current.overlay_string_index >= 0)
7970 {
7971 /* Get the next character from an overlay string. In overlay
7972 strings, there is no field width or padding with spaces to
7973 do. */
7974 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7975 {
7976 it->what = IT_EOB;
7977 return false;
7978 }
7979 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7980 IT_STRING_BYTEPOS (*it),
7981 it->bidi_it.scan_dir < 0
7982 ? -1
7983 : SCHARS (it->string))
7984 && next_element_from_composition (it))
7985 {
7986 return true;
7987 }
7988 else if (STRING_MULTIBYTE (it->string))
7989 {
7990 const unsigned char *s = (SDATA (it->string)
7991 + IT_STRING_BYTEPOS (*it));
7992 it->c = string_char_and_length (s, &it->len);
7993 }
7994 else
7995 {
7996 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7997 it->len = 1;
7998 }
7999 }
8000 else
8001 {
8002 /* Get the next character from a Lisp string that is not an
8003 overlay string. Such strings come from the mode line, for
8004 example. We may have to pad with spaces, or truncate the
8005 string. See also next_element_from_c_string. */
8006 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8007 {
8008 it->what = IT_EOB;
8009 return false;
8010 }
8011 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8012 {
8013 /* Pad with spaces. */
8014 it->c = ' ', it->len = 1;
8015 CHARPOS (position) = BYTEPOS (position) = -1;
8016 }
8017 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8018 IT_STRING_BYTEPOS (*it),
8019 it->bidi_it.scan_dir < 0
8020 ? -1
8021 : it->string_nchars)
8022 && next_element_from_composition (it))
8023 {
8024 return true;
8025 }
8026 else if (STRING_MULTIBYTE (it->string))
8027 {
8028 const unsigned char *s = (SDATA (it->string)
8029 + IT_STRING_BYTEPOS (*it));
8030 it->c = string_char_and_length (s, &it->len);
8031 }
8032 else
8033 {
8034 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8035 it->len = 1;
8036 }
8037 }
8038
8039 /* Record what we have and where it came from. */
8040 it->what = IT_CHARACTER;
8041 it->object = it->string;
8042 it->position = position;
8043 return true;
8044 }
8045
8046
8047 /* Load IT with next display element from C string IT->s.
8048 IT->string_nchars is the maximum number of characters to return
8049 from the string. IT->end_charpos may be greater than
8050 IT->string_nchars when this function is called, in which case we
8051 may have to return padding spaces. Value is false if end of string
8052 reached, including padding spaces. */
8053
8054 static bool
8055 next_element_from_c_string (struct it *it)
8056 {
8057 bool success_p = true;
8058
8059 eassert (it->s);
8060 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8061 it->what = IT_CHARACTER;
8062 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8063 it->object = make_number (0);
8064
8065 /* With bidi reordering, the character to display might not be the
8066 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8067 we were reseated to a new string, whose paragraph direction is
8068 not known. */
8069 if (it->bidi_p && it->bidi_it.first_elt)
8070 get_visually_first_element (it);
8071
8072 /* IT's position can be greater than IT->string_nchars in case a
8073 field width or precision has been specified when the iterator was
8074 initialized. */
8075 if (IT_CHARPOS (*it) >= it->end_charpos)
8076 {
8077 /* End of the game. */
8078 it->what = IT_EOB;
8079 success_p = false;
8080 }
8081 else if (IT_CHARPOS (*it) >= it->string_nchars)
8082 {
8083 /* Pad with spaces. */
8084 it->c = ' ', it->len = 1;
8085 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8086 }
8087 else if (it->multibyte_p)
8088 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8089 else
8090 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8091
8092 return success_p;
8093 }
8094
8095
8096 /* Set up IT to return characters from an ellipsis, if appropriate.
8097 The definition of the ellipsis glyphs may come from a display table
8098 entry. This function fills IT with the first glyph from the
8099 ellipsis if an ellipsis is to be displayed. */
8100
8101 static bool
8102 next_element_from_ellipsis (struct it *it)
8103 {
8104 if (it->selective_display_ellipsis_p)
8105 setup_for_ellipsis (it, it->len);
8106 else
8107 {
8108 /* The face at the current position may be different from the
8109 face we find after the invisible text. Remember what it
8110 was in IT->saved_face_id, and signal that it's there by
8111 setting face_before_selective_p. */
8112 it->saved_face_id = it->face_id;
8113 it->method = GET_FROM_BUFFER;
8114 it->object = it->w->contents;
8115 reseat_at_next_visible_line_start (it, true);
8116 it->face_before_selective_p = true;
8117 }
8118
8119 return GET_NEXT_DISPLAY_ELEMENT (it);
8120 }
8121
8122
8123 /* Deliver an image display element. The iterator IT is already
8124 filled with image information (done in handle_display_prop). Value
8125 is always true. */
8126
8127
8128 static bool
8129 next_element_from_image (struct it *it)
8130 {
8131 it->what = IT_IMAGE;
8132 return true;
8133 }
8134
8135 static bool
8136 next_element_from_xwidget (struct it *it)
8137 {
8138 it->what = IT_XWIDGET;
8139 return true;
8140 }
8141
8142
8143 /* Fill iterator IT with next display element from a stretch glyph
8144 property. IT->object is the value of the text property. Value is
8145 always true. */
8146
8147 static bool
8148 next_element_from_stretch (struct it *it)
8149 {
8150 it->what = IT_STRETCH;
8151 return true;
8152 }
8153
8154 /* Scan backwards from IT's current position until we find a stop
8155 position, or until BEGV. This is called when we find ourself
8156 before both the last known prev_stop and base_level_stop while
8157 reordering bidirectional text. */
8158
8159 static void
8160 compute_stop_pos_backwards (struct it *it)
8161 {
8162 const int SCAN_BACK_LIMIT = 1000;
8163 struct text_pos pos;
8164 struct display_pos save_current = it->current;
8165 struct text_pos save_position = it->position;
8166 ptrdiff_t charpos = IT_CHARPOS (*it);
8167 ptrdiff_t where_we_are = charpos;
8168 ptrdiff_t save_stop_pos = it->stop_charpos;
8169 ptrdiff_t save_end_pos = it->end_charpos;
8170
8171 eassert (NILP (it->string) && !it->s);
8172 eassert (it->bidi_p);
8173 it->bidi_p = false;
8174 do
8175 {
8176 it->end_charpos = min (charpos + 1, ZV);
8177 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8178 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8179 reseat_1 (it, pos, false);
8180 compute_stop_pos (it);
8181 /* We must advance forward, right? */
8182 if (it->stop_charpos <= charpos)
8183 emacs_abort ();
8184 }
8185 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8186
8187 if (it->stop_charpos <= where_we_are)
8188 it->prev_stop = it->stop_charpos;
8189 else
8190 it->prev_stop = BEGV;
8191 it->bidi_p = true;
8192 it->current = save_current;
8193 it->position = save_position;
8194 it->stop_charpos = save_stop_pos;
8195 it->end_charpos = save_end_pos;
8196 }
8197
8198 /* Scan forward from CHARPOS in the current buffer/string, until we
8199 find a stop position > current IT's position. Then handle the stop
8200 position before that. This is called when we bump into a stop
8201 position while reordering bidirectional text. CHARPOS should be
8202 the last previously processed stop_pos (or BEGV/0, if none were
8203 processed yet) whose position is less that IT's current
8204 position. */
8205
8206 static void
8207 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8208 {
8209 bool bufp = !STRINGP (it->string);
8210 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8211 struct display_pos save_current = it->current;
8212 struct text_pos save_position = it->position;
8213 struct text_pos pos1;
8214 ptrdiff_t next_stop;
8215
8216 /* Scan in strict logical order. */
8217 eassert (it->bidi_p);
8218 it->bidi_p = false;
8219 do
8220 {
8221 it->prev_stop = charpos;
8222 if (bufp)
8223 {
8224 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8225 reseat_1 (it, pos1, false);
8226 }
8227 else
8228 it->current.string_pos = string_pos (charpos, it->string);
8229 compute_stop_pos (it);
8230 /* We must advance forward, right? */
8231 if (it->stop_charpos <= it->prev_stop)
8232 emacs_abort ();
8233 charpos = it->stop_charpos;
8234 }
8235 while (charpos <= where_we_are);
8236
8237 it->bidi_p = true;
8238 it->current = save_current;
8239 it->position = save_position;
8240 next_stop = it->stop_charpos;
8241 it->stop_charpos = it->prev_stop;
8242 handle_stop (it);
8243 it->stop_charpos = next_stop;
8244 }
8245
8246 /* Load IT with the next display element from current_buffer. Value
8247 is false if end of buffer reached. IT->stop_charpos is the next
8248 position at which to stop and check for text properties or buffer
8249 end. */
8250
8251 static bool
8252 next_element_from_buffer (struct it *it)
8253 {
8254 bool success_p = true;
8255
8256 eassert (IT_CHARPOS (*it) >= BEGV);
8257 eassert (NILP (it->string) && !it->s);
8258 eassert (!it->bidi_p
8259 || (EQ (it->bidi_it.string.lstring, Qnil)
8260 && it->bidi_it.string.s == NULL));
8261
8262 /* With bidi reordering, the character to display might not be the
8263 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8264 we were reseat()ed to a new buffer position, which is potentially
8265 a different paragraph. */
8266 if (it->bidi_p && it->bidi_it.first_elt)
8267 {
8268 get_visually_first_element (it);
8269 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8270 }
8271
8272 if (IT_CHARPOS (*it) >= it->stop_charpos)
8273 {
8274 if (IT_CHARPOS (*it) >= it->end_charpos)
8275 {
8276 bool overlay_strings_follow_p;
8277
8278 /* End of the game, except when overlay strings follow that
8279 haven't been returned yet. */
8280 if (it->overlay_strings_at_end_processed_p)
8281 overlay_strings_follow_p = false;
8282 else
8283 {
8284 it->overlay_strings_at_end_processed_p = true;
8285 overlay_strings_follow_p = get_overlay_strings (it, 0);
8286 }
8287
8288 if (overlay_strings_follow_p)
8289 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8290 else
8291 {
8292 it->what = IT_EOB;
8293 it->position = it->current.pos;
8294 success_p = false;
8295 }
8296 }
8297 else if (!(!it->bidi_p
8298 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8299 || IT_CHARPOS (*it) == it->stop_charpos))
8300 {
8301 /* With bidi non-linear iteration, we could find ourselves
8302 far beyond the last computed stop_charpos, with several
8303 other stop positions in between that we missed. Scan
8304 them all now, in buffer's logical order, until we find
8305 and handle the last stop_charpos that precedes our
8306 current position. */
8307 handle_stop_backwards (it, it->stop_charpos);
8308 it->ignore_overlay_strings_at_pos_p = false;
8309 return GET_NEXT_DISPLAY_ELEMENT (it);
8310 }
8311 else
8312 {
8313 if (it->bidi_p)
8314 {
8315 /* Take note of the stop position we just moved across,
8316 for when we will move back across it. */
8317 it->prev_stop = it->stop_charpos;
8318 /* If we are at base paragraph embedding level, take
8319 note of the last stop position seen at this
8320 level. */
8321 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8322 it->base_level_stop = it->stop_charpos;
8323 }
8324 handle_stop (it);
8325 it->ignore_overlay_strings_at_pos_p = false;
8326 return GET_NEXT_DISPLAY_ELEMENT (it);
8327 }
8328 }
8329 else if (it->bidi_p
8330 /* If we are before prev_stop, we may have overstepped on
8331 our way backwards a stop_pos, and if so, we need to
8332 handle that stop_pos. */
8333 && IT_CHARPOS (*it) < it->prev_stop
8334 /* We can sometimes back up for reasons that have nothing
8335 to do with bidi reordering. E.g., compositions. The
8336 code below is only needed when we are above the base
8337 embedding level, so test for that explicitly. */
8338 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8339 {
8340 if (it->base_level_stop <= 0
8341 || IT_CHARPOS (*it) < it->base_level_stop)
8342 {
8343 /* If we lost track of base_level_stop, we need to find
8344 prev_stop by looking backwards. This happens, e.g., when
8345 we were reseated to the previous screenful of text by
8346 vertical-motion. */
8347 it->base_level_stop = BEGV;
8348 compute_stop_pos_backwards (it);
8349 handle_stop_backwards (it, it->prev_stop);
8350 }
8351 else
8352 handle_stop_backwards (it, it->base_level_stop);
8353 it->ignore_overlay_strings_at_pos_p = false;
8354 return GET_NEXT_DISPLAY_ELEMENT (it);
8355 }
8356 else
8357 {
8358 /* No face changes, overlays etc. in sight, so just return a
8359 character from current_buffer. */
8360 unsigned char *p;
8361 ptrdiff_t stop;
8362
8363 /* We moved to the next buffer position, so any info about
8364 previously seen overlays is no longer valid. */
8365 it->ignore_overlay_strings_at_pos_p = false;
8366
8367 /* Maybe run the redisplay end trigger hook. Performance note:
8368 This doesn't seem to cost measurable time. */
8369 if (it->redisplay_end_trigger_charpos
8370 && it->glyph_row
8371 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8372 run_redisplay_end_trigger_hook (it);
8373
8374 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8375 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8376 stop)
8377 && next_element_from_composition (it))
8378 {
8379 return true;
8380 }
8381
8382 /* Get the next character, maybe multibyte. */
8383 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8384 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8385 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8386 else
8387 it->c = *p, it->len = 1;
8388
8389 /* Record what we have and where it came from. */
8390 it->what = IT_CHARACTER;
8391 it->object = it->w->contents;
8392 it->position = it->current.pos;
8393
8394 /* Normally we return the character found above, except when we
8395 really want to return an ellipsis for selective display. */
8396 if (it->selective)
8397 {
8398 if (it->c == '\n')
8399 {
8400 /* A value of selective > 0 means hide lines indented more
8401 than that number of columns. */
8402 if (it->selective > 0
8403 && IT_CHARPOS (*it) + 1 < ZV
8404 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8405 IT_BYTEPOS (*it) + 1,
8406 it->selective))
8407 {
8408 success_p = next_element_from_ellipsis (it);
8409 it->dpvec_char_len = -1;
8410 }
8411 }
8412 else if (it->c == '\r' && it->selective == -1)
8413 {
8414 /* A value of selective == -1 means that everything from the
8415 CR to the end of the line is invisible, with maybe an
8416 ellipsis displayed for it. */
8417 success_p = next_element_from_ellipsis (it);
8418 it->dpvec_char_len = -1;
8419 }
8420 }
8421 }
8422
8423 /* Value is false if end of buffer reached. */
8424 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8425 return success_p;
8426 }
8427
8428
8429 /* Run the redisplay end trigger hook for IT. */
8430
8431 static void
8432 run_redisplay_end_trigger_hook (struct it *it)
8433 {
8434 /* IT->glyph_row should be non-null, i.e. we should be actually
8435 displaying something, or otherwise we should not run the hook. */
8436 eassert (it->glyph_row);
8437
8438 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8439 it->redisplay_end_trigger_charpos = 0;
8440
8441 /* Since we are *trying* to run these functions, don't try to run
8442 them again, even if they get an error. */
8443 wset_redisplay_end_trigger (it->w, Qnil);
8444 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8445 make_number (charpos));
8446
8447 /* Notice if it changed the face of the character we are on. */
8448 handle_face_prop (it);
8449 }
8450
8451
8452 /* Deliver a composition display element. Unlike the other
8453 next_element_from_XXX, this function is not registered in the array
8454 get_next_element[]. It is called from next_element_from_buffer and
8455 next_element_from_string when necessary. */
8456
8457 static bool
8458 next_element_from_composition (struct it *it)
8459 {
8460 it->what = IT_COMPOSITION;
8461 it->len = it->cmp_it.nbytes;
8462 if (STRINGP (it->string))
8463 {
8464 if (it->c < 0)
8465 {
8466 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8467 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8468 return false;
8469 }
8470 it->position = it->current.string_pos;
8471 it->object = it->string;
8472 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8473 IT_STRING_BYTEPOS (*it), it->string);
8474 }
8475 else
8476 {
8477 if (it->c < 0)
8478 {
8479 IT_CHARPOS (*it) += it->cmp_it.nchars;
8480 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8481 if (it->bidi_p)
8482 {
8483 if (it->bidi_it.new_paragraph)
8484 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8485 false);
8486 /* Resync the bidi iterator with IT's new position.
8487 FIXME: this doesn't support bidirectional text. */
8488 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8489 bidi_move_to_visually_next (&it->bidi_it);
8490 }
8491 return false;
8492 }
8493 it->position = it->current.pos;
8494 it->object = it->w->contents;
8495 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8496 IT_BYTEPOS (*it), Qnil);
8497 }
8498 return true;
8499 }
8500
8501
8502 \f
8503 /***********************************************************************
8504 Moving an iterator without producing glyphs
8505 ***********************************************************************/
8506
8507 /* Check if iterator is at a position corresponding to a valid buffer
8508 position after some move_it_ call. */
8509
8510 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8511 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8512
8513
8514 /* Move iterator IT to a specified buffer or X position within one
8515 line on the display without producing glyphs.
8516
8517 OP should be a bit mask including some or all of these bits:
8518 MOVE_TO_X: Stop upon reaching x-position TO_X.
8519 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8520 Regardless of OP's value, stop upon reaching the end of the display line.
8521
8522 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8523 This means, in particular, that TO_X includes window's horizontal
8524 scroll amount.
8525
8526 The return value has several possible values that
8527 say what condition caused the scan to stop:
8528
8529 MOVE_POS_MATCH_OR_ZV
8530 - when TO_POS or ZV was reached.
8531
8532 MOVE_X_REACHED
8533 -when TO_X was reached before TO_POS or ZV were reached.
8534
8535 MOVE_LINE_CONTINUED
8536 - when we reached the end of the display area and the line must
8537 be continued.
8538
8539 MOVE_LINE_TRUNCATED
8540 - when we reached the end of the display area and the line is
8541 truncated.
8542
8543 MOVE_NEWLINE_OR_CR
8544 - when we stopped at a line end, i.e. a newline or a CR and selective
8545 display is on. */
8546
8547 static enum move_it_result
8548 move_it_in_display_line_to (struct it *it,
8549 ptrdiff_t to_charpos, int to_x,
8550 enum move_operation_enum op)
8551 {
8552 enum move_it_result result = MOVE_UNDEFINED;
8553 struct glyph_row *saved_glyph_row;
8554 struct it wrap_it, atpos_it, atx_it, ppos_it;
8555 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8556 void *ppos_data = NULL;
8557 bool may_wrap = false;
8558 enum it_method prev_method = it->method;
8559 ptrdiff_t closest_pos UNINIT;
8560 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8561 bool saw_smaller_pos = prev_pos < to_charpos;
8562
8563 /* Don't produce glyphs in produce_glyphs. */
8564 saved_glyph_row = it->glyph_row;
8565 it->glyph_row = NULL;
8566
8567 /* Use wrap_it to save a copy of IT wherever a word wrap could
8568 occur. Use atpos_it to save a copy of IT at the desired buffer
8569 position, if found, so that we can scan ahead and check if the
8570 word later overshoots the window edge. Use atx_it similarly, for
8571 pixel positions. */
8572 wrap_it.sp = -1;
8573 atpos_it.sp = -1;
8574 atx_it.sp = -1;
8575
8576 /* Use ppos_it under bidi reordering to save a copy of IT for the
8577 initial position. We restore that position in IT when we have
8578 scanned the entire display line without finding a match for
8579 TO_CHARPOS and all the character positions are greater than
8580 TO_CHARPOS. We then restart the scan from the initial position,
8581 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8582 the closest to TO_CHARPOS. */
8583 if (it->bidi_p)
8584 {
8585 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8586 {
8587 SAVE_IT (ppos_it, *it, ppos_data);
8588 closest_pos = IT_CHARPOS (*it);
8589 }
8590 else
8591 closest_pos = ZV;
8592 }
8593
8594 #define BUFFER_POS_REACHED_P() \
8595 ((op & MOVE_TO_POS) != 0 \
8596 && BUFFERP (it->object) \
8597 && (IT_CHARPOS (*it) == to_charpos \
8598 || ((!it->bidi_p \
8599 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8600 && IT_CHARPOS (*it) > to_charpos) \
8601 || (it->what == IT_COMPOSITION \
8602 && ((IT_CHARPOS (*it) > to_charpos \
8603 && to_charpos >= it->cmp_it.charpos) \
8604 || (IT_CHARPOS (*it) < to_charpos \
8605 && to_charpos <= it->cmp_it.charpos)))) \
8606 && (it->method == GET_FROM_BUFFER \
8607 || (it->method == GET_FROM_DISPLAY_VECTOR \
8608 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8609
8610 /* If there's a line-/wrap-prefix, handle it. */
8611 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8612 && it->current_y < it->last_visible_y)
8613 handle_line_prefix (it);
8614
8615 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8616 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8617
8618 while (true)
8619 {
8620 int x, i, ascent = 0, descent = 0;
8621
8622 /* Utility macro to reset an iterator with x, ascent, and descent. */
8623 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8624 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8625 (IT)->max_descent = descent)
8626
8627 /* Stop if we move beyond TO_CHARPOS (after an image or a
8628 display string or stretch glyph). */
8629 if ((op & MOVE_TO_POS) != 0
8630 && BUFFERP (it->object)
8631 && it->method == GET_FROM_BUFFER
8632 && (((!it->bidi_p
8633 /* When the iterator is at base embedding level, we
8634 are guaranteed that characters are delivered for
8635 display in strictly increasing order of their
8636 buffer positions. */
8637 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8638 && IT_CHARPOS (*it) > to_charpos)
8639 || (it->bidi_p
8640 && (prev_method == GET_FROM_IMAGE
8641 || prev_method == GET_FROM_STRETCH
8642 || prev_method == GET_FROM_STRING)
8643 /* Passed TO_CHARPOS from left to right. */
8644 && ((prev_pos < to_charpos
8645 && IT_CHARPOS (*it) > to_charpos)
8646 /* Passed TO_CHARPOS from right to left. */
8647 || (prev_pos > to_charpos
8648 && IT_CHARPOS (*it) < to_charpos)))))
8649 {
8650 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8651 {
8652 result = MOVE_POS_MATCH_OR_ZV;
8653 break;
8654 }
8655 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8656 /* If wrap_it is valid, the current position might be in a
8657 word that is wrapped. So, save the iterator in
8658 atpos_it and continue to see if wrapping happens. */
8659 SAVE_IT (atpos_it, *it, atpos_data);
8660 }
8661
8662 /* Stop when ZV reached.
8663 We used to stop here when TO_CHARPOS reached as well, but that is
8664 too soon if this glyph does not fit on this line. So we handle it
8665 explicitly below. */
8666 if (!get_next_display_element (it))
8667 {
8668 result = MOVE_POS_MATCH_OR_ZV;
8669 break;
8670 }
8671
8672 if (it->line_wrap == TRUNCATE)
8673 {
8674 if (BUFFER_POS_REACHED_P ())
8675 {
8676 result = MOVE_POS_MATCH_OR_ZV;
8677 break;
8678 }
8679 }
8680 else
8681 {
8682 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8683 {
8684 if (IT_DISPLAYING_WHITESPACE (it))
8685 may_wrap = true;
8686 else if (may_wrap)
8687 {
8688 /* We have reached a glyph that follows one or more
8689 whitespace characters. If the position is
8690 already found, we are done. */
8691 if (atpos_it.sp >= 0)
8692 {
8693 RESTORE_IT (it, &atpos_it, atpos_data);
8694 result = MOVE_POS_MATCH_OR_ZV;
8695 goto done;
8696 }
8697 if (atx_it.sp >= 0)
8698 {
8699 RESTORE_IT (it, &atx_it, atx_data);
8700 result = MOVE_X_REACHED;
8701 goto done;
8702 }
8703 /* Otherwise, we can wrap here. */
8704 SAVE_IT (wrap_it, *it, wrap_data);
8705 may_wrap = false;
8706 }
8707 }
8708 }
8709
8710 /* Remember the line height for the current line, in case
8711 the next element doesn't fit on the line. */
8712 ascent = it->max_ascent;
8713 descent = it->max_descent;
8714
8715 /* The call to produce_glyphs will get the metrics of the
8716 display element IT is loaded with. Record the x-position
8717 before this display element, in case it doesn't fit on the
8718 line. */
8719 x = it->current_x;
8720
8721 PRODUCE_GLYPHS (it);
8722
8723 if (it->area != TEXT_AREA)
8724 {
8725 prev_method = it->method;
8726 if (it->method == GET_FROM_BUFFER)
8727 prev_pos = IT_CHARPOS (*it);
8728 set_iterator_to_next (it, true);
8729 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8730 SET_TEXT_POS (this_line_min_pos,
8731 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8732 if (it->bidi_p
8733 && (op & MOVE_TO_POS)
8734 && IT_CHARPOS (*it) > to_charpos
8735 && IT_CHARPOS (*it) < closest_pos)
8736 closest_pos = IT_CHARPOS (*it);
8737 continue;
8738 }
8739
8740 /* The number of glyphs we get back in IT->nglyphs will normally
8741 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8742 character on a terminal frame, or (iii) a line end. For the
8743 second case, IT->nglyphs - 1 padding glyphs will be present.
8744 (On X frames, there is only one glyph produced for a
8745 composite character.)
8746
8747 The behavior implemented below means, for continuation lines,
8748 that as many spaces of a TAB as fit on the current line are
8749 displayed there. For terminal frames, as many glyphs of a
8750 multi-glyph character are displayed in the current line, too.
8751 This is what the old redisplay code did, and we keep it that
8752 way. Under X, the whole shape of a complex character must
8753 fit on the line or it will be completely displayed in the
8754 next line.
8755
8756 Note that both for tabs and padding glyphs, all glyphs have
8757 the same width. */
8758 if (it->nglyphs)
8759 {
8760 /* More than one glyph or glyph doesn't fit on line. All
8761 glyphs have the same width. */
8762 int single_glyph_width = it->pixel_width / it->nglyphs;
8763 int new_x;
8764 int x_before_this_char = x;
8765 int hpos_before_this_char = it->hpos;
8766
8767 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8768 {
8769 new_x = x + single_glyph_width;
8770
8771 /* We want to leave anything reaching TO_X to the caller. */
8772 if ((op & MOVE_TO_X) && new_x > to_x)
8773 {
8774 if (BUFFER_POS_REACHED_P ())
8775 {
8776 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8777 goto buffer_pos_reached;
8778 if (atpos_it.sp < 0)
8779 {
8780 SAVE_IT (atpos_it, *it, atpos_data);
8781 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8782 }
8783 }
8784 else
8785 {
8786 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8787 {
8788 it->current_x = x;
8789 result = MOVE_X_REACHED;
8790 break;
8791 }
8792 if (atx_it.sp < 0)
8793 {
8794 SAVE_IT (atx_it, *it, atx_data);
8795 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8796 }
8797 }
8798 }
8799
8800 if (/* Lines are continued. */
8801 it->line_wrap != TRUNCATE
8802 && (/* And glyph doesn't fit on the line. */
8803 new_x > it->last_visible_x
8804 /* Or it fits exactly and we're on a window
8805 system frame. */
8806 || (new_x == it->last_visible_x
8807 && FRAME_WINDOW_P (it->f)
8808 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8809 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8810 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8811 {
8812 bool moved_forward = false;
8813
8814 if (/* IT->hpos == 0 means the very first glyph
8815 doesn't fit on the line, e.g. a wide image. */
8816 it->hpos == 0
8817 || (new_x == it->last_visible_x
8818 && FRAME_WINDOW_P (it->f)))
8819 {
8820 ++it->hpos;
8821 it->current_x = new_x;
8822
8823 /* The character's last glyph just barely fits
8824 in this row. */
8825 if (i == it->nglyphs - 1)
8826 {
8827 /* If this is the destination position,
8828 return a position *before* it in this row,
8829 now that we know it fits in this row. */
8830 if (BUFFER_POS_REACHED_P ())
8831 {
8832 bool can_wrap = true;
8833
8834 /* If we are at a whitespace character
8835 that barely fits on this screen line,
8836 but the next character is also
8837 whitespace, we cannot wrap here. */
8838 if (it->line_wrap == WORD_WRAP
8839 && wrap_it.sp >= 0
8840 && may_wrap
8841 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8842 {
8843 struct it tem_it;
8844 void *tem_data = NULL;
8845
8846 SAVE_IT (tem_it, *it, tem_data);
8847 set_iterator_to_next (it, true);
8848 if (get_next_display_element (it)
8849 && IT_DISPLAYING_WHITESPACE (it))
8850 can_wrap = false;
8851 RESTORE_IT (it, &tem_it, tem_data);
8852 }
8853 if (it->line_wrap != WORD_WRAP
8854 || wrap_it.sp < 0
8855 /* If we've just found whitespace
8856 where we can wrap, effectively
8857 ignore the previous wrap point --
8858 it is no longer relevant, but we
8859 won't have an opportunity to
8860 update it, since we've reached
8861 the edge of this screen line. */
8862 || (may_wrap && can_wrap
8863 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8864 {
8865 it->hpos = hpos_before_this_char;
8866 it->current_x = x_before_this_char;
8867 result = MOVE_POS_MATCH_OR_ZV;
8868 break;
8869 }
8870 if (it->line_wrap == WORD_WRAP
8871 && atpos_it.sp < 0)
8872 {
8873 SAVE_IT (atpos_it, *it, atpos_data);
8874 atpos_it.current_x = x_before_this_char;
8875 atpos_it.hpos = hpos_before_this_char;
8876 }
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 set_iterator_to_next (it, true);
8883 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8884 SET_TEXT_POS (this_line_min_pos,
8885 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8886 /* On graphical terminals, newlines may
8887 "overflow" into the fringe if
8888 overflow-newline-into-fringe is non-nil.
8889 On text terminals, and on graphical
8890 terminals with no right margin, newlines
8891 may overflow into the last glyph on the
8892 display line.*/
8893 if (!FRAME_WINDOW_P (it->f)
8894 || ((it->bidi_p
8895 && it->bidi_it.paragraph_dir == R2L)
8896 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8897 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8898 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8899 {
8900 if (!get_next_display_element (it))
8901 {
8902 result = MOVE_POS_MATCH_OR_ZV;
8903 break;
8904 }
8905 moved_forward = true;
8906 if (BUFFER_POS_REACHED_P ())
8907 {
8908 if (ITERATOR_AT_END_OF_LINE_P (it))
8909 result = MOVE_POS_MATCH_OR_ZV;
8910 else
8911 result = MOVE_LINE_CONTINUED;
8912 break;
8913 }
8914 if (ITERATOR_AT_END_OF_LINE_P (it)
8915 && (it->line_wrap != WORD_WRAP
8916 || wrap_it.sp < 0
8917 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8918 {
8919 result = MOVE_NEWLINE_OR_CR;
8920 break;
8921 }
8922 }
8923 }
8924 }
8925 else
8926 IT_RESET_X_ASCENT_DESCENT (it);
8927
8928 /* If the screen line ends with whitespace, and we
8929 are under word-wrap, don't use wrap_it: it is no
8930 longer relevant, but we won't have an opportunity
8931 to update it, since we are done with this screen
8932 line. */
8933 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8934 /* If the character after the one which set the
8935 may_wrap flag is also whitespace, we can't
8936 wrap here, since the screen line cannot be
8937 wrapped in the middle of whitespace.
8938 Therefore, wrap_it _is_ relevant in that
8939 case. */
8940 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8941 {
8942 /* If we've found TO_X, go back there, as we now
8943 know the last word fits on this screen line. */
8944 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8945 && atx_it.sp >= 0)
8946 {
8947 RESTORE_IT (it, &atx_it, atx_data);
8948 atpos_it.sp = -1;
8949 atx_it.sp = -1;
8950 result = MOVE_X_REACHED;
8951 break;
8952 }
8953 }
8954 else if (wrap_it.sp >= 0)
8955 {
8956 RESTORE_IT (it, &wrap_it, wrap_data);
8957 atpos_it.sp = -1;
8958 atx_it.sp = -1;
8959 }
8960
8961 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8962 IT_CHARPOS (*it)));
8963 result = MOVE_LINE_CONTINUED;
8964 break;
8965 }
8966
8967 if (BUFFER_POS_REACHED_P ())
8968 {
8969 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8970 goto buffer_pos_reached;
8971 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8972 {
8973 SAVE_IT (atpos_it, *it, atpos_data);
8974 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8975 }
8976 }
8977
8978 if (new_x > it->first_visible_x)
8979 {
8980 /* Glyph is visible. Increment number of glyphs that
8981 would be displayed. */
8982 ++it->hpos;
8983 }
8984 }
8985
8986 if (result != MOVE_UNDEFINED)
8987 break;
8988 }
8989 else if (BUFFER_POS_REACHED_P ())
8990 {
8991 buffer_pos_reached:
8992 IT_RESET_X_ASCENT_DESCENT (it);
8993 result = MOVE_POS_MATCH_OR_ZV;
8994 break;
8995 }
8996 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8997 {
8998 /* Stop when TO_X specified and reached. This check is
8999 necessary here because of lines consisting of a line end,
9000 only. The line end will not produce any glyphs and we
9001 would never get MOVE_X_REACHED. */
9002 eassert (it->nglyphs == 0);
9003 result = MOVE_X_REACHED;
9004 break;
9005 }
9006
9007 /* Is this a line end? If yes, we're done. */
9008 if (ITERATOR_AT_END_OF_LINE_P (it))
9009 {
9010 /* If we are past TO_CHARPOS, but never saw any character
9011 positions smaller than TO_CHARPOS, return
9012 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9013 did. */
9014 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9015 {
9016 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9017 {
9018 if (closest_pos < ZV)
9019 {
9020 RESTORE_IT (it, &ppos_it, ppos_data);
9021 /* Don't recurse if closest_pos is equal to
9022 to_charpos, since we have just tried that. */
9023 if (closest_pos != to_charpos)
9024 move_it_in_display_line_to (it, closest_pos, -1,
9025 MOVE_TO_POS);
9026 result = MOVE_POS_MATCH_OR_ZV;
9027 }
9028 else
9029 goto buffer_pos_reached;
9030 }
9031 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9032 && IT_CHARPOS (*it) > to_charpos)
9033 goto buffer_pos_reached;
9034 else
9035 result = MOVE_NEWLINE_OR_CR;
9036 }
9037 else
9038 result = MOVE_NEWLINE_OR_CR;
9039 /* If we've processed the newline, make sure this flag is
9040 reset, as it must only be set when the newline itself is
9041 processed. */
9042 if (result == MOVE_NEWLINE_OR_CR)
9043 it->constrain_row_ascent_descent_p = false;
9044 break;
9045 }
9046
9047 prev_method = it->method;
9048 if (it->method == GET_FROM_BUFFER)
9049 prev_pos = IT_CHARPOS (*it);
9050 /* The current display element has been consumed. Advance
9051 to the next. */
9052 set_iterator_to_next (it, true);
9053 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9054 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9055 if (IT_CHARPOS (*it) < to_charpos)
9056 saw_smaller_pos = true;
9057 if (it->bidi_p
9058 && (op & MOVE_TO_POS)
9059 && IT_CHARPOS (*it) >= to_charpos
9060 && IT_CHARPOS (*it) < closest_pos)
9061 closest_pos = IT_CHARPOS (*it);
9062
9063 /* Stop if lines are truncated and IT's current x-position is
9064 past the right edge of the window now. */
9065 if (it->line_wrap == TRUNCATE
9066 && it->current_x >= it->last_visible_x)
9067 {
9068 if (!FRAME_WINDOW_P (it->f)
9069 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9070 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9071 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9072 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9073 {
9074 bool at_eob_p = false;
9075
9076 if ((at_eob_p = !get_next_display_element (it))
9077 || BUFFER_POS_REACHED_P ()
9078 /* If we are past TO_CHARPOS, but never saw any
9079 character positions smaller than TO_CHARPOS,
9080 return MOVE_POS_MATCH_OR_ZV, like the
9081 unidirectional display did. */
9082 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9083 && !saw_smaller_pos
9084 && IT_CHARPOS (*it) > to_charpos))
9085 {
9086 if (it->bidi_p
9087 && !BUFFER_POS_REACHED_P ()
9088 && !at_eob_p && closest_pos < ZV)
9089 {
9090 RESTORE_IT (it, &ppos_it, ppos_data);
9091 if (closest_pos != to_charpos)
9092 move_it_in_display_line_to (it, closest_pos, -1,
9093 MOVE_TO_POS);
9094 }
9095 result = MOVE_POS_MATCH_OR_ZV;
9096 break;
9097 }
9098 if (ITERATOR_AT_END_OF_LINE_P (it))
9099 {
9100 result = MOVE_NEWLINE_OR_CR;
9101 break;
9102 }
9103 }
9104 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9105 && !saw_smaller_pos
9106 && IT_CHARPOS (*it) > to_charpos)
9107 {
9108 if (closest_pos < ZV)
9109 {
9110 RESTORE_IT (it, &ppos_it, ppos_data);
9111 if (closest_pos != to_charpos)
9112 move_it_in_display_line_to (it, closest_pos, -1,
9113 MOVE_TO_POS);
9114 }
9115 result = MOVE_POS_MATCH_OR_ZV;
9116 break;
9117 }
9118 result = MOVE_LINE_TRUNCATED;
9119 break;
9120 }
9121 #undef IT_RESET_X_ASCENT_DESCENT
9122 }
9123
9124 #undef BUFFER_POS_REACHED_P
9125
9126 /* If we scanned beyond TO_POS, restore the saved iterator either to
9127 the wrap point (if found), or to atpos/atx location. We decide which
9128 data to use to restore the saved iterator state by their X coordinates,
9129 since buffer positions might increase non-monotonically with screen
9130 coordinates due to bidi reordering. */
9131 if (result == MOVE_LINE_CONTINUED
9132 && it->line_wrap == WORD_WRAP
9133 && wrap_it.sp >= 0
9134 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9135 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9136 RESTORE_IT (it, &wrap_it, wrap_data);
9137 else if (atpos_it.sp >= 0)
9138 RESTORE_IT (it, &atpos_it, atpos_data);
9139 else if (atx_it.sp >= 0)
9140 RESTORE_IT (it, &atx_it, atx_data);
9141
9142 done:
9143
9144 if (atpos_data)
9145 bidi_unshelve_cache (atpos_data, true);
9146 if (atx_data)
9147 bidi_unshelve_cache (atx_data, true);
9148 if (wrap_data)
9149 bidi_unshelve_cache (wrap_data, true);
9150 if (ppos_data)
9151 bidi_unshelve_cache (ppos_data, true);
9152
9153 /* Restore the iterator settings altered at the beginning of this
9154 function. */
9155 it->glyph_row = saved_glyph_row;
9156 return result;
9157 }
9158
9159 /* For external use. */
9160 void
9161 move_it_in_display_line (struct it *it,
9162 ptrdiff_t to_charpos, int to_x,
9163 enum move_operation_enum op)
9164 {
9165 if (it->line_wrap == WORD_WRAP
9166 && (op & MOVE_TO_X))
9167 {
9168 struct it save_it;
9169 void *save_data = NULL;
9170 int skip;
9171
9172 SAVE_IT (save_it, *it, save_data);
9173 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9174 /* When word-wrap is on, TO_X may lie past the end
9175 of a wrapped line. Then it->current is the
9176 character on the next line, so backtrack to the
9177 space before the wrap point. */
9178 if (skip == MOVE_LINE_CONTINUED)
9179 {
9180 int prev_x = max (it->current_x - 1, 0);
9181 RESTORE_IT (it, &save_it, save_data);
9182 move_it_in_display_line_to
9183 (it, -1, prev_x, MOVE_TO_X);
9184 }
9185 else
9186 bidi_unshelve_cache (save_data, true);
9187 }
9188 else
9189 move_it_in_display_line_to (it, to_charpos, to_x, op);
9190 }
9191
9192
9193 /* Move IT forward until it satisfies one or more of the criteria in
9194 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9195
9196 OP is a bit-mask that specifies where to stop, and in particular,
9197 which of those four position arguments makes a difference. See the
9198 description of enum move_operation_enum.
9199
9200 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9201 screen line, this function will set IT to the next position that is
9202 displayed to the right of TO_CHARPOS on the screen.
9203
9204 Return the maximum pixel length of any line scanned but never more
9205 than it.last_visible_x. */
9206
9207 int
9208 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9209 {
9210 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9211 int line_height, line_start_x = 0, reached = 0;
9212 int max_current_x = 0;
9213 void *backup_data = NULL;
9214
9215 for (;;)
9216 {
9217 if (op & MOVE_TO_VPOS)
9218 {
9219 /* If no TO_CHARPOS and no TO_X specified, stop at the
9220 start of the line TO_VPOS. */
9221 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9222 {
9223 if (it->vpos == to_vpos)
9224 {
9225 reached = 1;
9226 break;
9227 }
9228 else
9229 skip = move_it_in_display_line_to (it, -1, -1, 0);
9230 }
9231 else
9232 {
9233 /* TO_VPOS >= 0 means stop at TO_X in the line at
9234 TO_VPOS, or at TO_POS, whichever comes first. */
9235 if (it->vpos == to_vpos)
9236 {
9237 reached = 2;
9238 break;
9239 }
9240
9241 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9242
9243 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9244 {
9245 reached = 3;
9246 break;
9247 }
9248 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9249 {
9250 /* We have reached TO_X but not in the line we want. */
9251 skip = move_it_in_display_line_to (it, to_charpos,
9252 -1, MOVE_TO_POS);
9253 if (skip == MOVE_POS_MATCH_OR_ZV)
9254 {
9255 reached = 4;
9256 break;
9257 }
9258 }
9259 }
9260 }
9261 else if (op & MOVE_TO_Y)
9262 {
9263 struct it it_backup;
9264
9265 if (it->line_wrap == WORD_WRAP)
9266 SAVE_IT (it_backup, *it, backup_data);
9267
9268 /* TO_Y specified means stop at TO_X in the line containing
9269 TO_Y---or at TO_CHARPOS if this is reached first. The
9270 problem is that we can't really tell whether the line
9271 contains TO_Y before we have completely scanned it, and
9272 this may skip past TO_X. What we do is to first scan to
9273 TO_X.
9274
9275 If TO_X is not specified, use a TO_X of zero. The reason
9276 is to make the outcome of this function more predictable.
9277 If we didn't use TO_X == 0, we would stop at the end of
9278 the line which is probably not what a caller would expect
9279 to happen. */
9280 skip = move_it_in_display_line_to
9281 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9282 (MOVE_TO_X | (op & MOVE_TO_POS)));
9283
9284 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9285 if (skip == MOVE_POS_MATCH_OR_ZV)
9286 reached = 5;
9287 else if (skip == MOVE_X_REACHED)
9288 {
9289 /* If TO_X was reached, we want to know whether TO_Y is
9290 in the line. We know this is the case if the already
9291 scanned glyphs make the line tall enough. Otherwise,
9292 we must check by scanning the rest of the line. */
9293 line_height = it->max_ascent + it->max_descent;
9294 if (to_y >= it->current_y
9295 && to_y < it->current_y + line_height)
9296 {
9297 reached = 6;
9298 break;
9299 }
9300 SAVE_IT (it_backup, *it, backup_data);
9301 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9302 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9303 op & MOVE_TO_POS);
9304 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9305 line_height = it->max_ascent + it->max_descent;
9306 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9307
9308 if (to_y >= it->current_y
9309 && to_y < it->current_y + line_height)
9310 {
9311 /* If TO_Y is in this line and TO_X was reached
9312 above, we scanned too far. We have to restore
9313 IT's settings to the ones before skipping. But
9314 keep the more accurate values of max_ascent and
9315 max_descent we've found while skipping the rest
9316 of the line, for the sake of callers, such as
9317 pos_visible_p, that need to know the line
9318 height. */
9319 int max_ascent = it->max_ascent;
9320 int max_descent = it->max_descent;
9321
9322 RESTORE_IT (it, &it_backup, backup_data);
9323 it->max_ascent = max_ascent;
9324 it->max_descent = max_descent;
9325 reached = 6;
9326 }
9327 else
9328 {
9329 skip = skip2;
9330 if (skip == MOVE_POS_MATCH_OR_ZV)
9331 reached = 7;
9332 }
9333 }
9334 else
9335 {
9336 /* Check whether TO_Y is in this line. */
9337 line_height = it->max_ascent + it->max_descent;
9338 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9339
9340 if (to_y >= it->current_y
9341 && to_y < it->current_y + line_height)
9342 {
9343 if (to_y > it->current_y)
9344 max_current_x = max (it->current_x, max_current_x);
9345
9346 /* When word-wrap is on, TO_X may lie past the end
9347 of a wrapped line. Then it->current is the
9348 character on the next line, so backtrack to the
9349 space before the wrap point. */
9350 if (skip == MOVE_LINE_CONTINUED
9351 && it->line_wrap == WORD_WRAP)
9352 {
9353 int prev_x = max (it->current_x - 1, 0);
9354 RESTORE_IT (it, &it_backup, backup_data);
9355 skip = move_it_in_display_line_to
9356 (it, -1, prev_x, MOVE_TO_X);
9357 }
9358
9359 reached = 6;
9360 }
9361 }
9362
9363 if (reached)
9364 {
9365 max_current_x = max (it->current_x, max_current_x);
9366 break;
9367 }
9368 }
9369 else if (BUFFERP (it->object)
9370 && (it->method == GET_FROM_BUFFER
9371 || it->method == GET_FROM_STRETCH)
9372 && IT_CHARPOS (*it) >= to_charpos
9373 /* Under bidi iteration, a call to set_iterator_to_next
9374 can scan far beyond to_charpos if the initial
9375 portion of the next line needs to be reordered. In
9376 that case, give move_it_in_display_line_to another
9377 chance below. */
9378 && !(it->bidi_p
9379 && it->bidi_it.scan_dir == -1))
9380 skip = MOVE_POS_MATCH_OR_ZV;
9381 else
9382 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9383
9384 switch (skip)
9385 {
9386 case MOVE_POS_MATCH_OR_ZV:
9387 max_current_x = max (it->current_x, max_current_x);
9388 reached = 8;
9389 goto out;
9390
9391 case MOVE_NEWLINE_OR_CR:
9392 max_current_x = max (it->current_x, max_current_x);
9393 set_iterator_to_next (it, true);
9394 it->continuation_lines_width = 0;
9395 break;
9396
9397 case MOVE_LINE_TRUNCATED:
9398 max_current_x = it->last_visible_x;
9399 it->continuation_lines_width = 0;
9400 reseat_at_next_visible_line_start (it, false);
9401 if ((op & MOVE_TO_POS) != 0
9402 && IT_CHARPOS (*it) > to_charpos)
9403 {
9404 reached = 9;
9405 goto out;
9406 }
9407 break;
9408
9409 case MOVE_LINE_CONTINUED:
9410 max_current_x = it->last_visible_x;
9411 /* For continued lines ending in a tab, some of the glyphs
9412 associated with the tab are displayed on the current
9413 line. Since it->current_x does not include these glyphs,
9414 we use it->last_visible_x instead. */
9415 if (it->c == '\t')
9416 {
9417 it->continuation_lines_width += it->last_visible_x;
9418 /* When moving by vpos, ensure that the iterator really
9419 advances to the next line (bug#847, bug#969). Fixme:
9420 do we need to do this in other circumstances? */
9421 if (it->current_x != it->last_visible_x
9422 && (op & MOVE_TO_VPOS)
9423 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9424 {
9425 line_start_x = it->current_x + it->pixel_width
9426 - it->last_visible_x;
9427 if (FRAME_WINDOW_P (it->f))
9428 {
9429 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9430 struct font *face_font = face->font;
9431
9432 /* When display_line produces a continued line
9433 that ends in a TAB, it skips a tab stop that
9434 is closer than the font's space character
9435 width (see x_produce_glyphs where it produces
9436 the stretch glyph which represents a TAB).
9437 We need to reproduce the same logic here. */
9438 eassert (face_font);
9439 if (face_font)
9440 {
9441 if (line_start_x < face_font->space_width)
9442 line_start_x
9443 += it->tab_width * face_font->space_width;
9444 }
9445 }
9446 set_iterator_to_next (it, false);
9447 }
9448 }
9449 else
9450 it->continuation_lines_width += it->current_x;
9451 break;
9452
9453 default:
9454 emacs_abort ();
9455 }
9456
9457 /* Reset/increment for the next run. */
9458 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9459 it->current_x = line_start_x;
9460 line_start_x = 0;
9461 it->hpos = 0;
9462 it->current_y += it->max_ascent + it->max_descent;
9463 ++it->vpos;
9464 last_height = it->max_ascent + it->max_descent;
9465 it->max_ascent = it->max_descent = 0;
9466 }
9467
9468 out:
9469
9470 /* On text terminals, we may stop at the end of a line in the middle
9471 of a multi-character glyph. If the glyph itself is continued,
9472 i.e. it is actually displayed on the next line, don't treat this
9473 stopping point as valid; move to the next line instead (unless
9474 that brings us offscreen). */
9475 if (!FRAME_WINDOW_P (it->f)
9476 && op & MOVE_TO_POS
9477 && IT_CHARPOS (*it) == to_charpos
9478 && it->what == IT_CHARACTER
9479 && it->nglyphs > 1
9480 && it->line_wrap == WINDOW_WRAP
9481 && it->current_x == it->last_visible_x - 1
9482 && it->c != '\n'
9483 && it->c != '\t'
9484 && it->w->window_end_valid
9485 && it->vpos < it->w->window_end_vpos)
9486 {
9487 it->continuation_lines_width += it->current_x;
9488 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9489 it->current_y += it->max_ascent + it->max_descent;
9490 ++it->vpos;
9491 last_height = it->max_ascent + it->max_descent;
9492 }
9493
9494 if (backup_data)
9495 bidi_unshelve_cache (backup_data, true);
9496
9497 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9498
9499 return max_current_x;
9500 }
9501
9502
9503 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9504
9505 If DY > 0, move IT backward at least that many pixels. DY = 0
9506 means move IT backward to the preceding line start or BEGV. This
9507 function may move over more than DY pixels if IT->current_y - DY
9508 ends up in the middle of a line; in this case IT->current_y will be
9509 set to the top of the line moved to. */
9510
9511 void
9512 move_it_vertically_backward (struct it *it, int dy)
9513 {
9514 int nlines, h;
9515 struct it it2, it3;
9516 void *it2data = NULL, *it3data = NULL;
9517 ptrdiff_t start_pos;
9518 int nchars_per_row
9519 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9520 ptrdiff_t pos_limit;
9521
9522 move_further_back:
9523 eassert (dy >= 0);
9524
9525 start_pos = IT_CHARPOS (*it);
9526
9527 /* Estimate how many newlines we must move back. */
9528 nlines = max (1, dy / default_line_pixel_height (it->w));
9529 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9530 pos_limit = BEGV;
9531 else
9532 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9533
9534 /* Set the iterator's position that many lines back. But don't go
9535 back more than NLINES full screen lines -- this wins a day with
9536 buffers which have very long lines. */
9537 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9538 back_to_previous_visible_line_start (it);
9539
9540 /* Reseat the iterator here. When moving backward, we don't want
9541 reseat to skip forward over invisible text, set up the iterator
9542 to deliver from overlay strings at the new position etc. So,
9543 use reseat_1 here. */
9544 reseat_1 (it, it->current.pos, true);
9545
9546 /* We are now surely at a line start. */
9547 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9548 reordering is in effect. */
9549 it->continuation_lines_width = 0;
9550
9551 /* Move forward and see what y-distance we moved. First move to the
9552 start of the next line so that we get its height. We need this
9553 height to be able to tell whether we reached the specified
9554 y-distance. */
9555 SAVE_IT (it2, *it, it2data);
9556 it2.max_ascent = it2.max_descent = 0;
9557 do
9558 {
9559 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9560 MOVE_TO_POS | MOVE_TO_VPOS);
9561 }
9562 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9563 /* If we are in a display string which starts at START_POS,
9564 and that display string includes a newline, and we are
9565 right after that newline (i.e. at the beginning of a
9566 display line), exit the loop, because otherwise we will
9567 infloop, since move_it_to will see that it is already at
9568 START_POS and will not move. */
9569 || (it2.method == GET_FROM_STRING
9570 && IT_CHARPOS (it2) == start_pos
9571 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9572 eassert (IT_CHARPOS (*it) >= BEGV);
9573 SAVE_IT (it3, it2, it3data);
9574
9575 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9576 eassert (IT_CHARPOS (*it) >= BEGV);
9577 /* H is the actual vertical distance from the position in *IT
9578 and the starting position. */
9579 h = it2.current_y - it->current_y;
9580 /* NLINES is the distance in number of lines. */
9581 nlines = it2.vpos - it->vpos;
9582
9583 /* Correct IT's y and vpos position
9584 so that they are relative to the starting point. */
9585 it->vpos -= nlines;
9586 it->current_y -= h;
9587
9588 if (dy == 0)
9589 {
9590 /* DY == 0 means move to the start of the screen line. The
9591 value of nlines is > 0 if continuation lines were involved,
9592 or if the original IT position was at start of a line. */
9593 RESTORE_IT (it, it, it2data);
9594 if (nlines > 0)
9595 move_it_by_lines (it, nlines);
9596 /* The above code moves us to some position NLINES down,
9597 usually to its first glyph (leftmost in an L2R line), but
9598 that's not necessarily the start of the line, under bidi
9599 reordering. We want to get to the character position
9600 that is immediately after the newline of the previous
9601 line. */
9602 if (it->bidi_p
9603 && !it->continuation_lines_width
9604 && !STRINGP (it->string)
9605 && IT_CHARPOS (*it) > BEGV
9606 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9607 {
9608 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9609
9610 DEC_BOTH (cp, bp);
9611 cp = find_newline_no_quit (cp, bp, -1, NULL);
9612 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9613 }
9614 bidi_unshelve_cache (it3data, true);
9615 }
9616 else
9617 {
9618 /* The y-position we try to reach, relative to *IT.
9619 Note that H has been subtracted in front of the if-statement. */
9620 int target_y = it->current_y + h - dy;
9621 int y0 = it3.current_y;
9622 int y1;
9623 int line_height;
9624
9625 RESTORE_IT (&it3, &it3, it3data);
9626 y1 = line_bottom_y (&it3);
9627 line_height = y1 - y0;
9628 RESTORE_IT (it, it, it2data);
9629 /* If we did not reach target_y, try to move further backward if
9630 we can. If we moved too far backward, try to move forward. */
9631 if (target_y < it->current_y
9632 /* This is heuristic. In a window that's 3 lines high, with
9633 a line height of 13 pixels each, recentering with point
9634 on the bottom line will try to move -39/2 = 19 pixels
9635 backward. Try to avoid moving into the first line. */
9636 && (it->current_y - target_y
9637 > min (window_box_height (it->w), line_height * 2 / 3))
9638 && IT_CHARPOS (*it) > BEGV)
9639 {
9640 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9641 target_y - it->current_y));
9642 dy = it->current_y - target_y;
9643 goto move_further_back;
9644 }
9645 else if (target_y >= it->current_y + line_height
9646 && IT_CHARPOS (*it) < ZV)
9647 {
9648 /* Should move forward by at least one line, maybe more.
9649
9650 Note: Calling move_it_by_lines can be expensive on
9651 terminal frames, where compute_motion is used (via
9652 vmotion) to do the job, when there are very long lines
9653 and truncate-lines is nil. That's the reason for
9654 treating terminal frames specially here. */
9655
9656 if (!FRAME_WINDOW_P (it->f))
9657 move_it_vertically (it, target_y - it->current_y);
9658 else
9659 {
9660 do
9661 {
9662 move_it_by_lines (it, 1);
9663 }
9664 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9665 }
9666 }
9667 }
9668 }
9669
9670
9671 /* Move IT by a specified amount of pixel lines DY. DY negative means
9672 move backwards. DY = 0 means move to start of screen line. At the
9673 end, IT will be on the start of a screen line. */
9674
9675 void
9676 move_it_vertically (struct it *it, int dy)
9677 {
9678 if (dy <= 0)
9679 move_it_vertically_backward (it, -dy);
9680 else
9681 {
9682 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9683 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9684 MOVE_TO_POS | MOVE_TO_Y);
9685 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9686
9687 /* If buffer ends in ZV without a newline, move to the start of
9688 the line to satisfy the post-condition. */
9689 if (IT_CHARPOS (*it) == ZV
9690 && ZV > BEGV
9691 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9692 move_it_by_lines (it, 0);
9693 }
9694 }
9695
9696
9697 /* Move iterator IT past the end of the text line it is in. */
9698
9699 void
9700 move_it_past_eol (struct it *it)
9701 {
9702 enum move_it_result rc;
9703
9704 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9705 if (rc == MOVE_NEWLINE_OR_CR)
9706 set_iterator_to_next (it, false);
9707 }
9708
9709
9710 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9711 negative means move up. DVPOS == 0 means move to the start of the
9712 screen line.
9713
9714 Optimization idea: If we would know that IT->f doesn't use
9715 a face with proportional font, we could be faster for
9716 truncate-lines nil. */
9717
9718 void
9719 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9720 {
9721
9722 /* The commented-out optimization uses vmotion on terminals. This
9723 gives bad results, because elements like it->what, on which
9724 callers such as pos_visible_p rely, aren't updated. */
9725 /* struct position pos;
9726 if (!FRAME_WINDOW_P (it->f))
9727 {
9728 struct text_pos textpos;
9729
9730 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9731 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9732 reseat (it, textpos, true);
9733 it->vpos += pos.vpos;
9734 it->current_y += pos.vpos;
9735 }
9736 else */
9737
9738 if (dvpos == 0)
9739 {
9740 /* DVPOS == 0 means move to the start of the screen line. */
9741 move_it_vertically_backward (it, 0);
9742 /* Let next call to line_bottom_y calculate real line height. */
9743 last_height = 0;
9744 }
9745 else if (dvpos > 0)
9746 {
9747 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9748 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9749 {
9750 /* Only move to the next buffer position if we ended up in a
9751 string from display property, not in an overlay string
9752 (before-string or after-string). That is because the
9753 latter don't conceal the underlying buffer position, so
9754 we can ask to move the iterator to the exact position we
9755 are interested in. Note that, even if we are already at
9756 IT_CHARPOS (*it), the call below is not a no-op, as it
9757 will detect that we are at the end of the string, pop the
9758 iterator, and compute it->current_x and it->hpos
9759 correctly. */
9760 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9761 -1, -1, -1, MOVE_TO_POS);
9762 }
9763 }
9764 else
9765 {
9766 struct it it2;
9767 void *it2data = NULL;
9768 ptrdiff_t start_charpos, i;
9769 int nchars_per_row
9770 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9771 bool hit_pos_limit = false;
9772 ptrdiff_t pos_limit;
9773
9774 /* Start at the beginning of the screen line containing IT's
9775 position. This may actually move vertically backwards,
9776 in case of overlays, so adjust dvpos accordingly. */
9777 dvpos += it->vpos;
9778 move_it_vertically_backward (it, 0);
9779 dvpos -= it->vpos;
9780
9781 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9782 screen lines, and reseat the iterator there. */
9783 start_charpos = IT_CHARPOS (*it);
9784 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9785 pos_limit = BEGV;
9786 else
9787 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9788
9789 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9790 back_to_previous_visible_line_start (it);
9791 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9792 hit_pos_limit = true;
9793 reseat (it, it->current.pos, true);
9794
9795 /* Move further back if we end up in a string or an image. */
9796 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9797 {
9798 /* First try to move to start of display line. */
9799 dvpos += it->vpos;
9800 move_it_vertically_backward (it, 0);
9801 dvpos -= it->vpos;
9802 if (IT_POS_VALID_AFTER_MOVE_P (it))
9803 break;
9804 /* If start of line is still in string or image,
9805 move further back. */
9806 back_to_previous_visible_line_start (it);
9807 reseat (it, it->current.pos, true);
9808 dvpos--;
9809 }
9810
9811 it->current_x = it->hpos = 0;
9812
9813 /* Above call may have moved too far if continuation lines
9814 are involved. Scan forward and see if it did. */
9815 SAVE_IT (it2, *it, it2data);
9816 it2.vpos = it2.current_y = 0;
9817 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9818 it->vpos -= it2.vpos;
9819 it->current_y -= it2.current_y;
9820 it->current_x = it->hpos = 0;
9821
9822 /* If we moved too far back, move IT some lines forward. */
9823 if (it2.vpos > -dvpos)
9824 {
9825 int delta = it2.vpos + dvpos;
9826
9827 RESTORE_IT (&it2, &it2, it2data);
9828 SAVE_IT (it2, *it, it2data);
9829 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9830 /* Move back again if we got too far ahead. */
9831 if (IT_CHARPOS (*it) >= start_charpos)
9832 RESTORE_IT (it, &it2, it2data);
9833 else
9834 bidi_unshelve_cache (it2data, true);
9835 }
9836 else if (hit_pos_limit && pos_limit > BEGV
9837 && dvpos < 0 && it2.vpos < -dvpos)
9838 {
9839 /* If we hit the limit, but still didn't make it far enough
9840 back, that means there's a display string with a newline
9841 covering a large chunk of text, and that caused
9842 back_to_previous_visible_line_start try to go too far.
9843 Punish those who commit such atrocities by going back
9844 until we've reached DVPOS, after lifting the limit, which
9845 could make it slow for very long lines. "If it hurts,
9846 don't do that!" */
9847 dvpos += it2.vpos;
9848 RESTORE_IT (it, it, it2data);
9849 for (i = -dvpos; i > 0; --i)
9850 {
9851 back_to_previous_visible_line_start (it);
9852 it->vpos--;
9853 }
9854 reseat_1 (it, it->current.pos, true);
9855 }
9856 else
9857 RESTORE_IT (it, it, it2data);
9858 }
9859 }
9860
9861 /* Return true if IT points into the middle of a display vector. */
9862
9863 bool
9864 in_display_vector_p (struct it *it)
9865 {
9866 return (it->method == GET_FROM_DISPLAY_VECTOR
9867 && it->current.dpvec_index > 0
9868 && it->dpvec + it->current.dpvec_index != it->dpend);
9869 }
9870
9871 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9872 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9873 WINDOW must be a live window and defaults to the selected one. The
9874 return value is a cons of the maximum pixel-width of any text line and
9875 the maximum pixel-height of all text lines.
9876
9877 The optional argument FROM, if non-nil, specifies the first text
9878 position and defaults to the minimum accessible position of the buffer.
9879 If FROM is t, use the minimum accessible position that starts a
9880 non-empty line. TO, if non-nil, specifies the last text position and
9881 defaults to the maximum accessible position of the buffer. If TO is t,
9882 use the maximum accessible position that ends a non-empty line.
9883
9884 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9885 width that can be returned. X-LIMIT nil or omitted, means to use the
9886 pixel-width of WINDOW's body; use this if you want to know how high
9887 WINDOW should be become in order to fit all of its buffer's text with
9888 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9889 if you intend to change WINDOW's width. In any case, text whose
9890 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9891 of long lines can take some time, it's always a good idea to make this
9892 argument as small as possible; in particular, if the buffer contains
9893 long lines that shall be truncated anyway.
9894
9895 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9896 height (excluding the height of the mode- or header-line, if any) that
9897 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9898 ignored. Since calculating the text height of a large buffer can take
9899 some time, it makes sense to specify this argument if the size of the
9900 buffer is large or unknown.
9901
9902 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9903 include the height of the mode- or header-line of WINDOW in the return
9904 value. If it is either the symbol `mode-line' or `header-line', include
9905 only the height of that line, if present, in the return value. If t,
9906 include the height of both, if present, in the return value. */)
9907 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9908 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9909 {
9910 struct window *w = decode_live_window (window);
9911 Lisp_Object buffer = w->contents;
9912 struct buffer *b;
9913 struct it it;
9914 struct buffer *old_b = NULL;
9915 ptrdiff_t start, end, pos;
9916 struct text_pos startp;
9917 void *itdata = NULL;
9918 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9919
9920 CHECK_BUFFER (buffer);
9921 b = XBUFFER (buffer);
9922
9923 if (b != current_buffer)
9924 {
9925 old_b = current_buffer;
9926 set_buffer_internal (b);
9927 }
9928
9929 if (NILP (from))
9930 start = BEGV;
9931 else if (EQ (from, Qt))
9932 {
9933 start = pos = BEGV;
9934 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9935 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9936 start = pos;
9937 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9938 start = pos;
9939 }
9940 else
9941 {
9942 CHECK_NUMBER_COERCE_MARKER (from);
9943 start = min (max (XINT (from), BEGV), ZV);
9944 }
9945
9946 if (NILP (to))
9947 end = ZV;
9948 else if (EQ (to, Qt))
9949 {
9950 end = pos = ZV;
9951 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9952 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9953 end = pos;
9954 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9955 end = pos;
9956 }
9957 else
9958 {
9959 CHECK_NUMBER_COERCE_MARKER (to);
9960 end = max (start, min (XINT (to), ZV));
9961 }
9962
9963 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9964 max_x = XINT (x_limit);
9965
9966 if (NILP (y_limit))
9967 max_y = INT_MAX;
9968 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9969 max_y = XINT (y_limit);
9970
9971 itdata = bidi_shelve_cache ();
9972 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9973 start_display (&it, w, startp);
9974
9975 if (NILP (x_limit))
9976 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9977 else
9978 {
9979 it.last_visible_x = max_x;
9980 /* Actually, we never want move_it_to stop at to_x. But to make
9981 sure that move_it_in_display_line_to always moves far enough,
9982 we set it to INT_MAX and specify MOVE_TO_X. */
9983 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9984 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9985 /* Don't return more than X-LIMIT. */
9986 if (x > max_x)
9987 x = max_x;
9988 }
9989
9990 /* Subtract height of header-line which was counted automatically by
9991 start_display. */
9992 y = it.current_y + it.max_ascent + it.max_descent
9993 - WINDOW_HEADER_LINE_HEIGHT (w);
9994 /* Don't return more than Y-LIMIT. */
9995 if (y > max_y)
9996 y = max_y;
9997
9998 if (EQ (mode_and_header_line, Qheader_line)
9999 || EQ (mode_and_header_line, Qt))
10000 /* Re-add height of header-line as requested. */
10001 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
10002
10003 if (EQ (mode_and_header_line, Qmode_line)
10004 || EQ (mode_and_header_line, Qt))
10005 /* Add height of mode-line as requested. */
10006 y = y + WINDOW_MODE_LINE_HEIGHT (w);
10007
10008 bidi_unshelve_cache (itdata, false);
10009
10010 if (old_b)
10011 set_buffer_internal (old_b);
10012
10013 return Fcons (make_number (x), make_number (y));
10014 }
10015 \f
10016 /***********************************************************************
10017 Messages
10018 ***********************************************************************/
10019
10020 /* Return the number of arguments the format string FORMAT needs. */
10021
10022 static ptrdiff_t
10023 format_nargs (char const *format)
10024 {
10025 ptrdiff_t nargs = 0;
10026 for (char const *p = format; (p = strchr (p, '%')); p++)
10027 if (p[1] == '%')
10028 p++;
10029 else
10030 nargs++;
10031 return nargs;
10032 }
10033
10034 /* Add a message with format string FORMAT and formatted arguments
10035 to *Messages*. */
10036
10037 void
10038 add_to_log (const char *format, ...)
10039 {
10040 va_list ap;
10041 va_start (ap, format);
10042 vadd_to_log (format, ap);
10043 va_end (ap);
10044 }
10045
10046 void
10047 vadd_to_log (char const *format, va_list ap)
10048 {
10049 ptrdiff_t form_nargs = format_nargs (format);
10050 ptrdiff_t nargs = 1 + form_nargs;
10051 Lisp_Object args[10];
10052 eassert (nargs <= ARRAYELTS (args));
10053 AUTO_STRING (args0, format);
10054 args[0] = args0;
10055 for (ptrdiff_t i = 1; i <= nargs; i++)
10056 args[i] = va_arg (ap, Lisp_Object);
10057 Lisp_Object msg = Qnil;
10058 msg = Fformat_message (nargs, args);
10059
10060 ptrdiff_t len = SBYTES (msg) + 1;
10061 USE_SAFE_ALLOCA;
10062 char *buffer = SAFE_ALLOCA (len);
10063 memcpy (buffer, SDATA (msg), len);
10064
10065 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10066 SAFE_FREE ();
10067 }
10068
10069
10070 /* Output a newline in the *Messages* buffer if "needs" one. */
10071
10072 void
10073 message_log_maybe_newline (void)
10074 {
10075 if (message_log_need_newline)
10076 message_dolog ("", 0, true, false);
10077 }
10078
10079
10080 /* Add a string M of length NBYTES to the message log, optionally
10081 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10082 true, means interpret the contents of M as multibyte. This
10083 function calls low-level routines in order to bypass text property
10084 hooks, etc. which might not be safe to run.
10085
10086 This may GC (insert may run before/after change hooks),
10087 so the buffer M must NOT point to a Lisp string. */
10088
10089 void
10090 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10091 {
10092 const unsigned char *msg = (const unsigned char *) m;
10093
10094 if (!NILP (Vmemory_full))
10095 return;
10096
10097 if (!NILP (Vmessage_log_max))
10098 {
10099 struct buffer *oldbuf;
10100 Lisp_Object oldpoint, oldbegv, oldzv;
10101 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10102 ptrdiff_t point_at_end = 0;
10103 ptrdiff_t zv_at_end = 0;
10104 Lisp_Object old_deactivate_mark;
10105
10106 old_deactivate_mark = Vdeactivate_mark;
10107 oldbuf = current_buffer;
10108
10109 /* Ensure the Messages buffer exists, and switch to it.
10110 If we created it, set the major-mode. */
10111 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10112 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10113 if (newbuffer
10114 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10115 call0 (intern ("messages-buffer-mode"));
10116
10117 bset_undo_list (current_buffer, Qt);
10118 bset_cache_long_scans (current_buffer, Qnil);
10119
10120 oldpoint = message_dolog_marker1;
10121 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10122 oldbegv = message_dolog_marker2;
10123 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10124 oldzv = message_dolog_marker3;
10125 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10126
10127 if (PT == Z)
10128 point_at_end = 1;
10129 if (ZV == Z)
10130 zv_at_end = 1;
10131
10132 BEGV = BEG;
10133 BEGV_BYTE = BEG_BYTE;
10134 ZV = Z;
10135 ZV_BYTE = Z_BYTE;
10136 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10137
10138 /* Insert the string--maybe converting multibyte to single byte
10139 or vice versa, so that all the text fits the buffer. */
10140 if (multibyte
10141 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10142 {
10143 ptrdiff_t i;
10144 int c, char_bytes;
10145 char work[1];
10146
10147 /* Convert a multibyte string to single-byte
10148 for the *Message* buffer. */
10149 for (i = 0; i < nbytes; i += char_bytes)
10150 {
10151 c = string_char_and_length (msg + i, &char_bytes);
10152 work[0] = CHAR_TO_BYTE8 (c);
10153 insert_1_both (work, 1, 1, true, false, false);
10154 }
10155 }
10156 else if (! multibyte
10157 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10158 {
10159 ptrdiff_t i;
10160 int c, char_bytes;
10161 unsigned char str[MAX_MULTIBYTE_LENGTH];
10162 /* Convert a single-byte string to multibyte
10163 for the *Message* buffer. */
10164 for (i = 0; i < nbytes; i++)
10165 {
10166 c = msg[i];
10167 MAKE_CHAR_MULTIBYTE (c);
10168 char_bytes = CHAR_STRING (c, str);
10169 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10170 }
10171 }
10172 else if (nbytes)
10173 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10174 true, false, false);
10175
10176 if (nlflag)
10177 {
10178 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10179 printmax_t dups;
10180
10181 insert_1_both ("\n", 1, 1, true, false, false);
10182
10183 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10184 this_bol = PT;
10185 this_bol_byte = PT_BYTE;
10186
10187 /* See if this line duplicates the previous one.
10188 If so, combine duplicates. */
10189 if (this_bol > BEG)
10190 {
10191 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10192 prev_bol = PT;
10193 prev_bol_byte = PT_BYTE;
10194
10195 dups = message_log_check_duplicate (prev_bol_byte,
10196 this_bol_byte);
10197 if (dups)
10198 {
10199 del_range_both (prev_bol, prev_bol_byte,
10200 this_bol, this_bol_byte, false);
10201 if (dups > 1)
10202 {
10203 char dupstr[sizeof " [ times]"
10204 + INT_STRLEN_BOUND (printmax_t)];
10205
10206 /* If you change this format, don't forget to also
10207 change message_log_check_duplicate. */
10208 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10209 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10210 insert_1_both (dupstr, duplen, duplen,
10211 true, false, true);
10212 }
10213 }
10214 }
10215
10216 /* If we have more than the desired maximum number of lines
10217 in the *Messages* buffer now, delete the oldest ones.
10218 This is safe because we don't have undo in this buffer. */
10219
10220 if (NATNUMP (Vmessage_log_max))
10221 {
10222 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10223 -XFASTINT (Vmessage_log_max) - 1, false);
10224 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10225 }
10226 }
10227 BEGV = marker_position (oldbegv);
10228 BEGV_BYTE = marker_byte_position (oldbegv);
10229
10230 if (zv_at_end)
10231 {
10232 ZV = Z;
10233 ZV_BYTE = Z_BYTE;
10234 }
10235 else
10236 {
10237 ZV = marker_position (oldzv);
10238 ZV_BYTE = marker_byte_position (oldzv);
10239 }
10240
10241 if (point_at_end)
10242 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10243 else
10244 /* We can't do Fgoto_char (oldpoint) because it will run some
10245 Lisp code. */
10246 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10247 marker_byte_position (oldpoint));
10248
10249 unchain_marker (XMARKER (oldpoint));
10250 unchain_marker (XMARKER (oldbegv));
10251 unchain_marker (XMARKER (oldzv));
10252
10253 /* We called insert_1_both above with its 5th argument (PREPARE)
10254 false, which prevents insert_1_both from calling
10255 prepare_to_modify_buffer, which in turns prevents us from
10256 incrementing windows_or_buffers_changed even if *Messages* is
10257 shown in some window. So we must manually set
10258 windows_or_buffers_changed here to make up for that. */
10259 windows_or_buffers_changed = old_windows_or_buffers_changed;
10260 bset_redisplay (current_buffer);
10261
10262 set_buffer_internal (oldbuf);
10263
10264 message_log_need_newline = !nlflag;
10265 Vdeactivate_mark = old_deactivate_mark;
10266 }
10267 }
10268
10269
10270 /* We are at the end of the buffer after just having inserted a newline.
10271 (Note: We depend on the fact we won't be crossing the gap.)
10272 Check to see if the most recent message looks a lot like the previous one.
10273 Return 0 if different, 1 if the new one should just replace it, or a
10274 value N > 1 if we should also append " [N times]". */
10275
10276 static intmax_t
10277 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10278 {
10279 ptrdiff_t i;
10280 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10281 bool seen_dots = false;
10282 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10283 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10284
10285 for (i = 0; i < len; i++)
10286 {
10287 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10288 seen_dots = true;
10289 if (p1[i] != p2[i])
10290 return seen_dots;
10291 }
10292 p1 += len;
10293 if (*p1 == '\n')
10294 return 2;
10295 if (*p1++ == ' ' && *p1++ == '[')
10296 {
10297 char *pend;
10298 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10299 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10300 return n + 1;
10301 }
10302 return 0;
10303 }
10304 \f
10305
10306 /* Display an echo area message M with a specified length of NBYTES
10307 bytes. The string may include null characters. If M is not a
10308 string, clear out any existing message, and let the mini-buffer
10309 text show through.
10310
10311 This function cancels echoing. */
10312
10313 void
10314 message3 (Lisp_Object m)
10315 {
10316 clear_message (true, true);
10317 cancel_echoing ();
10318
10319 /* First flush out any partial line written with print. */
10320 message_log_maybe_newline ();
10321 if (STRINGP (m))
10322 {
10323 ptrdiff_t nbytes = SBYTES (m);
10324 bool multibyte = STRING_MULTIBYTE (m);
10325 char *buffer;
10326 USE_SAFE_ALLOCA;
10327 SAFE_ALLOCA_STRING (buffer, m);
10328 message_dolog (buffer, nbytes, true, multibyte);
10329 SAFE_FREE ();
10330 }
10331 if (! inhibit_message)
10332 message3_nolog (m);
10333 }
10334
10335 /* Log the message M to stderr. Log an empty line if M is not a string. */
10336
10337 static void
10338 message_to_stderr (Lisp_Object m)
10339 {
10340 if (noninteractive_need_newline)
10341 {
10342 noninteractive_need_newline = false;
10343 fputc ('\n', stderr);
10344 }
10345 if (STRINGP (m))
10346 {
10347 Lisp_Object coding_system = Vlocale_coding_system;
10348 Lisp_Object s;
10349
10350 if (!NILP (Vcoding_system_for_write))
10351 coding_system = Vcoding_system_for_write;
10352 if (!NILP (coding_system))
10353 s = code_convert_string_norecord (m, coding_system, true);
10354 else
10355 s = m;
10356
10357 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10358 }
10359 if (!cursor_in_echo_area)
10360 fputc ('\n', stderr);
10361 fflush (stderr);
10362 }
10363
10364 /* The non-logging version of message3.
10365 This does not cancel echoing, because it is used for echoing.
10366 Perhaps we need to make a separate function for echoing
10367 and make this cancel echoing. */
10368
10369 void
10370 message3_nolog (Lisp_Object m)
10371 {
10372 struct frame *sf = SELECTED_FRAME ();
10373
10374 if (FRAME_INITIAL_P (sf))
10375 message_to_stderr (m);
10376 /* Error messages get reported properly by cmd_error, so this must be just an
10377 informative message; if the frame hasn't really been initialized yet, just
10378 toss it. */
10379 else if (INTERACTIVE && sf->glyphs_initialized_p)
10380 {
10381 /* Get the frame containing the mini-buffer
10382 that the selected frame is using. */
10383 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10384 Lisp_Object frame = XWINDOW (mini_window)->frame;
10385 struct frame *f = XFRAME (frame);
10386
10387 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10388 Fmake_frame_visible (frame);
10389
10390 if (STRINGP (m) && SCHARS (m) > 0)
10391 {
10392 set_message (m);
10393 if (minibuffer_auto_raise)
10394 Fraise_frame (frame);
10395 /* Assume we are not echoing.
10396 (If we are, echo_now will override this.) */
10397 echo_message_buffer = Qnil;
10398 }
10399 else
10400 clear_message (true, true);
10401
10402 do_pending_window_change (false);
10403 echo_area_display (true);
10404 do_pending_window_change (false);
10405 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10406 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10407 }
10408 }
10409
10410
10411 /* Display a null-terminated echo area message M. If M is 0, clear
10412 out any existing message, and let the mini-buffer text show through.
10413
10414 The buffer M must continue to exist until after the echo area gets
10415 cleared or some other message gets displayed there. Do not pass
10416 text that is stored in a Lisp string. Do not pass text in a buffer
10417 that was alloca'd. */
10418
10419 void
10420 message1 (const char *m)
10421 {
10422 message3 (m ? build_unibyte_string (m) : Qnil);
10423 }
10424
10425
10426 /* The non-logging counterpart of message1. */
10427
10428 void
10429 message1_nolog (const char *m)
10430 {
10431 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10432 }
10433
10434 /* Display a message M which contains a single %s
10435 which gets replaced with STRING. */
10436
10437 void
10438 message_with_string (const char *m, Lisp_Object string, bool log)
10439 {
10440 CHECK_STRING (string);
10441
10442 bool need_message;
10443 if (noninteractive)
10444 need_message = !!m;
10445 else if (!INTERACTIVE)
10446 need_message = false;
10447 else
10448 {
10449 /* The frame whose minibuffer we're going to display the message on.
10450 It may be larger than the selected frame, so we need
10451 to use its buffer, not the selected frame's buffer. */
10452 Lisp_Object mini_window;
10453 struct frame *f, *sf = SELECTED_FRAME ();
10454
10455 /* Get the frame containing the minibuffer
10456 that the selected frame is using. */
10457 mini_window = FRAME_MINIBUF_WINDOW (sf);
10458 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10459
10460 /* Error messages get reported properly by cmd_error, so this must be
10461 just an informative message; if the frame hasn't really been
10462 initialized yet, just toss it. */
10463 need_message = f->glyphs_initialized_p;
10464 }
10465
10466 if (need_message)
10467 {
10468 AUTO_STRING (fmt, m);
10469 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10470
10471 if (noninteractive)
10472 message_to_stderr (msg);
10473 else
10474 {
10475 if (log)
10476 message3 (msg);
10477 else
10478 message3_nolog (msg);
10479
10480 /* Print should start at the beginning of the message
10481 buffer next time. */
10482 message_buf_print = false;
10483 }
10484 }
10485 }
10486
10487
10488 /* Dump an informative message to the minibuf. If M is 0, clear out
10489 any existing message, and let the mini-buffer text show through.
10490
10491 The message must be safe ASCII and the format must not contain ` or
10492 '. If your message and format do not fit into this category,
10493 convert your arguments to Lisp objects and use Fmessage instead. */
10494
10495 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10496 vmessage (const char *m, va_list ap)
10497 {
10498 if (noninteractive)
10499 {
10500 if (m)
10501 {
10502 if (noninteractive_need_newline)
10503 putc ('\n', stderr);
10504 noninteractive_need_newline = false;
10505 vfprintf (stderr, m, ap);
10506 if (!cursor_in_echo_area)
10507 fprintf (stderr, "\n");
10508 fflush (stderr);
10509 }
10510 }
10511 else if (INTERACTIVE)
10512 {
10513 /* The frame whose mini-buffer we're going to display the message
10514 on. It may be larger than the selected frame, so we need to
10515 use its buffer, not the selected frame's buffer. */
10516 Lisp_Object mini_window;
10517 struct frame *f, *sf = SELECTED_FRAME ();
10518
10519 /* Get the frame containing the mini-buffer
10520 that the selected frame is using. */
10521 mini_window = FRAME_MINIBUF_WINDOW (sf);
10522 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10523
10524 /* Error messages get reported properly by cmd_error, so this must be
10525 just an informative message; if the frame hasn't really been
10526 initialized yet, just toss it. */
10527 if (f->glyphs_initialized_p)
10528 {
10529 if (m)
10530 {
10531 ptrdiff_t len;
10532 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10533 USE_SAFE_ALLOCA;
10534 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10535
10536 len = doprnt (message_buf, maxsize, m, 0, ap);
10537
10538 message3 (make_string (message_buf, len));
10539 SAFE_FREE ();
10540 }
10541 else
10542 message1 (0);
10543
10544 /* Print should start at the beginning of the message
10545 buffer next time. */
10546 message_buf_print = false;
10547 }
10548 }
10549 }
10550
10551 void
10552 message (const char *m, ...)
10553 {
10554 va_list ap;
10555 va_start (ap, m);
10556 vmessage (m, ap);
10557 va_end (ap);
10558 }
10559
10560
10561 /* Display the current message in the current mini-buffer. This is
10562 only called from error handlers in process.c, and is not time
10563 critical. */
10564
10565 void
10566 update_echo_area (void)
10567 {
10568 if (!NILP (echo_area_buffer[0]))
10569 {
10570 Lisp_Object string;
10571 string = Fcurrent_message ();
10572 message3 (string);
10573 }
10574 }
10575
10576
10577 /* Make sure echo area buffers in `echo_buffers' are live.
10578 If they aren't, make new ones. */
10579
10580 static void
10581 ensure_echo_area_buffers (void)
10582 {
10583 for (int i = 0; i < 2; i++)
10584 if (!BUFFERP (echo_buffer[i])
10585 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10586 {
10587 Lisp_Object old_buffer = echo_buffer[i];
10588 static char const name_fmt[] = " *Echo Area %d*";
10589 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10590 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10591 echo_buffer[i] = Fget_buffer_create (lname);
10592 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10593 /* to force word wrap in echo area -
10594 it was decided to postpone this*/
10595 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10596
10597 for (int j = 0; j < 2; j++)
10598 if (EQ (old_buffer, echo_area_buffer[j]))
10599 echo_area_buffer[j] = echo_buffer[i];
10600 }
10601 }
10602
10603
10604 /* Call FN with args A1..A2 with either the current or last displayed
10605 echo_area_buffer as current buffer.
10606
10607 WHICH zero means use the current message buffer
10608 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10609 from echo_buffer[] and clear it.
10610
10611 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10612 suitable buffer from echo_buffer[] and clear it.
10613
10614 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10615 that the current message becomes the last displayed one, choose a
10616 suitable buffer for echo_area_buffer[0], and clear it.
10617
10618 Value is what FN returns. */
10619
10620 static bool
10621 with_echo_area_buffer (struct window *w, int which,
10622 bool (*fn) (ptrdiff_t, Lisp_Object),
10623 ptrdiff_t a1, Lisp_Object a2)
10624 {
10625 Lisp_Object buffer;
10626 bool this_one, the_other, clear_buffer_p, rc;
10627 ptrdiff_t count = SPECPDL_INDEX ();
10628
10629 /* If buffers aren't live, make new ones. */
10630 ensure_echo_area_buffers ();
10631
10632 clear_buffer_p = false;
10633
10634 if (which == 0)
10635 this_one = false, the_other = true;
10636 else if (which > 0)
10637 this_one = true, the_other = false;
10638 else
10639 {
10640 this_one = false, the_other = true;
10641 clear_buffer_p = true;
10642
10643 /* We need a fresh one in case the current echo buffer equals
10644 the one containing the last displayed echo area message. */
10645 if (!NILP (echo_area_buffer[this_one])
10646 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10647 echo_area_buffer[this_one] = Qnil;
10648 }
10649
10650 /* Choose a suitable buffer from echo_buffer[] if we don't
10651 have one. */
10652 if (NILP (echo_area_buffer[this_one]))
10653 {
10654 echo_area_buffer[this_one]
10655 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10656 ? echo_buffer[the_other]
10657 : echo_buffer[this_one]);
10658 clear_buffer_p = true;
10659 }
10660
10661 buffer = echo_area_buffer[this_one];
10662
10663 /* Don't get confused by reusing the buffer used for echoing
10664 for a different purpose. */
10665 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10666 cancel_echoing ();
10667
10668 record_unwind_protect (unwind_with_echo_area_buffer,
10669 with_echo_area_buffer_unwind_data (w));
10670
10671 /* Make the echo area buffer current. Note that for display
10672 purposes, it is not necessary that the displayed window's buffer
10673 == current_buffer, except for text property lookup. So, let's
10674 only set that buffer temporarily here without doing a full
10675 Fset_window_buffer. We must also change w->pointm, though,
10676 because otherwise an assertions in unshow_buffer fails, and Emacs
10677 aborts. */
10678 set_buffer_internal_1 (XBUFFER (buffer));
10679 if (w)
10680 {
10681 wset_buffer (w, buffer);
10682 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10683 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10684 }
10685
10686 bset_undo_list (current_buffer, Qt);
10687 bset_read_only (current_buffer, Qnil);
10688 specbind (Qinhibit_read_only, Qt);
10689 specbind (Qinhibit_modification_hooks, Qt);
10690
10691 if (clear_buffer_p && Z > BEG)
10692 del_range (BEG, Z);
10693
10694 eassert (BEGV >= BEG);
10695 eassert (ZV <= Z && ZV >= BEGV);
10696
10697 rc = fn (a1, a2);
10698
10699 eassert (BEGV >= BEG);
10700 eassert (ZV <= Z && ZV >= BEGV);
10701
10702 unbind_to (count, Qnil);
10703 return rc;
10704 }
10705
10706
10707 /* Save state that should be preserved around the call to the function
10708 FN called in with_echo_area_buffer. */
10709
10710 static Lisp_Object
10711 with_echo_area_buffer_unwind_data (struct window *w)
10712 {
10713 int i = 0;
10714 Lisp_Object vector, tmp;
10715
10716 /* Reduce consing by keeping one vector in
10717 Vwith_echo_area_save_vector. */
10718 vector = Vwith_echo_area_save_vector;
10719 Vwith_echo_area_save_vector = Qnil;
10720
10721 if (NILP (vector))
10722 vector = Fmake_vector (make_number (11), Qnil);
10723
10724 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10725 ASET (vector, i, Vdeactivate_mark); ++i;
10726 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10727
10728 if (w)
10729 {
10730 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10731 ASET (vector, i, w->contents); ++i;
10732 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10733 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10734 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10735 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10736 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10737 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10738 }
10739 else
10740 {
10741 int end = i + 8;
10742 for (; i < end; ++i)
10743 ASET (vector, i, Qnil);
10744 }
10745
10746 eassert (i == ASIZE (vector));
10747 return vector;
10748 }
10749
10750
10751 /* Restore global state from VECTOR which was created by
10752 with_echo_area_buffer_unwind_data. */
10753
10754 static void
10755 unwind_with_echo_area_buffer (Lisp_Object vector)
10756 {
10757 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10758 Vdeactivate_mark = AREF (vector, 1);
10759 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10760
10761 if (WINDOWP (AREF (vector, 3)))
10762 {
10763 struct window *w;
10764 Lisp_Object buffer;
10765
10766 w = XWINDOW (AREF (vector, 3));
10767 buffer = AREF (vector, 4);
10768
10769 wset_buffer (w, buffer);
10770 set_marker_both (w->pointm, buffer,
10771 XFASTINT (AREF (vector, 5)),
10772 XFASTINT (AREF (vector, 6)));
10773 set_marker_both (w->old_pointm, buffer,
10774 XFASTINT (AREF (vector, 7)),
10775 XFASTINT (AREF (vector, 8)));
10776 set_marker_both (w->start, buffer,
10777 XFASTINT (AREF (vector, 9)),
10778 XFASTINT (AREF (vector, 10)));
10779 }
10780
10781 Vwith_echo_area_save_vector = vector;
10782 }
10783
10784
10785 /* Set up the echo area for use by print functions. MULTIBYTE_P
10786 means we will print multibyte. */
10787
10788 void
10789 setup_echo_area_for_printing (bool multibyte_p)
10790 {
10791 /* If we can't find an echo area any more, exit. */
10792 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10793 Fkill_emacs (Qnil);
10794
10795 ensure_echo_area_buffers ();
10796
10797 if (!message_buf_print)
10798 {
10799 /* A message has been output since the last time we printed.
10800 Choose a fresh echo area buffer. */
10801 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10802 echo_area_buffer[0] = echo_buffer[1];
10803 else
10804 echo_area_buffer[0] = echo_buffer[0];
10805
10806 /* Switch to that buffer and clear it. */
10807 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10808 bset_truncate_lines (current_buffer, Qnil);
10809
10810 if (Z > BEG)
10811 {
10812 ptrdiff_t count = SPECPDL_INDEX ();
10813 specbind (Qinhibit_read_only, Qt);
10814 /* Note that undo recording is always disabled. */
10815 del_range (BEG, Z);
10816 unbind_to (count, Qnil);
10817 }
10818 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10819
10820 /* Set up the buffer for the multibyteness we need. */
10821 if (multibyte_p
10822 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10823 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10824
10825 /* Raise the frame containing the echo area. */
10826 if (minibuffer_auto_raise)
10827 {
10828 struct frame *sf = SELECTED_FRAME ();
10829 Lisp_Object mini_window;
10830 mini_window = FRAME_MINIBUF_WINDOW (sf);
10831 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10832 }
10833
10834 message_log_maybe_newline ();
10835 message_buf_print = true;
10836 }
10837 else
10838 {
10839 if (NILP (echo_area_buffer[0]))
10840 {
10841 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10842 echo_area_buffer[0] = echo_buffer[1];
10843 else
10844 echo_area_buffer[0] = echo_buffer[0];
10845 }
10846
10847 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10848 {
10849 /* Someone switched buffers between print requests. */
10850 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10851 bset_truncate_lines (current_buffer, Qnil);
10852 }
10853 }
10854 }
10855
10856
10857 /* Display an echo area message in window W. Value is true if W's
10858 height is changed. If display_last_displayed_message_p,
10859 display the message that was last displayed, otherwise
10860 display the current message. */
10861
10862 static bool
10863 display_echo_area (struct window *w)
10864 {
10865 bool no_message_p, window_height_changed_p;
10866
10867 /* Temporarily disable garbage collections while displaying the echo
10868 area. This is done because a GC can print a message itself.
10869 That message would modify the echo area buffer's contents while a
10870 redisplay of the buffer is going on, and seriously confuse
10871 redisplay. */
10872 ptrdiff_t count = inhibit_garbage_collection ();
10873
10874 /* If there is no message, we must call display_echo_area_1
10875 nevertheless because it resizes the window. But we will have to
10876 reset the echo_area_buffer in question to nil at the end because
10877 with_echo_area_buffer will sets it to an empty buffer. */
10878 bool i = display_last_displayed_message_p;
10879 /* According to the C99, C11 and C++11 standards, the integral value
10880 of a "bool" is always 0 or 1, so this array access is safe here,
10881 if oddly typed. */
10882 no_message_p = NILP (echo_area_buffer[i]);
10883
10884 window_height_changed_p
10885 = with_echo_area_buffer (w, display_last_displayed_message_p,
10886 display_echo_area_1,
10887 (intptr_t) w, Qnil);
10888
10889 if (no_message_p)
10890 echo_area_buffer[i] = Qnil;
10891
10892 unbind_to (count, Qnil);
10893 return window_height_changed_p;
10894 }
10895
10896
10897 /* Helper for display_echo_area. Display the current buffer which
10898 contains the current echo area message in window W, a mini-window,
10899 a pointer to which is passed in A1. A2..A4 are currently not used.
10900 Change the height of W so that all of the message is displayed.
10901 Value is true if height of W was changed. */
10902
10903 static bool
10904 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10905 {
10906 intptr_t i1 = a1;
10907 struct window *w = (struct window *) i1;
10908 Lisp_Object window;
10909 struct text_pos start;
10910
10911 /* We are about to enter redisplay without going through
10912 redisplay_internal, so we need to forget these faces by hand
10913 here. */
10914 forget_escape_and_glyphless_faces ();
10915
10916 /* Do this before displaying, so that we have a large enough glyph
10917 matrix for the display. If we can't get enough space for the
10918 whole text, display the last N lines. That works by setting w->start. */
10919 bool window_height_changed_p = resize_mini_window (w, false);
10920
10921 /* Use the starting position chosen by resize_mini_window. */
10922 SET_TEXT_POS_FROM_MARKER (start, w->start);
10923
10924 /* Display. */
10925 clear_glyph_matrix (w->desired_matrix);
10926 XSETWINDOW (window, w);
10927 try_window (window, start, 0);
10928
10929 return window_height_changed_p;
10930 }
10931
10932
10933 /* Resize the echo area window to exactly the size needed for the
10934 currently displayed message, if there is one. If a mini-buffer
10935 is active, don't shrink it. */
10936
10937 void
10938 resize_echo_area_exactly (void)
10939 {
10940 if (BUFFERP (echo_area_buffer[0])
10941 && WINDOWP (echo_area_window))
10942 {
10943 struct window *w = XWINDOW (echo_area_window);
10944 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10945 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10946 (intptr_t) w, resize_exactly);
10947 if (resized_p)
10948 {
10949 windows_or_buffers_changed = 42;
10950 update_mode_lines = 30;
10951 redisplay_internal ();
10952 }
10953 }
10954 }
10955
10956
10957 /* Callback function for with_echo_area_buffer, when used from
10958 resize_echo_area_exactly. A1 contains a pointer to the window to
10959 resize, EXACTLY non-nil means resize the mini-window exactly to the
10960 size of the text displayed. A3 and A4 are not used. Value is what
10961 resize_mini_window returns. */
10962
10963 static bool
10964 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10965 {
10966 intptr_t i1 = a1;
10967 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10968 }
10969
10970
10971 /* Resize mini-window W to fit the size of its contents. EXACT_P
10972 means size the window exactly to the size needed. Otherwise, it's
10973 only enlarged until W's buffer is empty.
10974
10975 Set W->start to the right place to begin display. If the whole
10976 contents fit, start at the beginning. Otherwise, start so as
10977 to make the end of the contents appear. This is particularly
10978 important for y-or-n-p, but seems desirable generally.
10979
10980 Value is true if the window height has been changed. */
10981
10982 bool
10983 resize_mini_window (struct window *w, bool exact_p)
10984 {
10985 struct frame *f = XFRAME (w->frame);
10986 bool window_height_changed_p = false;
10987
10988 eassert (MINI_WINDOW_P (w));
10989
10990 /* By default, start display at the beginning. */
10991 set_marker_both (w->start, w->contents,
10992 BUF_BEGV (XBUFFER (w->contents)),
10993 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10994
10995 /* Don't resize windows while redisplaying a window; it would
10996 confuse redisplay functions when the size of the window they are
10997 displaying changes from under them. Such a resizing can happen,
10998 for instance, when which-func prints a long message while
10999 we are running fontification-functions. We're running these
11000 functions with safe_call which binds inhibit-redisplay to t. */
11001 if (!NILP (Vinhibit_redisplay))
11002 return false;
11003
11004 /* Nil means don't try to resize. */
11005 if (NILP (Vresize_mini_windows)
11006 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
11007 return false;
11008
11009 if (!FRAME_MINIBUF_ONLY_P (f))
11010 {
11011 struct it it;
11012 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
11013 + WINDOW_PIXEL_HEIGHT (w));
11014 int unit = FRAME_LINE_HEIGHT (f);
11015 int height, max_height;
11016 struct text_pos start;
11017 struct buffer *old_current_buffer = NULL;
11018
11019 if (current_buffer != XBUFFER (w->contents))
11020 {
11021 old_current_buffer = current_buffer;
11022 set_buffer_internal (XBUFFER (w->contents));
11023 }
11024
11025 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11026
11027 /* Compute the max. number of lines specified by the user. */
11028 if (FLOATP (Vmax_mini_window_height))
11029 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11030 else if (INTEGERP (Vmax_mini_window_height))
11031 max_height = XINT (Vmax_mini_window_height) * unit;
11032 else
11033 max_height = total_height / 4;
11034
11035 /* Correct that max. height if it's bogus. */
11036 max_height = clip_to_bounds (unit, max_height, total_height);
11037
11038 /* Find out the height of the text in the window. */
11039 if (it.line_wrap == TRUNCATE)
11040 height = unit;
11041 else
11042 {
11043 last_height = 0;
11044 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11045 if (it.max_ascent == 0 && it.max_descent == 0)
11046 height = it.current_y + last_height;
11047 else
11048 height = it.current_y + it.max_ascent + it.max_descent;
11049 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11050 }
11051
11052 /* Compute a suitable window start. */
11053 if (height > max_height)
11054 {
11055 height = (max_height / unit) * unit;
11056 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11057 move_it_vertically_backward (&it, height - unit);
11058 start = it.current.pos;
11059 }
11060 else
11061 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11062 SET_MARKER_FROM_TEXT_POS (w->start, start);
11063
11064 if (EQ (Vresize_mini_windows, Qgrow_only))
11065 {
11066 /* Let it grow only, until we display an empty message, in which
11067 case the window shrinks again. */
11068 if (height > WINDOW_PIXEL_HEIGHT (w))
11069 {
11070 int old_height = WINDOW_PIXEL_HEIGHT (w);
11071
11072 FRAME_WINDOWS_FROZEN (f) = true;
11073 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11074 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11075 }
11076 else if (height < WINDOW_PIXEL_HEIGHT (w)
11077 && (exact_p || BEGV == ZV))
11078 {
11079 int old_height = WINDOW_PIXEL_HEIGHT (w);
11080
11081 FRAME_WINDOWS_FROZEN (f) = false;
11082 shrink_mini_window (w, true);
11083 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11084 }
11085 }
11086 else
11087 {
11088 /* Always resize to exact size needed. */
11089 if (height > WINDOW_PIXEL_HEIGHT (w))
11090 {
11091 int old_height = WINDOW_PIXEL_HEIGHT (w);
11092
11093 FRAME_WINDOWS_FROZEN (f) = true;
11094 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11095 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11096 }
11097 else if (height < WINDOW_PIXEL_HEIGHT (w))
11098 {
11099 int old_height = WINDOW_PIXEL_HEIGHT (w);
11100
11101 FRAME_WINDOWS_FROZEN (f) = false;
11102 shrink_mini_window (w, true);
11103
11104 if (height)
11105 {
11106 FRAME_WINDOWS_FROZEN (f) = true;
11107 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11108 }
11109
11110 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11111 }
11112 }
11113
11114 if (old_current_buffer)
11115 set_buffer_internal (old_current_buffer);
11116 }
11117
11118 return window_height_changed_p;
11119 }
11120
11121
11122 /* Value is the current message, a string, or nil if there is no
11123 current message. */
11124
11125 Lisp_Object
11126 current_message (void)
11127 {
11128 Lisp_Object msg;
11129
11130 if (!BUFFERP (echo_area_buffer[0]))
11131 msg = Qnil;
11132 else
11133 {
11134 with_echo_area_buffer (0, 0, current_message_1,
11135 (intptr_t) &msg, Qnil);
11136 if (NILP (msg))
11137 echo_area_buffer[0] = Qnil;
11138 }
11139
11140 return msg;
11141 }
11142
11143
11144 static bool
11145 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11146 {
11147 intptr_t i1 = a1;
11148 Lisp_Object *msg = (Lisp_Object *) i1;
11149
11150 if (Z > BEG)
11151 *msg = make_buffer_string (BEG, Z, true);
11152 else
11153 *msg = Qnil;
11154 return false;
11155 }
11156
11157
11158 /* Push the current message on Vmessage_stack for later restoration
11159 by restore_message. Value is true if the current message isn't
11160 empty. This is a relatively infrequent operation, so it's not
11161 worth optimizing. */
11162
11163 bool
11164 push_message (void)
11165 {
11166 Lisp_Object msg = current_message ();
11167 Vmessage_stack = Fcons (msg, Vmessage_stack);
11168 return STRINGP (msg);
11169 }
11170
11171
11172 /* Restore message display from the top of Vmessage_stack. */
11173
11174 void
11175 restore_message (void)
11176 {
11177 eassert (CONSP (Vmessage_stack));
11178 message3_nolog (XCAR (Vmessage_stack));
11179 }
11180
11181
11182 /* Handler for unwind-protect calling pop_message. */
11183
11184 void
11185 pop_message_unwind (void)
11186 {
11187 /* Pop the top-most entry off Vmessage_stack. */
11188 eassert (CONSP (Vmessage_stack));
11189 Vmessage_stack = XCDR (Vmessage_stack);
11190 }
11191
11192
11193 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11194 exits. If the stack is not empty, we have a missing pop_message
11195 somewhere. */
11196
11197 void
11198 check_message_stack (void)
11199 {
11200 if (!NILP (Vmessage_stack))
11201 emacs_abort ();
11202 }
11203
11204
11205 /* Truncate to NCHARS what will be displayed in the echo area the next
11206 time we display it---but don't redisplay it now. */
11207
11208 void
11209 truncate_echo_area (ptrdiff_t nchars)
11210 {
11211 if (nchars == 0)
11212 echo_area_buffer[0] = Qnil;
11213 else if (!noninteractive
11214 && INTERACTIVE
11215 && !NILP (echo_area_buffer[0]))
11216 {
11217 struct frame *sf = SELECTED_FRAME ();
11218 /* Error messages get reported properly by cmd_error, so this must be
11219 just an informative message; if the frame hasn't really been
11220 initialized yet, just toss it. */
11221 if (sf->glyphs_initialized_p)
11222 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11223 }
11224 }
11225
11226
11227 /* Helper function for truncate_echo_area. Truncate the current
11228 message to at most NCHARS characters. */
11229
11230 static bool
11231 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11232 {
11233 if (BEG + nchars < Z)
11234 del_range (BEG + nchars, Z);
11235 if (Z == BEG)
11236 echo_area_buffer[0] = Qnil;
11237 return false;
11238 }
11239
11240 /* Set the current message to STRING. */
11241
11242 static void
11243 set_message (Lisp_Object string)
11244 {
11245 eassert (STRINGP (string));
11246
11247 message_enable_multibyte = STRING_MULTIBYTE (string);
11248
11249 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11250 message_buf_print = false;
11251 help_echo_showing_p = false;
11252
11253 if (STRINGP (Vdebug_on_message)
11254 && STRINGP (string)
11255 && fast_string_match (Vdebug_on_message, string) >= 0)
11256 call_debugger (list2 (Qerror, string));
11257 }
11258
11259
11260 /* Helper function for set_message. First argument is ignored and second
11261 argument has the same meaning as for set_message.
11262 This function is called with the echo area buffer being current. */
11263
11264 static bool
11265 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11266 {
11267 eassert (STRINGP (string));
11268
11269 /* Change multibyteness of the echo buffer appropriately. */
11270 if (message_enable_multibyte
11271 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11272 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11273
11274 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11275 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11276 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11277
11278 /* Insert new message at BEG. */
11279 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11280
11281 /* This function takes care of single/multibyte conversion.
11282 We just have to ensure that the echo area buffer has the right
11283 setting of enable_multibyte_characters. */
11284 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11285
11286 return false;
11287 }
11288
11289
11290 /* Clear messages. CURRENT_P means clear the current message.
11291 LAST_DISPLAYED_P means clear the message last displayed. */
11292
11293 void
11294 clear_message (bool current_p, bool last_displayed_p)
11295 {
11296 if (current_p)
11297 {
11298 echo_area_buffer[0] = Qnil;
11299 message_cleared_p = true;
11300 }
11301
11302 if (last_displayed_p)
11303 echo_area_buffer[1] = Qnil;
11304
11305 message_buf_print = false;
11306 }
11307
11308 /* Clear garbaged frames.
11309
11310 This function is used where the old redisplay called
11311 redraw_garbaged_frames which in turn called redraw_frame which in
11312 turn called clear_frame. The call to clear_frame was a source of
11313 flickering. I believe a clear_frame is not necessary. It should
11314 suffice in the new redisplay to invalidate all current matrices,
11315 and ensure a complete redisplay of all windows. */
11316
11317 static void
11318 clear_garbaged_frames (void)
11319 {
11320 if (frame_garbaged)
11321 {
11322 Lisp_Object tail, frame;
11323 struct frame *sf = SELECTED_FRAME ();
11324
11325 FOR_EACH_FRAME (tail, frame)
11326 {
11327 struct frame *f = XFRAME (frame);
11328
11329 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11330 {
11331 if (f->resized_p
11332 /* It makes no sense to redraw a non-selected TTY
11333 frame, since that will actually clear the
11334 selected frame, and might leave the selected
11335 frame with corrupted display, if it happens not
11336 to be marked garbaged. */
11337 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11338 redraw_frame (f);
11339 else
11340 clear_current_matrices (f);
11341 fset_redisplay (f);
11342 f->garbaged = false;
11343 f->resized_p = false;
11344 }
11345 }
11346
11347 frame_garbaged = false;
11348 }
11349 }
11350
11351
11352 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11353 selected_frame. */
11354
11355 static void
11356 echo_area_display (bool update_frame_p)
11357 {
11358 Lisp_Object mini_window;
11359 struct window *w;
11360 struct frame *f;
11361 bool window_height_changed_p = false;
11362 struct frame *sf = SELECTED_FRAME ();
11363
11364 mini_window = FRAME_MINIBUF_WINDOW (sf);
11365 w = XWINDOW (mini_window);
11366 f = XFRAME (WINDOW_FRAME (w));
11367
11368 /* Don't display if frame is invisible or not yet initialized. */
11369 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11370 return;
11371
11372 #ifdef HAVE_WINDOW_SYSTEM
11373 /* When Emacs starts, selected_frame may be the initial terminal
11374 frame. If we let this through, a message would be displayed on
11375 the terminal. */
11376 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11377 return;
11378 #endif /* HAVE_WINDOW_SYSTEM */
11379
11380 /* Redraw garbaged frames. */
11381 clear_garbaged_frames ();
11382
11383 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11384 {
11385 echo_area_window = mini_window;
11386 window_height_changed_p = display_echo_area (w);
11387 w->must_be_updated_p = true;
11388
11389 /* Update the display, unless called from redisplay_internal.
11390 Also don't update the screen during redisplay itself. The
11391 update will happen at the end of redisplay, and an update
11392 here could cause confusion. */
11393 if (update_frame_p && !redisplaying_p)
11394 {
11395 int n = 0;
11396
11397 /* If the display update has been interrupted by pending
11398 input, update mode lines in the frame. Due to the
11399 pending input, it might have been that redisplay hasn't
11400 been called, so that mode lines above the echo area are
11401 garbaged. This looks odd, so we prevent it here. */
11402 if (!display_completed)
11403 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11404
11405 if (window_height_changed_p
11406 /* Don't do this if Emacs is shutting down. Redisplay
11407 needs to run hooks. */
11408 && !NILP (Vrun_hooks))
11409 {
11410 /* Must update other windows. Likewise as in other
11411 cases, don't let this update be interrupted by
11412 pending input. */
11413 ptrdiff_t count = SPECPDL_INDEX ();
11414 specbind (Qredisplay_dont_pause, Qt);
11415 fset_redisplay (f);
11416 redisplay_internal ();
11417 unbind_to (count, Qnil);
11418 }
11419 else if (FRAME_WINDOW_P (f) && n == 0)
11420 {
11421 /* Window configuration is the same as before.
11422 Can do with a display update of the echo area,
11423 unless we displayed some mode lines. */
11424 update_single_window (w);
11425 flush_frame (f);
11426 }
11427 else
11428 update_frame (f, true, true);
11429
11430 /* If cursor is in the echo area, make sure that the next
11431 redisplay displays the minibuffer, so that the cursor will
11432 be replaced with what the minibuffer wants. */
11433 if (cursor_in_echo_area)
11434 wset_redisplay (XWINDOW (mini_window));
11435 }
11436 }
11437 else if (!EQ (mini_window, selected_window))
11438 wset_redisplay (XWINDOW (mini_window));
11439
11440 /* Last displayed message is now the current message. */
11441 echo_area_buffer[1] = echo_area_buffer[0];
11442 /* Inform read_char that we're not echoing. */
11443 echo_message_buffer = Qnil;
11444
11445 /* Prevent redisplay optimization in redisplay_internal by resetting
11446 this_line_start_pos. This is done because the mini-buffer now
11447 displays the message instead of its buffer text. */
11448 if (EQ (mini_window, selected_window))
11449 CHARPOS (this_line_start_pos) = 0;
11450
11451 if (window_height_changed_p)
11452 {
11453 fset_redisplay (f);
11454
11455 /* If window configuration was changed, frames may have been
11456 marked garbaged. Clear them or we will experience
11457 surprises wrt scrolling.
11458 FIXME: How/why/when? */
11459 clear_garbaged_frames ();
11460 }
11461 }
11462
11463 /* True if W's buffer was changed but not saved. */
11464
11465 static bool
11466 window_buffer_changed (struct window *w)
11467 {
11468 struct buffer *b = XBUFFER (w->contents);
11469
11470 eassert (BUFFER_LIVE_P (b));
11471
11472 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11473 }
11474
11475 /* True if W has %c in its mode line and mode line should be updated. */
11476
11477 static bool
11478 mode_line_update_needed (struct window *w)
11479 {
11480 return (w->column_number_displayed != -1
11481 && !(PT == w->last_point && !window_outdated (w))
11482 && (w->column_number_displayed != current_column ()));
11483 }
11484
11485 /* True if window start of W is frozen and may not be changed during
11486 redisplay. */
11487
11488 static bool
11489 window_frozen_p (struct window *w)
11490 {
11491 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11492 {
11493 Lisp_Object window;
11494
11495 XSETWINDOW (window, w);
11496 if (MINI_WINDOW_P (w))
11497 return false;
11498 else if (EQ (window, selected_window))
11499 return false;
11500 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11501 && EQ (window, Vminibuf_scroll_window))
11502 /* This special window can't be frozen too. */
11503 return false;
11504 else
11505 return true;
11506 }
11507 return false;
11508 }
11509
11510 /***********************************************************************
11511 Mode Lines and Frame Titles
11512 ***********************************************************************/
11513
11514 /* A buffer for constructing non-propertized mode-line strings and
11515 frame titles in it; allocated from the heap in init_xdisp and
11516 resized as needed in store_mode_line_noprop_char. */
11517
11518 static char *mode_line_noprop_buf;
11519
11520 /* The buffer's end, and a current output position in it. */
11521
11522 static char *mode_line_noprop_buf_end;
11523 static char *mode_line_noprop_ptr;
11524
11525 #define MODE_LINE_NOPROP_LEN(start) \
11526 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11527
11528 static enum {
11529 MODE_LINE_DISPLAY = 0,
11530 MODE_LINE_TITLE,
11531 MODE_LINE_NOPROP,
11532 MODE_LINE_STRING
11533 } mode_line_target;
11534
11535 /* Alist that caches the results of :propertize.
11536 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11537 static Lisp_Object mode_line_proptrans_alist;
11538
11539 /* List of strings making up the mode-line. */
11540 static Lisp_Object mode_line_string_list;
11541
11542 /* Base face property when building propertized mode line string. */
11543 static Lisp_Object mode_line_string_face;
11544 static Lisp_Object mode_line_string_face_prop;
11545
11546
11547 /* Unwind data for mode line strings */
11548
11549 static Lisp_Object Vmode_line_unwind_vector;
11550
11551 static Lisp_Object
11552 format_mode_line_unwind_data (struct frame *target_frame,
11553 struct buffer *obuf,
11554 Lisp_Object owin,
11555 bool save_proptrans)
11556 {
11557 Lisp_Object vector, tmp;
11558
11559 /* Reduce consing by keeping one vector in
11560 Vwith_echo_area_save_vector. */
11561 vector = Vmode_line_unwind_vector;
11562 Vmode_line_unwind_vector = Qnil;
11563
11564 if (NILP (vector))
11565 vector = Fmake_vector (make_number (10), Qnil);
11566
11567 ASET (vector, 0, make_number (mode_line_target));
11568 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11569 ASET (vector, 2, mode_line_string_list);
11570 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11571 ASET (vector, 4, mode_line_string_face);
11572 ASET (vector, 5, mode_line_string_face_prop);
11573
11574 if (obuf)
11575 XSETBUFFER (tmp, obuf);
11576 else
11577 tmp = Qnil;
11578 ASET (vector, 6, tmp);
11579 ASET (vector, 7, owin);
11580 if (target_frame)
11581 {
11582 /* Similarly to `with-selected-window', if the operation selects
11583 a window on another frame, we must restore that frame's
11584 selected window, and (for a tty) the top-frame. */
11585 ASET (vector, 8, target_frame->selected_window);
11586 if (FRAME_TERMCAP_P (target_frame))
11587 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11588 }
11589
11590 return vector;
11591 }
11592
11593 static void
11594 unwind_format_mode_line (Lisp_Object vector)
11595 {
11596 Lisp_Object old_window = AREF (vector, 7);
11597 Lisp_Object target_frame_window = AREF (vector, 8);
11598 Lisp_Object old_top_frame = AREF (vector, 9);
11599
11600 mode_line_target = XINT (AREF (vector, 0));
11601 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11602 mode_line_string_list = AREF (vector, 2);
11603 if (! EQ (AREF (vector, 3), Qt))
11604 mode_line_proptrans_alist = AREF (vector, 3);
11605 mode_line_string_face = AREF (vector, 4);
11606 mode_line_string_face_prop = AREF (vector, 5);
11607
11608 /* Select window before buffer, since it may change the buffer. */
11609 if (!NILP (old_window))
11610 {
11611 /* If the operation that we are unwinding had selected a window
11612 on a different frame, reset its frame-selected-window. For a
11613 text terminal, reset its top-frame if necessary. */
11614 if (!NILP (target_frame_window))
11615 {
11616 Lisp_Object frame
11617 = WINDOW_FRAME (XWINDOW (target_frame_window));
11618
11619 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11620 Fselect_window (target_frame_window, Qt);
11621
11622 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11623 Fselect_frame (old_top_frame, Qt);
11624 }
11625
11626 Fselect_window (old_window, Qt);
11627 }
11628
11629 if (!NILP (AREF (vector, 6)))
11630 {
11631 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11632 ASET (vector, 6, Qnil);
11633 }
11634
11635 Vmode_line_unwind_vector = vector;
11636 }
11637
11638
11639 /* Store a single character C for the frame title in mode_line_noprop_buf.
11640 Re-allocate mode_line_noprop_buf if necessary. */
11641
11642 static void
11643 store_mode_line_noprop_char (char c)
11644 {
11645 /* If output position has reached the end of the allocated buffer,
11646 increase the buffer's size. */
11647 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11648 {
11649 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11650 ptrdiff_t size = len;
11651 mode_line_noprop_buf =
11652 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11653 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11654 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11655 }
11656
11657 *mode_line_noprop_ptr++ = c;
11658 }
11659
11660
11661 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11662 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11663 characters that yield more columns than PRECISION; PRECISION <= 0
11664 means copy the whole string. Pad with spaces until FIELD_WIDTH
11665 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11666 pad. Called from display_mode_element when it is used to build a
11667 frame title. */
11668
11669 static int
11670 store_mode_line_noprop (const char *string, int field_width, int precision)
11671 {
11672 const unsigned char *str = (const unsigned char *) string;
11673 int n = 0;
11674 ptrdiff_t dummy, nbytes;
11675
11676 /* Copy at most PRECISION chars from STR. */
11677 nbytes = strlen (string);
11678 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11679 while (nbytes--)
11680 store_mode_line_noprop_char (*str++);
11681
11682 /* Fill up with spaces until FIELD_WIDTH reached. */
11683 while (field_width > 0
11684 && n < field_width)
11685 {
11686 store_mode_line_noprop_char (' ');
11687 ++n;
11688 }
11689
11690 return n;
11691 }
11692
11693 /***********************************************************************
11694 Frame Titles
11695 ***********************************************************************/
11696
11697 #ifdef HAVE_WINDOW_SYSTEM
11698
11699 /* Set the title of FRAME, if it has changed. The title format is
11700 Vicon_title_format if FRAME is iconified, otherwise it is
11701 frame_title_format. */
11702
11703 static void
11704 x_consider_frame_title (Lisp_Object frame)
11705 {
11706 struct frame *f = XFRAME (frame);
11707
11708 if ((FRAME_WINDOW_P (f)
11709 || FRAME_MINIBUF_ONLY_P (f)
11710 || f->explicit_name)
11711 && NILP (Fframe_parameter (frame, Qtooltip)))
11712 {
11713 /* Do we have more than one visible frame on this X display? */
11714 Lisp_Object tail, other_frame, fmt;
11715 ptrdiff_t title_start;
11716 char *title;
11717 ptrdiff_t len;
11718 struct it it;
11719 ptrdiff_t count = SPECPDL_INDEX ();
11720
11721 FOR_EACH_FRAME (tail, other_frame)
11722 {
11723 struct frame *tf = XFRAME (other_frame);
11724
11725 if (tf != f
11726 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11727 && !FRAME_MINIBUF_ONLY_P (tf)
11728 && !EQ (other_frame, tip_frame)
11729 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11730 break;
11731 }
11732
11733 /* Set global variable indicating that multiple frames exist. */
11734 multiple_frames = CONSP (tail);
11735
11736 /* Switch to the buffer of selected window of the frame. Set up
11737 mode_line_target so that display_mode_element will output into
11738 mode_line_noprop_buf; then display the title. */
11739 record_unwind_protect (unwind_format_mode_line,
11740 format_mode_line_unwind_data
11741 (f, current_buffer, selected_window, false));
11742
11743 Fselect_window (f->selected_window, Qt);
11744 set_buffer_internal_1
11745 (XBUFFER (XWINDOW (f->selected_window)->contents));
11746 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11747
11748 mode_line_target = MODE_LINE_TITLE;
11749 title_start = MODE_LINE_NOPROP_LEN (0);
11750 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11751 NULL, DEFAULT_FACE_ID);
11752 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11753 len = MODE_LINE_NOPROP_LEN (title_start);
11754 title = mode_line_noprop_buf + title_start;
11755 unbind_to (count, Qnil);
11756
11757 /* Set the title only if it's changed. This avoids consing in
11758 the common case where it hasn't. (If it turns out that we've
11759 already wasted too much time by walking through the list with
11760 display_mode_element, then we might need to optimize at a
11761 higher level than this.) */
11762 if (! STRINGP (f->name)
11763 || SBYTES (f->name) != len
11764 || memcmp (title, SDATA (f->name), len) != 0)
11765 x_implicitly_set_name (f, make_string (title, len), Qnil);
11766 }
11767 }
11768
11769 #endif /* not HAVE_WINDOW_SYSTEM */
11770
11771 \f
11772 /***********************************************************************
11773 Menu Bars
11774 ***********************************************************************/
11775
11776 /* True if we will not redisplay all visible windows. */
11777 #define REDISPLAY_SOME_P() \
11778 ((windows_or_buffers_changed == 0 \
11779 || windows_or_buffers_changed == REDISPLAY_SOME) \
11780 && (update_mode_lines == 0 \
11781 || update_mode_lines == REDISPLAY_SOME))
11782
11783 /* Prepare for redisplay by updating menu-bar item lists when
11784 appropriate. This can call eval. */
11785
11786 static void
11787 prepare_menu_bars (void)
11788 {
11789 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11790 bool some_windows = REDISPLAY_SOME_P ();
11791 Lisp_Object tooltip_frame;
11792
11793 #ifdef HAVE_WINDOW_SYSTEM
11794 tooltip_frame = tip_frame;
11795 #else
11796 tooltip_frame = Qnil;
11797 #endif
11798
11799 if (FUNCTIONP (Vpre_redisplay_function))
11800 {
11801 Lisp_Object windows = all_windows ? Qt : Qnil;
11802 if (all_windows && some_windows)
11803 {
11804 Lisp_Object ws = window_list ();
11805 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11806 {
11807 Lisp_Object this = XCAR (ws);
11808 struct window *w = XWINDOW (this);
11809 if (w->redisplay
11810 || XFRAME (w->frame)->redisplay
11811 || XBUFFER (w->contents)->text->redisplay)
11812 {
11813 windows = Fcons (this, windows);
11814 }
11815 }
11816 }
11817 safe__call1 (true, Vpre_redisplay_function, windows);
11818 }
11819
11820 /* Update all frame titles based on their buffer names, etc. We do
11821 this before the menu bars so that the buffer-menu will show the
11822 up-to-date frame titles. */
11823 #ifdef HAVE_WINDOW_SYSTEM
11824 if (all_windows)
11825 {
11826 Lisp_Object tail, frame;
11827
11828 FOR_EACH_FRAME (tail, frame)
11829 {
11830 struct frame *f = XFRAME (frame);
11831 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11832 if (some_windows
11833 && !f->redisplay
11834 && !w->redisplay
11835 && !XBUFFER (w->contents)->text->redisplay)
11836 continue;
11837
11838 if (!EQ (frame, tooltip_frame)
11839 && (FRAME_ICONIFIED_P (f)
11840 || FRAME_VISIBLE_P (f) == 1
11841 /* Exclude TTY frames that are obscured because they
11842 are not the top frame on their console. This is
11843 because x_consider_frame_title actually switches
11844 to the frame, which for TTY frames means it is
11845 marked as garbaged, and will be completely
11846 redrawn on the next redisplay cycle. This causes
11847 TTY frames to be completely redrawn, when there
11848 are more than one of them, even though nothing
11849 should be changed on display. */
11850 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11851 x_consider_frame_title (frame);
11852 }
11853 }
11854 #endif /* HAVE_WINDOW_SYSTEM */
11855
11856 /* Update the menu bar item lists, if appropriate. This has to be
11857 done before any actual redisplay or generation of display lines. */
11858
11859 if (all_windows)
11860 {
11861 Lisp_Object tail, frame;
11862 ptrdiff_t count = SPECPDL_INDEX ();
11863 /* True means that update_menu_bar has run its hooks
11864 so any further calls to update_menu_bar shouldn't do so again. */
11865 bool menu_bar_hooks_run = false;
11866
11867 record_unwind_save_match_data ();
11868
11869 FOR_EACH_FRAME (tail, frame)
11870 {
11871 struct frame *f = XFRAME (frame);
11872 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11873
11874 /* Ignore tooltip frame. */
11875 if (EQ (frame, tooltip_frame))
11876 continue;
11877
11878 if (some_windows
11879 && !f->redisplay
11880 && !w->redisplay
11881 && !XBUFFER (w->contents)->text->redisplay)
11882 continue;
11883
11884 run_window_size_change_functions (frame);
11885 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11886 #ifdef HAVE_WINDOW_SYSTEM
11887 update_tool_bar (f, false);
11888 #endif
11889 }
11890
11891 unbind_to (count, Qnil);
11892 }
11893 else
11894 {
11895 struct frame *sf = SELECTED_FRAME ();
11896 update_menu_bar (sf, true, false);
11897 #ifdef HAVE_WINDOW_SYSTEM
11898 update_tool_bar (sf, true);
11899 #endif
11900 }
11901 }
11902
11903
11904 /* Update the menu bar item list for frame F. This has to be done
11905 before we start to fill in any display lines, because it can call
11906 eval.
11907
11908 If SAVE_MATCH_DATA, we must save and restore it here.
11909
11910 If HOOKS_RUN, a previous call to update_menu_bar
11911 already ran the menu bar hooks for this redisplay, so there
11912 is no need to run them again. The return value is the
11913 updated value of this flag, to pass to the next call. */
11914
11915 static bool
11916 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11917 {
11918 Lisp_Object window;
11919 struct window *w;
11920
11921 /* If called recursively during a menu update, do nothing. This can
11922 happen when, for instance, an activate-menubar-hook causes a
11923 redisplay. */
11924 if (inhibit_menubar_update)
11925 return hooks_run;
11926
11927 window = FRAME_SELECTED_WINDOW (f);
11928 w = XWINDOW (window);
11929
11930 if (FRAME_WINDOW_P (f)
11931 ?
11932 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11933 || defined (HAVE_NS) || defined (USE_GTK)
11934 FRAME_EXTERNAL_MENU_BAR (f)
11935 #else
11936 FRAME_MENU_BAR_LINES (f) > 0
11937 #endif
11938 : FRAME_MENU_BAR_LINES (f) > 0)
11939 {
11940 /* If the user has switched buffers or windows, we need to
11941 recompute to reflect the new bindings. But we'll
11942 recompute when update_mode_lines is set too; that means
11943 that people can use force-mode-line-update to request
11944 that the menu bar be recomputed. The adverse effect on
11945 the rest of the redisplay algorithm is about the same as
11946 windows_or_buffers_changed anyway. */
11947 if (windows_or_buffers_changed
11948 /* This used to test w->update_mode_line, but we believe
11949 there is no need to recompute the menu in that case. */
11950 || update_mode_lines
11951 || window_buffer_changed (w))
11952 {
11953 struct buffer *prev = current_buffer;
11954 ptrdiff_t count = SPECPDL_INDEX ();
11955
11956 specbind (Qinhibit_menubar_update, Qt);
11957
11958 set_buffer_internal_1 (XBUFFER (w->contents));
11959 if (save_match_data)
11960 record_unwind_save_match_data ();
11961 if (NILP (Voverriding_local_map_menu_flag))
11962 {
11963 specbind (Qoverriding_terminal_local_map, Qnil);
11964 specbind (Qoverriding_local_map, Qnil);
11965 }
11966
11967 if (!hooks_run)
11968 {
11969 /* Run the Lucid hook. */
11970 safe_run_hooks (Qactivate_menubar_hook);
11971
11972 /* If it has changed current-menubar from previous value,
11973 really recompute the menu-bar from the value. */
11974 if (! NILP (Vlucid_menu_bar_dirty_flag))
11975 call0 (Qrecompute_lucid_menubar);
11976
11977 safe_run_hooks (Qmenu_bar_update_hook);
11978
11979 hooks_run = true;
11980 }
11981
11982 XSETFRAME (Vmenu_updating_frame, f);
11983 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11984
11985 /* Redisplay the menu bar in case we changed it. */
11986 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11987 || defined (HAVE_NS) || defined (USE_GTK)
11988 if (FRAME_WINDOW_P (f))
11989 {
11990 #if defined (HAVE_NS)
11991 /* All frames on Mac OS share the same menubar. So only
11992 the selected frame should be allowed to set it. */
11993 if (f == SELECTED_FRAME ())
11994 #endif
11995 set_frame_menubar (f, false, false);
11996 }
11997 else
11998 /* On a terminal screen, the menu bar is an ordinary screen
11999 line, and this makes it get updated. */
12000 w->update_mode_line = true;
12001 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12002 /* In the non-toolkit version, the menu bar is an ordinary screen
12003 line, and this makes it get updated. */
12004 w->update_mode_line = true;
12005 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12006
12007 unbind_to (count, Qnil);
12008 set_buffer_internal_1 (prev);
12009 }
12010 }
12011
12012 return hooks_run;
12013 }
12014
12015 /***********************************************************************
12016 Tool-bars
12017 ***********************************************************************/
12018
12019 #ifdef HAVE_WINDOW_SYSTEM
12020
12021 /* Select `frame' temporarily without running all the code in
12022 do_switch_frame.
12023 FIXME: Maybe do_switch_frame should be trimmed down similarly
12024 when `norecord' is set. */
12025 static void
12026 fast_set_selected_frame (Lisp_Object frame)
12027 {
12028 if (!EQ (selected_frame, frame))
12029 {
12030 selected_frame = frame;
12031 selected_window = XFRAME (frame)->selected_window;
12032 }
12033 }
12034
12035 /* Update the tool-bar item list for frame F. This has to be done
12036 before we start to fill in any display lines. Called from
12037 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12038 and restore it here. */
12039
12040 static void
12041 update_tool_bar (struct frame *f, bool save_match_data)
12042 {
12043 #if defined (USE_GTK) || defined (HAVE_NS)
12044 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12045 #else
12046 bool do_update = (WINDOWP (f->tool_bar_window)
12047 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12048 #endif
12049
12050 if (do_update)
12051 {
12052 Lisp_Object window;
12053 struct window *w;
12054
12055 window = FRAME_SELECTED_WINDOW (f);
12056 w = XWINDOW (window);
12057
12058 /* If the user has switched buffers or windows, we need to
12059 recompute to reflect the new bindings. But we'll
12060 recompute when update_mode_lines is set too; that means
12061 that people can use force-mode-line-update to request
12062 that the menu bar be recomputed. The adverse effect on
12063 the rest of the redisplay algorithm is about the same as
12064 windows_or_buffers_changed anyway. */
12065 if (windows_or_buffers_changed
12066 || w->update_mode_line
12067 || update_mode_lines
12068 || window_buffer_changed (w))
12069 {
12070 struct buffer *prev = current_buffer;
12071 ptrdiff_t count = SPECPDL_INDEX ();
12072 Lisp_Object frame, new_tool_bar;
12073 int new_n_tool_bar;
12074
12075 /* Set current_buffer to the buffer of the selected
12076 window of the frame, so that we get the right local
12077 keymaps. */
12078 set_buffer_internal_1 (XBUFFER (w->contents));
12079
12080 /* Save match data, if we must. */
12081 if (save_match_data)
12082 record_unwind_save_match_data ();
12083
12084 /* Make sure that we don't accidentally use bogus keymaps. */
12085 if (NILP (Voverriding_local_map_menu_flag))
12086 {
12087 specbind (Qoverriding_terminal_local_map, Qnil);
12088 specbind (Qoverriding_local_map, Qnil);
12089 }
12090
12091 /* We must temporarily set the selected frame to this frame
12092 before calling tool_bar_items, because the calculation of
12093 the tool-bar keymap uses the selected frame (see
12094 `tool-bar-make-keymap' in tool-bar.el). */
12095 eassert (EQ (selected_window,
12096 /* Since we only explicitly preserve selected_frame,
12097 check that selected_window would be redundant. */
12098 XFRAME (selected_frame)->selected_window));
12099 record_unwind_protect (fast_set_selected_frame, selected_frame);
12100 XSETFRAME (frame, f);
12101 fast_set_selected_frame (frame);
12102
12103 /* Build desired tool-bar items from keymaps. */
12104 new_tool_bar
12105 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12106 &new_n_tool_bar);
12107
12108 /* Redisplay the tool-bar if we changed it. */
12109 if (new_n_tool_bar != f->n_tool_bar_items
12110 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12111 {
12112 /* Redisplay that happens asynchronously due to an expose event
12113 may access f->tool_bar_items. Make sure we update both
12114 variables within BLOCK_INPUT so no such event interrupts. */
12115 block_input ();
12116 fset_tool_bar_items (f, new_tool_bar);
12117 f->n_tool_bar_items = new_n_tool_bar;
12118 w->update_mode_line = true;
12119 unblock_input ();
12120 }
12121
12122 unbind_to (count, Qnil);
12123 set_buffer_internal_1 (prev);
12124 }
12125 }
12126 }
12127
12128 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12129
12130 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12131 F's desired tool-bar contents. F->tool_bar_items must have
12132 been set up previously by calling prepare_menu_bars. */
12133
12134 static void
12135 build_desired_tool_bar_string (struct frame *f)
12136 {
12137 int i, size, size_needed;
12138 Lisp_Object image, plist;
12139
12140 image = plist = Qnil;
12141
12142 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12143 Otherwise, make a new string. */
12144
12145 /* The size of the string we might be able to reuse. */
12146 size = (STRINGP (f->desired_tool_bar_string)
12147 ? SCHARS (f->desired_tool_bar_string)
12148 : 0);
12149
12150 /* We need one space in the string for each image. */
12151 size_needed = f->n_tool_bar_items;
12152
12153 /* Reuse f->desired_tool_bar_string, if possible. */
12154 if (size < size_needed || NILP (f->desired_tool_bar_string))
12155 fset_desired_tool_bar_string
12156 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12157 else
12158 {
12159 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12160 Fremove_text_properties (make_number (0), make_number (size),
12161 props, f->desired_tool_bar_string);
12162 }
12163
12164 /* Put a `display' property on the string for the images to display,
12165 put a `menu_item' property on tool-bar items with a value that
12166 is the index of the item in F's tool-bar item vector. */
12167 for (i = 0; i < f->n_tool_bar_items; ++i)
12168 {
12169 #define PROP(IDX) \
12170 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12171
12172 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12173 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12174 int hmargin, vmargin, relief, idx, end;
12175
12176 /* If image is a vector, choose the image according to the
12177 button state. */
12178 image = PROP (TOOL_BAR_ITEM_IMAGES);
12179 if (VECTORP (image))
12180 {
12181 if (enabled_p)
12182 idx = (selected_p
12183 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12184 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12185 else
12186 idx = (selected_p
12187 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12188 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12189
12190 eassert (ASIZE (image) >= idx);
12191 image = AREF (image, idx);
12192 }
12193 else
12194 idx = -1;
12195
12196 /* Ignore invalid image specifications. */
12197 if (!valid_image_p (image))
12198 continue;
12199
12200 /* Display the tool-bar button pressed, or depressed. */
12201 plist = Fcopy_sequence (XCDR (image));
12202
12203 /* Compute margin and relief to draw. */
12204 relief = (tool_bar_button_relief >= 0
12205 ? tool_bar_button_relief
12206 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12207 hmargin = vmargin = relief;
12208
12209 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12210 INT_MAX - max (hmargin, vmargin)))
12211 {
12212 hmargin += XFASTINT (Vtool_bar_button_margin);
12213 vmargin += XFASTINT (Vtool_bar_button_margin);
12214 }
12215 else if (CONSP (Vtool_bar_button_margin))
12216 {
12217 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12218 INT_MAX - hmargin))
12219 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12220
12221 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12222 INT_MAX - vmargin))
12223 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12224 }
12225
12226 if (auto_raise_tool_bar_buttons_p)
12227 {
12228 /* Add a `:relief' property to the image spec if the item is
12229 selected. */
12230 if (selected_p)
12231 {
12232 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12233 hmargin -= relief;
12234 vmargin -= relief;
12235 }
12236 }
12237 else
12238 {
12239 /* If image is selected, display it pressed, i.e. with a
12240 negative relief. If it's not selected, display it with a
12241 raised relief. */
12242 plist = Fplist_put (plist, QCrelief,
12243 (selected_p
12244 ? make_number (-relief)
12245 : make_number (relief)));
12246 hmargin -= relief;
12247 vmargin -= relief;
12248 }
12249
12250 /* Put a margin around the image. */
12251 if (hmargin || vmargin)
12252 {
12253 if (hmargin == vmargin)
12254 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12255 else
12256 plist = Fplist_put (plist, QCmargin,
12257 Fcons (make_number (hmargin),
12258 make_number (vmargin)));
12259 }
12260
12261 /* If button is not enabled, and we don't have special images
12262 for the disabled state, make the image appear disabled by
12263 applying an appropriate algorithm to it. */
12264 if (!enabled_p && idx < 0)
12265 plist = Fplist_put (plist, QCconversion, Qdisabled);
12266
12267 /* Put a `display' text property on the string for the image to
12268 display. Put a `menu-item' property on the string that gives
12269 the start of this item's properties in the tool-bar items
12270 vector. */
12271 image = Fcons (Qimage, plist);
12272 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12273 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12274
12275 /* Let the last image hide all remaining spaces in the tool bar
12276 string. The string can be longer than needed when we reuse a
12277 previous string. */
12278 if (i + 1 == f->n_tool_bar_items)
12279 end = SCHARS (f->desired_tool_bar_string);
12280 else
12281 end = i + 1;
12282 Fadd_text_properties (make_number (i), make_number (end),
12283 props, f->desired_tool_bar_string);
12284 #undef PROP
12285 }
12286 }
12287
12288
12289 /* Display one line of the tool-bar of frame IT->f.
12290
12291 HEIGHT specifies the desired height of the tool-bar line.
12292 If the actual height of the glyph row is less than HEIGHT, the
12293 row's height is increased to HEIGHT, and the icons are centered
12294 vertically in the new height.
12295
12296 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12297 count a final empty row in case the tool-bar width exactly matches
12298 the window width.
12299 */
12300
12301 static void
12302 display_tool_bar_line (struct it *it, int height)
12303 {
12304 struct glyph_row *row = it->glyph_row;
12305 int max_x = it->last_visible_x;
12306 struct glyph *last;
12307
12308 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12309 clear_glyph_row (row);
12310 row->enabled_p = true;
12311 row->y = it->current_y;
12312
12313 /* Note that this isn't made use of if the face hasn't a box,
12314 so there's no need to check the face here. */
12315 it->start_of_box_run_p = true;
12316
12317 while (it->current_x < max_x)
12318 {
12319 int x, n_glyphs_before, i, nglyphs;
12320 struct it it_before;
12321
12322 /* Get the next display element. */
12323 if (!get_next_display_element (it))
12324 {
12325 /* Don't count empty row if we are counting needed tool-bar lines. */
12326 if (height < 0 && !it->hpos)
12327 return;
12328 break;
12329 }
12330
12331 /* Produce glyphs. */
12332 n_glyphs_before = row->used[TEXT_AREA];
12333 it_before = *it;
12334
12335 PRODUCE_GLYPHS (it);
12336
12337 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12338 i = 0;
12339 x = it_before.current_x;
12340 while (i < nglyphs)
12341 {
12342 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12343
12344 if (x + glyph->pixel_width > max_x)
12345 {
12346 /* Glyph doesn't fit on line. Backtrack. */
12347 row->used[TEXT_AREA] = n_glyphs_before;
12348 *it = it_before;
12349 /* If this is the only glyph on this line, it will never fit on the
12350 tool-bar, so skip it. But ensure there is at least one glyph,
12351 so we don't accidentally disable the tool-bar. */
12352 if (n_glyphs_before == 0
12353 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12354 break;
12355 goto out;
12356 }
12357
12358 ++it->hpos;
12359 x += glyph->pixel_width;
12360 ++i;
12361 }
12362
12363 /* Stop at line end. */
12364 if (ITERATOR_AT_END_OF_LINE_P (it))
12365 break;
12366
12367 set_iterator_to_next (it, true);
12368 }
12369
12370 out:;
12371
12372 row->displays_text_p = row->used[TEXT_AREA] != 0;
12373
12374 /* Use default face for the border below the tool bar.
12375
12376 FIXME: When auto-resize-tool-bars is grow-only, there is
12377 no additional border below the possibly empty tool-bar lines.
12378 So to make the extra empty lines look "normal", we have to
12379 use the tool-bar face for the border too. */
12380 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12381 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12382 it->face_id = DEFAULT_FACE_ID;
12383
12384 extend_face_to_end_of_line (it);
12385 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12386 last->right_box_line_p = true;
12387 if (last == row->glyphs[TEXT_AREA])
12388 last->left_box_line_p = true;
12389
12390 /* Make line the desired height and center it vertically. */
12391 if ((height -= it->max_ascent + it->max_descent) > 0)
12392 {
12393 /* Don't add more than one line height. */
12394 height %= FRAME_LINE_HEIGHT (it->f);
12395 it->max_ascent += height / 2;
12396 it->max_descent += (height + 1) / 2;
12397 }
12398
12399 compute_line_metrics (it);
12400
12401 /* If line is empty, make it occupy the rest of the tool-bar. */
12402 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12403 {
12404 row->height = row->phys_height = it->last_visible_y - row->y;
12405 row->visible_height = row->height;
12406 row->ascent = row->phys_ascent = 0;
12407 row->extra_line_spacing = 0;
12408 }
12409
12410 row->full_width_p = true;
12411 row->continued_p = false;
12412 row->truncated_on_left_p = false;
12413 row->truncated_on_right_p = false;
12414
12415 it->current_x = it->hpos = 0;
12416 it->current_y += row->height;
12417 ++it->vpos;
12418 ++it->glyph_row;
12419 }
12420
12421
12422 /* Value is the number of pixels needed to make all tool-bar items of
12423 frame F visible. The actual number of glyph rows needed is
12424 returned in *N_ROWS if non-NULL. */
12425 static int
12426 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12427 {
12428 struct window *w = XWINDOW (f->tool_bar_window);
12429 struct it it;
12430 /* tool_bar_height is called from redisplay_tool_bar after building
12431 the desired matrix, so use (unused) mode-line row as temporary row to
12432 avoid destroying the first tool-bar row. */
12433 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12434
12435 /* Initialize an iterator for iteration over
12436 F->desired_tool_bar_string in the tool-bar window of frame F. */
12437 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12438 temp_row->reversed_p = false;
12439 it.first_visible_x = 0;
12440 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12441 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12442 it.paragraph_embedding = L2R;
12443
12444 while (!ITERATOR_AT_END_P (&it))
12445 {
12446 clear_glyph_row (temp_row);
12447 it.glyph_row = temp_row;
12448 display_tool_bar_line (&it, -1);
12449 }
12450 clear_glyph_row (temp_row);
12451
12452 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12453 if (n_rows)
12454 *n_rows = it.vpos > 0 ? it.vpos : -1;
12455
12456 if (pixelwise)
12457 return it.current_y;
12458 else
12459 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12460 }
12461
12462 #endif /* !USE_GTK && !HAVE_NS */
12463
12464 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12465 0, 2, 0,
12466 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12467 If FRAME is nil or omitted, use the selected frame. Optional argument
12468 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12469 (Lisp_Object frame, Lisp_Object pixelwise)
12470 {
12471 int height = 0;
12472
12473 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12474 struct frame *f = decode_any_frame (frame);
12475
12476 if (WINDOWP (f->tool_bar_window)
12477 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12478 {
12479 update_tool_bar (f, true);
12480 if (f->n_tool_bar_items)
12481 {
12482 build_desired_tool_bar_string (f);
12483 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12484 }
12485 }
12486 #endif
12487
12488 return make_number (height);
12489 }
12490
12491
12492 /* Display the tool-bar of frame F. Value is true if tool-bar's
12493 height should be changed. */
12494 static bool
12495 redisplay_tool_bar (struct frame *f)
12496 {
12497 f->tool_bar_redisplayed = true;
12498 #if defined (USE_GTK) || defined (HAVE_NS)
12499
12500 if (FRAME_EXTERNAL_TOOL_BAR (f))
12501 update_frame_tool_bar (f);
12502 return false;
12503
12504 #else /* !USE_GTK && !HAVE_NS */
12505
12506 struct window *w;
12507 struct it it;
12508 struct glyph_row *row;
12509
12510 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12511 do anything. This means you must start with tool-bar-lines
12512 non-zero to get the auto-sizing effect. Or in other words, you
12513 can turn off tool-bars by specifying tool-bar-lines zero. */
12514 if (!WINDOWP (f->tool_bar_window)
12515 || (w = XWINDOW (f->tool_bar_window),
12516 WINDOW_TOTAL_LINES (w) == 0))
12517 return false;
12518
12519 /* Set up an iterator for the tool-bar window. */
12520 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12521 it.first_visible_x = 0;
12522 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12523 row = it.glyph_row;
12524 row->reversed_p = false;
12525
12526 /* Build a string that represents the contents of the tool-bar. */
12527 build_desired_tool_bar_string (f);
12528 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12529 /* FIXME: This should be controlled by a user option. But it
12530 doesn't make sense to have an R2L tool bar if the menu bar cannot
12531 be drawn also R2L, and making the menu bar R2L is tricky due
12532 toolkit-specific code that implements it. If an R2L tool bar is
12533 ever supported, display_tool_bar_line should also be augmented to
12534 call unproduce_glyphs like display_line and display_string
12535 do. */
12536 it.paragraph_embedding = L2R;
12537
12538 if (f->n_tool_bar_rows == 0)
12539 {
12540 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12541
12542 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12543 {
12544 x_change_tool_bar_height (f, new_height);
12545 frame_default_tool_bar_height = new_height;
12546 /* Always do that now. */
12547 clear_glyph_matrix (w->desired_matrix);
12548 f->fonts_changed = true;
12549 return true;
12550 }
12551 }
12552
12553 /* Display as many lines as needed to display all tool-bar items. */
12554
12555 if (f->n_tool_bar_rows > 0)
12556 {
12557 int border, rows, height, extra;
12558
12559 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12560 border = XINT (Vtool_bar_border);
12561 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12562 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12563 else if (EQ (Vtool_bar_border, Qborder_width))
12564 border = f->border_width;
12565 else
12566 border = 0;
12567 if (border < 0)
12568 border = 0;
12569
12570 rows = f->n_tool_bar_rows;
12571 height = max (1, (it.last_visible_y - border) / rows);
12572 extra = it.last_visible_y - border - height * rows;
12573
12574 while (it.current_y < it.last_visible_y)
12575 {
12576 int h = 0;
12577 if (extra > 0 && rows-- > 0)
12578 {
12579 h = (extra + rows - 1) / rows;
12580 extra -= h;
12581 }
12582 display_tool_bar_line (&it, height + h);
12583 }
12584 }
12585 else
12586 {
12587 while (it.current_y < it.last_visible_y)
12588 display_tool_bar_line (&it, 0);
12589 }
12590
12591 /* It doesn't make much sense to try scrolling in the tool-bar
12592 window, so don't do it. */
12593 w->desired_matrix->no_scrolling_p = true;
12594 w->must_be_updated_p = true;
12595
12596 if (!NILP (Vauto_resize_tool_bars))
12597 {
12598 bool change_height_p = true;
12599
12600 /* If we couldn't display everything, change the tool-bar's
12601 height if there is room for more. */
12602 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12603 change_height_p = true;
12604
12605 /* We subtract 1 because display_tool_bar_line advances the
12606 glyph_row pointer before returning to its caller. We want to
12607 examine the last glyph row produced by
12608 display_tool_bar_line. */
12609 row = it.glyph_row - 1;
12610
12611 /* If there are blank lines at the end, except for a partially
12612 visible blank line at the end that is smaller than
12613 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12614 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12615 && row->height >= FRAME_LINE_HEIGHT (f))
12616 change_height_p = true;
12617
12618 /* If row displays tool-bar items, but is partially visible,
12619 change the tool-bar's height. */
12620 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12621 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12622 change_height_p = true;
12623
12624 /* Resize windows as needed by changing the `tool-bar-lines'
12625 frame parameter. */
12626 if (change_height_p)
12627 {
12628 int nrows;
12629 int new_height = tool_bar_height (f, &nrows, true);
12630
12631 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12632 && !f->minimize_tool_bar_window_p)
12633 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12634 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12635 f->minimize_tool_bar_window_p = false;
12636
12637 if (change_height_p)
12638 {
12639 x_change_tool_bar_height (f, new_height);
12640 frame_default_tool_bar_height = new_height;
12641 clear_glyph_matrix (w->desired_matrix);
12642 f->n_tool_bar_rows = nrows;
12643 f->fonts_changed = true;
12644
12645 return true;
12646 }
12647 }
12648 }
12649
12650 f->minimize_tool_bar_window_p = false;
12651 return false;
12652
12653 #endif /* USE_GTK || HAVE_NS */
12654 }
12655
12656 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12657
12658 /* Get information about the tool-bar item which is displayed in GLYPH
12659 on frame F. Return in *PROP_IDX the index where tool-bar item
12660 properties start in F->tool_bar_items. Value is false if
12661 GLYPH doesn't display a tool-bar item. */
12662
12663 static bool
12664 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12665 {
12666 Lisp_Object prop;
12667 int charpos;
12668
12669 /* This function can be called asynchronously, which means we must
12670 exclude any possibility that Fget_text_property signals an
12671 error. */
12672 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12673 charpos = max (0, charpos);
12674
12675 /* Get the text property `menu-item' at pos. The value of that
12676 property is the start index of this item's properties in
12677 F->tool_bar_items. */
12678 prop = Fget_text_property (make_number (charpos),
12679 Qmenu_item, f->current_tool_bar_string);
12680 if (! INTEGERP (prop))
12681 return false;
12682 *prop_idx = XINT (prop);
12683 return true;
12684 }
12685
12686 \f
12687 /* Get information about the tool-bar item at position X/Y on frame F.
12688 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12689 the current matrix of the tool-bar window of F, or NULL if not
12690 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12691 item in F->tool_bar_items. Value is
12692
12693 -1 if X/Y is not on a tool-bar item
12694 0 if X/Y is on the same item that was highlighted before.
12695 1 otherwise. */
12696
12697 static int
12698 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12699 int *hpos, int *vpos, int *prop_idx)
12700 {
12701 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12702 struct window *w = XWINDOW (f->tool_bar_window);
12703 int area;
12704
12705 /* Find the glyph under X/Y. */
12706 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12707 if (*glyph == NULL)
12708 return -1;
12709
12710 /* Get the start of this tool-bar item's properties in
12711 f->tool_bar_items. */
12712 if (!tool_bar_item_info (f, *glyph, prop_idx))
12713 return -1;
12714
12715 /* Is mouse on the highlighted item? */
12716 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12717 && *vpos >= hlinfo->mouse_face_beg_row
12718 && *vpos <= hlinfo->mouse_face_end_row
12719 && (*vpos > hlinfo->mouse_face_beg_row
12720 || *hpos >= hlinfo->mouse_face_beg_col)
12721 && (*vpos < hlinfo->mouse_face_end_row
12722 || *hpos < hlinfo->mouse_face_end_col
12723 || hlinfo->mouse_face_past_end))
12724 return 0;
12725
12726 return 1;
12727 }
12728
12729
12730 /* EXPORT:
12731 Handle mouse button event on the tool-bar of frame F, at
12732 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12733 false for button release. MODIFIERS is event modifiers for button
12734 release. */
12735
12736 void
12737 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12738 int modifiers)
12739 {
12740 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12741 struct window *w = XWINDOW (f->tool_bar_window);
12742 int hpos, vpos, prop_idx;
12743 struct glyph *glyph;
12744 Lisp_Object enabled_p;
12745 int ts;
12746
12747 /* If not on the highlighted tool-bar item, and mouse-highlight is
12748 non-nil, return. This is so we generate the tool-bar button
12749 click only when the mouse button is released on the same item as
12750 where it was pressed. However, when mouse-highlight is disabled,
12751 generate the click when the button is released regardless of the
12752 highlight, since tool-bar items are not highlighted in that
12753 case. */
12754 frame_to_window_pixel_xy (w, &x, &y);
12755 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12756 if (ts == -1
12757 || (ts != 0 && !NILP (Vmouse_highlight)))
12758 return;
12759
12760 /* When mouse-highlight is off, generate the click for the item
12761 where the button was pressed, disregarding where it was
12762 released. */
12763 if (NILP (Vmouse_highlight) && !down_p)
12764 prop_idx = f->last_tool_bar_item;
12765
12766 /* If item is disabled, do nothing. */
12767 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12768 if (NILP (enabled_p))
12769 return;
12770
12771 if (down_p)
12772 {
12773 /* Show item in pressed state. */
12774 if (!NILP (Vmouse_highlight))
12775 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12776 f->last_tool_bar_item = prop_idx;
12777 }
12778 else
12779 {
12780 Lisp_Object key, frame;
12781 struct input_event event;
12782 EVENT_INIT (event);
12783
12784 /* Show item in released state. */
12785 if (!NILP (Vmouse_highlight))
12786 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12787
12788 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12789
12790 XSETFRAME (frame, f);
12791 event.kind = TOOL_BAR_EVENT;
12792 event.frame_or_window = frame;
12793 event.arg = frame;
12794 kbd_buffer_store_event (&event);
12795
12796 event.kind = TOOL_BAR_EVENT;
12797 event.frame_or_window = frame;
12798 event.arg = key;
12799 event.modifiers = modifiers;
12800 kbd_buffer_store_event (&event);
12801 f->last_tool_bar_item = -1;
12802 }
12803 }
12804
12805
12806 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12807 tool-bar window-relative coordinates X/Y. Called from
12808 note_mouse_highlight. */
12809
12810 static void
12811 note_tool_bar_highlight (struct frame *f, int x, int y)
12812 {
12813 Lisp_Object window = f->tool_bar_window;
12814 struct window *w = XWINDOW (window);
12815 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12816 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12817 int hpos, vpos;
12818 struct glyph *glyph;
12819 struct glyph_row *row;
12820 int i;
12821 Lisp_Object enabled_p;
12822 int prop_idx;
12823 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12824 bool mouse_down_p;
12825 int rc;
12826
12827 /* Function note_mouse_highlight is called with negative X/Y
12828 values when mouse moves outside of the frame. */
12829 if (x <= 0 || y <= 0)
12830 {
12831 clear_mouse_face (hlinfo);
12832 return;
12833 }
12834
12835 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12836 if (rc < 0)
12837 {
12838 /* Not on tool-bar item. */
12839 clear_mouse_face (hlinfo);
12840 return;
12841 }
12842 else if (rc == 0)
12843 /* On same tool-bar item as before. */
12844 goto set_help_echo;
12845
12846 clear_mouse_face (hlinfo);
12847
12848 /* Mouse is down, but on different tool-bar item? */
12849 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12850 && f == dpyinfo->last_mouse_frame);
12851
12852 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12853 return;
12854
12855 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12856
12857 /* If tool-bar item is not enabled, don't highlight it. */
12858 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12859 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12860 {
12861 /* Compute the x-position of the glyph. In front and past the
12862 image is a space. We include this in the highlighted area. */
12863 row = MATRIX_ROW (w->current_matrix, vpos);
12864 for (i = x = 0; i < hpos; ++i)
12865 x += row->glyphs[TEXT_AREA][i].pixel_width;
12866
12867 /* Record this as the current active region. */
12868 hlinfo->mouse_face_beg_col = hpos;
12869 hlinfo->mouse_face_beg_row = vpos;
12870 hlinfo->mouse_face_beg_x = x;
12871 hlinfo->mouse_face_past_end = false;
12872
12873 hlinfo->mouse_face_end_col = hpos + 1;
12874 hlinfo->mouse_face_end_row = vpos;
12875 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12876 hlinfo->mouse_face_window = window;
12877 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12878
12879 /* Display it as active. */
12880 show_mouse_face (hlinfo, draw);
12881 }
12882
12883 set_help_echo:
12884
12885 /* Set help_echo_string to a help string to display for this tool-bar item.
12886 XTread_socket does the rest. */
12887 help_echo_object = help_echo_window = Qnil;
12888 help_echo_pos = -1;
12889 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12890 if (NILP (help_echo_string))
12891 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12892 }
12893
12894 #endif /* !USE_GTK && !HAVE_NS */
12895
12896 #endif /* HAVE_WINDOW_SYSTEM */
12897
12898
12899 \f
12900 /************************************************************************
12901 Horizontal scrolling
12902 ************************************************************************/
12903
12904 /* For all leaf windows in the window tree rooted at WINDOW, set their
12905 hscroll value so that PT is (i) visible in the window, and (ii) so
12906 that it is not within a certain margin at the window's left and
12907 right border. Value is true if any window's hscroll has been
12908 changed. */
12909
12910 static bool
12911 hscroll_window_tree (Lisp_Object window)
12912 {
12913 bool hscrolled_p = false;
12914 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12915 int hscroll_step_abs = 0;
12916 double hscroll_step_rel = 0;
12917
12918 if (hscroll_relative_p)
12919 {
12920 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12921 if (hscroll_step_rel < 0)
12922 {
12923 hscroll_relative_p = false;
12924 hscroll_step_abs = 0;
12925 }
12926 }
12927 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12928 {
12929 hscroll_step_abs = XINT (Vhscroll_step);
12930 if (hscroll_step_abs < 0)
12931 hscroll_step_abs = 0;
12932 }
12933 else
12934 hscroll_step_abs = 0;
12935
12936 while (WINDOWP (window))
12937 {
12938 struct window *w = XWINDOW (window);
12939
12940 if (WINDOWP (w->contents))
12941 hscrolled_p |= hscroll_window_tree (w->contents);
12942 else if (w->cursor.vpos >= 0)
12943 {
12944 int h_margin;
12945 int text_area_width;
12946 struct glyph_row *cursor_row;
12947 struct glyph_row *bottom_row;
12948
12949 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12950 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12951 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12952 else
12953 cursor_row = bottom_row - 1;
12954
12955 if (!cursor_row->enabled_p)
12956 {
12957 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12958 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12959 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12960 else
12961 cursor_row = bottom_row - 1;
12962 }
12963 bool row_r2l_p = cursor_row->reversed_p;
12964
12965 text_area_width = window_box_width (w, TEXT_AREA);
12966
12967 /* Scroll when cursor is inside this scroll margin. */
12968 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12969
12970 /* If the position of this window's point has explicitly
12971 changed, no more suspend auto hscrolling. */
12972 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12973 w->suspend_auto_hscroll = false;
12974
12975 /* Remember window point. */
12976 Fset_marker (w->old_pointm,
12977 ((w == XWINDOW (selected_window))
12978 ? make_number (BUF_PT (XBUFFER (w->contents)))
12979 : Fmarker_position (w->pointm)),
12980 w->contents);
12981
12982 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12983 && !w->suspend_auto_hscroll
12984 /* In some pathological cases, like restoring a window
12985 configuration into a frame that is much smaller than
12986 the one from which the configuration was saved, we
12987 get glyph rows whose start and end have zero buffer
12988 positions, which we cannot handle below. Just skip
12989 such windows. */
12990 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12991 /* For left-to-right rows, hscroll when cursor is either
12992 (i) inside the right hscroll margin, or (ii) if it is
12993 inside the left margin and the window is already
12994 hscrolled. */
12995 && ((!row_r2l_p
12996 && ((w->hscroll && w->cursor.x <= h_margin)
12997 || (cursor_row->enabled_p
12998 && cursor_row->truncated_on_right_p
12999 && (w->cursor.x >= text_area_width - h_margin))))
13000 /* For right-to-left rows, the logic is similar,
13001 except that rules for scrolling to left and right
13002 are reversed. E.g., if cursor.x <= h_margin, we
13003 need to hscroll "to the right" unconditionally,
13004 and that will scroll the screen to the left so as
13005 to reveal the next portion of the row. */
13006 || (row_r2l_p
13007 && ((cursor_row->enabled_p
13008 /* FIXME: It is confusing to set the
13009 truncated_on_right_p flag when R2L rows
13010 are actually truncated on the left. */
13011 && cursor_row->truncated_on_right_p
13012 && w->cursor.x <= h_margin)
13013 || (w->hscroll
13014 && (w->cursor.x >= text_area_width - h_margin))))))
13015 {
13016 struct it it;
13017 ptrdiff_t hscroll;
13018 struct buffer *saved_current_buffer;
13019 ptrdiff_t pt;
13020 int wanted_x;
13021
13022 /* Find point in a display of infinite width. */
13023 saved_current_buffer = current_buffer;
13024 current_buffer = XBUFFER (w->contents);
13025
13026 if (w == XWINDOW (selected_window))
13027 pt = PT;
13028 else
13029 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13030
13031 /* Move iterator to pt starting at cursor_row->start in
13032 a line with infinite width. */
13033 init_to_row_start (&it, w, cursor_row);
13034 it.last_visible_x = INFINITY;
13035 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13036 current_buffer = saved_current_buffer;
13037
13038 /* Position cursor in window. */
13039 if (!hscroll_relative_p && hscroll_step_abs == 0)
13040 hscroll = max (0, (it.current_x
13041 - (ITERATOR_AT_END_OF_LINE_P (&it)
13042 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13043 : (text_area_width / 2))))
13044 / FRAME_COLUMN_WIDTH (it.f);
13045 else if ((!row_r2l_p
13046 && w->cursor.x >= text_area_width - h_margin)
13047 || (row_r2l_p && w->cursor.x <= h_margin))
13048 {
13049 if (hscroll_relative_p)
13050 wanted_x = text_area_width * (1 - hscroll_step_rel)
13051 - h_margin;
13052 else
13053 wanted_x = text_area_width
13054 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13055 - h_margin;
13056 hscroll
13057 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13058 }
13059 else
13060 {
13061 if (hscroll_relative_p)
13062 wanted_x = text_area_width * hscroll_step_rel
13063 + h_margin;
13064 else
13065 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13066 + h_margin;
13067 hscroll
13068 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13069 }
13070 hscroll = max (hscroll, w->min_hscroll);
13071
13072 /* Don't prevent redisplay optimizations if hscroll
13073 hasn't changed, as it will unnecessarily slow down
13074 redisplay. */
13075 if (w->hscroll != hscroll)
13076 {
13077 struct buffer *b = XBUFFER (w->contents);
13078 b->prevent_redisplay_optimizations_p = true;
13079 w->hscroll = hscroll;
13080 hscrolled_p = true;
13081 }
13082 }
13083 }
13084
13085 window = w->next;
13086 }
13087
13088 /* Value is true if hscroll of any leaf window has been changed. */
13089 return hscrolled_p;
13090 }
13091
13092
13093 /* Set hscroll so that cursor is visible and not inside horizontal
13094 scroll margins for all windows in the tree rooted at WINDOW. See
13095 also hscroll_window_tree above. Value is true if any window's
13096 hscroll has been changed. If it has, desired matrices on the frame
13097 of WINDOW are cleared. */
13098
13099 static bool
13100 hscroll_windows (Lisp_Object window)
13101 {
13102 bool hscrolled_p = hscroll_window_tree (window);
13103 if (hscrolled_p)
13104 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13105 return hscrolled_p;
13106 }
13107
13108
13109 \f
13110 /************************************************************************
13111 Redisplay
13112 ************************************************************************/
13113
13114 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13115 This is sometimes handy to have in a debugger session. */
13116
13117 #ifdef GLYPH_DEBUG
13118
13119 /* First and last unchanged row for try_window_id. */
13120
13121 static int debug_first_unchanged_at_end_vpos;
13122 static int debug_last_unchanged_at_beg_vpos;
13123
13124 /* Delta vpos and y. */
13125
13126 static int debug_dvpos, debug_dy;
13127
13128 /* Delta in characters and bytes for try_window_id. */
13129
13130 static ptrdiff_t debug_delta, debug_delta_bytes;
13131
13132 /* Values of window_end_pos and window_end_vpos at the end of
13133 try_window_id. */
13134
13135 static ptrdiff_t debug_end_vpos;
13136
13137 /* Append a string to W->desired_matrix->method. FMT is a printf
13138 format string. If trace_redisplay_p is true also printf the
13139 resulting string to stderr. */
13140
13141 static void debug_method_add (struct window *, char const *, ...)
13142 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13143
13144 static void
13145 debug_method_add (struct window *w, char const *fmt, ...)
13146 {
13147 void *ptr = w;
13148 char *method = w->desired_matrix->method;
13149 int len = strlen (method);
13150 int size = sizeof w->desired_matrix->method;
13151 int remaining = size - len - 1;
13152 va_list ap;
13153
13154 if (len && remaining)
13155 {
13156 method[len] = '|';
13157 --remaining, ++len;
13158 }
13159
13160 va_start (ap, fmt);
13161 vsnprintf (method + len, remaining + 1, fmt, ap);
13162 va_end (ap);
13163
13164 if (trace_redisplay_p)
13165 fprintf (stderr, "%p (%s): %s\n",
13166 ptr,
13167 ((BUFFERP (w->contents)
13168 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13169 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13170 : "no buffer"),
13171 method + len);
13172 }
13173
13174 #endif /* GLYPH_DEBUG */
13175
13176
13177 /* Value is true if all changes in window W, which displays
13178 current_buffer, are in the text between START and END. START is a
13179 buffer position, END is given as a distance from Z. Used in
13180 redisplay_internal for display optimization. */
13181
13182 static bool
13183 text_outside_line_unchanged_p (struct window *w,
13184 ptrdiff_t start, ptrdiff_t end)
13185 {
13186 bool unchanged_p = true;
13187
13188 /* If text or overlays have changed, see where. */
13189 if (window_outdated (w))
13190 {
13191 /* Gap in the line? */
13192 if (GPT < start || Z - GPT < end)
13193 unchanged_p = false;
13194
13195 /* Changes start in front of the line, or end after it? */
13196 if (unchanged_p
13197 && (BEG_UNCHANGED < start - 1
13198 || END_UNCHANGED < end))
13199 unchanged_p = false;
13200
13201 /* If selective display, can't optimize if changes start at the
13202 beginning of the line. */
13203 if (unchanged_p
13204 && INTEGERP (BVAR (current_buffer, selective_display))
13205 && XINT (BVAR (current_buffer, selective_display)) > 0
13206 && (BEG_UNCHANGED < start || GPT <= start))
13207 unchanged_p = false;
13208
13209 /* If there are overlays at the start or end of the line, these
13210 may have overlay strings with newlines in them. A change at
13211 START, for instance, may actually concern the display of such
13212 overlay strings as well, and they are displayed on different
13213 lines. So, quickly rule out this case. (For the future, it
13214 might be desirable to implement something more telling than
13215 just BEG/END_UNCHANGED.) */
13216 if (unchanged_p)
13217 {
13218 if (BEG + BEG_UNCHANGED == start
13219 && overlay_touches_p (start))
13220 unchanged_p = false;
13221 if (END_UNCHANGED == end
13222 && overlay_touches_p (Z - end))
13223 unchanged_p = false;
13224 }
13225
13226 /* Under bidi reordering, adding or deleting a character in the
13227 beginning of a paragraph, before the first strong directional
13228 character, can change the base direction of the paragraph (unless
13229 the buffer specifies a fixed paragraph direction), which will
13230 require redisplaying the whole paragraph. It might be worthwhile
13231 to find the paragraph limits and widen the range of redisplayed
13232 lines to that, but for now just give up this optimization. */
13233 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13234 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13235 unchanged_p = false;
13236 }
13237
13238 return unchanged_p;
13239 }
13240
13241
13242 /* Do a frame update, taking possible shortcuts into account. This is
13243 the main external entry point for redisplay.
13244
13245 If the last redisplay displayed an echo area message and that message
13246 is no longer requested, we clear the echo area or bring back the
13247 mini-buffer if that is in use. */
13248
13249 void
13250 redisplay (void)
13251 {
13252 redisplay_internal ();
13253 }
13254
13255
13256 static Lisp_Object
13257 overlay_arrow_string_or_property (Lisp_Object var)
13258 {
13259 Lisp_Object val;
13260
13261 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13262 return val;
13263
13264 return Voverlay_arrow_string;
13265 }
13266
13267 /* Return true if there are any overlay-arrows in current_buffer. */
13268 static bool
13269 overlay_arrow_in_current_buffer_p (void)
13270 {
13271 Lisp_Object vlist;
13272
13273 for (vlist = Voverlay_arrow_variable_list;
13274 CONSP (vlist);
13275 vlist = XCDR (vlist))
13276 {
13277 Lisp_Object var = XCAR (vlist);
13278 Lisp_Object val;
13279
13280 if (!SYMBOLP (var))
13281 continue;
13282 val = find_symbol_value (var);
13283 if (MARKERP (val)
13284 && current_buffer == XMARKER (val)->buffer)
13285 return true;
13286 }
13287 return false;
13288 }
13289
13290
13291 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13292 has changed. */
13293
13294 static bool
13295 overlay_arrows_changed_p (void)
13296 {
13297 Lisp_Object vlist;
13298
13299 for (vlist = Voverlay_arrow_variable_list;
13300 CONSP (vlist);
13301 vlist = XCDR (vlist))
13302 {
13303 Lisp_Object var = XCAR (vlist);
13304 Lisp_Object val, pstr;
13305
13306 if (!SYMBOLP (var))
13307 continue;
13308 val = find_symbol_value (var);
13309 if (!MARKERP (val))
13310 continue;
13311 if (! EQ (COERCE_MARKER (val),
13312 Fget (var, Qlast_arrow_position))
13313 || ! (pstr = overlay_arrow_string_or_property (var),
13314 EQ (pstr, Fget (var, Qlast_arrow_string))))
13315 return true;
13316 }
13317 return false;
13318 }
13319
13320 /* Mark overlay arrows to be updated on next redisplay. */
13321
13322 static void
13323 update_overlay_arrows (int up_to_date)
13324 {
13325 Lisp_Object vlist;
13326
13327 for (vlist = Voverlay_arrow_variable_list;
13328 CONSP (vlist);
13329 vlist = XCDR (vlist))
13330 {
13331 Lisp_Object var = XCAR (vlist);
13332
13333 if (!SYMBOLP (var))
13334 continue;
13335
13336 if (up_to_date > 0)
13337 {
13338 Lisp_Object val = find_symbol_value (var);
13339 Fput (var, Qlast_arrow_position,
13340 COERCE_MARKER (val));
13341 Fput (var, Qlast_arrow_string,
13342 overlay_arrow_string_or_property (var));
13343 }
13344 else if (up_to_date < 0
13345 || !NILP (Fget (var, Qlast_arrow_position)))
13346 {
13347 Fput (var, Qlast_arrow_position, Qt);
13348 Fput (var, Qlast_arrow_string, Qt);
13349 }
13350 }
13351 }
13352
13353
13354 /* Return overlay arrow string to display at row.
13355 Return integer (bitmap number) for arrow bitmap in left fringe.
13356 Return nil if no overlay arrow. */
13357
13358 static Lisp_Object
13359 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13360 {
13361 Lisp_Object vlist;
13362
13363 for (vlist = Voverlay_arrow_variable_list;
13364 CONSP (vlist);
13365 vlist = XCDR (vlist))
13366 {
13367 Lisp_Object var = XCAR (vlist);
13368 Lisp_Object val;
13369
13370 if (!SYMBOLP (var))
13371 continue;
13372
13373 val = find_symbol_value (var);
13374
13375 if (MARKERP (val)
13376 && current_buffer == XMARKER (val)->buffer
13377 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13378 {
13379 if (FRAME_WINDOW_P (it->f)
13380 /* FIXME: if ROW->reversed_p is set, this should test
13381 the right fringe, not the left one. */
13382 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13383 {
13384 #ifdef HAVE_WINDOW_SYSTEM
13385 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13386 {
13387 int fringe_bitmap = lookup_fringe_bitmap (val);
13388 if (fringe_bitmap != 0)
13389 return make_number (fringe_bitmap);
13390 }
13391 #endif
13392 return make_number (-1); /* Use default arrow bitmap. */
13393 }
13394 return overlay_arrow_string_or_property (var);
13395 }
13396 }
13397
13398 return Qnil;
13399 }
13400
13401 /* Return true if point moved out of or into a composition. Otherwise
13402 return false. PREV_BUF and PREV_PT are the last point buffer and
13403 position. BUF and PT are the current point buffer and position. */
13404
13405 static bool
13406 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13407 struct buffer *buf, ptrdiff_t pt)
13408 {
13409 ptrdiff_t start, end;
13410 Lisp_Object prop;
13411 Lisp_Object buffer;
13412
13413 XSETBUFFER (buffer, buf);
13414 /* Check a composition at the last point if point moved within the
13415 same buffer. */
13416 if (prev_buf == buf)
13417 {
13418 if (prev_pt == pt)
13419 /* Point didn't move. */
13420 return false;
13421
13422 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13423 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13424 && composition_valid_p (start, end, prop)
13425 && start < prev_pt && end > prev_pt)
13426 /* The last point was within the composition. Return true iff
13427 point moved out of the composition. */
13428 return (pt <= start || pt >= end);
13429 }
13430
13431 /* Check a composition at the current point. */
13432 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13433 && find_composition (pt, -1, &start, &end, &prop, buffer)
13434 && composition_valid_p (start, end, prop)
13435 && start < pt && end > pt);
13436 }
13437
13438 /* Reconsider the clip changes of buffer which is displayed in W. */
13439
13440 static void
13441 reconsider_clip_changes (struct window *w)
13442 {
13443 struct buffer *b = XBUFFER (w->contents);
13444
13445 if (b->clip_changed
13446 && w->window_end_valid
13447 && w->current_matrix->buffer == b
13448 && w->current_matrix->zv == BUF_ZV (b)
13449 && w->current_matrix->begv == BUF_BEGV (b))
13450 b->clip_changed = false;
13451
13452 /* If display wasn't paused, and W is not a tool bar window, see if
13453 point has been moved into or out of a composition. In that case,
13454 set b->clip_changed to force updating the screen. If
13455 b->clip_changed has already been set, skip this check. */
13456 if (!b->clip_changed && w->window_end_valid)
13457 {
13458 ptrdiff_t pt = (w == XWINDOW (selected_window)
13459 ? PT : marker_position (w->pointm));
13460
13461 if ((w->current_matrix->buffer != b || pt != w->last_point)
13462 && check_point_in_composition (w->current_matrix->buffer,
13463 w->last_point, b, pt))
13464 b->clip_changed = true;
13465 }
13466 }
13467
13468 static void
13469 propagate_buffer_redisplay (void)
13470 { /* Resetting b->text->redisplay is problematic!
13471 We can't just reset it in the case that some window that displays
13472 it has not been redisplayed; and such a window can stay
13473 unredisplayed for a long time if it's currently invisible.
13474 But we do want to reset it at the end of redisplay otherwise
13475 its displayed windows will keep being redisplayed over and over
13476 again.
13477 So we copy all b->text->redisplay flags up to their windows here,
13478 such that mark_window_display_accurate can safely reset
13479 b->text->redisplay. */
13480 Lisp_Object ws = window_list ();
13481 for (; CONSP (ws); ws = XCDR (ws))
13482 {
13483 struct window *thisw = XWINDOW (XCAR (ws));
13484 struct buffer *thisb = XBUFFER (thisw->contents);
13485 if (thisb->text->redisplay)
13486 thisw->redisplay = true;
13487 }
13488 }
13489
13490 #define STOP_POLLING \
13491 do { if (! polling_stopped_here) stop_polling (); \
13492 polling_stopped_here = true; } while (false)
13493
13494 #define RESUME_POLLING \
13495 do { if (polling_stopped_here) start_polling (); \
13496 polling_stopped_here = false; } while (false)
13497
13498
13499 /* Perhaps in the future avoid recentering windows if it
13500 is not necessary; currently that causes some problems. */
13501
13502 static void
13503 redisplay_internal (void)
13504 {
13505 struct window *w = XWINDOW (selected_window);
13506 struct window *sw;
13507 struct frame *fr;
13508 bool pending;
13509 bool must_finish = false, match_p;
13510 struct text_pos tlbufpos, tlendpos;
13511 int number_of_visible_frames;
13512 ptrdiff_t count;
13513 struct frame *sf;
13514 bool polling_stopped_here = false;
13515 Lisp_Object tail, frame;
13516
13517 /* True means redisplay has to consider all windows on all
13518 frames. False, only selected_window is considered. */
13519 bool consider_all_windows_p;
13520
13521 /* True means redisplay has to redisplay the miniwindow. */
13522 bool update_miniwindow_p = false;
13523
13524 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13525
13526 /* No redisplay if running in batch mode or frame is not yet fully
13527 initialized, or redisplay is explicitly turned off by setting
13528 Vinhibit_redisplay. */
13529 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13530 || !NILP (Vinhibit_redisplay))
13531 return;
13532
13533 /* Don't examine these until after testing Vinhibit_redisplay.
13534 When Emacs is shutting down, perhaps because its connection to
13535 X has dropped, we should not look at them at all. */
13536 fr = XFRAME (w->frame);
13537 sf = SELECTED_FRAME ();
13538
13539 if (!fr->glyphs_initialized_p)
13540 return;
13541
13542 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13543 if (popup_activated ())
13544 return;
13545 #endif
13546
13547 /* I don't think this happens but let's be paranoid. */
13548 if (redisplaying_p)
13549 return;
13550
13551 /* Record a function that clears redisplaying_p
13552 when we leave this function. */
13553 count = SPECPDL_INDEX ();
13554 record_unwind_protect_void (unwind_redisplay);
13555 redisplaying_p = true;
13556 specbind (Qinhibit_free_realized_faces, Qnil);
13557
13558 /* Record this function, so it appears on the profiler's backtraces. */
13559 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13560
13561 FOR_EACH_FRAME (tail, frame)
13562 XFRAME (frame)->already_hscrolled_p = false;
13563
13564 retry:
13565 /* Remember the currently selected window. */
13566 sw = w;
13567
13568 pending = false;
13569 forget_escape_and_glyphless_faces ();
13570
13571 inhibit_free_realized_faces = false;
13572
13573 /* If face_change, init_iterator will free all realized faces, which
13574 includes the faces referenced from current matrices. So, we
13575 can't reuse current matrices in this case. */
13576 if (face_change)
13577 windows_or_buffers_changed = 47;
13578
13579 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13580 && FRAME_TTY (sf)->previous_frame != sf)
13581 {
13582 /* Since frames on a single ASCII terminal share the same
13583 display area, displaying a different frame means redisplay
13584 the whole thing. */
13585 SET_FRAME_GARBAGED (sf);
13586 #ifndef DOS_NT
13587 set_tty_color_mode (FRAME_TTY (sf), sf);
13588 #endif
13589 FRAME_TTY (sf)->previous_frame = sf;
13590 }
13591
13592 /* Set the visible flags for all frames. Do this before checking for
13593 resized or garbaged frames; they want to know if their frames are
13594 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13595 number_of_visible_frames = 0;
13596
13597 FOR_EACH_FRAME (tail, frame)
13598 {
13599 struct frame *f = XFRAME (frame);
13600
13601 if (FRAME_VISIBLE_P (f))
13602 {
13603 ++number_of_visible_frames;
13604 /* Adjust matrices for visible frames only. */
13605 if (f->fonts_changed)
13606 {
13607 adjust_frame_glyphs (f);
13608 /* Disable all redisplay optimizations for this frame.
13609 This is because adjust_frame_glyphs resets the
13610 enabled_p flag for all glyph rows of all windows, so
13611 many optimizations will fail anyway, and some might
13612 fail to test that flag and do bogus things as
13613 result. */
13614 SET_FRAME_GARBAGED (f);
13615 f->fonts_changed = false;
13616 }
13617 /* If cursor type has been changed on the frame
13618 other than selected, consider all frames. */
13619 if (f != sf && f->cursor_type_changed)
13620 fset_redisplay (f);
13621 }
13622 clear_desired_matrices (f);
13623 }
13624
13625 /* Notice any pending interrupt request to change frame size. */
13626 do_pending_window_change (true);
13627
13628 /* do_pending_window_change could change the selected_window due to
13629 frame resizing which makes the selected window too small. */
13630 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13631 sw = w;
13632
13633 /* Clear frames marked as garbaged. */
13634 clear_garbaged_frames ();
13635
13636 /* Build menubar and tool-bar items. */
13637 if (NILP (Vmemory_full))
13638 prepare_menu_bars ();
13639
13640 reconsider_clip_changes (w);
13641
13642 /* In most cases selected window displays current buffer. */
13643 match_p = XBUFFER (w->contents) == current_buffer;
13644 if (match_p)
13645 {
13646 /* Detect case that we need to write or remove a star in the mode line. */
13647 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13648 w->update_mode_line = true;
13649
13650 if (mode_line_update_needed (w))
13651 w->update_mode_line = true;
13652
13653 /* If reconsider_clip_changes above decided that the narrowing
13654 in the current buffer changed, make sure all other windows
13655 showing that buffer will be redisplayed. */
13656 if (current_buffer->clip_changed)
13657 bset_update_mode_line (current_buffer);
13658 }
13659
13660 /* Normally the message* functions will have already displayed and
13661 updated the echo area, but the frame may have been trashed, or
13662 the update may have been preempted, so display the echo area
13663 again here. Checking message_cleared_p captures the case that
13664 the echo area should be cleared. */
13665 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13666 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13667 || (message_cleared_p
13668 && minibuf_level == 0
13669 /* If the mini-window is currently selected, this means the
13670 echo-area doesn't show through. */
13671 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13672 {
13673 echo_area_display (false);
13674
13675 /* If echo_area_display resizes the mini-window, the redisplay and
13676 window_sizes_changed flags of the selected frame are set, but
13677 it's too late for the hooks in window-size-change-functions,
13678 which have been examined already in prepare_menu_bars. So in
13679 that case we call the hooks here only for the selected frame. */
13680 if (sf->redisplay)
13681 {
13682 ptrdiff_t count1 = SPECPDL_INDEX ();
13683
13684 record_unwind_save_match_data ();
13685 run_window_size_change_functions (selected_frame);
13686 unbind_to (count1, Qnil);
13687 }
13688
13689 if (message_cleared_p)
13690 update_miniwindow_p = true;
13691
13692 must_finish = true;
13693
13694 /* If we don't display the current message, don't clear the
13695 message_cleared_p flag, because, if we did, we wouldn't clear
13696 the echo area in the next redisplay which doesn't preserve
13697 the echo area. */
13698 if (!display_last_displayed_message_p)
13699 message_cleared_p = false;
13700 }
13701 else if (EQ (selected_window, minibuf_window)
13702 && (current_buffer->clip_changed || window_outdated (w))
13703 && resize_mini_window (w, false))
13704 {
13705 if (sf->redisplay)
13706 {
13707 ptrdiff_t count1 = SPECPDL_INDEX ();
13708
13709 record_unwind_save_match_data ();
13710 run_window_size_change_functions (selected_frame);
13711 unbind_to (count1, Qnil);
13712 }
13713
13714 /* Resized active mini-window to fit the size of what it is
13715 showing if its contents might have changed. */
13716 must_finish = true;
13717
13718 /* If window configuration was changed, frames may have been
13719 marked garbaged. Clear them or we will experience
13720 surprises wrt scrolling. */
13721 clear_garbaged_frames ();
13722 }
13723
13724 if (windows_or_buffers_changed && !update_mode_lines)
13725 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13726 only the windows's contents needs to be refreshed, or whether the
13727 mode-lines also need a refresh. */
13728 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13729 ? REDISPLAY_SOME : 32);
13730
13731 /* If specs for an arrow have changed, do thorough redisplay
13732 to ensure we remove any arrow that should no longer exist. */
13733 if (overlay_arrows_changed_p ())
13734 /* Apparently, this is the only case where we update other windows,
13735 without updating other mode-lines. */
13736 windows_or_buffers_changed = 49;
13737
13738 consider_all_windows_p = (update_mode_lines
13739 || windows_or_buffers_changed);
13740
13741 #define AINC(a,i) \
13742 { \
13743 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13744 if (INTEGERP (entry)) \
13745 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13746 }
13747
13748 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13749 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13750
13751 /* Optimize the case that only the line containing the cursor in the
13752 selected window has changed. Variables starting with this_ are
13753 set in display_line and record information about the line
13754 containing the cursor. */
13755 tlbufpos = this_line_start_pos;
13756 tlendpos = this_line_end_pos;
13757 if (!consider_all_windows_p
13758 && CHARPOS (tlbufpos) > 0
13759 && !w->update_mode_line
13760 && !current_buffer->clip_changed
13761 && !current_buffer->prevent_redisplay_optimizations_p
13762 && FRAME_VISIBLE_P (XFRAME (w->frame))
13763 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13764 && !XFRAME (w->frame)->cursor_type_changed
13765 && !XFRAME (w->frame)->face_change
13766 /* Make sure recorded data applies to current buffer, etc. */
13767 && this_line_buffer == current_buffer
13768 && match_p
13769 && !w->force_start
13770 && !w->optional_new_start
13771 /* Point must be on the line that we have info recorded about. */
13772 && PT >= CHARPOS (tlbufpos)
13773 && PT <= Z - CHARPOS (tlendpos)
13774 /* All text outside that line, including its final newline,
13775 must be unchanged. */
13776 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13777 CHARPOS (tlendpos)))
13778 {
13779 if (CHARPOS (tlbufpos) > BEGV
13780 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13781 && (CHARPOS (tlbufpos) == ZV
13782 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13783 /* Former continuation line has disappeared by becoming empty. */
13784 goto cancel;
13785 else if (window_outdated (w) || MINI_WINDOW_P (w))
13786 {
13787 /* We have to handle the case of continuation around a
13788 wide-column character (see the comment in indent.c around
13789 line 1340).
13790
13791 For instance, in the following case:
13792
13793 -------- Insert --------
13794 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13795 J_I_ ==> J_I_ `^^' are cursors.
13796 ^^ ^^
13797 -------- --------
13798
13799 As we have to redraw the line above, we cannot use this
13800 optimization. */
13801
13802 struct it it;
13803 int line_height_before = this_line_pixel_height;
13804
13805 /* Note that start_display will handle the case that the
13806 line starting at tlbufpos is a continuation line. */
13807 start_display (&it, w, tlbufpos);
13808
13809 /* Implementation note: It this still necessary? */
13810 if (it.current_x != this_line_start_x)
13811 goto cancel;
13812
13813 TRACE ((stderr, "trying display optimization 1\n"));
13814 w->cursor.vpos = -1;
13815 overlay_arrow_seen = false;
13816 it.vpos = this_line_vpos;
13817 it.current_y = this_line_y;
13818 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13819 display_line (&it);
13820
13821 /* If line contains point, is not continued,
13822 and ends at same distance from eob as before, we win. */
13823 if (w->cursor.vpos >= 0
13824 /* Line is not continued, otherwise this_line_start_pos
13825 would have been set to 0 in display_line. */
13826 && CHARPOS (this_line_start_pos)
13827 /* Line ends as before. */
13828 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13829 /* Line has same height as before. Otherwise other lines
13830 would have to be shifted up or down. */
13831 && this_line_pixel_height == line_height_before)
13832 {
13833 /* If this is not the window's last line, we must adjust
13834 the charstarts of the lines below. */
13835 if (it.current_y < it.last_visible_y)
13836 {
13837 struct glyph_row *row
13838 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13839 ptrdiff_t delta, delta_bytes;
13840
13841 /* We used to distinguish between two cases here,
13842 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13843 when the line ends in a newline or the end of the
13844 buffer's accessible portion. But both cases did
13845 the same, so they were collapsed. */
13846 delta = (Z
13847 - CHARPOS (tlendpos)
13848 - MATRIX_ROW_START_CHARPOS (row));
13849 delta_bytes = (Z_BYTE
13850 - BYTEPOS (tlendpos)
13851 - MATRIX_ROW_START_BYTEPOS (row));
13852
13853 increment_matrix_positions (w->current_matrix,
13854 this_line_vpos + 1,
13855 w->current_matrix->nrows,
13856 delta, delta_bytes);
13857 }
13858
13859 /* If this row displays text now but previously didn't,
13860 or vice versa, w->window_end_vpos may have to be
13861 adjusted. */
13862 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13863 {
13864 if (w->window_end_vpos < this_line_vpos)
13865 w->window_end_vpos = this_line_vpos;
13866 }
13867 else if (w->window_end_vpos == this_line_vpos
13868 && this_line_vpos > 0)
13869 w->window_end_vpos = this_line_vpos - 1;
13870 w->window_end_valid = false;
13871
13872 /* Update hint: No need to try to scroll in update_window. */
13873 w->desired_matrix->no_scrolling_p = true;
13874
13875 #ifdef GLYPH_DEBUG
13876 *w->desired_matrix->method = 0;
13877 debug_method_add (w, "optimization 1");
13878 #endif
13879 #ifdef HAVE_WINDOW_SYSTEM
13880 update_window_fringes (w, false);
13881 #endif
13882 goto update;
13883 }
13884 else
13885 goto cancel;
13886 }
13887 else if (/* Cursor position hasn't changed. */
13888 PT == w->last_point
13889 /* Make sure the cursor was last displayed
13890 in this window. Otherwise we have to reposition it. */
13891
13892 /* PXW: Must be converted to pixels, probably. */
13893 && 0 <= w->cursor.vpos
13894 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13895 {
13896 if (!must_finish)
13897 {
13898 do_pending_window_change (true);
13899 /* If selected_window changed, redisplay again. */
13900 if (WINDOWP (selected_window)
13901 && (w = XWINDOW (selected_window)) != sw)
13902 goto retry;
13903
13904 /* We used to always goto end_of_redisplay here, but this
13905 isn't enough if we have a blinking cursor. */
13906 if (w->cursor_off_p == w->last_cursor_off_p)
13907 goto end_of_redisplay;
13908 }
13909 goto update;
13910 }
13911 /* If highlighting the region, or if the cursor is in the echo area,
13912 then we can't just move the cursor. */
13913 else if (NILP (Vshow_trailing_whitespace)
13914 && !cursor_in_echo_area)
13915 {
13916 struct it it;
13917 struct glyph_row *row;
13918
13919 /* Skip from tlbufpos to PT and see where it is. Note that
13920 PT may be in invisible text. If so, we will end at the
13921 next visible position. */
13922 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13923 NULL, DEFAULT_FACE_ID);
13924 it.current_x = this_line_start_x;
13925 it.current_y = this_line_y;
13926 it.vpos = this_line_vpos;
13927
13928 /* The call to move_it_to stops in front of PT, but
13929 moves over before-strings. */
13930 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13931
13932 if (it.vpos == this_line_vpos
13933 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13934 row->enabled_p))
13935 {
13936 eassert (this_line_vpos == it.vpos);
13937 eassert (this_line_y == it.current_y);
13938 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13939 if (cursor_row_fully_visible_p (w, false, true))
13940 {
13941 #ifdef GLYPH_DEBUG
13942 *w->desired_matrix->method = 0;
13943 debug_method_add (w, "optimization 3");
13944 #endif
13945 goto update;
13946 }
13947 else
13948 goto cancel;
13949 }
13950 else
13951 goto cancel;
13952 }
13953
13954 cancel:
13955 /* Text changed drastically or point moved off of line. */
13956 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13957 }
13958
13959 CHARPOS (this_line_start_pos) = 0;
13960 ++clear_face_cache_count;
13961 #ifdef HAVE_WINDOW_SYSTEM
13962 ++clear_image_cache_count;
13963 #endif
13964
13965 /* Build desired matrices, and update the display. If
13966 consider_all_windows_p, do it for all windows on all frames that
13967 require redisplay, as specified by their 'redisplay' flag.
13968 Otherwise do it for selected_window, only. */
13969
13970 if (consider_all_windows_p)
13971 {
13972 FOR_EACH_FRAME (tail, frame)
13973 XFRAME (frame)->updated_p = false;
13974
13975 propagate_buffer_redisplay ();
13976
13977 FOR_EACH_FRAME (tail, frame)
13978 {
13979 struct frame *f = XFRAME (frame);
13980
13981 /* We don't have to do anything for unselected terminal
13982 frames. */
13983 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13984 && !EQ (FRAME_TTY (f)->top_frame, frame))
13985 continue;
13986
13987 retry_frame:
13988 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13989 {
13990 bool gcscrollbars
13991 /* Only GC scrollbars when we redisplay the whole frame. */
13992 = f->redisplay || !REDISPLAY_SOME_P ();
13993 bool f_redisplay_flag = f->redisplay;
13994 /* Mark all the scroll bars to be removed; we'll redeem
13995 the ones we want when we redisplay their windows. */
13996 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13997 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13998
13999 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14000 redisplay_windows (FRAME_ROOT_WINDOW (f));
14001 /* Remember that the invisible frames need to be redisplayed next
14002 time they're visible. */
14003 else if (!REDISPLAY_SOME_P ())
14004 f->redisplay = true;
14005
14006 /* The X error handler may have deleted that frame. */
14007 if (!FRAME_LIVE_P (f))
14008 continue;
14009
14010 /* Any scroll bars which redisplay_windows should have
14011 nuked should now go away. */
14012 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14013 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14014
14015 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14016 {
14017 /* If fonts changed on visible frame, display again. */
14018 if (f->fonts_changed)
14019 {
14020 adjust_frame_glyphs (f);
14021 /* Disable all redisplay optimizations for this
14022 frame. For the reasons, see the comment near
14023 the previous call to adjust_frame_glyphs above. */
14024 SET_FRAME_GARBAGED (f);
14025 f->fonts_changed = false;
14026 goto retry_frame;
14027 }
14028
14029 /* See if we have to hscroll. */
14030 if (!f->already_hscrolled_p)
14031 {
14032 f->already_hscrolled_p = true;
14033 if (hscroll_windows (f->root_window))
14034 goto retry_frame;
14035 }
14036
14037 /* If the frame's redisplay flag was not set before
14038 we went about redisplaying its windows, but it is
14039 set now, that means we employed some redisplay
14040 optimizations inside redisplay_windows, and
14041 bypassed producing some screen lines. But if
14042 f->redisplay is now set, it might mean the old
14043 faces are no longer valid (e.g., if redisplaying
14044 some window called some Lisp which defined a new
14045 face or redefined an existing face), so trying to
14046 use them in update_frame will segfault.
14047 Therefore, we must redisplay this frame. */
14048 if (!f_redisplay_flag && f->redisplay)
14049 goto retry_frame;
14050
14051 /* Prevent various kinds of signals during display
14052 update. stdio is not robust about handling
14053 signals, which can cause an apparent I/O error. */
14054 if (interrupt_input)
14055 unrequest_sigio ();
14056 STOP_POLLING;
14057
14058 pending |= update_frame (f, false, false);
14059 f->cursor_type_changed = false;
14060 f->updated_p = true;
14061 }
14062 }
14063 }
14064
14065 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14066
14067 if (!pending)
14068 {
14069 /* Do the mark_window_display_accurate after all windows have
14070 been redisplayed because this call resets flags in buffers
14071 which are needed for proper redisplay. */
14072 FOR_EACH_FRAME (tail, frame)
14073 {
14074 struct frame *f = XFRAME (frame);
14075 if (f->updated_p)
14076 {
14077 f->redisplay = false;
14078 mark_window_display_accurate (f->root_window, true);
14079 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14080 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14081 }
14082 }
14083 }
14084 }
14085 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14086 {
14087 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14088 /* Use list_of_error, not Qerror, so that
14089 we catch only errors and don't run the debugger. */
14090 internal_condition_case_1 (redisplay_window_1, selected_window,
14091 list_of_error,
14092 redisplay_window_error);
14093 if (update_miniwindow_p)
14094 internal_condition_case_1 (redisplay_window_1,
14095 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14096 redisplay_window_error);
14097
14098 /* Compare desired and current matrices, perform output. */
14099
14100 update:
14101 /* If fonts changed, display again. Likewise if redisplay_window_1
14102 above caused some change (e.g., a change in faces) that requires
14103 considering the entire frame again. */
14104 if (sf->fonts_changed || sf->redisplay)
14105 {
14106 if (sf->redisplay)
14107 {
14108 /* Set this to force a more thorough redisplay.
14109 Otherwise, we might immediately loop back to the
14110 above "else-if" clause (since all the conditions that
14111 led here might still be true), and we will then
14112 infloop, because the selected-frame's redisplay flag
14113 is not (and cannot be) reset. */
14114 windows_or_buffers_changed = 50;
14115 }
14116 goto retry;
14117 }
14118
14119 /* Prevent freeing of realized faces, since desired matrices are
14120 pending that reference the faces we computed and cached. */
14121 inhibit_free_realized_faces = true;
14122
14123 /* Prevent various kinds of signals during display update.
14124 stdio is not robust about handling signals,
14125 which can cause an apparent I/O error. */
14126 if (interrupt_input)
14127 unrequest_sigio ();
14128 STOP_POLLING;
14129
14130 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14131 {
14132 if (hscroll_windows (selected_window))
14133 goto retry;
14134
14135 XWINDOW (selected_window)->must_be_updated_p = true;
14136 pending = update_frame (sf, false, false);
14137 sf->cursor_type_changed = false;
14138 }
14139
14140 /* We may have called echo_area_display at the top of this
14141 function. If the echo area is on another frame, that may
14142 have put text on a frame other than the selected one, so the
14143 above call to update_frame would not have caught it. Catch
14144 it here. */
14145 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14146 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14147
14148 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14149 {
14150 XWINDOW (mini_window)->must_be_updated_p = true;
14151 pending |= update_frame (mini_frame, false, false);
14152 mini_frame->cursor_type_changed = false;
14153 if (!pending && hscroll_windows (mini_window))
14154 goto retry;
14155 }
14156 }
14157
14158 /* If display was paused because of pending input, make sure we do a
14159 thorough update the next time. */
14160 if (pending)
14161 {
14162 /* Prevent the optimization at the beginning of
14163 redisplay_internal that tries a single-line update of the
14164 line containing the cursor in the selected window. */
14165 CHARPOS (this_line_start_pos) = 0;
14166
14167 /* Let the overlay arrow be updated the next time. */
14168 update_overlay_arrows (0);
14169
14170 /* If we pause after scrolling, some rows in the current
14171 matrices of some windows are not valid. */
14172 if (!WINDOW_FULL_WIDTH_P (w)
14173 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14174 update_mode_lines = 36;
14175 }
14176 else
14177 {
14178 if (!consider_all_windows_p)
14179 {
14180 /* This has already been done above if
14181 consider_all_windows_p is set. */
14182 if (XBUFFER (w->contents)->text->redisplay
14183 && buffer_window_count (XBUFFER (w->contents)) > 1)
14184 /* This can happen if b->text->redisplay was set during
14185 jit-lock. */
14186 propagate_buffer_redisplay ();
14187 mark_window_display_accurate_1 (w, true);
14188
14189 /* Say overlay arrows are up to date. */
14190 update_overlay_arrows (1);
14191
14192 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14193 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14194 }
14195
14196 update_mode_lines = 0;
14197 windows_or_buffers_changed = 0;
14198 }
14199
14200 /* Start SIGIO interrupts coming again. Having them off during the
14201 code above makes it less likely one will discard output, but not
14202 impossible, since there might be stuff in the system buffer here.
14203 But it is much hairier to try to do anything about that. */
14204 if (interrupt_input)
14205 request_sigio ();
14206 RESUME_POLLING;
14207
14208 /* If a frame has become visible which was not before, redisplay
14209 again, so that we display it. Expose events for such a frame
14210 (which it gets when becoming visible) don't call the parts of
14211 redisplay constructing glyphs, so simply exposing a frame won't
14212 display anything in this case. So, we have to display these
14213 frames here explicitly. */
14214 if (!pending)
14215 {
14216 int new_count = 0;
14217
14218 FOR_EACH_FRAME (tail, frame)
14219 {
14220 if (XFRAME (frame)->visible)
14221 new_count++;
14222 }
14223
14224 if (new_count != number_of_visible_frames)
14225 windows_or_buffers_changed = 52;
14226 }
14227
14228 /* Change frame size now if a change is pending. */
14229 do_pending_window_change (true);
14230
14231 /* If we just did a pending size change, or have additional
14232 visible frames, or selected_window changed, redisplay again. */
14233 if ((windows_or_buffers_changed && !pending)
14234 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14235 goto retry;
14236
14237 /* Clear the face and image caches.
14238
14239 We used to do this only if consider_all_windows_p. But the cache
14240 needs to be cleared if a timer creates images in the current
14241 buffer (e.g. the test case in Bug#6230). */
14242
14243 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14244 {
14245 clear_face_cache (false);
14246 clear_face_cache_count = 0;
14247 }
14248
14249 #ifdef HAVE_WINDOW_SYSTEM
14250 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14251 {
14252 clear_image_caches (Qnil);
14253 clear_image_cache_count = 0;
14254 }
14255 #endif /* HAVE_WINDOW_SYSTEM */
14256
14257 end_of_redisplay:
14258 #ifdef HAVE_NS
14259 ns_set_doc_edited ();
14260 #endif
14261 if (interrupt_input && interrupts_deferred)
14262 request_sigio ();
14263
14264 unbind_to (count, Qnil);
14265 RESUME_POLLING;
14266 }
14267
14268
14269 /* Redisplay, but leave alone any recent echo area message unless
14270 another message has been requested in its place.
14271
14272 This is useful in situations where you need to redisplay but no
14273 user action has occurred, making it inappropriate for the message
14274 area to be cleared. See tracking_off and
14275 wait_reading_process_output for examples of these situations.
14276
14277 FROM_WHERE is an integer saying from where this function was
14278 called. This is useful for debugging. */
14279
14280 void
14281 redisplay_preserve_echo_area (int from_where)
14282 {
14283 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14284
14285 if (!NILP (echo_area_buffer[1]))
14286 {
14287 /* We have a previously displayed message, but no current
14288 message. Redisplay the previous message. */
14289 display_last_displayed_message_p = true;
14290 redisplay_internal ();
14291 display_last_displayed_message_p = false;
14292 }
14293 else
14294 redisplay_internal ();
14295
14296 flush_frame (SELECTED_FRAME ());
14297 }
14298
14299
14300 /* Function registered with record_unwind_protect in redisplay_internal. */
14301
14302 static void
14303 unwind_redisplay (void)
14304 {
14305 redisplaying_p = false;
14306 }
14307
14308
14309 /* Mark the display of leaf window W as accurate or inaccurate.
14310 If ACCURATE_P, mark display of W as accurate.
14311 If !ACCURATE_P, arrange for W to be redisplayed the next
14312 time redisplay_internal is called. */
14313
14314 static void
14315 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14316 {
14317 struct buffer *b = XBUFFER (w->contents);
14318
14319 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14320 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14321 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14322
14323 if (accurate_p)
14324 {
14325 b->clip_changed = false;
14326 b->prevent_redisplay_optimizations_p = false;
14327 eassert (buffer_window_count (b) > 0);
14328 /* Resetting b->text->redisplay is problematic!
14329 In order to make it safer to do it here, redisplay_internal must
14330 have copied all b->text->redisplay to their respective windows. */
14331 b->text->redisplay = false;
14332
14333 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14334 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14335 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14336 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14337
14338 w->current_matrix->buffer = b;
14339 w->current_matrix->begv = BUF_BEGV (b);
14340 w->current_matrix->zv = BUF_ZV (b);
14341
14342 w->last_cursor_vpos = w->cursor.vpos;
14343 w->last_cursor_off_p = w->cursor_off_p;
14344
14345 if (w == XWINDOW (selected_window))
14346 w->last_point = BUF_PT (b);
14347 else
14348 w->last_point = marker_position (w->pointm);
14349
14350 w->window_end_valid = true;
14351 w->update_mode_line = false;
14352 }
14353
14354 w->redisplay = !accurate_p;
14355 }
14356
14357
14358 /* Mark the display of windows in the window tree rooted at WINDOW as
14359 accurate or inaccurate. If ACCURATE_P, mark display of
14360 windows as accurate. If !ACCURATE_P, arrange for windows to
14361 be redisplayed the next time redisplay_internal is called. */
14362
14363 void
14364 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14365 {
14366 struct window *w;
14367
14368 for (; !NILP (window); window = w->next)
14369 {
14370 w = XWINDOW (window);
14371 if (WINDOWP (w->contents))
14372 mark_window_display_accurate (w->contents, accurate_p);
14373 else
14374 mark_window_display_accurate_1 (w, accurate_p);
14375 }
14376
14377 if (accurate_p)
14378 update_overlay_arrows (1);
14379 else
14380 /* Force a thorough redisplay the next time by setting
14381 last_arrow_position and last_arrow_string to t, which is
14382 unequal to any useful value of Voverlay_arrow_... */
14383 update_overlay_arrows (-1);
14384 }
14385
14386
14387 /* Return value in display table DP (Lisp_Char_Table *) for character
14388 C. Since a display table doesn't have any parent, we don't have to
14389 follow parent. Do not call this function directly but use the
14390 macro DISP_CHAR_VECTOR. */
14391
14392 Lisp_Object
14393 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14394 {
14395 Lisp_Object val;
14396
14397 if (ASCII_CHAR_P (c))
14398 {
14399 val = dp->ascii;
14400 if (SUB_CHAR_TABLE_P (val))
14401 val = XSUB_CHAR_TABLE (val)->contents[c];
14402 }
14403 else
14404 {
14405 Lisp_Object table;
14406
14407 XSETCHAR_TABLE (table, dp);
14408 val = char_table_ref (table, c);
14409 }
14410 if (NILP (val))
14411 val = dp->defalt;
14412 return val;
14413 }
14414
14415
14416 \f
14417 /***********************************************************************
14418 Window Redisplay
14419 ***********************************************************************/
14420
14421 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14422
14423 static void
14424 redisplay_windows (Lisp_Object window)
14425 {
14426 while (!NILP (window))
14427 {
14428 struct window *w = XWINDOW (window);
14429
14430 if (WINDOWP (w->contents))
14431 redisplay_windows (w->contents);
14432 else if (BUFFERP (w->contents))
14433 {
14434 displayed_buffer = XBUFFER (w->contents);
14435 /* Use list_of_error, not Qerror, so that
14436 we catch only errors and don't run the debugger. */
14437 internal_condition_case_1 (redisplay_window_0, window,
14438 list_of_error,
14439 redisplay_window_error);
14440 }
14441
14442 window = w->next;
14443 }
14444 }
14445
14446 static Lisp_Object
14447 redisplay_window_error (Lisp_Object ignore)
14448 {
14449 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14450 return Qnil;
14451 }
14452
14453 static Lisp_Object
14454 redisplay_window_0 (Lisp_Object window)
14455 {
14456 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14457 redisplay_window (window, false);
14458 return Qnil;
14459 }
14460
14461 static Lisp_Object
14462 redisplay_window_1 (Lisp_Object window)
14463 {
14464 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14465 redisplay_window (window, true);
14466 return Qnil;
14467 }
14468 \f
14469
14470 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14471 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14472 which positions recorded in ROW differ from current buffer
14473 positions.
14474
14475 Return true iff cursor is on this row. */
14476
14477 static bool
14478 set_cursor_from_row (struct window *w, struct glyph_row *row,
14479 struct glyph_matrix *matrix,
14480 ptrdiff_t delta, ptrdiff_t delta_bytes,
14481 int dy, int dvpos)
14482 {
14483 struct glyph *glyph = row->glyphs[TEXT_AREA];
14484 struct glyph *end = glyph + row->used[TEXT_AREA];
14485 struct glyph *cursor = NULL;
14486 /* The last known character position in row. */
14487 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14488 int x = row->x;
14489 ptrdiff_t pt_old = PT - delta;
14490 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14491 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14492 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14493 /* A glyph beyond the edge of TEXT_AREA which we should never
14494 touch. */
14495 struct glyph *glyphs_end = end;
14496 /* True means we've found a match for cursor position, but that
14497 glyph has the avoid_cursor_p flag set. */
14498 bool match_with_avoid_cursor = false;
14499 /* True means we've seen at least one glyph that came from a
14500 display string. */
14501 bool string_seen = false;
14502 /* Largest and smallest buffer positions seen so far during scan of
14503 glyph row. */
14504 ptrdiff_t bpos_max = pos_before;
14505 ptrdiff_t bpos_min = pos_after;
14506 /* Last buffer position covered by an overlay string with an integer
14507 `cursor' property. */
14508 ptrdiff_t bpos_covered = 0;
14509 /* True means the display string on which to display the cursor
14510 comes from a text property, not from an overlay. */
14511 bool string_from_text_prop = false;
14512
14513 /* Don't even try doing anything if called for a mode-line or
14514 header-line row, since the rest of the code isn't prepared to
14515 deal with such calamities. */
14516 eassert (!row->mode_line_p);
14517 if (row->mode_line_p)
14518 return false;
14519
14520 /* Skip over glyphs not having an object at the start and the end of
14521 the row. These are special glyphs like truncation marks on
14522 terminal frames. */
14523 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14524 {
14525 if (!row->reversed_p)
14526 {
14527 while (glyph < end
14528 && NILP (glyph->object)
14529 && glyph->charpos < 0)
14530 {
14531 x += glyph->pixel_width;
14532 ++glyph;
14533 }
14534 while (end > glyph
14535 && NILP ((end - 1)->object)
14536 /* CHARPOS is zero for blanks and stretch glyphs
14537 inserted by extend_face_to_end_of_line. */
14538 && (end - 1)->charpos <= 0)
14539 --end;
14540 glyph_before = glyph - 1;
14541 glyph_after = end;
14542 }
14543 else
14544 {
14545 struct glyph *g;
14546
14547 /* If the glyph row is reversed, we need to process it from back
14548 to front, so swap the edge pointers. */
14549 glyphs_end = end = glyph - 1;
14550 glyph += row->used[TEXT_AREA] - 1;
14551
14552 while (glyph > end + 1
14553 && NILP (glyph->object)
14554 && glyph->charpos < 0)
14555 {
14556 --glyph;
14557 x -= glyph->pixel_width;
14558 }
14559 if (NILP (glyph->object) && glyph->charpos < 0)
14560 --glyph;
14561 /* By default, in reversed rows we put the cursor on the
14562 rightmost (first in the reading order) glyph. */
14563 for (g = end + 1; g < glyph; g++)
14564 x += g->pixel_width;
14565 while (end < glyph
14566 && NILP ((end + 1)->object)
14567 && (end + 1)->charpos <= 0)
14568 ++end;
14569 glyph_before = glyph + 1;
14570 glyph_after = end;
14571 }
14572 }
14573 else if (row->reversed_p)
14574 {
14575 /* In R2L rows that don't display text, put the cursor on the
14576 rightmost glyph. Case in point: an empty last line that is
14577 part of an R2L paragraph. */
14578 cursor = end - 1;
14579 /* Avoid placing the cursor on the last glyph of the row, where
14580 on terminal frames we hold the vertical border between
14581 adjacent windows. */
14582 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14583 && !WINDOW_RIGHTMOST_P (w)
14584 && cursor == row->glyphs[LAST_AREA] - 1)
14585 cursor--;
14586 x = -1; /* will be computed below, at label compute_x */
14587 }
14588
14589 /* Step 1: Try to find the glyph whose character position
14590 corresponds to point. If that's not possible, find 2 glyphs
14591 whose character positions are the closest to point, one before
14592 point, the other after it. */
14593 if (!row->reversed_p)
14594 while (/* not marched to end of glyph row */
14595 glyph < end
14596 /* glyph was not inserted by redisplay for internal purposes */
14597 && !NILP (glyph->object))
14598 {
14599 if (BUFFERP (glyph->object))
14600 {
14601 ptrdiff_t dpos = glyph->charpos - pt_old;
14602
14603 if (glyph->charpos > bpos_max)
14604 bpos_max = glyph->charpos;
14605 if (glyph->charpos < bpos_min)
14606 bpos_min = glyph->charpos;
14607 if (!glyph->avoid_cursor_p)
14608 {
14609 /* If we hit point, we've found the glyph on which to
14610 display the cursor. */
14611 if (dpos == 0)
14612 {
14613 match_with_avoid_cursor = false;
14614 break;
14615 }
14616 /* See if we've found a better approximation to
14617 POS_BEFORE or to POS_AFTER. */
14618 if (0 > dpos && dpos > pos_before - pt_old)
14619 {
14620 pos_before = glyph->charpos;
14621 glyph_before = glyph;
14622 }
14623 else if (0 < dpos && dpos < pos_after - pt_old)
14624 {
14625 pos_after = glyph->charpos;
14626 glyph_after = glyph;
14627 }
14628 }
14629 else if (dpos == 0)
14630 match_with_avoid_cursor = true;
14631 }
14632 else if (STRINGP (glyph->object))
14633 {
14634 Lisp_Object chprop;
14635 ptrdiff_t glyph_pos = glyph->charpos;
14636
14637 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14638 glyph->object);
14639 if (!NILP (chprop))
14640 {
14641 /* If the string came from a `display' text property,
14642 look up the buffer position of that property and
14643 use that position to update bpos_max, as if we
14644 actually saw such a position in one of the row's
14645 glyphs. This helps with supporting integer values
14646 of `cursor' property on the display string in
14647 situations where most or all of the row's buffer
14648 text is completely covered by display properties,
14649 so that no glyph with valid buffer positions is
14650 ever seen in the row. */
14651 ptrdiff_t prop_pos =
14652 string_buffer_position_lim (glyph->object, pos_before,
14653 pos_after, false);
14654
14655 if (prop_pos >= pos_before)
14656 bpos_max = prop_pos;
14657 }
14658 if (INTEGERP (chprop))
14659 {
14660 bpos_covered = bpos_max + XINT (chprop);
14661 /* If the `cursor' property covers buffer positions up
14662 to and including point, we should display cursor on
14663 this glyph. Note that, if a `cursor' property on one
14664 of the string's characters has an integer value, we
14665 will break out of the loop below _before_ we get to
14666 the position match above. IOW, integer values of
14667 the `cursor' property override the "exact match for
14668 point" strategy of positioning the cursor. */
14669 /* Implementation note: bpos_max == pt_old when, e.g.,
14670 we are in an empty line, where bpos_max is set to
14671 MATRIX_ROW_START_CHARPOS, see above. */
14672 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14673 {
14674 cursor = glyph;
14675 break;
14676 }
14677 }
14678
14679 string_seen = true;
14680 }
14681 x += glyph->pixel_width;
14682 ++glyph;
14683 }
14684 else if (glyph > end) /* row is reversed */
14685 while (!NILP (glyph->object))
14686 {
14687 if (BUFFERP (glyph->object))
14688 {
14689 ptrdiff_t dpos = glyph->charpos - pt_old;
14690
14691 if (glyph->charpos > bpos_max)
14692 bpos_max = glyph->charpos;
14693 if (glyph->charpos < bpos_min)
14694 bpos_min = glyph->charpos;
14695 if (!glyph->avoid_cursor_p)
14696 {
14697 if (dpos == 0)
14698 {
14699 match_with_avoid_cursor = false;
14700 break;
14701 }
14702 if (0 > dpos && dpos > pos_before - pt_old)
14703 {
14704 pos_before = glyph->charpos;
14705 glyph_before = glyph;
14706 }
14707 else if (0 < dpos && dpos < pos_after - pt_old)
14708 {
14709 pos_after = glyph->charpos;
14710 glyph_after = glyph;
14711 }
14712 }
14713 else if (dpos == 0)
14714 match_with_avoid_cursor = true;
14715 }
14716 else if (STRINGP (glyph->object))
14717 {
14718 Lisp_Object chprop;
14719 ptrdiff_t glyph_pos = glyph->charpos;
14720
14721 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14722 glyph->object);
14723 if (!NILP (chprop))
14724 {
14725 ptrdiff_t prop_pos =
14726 string_buffer_position_lim (glyph->object, pos_before,
14727 pos_after, false);
14728
14729 if (prop_pos >= pos_before)
14730 bpos_max = prop_pos;
14731 }
14732 if (INTEGERP (chprop))
14733 {
14734 bpos_covered = bpos_max + XINT (chprop);
14735 /* If the `cursor' property covers buffer positions up
14736 to and including point, we should display cursor on
14737 this glyph. */
14738 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14739 {
14740 cursor = glyph;
14741 break;
14742 }
14743 }
14744 string_seen = true;
14745 }
14746 --glyph;
14747 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14748 {
14749 x--; /* can't use any pixel_width */
14750 break;
14751 }
14752 x -= glyph->pixel_width;
14753 }
14754
14755 /* Step 2: If we didn't find an exact match for point, we need to
14756 look for a proper place to put the cursor among glyphs between
14757 GLYPH_BEFORE and GLYPH_AFTER. */
14758 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14759 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14760 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14761 {
14762 /* An empty line has a single glyph whose OBJECT is nil and
14763 whose CHARPOS is the position of a newline on that line.
14764 Note that on a TTY, there are more glyphs after that, which
14765 were produced by extend_face_to_end_of_line, but their
14766 CHARPOS is zero or negative. */
14767 bool empty_line_p =
14768 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14769 && NILP (glyph->object) && glyph->charpos > 0
14770 /* On a TTY, continued and truncated rows also have a glyph at
14771 their end whose OBJECT is nil and whose CHARPOS is
14772 positive (the continuation and truncation glyphs), but such
14773 rows are obviously not "empty". */
14774 && !(row->continued_p || row->truncated_on_right_p));
14775
14776 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14777 {
14778 ptrdiff_t ellipsis_pos;
14779
14780 /* Scan back over the ellipsis glyphs. */
14781 if (!row->reversed_p)
14782 {
14783 ellipsis_pos = (glyph - 1)->charpos;
14784 while (glyph > row->glyphs[TEXT_AREA]
14785 && (glyph - 1)->charpos == ellipsis_pos)
14786 glyph--, x -= glyph->pixel_width;
14787 /* That loop always goes one position too far, including
14788 the glyph before the ellipsis. So scan forward over
14789 that one. */
14790 x += glyph->pixel_width;
14791 glyph++;
14792 }
14793 else /* row is reversed */
14794 {
14795 ellipsis_pos = (glyph + 1)->charpos;
14796 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14797 && (glyph + 1)->charpos == ellipsis_pos)
14798 glyph++, x += glyph->pixel_width;
14799 x -= glyph->pixel_width;
14800 glyph--;
14801 }
14802 }
14803 else if (match_with_avoid_cursor)
14804 {
14805 cursor = glyph_after;
14806 x = -1;
14807 }
14808 else if (string_seen)
14809 {
14810 int incr = row->reversed_p ? -1 : +1;
14811
14812 /* Need to find the glyph that came out of a string which is
14813 present at point. That glyph is somewhere between
14814 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14815 positioned between POS_BEFORE and POS_AFTER in the
14816 buffer. */
14817 struct glyph *start, *stop;
14818 ptrdiff_t pos = pos_before;
14819
14820 x = -1;
14821
14822 /* If the row ends in a newline from a display string,
14823 reordering could have moved the glyphs belonging to the
14824 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14825 in this case we extend the search to the last glyph in
14826 the row that was not inserted by redisplay. */
14827 if (row->ends_in_newline_from_string_p)
14828 {
14829 glyph_after = end;
14830 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14831 }
14832
14833 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14834 correspond to POS_BEFORE and POS_AFTER, respectively. We
14835 need START and STOP in the order that corresponds to the
14836 row's direction as given by its reversed_p flag. If the
14837 directionality of characters between POS_BEFORE and
14838 POS_AFTER is the opposite of the row's base direction,
14839 these characters will have been reordered for display,
14840 and we need to reverse START and STOP. */
14841 if (!row->reversed_p)
14842 {
14843 start = min (glyph_before, glyph_after);
14844 stop = max (glyph_before, glyph_after);
14845 }
14846 else
14847 {
14848 start = max (glyph_before, glyph_after);
14849 stop = min (glyph_before, glyph_after);
14850 }
14851 for (glyph = start + incr;
14852 row->reversed_p ? glyph > stop : glyph < stop; )
14853 {
14854
14855 /* Any glyphs that come from the buffer are here because
14856 of bidi reordering. Skip them, and only pay
14857 attention to glyphs that came from some string. */
14858 if (STRINGP (glyph->object))
14859 {
14860 Lisp_Object str;
14861 ptrdiff_t tem;
14862 /* If the display property covers the newline, we
14863 need to search for it one position farther. */
14864 ptrdiff_t lim = pos_after
14865 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14866
14867 string_from_text_prop = false;
14868 str = glyph->object;
14869 tem = string_buffer_position_lim (str, pos, lim, false);
14870 if (tem == 0 /* from overlay */
14871 || pos <= tem)
14872 {
14873 /* If the string from which this glyph came is
14874 found in the buffer at point, or at position
14875 that is closer to point than pos_after, then
14876 we've found the glyph we've been looking for.
14877 If it comes from an overlay (tem == 0), and
14878 it has the `cursor' property on one of its
14879 glyphs, record that glyph as a candidate for
14880 displaying the cursor. (As in the
14881 unidirectional version, we will display the
14882 cursor on the last candidate we find.) */
14883 if (tem == 0
14884 || tem == pt_old
14885 || (tem - pt_old > 0 && tem < pos_after))
14886 {
14887 /* The glyphs from this string could have
14888 been reordered. Find the one with the
14889 smallest string position. Or there could
14890 be a character in the string with the
14891 `cursor' property, which means display
14892 cursor on that character's glyph. */
14893 ptrdiff_t strpos = glyph->charpos;
14894
14895 if (tem)
14896 {
14897 cursor = glyph;
14898 string_from_text_prop = true;
14899 }
14900 for ( ;
14901 (row->reversed_p ? glyph > stop : glyph < stop)
14902 && EQ (glyph->object, str);
14903 glyph += incr)
14904 {
14905 Lisp_Object cprop;
14906 ptrdiff_t gpos = glyph->charpos;
14907
14908 cprop = Fget_char_property (make_number (gpos),
14909 Qcursor,
14910 glyph->object);
14911 if (!NILP (cprop))
14912 {
14913 cursor = glyph;
14914 break;
14915 }
14916 if (tem && glyph->charpos < strpos)
14917 {
14918 strpos = glyph->charpos;
14919 cursor = glyph;
14920 }
14921 }
14922
14923 if (tem == pt_old
14924 || (tem - pt_old > 0 && tem < pos_after))
14925 goto compute_x;
14926 }
14927 if (tem)
14928 pos = tem + 1; /* don't find previous instances */
14929 }
14930 /* This string is not what we want; skip all of the
14931 glyphs that came from it. */
14932 while ((row->reversed_p ? glyph > stop : glyph < stop)
14933 && EQ (glyph->object, str))
14934 glyph += incr;
14935 }
14936 else
14937 glyph += incr;
14938 }
14939
14940 /* If we reached the end of the line, and END was from a string,
14941 the cursor is not on this line. */
14942 if (cursor == NULL
14943 && (row->reversed_p ? glyph <= end : glyph >= end)
14944 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14945 && STRINGP (end->object)
14946 && row->continued_p)
14947 return false;
14948 }
14949 /* A truncated row may not include PT among its character positions.
14950 Setting the cursor inside the scroll margin will trigger
14951 recalculation of hscroll in hscroll_window_tree. But if a
14952 display string covers point, defer to the string-handling
14953 code below to figure this out. */
14954 else if (row->truncated_on_left_p && pt_old < bpos_min)
14955 {
14956 cursor = glyph_before;
14957 x = -1;
14958 }
14959 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14960 /* Zero-width characters produce no glyphs. */
14961 || (!empty_line_p
14962 && (row->reversed_p
14963 ? glyph_after > glyphs_end
14964 : glyph_after < glyphs_end)))
14965 {
14966 cursor = glyph_after;
14967 x = -1;
14968 }
14969 }
14970
14971 compute_x:
14972 if (cursor != NULL)
14973 glyph = cursor;
14974 else if (glyph == glyphs_end
14975 && pos_before == pos_after
14976 && STRINGP ((row->reversed_p
14977 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14978 : row->glyphs[TEXT_AREA])->object))
14979 {
14980 /* If all the glyphs of this row came from strings, put the
14981 cursor on the first glyph of the row. This avoids having the
14982 cursor outside of the text area in this very rare and hard
14983 use case. */
14984 glyph =
14985 row->reversed_p
14986 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14987 : row->glyphs[TEXT_AREA];
14988 }
14989 if (x < 0)
14990 {
14991 struct glyph *g;
14992
14993 /* Need to compute x that corresponds to GLYPH. */
14994 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14995 {
14996 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14997 emacs_abort ();
14998 x += g->pixel_width;
14999 }
15000 }
15001
15002 /* ROW could be part of a continued line, which, under bidi
15003 reordering, might have other rows whose start and end charpos
15004 occlude point. Only set w->cursor if we found a better
15005 approximation to the cursor position than we have from previously
15006 examined candidate rows belonging to the same continued line. */
15007 if (/* We already have a candidate row. */
15008 w->cursor.vpos >= 0
15009 /* That candidate is not the row we are processing. */
15010 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15011 /* Make sure cursor.vpos specifies a row whose start and end
15012 charpos occlude point, and it is valid candidate for being a
15013 cursor-row. This is because some callers of this function
15014 leave cursor.vpos at the row where the cursor was displayed
15015 during the last redisplay cycle. */
15016 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15017 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15018 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15019 {
15020 struct glyph *g1
15021 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15022
15023 /* Don't consider glyphs that are outside TEXT_AREA. */
15024 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15025 return false;
15026 /* Keep the candidate whose buffer position is the closest to
15027 point or has the `cursor' property. */
15028 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15029 w->cursor.hpos >= 0
15030 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15031 && ((BUFFERP (g1->object)
15032 && (g1->charpos == pt_old /* An exact match always wins. */
15033 || (BUFFERP (glyph->object)
15034 && eabs (g1->charpos - pt_old)
15035 < eabs (glyph->charpos - pt_old))))
15036 /* Previous candidate is a glyph from a string that has
15037 a non-nil `cursor' property. */
15038 || (STRINGP (g1->object)
15039 && (!NILP (Fget_char_property (make_number (g1->charpos),
15040 Qcursor, g1->object))
15041 /* Previous candidate is from the same display
15042 string as this one, and the display string
15043 came from a text property. */
15044 || (EQ (g1->object, glyph->object)
15045 && string_from_text_prop)
15046 /* this candidate is from newline and its
15047 position is not an exact match */
15048 || (NILP (glyph->object)
15049 && glyph->charpos != pt_old)))))
15050 return false;
15051 /* If this candidate gives an exact match, use that. */
15052 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15053 /* If this candidate is a glyph created for the
15054 terminating newline of a line, and point is on that
15055 newline, it wins because it's an exact match. */
15056 || (!row->continued_p
15057 && NILP (glyph->object)
15058 && glyph->charpos == 0
15059 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15060 /* Otherwise, keep the candidate that comes from a row
15061 spanning less buffer positions. This may win when one or
15062 both candidate positions are on glyphs that came from
15063 display strings, for which we cannot compare buffer
15064 positions. */
15065 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15066 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15067 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15068 return false;
15069 }
15070 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15071 w->cursor.x = x;
15072 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15073 w->cursor.y = row->y + dy;
15074
15075 if (w == XWINDOW (selected_window))
15076 {
15077 if (!row->continued_p
15078 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15079 && row->x == 0)
15080 {
15081 this_line_buffer = XBUFFER (w->contents);
15082
15083 CHARPOS (this_line_start_pos)
15084 = MATRIX_ROW_START_CHARPOS (row) + delta;
15085 BYTEPOS (this_line_start_pos)
15086 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15087
15088 CHARPOS (this_line_end_pos)
15089 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15090 BYTEPOS (this_line_end_pos)
15091 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15092
15093 this_line_y = w->cursor.y;
15094 this_line_pixel_height = row->height;
15095 this_line_vpos = w->cursor.vpos;
15096 this_line_start_x = row->x;
15097 }
15098 else
15099 CHARPOS (this_line_start_pos) = 0;
15100 }
15101
15102 return true;
15103 }
15104
15105
15106 /* Run window scroll functions, if any, for WINDOW with new window
15107 start STARTP. Sets the window start of WINDOW to that position.
15108
15109 We assume that the window's buffer is really current. */
15110
15111 static struct text_pos
15112 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15113 {
15114 struct window *w = XWINDOW (window);
15115 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15116
15117 eassert (current_buffer == XBUFFER (w->contents));
15118
15119 if (!NILP (Vwindow_scroll_functions))
15120 {
15121 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15122 make_number (CHARPOS (startp)));
15123 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15124 /* In case the hook functions switch buffers. */
15125 set_buffer_internal (XBUFFER (w->contents));
15126 }
15127
15128 return startp;
15129 }
15130
15131
15132 /* Make sure the line containing the cursor is fully visible.
15133 A value of true means there is nothing to be done.
15134 (Either the line is fully visible, or it cannot be made so,
15135 or we cannot tell.)
15136
15137 If FORCE_P, return false even if partial visible cursor row
15138 is higher than window.
15139
15140 If CURRENT_MATRIX_P, use the information from the
15141 window's current glyph matrix; otherwise use the desired glyph
15142 matrix.
15143
15144 A value of false means the caller should do scrolling
15145 as if point had gone off the screen. */
15146
15147 static bool
15148 cursor_row_fully_visible_p (struct window *w, bool force_p,
15149 bool current_matrix_p)
15150 {
15151 struct glyph_matrix *matrix;
15152 struct glyph_row *row;
15153 int window_height;
15154
15155 if (!make_cursor_line_fully_visible_p)
15156 return true;
15157
15158 /* It's not always possible to find the cursor, e.g, when a window
15159 is full of overlay strings. Don't do anything in that case. */
15160 if (w->cursor.vpos < 0)
15161 return true;
15162
15163 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15164 row = MATRIX_ROW (matrix, w->cursor.vpos);
15165
15166 /* If the cursor row is not partially visible, there's nothing to do. */
15167 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15168 return true;
15169
15170 /* If the row the cursor is in is taller than the window's height,
15171 it's not clear what to do, so do nothing. */
15172 window_height = window_box_height (w);
15173 if (row->height >= window_height)
15174 {
15175 if (!force_p || MINI_WINDOW_P (w)
15176 || w->vscroll || w->cursor.vpos == 0)
15177 return true;
15178 }
15179 return false;
15180 }
15181
15182
15183 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15184 means only WINDOW is redisplayed in redisplay_internal.
15185 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15186 in redisplay_window to bring a partially visible line into view in
15187 the case that only the cursor has moved.
15188
15189 LAST_LINE_MISFIT should be true if we're scrolling because the
15190 last screen line's vertical height extends past the end of the screen.
15191
15192 Value is
15193
15194 1 if scrolling succeeded
15195
15196 0 if scrolling didn't find point.
15197
15198 -1 if new fonts have been loaded so that we must interrupt
15199 redisplay, adjust glyph matrices, and try again. */
15200
15201 enum
15202 {
15203 SCROLLING_SUCCESS,
15204 SCROLLING_FAILED,
15205 SCROLLING_NEED_LARGER_MATRICES
15206 };
15207
15208 /* If scroll-conservatively is more than this, never recenter.
15209
15210 If you change this, don't forget to update the doc string of
15211 `scroll-conservatively' and the Emacs manual. */
15212 #define SCROLL_LIMIT 100
15213
15214 static int
15215 try_scrolling (Lisp_Object window, bool just_this_one_p,
15216 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15217 bool temp_scroll_step, bool last_line_misfit)
15218 {
15219 struct window *w = XWINDOW (window);
15220 struct frame *f = XFRAME (w->frame);
15221 struct text_pos pos, startp;
15222 struct it it;
15223 int this_scroll_margin, scroll_max, rc, height;
15224 int dy = 0, amount_to_scroll = 0;
15225 bool scroll_down_p = false;
15226 int extra_scroll_margin_lines = last_line_misfit;
15227 Lisp_Object aggressive;
15228 /* We will never try scrolling more than this number of lines. */
15229 int scroll_limit = SCROLL_LIMIT;
15230 int frame_line_height = default_line_pixel_height (w);
15231 int window_total_lines
15232 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15233
15234 #ifdef GLYPH_DEBUG
15235 debug_method_add (w, "try_scrolling");
15236 #endif
15237
15238 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15239
15240 /* Compute scroll margin height in pixels. We scroll when point is
15241 within this distance from the top or bottom of the window. */
15242 if (scroll_margin > 0)
15243 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15244 * frame_line_height;
15245 else
15246 this_scroll_margin = 0;
15247
15248 /* Force arg_scroll_conservatively to have a reasonable value, to
15249 avoid scrolling too far away with slow move_it_* functions. Note
15250 that the user can supply scroll-conservatively equal to
15251 `most-positive-fixnum', which can be larger than INT_MAX. */
15252 if (arg_scroll_conservatively > scroll_limit)
15253 {
15254 arg_scroll_conservatively = scroll_limit + 1;
15255 scroll_max = scroll_limit * frame_line_height;
15256 }
15257 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15258 /* Compute how much we should try to scroll maximally to bring
15259 point into view. */
15260 scroll_max = (max (scroll_step,
15261 max (arg_scroll_conservatively, temp_scroll_step))
15262 * frame_line_height);
15263 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15264 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15265 /* We're trying to scroll because of aggressive scrolling but no
15266 scroll_step is set. Choose an arbitrary one. */
15267 scroll_max = 10 * frame_line_height;
15268 else
15269 scroll_max = 0;
15270
15271 too_near_end:
15272
15273 /* Decide whether to scroll down. */
15274 if (PT > CHARPOS (startp))
15275 {
15276 int scroll_margin_y;
15277
15278 /* Compute the pixel ypos of the scroll margin, then move IT to
15279 either that ypos or PT, whichever comes first. */
15280 start_display (&it, w, startp);
15281 scroll_margin_y = it.last_visible_y - this_scroll_margin
15282 - frame_line_height * extra_scroll_margin_lines;
15283 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15284 (MOVE_TO_POS | MOVE_TO_Y));
15285
15286 if (PT > CHARPOS (it.current.pos))
15287 {
15288 int y0 = line_bottom_y (&it);
15289 /* Compute how many pixels below window bottom to stop searching
15290 for PT. This avoids costly search for PT that is far away if
15291 the user limited scrolling by a small number of lines, but
15292 always finds PT if scroll_conservatively is set to a large
15293 number, such as most-positive-fixnum. */
15294 int slack = max (scroll_max, 10 * frame_line_height);
15295 int y_to_move = it.last_visible_y + slack;
15296
15297 /* Compute the distance from the scroll margin to PT or to
15298 the scroll limit, whichever comes first. This should
15299 include the height of the cursor line, to make that line
15300 fully visible. */
15301 move_it_to (&it, PT, -1, y_to_move,
15302 -1, MOVE_TO_POS | MOVE_TO_Y);
15303 dy = line_bottom_y (&it) - y0;
15304
15305 if (dy > scroll_max)
15306 return SCROLLING_FAILED;
15307
15308 if (dy > 0)
15309 scroll_down_p = true;
15310 }
15311 }
15312
15313 if (scroll_down_p)
15314 {
15315 /* Point is in or below the bottom scroll margin, so move the
15316 window start down. If scrolling conservatively, move it just
15317 enough down to make point visible. If scroll_step is set,
15318 move it down by scroll_step. */
15319 if (arg_scroll_conservatively)
15320 amount_to_scroll
15321 = min (max (dy, frame_line_height),
15322 frame_line_height * arg_scroll_conservatively);
15323 else if (scroll_step || temp_scroll_step)
15324 amount_to_scroll = scroll_max;
15325 else
15326 {
15327 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15328 height = WINDOW_BOX_TEXT_HEIGHT (w);
15329 if (NUMBERP (aggressive))
15330 {
15331 double float_amount = XFLOATINT (aggressive) * height;
15332 int aggressive_scroll = float_amount;
15333 if (aggressive_scroll == 0 && float_amount > 0)
15334 aggressive_scroll = 1;
15335 /* Don't let point enter the scroll margin near top of
15336 the window. This could happen if the value of
15337 scroll_up_aggressively is too large and there are
15338 non-zero margins, because scroll_up_aggressively
15339 means put point that fraction of window height
15340 _from_the_bottom_margin_. */
15341 if (aggressive_scroll + 2 * this_scroll_margin > height)
15342 aggressive_scroll = height - 2 * this_scroll_margin;
15343 amount_to_scroll = dy + aggressive_scroll;
15344 }
15345 }
15346
15347 if (amount_to_scroll <= 0)
15348 return SCROLLING_FAILED;
15349
15350 start_display (&it, w, startp);
15351 if (arg_scroll_conservatively <= scroll_limit)
15352 move_it_vertically (&it, amount_to_scroll);
15353 else
15354 {
15355 /* Extra precision for users who set scroll-conservatively
15356 to a large number: make sure the amount we scroll
15357 the window start is never less than amount_to_scroll,
15358 which was computed as distance from window bottom to
15359 point. This matters when lines at window top and lines
15360 below window bottom have different height. */
15361 struct it it1;
15362 void *it1data = NULL;
15363 /* We use a temporary it1 because line_bottom_y can modify
15364 its argument, if it moves one line down; see there. */
15365 int start_y;
15366
15367 SAVE_IT (it1, it, it1data);
15368 start_y = line_bottom_y (&it1);
15369 do {
15370 RESTORE_IT (&it, &it, it1data);
15371 move_it_by_lines (&it, 1);
15372 SAVE_IT (it1, it, it1data);
15373 } while (IT_CHARPOS (it) < ZV
15374 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15375 bidi_unshelve_cache (it1data, true);
15376 }
15377
15378 /* If STARTP is unchanged, move it down another screen line. */
15379 if (IT_CHARPOS (it) == CHARPOS (startp))
15380 move_it_by_lines (&it, 1);
15381 startp = it.current.pos;
15382 }
15383 else
15384 {
15385 struct text_pos scroll_margin_pos = startp;
15386 int y_offset = 0;
15387
15388 /* See if point is inside the scroll margin at the top of the
15389 window. */
15390 if (this_scroll_margin)
15391 {
15392 int y_start;
15393
15394 start_display (&it, w, startp);
15395 y_start = it.current_y;
15396 move_it_vertically (&it, this_scroll_margin);
15397 scroll_margin_pos = it.current.pos;
15398 /* If we didn't move enough before hitting ZV, request
15399 additional amount of scroll, to move point out of the
15400 scroll margin. */
15401 if (IT_CHARPOS (it) == ZV
15402 && it.current_y - y_start < this_scroll_margin)
15403 y_offset = this_scroll_margin - (it.current_y - y_start);
15404 }
15405
15406 if (PT < CHARPOS (scroll_margin_pos))
15407 {
15408 /* Point is in the scroll margin at the top of the window or
15409 above what is displayed in the window. */
15410 int y0, y_to_move;
15411
15412 /* Compute the vertical distance from PT to the scroll
15413 margin position. Move as far as scroll_max allows, or
15414 one screenful, or 10 screen lines, whichever is largest.
15415 Give up if distance is greater than scroll_max or if we
15416 didn't reach the scroll margin position. */
15417 SET_TEXT_POS (pos, PT, PT_BYTE);
15418 start_display (&it, w, pos);
15419 y0 = it.current_y;
15420 y_to_move = max (it.last_visible_y,
15421 max (scroll_max, 10 * frame_line_height));
15422 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15423 y_to_move, -1,
15424 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15425 dy = it.current_y - y0;
15426 if (dy > scroll_max
15427 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15428 return SCROLLING_FAILED;
15429
15430 /* Additional scroll for when ZV was too close to point. */
15431 dy += y_offset;
15432
15433 /* Compute new window start. */
15434 start_display (&it, w, startp);
15435
15436 if (arg_scroll_conservatively)
15437 amount_to_scroll = max (dy, frame_line_height
15438 * max (scroll_step, temp_scroll_step));
15439 else if (scroll_step || temp_scroll_step)
15440 amount_to_scroll = scroll_max;
15441 else
15442 {
15443 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15444 height = WINDOW_BOX_TEXT_HEIGHT (w);
15445 if (NUMBERP (aggressive))
15446 {
15447 double float_amount = XFLOATINT (aggressive) * height;
15448 int aggressive_scroll = float_amount;
15449 if (aggressive_scroll == 0 && float_amount > 0)
15450 aggressive_scroll = 1;
15451 /* Don't let point enter the scroll margin near
15452 bottom of the window, if the value of
15453 scroll_down_aggressively happens to be too
15454 large. */
15455 if (aggressive_scroll + 2 * this_scroll_margin > height)
15456 aggressive_scroll = height - 2 * this_scroll_margin;
15457 amount_to_scroll = dy + aggressive_scroll;
15458 }
15459 }
15460
15461 if (amount_to_scroll <= 0)
15462 return SCROLLING_FAILED;
15463
15464 move_it_vertically_backward (&it, amount_to_scroll);
15465 startp = it.current.pos;
15466 }
15467 }
15468
15469 /* Run window scroll functions. */
15470 startp = run_window_scroll_functions (window, startp);
15471
15472 /* Display the window. Give up if new fonts are loaded, or if point
15473 doesn't appear. */
15474 if (!try_window (window, startp, 0))
15475 rc = SCROLLING_NEED_LARGER_MATRICES;
15476 else if (w->cursor.vpos < 0)
15477 {
15478 clear_glyph_matrix (w->desired_matrix);
15479 rc = SCROLLING_FAILED;
15480 }
15481 else
15482 {
15483 /* Maybe forget recorded base line for line number display. */
15484 if (!just_this_one_p
15485 || current_buffer->clip_changed
15486 || BEG_UNCHANGED < CHARPOS (startp))
15487 w->base_line_number = 0;
15488
15489 /* If cursor ends up on a partially visible line,
15490 treat that as being off the bottom of the screen. */
15491 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15492 false)
15493 /* It's possible that the cursor is on the first line of the
15494 buffer, which is partially obscured due to a vscroll
15495 (Bug#7537). In that case, avoid looping forever. */
15496 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15497 {
15498 clear_glyph_matrix (w->desired_matrix);
15499 ++extra_scroll_margin_lines;
15500 goto too_near_end;
15501 }
15502 rc = SCROLLING_SUCCESS;
15503 }
15504
15505 return rc;
15506 }
15507
15508
15509 /* Compute a suitable window start for window W if display of W starts
15510 on a continuation line. Value is true if a new window start
15511 was computed.
15512
15513 The new window start will be computed, based on W's width, starting
15514 from the start of the continued line. It is the start of the
15515 screen line with the minimum distance from the old start W->start. */
15516
15517 static bool
15518 compute_window_start_on_continuation_line (struct window *w)
15519 {
15520 struct text_pos pos, start_pos;
15521 bool window_start_changed_p = false;
15522
15523 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15524
15525 /* If window start is on a continuation line... Window start may be
15526 < BEGV in case there's invisible text at the start of the
15527 buffer (M-x rmail, for example). */
15528 if (CHARPOS (start_pos) > BEGV
15529 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15530 {
15531 struct it it;
15532 struct glyph_row *row;
15533
15534 /* Handle the case that the window start is out of range. */
15535 if (CHARPOS (start_pos) < BEGV)
15536 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15537 else if (CHARPOS (start_pos) > ZV)
15538 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15539
15540 /* Find the start of the continued line. This should be fast
15541 because find_newline is fast (newline cache). */
15542 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15543 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15544 row, DEFAULT_FACE_ID);
15545 reseat_at_previous_visible_line_start (&it);
15546
15547 /* If the line start is "too far" away from the window start,
15548 say it takes too much time to compute a new window start. */
15549 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15550 /* PXW: Do we need upper bounds here? */
15551 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15552 {
15553 int min_distance, distance;
15554
15555 /* Move forward by display lines to find the new window
15556 start. If window width was enlarged, the new start can
15557 be expected to be > the old start. If window width was
15558 decreased, the new window start will be < the old start.
15559 So, we're looking for the display line start with the
15560 minimum distance from the old window start. */
15561 pos = it.current.pos;
15562 min_distance = INFINITY;
15563 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15564 distance < min_distance)
15565 {
15566 min_distance = distance;
15567 pos = it.current.pos;
15568 if (it.line_wrap == WORD_WRAP)
15569 {
15570 /* Under WORD_WRAP, move_it_by_lines is likely to
15571 overshoot and stop not at the first, but the
15572 second character from the left margin. So in
15573 that case, we need a more tight control on the X
15574 coordinate of the iterator than move_it_by_lines
15575 promises in its contract. The method is to first
15576 go to the last (rightmost) visible character of a
15577 line, then move to the leftmost character on the
15578 next line in a separate call. */
15579 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15580 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15581 move_it_to (&it, ZV, 0,
15582 it.current_y + it.max_ascent + it.max_descent, -1,
15583 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15584 }
15585 else
15586 move_it_by_lines (&it, 1);
15587 }
15588
15589 /* Set the window start there. */
15590 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15591 window_start_changed_p = true;
15592 }
15593 }
15594
15595 return window_start_changed_p;
15596 }
15597
15598
15599 /* Try cursor movement in case text has not changed in window WINDOW,
15600 with window start STARTP. Value is
15601
15602 CURSOR_MOVEMENT_SUCCESS if successful
15603
15604 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15605
15606 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15607 display. *SCROLL_STEP is set to true, under certain circumstances, if
15608 we want to scroll as if scroll-step were set to 1. See the code.
15609
15610 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15611 which case we have to abort this redisplay, and adjust matrices
15612 first. */
15613
15614 enum
15615 {
15616 CURSOR_MOVEMENT_SUCCESS,
15617 CURSOR_MOVEMENT_CANNOT_BE_USED,
15618 CURSOR_MOVEMENT_MUST_SCROLL,
15619 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15620 };
15621
15622 static int
15623 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15624 bool *scroll_step)
15625 {
15626 struct window *w = XWINDOW (window);
15627 struct frame *f = XFRAME (w->frame);
15628 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15629
15630 #ifdef GLYPH_DEBUG
15631 if (inhibit_try_cursor_movement)
15632 return rc;
15633 #endif
15634
15635 /* Previously, there was a check for Lisp integer in the
15636 if-statement below. Now, this field is converted to
15637 ptrdiff_t, thus zero means invalid position in a buffer. */
15638 eassert (w->last_point > 0);
15639 /* Likewise there was a check whether window_end_vpos is nil or larger
15640 than the window. Now window_end_vpos is int and so never nil, but
15641 let's leave eassert to check whether it fits in the window. */
15642 eassert (!w->window_end_valid
15643 || w->window_end_vpos < w->current_matrix->nrows);
15644
15645 /* Handle case where text has not changed, only point, and it has
15646 not moved off the frame. */
15647 if (/* Point may be in this window. */
15648 PT >= CHARPOS (startp)
15649 /* Selective display hasn't changed. */
15650 && !current_buffer->clip_changed
15651 /* Function force-mode-line-update is used to force a thorough
15652 redisplay. It sets either windows_or_buffers_changed or
15653 update_mode_lines. So don't take a shortcut here for these
15654 cases. */
15655 && !update_mode_lines
15656 && !windows_or_buffers_changed
15657 && !f->cursor_type_changed
15658 && NILP (Vshow_trailing_whitespace)
15659 /* This code is not used for mini-buffer for the sake of the case
15660 of redisplaying to replace an echo area message; since in
15661 that case the mini-buffer contents per se are usually
15662 unchanged. This code is of no real use in the mini-buffer
15663 since the handling of this_line_start_pos, etc., in redisplay
15664 handles the same cases. */
15665 && !EQ (window, minibuf_window)
15666 && (FRAME_WINDOW_P (f)
15667 || !overlay_arrow_in_current_buffer_p ()))
15668 {
15669 int this_scroll_margin, top_scroll_margin;
15670 struct glyph_row *row = NULL;
15671 int frame_line_height = default_line_pixel_height (w);
15672 int window_total_lines
15673 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15674
15675 #ifdef GLYPH_DEBUG
15676 debug_method_add (w, "cursor movement");
15677 #endif
15678
15679 /* Scroll if point within this distance from the top or bottom
15680 of the window. This is a pixel value. */
15681 if (scroll_margin > 0)
15682 {
15683 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15684 this_scroll_margin *= frame_line_height;
15685 }
15686 else
15687 this_scroll_margin = 0;
15688
15689 top_scroll_margin = this_scroll_margin;
15690 if (WINDOW_WANTS_HEADER_LINE_P (w))
15691 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15692
15693 /* Start with the row the cursor was displayed during the last
15694 not paused redisplay. Give up if that row is not valid. */
15695 if (w->last_cursor_vpos < 0
15696 || w->last_cursor_vpos >= w->current_matrix->nrows)
15697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15698 else
15699 {
15700 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15701 if (row->mode_line_p)
15702 ++row;
15703 if (!row->enabled_p)
15704 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15705 }
15706
15707 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15708 {
15709 bool scroll_p = false, must_scroll = false;
15710 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15711
15712 if (PT > w->last_point)
15713 {
15714 /* Point has moved forward. */
15715 while (MATRIX_ROW_END_CHARPOS (row) < PT
15716 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15717 {
15718 eassert (row->enabled_p);
15719 ++row;
15720 }
15721
15722 /* If the end position of a row equals the start
15723 position of the next row, and PT is at that position,
15724 we would rather display cursor in the next line. */
15725 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15726 && MATRIX_ROW_END_CHARPOS (row) == PT
15727 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15728 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15729 && !cursor_row_p (row))
15730 ++row;
15731
15732 /* If within the scroll margin, scroll. Note that
15733 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15734 the next line would be drawn, and that
15735 this_scroll_margin can be zero. */
15736 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15737 || PT > MATRIX_ROW_END_CHARPOS (row)
15738 /* Line is completely visible last line in window
15739 and PT is to be set in the next line. */
15740 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15741 && PT == MATRIX_ROW_END_CHARPOS (row)
15742 && !row->ends_at_zv_p
15743 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15744 scroll_p = true;
15745 }
15746 else if (PT < w->last_point)
15747 {
15748 /* Cursor has to be moved backward. Note that PT >=
15749 CHARPOS (startp) because of the outer if-statement. */
15750 while (!row->mode_line_p
15751 && (MATRIX_ROW_START_CHARPOS (row) > PT
15752 || (MATRIX_ROW_START_CHARPOS (row) == PT
15753 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15754 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15755 row > w->current_matrix->rows
15756 && (row-1)->ends_in_newline_from_string_p))))
15757 && (row->y > top_scroll_margin
15758 || CHARPOS (startp) == BEGV))
15759 {
15760 eassert (row->enabled_p);
15761 --row;
15762 }
15763
15764 /* Consider the following case: Window starts at BEGV,
15765 there is invisible, intangible text at BEGV, so that
15766 display starts at some point START > BEGV. It can
15767 happen that we are called with PT somewhere between
15768 BEGV and START. Try to handle that case. */
15769 if (row < w->current_matrix->rows
15770 || row->mode_line_p)
15771 {
15772 row = w->current_matrix->rows;
15773 if (row->mode_line_p)
15774 ++row;
15775 }
15776
15777 /* Due to newlines in overlay strings, we may have to
15778 skip forward over overlay strings. */
15779 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15780 && MATRIX_ROW_END_CHARPOS (row) == PT
15781 && !cursor_row_p (row))
15782 ++row;
15783
15784 /* If within the scroll margin, scroll. */
15785 if (row->y < top_scroll_margin
15786 && CHARPOS (startp) != BEGV)
15787 scroll_p = true;
15788 }
15789 else
15790 {
15791 /* Cursor did not move. So don't scroll even if cursor line
15792 is partially visible, as it was so before. */
15793 rc = CURSOR_MOVEMENT_SUCCESS;
15794 }
15795
15796 if (PT < MATRIX_ROW_START_CHARPOS (row)
15797 || PT > MATRIX_ROW_END_CHARPOS (row))
15798 {
15799 /* if PT is not in the glyph row, give up. */
15800 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15801 must_scroll = true;
15802 }
15803 else if (rc != CURSOR_MOVEMENT_SUCCESS
15804 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15805 {
15806 struct glyph_row *row1;
15807
15808 /* If rows are bidi-reordered and point moved, back up
15809 until we find a row that does not belong to a
15810 continuation line. This is because we must consider
15811 all rows of a continued line as candidates for the
15812 new cursor positioning, since row start and end
15813 positions change non-linearly with vertical position
15814 in such rows. */
15815 /* FIXME: Revisit this when glyph ``spilling'' in
15816 continuation lines' rows is implemented for
15817 bidi-reordered rows. */
15818 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15819 MATRIX_ROW_CONTINUATION_LINE_P (row);
15820 --row)
15821 {
15822 /* If we hit the beginning of the displayed portion
15823 without finding the first row of a continued
15824 line, give up. */
15825 if (row <= row1)
15826 {
15827 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15828 break;
15829 }
15830 eassert (row->enabled_p);
15831 }
15832 }
15833 if (must_scroll)
15834 ;
15835 else if (rc != CURSOR_MOVEMENT_SUCCESS
15836 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15837 /* Make sure this isn't a header line by any chance, since
15838 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15839 && !row->mode_line_p
15840 && make_cursor_line_fully_visible_p)
15841 {
15842 if (PT == MATRIX_ROW_END_CHARPOS (row)
15843 && !row->ends_at_zv_p
15844 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15845 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15846 else if (row->height > window_box_height (w))
15847 {
15848 /* If we end up in a partially visible line, let's
15849 make it fully visible, except when it's taller
15850 than the window, in which case we can't do much
15851 about it. */
15852 *scroll_step = true;
15853 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15854 }
15855 else
15856 {
15857 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15858 if (!cursor_row_fully_visible_p (w, false, true))
15859 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15860 else
15861 rc = CURSOR_MOVEMENT_SUCCESS;
15862 }
15863 }
15864 else if (scroll_p)
15865 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15866 else if (rc != CURSOR_MOVEMENT_SUCCESS
15867 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15868 {
15869 /* With bidi-reordered rows, there could be more than
15870 one candidate row whose start and end positions
15871 occlude point. We need to let set_cursor_from_row
15872 find the best candidate. */
15873 /* FIXME: Revisit this when glyph ``spilling'' in
15874 continuation lines' rows is implemented for
15875 bidi-reordered rows. */
15876 bool rv = false;
15877
15878 do
15879 {
15880 bool at_zv_p = false, exact_match_p = false;
15881
15882 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15883 && PT <= MATRIX_ROW_END_CHARPOS (row)
15884 && cursor_row_p (row))
15885 rv |= set_cursor_from_row (w, row, w->current_matrix,
15886 0, 0, 0, 0);
15887 /* As soon as we've found the exact match for point,
15888 or the first suitable row whose ends_at_zv_p flag
15889 is set, we are done. */
15890 if (rv)
15891 {
15892 at_zv_p = MATRIX_ROW (w->current_matrix,
15893 w->cursor.vpos)->ends_at_zv_p;
15894 if (!at_zv_p
15895 && w->cursor.hpos >= 0
15896 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15897 w->cursor.vpos))
15898 {
15899 struct glyph_row *candidate =
15900 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15901 struct glyph *g =
15902 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15903 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15904
15905 exact_match_p =
15906 (BUFFERP (g->object) && g->charpos == PT)
15907 || (NILP (g->object)
15908 && (g->charpos == PT
15909 || (g->charpos == 0 && endpos - 1 == PT)));
15910 }
15911 if (at_zv_p || exact_match_p)
15912 {
15913 rc = CURSOR_MOVEMENT_SUCCESS;
15914 break;
15915 }
15916 }
15917 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15918 break;
15919 ++row;
15920 }
15921 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15922 || row->continued_p)
15923 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15924 || (MATRIX_ROW_START_CHARPOS (row) == PT
15925 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15926 /* If we didn't find any candidate rows, or exited the
15927 loop before all the candidates were examined, signal
15928 to the caller that this method failed. */
15929 if (rc != CURSOR_MOVEMENT_SUCCESS
15930 && !(rv
15931 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15932 && !row->continued_p))
15933 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15934 else if (rv)
15935 rc = CURSOR_MOVEMENT_SUCCESS;
15936 }
15937 else
15938 {
15939 do
15940 {
15941 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15942 {
15943 rc = CURSOR_MOVEMENT_SUCCESS;
15944 break;
15945 }
15946 ++row;
15947 }
15948 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15949 && MATRIX_ROW_START_CHARPOS (row) == PT
15950 && cursor_row_p (row));
15951 }
15952 }
15953 }
15954
15955 return rc;
15956 }
15957
15958
15959 void
15960 set_vertical_scroll_bar (struct window *w)
15961 {
15962 ptrdiff_t start, end, whole;
15963
15964 /* Calculate the start and end positions for the current window.
15965 At some point, it would be nice to choose between scrollbars
15966 which reflect the whole buffer size, with special markers
15967 indicating narrowing, and scrollbars which reflect only the
15968 visible region.
15969
15970 Note that mini-buffers sometimes aren't displaying any text. */
15971 if (!MINI_WINDOW_P (w)
15972 || (w == XWINDOW (minibuf_window)
15973 && NILP (echo_area_buffer[0])))
15974 {
15975 struct buffer *buf = XBUFFER (w->contents);
15976 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15977 start = marker_position (w->start) - BUF_BEGV (buf);
15978 /* I don't think this is guaranteed to be right. For the
15979 moment, we'll pretend it is. */
15980 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15981
15982 if (end < start)
15983 end = start;
15984 if (whole < (end - start))
15985 whole = end - start;
15986 }
15987 else
15988 start = end = whole = 0;
15989
15990 /* Indicate what this scroll bar ought to be displaying now. */
15991 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15992 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15993 (w, end - start, whole, start);
15994 }
15995
15996
15997 void
15998 set_horizontal_scroll_bar (struct window *w)
15999 {
16000 int start, end, whole, portion;
16001
16002 if (!MINI_WINDOW_P (w)
16003 || (w == XWINDOW (minibuf_window)
16004 && NILP (echo_area_buffer[0])))
16005 {
16006 struct buffer *b = XBUFFER (w->contents);
16007 struct buffer *old_buffer = NULL;
16008 struct it it;
16009 struct text_pos startp;
16010
16011 if (b != current_buffer)
16012 {
16013 old_buffer = current_buffer;
16014 set_buffer_internal (b);
16015 }
16016
16017 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16018 start_display (&it, w, startp);
16019 it.last_visible_x = INT_MAX;
16020 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16021 MOVE_TO_X | MOVE_TO_Y);
16022 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16023 window_box_height (w), -1,
16024 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16025
16026 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16027 end = start + window_box_width (w, TEXT_AREA);
16028 portion = end - start;
16029 /* After enlarging a horizontally scrolled window such that it
16030 gets at least as wide as the text it contains, make sure that
16031 the thumb doesn't fill the entire scroll bar so we can still
16032 drag it back to see the entire text. */
16033 whole = max (whole, end);
16034
16035 if (it.bidi_p)
16036 {
16037 Lisp_Object pdir;
16038
16039 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16040 if (EQ (pdir, Qright_to_left))
16041 {
16042 start = whole - end;
16043 end = start + portion;
16044 }
16045 }
16046
16047 if (old_buffer)
16048 set_buffer_internal (old_buffer);
16049 }
16050 else
16051 start = end = whole = portion = 0;
16052
16053 w->hscroll_whole = whole;
16054
16055 /* Indicate what this scroll bar ought to be displaying now. */
16056 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16057 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16058 (w, portion, whole, start);
16059 }
16060
16061
16062 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16063 selected_window is redisplayed.
16064
16065 We can return without actually redisplaying the window if fonts has been
16066 changed on window's frame. In that case, redisplay_internal will retry.
16067
16068 As one of the important parts of redisplaying a window, we need to
16069 decide whether the previous window-start position (stored in the
16070 window's w->start marker position) is still valid, and if it isn't,
16071 recompute it. Some details about that:
16072
16073 . The previous window-start could be in a continuation line, in
16074 which case we need to recompute it when the window width
16075 changes. See compute_window_start_on_continuation_line and its
16076 call below.
16077
16078 . The text that changed since last redisplay could include the
16079 previous window-start position. In that case, we try to salvage
16080 what we can from the current glyph matrix by calling
16081 try_scrolling, which see.
16082
16083 . Some Emacs command could force us to use a specific window-start
16084 position by setting the window's force_start flag, or gently
16085 propose doing that by setting the window's optional_new_start
16086 flag. In these cases, we try using the specified start point if
16087 that succeeds (i.e. the window desired matrix is successfully
16088 recomputed, and point location is within the window). In case
16089 of optional_new_start, we first check if the specified start
16090 position is feasible, i.e. if it will allow point to be
16091 displayed in the window. If using the specified start point
16092 fails, e.g., if new fonts are needed to be loaded, we abort the
16093 redisplay cycle and leave it up to the next cycle to figure out
16094 things.
16095
16096 . Note that the window's force_start flag is sometimes set by
16097 redisplay itself, when it decides that the previous window start
16098 point is fine and should be kept. Search for "goto force_start"
16099 below to see the details. Like the values of window-start
16100 specified outside of redisplay, these internally-deduced values
16101 are tested for feasibility, and ignored if found to be
16102 unfeasible.
16103
16104 . Note that the function try_window, used to completely redisplay
16105 a window, accepts the window's start point as its argument.
16106 This is used several times in the redisplay code to control
16107 where the window start will be, according to user options such
16108 as scroll-conservatively, and also to ensure the screen line
16109 showing point will be fully (as opposed to partially) visible on
16110 display. */
16111
16112 static void
16113 redisplay_window (Lisp_Object window, bool just_this_one_p)
16114 {
16115 struct window *w = XWINDOW (window);
16116 struct frame *f = XFRAME (w->frame);
16117 struct buffer *buffer = XBUFFER (w->contents);
16118 struct buffer *old = current_buffer;
16119 struct text_pos lpoint, opoint, startp;
16120 bool update_mode_line;
16121 int tem;
16122 struct it it;
16123 /* Record it now because it's overwritten. */
16124 bool current_matrix_up_to_date_p = false;
16125 bool used_current_matrix_p = false;
16126 /* This is less strict than current_matrix_up_to_date_p.
16127 It indicates that the buffer contents and narrowing are unchanged. */
16128 bool buffer_unchanged_p = false;
16129 bool temp_scroll_step = false;
16130 ptrdiff_t count = SPECPDL_INDEX ();
16131 int rc;
16132 int centering_position = -1;
16133 bool last_line_misfit = false;
16134 ptrdiff_t beg_unchanged, end_unchanged;
16135 int frame_line_height;
16136 bool use_desired_matrix;
16137
16138 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16139 opoint = lpoint;
16140
16141 #ifdef GLYPH_DEBUG
16142 *w->desired_matrix->method = 0;
16143 #endif
16144
16145 if (!just_this_one_p
16146 && REDISPLAY_SOME_P ()
16147 && !w->redisplay
16148 && !w->update_mode_line
16149 && !f->face_change
16150 && !f->redisplay
16151 && !buffer->text->redisplay
16152 && BUF_PT (buffer) == w->last_point)
16153 return;
16154
16155 /* Make sure that both W's markers are valid. */
16156 eassert (XMARKER (w->start)->buffer == buffer);
16157 eassert (XMARKER (w->pointm)->buffer == buffer);
16158
16159 /* We come here again if we need to run window-text-change-functions
16160 below. */
16161 restart:
16162 reconsider_clip_changes (w);
16163 frame_line_height = default_line_pixel_height (w);
16164
16165 /* Has the mode line to be updated? */
16166 update_mode_line = (w->update_mode_line
16167 || update_mode_lines
16168 || buffer->clip_changed
16169 || buffer->prevent_redisplay_optimizations_p);
16170
16171 if (!just_this_one_p)
16172 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16173 cleverly elsewhere. */
16174 w->must_be_updated_p = true;
16175
16176 if (MINI_WINDOW_P (w))
16177 {
16178 if (w == XWINDOW (echo_area_window)
16179 && !NILP (echo_area_buffer[0]))
16180 {
16181 if (update_mode_line)
16182 /* We may have to update a tty frame's menu bar or a
16183 tool-bar. Example `M-x C-h C-h C-g'. */
16184 goto finish_menu_bars;
16185 else
16186 /* We've already displayed the echo area glyphs in this window. */
16187 goto finish_scroll_bars;
16188 }
16189 else if ((w != XWINDOW (minibuf_window)
16190 || minibuf_level == 0)
16191 /* When buffer is nonempty, redisplay window normally. */
16192 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16193 /* Quail displays non-mini buffers in minibuffer window.
16194 In that case, redisplay the window normally. */
16195 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16196 {
16197 /* W is a mini-buffer window, but it's not active, so clear
16198 it. */
16199 int yb = window_text_bottom_y (w);
16200 struct glyph_row *row;
16201 int y;
16202
16203 for (y = 0, row = w->desired_matrix->rows;
16204 y < yb;
16205 y += row->height, ++row)
16206 blank_row (w, row, y);
16207 goto finish_scroll_bars;
16208 }
16209
16210 clear_glyph_matrix (w->desired_matrix);
16211 }
16212
16213 /* Otherwise set up data on this window; select its buffer and point
16214 value. */
16215 /* Really select the buffer, for the sake of buffer-local
16216 variables. */
16217 set_buffer_internal_1 (XBUFFER (w->contents));
16218
16219 current_matrix_up_to_date_p
16220 = (w->window_end_valid
16221 && !current_buffer->clip_changed
16222 && !current_buffer->prevent_redisplay_optimizations_p
16223 && !window_outdated (w));
16224
16225 /* Run the window-text-change-functions
16226 if it is possible that the text on the screen has changed
16227 (either due to modification of the text, or any other reason). */
16228 if (!current_matrix_up_to_date_p
16229 && !NILP (Vwindow_text_change_functions))
16230 {
16231 safe_run_hooks (Qwindow_text_change_functions);
16232 goto restart;
16233 }
16234
16235 beg_unchanged = BEG_UNCHANGED;
16236 end_unchanged = END_UNCHANGED;
16237
16238 SET_TEXT_POS (opoint, PT, PT_BYTE);
16239
16240 specbind (Qinhibit_point_motion_hooks, Qt);
16241
16242 buffer_unchanged_p
16243 = (w->window_end_valid
16244 && !current_buffer->clip_changed
16245 && !window_outdated (w));
16246
16247 /* When windows_or_buffers_changed is non-zero, we can't rely
16248 on the window end being valid, so set it to zero there. */
16249 if (windows_or_buffers_changed)
16250 {
16251 /* If window starts on a continuation line, maybe adjust the
16252 window start in case the window's width changed. */
16253 if (XMARKER (w->start)->buffer == current_buffer)
16254 compute_window_start_on_continuation_line (w);
16255
16256 w->window_end_valid = false;
16257 /* If so, we also can't rely on current matrix
16258 and should not fool try_cursor_movement below. */
16259 current_matrix_up_to_date_p = false;
16260 }
16261
16262 /* Some sanity checks. */
16263 CHECK_WINDOW_END (w);
16264 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16265 emacs_abort ();
16266 if (BYTEPOS (opoint) < CHARPOS (opoint))
16267 emacs_abort ();
16268
16269 if (mode_line_update_needed (w))
16270 update_mode_line = true;
16271
16272 /* Point refers normally to the selected window. For any other
16273 window, set up appropriate value. */
16274 if (!EQ (window, selected_window))
16275 {
16276 ptrdiff_t new_pt = marker_position (w->pointm);
16277 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16278
16279 if (new_pt < BEGV)
16280 {
16281 new_pt = BEGV;
16282 new_pt_byte = BEGV_BYTE;
16283 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16284 }
16285 else if (new_pt > (ZV - 1))
16286 {
16287 new_pt = ZV;
16288 new_pt_byte = ZV_BYTE;
16289 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16290 }
16291
16292 /* We don't use SET_PT so that the point-motion hooks don't run. */
16293 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16294 }
16295
16296 /* If any of the character widths specified in the display table
16297 have changed, invalidate the width run cache. It's true that
16298 this may be a bit late to catch such changes, but the rest of
16299 redisplay goes (non-fatally) haywire when the display table is
16300 changed, so why should we worry about doing any better? */
16301 if (current_buffer->width_run_cache
16302 || (current_buffer->base_buffer
16303 && current_buffer->base_buffer->width_run_cache))
16304 {
16305 struct Lisp_Char_Table *disptab = buffer_display_table ();
16306
16307 if (! disptab_matches_widthtab
16308 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16309 {
16310 struct buffer *buf = current_buffer;
16311
16312 if (buf->base_buffer)
16313 buf = buf->base_buffer;
16314 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16315 recompute_width_table (current_buffer, disptab);
16316 }
16317 }
16318
16319 /* If window-start is screwed up, choose a new one. */
16320 if (XMARKER (w->start)->buffer != current_buffer)
16321 goto recenter;
16322
16323 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16324
16325 /* If someone specified a new starting point but did not insist,
16326 check whether it can be used. */
16327 if ((w->optional_new_start || window_frozen_p (w))
16328 && CHARPOS (startp) >= BEGV
16329 && CHARPOS (startp) <= ZV)
16330 {
16331 ptrdiff_t it_charpos;
16332
16333 w->optional_new_start = false;
16334 start_display (&it, w, startp);
16335 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16336 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16337 /* Record IT's position now, since line_bottom_y might change
16338 that. */
16339 it_charpos = IT_CHARPOS (it);
16340 /* Make sure we set the force_start flag only if the cursor row
16341 will be fully visible. Otherwise, the code under force_start
16342 label below will try to move point back into view, which is
16343 not what the code which sets optional_new_start wants. */
16344 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16345 && !w->force_start)
16346 {
16347 if (it_charpos == PT)
16348 w->force_start = true;
16349 /* IT may overshoot PT if text at PT is invisible. */
16350 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16351 w->force_start = true;
16352 #ifdef GLYPH_DEBUG
16353 if (w->force_start)
16354 {
16355 if (window_frozen_p (w))
16356 debug_method_add (w, "set force_start from frozen window start");
16357 else
16358 debug_method_add (w, "set force_start from optional_new_start");
16359 }
16360 #endif
16361 }
16362 }
16363
16364 force_start:
16365
16366 /* Handle case where place to start displaying has been specified,
16367 unless the specified location is outside the accessible range. */
16368 if (w->force_start)
16369 {
16370 /* We set this later on if we have to adjust point. */
16371 int new_vpos = -1;
16372
16373 w->force_start = false;
16374 w->vscroll = 0;
16375 w->window_end_valid = false;
16376
16377 /* Forget any recorded base line for line number display. */
16378 if (!buffer_unchanged_p)
16379 w->base_line_number = 0;
16380
16381 /* Redisplay the mode line. Select the buffer properly for that.
16382 Also, run the hook window-scroll-functions
16383 because we have scrolled. */
16384 /* Note, we do this after clearing force_start because
16385 if there's an error, it is better to forget about force_start
16386 than to get into an infinite loop calling the hook functions
16387 and having them get more errors. */
16388 if (!update_mode_line
16389 || ! NILP (Vwindow_scroll_functions))
16390 {
16391 update_mode_line = true;
16392 w->update_mode_line = true;
16393 startp = run_window_scroll_functions (window, startp);
16394 }
16395
16396 if (CHARPOS (startp) < BEGV)
16397 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16398 else if (CHARPOS (startp) > ZV)
16399 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16400
16401 /* Redisplay, then check if cursor has been set during the
16402 redisplay. Give up if new fonts were loaded. */
16403 /* We used to issue a CHECK_MARGINS argument to try_window here,
16404 but this causes scrolling to fail when point begins inside
16405 the scroll margin (bug#148) -- cyd */
16406 if (!try_window (window, startp, 0))
16407 {
16408 w->force_start = true;
16409 clear_glyph_matrix (w->desired_matrix);
16410 goto need_larger_matrices;
16411 }
16412
16413 if (w->cursor.vpos < 0)
16414 {
16415 /* If point does not appear, try to move point so it does
16416 appear. The desired matrix has been built above, so we
16417 can use it here. First see if point is in invisible
16418 text, and if so, move it to the first visible buffer
16419 position past that. */
16420 struct glyph_row *r = NULL;
16421 Lisp_Object invprop =
16422 get_char_property_and_overlay (make_number (PT), Qinvisible,
16423 Qnil, NULL);
16424
16425 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16426 {
16427 ptrdiff_t alt_pt;
16428 Lisp_Object invprop_end =
16429 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16430 Qnil, Qnil);
16431
16432 if (NATNUMP (invprop_end))
16433 alt_pt = XFASTINT (invprop_end);
16434 else
16435 alt_pt = ZV;
16436 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16437 NULL, 0);
16438 }
16439 if (r)
16440 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16441 else /* Give up and just move to the middle of the window. */
16442 new_vpos = window_box_height (w) / 2;
16443 }
16444
16445 if (!cursor_row_fully_visible_p (w, false, false))
16446 {
16447 /* Point does appear, but on a line partly visible at end of window.
16448 Move it back to a fully-visible line. */
16449 new_vpos = window_box_height (w);
16450 /* But if window_box_height suggests a Y coordinate that is
16451 not less than we already have, that line will clearly not
16452 be fully visible, so give up and scroll the display.
16453 This can happen when the default face uses a font whose
16454 dimensions are different from the frame's default
16455 font. */
16456 if (new_vpos >= w->cursor.y)
16457 {
16458 w->cursor.vpos = -1;
16459 clear_glyph_matrix (w->desired_matrix);
16460 goto try_to_scroll;
16461 }
16462 }
16463 else if (w->cursor.vpos >= 0)
16464 {
16465 /* Some people insist on not letting point enter the scroll
16466 margin, even though this part handles windows that didn't
16467 scroll at all. */
16468 int window_total_lines
16469 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16470 int margin = min (scroll_margin, window_total_lines / 4);
16471 int pixel_margin = margin * frame_line_height;
16472 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16473
16474 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16475 below, which finds the row to move point to, advances by
16476 the Y coordinate of the _next_ row, see the definition of
16477 MATRIX_ROW_BOTTOM_Y. */
16478 if (w->cursor.vpos < margin + header_line)
16479 {
16480 w->cursor.vpos = -1;
16481 clear_glyph_matrix (w->desired_matrix);
16482 goto try_to_scroll;
16483 }
16484 else
16485 {
16486 int window_height = window_box_height (w);
16487
16488 if (header_line)
16489 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16490 if (w->cursor.y >= window_height - pixel_margin)
16491 {
16492 w->cursor.vpos = -1;
16493 clear_glyph_matrix (w->desired_matrix);
16494 goto try_to_scroll;
16495 }
16496 }
16497 }
16498
16499 /* If we need to move point for either of the above reasons,
16500 now actually do it. */
16501 if (new_vpos >= 0)
16502 {
16503 struct glyph_row *row;
16504
16505 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16506 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16507 ++row;
16508
16509 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16510 MATRIX_ROW_START_BYTEPOS (row));
16511
16512 if (w != XWINDOW (selected_window))
16513 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16514 else if (current_buffer == old)
16515 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16516
16517 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16518
16519 /* Re-run pre-redisplay-function so it can update the region
16520 according to the new position of point. */
16521 /* Other than the cursor, w's redisplay is done so we can set its
16522 redisplay to false. Also the buffer's redisplay can be set to
16523 false, since propagate_buffer_redisplay should have already
16524 propagated its info to `w' anyway. */
16525 w->redisplay = false;
16526 XBUFFER (w->contents)->text->redisplay = false;
16527 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16528
16529 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16530 {
16531 /* pre-redisplay-function made changes (e.g. move the region)
16532 that require another round of redisplay. */
16533 clear_glyph_matrix (w->desired_matrix);
16534 if (!try_window (window, startp, 0))
16535 goto need_larger_matrices;
16536 }
16537 }
16538 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16539 {
16540 clear_glyph_matrix (w->desired_matrix);
16541 goto try_to_scroll;
16542 }
16543
16544 #ifdef GLYPH_DEBUG
16545 debug_method_add (w, "forced window start");
16546 #endif
16547 goto done;
16548 }
16549
16550 /* Handle case where text has not changed, only point, and it has
16551 not moved off the frame, and we are not retrying after hscroll.
16552 (current_matrix_up_to_date_p is true when retrying.) */
16553 if (current_matrix_up_to_date_p
16554 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16555 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16556 {
16557 switch (rc)
16558 {
16559 case CURSOR_MOVEMENT_SUCCESS:
16560 used_current_matrix_p = true;
16561 goto done;
16562
16563 case CURSOR_MOVEMENT_MUST_SCROLL:
16564 goto try_to_scroll;
16565
16566 default:
16567 emacs_abort ();
16568 }
16569 }
16570 /* If current starting point was originally the beginning of a line
16571 but no longer is, find a new starting point. */
16572 else if (w->start_at_line_beg
16573 && !(CHARPOS (startp) <= BEGV
16574 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16575 {
16576 #ifdef GLYPH_DEBUG
16577 debug_method_add (w, "recenter 1");
16578 #endif
16579 goto recenter;
16580 }
16581
16582 /* Try scrolling with try_window_id. Value is > 0 if update has
16583 been done, it is -1 if we know that the same window start will
16584 not work. It is 0 if unsuccessful for some other reason. */
16585 else if ((tem = try_window_id (w)) != 0)
16586 {
16587 #ifdef GLYPH_DEBUG
16588 debug_method_add (w, "try_window_id %d", tem);
16589 #endif
16590
16591 if (f->fonts_changed)
16592 goto need_larger_matrices;
16593 if (tem > 0)
16594 goto done;
16595
16596 /* Otherwise try_window_id has returned -1 which means that we
16597 don't want the alternative below this comment to execute. */
16598 }
16599 else if (CHARPOS (startp) >= BEGV
16600 && CHARPOS (startp) <= ZV
16601 && PT >= CHARPOS (startp)
16602 && (CHARPOS (startp) < ZV
16603 /* Avoid starting at end of buffer. */
16604 || CHARPOS (startp) == BEGV
16605 || !window_outdated (w)))
16606 {
16607 int d1, d2, d5, d6;
16608 int rtop, rbot;
16609
16610 /* If first window line is a continuation line, and window start
16611 is inside the modified region, but the first change is before
16612 current window start, we must select a new window start.
16613
16614 However, if this is the result of a down-mouse event (e.g. by
16615 extending the mouse-drag-overlay), we don't want to select a
16616 new window start, since that would change the position under
16617 the mouse, resulting in an unwanted mouse-movement rather
16618 than a simple mouse-click. */
16619 if (!w->start_at_line_beg
16620 && NILP (do_mouse_tracking)
16621 && CHARPOS (startp) > BEGV
16622 && CHARPOS (startp) > BEG + beg_unchanged
16623 && CHARPOS (startp) <= Z - end_unchanged
16624 /* Even if w->start_at_line_beg is nil, a new window may
16625 start at a line_beg, since that's how set_buffer_window
16626 sets it. So, we need to check the return value of
16627 compute_window_start_on_continuation_line. (See also
16628 bug#197). */
16629 && XMARKER (w->start)->buffer == current_buffer
16630 && compute_window_start_on_continuation_line (w)
16631 /* It doesn't make sense to force the window start like we
16632 do at label force_start if it is already known that point
16633 will not be fully visible in the resulting window, because
16634 doing so will move point from its correct position
16635 instead of scrolling the window to bring point into view.
16636 See bug#9324. */
16637 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16638 /* A very tall row could need more than the window height,
16639 in which case we accept that it is partially visible. */
16640 && (rtop != 0) == (rbot != 0))
16641 {
16642 w->force_start = true;
16643 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16644 #ifdef GLYPH_DEBUG
16645 debug_method_add (w, "recomputed window start in continuation line");
16646 #endif
16647 goto force_start;
16648 }
16649
16650 #ifdef GLYPH_DEBUG
16651 debug_method_add (w, "same window start");
16652 #endif
16653
16654 /* Try to redisplay starting at same place as before.
16655 If point has not moved off frame, accept the results. */
16656 if (!current_matrix_up_to_date_p
16657 /* Don't use try_window_reusing_current_matrix in this case
16658 because a window scroll function can have changed the
16659 buffer. */
16660 || !NILP (Vwindow_scroll_functions)
16661 || MINI_WINDOW_P (w)
16662 || !(used_current_matrix_p
16663 = try_window_reusing_current_matrix (w)))
16664 {
16665 IF_DEBUG (debug_method_add (w, "1"));
16666 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16667 /* -1 means we need to scroll.
16668 0 means we need new matrices, but fonts_changed
16669 is set in that case, so we will detect it below. */
16670 goto try_to_scroll;
16671 }
16672
16673 if (f->fonts_changed)
16674 goto need_larger_matrices;
16675
16676 if (w->cursor.vpos >= 0)
16677 {
16678 if (!just_this_one_p
16679 || current_buffer->clip_changed
16680 || BEG_UNCHANGED < CHARPOS (startp))
16681 /* Forget any recorded base line for line number display. */
16682 w->base_line_number = 0;
16683
16684 if (!cursor_row_fully_visible_p (w, true, false))
16685 {
16686 clear_glyph_matrix (w->desired_matrix);
16687 last_line_misfit = true;
16688 }
16689 /* Drop through and scroll. */
16690 else
16691 goto done;
16692 }
16693 else
16694 clear_glyph_matrix (w->desired_matrix);
16695 }
16696
16697 try_to_scroll:
16698
16699 /* Redisplay the mode line. Select the buffer properly for that. */
16700 if (!update_mode_line)
16701 {
16702 update_mode_line = true;
16703 w->update_mode_line = true;
16704 }
16705
16706 /* Try to scroll by specified few lines. */
16707 if ((scroll_conservatively
16708 || emacs_scroll_step
16709 || temp_scroll_step
16710 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16711 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16712 && CHARPOS (startp) >= BEGV
16713 && CHARPOS (startp) <= ZV)
16714 {
16715 /* The function returns -1 if new fonts were loaded, 1 if
16716 successful, 0 if not successful. */
16717 int ss = try_scrolling (window, just_this_one_p,
16718 scroll_conservatively,
16719 emacs_scroll_step,
16720 temp_scroll_step, last_line_misfit);
16721 switch (ss)
16722 {
16723 case SCROLLING_SUCCESS:
16724 goto done;
16725
16726 case SCROLLING_NEED_LARGER_MATRICES:
16727 goto need_larger_matrices;
16728
16729 case SCROLLING_FAILED:
16730 break;
16731
16732 default:
16733 emacs_abort ();
16734 }
16735 }
16736
16737 /* Finally, just choose a place to start which positions point
16738 according to user preferences. */
16739
16740 recenter:
16741
16742 #ifdef GLYPH_DEBUG
16743 debug_method_add (w, "recenter");
16744 #endif
16745
16746 /* Forget any previously recorded base line for line number display. */
16747 if (!buffer_unchanged_p)
16748 w->base_line_number = 0;
16749
16750 /* Determine the window start relative to point. */
16751 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16752 it.current_y = it.last_visible_y;
16753 if (centering_position < 0)
16754 {
16755 int window_total_lines
16756 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16757 int margin
16758 = scroll_margin > 0
16759 ? min (scroll_margin, window_total_lines / 4)
16760 : 0;
16761 ptrdiff_t margin_pos = CHARPOS (startp);
16762 Lisp_Object aggressive;
16763 bool scrolling_up;
16764
16765 /* If there is a scroll margin at the top of the window, find
16766 its character position. */
16767 if (margin
16768 /* Cannot call start_display if startp is not in the
16769 accessible region of the buffer. This can happen when we
16770 have just switched to a different buffer and/or changed
16771 its restriction. In that case, startp is initialized to
16772 the character position 1 (BEGV) because we did not yet
16773 have chance to display the buffer even once. */
16774 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16775 {
16776 struct it it1;
16777 void *it1data = NULL;
16778
16779 SAVE_IT (it1, it, it1data);
16780 start_display (&it1, w, startp);
16781 move_it_vertically (&it1, margin * frame_line_height);
16782 margin_pos = IT_CHARPOS (it1);
16783 RESTORE_IT (&it, &it, it1data);
16784 }
16785 scrolling_up = PT > margin_pos;
16786 aggressive =
16787 scrolling_up
16788 ? BVAR (current_buffer, scroll_up_aggressively)
16789 : BVAR (current_buffer, scroll_down_aggressively);
16790
16791 if (!MINI_WINDOW_P (w)
16792 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16793 {
16794 int pt_offset = 0;
16795
16796 /* Setting scroll-conservatively overrides
16797 scroll-*-aggressively. */
16798 if (!scroll_conservatively && NUMBERP (aggressive))
16799 {
16800 double float_amount = XFLOATINT (aggressive);
16801
16802 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16803 if (pt_offset == 0 && float_amount > 0)
16804 pt_offset = 1;
16805 if (pt_offset && margin > 0)
16806 margin -= 1;
16807 }
16808 /* Compute how much to move the window start backward from
16809 point so that point will be displayed where the user
16810 wants it. */
16811 if (scrolling_up)
16812 {
16813 centering_position = it.last_visible_y;
16814 if (pt_offset)
16815 centering_position -= pt_offset;
16816 centering_position -=
16817 (frame_line_height * (1 + margin + last_line_misfit)
16818 + WINDOW_HEADER_LINE_HEIGHT (w));
16819 /* Don't let point enter the scroll margin near top of
16820 the window. */
16821 if (centering_position < margin * frame_line_height)
16822 centering_position = margin * frame_line_height;
16823 }
16824 else
16825 centering_position = margin * frame_line_height + pt_offset;
16826 }
16827 else
16828 /* Set the window start half the height of the window backward
16829 from point. */
16830 centering_position = window_box_height (w) / 2;
16831 }
16832 move_it_vertically_backward (&it, centering_position);
16833
16834 eassert (IT_CHARPOS (it) >= BEGV);
16835
16836 /* The function move_it_vertically_backward may move over more
16837 than the specified y-distance. If it->w is small, e.g. a
16838 mini-buffer window, we may end up in front of the window's
16839 display area. Start displaying at the start of the line
16840 containing PT in this case. */
16841 if (it.current_y <= 0)
16842 {
16843 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16844 move_it_vertically_backward (&it, 0);
16845 it.current_y = 0;
16846 }
16847
16848 it.current_x = it.hpos = 0;
16849
16850 /* Set the window start position here explicitly, to avoid an
16851 infinite loop in case the functions in window-scroll-functions
16852 get errors. */
16853 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16854
16855 /* Run scroll hooks. */
16856 startp = run_window_scroll_functions (window, it.current.pos);
16857
16858 /* Redisplay the window. */
16859 use_desired_matrix = false;
16860 if (!current_matrix_up_to_date_p
16861 || windows_or_buffers_changed
16862 || f->cursor_type_changed
16863 /* Don't use try_window_reusing_current_matrix in this case
16864 because it can have changed the buffer. */
16865 || !NILP (Vwindow_scroll_functions)
16866 || !just_this_one_p
16867 || MINI_WINDOW_P (w)
16868 || !(used_current_matrix_p
16869 = try_window_reusing_current_matrix (w)))
16870 use_desired_matrix = (try_window (window, startp, 0) == 1);
16871
16872 /* If new fonts have been loaded (due to fontsets), give up. We
16873 have to start a new redisplay since we need to re-adjust glyph
16874 matrices. */
16875 if (f->fonts_changed)
16876 goto need_larger_matrices;
16877
16878 /* If cursor did not appear assume that the middle of the window is
16879 in the first line of the window. Do it again with the next line.
16880 (Imagine a window of height 100, displaying two lines of height
16881 60. Moving back 50 from it->last_visible_y will end in the first
16882 line.) */
16883 if (w->cursor.vpos < 0)
16884 {
16885 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16886 {
16887 clear_glyph_matrix (w->desired_matrix);
16888 move_it_by_lines (&it, 1);
16889 try_window (window, it.current.pos, 0);
16890 }
16891 else if (PT < IT_CHARPOS (it))
16892 {
16893 clear_glyph_matrix (w->desired_matrix);
16894 move_it_by_lines (&it, -1);
16895 try_window (window, it.current.pos, 0);
16896 }
16897 else
16898 {
16899 /* Not much we can do about it. */
16900 }
16901 }
16902
16903 /* Consider the following case: Window starts at BEGV, there is
16904 invisible, intangible text at BEGV, so that display starts at
16905 some point START > BEGV. It can happen that we are called with
16906 PT somewhere between BEGV and START. Try to handle that case,
16907 and similar ones. */
16908 if (w->cursor.vpos < 0)
16909 {
16910 /* Prefer the desired matrix to the current matrix, if possible,
16911 in the fallback calculations below. This is because using
16912 the current matrix might completely goof, e.g. if its first
16913 row is after point. */
16914 struct glyph_matrix *matrix =
16915 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16916 /* First, try locating the proper glyph row for PT. */
16917 struct glyph_row *row =
16918 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16919
16920 /* Sometimes point is at the beginning of invisible text that is
16921 before the 1st character displayed in the row. In that case,
16922 row_containing_pos fails to find the row, because no glyphs
16923 with appropriate buffer positions are present in the row.
16924 Therefore, we next try to find the row which shows the 1st
16925 position after the invisible text. */
16926 if (!row)
16927 {
16928 Lisp_Object val =
16929 get_char_property_and_overlay (make_number (PT), Qinvisible,
16930 Qnil, NULL);
16931
16932 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16933 {
16934 ptrdiff_t alt_pos;
16935 Lisp_Object invis_end =
16936 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16937 Qnil, Qnil);
16938
16939 if (NATNUMP (invis_end))
16940 alt_pos = XFASTINT (invis_end);
16941 else
16942 alt_pos = ZV;
16943 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16944 }
16945 }
16946 /* Finally, fall back on the first row of the window after the
16947 header line (if any). This is slightly better than not
16948 displaying the cursor at all. */
16949 if (!row)
16950 {
16951 row = matrix->rows;
16952 if (row->mode_line_p)
16953 ++row;
16954 }
16955 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16956 }
16957
16958 if (!cursor_row_fully_visible_p (w, false, false))
16959 {
16960 /* If vscroll is enabled, disable it and try again. */
16961 if (w->vscroll)
16962 {
16963 w->vscroll = 0;
16964 clear_glyph_matrix (w->desired_matrix);
16965 goto recenter;
16966 }
16967
16968 /* Users who set scroll-conservatively to a large number want
16969 point just above/below the scroll margin. If we ended up
16970 with point's row partially visible, move the window start to
16971 make that row fully visible and out of the margin. */
16972 if (scroll_conservatively > SCROLL_LIMIT)
16973 {
16974 int window_total_lines
16975 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16976 int margin =
16977 scroll_margin > 0
16978 ? min (scroll_margin, window_total_lines / 4)
16979 : 0;
16980 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16981
16982 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16983 clear_glyph_matrix (w->desired_matrix);
16984 if (1 == try_window (window, it.current.pos,
16985 TRY_WINDOW_CHECK_MARGINS))
16986 goto done;
16987 }
16988
16989 /* If centering point failed to make the whole line visible,
16990 put point at the top instead. That has to make the whole line
16991 visible, if it can be done. */
16992 if (centering_position == 0)
16993 goto done;
16994
16995 clear_glyph_matrix (w->desired_matrix);
16996 centering_position = 0;
16997 goto recenter;
16998 }
16999
17000 done:
17001
17002 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17003 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17004 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17005
17006 /* Display the mode line, if we must. */
17007 if ((update_mode_line
17008 /* If window not full width, must redo its mode line
17009 if (a) the window to its side is being redone and
17010 (b) we do a frame-based redisplay. This is a consequence
17011 of how inverted lines are drawn in frame-based redisplay. */
17012 || (!just_this_one_p
17013 && !FRAME_WINDOW_P (f)
17014 && !WINDOW_FULL_WIDTH_P (w))
17015 /* Line number to display. */
17016 || w->base_line_pos > 0
17017 /* Column number is displayed and different from the one displayed. */
17018 || (w->column_number_displayed != -1
17019 && (w->column_number_displayed != current_column ())))
17020 /* This means that the window has a mode line. */
17021 && (WINDOW_WANTS_MODELINE_P (w)
17022 || WINDOW_WANTS_HEADER_LINE_P (w)))
17023 {
17024
17025 display_mode_lines (w);
17026
17027 /* If mode line height has changed, arrange for a thorough
17028 immediate redisplay using the correct mode line height. */
17029 if (WINDOW_WANTS_MODELINE_P (w)
17030 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17031 {
17032 f->fonts_changed = true;
17033 w->mode_line_height = -1;
17034 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17035 = DESIRED_MODE_LINE_HEIGHT (w);
17036 }
17037
17038 /* If header line height has changed, arrange for a thorough
17039 immediate redisplay using the correct header line height. */
17040 if (WINDOW_WANTS_HEADER_LINE_P (w)
17041 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17042 {
17043 f->fonts_changed = true;
17044 w->header_line_height = -1;
17045 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17046 = DESIRED_HEADER_LINE_HEIGHT (w);
17047 }
17048
17049 if (f->fonts_changed)
17050 goto need_larger_matrices;
17051 }
17052
17053 if (!line_number_displayed && w->base_line_pos != -1)
17054 {
17055 w->base_line_pos = 0;
17056 w->base_line_number = 0;
17057 }
17058
17059 finish_menu_bars:
17060
17061 /* When we reach a frame's selected window, redo the frame's menu
17062 bar and the frame's title. */
17063 if (update_mode_line
17064 && EQ (FRAME_SELECTED_WINDOW (f), window))
17065 {
17066 bool redisplay_menu_p;
17067
17068 if (FRAME_WINDOW_P (f))
17069 {
17070 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17071 || defined (HAVE_NS) || defined (USE_GTK)
17072 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17073 #else
17074 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17075 #endif
17076 }
17077 else
17078 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17079
17080 if (redisplay_menu_p)
17081 display_menu_bar (w);
17082
17083 #ifdef HAVE_WINDOW_SYSTEM
17084 if (FRAME_WINDOW_P (f))
17085 {
17086 #if defined (USE_GTK) || defined (HAVE_NS)
17087 if (FRAME_EXTERNAL_TOOL_BAR (f))
17088 redisplay_tool_bar (f);
17089 #else
17090 if (WINDOWP (f->tool_bar_window)
17091 && (FRAME_TOOL_BAR_LINES (f) > 0
17092 || !NILP (Vauto_resize_tool_bars))
17093 && redisplay_tool_bar (f))
17094 ignore_mouse_drag_p = true;
17095 #endif
17096 }
17097 ptrdiff_t count1 = SPECPDL_INDEX ();
17098 /* x_consider_frame_title calls select-frame, which calls
17099 resize_mini_window, which could resize the mini-window and by
17100 that undo the effect of this redisplay cycle wrt minibuffer
17101 and echo-area display. Binding inhibit-redisplay to t makes
17102 the call to resize_mini_window a no-op, thus avoiding the
17103 adverse side effects. */
17104 specbind (Qinhibit_redisplay, Qt);
17105 x_consider_frame_title (w->frame);
17106 unbind_to (count1, Qnil);
17107 #endif
17108 }
17109
17110 #ifdef HAVE_WINDOW_SYSTEM
17111 if (FRAME_WINDOW_P (f)
17112 && update_window_fringes (w, (just_this_one_p
17113 || (!used_current_matrix_p && !overlay_arrow_seen)
17114 || w->pseudo_window_p)))
17115 {
17116 update_begin (f);
17117 block_input ();
17118 if (draw_window_fringes (w, true))
17119 {
17120 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17121 x_draw_right_divider (w);
17122 else
17123 x_draw_vertical_border (w);
17124 }
17125 unblock_input ();
17126 update_end (f);
17127 }
17128
17129 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17130 x_draw_bottom_divider (w);
17131 #endif /* HAVE_WINDOW_SYSTEM */
17132
17133 /* We go to this label, with fonts_changed set, if it is
17134 necessary to try again using larger glyph matrices.
17135 We have to redeem the scroll bar even in this case,
17136 because the loop in redisplay_internal expects that. */
17137 need_larger_matrices:
17138 ;
17139 finish_scroll_bars:
17140
17141 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17142 {
17143 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17144 /* Set the thumb's position and size. */
17145 set_vertical_scroll_bar (w);
17146
17147 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17148 /* Set the thumb's position and size. */
17149 set_horizontal_scroll_bar (w);
17150
17151 /* Note that we actually used the scroll bar attached to this
17152 window, so it shouldn't be deleted at the end of redisplay. */
17153 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17154 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17155 }
17156
17157 /* Restore current_buffer and value of point in it. The window
17158 update may have changed the buffer, so first make sure `opoint'
17159 is still valid (Bug#6177). */
17160 if (CHARPOS (opoint) < BEGV)
17161 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17162 else if (CHARPOS (opoint) > ZV)
17163 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17164 else
17165 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17166
17167 set_buffer_internal_1 (old);
17168 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17169 shorter. This can be caused by log truncation in *Messages*. */
17170 if (CHARPOS (lpoint) <= ZV)
17171 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17172
17173 unbind_to (count, Qnil);
17174 }
17175
17176
17177 /* Build the complete desired matrix of WINDOW with a window start
17178 buffer position POS.
17179
17180 Value is 1 if successful. It is zero if fonts were loaded during
17181 redisplay which makes re-adjusting glyph matrices necessary, and -1
17182 if point would appear in the scroll margins.
17183 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17184 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17185 set in FLAGS.) */
17186
17187 int
17188 try_window (Lisp_Object window, struct text_pos pos, int flags)
17189 {
17190 struct window *w = XWINDOW (window);
17191 struct it it;
17192 struct glyph_row *last_text_row = NULL;
17193 struct frame *f = XFRAME (w->frame);
17194 int frame_line_height = default_line_pixel_height (w);
17195
17196 /* Make POS the new window start. */
17197 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17198
17199 /* Mark cursor position as unknown. No overlay arrow seen. */
17200 w->cursor.vpos = -1;
17201 overlay_arrow_seen = false;
17202
17203 /* Initialize iterator and info to start at POS. */
17204 start_display (&it, w, pos);
17205 it.glyph_row->reversed_p = false;
17206
17207 /* Display all lines of W. */
17208 while (it.current_y < it.last_visible_y)
17209 {
17210 if (display_line (&it))
17211 last_text_row = it.glyph_row - 1;
17212 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17213 return 0;
17214 }
17215
17216 /* Don't let the cursor end in the scroll margins. */
17217 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17218 && !MINI_WINDOW_P (w))
17219 {
17220 int this_scroll_margin;
17221 int window_total_lines
17222 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17223
17224 if (scroll_margin > 0)
17225 {
17226 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17227 this_scroll_margin *= frame_line_height;
17228 }
17229 else
17230 this_scroll_margin = 0;
17231
17232 if ((w->cursor.y >= 0 /* not vscrolled */
17233 && w->cursor.y < this_scroll_margin
17234 && CHARPOS (pos) > BEGV
17235 && IT_CHARPOS (it) < ZV)
17236 /* rms: considering make_cursor_line_fully_visible_p here
17237 seems to give wrong results. We don't want to recenter
17238 when the last line is partly visible, we want to allow
17239 that case to be handled in the usual way. */
17240 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17241 {
17242 w->cursor.vpos = -1;
17243 clear_glyph_matrix (w->desired_matrix);
17244 return -1;
17245 }
17246 }
17247
17248 /* If bottom moved off end of frame, change mode line percentage. */
17249 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17250 w->update_mode_line = true;
17251
17252 /* Set window_end_pos to the offset of the last character displayed
17253 on the window from the end of current_buffer. Set
17254 window_end_vpos to its row number. */
17255 if (last_text_row)
17256 {
17257 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17258 adjust_window_ends (w, last_text_row, false);
17259 eassert
17260 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17261 w->window_end_vpos)));
17262 }
17263 else
17264 {
17265 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17266 w->window_end_pos = Z - ZV;
17267 w->window_end_vpos = 0;
17268 }
17269
17270 /* But that is not valid info until redisplay finishes. */
17271 w->window_end_valid = false;
17272 return 1;
17273 }
17274
17275
17276 \f
17277 /************************************************************************
17278 Window redisplay reusing current matrix when buffer has not changed
17279 ************************************************************************/
17280
17281 /* Try redisplay of window W showing an unchanged buffer with a
17282 different window start than the last time it was displayed by
17283 reusing its current matrix. Value is true if successful.
17284 W->start is the new window start. */
17285
17286 static bool
17287 try_window_reusing_current_matrix (struct window *w)
17288 {
17289 struct frame *f = XFRAME (w->frame);
17290 struct glyph_row *bottom_row;
17291 struct it it;
17292 struct run run;
17293 struct text_pos start, new_start;
17294 int nrows_scrolled, i;
17295 struct glyph_row *last_text_row;
17296 struct glyph_row *last_reused_text_row;
17297 struct glyph_row *start_row;
17298 int start_vpos, min_y, max_y;
17299
17300 #ifdef GLYPH_DEBUG
17301 if (inhibit_try_window_reusing)
17302 return false;
17303 #endif
17304
17305 if (/* This function doesn't handle terminal frames. */
17306 !FRAME_WINDOW_P (f)
17307 /* Don't try to reuse the display if windows have been split
17308 or such. */
17309 || windows_or_buffers_changed
17310 || f->cursor_type_changed)
17311 return false;
17312
17313 /* Can't do this if showing trailing whitespace. */
17314 if (!NILP (Vshow_trailing_whitespace))
17315 return false;
17316
17317 /* If top-line visibility has changed, give up. */
17318 if (WINDOW_WANTS_HEADER_LINE_P (w)
17319 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17320 return false;
17321
17322 /* Give up if old or new display is scrolled vertically. We could
17323 make this function handle this, but right now it doesn't. */
17324 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17325 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17326 return false;
17327
17328 /* The variable new_start now holds the new window start. The old
17329 start `start' can be determined from the current matrix. */
17330 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17331 start = start_row->minpos;
17332 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17333
17334 /* Clear the desired matrix for the display below. */
17335 clear_glyph_matrix (w->desired_matrix);
17336
17337 if (CHARPOS (new_start) <= CHARPOS (start))
17338 {
17339 /* Don't use this method if the display starts with an ellipsis
17340 displayed for invisible text. It's not easy to handle that case
17341 below, and it's certainly not worth the effort since this is
17342 not a frequent case. */
17343 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17344 return false;
17345
17346 IF_DEBUG (debug_method_add (w, "twu1"));
17347
17348 /* Display up to a row that can be reused. The variable
17349 last_text_row is set to the last row displayed that displays
17350 text. Note that it.vpos == 0 if or if not there is a
17351 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17352 start_display (&it, w, new_start);
17353 w->cursor.vpos = -1;
17354 last_text_row = last_reused_text_row = NULL;
17355
17356 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17357 {
17358 /* If we have reached into the characters in the START row,
17359 that means the line boundaries have changed. So we
17360 can't start copying with the row START. Maybe it will
17361 work to start copying with the following row. */
17362 while (IT_CHARPOS (it) > CHARPOS (start))
17363 {
17364 /* Advance to the next row as the "start". */
17365 start_row++;
17366 start = start_row->minpos;
17367 /* If there are no more rows to try, or just one, give up. */
17368 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17369 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17370 || CHARPOS (start) == ZV)
17371 {
17372 clear_glyph_matrix (w->desired_matrix);
17373 return false;
17374 }
17375
17376 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17377 }
17378 /* If we have reached alignment, we can copy the rest of the
17379 rows. */
17380 if (IT_CHARPOS (it) == CHARPOS (start)
17381 /* Don't accept "alignment" inside a display vector,
17382 since start_row could have started in the middle of
17383 that same display vector (thus their character
17384 positions match), and we have no way of telling if
17385 that is the case. */
17386 && it.current.dpvec_index < 0)
17387 break;
17388
17389 it.glyph_row->reversed_p = false;
17390 if (display_line (&it))
17391 last_text_row = it.glyph_row - 1;
17392
17393 }
17394
17395 /* A value of current_y < last_visible_y means that we stopped
17396 at the previous window start, which in turn means that we
17397 have at least one reusable row. */
17398 if (it.current_y < it.last_visible_y)
17399 {
17400 struct glyph_row *row;
17401
17402 /* IT.vpos always starts from 0; it counts text lines. */
17403 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17404
17405 /* Find PT if not already found in the lines displayed. */
17406 if (w->cursor.vpos < 0)
17407 {
17408 int dy = it.current_y - start_row->y;
17409
17410 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17411 row = row_containing_pos (w, PT, row, NULL, dy);
17412 if (row)
17413 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17414 dy, nrows_scrolled);
17415 else
17416 {
17417 clear_glyph_matrix (w->desired_matrix);
17418 return false;
17419 }
17420 }
17421
17422 /* Scroll the display. Do it before the current matrix is
17423 changed. The problem here is that update has not yet
17424 run, i.e. part of the current matrix is not up to date.
17425 scroll_run_hook will clear the cursor, and use the
17426 current matrix to get the height of the row the cursor is
17427 in. */
17428 run.current_y = start_row->y;
17429 run.desired_y = it.current_y;
17430 run.height = it.last_visible_y - it.current_y;
17431
17432 if (run.height > 0 && run.current_y != run.desired_y)
17433 {
17434 update_begin (f);
17435 FRAME_RIF (f)->update_window_begin_hook (w);
17436 FRAME_RIF (f)->clear_window_mouse_face (w);
17437 FRAME_RIF (f)->scroll_run_hook (w, &run);
17438 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17439 update_end (f);
17440 }
17441
17442 /* Shift current matrix down by nrows_scrolled lines. */
17443 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17444 rotate_matrix (w->current_matrix,
17445 start_vpos,
17446 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17447 nrows_scrolled);
17448
17449 /* Disable lines that must be updated. */
17450 for (i = 0; i < nrows_scrolled; ++i)
17451 (start_row + i)->enabled_p = false;
17452
17453 /* Re-compute Y positions. */
17454 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17455 max_y = it.last_visible_y;
17456 for (row = start_row + nrows_scrolled;
17457 row < bottom_row;
17458 ++row)
17459 {
17460 row->y = it.current_y;
17461 row->visible_height = row->height;
17462
17463 if (row->y < min_y)
17464 row->visible_height -= min_y - row->y;
17465 if (row->y + row->height > max_y)
17466 row->visible_height -= row->y + row->height - max_y;
17467 if (row->fringe_bitmap_periodic_p)
17468 row->redraw_fringe_bitmaps_p = true;
17469
17470 it.current_y += row->height;
17471
17472 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17473 last_reused_text_row = row;
17474 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17475 break;
17476 }
17477
17478 /* Disable lines in the current matrix which are now
17479 below the window. */
17480 for (++row; row < bottom_row; ++row)
17481 row->enabled_p = row->mode_line_p = false;
17482 }
17483
17484 /* Update window_end_pos etc.; last_reused_text_row is the last
17485 reused row from the current matrix containing text, if any.
17486 The value of last_text_row is the last displayed line
17487 containing text. */
17488 if (last_reused_text_row)
17489 adjust_window_ends (w, last_reused_text_row, true);
17490 else if (last_text_row)
17491 adjust_window_ends (w, last_text_row, false);
17492 else
17493 {
17494 /* This window must be completely empty. */
17495 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17496 w->window_end_pos = Z - ZV;
17497 w->window_end_vpos = 0;
17498 }
17499 w->window_end_valid = false;
17500
17501 /* Update hint: don't try scrolling again in update_window. */
17502 w->desired_matrix->no_scrolling_p = true;
17503
17504 #ifdef GLYPH_DEBUG
17505 debug_method_add (w, "try_window_reusing_current_matrix 1");
17506 #endif
17507 return true;
17508 }
17509 else if (CHARPOS (new_start) > CHARPOS (start))
17510 {
17511 struct glyph_row *pt_row, *row;
17512 struct glyph_row *first_reusable_row;
17513 struct glyph_row *first_row_to_display;
17514 int dy;
17515 int yb = window_text_bottom_y (w);
17516
17517 /* Find the row starting at new_start, if there is one. Don't
17518 reuse a partially visible line at the end. */
17519 first_reusable_row = start_row;
17520 while (first_reusable_row->enabled_p
17521 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17522 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17523 < CHARPOS (new_start)))
17524 ++first_reusable_row;
17525
17526 /* Give up if there is no row to reuse. */
17527 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17528 || !first_reusable_row->enabled_p
17529 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17530 != CHARPOS (new_start)))
17531 return false;
17532
17533 /* We can reuse fully visible rows beginning with
17534 first_reusable_row to the end of the window. Set
17535 first_row_to_display to the first row that cannot be reused.
17536 Set pt_row to the row containing point, if there is any. */
17537 pt_row = NULL;
17538 for (first_row_to_display = first_reusable_row;
17539 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17540 ++first_row_to_display)
17541 {
17542 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17543 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17544 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17545 && first_row_to_display->ends_at_zv_p
17546 && pt_row == NULL)))
17547 pt_row = first_row_to_display;
17548 }
17549
17550 /* Start displaying at the start of first_row_to_display. */
17551 eassert (first_row_to_display->y < yb);
17552 init_to_row_start (&it, w, first_row_to_display);
17553
17554 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17555 - start_vpos);
17556 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17557 - nrows_scrolled);
17558 it.current_y = (first_row_to_display->y - first_reusable_row->y
17559 + WINDOW_HEADER_LINE_HEIGHT (w));
17560
17561 /* Display lines beginning with first_row_to_display in the
17562 desired matrix. Set last_text_row to the last row displayed
17563 that displays text. */
17564 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17565 if (pt_row == NULL)
17566 w->cursor.vpos = -1;
17567 last_text_row = NULL;
17568 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17569 if (display_line (&it))
17570 last_text_row = it.glyph_row - 1;
17571
17572 /* If point is in a reused row, adjust y and vpos of the cursor
17573 position. */
17574 if (pt_row)
17575 {
17576 w->cursor.vpos -= nrows_scrolled;
17577 w->cursor.y -= first_reusable_row->y - start_row->y;
17578 }
17579
17580 /* Give up if point isn't in a row displayed or reused. (This
17581 also handles the case where w->cursor.vpos < nrows_scrolled
17582 after the calls to display_line, which can happen with scroll
17583 margins. See bug#1295.) */
17584 if (w->cursor.vpos < 0)
17585 {
17586 clear_glyph_matrix (w->desired_matrix);
17587 return false;
17588 }
17589
17590 /* Scroll the display. */
17591 run.current_y = first_reusable_row->y;
17592 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17593 run.height = it.last_visible_y - run.current_y;
17594 dy = run.current_y - run.desired_y;
17595
17596 if (run.height)
17597 {
17598 update_begin (f);
17599 FRAME_RIF (f)->update_window_begin_hook (w);
17600 FRAME_RIF (f)->clear_window_mouse_face (w);
17601 FRAME_RIF (f)->scroll_run_hook (w, &run);
17602 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17603 update_end (f);
17604 }
17605
17606 /* Adjust Y positions of reused rows. */
17607 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17608 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17609 max_y = it.last_visible_y;
17610 for (row = first_reusable_row; row < first_row_to_display; ++row)
17611 {
17612 row->y -= dy;
17613 row->visible_height = row->height;
17614 if (row->y < min_y)
17615 row->visible_height -= min_y - row->y;
17616 if (row->y + row->height > max_y)
17617 row->visible_height -= row->y + row->height - max_y;
17618 if (row->fringe_bitmap_periodic_p)
17619 row->redraw_fringe_bitmaps_p = true;
17620 }
17621
17622 /* Scroll the current matrix. */
17623 eassert (nrows_scrolled > 0);
17624 rotate_matrix (w->current_matrix,
17625 start_vpos,
17626 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17627 -nrows_scrolled);
17628
17629 /* Disable rows not reused. */
17630 for (row -= nrows_scrolled; row < bottom_row; ++row)
17631 row->enabled_p = false;
17632
17633 /* Point may have moved to a different line, so we cannot assume that
17634 the previous cursor position is valid; locate the correct row. */
17635 if (pt_row)
17636 {
17637 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17638 row < bottom_row
17639 && PT >= MATRIX_ROW_END_CHARPOS (row)
17640 && !row->ends_at_zv_p;
17641 row++)
17642 {
17643 w->cursor.vpos++;
17644 w->cursor.y = row->y;
17645 }
17646 if (row < bottom_row)
17647 {
17648 /* Can't simply scan the row for point with
17649 bidi-reordered glyph rows. Let set_cursor_from_row
17650 figure out where to put the cursor, and if it fails,
17651 give up. */
17652 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17653 {
17654 if (!set_cursor_from_row (w, row, w->current_matrix,
17655 0, 0, 0, 0))
17656 {
17657 clear_glyph_matrix (w->desired_matrix);
17658 return false;
17659 }
17660 }
17661 else
17662 {
17663 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17664 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17665
17666 for (; glyph < end
17667 && (!BUFFERP (glyph->object)
17668 || glyph->charpos < PT);
17669 glyph++)
17670 {
17671 w->cursor.hpos++;
17672 w->cursor.x += glyph->pixel_width;
17673 }
17674 }
17675 }
17676 }
17677
17678 /* Adjust window end. A null value of last_text_row means that
17679 the window end is in reused rows which in turn means that
17680 only its vpos can have changed. */
17681 if (last_text_row)
17682 adjust_window_ends (w, last_text_row, false);
17683 else
17684 w->window_end_vpos -= nrows_scrolled;
17685
17686 w->window_end_valid = false;
17687 w->desired_matrix->no_scrolling_p = true;
17688
17689 #ifdef GLYPH_DEBUG
17690 debug_method_add (w, "try_window_reusing_current_matrix 2");
17691 #endif
17692 return true;
17693 }
17694
17695 return false;
17696 }
17697
17698
17699 \f
17700 /************************************************************************
17701 Window redisplay reusing current matrix when buffer has changed
17702 ************************************************************************/
17703
17704 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17705 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17706 ptrdiff_t *, ptrdiff_t *);
17707 static struct glyph_row *
17708 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17709 struct glyph_row *);
17710
17711
17712 /* Return the last row in MATRIX displaying text. If row START is
17713 non-null, start searching with that row. IT gives the dimensions
17714 of the display. Value is null if matrix is empty; otherwise it is
17715 a pointer to the row found. */
17716
17717 static struct glyph_row *
17718 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17719 struct glyph_row *start)
17720 {
17721 struct glyph_row *row, *row_found;
17722
17723 /* Set row_found to the last row in IT->w's current matrix
17724 displaying text. The loop looks funny but think of partially
17725 visible lines. */
17726 row_found = NULL;
17727 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17729 {
17730 eassert (row->enabled_p);
17731 row_found = row;
17732 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17733 break;
17734 ++row;
17735 }
17736
17737 return row_found;
17738 }
17739
17740
17741 /* Return the last row in the current matrix of W that is not affected
17742 by changes at the start of current_buffer that occurred since W's
17743 current matrix was built. Value is null if no such row exists.
17744
17745 BEG_UNCHANGED us the number of characters unchanged at the start of
17746 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17747 first changed character in current_buffer. Characters at positions <
17748 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17749 when the current matrix was built. */
17750
17751 static struct glyph_row *
17752 find_last_unchanged_at_beg_row (struct window *w)
17753 {
17754 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17755 struct glyph_row *row;
17756 struct glyph_row *row_found = NULL;
17757 int yb = window_text_bottom_y (w);
17758
17759 /* Find the last row displaying unchanged text. */
17760 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17761 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17762 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17763 ++row)
17764 {
17765 if (/* If row ends before first_changed_pos, it is unchanged,
17766 except in some case. */
17767 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17768 /* When row ends in ZV and we write at ZV it is not
17769 unchanged. */
17770 && !row->ends_at_zv_p
17771 /* When first_changed_pos is the end of a continued line,
17772 row is not unchanged because it may be no longer
17773 continued. */
17774 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17775 && (row->continued_p
17776 || row->exact_window_width_line_p))
17777 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17778 needs to be recomputed, so don't consider this row as
17779 unchanged. This happens when the last line was
17780 bidi-reordered and was killed immediately before this
17781 redisplay cycle. In that case, ROW->end stores the
17782 buffer position of the first visual-order character of
17783 the killed text, which is now beyond ZV. */
17784 && CHARPOS (row->end.pos) <= ZV)
17785 row_found = row;
17786
17787 /* Stop if last visible row. */
17788 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17789 break;
17790 }
17791
17792 return row_found;
17793 }
17794
17795
17796 /* Find the first glyph row in the current matrix of W that is not
17797 affected by changes at the end of current_buffer since the
17798 time W's current matrix was built.
17799
17800 Return in *DELTA the number of chars by which buffer positions in
17801 unchanged text at the end of current_buffer must be adjusted.
17802
17803 Return in *DELTA_BYTES the corresponding number of bytes.
17804
17805 Value is null if no such row exists, i.e. all rows are affected by
17806 changes. */
17807
17808 static struct glyph_row *
17809 find_first_unchanged_at_end_row (struct window *w,
17810 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17811 {
17812 struct glyph_row *row;
17813 struct glyph_row *row_found = NULL;
17814
17815 *delta = *delta_bytes = 0;
17816
17817 /* Display must not have been paused, otherwise the current matrix
17818 is not up to date. */
17819 eassert (w->window_end_valid);
17820
17821 /* A value of window_end_pos >= END_UNCHANGED means that the window
17822 end is in the range of changed text. If so, there is no
17823 unchanged row at the end of W's current matrix. */
17824 if (w->window_end_pos >= END_UNCHANGED)
17825 return NULL;
17826
17827 /* Set row to the last row in W's current matrix displaying text. */
17828 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17829
17830 /* If matrix is entirely empty, no unchanged row exists. */
17831 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17832 {
17833 /* The value of row is the last glyph row in the matrix having a
17834 meaningful buffer position in it. The end position of row
17835 corresponds to window_end_pos. This allows us to translate
17836 buffer positions in the current matrix to current buffer
17837 positions for characters not in changed text. */
17838 ptrdiff_t Z_old =
17839 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17840 ptrdiff_t Z_BYTE_old =
17841 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17842 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17843 struct glyph_row *first_text_row
17844 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17845
17846 *delta = Z - Z_old;
17847 *delta_bytes = Z_BYTE - Z_BYTE_old;
17848
17849 /* Set last_unchanged_pos to the buffer position of the last
17850 character in the buffer that has not been changed. Z is the
17851 index + 1 of the last character in current_buffer, i.e. by
17852 subtracting END_UNCHANGED we get the index of the last
17853 unchanged character, and we have to add BEG to get its buffer
17854 position. */
17855 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17856 last_unchanged_pos_old = last_unchanged_pos - *delta;
17857
17858 /* Search backward from ROW for a row displaying a line that
17859 starts at a minimum position >= last_unchanged_pos_old. */
17860 for (; row > first_text_row; --row)
17861 {
17862 /* This used to abort, but it can happen.
17863 It is ok to just stop the search instead here. KFS. */
17864 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17865 break;
17866
17867 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17868 row_found = row;
17869 }
17870 }
17871
17872 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17873
17874 return row_found;
17875 }
17876
17877
17878 /* Make sure that glyph rows in the current matrix of window W
17879 reference the same glyph memory as corresponding rows in the
17880 frame's frame matrix. This function is called after scrolling W's
17881 current matrix on a terminal frame in try_window_id and
17882 try_window_reusing_current_matrix. */
17883
17884 static void
17885 sync_frame_with_window_matrix_rows (struct window *w)
17886 {
17887 struct frame *f = XFRAME (w->frame);
17888 struct glyph_row *window_row, *window_row_end, *frame_row;
17889
17890 /* Preconditions: W must be a leaf window and full-width. Its frame
17891 must have a frame matrix. */
17892 eassert (BUFFERP (w->contents));
17893 eassert (WINDOW_FULL_WIDTH_P (w));
17894 eassert (!FRAME_WINDOW_P (f));
17895
17896 /* If W is a full-width window, glyph pointers in W's current matrix
17897 have, by definition, to be the same as glyph pointers in the
17898 corresponding frame matrix. Note that frame matrices have no
17899 marginal areas (see build_frame_matrix). */
17900 window_row = w->current_matrix->rows;
17901 window_row_end = window_row + w->current_matrix->nrows;
17902 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17903 while (window_row < window_row_end)
17904 {
17905 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17906 struct glyph *end = window_row->glyphs[LAST_AREA];
17907
17908 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17909 frame_row->glyphs[TEXT_AREA] = start;
17910 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17911 frame_row->glyphs[LAST_AREA] = end;
17912
17913 /* Disable frame rows whose corresponding window rows have
17914 been disabled in try_window_id. */
17915 if (!window_row->enabled_p)
17916 frame_row->enabled_p = false;
17917
17918 ++window_row, ++frame_row;
17919 }
17920 }
17921
17922
17923 /* Find the glyph row in window W containing CHARPOS. Consider all
17924 rows between START and END (not inclusive). END null means search
17925 all rows to the end of the display area of W. Value is the row
17926 containing CHARPOS or null. */
17927
17928 struct glyph_row *
17929 row_containing_pos (struct window *w, ptrdiff_t charpos,
17930 struct glyph_row *start, struct glyph_row *end, int dy)
17931 {
17932 struct glyph_row *row = start;
17933 struct glyph_row *best_row = NULL;
17934 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17935 int last_y;
17936
17937 /* If we happen to start on a header-line, skip that. */
17938 if (row->mode_line_p)
17939 ++row;
17940
17941 if ((end && row >= end) || !row->enabled_p)
17942 return NULL;
17943
17944 last_y = window_text_bottom_y (w) - dy;
17945
17946 while (true)
17947 {
17948 /* Give up if we have gone too far. */
17949 if ((end && row >= end) || !row->enabled_p)
17950 return NULL;
17951 /* This formerly returned if they were equal.
17952 I think that both quantities are of a "last plus one" type;
17953 if so, when they are equal, the row is within the screen. -- rms. */
17954 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17955 return NULL;
17956
17957 /* If it is in this row, return this row. */
17958 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17959 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17960 /* The end position of a row equals the start
17961 position of the next row. If CHARPOS is there, we
17962 would rather consider it displayed in the next
17963 line, except when this line ends in ZV. */
17964 && !row_for_charpos_p (row, charpos)))
17965 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17966 {
17967 struct glyph *g;
17968
17969 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17970 || (!best_row && !row->continued_p))
17971 return row;
17972 /* In bidi-reordered rows, there could be several rows whose
17973 edges surround CHARPOS, all of these rows belonging to
17974 the same continued line. We need to find the row which
17975 fits CHARPOS the best. */
17976 for (g = row->glyphs[TEXT_AREA];
17977 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17978 g++)
17979 {
17980 if (!STRINGP (g->object))
17981 {
17982 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17983 {
17984 mindif = eabs (g->charpos - charpos);
17985 best_row = row;
17986 /* Exact match always wins. */
17987 if (mindif == 0)
17988 return best_row;
17989 }
17990 }
17991 }
17992 }
17993 else if (best_row && !row->continued_p)
17994 return best_row;
17995 ++row;
17996 }
17997 }
17998
17999
18000 /* Try to redisplay window W by reusing its existing display. W's
18001 current matrix must be up to date when this function is called,
18002 i.e., window_end_valid must be true.
18003
18004 Value is
18005
18006 >= 1 if successful, i.e. display has been updated
18007 specifically:
18008 1 means the changes were in front of a newline that precedes
18009 the window start, and the whole current matrix was reused
18010 2 means the changes were after the last position displayed
18011 in the window, and the whole current matrix was reused
18012 3 means portions of the current matrix were reused, while
18013 some of the screen lines were redrawn
18014 -1 if redisplay with same window start is known not to succeed
18015 0 if otherwise unsuccessful
18016
18017 The following steps are performed:
18018
18019 1. Find the last row in the current matrix of W that is not
18020 affected by changes at the start of current_buffer. If no such row
18021 is found, give up.
18022
18023 2. Find the first row in W's current matrix that is not affected by
18024 changes at the end of current_buffer. Maybe there is no such row.
18025
18026 3. Display lines beginning with the row + 1 found in step 1 to the
18027 row found in step 2 or, if step 2 didn't find a row, to the end of
18028 the window.
18029
18030 4. If cursor is not known to appear on the window, give up.
18031
18032 5. If display stopped at the row found in step 2, scroll the
18033 display and current matrix as needed.
18034
18035 6. Maybe display some lines at the end of W, if we must. This can
18036 happen under various circumstances, like a partially visible line
18037 becoming fully visible, or because newly displayed lines are displayed
18038 in smaller font sizes.
18039
18040 7. Update W's window end information. */
18041
18042 static int
18043 try_window_id (struct window *w)
18044 {
18045 struct frame *f = XFRAME (w->frame);
18046 struct glyph_matrix *current_matrix = w->current_matrix;
18047 struct glyph_matrix *desired_matrix = w->desired_matrix;
18048 struct glyph_row *last_unchanged_at_beg_row;
18049 struct glyph_row *first_unchanged_at_end_row;
18050 struct glyph_row *row;
18051 struct glyph_row *bottom_row;
18052 int bottom_vpos;
18053 struct it it;
18054 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18055 int dvpos, dy;
18056 struct text_pos start_pos;
18057 struct run run;
18058 int first_unchanged_at_end_vpos = 0;
18059 struct glyph_row *last_text_row, *last_text_row_at_end;
18060 struct text_pos start;
18061 ptrdiff_t first_changed_charpos, last_changed_charpos;
18062
18063 #ifdef GLYPH_DEBUG
18064 if (inhibit_try_window_id)
18065 return 0;
18066 #endif
18067
18068 /* This is handy for debugging. */
18069 #if false
18070 #define GIVE_UP(X) \
18071 do { \
18072 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18073 return 0; \
18074 } while (false)
18075 #else
18076 #define GIVE_UP(X) return 0
18077 #endif
18078
18079 SET_TEXT_POS_FROM_MARKER (start, w->start);
18080
18081 /* Don't use this for mini-windows because these can show
18082 messages and mini-buffers, and we don't handle that here. */
18083 if (MINI_WINDOW_P (w))
18084 GIVE_UP (1);
18085
18086 /* This flag is used to prevent redisplay optimizations. */
18087 if (windows_or_buffers_changed || f->cursor_type_changed)
18088 GIVE_UP (2);
18089
18090 /* This function's optimizations cannot be used if overlays have
18091 changed in the buffer displayed by the window, so give up if they
18092 have. */
18093 if (w->last_overlay_modified != OVERLAY_MODIFF)
18094 GIVE_UP (200);
18095
18096 /* Verify that narrowing has not changed.
18097 Also verify that we were not told to prevent redisplay optimizations.
18098 It would be nice to further
18099 reduce the number of cases where this prevents try_window_id. */
18100 if (current_buffer->clip_changed
18101 || current_buffer->prevent_redisplay_optimizations_p)
18102 GIVE_UP (3);
18103
18104 /* Window must either use window-based redisplay or be full width. */
18105 if (!FRAME_WINDOW_P (f)
18106 && (!FRAME_LINE_INS_DEL_OK (f)
18107 || !WINDOW_FULL_WIDTH_P (w)))
18108 GIVE_UP (4);
18109
18110 /* Give up if point is known NOT to appear in W. */
18111 if (PT < CHARPOS (start))
18112 GIVE_UP (5);
18113
18114 /* Another way to prevent redisplay optimizations. */
18115 if (w->last_modified == 0)
18116 GIVE_UP (6);
18117
18118 /* Verify that window is not hscrolled. */
18119 if (w->hscroll != 0)
18120 GIVE_UP (7);
18121
18122 /* Verify that display wasn't paused. */
18123 if (!w->window_end_valid)
18124 GIVE_UP (8);
18125
18126 /* Likewise if highlighting trailing whitespace. */
18127 if (!NILP (Vshow_trailing_whitespace))
18128 GIVE_UP (11);
18129
18130 /* Can't use this if overlay arrow position and/or string have
18131 changed. */
18132 if (overlay_arrows_changed_p ())
18133 GIVE_UP (12);
18134
18135 /* When word-wrap is on, adding a space to the first word of a
18136 wrapped line can change the wrap position, altering the line
18137 above it. It might be worthwhile to handle this more
18138 intelligently, but for now just redisplay from scratch. */
18139 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18140 GIVE_UP (21);
18141
18142 /* Under bidi reordering, adding or deleting a character in the
18143 beginning of a paragraph, before the first strong directional
18144 character, can change the base direction of the paragraph (unless
18145 the buffer specifies a fixed paragraph direction), which will
18146 require redisplaying the whole paragraph. It might be worthwhile
18147 to find the paragraph limits and widen the range of redisplayed
18148 lines to that, but for now just give up this optimization and
18149 redisplay from scratch. */
18150 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18151 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18152 GIVE_UP (22);
18153
18154 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18155 to that variable require thorough redisplay. */
18156 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18157 GIVE_UP (23);
18158
18159 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18160 only if buffer has really changed. The reason is that the gap is
18161 initially at Z for freshly visited files. The code below would
18162 set end_unchanged to 0 in that case. */
18163 if (MODIFF > SAVE_MODIFF
18164 /* This seems to happen sometimes after saving a buffer. */
18165 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18166 {
18167 if (GPT - BEG < BEG_UNCHANGED)
18168 BEG_UNCHANGED = GPT - BEG;
18169 if (Z - GPT < END_UNCHANGED)
18170 END_UNCHANGED = Z - GPT;
18171 }
18172
18173 /* The position of the first and last character that has been changed. */
18174 first_changed_charpos = BEG + BEG_UNCHANGED;
18175 last_changed_charpos = Z - END_UNCHANGED;
18176
18177 /* If window starts after a line end, and the last change is in
18178 front of that newline, then changes don't affect the display.
18179 This case happens with stealth-fontification. Note that although
18180 the display is unchanged, glyph positions in the matrix have to
18181 be adjusted, of course. */
18182 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18183 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18184 && ((last_changed_charpos < CHARPOS (start)
18185 && CHARPOS (start) == BEGV)
18186 || (last_changed_charpos < CHARPOS (start) - 1
18187 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18188 {
18189 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18190 struct glyph_row *r0;
18191
18192 /* Compute how many chars/bytes have been added to or removed
18193 from the buffer. */
18194 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18195 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18196 Z_delta = Z - Z_old;
18197 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18198
18199 /* Give up if PT is not in the window. Note that it already has
18200 been checked at the start of try_window_id that PT is not in
18201 front of the window start. */
18202 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18203 GIVE_UP (13);
18204
18205 /* If window start is unchanged, we can reuse the whole matrix
18206 as is, after adjusting glyph positions. No need to compute
18207 the window end again, since its offset from Z hasn't changed. */
18208 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18209 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18210 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18211 /* PT must not be in a partially visible line. */
18212 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18213 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18214 {
18215 /* Adjust positions in the glyph matrix. */
18216 if (Z_delta || Z_delta_bytes)
18217 {
18218 struct glyph_row *r1
18219 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18220 increment_matrix_positions (w->current_matrix,
18221 MATRIX_ROW_VPOS (r0, current_matrix),
18222 MATRIX_ROW_VPOS (r1, current_matrix),
18223 Z_delta, Z_delta_bytes);
18224 }
18225
18226 /* Set the cursor. */
18227 row = row_containing_pos (w, PT, r0, NULL, 0);
18228 if (row)
18229 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18230 return 1;
18231 }
18232 }
18233
18234 /* Handle the case that changes are all below what is displayed in
18235 the window, and that PT is in the window. This shortcut cannot
18236 be taken if ZV is visible in the window, and text has been added
18237 there that is visible in the window. */
18238 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18239 /* ZV is not visible in the window, or there are no
18240 changes at ZV, actually. */
18241 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18242 || first_changed_charpos == last_changed_charpos))
18243 {
18244 struct glyph_row *r0;
18245
18246 /* Give up if PT is not in the window. Note that it already has
18247 been checked at the start of try_window_id that PT is not in
18248 front of the window start. */
18249 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18250 GIVE_UP (14);
18251
18252 /* If window start is unchanged, we can reuse the whole matrix
18253 as is, without changing glyph positions since no text has
18254 been added/removed in front of the window end. */
18255 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18256 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18257 /* PT must not be in a partially visible line. */
18258 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18259 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18260 {
18261 /* We have to compute the window end anew since text
18262 could have been added/removed after it. */
18263 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18264 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18265
18266 /* Set the cursor. */
18267 row = row_containing_pos (w, PT, r0, NULL, 0);
18268 if (row)
18269 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18270 return 2;
18271 }
18272 }
18273
18274 /* Give up if window start is in the changed area.
18275
18276 The condition used to read
18277
18278 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18279
18280 but why that was tested escapes me at the moment. */
18281 if (CHARPOS (start) >= first_changed_charpos
18282 && CHARPOS (start) <= last_changed_charpos)
18283 GIVE_UP (15);
18284
18285 /* Check that window start agrees with the start of the first glyph
18286 row in its current matrix. Check this after we know the window
18287 start is not in changed text, otherwise positions would not be
18288 comparable. */
18289 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18290 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18291 GIVE_UP (16);
18292
18293 /* Give up if the window ends in strings. Overlay strings
18294 at the end are difficult to handle, so don't try. */
18295 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18296 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18297 GIVE_UP (20);
18298
18299 /* Compute the position at which we have to start displaying new
18300 lines. Some of the lines at the top of the window might be
18301 reusable because they are not displaying changed text. Find the
18302 last row in W's current matrix not affected by changes at the
18303 start of current_buffer. Value is null if changes start in the
18304 first line of window. */
18305 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18306 if (last_unchanged_at_beg_row)
18307 {
18308 /* Avoid starting to display in the middle of a character, a TAB
18309 for instance. This is easier than to set up the iterator
18310 exactly, and it's not a frequent case, so the additional
18311 effort wouldn't really pay off. */
18312 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18313 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18314 && last_unchanged_at_beg_row > w->current_matrix->rows)
18315 --last_unchanged_at_beg_row;
18316
18317 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18318 GIVE_UP (17);
18319
18320 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18321 GIVE_UP (18);
18322 start_pos = it.current.pos;
18323
18324 /* Start displaying new lines in the desired matrix at the same
18325 vpos we would use in the current matrix, i.e. below
18326 last_unchanged_at_beg_row. */
18327 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18328 current_matrix);
18329 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18330 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18331
18332 eassert (it.hpos == 0 && it.current_x == 0);
18333 }
18334 else
18335 {
18336 /* There are no reusable lines at the start of the window.
18337 Start displaying in the first text line. */
18338 start_display (&it, w, start);
18339 it.vpos = it.first_vpos;
18340 start_pos = it.current.pos;
18341 }
18342
18343 /* Find the first row that is not affected by changes at the end of
18344 the buffer. Value will be null if there is no unchanged row, in
18345 which case we must redisplay to the end of the window. delta
18346 will be set to the value by which buffer positions beginning with
18347 first_unchanged_at_end_row have to be adjusted due to text
18348 changes. */
18349 first_unchanged_at_end_row
18350 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18351 IF_DEBUG (debug_delta = delta);
18352 IF_DEBUG (debug_delta_bytes = delta_bytes);
18353
18354 /* Set stop_pos to the buffer position up to which we will have to
18355 display new lines. If first_unchanged_at_end_row != NULL, this
18356 is the buffer position of the start of the line displayed in that
18357 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18358 that we don't stop at a buffer position. */
18359 stop_pos = 0;
18360 if (first_unchanged_at_end_row)
18361 {
18362 eassert (last_unchanged_at_beg_row == NULL
18363 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18364
18365 /* If this is a continuation line, move forward to the next one
18366 that isn't. Changes in lines above affect this line.
18367 Caution: this may move first_unchanged_at_end_row to a row
18368 not displaying text. */
18369 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18370 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18371 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18372 < it.last_visible_y))
18373 ++first_unchanged_at_end_row;
18374
18375 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18376 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18377 >= it.last_visible_y))
18378 first_unchanged_at_end_row = NULL;
18379 else
18380 {
18381 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18382 + delta);
18383 first_unchanged_at_end_vpos
18384 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18385 eassert (stop_pos >= Z - END_UNCHANGED);
18386 }
18387 }
18388 else if (last_unchanged_at_beg_row == NULL)
18389 GIVE_UP (19);
18390
18391
18392 #ifdef GLYPH_DEBUG
18393
18394 /* Either there is no unchanged row at the end, or the one we have
18395 now displays text. This is a necessary condition for the window
18396 end pos calculation at the end of this function. */
18397 eassert (first_unchanged_at_end_row == NULL
18398 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18399
18400 debug_last_unchanged_at_beg_vpos
18401 = (last_unchanged_at_beg_row
18402 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18403 : -1);
18404 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18405
18406 #endif /* GLYPH_DEBUG */
18407
18408
18409 /* Display new lines. Set last_text_row to the last new line
18410 displayed which has text on it, i.e. might end up as being the
18411 line where the window_end_vpos is. */
18412 w->cursor.vpos = -1;
18413 last_text_row = NULL;
18414 overlay_arrow_seen = false;
18415 if (it.current_y < it.last_visible_y
18416 && !f->fonts_changed
18417 && (first_unchanged_at_end_row == NULL
18418 || IT_CHARPOS (it) < stop_pos))
18419 it.glyph_row->reversed_p = false;
18420 while (it.current_y < it.last_visible_y
18421 && !f->fonts_changed
18422 && (first_unchanged_at_end_row == NULL
18423 || IT_CHARPOS (it) < stop_pos))
18424 {
18425 if (display_line (&it))
18426 last_text_row = it.glyph_row - 1;
18427 }
18428
18429 if (f->fonts_changed)
18430 return -1;
18431
18432 /* The redisplay iterations in display_line above could have
18433 triggered font-lock, which could have done something that
18434 invalidates IT->w window's end-point information, on which we
18435 rely below. E.g., one package, which will remain unnamed, used
18436 to install a font-lock-fontify-region-function that called
18437 bury-buffer, whose side effect is to switch the buffer displayed
18438 by IT->w, and that predictably resets IT->w's window_end_valid
18439 flag, which we already tested at the entry to this function.
18440 Amply punish such packages/modes by giving up on this
18441 optimization in those cases. */
18442 if (!w->window_end_valid)
18443 {
18444 clear_glyph_matrix (w->desired_matrix);
18445 return -1;
18446 }
18447
18448 /* Compute differences in buffer positions, y-positions etc. for
18449 lines reused at the bottom of the window. Compute what we can
18450 scroll. */
18451 if (first_unchanged_at_end_row
18452 /* No lines reused because we displayed everything up to the
18453 bottom of the window. */
18454 && it.current_y < it.last_visible_y)
18455 {
18456 dvpos = (it.vpos
18457 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18458 current_matrix));
18459 dy = it.current_y - first_unchanged_at_end_row->y;
18460 run.current_y = first_unchanged_at_end_row->y;
18461 run.desired_y = run.current_y + dy;
18462 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18463 }
18464 else
18465 {
18466 delta = delta_bytes = dvpos = dy
18467 = run.current_y = run.desired_y = run.height = 0;
18468 first_unchanged_at_end_row = NULL;
18469 }
18470 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18471
18472
18473 /* Find the cursor if not already found. We have to decide whether
18474 PT will appear on this window (it sometimes doesn't, but this is
18475 not a very frequent case.) This decision has to be made before
18476 the current matrix is altered. A value of cursor.vpos < 0 means
18477 that PT is either in one of the lines beginning at
18478 first_unchanged_at_end_row or below the window. Don't care for
18479 lines that might be displayed later at the window end; as
18480 mentioned, this is not a frequent case. */
18481 if (w->cursor.vpos < 0)
18482 {
18483 /* Cursor in unchanged rows at the top? */
18484 if (PT < CHARPOS (start_pos)
18485 && last_unchanged_at_beg_row)
18486 {
18487 row = row_containing_pos (w, PT,
18488 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18489 last_unchanged_at_beg_row + 1, 0);
18490 if (row)
18491 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18492 }
18493
18494 /* Start from first_unchanged_at_end_row looking for PT. */
18495 else if (first_unchanged_at_end_row)
18496 {
18497 row = row_containing_pos (w, PT - delta,
18498 first_unchanged_at_end_row, NULL, 0);
18499 if (row)
18500 set_cursor_from_row (w, row, w->current_matrix, delta,
18501 delta_bytes, dy, dvpos);
18502 }
18503
18504 /* Give up if cursor was not found. */
18505 if (w->cursor.vpos < 0)
18506 {
18507 clear_glyph_matrix (w->desired_matrix);
18508 return -1;
18509 }
18510 }
18511
18512 /* Don't let the cursor end in the scroll margins. */
18513 {
18514 int this_scroll_margin, cursor_height;
18515 int frame_line_height = default_line_pixel_height (w);
18516 int window_total_lines
18517 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18518
18519 this_scroll_margin =
18520 max (0, min (scroll_margin, window_total_lines / 4));
18521 this_scroll_margin *= frame_line_height;
18522 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18523
18524 if ((w->cursor.y < this_scroll_margin
18525 && CHARPOS (start) > BEGV)
18526 /* Old redisplay didn't take scroll margin into account at the bottom,
18527 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18528 || (w->cursor.y + (make_cursor_line_fully_visible_p
18529 ? cursor_height + this_scroll_margin
18530 : 1)) > it.last_visible_y)
18531 {
18532 w->cursor.vpos = -1;
18533 clear_glyph_matrix (w->desired_matrix);
18534 return -1;
18535 }
18536 }
18537
18538 /* Scroll the display. Do it before changing the current matrix so
18539 that xterm.c doesn't get confused about where the cursor glyph is
18540 found. */
18541 if (dy && run.height)
18542 {
18543 update_begin (f);
18544
18545 if (FRAME_WINDOW_P (f))
18546 {
18547 FRAME_RIF (f)->update_window_begin_hook (w);
18548 FRAME_RIF (f)->clear_window_mouse_face (w);
18549 FRAME_RIF (f)->scroll_run_hook (w, &run);
18550 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18551 }
18552 else
18553 {
18554 /* Terminal frame. In this case, dvpos gives the number of
18555 lines to scroll by; dvpos < 0 means scroll up. */
18556 int from_vpos
18557 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18558 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18559 int end = (WINDOW_TOP_EDGE_LINE (w)
18560 + WINDOW_WANTS_HEADER_LINE_P (w)
18561 + window_internal_height (w));
18562
18563 #if defined (HAVE_GPM) || defined (MSDOS)
18564 x_clear_window_mouse_face (w);
18565 #endif
18566 /* Perform the operation on the screen. */
18567 if (dvpos > 0)
18568 {
18569 /* Scroll last_unchanged_at_beg_row to the end of the
18570 window down dvpos lines. */
18571 set_terminal_window (f, end);
18572
18573 /* On dumb terminals delete dvpos lines at the end
18574 before inserting dvpos empty lines. */
18575 if (!FRAME_SCROLL_REGION_OK (f))
18576 ins_del_lines (f, end - dvpos, -dvpos);
18577
18578 /* Insert dvpos empty lines in front of
18579 last_unchanged_at_beg_row. */
18580 ins_del_lines (f, from, dvpos);
18581 }
18582 else if (dvpos < 0)
18583 {
18584 /* Scroll up last_unchanged_at_beg_vpos to the end of
18585 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18586 set_terminal_window (f, end);
18587
18588 /* Delete dvpos lines in front of
18589 last_unchanged_at_beg_vpos. ins_del_lines will set
18590 the cursor to the given vpos and emit |dvpos| delete
18591 line sequences. */
18592 ins_del_lines (f, from + dvpos, dvpos);
18593
18594 /* On a dumb terminal insert dvpos empty lines at the
18595 end. */
18596 if (!FRAME_SCROLL_REGION_OK (f))
18597 ins_del_lines (f, end + dvpos, -dvpos);
18598 }
18599
18600 set_terminal_window (f, 0);
18601 }
18602
18603 update_end (f);
18604 }
18605
18606 /* Shift reused rows of the current matrix to the right position.
18607 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18608 text. */
18609 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18610 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18611 if (dvpos < 0)
18612 {
18613 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18614 bottom_vpos, dvpos);
18615 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18616 bottom_vpos);
18617 }
18618 else if (dvpos > 0)
18619 {
18620 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18621 bottom_vpos, dvpos);
18622 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18623 first_unchanged_at_end_vpos + dvpos);
18624 }
18625
18626 /* For frame-based redisplay, make sure that current frame and window
18627 matrix are in sync with respect to glyph memory. */
18628 if (!FRAME_WINDOW_P (f))
18629 sync_frame_with_window_matrix_rows (w);
18630
18631 /* Adjust buffer positions in reused rows. */
18632 if (delta || delta_bytes)
18633 increment_matrix_positions (current_matrix,
18634 first_unchanged_at_end_vpos + dvpos,
18635 bottom_vpos, delta, delta_bytes);
18636
18637 /* Adjust Y positions. */
18638 if (dy)
18639 shift_glyph_matrix (w, current_matrix,
18640 first_unchanged_at_end_vpos + dvpos,
18641 bottom_vpos, dy);
18642
18643 if (first_unchanged_at_end_row)
18644 {
18645 first_unchanged_at_end_row += dvpos;
18646 if (first_unchanged_at_end_row->y >= it.last_visible_y
18647 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18648 first_unchanged_at_end_row = NULL;
18649 }
18650
18651 /* If scrolling up, there may be some lines to display at the end of
18652 the window. */
18653 last_text_row_at_end = NULL;
18654 if (dy < 0)
18655 {
18656 /* Scrolling up can leave for example a partially visible line
18657 at the end of the window to be redisplayed. */
18658 /* Set last_row to the glyph row in the current matrix where the
18659 window end line is found. It has been moved up or down in
18660 the matrix by dvpos. */
18661 int last_vpos = w->window_end_vpos + dvpos;
18662 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18663
18664 /* If last_row is the window end line, it should display text. */
18665 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18666
18667 /* If window end line was partially visible before, begin
18668 displaying at that line. Otherwise begin displaying with the
18669 line following it. */
18670 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18671 {
18672 init_to_row_start (&it, w, last_row);
18673 it.vpos = last_vpos;
18674 it.current_y = last_row->y;
18675 }
18676 else
18677 {
18678 init_to_row_end (&it, w, last_row);
18679 it.vpos = 1 + last_vpos;
18680 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18681 ++last_row;
18682 }
18683
18684 /* We may start in a continuation line. If so, we have to
18685 get the right continuation_lines_width and current_x. */
18686 it.continuation_lines_width = last_row->continuation_lines_width;
18687 it.hpos = it.current_x = 0;
18688
18689 /* Display the rest of the lines at the window end. */
18690 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18691 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18692 {
18693 /* Is it always sure that the display agrees with lines in
18694 the current matrix? I don't think so, so we mark rows
18695 displayed invalid in the current matrix by setting their
18696 enabled_p flag to false. */
18697 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18698 if (display_line (&it))
18699 last_text_row_at_end = it.glyph_row - 1;
18700 }
18701 }
18702
18703 /* Update window_end_pos and window_end_vpos. */
18704 if (first_unchanged_at_end_row && !last_text_row_at_end)
18705 {
18706 /* Window end line if one of the preserved rows from the current
18707 matrix. Set row to the last row displaying text in current
18708 matrix starting at first_unchanged_at_end_row, after
18709 scrolling. */
18710 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18711 row = find_last_row_displaying_text (w->current_matrix, &it,
18712 first_unchanged_at_end_row);
18713 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18714 adjust_window_ends (w, row, true);
18715 eassert (w->window_end_bytepos >= 0);
18716 IF_DEBUG (debug_method_add (w, "A"));
18717 }
18718 else if (last_text_row_at_end)
18719 {
18720 adjust_window_ends (w, last_text_row_at_end, false);
18721 eassert (w->window_end_bytepos >= 0);
18722 IF_DEBUG (debug_method_add (w, "B"));
18723 }
18724 else if (last_text_row)
18725 {
18726 /* We have displayed either to the end of the window or at the
18727 end of the window, i.e. the last row with text is to be found
18728 in the desired matrix. */
18729 adjust_window_ends (w, last_text_row, false);
18730 eassert (w->window_end_bytepos >= 0);
18731 }
18732 else if (first_unchanged_at_end_row == NULL
18733 && last_text_row == NULL
18734 && last_text_row_at_end == NULL)
18735 {
18736 /* Displayed to end of window, but no line containing text was
18737 displayed. Lines were deleted at the end of the window. */
18738 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18739 int vpos = w->window_end_vpos;
18740 struct glyph_row *current_row = current_matrix->rows + vpos;
18741 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18742
18743 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18744 {
18745 eassert (first_vpos <= vpos);
18746 if (desired_row->enabled_p)
18747 {
18748 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18749 row = desired_row;
18750 }
18751 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18752 row = current_row;
18753 }
18754
18755 w->window_end_vpos = vpos + 1;
18756 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18757 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18758 eassert (w->window_end_bytepos >= 0);
18759 IF_DEBUG (debug_method_add (w, "C"));
18760 }
18761 else
18762 emacs_abort ();
18763
18764 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18765 debug_end_vpos = w->window_end_vpos));
18766
18767 /* Record that display has not been completed. */
18768 w->window_end_valid = false;
18769 w->desired_matrix->no_scrolling_p = true;
18770 return 3;
18771
18772 #undef GIVE_UP
18773 }
18774
18775
18776 \f
18777 /***********************************************************************
18778 More debugging support
18779 ***********************************************************************/
18780
18781 #ifdef GLYPH_DEBUG
18782
18783 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18784 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18785 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18786
18787
18788 /* Dump the contents of glyph matrix MATRIX on stderr.
18789
18790 GLYPHS 0 means don't show glyph contents.
18791 GLYPHS 1 means show glyphs in short form
18792 GLYPHS > 1 means show glyphs in long form. */
18793
18794 void
18795 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18796 {
18797 int i;
18798 for (i = 0; i < matrix->nrows; ++i)
18799 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18800 }
18801
18802
18803 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18804 the glyph row and area where the glyph comes from. */
18805
18806 void
18807 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18808 {
18809 if (glyph->type == CHAR_GLYPH
18810 || glyph->type == GLYPHLESS_GLYPH)
18811 {
18812 fprintf (stderr,
18813 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18814 glyph - row->glyphs[TEXT_AREA],
18815 (glyph->type == CHAR_GLYPH
18816 ? 'C'
18817 : 'G'),
18818 glyph->charpos,
18819 (BUFFERP (glyph->object)
18820 ? 'B'
18821 : (STRINGP (glyph->object)
18822 ? 'S'
18823 : (NILP (glyph->object)
18824 ? '0'
18825 : '-'))),
18826 glyph->pixel_width,
18827 glyph->u.ch,
18828 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18829 ? glyph->u.ch
18830 : '.'),
18831 glyph->face_id,
18832 glyph->left_box_line_p,
18833 glyph->right_box_line_p);
18834 }
18835 else if (glyph->type == STRETCH_GLYPH)
18836 {
18837 fprintf (stderr,
18838 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18839 glyph - row->glyphs[TEXT_AREA],
18840 'S',
18841 glyph->charpos,
18842 (BUFFERP (glyph->object)
18843 ? 'B'
18844 : (STRINGP (glyph->object)
18845 ? 'S'
18846 : (NILP (glyph->object)
18847 ? '0'
18848 : '-'))),
18849 glyph->pixel_width,
18850 0,
18851 ' ',
18852 glyph->face_id,
18853 glyph->left_box_line_p,
18854 glyph->right_box_line_p);
18855 }
18856 else if (glyph->type == IMAGE_GLYPH)
18857 {
18858 fprintf (stderr,
18859 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18860 glyph - row->glyphs[TEXT_AREA],
18861 'I',
18862 glyph->charpos,
18863 (BUFFERP (glyph->object)
18864 ? 'B'
18865 : (STRINGP (glyph->object)
18866 ? 'S'
18867 : (NILP (glyph->object)
18868 ? '0'
18869 : '-'))),
18870 glyph->pixel_width,
18871 glyph->u.img_id,
18872 '.',
18873 glyph->face_id,
18874 glyph->left_box_line_p,
18875 glyph->right_box_line_p);
18876 }
18877 else if (glyph->type == COMPOSITE_GLYPH)
18878 {
18879 fprintf (stderr,
18880 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18881 glyph - row->glyphs[TEXT_AREA],
18882 '+',
18883 glyph->charpos,
18884 (BUFFERP (glyph->object)
18885 ? 'B'
18886 : (STRINGP (glyph->object)
18887 ? 'S'
18888 : (NILP (glyph->object)
18889 ? '0'
18890 : '-'))),
18891 glyph->pixel_width,
18892 glyph->u.cmp.id);
18893 if (glyph->u.cmp.automatic)
18894 fprintf (stderr,
18895 "[%d-%d]",
18896 glyph->slice.cmp.from, glyph->slice.cmp.to);
18897 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18898 glyph->face_id,
18899 glyph->left_box_line_p,
18900 glyph->right_box_line_p);
18901 }
18902 else if (glyph->type == XWIDGET_GLYPH)
18903 {
18904 #ifndef HAVE_XWIDGETS
18905 eassume (false);
18906 #else
18907 fprintf (stderr,
18908 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18909 glyph - row->glyphs[TEXT_AREA],
18910 'X',
18911 glyph->charpos,
18912 (BUFFERP (glyph->object)
18913 ? 'B'
18914 : (STRINGP (glyph->object)
18915 ? 'S'
18916 : '-')),
18917 glyph->pixel_width,
18918 glyph->u.xwidget,
18919 '.',
18920 glyph->face_id,
18921 glyph->left_box_line_p,
18922 glyph->right_box_line_p);
18923 #endif
18924 }
18925 }
18926
18927
18928 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18929 GLYPHS 0 means don't show glyph contents.
18930 GLYPHS 1 means show glyphs in short form
18931 GLYPHS > 1 means show glyphs in long form. */
18932
18933 void
18934 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18935 {
18936 if (glyphs != 1)
18937 {
18938 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18939 fprintf (stderr, "==============================================================================\n");
18940
18941 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18942 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18943 vpos,
18944 MATRIX_ROW_START_CHARPOS (row),
18945 MATRIX_ROW_END_CHARPOS (row),
18946 row->used[TEXT_AREA],
18947 row->contains_overlapping_glyphs_p,
18948 row->enabled_p,
18949 row->truncated_on_left_p,
18950 row->truncated_on_right_p,
18951 row->continued_p,
18952 MATRIX_ROW_CONTINUATION_LINE_P (row),
18953 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18954 row->ends_at_zv_p,
18955 row->fill_line_p,
18956 row->ends_in_middle_of_char_p,
18957 row->starts_in_middle_of_char_p,
18958 row->mouse_face_p,
18959 row->x,
18960 row->y,
18961 row->pixel_width,
18962 row->height,
18963 row->visible_height,
18964 row->ascent,
18965 row->phys_ascent);
18966 /* The next 3 lines should align to "Start" in the header. */
18967 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18968 row->end.overlay_string_index,
18969 row->continuation_lines_width);
18970 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18971 CHARPOS (row->start.string_pos),
18972 CHARPOS (row->end.string_pos));
18973 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18974 row->end.dpvec_index);
18975 }
18976
18977 if (glyphs > 1)
18978 {
18979 int area;
18980
18981 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18982 {
18983 struct glyph *glyph = row->glyphs[area];
18984 struct glyph *glyph_end = glyph + row->used[area];
18985
18986 /* Glyph for a line end in text. */
18987 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18988 ++glyph_end;
18989
18990 if (glyph < glyph_end)
18991 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18992
18993 for (; glyph < glyph_end; ++glyph)
18994 dump_glyph (row, glyph, area);
18995 }
18996 }
18997 else if (glyphs == 1)
18998 {
18999 int area;
19000 char s[SHRT_MAX + 4];
19001
19002 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19003 {
19004 int i;
19005
19006 for (i = 0; i < row->used[area]; ++i)
19007 {
19008 struct glyph *glyph = row->glyphs[area] + i;
19009 if (i == row->used[area] - 1
19010 && area == TEXT_AREA
19011 && NILP (glyph->object)
19012 && glyph->type == CHAR_GLYPH
19013 && glyph->u.ch == ' ')
19014 {
19015 strcpy (&s[i], "[\\n]");
19016 i += 4;
19017 }
19018 else if (glyph->type == CHAR_GLYPH
19019 && glyph->u.ch < 0x80
19020 && glyph->u.ch >= ' ')
19021 s[i] = glyph->u.ch;
19022 else
19023 s[i] = '.';
19024 }
19025
19026 s[i] = '\0';
19027 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19028 }
19029 }
19030 }
19031
19032
19033 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19034 Sdump_glyph_matrix, 0, 1, "p",
19035 doc: /* Dump the current matrix of the selected window to stderr.
19036 Shows contents of glyph row structures. With non-nil
19037 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19038 glyphs in short form, otherwise show glyphs in long form.
19039
19040 Interactively, no argument means show glyphs in short form;
19041 with numeric argument, its value is passed as the GLYPHS flag. */)
19042 (Lisp_Object glyphs)
19043 {
19044 struct window *w = XWINDOW (selected_window);
19045 struct buffer *buffer = XBUFFER (w->contents);
19046
19047 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19048 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19049 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19050 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19051 fprintf (stderr, "=============================================\n");
19052 dump_glyph_matrix (w->current_matrix,
19053 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19054 return Qnil;
19055 }
19056
19057
19058 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19059 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19060 Only text-mode frames have frame glyph matrices. */)
19061 (void)
19062 {
19063 struct frame *f = XFRAME (selected_frame);
19064
19065 if (f->current_matrix)
19066 dump_glyph_matrix (f->current_matrix, 1);
19067 else
19068 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19069 return Qnil;
19070 }
19071
19072
19073 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19074 doc: /* Dump glyph row ROW to stderr.
19075 GLYPH 0 means don't dump glyphs.
19076 GLYPH 1 means dump glyphs in short form.
19077 GLYPH > 1 or omitted means dump glyphs in long form. */)
19078 (Lisp_Object row, Lisp_Object glyphs)
19079 {
19080 struct glyph_matrix *matrix;
19081 EMACS_INT vpos;
19082
19083 CHECK_NUMBER (row);
19084 matrix = XWINDOW (selected_window)->current_matrix;
19085 vpos = XINT (row);
19086 if (vpos >= 0 && vpos < matrix->nrows)
19087 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19088 vpos,
19089 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19090 return Qnil;
19091 }
19092
19093
19094 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19095 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19096 GLYPH 0 means don't dump glyphs.
19097 GLYPH 1 means dump glyphs in short form.
19098 GLYPH > 1 or omitted means dump glyphs in long form.
19099
19100 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19101 do nothing. */)
19102 (Lisp_Object row, Lisp_Object glyphs)
19103 {
19104 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19105 struct frame *sf = SELECTED_FRAME ();
19106 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19107 EMACS_INT vpos;
19108
19109 CHECK_NUMBER (row);
19110 vpos = XINT (row);
19111 if (vpos >= 0 && vpos < m->nrows)
19112 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19113 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19114 #endif
19115 return Qnil;
19116 }
19117
19118
19119 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19120 doc: /* Toggle tracing of redisplay.
19121 With ARG, turn tracing on if and only if ARG is positive. */)
19122 (Lisp_Object arg)
19123 {
19124 if (NILP (arg))
19125 trace_redisplay_p = !trace_redisplay_p;
19126 else
19127 {
19128 arg = Fprefix_numeric_value (arg);
19129 trace_redisplay_p = XINT (arg) > 0;
19130 }
19131
19132 return Qnil;
19133 }
19134
19135
19136 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19137 doc: /* Like `format', but print result to stderr.
19138 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19139 (ptrdiff_t nargs, Lisp_Object *args)
19140 {
19141 Lisp_Object s = Fformat (nargs, args);
19142 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19143 return Qnil;
19144 }
19145
19146 #endif /* GLYPH_DEBUG */
19147
19148
19149 \f
19150 /***********************************************************************
19151 Building Desired Matrix Rows
19152 ***********************************************************************/
19153
19154 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19155 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19156
19157 static struct glyph_row *
19158 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19159 {
19160 struct frame *f = XFRAME (WINDOW_FRAME (w));
19161 struct buffer *buffer = XBUFFER (w->contents);
19162 struct buffer *old = current_buffer;
19163 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19164 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19165 const unsigned char *arrow_end = arrow_string + arrow_len;
19166 const unsigned char *p;
19167 struct it it;
19168 bool multibyte_p;
19169 int n_glyphs_before;
19170
19171 set_buffer_temp (buffer);
19172 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19173 scratch_glyph_row.reversed_p = false;
19174 it.glyph_row->used[TEXT_AREA] = 0;
19175 SET_TEXT_POS (it.position, 0, 0);
19176
19177 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19178 p = arrow_string;
19179 while (p < arrow_end)
19180 {
19181 Lisp_Object face, ilisp;
19182
19183 /* Get the next character. */
19184 if (multibyte_p)
19185 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19186 else
19187 {
19188 it.c = it.char_to_display = *p, it.len = 1;
19189 if (! ASCII_CHAR_P (it.c))
19190 it.char_to_display = BYTE8_TO_CHAR (it.c);
19191 }
19192 p += it.len;
19193
19194 /* Get its face. */
19195 ilisp = make_number (p - arrow_string);
19196 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19197 it.face_id = compute_char_face (f, it.char_to_display, face);
19198
19199 /* Compute its width, get its glyphs. */
19200 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19201 SET_TEXT_POS (it.position, -1, -1);
19202 PRODUCE_GLYPHS (&it);
19203
19204 /* If this character doesn't fit any more in the line, we have
19205 to remove some glyphs. */
19206 if (it.current_x > it.last_visible_x)
19207 {
19208 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19209 break;
19210 }
19211 }
19212
19213 set_buffer_temp (old);
19214 return it.glyph_row;
19215 }
19216
19217
19218 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19219 glyphs to insert is determined by produce_special_glyphs. */
19220
19221 static void
19222 insert_left_trunc_glyphs (struct it *it)
19223 {
19224 struct it truncate_it;
19225 struct glyph *from, *end, *to, *toend;
19226
19227 eassert (!FRAME_WINDOW_P (it->f)
19228 || (!it->glyph_row->reversed_p
19229 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19230 || (it->glyph_row->reversed_p
19231 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19232
19233 /* Get the truncation glyphs. */
19234 truncate_it = *it;
19235 truncate_it.current_x = 0;
19236 truncate_it.face_id = DEFAULT_FACE_ID;
19237 truncate_it.glyph_row = &scratch_glyph_row;
19238 truncate_it.area = TEXT_AREA;
19239 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19240 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19241 truncate_it.object = Qnil;
19242 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19243
19244 /* Overwrite glyphs from IT with truncation glyphs. */
19245 if (!it->glyph_row->reversed_p)
19246 {
19247 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19248
19249 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19250 end = from + tused;
19251 to = it->glyph_row->glyphs[TEXT_AREA];
19252 toend = to + it->glyph_row->used[TEXT_AREA];
19253 if (FRAME_WINDOW_P (it->f))
19254 {
19255 /* On GUI frames, when variable-size fonts are displayed,
19256 the truncation glyphs may need more pixels than the row's
19257 glyphs they overwrite. We overwrite more glyphs to free
19258 enough screen real estate, and enlarge the stretch glyph
19259 on the right (see display_line), if there is one, to
19260 preserve the screen position of the truncation glyphs on
19261 the right. */
19262 int w = 0;
19263 struct glyph *g = to;
19264 short used;
19265
19266 /* The first glyph could be partially visible, in which case
19267 it->glyph_row->x will be negative. But we want the left
19268 truncation glyphs to be aligned at the left margin of the
19269 window, so we override the x coordinate at which the row
19270 will begin. */
19271 it->glyph_row->x = 0;
19272 while (g < toend && w < it->truncation_pixel_width)
19273 {
19274 w += g->pixel_width;
19275 ++g;
19276 }
19277 if (g - to - tused > 0)
19278 {
19279 memmove (to + tused, g, (toend - g) * sizeof(*g));
19280 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19281 }
19282 used = it->glyph_row->used[TEXT_AREA];
19283 if (it->glyph_row->truncated_on_right_p
19284 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19285 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19286 == STRETCH_GLYPH)
19287 {
19288 int extra = w - it->truncation_pixel_width;
19289
19290 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19291 }
19292 }
19293
19294 while (from < end)
19295 *to++ = *from++;
19296
19297 /* There may be padding glyphs left over. Overwrite them too. */
19298 if (!FRAME_WINDOW_P (it->f))
19299 {
19300 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19301 {
19302 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19303 while (from < end)
19304 *to++ = *from++;
19305 }
19306 }
19307
19308 if (to > toend)
19309 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19310 }
19311 else
19312 {
19313 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19314
19315 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19316 that back to front. */
19317 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19318 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19319 toend = it->glyph_row->glyphs[TEXT_AREA];
19320 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19321 if (FRAME_WINDOW_P (it->f))
19322 {
19323 int w = 0;
19324 struct glyph *g = to;
19325
19326 while (g >= toend && w < it->truncation_pixel_width)
19327 {
19328 w += g->pixel_width;
19329 --g;
19330 }
19331 if (to - g - tused > 0)
19332 to = g + tused;
19333 if (it->glyph_row->truncated_on_right_p
19334 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19335 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19336 {
19337 int extra = w - it->truncation_pixel_width;
19338
19339 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19340 }
19341 }
19342
19343 while (from >= end && to >= toend)
19344 *to-- = *from--;
19345 if (!FRAME_WINDOW_P (it->f))
19346 {
19347 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19348 {
19349 from =
19350 truncate_it.glyph_row->glyphs[TEXT_AREA]
19351 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19352 while (from >= end && to >= toend)
19353 *to-- = *from--;
19354 }
19355 }
19356 if (from >= end)
19357 {
19358 /* Need to free some room before prepending additional
19359 glyphs. */
19360 int move_by = from - end + 1;
19361 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19362 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19363
19364 for ( ; g >= g0; g--)
19365 g[move_by] = *g;
19366 while (from >= end)
19367 *to-- = *from--;
19368 it->glyph_row->used[TEXT_AREA] += move_by;
19369 }
19370 }
19371 }
19372
19373 /* Compute the hash code for ROW. */
19374 unsigned
19375 row_hash (struct glyph_row *row)
19376 {
19377 int area, k;
19378 unsigned hashval = 0;
19379
19380 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19381 for (k = 0; k < row->used[area]; ++k)
19382 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19383 + row->glyphs[area][k].u.val
19384 + row->glyphs[area][k].face_id
19385 + row->glyphs[area][k].padding_p
19386 + (row->glyphs[area][k].type << 2));
19387
19388 return hashval;
19389 }
19390
19391 /* Compute the pixel height and width of IT->glyph_row.
19392
19393 Most of the time, ascent and height of a display line will be equal
19394 to the max_ascent and max_height values of the display iterator
19395 structure. This is not the case if
19396
19397 1. We hit ZV without displaying anything. In this case, max_ascent
19398 and max_height will be zero.
19399
19400 2. We have some glyphs that don't contribute to the line height.
19401 (The glyph row flag contributes_to_line_height_p is for future
19402 pixmap extensions).
19403
19404 The first case is easily covered by using default values because in
19405 these cases, the line height does not really matter, except that it
19406 must not be zero. */
19407
19408 static void
19409 compute_line_metrics (struct it *it)
19410 {
19411 struct glyph_row *row = it->glyph_row;
19412
19413 if (FRAME_WINDOW_P (it->f))
19414 {
19415 int i, min_y, max_y;
19416
19417 /* The line may consist of one space only, that was added to
19418 place the cursor on it. If so, the row's height hasn't been
19419 computed yet. */
19420 if (row->height == 0)
19421 {
19422 if (it->max_ascent + it->max_descent == 0)
19423 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19424 row->ascent = it->max_ascent;
19425 row->height = it->max_ascent + it->max_descent;
19426 row->phys_ascent = it->max_phys_ascent;
19427 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19428 row->extra_line_spacing = it->max_extra_line_spacing;
19429 }
19430
19431 /* Compute the width of this line. */
19432 row->pixel_width = row->x;
19433 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19434 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19435
19436 eassert (row->pixel_width >= 0);
19437 eassert (row->ascent >= 0 && row->height > 0);
19438
19439 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19440 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19441
19442 /* If first line's physical ascent is larger than its logical
19443 ascent, use the physical ascent, and make the row taller.
19444 This makes accented characters fully visible. */
19445 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19446 && row->phys_ascent > row->ascent)
19447 {
19448 row->height += row->phys_ascent - row->ascent;
19449 row->ascent = row->phys_ascent;
19450 }
19451
19452 /* Compute how much of the line is visible. */
19453 row->visible_height = row->height;
19454
19455 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19456 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19457
19458 if (row->y < min_y)
19459 row->visible_height -= min_y - row->y;
19460 if (row->y + row->height > max_y)
19461 row->visible_height -= row->y + row->height - max_y;
19462 }
19463 else
19464 {
19465 row->pixel_width = row->used[TEXT_AREA];
19466 if (row->continued_p)
19467 row->pixel_width -= it->continuation_pixel_width;
19468 else if (row->truncated_on_right_p)
19469 row->pixel_width -= it->truncation_pixel_width;
19470 row->ascent = row->phys_ascent = 0;
19471 row->height = row->phys_height = row->visible_height = 1;
19472 row->extra_line_spacing = 0;
19473 }
19474
19475 /* Compute a hash code for this row. */
19476 row->hash = row_hash (row);
19477
19478 it->max_ascent = it->max_descent = 0;
19479 it->max_phys_ascent = it->max_phys_descent = 0;
19480 }
19481
19482
19483 /* Append one space to the glyph row of iterator IT if doing a
19484 window-based redisplay. The space has the same face as
19485 IT->face_id. Value is true if a space was added.
19486
19487 This function is called to make sure that there is always one glyph
19488 at the end of a glyph row that the cursor can be set on under
19489 window-systems. (If there weren't such a glyph we would not know
19490 how wide and tall a box cursor should be displayed).
19491
19492 At the same time this space let's a nicely handle clearing to the
19493 end of the line if the row ends in italic text. */
19494
19495 static bool
19496 append_space_for_newline (struct it *it, bool default_face_p)
19497 {
19498 if (FRAME_WINDOW_P (it->f))
19499 {
19500 int n = it->glyph_row->used[TEXT_AREA];
19501
19502 if (it->glyph_row->glyphs[TEXT_AREA] + n
19503 < it->glyph_row->glyphs[1 + TEXT_AREA])
19504 {
19505 /* Save some values that must not be changed.
19506 Must save IT->c and IT->len because otherwise
19507 ITERATOR_AT_END_P wouldn't work anymore after
19508 append_space_for_newline has been called. */
19509 enum display_element_type saved_what = it->what;
19510 int saved_c = it->c, saved_len = it->len;
19511 int saved_char_to_display = it->char_to_display;
19512 int saved_x = it->current_x;
19513 int saved_face_id = it->face_id;
19514 bool saved_box_end = it->end_of_box_run_p;
19515 struct text_pos saved_pos;
19516 Lisp_Object saved_object;
19517 struct face *face;
19518
19519 saved_object = it->object;
19520 saved_pos = it->position;
19521
19522 it->what = IT_CHARACTER;
19523 memset (&it->position, 0, sizeof it->position);
19524 it->object = Qnil;
19525 it->c = it->char_to_display = ' ';
19526 it->len = 1;
19527
19528 /* If the default face was remapped, be sure to use the
19529 remapped face for the appended newline. */
19530 if (default_face_p)
19531 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19532 else if (it->face_before_selective_p)
19533 it->face_id = it->saved_face_id;
19534 face = FACE_FROM_ID (it->f, it->face_id);
19535 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19536 /* In R2L rows, we will prepend a stretch glyph that will
19537 have the end_of_box_run_p flag set for it, so there's no
19538 need for the appended newline glyph to have that flag
19539 set. */
19540 if (it->glyph_row->reversed_p
19541 /* But if the appended newline glyph goes all the way to
19542 the end of the row, there will be no stretch glyph,
19543 so leave the box flag set. */
19544 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19545 it->end_of_box_run_p = false;
19546
19547 PRODUCE_GLYPHS (it);
19548
19549 #ifdef HAVE_WINDOW_SYSTEM
19550 /* Make sure this space glyph has the right ascent and
19551 descent values, or else cursor at end of line will look
19552 funny, and height of empty lines will be incorrect. */
19553 struct glyph *g = it->glyph_row->glyphs[TEXT_AREA] + n;
19554 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19555 if (n == 0)
19556 {
19557 Lisp_Object height, total_height;
19558 int extra_line_spacing = it->extra_line_spacing;
19559 int boff = font->baseline_offset;
19560
19561 if (font->vertical_centering)
19562 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19563
19564 it->object = saved_object; /* get_it_property needs this */
19565 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19566 /* Must do a subset of line height processing from
19567 x_produce_glyph for newline characters. */
19568 height = get_it_property (it, Qline_height);
19569 if (CONSP (height)
19570 && CONSP (XCDR (height))
19571 && NILP (XCDR (XCDR (height))))
19572 {
19573 total_height = XCAR (XCDR (height));
19574 height = XCAR (height);
19575 }
19576 else
19577 total_height = Qnil;
19578 height = calc_line_height_property (it, height, font, boff, true);
19579
19580 if (it->override_ascent >= 0)
19581 {
19582 it->ascent = it->override_ascent;
19583 it->descent = it->override_descent;
19584 boff = it->override_boff;
19585 }
19586 if (EQ (height, Qt))
19587 extra_line_spacing = 0;
19588 else
19589 {
19590 Lisp_Object spacing;
19591
19592 it->phys_ascent = it->ascent;
19593 it->phys_descent = it->descent;
19594 if (!NILP (height)
19595 && XINT (height) > it->ascent + it->descent)
19596 it->ascent = XINT (height) - it->descent;
19597
19598 if (!NILP (total_height))
19599 spacing = calc_line_height_property (it, total_height, font,
19600 boff, false);
19601 else
19602 {
19603 spacing = get_it_property (it, Qline_spacing);
19604 spacing = calc_line_height_property (it, spacing, font,
19605 boff, false);
19606 }
19607 if (INTEGERP (spacing))
19608 {
19609 extra_line_spacing = XINT (spacing);
19610 if (!NILP (total_height))
19611 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19612 }
19613 }
19614 if (extra_line_spacing > 0)
19615 {
19616 it->descent += extra_line_spacing;
19617 if (extra_line_spacing > it->max_extra_line_spacing)
19618 it->max_extra_line_spacing = extra_line_spacing;
19619 }
19620 it->max_ascent = it->ascent;
19621 it->max_descent = it->descent;
19622 /* Make sure compute_line_metrics recomputes the row height. */
19623 it->glyph_row->height = 0;
19624 }
19625
19626 g->ascent = it->max_ascent;
19627 g->descent = it->max_descent;
19628 #endif
19629
19630 it->override_ascent = -1;
19631 it->constrain_row_ascent_descent_p = false;
19632 it->current_x = saved_x;
19633 it->object = saved_object;
19634 it->position = saved_pos;
19635 it->what = saved_what;
19636 it->face_id = saved_face_id;
19637 it->len = saved_len;
19638 it->c = saved_c;
19639 it->char_to_display = saved_char_to_display;
19640 it->end_of_box_run_p = saved_box_end;
19641 return true;
19642 }
19643 }
19644
19645 return false;
19646 }
19647
19648
19649 /* Extend the face of the last glyph in the text area of IT->glyph_row
19650 to the end of the display line. Called from display_line. If the
19651 glyph row is empty, add a space glyph to it so that we know the
19652 face to draw. Set the glyph row flag fill_line_p. If the glyph
19653 row is R2L, prepend a stretch glyph to cover the empty space to the
19654 left of the leftmost glyph. */
19655
19656 static void
19657 extend_face_to_end_of_line (struct it *it)
19658 {
19659 struct face *face, *default_face;
19660 struct frame *f = it->f;
19661
19662 /* If line is already filled, do nothing. Non window-system frames
19663 get a grace of one more ``pixel'' because their characters are
19664 1-``pixel'' wide, so they hit the equality too early. This grace
19665 is needed only for R2L rows that are not continued, to produce
19666 one extra blank where we could display the cursor. */
19667 if ((it->current_x >= it->last_visible_x
19668 + (!FRAME_WINDOW_P (f)
19669 && it->glyph_row->reversed_p
19670 && !it->glyph_row->continued_p))
19671 /* If the window has display margins, we will need to extend
19672 their face even if the text area is filled. */
19673 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19674 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19675 return;
19676
19677 /* The default face, possibly remapped. */
19678 default_face = FACE_OPT_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19679
19680 /* Face extension extends the background and box of IT->face_id
19681 to the end of the line. If the background equals the background
19682 of the frame, we don't have to do anything. */
19683 face = FACE_OPT_FROM_ID (f, (it->face_before_selective_p
19684 ? it->saved_face_id
19685 : it->face_id));
19686
19687 if (FRAME_WINDOW_P (f)
19688 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19689 && face->box == FACE_NO_BOX
19690 && face->background == FRAME_BACKGROUND_PIXEL (f)
19691 #ifdef HAVE_WINDOW_SYSTEM
19692 && !face->stipple
19693 #endif
19694 && !it->glyph_row->reversed_p)
19695 return;
19696
19697 /* Set the glyph row flag indicating that the face of the last glyph
19698 in the text area has to be drawn to the end of the text area. */
19699 it->glyph_row->fill_line_p = true;
19700
19701 /* If current character of IT is not ASCII, make sure we have the
19702 ASCII face. This will be automatically undone the next time
19703 get_next_display_element returns a multibyte character. Note
19704 that the character will always be single byte in unibyte
19705 text. */
19706 if (!ASCII_CHAR_P (it->c))
19707 {
19708 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19709 }
19710
19711 if (FRAME_WINDOW_P (f))
19712 {
19713 /* If the row is empty, add a space with the current face of IT,
19714 so that we know which face to draw. */
19715 if (it->glyph_row->used[TEXT_AREA] == 0)
19716 {
19717 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19718 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19719 it->glyph_row->used[TEXT_AREA] = 1;
19720 }
19721 /* Mode line and the header line don't have margins, and
19722 likewise the frame's tool-bar window, if there is any. */
19723 if (!(it->glyph_row->mode_line_p
19724 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19725 || (WINDOWP (f->tool_bar_window)
19726 && it->w == XWINDOW (f->tool_bar_window))
19727 #endif
19728 ))
19729 {
19730 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19731 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19732 {
19733 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19734 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19735 default_face->id;
19736 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19737 }
19738 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19739 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19740 {
19741 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19742 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19743 default_face->id;
19744 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19745 }
19746 }
19747 #ifdef HAVE_WINDOW_SYSTEM
19748 if (it->glyph_row->reversed_p)
19749 {
19750 /* Prepend a stretch glyph to the row, such that the
19751 rightmost glyph will be drawn flushed all the way to the
19752 right margin of the window. The stretch glyph that will
19753 occupy the empty space, if any, to the left of the
19754 glyphs. */
19755 struct font *font = face->font ? face->font : FRAME_FONT (f);
19756 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19757 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19758 struct glyph *g;
19759 int row_width, stretch_ascent, stretch_width;
19760 struct text_pos saved_pos;
19761 int saved_face_id;
19762 bool saved_avoid_cursor, saved_box_start;
19763
19764 for (row_width = 0, g = row_start; g < row_end; g++)
19765 row_width += g->pixel_width;
19766
19767 /* FIXME: There are various minor display glitches in R2L
19768 rows when only one of the fringes is missing. The
19769 strange condition below produces the least bad effect. */
19770 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19771 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19772 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19773 stretch_width = window_box_width (it->w, TEXT_AREA);
19774 else
19775 stretch_width = it->last_visible_x - it->first_visible_x;
19776 stretch_width -= row_width;
19777
19778 if (stretch_width > 0)
19779 {
19780 stretch_ascent =
19781 (((it->ascent + it->descent)
19782 * FONT_BASE (font)) / FONT_HEIGHT (font));
19783 saved_pos = it->position;
19784 memset (&it->position, 0, sizeof it->position);
19785 saved_avoid_cursor = it->avoid_cursor_p;
19786 it->avoid_cursor_p = true;
19787 saved_face_id = it->face_id;
19788 saved_box_start = it->start_of_box_run_p;
19789 /* The last row's stretch glyph should get the default
19790 face, to avoid painting the rest of the window with
19791 the region face, if the region ends at ZV. */
19792 if (it->glyph_row->ends_at_zv_p)
19793 it->face_id = default_face->id;
19794 else
19795 it->face_id = face->id;
19796 it->start_of_box_run_p = false;
19797 append_stretch_glyph (it, Qnil, stretch_width,
19798 it->ascent + it->descent, stretch_ascent);
19799 it->position = saved_pos;
19800 it->avoid_cursor_p = saved_avoid_cursor;
19801 it->face_id = saved_face_id;
19802 it->start_of_box_run_p = saved_box_start;
19803 }
19804 /* If stretch_width comes out negative, it means that the
19805 last glyph is only partially visible. In R2L rows, we
19806 want the leftmost glyph to be partially visible, so we
19807 need to give the row the corresponding left offset. */
19808 if (stretch_width < 0)
19809 it->glyph_row->x = stretch_width;
19810 }
19811 #endif /* HAVE_WINDOW_SYSTEM */
19812 }
19813 else
19814 {
19815 /* Save some values that must not be changed. */
19816 int saved_x = it->current_x;
19817 struct text_pos saved_pos;
19818 Lisp_Object saved_object;
19819 enum display_element_type saved_what = it->what;
19820 int saved_face_id = it->face_id;
19821
19822 saved_object = it->object;
19823 saved_pos = it->position;
19824
19825 it->what = IT_CHARACTER;
19826 memset (&it->position, 0, sizeof it->position);
19827 it->object = Qnil;
19828 it->c = it->char_to_display = ' ';
19829 it->len = 1;
19830
19831 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19832 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19833 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19834 && !it->glyph_row->mode_line_p
19835 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19836 {
19837 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19838 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19839
19840 for (it->current_x = 0; g < e; g++)
19841 it->current_x += g->pixel_width;
19842
19843 it->area = LEFT_MARGIN_AREA;
19844 it->face_id = default_face->id;
19845 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19846 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19847 {
19848 PRODUCE_GLYPHS (it);
19849 /* term.c:produce_glyphs advances it->current_x only for
19850 TEXT_AREA. */
19851 it->current_x += it->pixel_width;
19852 }
19853
19854 it->current_x = saved_x;
19855 it->area = TEXT_AREA;
19856 }
19857
19858 /* The last row's blank glyphs should get the default face, to
19859 avoid painting the rest of the window with the region face,
19860 if the region ends at ZV. */
19861 if (it->glyph_row->ends_at_zv_p)
19862 it->face_id = default_face->id;
19863 else
19864 it->face_id = face->id;
19865 PRODUCE_GLYPHS (it);
19866
19867 while (it->current_x <= it->last_visible_x)
19868 PRODUCE_GLYPHS (it);
19869
19870 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19871 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19872 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19873 && !it->glyph_row->mode_line_p
19874 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19875 {
19876 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19877 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19878
19879 for ( ; g < e; g++)
19880 it->current_x += g->pixel_width;
19881
19882 it->area = RIGHT_MARGIN_AREA;
19883 it->face_id = default_face->id;
19884 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19885 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19886 {
19887 PRODUCE_GLYPHS (it);
19888 it->current_x += it->pixel_width;
19889 }
19890
19891 it->area = TEXT_AREA;
19892 }
19893
19894 /* Don't count these blanks really. It would let us insert a left
19895 truncation glyph below and make us set the cursor on them, maybe. */
19896 it->current_x = saved_x;
19897 it->object = saved_object;
19898 it->position = saved_pos;
19899 it->what = saved_what;
19900 it->face_id = saved_face_id;
19901 }
19902 }
19903
19904
19905 /* Value is true if text starting at CHARPOS in current_buffer is
19906 trailing whitespace. */
19907
19908 static bool
19909 trailing_whitespace_p (ptrdiff_t charpos)
19910 {
19911 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19912 int c = 0;
19913
19914 while (bytepos < ZV_BYTE
19915 && (c = FETCH_CHAR (bytepos),
19916 c == ' ' || c == '\t'))
19917 ++bytepos;
19918
19919 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19920 {
19921 if (bytepos != PT_BYTE)
19922 return true;
19923 }
19924 return false;
19925 }
19926
19927
19928 /* Highlight trailing whitespace, if any, in ROW. */
19929
19930 static void
19931 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19932 {
19933 int used = row->used[TEXT_AREA];
19934
19935 if (used)
19936 {
19937 struct glyph *start = row->glyphs[TEXT_AREA];
19938 struct glyph *glyph = start + used - 1;
19939
19940 if (row->reversed_p)
19941 {
19942 /* Right-to-left rows need to be processed in the opposite
19943 direction, so swap the edge pointers. */
19944 glyph = start;
19945 start = row->glyphs[TEXT_AREA] + used - 1;
19946 }
19947
19948 /* Skip over glyphs inserted to display the cursor at the
19949 end of a line, for extending the face of the last glyph
19950 to the end of the line on terminals, and for truncation
19951 and continuation glyphs. */
19952 if (!row->reversed_p)
19953 {
19954 while (glyph >= start
19955 && glyph->type == CHAR_GLYPH
19956 && NILP (glyph->object))
19957 --glyph;
19958 }
19959 else
19960 {
19961 while (glyph <= start
19962 && glyph->type == CHAR_GLYPH
19963 && NILP (glyph->object))
19964 ++glyph;
19965 }
19966
19967 /* If last glyph is a space or stretch, and it's trailing
19968 whitespace, set the face of all trailing whitespace glyphs in
19969 IT->glyph_row to `trailing-whitespace'. */
19970 if ((row->reversed_p ? glyph <= start : glyph >= start)
19971 && BUFFERP (glyph->object)
19972 && (glyph->type == STRETCH_GLYPH
19973 || (glyph->type == CHAR_GLYPH
19974 && glyph->u.ch == ' '))
19975 && trailing_whitespace_p (glyph->charpos))
19976 {
19977 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19978 if (face_id < 0)
19979 return;
19980
19981 if (!row->reversed_p)
19982 {
19983 while (glyph >= start
19984 && BUFFERP (glyph->object)
19985 && (glyph->type == STRETCH_GLYPH
19986 || (glyph->type == CHAR_GLYPH
19987 && glyph->u.ch == ' ')))
19988 (glyph--)->face_id = face_id;
19989 }
19990 else
19991 {
19992 while (glyph <= start
19993 && BUFFERP (glyph->object)
19994 && (glyph->type == STRETCH_GLYPH
19995 || (glyph->type == CHAR_GLYPH
19996 && glyph->u.ch == ' ')))
19997 (glyph++)->face_id = face_id;
19998 }
19999 }
20000 }
20001 }
20002
20003
20004 /* Value is true if glyph row ROW should be
20005 considered to hold the buffer position CHARPOS. */
20006
20007 static bool
20008 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20009 {
20010 bool result = true;
20011
20012 if (charpos == CHARPOS (row->end.pos)
20013 || charpos == MATRIX_ROW_END_CHARPOS (row))
20014 {
20015 /* Suppose the row ends on a string.
20016 Unless the row is continued, that means it ends on a newline
20017 in the string. If it's anything other than a display string
20018 (e.g., a before-string from an overlay), we don't want the
20019 cursor there. (This heuristic seems to give the optimal
20020 behavior for the various types of multi-line strings.)
20021 One exception: if the string has `cursor' property on one of
20022 its characters, we _do_ want the cursor there. */
20023 if (CHARPOS (row->end.string_pos) >= 0)
20024 {
20025 if (row->continued_p)
20026 result = true;
20027 else
20028 {
20029 /* Check for `display' property. */
20030 struct glyph *beg = row->glyphs[TEXT_AREA];
20031 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20032 struct glyph *glyph;
20033
20034 result = false;
20035 for (glyph = end; glyph >= beg; --glyph)
20036 if (STRINGP (glyph->object))
20037 {
20038 Lisp_Object prop
20039 = Fget_char_property (make_number (charpos),
20040 Qdisplay, Qnil);
20041 result =
20042 (!NILP (prop)
20043 && display_prop_string_p (prop, glyph->object));
20044 /* If there's a `cursor' property on one of the
20045 string's characters, this row is a cursor row,
20046 even though this is not a display string. */
20047 if (!result)
20048 {
20049 Lisp_Object s = glyph->object;
20050
20051 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20052 {
20053 ptrdiff_t gpos = glyph->charpos;
20054
20055 if (!NILP (Fget_char_property (make_number (gpos),
20056 Qcursor, s)))
20057 {
20058 result = true;
20059 break;
20060 }
20061 }
20062 }
20063 break;
20064 }
20065 }
20066 }
20067 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20068 {
20069 /* If the row ends in middle of a real character,
20070 and the line is continued, we want the cursor here.
20071 That's because CHARPOS (ROW->end.pos) would equal
20072 PT if PT is before the character. */
20073 if (!row->ends_in_ellipsis_p)
20074 result = row->continued_p;
20075 else
20076 /* If the row ends in an ellipsis, then
20077 CHARPOS (ROW->end.pos) will equal point after the
20078 invisible text. We want that position to be displayed
20079 after the ellipsis. */
20080 result = false;
20081 }
20082 /* If the row ends at ZV, display the cursor at the end of that
20083 row instead of at the start of the row below. */
20084 else
20085 result = row->ends_at_zv_p;
20086 }
20087
20088 return result;
20089 }
20090
20091 /* Value is true if glyph row ROW should be
20092 used to hold the cursor. */
20093
20094 static bool
20095 cursor_row_p (struct glyph_row *row)
20096 {
20097 return row_for_charpos_p (row, PT);
20098 }
20099
20100 \f
20101
20102 /* Push the property PROP so that it will be rendered at the current
20103 position in IT. Return true if PROP was successfully pushed, false
20104 otherwise. Called from handle_line_prefix to handle the
20105 `line-prefix' and `wrap-prefix' properties. */
20106
20107 static bool
20108 push_prefix_prop (struct it *it, Lisp_Object prop)
20109 {
20110 struct text_pos pos =
20111 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20112
20113 eassert (it->method == GET_FROM_BUFFER
20114 || it->method == GET_FROM_DISPLAY_VECTOR
20115 || it->method == GET_FROM_STRING
20116 || it->method == GET_FROM_IMAGE);
20117
20118 /* We need to save the current buffer/string position, so it will be
20119 restored by pop_it, because iterate_out_of_display_property
20120 depends on that being set correctly, but some situations leave
20121 it->position not yet set when this function is called. */
20122 push_it (it, &pos);
20123
20124 if (STRINGP (prop))
20125 {
20126 if (SCHARS (prop) == 0)
20127 {
20128 pop_it (it);
20129 return false;
20130 }
20131
20132 it->string = prop;
20133 it->string_from_prefix_prop_p = true;
20134 it->multibyte_p = STRING_MULTIBYTE (it->string);
20135 it->current.overlay_string_index = -1;
20136 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20137 it->end_charpos = it->string_nchars = SCHARS (it->string);
20138 it->method = GET_FROM_STRING;
20139 it->stop_charpos = 0;
20140 it->prev_stop = 0;
20141 it->base_level_stop = 0;
20142
20143 /* Force paragraph direction to be that of the parent
20144 buffer/string. */
20145 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20146 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20147 else
20148 it->paragraph_embedding = L2R;
20149
20150 /* Set up the bidi iterator for this display string. */
20151 if (it->bidi_p)
20152 {
20153 it->bidi_it.string.lstring = it->string;
20154 it->bidi_it.string.s = NULL;
20155 it->bidi_it.string.schars = it->end_charpos;
20156 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20157 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20158 it->bidi_it.string.unibyte = !it->multibyte_p;
20159 it->bidi_it.w = it->w;
20160 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20161 }
20162 }
20163 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20164 {
20165 it->method = GET_FROM_STRETCH;
20166 it->object = prop;
20167 }
20168 #ifdef HAVE_WINDOW_SYSTEM
20169 else if (IMAGEP (prop))
20170 {
20171 it->what = IT_IMAGE;
20172 it->image_id = lookup_image (it->f, prop);
20173 it->method = GET_FROM_IMAGE;
20174 }
20175 #endif /* HAVE_WINDOW_SYSTEM */
20176 else
20177 {
20178 pop_it (it); /* bogus display property, give up */
20179 return false;
20180 }
20181
20182 return true;
20183 }
20184
20185 /* Return the character-property PROP at the current position in IT. */
20186
20187 static Lisp_Object
20188 get_it_property (struct it *it, Lisp_Object prop)
20189 {
20190 Lisp_Object position, object = it->object;
20191
20192 if (STRINGP (object))
20193 position = make_number (IT_STRING_CHARPOS (*it));
20194 else if (BUFFERP (object))
20195 {
20196 position = make_number (IT_CHARPOS (*it));
20197 object = it->window;
20198 }
20199 else
20200 return Qnil;
20201
20202 return Fget_char_property (position, prop, object);
20203 }
20204
20205 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20206
20207 static void
20208 handle_line_prefix (struct it *it)
20209 {
20210 Lisp_Object prefix;
20211
20212 if (it->continuation_lines_width > 0)
20213 {
20214 prefix = get_it_property (it, Qwrap_prefix);
20215 if (NILP (prefix))
20216 prefix = Vwrap_prefix;
20217 }
20218 else
20219 {
20220 prefix = get_it_property (it, Qline_prefix);
20221 if (NILP (prefix))
20222 prefix = Vline_prefix;
20223 }
20224 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20225 {
20226 /* If the prefix is wider than the window, and we try to wrap
20227 it, it would acquire its own wrap prefix, and so on till the
20228 iterator stack overflows. So, don't wrap the prefix. */
20229 it->line_wrap = TRUNCATE;
20230 it->avoid_cursor_p = true;
20231 }
20232 }
20233
20234 \f
20235
20236 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20237 only for R2L lines from display_line and display_string, when they
20238 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20239 the line/string needs to be continued on the next glyph row. */
20240 static void
20241 unproduce_glyphs (struct it *it, int n)
20242 {
20243 struct glyph *glyph, *end;
20244
20245 eassert (it->glyph_row);
20246 eassert (it->glyph_row->reversed_p);
20247 eassert (it->area == TEXT_AREA);
20248 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20249
20250 if (n > it->glyph_row->used[TEXT_AREA])
20251 n = it->glyph_row->used[TEXT_AREA];
20252 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20253 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20254 for ( ; glyph < end; glyph++)
20255 glyph[-n] = *glyph;
20256 }
20257
20258 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20259 and ROW->maxpos. */
20260 static void
20261 find_row_edges (struct it *it, struct glyph_row *row,
20262 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20263 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20264 {
20265 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20266 lines' rows is implemented for bidi-reordered rows. */
20267
20268 /* ROW->minpos is the value of min_pos, the minimal buffer position
20269 we have in ROW, or ROW->start.pos if that is smaller. */
20270 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20271 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20272 else
20273 /* We didn't find buffer positions smaller than ROW->start, or
20274 didn't find _any_ valid buffer positions in any of the glyphs,
20275 so we must trust the iterator's computed positions. */
20276 row->minpos = row->start.pos;
20277 if (max_pos <= 0)
20278 {
20279 max_pos = CHARPOS (it->current.pos);
20280 max_bpos = BYTEPOS (it->current.pos);
20281 }
20282
20283 /* Here are the various use-cases for ending the row, and the
20284 corresponding values for ROW->maxpos:
20285
20286 Line ends in a newline from buffer eol_pos + 1
20287 Line is continued from buffer max_pos + 1
20288 Line is truncated on right it->current.pos
20289 Line ends in a newline from string max_pos + 1(*)
20290 (*) + 1 only when line ends in a forward scan
20291 Line is continued from string max_pos
20292 Line is continued from display vector max_pos
20293 Line is entirely from a string min_pos == max_pos
20294 Line is entirely from a display vector min_pos == max_pos
20295 Line that ends at ZV ZV
20296
20297 If you discover other use-cases, please add them here as
20298 appropriate. */
20299 if (row->ends_at_zv_p)
20300 row->maxpos = it->current.pos;
20301 else if (row->used[TEXT_AREA])
20302 {
20303 bool seen_this_string = false;
20304 struct glyph_row *r1 = row - 1;
20305
20306 /* Did we see the same display string on the previous row? */
20307 if (STRINGP (it->object)
20308 /* this is not the first row */
20309 && row > it->w->desired_matrix->rows
20310 /* previous row is not the header line */
20311 && !r1->mode_line_p
20312 /* previous row also ends in a newline from a string */
20313 && r1->ends_in_newline_from_string_p)
20314 {
20315 struct glyph *start, *end;
20316
20317 /* Search for the last glyph of the previous row that came
20318 from buffer or string. Depending on whether the row is
20319 L2R or R2L, we need to process it front to back or the
20320 other way round. */
20321 if (!r1->reversed_p)
20322 {
20323 start = r1->glyphs[TEXT_AREA];
20324 end = start + r1->used[TEXT_AREA];
20325 /* Glyphs inserted by redisplay have nil as their object. */
20326 while (end > start
20327 && NILP ((end - 1)->object)
20328 && (end - 1)->charpos <= 0)
20329 --end;
20330 if (end > start)
20331 {
20332 if (EQ ((end - 1)->object, it->object))
20333 seen_this_string = true;
20334 }
20335 else
20336 /* If all the glyphs of the previous row were inserted
20337 by redisplay, it means the previous row was
20338 produced from a single newline, which is only
20339 possible if that newline came from the same string
20340 as the one which produced this ROW. */
20341 seen_this_string = true;
20342 }
20343 else
20344 {
20345 end = r1->glyphs[TEXT_AREA] - 1;
20346 start = end + r1->used[TEXT_AREA];
20347 while (end < start
20348 && NILP ((end + 1)->object)
20349 && (end + 1)->charpos <= 0)
20350 ++end;
20351 if (end < start)
20352 {
20353 if (EQ ((end + 1)->object, it->object))
20354 seen_this_string = true;
20355 }
20356 else
20357 seen_this_string = true;
20358 }
20359 }
20360 /* Take note of each display string that covers a newline only
20361 once, the first time we see it. This is for when a display
20362 string includes more than one newline in it. */
20363 if (row->ends_in_newline_from_string_p && !seen_this_string)
20364 {
20365 /* If we were scanning the buffer forward when we displayed
20366 the string, we want to account for at least one buffer
20367 position that belongs to this row (position covered by
20368 the display string), so that cursor positioning will
20369 consider this row as a candidate when point is at the end
20370 of the visual line represented by this row. This is not
20371 required when scanning back, because max_pos will already
20372 have a much larger value. */
20373 if (CHARPOS (row->end.pos) > max_pos)
20374 INC_BOTH (max_pos, max_bpos);
20375 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20376 }
20377 else if (CHARPOS (it->eol_pos) > 0)
20378 SET_TEXT_POS (row->maxpos,
20379 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20380 else if (row->continued_p)
20381 {
20382 /* If max_pos is different from IT's current position, it
20383 means IT->method does not belong to the display element
20384 at max_pos. However, it also means that the display
20385 element at max_pos was displayed in its entirety on this
20386 line, which is equivalent to saying that the next line
20387 starts at the next buffer position. */
20388 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20389 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20390 else
20391 {
20392 INC_BOTH (max_pos, max_bpos);
20393 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20394 }
20395 }
20396 else if (row->truncated_on_right_p)
20397 /* display_line already called reseat_at_next_visible_line_start,
20398 which puts the iterator at the beginning of the next line, in
20399 the logical order. */
20400 row->maxpos = it->current.pos;
20401 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20402 /* A line that is entirely from a string/image/stretch... */
20403 row->maxpos = row->minpos;
20404 else
20405 emacs_abort ();
20406 }
20407 else
20408 row->maxpos = it->current.pos;
20409 }
20410
20411 /* Construct the glyph row IT->glyph_row in the desired matrix of
20412 IT->w from text at the current position of IT. See dispextern.h
20413 for an overview of struct it. Value is true if
20414 IT->glyph_row displays text, as opposed to a line displaying ZV
20415 only. */
20416
20417 static bool
20418 display_line (struct it *it)
20419 {
20420 struct glyph_row *row = it->glyph_row;
20421 Lisp_Object overlay_arrow_string;
20422 struct it wrap_it;
20423 void *wrap_data = NULL;
20424 bool may_wrap = false;
20425 int wrap_x UNINIT;
20426 int wrap_row_used = -1;
20427 int wrap_row_ascent UNINIT, wrap_row_height UNINIT;
20428 int wrap_row_phys_ascent UNINIT, wrap_row_phys_height UNINIT;
20429 int wrap_row_extra_line_spacing UNINIT;
20430 ptrdiff_t wrap_row_min_pos UNINIT, wrap_row_min_bpos UNINIT;
20431 ptrdiff_t wrap_row_max_pos UNINIT, wrap_row_max_bpos UNINIT;
20432 int cvpos;
20433 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20434 ptrdiff_t min_bpos UNINIT, max_bpos UNINIT;
20435 bool pending_handle_line_prefix = false;
20436
20437 /* We always start displaying at hpos zero even if hscrolled. */
20438 eassert (it->hpos == 0 && it->current_x == 0);
20439
20440 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20441 >= it->w->desired_matrix->nrows)
20442 {
20443 it->w->nrows_scale_factor++;
20444 it->f->fonts_changed = true;
20445 return false;
20446 }
20447
20448 /* Clear the result glyph row and enable it. */
20449 prepare_desired_row (it->w, row, false);
20450
20451 row->y = it->current_y;
20452 row->start = it->start;
20453 row->continuation_lines_width = it->continuation_lines_width;
20454 row->displays_text_p = true;
20455 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20456 it->starts_in_middle_of_char_p = false;
20457
20458 /* Arrange the overlays nicely for our purposes. Usually, we call
20459 display_line on only one line at a time, in which case this
20460 can't really hurt too much, or we call it on lines which appear
20461 one after another in the buffer, in which case all calls to
20462 recenter_overlay_lists but the first will be pretty cheap. */
20463 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20464
20465 /* Move over display elements that are not visible because we are
20466 hscrolled. This may stop at an x-position < IT->first_visible_x
20467 if the first glyph is partially visible or if we hit a line end. */
20468 if (it->current_x < it->first_visible_x)
20469 {
20470 enum move_it_result move_result;
20471
20472 this_line_min_pos = row->start.pos;
20473 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20474 MOVE_TO_POS | MOVE_TO_X);
20475 /* If we are under a large hscroll, move_it_in_display_line_to
20476 could hit the end of the line without reaching
20477 it->first_visible_x. Pretend that we did reach it. This is
20478 especially important on a TTY, where we will call
20479 extend_face_to_end_of_line, which needs to know how many
20480 blank glyphs to produce. */
20481 if (it->current_x < it->first_visible_x
20482 && (move_result == MOVE_NEWLINE_OR_CR
20483 || move_result == MOVE_POS_MATCH_OR_ZV))
20484 it->current_x = it->first_visible_x;
20485
20486 /* Record the smallest positions seen while we moved over
20487 display elements that are not visible. This is needed by
20488 redisplay_internal for optimizing the case where the cursor
20489 stays inside the same line. The rest of this function only
20490 considers positions that are actually displayed, so
20491 RECORD_MAX_MIN_POS will not otherwise record positions that
20492 are hscrolled to the left of the left edge of the window. */
20493 min_pos = CHARPOS (this_line_min_pos);
20494 min_bpos = BYTEPOS (this_line_min_pos);
20495 }
20496 else if (it->area == TEXT_AREA)
20497 {
20498 /* We only do this when not calling move_it_in_display_line_to
20499 above, because that function calls itself handle_line_prefix. */
20500 handle_line_prefix (it);
20501 }
20502 else
20503 {
20504 /* Line-prefix and wrap-prefix are always displayed in the text
20505 area. But if this is the first call to display_line after
20506 init_iterator, the iterator might have been set up to write
20507 into a marginal area, e.g. if the line begins with some
20508 display property that writes to the margins. So we need to
20509 wait with the call to handle_line_prefix until whatever
20510 writes to the margin has done its job. */
20511 pending_handle_line_prefix = true;
20512 }
20513
20514 /* Get the initial row height. This is either the height of the
20515 text hscrolled, if there is any, or zero. */
20516 row->ascent = it->max_ascent;
20517 row->height = it->max_ascent + it->max_descent;
20518 row->phys_ascent = it->max_phys_ascent;
20519 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20520 row->extra_line_spacing = it->max_extra_line_spacing;
20521
20522 /* Utility macro to record max and min buffer positions seen until now. */
20523 #define RECORD_MAX_MIN_POS(IT) \
20524 do \
20525 { \
20526 bool composition_p \
20527 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20528 ptrdiff_t current_pos = \
20529 composition_p ? (IT)->cmp_it.charpos \
20530 : IT_CHARPOS (*(IT)); \
20531 ptrdiff_t current_bpos = \
20532 composition_p ? CHAR_TO_BYTE (current_pos) \
20533 : IT_BYTEPOS (*(IT)); \
20534 if (current_pos < min_pos) \
20535 { \
20536 min_pos = current_pos; \
20537 min_bpos = current_bpos; \
20538 } \
20539 if (IT_CHARPOS (*it) > max_pos) \
20540 { \
20541 max_pos = IT_CHARPOS (*it); \
20542 max_bpos = IT_BYTEPOS (*it); \
20543 } \
20544 } \
20545 while (false)
20546
20547 /* Loop generating characters. The loop is left with IT on the next
20548 character to display. */
20549 while (true)
20550 {
20551 int n_glyphs_before, hpos_before, x_before;
20552 int x, nglyphs;
20553 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20554
20555 /* Retrieve the next thing to display. Value is false if end of
20556 buffer reached. */
20557 if (!get_next_display_element (it))
20558 {
20559 /* Maybe add a space at the end of this line that is used to
20560 display the cursor there under X. Set the charpos of the
20561 first glyph of blank lines not corresponding to any text
20562 to -1. */
20563 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20564 row->exact_window_width_line_p = true;
20565 else if ((append_space_for_newline (it, true)
20566 && row->used[TEXT_AREA] == 1)
20567 || row->used[TEXT_AREA] == 0)
20568 {
20569 row->glyphs[TEXT_AREA]->charpos = -1;
20570 row->displays_text_p = false;
20571
20572 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20573 && (!MINI_WINDOW_P (it->w)
20574 || (minibuf_level && EQ (it->window, minibuf_window))))
20575 row->indicate_empty_line_p = true;
20576 }
20577
20578 it->continuation_lines_width = 0;
20579 row->ends_at_zv_p = true;
20580 /* A row that displays right-to-left text must always have
20581 its last face extended all the way to the end of line,
20582 even if this row ends in ZV, because we still write to
20583 the screen left to right. We also need to extend the
20584 last face if the default face is remapped to some
20585 different face, otherwise the functions that clear
20586 portions of the screen will clear with the default face's
20587 background color. */
20588 if (row->reversed_p
20589 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20590 extend_face_to_end_of_line (it);
20591 break;
20592 }
20593
20594 /* Now, get the metrics of what we want to display. This also
20595 generates glyphs in `row' (which is IT->glyph_row). */
20596 n_glyphs_before = row->used[TEXT_AREA];
20597 x = it->current_x;
20598
20599 /* Remember the line height so far in case the next element doesn't
20600 fit on the line. */
20601 if (it->line_wrap != TRUNCATE)
20602 {
20603 ascent = it->max_ascent;
20604 descent = it->max_descent;
20605 phys_ascent = it->max_phys_ascent;
20606 phys_descent = it->max_phys_descent;
20607
20608 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20609 {
20610 if (IT_DISPLAYING_WHITESPACE (it))
20611 may_wrap = true;
20612 else if (may_wrap)
20613 {
20614 SAVE_IT (wrap_it, *it, wrap_data);
20615 wrap_x = x;
20616 wrap_row_used = row->used[TEXT_AREA];
20617 wrap_row_ascent = row->ascent;
20618 wrap_row_height = row->height;
20619 wrap_row_phys_ascent = row->phys_ascent;
20620 wrap_row_phys_height = row->phys_height;
20621 wrap_row_extra_line_spacing = row->extra_line_spacing;
20622 wrap_row_min_pos = min_pos;
20623 wrap_row_min_bpos = min_bpos;
20624 wrap_row_max_pos = max_pos;
20625 wrap_row_max_bpos = max_bpos;
20626 may_wrap = false;
20627 }
20628 }
20629 }
20630
20631 PRODUCE_GLYPHS (it);
20632
20633 /* If this display element was in marginal areas, continue with
20634 the next one. */
20635 if (it->area != TEXT_AREA)
20636 {
20637 row->ascent = max (row->ascent, it->max_ascent);
20638 row->height = max (row->height, it->max_ascent + it->max_descent);
20639 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20640 row->phys_height = max (row->phys_height,
20641 it->max_phys_ascent + it->max_phys_descent);
20642 row->extra_line_spacing = max (row->extra_line_spacing,
20643 it->max_extra_line_spacing);
20644 set_iterator_to_next (it, true);
20645 /* If we didn't handle the line/wrap prefix above, and the
20646 call to set_iterator_to_next just switched to TEXT_AREA,
20647 process the prefix now. */
20648 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20649 {
20650 pending_handle_line_prefix = false;
20651 handle_line_prefix (it);
20652 }
20653 continue;
20654 }
20655
20656 /* Does the display element fit on the line? If we truncate
20657 lines, we should draw past the right edge of the window. If
20658 we don't truncate, we want to stop so that we can display the
20659 continuation glyph before the right margin. If lines are
20660 continued, there are two possible strategies for characters
20661 resulting in more than 1 glyph (e.g. tabs): Display as many
20662 glyphs as possible in this line and leave the rest for the
20663 continuation line, or display the whole element in the next
20664 line. Original redisplay did the former, so we do it also. */
20665 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20666 hpos_before = it->hpos;
20667 x_before = x;
20668
20669 if (/* Not a newline. */
20670 nglyphs > 0
20671 /* Glyphs produced fit entirely in the line. */
20672 && it->current_x < it->last_visible_x)
20673 {
20674 it->hpos += nglyphs;
20675 row->ascent = max (row->ascent, it->max_ascent);
20676 row->height = max (row->height, it->max_ascent + it->max_descent);
20677 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20678 row->phys_height = max (row->phys_height,
20679 it->max_phys_ascent + it->max_phys_descent);
20680 row->extra_line_spacing = max (row->extra_line_spacing,
20681 it->max_extra_line_spacing);
20682 if (it->current_x - it->pixel_width < it->first_visible_x
20683 /* In R2L rows, we arrange in extend_face_to_end_of_line
20684 to add a right offset to the line, by a suitable
20685 change to the stretch glyph that is the leftmost
20686 glyph of the line. */
20687 && !row->reversed_p)
20688 row->x = x - it->first_visible_x;
20689 /* Record the maximum and minimum buffer positions seen so
20690 far in glyphs that will be displayed by this row. */
20691 if (it->bidi_p)
20692 RECORD_MAX_MIN_POS (it);
20693 }
20694 else
20695 {
20696 int i, new_x;
20697 struct glyph *glyph;
20698
20699 for (i = 0; i < nglyphs; ++i, x = new_x)
20700 {
20701 /* Identify the glyphs added by the last call to
20702 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20703 the previous glyphs. */
20704 if (!row->reversed_p)
20705 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20706 else
20707 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20708 new_x = x + glyph->pixel_width;
20709
20710 if (/* Lines are continued. */
20711 it->line_wrap != TRUNCATE
20712 && (/* Glyph doesn't fit on the line. */
20713 new_x > it->last_visible_x
20714 /* Or it fits exactly on a window system frame. */
20715 || (new_x == it->last_visible_x
20716 && FRAME_WINDOW_P (it->f)
20717 && (row->reversed_p
20718 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20719 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20720 {
20721 /* End of a continued line. */
20722
20723 if (it->hpos == 0
20724 || (new_x == it->last_visible_x
20725 && FRAME_WINDOW_P (it->f)
20726 && (row->reversed_p
20727 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20728 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20729 {
20730 /* Current glyph is the only one on the line or
20731 fits exactly on the line. We must continue
20732 the line because we can't draw the cursor
20733 after the glyph. */
20734 row->continued_p = true;
20735 it->current_x = new_x;
20736 it->continuation_lines_width += new_x;
20737 ++it->hpos;
20738 if (i == nglyphs - 1)
20739 {
20740 /* If line-wrap is on, check if a previous
20741 wrap point was found. */
20742 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20743 && wrap_row_used > 0
20744 /* Even if there is a previous wrap
20745 point, continue the line here as
20746 usual, if (i) the previous character
20747 was a space or tab AND (ii) the
20748 current character is not. */
20749 && (!may_wrap
20750 || IT_DISPLAYING_WHITESPACE (it)))
20751 goto back_to_wrap;
20752
20753 /* Record the maximum and minimum buffer
20754 positions seen so far in glyphs that will be
20755 displayed by this row. */
20756 if (it->bidi_p)
20757 RECORD_MAX_MIN_POS (it);
20758 set_iterator_to_next (it, true);
20759 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20760 {
20761 if (!get_next_display_element (it))
20762 {
20763 row->exact_window_width_line_p = true;
20764 it->continuation_lines_width = 0;
20765 row->continued_p = false;
20766 row->ends_at_zv_p = true;
20767 }
20768 else if (ITERATOR_AT_END_OF_LINE_P (it))
20769 {
20770 row->continued_p = false;
20771 row->exact_window_width_line_p = true;
20772 }
20773 /* If line-wrap is on, check if a
20774 previous wrap point was found. */
20775 else if (wrap_row_used > 0
20776 /* Even if there is a previous wrap
20777 point, continue the line here as
20778 usual, if (i) the previous character
20779 was a space or tab AND (ii) the
20780 current character is not. */
20781 && (!may_wrap
20782 || IT_DISPLAYING_WHITESPACE (it)))
20783 goto back_to_wrap;
20784
20785 }
20786 }
20787 else if (it->bidi_p)
20788 RECORD_MAX_MIN_POS (it);
20789 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20790 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20791 extend_face_to_end_of_line (it);
20792 }
20793 else if (CHAR_GLYPH_PADDING_P (*glyph)
20794 && !FRAME_WINDOW_P (it->f))
20795 {
20796 /* A padding glyph that doesn't fit on this line.
20797 This means the whole character doesn't fit
20798 on the line. */
20799 if (row->reversed_p)
20800 unproduce_glyphs (it, row->used[TEXT_AREA]
20801 - n_glyphs_before);
20802 row->used[TEXT_AREA] = n_glyphs_before;
20803
20804 /* Fill the rest of the row with continuation
20805 glyphs like in 20.x. */
20806 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20807 < row->glyphs[1 + TEXT_AREA])
20808 produce_special_glyphs (it, IT_CONTINUATION);
20809
20810 row->continued_p = true;
20811 it->current_x = x_before;
20812 it->continuation_lines_width += x_before;
20813
20814 /* Restore the height to what it was before the
20815 element not fitting on the line. */
20816 it->max_ascent = ascent;
20817 it->max_descent = descent;
20818 it->max_phys_ascent = phys_ascent;
20819 it->max_phys_descent = phys_descent;
20820 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20821 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20822 extend_face_to_end_of_line (it);
20823 }
20824 else if (wrap_row_used > 0)
20825 {
20826 back_to_wrap:
20827 if (row->reversed_p)
20828 unproduce_glyphs (it,
20829 row->used[TEXT_AREA] - wrap_row_used);
20830 RESTORE_IT (it, &wrap_it, wrap_data);
20831 it->continuation_lines_width += wrap_x;
20832 row->used[TEXT_AREA] = wrap_row_used;
20833 row->ascent = wrap_row_ascent;
20834 row->height = wrap_row_height;
20835 row->phys_ascent = wrap_row_phys_ascent;
20836 row->phys_height = wrap_row_phys_height;
20837 row->extra_line_spacing = wrap_row_extra_line_spacing;
20838 min_pos = wrap_row_min_pos;
20839 min_bpos = wrap_row_min_bpos;
20840 max_pos = wrap_row_max_pos;
20841 max_bpos = wrap_row_max_bpos;
20842 row->continued_p = true;
20843 row->ends_at_zv_p = false;
20844 row->exact_window_width_line_p = false;
20845 it->continuation_lines_width += x;
20846
20847 /* Make sure that a non-default face is extended
20848 up to the right margin of the window. */
20849 extend_face_to_end_of_line (it);
20850 }
20851 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20852 {
20853 /* A TAB that extends past the right edge of the
20854 window. This produces a single glyph on
20855 window system frames. We leave the glyph in
20856 this row and let it fill the row, but don't
20857 consume the TAB. */
20858 if ((row->reversed_p
20859 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20860 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20861 produce_special_glyphs (it, IT_CONTINUATION);
20862 it->continuation_lines_width += it->last_visible_x;
20863 row->ends_in_middle_of_char_p = true;
20864 row->continued_p = true;
20865 glyph->pixel_width = it->last_visible_x - x;
20866 it->starts_in_middle_of_char_p = true;
20867 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20868 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20869 extend_face_to_end_of_line (it);
20870 }
20871 else
20872 {
20873 /* Something other than a TAB that draws past
20874 the right edge of the window. Restore
20875 positions to values before the element. */
20876 if (row->reversed_p)
20877 unproduce_glyphs (it, row->used[TEXT_AREA]
20878 - (n_glyphs_before + i));
20879 row->used[TEXT_AREA] = n_glyphs_before + i;
20880
20881 /* Display continuation glyphs. */
20882 it->current_x = x_before;
20883 it->continuation_lines_width += x;
20884 if (!FRAME_WINDOW_P (it->f)
20885 || (row->reversed_p
20886 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20887 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20888 produce_special_glyphs (it, IT_CONTINUATION);
20889 row->continued_p = true;
20890
20891 extend_face_to_end_of_line (it);
20892
20893 if (nglyphs > 1 && i > 0)
20894 {
20895 row->ends_in_middle_of_char_p = true;
20896 it->starts_in_middle_of_char_p = true;
20897 }
20898
20899 /* Restore the height to what it was before the
20900 element not fitting on the line. */
20901 it->max_ascent = ascent;
20902 it->max_descent = descent;
20903 it->max_phys_ascent = phys_ascent;
20904 it->max_phys_descent = phys_descent;
20905 }
20906
20907 break;
20908 }
20909 else if (new_x > it->first_visible_x)
20910 {
20911 /* Increment number of glyphs actually displayed. */
20912 ++it->hpos;
20913
20914 /* Record the maximum and minimum buffer positions
20915 seen so far in glyphs that will be displayed by
20916 this row. */
20917 if (it->bidi_p)
20918 RECORD_MAX_MIN_POS (it);
20919
20920 if (x < it->first_visible_x && !row->reversed_p)
20921 /* Glyph is partially visible, i.e. row starts at
20922 negative X position. Don't do that in R2L
20923 rows, where we arrange to add a right offset to
20924 the line in extend_face_to_end_of_line, by a
20925 suitable change to the stretch glyph that is
20926 the leftmost glyph of the line. */
20927 row->x = x - it->first_visible_x;
20928 /* When the last glyph of an R2L row only fits
20929 partially on the line, we need to set row->x to a
20930 negative offset, so that the leftmost glyph is
20931 the one that is partially visible. But if we are
20932 going to produce the truncation glyph, this will
20933 be taken care of in produce_special_glyphs. */
20934 if (row->reversed_p
20935 && new_x > it->last_visible_x
20936 && !(it->line_wrap == TRUNCATE
20937 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20938 {
20939 eassert (FRAME_WINDOW_P (it->f));
20940 row->x = it->last_visible_x - new_x;
20941 }
20942 }
20943 else
20944 {
20945 /* Glyph is completely off the left margin of the
20946 window. This should not happen because of the
20947 move_it_in_display_line at the start of this
20948 function, unless the text display area of the
20949 window is empty. */
20950 eassert (it->first_visible_x <= it->last_visible_x);
20951 }
20952 }
20953 /* Even if this display element produced no glyphs at all,
20954 we want to record its position. */
20955 if (it->bidi_p && nglyphs == 0)
20956 RECORD_MAX_MIN_POS (it);
20957
20958 row->ascent = max (row->ascent, it->max_ascent);
20959 row->height = max (row->height, it->max_ascent + it->max_descent);
20960 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20961 row->phys_height = max (row->phys_height,
20962 it->max_phys_ascent + it->max_phys_descent);
20963 row->extra_line_spacing = max (row->extra_line_spacing,
20964 it->max_extra_line_spacing);
20965
20966 /* End of this display line if row is continued. */
20967 if (row->continued_p || row->ends_at_zv_p)
20968 break;
20969 }
20970
20971 at_end_of_line:
20972 /* Is this a line end? If yes, we're also done, after making
20973 sure that a non-default face is extended up to the right
20974 margin of the window. */
20975 if (ITERATOR_AT_END_OF_LINE_P (it))
20976 {
20977 int used_before = row->used[TEXT_AREA];
20978
20979 row->ends_in_newline_from_string_p = STRINGP (it->object);
20980
20981 /* Add a space at the end of the line that is used to
20982 display the cursor there. */
20983 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20984 append_space_for_newline (it, false);
20985
20986 /* Extend the face to the end of the line. */
20987 extend_face_to_end_of_line (it);
20988
20989 /* Make sure we have the position. */
20990 if (used_before == 0)
20991 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20992
20993 /* Record the position of the newline, for use in
20994 find_row_edges. */
20995 it->eol_pos = it->current.pos;
20996
20997 /* Consume the line end. This skips over invisible lines. */
20998 set_iterator_to_next (it, true);
20999 it->continuation_lines_width = 0;
21000 break;
21001 }
21002
21003 /* Proceed with next display element. Note that this skips
21004 over lines invisible because of selective display. */
21005 set_iterator_to_next (it, true);
21006
21007 /* If we truncate lines, we are done when the last displayed
21008 glyphs reach past the right margin of the window. */
21009 if (it->line_wrap == TRUNCATE
21010 && ((FRAME_WINDOW_P (it->f)
21011 /* Images are preprocessed in produce_image_glyph such
21012 that they are cropped at the right edge of the
21013 window, so an image glyph will always end exactly at
21014 last_visible_x, even if there's no right fringe. */
21015 && ((row->reversed_p
21016 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21017 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21018 || it->what == IT_IMAGE))
21019 ? (it->current_x >= it->last_visible_x)
21020 : (it->current_x > it->last_visible_x)))
21021 {
21022 /* Maybe add truncation glyphs. */
21023 if (!FRAME_WINDOW_P (it->f)
21024 || (row->reversed_p
21025 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21026 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21027 {
21028 int i, n;
21029
21030 if (!row->reversed_p)
21031 {
21032 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21033 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21034 break;
21035 }
21036 else
21037 {
21038 for (i = 0; i < row->used[TEXT_AREA]; i++)
21039 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21040 break;
21041 /* Remove any padding glyphs at the front of ROW, to
21042 make room for the truncation glyphs we will be
21043 adding below. The loop below always inserts at
21044 least one truncation glyph, so also remove the
21045 last glyph added to ROW. */
21046 unproduce_glyphs (it, i + 1);
21047 /* Adjust i for the loop below. */
21048 i = row->used[TEXT_AREA] - (i + 1);
21049 }
21050
21051 /* produce_special_glyphs overwrites the last glyph, so
21052 we don't want that if we want to keep that last
21053 glyph, which means it's an image. */
21054 if (it->current_x > it->last_visible_x)
21055 {
21056 it->current_x = x_before;
21057 if (!FRAME_WINDOW_P (it->f))
21058 {
21059 for (n = row->used[TEXT_AREA]; i < n; ++i)
21060 {
21061 row->used[TEXT_AREA] = i;
21062 produce_special_glyphs (it, IT_TRUNCATION);
21063 }
21064 }
21065 else
21066 {
21067 row->used[TEXT_AREA] = i;
21068 produce_special_glyphs (it, IT_TRUNCATION);
21069 }
21070 it->hpos = hpos_before;
21071 }
21072 }
21073 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21074 {
21075 /* Don't truncate if we can overflow newline into fringe. */
21076 if (!get_next_display_element (it))
21077 {
21078 it->continuation_lines_width = 0;
21079 row->ends_at_zv_p = true;
21080 row->exact_window_width_line_p = true;
21081 break;
21082 }
21083 if (ITERATOR_AT_END_OF_LINE_P (it))
21084 {
21085 row->exact_window_width_line_p = true;
21086 goto at_end_of_line;
21087 }
21088 it->current_x = x_before;
21089 it->hpos = hpos_before;
21090 }
21091
21092 row->truncated_on_right_p = true;
21093 it->continuation_lines_width = 0;
21094 reseat_at_next_visible_line_start (it, false);
21095 /* We insist below that IT's position be at ZV because in
21096 bidi-reordered lines the character at visible line start
21097 might not be the character that follows the newline in
21098 the logical order. */
21099 if (IT_BYTEPOS (*it) > BEG_BYTE)
21100 row->ends_at_zv_p =
21101 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21102 else
21103 row->ends_at_zv_p = false;
21104 break;
21105 }
21106 }
21107
21108 if (wrap_data)
21109 bidi_unshelve_cache (wrap_data, true);
21110
21111 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21112 at the left window margin. */
21113 if (it->first_visible_x
21114 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21115 {
21116 if (!FRAME_WINDOW_P (it->f)
21117 || (((row->reversed_p
21118 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21119 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21120 /* Don't let insert_left_trunc_glyphs overwrite the
21121 first glyph of the row if it is an image. */
21122 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21123 insert_left_trunc_glyphs (it);
21124 row->truncated_on_left_p = true;
21125 }
21126
21127 /* Remember the position at which this line ends.
21128
21129 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21130 cannot be before the call to find_row_edges below, since that is
21131 where these positions are determined. */
21132 row->end = it->current;
21133 if (!it->bidi_p)
21134 {
21135 row->minpos = row->start.pos;
21136 row->maxpos = row->end.pos;
21137 }
21138 else
21139 {
21140 /* ROW->minpos and ROW->maxpos must be the smallest and
21141 `1 + the largest' buffer positions in ROW. But if ROW was
21142 bidi-reordered, these two positions can be anywhere in the
21143 row, so we must determine them now. */
21144 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21145 }
21146
21147 /* If the start of this line is the overlay arrow-position, then
21148 mark this glyph row as the one containing the overlay arrow.
21149 This is clearly a mess with variable size fonts. It would be
21150 better to let it be displayed like cursors under X. */
21151 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21152 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21153 !NILP (overlay_arrow_string)))
21154 {
21155 /* Overlay arrow in window redisplay is a fringe bitmap. */
21156 if (STRINGP (overlay_arrow_string))
21157 {
21158 struct glyph_row *arrow_row
21159 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21160 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21161 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21162 struct glyph *p = row->glyphs[TEXT_AREA];
21163 struct glyph *p2, *end;
21164
21165 /* Copy the arrow glyphs. */
21166 while (glyph < arrow_end)
21167 *p++ = *glyph++;
21168
21169 /* Throw away padding glyphs. */
21170 p2 = p;
21171 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21172 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21173 ++p2;
21174 if (p2 > p)
21175 {
21176 while (p2 < end)
21177 *p++ = *p2++;
21178 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21179 }
21180 }
21181 else
21182 {
21183 eassert (INTEGERP (overlay_arrow_string));
21184 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21185 }
21186 overlay_arrow_seen = true;
21187 }
21188
21189 /* Highlight trailing whitespace. */
21190 if (!NILP (Vshow_trailing_whitespace))
21191 highlight_trailing_whitespace (it->f, it->glyph_row);
21192
21193 /* Compute pixel dimensions of this line. */
21194 compute_line_metrics (it);
21195
21196 /* Implementation note: No changes in the glyphs of ROW or in their
21197 faces can be done past this point, because compute_line_metrics
21198 computes ROW's hash value and stores it within the glyph_row
21199 structure. */
21200
21201 /* Record whether this row ends inside an ellipsis. */
21202 row->ends_in_ellipsis_p
21203 = (it->method == GET_FROM_DISPLAY_VECTOR
21204 && it->ellipsis_p);
21205
21206 /* Save fringe bitmaps in this row. */
21207 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21208 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21209 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21210 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21211
21212 it->left_user_fringe_bitmap = 0;
21213 it->left_user_fringe_face_id = 0;
21214 it->right_user_fringe_bitmap = 0;
21215 it->right_user_fringe_face_id = 0;
21216
21217 /* Maybe set the cursor. */
21218 cvpos = it->w->cursor.vpos;
21219 if ((cvpos < 0
21220 /* In bidi-reordered rows, keep checking for proper cursor
21221 position even if one has been found already, because buffer
21222 positions in such rows change non-linearly with ROW->VPOS,
21223 when a line is continued. One exception: when we are at ZV,
21224 display cursor on the first suitable glyph row, since all
21225 the empty rows after that also have their position set to ZV. */
21226 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21227 lines' rows is implemented for bidi-reordered rows. */
21228 || (it->bidi_p
21229 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21230 && PT >= MATRIX_ROW_START_CHARPOS (row)
21231 && PT <= MATRIX_ROW_END_CHARPOS (row)
21232 && cursor_row_p (row))
21233 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21234
21235 /* Prepare for the next line. This line starts horizontally at (X
21236 HPOS) = (0 0). Vertical positions are incremented. As a
21237 convenience for the caller, IT->glyph_row is set to the next
21238 row to be used. */
21239 it->current_x = it->hpos = 0;
21240 it->current_y += row->height;
21241 SET_TEXT_POS (it->eol_pos, 0, 0);
21242 ++it->vpos;
21243 ++it->glyph_row;
21244 /* The next row should by default use the same value of the
21245 reversed_p flag as this one. set_iterator_to_next decides when
21246 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21247 the flag accordingly. */
21248 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21249 it->glyph_row->reversed_p = row->reversed_p;
21250 it->start = row->end;
21251 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21252
21253 #undef RECORD_MAX_MIN_POS
21254 }
21255
21256 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21257 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21258 doc: /* Return paragraph direction at point in BUFFER.
21259 Value is either `left-to-right' or `right-to-left'.
21260 If BUFFER is omitted or nil, it defaults to the current buffer.
21261
21262 Paragraph direction determines how the text in the paragraph is displayed.
21263 In left-to-right paragraphs, text begins at the left margin of the window
21264 and the reading direction is generally left to right. In right-to-left
21265 paragraphs, text begins at the right margin and is read from right to left.
21266
21267 See also `bidi-paragraph-direction'. */)
21268 (Lisp_Object buffer)
21269 {
21270 struct buffer *buf = current_buffer;
21271 struct buffer *old = buf;
21272
21273 if (! NILP (buffer))
21274 {
21275 CHECK_BUFFER (buffer);
21276 buf = XBUFFER (buffer);
21277 }
21278
21279 if (NILP (BVAR (buf, bidi_display_reordering))
21280 || NILP (BVAR (buf, enable_multibyte_characters))
21281 /* When we are loading loadup.el, the character property tables
21282 needed for bidi iteration are not yet available. */
21283 || redisplay__inhibit_bidi)
21284 return Qleft_to_right;
21285 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21286 return BVAR (buf, bidi_paragraph_direction);
21287 else
21288 {
21289 /* Determine the direction from buffer text. We could try to
21290 use current_matrix if it is up to date, but this seems fast
21291 enough as it is. */
21292 struct bidi_it itb;
21293 ptrdiff_t pos = BUF_PT (buf);
21294 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21295 int c;
21296 void *itb_data = bidi_shelve_cache ();
21297
21298 set_buffer_temp (buf);
21299 /* bidi_paragraph_init finds the base direction of the paragraph
21300 by searching forward from paragraph start. We need the base
21301 direction of the current or _previous_ paragraph, so we need
21302 to make sure we are within that paragraph. To that end, find
21303 the previous non-empty line. */
21304 if (pos >= ZV && pos > BEGV)
21305 DEC_BOTH (pos, bytepos);
21306 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21307 if (fast_looking_at (trailing_white_space,
21308 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21309 {
21310 while ((c = FETCH_BYTE (bytepos)) == '\n'
21311 || c == ' ' || c == '\t' || c == '\f')
21312 {
21313 if (bytepos <= BEGV_BYTE)
21314 break;
21315 bytepos--;
21316 pos--;
21317 }
21318 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21319 bytepos--;
21320 }
21321 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21322 itb.paragraph_dir = NEUTRAL_DIR;
21323 itb.string.s = NULL;
21324 itb.string.lstring = Qnil;
21325 itb.string.bufpos = 0;
21326 itb.string.from_disp_str = false;
21327 itb.string.unibyte = false;
21328 /* We have no window to use here for ignoring window-specific
21329 overlays. Using NULL for window pointer will cause
21330 compute_display_string_pos to use the current buffer. */
21331 itb.w = NULL;
21332 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21333 bidi_unshelve_cache (itb_data, false);
21334 set_buffer_temp (old);
21335 switch (itb.paragraph_dir)
21336 {
21337 case L2R:
21338 return Qleft_to_right;
21339 break;
21340 case R2L:
21341 return Qright_to_left;
21342 break;
21343 default:
21344 emacs_abort ();
21345 }
21346 }
21347 }
21348
21349 DEFUN ("bidi-find-overridden-directionality",
21350 Fbidi_find_overridden_directionality,
21351 Sbidi_find_overridden_directionality, 2, 3, 0,
21352 doc: /* Return position between FROM and TO where directionality was overridden.
21353
21354 This function returns the first character position in the specified
21355 region of OBJECT where there is a character whose `bidi-class' property
21356 is `L', but which was forced to display as `R' by a directional
21357 override, and likewise with characters whose `bidi-class' is `R'
21358 or `AL' that were forced to display as `L'.
21359
21360 If no such character is found, the function returns nil.
21361
21362 OBJECT is a Lisp string or buffer to search for overridden
21363 directionality, and defaults to the current buffer if nil or omitted.
21364 OBJECT can also be a window, in which case the function will search
21365 the buffer displayed in that window. Passing the window instead of
21366 a buffer is preferable when the buffer is displayed in some window,
21367 because this function will then be able to correctly account for
21368 window-specific overlays, which can affect the results.
21369
21370 Strong directional characters `L', `R', and `AL' can have their
21371 intrinsic directionality overridden by directional override
21372 control characters RLO (u+202e) and LRO (u+202d). See the
21373 function `get-char-code-property' for a way to inquire about
21374 the `bidi-class' property of a character. */)
21375 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21376 {
21377 struct buffer *buf = current_buffer;
21378 struct buffer *old = buf;
21379 struct window *w = NULL;
21380 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21381 struct bidi_it itb;
21382 ptrdiff_t from_pos, to_pos, from_bpos;
21383 void *itb_data;
21384
21385 if (!NILP (object))
21386 {
21387 if (BUFFERP (object))
21388 buf = XBUFFER (object);
21389 else if (WINDOWP (object))
21390 {
21391 w = decode_live_window (object);
21392 buf = XBUFFER (w->contents);
21393 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21394 }
21395 else
21396 CHECK_STRING (object);
21397 }
21398
21399 if (STRINGP (object))
21400 {
21401 /* Characters in unibyte strings are always treated by bidi.c as
21402 strong LTR. */
21403 if (!STRING_MULTIBYTE (object)
21404 /* When we are loading loadup.el, the character property
21405 tables needed for bidi iteration are not yet
21406 available. */
21407 || redisplay__inhibit_bidi)
21408 return Qnil;
21409
21410 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21411 if (from_pos >= SCHARS (object))
21412 return Qnil;
21413
21414 /* Set up the bidi iterator. */
21415 itb_data = bidi_shelve_cache ();
21416 itb.paragraph_dir = NEUTRAL_DIR;
21417 itb.string.lstring = object;
21418 itb.string.s = NULL;
21419 itb.string.schars = SCHARS (object);
21420 itb.string.bufpos = 0;
21421 itb.string.from_disp_str = false;
21422 itb.string.unibyte = false;
21423 itb.w = w;
21424 bidi_init_it (0, 0, frame_window_p, &itb);
21425 }
21426 else
21427 {
21428 /* Nothing this fancy can happen in unibyte buffers, or in a
21429 buffer that disabled reordering, or if FROM is at EOB. */
21430 if (NILP (BVAR (buf, bidi_display_reordering))
21431 || NILP (BVAR (buf, enable_multibyte_characters))
21432 /* When we are loading loadup.el, the character property
21433 tables needed for bidi iteration are not yet
21434 available. */
21435 || redisplay__inhibit_bidi)
21436 return Qnil;
21437
21438 set_buffer_temp (buf);
21439 validate_region (&from, &to);
21440 from_pos = XINT (from);
21441 to_pos = XINT (to);
21442 if (from_pos >= ZV)
21443 return Qnil;
21444
21445 /* Set up the bidi iterator. */
21446 itb_data = bidi_shelve_cache ();
21447 from_bpos = CHAR_TO_BYTE (from_pos);
21448 if (from_pos == BEGV)
21449 {
21450 itb.charpos = BEGV;
21451 itb.bytepos = BEGV_BYTE;
21452 }
21453 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21454 {
21455 itb.charpos = from_pos;
21456 itb.bytepos = from_bpos;
21457 }
21458 else
21459 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21460 -1, &itb.bytepos);
21461 itb.paragraph_dir = NEUTRAL_DIR;
21462 itb.string.s = NULL;
21463 itb.string.lstring = Qnil;
21464 itb.string.bufpos = 0;
21465 itb.string.from_disp_str = false;
21466 itb.string.unibyte = false;
21467 itb.w = w;
21468 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21469 }
21470
21471 ptrdiff_t found;
21472 do {
21473 /* For the purposes of this function, the actual base direction of
21474 the paragraph doesn't matter, so just set it to L2R. */
21475 bidi_paragraph_init (L2R, &itb, false);
21476 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21477 ;
21478 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21479
21480 bidi_unshelve_cache (itb_data, false);
21481 set_buffer_temp (old);
21482
21483 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21484 }
21485
21486 DEFUN ("move-point-visually", Fmove_point_visually,
21487 Smove_point_visually, 1, 1, 0,
21488 doc: /* Move point in the visual order in the specified DIRECTION.
21489 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21490 left.
21491
21492 Value is the new character position of point. */)
21493 (Lisp_Object direction)
21494 {
21495 struct window *w = XWINDOW (selected_window);
21496 struct buffer *b = XBUFFER (w->contents);
21497 struct glyph_row *row;
21498 int dir;
21499 Lisp_Object paragraph_dir;
21500
21501 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21502 (!(ROW)->continued_p \
21503 && NILP ((GLYPH)->object) \
21504 && (GLYPH)->type == CHAR_GLYPH \
21505 && (GLYPH)->u.ch == ' ' \
21506 && (GLYPH)->charpos >= 0 \
21507 && !(GLYPH)->avoid_cursor_p)
21508
21509 CHECK_NUMBER (direction);
21510 dir = XINT (direction);
21511 if (dir > 0)
21512 dir = 1;
21513 else
21514 dir = -1;
21515
21516 /* If current matrix is up-to-date, we can use the information
21517 recorded in the glyphs, at least as long as the goal is on the
21518 screen. */
21519 if (w->window_end_valid
21520 && !windows_or_buffers_changed
21521 && b
21522 && !b->clip_changed
21523 && !b->prevent_redisplay_optimizations_p
21524 && !window_outdated (w)
21525 /* We rely below on the cursor coordinates to be up to date, but
21526 we cannot trust them if some command moved point since the
21527 last complete redisplay. */
21528 && w->last_point == BUF_PT (b)
21529 && w->cursor.vpos >= 0
21530 && w->cursor.vpos < w->current_matrix->nrows
21531 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21532 {
21533 struct glyph *g = row->glyphs[TEXT_AREA];
21534 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21535 struct glyph *gpt = g + w->cursor.hpos;
21536
21537 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21538 {
21539 if (BUFFERP (g->object) && g->charpos != PT)
21540 {
21541 SET_PT (g->charpos);
21542 w->cursor.vpos = -1;
21543 return make_number (PT);
21544 }
21545 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21546 {
21547 ptrdiff_t new_pos;
21548
21549 if (BUFFERP (gpt->object))
21550 {
21551 new_pos = PT;
21552 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21553 new_pos += (row->reversed_p ? -dir : dir);
21554 else
21555 new_pos -= (row->reversed_p ? -dir : dir);
21556 }
21557 else if (BUFFERP (g->object))
21558 new_pos = g->charpos;
21559 else
21560 break;
21561 SET_PT (new_pos);
21562 w->cursor.vpos = -1;
21563 return make_number (PT);
21564 }
21565 else if (ROW_GLYPH_NEWLINE_P (row, g))
21566 {
21567 /* Glyphs inserted at the end of a non-empty line for
21568 positioning the cursor have zero charpos, so we must
21569 deduce the value of point by other means. */
21570 if (g->charpos > 0)
21571 SET_PT (g->charpos);
21572 else if (row->ends_at_zv_p && PT != ZV)
21573 SET_PT (ZV);
21574 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21575 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21576 else
21577 break;
21578 w->cursor.vpos = -1;
21579 return make_number (PT);
21580 }
21581 }
21582 if (g == e || NILP (g->object))
21583 {
21584 if (row->truncated_on_left_p || row->truncated_on_right_p)
21585 goto simulate_display;
21586 if (!row->reversed_p)
21587 row += dir;
21588 else
21589 row -= dir;
21590 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21591 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21592 goto simulate_display;
21593
21594 if (dir > 0)
21595 {
21596 if (row->reversed_p && !row->continued_p)
21597 {
21598 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21599 w->cursor.vpos = -1;
21600 return make_number (PT);
21601 }
21602 g = row->glyphs[TEXT_AREA];
21603 e = g + row->used[TEXT_AREA];
21604 for ( ; g < e; g++)
21605 {
21606 if (BUFFERP (g->object)
21607 /* Empty lines have only one glyph, which stands
21608 for the newline, and whose charpos is the
21609 buffer position of the newline. */
21610 || ROW_GLYPH_NEWLINE_P (row, g)
21611 /* When the buffer ends in a newline, the line at
21612 EOB also has one glyph, but its charpos is -1. */
21613 || (row->ends_at_zv_p
21614 && !row->reversed_p
21615 && NILP (g->object)
21616 && g->type == CHAR_GLYPH
21617 && g->u.ch == ' '))
21618 {
21619 if (g->charpos > 0)
21620 SET_PT (g->charpos);
21621 else if (!row->reversed_p
21622 && row->ends_at_zv_p
21623 && PT != ZV)
21624 SET_PT (ZV);
21625 else
21626 continue;
21627 w->cursor.vpos = -1;
21628 return make_number (PT);
21629 }
21630 }
21631 }
21632 else
21633 {
21634 if (!row->reversed_p && !row->continued_p)
21635 {
21636 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21637 w->cursor.vpos = -1;
21638 return make_number (PT);
21639 }
21640 e = row->glyphs[TEXT_AREA];
21641 g = e + row->used[TEXT_AREA] - 1;
21642 for ( ; g >= e; g--)
21643 {
21644 if (BUFFERP (g->object)
21645 || (ROW_GLYPH_NEWLINE_P (row, g)
21646 && g->charpos > 0)
21647 /* Empty R2L lines on GUI frames have the buffer
21648 position of the newline stored in the stretch
21649 glyph. */
21650 || g->type == STRETCH_GLYPH
21651 || (row->ends_at_zv_p
21652 && row->reversed_p
21653 && NILP (g->object)
21654 && g->type == CHAR_GLYPH
21655 && g->u.ch == ' '))
21656 {
21657 if (g->charpos > 0)
21658 SET_PT (g->charpos);
21659 else if (row->reversed_p
21660 && row->ends_at_zv_p
21661 && PT != ZV)
21662 SET_PT (ZV);
21663 else
21664 continue;
21665 w->cursor.vpos = -1;
21666 return make_number (PT);
21667 }
21668 }
21669 }
21670 }
21671 }
21672
21673 simulate_display:
21674
21675 /* If we wind up here, we failed to move by using the glyphs, so we
21676 need to simulate display instead. */
21677
21678 if (b)
21679 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21680 else
21681 paragraph_dir = Qleft_to_right;
21682 if (EQ (paragraph_dir, Qright_to_left))
21683 dir = -dir;
21684 if (PT <= BEGV && dir < 0)
21685 xsignal0 (Qbeginning_of_buffer);
21686 else if (PT >= ZV && dir > 0)
21687 xsignal0 (Qend_of_buffer);
21688 else
21689 {
21690 struct text_pos pt;
21691 struct it it;
21692 int pt_x, target_x, pixel_width, pt_vpos;
21693 bool at_eol_p;
21694 bool overshoot_expected = false;
21695 bool target_is_eol_p = false;
21696
21697 /* Setup the arena. */
21698 SET_TEXT_POS (pt, PT, PT_BYTE);
21699 start_display (&it, w, pt);
21700 /* When lines are truncated, we could be called with point
21701 outside of the windows edges, in which case move_it_*
21702 functions either prematurely stop at window's edge or jump to
21703 the next screen line, whereas we rely below on our ability to
21704 reach point, in order to start from its X coordinate. So we
21705 need to disregard the window's horizontal extent in that case. */
21706 if (it.line_wrap == TRUNCATE)
21707 it.last_visible_x = INFINITY;
21708
21709 if (it.cmp_it.id < 0
21710 && it.method == GET_FROM_STRING
21711 && it.area == TEXT_AREA
21712 && it.string_from_display_prop_p
21713 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21714 overshoot_expected = true;
21715
21716 /* Find the X coordinate of point. We start from the beginning
21717 of this or previous line to make sure we are before point in
21718 the logical order (since the move_it_* functions can only
21719 move forward). */
21720 reseat:
21721 reseat_at_previous_visible_line_start (&it);
21722 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21723 if (IT_CHARPOS (it) != PT)
21724 {
21725 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21726 -1, -1, -1, MOVE_TO_POS);
21727 /* If we missed point because the character there is
21728 displayed out of a display vector that has more than one
21729 glyph, retry expecting overshoot. */
21730 if (it.method == GET_FROM_DISPLAY_VECTOR
21731 && it.current.dpvec_index > 0
21732 && !overshoot_expected)
21733 {
21734 overshoot_expected = true;
21735 goto reseat;
21736 }
21737 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21738 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21739 }
21740 pt_x = it.current_x;
21741 pt_vpos = it.vpos;
21742 if (dir > 0 || overshoot_expected)
21743 {
21744 struct glyph_row *row = it.glyph_row;
21745
21746 /* When point is at beginning of line, we don't have
21747 information about the glyph there loaded into struct
21748 it. Calling get_next_display_element fixes that. */
21749 if (pt_x == 0)
21750 get_next_display_element (&it);
21751 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21752 it.glyph_row = NULL;
21753 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21754 it.glyph_row = row;
21755 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21756 it, lest it will become out of sync with it's buffer
21757 position. */
21758 it.current_x = pt_x;
21759 }
21760 else
21761 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21762 pixel_width = it.pixel_width;
21763 if (overshoot_expected && at_eol_p)
21764 pixel_width = 0;
21765 else if (pixel_width <= 0)
21766 pixel_width = 1;
21767
21768 /* If there's a display string (or something similar) at point,
21769 we are actually at the glyph to the left of point, so we need
21770 to correct the X coordinate. */
21771 if (overshoot_expected)
21772 {
21773 if (it.bidi_p)
21774 pt_x += pixel_width * it.bidi_it.scan_dir;
21775 else
21776 pt_x += pixel_width;
21777 }
21778
21779 /* Compute target X coordinate, either to the left or to the
21780 right of point. On TTY frames, all characters have the same
21781 pixel width of 1, so we can use that. On GUI frames we don't
21782 have an easy way of getting at the pixel width of the
21783 character to the left of point, so we use a different method
21784 of getting to that place. */
21785 if (dir > 0)
21786 target_x = pt_x + pixel_width;
21787 else
21788 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21789
21790 /* Target X coordinate could be one line above or below the line
21791 of point, in which case we need to adjust the target X
21792 coordinate. Also, if moving to the left, we need to begin at
21793 the left edge of the point's screen line. */
21794 if (dir < 0)
21795 {
21796 if (pt_x > 0)
21797 {
21798 start_display (&it, w, pt);
21799 if (it.line_wrap == TRUNCATE)
21800 it.last_visible_x = INFINITY;
21801 reseat_at_previous_visible_line_start (&it);
21802 it.current_x = it.current_y = it.hpos = 0;
21803 if (pt_vpos != 0)
21804 move_it_by_lines (&it, pt_vpos);
21805 }
21806 else
21807 {
21808 move_it_by_lines (&it, -1);
21809 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21810 target_is_eol_p = true;
21811 /* Under word-wrap, we don't know the x coordinate of
21812 the last character displayed on the previous line,
21813 which immediately precedes the wrap point. To find
21814 out its x coordinate, we try moving to the right
21815 margin of the window, which will stop at the wrap
21816 point, and then reset target_x to point at the
21817 character that precedes the wrap point. This is not
21818 needed on GUI frames, because (see below) there we
21819 move from the left margin one grapheme cluster at a
21820 time, and stop when we hit the wrap point. */
21821 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21822 {
21823 void *it_data = NULL;
21824 struct it it2;
21825
21826 SAVE_IT (it2, it, it_data);
21827 move_it_in_display_line_to (&it, ZV, target_x,
21828 MOVE_TO_POS | MOVE_TO_X);
21829 /* If we arrived at target_x, that _is_ the last
21830 character on the previous line. */
21831 if (it.current_x != target_x)
21832 target_x = it.current_x - 1;
21833 RESTORE_IT (&it, &it2, it_data);
21834 }
21835 }
21836 }
21837 else
21838 {
21839 if (at_eol_p
21840 || (target_x >= it.last_visible_x
21841 && it.line_wrap != TRUNCATE))
21842 {
21843 if (pt_x > 0)
21844 move_it_by_lines (&it, 0);
21845 move_it_by_lines (&it, 1);
21846 target_x = 0;
21847 }
21848 }
21849
21850 /* Move to the target X coordinate. */
21851 /* On GUI frames, as we don't know the X coordinate of the
21852 character to the left of point, moving point to the left
21853 requires walking, one grapheme cluster at a time, until we
21854 find ourself at a place immediately to the left of the
21855 character at point. */
21856 if (FRAME_WINDOW_P (it.f) && dir < 0)
21857 {
21858 struct text_pos new_pos;
21859 enum move_it_result rc = MOVE_X_REACHED;
21860
21861 if (it.current_x == 0)
21862 get_next_display_element (&it);
21863 if (it.what == IT_COMPOSITION)
21864 {
21865 new_pos.charpos = it.cmp_it.charpos;
21866 new_pos.bytepos = -1;
21867 }
21868 else
21869 new_pos = it.current.pos;
21870
21871 while (it.current_x + it.pixel_width <= target_x
21872 && (rc == MOVE_X_REACHED
21873 /* Under word-wrap, move_it_in_display_line_to
21874 stops at correct coordinates, but sometimes
21875 returns MOVE_POS_MATCH_OR_ZV. */
21876 || (it.line_wrap == WORD_WRAP
21877 && rc == MOVE_POS_MATCH_OR_ZV)))
21878 {
21879 int new_x = it.current_x + it.pixel_width;
21880
21881 /* For composed characters, we want the position of the
21882 first character in the grapheme cluster (usually, the
21883 composition's base character), whereas it.current
21884 might give us the position of the _last_ one, e.g. if
21885 the composition is rendered in reverse due to bidi
21886 reordering. */
21887 if (it.what == IT_COMPOSITION)
21888 {
21889 new_pos.charpos = it.cmp_it.charpos;
21890 new_pos.bytepos = -1;
21891 }
21892 else
21893 new_pos = it.current.pos;
21894 if (new_x == it.current_x)
21895 new_x++;
21896 rc = move_it_in_display_line_to (&it, ZV, new_x,
21897 MOVE_TO_POS | MOVE_TO_X);
21898 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21899 break;
21900 }
21901 /* The previous position we saw in the loop is the one we
21902 want. */
21903 if (new_pos.bytepos == -1)
21904 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21905 it.current.pos = new_pos;
21906 }
21907 else if (it.current_x != target_x)
21908 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21909
21910 /* If we ended up in a display string that covers point, move to
21911 buffer position to the right in the visual order. */
21912 if (dir > 0)
21913 {
21914 while (IT_CHARPOS (it) == PT)
21915 {
21916 set_iterator_to_next (&it, false);
21917 if (!get_next_display_element (&it))
21918 break;
21919 }
21920 }
21921
21922 /* Move point to that position. */
21923 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21924 }
21925
21926 return make_number (PT);
21927
21928 #undef ROW_GLYPH_NEWLINE_P
21929 }
21930
21931 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21932 Sbidi_resolved_levels, 0, 1, 0,
21933 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21934
21935 The resolved levels are produced by the Emacs bidi reordering engine
21936 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21937 read the Unicode Standard Annex 9 (UAX#9) for background information
21938 about these levels.
21939
21940 VPOS is the zero-based number of the current window's screen line
21941 for which to produce the resolved levels. If VPOS is nil or omitted,
21942 it defaults to the screen line of point. If the window displays a
21943 header line, VPOS of zero will report on the header line, and first
21944 line of text in the window will have VPOS of 1.
21945
21946 Value is an array of resolved levels, indexed by glyph number.
21947 Glyphs are numbered from zero starting from the beginning of the
21948 screen line, i.e. the left edge of the window for left-to-right lines
21949 and from the right edge for right-to-left lines. The resolved levels
21950 are produced only for the window's text area; text in display margins
21951 is not included.
21952
21953 If the selected window's display is not up-to-date, or if the specified
21954 screen line does not display text, this function returns nil. It is
21955 highly recommended to bind this function to some simple key, like F8,
21956 in order to avoid these problems.
21957
21958 This function exists mainly for testing the correctness of the
21959 Emacs UBA implementation, in particular with the test suite. */)
21960 (Lisp_Object vpos)
21961 {
21962 struct window *w = XWINDOW (selected_window);
21963 struct buffer *b = XBUFFER (w->contents);
21964 int nrow;
21965 struct glyph_row *row;
21966
21967 if (NILP (vpos))
21968 {
21969 int d1, d2, d3, d4, d5;
21970
21971 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21972 }
21973 else
21974 {
21975 CHECK_NUMBER_COERCE_MARKER (vpos);
21976 nrow = XINT (vpos);
21977 }
21978
21979 /* We require up-to-date glyph matrix for this window. */
21980 if (w->window_end_valid
21981 && !windows_or_buffers_changed
21982 && b
21983 && !b->clip_changed
21984 && !b->prevent_redisplay_optimizations_p
21985 && !window_outdated (w)
21986 && nrow >= 0
21987 && nrow < w->current_matrix->nrows
21988 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21989 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21990 {
21991 struct glyph *g, *e, *g1;
21992 int nglyphs, i;
21993 Lisp_Object levels;
21994
21995 if (!row->reversed_p) /* Left-to-right glyph row. */
21996 {
21997 g = g1 = row->glyphs[TEXT_AREA];
21998 e = g + row->used[TEXT_AREA];
21999
22000 /* Skip over glyphs at the start of the row that was
22001 generated by redisplay for its own needs. */
22002 while (g < e
22003 && NILP (g->object)
22004 && g->charpos < 0)
22005 g++;
22006 g1 = g;
22007
22008 /* Count the "interesting" glyphs in this row. */
22009 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22010 nglyphs++;
22011
22012 /* Create and fill the array. */
22013 levels = make_uninit_vector (nglyphs);
22014 for (i = 0; g1 < g; i++, g1++)
22015 ASET (levels, i, make_number (g1->resolved_level));
22016 }
22017 else /* Right-to-left glyph row. */
22018 {
22019 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22020 e = row->glyphs[TEXT_AREA] - 1;
22021 while (g > e
22022 && NILP (g->object)
22023 && g->charpos < 0)
22024 g--;
22025 g1 = g;
22026 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22027 nglyphs++;
22028 levels = make_uninit_vector (nglyphs);
22029 for (i = 0; g1 > g; i++, g1--)
22030 ASET (levels, i, make_number (g1->resolved_level));
22031 }
22032 return levels;
22033 }
22034 else
22035 return Qnil;
22036 }
22037
22038
22039 \f
22040 /***********************************************************************
22041 Menu Bar
22042 ***********************************************************************/
22043
22044 /* Redisplay the menu bar in the frame for window W.
22045
22046 The menu bar of X frames that don't have X toolkit support is
22047 displayed in a special window W->frame->menu_bar_window.
22048
22049 The menu bar of terminal frames is treated specially as far as
22050 glyph matrices are concerned. Menu bar lines are not part of
22051 windows, so the update is done directly on the frame matrix rows
22052 for the menu bar. */
22053
22054 static void
22055 display_menu_bar (struct window *w)
22056 {
22057 struct frame *f = XFRAME (WINDOW_FRAME (w));
22058 struct it it;
22059 Lisp_Object items;
22060 int i;
22061
22062 /* Don't do all this for graphical frames. */
22063 #ifdef HAVE_NTGUI
22064 if (FRAME_W32_P (f))
22065 return;
22066 #endif
22067 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22068 if (FRAME_X_P (f))
22069 return;
22070 #endif
22071
22072 #ifdef HAVE_NS
22073 if (FRAME_NS_P (f))
22074 return;
22075 #endif /* HAVE_NS */
22076
22077 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22078 eassert (!FRAME_WINDOW_P (f));
22079 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22080 it.first_visible_x = 0;
22081 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22082 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22083 if (FRAME_WINDOW_P (f))
22084 {
22085 /* Menu bar lines are displayed in the desired matrix of the
22086 dummy window menu_bar_window. */
22087 struct window *menu_w;
22088 menu_w = XWINDOW (f->menu_bar_window);
22089 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22090 MENU_FACE_ID);
22091 it.first_visible_x = 0;
22092 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22093 }
22094 else
22095 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22096 {
22097 /* This is a TTY frame, i.e. character hpos/vpos are used as
22098 pixel x/y. */
22099 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22100 MENU_FACE_ID);
22101 it.first_visible_x = 0;
22102 it.last_visible_x = FRAME_COLS (f);
22103 }
22104
22105 /* FIXME: This should be controlled by a user option. See the
22106 comments in redisplay_tool_bar and display_mode_line about
22107 this. */
22108 it.paragraph_embedding = L2R;
22109
22110 /* Clear all rows of the menu bar. */
22111 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22112 {
22113 struct glyph_row *row = it.glyph_row + i;
22114 clear_glyph_row (row);
22115 row->enabled_p = true;
22116 row->full_width_p = true;
22117 row->reversed_p = false;
22118 }
22119
22120 /* Display all items of the menu bar. */
22121 items = FRAME_MENU_BAR_ITEMS (it.f);
22122 for (i = 0; i < ASIZE (items); i += 4)
22123 {
22124 Lisp_Object string;
22125
22126 /* Stop at nil string. */
22127 string = AREF (items, i + 1);
22128 if (NILP (string))
22129 break;
22130
22131 /* Remember where item was displayed. */
22132 ASET (items, i + 3, make_number (it.hpos));
22133
22134 /* Display the item, pad with one space. */
22135 if (it.current_x < it.last_visible_x)
22136 display_string (NULL, string, Qnil, 0, 0, &it,
22137 SCHARS (string) + 1, 0, 0, -1);
22138 }
22139
22140 /* Fill out the line with spaces. */
22141 if (it.current_x < it.last_visible_x)
22142 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22143
22144 /* Compute the total height of the lines. */
22145 compute_line_metrics (&it);
22146 }
22147
22148 /* Deep copy of a glyph row, including the glyphs. */
22149 static void
22150 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22151 {
22152 struct glyph *pointers[1 + LAST_AREA];
22153 int to_used = to->used[TEXT_AREA];
22154
22155 /* Save glyph pointers of TO. */
22156 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22157
22158 /* Do a structure assignment. */
22159 *to = *from;
22160
22161 /* Restore original glyph pointers of TO. */
22162 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22163
22164 /* Copy the glyphs. */
22165 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22166 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22167
22168 /* If we filled only part of the TO row, fill the rest with
22169 space_glyph (which will display as empty space). */
22170 if (to_used > from->used[TEXT_AREA])
22171 fill_up_frame_row_with_spaces (to, to_used);
22172 }
22173
22174 /* Display one menu item on a TTY, by overwriting the glyphs in the
22175 frame F's desired glyph matrix with glyphs produced from the menu
22176 item text. Called from term.c to display TTY drop-down menus one
22177 item at a time.
22178
22179 ITEM_TEXT is the menu item text as a C string.
22180
22181 FACE_ID is the face ID to be used for this menu item. FACE_ID
22182 could specify one of 3 faces: a face for an enabled item, a face
22183 for a disabled item, or a face for a selected item.
22184
22185 X and Y are coordinates of the first glyph in the frame's desired
22186 matrix to be overwritten by the menu item. Since this is a TTY, Y
22187 is the zero-based number of the glyph row and X is the zero-based
22188 glyph number in the row, starting from left, where to start
22189 displaying the item.
22190
22191 SUBMENU means this menu item drops down a submenu, which
22192 should be indicated by displaying a proper visual cue after the
22193 item text. */
22194
22195 void
22196 display_tty_menu_item (const char *item_text, int width, int face_id,
22197 int x, int y, bool submenu)
22198 {
22199 struct it it;
22200 struct frame *f = SELECTED_FRAME ();
22201 struct window *w = XWINDOW (f->selected_window);
22202 struct glyph_row *row;
22203 size_t item_len = strlen (item_text);
22204
22205 eassert (FRAME_TERMCAP_P (f));
22206
22207 /* Don't write beyond the matrix's last row. This can happen for
22208 TTY screens that are not high enough to show the entire menu.
22209 (This is actually a bit of defensive programming, as
22210 tty_menu_display already limits the number of menu items to one
22211 less than the number of screen lines.) */
22212 if (y >= f->desired_matrix->nrows)
22213 return;
22214
22215 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22216 it.first_visible_x = 0;
22217 it.last_visible_x = FRAME_COLS (f) - 1;
22218 row = it.glyph_row;
22219 /* Start with the row contents from the current matrix. */
22220 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22221 bool saved_width = row->full_width_p;
22222 row->full_width_p = true;
22223 bool saved_reversed = row->reversed_p;
22224 row->reversed_p = false;
22225 row->enabled_p = true;
22226
22227 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22228 desired face. */
22229 eassert (x < f->desired_matrix->matrix_w);
22230 it.current_x = it.hpos = x;
22231 it.current_y = it.vpos = y;
22232 int saved_used = row->used[TEXT_AREA];
22233 bool saved_truncated = row->truncated_on_right_p;
22234 row->used[TEXT_AREA] = x;
22235 it.face_id = face_id;
22236 it.line_wrap = TRUNCATE;
22237
22238 /* FIXME: This should be controlled by a user option. See the
22239 comments in redisplay_tool_bar and display_mode_line about this.
22240 Also, if paragraph_embedding could ever be R2L, changes will be
22241 needed to avoid shifting to the right the row characters in
22242 term.c:append_glyph. */
22243 it.paragraph_embedding = L2R;
22244
22245 /* Pad with a space on the left. */
22246 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22247 width--;
22248 /* Display the menu item, pad with spaces to WIDTH. */
22249 if (submenu)
22250 {
22251 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22252 item_len, 0, FRAME_COLS (f) - 1, -1);
22253 width -= item_len;
22254 /* Indicate with " >" that there's a submenu. */
22255 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22256 FRAME_COLS (f) - 1, -1);
22257 }
22258 else
22259 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22260 width, 0, FRAME_COLS (f) - 1, -1);
22261
22262 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22263 row->truncated_on_right_p = saved_truncated;
22264 row->hash = row_hash (row);
22265 row->full_width_p = saved_width;
22266 row->reversed_p = saved_reversed;
22267 }
22268 \f
22269 /***********************************************************************
22270 Mode Line
22271 ***********************************************************************/
22272
22273 /* Redisplay mode lines in the window tree whose root is WINDOW.
22274 If FORCE, redisplay mode lines unconditionally.
22275 Otherwise, redisplay only mode lines that are garbaged. Value is
22276 the number of windows whose mode lines were redisplayed. */
22277
22278 static int
22279 redisplay_mode_lines (Lisp_Object window, bool force)
22280 {
22281 int nwindows = 0;
22282
22283 while (!NILP (window))
22284 {
22285 struct window *w = XWINDOW (window);
22286
22287 if (WINDOWP (w->contents))
22288 nwindows += redisplay_mode_lines (w->contents, force);
22289 else if (force
22290 || FRAME_GARBAGED_P (XFRAME (w->frame))
22291 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22292 {
22293 struct text_pos lpoint;
22294 struct buffer *old = current_buffer;
22295
22296 /* Set the window's buffer for the mode line display. */
22297 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22298 set_buffer_internal_1 (XBUFFER (w->contents));
22299
22300 /* Point refers normally to the selected window. For any
22301 other window, set up appropriate value. */
22302 if (!EQ (window, selected_window))
22303 {
22304 struct text_pos pt;
22305
22306 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22307 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22308 }
22309
22310 /* Display mode lines. */
22311 clear_glyph_matrix (w->desired_matrix);
22312 if (display_mode_lines (w))
22313 ++nwindows;
22314
22315 /* Restore old settings. */
22316 set_buffer_internal_1 (old);
22317 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22318 }
22319
22320 window = w->next;
22321 }
22322
22323 return nwindows;
22324 }
22325
22326
22327 /* Display the mode and/or header line of window W. Value is the
22328 sum number of mode lines and header lines displayed. */
22329
22330 static int
22331 display_mode_lines (struct window *w)
22332 {
22333 Lisp_Object old_selected_window = selected_window;
22334 Lisp_Object old_selected_frame = selected_frame;
22335 Lisp_Object new_frame = w->frame;
22336 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22337 int n = 0;
22338
22339 selected_frame = new_frame;
22340 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22341 or window's point, then we'd need select_window_1 here as well. */
22342 XSETWINDOW (selected_window, w);
22343 XFRAME (new_frame)->selected_window = selected_window;
22344
22345 /* These will be set while the mode line specs are processed. */
22346 line_number_displayed = false;
22347 w->column_number_displayed = -1;
22348
22349 if (WINDOW_WANTS_MODELINE_P (w))
22350 {
22351 struct window *sel_w = XWINDOW (old_selected_window);
22352
22353 /* Select mode line face based on the real selected window. */
22354 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22355 BVAR (current_buffer, mode_line_format));
22356 ++n;
22357 }
22358
22359 if (WINDOW_WANTS_HEADER_LINE_P (w))
22360 {
22361 display_mode_line (w, HEADER_LINE_FACE_ID,
22362 BVAR (current_buffer, header_line_format));
22363 ++n;
22364 }
22365
22366 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22367 selected_frame = old_selected_frame;
22368 selected_window = old_selected_window;
22369 if (n > 0)
22370 w->must_be_updated_p = true;
22371 return n;
22372 }
22373
22374
22375 /* Display mode or header line of window W. FACE_ID specifies which
22376 line to display; it is either MODE_LINE_FACE_ID or
22377 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22378 display. Value is the pixel height of the mode/header line
22379 displayed. */
22380
22381 static int
22382 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22383 {
22384 struct it it;
22385 struct face *face;
22386 ptrdiff_t count = SPECPDL_INDEX ();
22387
22388 init_iterator (&it, w, -1, -1, NULL, face_id);
22389 /* Don't extend on a previously drawn mode-line.
22390 This may happen if called from pos_visible_p. */
22391 it.glyph_row->enabled_p = false;
22392 prepare_desired_row (w, it.glyph_row, true);
22393
22394 it.glyph_row->mode_line_p = true;
22395
22396 /* FIXME: This should be controlled by a user option. But
22397 supporting such an option is not trivial, since the mode line is
22398 made up of many separate strings. */
22399 it.paragraph_embedding = L2R;
22400
22401 record_unwind_protect (unwind_format_mode_line,
22402 format_mode_line_unwind_data (NULL, NULL,
22403 Qnil, false));
22404
22405 mode_line_target = MODE_LINE_DISPLAY;
22406
22407 /* Temporarily make frame's keyboard the current kboard so that
22408 kboard-local variables in the mode_line_format will get the right
22409 values. */
22410 push_kboard (FRAME_KBOARD (it.f));
22411 record_unwind_save_match_data ();
22412 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22413 pop_kboard ();
22414
22415 unbind_to (count, Qnil);
22416
22417 /* Fill up with spaces. */
22418 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22419
22420 compute_line_metrics (&it);
22421 it.glyph_row->full_width_p = true;
22422 it.glyph_row->continued_p = false;
22423 it.glyph_row->truncated_on_left_p = false;
22424 it.glyph_row->truncated_on_right_p = false;
22425
22426 /* Make a 3D mode-line have a shadow at its right end. */
22427 face = FACE_FROM_ID (it.f, face_id);
22428 extend_face_to_end_of_line (&it);
22429 if (face->box != FACE_NO_BOX)
22430 {
22431 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22432 + it.glyph_row->used[TEXT_AREA] - 1);
22433 last->right_box_line_p = true;
22434 }
22435
22436 return it.glyph_row->height;
22437 }
22438
22439 /* Move element ELT in LIST to the front of LIST.
22440 Return the updated list. */
22441
22442 static Lisp_Object
22443 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22444 {
22445 register Lisp_Object tail, prev;
22446 register Lisp_Object tem;
22447
22448 tail = list;
22449 prev = Qnil;
22450 while (CONSP (tail))
22451 {
22452 tem = XCAR (tail);
22453
22454 if (EQ (elt, tem))
22455 {
22456 /* Splice out the link TAIL. */
22457 if (NILP (prev))
22458 list = XCDR (tail);
22459 else
22460 Fsetcdr (prev, XCDR (tail));
22461
22462 /* Now make it the first. */
22463 Fsetcdr (tail, list);
22464 return tail;
22465 }
22466 else
22467 prev = tail;
22468 tail = XCDR (tail);
22469 QUIT;
22470 }
22471
22472 /* Not found--return unchanged LIST. */
22473 return list;
22474 }
22475
22476 /* Contribute ELT to the mode line for window IT->w. How it
22477 translates into text depends on its data type.
22478
22479 IT describes the display environment in which we display, as usual.
22480
22481 DEPTH is the depth in recursion. It is used to prevent
22482 infinite recursion here.
22483
22484 FIELD_WIDTH is the number of characters the display of ELT should
22485 occupy in the mode line, and PRECISION is the maximum number of
22486 characters to display from ELT's representation. See
22487 display_string for details.
22488
22489 Returns the hpos of the end of the text generated by ELT.
22490
22491 PROPS is a property list to add to any string we encounter.
22492
22493 If RISKY, remove (disregard) any properties in any string
22494 we encounter, and ignore :eval and :propertize.
22495
22496 The global variable `mode_line_target' determines whether the
22497 output is passed to `store_mode_line_noprop',
22498 `store_mode_line_string', or `display_string'. */
22499
22500 static int
22501 display_mode_element (struct it *it, int depth, int field_width, int precision,
22502 Lisp_Object elt, Lisp_Object props, bool risky)
22503 {
22504 int n = 0, field, prec;
22505 bool literal = false;
22506
22507 tail_recurse:
22508 if (depth > 100)
22509 elt = build_string ("*too-deep*");
22510
22511 depth++;
22512
22513 switch (XTYPE (elt))
22514 {
22515 case Lisp_String:
22516 {
22517 /* A string: output it and check for %-constructs within it. */
22518 unsigned char c;
22519 ptrdiff_t offset = 0;
22520
22521 if (SCHARS (elt) > 0
22522 && (!NILP (props) || risky))
22523 {
22524 Lisp_Object oprops, aelt;
22525 oprops = Ftext_properties_at (make_number (0), elt);
22526
22527 /* If the starting string's properties are not what
22528 we want, translate the string. Also, if the string
22529 is risky, do that anyway. */
22530
22531 if (NILP (Fequal (props, oprops)) || risky)
22532 {
22533 /* If the starting string has properties,
22534 merge the specified ones onto the existing ones. */
22535 if (! NILP (oprops) && !risky)
22536 {
22537 Lisp_Object tem;
22538
22539 oprops = Fcopy_sequence (oprops);
22540 tem = props;
22541 while (CONSP (tem))
22542 {
22543 oprops = Fplist_put (oprops, XCAR (tem),
22544 XCAR (XCDR (tem)));
22545 tem = XCDR (XCDR (tem));
22546 }
22547 props = oprops;
22548 }
22549
22550 aelt = Fassoc (elt, mode_line_proptrans_alist);
22551 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22552 {
22553 /* AELT is what we want. Move it to the front
22554 without consing. */
22555 elt = XCAR (aelt);
22556 mode_line_proptrans_alist
22557 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22558 }
22559 else
22560 {
22561 Lisp_Object tem;
22562
22563 /* If AELT has the wrong props, it is useless.
22564 so get rid of it. */
22565 if (! NILP (aelt))
22566 mode_line_proptrans_alist
22567 = Fdelq (aelt, mode_line_proptrans_alist);
22568
22569 elt = Fcopy_sequence (elt);
22570 Fset_text_properties (make_number (0), Flength (elt),
22571 props, elt);
22572 /* Add this item to mode_line_proptrans_alist. */
22573 mode_line_proptrans_alist
22574 = Fcons (Fcons (elt, props),
22575 mode_line_proptrans_alist);
22576 /* Truncate mode_line_proptrans_alist
22577 to at most 50 elements. */
22578 tem = Fnthcdr (make_number (50),
22579 mode_line_proptrans_alist);
22580 if (! NILP (tem))
22581 XSETCDR (tem, Qnil);
22582 }
22583 }
22584 }
22585
22586 offset = 0;
22587
22588 if (literal)
22589 {
22590 prec = precision - n;
22591 switch (mode_line_target)
22592 {
22593 case MODE_LINE_NOPROP:
22594 case MODE_LINE_TITLE:
22595 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22596 break;
22597 case MODE_LINE_STRING:
22598 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22599 break;
22600 case MODE_LINE_DISPLAY:
22601 n += display_string (NULL, elt, Qnil, 0, 0, it,
22602 0, prec, 0, STRING_MULTIBYTE (elt));
22603 break;
22604 }
22605
22606 break;
22607 }
22608
22609 /* Handle the non-literal case. */
22610
22611 while ((precision <= 0 || n < precision)
22612 && SREF (elt, offset) != 0
22613 && (mode_line_target != MODE_LINE_DISPLAY
22614 || it->current_x < it->last_visible_x))
22615 {
22616 ptrdiff_t last_offset = offset;
22617
22618 /* Advance to end of string or next format specifier. */
22619 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22620 ;
22621
22622 if (offset - 1 != last_offset)
22623 {
22624 ptrdiff_t nchars, nbytes;
22625
22626 /* Output to end of string or up to '%'. Field width
22627 is length of string. Don't output more than
22628 PRECISION allows us. */
22629 offset--;
22630
22631 prec = c_string_width (SDATA (elt) + last_offset,
22632 offset - last_offset, precision - n,
22633 &nchars, &nbytes);
22634
22635 switch (mode_line_target)
22636 {
22637 case MODE_LINE_NOPROP:
22638 case MODE_LINE_TITLE:
22639 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22640 break;
22641 case MODE_LINE_STRING:
22642 {
22643 ptrdiff_t bytepos = last_offset;
22644 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22645 ptrdiff_t endpos = (precision <= 0
22646 ? string_byte_to_char (elt, offset)
22647 : charpos + nchars);
22648 Lisp_Object mode_string
22649 = Fsubstring (elt, make_number (charpos),
22650 make_number (endpos));
22651 n += store_mode_line_string (NULL, mode_string, false,
22652 0, 0, Qnil);
22653 }
22654 break;
22655 case MODE_LINE_DISPLAY:
22656 {
22657 ptrdiff_t bytepos = last_offset;
22658 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22659
22660 if (precision <= 0)
22661 nchars = string_byte_to_char (elt, offset) - charpos;
22662 n += display_string (NULL, elt, Qnil, 0, charpos,
22663 it, 0, nchars, 0,
22664 STRING_MULTIBYTE (elt));
22665 }
22666 break;
22667 }
22668 }
22669 else /* c == '%' */
22670 {
22671 ptrdiff_t percent_position = offset;
22672
22673 /* Get the specified minimum width. Zero means
22674 don't pad. */
22675 field = 0;
22676 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22677 field = field * 10 + c - '0';
22678
22679 /* Don't pad beyond the total padding allowed. */
22680 if (field_width - n > 0 && field > field_width - n)
22681 field = field_width - n;
22682
22683 /* Note that either PRECISION <= 0 or N < PRECISION. */
22684 prec = precision - n;
22685
22686 if (c == 'M')
22687 n += display_mode_element (it, depth, field, prec,
22688 Vglobal_mode_string, props,
22689 risky);
22690 else if (c != 0)
22691 {
22692 bool multibyte;
22693 ptrdiff_t bytepos, charpos;
22694 const char *spec;
22695 Lisp_Object string;
22696
22697 bytepos = percent_position;
22698 charpos = (STRING_MULTIBYTE (elt)
22699 ? string_byte_to_char (elt, bytepos)
22700 : bytepos);
22701 spec = decode_mode_spec (it->w, c, field, &string);
22702 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22703
22704 switch (mode_line_target)
22705 {
22706 case MODE_LINE_NOPROP:
22707 case MODE_LINE_TITLE:
22708 n += store_mode_line_noprop (spec, field, prec);
22709 break;
22710 case MODE_LINE_STRING:
22711 {
22712 Lisp_Object tem = build_string (spec);
22713 props = Ftext_properties_at (make_number (charpos), elt);
22714 /* Should only keep face property in props */
22715 n += store_mode_line_string (NULL, tem, false,
22716 field, prec, props);
22717 }
22718 break;
22719 case MODE_LINE_DISPLAY:
22720 {
22721 int nglyphs_before, nwritten;
22722
22723 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22724 nwritten = display_string (spec, string, elt,
22725 charpos, 0, it,
22726 field, prec, 0,
22727 multibyte);
22728
22729 /* Assign to the glyphs written above the
22730 string where the `%x' came from, position
22731 of the `%'. */
22732 if (nwritten > 0)
22733 {
22734 struct glyph *glyph
22735 = (it->glyph_row->glyphs[TEXT_AREA]
22736 + nglyphs_before);
22737 int i;
22738
22739 for (i = 0; i < nwritten; ++i)
22740 {
22741 glyph[i].object = elt;
22742 glyph[i].charpos = charpos;
22743 }
22744
22745 n += nwritten;
22746 }
22747 }
22748 break;
22749 }
22750 }
22751 else /* c == 0 */
22752 break;
22753 }
22754 }
22755 }
22756 break;
22757
22758 case Lisp_Symbol:
22759 /* A symbol: process the value of the symbol recursively
22760 as if it appeared here directly. Avoid error if symbol void.
22761 Special case: if value of symbol is a string, output the string
22762 literally. */
22763 {
22764 register Lisp_Object tem;
22765
22766 /* If the variable is not marked as risky to set
22767 then its contents are risky to use. */
22768 if (NILP (Fget (elt, Qrisky_local_variable)))
22769 risky = true;
22770
22771 tem = Fboundp (elt);
22772 if (!NILP (tem))
22773 {
22774 tem = Fsymbol_value (elt);
22775 /* If value is a string, output that string literally:
22776 don't check for % within it. */
22777 if (STRINGP (tem))
22778 literal = true;
22779
22780 if (!EQ (tem, elt))
22781 {
22782 /* Give up right away for nil or t. */
22783 elt = tem;
22784 goto tail_recurse;
22785 }
22786 }
22787 }
22788 break;
22789
22790 case Lisp_Cons:
22791 {
22792 register Lisp_Object car, tem;
22793
22794 /* A cons cell: five distinct cases.
22795 If first element is :eval or :propertize, do something special.
22796 If first element is a string or a cons, process all the elements
22797 and effectively concatenate them.
22798 If first element is a negative number, truncate displaying cdr to
22799 at most that many characters. If positive, pad (with spaces)
22800 to at least that many characters.
22801 If first element is a symbol, process the cadr or caddr recursively
22802 according to whether the symbol's value is non-nil or nil. */
22803 car = XCAR (elt);
22804 if (EQ (car, QCeval))
22805 {
22806 /* An element of the form (:eval FORM) means evaluate FORM
22807 and use the result as mode line elements. */
22808
22809 if (risky)
22810 break;
22811
22812 if (CONSP (XCDR (elt)))
22813 {
22814 Lisp_Object spec;
22815 spec = safe__eval (true, XCAR (XCDR (elt)));
22816 n += display_mode_element (it, depth, field_width - n,
22817 precision - n, spec, props,
22818 risky);
22819 }
22820 }
22821 else if (EQ (car, QCpropertize))
22822 {
22823 /* An element of the form (:propertize ELT PROPS...)
22824 means display ELT but applying properties PROPS. */
22825
22826 if (risky)
22827 break;
22828
22829 if (CONSP (XCDR (elt)))
22830 n += display_mode_element (it, depth, field_width - n,
22831 precision - n, XCAR (XCDR (elt)),
22832 XCDR (XCDR (elt)), risky);
22833 }
22834 else if (SYMBOLP (car))
22835 {
22836 tem = Fboundp (car);
22837 elt = XCDR (elt);
22838 if (!CONSP (elt))
22839 goto invalid;
22840 /* elt is now the cdr, and we know it is a cons cell.
22841 Use its car if CAR has a non-nil value. */
22842 if (!NILP (tem))
22843 {
22844 tem = Fsymbol_value (car);
22845 if (!NILP (tem))
22846 {
22847 elt = XCAR (elt);
22848 goto tail_recurse;
22849 }
22850 }
22851 /* Symbol's value is nil (or symbol is unbound)
22852 Get the cddr of the original list
22853 and if possible find the caddr and use that. */
22854 elt = XCDR (elt);
22855 if (NILP (elt))
22856 break;
22857 else if (!CONSP (elt))
22858 goto invalid;
22859 elt = XCAR (elt);
22860 goto tail_recurse;
22861 }
22862 else if (INTEGERP (car))
22863 {
22864 register int lim = XINT (car);
22865 elt = XCDR (elt);
22866 if (lim < 0)
22867 {
22868 /* Negative int means reduce maximum width. */
22869 if (precision <= 0)
22870 precision = -lim;
22871 else
22872 precision = min (precision, -lim);
22873 }
22874 else if (lim > 0)
22875 {
22876 /* Padding specified. Don't let it be more than
22877 current maximum. */
22878 if (precision > 0)
22879 lim = min (precision, lim);
22880
22881 /* If that's more padding than already wanted, queue it.
22882 But don't reduce padding already specified even if
22883 that is beyond the current truncation point. */
22884 field_width = max (lim, field_width);
22885 }
22886 goto tail_recurse;
22887 }
22888 else if (STRINGP (car) || CONSP (car))
22889 {
22890 Lisp_Object halftail = elt;
22891 int len = 0;
22892
22893 while (CONSP (elt)
22894 && (precision <= 0 || n < precision))
22895 {
22896 n += display_mode_element (it, depth,
22897 /* Do padding only after the last
22898 element in the list. */
22899 (! CONSP (XCDR (elt))
22900 ? field_width - n
22901 : 0),
22902 precision - n, XCAR (elt),
22903 props, risky);
22904 elt = XCDR (elt);
22905 len++;
22906 if ((len & 1) == 0)
22907 halftail = XCDR (halftail);
22908 /* Check for cycle. */
22909 if (EQ (halftail, elt))
22910 break;
22911 }
22912 }
22913 }
22914 break;
22915
22916 default:
22917 invalid:
22918 elt = build_string ("*invalid*");
22919 goto tail_recurse;
22920 }
22921
22922 /* Pad to FIELD_WIDTH. */
22923 if (field_width > 0 && n < field_width)
22924 {
22925 switch (mode_line_target)
22926 {
22927 case MODE_LINE_NOPROP:
22928 case MODE_LINE_TITLE:
22929 n += store_mode_line_noprop ("", field_width - n, 0);
22930 break;
22931 case MODE_LINE_STRING:
22932 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22933 Qnil);
22934 break;
22935 case MODE_LINE_DISPLAY:
22936 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22937 0, 0, 0);
22938 break;
22939 }
22940 }
22941
22942 return n;
22943 }
22944
22945 /* Store a mode-line string element in mode_line_string_list.
22946
22947 If STRING is non-null, display that C string. Otherwise, the Lisp
22948 string LISP_STRING is displayed.
22949
22950 FIELD_WIDTH is the minimum number of output glyphs to produce.
22951 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22952 with spaces. FIELD_WIDTH <= 0 means don't pad.
22953
22954 PRECISION is the maximum number of characters to output from
22955 STRING. PRECISION <= 0 means don't truncate the string.
22956
22957 If COPY_STRING, make a copy of LISP_STRING before adding
22958 properties to the string.
22959
22960 PROPS are the properties to add to the string.
22961 The mode_line_string_face face property is always added to the string.
22962 */
22963
22964 static int
22965 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22966 bool copy_string,
22967 int field_width, int precision, Lisp_Object props)
22968 {
22969 ptrdiff_t len;
22970 int n = 0;
22971
22972 if (string != NULL)
22973 {
22974 len = strlen (string);
22975 if (precision > 0 && len > precision)
22976 len = precision;
22977 lisp_string = make_string (string, len);
22978 if (NILP (props))
22979 props = mode_line_string_face_prop;
22980 else if (!NILP (mode_line_string_face))
22981 {
22982 Lisp_Object face = Fplist_get (props, Qface);
22983 props = Fcopy_sequence (props);
22984 if (NILP (face))
22985 face = mode_line_string_face;
22986 else
22987 face = list2 (face, mode_line_string_face);
22988 props = Fplist_put (props, Qface, face);
22989 }
22990 Fadd_text_properties (make_number (0), make_number (len),
22991 props, lisp_string);
22992 }
22993 else
22994 {
22995 len = XFASTINT (Flength (lisp_string));
22996 if (precision > 0 && len > precision)
22997 {
22998 len = precision;
22999 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23000 precision = -1;
23001 }
23002 if (!NILP (mode_line_string_face))
23003 {
23004 Lisp_Object face;
23005 if (NILP (props))
23006 props = Ftext_properties_at (make_number (0), lisp_string);
23007 face = Fplist_get (props, Qface);
23008 if (NILP (face))
23009 face = mode_line_string_face;
23010 else
23011 face = list2 (face, mode_line_string_face);
23012 props = list2 (Qface, face);
23013 if (copy_string)
23014 lisp_string = Fcopy_sequence (lisp_string);
23015 }
23016 if (!NILP (props))
23017 Fadd_text_properties (make_number (0), make_number (len),
23018 props, lisp_string);
23019 }
23020
23021 if (len > 0)
23022 {
23023 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23024 n += len;
23025 }
23026
23027 if (field_width > len)
23028 {
23029 field_width -= len;
23030 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23031 if (!NILP (props))
23032 Fadd_text_properties (make_number (0), make_number (field_width),
23033 props, lisp_string);
23034 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23035 n += field_width;
23036 }
23037
23038 return n;
23039 }
23040
23041
23042 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23043 1, 4, 0,
23044 doc: /* Format a string out of a mode line format specification.
23045 First arg FORMAT specifies the mode line format (see `mode-line-format'
23046 for details) to use.
23047
23048 By default, the format is evaluated for the currently selected window.
23049
23050 Optional second arg FACE specifies the face property to put on all
23051 characters for which no face is specified. The value nil means the
23052 default face. The value t means whatever face the window's mode line
23053 currently uses (either `mode-line' or `mode-line-inactive',
23054 depending on whether the window is the selected window or not).
23055 An integer value means the value string has no text
23056 properties.
23057
23058 Optional third and fourth args WINDOW and BUFFER specify the window
23059 and buffer to use as the context for the formatting (defaults
23060 are the selected window and the WINDOW's buffer). */)
23061 (Lisp_Object format, Lisp_Object face,
23062 Lisp_Object window, Lisp_Object buffer)
23063 {
23064 struct it it;
23065 int len;
23066 struct window *w;
23067 struct buffer *old_buffer = NULL;
23068 int face_id;
23069 bool no_props = INTEGERP (face);
23070 ptrdiff_t count = SPECPDL_INDEX ();
23071 Lisp_Object str;
23072 int string_start = 0;
23073
23074 w = decode_any_window (window);
23075 XSETWINDOW (window, w);
23076
23077 if (NILP (buffer))
23078 buffer = w->contents;
23079 CHECK_BUFFER (buffer);
23080
23081 /* Make formatting the modeline a non-op when noninteractive, otherwise
23082 there will be problems later caused by a partially initialized frame. */
23083 if (NILP (format) || noninteractive)
23084 return empty_unibyte_string;
23085
23086 if (no_props)
23087 face = Qnil;
23088
23089 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23090 : EQ (face, Qt) ? (EQ (window, selected_window)
23091 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23092 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23093 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23094 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23095 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23096 : DEFAULT_FACE_ID;
23097
23098 old_buffer = current_buffer;
23099
23100 /* Save things including mode_line_proptrans_alist,
23101 and set that to nil so that we don't alter the outer value. */
23102 record_unwind_protect (unwind_format_mode_line,
23103 format_mode_line_unwind_data
23104 (XFRAME (WINDOW_FRAME (w)),
23105 old_buffer, selected_window, true));
23106 mode_line_proptrans_alist = Qnil;
23107
23108 Fselect_window (window, Qt);
23109 set_buffer_internal_1 (XBUFFER (buffer));
23110
23111 init_iterator (&it, w, -1, -1, NULL, face_id);
23112
23113 if (no_props)
23114 {
23115 mode_line_target = MODE_LINE_NOPROP;
23116 mode_line_string_face_prop = Qnil;
23117 mode_line_string_list = Qnil;
23118 string_start = MODE_LINE_NOPROP_LEN (0);
23119 }
23120 else
23121 {
23122 mode_line_target = MODE_LINE_STRING;
23123 mode_line_string_list = Qnil;
23124 mode_line_string_face = face;
23125 mode_line_string_face_prop
23126 = NILP (face) ? Qnil : list2 (Qface, face);
23127 }
23128
23129 push_kboard (FRAME_KBOARD (it.f));
23130 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23131 pop_kboard ();
23132
23133 if (no_props)
23134 {
23135 len = MODE_LINE_NOPROP_LEN (string_start);
23136 str = make_string (mode_line_noprop_buf + string_start, len);
23137 }
23138 else
23139 {
23140 mode_line_string_list = Fnreverse (mode_line_string_list);
23141 str = Fmapconcat (Qidentity, mode_line_string_list,
23142 empty_unibyte_string);
23143 }
23144
23145 unbind_to (count, Qnil);
23146 return str;
23147 }
23148
23149 /* Write a null-terminated, right justified decimal representation of
23150 the positive integer D to BUF using a minimal field width WIDTH. */
23151
23152 static void
23153 pint2str (register char *buf, register int width, register ptrdiff_t d)
23154 {
23155 register char *p = buf;
23156
23157 if (d <= 0)
23158 *p++ = '0';
23159 else
23160 {
23161 while (d > 0)
23162 {
23163 *p++ = d % 10 + '0';
23164 d /= 10;
23165 }
23166 }
23167
23168 for (width -= (int) (p - buf); width > 0; --width)
23169 *p++ = ' ';
23170 *p-- = '\0';
23171 while (p > buf)
23172 {
23173 d = *buf;
23174 *buf++ = *p;
23175 *p-- = d;
23176 }
23177 }
23178
23179 /* Write a null-terminated, right justified decimal and "human
23180 readable" representation of the nonnegative integer D to BUF using
23181 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23182
23183 static const char power_letter[] =
23184 {
23185 0, /* no letter */
23186 'k', /* kilo */
23187 'M', /* mega */
23188 'G', /* giga */
23189 'T', /* tera */
23190 'P', /* peta */
23191 'E', /* exa */
23192 'Z', /* zetta */
23193 'Y' /* yotta */
23194 };
23195
23196 static void
23197 pint2hrstr (char *buf, int width, ptrdiff_t d)
23198 {
23199 /* We aim to represent the nonnegative integer D as
23200 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23201 ptrdiff_t quotient = d;
23202 int remainder = 0;
23203 /* -1 means: do not use TENTHS. */
23204 int tenths = -1;
23205 int exponent = 0;
23206
23207 /* Length of QUOTIENT.TENTHS as a string. */
23208 int length;
23209
23210 char * psuffix;
23211 char * p;
23212
23213 if (quotient >= 1000)
23214 {
23215 /* Scale to the appropriate EXPONENT. */
23216 do
23217 {
23218 remainder = quotient % 1000;
23219 quotient /= 1000;
23220 exponent++;
23221 }
23222 while (quotient >= 1000);
23223
23224 /* Round to nearest and decide whether to use TENTHS or not. */
23225 if (quotient <= 9)
23226 {
23227 tenths = remainder / 100;
23228 if (remainder % 100 >= 50)
23229 {
23230 if (tenths < 9)
23231 tenths++;
23232 else
23233 {
23234 quotient++;
23235 if (quotient == 10)
23236 tenths = -1;
23237 else
23238 tenths = 0;
23239 }
23240 }
23241 }
23242 else
23243 if (remainder >= 500)
23244 {
23245 if (quotient < 999)
23246 quotient++;
23247 else
23248 {
23249 quotient = 1;
23250 exponent++;
23251 tenths = 0;
23252 }
23253 }
23254 }
23255
23256 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23257 if (tenths == -1 && quotient <= 99)
23258 if (quotient <= 9)
23259 length = 1;
23260 else
23261 length = 2;
23262 else
23263 length = 3;
23264 p = psuffix = buf + max (width, length);
23265
23266 /* Print EXPONENT. */
23267 *psuffix++ = power_letter[exponent];
23268 *psuffix = '\0';
23269
23270 /* Print TENTHS. */
23271 if (tenths >= 0)
23272 {
23273 *--p = '0' + tenths;
23274 *--p = '.';
23275 }
23276
23277 /* Print QUOTIENT. */
23278 do
23279 {
23280 int digit = quotient % 10;
23281 *--p = '0' + digit;
23282 }
23283 while ((quotient /= 10) != 0);
23284
23285 /* Print leading spaces. */
23286 while (buf < p)
23287 *--p = ' ';
23288 }
23289
23290 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23291 If EOL_FLAG, set also a mnemonic character for end-of-line
23292 type of CODING_SYSTEM. Return updated pointer into BUF. */
23293
23294 static unsigned char invalid_eol_type[] = "(*invalid*)";
23295
23296 static char *
23297 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23298 {
23299 Lisp_Object val;
23300 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23301 const unsigned char *eol_str;
23302 int eol_str_len;
23303 /* The EOL conversion we are using. */
23304 Lisp_Object eoltype;
23305
23306 val = CODING_SYSTEM_SPEC (coding_system);
23307 eoltype = Qnil;
23308
23309 if (!VECTORP (val)) /* Not yet decided. */
23310 {
23311 *buf++ = multibyte ? '-' : ' ';
23312 if (eol_flag)
23313 eoltype = eol_mnemonic_undecided;
23314 /* Don't mention EOL conversion if it isn't decided. */
23315 }
23316 else
23317 {
23318 Lisp_Object attrs;
23319 Lisp_Object eolvalue;
23320
23321 attrs = AREF (val, 0);
23322 eolvalue = AREF (val, 2);
23323
23324 *buf++ = multibyte
23325 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23326 : ' ';
23327
23328 if (eol_flag)
23329 {
23330 /* The EOL conversion that is normal on this system. */
23331
23332 if (NILP (eolvalue)) /* Not yet decided. */
23333 eoltype = eol_mnemonic_undecided;
23334 else if (VECTORP (eolvalue)) /* Not yet decided. */
23335 eoltype = eol_mnemonic_undecided;
23336 else /* eolvalue is Qunix, Qdos, or Qmac. */
23337 eoltype = (EQ (eolvalue, Qunix)
23338 ? eol_mnemonic_unix
23339 : EQ (eolvalue, Qdos)
23340 ? eol_mnemonic_dos : eol_mnemonic_mac);
23341 }
23342 }
23343
23344 if (eol_flag)
23345 {
23346 /* Mention the EOL conversion if it is not the usual one. */
23347 if (STRINGP (eoltype))
23348 {
23349 eol_str = SDATA (eoltype);
23350 eol_str_len = SBYTES (eoltype);
23351 }
23352 else if (CHARACTERP (eoltype))
23353 {
23354 int c = XFASTINT (eoltype);
23355 return buf + CHAR_STRING (c, (unsigned char *) buf);
23356 }
23357 else
23358 {
23359 eol_str = invalid_eol_type;
23360 eol_str_len = sizeof (invalid_eol_type) - 1;
23361 }
23362 memcpy (buf, eol_str, eol_str_len);
23363 buf += eol_str_len;
23364 }
23365
23366 return buf;
23367 }
23368
23369 /* Return a string for the output of a mode line %-spec for window W,
23370 generated by character C. FIELD_WIDTH > 0 means pad the string
23371 returned with spaces to that value. Return a Lisp string in
23372 *STRING if the resulting string is taken from that Lisp string.
23373
23374 Note we operate on the current buffer for most purposes. */
23375
23376 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23377
23378 static const char *
23379 decode_mode_spec (struct window *w, register int c, int field_width,
23380 Lisp_Object *string)
23381 {
23382 Lisp_Object obj;
23383 struct frame *f = XFRAME (WINDOW_FRAME (w));
23384 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23385 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23386 produce strings from numerical values, so limit preposterously
23387 large values of FIELD_WIDTH to avoid overrunning the buffer's
23388 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23389 bytes plus the terminating null. */
23390 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23391 struct buffer *b = current_buffer;
23392
23393 obj = Qnil;
23394 *string = Qnil;
23395
23396 switch (c)
23397 {
23398 case '*':
23399 if (!NILP (BVAR (b, read_only)))
23400 return "%";
23401 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23402 return "*";
23403 return "-";
23404
23405 case '+':
23406 /* This differs from %* only for a modified read-only buffer. */
23407 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23408 return "*";
23409 if (!NILP (BVAR (b, read_only)))
23410 return "%";
23411 return "-";
23412
23413 case '&':
23414 /* This differs from %* in ignoring read-only-ness. */
23415 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23416 return "*";
23417 return "-";
23418
23419 case '%':
23420 return "%";
23421
23422 case '[':
23423 {
23424 int i;
23425 char *p;
23426
23427 if (command_loop_level > 5)
23428 return "[[[... ";
23429 p = decode_mode_spec_buf;
23430 for (i = 0; i < command_loop_level; i++)
23431 *p++ = '[';
23432 *p = 0;
23433 return decode_mode_spec_buf;
23434 }
23435
23436 case ']':
23437 {
23438 int i;
23439 char *p;
23440
23441 if (command_loop_level > 5)
23442 return " ...]]]";
23443 p = decode_mode_spec_buf;
23444 for (i = 0; i < command_loop_level; i++)
23445 *p++ = ']';
23446 *p = 0;
23447 return decode_mode_spec_buf;
23448 }
23449
23450 case '-':
23451 {
23452 register int i;
23453
23454 /* Let lots_of_dashes be a string of infinite length. */
23455 if (mode_line_target == MODE_LINE_NOPROP
23456 || mode_line_target == MODE_LINE_STRING)
23457 return "--";
23458 if (field_width <= 0
23459 || field_width > sizeof (lots_of_dashes))
23460 {
23461 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23462 decode_mode_spec_buf[i] = '-';
23463 decode_mode_spec_buf[i] = '\0';
23464 return decode_mode_spec_buf;
23465 }
23466 else
23467 return lots_of_dashes;
23468 }
23469
23470 case 'b':
23471 obj = BVAR (b, name);
23472 break;
23473
23474 case 'c':
23475 /* %c and %l are ignored in `frame-title-format'.
23476 (In redisplay_internal, the frame title is drawn _before_ the
23477 windows are updated, so the stuff which depends on actual
23478 window contents (such as %l) may fail to render properly, or
23479 even crash emacs.) */
23480 if (mode_line_target == MODE_LINE_TITLE)
23481 return "";
23482 else
23483 {
23484 ptrdiff_t col = current_column ();
23485 w->column_number_displayed = col;
23486 pint2str (decode_mode_spec_buf, width, col);
23487 return decode_mode_spec_buf;
23488 }
23489
23490 case 'e':
23491 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23492 {
23493 if (NILP (Vmemory_full))
23494 return "";
23495 else
23496 return "!MEM FULL! ";
23497 }
23498 #else
23499 return "";
23500 #endif
23501
23502 case 'F':
23503 /* %F displays the frame name. */
23504 if (!NILP (f->title))
23505 return SSDATA (f->title);
23506 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23507 return SSDATA (f->name);
23508 return "Emacs";
23509
23510 case 'f':
23511 obj = BVAR (b, filename);
23512 break;
23513
23514 case 'i':
23515 {
23516 ptrdiff_t size = ZV - BEGV;
23517 pint2str (decode_mode_spec_buf, width, size);
23518 return decode_mode_spec_buf;
23519 }
23520
23521 case 'I':
23522 {
23523 ptrdiff_t size = ZV - BEGV;
23524 pint2hrstr (decode_mode_spec_buf, width, size);
23525 return decode_mode_spec_buf;
23526 }
23527
23528 case 'l':
23529 {
23530 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23531 ptrdiff_t topline, nlines, height;
23532 ptrdiff_t junk;
23533
23534 /* %c and %l are ignored in `frame-title-format'. */
23535 if (mode_line_target == MODE_LINE_TITLE)
23536 return "";
23537
23538 startpos = marker_position (w->start);
23539 startpos_byte = marker_byte_position (w->start);
23540 height = WINDOW_TOTAL_LINES (w);
23541
23542 /* If we decided that this buffer isn't suitable for line numbers,
23543 don't forget that too fast. */
23544 if (w->base_line_pos == -1)
23545 goto no_value;
23546
23547 /* If the buffer is very big, don't waste time. */
23548 if (INTEGERP (Vline_number_display_limit)
23549 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23550 {
23551 w->base_line_pos = 0;
23552 w->base_line_number = 0;
23553 goto no_value;
23554 }
23555
23556 if (w->base_line_number > 0
23557 && w->base_line_pos > 0
23558 && w->base_line_pos <= startpos)
23559 {
23560 line = w->base_line_number;
23561 linepos = w->base_line_pos;
23562 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23563 }
23564 else
23565 {
23566 line = 1;
23567 linepos = BUF_BEGV (b);
23568 linepos_byte = BUF_BEGV_BYTE (b);
23569 }
23570
23571 /* Count lines from base line to window start position. */
23572 nlines = display_count_lines (linepos_byte,
23573 startpos_byte,
23574 startpos, &junk);
23575
23576 topline = nlines + line;
23577
23578 /* Determine a new base line, if the old one is too close
23579 or too far away, or if we did not have one.
23580 "Too close" means it's plausible a scroll-down would
23581 go back past it. */
23582 if (startpos == BUF_BEGV (b))
23583 {
23584 w->base_line_number = topline;
23585 w->base_line_pos = BUF_BEGV (b);
23586 }
23587 else if (nlines < height + 25 || nlines > height * 3 + 50
23588 || linepos == BUF_BEGV (b))
23589 {
23590 ptrdiff_t limit = BUF_BEGV (b);
23591 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23592 ptrdiff_t position;
23593 ptrdiff_t distance =
23594 (height * 2 + 30) * line_number_display_limit_width;
23595
23596 if (startpos - distance > limit)
23597 {
23598 limit = startpos - distance;
23599 limit_byte = CHAR_TO_BYTE (limit);
23600 }
23601
23602 nlines = display_count_lines (startpos_byte,
23603 limit_byte,
23604 - (height * 2 + 30),
23605 &position);
23606 /* If we couldn't find the lines we wanted within
23607 line_number_display_limit_width chars per line,
23608 give up on line numbers for this window. */
23609 if (position == limit_byte && limit == startpos - distance)
23610 {
23611 w->base_line_pos = -1;
23612 w->base_line_number = 0;
23613 goto no_value;
23614 }
23615
23616 w->base_line_number = topline - nlines;
23617 w->base_line_pos = BYTE_TO_CHAR (position);
23618 }
23619
23620 /* Now count lines from the start pos to point. */
23621 nlines = display_count_lines (startpos_byte,
23622 PT_BYTE, PT, &junk);
23623
23624 /* Record that we did display the line number. */
23625 line_number_displayed = true;
23626
23627 /* Make the string to show. */
23628 pint2str (decode_mode_spec_buf, width, topline + nlines);
23629 return decode_mode_spec_buf;
23630 no_value:
23631 {
23632 char *p = decode_mode_spec_buf;
23633 int pad = width - 2;
23634 while (pad-- > 0)
23635 *p++ = ' ';
23636 *p++ = '?';
23637 *p++ = '?';
23638 *p = '\0';
23639 return decode_mode_spec_buf;
23640 }
23641 }
23642 break;
23643
23644 case 'm':
23645 obj = BVAR (b, mode_name);
23646 break;
23647
23648 case 'n':
23649 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23650 return " Narrow";
23651 break;
23652
23653 case 'p':
23654 {
23655 ptrdiff_t pos = marker_position (w->start);
23656 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23657
23658 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23659 {
23660 if (pos <= BUF_BEGV (b))
23661 return "All";
23662 else
23663 return "Bottom";
23664 }
23665 else if (pos <= BUF_BEGV (b))
23666 return "Top";
23667 else
23668 {
23669 if (total > 1000000)
23670 /* Do it differently for a large value, to avoid overflow. */
23671 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23672 else
23673 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23674 /* We can't normally display a 3-digit number,
23675 so get us a 2-digit number that is close. */
23676 if (total == 100)
23677 total = 99;
23678 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23679 return decode_mode_spec_buf;
23680 }
23681 }
23682
23683 /* Display percentage of size above the bottom of the screen. */
23684 case 'P':
23685 {
23686 ptrdiff_t toppos = marker_position (w->start);
23687 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23688 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23689
23690 if (botpos >= BUF_ZV (b))
23691 {
23692 if (toppos <= BUF_BEGV (b))
23693 return "All";
23694 else
23695 return "Bottom";
23696 }
23697 else
23698 {
23699 if (total > 1000000)
23700 /* Do it differently for a large value, to avoid overflow. */
23701 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23702 else
23703 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23704 /* We can't normally display a 3-digit number,
23705 so get us a 2-digit number that is close. */
23706 if (total == 100)
23707 total = 99;
23708 if (toppos <= BUF_BEGV (b))
23709 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23710 else
23711 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23712 return decode_mode_spec_buf;
23713 }
23714 }
23715
23716 case 's':
23717 /* status of process */
23718 obj = Fget_buffer_process (Fcurrent_buffer ());
23719 if (NILP (obj))
23720 return "no process";
23721 #ifndef MSDOS
23722 obj = Fsymbol_name (Fprocess_status (obj));
23723 #endif
23724 break;
23725
23726 case '@':
23727 {
23728 ptrdiff_t count = inhibit_garbage_collection ();
23729 Lisp_Object curdir = BVAR (current_buffer, directory);
23730 Lisp_Object val = Qnil;
23731
23732 if (STRINGP (curdir))
23733 val = call1 (intern ("file-remote-p"), curdir);
23734
23735 unbind_to (count, Qnil);
23736
23737 if (NILP (val))
23738 return "-";
23739 else
23740 return "@";
23741 }
23742
23743 case 'z':
23744 /* coding-system (not including end-of-line format) */
23745 case 'Z':
23746 /* coding-system (including end-of-line type) */
23747 {
23748 bool eol_flag = (c == 'Z');
23749 char *p = decode_mode_spec_buf;
23750
23751 if (! FRAME_WINDOW_P (f))
23752 {
23753 /* No need to mention EOL here--the terminal never needs
23754 to do EOL conversion. */
23755 p = decode_mode_spec_coding (CODING_ID_NAME
23756 (FRAME_KEYBOARD_CODING (f)->id),
23757 p, false);
23758 p = decode_mode_spec_coding (CODING_ID_NAME
23759 (FRAME_TERMINAL_CODING (f)->id),
23760 p, false);
23761 }
23762 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23763 p, eol_flag);
23764
23765 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23766 #ifdef subprocesses
23767 obj = Fget_buffer_process (Fcurrent_buffer ());
23768 if (PROCESSP (obj))
23769 {
23770 p = decode_mode_spec_coding
23771 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23772 p = decode_mode_spec_coding
23773 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23774 }
23775 #endif /* subprocesses */
23776 #endif /* false */
23777 *p = 0;
23778 return decode_mode_spec_buf;
23779 }
23780 }
23781
23782 if (STRINGP (obj))
23783 {
23784 *string = obj;
23785 return SSDATA (obj);
23786 }
23787 else
23788 return "";
23789 }
23790
23791
23792 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23793 means count lines back from START_BYTE. But don't go beyond
23794 LIMIT_BYTE. Return the number of lines thus found (always
23795 nonnegative).
23796
23797 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23798 either the position COUNT lines after/before START_BYTE, if we
23799 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23800 COUNT lines. */
23801
23802 static ptrdiff_t
23803 display_count_lines (ptrdiff_t start_byte,
23804 ptrdiff_t limit_byte, ptrdiff_t count,
23805 ptrdiff_t *byte_pos_ptr)
23806 {
23807 register unsigned char *cursor;
23808 unsigned char *base;
23809
23810 register ptrdiff_t ceiling;
23811 register unsigned char *ceiling_addr;
23812 ptrdiff_t orig_count = count;
23813
23814 /* If we are not in selective display mode,
23815 check only for newlines. */
23816 bool selective_display
23817 = (!NILP (BVAR (current_buffer, selective_display))
23818 && !INTEGERP (BVAR (current_buffer, selective_display)));
23819
23820 if (count > 0)
23821 {
23822 while (start_byte < limit_byte)
23823 {
23824 ceiling = BUFFER_CEILING_OF (start_byte);
23825 ceiling = min (limit_byte - 1, ceiling);
23826 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23827 base = (cursor = BYTE_POS_ADDR (start_byte));
23828
23829 do
23830 {
23831 if (selective_display)
23832 {
23833 while (*cursor != '\n' && *cursor != 015
23834 && ++cursor != ceiling_addr)
23835 continue;
23836 if (cursor == ceiling_addr)
23837 break;
23838 }
23839 else
23840 {
23841 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23842 if (! cursor)
23843 break;
23844 }
23845
23846 cursor++;
23847
23848 if (--count == 0)
23849 {
23850 start_byte += cursor - base;
23851 *byte_pos_ptr = start_byte;
23852 return orig_count;
23853 }
23854 }
23855 while (cursor < ceiling_addr);
23856
23857 start_byte += ceiling_addr - base;
23858 }
23859 }
23860 else
23861 {
23862 while (start_byte > limit_byte)
23863 {
23864 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23865 ceiling = max (limit_byte, ceiling);
23866 ceiling_addr = BYTE_POS_ADDR (ceiling);
23867 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23868 while (true)
23869 {
23870 if (selective_display)
23871 {
23872 while (--cursor >= ceiling_addr
23873 && *cursor != '\n' && *cursor != 015)
23874 continue;
23875 if (cursor < ceiling_addr)
23876 break;
23877 }
23878 else
23879 {
23880 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23881 if (! cursor)
23882 break;
23883 }
23884
23885 if (++count == 0)
23886 {
23887 start_byte += cursor - base + 1;
23888 *byte_pos_ptr = start_byte;
23889 /* When scanning backwards, we should
23890 not count the newline posterior to which we stop. */
23891 return - orig_count - 1;
23892 }
23893 }
23894 start_byte += ceiling_addr - base;
23895 }
23896 }
23897
23898 *byte_pos_ptr = limit_byte;
23899
23900 if (count < 0)
23901 return - orig_count + count;
23902 return orig_count - count;
23903
23904 }
23905
23906
23907 \f
23908 /***********************************************************************
23909 Displaying strings
23910 ***********************************************************************/
23911
23912 /* Display a NUL-terminated string, starting with index START.
23913
23914 If STRING is non-null, display that C string. Otherwise, the Lisp
23915 string LISP_STRING is displayed. There's a case that STRING is
23916 non-null and LISP_STRING is not nil. It means STRING is a string
23917 data of LISP_STRING. In that case, we display LISP_STRING while
23918 ignoring its text properties.
23919
23920 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23921 FACE_STRING. Display STRING or LISP_STRING with the face at
23922 FACE_STRING_POS in FACE_STRING:
23923
23924 Display the string in the environment given by IT, but use the
23925 standard display table, temporarily.
23926
23927 FIELD_WIDTH is the minimum number of output glyphs to produce.
23928 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23929 with spaces. If STRING has more characters, more than FIELD_WIDTH
23930 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23931
23932 PRECISION is the maximum number of characters to output from
23933 STRING. PRECISION < 0 means don't truncate the string.
23934
23935 This is roughly equivalent to printf format specifiers:
23936
23937 FIELD_WIDTH PRECISION PRINTF
23938 ----------------------------------------
23939 -1 -1 %s
23940 -1 10 %.10s
23941 10 -1 %10s
23942 20 10 %20.10s
23943
23944 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23945 display them, and < 0 means obey the current buffer's value of
23946 enable_multibyte_characters.
23947
23948 Value is the number of columns displayed. */
23949
23950 static int
23951 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23952 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23953 int field_width, int precision, int max_x, int multibyte)
23954 {
23955 int hpos_at_start = it->hpos;
23956 int saved_face_id = it->face_id;
23957 struct glyph_row *row = it->glyph_row;
23958 ptrdiff_t it_charpos;
23959
23960 /* Initialize the iterator IT for iteration over STRING beginning
23961 with index START. */
23962 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23963 precision, field_width, multibyte);
23964 if (string && STRINGP (lisp_string))
23965 /* LISP_STRING is the one returned by decode_mode_spec. We should
23966 ignore its text properties. */
23967 it->stop_charpos = it->end_charpos;
23968
23969 /* If displaying STRING, set up the face of the iterator from
23970 FACE_STRING, if that's given. */
23971 if (STRINGP (face_string))
23972 {
23973 ptrdiff_t endptr;
23974 struct face *face;
23975
23976 it->face_id
23977 = face_at_string_position (it->w, face_string, face_string_pos,
23978 0, &endptr, it->base_face_id, false);
23979 face = FACE_FROM_ID (it->f, it->face_id);
23980 it->face_box_p = face->box != FACE_NO_BOX;
23981 }
23982
23983 /* Set max_x to the maximum allowed X position. Don't let it go
23984 beyond the right edge of the window. */
23985 if (max_x <= 0)
23986 max_x = it->last_visible_x;
23987 else
23988 max_x = min (max_x, it->last_visible_x);
23989
23990 /* Skip over display elements that are not visible. because IT->w is
23991 hscrolled. */
23992 if (it->current_x < it->first_visible_x)
23993 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23994 MOVE_TO_POS | MOVE_TO_X);
23995
23996 row->ascent = it->max_ascent;
23997 row->height = it->max_ascent + it->max_descent;
23998 row->phys_ascent = it->max_phys_ascent;
23999 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24000 row->extra_line_spacing = it->max_extra_line_spacing;
24001
24002 if (STRINGP (it->string))
24003 it_charpos = IT_STRING_CHARPOS (*it);
24004 else
24005 it_charpos = IT_CHARPOS (*it);
24006
24007 /* This condition is for the case that we are called with current_x
24008 past last_visible_x. */
24009 while (it->current_x < max_x)
24010 {
24011 int x_before, x, n_glyphs_before, i, nglyphs;
24012
24013 /* Get the next display element. */
24014 if (!get_next_display_element (it))
24015 break;
24016
24017 /* Produce glyphs. */
24018 x_before = it->current_x;
24019 n_glyphs_before = row->used[TEXT_AREA];
24020 PRODUCE_GLYPHS (it);
24021
24022 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24023 i = 0;
24024 x = x_before;
24025 while (i < nglyphs)
24026 {
24027 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24028
24029 if (it->line_wrap != TRUNCATE
24030 && x + glyph->pixel_width > max_x)
24031 {
24032 /* End of continued line or max_x reached. */
24033 if (CHAR_GLYPH_PADDING_P (*glyph))
24034 {
24035 /* A wide character is unbreakable. */
24036 if (row->reversed_p)
24037 unproduce_glyphs (it, row->used[TEXT_AREA]
24038 - n_glyphs_before);
24039 row->used[TEXT_AREA] = n_glyphs_before;
24040 it->current_x = x_before;
24041 }
24042 else
24043 {
24044 if (row->reversed_p)
24045 unproduce_glyphs (it, row->used[TEXT_AREA]
24046 - (n_glyphs_before + i));
24047 row->used[TEXT_AREA] = n_glyphs_before + i;
24048 it->current_x = x;
24049 }
24050 break;
24051 }
24052 else if (x + glyph->pixel_width >= it->first_visible_x)
24053 {
24054 /* Glyph is at least partially visible. */
24055 ++it->hpos;
24056 if (x < it->first_visible_x)
24057 row->x = x - it->first_visible_x;
24058 }
24059 else
24060 {
24061 /* Glyph is off the left margin of the display area.
24062 Should not happen. */
24063 emacs_abort ();
24064 }
24065
24066 row->ascent = max (row->ascent, it->max_ascent);
24067 row->height = max (row->height, it->max_ascent + it->max_descent);
24068 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24069 row->phys_height = max (row->phys_height,
24070 it->max_phys_ascent + it->max_phys_descent);
24071 row->extra_line_spacing = max (row->extra_line_spacing,
24072 it->max_extra_line_spacing);
24073 x += glyph->pixel_width;
24074 ++i;
24075 }
24076
24077 /* Stop if max_x reached. */
24078 if (i < nglyphs)
24079 break;
24080
24081 /* Stop at line ends. */
24082 if (ITERATOR_AT_END_OF_LINE_P (it))
24083 {
24084 it->continuation_lines_width = 0;
24085 break;
24086 }
24087
24088 set_iterator_to_next (it, true);
24089 if (STRINGP (it->string))
24090 it_charpos = IT_STRING_CHARPOS (*it);
24091 else
24092 it_charpos = IT_CHARPOS (*it);
24093
24094 /* Stop if truncating at the right edge. */
24095 if (it->line_wrap == TRUNCATE
24096 && it->current_x >= it->last_visible_x)
24097 {
24098 /* Add truncation mark, but don't do it if the line is
24099 truncated at a padding space. */
24100 if (it_charpos < it->string_nchars)
24101 {
24102 if (!FRAME_WINDOW_P (it->f))
24103 {
24104 int ii, n;
24105
24106 if (it->current_x > it->last_visible_x)
24107 {
24108 if (!row->reversed_p)
24109 {
24110 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24111 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24112 break;
24113 }
24114 else
24115 {
24116 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24117 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24118 break;
24119 unproduce_glyphs (it, ii + 1);
24120 ii = row->used[TEXT_AREA] - (ii + 1);
24121 }
24122 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24123 {
24124 row->used[TEXT_AREA] = ii;
24125 produce_special_glyphs (it, IT_TRUNCATION);
24126 }
24127 }
24128 produce_special_glyphs (it, IT_TRUNCATION);
24129 }
24130 row->truncated_on_right_p = true;
24131 }
24132 break;
24133 }
24134 }
24135
24136 /* Maybe insert a truncation at the left. */
24137 if (it->first_visible_x
24138 && it_charpos > 0)
24139 {
24140 if (!FRAME_WINDOW_P (it->f)
24141 || (row->reversed_p
24142 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24143 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24144 insert_left_trunc_glyphs (it);
24145 row->truncated_on_left_p = true;
24146 }
24147
24148 it->face_id = saved_face_id;
24149
24150 /* Value is number of columns displayed. */
24151 return it->hpos - hpos_at_start;
24152 }
24153
24154
24155 \f
24156 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24157 appears as an element of LIST or as the car of an element of LIST.
24158 If PROPVAL is a list, compare each element against LIST in that
24159 way, and return 1/2 if any element of PROPVAL is found in LIST.
24160 Otherwise return 0. This function cannot quit.
24161 The return value is 2 if the text is invisible but with an ellipsis
24162 and 1 if it's invisible and without an ellipsis. */
24163
24164 int
24165 invisible_prop (Lisp_Object propval, Lisp_Object list)
24166 {
24167 Lisp_Object tail, proptail;
24168
24169 for (tail = list; CONSP (tail); tail = XCDR (tail))
24170 {
24171 register Lisp_Object tem;
24172 tem = XCAR (tail);
24173 if (EQ (propval, tem))
24174 return 1;
24175 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24176 return NILP (XCDR (tem)) ? 1 : 2;
24177 }
24178
24179 if (CONSP (propval))
24180 {
24181 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24182 {
24183 Lisp_Object propelt;
24184 propelt = XCAR (proptail);
24185 for (tail = list; CONSP (tail); tail = XCDR (tail))
24186 {
24187 register Lisp_Object tem;
24188 tem = XCAR (tail);
24189 if (EQ (propelt, tem))
24190 return 1;
24191 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24192 return NILP (XCDR (tem)) ? 1 : 2;
24193 }
24194 }
24195 }
24196
24197 return 0;
24198 }
24199
24200 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24201 doc: /* Non-nil if the property makes the text invisible.
24202 POS-OR-PROP can be a marker or number, in which case it is taken to be
24203 a position in the current buffer and the value of the `invisible' property
24204 is checked; or it can be some other value, which is then presumed to be the
24205 value of the `invisible' property of the text of interest.
24206 The non-nil value returned can be t for truly invisible text or something
24207 else if the text is replaced by an ellipsis. */)
24208 (Lisp_Object pos_or_prop)
24209 {
24210 Lisp_Object prop
24211 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24212 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24213 : pos_or_prop);
24214 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24215 return (invis == 0 ? Qnil
24216 : invis == 1 ? Qt
24217 : make_number (invis));
24218 }
24219
24220 /* Calculate a width or height in pixels from a specification using
24221 the following elements:
24222
24223 SPEC ::=
24224 NUM - a (fractional) multiple of the default font width/height
24225 (NUM) - specifies exactly NUM pixels
24226 UNIT - a fixed number of pixels, see below.
24227 ELEMENT - size of a display element in pixels, see below.
24228 (NUM . SPEC) - equals NUM * SPEC
24229 (+ SPEC SPEC ...) - add pixel values
24230 (- SPEC SPEC ...) - subtract pixel values
24231 (- SPEC) - negate pixel value
24232
24233 NUM ::=
24234 INT or FLOAT - a number constant
24235 SYMBOL - use symbol's (buffer local) variable binding.
24236
24237 UNIT ::=
24238 in - pixels per inch *)
24239 mm - pixels per 1/1000 meter *)
24240 cm - pixels per 1/100 meter *)
24241 width - width of current font in pixels.
24242 height - height of current font in pixels.
24243
24244 *) using the ratio(s) defined in display-pixels-per-inch.
24245
24246 ELEMENT ::=
24247
24248 left-fringe - left fringe width in pixels
24249 right-fringe - right fringe width in pixels
24250
24251 left-margin - left margin width in pixels
24252 right-margin - right margin width in pixels
24253
24254 scroll-bar - scroll-bar area width in pixels
24255
24256 Examples:
24257
24258 Pixels corresponding to 5 inches:
24259 (5 . in)
24260
24261 Total width of non-text areas on left side of window (if scroll-bar is on left):
24262 '(space :width (+ left-fringe left-margin scroll-bar))
24263
24264 Align to first text column (in header line):
24265 '(space :align-to 0)
24266
24267 Align to middle of text area minus half the width of variable `my-image'
24268 containing a loaded image:
24269 '(space :align-to (0.5 . (- text my-image)))
24270
24271 Width of left margin minus width of 1 character in the default font:
24272 '(space :width (- left-margin 1))
24273
24274 Width of left margin minus width of 2 characters in the current font:
24275 '(space :width (- left-margin (2 . width)))
24276
24277 Center 1 character over left-margin (in header line):
24278 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24279
24280 Different ways to express width of left fringe plus left margin minus one pixel:
24281 '(space :width (- (+ left-fringe left-margin) (1)))
24282 '(space :width (+ left-fringe left-margin (- (1))))
24283 '(space :width (+ left-fringe left-margin (-1)))
24284
24285 */
24286
24287 static bool
24288 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24289 struct font *font, bool width_p, int *align_to)
24290 {
24291 double pixels;
24292
24293 # define OK_PIXELS(val) (*res = (val), true)
24294 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24295
24296 if (NILP (prop))
24297 return OK_PIXELS (0);
24298
24299 eassert (FRAME_LIVE_P (it->f));
24300
24301 if (SYMBOLP (prop))
24302 {
24303 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24304 {
24305 char *unit = SSDATA (SYMBOL_NAME (prop));
24306
24307 if (unit[0] == 'i' && unit[1] == 'n')
24308 pixels = 1.0;
24309 else if (unit[0] == 'm' && unit[1] == 'm')
24310 pixels = 25.4;
24311 else if (unit[0] == 'c' && unit[1] == 'm')
24312 pixels = 2.54;
24313 else
24314 pixels = 0;
24315 if (pixels > 0)
24316 {
24317 double ppi = (width_p ? FRAME_RES_X (it->f)
24318 : FRAME_RES_Y (it->f));
24319
24320 if (ppi > 0)
24321 return OK_PIXELS (ppi / pixels);
24322 return false;
24323 }
24324 }
24325
24326 #ifdef HAVE_WINDOW_SYSTEM
24327 if (EQ (prop, Qheight))
24328 return OK_PIXELS (font
24329 ? normal_char_height (font, -1)
24330 : FRAME_LINE_HEIGHT (it->f));
24331 if (EQ (prop, Qwidth))
24332 return OK_PIXELS (font
24333 ? FONT_WIDTH (font)
24334 : FRAME_COLUMN_WIDTH (it->f));
24335 #else
24336 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24337 return OK_PIXELS (1);
24338 #endif
24339
24340 if (EQ (prop, Qtext))
24341 return OK_PIXELS (width_p
24342 ? window_box_width (it->w, TEXT_AREA)
24343 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24344
24345 if (align_to && *align_to < 0)
24346 {
24347 *res = 0;
24348 if (EQ (prop, Qleft))
24349 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24350 if (EQ (prop, Qright))
24351 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24352 if (EQ (prop, Qcenter))
24353 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24354 + window_box_width (it->w, TEXT_AREA) / 2);
24355 if (EQ (prop, Qleft_fringe))
24356 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24357 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24358 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24359 if (EQ (prop, Qright_fringe))
24360 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24361 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24362 : window_box_right_offset (it->w, TEXT_AREA));
24363 if (EQ (prop, Qleft_margin))
24364 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24365 if (EQ (prop, Qright_margin))
24366 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24367 if (EQ (prop, Qscroll_bar))
24368 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24369 ? 0
24370 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24371 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24372 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24373 : 0)));
24374 }
24375 else
24376 {
24377 if (EQ (prop, Qleft_fringe))
24378 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24379 if (EQ (prop, Qright_fringe))
24380 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24381 if (EQ (prop, Qleft_margin))
24382 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24383 if (EQ (prop, Qright_margin))
24384 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24385 if (EQ (prop, Qscroll_bar))
24386 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24387 }
24388
24389 prop = buffer_local_value (prop, it->w->contents);
24390 if (EQ (prop, Qunbound))
24391 prop = Qnil;
24392 }
24393
24394 if (NUMBERP (prop))
24395 {
24396 int base_unit = (width_p
24397 ? FRAME_COLUMN_WIDTH (it->f)
24398 : FRAME_LINE_HEIGHT (it->f));
24399 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24400 }
24401
24402 if (CONSP (prop))
24403 {
24404 Lisp_Object car = XCAR (prop);
24405 Lisp_Object cdr = XCDR (prop);
24406
24407 if (SYMBOLP (car))
24408 {
24409 #ifdef HAVE_WINDOW_SYSTEM
24410 if (FRAME_WINDOW_P (it->f)
24411 && valid_image_p (prop))
24412 {
24413 ptrdiff_t id = lookup_image (it->f, prop);
24414 struct image *img = IMAGE_FROM_ID (it->f, id);
24415
24416 return OK_PIXELS (width_p ? img->width : img->height);
24417 }
24418 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24419 {
24420 // TODO: Don't return dummy size.
24421 return OK_PIXELS (100);
24422 }
24423 #endif
24424 if (EQ (car, Qplus) || EQ (car, Qminus))
24425 {
24426 bool first = true;
24427 double px;
24428
24429 pixels = 0;
24430 while (CONSP (cdr))
24431 {
24432 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24433 font, width_p, align_to))
24434 return false;
24435 if (first)
24436 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24437 else
24438 pixels += px;
24439 cdr = XCDR (cdr);
24440 }
24441 if (EQ (car, Qminus))
24442 pixels = -pixels;
24443 return OK_PIXELS (pixels);
24444 }
24445
24446 car = buffer_local_value (car, it->w->contents);
24447 if (EQ (car, Qunbound))
24448 car = Qnil;
24449 }
24450
24451 if (NUMBERP (car))
24452 {
24453 double fact;
24454 pixels = XFLOATINT (car);
24455 if (NILP (cdr))
24456 return OK_PIXELS (pixels);
24457 if (calc_pixel_width_or_height (&fact, it, cdr,
24458 font, width_p, align_to))
24459 return OK_PIXELS (pixels * fact);
24460 return false;
24461 }
24462
24463 return false;
24464 }
24465
24466 return false;
24467 }
24468
24469 void
24470 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24471 {
24472 #ifdef HAVE_WINDOW_SYSTEM
24473 normal_char_ascent_descent (font, -1, ascent, descent);
24474 #else
24475 *ascent = 1;
24476 *descent = 0;
24477 #endif
24478 }
24479
24480 \f
24481 /***********************************************************************
24482 Glyph Display
24483 ***********************************************************************/
24484
24485 #ifdef HAVE_WINDOW_SYSTEM
24486
24487 #ifdef GLYPH_DEBUG
24488
24489 void
24490 dump_glyph_string (struct glyph_string *s)
24491 {
24492 fprintf (stderr, "glyph string\n");
24493 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24494 s->x, s->y, s->width, s->height);
24495 fprintf (stderr, " ybase = %d\n", s->ybase);
24496 fprintf (stderr, " hl = %d\n", s->hl);
24497 fprintf (stderr, " left overhang = %d, right = %d\n",
24498 s->left_overhang, s->right_overhang);
24499 fprintf (stderr, " nchars = %d\n", s->nchars);
24500 fprintf (stderr, " extends to end of line = %d\n",
24501 s->extends_to_end_of_line_p);
24502 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24503 fprintf (stderr, " bg width = %d\n", s->background_width);
24504 }
24505
24506 #endif /* GLYPH_DEBUG */
24507
24508 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24509 of XChar2b structures for S; it can't be allocated in
24510 init_glyph_string because it must be allocated via `alloca'. W
24511 is the window on which S is drawn. ROW and AREA are the glyph row
24512 and area within the row from which S is constructed. START is the
24513 index of the first glyph structure covered by S. HL is a
24514 face-override for drawing S. */
24515
24516 #ifdef HAVE_NTGUI
24517 #define OPTIONAL_HDC(hdc) HDC hdc,
24518 #define DECLARE_HDC(hdc) HDC hdc;
24519 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24520 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24521 #endif
24522
24523 #ifndef OPTIONAL_HDC
24524 #define OPTIONAL_HDC(hdc)
24525 #define DECLARE_HDC(hdc)
24526 #define ALLOCATE_HDC(hdc, f)
24527 #define RELEASE_HDC(hdc, f)
24528 #endif
24529
24530 static void
24531 init_glyph_string (struct glyph_string *s,
24532 OPTIONAL_HDC (hdc)
24533 XChar2b *char2b, struct window *w, struct glyph_row *row,
24534 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24535 {
24536 memset (s, 0, sizeof *s);
24537 s->w = w;
24538 s->f = XFRAME (w->frame);
24539 #ifdef HAVE_NTGUI
24540 s->hdc = hdc;
24541 #endif
24542 s->display = FRAME_X_DISPLAY (s->f);
24543 s->window = FRAME_X_WINDOW (s->f);
24544 s->char2b = char2b;
24545 s->hl = hl;
24546 s->row = row;
24547 s->area = area;
24548 s->first_glyph = row->glyphs[area] + start;
24549 s->height = row->height;
24550 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24551 s->ybase = s->y + row->ascent;
24552 }
24553
24554
24555 /* Append the list of glyph strings with head H and tail T to the list
24556 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24557
24558 static void
24559 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24560 struct glyph_string *h, struct glyph_string *t)
24561 {
24562 if (h)
24563 {
24564 if (*head)
24565 (*tail)->next = h;
24566 else
24567 *head = h;
24568 h->prev = *tail;
24569 *tail = t;
24570 }
24571 }
24572
24573
24574 /* Prepend the list of glyph strings with head H and tail T to the
24575 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24576 result. */
24577
24578 static void
24579 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24580 struct glyph_string *h, struct glyph_string *t)
24581 {
24582 if (h)
24583 {
24584 if (*head)
24585 (*head)->prev = t;
24586 else
24587 *tail = t;
24588 t->next = *head;
24589 *head = h;
24590 }
24591 }
24592
24593
24594 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24595 Set *HEAD and *TAIL to the resulting list. */
24596
24597 static void
24598 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24599 struct glyph_string *s)
24600 {
24601 s->next = s->prev = NULL;
24602 append_glyph_string_lists (head, tail, s, s);
24603 }
24604
24605
24606 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24607 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24608 make sure that X resources for the face returned are allocated.
24609 Value is a pointer to a realized face that is ready for display if
24610 DISPLAY_P. */
24611
24612 static struct face *
24613 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24614 XChar2b *char2b, bool display_p)
24615 {
24616 struct face *face = FACE_FROM_ID (f, face_id);
24617 unsigned code = 0;
24618
24619 if (face->font)
24620 {
24621 code = face->font->driver->encode_char (face->font, c);
24622
24623 if (code == FONT_INVALID_CODE)
24624 code = 0;
24625 }
24626 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24627
24628 /* Make sure X resources of the face are allocated. */
24629 #ifdef HAVE_X_WINDOWS
24630 if (display_p)
24631 #endif
24632 {
24633 eassert (face != NULL);
24634 prepare_face_for_display (f, face);
24635 }
24636
24637 return face;
24638 }
24639
24640
24641 /* Get face and two-byte form of character glyph GLYPH on frame F.
24642 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24643 a pointer to a realized face that is ready for display. */
24644
24645 static struct face *
24646 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24647 XChar2b *char2b)
24648 {
24649 struct face *face;
24650 unsigned code = 0;
24651
24652 eassert (glyph->type == CHAR_GLYPH);
24653 face = FACE_FROM_ID (f, glyph->face_id);
24654
24655 /* Make sure X resources of the face are allocated. */
24656 prepare_face_for_display (f, face);
24657
24658 if (face->font)
24659 {
24660 if (CHAR_BYTE8_P (glyph->u.ch))
24661 code = CHAR_TO_BYTE8 (glyph->u.ch);
24662 else
24663 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24664
24665 if (code == FONT_INVALID_CODE)
24666 code = 0;
24667 }
24668
24669 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24670 return face;
24671 }
24672
24673
24674 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24675 Return true iff FONT has a glyph for C. */
24676
24677 static bool
24678 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24679 {
24680 unsigned code;
24681
24682 if (CHAR_BYTE8_P (c))
24683 code = CHAR_TO_BYTE8 (c);
24684 else
24685 code = font->driver->encode_char (font, c);
24686
24687 if (code == FONT_INVALID_CODE)
24688 return false;
24689 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24690 return true;
24691 }
24692
24693
24694 /* Fill glyph string S with composition components specified by S->cmp.
24695
24696 BASE_FACE is the base face of the composition.
24697 S->cmp_from is the index of the first component for S.
24698
24699 OVERLAPS non-zero means S should draw the foreground only, and use
24700 its physical height for clipping. See also draw_glyphs.
24701
24702 Value is the index of a component not in S. */
24703
24704 static int
24705 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24706 int overlaps)
24707 {
24708 int i;
24709 /* For all glyphs of this composition, starting at the offset
24710 S->cmp_from, until we reach the end of the definition or encounter a
24711 glyph that requires the different face, add it to S. */
24712 struct face *face;
24713
24714 eassert (s);
24715
24716 s->for_overlaps = overlaps;
24717 s->face = NULL;
24718 s->font = NULL;
24719 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24720 {
24721 int c = COMPOSITION_GLYPH (s->cmp, i);
24722
24723 /* TAB in a composition means display glyphs with padding space
24724 on the left or right. */
24725 if (c != '\t')
24726 {
24727 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24728 -1, Qnil);
24729
24730 face = get_char_face_and_encoding (s->f, c, face_id,
24731 s->char2b + i, true);
24732 if (face)
24733 {
24734 if (! s->face)
24735 {
24736 s->face = face;
24737 s->font = s->face->font;
24738 }
24739 else if (s->face != face)
24740 break;
24741 }
24742 }
24743 ++s->nchars;
24744 }
24745 s->cmp_to = i;
24746
24747 if (s->face == NULL)
24748 {
24749 s->face = base_face->ascii_face;
24750 s->font = s->face->font;
24751 }
24752
24753 /* All glyph strings for the same composition has the same width,
24754 i.e. the width set for the first component of the composition. */
24755 s->width = s->first_glyph->pixel_width;
24756
24757 /* If the specified font could not be loaded, use the frame's
24758 default font, but record the fact that we couldn't load it in
24759 the glyph string so that we can draw rectangles for the
24760 characters of the glyph string. */
24761 if (s->font == NULL)
24762 {
24763 s->font_not_found_p = true;
24764 s->font = FRAME_FONT (s->f);
24765 }
24766
24767 /* Adjust base line for subscript/superscript text. */
24768 s->ybase += s->first_glyph->voffset;
24769
24770 return s->cmp_to;
24771 }
24772
24773 static int
24774 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24775 int start, int end, int overlaps)
24776 {
24777 struct glyph *glyph, *last;
24778 Lisp_Object lgstring;
24779 int i;
24780
24781 s->for_overlaps = overlaps;
24782 glyph = s->row->glyphs[s->area] + start;
24783 last = s->row->glyphs[s->area] + end;
24784 s->cmp_id = glyph->u.cmp.id;
24785 s->cmp_from = glyph->slice.cmp.from;
24786 s->cmp_to = glyph->slice.cmp.to + 1;
24787 s->face = FACE_OPT_FROM_ID (s->f, face_id);
24788 lgstring = composition_gstring_from_id (s->cmp_id);
24789 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24790 glyph++;
24791 while (glyph < last
24792 && glyph->u.cmp.automatic
24793 && glyph->u.cmp.id == s->cmp_id
24794 && s->cmp_to == glyph->slice.cmp.from)
24795 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24796
24797 for (i = s->cmp_from; i < s->cmp_to; i++)
24798 {
24799 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24800 unsigned code = LGLYPH_CODE (lglyph);
24801
24802 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24803 }
24804 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24805 return glyph - s->row->glyphs[s->area];
24806 }
24807
24808
24809 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24810 See the comment of fill_glyph_string for arguments.
24811 Value is the index of the first glyph not in S. */
24812
24813
24814 static int
24815 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24816 int start, int end, int overlaps)
24817 {
24818 struct glyph *glyph, *last;
24819 int voffset;
24820
24821 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24822 s->for_overlaps = overlaps;
24823 glyph = s->row->glyphs[s->area] + start;
24824 last = s->row->glyphs[s->area] + end;
24825 voffset = glyph->voffset;
24826 s->face = FACE_FROM_ID (s->f, face_id);
24827 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24828 s->nchars = 1;
24829 s->width = glyph->pixel_width;
24830 glyph++;
24831 while (glyph < last
24832 && glyph->type == GLYPHLESS_GLYPH
24833 && glyph->voffset == voffset
24834 && glyph->face_id == face_id)
24835 {
24836 s->nchars++;
24837 s->width += glyph->pixel_width;
24838 glyph++;
24839 }
24840 s->ybase += voffset;
24841 return glyph - s->row->glyphs[s->area];
24842 }
24843
24844
24845 /* Fill glyph string S from a sequence of character glyphs.
24846
24847 FACE_ID is the face id of the string. START is the index of the
24848 first glyph to consider, END is the index of the last + 1.
24849 OVERLAPS non-zero means S should draw the foreground only, and use
24850 its physical height for clipping. See also draw_glyphs.
24851
24852 Value is the index of the first glyph not in S. */
24853
24854 static int
24855 fill_glyph_string (struct glyph_string *s, int face_id,
24856 int start, int end, int overlaps)
24857 {
24858 struct glyph *glyph, *last;
24859 int voffset;
24860 bool glyph_not_available_p;
24861
24862 eassert (s->f == XFRAME (s->w->frame));
24863 eassert (s->nchars == 0);
24864 eassert (start >= 0 && end > start);
24865
24866 s->for_overlaps = overlaps;
24867 glyph = s->row->glyphs[s->area] + start;
24868 last = s->row->glyphs[s->area] + end;
24869 voffset = glyph->voffset;
24870 s->padding_p = glyph->padding_p;
24871 glyph_not_available_p = glyph->glyph_not_available_p;
24872
24873 while (glyph < last
24874 && glyph->type == CHAR_GLYPH
24875 && glyph->voffset == voffset
24876 /* Same face id implies same font, nowadays. */
24877 && glyph->face_id == face_id
24878 && glyph->glyph_not_available_p == glyph_not_available_p)
24879 {
24880 s->face = get_glyph_face_and_encoding (s->f, glyph,
24881 s->char2b + s->nchars);
24882 ++s->nchars;
24883 eassert (s->nchars <= end - start);
24884 s->width += glyph->pixel_width;
24885 if (glyph++->padding_p != s->padding_p)
24886 break;
24887 }
24888
24889 s->font = s->face->font;
24890
24891 /* If the specified font could not be loaded, use the frame's font,
24892 but record the fact that we couldn't load it in
24893 S->font_not_found_p so that we can draw rectangles for the
24894 characters of the glyph string. */
24895 if (s->font == NULL || glyph_not_available_p)
24896 {
24897 s->font_not_found_p = true;
24898 s->font = FRAME_FONT (s->f);
24899 }
24900
24901 /* Adjust base line for subscript/superscript text. */
24902 s->ybase += voffset;
24903
24904 eassert (s->face && s->face->gc);
24905 return glyph - s->row->glyphs[s->area];
24906 }
24907
24908
24909 /* Fill glyph string S from image glyph S->first_glyph. */
24910
24911 static void
24912 fill_image_glyph_string (struct glyph_string *s)
24913 {
24914 eassert (s->first_glyph->type == IMAGE_GLYPH);
24915 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24916 eassert (s->img);
24917 s->slice = s->first_glyph->slice.img;
24918 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24919 s->font = s->face->font;
24920 s->width = s->first_glyph->pixel_width;
24921
24922 /* Adjust base line for subscript/superscript text. */
24923 s->ybase += s->first_glyph->voffset;
24924 }
24925
24926
24927 #ifdef HAVE_XWIDGETS
24928 static void
24929 fill_xwidget_glyph_string (struct glyph_string *s)
24930 {
24931 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24932 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24933 s->font = s->face->font;
24934 s->width = s->first_glyph->pixel_width;
24935 s->ybase += s->first_glyph->voffset;
24936 s->xwidget = s->first_glyph->u.xwidget;
24937 }
24938 #endif
24939 /* Fill glyph string S from a sequence of stretch glyphs.
24940
24941 START is the index of the first glyph to consider,
24942 END is the index of the last + 1.
24943
24944 Value is the index of the first glyph not in S. */
24945
24946 static int
24947 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24948 {
24949 struct glyph *glyph, *last;
24950 int voffset, face_id;
24951
24952 eassert (s->first_glyph->type == STRETCH_GLYPH);
24953
24954 glyph = s->row->glyphs[s->area] + start;
24955 last = s->row->glyphs[s->area] + end;
24956 face_id = glyph->face_id;
24957 s->face = FACE_FROM_ID (s->f, face_id);
24958 s->font = s->face->font;
24959 s->width = glyph->pixel_width;
24960 s->nchars = 1;
24961 voffset = glyph->voffset;
24962
24963 for (++glyph;
24964 (glyph < last
24965 && glyph->type == STRETCH_GLYPH
24966 && glyph->voffset == voffset
24967 && glyph->face_id == face_id);
24968 ++glyph)
24969 s->width += glyph->pixel_width;
24970
24971 /* Adjust base line for subscript/superscript text. */
24972 s->ybase += voffset;
24973
24974 /* The case that face->gc == 0 is handled when drawing the glyph
24975 string by calling prepare_face_for_display. */
24976 eassert (s->face);
24977 return glyph - s->row->glyphs[s->area];
24978 }
24979
24980 static struct font_metrics *
24981 get_per_char_metric (struct font *font, XChar2b *char2b)
24982 {
24983 static struct font_metrics metrics;
24984 unsigned code;
24985
24986 if (! font)
24987 return NULL;
24988 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24989 if (code == FONT_INVALID_CODE)
24990 return NULL;
24991 font->driver->text_extents (font, &code, 1, &metrics);
24992 return &metrics;
24993 }
24994
24995 /* A subroutine that computes "normal" values of ASCENT and DESCENT
24996 for FONT. Values are taken from font-global ones, except for fonts
24997 that claim preposterously large values, but whose glyphs actually
24998 have reasonable dimensions. C is the character to use for metrics
24999 if the font-global values are too large; if C is negative, the
25000 function selects a default character. */
25001 static void
25002 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25003 {
25004 *ascent = FONT_BASE (font);
25005 *descent = FONT_DESCENT (font);
25006
25007 if (FONT_TOO_HIGH (font))
25008 {
25009 XChar2b char2b;
25010
25011 /* Get metrics of C, defaulting to a reasonably sized ASCII
25012 character. */
25013 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25014 {
25015 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25016
25017 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25018 {
25019 /* We add 1 pixel to character dimensions as heuristics
25020 that produces nicer display, e.g. when the face has
25021 the box attribute. */
25022 *ascent = pcm->ascent + 1;
25023 *descent = pcm->descent + 1;
25024 }
25025 }
25026 }
25027 }
25028
25029 /* A subroutine that computes a reasonable "normal character height"
25030 for fonts that claim preposterously large vertical dimensions, but
25031 whose glyphs are actually reasonably sized. C is the character
25032 whose metrics to use for those fonts, or -1 for default
25033 character. */
25034 static int
25035 normal_char_height (struct font *font, int c)
25036 {
25037 int ascent, descent;
25038
25039 normal_char_ascent_descent (font, c, &ascent, &descent);
25040
25041 return ascent + descent;
25042 }
25043
25044 /* EXPORT for RIF:
25045 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25046 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25047 assumed to be zero. */
25048
25049 void
25050 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25051 {
25052 *left = *right = 0;
25053
25054 if (glyph->type == CHAR_GLYPH)
25055 {
25056 XChar2b char2b;
25057 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25058 if (face->font)
25059 {
25060 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25061 if (pcm)
25062 {
25063 if (pcm->rbearing > pcm->width)
25064 *right = pcm->rbearing - pcm->width;
25065 if (pcm->lbearing < 0)
25066 *left = -pcm->lbearing;
25067 }
25068 }
25069 }
25070 else if (glyph->type == COMPOSITE_GLYPH)
25071 {
25072 if (! glyph->u.cmp.automatic)
25073 {
25074 struct composition *cmp = composition_table[glyph->u.cmp.id];
25075
25076 if (cmp->rbearing > cmp->pixel_width)
25077 *right = cmp->rbearing - cmp->pixel_width;
25078 if (cmp->lbearing < 0)
25079 *left = - cmp->lbearing;
25080 }
25081 else
25082 {
25083 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25084 struct font_metrics metrics;
25085
25086 composition_gstring_width (gstring, glyph->slice.cmp.from,
25087 glyph->slice.cmp.to + 1, &metrics);
25088 if (metrics.rbearing > metrics.width)
25089 *right = metrics.rbearing - metrics.width;
25090 if (metrics.lbearing < 0)
25091 *left = - metrics.lbearing;
25092 }
25093 }
25094 }
25095
25096
25097 /* Return the index of the first glyph preceding glyph string S that
25098 is overwritten by S because of S's left overhang. Value is -1
25099 if no glyphs are overwritten. */
25100
25101 static int
25102 left_overwritten (struct glyph_string *s)
25103 {
25104 int k;
25105
25106 if (s->left_overhang)
25107 {
25108 int x = 0, i;
25109 struct glyph *glyphs = s->row->glyphs[s->area];
25110 int first = s->first_glyph - glyphs;
25111
25112 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25113 x -= glyphs[i].pixel_width;
25114
25115 k = i + 1;
25116 }
25117 else
25118 k = -1;
25119
25120 return k;
25121 }
25122
25123
25124 /* Return the index of the first glyph preceding glyph string S that
25125 is overwriting S because of its right overhang. Value is -1 if no
25126 glyph in front of S overwrites S. */
25127
25128 static int
25129 left_overwriting (struct glyph_string *s)
25130 {
25131 int i, k, x;
25132 struct glyph *glyphs = s->row->glyphs[s->area];
25133 int first = s->first_glyph - glyphs;
25134
25135 k = -1;
25136 x = 0;
25137 for (i = first - 1; i >= 0; --i)
25138 {
25139 int left, right;
25140 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25141 if (x + right > 0)
25142 k = i;
25143 x -= glyphs[i].pixel_width;
25144 }
25145
25146 return k;
25147 }
25148
25149
25150 /* Return the index of the last glyph following glyph string S that is
25151 overwritten by S because of S's right overhang. Value is -1 if
25152 no such glyph is found. */
25153
25154 static int
25155 right_overwritten (struct glyph_string *s)
25156 {
25157 int k = -1;
25158
25159 if (s->right_overhang)
25160 {
25161 int x = 0, i;
25162 struct glyph *glyphs = s->row->glyphs[s->area];
25163 int first = (s->first_glyph - glyphs
25164 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25165 int end = s->row->used[s->area];
25166
25167 for (i = first; i < end && s->right_overhang > x; ++i)
25168 x += glyphs[i].pixel_width;
25169
25170 k = i;
25171 }
25172
25173 return k;
25174 }
25175
25176
25177 /* Return the index of the last glyph following glyph string S that
25178 overwrites S because of its left overhang. Value is negative
25179 if no such glyph is found. */
25180
25181 static int
25182 right_overwriting (struct glyph_string *s)
25183 {
25184 int i, k, x;
25185 int end = s->row->used[s->area];
25186 struct glyph *glyphs = s->row->glyphs[s->area];
25187 int first = (s->first_glyph - glyphs
25188 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25189
25190 k = -1;
25191 x = 0;
25192 for (i = first; i < end; ++i)
25193 {
25194 int left, right;
25195 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25196 if (x - left < 0)
25197 k = i;
25198 x += glyphs[i].pixel_width;
25199 }
25200
25201 return k;
25202 }
25203
25204
25205 /* Set background width of glyph string S. START is the index of the
25206 first glyph following S. LAST_X is the right-most x-position + 1
25207 in the drawing area. */
25208
25209 static void
25210 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25211 {
25212 /* If the face of this glyph string has to be drawn to the end of
25213 the drawing area, set S->extends_to_end_of_line_p. */
25214
25215 if (start == s->row->used[s->area]
25216 && ((s->row->fill_line_p
25217 && (s->hl == DRAW_NORMAL_TEXT
25218 || s->hl == DRAW_IMAGE_RAISED
25219 || s->hl == DRAW_IMAGE_SUNKEN))
25220 || s->hl == DRAW_MOUSE_FACE))
25221 s->extends_to_end_of_line_p = true;
25222
25223 /* If S extends its face to the end of the line, set its
25224 background_width to the distance to the right edge of the drawing
25225 area. */
25226 if (s->extends_to_end_of_line_p)
25227 s->background_width = last_x - s->x + 1;
25228 else
25229 s->background_width = s->width;
25230 }
25231
25232
25233 /* Compute overhangs and x-positions for glyph string S and its
25234 predecessors, or successors. X is the starting x-position for S.
25235 BACKWARD_P means process predecessors. */
25236
25237 static void
25238 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25239 {
25240 if (backward_p)
25241 {
25242 while (s)
25243 {
25244 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25245 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25246 x -= s->width;
25247 s->x = x;
25248 s = s->prev;
25249 }
25250 }
25251 else
25252 {
25253 while (s)
25254 {
25255 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25256 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25257 s->x = x;
25258 x += s->width;
25259 s = s->next;
25260 }
25261 }
25262 }
25263
25264
25265
25266 /* The following macros are only called from draw_glyphs below.
25267 They reference the following parameters of that function directly:
25268 `w', `row', `area', and `overlap_p'
25269 as well as the following local variables:
25270 `s', `f', and `hdc' (in W32) */
25271
25272 #ifdef HAVE_NTGUI
25273 /* On W32, silently add local `hdc' variable to argument list of
25274 init_glyph_string. */
25275 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25276 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25277 #else
25278 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25279 init_glyph_string (s, char2b, w, row, area, start, hl)
25280 #endif
25281
25282 /* Add a glyph string for a stretch glyph to the list of strings
25283 between HEAD and TAIL. START is the index of the stretch glyph in
25284 row area AREA of glyph row ROW. END is the index of the last glyph
25285 in that glyph row area. X is the current output position assigned
25286 to the new glyph string constructed. HL overrides that face of the
25287 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25288 is the right-most x-position of the drawing area. */
25289
25290 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25291 and below -- keep them on one line. */
25292 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25293 do \
25294 { \
25295 s = alloca (sizeof *s); \
25296 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25297 START = fill_stretch_glyph_string (s, START, END); \
25298 append_glyph_string (&HEAD, &TAIL, s); \
25299 s->x = (X); \
25300 } \
25301 while (false)
25302
25303
25304 /* Add a glyph string for an image glyph to the list of strings
25305 between HEAD and TAIL. START is the index of the image glyph in
25306 row area AREA of glyph row ROW. END is the index of the last glyph
25307 in that glyph row area. X is the current output position assigned
25308 to the new glyph string constructed. HL overrides that face of the
25309 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25310 is the right-most x-position of the drawing area. */
25311
25312 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25313 do \
25314 { \
25315 s = alloca (sizeof *s); \
25316 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25317 fill_image_glyph_string (s); \
25318 append_glyph_string (&HEAD, &TAIL, s); \
25319 ++START; \
25320 s->x = (X); \
25321 } \
25322 while (false)
25323
25324 #ifndef HAVE_XWIDGETS
25325 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25326 eassume (false)
25327 #else
25328 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25329 do \
25330 { \
25331 s = alloca (sizeof *s); \
25332 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25333 fill_xwidget_glyph_string (s); \
25334 append_glyph_string (&(HEAD), &(TAIL), s); \
25335 ++(START); \
25336 s->x = (X); \
25337 } \
25338 while (false)
25339 #endif
25340
25341 /* Add a glyph string for a sequence of character glyphs to the list
25342 of strings between HEAD and TAIL. START is the index of the first
25343 glyph in row area AREA of glyph row ROW that is part of the new
25344 glyph string. END is the index of the last glyph in that glyph row
25345 area. X is the current output position assigned to the new glyph
25346 string constructed. HL overrides that face of the glyph; e.g. it
25347 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25348 right-most x-position of the drawing area. */
25349
25350 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25351 do \
25352 { \
25353 int face_id; \
25354 XChar2b *char2b; \
25355 \
25356 face_id = (row)->glyphs[area][START].face_id; \
25357 \
25358 s = alloca (sizeof *s); \
25359 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25360 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25361 append_glyph_string (&HEAD, &TAIL, s); \
25362 s->x = (X); \
25363 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25364 } \
25365 while (false)
25366
25367
25368 /* Add a glyph string for a composite sequence to the list of strings
25369 between HEAD and TAIL. START is the index of the first glyph in
25370 row area AREA of glyph row ROW that is part of the new glyph
25371 string. END is the index of the last glyph in that glyph row area.
25372 X is the current output position assigned to the new glyph string
25373 constructed. HL overrides that face of the glyph; e.g. it is
25374 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25375 x-position of the drawing area. */
25376
25377 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25378 do { \
25379 int face_id = (row)->glyphs[area][START].face_id; \
25380 struct face *base_face = FACE_OPT_FROM_ID (f, face_id); \
25381 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25382 struct composition *cmp = composition_table[cmp_id]; \
25383 XChar2b *char2b; \
25384 struct glyph_string *first_s = NULL; \
25385 int n; \
25386 \
25387 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25388 \
25389 /* Make glyph_strings for each glyph sequence that is drawable by \
25390 the same face, and append them to HEAD/TAIL. */ \
25391 for (n = 0; n < cmp->glyph_len;) \
25392 { \
25393 s = alloca (sizeof *s); \
25394 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25395 append_glyph_string (&(HEAD), &(TAIL), s); \
25396 s->cmp = cmp; \
25397 s->cmp_from = n; \
25398 s->x = (X); \
25399 if (n == 0) \
25400 first_s = s; \
25401 n = fill_composite_glyph_string (s, base_face, overlaps); \
25402 } \
25403 \
25404 ++START; \
25405 s = first_s; \
25406 } while (false)
25407
25408
25409 /* Add a glyph string for a glyph-string sequence to the list of strings
25410 between HEAD and TAIL. */
25411
25412 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25413 do { \
25414 int face_id; \
25415 XChar2b *char2b; \
25416 Lisp_Object gstring; \
25417 \
25418 face_id = (row)->glyphs[area][START].face_id; \
25419 gstring = (composition_gstring_from_id \
25420 ((row)->glyphs[area][START].u.cmp.id)); \
25421 s = alloca (sizeof *s); \
25422 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25423 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25424 append_glyph_string (&(HEAD), &(TAIL), s); \
25425 s->x = (X); \
25426 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25427 } while (false)
25428
25429
25430 /* Add a glyph string for a sequence of glyphless character's glyphs
25431 to the list of strings between HEAD and TAIL. The meanings of
25432 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25433
25434 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25435 do \
25436 { \
25437 int face_id; \
25438 \
25439 face_id = (row)->glyphs[area][START].face_id; \
25440 \
25441 s = alloca (sizeof *s); \
25442 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25443 append_glyph_string (&HEAD, &TAIL, s); \
25444 s->x = (X); \
25445 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25446 overlaps); \
25447 } \
25448 while (false)
25449
25450
25451 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25452 of AREA of glyph row ROW on window W between indices START and END.
25453 HL overrides the face for drawing glyph strings, e.g. it is
25454 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25455 x-positions of the drawing area.
25456
25457 This is an ugly monster macro construct because we must use alloca
25458 to allocate glyph strings (because draw_glyphs can be called
25459 asynchronously). */
25460
25461 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25462 do \
25463 { \
25464 HEAD = TAIL = NULL; \
25465 while (START < END) \
25466 { \
25467 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25468 switch (first_glyph->type) \
25469 { \
25470 case CHAR_GLYPH: \
25471 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25472 HL, X, LAST_X); \
25473 break; \
25474 \
25475 case COMPOSITE_GLYPH: \
25476 if (first_glyph->u.cmp.automatic) \
25477 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25478 HL, X, LAST_X); \
25479 else \
25480 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25481 HL, X, LAST_X); \
25482 break; \
25483 \
25484 case STRETCH_GLYPH: \
25485 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25486 HL, X, LAST_X); \
25487 break; \
25488 \
25489 case IMAGE_GLYPH: \
25490 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25491 HL, X, LAST_X); \
25492 break;
25493
25494 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25495 case XWIDGET_GLYPH: \
25496 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25497 HL, X, LAST_X); \
25498 break;
25499
25500 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25501 case GLYPHLESS_GLYPH: \
25502 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25503 HL, X, LAST_X); \
25504 break; \
25505 \
25506 default: \
25507 emacs_abort (); \
25508 } \
25509 \
25510 if (s) \
25511 { \
25512 set_glyph_string_background_width (s, START, LAST_X); \
25513 (X) += s->width; \
25514 } \
25515 } \
25516 } while (false)
25517
25518
25519 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25520 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25521 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25522 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25523
25524
25525 /* Draw glyphs between START and END in AREA of ROW on window W,
25526 starting at x-position X. X is relative to AREA in W. HL is a
25527 face-override with the following meaning:
25528
25529 DRAW_NORMAL_TEXT draw normally
25530 DRAW_CURSOR draw in cursor face
25531 DRAW_MOUSE_FACE draw in mouse face.
25532 DRAW_INVERSE_VIDEO draw in mode line face
25533 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25534 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25535
25536 If OVERLAPS is non-zero, draw only the foreground of characters and
25537 clip to the physical height of ROW. Non-zero value also defines
25538 the overlapping part to be drawn:
25539
25540 OVERLAPS_PRED overlap with preceding rows
25541 OVERLAPS_SUCC overlap with succeeding rows
25542 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25543 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25544
25545 Value is the x-position reached, relative to AREA of W. */
25546
25547 static int
25548 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25549 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25550 enum draw_glyphs_face hl, int overlaps)
25551 {
25552 struct glyph_string *head, *tail;
25553 struct glyph_string *s;
25554 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25555 int i, j, x_reached, last_x, area_left = 0;
25556 struct frame *f = XFRAME (WINDOW_FRAME (w));
25557 DECLARE_HDC (hdc);
25558
25559 ALLOCATE_HDC (hdc, f);
25560
25561 /* Let's rather be paranoid than getting a SEGV. */
25562 end = min (end, row->used[area]);
25563 start = clip_to_bounds (0, start, end);
25564
25565 /* Translate X to frame coordinates. Set last_x to the right
25566 end of the drawing area. */
25567 if (row->full_width_p)
25568 {
25569 /* X is relative to the left edge of W, without scroll bars
25570 or fringes. */
25571 area_left = WINDOW_LEFT_EDGE_X (w);
25572 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25573 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25574 }
25575 else
25576 {
25577 area_left = window_box_left (w, area);
25578 last_x = area_left + window_box_width (w, area);
25579 }
25580 x += area_left;
25581
25582 /* Build a doubly-linked list of glyph_string structures between
25583 head and tail from what we have to draw. Note that the macro
25584 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25585 the reason we use a separate variable `i'. */
25586 i = start;
25587 USE_SAFE_ALLOCA;
25588 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25589 if (tail)
25590 x_reached = tail->x + tail->background_width;
25591 else
25592 x_reached = x;
25593
25594 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25595 the row, redraw some glyphs in front or following the glyph
25596 strings built above. */
25597 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25598 {
25599 struct glyph_string *h, *t;
25600 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25601 int mouse_beg_col UNINIT, mouse_end_col UNINIT;
25602 bool check_mouse_face = false;
25603 int dummy_x = 0;
25604
25605 /* If mouse highlighting is on, we may need to draw adjacent
25606 glyphs using mouse-face highlighting. */
25607 if (area == TEXT_AREA && row->mouse_face_p
25608 && hlinfo->mouse_face_beg_row >= 0
25609 && hlinfo->mouse_face_end_row >= 0)
25610 {
25611 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25612
25613 if (row_vpos >= hlinfo->mouse_face_beg_row
25614 && row_vpos <= hlinfo->mouse_face_end_row)
25615 {
25616 check_mouse_face = true;
25617 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25618 ? hlinfo->mouse_face_beg_col : 0;
25619 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25620 ? hlinfo->mouse_face_end_col
25621 : row->used[TEXT_AREA];
25622 }
25623 }
25624
25625 /* Compute overhangs for all glyph strings. */
25626 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25627 for (s = head; s; s = s->next)
25628 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25629
25630 /* Prepend glyph strings for glyphs in front of the first glyph
25631 string that are overwritten because of the first glyph
25632 string's left overhang. The background of all strings
25633 prepended must be drawn because the first glyph string
25634 draws over it. */
25635 i = left_overwritten (head);
25636 if (i >= 0)
25637 {
25638 enum draw_glyphs_face overlap_hl;
25639
25640 /* If this row contains mouse highlighting, attempt to draw
25641 the overlapped glyphs with the correct highlight. This
25642 code fails if the overlap encompasses more than one glyph
25643 and mouse-highlight spans only some of these glyphs.
25644 However, making it work perfectly involves a lot more
25645 code, and I don't know if the pathological case occurs in
25646 practice, so we'll stick to this for now. --- cyd */
25647 if (check_mouse_face
25648 && mouse_beg_col < start && mouse_end_col > i)
25649 overlap_hl = DRAW_MOUSE_FACE;
25650 else
25651 overlap_hl = DRAW_NORMAL_TEXT;
25652
25653 if (hl != overlap_hl)
25654 clip_head = head;
25655 j = i;
25656 BUILD_GLYPH_STRINGS (j, start, h, t,
25657 overlap_hl, dummy_x, last_x);
25658 start = i;
25659 compute_overhangs_and_x (t, head->x, true);
25660 prepend_glyph_string_lists (&head, &tail, h, t);
25661 if (clip_head == NULL)
25662 clip_head = head;
25663 }
25664
25665 /* Prepend glyph strings for glyphs in front of the first glyph
25666 string that overwrite that glyph string because of their
25667 right overhang. For these strings, only the foreground must
25668 be drawn, because it draws over the glyph string at `head'.
25669 The background must not be drawn because this would overwrite
25670 right overhangs of preceding glyphs for which no glyph
25671 strings exist. */
25672 i = left_overwriting (head);
25673 if (i >= 0)
25674 {
25675 enum draw_glyphs_face overlap_hl;
25676
25677 if (check_mouse_face
25678 && mouse_beg_col < start && mouse_end_col > i)
25679 overlap_hl = DRAW_MOUSE_FACE;
25680 else
25681 overlap_hl = DRAW_NORMAL_TEXT;
25682
25683 if (hl == overlap_hl || clip_head == NULL)
25684 clip_head = head;
25685 BUILD_GLYPH_STRINGS (i, start, h, t,
25686 overlap_hl, dummy_x, last_x);
25687 for (s = h; s; s = s->next)
25688 s->background_filled_p = true;
25689 compute_overhangs_and_x (t, head->x, true);
25690 prepend_glyph_string_lists (&head, &tail, h, t);
25691 }
25692
25693 /* Append glyphs strings for glyphs following the last glyph
25694 string tail that are overwritten by tail. The background of
25695 these strings has to be drawn because tail's foreground draws
25696 over it. */
25697 i = right_overwritten (tail);
25698 if (i >= 0)
25699 {
25700 enum draw_glyphs_face overlap_hl;
25701
25702 if (check_mouse_face
25703 && mouse_beg_col < i && mouse_end_col > end)
25704 overlap_hl = DRAW_MOUSE_FACE;
25705 else
25706 overlap_hl = DRAW_NORMAL_TEXT;
25707
25708 if (hl != overlap_hl)
25709 clip_tail = tail;
25710 BUILD_GLYPH_STRINGS (end, i, h, t,
25711 overlap_hl, x, last_x);
25712 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25713 we don't have `end = i;' here. */
25714 compute_overhangs_and_x (h, tail->x + tail->width, false);
25715 append_glyph_string_lists (&head, &tail, h, t);
25716 if (clip_tail == NULL)
25717 clip_tail = tail;
25718 }
25719
25720 /* Append glyph strings for glyphs following the last glyph
25721 string tail that overwrite tail. The foreground of such
25722 glyphs has to be drawn because it writes into the background
25723 of tail. The background must not be drawn because it could
25724 paint over the foreground of following glyphs. */
25725 i = right_overwriting (tail);
25726 if (i >= 0)
25727 {
25728 enum draw_glyphs_face overlap_hl;
25729 if (check_mouse_face
25730 && mouse_beg_col < i && mouse_end_col > end)
25731 overlap_hl = DRAW_MOUSE_FACE;
25732 else
25733 overlap_hl = DRAW_NORMAL_TEXT;
25734
25735 if (hl == overlap_hl || clip_tail == NULL)
25736 clip_tail = tail;
25737 i++; /* We must include the Ith glyph. */
25738 BUILD_GLYPH_STRINGS (end, i, h, t,
25739 overlap_hl, x, last_x);
25740 for (s = h; s; s = s->next)
25741 s->background_filled_p = true;
25742 compute_overhangs_and_x (h, tail->x + tail->width, false);
25743 append_glyph_string_lists (&head, &tail, h, t);
25744 }
25745 if (clip_head || clip_tail)
25746 for (s = head; s; s = s->next)
25747 {
25748 s->clip_head = clip_head;
25749 s->clip_tail = clip_tail;
25750 }
25751 }
25752
25753 /* Draw all strings. */
25754 for (s = head; s; s = s->next)
25755 FRAME_RIF (f)->draw_glyph_string (s);
25756
25757 #ifndef HAVE_NS
25758 /* When focus a sole frame and move horizontally, this clears on_p
25759 causing a failure to erase prev cursor position. */
25760 if (area == TEXT_AREA
25761 && !row->full_width_p
25762 /* When drawing overlapping rows, only the glyph strings'
25763 foreground is drawn, which doesn't erase a cursor
25764 completely. */
25765 && !overlaps)
25766 {
25767 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25768 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25769 : (tail ? tail->x + tail->background_width : x));
25770 x0 -= area_left;
25771 x1 -= area_left;
25772
25773 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25774 row->y, MATRIX_ROW_BOTTOM_Y (row));
25775 }
25776 #endif
25777
25778 /* Value is the x-position up to which drawn, relative to AREA of W.
25779 This doesn't include parts drawn because of overhangs. */
25780 if (row->full_width_p)
25781 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25782 else
25783 x_reached -= area_left;
25784
25785 RELEASE_HDC (hdc, f);
25786
25787 SAFE_FREE ();
25788 return x_reached;
25789 }
25790
25791 /* Expand row matrix if too narrow. Don't expand if area
25792 is not present. */
25793
25794 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25795 { \
25796 if (!it->f->fonts_changed \
25797 && (it->glyph_row->glyphs[area] \
25798 < it->glyph_row->glyphs[area + 1])) \
25799 { \
25800 it->w->ncols_scale_factor++; \
25801 it->f->fonts_changed = true; \
25802 } \
25803 }
25804
25805 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25806 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25807
25808 static void
25809 append_glyph (struct it *it)
25810 {
25811 struct glyph *glyph;
25812 enum glyph_row_area area = it->area;
25813
25814 eassert (it->glyph_row);
25815 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25816
25817 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25818 if (glyph < it->glyph_row->glyphs[area + 1])
25819 {
25820 /* If the glyph row is reversed, we need to prepend the glyph
25821 rather than append it. */
25822 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25823 {
25824 struct glyph *g;
25825
25826 /* Make room for the additional glyph. */
25827 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25828 g[1] = *g;
25829 glyph = it->glyph_row->glyphs[area];
25830 }
25831 glyph->charpos = CHARPOS (it->position);
25832 glyph->object = it->object;
25833 if (it->pixel_width > 0)
25834 {
25835 eassert (it->pixel_width <= SHRT_MAX);
25836 glyph->pixel_width = it->pixel_width;
25837 glyph->padding_p = false;
25838 }
25839 else
25840 {
25841 /* Assure at least 1-pixel width. Otherwise, cursor can't
25842 be displayed correctly. */
25843 glyph->pixel_width = 1;
25844 glyph->padding_p = true;
25845 }
25846 glyph->ascent = it->ascent;
25847 glyph->descent = it->descent;
25848 glyph->voffset = it->voffset;
25849 glyph->type = CHAR_GLYPH;
25850 glyph->avoid_cursor_p = it->avoid_cursor_p;
25851 glyph->multibyte_p = it->multibyte_p;
25852 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25853 {
25854 /* In R2L rows, the left and the right box edges need to be
25855 drawn in reverse direction. */
25856 glyph->right_box_line_p = it->start_of_box_run_p;
25857 glyph->left_box_line_p = it->end_of_box_run_p;
25858 }
25859 else
25860 {
25861 glyph->left_box_line_p = it->start_of_box_run_p;
25862 glyph->right_box_line_p = it->end_of_box_run_p;
25863 }
25864 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25865 || it->phys_descent > it->descent);
25866 glyph->glyph_not_available_p = it->glyph_not_available_p;
25867 glyph->face_id = it->face_id;
25868 glyph->u.ch = it->char_to_display;
25869 glyph->slice.img = null_glyph_slice;
25870 glyph->font_type = FONT_TYPE_UNKNOWN;
25871 if (it->bidi_p)
25872 {
25873 glyph->resolved_level = it->bidi_it.resolved_level;
25874 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25875 glyph->bidi_type = it->bidi_it.type;
25876 }
25877 else
25878 {
25879 glyph->resolved_level = 0;
25880 glyph->bidi_type = UNKNOWN_BT;
25881 }
25882 ++it->glyph_row->used[area];
25883 }
25884 else
25885 IT_EXPAND_MATRIX_WIDTH (it, area);
25886 }
25887
25888 /* Store one glyph for the composition IT->cmp_it.id in
25889 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25890 non-null. */
25891
25892 static void
25893 append_composite_glyph (struct it *it)
25894 {
25895 struct glyph *glyph;
25896 enum glyph_row_area area = it->area;
25897
25898 eassert (it->glyph_row);
25899
25900 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25901 if (glyph < it->glyph_row->glyphs[area + 1])
25902 {
25903 /* If the glyph row is reversed, we need to prepend the glyph
25904 rather than append it. */
25905 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25906 {
25907 struct glyph *g;
25908
25909 /* Make room for the new glyph. */
25910 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25911 g[1] = *g;
25912 glyph = it->glyph_row->glyphs[it->area];
25913 }
25914 glyph->charpos = it->cmp_it.charpos;
25915 glyph->object = it->object;
25916 eassert (it->pixel_width <= SHRT_MAX);
25917 glyph->pixel_width = it->pixel_width;
25918 glyph->ascent = it->ascent;
25919 glyph->descent = it->descent;
25920 glyph->voffset = it->voffset;
25921 glyph->type = COMPOSITE_GLYPH;
25922 if (it->cmp_it.ch < 0)
25923 {
25924 glyph->u.cmp.automatic = false;
25925 glyph->u.cmp.id = it->cmp_it.id;
25926 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25927 }
25928 else
25929 {
25930 glyph->u.cmp.automatic = true;
25931 glyph->u.cmp.id = it->cmp_it.id;
25932 glyph->slice.cmp.from = it->cmp_it.from;
25933 glyph->slice.cmp.to = it->cmp_it.to - 1;
25934 }
25935 glyph->avoid_cursor_p = it->avoid_cursor_p;
25936 glyph->multibyte_p = it->multibyte_p;
25937 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25938 {
25939 /* In R2L rows, the left and the right box edges need to be
25940 drawn in reverse direction. */
25941 glyph->right_box_line_p = it->start_of_box_run_p;
25942 glyph->left_box_line_p = it->end_of_box_run_p;
25943 }
25944 else
25945 {
25946 glyph->left_box_line_p = it->start_of_box_run_p;
25947 glyph->right_box_line_p = it->end_of_box_run_p;
25948 }
25949 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25950 || it->phys_descent > it->descent);
25951 glyph->padding_p = false;
25952 glyph->glyph_not_available_p = false;
25953 glyph->face_id = it->face_id;
25954 glyph->font_type = FONT_TYPE_UNKNOWN;
25955 if (it->bidi_p)
25956 {
25957 glyph->resolved_level = it->bidi_it.resolved_level;
25958 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25959 glyph->bidi_type = it->bidi_it.type;
25960 }
25961 ++it->glyph_row->used[area];
25962 }
25963 else
25964 IT_EXPAND_MATRIX_WIDTH (it, area);
25965 }
25966
25967
25968 /* Change IT->ascent and IT->height according to the setting of
25969 IT->voffset. */
25970
25971 static void
25972 take_vertical_position_into_account (struct it *it)
25973 {
25974 if (it->voffset)
25975 {
25976 if (it->voffset < 0)
25977 /* Increase the ascent so that we can display the text higher
25978 in the line. */
25979 it->ascent -= it->voffset;
25980 else
25981 /* Increase the descent so that we can display the text lower
25982 in the line. */
25983 it->descent += it->voffset;
25984 }
25985 }
25986
25987
25988 /* Produce glyphs/get display metrics for the image IT is loaded with.
25989 See the description of struct display_iterator in dispextern.h for
25990 an overview of struct display_iterator. */
25991
25992 static void
25993 produce_image_glyph (struct it *it)
25994 {
25995 struct image *img;
25996 struct face *face;
25997 int glyph_ascent, crop;
25998 struct glyph_slice slice;
25999
26000 eassert (it->what == IT_IMAGE);
26001
26002 face = FACE_FROM_ID (it->f, it->face_id);
26003 /* Make sure X resources of the face is loaded. */
26004 prepare_face_for_display (it->f, face);
26005
26006 if (it->image_id < 0)
26007 {
26008 /* Fringe bitmap. */
26009 it->ascent = it->phys_ascent = 0;
26010 it->descent = it->phys_descent = 0;
26011 it->pixel_width = 0;
26012 it->nglyphs = 0;
26013 return;
26014 }
26015
26016 img = IMAGE_FROM_ID (it->f, it->image_id);
26017 /* Make sure X resources of the image is loaded. */
26018 prepare_image_for_display (it->f, img);
26019
26020 slice.x = slice.y = 0;
26021 slice.width = img->width;
26022 slice.height = img->height;
26023
26024 if (INTEGERP (it->slice.x))
26025 slice.x = XINT (it->slice.x);
26026 else if (FLOATP (it->slice.x))
26027 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26028
26029 if (INTEGERP (it->slice.y))
26030 slice.y = XINT (it->slice.y);
26031 else if (FLOATP (it->slice.y))
26032 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26033
26034 if (INTEGERP (it->slice.width))
26035 slice.width = XINT (it->slice.width);
26036 else if (FLOATP (it->slice.width))
26037 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26038
26039 if (INTEGERP (it->slice.height))
26040 slice.height = XINT (it->slice.height);
26041 else if (FLOATP (it->slice.height))
26042 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26043
26044 if (slice.x >= img->width)
26045 slice.x = img->width;
26046 if (slice.y >= img->height)
26047 slice.y = img->height;
26048 if (slice.x + slice.width >= img->width)
26049 slice.width = img->width - slice.x;
26050 if (slice.y + slice.height > img->height)
26051 slice.height = img->height - slice.y;
26052
26053 if (slice.width == 0 || slice.height == 0)
26054 return;
26055
26056 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26057
26058 it->descent = slice.height - glyph_ascent;
26059 if (slice.y == 0)
26060 it->descent += img->vmargin;
26061 if (slice.y + slice.height == img->height)
26062 it->descent += img->vmargin;
26063 it->phys_descent = it->descent;
26064
26065 it->pixel_width = slice.width;
26066 if (slice.x == 0)
26067 it->pixel_width += img->hmargin;
26068 if (slice.x + slice.width == img->width)
26069 it->pixel_width += img->hmargin;
26070
26071 /* It's quite possible for images to have an ascent greater than
26072 their height, so don't get confused in that case. */
26073 if (it->descent < 0)
26074 it->descent = 0;
26075
26076 it->nglyphs = 1;
26077
26078 if (face->box != FACE_NO_BOX)
26079 {
26080 if (face->box_line_width > 0)
26081 {
26082 if (slice.y == 0)
26083 it->ascent += face->box_line_width;
26084 if (slice.y + slice.height == img->height)
26085 it->descent += face->box_line_width;
26086 }
26087
26088 if (it->start_of_box_run_p && slice.x == 0)
26089 it->pixel_width += eabs (face->box_line_width);
26090 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26091 it->pixel_width += eabs (face->box_line_width);
26092 }
26093
26094 take_vertical_position_into_account (it);
26095
26096 /* Automatically crop wide image glyphs at right edge so we can
26097 draw the cursor on same display row. */
26098 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26099 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26100 {
26101 it->pixel_width -= crop;
26102 slice.width -= crop;
26103 }
26104
26105 if (it->glyph_row)
26106 {
26107 struct glyph *glyph;
26108 enum glyph_row_area area = it->area;
26109
26110 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26111 if (it->glyph_row->reversed_p)
26112 {
26113 struct glyph *g;
26114
26115 /* Make room for the new glyph. */
26116 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26117 g[1] = *g;
26118 glyph = it->glyph_row->glyphs[it->area];
26119 }
26120 if (glyph < it->glyph_row->glyphs[area + 1])
26121 {
26122 glyph->charpos = CHARPOS (it->position);
26123 glyph->object = it->object;
26124 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26125 glyph->ascent = glyph_ascent;
26126 glyph->descent = it->descent;
26127 glyph->voffset = it->voffset;
26128 glyph->type = IMAGE_GLYPH;
26129 glyph->avoid_cursor_p = it->avoid_cursor_p;
26130 glyph->multibyte_p = it->multibyte_p;
26131 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26132 {
26133 /* In R2L rows, the left and the right box edges need to be
26134 drawn in reverse direction. */
26135 glyph->right_box_line_p = it->start_of_box_run_p;
26136 glyph->left_box_line_p = it->end_of_box_run_p;
26137 }
26138 else
26139 {
26140 glyph->left_box_line_p = it->start_of_box_run_p;
26141 glyph->right_box_line_p = it->end_of_box_run_p;
26142 }
26143 glyph->overlaps_vertically_p = false;
26144 glyph->padding_p = false;
26145 glyph->glyph_not_available_p = false;
26146 glyph->face_id = it->face_id;
26147 glyph->u.img_id = img->id;
26148 glyph->slice.img = slice;
26149 glyph->font_type = FONT_TYPE_UNKNOWN;
26150 if (it->bidi_p)
26151 {
26152 glyph->resolved_level = it->bidi_it.resolved_level;
26153 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26154 glyph->bidi_type = it->bidi_it.type;
26155 }
26156 ++it->glyph_row->used[area];
26157 }
26158 else
26159 IT_EXPAND_MATRIX_WIDTH (it, area);
26160 }
26161 }
26162
26163 static void
26164 produce_xwidget_glyph (struct it *it)
26165 {
26166 #ifdef HAVE_XWIDGETS
26167 struct xwidget *xw;
26168 int glyph_ascent, crop;
26169 eassert (it->what == IT_XWIDGET);
26170
26171 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26172 /* Make sure X resources of the face is loaded. */
26173 prepare_face_for_display (it->f, face);
26174
26175 xw = it->xwidget;
26176 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26177 it->descent = xw->height/2;
26178 it->phys_descent = it->descent;
26179 it->pixel_width = xw->width;
26180 /* It's quite possible for images to have an ascent greater than
26181 their height, so don't get confused in that case. */
26182 if (it->descent < 0)
26183 it->descent = 0;
26184
26185 it->nglyphs = 1;
26186
26187 if (face->box != FACE_NO_BOX)
26188 {
26189 if (face->box_line_width > 0)
26190 {
26191 it->ascent += face->box_line_width;
26192 it->descent += face->box_line_width;
26193 }
26194
26195 if (it->start_of_box_run_p)
26196 it->pixel_width += eabs (face->box_line_width);
26197 it->pixel_width += eabs (face->box_line_width);
26198 }
26199
26200 take_vertical_position_into_account (it);
26201
26202 /* Automatically crop wide image glyphs at right edge so we can
26203 draw the cursor on same display row. */
26204 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26205 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26206 it->pixel_width -= crop;
26207
26208 if (it->glyph_row)
26209 {
26210 enum glyph_row_area area = it->area;
26211 struct glyph *glyph
26212 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26213
26214 if (it->glyph_row->reversed_p)
26215 {
26216 struct glyph *g;
26217
26218 /* Make room for the new glyph. */
26219 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26220 g[1] = *g;
26221 glyph = it->glyph_row->glyphs[it->area];
26222 }
26223 if (glyph < it->glyph_row->glyphs[area + 1])
26224 {
26225 glyph->charpos = CHARPOS (it->position);
26226 glyph->object = it->object;
26227 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26228 glyph->ascent = glyph_ascent;
26229 glyph->descent = it->descent;
26230 glyph->voffset = it->voffset;
26231 glyph->type = XWIDGET_GLYPH;
26232 glyph->avoid_cursor_p = it->avoid_cursor_p;
26233 glyph->multibyte_p = it->multibyte_p;
26234 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26235 {
26236 /* In R2L rows, the left and the right box edges need to be
26237 drawn in reverse direction. */
26238 glyph->right_box_line_p = it->start_of_box_run_p;
26239 glyph->left_box_line_p = it->end_of_box_run_p;
26240 }
26241 else
26242 {
26243 glyph->left_box_line_p = it->start_of_box_run_p;
26244 glyph->right_box_line_p = it->end_of_box_run_p;
26245 }
26246 glyph->overlaps_vertically_p = 0;
26247 glyph->padding_p = 0;
26248 glyph->glyph_not_available_p = 0;
26249 glyph->face_id = it->face_id;
26250 glyph->u.xwidget = it->xwidget;
26251 glyph->font_type = FONT_TYPE_UNKNOWN;
26252 if (it->bidi_p)
26253 {
26254 glyph->resolved_level = it->bidi_it.resolved_level;
26255 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26256 glyph->bidi_type = it->bidi_it.type;
26257 }
26258 ++it->glyph_row->used[area];
26259 }
26260 else
26261 IT_EXPAND_MATRIX_WIDTH (it, area);
26262 }
26263 #endif
26264 }
26265
26266 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26267 of the glyph, WIDTH and HEIGHT are the width and height of the
26268 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26269
26270 static void
26271 append_stretch_glyph (struct it *it, Lisp_Object object,
26272 int width, int height, int ascent)
26273 {
26274 struct glyph *glyph;
26275 enum glyph_row_area area = it->area;
26276
26277 eassert (ascent >= 0 && ascent <= height);
26278
26279 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26280 if (glyph < it->glyph_row->glyphs[area + 1])
26281 {
26282 /* If the glyph row is reversed, we need to prepend the glyph
26283 rather than append it. */
26284 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26285 {
26286 struct glyph *g;
26287
26288 /* Make room for the additional glyph. */
26289 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26290 g[1] = *g;
26291 glyph = it->glyph_row->glyphs[area];
26292
26293 /* Decrease the width of the first glyph of the row that
26294 begins before first_visible_x (e.g., due to hscroll).
26295 This is so the overall width of the row becomes smaller
26296 by the scroll amount, and the stretch glyph appended by
26297 extend_face_to_end_of_line will be wider, to shift the
26298 row glyphs to the right. (In L2R rows, the corresponding
26299 left-shift effect is accomplished by setting row->x to a
26300 negative value, which won't work with R2L rows.)
26301
26302 This must leave us with a positive value of WIDTH, since
26303 otherwise the call to move_it_in_display_line_to at the
26304 beginning of display_line would have got past the entire
26305 first glyph, and then it->current_x would have been
26306 greater or equal to it->first_visible_x. */
26307 if (it->current_x < it->first_visible_x)
26308 width -= it->first_visible_x - it->current_x;
26309 eassert (width > 0);
26310 }
26311 glyph->charpos = CHARPOS (it->position);
26312 glyph->object = object;
26313 /* FIXME: It would be better to use TYPE_MAX here, but
26314 __typeof__ is not portable enough... */
26315 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26316 glyph->ascent = ascent;
26317 glyph->descent = height - ascent;
26318 glyph->voffset = it->voffset;
26319 glyph->type = STRETCH_GLYPH;
26320 glyph->avoid_cursor_p = it->avoid_cursor_p;
26321 glyph->multibyte_p = it->multibyte_p;
26322 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26323 {
26324 /* In R2L rows, the left and the right box edges need to be
26325 drawn in reverse direction. */
26326 glyph->right_box_line_p = it->start_of_box_run_p;
26327 glyph->left_box_line_p = it->end_of_box_run_p;
26328 }
26329 else
26330 {
26331 glyph->left_box_line_p = it->start_of_box_run_p;
26332 glyph->right_box_line_p = it->end_of_box_run_p;
26333 }
26334 glyph->overlaps_vertically_p = false;
26335 glyph->padding_p = false;
26336 glyph->glyph_not_available_p = false;
26337 glyph->face_id = it->face_id;
26338 glyph->u.stretch.ascent = ascent;
26339 glyph->u.stretch.height = height;
26340 glyph->slice.img = null_glyph_slice;
26341 glyph->font_type = FONT_TYPE_UNKNOWN;
26342 if (it->bidi_p)
26343 {
26344 glyph->resolved_level = it->bidi_it.resolved_level;
26345 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26346 glyph->bidi_type = it->bidi_it.type;
26347 }
26348 else
26349 {
26350 glyph->resolved_level = 0;
26351 glyph->bidi_type = UNKNOWN_BT;
26352 }
26353 ++it->glyph_row->used[area];
26354 }
26355 else
26356 IT_EXPAND_MATRIX_WIDTH (it, area);
26357 }
26358
26359 #endif /* HAVE_WINDOW_SYSTEM */
26360
26361 /* Produce a stretch glyph for iterator IT. IT->object is the value
26362 of the glyph property displayed. The value must be a list
26363 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26364 being recognized:
26365
26366 1. `:width WIDTH' specifies that the space should be WIDTH *
26367 canonical char width wide. WIDTH may be an integer or floating
26368 point number.
26369
26370 2. `:relative-width FACTOR' specifies that the width of the stretch
26371 should be computed from the width of the first character having the
26372 `glyph' property, and should be FACTOR times that width.
26373
26374 3. `:align-to HPOS' specifies that the space should be wide enough
26375 to reach HPOS, a value in canonical character units.
26376
26377 Exactly one of the above pairs must be present.
26378
26379 4. `:height HEIGHT' specifies that the height of the stretch produced
26380 should be HEIGHT, measured in canonical character units.
26381
26382 5. `:relative-height FACTOR' specifies that the height of the
26383 stretch should be FACTOR times the height of the characters having
26384 the glyph property.
26385
26386 Either none or exactly one of 4 or 5 must be present.
26387
26388 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26389 of the stretch should be used for the ascent of the stretch.
26390 ASCENT must be in the range 0 <= ASCENT <= 100. */
26391
26392 void
26393 produce_stretch_glyph (struct it *it)
26394 {
26395 /* (space :width WIDTH :height HEIGHT ...) */
26396 Lisp_Object prop, plist;
26397 int width = 0, height = 0, align_to = -1;
26398 bool zero_width_ok_p = false;
26399 double tem;
26400 struct font *font = NULL;
26401
26402 #ifdef HAVE_WINDOW_SYSTEM
26403 int ascent = 0;
26404 bool zero_height_ok_p = false;
26405
26406 if (FRAME_WINDOW_P (it->f))
26407 {
26408 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26409 font = face->font ? face->font : FRAME_FONT (it->f);
26410 prepare_face_for_display (it->f, face);
26411 }
26412 #endif
26413
26414 /* List should start with `space'. */
26415 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26416 plist = XCDR (it->object);
26417
26418 /* Compute the width of the stretch. */
26419 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26420 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26421 {
26422 /* Absolute width `:width WIDTH' specified and valid. */
26423 zero_width_ok_p = true;
26424 width = (int)tem;
26425 }
26426 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26427 {
26428 /* Relative width `:relative-width FACTOR' specified and valid.
26429 Compute the width of the characters having the `glyph'
26430 property. */
26431 struct it it2;
26432 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26433
26434 it2 = *it;
26435 if (it->multibyte_p)
26436 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26437 else
26438 {
26439 it2.c = it2.char_to_display = *p, it2.len = 1;
26440 if (! ASCII_CHAR_P (it2.c))
26441 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26442 }
26443
26444 it2.glyph_row = NULL;
26445 it2.what = IT_CHARACTER;
26446 PRODUCE_GLYPHS (&it2);
26447 width = NUMVAL (prop) * it2.pixel_width;
26448 }
26449 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26450 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26451 &align_to))
26452 {
26453 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26454 align_to = (align_to < 0
26455 ? 0
26456 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26457 else if (align_to < 0)
26458 align_to = window_box_left_offset (it->w, TEXT_AREA);
26459 width = max (0, (int)tem + align_to - it->current_x);
26460 zero_width_ok_p = true;
26461 }
26462 else
26463 /* Nothing specified -> width defaults to canonical char width. */
26464 width = FRAME_COLUMN_WIDTH (it->f);
26465
26466 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26467 width = 1;
26468
26469 #ifdef HAVE_WINDOW_SYSTEM
26470 /* Compute height. */
26471 if (FRAME_WINDOW_P (it->f))
26472 {
26473 int default_height = normal_char_height (font, ' ');
26474
26475 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26476 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26477 {
26478 height = (int)tem;
26479 zero_height_ok_p = true;
26480 }
26481 else if (prop = Fplist_get (plist, QCrelative_height),
26482 NUMVAL (prop) > 0)
26483 height = default_height * NUMVAL (prop);
26484 else
26485 height = default_height;
26486
26487 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26488 height = 1;
26489
26490 /* Compute percentage of height used for ascent. If
26491 `:ascent ASCENT' is present and valid, use that. Otherwise,
26492 derive the ascent from the font in use. */
26493 if (prop = Fplist_get (plist, QCascent),
26494 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26495 ascent = height * NUMVAL (prop) / 100.0;
26496 else if (!NILP (prop)
26497 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26498 ascent = min (max (0, (int)tem), height);
26499 else
26500 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26501 }
26502 else
26503 #endif /* HAVE_WINDOW_SYSTEM */
26504 height = 1;
26505
26506 if (width > 0 && it->line_wrap != TRUNCATE
26507 && it->current_x + width > it->last_visible_x)
26508 {
26509 width = it->last_visible_x - it->current_x;
26510 #ifdef HAVE_WINDOW_SYSTEM
26511 /* Subtract one more pixel from the stretch width, but only on
26512 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26513 width -= FRAME_WINDOW_P (it->f);
26514 #endif
26515 }
26516
26517 if (width > 0 && height > 0 && it->glyph_row)
26518 {
26519 Lisp_Object o_object = it->object;
26520 Lisp_Object object = it->stack[it->sp - 1].string;
26521 int n = width;
26522
26523 if (!STRINGP (object))
26524 object = it->w->contents;
26525 #ifdef HAVE_WINDOW_SYSTEM
26526 if (FRAME_WINDOW_P (it->f))
26527 append_stretch_glyph (it, object, width, height, ascent);
26528 else
26529 #endif
26530 {
26531 it->object = object;
26532 it->char_to_display = ' ';
26533 it->pixel_width = it->len = 1;
26534 while (n--)
26535 tty_append_glyph (it);
26536 it->object = o_object;
26537 }
26538 }
26539
26540 it->pixel_width = width;
26541 #ifdef HAVE_WINDOW_SYSTEM
26542 if (FRAME_WINDOW_P (it->f))
26543 {
26544 it->ascent = it->phys_ascent = ascent;
26545 it->descent = it->phys_descent = height - it->ascent;
26546 it->nglyphs = width > 0 && height > 0;
26547 take_vertical_position_into_account (it);
26548 }
26549 else
26550 #endif
26551 it->nglyphs = width;
26552 }
26553
26554 /* Get information about special display element WHAT in an
26555 environment described by IT. WHAT is one of IT_TRUNCATION or
26556 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26557 non-null glyph_row member. This function ensures that fields like
26558 face_id, c, len of IT are left untouched. */
26559
26560 static void
26561 produce_special_glyphs (struct it *it, enum display_element_type what)
26562 {
26563 struct it temp_it;
26564 Lisp_Object gc;
26565 GLYPH glyph;
26566
26567 temp_it = *it;
26568 temp_it.object = Qnil;
26569 memset (&temp_it.current, 0, sizeof temp_it.current);
26570
26571 if (what == IT_CONTINUATION)
26572 {
26573 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26574 if (it->bidi_it.paragraph_dir == R2L)
26575 SET_GLYPH_FROM_CHAR (glyph, '/');
26576 else
26577 SET_GLYPH_FROM_CHAR (glyph, '\\');
26578 if (it->dp
26579 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26580 {
26581 /* FIXME: Should we mirror GC for R2L lines? */
26582 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26583 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26584 }
26585 }
26586 else if (what == IT_TRUNCATION)
26587 {
26588 /* Truncation glyph. */
26589 SET_GLYPH_FROM_CHAR (glyph, '$');
26590 if (it->dp
26591 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26592 {
26593 /* FIXME: Should we mirror GC for R2L lines? */
26594 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26595 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26596 }
26597 }
26598 else
26599 emacs_abort ();
26600
26601 #ifdef HAVE_WINDOW_SYSTEM
26602 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26603 is turned off, we precede the truncation/continuation glyphs by a
26604 stretch glyph whose width is computed such that these special
26605 glyphs are aligned at the window margin, even when very different
26606 fonts are used in different glyph rows. */
26607 if (FRAME_WINDOW_P (temp_it.f)
26608 /* init_iterator calls this with it->glyph_row == NULL, and it
26609 wants only the pixel width of the truncation/continuation
26610 glyphs. */
26611 && temp_it.glyph_row
26612 /* insert_left_trunc_glyphs calls us at the beginning of the
26613 row, and it has its own calculation of the stretch glyph
26614 width. */
26615 && temp_it.glyph_row->used[TEXT_AREA] > 0
26616 && (temp_it.glyph_row->reversed_p
26617 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26618 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26619 {
26620 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26621
26622 if (stretch_width > 0)
26623 {
26624 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26625 struct font *font =
26626 face->font ? face->font : FRAME_FONT (temp_it.f);
26627 int stretch_ascent =
26628 (((temp_it.ascent + temp_it.descent)
26629 * FONT_BASE (font)) / FONT_HEIGHT (font));
26630
26631 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26632 temp_it.ascent + temp_it.descent,
26633 stretch_ascent);
26634 }
26635 }
26636 #endif
26637
26638 temp_it.dp = NULL;
26639 temp_it.what = IT_CHARACTER;
26640 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26641 temp_it.face_id = GLYPH_FACE (glyph);
26642 temp_it.len = CHAR_BYTES (temp_it.c);
26643
26644 PRODUCE_GLYPHS (&temp_it);
26645 it->pixel_width = temp_it.pixel_width;
26646 it->nglyphs = temp_it.nglyphs;
26647 }
26648
26649 #ifdef HAVE_WINDOW_SYSTEM
26650
26651 /* Calculate line-height and line-spacing properties.
26652 An integer value specifies explicit pixel value.
26653 A float value specifies relative value to current face height.
26654 A cons (float . face-name) specifies relative value to
26655 height of specified face font.
26656
26657 Returns height in pixels, or nil. */
26658
26659 static Lisp_Object
26660 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26661 int boff, bool override)
26662 {
26663 Lisp_Object face_name = Qnil;
26664 int ascent, descent, height;
26665
26666 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26667 return val;
26668
26669 if (CONSP (val))
26670 {
26671 face_name = XCAR (val);
26672 val = XCDR (val);
26673 if (!NUMBERP (val))
26674 val = make_number (1);
26675 if (NILP (face_name))
26676 {
26677 height = it->ascent + it->descent;
26678 goto scale;
26679 }
26680 }
26681
26682 if (NILP (face_name))
26683 {
26684 font = FRAME_FONT (it->f);
26685 boff = FRAME_BASELINE_OFFSET (it->f);
26686 }
26687 else if (EQ (face_name, Qt))
26688 {
26689 override = false;
26690 }
26691 else
26692 {
26693 int face_id;
26694 struct face *face;
26695
26696 face_id = lookup_named_face (it->f, face_name, false);
26697 if (face_id < 0)
26698 return make_number (-1);
26699
26700 face = FACE_FROM_ID (it->f, face_id);
26701 font = face->font;
26702 if (font == NULL)
26703 return make_number (-1);
26704 boff = font->baseline_offset;
26705 if (font->vertical_centering)
26706 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26707 }
26708
26709 normal_char_ascent_descent (font, -1, &ascent, &descent);
26710
26711 if (override)
26712 {
26713 it->override_ascent = ascent;
26714 it->override_descent = descent;
26715 it->override_boff = boff;
26716 }
26717
26718 height = ascent + descent;
26719
26720 scale:
26721 if (FLOATP (val))
26722 height = (int)(XFLOAT_DATA (val) * height);
26723 else if (INTEGERP (val))
26724 height *= XINT (val);
26725
26726 return make_number (height);
26727 }
26728
26729
26730 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26731 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26732 and only if this is for a character for which no font was found.
26733
26734 If the display method (it->glyphless_method) is
26735 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26736 length of the acronym or the hexadecimal string, UPPER_XOFF and
26737 UPPER_YOFF are pixel offsets for the upper part of the string,
26738 LOWER_XOFF and LOWER_YOFF are for the lower part.
26739
26740 For the other display methods, LEN through LOWER_YOFF are zero. */
26741
26742 static void
26743 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26744 short upper_xoff, short upper_yoff,
26745 short lower_xoff, short lower_yoff)
26746 {
26747 struct glyph *glyph;
26748 enum glyph_row_area area = it->area;
26749
26750 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26751 if (glyph < it->glyph_row->glyphs[area + 1])
26752 {
26753 /* If the glyph row is reversed, we need to prepend the glyph
26754 rather than append it. */
26755 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26756 {
26757 struct glyph *g;
26758
26759 /* Make room for the additional glyph. */
26760 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26761 g[1] = *g;
26762 glyph = it->glyph_row->glyphs[area];
26763 }
26764 glyph->charpos = CHARPOS (it->position);
26765 glyph->object = it->object;
26766 eassert (it->pixel_width <= SHRT_MAX);
26767 glyph->pixel_width = it->pixel_width;
26768 glyph->ascent = it->ascent;
26769 glyph->descent = it->descent;
26770 glyph->voffset = it->voffset;
26771 glyph->type = GLYPHLESS_GLYPH;
26772 glyph->u.glyphless.method = it->glyphless_method;
26773 glyph->u.glyphless.for_no_font = for_no_font;
26774 glyph->u.glyphless.len = len;
26775 glyph->u.glyphless.ch = it->c;
26776 glyph->slice.glyphless.upper_xoff = upper_xoff;
26777 glyph->slice.glyphless.upper_yoff = upper_yoff;
26778 glyph->slice.glyphless.lower_xoff = lower_xoff;
26779 glyph->slice.glyphless.lower_yoff = lower_yoff;
26780 glyph->avoid_cursor_p = it->avoid_cursor_p;
26781 glyph->multibyte_p = it->multibyte_p;
26782 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26783 {
26784 /* In R2L rows, the left and the right box edges need to be
26785 drawn in reverse direction. */
26786 glyph->right_box_line_p = it->start_of_box_run_p;
26787 glyph->left_box_line_p = it->end_of_box_run_p;
26788 }
26789 else
26790 {
26791 glyph->left_box_line_p = it->start_of_box_run_p;
26792 glyph->right_box_line_p = it->end_of_box_run_p;
26793 }
26794 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26795 || it->phys_descent > it->descent);
26796 glyph->padding_p = false;
26797 glyph->glyph_not_available_p = false;
26798 glyph->face_id = face_id;
26799 glyph->font_type = FONT_TYPE_UNKNOWN;
26800 if (it->bidi_p)
26801 {
26802 glyph->resolved_level = it->bidi_it.resolved_level;
26803 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26804 glyph->bidi_type = it->bidi_it.type;
26805 }
26806 ++it->glyph_row->used[area];
26807 }
26808 else
26809 IT_EXPAND_MATRIX_WIDTH (it, area);
26810 }
26811
26812
26813 /* Produce a glyph for a glyphless character for iterator IT.
26814 IT->glyphless_method specifies which method to use for displaying
26815 the character. See the description of enum
26816 glyphless_display_method in dispextern.h for the detail.
26817
26818 FOR_NO_FONT is true if and only if this is for a character for
26819 which no font was found. ACRONYM, if non-nil, is an acronym string
26820 for the character. */
26821
26822 static void
26823 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26824 {
26825 int face_id;
26826 struct face *face;
26827 struct font *font;
26828 int base_width, base_height, width, height;
26829 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26830 int len;
26831
26832 /* Get the metrics of the base font. We always refer to the current
26833 ASCII face. */
26834 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26835 font = face->font ? face->font : FRAME_FONT (it->f);
26836 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26837 it->ascent += font->baseline_offset;
26838 it->descent -= font->baseline_offset;
26839 base_height = it->ascent + it->descent;
26840 base_width = font->average_width;
26841
26842 face_id = merge_glyphless_glyph_face (it);
26843
26844 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26845 {
26846 it->pixel_width = THIN_SPACE_WIDTH;
26847 len = 0;
26848 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26849 }
26850 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26851 {
26852 width = CHAR_WIDTH (it->c);
26853 if (width == 0)
26854 width = 1;
26855 else if (width > 4)
26856 width = 4;
26857 it->pixel_width = base_width * width;
26858 len = 0;
26859 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26860 }
26861 else
26862 {
26863 char buf[7];
26864 const char *str;
26865 unsigned int code[6];
26866 int upper_len;
26867 int ascent, descent;
26868 struct font_metrics metrics_upper, metrics_lower;
26869
26870 face = FACE_FROM_ID (it->f, face_id);
26871 font = face->font ? face->font : FRAME_FONT (it->f);
26872 prepare_face_for_display (it->f, face);
26873
26874 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26875 {
26876 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26877 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26878 if (CONSP (acronym))
26879 acronym = XCAR (acronym);
26880 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26881 }
26882 else
26883 {
26884 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26885 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26886 str = buf;
26887 }
26888 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26889 code[len] = font->driver->encode_char (font, str[len]);
26890 upper_len = (len + 1) / 2;
26891 font->driver->text_extents (font, code, upper_len,
26892 &metrics_upper);
26893 font->driver->text_extents (font, code + upper_len, len - upper_len,
26894 &metrics_lower);
26895
26896
26897
26898 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26899 width = max (metrics_upper.width, metrics_lower.width) + 4;
26900 upper_xoff = upper_yoff = 2; /* the typical case */
26901 if (base_width >= width)
26902 {
26903 /* Align the upper to the left, the lower to the right. */
26904 it->pixel_width = base_width;
26905 lower_xoff = base_width - 2 - metrics_lower.width;
26906 }
26907 else
26908 {
26909 /* Center the shorter one. */
26910 it->pixel_width = width;
26911 if (metrics_upper.width >= metrics_lower.width)
26912 lower_xoff = (width - metrics_lower.width) / 2;
26913 else
26914 {
26915 /* FIXME: This code doesn't look right. It formerly was
26916 missing the "lower_xoff = 0;", which couldn't have
26917 been right since it left lower_xoff uninitialized. */
26918 lower_xoff = 0;
26919 upper_xoff = (width - metrics_upper.width) / 2;
26920 }
26921 }
26922
26923 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26924 top, bottom, and between upper and lower strings. */
26925 height = (metrics_upper.ascent + metrics_upper.descent
26926 + metrics_lower.ascent + metrics_lower.descent) + 5;
26927 /* Center vertically.
26928 H:base_height, D:base_descent
26929 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26930
26931 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26932 descent = D - H/2 + h/2;
26933 lower_yoff = descent - 2 - ld;
26934 upper_yoff = lower_yoff - la - 1 - ud; */
26935 ascent = - (it->descent - (base_height + height + 1) / 2);
26936 descent = it->descent - (base_height - height) / 2;
26937 lower_yoff = descent - 2 - metrics_lower.descent;
26938 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26939 - metrics_upper.descent);
26940 /* Don't make the height shorter than the base height. */
26941 if (height > base_height)
26942 {
26943 it->ascent = ascent;
26944 it->descent = descent;
26945 }
26946 }
26947
26948 it->phys_ascent = it->ascent;
26949 it->phys_descent = it->descent;
26950 if (it->glyph_row)
26951 append_glyphless_glyph (it, face_id, for_no_font, len,
26952 upper_xoff, upper_yoff,
26953 lower_xoff, lower_yoff);
26954 it->nglyphs = 1;
26955 take_vertical_position_into_account (it);
26956 }
26957
26958
26959 /* RIF:
26960 Produce glyphs/get display metrics for the display element IT is
26961 loaded with. See the description of struct it in dispextern.h
26962 for an overview of struct it. */
26963
26964 void
26965 x_produce_glyphs (struct it *it)
26966 {
26967 int extra_line_spacing = it->extra_line_spacing;
26968
26969 it->glyph_not_available_p = false;
26970
26971 if (it->what == IT_CHARACTER)
26972 {
26973 XChar2b char2b;
26974 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26975 struct font *font = face->font;
26976 struct font_metrics *pcm = NULL;
26977 int boff; /* Baseline offset. */
26978
26979 if (font == NULL)
26980 {
26981 /* When no suitable font is found, display this character by
26982 the method specified in the first extra slot of
26983 Vglyphless_char_display. */
26984 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26985
26986 eassert (it->what == IT_GLYPHLESS);
26987 produce_glyphless_glyph (it, true,
26988 STRINGP (acronym) ? acronym : Qnil);
26989 goto done;
26990 }
26991
26992 boff = font->baseline_offset;
26993 if (font->vertical_centering)
26994 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26995
26996 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26997 {
26998 it->nglyphs = 1;
26999
27000 if (it->override_ascent >= 0)
27001 {
27002 it->ascent = it->override_ascent;
27003 it->descent = it->override_descent;
27004 boff = it->override_boff;
27005 }
27006 else
27007 {
27008 it->ascent = FONT_BASE (font) + boff;
27009 it->descent = FONT_DESCENT (font) - boff;
27010 }
27011
27012 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27013 {
27014 pcm = get_per_char_metric (font, &char2b);
27015 if (pcm->width == 0
27016 && pcm->rbearing == 0 && pcm->lbearing == 0)
27017 pcm = NULL;
27018 }
27019
27020 if (pcm)
27021 {
27022 it->phys_ascent = pcm->ascent + boff;
27023 it->phys_descent = pcm->descent - boff;
27024 it->pixel_width = pcm->width;
27025 /* Don't use font-global values for ascent and descent
27026 if they result in an exceedingly large line height. */
27027 if (it->override_ascent < 0)
27028 {
27029 if (FONT_TOO_HIGH (font))
27030 {
27031 it->ascent = it->phys_ascent;
27032 it->descent = it->phys_descent;
27033 /* These limitations are enforced by an
27034 assertion near the end of this function. */
27035 if (it->ascent < 0)
27036 it->ascent = 0;
27037 if (it->descent < 0)
27038 it->descent = 0;
27039 }
27040 }
27041 }
27042 else
27043 {
27044 it->glyph_not_available_p = true;
27045 it->phys_ascent = it->ascent;
27046 it->phys_descent = it->descent;
27047 it->pixel_width = font->space_width;
27048 }
27049
27050 if (it->constrain_row_ascent_descent_p)
27051 {
27052 if (it->descent > it->max_descent)
27053 {
27054 it->ascent += it->descent - it->max_descent;
27055 it->descent = it->max_descent;
27056 }
27057 if (it->ascent > it->max_ascent)
27058 {
27059 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27060 it->ascent = it->max_ascent;
27061 }
27062 it->phys_ascent = min (it->phys_ascent, it->ascent);
27063 it->phys_descent = min (it->phys_descent, it->descent);
27064 extra_line_spacing = 0;
27065 }
27066
27067 /* If this is a space inside a region of text with
27068 `space-width' property, change its width. */
27069 bool stretched_p
27070 = it->char_to_display == ' ' && !NILP (it->space_width);
27071 if (stretched_p)
27072 it->pixel_width *= XFLOATINT (it->space_width);
27073
27074 /* If face has a box, add the box thickness to the character
27075 height. If character has a box line to the left and/or
27076 right, add the box line width to the character's width. */
27077 if (face->box != FACE_NO_BOX)
27078 {
27079 int thick = face->box_line_width;
27080
27081 if (thick > 0)
27082 {
27083 it->ascent += thick;
27084 it->descent += thick;
27085 }
27086 else
27087 thick = -thick;
27088
27089 if (it->start_of_box_run_p)
27090 it->pixel_width += thick;
27091 if (it->end_of_box_run_p)
27092 it->pixel_width += thick;
27093 }
27094
27095 /* If face has an overline, add the height of the overline
27096 (1 pixel) and a 1 pixel margin to the character height. */
27097 if (face->overline_p)
27098 it->ascent += overline_margin;
27099
27100 if (it->constrain_row_ascent_descent_p)
27101 {
27102 if (it->ascent > it->max_ascent)
27103 it->ascent = it->max_ascent;
27104 if (it->descent > it->max_descent)
27105 it->descent = it->max_descent;
27106 }
27107
27108 take_vertical_position_into_account (it);
27109
27110 /* If we have to actually produce glyphs, do it. */
27111 if (it->glyph_row)
27112 {
27113 if (stretched_p)
27114 {
27115 /* Translate a space with a `space-width' property
27116 into a stretch glyph. */
27117 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27118 / FONT_HEIGHT (font));
27119 append_stretch_glyph (it, it->object, it->pixel_width,
27120 it->ascent + it->descent, ascent);
27121 }
27122 else
27123 append_glyph (it);
27124
27125 /* If characters with lbearing or rbearing are displayed
27126 in this line, record that fact in a flag of the
27127 glyph row. This is used to optimize X output code. */
27128 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27129 it->glyph_row->contains_overlapping_glyphs_p = true;
27130 }
27131 if (! stretched_p && it->pixel_width == 0)
27132 /* We assure that all visible glyphs have at least 1-pixel
27133 width. */
27134 it->pixel_width = 1;
27135 }
27136 else if (it->char_to_display == '\n')
27137 {
27138 /* A newline has no width, but we need the height of the
27139 line. But if previous part of the line sets a height,
27140 don't increase that height. */
27141
27142 Lisp_Object height;
27143 Lisp_Object total_height = Qnil;
27144
27145 it->override_ascent = -1;
27146 it->pixel_width = 0;
27147 it->nglyphs = 0;
27148
27149 height = get_it_property (it, Qline_height);
27150 /* Split (line-height total-height) list. */
27151 if (CONSP (height)
27152 && CONSP (XCDR (height))
27153 && NILP (XCDR (XCDR (height))))
27154 {
27155 total_height = XCAR (XCDR (height));
27156 height = XCAR (height);
27157 }
27158 height = calc_line_height_property (it, height, font, boff, true);
27159
27160 if (it->override_ascent >= 0)
27161 {
27162 it->ascent = it->override_ascent;
27163 it->descent = it->override_descent;
27164 boff = it->override_boff;
27165 }
27166 else
27167 {
27168 if (FONT_TOO_HIGH (font))
27169 {
27170 it->ascent = font->pixel_size + boff - 1;
27171 it->descent = -boff + 1;
27172 if (it->descent < 0)
27173 it->descent = 0;
27174 }
27175 else
27176 {
27177 it->ascent = FONT_BASE (font) + boff;
27178 it->descent = FONT_DESCENT (font) - boff;
27179 }
27180 }
27181
27182 if (EQ (height, Qt))
27183 {
27184 if (it->descent > it->max_descent)
27185 {
27186 it->ascent += it->descent - it->max_descent;
27187 it->descent = it->max_descent;
27188 }
27189 if (it->ascent > it->max_ascent)
27190 {
27191 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27192 it->ascent = it->max_ascent;
27193 }
27194 it->phys_ascent = min (it->phys_ascent, it->ascent);
27195 it->phys_descent = min (it->phys_descent, it->descent);
27196 it->constrain_row_ascent_descent_p = true;
27197 extra_line_spacing = 0;
27198 }
27199 else
27200 {
27201 Lisp_Object spacing;
27202
27203 it->phys_ascent = it->ascent;
27204 it->phys_descent = it->descent;
27205
27206 if ((it->max_ascent > 0 || it->max_descent > 0)
27207 && face->box != FACE_NO_BOX
27208 && face->box_line_width > 0)
27209 {
27210 it->ascent += face->box_line_width;
27211 it->descent += face->box_line_width;
27212 }
27213 if (!NILP (height)
27214 && XINT (height) > it->ascent + it->descent)
27215 it->ascent = XINT (height) - it->descent;
27216
27217 if (!NILP (total_height))
27218 spacing = calc_line_height_property (it, total_height, font,
27219 boff, false);
27220 else
27221 {
27222 spacing = get_it_property (it, Qline_spacing);
27223 spacing = calc_line_height_property (it, spacing, font,
27224 boff, false);
27225 }
27226 if (INTEGERP (spacing))
27227 {
27228 extra_line_spacing = XINT (spacing);
27229 if (!NILP (total_height))
27230 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27231 }
27232 }
27233 }
27234 else /* i.e. (it->char_to_display == '\t') */
27235 {
27236 if (font->space_width > 0)
27237 {
27238 int tab_width = it->tab_width * font->space_width;
27239 int x = it->current_x + it->continuation_lines_width;
27240 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27241
27242 /* If the distance from the current position to the next tab
27243 stop is less than a space character width, use the
27244 tab stop after that. */
27245 if (next_tab_x - x < font->space_width)
27246 next_tab_x += tab_width;
27247
27248 it->pixel_width = next_tab_x - x;
27249 it->nglyphs = 1;
27250 if (FONT_TOO_HIGH (font))
27251 {
27252 if (get_char_glyph_code (' ', font, &char2b))
27253 {
27254 pcm = get_per_char_metric (font, &char2b);
27255 if (pcm->width == 0
27256 && pcm->rbearing == 0 && pcm->lbearing == 0)
27257 pcm = NULL;
27258 }
27259
27260 if (pcm)
27261 {
27262 it->ascent = pcm->ascent + boff;
27263 it->descent = pcm->descent - boff;
27264 }
27265 else
27266 {
27267 it->ascent = font->pixel_size + boff - 1;
27268 it->descent = -boff + 1;
27269 }
27270 if (it->ascent < 0)
27271 it->ascent = 0;
27272 if (it->descent < 0)
27273 it->descent = 0;
27274 }
27275 else
27276 {
27277 it->ascent = FONT_BASE (font) + boff;
27278 it->descent = FONT_DESCENT (font) - boff;
27279 }
27280 it->phys_ascent = it->ascent;
27281 it->phys_descent = it->descent;
27282
27283 if (it->glyph_row)
27284 {
27285 append_stretch_glyph (it, it->object, it->pixel_width,
27286 it->ascent + it->descent, it->ascent);
27287 }
27288 }
27289 else
27290 {
27291 it->pixel_width = 0;
27292 it->nglyphs = 1;
27293 }
27294 }
27295
27296 if (FONT_TOO_HIGH (font))
27297 {
27298 int font_ascent, font_descent;
27299
27300 /* For very large fonts, where we ignore the declared font
27301 dimensions, and go by per-character metrics instead,
27302 don't let the row ascent and descent values (and the row
27303 height computed from them) be smaller than the "normal"
27304 character metrics. This avoids unpleasant effects
27305 whereby lines on display would change their height
27306 depending on which characters are shown. */
27307 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27308 it->max_ascent = max (it->max_ascent, font_ascent);
27309 it->max_descent = max (it->max_descent, font_descent);
27310 }
27311 }
27312 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27313 {
27314 /* A static composition.
27315
27316 Note: A composition is represented as one glyph in the
27317 glyph matrix. There are no padding glyphs.
27318
27319 Important note: pixel_width, ascent, and descent are the
27320 values of what is drawn by draw_glyphs (i.e. the values of
27321 the overall glyphs composed). */
27322 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27323 int boff; /* baseline offset */
27324 struct composition *cmp = composition_table[it->cmp_it.id];
27325 int glyph_len = cmp->glyph_len;
27326 struct font *font = face->font;
27327
27328 it->nglyphs = 1;
27329
27330 /* If we have not yet calculated pixel size data of glyphs of
27331 the composition for the current face font, calculate them
27332 now. Theoretically, we have to check all fonts for the
27333 glyphs, but that requires much time and memory space. So,
27334 here we check only the font of the first glyph. This may
27335 lead to incorrect display, but it's very rare, and C-l
27336 (recenter-top-bottom) can correct the display anyway. */
27337 if (! cmp->font || cmp->font != font)
27338 {
27339 /* Ascent and descent of the font of the first character
27340 of this composition (adjusted by baseline offset).
27341 Ascent and descent of overall glyphs should not be less
27342 than these, respectively. */
27343 int font_ascent, font_descent, font_height;
27344 /* Bounding box of the overall glyphs. */
27345 int leftmost, rightmost, lowest, highest;
27346 int lbearing, rbearing;
27347 int i, width, ascent, descent;
27348 int c;
27349 XChar2b char2b;
27350 struct font_metrics *pcm;
27351 ptrdiff_t pos;
27352
27353 eassume (0 < glyph_len); /* See Bug#8512. */
27354 do
27355 c = COMPOSITION_GLYPH (cmp, --glyph_len);
27356 while (c == '\t' && 0 < glyph_len);
27357
27358 bool right_padded = glyph_len < cmp->glyph_len;
27359 for (i = 0; i < glyph_len; i++)
27360 {
27361 c = COMPOSITION_GLYPH (cmp, i);
27362 if (c != '\t')
27363 break;
27364 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27365 }
27366 bool left_padded = i > 0;
27367
27368 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27369 : IT_CHARPOS (*it));
27370 /* If no suitable font is found, use the default font. */
27371 bool font_not_found_p = font == NULL;
27372 if (font_not_found_p)
27373 {
27374 face = face->ascii_face;
27375 font = face->font;
27376 }
27377 boff = font->baseline_offset;
27378 if (font->vertical_centering)
27379 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27380 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27381 font_ascent += boff;
27382 font_descent -= boff;
27383 font_height = font_ascent + font_descent;
27384
27385 cmp->font = font;
27386
27387 pcm = NULL;
27388 if (! font_not_found_p)
27389 {
27390 get_char_face_and_encoding (it->f, c, it->face_id,
27391 &char2b, false);
27392 pcm = get_per_char_metric (font, &char2b);
27393 }
27394
27395 /* Initialize the bounding box. */
27396 if (pcm)
27397 {
27398 width = cmp->glyph_len > 0 ? pcm->width : 0;
27399 ascent = pcm->ascent;
27400 descent = pcm->descent;
27401 lbearing = pcm->lbearing;
27402 rbearing = pcm->rbearing;
27403 }
27404 else
27405 {
27406 width = cmp->glyph_len > 0 ? font->space_width : 0;
27407 ascent = FONT_BASE (font);
27408 descent = FONT_DESCENT (font);
27409 lbearing = 0;
27410 rbearing = width;
27411 }
27412
27413 rightmost = width;
27414 leftmost = 0;
27415 lowest = - descent + boff;
27416 highest = ascent + boff;
27417
27418 if (! font_not_found_p
27419 && font->default_ascent
27420 && CHAR_TABLE_P (Vuse_default_ascent)
27421 && !NILP (Faref (Vuse_default_ascent,
27422 make_number (it->char_to_display))))
27423 highest = font->default_ascent + boff;
27424
27425 /* Draw the first glyph at the normal position. It may be
27426 shifted to right later if some other glyphs are drawn
27427 at the left. */
27428 cmp->offsets[i * 2] = 0;
27429 cmp->offsets[i * 2 + 1] = boff;
27430 cmp->lbearing = lbearing;
27431 cmp->rbearing = rbearing;
27432
27433 /* Set cmp->offsets for the remaining glyphs. */
27434 for (i++; i < glyph_len; i++)
27435 {
27436 int left, right, btm, top;
27437 int ch = COMPOSITION_GLYPH (cmp, i);
27438 int face_id;
27439 struct face *this_face;
27440
27441 if (ch == '\t')
27442 ch = ' ';
27443 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27444 this_face = FACE_FROM_ID (it->f, face_id);
27445 font = this_face->font;
27446
27447 if (font == NULL)
27448 pcm = NULL;
27449 else
27450 {
27451 get_char_face_and_encoding (it->f, ch, face_id,
27452 &char2b, false);
27453 pcm = get_per_char_metric (font, &char2b);
27454 }
27455 if (! pcm)
27456 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27457 else
27458 {
27459 width = pcm->width;
27460 ascent = pcm->ascent;
27461 descent = pcm->descent;
27462 lbearing = pcm->lbearing;
27463 rbearing = pcm->rbearing;
27464 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27465 {
27466 /* Relative composition with or without
27467 alternate chars. */
27468 left = (leftmost + rightmost - width) / 2;
27469 btm = - descent + boff;
27470 if (font->relative_compose
27471 && (! CHAR_TABLE_P (Vignore_relative_composition)
27472 || NILP (Faref (Vignore_relative_composition,
27473 make_number (ch)))))
27474 {
27475
27476 if (- descent >= font->relative_compose)
27477 /* One extra pixel between two glyphs. */
27478 btm = highest + 1;
27479 else if (ascent <= 0)
27480 /* One extra pixel between two glyphs. */
27481 btm = lowest - 1 - ascent - descent;
27482 }
27483 }
27484 else
27485 {
27486 /* A composition rule is specified by an integer
27487 value that encodes global and new reference
27488 points (GREF and NREF). GREF and NREF are
27489 specified by numbers as below:
27490
27491 0---1---2 -- ascent
27492 | |
27493 | |
27494 | |
27495 9--10--11 -- center
27496 | |
27497 ---3---4---5--- baseline
27498 | |
27499 6---7---8 -- descent
27500 */
27501 int rule = COMPOSITION_RULE (cmp, i);
27502 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27503
27504 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27505 grefx = gref % 3, nrefx = nref % 3;
27506 grefy = gref / 3, nrefy = nref / 3;
27507 if (xoff)
27508 xoff = font_height * (xoff - 128) / 256;
27509 if (yoff)
27510 yoff = font_height * (yoff - 128) / 256;
27511
27512 left = (leftmost
27513 + grefx * (rightmost - leftmost) / 2
27514 - nrefx * width / 2
27515 + xoff);
27516
27517 btm = ((grefy == 0 ? highest
27518 : grefy == 1 ? 0
27519 : grefy == 2 ? lowest
27520 : (highest + lowest) / 2)
27521 - (nrefy == 0 ? ascent + descent
27522 : nrefy == 1 ? descent - boff
27523 : nrefy == 2 ? 0
27524 : (ascent + descent) / 2)
27525 + yoff);
27526 }
27527
27528 cmp->offsets[i * 2] = left;
27529 cmp->offsets[i * 2 + 1] = btm + descent;
27530
27531 /* Update the bounding box of the overall glyphs. */
27532 if (width > 0)
27533 {
27534 right = left + width;
27535 if (left < leftmost)
27536 leftmost = left;
27537 if (right > rightmost)
27538 rightmost = right;
27539 }
27540 top = btm + descent + ascent;
27541 if (top > highest)
27542 highest = top;
27543 if (btm < lowest)
27544 lowest = btm;
27545
27546 if (cmp->lbearing > left + lbearing)
27547 cmp->lbearing = left + lbearing;
27548 if (cmp->rbearing < left + rbearing)
27549 cmp->rbearing = left + rbearing;
27550 }
27551 }
27552
27553 /* If there are glyphs whose x-offsets are negative,
27554 shift all glyphs to the right and make all x-offsets
27555 non-negative. */
27556 if (leftmost < 0)
27557 {
27558 for (i = 0; i < cmp->glyph_len; i++)
27559 cmp->offsets[i * 2] -= leftmost;
27560 rightmost -= leftmost;
27561 cmp->lbearing -= leftmost;
27562 cmp->rbearing -= leftmost;
27563 }
27564
27565 if (left_padded && cmp->lbearing < 0)
27566 {
27567 for (i = 0; i < cmp->glyph_len; i++)
27568 cmp->offsets[i * 2] -= cmp->lbearing;
27569 rightmost -= cmp->lbearing;
27570 cmp->rbearing -= cmp->lbearing;
27571 cmp->lbearing = 0;
27572 }
27573 if (right_padded && rightmost < cmp->rbearing)
27574 {
27575 rightmost = cmp->rbearing;
27576 }
27577
27578 cmp->pixel_width = rightmost;
27579 cmp->ascent = highest;
27580 cmp->descent = - lowest;
27581 if (cmp->ascent < font_ascent)
27582 cmp->ascent = font_ascent;
27583 if (cmp->descent < font_descent)
27584 cmp->descent = font_descent;
27585 }
27586
27587 if (it->glyph_row
27588 && (cmp->lbearing < 0
27589 || cmp->rbearing > cmp->pixel_width))
27590 it->glyph_row->contains_overlapping_glyphs_p = true;
27591
27592 it->pixel_width = cmp->pixel_width;
27593 it->ascent = it->phys_ascent = cmp->ascent;
27594 it->descent = it->phys_descent = cmp->descent;
27595 if (face->box != FACE_NO_BOX)
27596 {
27597 int thick = face->box_line_width;
27598
27599 if (thick > 0)
27600 {
27601 it->ascent += thick;
27602 it->descent += thick;
27603 }
27604 else
27605 thick = - thick;
27606
27607 if (it->start_of_box_run_p)
27608 it->pixel_width += thick;
27609 if (it->end_of_box_run_p)
27610 it->pixel_width += thick;
27611 }
27612
27613 /* If face has an overline, add the height of the overline
27614 (1 pixel) and a 1 pixel margin to the character height. */
27615 if (face->overline_p)
27616 it->ascent += overline_margin;
27617
27618 take_vertical_position_into_account (it);
27619 if (it->ascent < 0)
27620 it->ascent = 0;
27621 if (it->descent < 0)
27622 it->descent = 0;
27623
27624 if (it->glyph_row && cmp->glyph_len > 0)
27625 append_composite_glyph (it);
27626 }
27627 else if (it->what == IT_COMPOSITION)
27628 {
27629 /* A dynamic (automatic) composition. */
27630 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27631 Lisp_Object gstring;
27632 struct font_metrics metrics;
27633
27634 it->nglyphs = 1;
27635
27636 gstring = composition_gstring_from_id (it->cmp_it.id);
27637 it->pixel_width
27638 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27639 &metrics);
27640 if (it->glyph_row
27641 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27642 it->glyph_row->contains_overlapping_glyphs_p = true;
27643 it->ascent = it->phys_ascent = metrics.ascent;
27644 it->descent = it->phys_descent = metrics.descent;
27645 if (face->box != FACE_NO_BOX)
27646 {
27647 int thick = face->box_line_width;
27648
27649 if (thick > 0)
27650 {
27651 it->ascent += thick;
27652 it->descent += thick;
27653 }
27654 else
27655 thick = - thick;
27656
27657 if (it->start_of_box_run_p)
27658 it->pixel_width += thick;
27659 if (it->end_of_box_run_p)
27660 it->pixel_width += thick;
27661 }
27662 /* If face has an overline, add the height of the overline
27663 (1 pixel) and a 1 pixel margin to the character height. */
27664 if (face->overline_p)
27665 it->ascent += overline_margin;
27666 take_vertical_position_into_account (it);
27667 if (it->ascent < 0)
27668 it->ascent = 0;
27669 if (it->descent < 0)
27670 it->descent = 0;
27671
27672 if (it->glyph_row)
27673 append_composite_glyph (it);
27674 }
27675 else if (it->what == IT_GLYPHLESS)
27676 produce_glyphless_glyph (it, false, Qnil);
27677 else if (it->what == IT_IMAGE)
27678 produce_image_glyph (it);
27679 else if (it->what == IT_STRETCH)
27680 produce_stretch_glyph (it);
27681 else if (it->what == IT_XWIDGET)
27682 produce_xwidget_glyph (it);
27683
27684 done:
27685 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27686 because this isn't true for images with `:ascent 100'. */
27687 eassert (it->ascent >= 0 && it->descent >= 0);
27688 if (it->area == TEXT_AREA)
27689 it->current_x += it->pixel_width;
27690
27691 if (extra_line_spacing > 0)
27692 {
27693 it->descent += extra_line_spacing;
27694 if (extra_line_spacing > it->max_extra_line_spacing)
27695 it->max_extra_line_spacing = extra_line_spacing;
27696 }
27697
27698 it->max_ascent = max (it->max_ascent, it->ascent);
27699 it->max_descent = max (it->max_descent, it->descent);
27700 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27701 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27702 }
27703
27704 /* EXPORT for RIF:
27705 Output LEN glyphs starting at START at the nominal cursor position.
27706 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27707 being updated, and UPDATED_AREA is the area of that row being updated. */
27708
27709 void
27710 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27711 struct glyph *start, enum glyph_row_area updated_area, int len)
27712 {
27713 int x, hpos, chpos = w->phys_cursor.hpos;
27714
27715 eassert (updated_row);
27716 /* When the window is hscrolled, cursor hpos can legitimately be out
27717 of bounds, but we draw the cursor at the corresponding window
27718 margin in that case. */
27719 if (!updated_row->reversed_p && chpos < 0)
27720 chpos = 0;
27721 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27722 chpos = updated_row->used[TEXT_AREA] - 1;
27723
27724 block_input ();
27725
27726 /* Write glyphs. */
27727
27728 hpos = start - updated_row->glyphs[updated_area];
27729 x = draw_glyphs (w, w->output_cursor.x,
27730 updated_row, updated_area,
27731 hpos, hpos + len,
27732 DRAW_NORMAL_TEXT, 0);
27733
27734 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27735 if (updated_area == TEXT_AREA
27736 && w->phys_cursor_on_p
27737 && w->phys_cursor.vpos == w->output_cursor.vpos
27738 && chpos >= hpos
27739 && chpos < hpos + len)
27740 w->phys_cursor_on_p = false;
27741
27742 unblock_input ();
27743
27744 /* Advance the output cursor. */
27745 w->output_cursor.hpos += len;
27746 w->output_cursor.x = x;
27747 }
27748
27749
27750 /* EXPORT for RIF:
27751 Insert LEN glyphs from START at the nominal cursor position. */
27752
27753 void
27754 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27755 struct glyph *start, enum glyph_row_area updated_area, int len)
27756 {
27757 struct frame *f;
27758 int line_height, shift_by_width, shifted_region_width;
27759 struct glyph_row *row;
27760 struct glyph *glyph;
27761 int frame_x, frame_y;
27762 ptrdiff_t hpos;
27763
27764 eassert (updated_row);
27765 block_input ();
27766 f = XFRAME (WINDOW_FRAME (w));
27767
27768 /* Get the height of the line we are in. */
27769 row = updated_row;
27770 line_height = row->height;
27771
27772 /* Get the width of the glyphs to insert. */
27773 shift_by_width = 0;
27774 for (glyph = start; glyph < start + len; ++glyph)
27775 shift_by_width += glyph->pixel_width;
27776
27777 /* Get the width of the region to shift right. */
27778 shifted_region_width = (window_box_width (w, updated_area)
27779 - w->output_cursor.x
27780 - shift_by_width);
27781
27782 /* Shift right. */
27783 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27784 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27785
27786 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27787 line_height, shift_by_width);
27788
27789 /* Write the glyphs. */
27790 hpos = start - row->glyphs[updated_area];
27791 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27792 hpos, hpos + len,
27793 DRAW_NORMAL_TEXT, 0);
27794
27795 /* Advance the output cursor. */
27796 w->output_cursor.hpos += len;
27797 w->output_cursor.x += shift_by_width;
27798 unblock_input ();
27799 }
27800
27801
27802 /* EXPORT for RIF:
27803 Erase the current text line from the nominal cursor position
27804 (inclusive) to pixel column TO_X (exclusive). The idea is that
27805 everything from TO_X onward is already erased.
27806
27807 TO_X is a pixel position relative to UPDATED_AREA of currently
27808 updated window W. TO_X == -1 means clear to the end of this area. */
27809
27810 void
27811 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27812 enum glyph_row_area updated_area, int to_x)
27813 {
27814 struct frame *f;
27815 int max_x, min_y, max_y;
27816 int from_x, from_y, to_y;
27817
27818 eassert (updated_row);
27819 f = XFRAME (w->frame);
27820
27821 if (updated_row->full_width_p)
27822 max_x = (WINDOW_PIXEL_WIDTH (w)
27823 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27824 else
27825 max_x = window_box_width (w, updated_area);
27826 max_y = window_text_bottom_y (w);
27827
27828 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27829 of window. For TO_X > 0, truncate to end of drawing area. */
27830 if (to_x == 0)
27831 return;
27832 else if (to_x < 0)
27833 to_x = max_x;
27834 else
27835 to_x = min (to_x, max_x);
27836
27837 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27838
27839 /* Notice if the cursor will be cleared by this operation. */
27840 if (!updated_row->full_width_p)
27841 notice_overwritten_cursor (w, updated_area,
27842 w->output_cursor.x, -1,
27843 updated_row->y,
27844 MATRIX_ROW_BOTTOM_Y (updated_row));
27845
27846 from_x = w->output_cursor.x;
27847
27848 /* Translate to frame coordinates. */
27849 if (updated_row->full_width_p)
27850 {
27851 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27852 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27853 }
27854 else
27855 {
27856 int area_left = window_box_left (w, updated_area);
27857 from_x += area_left;
27858 to_x += area_left;
27859 }
27860
27861 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27862 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27863 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27864
27865 /* Prevent inadvertently clearing to end of the X window. */
27866 if (to_x > from_x && to_y > from_y)
27867 {
27868 block_input ();
27869 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27870 to_x - from_x, to_y - from_y);
27871 unblock_input ();
27872 }
27873 }
27874
27875 #endif /* HAVE_WINDOW_SYSTEM */
27876
27877
27878 \f
27879 /***********************************************************************
27880 Cursor types
27881 ***********************************************************************/
27882
27883 /* Value is the internal representation of the specified cursor type
27884 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27885 of the bar cursor. */
27886
27887 static enum text_cursor_kinds
27888 get_specified_cursor_type (Lisp_Object arg, int *width)
27889 {
27890 enum text_cursor_kinds type;
27891
27892 if (NILP (arg))
27893 return NO_CURSOR;
27894
27895 if (EQ (arg, Qbox))
27896 return FILLED_BOX_CURSOR;
27897
27898 if (EQ (arg, Qhollow))
27899 return HOLLOW_BOX_CURSOR;
27900
27901 if (EQ (arg, Qbar))
27902 {
27903 *width = 2;
27904 return BAR_CURSOR;
27905 }
27906
27907 if (CONSP (arg)
27908 && EQ (XCAR (arg), Qbar)
27909 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27910 {
27911 *width = XINT (XCDR (arg));
27912 return BAR_CURSOR;
27913 }
27914
27915 if (EQ (arg, Qhbar))
27916 {
27917 *width = 2;
27918 return HBAR_CURSOR;
27919 }
27920
27921 if (CONSP (arg)
27922 && EQ (XCAR (arg), Qhbar)
27923 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27924 {
27925 *width = XINT (XCDR (arg));
27926 return HBAR_CURSOR;
27927 }
27928
27929 /* Treat anything unknown as "hollow box cursor".
27930 It was bad to signal an error; people have trouble fixing
27931 .Xdefaults with Emacs, when it has something bad in it. */
27932 type = HOLLOW_BOX_CURSOR;
27933
27934 return type;
27935 }
27936
27937 /* Set the default cursor types for specified frame. */
27938 void
27939 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27940 {
27941 int width = 1;
27942 Lisp_Object tem;
27943
27944 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27945 FRAME_CURSOR_WIDTH (f) = width;
27946
27947 /* By default, set up the blink-off state depending on the on-state. */
27948
27949 tem = Fassoc (arg, Vblink_cursor_alist);
27950 if (!NILP (tem))
27951 {
27952 FRAME_BLINK_OFF_CURSOR (f)
27953 = get_specified_cursor_type (XCDR (tem), &width);
27954 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27955 }
27956 else
27957 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27958
27959 /* Make sure the cursor gets redrawn. */
27960 f->cursor_type_changed = true;
27961 }
27962
27963
27964 #ifdef HAVE_WINDOW_SYSTEM
27965
27966 /* Return the cursor we want to be displayed in window W. Return
27967 width of bar/hbar cursor through WIDTH arg. Return with
27968 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27969 (i.e. if the `system caret' should track this cursor).
27970
27971 In a mini-buffer window, we want the cursor only to appear if we
27972 are reading input from this window. For the selected window, we
27973 want the cursor type given by the frame parameter or buffer local
27974 setting of cursor-type. If explicitly marked off, draw no cursor.
27975 In all other cases, we want a hollow box cursor. */
27976
27977 static enum text_cursor_kinds
27978 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27979 bool *active_cursor)
27980 {
27981 struct frame *f = XFRAME (w->frame);
27982 struct buffer *b = XBUFFER (w->contents);
27983 int cursor_type = DEFAULT_CURSOR;
27984 Lisp_Object alt_cursor;
27985 bool non_selected = false;
27986
27987 *active_cursor = true;
27988
27989 /* Echo area */
27990 if (cursor_in_echo_area
27991 && FRAME_HAS_MINIBUF_P (f)
27992 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27993 {
27994 if (w == XWINDOW (echo_area_window))
27995 {
27996 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27997 {
27998 *width = FRAME_CURSOR_WIDTH (f);
27999 return FRAME_DESIRED_CURSOR (f);
28000 }
28001 else
28002 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28003 }
28004
28005 *active_cursor = false;
28006 non_selected = true;
28007 }
28008
28009 /* Detect a nonselected window or nonselected frame. */
28010 else if (w != XWINDOW (f->selected_window)
28011 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28012 {
28013 *active_cursor = false;
28014
28015 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28016 return NO_CURSOR;
28017
28018 non_selected = true;
28019 }
28020
28021 /* Never display a cursor in a window in which cursor-type is nil. */
28022 if (NILP (BVAR (b, cursor_type)))
28023 return NO_CURSOR;
28024
28025 /* Get the normal cursor type for this window. */
28026 if (EQ (BVAR (b, cursor_type), Qt))
28027 {
28028 cursor_type = FRAME_DESIRED_CURSOR (f);
28029 *width = FRAME_CURSOR_WIDTH (f);
28030 }
28031 else
28032 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28033
28034 /* Use cursor-in-non-selected-windows instead
28035 for non-selected window or frame. */
28036 if (non_selected)
28037 {
28038 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28039 if (!EQ (Qt, alt_cursor))
28040 return get_specified_cursor_type (alt_cursor, width);
28041 /* t means modify the normal cursor type. */
28042 if (cursor_type == FILLED_BOX_CURSOR)
28043 cursor_type = HOLLOW_BOX_CURSOR;
28044 else if (cursor_type == BAR_CURSOR && *width > 1)
28045 --*width;
28046 return cursor_type;
28047 }
28048
28049 /* Use normal cursor if not blinked off. */
28050 if (!w->cursor_off_p)
28051 {
28052 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28053 return NO_CURSOR;
28054 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28055 {
28056 if (cursor_type == FILLED_BOX_CURSOR)
28057 {
28058 /* Using a block cursor on large images can be very annoying.
28059 So use a hollow cursor for "large" images.
28060 If image is not transparent (no mask), also use hollow cursor. */
28061 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28062 if (img != NULL && IMAGEP (img->spec))
28063 {
28064 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28065 where N = size of default frame font size.
28066 This should cover most of the "tiny" icons people may use. */
28067 if (!img->mask
28068 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28069 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28070 cursor_type = HOLLOW_BOX_CURSOR;
28071 }
28072 }
28073 else if (cursor_type != NO_CURSOR)
28074 {
28075 /* Display current only supports BOX and HOLLOW cursors for images.
28076 So for now, unconditionally use a HOLLOW cursor when cursor is
28077 not a solid box cursor. */
28078 cursor_type = HOLLOW_BOX_CURSOR;
28079 }
28080 }
28081 return cursor_type;
28082 }
28083
28084 /* Cursor is blinked off, so determine how to "toggle" it. */
28085
28086 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28087 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28088 return get_specified_cursor_type (XCDR (alt_cursor), width);
28089
28090 /* Then see if frame has specified a specific blink off cursor type. */
28091 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28092 {
28093 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28094 return FRAME_BLINK_OFF_CURSOR (f);
28095 }
28096
28097 #if false
28098 /* Some people liked having a permanently visible blinking cursor,
28099 while others had very strong opinions against it. So it was
28100 decided to remove it. KFS 2003-09-03 */
28101
28102 /* Finally perform built-in cursor blinking:
28103 filled box <-> hollow box
28104 wide [h]bar <-> narrow [h]bar
28105 narrow [h]bar <-> no cursor
28106 other type <-> no cursor */
28107
28108 if (cursor_type == FILLED_BOX_CURSOR)
28109 return HOLLOW_BOX_CURSOR;
28110
28111 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28112 {
28113 *width = 1;
28114 return cursor_type;
28115 }
28116 #endif
28117
28118 return NO_CURSOR;
28119 }
28120
28121
28122 /* Notice when the text cursor of window W has been completely
28123 overwritten by a drawing operation that outputs glyphs in AREA
28124 starting at X0 and ending at X1 in the line starting at Y0 and
28125 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28126 the rest of the line after X0 has been written. Y coordinates
28127 are window-relative. */
28128
28129 static void
28130 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28131 int x0, int x1, int y0, int y1)
28132 {
28133 int cx0, cx1, cy0, cy1;
28134 struct glyph_row *row;
28135
28136 if (!w->phys_cursor_on_p)
28137 return;
28138 if (area != TEXT_AREA)
28139 return;
28140
28141 if (w->phys_cursor.vpos < 0
28142 || w->phys_cursor.vpos >= w->current_matrix->nrows
28143 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28144 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28145 return;
28146
28147 if (row->cursor_in_fringe_p)
28148 {
28149 row->cursor_in_fringe_p = false;
28150 draw_fringe_bitmap (w, row, row->reversed_p);
28151 w->phys_cursor_on_p = false;
28152 return;
28153 }
28154
28155 cx0 = w->phys_cursor.x;
28156 cx1 = cx0 + w->phys_cursor_width;
28157 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28158 return;
28159
28160 /* The cursor image will be completely removed from the
28161 screen if the output area intersects the cursor area in
28162 y-direction. When we draw in [y0 y1[, and some part of
28163 the cursor is at y < y0, that part must have been drawn
28164 before. When scrolling, the cursor is erased before
28165 actually scrolling, so we don't come here. When not
28166 scrolling, the rows above the old cursor row must have
28167 changed, and in this case these rows must have written
28168 over the cursor image.
28169
28170 Likewise if part of the cursor is below y1, with the
28171 exception of the cursor being in the first blank row at
28172 the buffer and window end because update_text_area
28173 doesn't draw that row. (Except when it does, but
28174 that's handled in update_text_area.) */
28175
28176 cy0 = w->phys_cursor.y;
28177 cy1 = cy0 + w->phys_cursor_height;
28178 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28179 return;
28180
28181 w->phys_cursor_on_p = false;
28182 }
28183
28184 #endif /* HAVE_WINDOW_SYSTEM */
28185
28186 \f
28187 /************************************************************************
28188 Mouse Face
28189 ************************************************************************/
28190
28191 #ifdef HAVE_WINDOW_SYSTEM
28192
28193 /* EXPORT for RIF:
28194 Fix the display of area AREA of overlapping row ROW in window W
28195 with respect to the overlapping part OVERLAPS. */
28196
28197 void
28198 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28199 enum glyph_row_area area, int overlaps)
28200 {
28201 int i, x;
28202
28203 block_input ();
28204
28205 x = 0;
28206 for (i = 0; i < row->used[area];)
28207 {
28208 if (row->glyphs[area][i].overlaps_vertically_p)
28209 {
28210 int start = i, start_x = x;
28211
28212 do
28213 {
28214 x += row->glyphs[area][i].pixel_width;
28215 ++i;
28216 }
28217 while (i < row->used[area]
28218 && row->glyphs[area][i].overlaps_vertically_p);
28219
28220 draw_glyphs (w, start_x, row, area,
28221 start, i,
28222 DRAW_NORMAL_TEXT, overlaps);
28223 }
28224 else
28225 {
28226 x += row->glyphs[area][i].pixel_width;
28227 ++i;
28228 }
28229 }
28230
28231 unblock_input ();
28232 }
28233
28234
28235 /* EXPORT:
28236 Draw the cursor glyph of window W in glyph row ROW. See the
28237 comment of draw_glyphs for the meaning of HL. */
28238
28239 void
28240 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28241 enum draw_glyphs_face hl)
28242 {
28243 /* If cursor hpos is out of bounds, don't draw garbage. This can
28244 happen in mini-buffer windows when switching between echo area
28245 glyphs and mini-buffer. */
28246 if ((row->reversed_p
28247 ? (w->phys_cursor.hpos >= 0)
28248 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28249 {
28250 bool on_p = w->phys_cursor_on_p;
28251 int x1;
28252 int hpos = w->phys_cursor.hpos;
28253
28254 /* When the window is hscrolled, cursor hpos can legitimately be
28255 out of bounds, but we draw the cursor at the corresponding
28256 window margin in that case. */
28257 if (!row->reversed_p && hpos < 0)
28258 hpos = 0;
28259 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28260 hpos = row->used[TEXT_AREA] - 1;
28261
28262 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28263 hl, 0);
28264 w->phys_cursor_on_p = on_p;
28265
28266 if (hl == DRAW_CURSOR)
28267 w->phys_cursor_width = x1 - w->phys_cursor.x;
28268 /* When we erase the cursor, and ROW is overlapped by other
28269 rows, make sure that these overlapping parts of other rows
28270 are redrawn. */
28271 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28272 {
28273 w->phys_cursor_width = x1 - w->phys_cursor.x;
28274
28275 if (row > w->current_matrix->rows
28276 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28277 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28278 OVERLAPS_ERASED_CURSOR);
28279
28280 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28281 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28282 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28283 OVERLAPS_ERASED_CURSOR);
28284 }
28285 }
28286 }
28287
28288
28289 /* Erase the image of a cursor of window W from the screen. */
28290
28291 void
28292 erase_phys_cursor (struct window *w)
28293 {
28294 struct frame *f = XFRAME (w->frame);
28295 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28296 int hpos = w->phys_cursor.hpos;
28297 int vpos = w->phys_cursor.vpos;
28298 bool mouse_face_here_p = false;
28299 struct glyph_matrix *active_glyphs = w->current_matrix;
28300 struct glyph_row *cursor_row;
28301 struct glyph *cursor_glyph;
28302 enum draw_glyphs_face hl;
28303
28304 /* No cursor displayed or row invalidated => nothing to do on the
28305 screen. */
28306 if (w->phys_cursor_type == NO_CURSOR)
28307 goto mark_cursor_off;
28308
28309 /* VPOS >= active_glyphs->nrows means that window has been resized.
28310 Don't bother to erase the cursor. */
28311 if (vpos >= active_glyphs->nrows)
28312 goto mark_cursor_off;
28313
28314 /* If row containing cursor is marked invalid, there is nothing we
28315 can do. */
28316 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28317 if (!cursor_row->enabled_p)
28318 goto mark_cursor_off;
28319
28320 /* If line spacing is > 0, old cursor may only be partially visible in
28321 window after split-window. So adjust visible height. */
28322 cursor_row->visible_height = min (cursor_row->visible_height,
28323 window_text_bottom_y (w) - cursor_row->y);
28324
28325 /* If row is completely invisible, don't attempt to delete a cursor which
28326 isn't there. This can happen if cursor is at top of a window, and
28327 we switch to a buffer with a header line in that window. */
28328 if (cursor_row->visible_height <= 0)
28329 goto mark_cursor_off;
28330
28331 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28332 if (cursor_row->cursor_in_fringe_p)
28333 {
28334 cursor_row->cursor_in_fringe_p = false;
28335 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28336 goto mark_cursor_off;
28337 }
28338
28339 /* This can happen when the new row is shorter than the old one.
28340 In this case, either draw_glyphs or clear_end_of_line
28341 should have cleared the cursor. Note that we wouldn't be
28342 able to erase the cursor in this case because we don't have a
28343 cursor glyph at hand. */
28344 if ((cursor_row->reversed_p
28345 ? (w->phys_cursor.hpos < 0)
28346 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28347 goto mark_cursor_off;
28348
28349 /* When the window is hscrolled, cursor hpos can legitimately be out
28350 of bounds, but we draw the cursor at the corresponding window
28351 margin in that case. */
28352 if (!cursor_row->reversed_p && hpos < 0)
28353 hpos = 0;
28354 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28355 hpos = cursor_row->used[TEXT_AREA] - 1;
28356
28357 /* If the cursor is in the mouse face area, redisplay that when
28358 we clear the cursor. */
28359 if (! NILP (hlinfo->mouse_face_window)
28360 && coords_in_mouse_face_p (w, hpos, vpos)
28361 /* Don't redraw the cursor's spot in mouse face if it is at the
28362 end of a line (on a newline). The cursor appears there, but
28363 mouse highlighting does not. */
28364 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28365 mouse_face_here_p = true;
28366
28367 /* Maybe clear the display under the cursor. */
28368 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28369 {
28370 int x, y;
28371 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28372 int width;
28373
28374 cursor_glyph = get_phys_cursor_glyph (w);
28375 if (cursor_glyph == NULL)
28376 goto mark_cursor_off;
28377
28378 width = cursor_glyph->pixel_width;
28379 x = w->phys_cursor.x;
28380 if (x < 0)
28381 {
28382 width += x;
28383 x = 0;
28384 }
28385 width = min (width, window_box_width (w, TEXT_AREA) - x);
28386 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28387 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28388
28389 if (width > 0)
28390 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28391 }
28392
28393 /* Erase the cursor by redrawing the character underneath it. */
28394 if (mouse_face_here_p)
28395 hl = DRAW_MOUSE_FACE;
28396 else
28397 hl = DRAW_NORMAL_TEXT;
28398 draw_phys_cursor_glyph (w, cursor_row, hl);
28399
28400 mark_cursor_off:
28401 w->phys_cursor_on_p = false;
28402 w->phys_cursor_type = NO_CURSOR;
28403 }
28404
28405
28406 /* Display or clear cursor of window W. If !ON, clear the cursor.
28407 If ON, display the cursor; where to put the cursor is specified by
28408 HPOS, VPOS, X and Y. */
28409
28410 void
28411 display_and_set_cursor (struct window *w, bool on,
28412 int hpos, int vpos, int x, int y)
28413 {
28414 struct frame *f = XFRAME (w->frame);
28415 int new_cursor_type;
28416 int new_cursor_width;
28417 bool active_cursor;
28418 struct glyph_row *glyph_row;
28419 struct glyph *glyph;
28420
28421 /* This is pointless on invisible frames, and dangerous on garbaged
28422 windows and frames; in the latter case, the frame or window may
28423 be in the midst of changing its size, and x and y may be off the
28424 window. */
28425 if (! FRAME_VISIBLE_P (f)
28426 || FRAME_GARBAGED_P (f)
28427 || vpos >= w->current_matrix->nrows
28428 || hpos >= w->current_matrix->matrix_w)
28429 return;
28430
28431 /* If cursor is off and we want it off, return quickly. */
28432 if (!on && !w->phys_cursor_on_p)
28433 return;
28434
28435 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28436 /* If cursor row is not enabled, we don't really know where to
28437 display the cursor. */
28438 if (!glyph_row->enabled_p)
28439 {
28440 w->phys_cursor_on_p = false;
28441 return;
28442 }
28443
28444 glyph = NULL;
28445 if (!glyph_row->exact_window_width_line_p
28446 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28447 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28448
28449 eassert (input_blocked_p ());
28450
28451 /* Set new_cursor_type to the cursor we want to be displayed. */
28452 new_cursor_type = get_window_cursor_type (w, glyph,
28453 &new_cursor_width, &active_cursor);
28454
28455 /* If cursor is currently being shown and we don't want it to be or
28456 it is in the wrong place, or the cursor type is not what we want,
28457 erase it. */
28458 if (w->phys_cursor_on_p
28459 && (!on
28460 || w->phys_cursor.x != x
28461 || w->phys_cursor.y != y
28462 /* HPOS can be negative in R2L rows whose
28463 exact_window_width_line_p flag is set (i.e. their newline
28464 would "overflow into the fringe"). */
28465 || hpos < 0
28466 || new_cursor_type != w->phys_cursor_type
28467 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28468 && new_cursor_width != w->phys_cursor_width)))
28469 erase_phys_cursor (w);
28470
28471 /* Don't check phys_cursor_on_p here because that flag is only set
28472 to false in some cases where we know that the cursor has been
28473 completely erased, to avoid the extra work of erasing the cursor
28474 twice. In other words, phys_cursor_on_p can be true and the cursor
28475 still not be visible, or it has only been partly erased. */
28476 if (on)
28477 {
28478 w->phys_cursor_ascent = glyph_row->ascent;
28479 w->phys_cursor_height = glyph_row->height;
28480
28481 /* Set phys_cursor_.* before x_draw_.* is called because some
28482 of them may need the information. */
28483 w->phys_cursor.x = x;
28484 w->phys_cursor.y = glyph_row->y;
28485 w->phys_cursor.hpos = hpos;
28486 w->phys_cursor.vpos = vpos;
28487 }
28488
28489 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28490 new_cursor_type, new_cursor_width,
28491 on, active_cursor);
28492 }
28493
28494
28495 /* Switch the display of W's cursor on or off, according to the value
28496 of ON. */
28497
28498 static void
28499 update_window_cursor (struct window *w, bool on)
28500 {
28501 /* Don't update cursor in windows whose frame is in the process
28502 of being deleted. */
28503 if (w->current_matrix)
28504 {
28505 int hpos = w->phys_cursor.hpos;
28506 int vpos = w->phys_cursor.vpos;
28507 struct glyph_row *row;
28508
28509 if (vpos >= w->current_matrix->nrows
28510 || hpos >= w->current_matrix->matrix_w)
28511 return;
28512
28513 row = MATRIX_ROW (w->current_matrix, vpos);
28514
28515 /* When the window is hscrolled, cursor hpos can legitimately be
28516 out of bounds, but we draw the cursor at the corresponding
28517 window margin in that case. */
28518 if (!row->reversed_p && hpos < 0)
28519 hpos = 0;
28520 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28521 hpos = row->used[TEXT_AREA] - 1;
28522
28523 block_input ();
28524 display_and_set_cursor (w, on, hpos, vpos,
28525 w->phys_cursor.x, w->phys_cursor.y);
28526 unblock_input ();
28527 }
28528 }
28529
28530
28531 /* Call update_window_cursor with parameter ON_P on all leaf windows
28532 in the window tree rooted at W. */
28533
28534 static void
28535 update_cursor_in_window_tree (struct window *w, bool on_p)
28536 {
28537 while (w)
28538 {
28539 if (WINDOWP (w->contents))
28540 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28541 else
28542 update_window_cursor (w, on_p);
28543
28544 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28545 }
28546 }
28547
28548
28549 /* EXPORT:
28550 Display the cursor on window W, or clear it, according to ON_P.
28551 Don't change the cursor's position. */
28552
28553 void
28554 x_update_cursor (struct frame *f, bool on_p)
28555 {
28556 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28557 }
28558
28559
28560 /* EXPORT:
28561 Clear the cursor of window W to background color, and mark the
28562 cursor as not shown. This is used when the text where the cursor
28563 is about to be rewritten. */
28564
28565 void
28566 x_clear_cursor (struct window *w)
28567 {
28568 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28569 update_window_cursor (w, false);
28570 }
28571
28572 #endif /* HAVE_WINDOW_SYSTEM */
28573
28574 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28575 and MSDOS. */
28576 static void
28577 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28578 int start_hpos, int end_hpos,
28579 enum draw_glyphs_face draw)
28580 {
28581 #ifdef HAVE_WINDOW_SYSTEM
28582 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28583 {
28584 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28585 return;
28586 }
28587 #endif
28588 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28589 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28590 #endif
28591 }
28592
28593 /* Display the active region described by mouse_face_* according to DRAW. */
28594
28595 static void
28596 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28597 {
28598 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28599 struct frame *f = XFRAME (WINDOW_FRAME (w));
28600
28601 if (/* If window is in the process of being destroyed, don't bother
28602 to do anything. */
28603 w->current_matrix != NULL
28604 /* Don't update mouse highlight if hidden. */
28605 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28606 /* Recognize when we are called to operate on rows that don't exist
28607 anymore. This can happen when a window is split. */
28608 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28609 {
28610 bool phys_cursor_on_p = w->phys_cursor_on_p;
28611 struct glyph_row *row, *first, *last;
28612
28613 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28614 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28615
28616 for (row = first; row <= last && row->enabled_p; ++row)
28617 {
28618 int start_hpos, end_hpos, start_x;
28619
28620 /* For all but the first row, the highlight starts at column 0. */
28621 if (row == first)
28622 {
28623 /* R2L rows have BEG and END in reversed order, but the
28624 screen drawing geometry is always left to right. So
28625 we need to mirror the beginning and end of the
28626 highlighted area in R2L rows. */
28627 if (!row->reversed_p)
28628 {
28629 start_hpos = hlinfo->mouse_face_beg_col;
28630 start_x = hlinfo->mouse_face_beg_x;
28631 }
28632 else if (row == last)
28633 {
28634 start_hpos = hlinfo->mouse_face_end_col;
28635 start_x = hlinfo->mouse_face_end_x;
28636 }
28637 else
28638 {
28639 start_hpos = 0;
28640 start_x = 0;
28641 }
28642 }
28643 else if (row->reversed_p && row == last)
28644 {
28645 start_hpos = hlinfo->mouse_face_end_col;
28646 start_x = hlinfo->mouse_face_end_x;
28647 }
28648 else
28649 {
28650 start_hpos = 0;
28651 start_x = 0;
28652 }
28653
28654 if (row == last)
28655 {
28656 if (!row->reversed_p)
28657 end_hpos = hlinfo->mouse_face_end_col;
28658 else if (row == first)
28659 end_hpos = hlinfo->mouse_face_beg_col;
28660 else
28661 {
28662 end_hpos = row->used[TEXT_AREA];
28663 if (draw == DRAW_NORMAL_TEXT)
28664 row->fill_line_p = true; /* Clear to end of line. */
28665 }
28666 }
28667 else if (row->reversed_p && row == first)
28668 end_hpos = hlinfo->mouse_face_beg_col;
28669 else
28670 {
28671 end_hpos = row->used[TEXT_AREA];
28672 if (draw == DRAW_NORMAL_TEXT)
28673 row->fill_line_p = true; /* Clear to end of line. */
28674 }
28675
28676 if (end_hpos > start_hpos)
28677 {
28678 draw_row_with_mouse_face (w, start_x, row,
28679 start_hpos, end_hpos, draw);
28680
28681 row->mouse_face_p
28682 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28683 }
28684 }
28685
28686 /* When we've written over the cursor, arrange for it to
28687 be displayed again. */
28688 if (FRAME_WINDOW_P (f)
28689 && phys_cursor_on_p && !w->phys_cursor_on_p)
28690 {
28691 #ifdef HAVE_WINDOW_SYSTEM
28692 int hpos = w->phys_cursor.hpos;
28693
28694 /* When the window is hscrolled, cursor hpos can legitimately be
28695 out of bounds, but we draw the cursor at the corresponding
28696 window margin in that case. */
28697 if (!row->reversed_p && hpos < 0)
28698 hpos = 0;
28699 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28700 hpos = row->used[TEXT_AREA] - 1;
28701
28702 block_input ();
28703 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28704 w->phys_cursor.x, w->phys_cursor.y);
28705 unblock_input ();
28706 #endif /* HAVE_WINDOW_SYSTEM */
28707 }
28708 }
28709
28710 #ifdef HAVE_WINDOW_SYSTEM
28711 /* Change the mouse cursor. */
28712 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28713 {
28714 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28715 if (draw == DRAW_NORMAL_TEXT
28716 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28717 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28718 else
28719 #endif
28720 if (draw == DRAW_MOUSE_FACE)
28721 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28722 else
28723 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28724 }
28725 #endif /* HAVE_WINDOW_SYSTEM */
28726 }
28727
28728 /* EXPORT:
28729 Clear out the mouse-highlighted active region.
28730 Redraw it un-highlighted first. Value is true if mouse
28731 face was actually drawn unhighlighted. */
28732
28733 bool
28734 clear_mouse_face (Mouse_HLInfo *hlinfo)
28735 {
28736 bool cleared
28737 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28738 if (cleared)
28739 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28740 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28741 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28742 hlinfo->mouse_face_window = Qnil;
28743 hlinfo->mouse_face_overlay = Qnil;
28744 return cleared;
28745 }
28746
28747 /* Return true if the coordinates HPOS and VPOS on windows W are
28748 within the mouse face on that window. */
28749 static bool
28750 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28751 {
28752 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28753
28754 /* Quickly resolve the easy cases. */
28755 if (!(WINDOWP (hlinfo->mouse_face_window)
28756 && XWINDOW (hlinfo->mouse_face_window) == w))
28757 return false;
28758 if (vpos < hlinfo->mouse_face_beg_row
28759 || vpos > hlinfo->mouse_face_end_row)
28760 return false;
28761 if (vpos > hlinfo->mouse_face_beg_row
28762 && vpos < hlinfo->mouse_face_end_row)
28763 return true;
28764
28765 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28766 {
28767 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28768 {
28769 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28770 return true;
28771 }
28772 else if ((vpos == hlinfo->mouse_face_beg_row
28773 && hpos >= hlinfo->mouse_face_beg_col)
28774 || (vpos == hlinfo->mouse_face_end_row
28775 && hpos < hlinfo->mouse_face_end_col))
28776 return true;
28777 }
28778 else
28779 {
28780 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28781 {
28782 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28783 return true;
28784 }
28785 else if ((vpos == hlinfo->mouse_face_beg_row
28786 && hpos <= hlinfo->mouse_face_beg_col)
28787 || (vpos == hlinfo->mouse_face_end_row
28788 && hpos > hlinfo->mouse_face_end_col))
28789 return true;
28790 }
28791 return false;
28792 }
28793
28794
28795 /* EXPORT:
28796 True if physical cursor of window W is within mouse face. */
28797
28798 bool
28799 cursor_in_mouse_face_p (struct window *w)
28800 {
28801 int hpos = w->phys_cursor.hpos;
28802 int vpos = w->phys_cursor.vpos;
28803 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28804
28805 /* When the window is hscrolled, cursor hpos can legitimately be out
28806 of bounds, but we draw the cursor at the corresponding window
28807 margin in that case. */
28808 if (!row->reversed_p && hpos < 0)
28809 hpos = 0;
28810 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28811 hpos = row->used[TEXT_AREA] - 1;
28812
28813 return coords_in_mouse_face_p (w, hpos, vpos);
28814 }
28815
28816
28817 \f
28818 /* Find the glyph rows START_ROW and END_ROW of window W that display
28819 characters between buffer positions START_CHARPOS and END_CHARPOS
28820 (excluding END_CHARPOS). DISP_STRING is a display string that
28821 covers these buffer positions. This is similar to
28822 row_containing_pos, but is more accurate when bidi reordering makes
28823 buffer positions change non-linearly with glyph rows. */
28824 static void
28825 rows_from_pos_range (struct window *w,
28826 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28827 Lisp_Object disp_string,
28828 struct glyph_row **start, struct glyph_row **end)
28829 {
28830 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28831 int last_y = window_text_bottom_y (w);
28832 struct glyph_row *row;
28833
28834 *start = NULL;
28835 *end = NULL;
28836
28837 while (!first->enabled_p
28838 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28839 first++;
28840
28841 /* Find the START row. */
28842 for (row = first;
28843 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28844 row++)
28845 {
28846 /* A row can potentially be the START row if the range of the
28847 characters it displays intersects the range
28848 [START_CHARPOS..END_CHARPOS). */
28849 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28850 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28851 /* See the commentary in row_containing_pos, for the
28852 explanation of the complicated way to check whether
28853 some position is beyond the end of the characters
28854 displayed by a row. */
28855 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28856 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28857 && !row->ends_at_zv_p
28858 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28859 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28860 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28861 && !row->ends_at_zv_p
28862 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28863 {
28864 /* Found a candidate row. Now make sure at least one of the
28865 glyphs it displays has a charpos from the range
28866 [START_CHARPOS..END_CHARPOS).
28867
28868 This is not obvious because bidi reordering could make
28869 buffer positions of a row be 1,2,3,102,101,100, and if we
28870 want to highlight characters in [50..60), we don't want
28871 this row, even though [50..60) does intersect [1..103),
28872 the range of character positions given by the row's start
28873 and end positions. */
28874 struct glyph *g = row->glyphs[TEXT_AREA];
28875 struct glyph *e = g + row->used[TEXT_AREA];
28876
28877 while (g < e)
28878 {
28879 if (((BUFFERP (g->object) || NILP (g->object))
28880 && start_charpos <= g->charpos && g->charpos < end_charpos)
28881 /* A glyph that comes from DISP_STRING is by
28882 definition to be highlighted. */
28883 || EQ (g->object, disp_string))
28884 *start = row;
28885 g++;
28886 }
28887 if (*start)
28888 break;
28889 }
28890 }
28891
28892 /* Find the END row. */
28893 if (!*start
28894 /* If the last row is partially visible, start looking for END
28895 from that row, instead of starting from FIRST. */
28896 && !(row->enabled_p
28897 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28898 row = first;
28899 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28900 {
28901 struct glyph_row *next = row + 1;
28902 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28903
28904 if (!next->enabled_p
28905 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28906 /* The first row >= START whose range of displayed characters
28907 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28908 is the row END + 1. */
28909 || (start_charpos < next_start
28910 && end_charpos < next_start)
28911 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28912 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28913 && !next->ends_at_zv_p
28914 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28915 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28916 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28917 && !next->ends_at_zv_p
28918 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28919 {
28920 *end = row;
28921 break;
28922 }
28923 else
28924 {
28925 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28926 but none of the characters it displays are in the range, it is
28927 also END + 1. */
28928 struct glyph *g = next->glyphs[TEXT_AREA];
28929 struct glyph *s = g;
28930 struct glyph *e = g + next->used[TEXT_AREA];
28931
28932 while (g < e)
28933 {
28934 if (((BUFFERP (g->object) || NILP (g->object))
28935 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28936 /* If the buffer position of the first glyph in
28937 the row is equal to END_CHARPOS, it means
28938 the last character to be highlighted is the
28939 newline of ROW, and we must consider NEXT as
28940 END, not END+1. */
28941 || (((!next->reversed_p && g == s)
28942 || (next->reversed_p && g == e - 1))
28943 && (g->charpos == end_charpos
28944 /* Special case for when NEXT is an
28945 empty line at ZV. */
28946 || (g->charpos == -1
28947 && !row->ends_at_zv_p
28948 && next_start == end_charpos)))))
28949 /* A glyph that comes from DISP_STRING is by
28950 definition to be highlighted. */
28951 || EQ (g->object, disp_string))
28952 break;
28953 g++;
28954 }
28955 if (g == e)
28956 {
28957 *end = row;
28958 break;
28959 }
28960 /* The first row that ends at ZV must be the last to be
28961 highlighted. */
28962 else if (next->ends_at_zv_p)
28963 {
28964 *end = next;
28965 break;
28966 }
28967 }
28968 }
28969 }
28970
28971 /* This function sets the mouse_face_* elements of HLINFO, assuming
28972 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28973 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28974 for the overlay or run of text properties specifying the mouse
28975 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28976 before-string and after-string that must also be highlighted.
28977 DISP_STRING, if non-nil, is a display string that may cover some
28978 or all of the highlighted text. */
28979
28980 static void
28981 mouse_face_from_buffer_pos (Lisp_Object window,
28982 Mouse_HLInfo *hlinfo,
28983 ptrdiff_t mouse_charpos,
28984 ptrdiff_t start_charpos,
28985 ptrdiff_t end_charpos,
28986 Lisp_Object before_string,
28987 Lisp_Object after_string,
28988 Lisp_Object disp_string)
28989 {
28990 struct window *w = XWINDOW (window);
28991 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28992 struct glyph_row *r1, *r2;
28993 struct glyph *glyph, *end;
28994 ptrdiff_t ignore, pos;
28995 int x;
28996
28997 eassert (NILP (disp_string) || STRINGP (disp_string));
28998 eassert (NILP (before_string) || STRINGP (before_string));
28999 eassert (NILP (after_string) || STRINGP (after_string));
29000
29001 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29002 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29003 if (r1 == NULL)
29004 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29005 /* If the before-string or display-string contains newlines,
29006 rows_from_pos_range skips to its last row. Move back. */
29007 if (!NILP (before_string) || !NILP (disp_string))
29008 {
29009 struct glyph_row *prev;
29010 while ((prev = r1 - 1, prev >= first)
29011 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29012 && prev->used[TEXT_AREA] > 0)
29013 {
29014 struct glyph *beg = prev->glyphs[TEXT_AREA];
29015 glyph = beg + prev->used[TEXT_AREA];
29016 while (--glyph >= beg && NILP (glyph->object));
29017 if (glyph < beg
29018 || !(EQ (glyph->object, before_string)
29019 || EQ (glyph->object, disp_string)))
29020 break;
29021 r1 = prev;
29022 }
29023 }
29024 if (r2 == NULL)
29025 {
29026 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29027 hlinfo->mouse_face_past_end = true;
29028 }
29029 else if (!NILP (after_string))
29030 {
29031 /* If the after-string has newlines, advance to its last row. */
29032 struct glyph_row *next;
29033 struct glyph_row *last
29034 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29035
29036 for (next = r2 + 1;
29037 next <= last
29038 && next->used[TEXT_AREA] > 0
29039 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29040 ++next)
29041 r2 = next;
29042 }
29043 /* The rest of the display engine assumes that mouse_face_beg_row is
29044 either above mouse_face_end_row or identical to it. But with
29045 bidi-reordered continued lines, the row for START_CHARPOS could
29046 be below the row for END_CHARPOS. If so, swap the rows and store
29047 them in correct order. */
29048 if (r1->y > r2->y)
29049 {
29050 struct glyph_row *tem = r2;
29051
29052 r2 = r1;
29053 r1 = tem;
29054 }
29055
29056 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29057 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29058
29059 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29060 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29061 could be anywhere in the row and in any order. The strategy
29062 below is to find the leftmost and the rightmost glyph that
29063 belongs to either of these 3 strings, or whose position is
29064 between START_CHARPOS and END_CHARPOS, and highlight all the
29065 glyphs between those two. This may cover more than just the text
29066 between START_CHARPOS and END_CHARPOS if the range of characters
29067 strides the bidi level boundary, e.g. if the beginning is in R2L
29068 text while the end is in L2R text or vice versa. */
29069 if (!r1->reversed_p)
29070 {
29071 /* This row is in a left to right paragraph. Scan it left to
29072 right. */
29073 glyph = r1->glyphs[TEXT_AREA];
29074 end = glyph + r1->used[TEXT_AREA];
29075 x = r1->x;
29076
29077 /* Skip truncation glyphs at the start of the glyph row. */
29078 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29079 for (; glyph < end
29080 && NILP (glyph->object)
29081 && glyph->charpos < 0;
29082 ++glyph)
29083 x += glyph->pixel_width;
29084
29085 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29086 or DISP_STRING, and the first glyph from buffer whose
29087 position is between START_CHARPOS and END_CHARPOS. */
29088 for (; glyph < end
29089 && !NILP (glyph->object)
29090 && !EQ (glyph->object, disp_string)
29091 && !(BUFFERP (glyph->object)
29092 && (glyph->charpos >= start_charpos
29093 && glyph->charpos < end_charpos));
29094 ++glyph)
29095 {
29096 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29097 are present at buffer positions between START_CHARPOS and
29098 END_CHARPOS, or if they come from an overlay. */
29099 if (EQ (glyph->object, before_string))
29100 {
29101 pos = string_buffer_position (before_string,
29102 start_charpos);
29103 /* If pos == 0, it means before_string came from an
29104 overlay, not from a buffer position. */
29105 if (!pos || (pos >= start_charpos && pos < end_charpos))
29106 break;
29107 }
29108 else if (EQ (glyph->object, after_string))
29109 {
29110 pos = string_buffer_position (after_string, end_charpos);
29111 if (!pos || (pos >= start_charpos && pos < end_charpos))
29112 break;
29113 }
29114 x += glyph->pixel_width;
29115 }
29116 hlinfo->mouse_face_beg_x = x;
29117 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29118 }
29119 else
29120 {
29121 /* This row is in a right to left paragraph. Scan it right to
29122 left. */
29123 struct glyph *g;
29124
29125 end = r1->glyphs[TEXT_AREA] - 1;
29126 glyph = end + r1->used[TEXT_AREA];
29127
29128 /* Skip truncation glyphs at the start of the glyph row. */
29129 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29130 for (; glyph > end
29131 && NILP (glyph->object)
29132 && glyph->charpos < 0;
29133 --glyph)
29134 ;
29135
29136 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29137 or DISP_STRING, and the first glyph from buffer whose
29138 position is between START_CHARPOS and END_CHARPOS. */
29139 for (; glyph > end
29140 && !NILP (glyph->object)
29141 && !EQ (glyph->object, disp_string)
29142 && !(BUFFERP (glyph->object)
29143 && (glyph->charpos >= start_charpos
29144 && glyph->charpos < end_charpos));
29145 --glyph)
29146 {
29147 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29148 are present at buffer positions between START_CHARPOS and
29149 END_CHARPOS, or if they come from an overlay. */
29150 if (EQ (glyph->object, before_string))
29151 {
29152 pos = string_buffer_position (before_string, start_charpos);
29153 /* If pos == 0, it means before_string came from an
29154 overlay, not from a buffer position. */
29155 if (!pos || (pos >= start_charpos && pos < end_charpos))
29156 break;
29157 }
29158 else if (EQ (glyph->object, after_string))
29159 {
29160 pos = string_buffer_position (after_string, end_charpos);
29161 if (!pos || (pos >= start_charpos && pos < end_charpos))
29162 break;
29163 }
29164 }
29165
29166 glyph++; /* first glyph to the right of the highlighted area */
29167 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29168 x += g->pixel_width;
29169 hlinfo->mouse_face_beg_x = x;
29170 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29171 }
29172
29173 /* If the highlight ends in a different row, compute GLYPH and END
29174 for the end row. Otherwise, reuse the values computed above for
29175 the row where the highlight begins. */
29176 if (r2 != r1)
29177 {
29178 if (!r2->reversed_p)
29179 {
29180 glyph = r2->glyphs[TEXT_AREA];
29181 end = glyph + r2->used[TEXT_AREA];
29182 x = r2->x;
29183 }
29184 else
29185 {
29186 end = r2->glyphs[TEXT_AREA] - 1;
29187 glyph = end + r2->used[TEXT_AREA];
29188 }
29189 }
29190
29191 if (!r2->reversed_p)
29192 {
29193 /* Skip truncation and continuation glyphs near the end of the
29194 row, and also blanks and stretch glyphs inserted by
29195 extend_face_to_end_of_line. */
29196 while (end > glyph
29197 && NILP ((end - 1)->object))
29198 --end;
29199 /* Scan the rest of the glyph row from the end, looking for the
29200 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29201 DISP_STRING, or whose position is between START_CHARPOS
29202 and END_CHARPOS */
29203 for (--end;
29204 end > glyph
29205 && !NILP (end->object)
29206 && !EQ (end->object, disp_string)
29207 && !(BUFFERP (end->object)
29208 && (end->charpos >= start_charpos
29209 && end->charpos < end_charpos));
29210 --end)
29211 {
29212 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29213 are present at buffer positions between START_CHARPOS and
29214 END_CHARPOS, or if they come from an overlay. */
29215 if (EQ (end->object, before_string))
29216 {
29217 pos = string_buffer_position (before_string, start_charpos);
29218 if (!pos || (pos >= start_charpos && pos < end_charpos))
29219 break;
29220 }
29221 else if (EQ (end->object, after_string))
29222 {
29223 pos = string_buffer_position (after_string, end_charpos);
29224 if (!pos || (pos >= start_charpos && pos < end_charpos))
29225 break;
29226 }
29227 }
29228 /* Find the X coordinate of the last glyph to be highlighted. */
29229 for (; glyph <= end; ++glyph)
29230 x += glyph->pixel_width;
29231
29232 hlinfo->mouse_face_end_x = x;
29233 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29234 }
29235 else
29236 {
29237 /* Skip truncation and continuation glyphs near the end of the
29238 row, and also blanks and stretch glyphs inserted by
29239 extend_face_to_end_of_line. */
29240 x = r2->x;
29241 end++;
29242 while (end < glyph
29243 && NILP (end->object))
29244 {
29245 x += end->pixel_width;
29246 ++end;
29247 }
29248 /* Scan the rest of the glyph row from the end, looking for the
29249 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29250 DISP_STRING, or whose position is between START_CHARPOS
29251 and END_CHARPOS */
29252 for ( ;
29253 end < glyph
29254 && !NILP (end->object)
29255 && !EQ (end->object, disp_string)
29256 && !(BUFFERP (end->object)
29257 && (end->charpos >= start_charpos
29258 && end->charpos < end_charpos));
29259 ++end)
29260 {
29261 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29262 are present at buffer positions between START_CHARPOS and
29263 END_CHARPOS, or if they come from an overlay. */
29264 if (EQ (end->object, before_string))
29265 {
29266 pos = string_buffer_position (before_string, start_charpos);
29267 if (!pos || (pos >= start_charpos && pos < end_charpos))
29268 break;
29269 }
29270 else if (EQ (end->object, after_string))
29271 {
29272 pos = string_buffer_position (after_string, end_charpos);
29273 if (!pos || (pos >= start_charpos && pos < end_charpos))
29274 break;
29275 }
29276 x += end->pixel_width;
29277 }
29278 /* If we exited the above loop because we arrived at the last
29279 glyph of the row, and its buffer position is still not in
29280 range, it means the last character in range is the preceding
29281 newline. Bump the end column and x values to get past the
29282 last glyph. */
29283 if (end == glyph
29284 && BUFFERP (end->object)
29285 && (end->charpos < start_charpos
29286 || end->charpos >= end_charpos))
29287 {
29288 x += end->pixel_width;
29289 ++end;
29290 }
29291 hlinfo->mouse_face_end_x = x;
29292 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29293 }
29294
29295 hlinfo->mouse_face_window = window;
29296 hlinfo->mouse_face_face_id
29297 = face_at_buffer_position (w, mouse_charpos, &ignore,
29298 mouse_charpos + 1,
29299 !hlinfo->mouse_face_hidden, -1);
29300 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29301 }
29302
29303 /* The following function is not used anymore (replaced with
29304 mouse_face_from_string_pos), but I leave it here for the time
29305 being, in case someone would. */
29306
29307 #if false /* not used */
29308
29309 /* Find the position of the glyph for position POS in OBJECT in
29310 window W's current matrix, and return in *X, *Y the pixel
29311 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29312
29313 RIGHT_P means return the position of the right edge of the glyph.
29314 !RIGHT_P means return the left edge position.
29315
29316 If no glyph for POS exists in the matrix, return the position of
29317 the glyph with the next smaller position that is in the matrix, if
29318 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29319 exists in the matrix, return the position of the glyph with the
29320 next larger position in OBJECT.
29321
29322 Value is true if a glyph was found. */
29323
29324 static bool
29325 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29326 int *hpos, int *vpos, int *x, int *y, bool right_p)
29327 {
29328 int yb = window_text_bottom_y (w);
29329 struct glyph_row *r;
29330 struct glyph *best_glyph = NULL;
29331 struct glyph_row *best_row = NULL;
29332 int best_x = 0;
29333
29334 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29335 r->enabled_p && r->y < yb;
29336 ++r)
29337 {
29338 struct glyph *g = r->glyphs[TEXT_AREA];
29339 struct glyph *e = g + r->used[TEXT_AREA];
29340 int gx;
29341
29342 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29343 if (EQ (g->object, object))
29344 {
29345 if (g->charpos == pos)
29346 {
29347 best_glyph = g;
29348 best_x = gx;
29349 best_row = r;
29350 goto found;
29351 }
29352 else if (best_glyph == NULL
29353 || ((eabs (g->charpos - pos)
29354 < eabs (best_glyph->charpos - pos))
29355 && (right_p
29356 ? g->charpos < pos
29357 : g->charpos > pos)))
29358 {
29359 best_glyph = g;
29360 best_x = gx;
29361 best_row = r;
29362 }
29363 }
29364 }
29365
29366 found:
29367
29368 if (best_glyph)
29369 {
29370 *x = best_x;
29371 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29372
29373 if (right_p)
29374 {
29375 *x += best_glyph->pixel_width;
29376 ++*hpos;
29377 }
29378
29379 *y = best_row->y;
29380 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29381 }
29382
29383 return best_glyph != NULL;
29384 }
29385 #endif /* not used */
29386
29387 /* Find the positions of the first and the last glyphs in window W's
29388 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29389 (assumed to be a string), and return in HLINFO's mouse_face_*
29390 members the pixel and column/row coordinates of those glyphs. */
29391
29392 static void
29393 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29394 Lisp_Object object,
29395 ptrdiff_t startpos, ptrdiff_t endpos)
29396 {
29397 int yb = window_text_bottom_y (w);
29398 struct glyph_row *r;
29399 struct glyph *g, *e;
29400 int gx;
29401 bool found = false;
29402
29403 /* Find the glyph row with at least one position in the range
29404 [STARTPOS..ENDPOS), and the first glyph in that row whose
29405 position belongs to that range. */
29406 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29407 r->enabled_p && r->y < yb;
29408 ++r)
29409 {
29410 if (!r->reversed_p)
29411 {
29412 g = r->glyphs[TEXT_AREA];
29413 e = g + r->used[TEXT_AREA];
29414 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29415 if (EQ (g->object, object)
29416 && startpos <= g->charpos && g->charpos < endpos)
29417 {
29418 hlinfo->mouse_face_beg_row
29419 = MATRIX_ROW_VPOS (r, w->current_matrix);
29420 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29421 hlinfo->mouse_face_beg_x = gx;
29422 found = true;
29423 break;
29424 }
29425 }
29426 else
29427 {
29428 struct glyph *g1;
29429
29430 e = r->glyphs[TEXT_AREA];
29431 g = e + r->used[TEXT_AREA];
29432 for ( ; g > e; --g)
29433 if (EQ ((g-1)->object, object)
29434 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29435 {
29436 hlinfo->mouse_face_beg_row
29437 = MATRIX_ROW_VPOS (r, w->current_matrix);
29438 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29439 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29440 gx += g1->pixel_width;
29441 hlinfo->mouse_face_beg_x = gx;
29442 found = true;
29443 break;
29444 }
29445 }
29446 if (found)
29447 break;
29448 }
29449
29450 if (!found)
29451 return;
29452
29453 /* Starting with the next row, look for the first row which does NOT
29454 include any glyphs whose positions are in the range. */
29455 for (++r; r->enabled_p && r->y < yb; ++r)
29456 {
29457 g = r->glyphs[TEXT_AREA];
29458 e = g + r->used[TEXT_AREA];
29459 found = false;
29460 for ( ; g < e; ++g)
29461 if (EQ (g->object, object)
29462 && startpos <= g->charpos && g->charpos < endpos)
29463 {
29464 found = true;
29465 break;
29466 }
29467 if (!found)
29468 break;
29469 }
29470
29471 /* The highlighted region ends on the previous row. */
29472 r--;
29473
29474 /* Set the end row. */
29475 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29476
29477 /* Compute and set the end column and the end column's horizontal
29478 pixel coordinate. */
29479 if (!r->reversed_p)
29480 {
29481 g = r->glyphs[TEXT_AREA];
29482 e = g + r->used[TEXT_AREA];
29483 for ( ; e > g; --e)
29484 if (EQ ((e-1)->object, object)
29485 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29486 break;
29487 hlinfo->mouse_face_end_col = e - g;
29488
29489 for (gx = r->x; g < e; ++g)
29490 gx += g->pixel_width;
29491 hlinfo->mouse_face_end_x = gx;
29492 }
29493 else
29494 {
29495 e = r->glyphs[TEXT_AREA];
29496 g = e + r->used[TEXT_AREA];
29497 for (gx = r->x ; e < g; ++e)
29498 {
29499 if (EQ (e->object, object)
29500 && startpos <= e->charpos && e->charpos < endpos)
29501 break;
29502 gx += e->pixel_width;
29503 }
29504 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29505 hlinfo->mouse_face_end_x = gx;
29506 }
29507 }
29508
29509 #ifdef HAVE_WINDOW_SYSTEM
29510
29511 /* See if position X, Y is within a hot-spot of an image. */
29512
29513 static bool
29514 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29515 {
29516 if (!CONSP (hot_spot))
29517 return false;
29518
29519 if (EQ (XCAR (hot_spot), Qrect))
29520 {
29521 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29522 Lisp_Object rect = XCDR (hot_spot);
29523 Lisp_Object tem;
29524 if (!CONSP (rect))
29525 return false;
29526 if (!CONSP (XCAR (rect)))
29527 return false;
29528 if (!CONSP (XCDR (rect)))
29529 return false;
29530 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29531 return false;
29532 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29533 return false;
29534 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29535 return false;
29536 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29537 return false;
29538 return true;
29539 }
29540 else if (EQ (XCAR (hot_spot), Qcircle))
29541 {
29542 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29543 Lisp_Object circ = XCDR (hot_spot);
29544 Lisp_Object lr, lx0, ly0;
29545 if (CONSP (circ)
29546 && CONSP (XCAR (circ))
29547 && (lr = XCDR (circ), NUMBERP (lr))
29548 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29549 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29550 {
29551 double r = XFLOATINT (lr);
29552 double dx = XINT (lx0) - x;
29553 double dy = XINT (ly0) - y;
29554 return (dx * dx + dy * dy <= r * r);
29555 }
29556 }
29557 else if (EQ (XCAR (hot_spot), Qpoly))
29558 {
29559 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29560 if (VECTORP (XCDR (hot_spot)))
29561 {
29562 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29563 Lisp_Object *poly = v->contents;
29564 ptrdiff_t n = v->header.size;
29565 ptrdiff_t i;
29566 bool inside = false;
29567 Lisp_Object lx, ly;
29568 int x0, y0;
29569
29570 /* Need an even number of coordinates, and at least 3 edges. */
29571 if (n < 6 || n & 1)
29572 return false;
29573
29574 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29575 If count is odd, we are inside polygon. Pixels on edges
29576 may or may not be included depending on actual geometry of the
29577 polygon. */
29578 if ((lx = poly[n-2], !INTEGERP (lx))
29579 || (ly = poly[n-1], !INTEGERP (lx)))
29580 return false;
29581 x0 = XINT (lx), y0 = XINT (ly);
29582 for (i = 0; i < n; i += 2)
29583 {
29584 int x1 = x0, y1 = y0;
29585 if ((lx = poly[i], !INTEGERP (lx))
29586 || (ly = poly[i+1], !INTEGERP (ly)))
29587 return false;
29588 x0 = XINT (lx), y0 = XINT (ly);
29589
29590 /* Does this segment cross the X line? */
29591 if (x0 >= x)
29592 {
29593 if (x1 >= x)
29594 continue;
29595 }
29596 else if (x1 < x)
29597 continue;
29598 if (y > y0 && y > y1)
29599 continue;
29600 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29601 inside = !inside;
29602 }
29603 return inside;
29604 }
29605 }
29606 return false;
29607 }
29608
29609 Lisp_Object
29610 find_hot_spot (Lisp_Object map, int x, int y)
29611 {
29612 while (CONSP (map))
29613 {
29614 if (CONSP (XCAR (map))
29615 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29616 return XCAR (map);
29617 map = XCDR (map);
29618 }
29619
29620 return Qnil;
29621 }
29622
29623 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29624 3, 3, 0,
29625 doc: /* Lookup in image map MAP coordinates X and Y.
29626 An image map is an alist where each element has the format (AREA ID PLIST).
29627 An AREA is specified as either a rectangle, a circle, or a polygon:
29628 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29629 pixel coordinates of the upper left and bottom right corners.
29630 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29631 and the radius of the circle; r may be a float or integer.
29632 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29633 vector describes one corner in the polygon.
29634 Returns the alist element for the first matching AREA in MAP. */)
29635 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29636 {
29637 if (NILP (map))
29638 return Qnil;
29639
29640 CHECK_NUMBER (x);
29641 CHECK_NUMBER (y);
29642
29643 return find_hot_spot (map,
29644 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29645 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29646 }
29647 #endif /* HAVE_WINDOW_SYSTEM */
29648
29649
29650 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29651 static void
29652 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29653 {
29654 #ifdef HAVE_WINDOW_SYSTEM
29655 if (!FRAME_WINDOW_P (f))
29656 return;
29657
29658 /* Do not change cursor shape while dragging mouse. */
29659 if (EQ (do_mouse_tracking, Qdragging))
29660 return;
29661
29662 if (!NILP (pointer))
29663 {
29664 if (EQ (pointer, Qarrow))
29665 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29666 else if (EQ (pointer, Qhand))
29667 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29668 else if (EQ (pointer, Qtext))
29669 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29670 else if (EQ (pointer, intern ("hdrag")))
29671 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29672 else if (EQ (pointer, intern ("nhdrag")))
29673 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29674 # ifdef HAVE_X_WINDOWS
29675 else if (EQ (pointer, intern ("vdrag")))
29676 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29677 # endif
29678 else if (EQ (pointer, intern ("hourglass")))
29679 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29680 else if (EQ (pointer, Qmodeline))
29681 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29682 else
29683 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29684 }
29685
29686 if (cursor != No_Cursor)
29687 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29688 #endif
29689 }
29690
29691 /* Take proper action when mouse has moved to the mode or header line
29692 or marginal area AREA of window W, x-position X and y-position Y.
29693 X is relative to the start of the text display area of W, so the
29694 width of bitmap areas and scroll bars must be subtracted to get a
29695 position relative to the start of the mode line. */
29696
29697 static void
29698 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29699 enum window_part area)
29700 {
29701 struct window *w = XWINDOW (window);
29702 struct frame *f = XFRAME (w->frame);
29703 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29704 #ifdef HAVE_WINDOW_SYSTEM
29705 Display_Info *dpyinfo;
29706 #endif
29707 Cursor cursor = No_Cursor;
29708 Lisp_Object pointer = Qnil;
29709 int dx, dy, width, height;
29710 ptrdiff_t charpos;
29711 Lisp_Object string, object = Qnil;
29712 Lisp_Object pos UNINIT;
29713 Lisp_Object mouse_face;
29714 int original_x_pixel = x;
29715 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29716 struct glyph_row *row UNINIT;
29717
29718 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29719 {
29720 int x0;
29721 struct glyph *end;
29722
29723 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29724 returns them in row/column units! */
29725 string = mode_line_string (w, area, &x, &y, &charpos,
29726 &object, &dx, &dy, &width, &height);
29727
29728 row = (area == ON_MODE_LINE
29729 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29730 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29731
29732 /* Find the glyph under the mouse pointer. */
29733 if (row->mode_line_p && row->enabled_p)
29734 {
29735 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29736 end = glyph + row->used[TEXT_AREA];
29737
29738 for (x0 = original_x_pixel;
29739 glyph < end && x0 >= glyph->pixel_width;
29740 ++glyph)
29741 x0 -= glyph->pixel_width;
29742
29743 if (glyph >= end)
29744 glyph = NULL;
29745 }
29746 }
29747 else
29748 {
29749 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29750 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29751 returns them in row/column units! */
29752 string = marginal_area_string (w, area, &x, &y, &charpos,
29753 &object, &dx, &dy, &width, &height);
29754 }
29755
29756 Lisp_Object help = Qnil;
29757
29758 #ifdef HAVE_WINDOW_SYSTEM
29759 if (IMAGEP (object))
29760 {
29761 Lisp_Object image_map, hotspot;
29762 if ((image_map = Fplist_get (XCDR (object), QCmap),
29763 !NILP (image_map))
29764 && (hotspot = find_hot_spot (image_map, dx, dy),
29765 CONSP (hotspot))
29766 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29767 {
29768 Lisp_Object plist;
29769
29770 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29771 If so, we could look for mouse-enter, mouse-leave
29772 properties in PLIST (and do something...). */
29773 hotspot = XCDR (hotspot);
29774 if (CONSP (hotspot)
29775 && (plist = XCAR (hotspot), CONSP (plist)))
29776 {
29777 pointer = Fplist_get (plist, Qpointer);
29778 if (NILP (pointer))
29779 pointer = Qhand;
29780 help = Fplist_get (plist, Qhelp_echo);
29781 if (!NILP (help))
29782 {
29783 help_echo_string = help;
29784 XSETWINDOW (help_echo_window, w);
29785 help_echo_object = w->contents;
29786 help_echo_pos = charpos;
29787 }
29788 }
29789 }
29790 if (NILP (pointer))
29791 pointer = Fplist_get (XCDR (object), QCpointer);
29792 }
29793 #endif /* HAVE_WINDOW_SYSTEM */
29794
29795 if (STRINGP (string))
29796 pos = make_number (charpos);
29797
29798 /* Set the help text and mouse pointer. If the mouse is on a part
29799 of the mode line without any text (e.g. past the right edge of
29800 the mode line text), use the default help text and pointer. */
29801 if (STRINGP (string) || area == ON_MODE_LINE)
29802 {
29803 /* Arrange to display the help by setting the global variables
29804 help_echo_string, help_echo_object, and help_echo_pos. */
29805 if (NILP (help))
29806 {
29807 if (STRINGP (string))
29808 help = Fget_text_property (pos, Qhelp_echo, string);
29809
29810 if (!NILP (help))
29811 {
29812 help_echo_string = help;
29813 XSETWINDOW (help_echo_window, w);
29814 help_echo_object = string;
29815 help_echo_pos = charpos;
29816 }
29817 else if (area == ON_MODE_LINE)
29818 {
29819 Lisp_Object default_help
29820 = buffer_local_value (Qmode_line_default_help_echo,
29821 w->contents);
29822
29823 if (STRINGP (default_help))
29824 {
29825 help_echo_string = default_help;
29826 XSETWINDOW (help_echo_window, w);
29827 help_echo_object = Qnil;
29828 help_echo_pos = -1;
29829 }
29830 }
29831 }
29832
29833 #ifdef HAVE_WINDOW_SYSTEM
29834 /* Change the mouse pointer according to what is under it. */
29835 if (FRAME_WINDOW_P (f))
29836 {
29837 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29838 || minibuf_level
29839 || NILP (Vresize_mini_windows));
29840
29841 dpyinfo = FRAME_DISPLAY_INFO (f);
29842 if (STRINGP (string))
29843 {
29844 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29845
29846 if (NILP (pointer))
29847 pointer = Fget_text_property (pos, Qpointer, string);
29848
29849 /* Change the mouse pointer according to what is under X/Y. */
29850 if (NILP (pointer)
29851 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29852 {
29853 Lisp_Object map;
29854 map = Fget_text_property (pos, Qlocal_map, string);
29855 if (!KEYMAPP (map))
29856 map = Fget_text_property (pos, Qkeymap, string);
29857 if (!KEYMAPP (map) && draggable)
29858 cursor = dpyinfo->vertical_scroll_bar_cursor;
29859 }
29860 }
29861 else if (draggable)
29862 /* Default mode-line pointer. */
29863 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29864 }
29865 #endif
29866 }
29867
29868 /* Change the mouse face according to what is under X/Y. */
29869 bool mouse_face_shown = false;
29870 if (STRINGP (string))
29871 {
29872 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29873 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29874 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29875 && glyph)
29876 {
29877 Lisp_Object b, e;
29878
29879 struct glyph * tmp_glyph;
29880
29881 int gpos;
29882 int gseq_length;
29883 int total_pixel_width;
29884 ptrdiff_t begpos, endpos, ignore;
29885
29886 int vpos, hpos;
29887
29888 b = Fprevious_single_property_change (make_number (charpos + 1),
29889 Qmouse_face, string, Qnil);
29890 if (NILP (b))
29891 begpos = 0;
29892 else
29893 begpos = XINT (b);
29894
29895 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29896 if (NILP (e))
29897 endpos = SCHARS (string);
29898 else
29899 endpos = XINT (e);
29900
29901 /* Calculate the glyph position GPOS of GLYPH in the
29902 displayed string, relative to the beginning of the
29903 highlighted part of the string.
29904
29905 Note: GPOS is different from CHARPOS. CHARPOS is the
29906 position of GLYPH in the internal string object. A mode
29907 line string format has structures which are converted to
29908 a flattened string by the Emacs Lisp interpreter. The
29909 internal string is an element of those structures. The
29910 displayed string is the flattened string. */
29911 tmp_glyph = row_start_glyph;
29912 while (tmp_glyph < glyph
29913 && (!(EQ (tmp_glyph->object, glyph->object)
29914 && begpos <= tmp_glyph->charpos
29915 && tmp_glyph->charpos < endpos)))
29916 tmp_glyph++;
29917 gpos = glyph - tmp_glyph;
29918
29919 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29920 the highlighted part of the displayed string to which
29921 GLYPH belongs. Note: GSEQ_LENGTH is different from
29922 SCHARS (STRING), because the latter returns the length of
29923 the internal string. */
29924 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29925 tmp_glyph > glyph
29926 && (!(EQ (tmp_glyph->object, glyph->object)
29927 && begpos <= tmp_glyph->charpos
29928 && tmp_glyph->charpos < endpos));
29929 tmp_glyph--)
29930 ;
29931 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29932
29933 /* Calculate the total pixel width of all the glyphs between
29934 the beginning of the highlighted area and GLYPH. */
29935 total_pixel_width = 0;
29936 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29937 total_pixel_width += tmp_glyph->pixel_width;
29938
29939 /* Pre calculation of re-rendering position. Note: X is in
29940 column units here, after the call to mode_line_string or
29941 marginal_area_string. */
29942 hpos = x - gpos;
29943 vpos = (area == ON_MODE_LINE
29944 ? (w->current_matrix)->nrows - 1
29945 : 0);
29946
29947 /* If GLYPH's position is included in the region that is
29948 already drawn in mouse face, we have nothing to do. */
29949 if ( EQ (window, hlinfo->mouse_face_window)
29950 && (!row->reversed_p
29951 ? (hlinfo->mouse_face_beg_col <= hpos
29952 && hpos < hlinfo->mouse_face_end_col)
29953 /* In R2L rows we swap BEG and END, see below. */
29954 : (hlinfo->mouse_face_end_col <= hpos
29955 && hpos < hlinfo->mouse_face_beg_col))
29956 && hlinfo->mouse_face_beg_row == vpos )
29957 return;
29958
29959 if (clear_mouse_face (hlinfo))
29960 cursor = No_Cursor;
29961
29962 if (!row->reversed_p)
29963 {
29964 hlinfo->mouse_face_beg_col = hpos;
29965 hlinfo->mouse_face_beg_x = original_x_pixel
29966 - (total_pixel_width + dx);
29967 hlinfo->mouse_face_end_col = hpos + gseq_length;
29968 hlinfo->mouse_face_end_x = 0;
29969 }
29970 else
29971 {
29972 /* In R2L rows, show_mouse_face expects BEG and END
29973 coordinates to be swapped. */
29974 hlinfo->mouse_face_end_col = hpos;
29975 hlinfo->mouse_face_end_x = original_x_pixel
29976 - (total_pixel_width + dx);
29977 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29978 hlinfo->mouse_face_beg_x = 0;
29979 }
29980
29981 hlinfo->mouse_face_beg_row = vpos;
29982 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29983 hlinfo->mouse_face_past_end = false;
29984 hlinfo->mouse_face_window = window;
29985
29986 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29987 charpos,
29988 0, &ignore,
29989 glyph->face_id,
29990 true);
29991 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29992 mouse_face_shown = true;
29993
29994 if (NILP (pointer))
29995 pointer = Qhand;
29996 }
29997 }
29998
29999 /* If mouse-face doesn't need to be shown, clear any existing
30000 mouse-face. */
30001 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30002 clear_mouse_face (hlinfo);
30003
30004 define_frame_cursor1 (f, cursor, pointer);
30005 }
30006
30007
30008 /* EXPORT:
30009 Take proper action when the mouse has moved to position X, Y on
30010 frame F with regards to highlighting portions of display that have
30011 mouse-face properties. Also de-highlight portions of display where
30012 the mouse was before, set the mouse pointer shape as appropriate
30013 for the mouse coordinates, and activate help echo (tooltips).
30014 X and Y can be negative or out of range. */
30015
30016 void
30017 note_mouse_highlight (struct frame *f, int x, int y)
30018 {
30019 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30020 enum window_part part = ON_NOTHING;
30021 Lisp_Object window;
30022 struct window *w;
30023 Cursor cursor = No_Cursor;
30024 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30025 struct buffer *b;
30026
30027 /* When a menu is active, don't highlight because this looks odd. */
30028 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30029 if (popup_activated ())
30030 return;
30031 #endif
30032
30033 if (!f->glyphs_initialized_p
30034 || f->pointer_invisible)
30035 return;
30036
30037 hlinfo->mouse_face_mouse_x = x;
30038 hlinfo->mouse_face_mouse_y = y;
30039 hlinfo->mouse_face_mouse_frame = f;
30040
30041 if (hlinfo->mouse_face_defer)
30042 return;
30043
30044 /* Which window is that in? */
30045 window = window_from_coordinates (f, x, y, &part, true);
30046
30047 /* If displaying active text in another window, clear that. */
30048 if (! EQ (window, hlinfo->mouse_face_window)
30049 /* Also clear if we move out of text area in same window. */
30050 || (!NILP (hlinfo->mouse_face_window)
30051 && !NILP (window)
30052 && part != ON_TEXT
30053 && part != ON_MODE_LINE
30054 && part != ON_HEADER_LINE))
30055 clear_mouse_face (hlinfo);
30056
30057 /* Not on a window -> return. */
30058 if (!WINDOWP (window))
30059 return;
30060
30061 /* Reset help_echo_string. It will get recomputed below. */
30062 help_echo_string = Qnil;
30063
30064 /* Convert to window-relative pixel coordinates. */
30065 w = XWINDOW (window);
30066 frame_to_window_pixel_xy (w, &x, &y);
30067
30068 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30069 /* Handle tool-bar window differently since it doesn't display a
30070 buffer. */
30071 if (EQ (window, f->tool_bar_window))
30072 {
30073 note_tool_bar_highlight (f, x, y);
30074 return;
30075 }
30076 #endif
30077
30078 /* Mouse is on the mode, header line or margin? */
30079 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30080 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30081 {
30082 note_mode_line_or_margin_highlight (window, x, y, part);
30083
30084 #ifdef HAVE_WINDOW_SYSTEM
30085 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30086 {
30087 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30088 /* Show non-text cursor (Bug#16647). */
30089 goto set_cursor;
30090 }
30091 else
30092 #endif
30093 return;
30094 }
30095
30096 #ifdef HAVE_WINDOW_SYSTEM
30097 if (part == ON_VERTICAL_BORDER)
30098 {
30099 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30100 help_echo_string = build_string ("drag-mouse-1: resize");
30101 }
30102 else if (part == ON_RIGHT_DIVIDER)
30103 {
30104 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30105 help_echo_string = build_string ("drag-mouse-1: resize");
30106 }
30107 else if (part == ON_BOTTOM_DIVIDER)
30108 if (! WINDOW_BOTTOMMOST_P (w)
30109 || minibuf_level
30110 || NILP (Vresize_mini_windows))
30111 {
30112 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30113 help_echo_string = build_string ("drag-mouse-1: resize");
30114 }
30115 else
30116 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30117 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30118 || part == ON_VERTICAL_SCROLL_BAR
30119 || part == ON_HORIZONTAL_SCROLL_BAR)
30120 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30121 else
30122 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30123 #endif
30124
30125 /* Are we in a window whose display is up to date?
30126 And verify the buffer's text has not changed. */
30127 b = XBUFFER (w->contents);
30128 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30129 {
30130 int hpos, vpos, dx, dy, area = LAST_AREA;
30131 ptrdiff_t pos;
30132 struct glyph *glyph;
30133 Lisp_Object object;
30134 Lisp_Object mouse_face = Qnil, position;
30135 Lisp_Object *overlay_vec = NULL;
30136 ptrdiff_t i, noverlays;
30137 struct buffer *obuf;
30138 ptrdiff_t obegv, ozv;
30139 bool same_region;
30140
30141 /* Find the glyph under X/Y. */
30142 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30143
30144 #ifdef HAVE_WINDOW_SYSTEM
30145 /* Look for :pointer property on image. */
30146 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30147 {
30148 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30149 if (img != NULL && IMAGEP (img->spec))
30150 {
30151 Lisp_Object image_map, hotspot;
30152 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30153 !NILP (image_map))
30154 && (hotspot = find_hot_spot (image_map,
30155 glyph->slice.img.x + dx,
30156 glyph->slice.img.y + dy),
30157 CONSP (hotspot))
30158 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30159 {
30160 Lisp_Object plist;
30161
30162 /* Could check XCAR (hotspot) to see if we enter/leave
30163 this hot-spot.
30164 If so, we could look for mouse-enter, mouse-leave
30165 properties in PLIST (and do something...). */
30166 hotspot = XCDR (hotspot);
30167 if (CONSP (hotspot)
30168 && (plist = XCAR (hotspot), CONSP (plist)))
30169 {
30170 pointer = Fplist_get (plist, Qpointer);
30171 if (NILP (pointer))
30172 pointer = Qhand;
30173 help_echo_string = Fplist_get (plist, Qhelp_echo);
30174 if (!NILP (help_echo_string))
30175 {
30176 help_echo_window = window;
30177 help_echo_object = glyph->object;
30178 help_echo_pos = glyph->charpos;
30179 }
30180 }
30181 }
30182 if (NILP (pointer))
30183 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30184 }
30185 }
30186 #endif /* HAVE_WINDOW_SYSTEM */
30187
30188 /* Clear mouse face if X/Y not over text. */
30189 if (glyph == NULL
30190 || area != TEXT_AREA
30191 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30192 /* Glyph's OBJECT is nil for glyphs inserted by the
30193 display engine for its internal purposes, like truncation
30194 and continuation glyphs and blanks beyond the end of
30195 line's text on text terminals. If we are over such a
30196 glyph, we are not over any text. */
30197 || NILP (glyph->object)
30198 /* R2L rows have a stretch glyph at their front, which
30199 stands for no text, whereas L2R rows have no glyphs at
30200 all beyond the end of text. Treat such stretch glyphs
30201 like we do with NULL glyphs in L2R rows. */
30202 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30203 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30204 && glyph->type == STRETCH_GLYPH
30205 && glyph->avoid_cursor_p))
30206 {
30207 if (clear_mouse_face (hlinfo))
30208 cursor = No_Cursor;
30209 if (FRAME_WINDOW_P (f) && NILP (pointer))
30210 {
30211 #ifdef HAVE_WINDOW_SYSTEM
30212 if (area != TEXT_AREA)
30213 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30214 else
30215 pointer = Vvoid_text_area_pointer;
30216 #endif
30217 }
30218 goto set_cursor;
30219 }
30220
30221 pos = glyph->charpos;
30222 object = glyph->object;
30223 if (!STRINGP (object) && !BUFFERP (object))
30224 goto set_cursor;
30225
30226 /* If we get an out-of-range value, return now; avoid an error. */
30227 if (BUFFERP (object) && pos > BUF_Z (b))
30228 goto set_cursor;
30229
30230 /* Make the window's buffer temporarily current for
30231 overlays_at and compute_char_face. */
30232 obuf = current_buffer;
30233 current_buffer = b;
30234 obegv = BEGV;
30235 ozv = ZV;
30236 BEGV = BEG;
30237 ZV = Z;
30238
30239 /* Is this char mouse-active or does it have help-echo? */
30240 position = make_number (pos);
30241
30242 USE_SAFE_ALLOCA;
30243
30244 if (BUFFERP (object))
30245 {
30246 /* Put all the overlays we want in a vector in overlay_vec. */
30247 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30248 /* Sort overlays into increasing priority order. */
30249 noverlays = sort_overlays (overlay_vec, noverlays, w);
30250 }
30251 else
30252 noverlays = 0;
30253
30254 if (NILP (Vmouse_highlight))
30255 {
30256 clear_mouse_face (hlinfo);
30257 goto check_help_echo;
30258 }
30259
30260 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30261
30262 if (same_region)
30263 cursor = No_Cursor;
30264
30265 /* Check mouse-face highlighting. */
30266 if (! same_region
30267 /* If there exists an overlay with mouse-face overlapping
30268 the one we are currently highlighting, we have to
30269 check if we enter the overlapping overlay, and then
30270 highlight only that. */
30271 || (OVERLAYP (hlinfo->mouse_face_overlay)
30272 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30273 {
30274 /* Find the highest priority overlay with a mouse-face. */
30275 Lisp_Object overlay = Qnil;
30276 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30277 {
30278 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30279 if (!NILP (mouse_face))
30280 overlay = overlay_vec[i];
30281 }
30282
30283 /* If we're highlighting the same overlay as before, there's
30284 no need to do that again. */
30285 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30286 goto check_help_echo;
30287 hlinfo->mouse_face_overlay = overlay;
30288
30289 /* Clear the display of the old active region, if any. */
30290 if (clear_mouse_face (hlinfo))
30291 cursor = No_Cursor;
30292
30293 /* If no overlay applies, get a text property. */
30294 if (NILP (overlay))
30295 mouse_face = Fget_text_property (position, Qmouse_face, object);
30296
30297 /* Next, compute the bounds of the mouse highlighting and
30298 display it. */
30299 if (!NILP (mouse_face) && STRINGP (object))
30300 {
30301 /* The mouse-highlighting comes from a display string
30302 with a mouse-face. */
30303 Lisp_Object s, e;
30304 ptrdiff_t ignore;
30305
30306 s = Fprevious_single_property_change
30307 (make_number (pos + 1), Qmouse_face, object, Qnil);
30308 e = Fnext_single_property_change
30309 (position, Qmouse_face, object, Qnil);
30310 if (NILP (s))
30311 s = make_number (0);
30312 if (NILP (e))
30313 e = make_number (SCHARS (object));
30314 mouse_face_from_string_pos (w, hlinfo, object,
30315 XINT (s), XINT (e));
30316 hlinfo->mouse_face_past_end = false;
30317 hlinfo->mouse_face_window = window;
30318 hlinfo->mouse_face_face_id
30319 = face_at_string_position (w, object, pos, 0, &ignore,
30320 glyph->face_id, true);
30321 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30322 cursor = No_Cursor;
30323 }
30324 else
30325 {
30326 /* The mouse-highlighting, if any, comes from an overlay
30327 or text property in the buffer. */
30328 Lisp_Object buffer UNINIT;
30329 Lisp_Object disp_string UNINIT;
30330
30331 if (STRINGP (object))
30332 {
30333 /* If we are on a display string with no mouse-face,
30334 check if the text under it has one. */
30335 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30336 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30337 pos = string_buffer_position (object, start);
30338 if (pos > 0)
30339 {
30340 mouse_face = get_char_property_and_overlay
30341 (make_number (pos), Qmouse_face, w->contents, &overlay);
30342 buffer = w->contents;
30343 disp_string = object;
30344 }
30345 }
30346 else
30347 {
30348 buffer = object;
30349 disp_string = Qnil;
30350 }
30351
30352 if (!NILP (mouse_face))
30353 {
30354 Lisp_Object before, after;
30355 Lisp_Object before_string, after_string;
30356 /* To correctly find the limits of mouse highlight
30357 in a bidi-reordered buffer, we must not use the
30358 optimization of limiting the search in
30359 previous-single-property-change and
30360 next-single-property-change, because
30361 rows_from_pos_range needs the real start and end
30362 positions to DTRT in this case. That's because
30363 the first row visible in a window does not
30364 necessarily display the character whose position
30365 is the smallest. */
30366 Lisp_Object lim1
30367 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30368 ? Fmarker_position (w->start)
30369 : Qnil;
30370 Lisp_Object lim2
30371 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30372 ? make_number (BUF_Z (XBUFFER (buffer))
30373 - w->window_end_pos)
30374 : Qnil;
30375
30376 if (NILP (overlay))
30377 {
30378 /* Handle the text property case. */
30379 before = Fprevious_single_property_change
30380 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30381 after = Fnext_single_property_change
30382 (make_number (pos), Qmouse_face, buffer, lim2);
30383 before_string = after_string = Qnil;
30384 }
30385 else
30386 {
30387 /* Handle the overlay case. */
30388 before = Foverlay_start (overlay);
30389 after = Foverlay_end (overlay);
30390 before_string = Foverlay_get (overlay, Qbefore_string);
30391 after_string = Foverlay_get (overlay, Qafter_string);
30392
30393 if (!STRINGP (before_string)) before_string = Qnil;
30394 if (!STRINGP (after_string)) after_string = Qnil;
30395 }
30396
30397 mouse_face_from_buffer_pos (window, hlinfo, pos,
30398 NILP (before)
30399 ? 1
30400 : XFASTINT (before),
30401 NILP (after)
30402 ? BUF_Z (XBUFFER (buffer))
30403 : XFASTINT (after),
30404 before_string, after_string,
30405 disp_string);
30406 cursor = No_Cursor;
30407 }
30408 }
30409 }
30410
30411 check_help_echo:
30412
30413 /* Look for a `help-echo' property. */
30414 if (NILP (help_echo_string)) {
30415 Lisp_Object help, overlay;
30416
30417 /* Check overlays first. */
30418 help = overlay = Qnil;
30419 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30420 {
30421 overlay = overlay_vec[i];
30422 help = Foverlay_get (overlay, Qhelp_echo);
30423 }
30424
30425 if (!NILP (help))
30426 {
30427 help_echo_string = help;
30428 help_echo_window = window;
30429 help_echo_object = overlay;
30430 help_echo_pos = pos;
30431 }
30432 else
30433 {
30434 Lisp_Object obj = glyph->object;
30435 ptrdiff_t charpos = glyph->charpos;
30436
30437 /* Try text properties. */
30438 if (STRINGP (obj)
30439 && charpos >= 0
30440 && charpos < SCHARS (obj))
30441 {
30442 help = Fget_text_property (make_number (charpos),
30443 Qhelp_echo, obj);
30444 if (NILP (help))
30445 {
30446 /* If the string itself doesn't specify a help-echo,
30447 see if the buffer text ``under'' it does. */
30448 struct glyph_row *r
30449 = MATRIX_ROW (w->current_matrix, vpos);
30450 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30451 ptrdiff_t p = string_buffer_position (obj, start);
30452 if (p > 0)
30453 {
30454 help = Fget_char_property (make_number (p),
30455 Qhelp_echo, w->contents);
30456 if (!NILP (help))
30457 {
30458 charpos = p;
30459 obj = w->contents;
30460 }
30461 }
30462 }
30463 }
30464 else if (BUFFERP (obj)
30465 && charpos >= BEGV
30466 && charpos < ZV)
30467 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30468 obj);
30469
30470 if (!NILP (help))
30471 {
30472 help_echo_string = help;
30473 help_echo_window = window;
30474 help_echo_object = obj;
30475 help_echo_pos = charpos;
30476 }
30477 }
30478 }
30479
30480 #ifdef HAVE_WINDOW_SYSTEM
30481 /* Look for a `pointer' property. */
30482 if (FRAME_WINDOW_P (f) && NILP (pointer))
30483 {
30484 /* Check overlays first. */
30485 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30486 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30487
30488 if (NILP (pointer))
30489 {
30490 Lisp_Object obj = glyph->object;
30491 ptrdiff_t charpos = glyph->charpos;
30492
30493 /* Try text properties. */
30494 if (STRINGP (obj)
30495 && charpos >= 0
30496 && charpos < SCHARS (obj))
30497 {
30498 pointer = Fget_text_property (make_number (charpos),
30499 Qpointer, obj);
30500 if (NILP (pointer))
30501 {
30502 /* If the string itself doesn't specify a pointer,
30503 see if the buffer text ``under'' it does. */
30504 struct glyph_row *r
30505 = MATRIX_ROW (w->current_matrix, vpos);
30506 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30507 ptrdiff_t p = string_buffer_position (obj, start);
30508 if (p > 0)
30509 pointer = Fget_char_property (make_number (p),
30510 Qpointer, w->contents);
30511 }
30512 }
30513 else if (BUFFERP (obj)
30514 && charpos >= BEGV
30515 && charpos < ZV)
30516 pointer = Fget_text_property (make_number (charpos),
30517 Qpointer, obj);
30518 }
30519 }
30520 #endif /* HAVE_WINDOW_SYSTEM */
30521
30522 BEGV = obegv;
30523 ZV = ozv;
30524 current_buffer = obuf;
30525 SAFE_FREE ();
30526 }
30527
30528 set_cursor:
30529 define_frame_cursor1 (f, cursor, pointer);
30530 }
30531
30532
30533 /* EXPORT for RIF:
30534 Clear any mouse-face on window W. This function is part of the
30535 redisplay interface, and is called from try_window_id and similar
30536 functions to ensure the mouse-highlight is off. */
30537
30538 void
30539 x_clear_window_mouse_face (struct window *w)
30540 {
30541 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30542 Lisp_Object window;
30543
30544 block_input ();
30545 XSETWINDOW (window, w);
30546 if (EQ (window, hlinfo->mouse_face_window))
30547 clear_mouse_face (hlinfo);
30548 unblock_input ();
30549 }
30550
30551
30552 /* EXPORT:
30553 Just discard the mouse face information for frame F, if any.
30554 This is used when the size of F is changed. */
30555
30556 void
30557 cancel_mouse_face (struct frame *f)
30558 {
30559 Lisp_Object window;
30560 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30561
30562 window = hlinfo->mouse_face_window;
30563 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30564 reset_mouse_highlight (hlinfo);
30565 }
30566
30567
30568 \f
30569 /***********************************************************************
30570 Exposure Events
30571 ***********************************************************************/
30572
30573 #ifdef HAVE_WINDOW_SYSTEM
30574
30575 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30576 which intersects rectangle R. R is in window-relative coordinates. */
30577
30578 static void
30579 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30580 enum glyph_row_area area)
30581 {
30582 struct glyph *first = row->glyphs[area];
30583 struct glyph *end = row->glyphs[area] + row->used[area];
30584 struct glyph *last;
30585 int first_x, start_x, x;
30586
30587 if (area == TEXT_AREA && row->fill_line_p)
30588 /* If row extends face to end of line write the whole line. */
30589 draw_glyphs (w, 0, row, area,
30590 0, row->used[area],
30591 DRAW_NORMAL_TEXT, 0);
30592 else
30593 {
30594 /* Set START_X to the window-relative start position for drawing glyphs of
30595 AREA. The first glyph of the text area can be partially visible.
30596 The first glyphs of other areas cannot. */
30597 start_x = window_box_left_offset (w, area);
30598 x = start_x;
30599 if (area == TEXT_AREA)
30600 x += row->x;
30601
30602 /* Find the first glyph that must be redrawn. */
30603 while (first < end
30604 && x + first->pixel_width < r->x)
30605 {
30606 x += first->pixel_width;
30607 ++first;
30608 }
30609
30610 /* Find the last one. */
30611 last = first;
30612 first_x = x;
30613 /* Use a signed int intermediate value to avoid catastrophic
30614 failures due to comparison between signed and unsigned, when
30615 x is negative (can happen for wide images that are hscrolled). */
30616 int r_end = r->x + r->width;
30617 while (last < end && x < r_end)
30618 {
30619 x += last->pixel_width;
30620 ++last;
30621 }
30622
30623 /* Repaint. */
30624 if (last > first)
30625 draw_glyphs (w, first_x - start_x, row, area,
30626 first - row->glyphs[area], last - row->glyphs[area],
30627 DRAW_NORMAL_TEXT, 0);
30628 }
30629 }
30630
30631
30632 /* Redraw the parts of the glyph row ROW on window W intersecting
30633 rectangle R. R is in window-relative coordinates. Value is
30634 true if mouse-face was overwritten. */
30635
30636 static bool
30637 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30638 {
30639 eassert (row->enabled_p);
30640
30641 if (row->mode_line_p || w->pseudo_window_p)
30642 draw_glyphs (w, 0, row, TEXT_AREA,
30643 0, row->used[TEXT_AREA],
30644 DRAW_NORMAL_TEXT, 0);
30645 else
30646 {
30647 if (row->used[LEFT_MARGIN_AREA])
30648 expose_area (w, row, r, LEFT_MARGIN_AREA);
30649 if (row->used[TEXT_AREA])
30650 expose_area (w, row, r, TEXT_AREA);
30651 if (row->used[RIGHT_MARGIN_AREA])
30652 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30653 draw_row_fringe_bitmaps (w, row);
30654 }
30655
30656 return row->mouse_face_p;
30657 }
30658
30659
30660 /* Redraw those parts of glyphs rows during expose event handling that
30661 overlap other rows. Redrawing of an exposed line writes over parts
30662 of lines overlapping that exposed line; this function fixes that.
30663
30664 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30665 row in W's current matrix that is exposed and overlaps other rows.
30666 LAST_OVERLAPPING_ROW is the last such row. */
30667
30668 static void
30669 expose_overlaps (struct window *w,
30670 struct glyph_row *first_overlapping_row,
30671 struct glyph_row *last_overlapping_row,
30672 XRectangle *r)
30673 {
30674 struct glyph_row *row;
30675
30676 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30677 if (row->overlapping_p)
30678 {
30679 eassert (row->enabled_p && !row->mode_line_p);
30680
30681 row->clip = r;
30682 if (row->used[LEFT_MARGIN_AREA])
30683 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30684
30685 if (row->used[TEXT_AREA])
30686 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30687
30688 if (row->used[RIGHT_MARGIN_AREA])
30689 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30690 row->clip = NULL;
30691 }
30692 }
30693
30694
30695 /* Return true if W's cursor intersects rectangle R. */
30696
30697 static bool
30698 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30699 {
30700 XRectangle cr, result;
30701 struct glyph *cursor_glyph;
30702 struct glyph_row *row;
30703
30704 if (w->phys_cursor.vpos >= 0
30705 && w->phys_cursor.vpos < w->current_matrix->nrows
30706 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30707 row->enabled_p)
30708 && row->cursor_in_fringe_p)
30709 {
30710 /* Cursor is in the fringe. */
30711 cr.x = window_box_right_offset (w,
30712 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30713 ? RIGHT_MARGIN_AREA
30714 : TEXT_AREA));
30715 cr.y = row->y;
30716 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30717 cr.height = row->height;
30718 return x_intersect_rectangles (&cr, r, &result);
30719 }
30720
30721 cursor_glyph = get_phys_cursor_glyph (w);
30722 if (cursor_glyph)
30723 {
30724 /* r is relative to W's box, but w->phys_cursor.x is relative
30725 to left edge of W's TEXT area. Adjust it. */
30726 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30727 cr.y = w->phys_cursor.y;
30728 cr.width = cursor_glyph->pixel_width;
30729 cr.height = w->phys_cursor_height;
30730 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30731 I assume the effect is the same -- and this is portable. */
30732 return x_intersect_rectangles (&cr, r, &result);
30733 }
30734 /* If we don't understand the format, pretend we're not in the hot-spot. */
30735 return false;
30736 }
30737
30738
30739 /* EXPORT:
30740 Draw a vertical window border to the right of window W if W doesn't
30741 have vertical scroll bars. */
30742
30743 void
30744 x_draw_vertical_border (struct window *w)
30745 {
30746 struct frame *f = XFRAME (WINDOW_FRAME (w));
30747
30748 /* We could do better, if we knew what type of scroll-bar the adjacent
30749 windows (on either side) have... But we don't :-(
30750 However, I think this works ok. ++KFS 2003-04-25 */
30751
30752 /* Redraw borders between horizontally adjacent windows. Don't
30753 do it for frames with vertical scroll bars because either the
30754 right scroll bar of a window, or the left scroll bar of its
30755 neighbor will suffice as a border. */
30756 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30757 return;
30758
30759 /* Note: It is necessary to redraw both the left and the right
30760 borders, for when only this single window W is being
30761 redisplayed. */
30762 if (!WINDOW_RIGHTMOST_P (w)
30763 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30764 {
30765 int x0, x1, y0, y1;
30766
30767 window_box_edges (w, &x0, &y0, &x1, &y1);
30768 y1 -= 1;
30769
30770 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30771 x1 -= 1;
30772
30773 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30774 }
30775
30776 if (!WINDOW_LEFTMOST_P (w)
30777 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30778 {
30779 int x0, x1, y0, y1;
30780
30781 window_box_edges (w, &x0, &y0, &x1, &y1);
30782 y1 -= 1;
30783
30784 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30785 x0 -= 1;
30786
30787 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30788 }
30789 }
30790
30791
30792 /* Draw window dividers for window W. */
30793
30794 void
30795 x_draw_right_divider (struct window *w)
30796 {
30797 struct frame *f = WINDOW_XFRAME (w);
30798
30799 if (w->mini || w->pseudo_window_p)
30800 return;
30801 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30802 {
30803 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30804 int x1 = WINDOW_RIGHT_EDGE_X (w);
30805 int y0 = WINDOW_TOP_EDGE_Y (w);
30806 /* The bottom divider prevails. */
30807 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30808
30809 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30810 }
30811 }
30812
30813 static void
30814 x_draw_bottom_divider (struct window *w)
30815 {
30816 struct frame *f = XFRAME (WINDOW_FRAME (w));
30817
30818 if (w->mini || w->pseudo_window_p)
30819 return;
30820 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30821 {
30822 int x0 = WINDOW_LEFT_EDGE_X (w);
30823 int x1 = WINDOW_RIGHT_EDGE_X (w);
30824 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30825 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30826
30827 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30828 }
30829 }
30830
30831 /* Redraw the part of window W intersection rectangle FR. Pixel
30832 coordinates in FR are frame-relative. Call this function with
30833 input blocked. Value is true if the exposure overwrites
30834 mouse-face. */
30835
30836 static bool
30837 expose_window (struct window *w, XRectangle *fr)
30838 {
30839 struct frame *f = XFRAME (w->frame);
30840 XRectangle wr, r;
30841 bool mouse_face_overwritten_p = false;
30842
30843 /* If window is not yet fully initialized, do nothing. This can
30844 happen when toolkit scroll bars are used and a window is split.
30845 Reconfiguring the scroll bar will generate an expose for a newly
30846 created window. */
30847 if (w->current_matrix == NULL)
30848 return false;
30849
30850 /* When we're currently updating the window, display and current
30851 matrix usually don't agree. Arrange for a thorough display
30852 later. */
30853 if (w->must_be_updated_p)
30854 {
30855 SET_FRAME_GARBAGED (f);
30856 return false;
30857 }
30858
30859 /* Frame-relative pixel rectangle of W. */
30860 wr.x = WINDOW_LEFT_EDGE_X (w);
30861 wr.y = WINDOW_TOP_EDGE_Y (w);
30862 wr.width = WINDOW_PIXEL_WIDTH (w);
30863 wr.height = WINDOW_PIXEL_HEIGHT (w);
30864
30865 if (x_intersect_rectangles (fr, &wr, &r))
30866 {
30867 int yb = window_text_bottom_y (w);
30868 struct glyph_row *row;
30869 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30870
30871 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30872 r.x, r.y, r.width, r.height));
30873
30874 /* Convert to window coordinates. */
30875 r.x -= WINDOW_LEFT_EDGE_X (w);
30876 r.y -= WINDOW_TOP_EDGE_Y (w);
30877
30878 /* Turn off the cursor. */
30879 bool cursor_cleared_p = (!w->pseudo_window_p
30880 && phys_cursor_in_rect_p (w, &r));
30881 if (cursor_cleared_p)
30882 x_clear_cursor (w);
30883
30884 /* If the row containing the cursor extends face to end of line,
30885 then expose_area might overwrite the cursor outside the
30886 rectangle and thus notice_overwritten_cursor might clear
30887 w->phys_cursor_on_p. We remember the original value and
30888 check later if it is changed. */
30889 bool phys_cursor_on_p = w->phys_cursor_on_p;
30890
30891 /* Use a signed int intermediate value to avoid catastrophic
30892 failures due to comparison between signed and unsigned, when
30893 y0 or y1 is negative (can happen for tall images). */
30894 int r_bottom = r.y + r.height;
30895
30896 /* Update lines intersecting rectangle R. */
30897 first_overlapping_row = last_overlapping_row = NULL;
30898 for (row = w->current_matrix->rows;
30899 row->enabled_p;
30900 ++row)
30901 {
30902 int y0 = row->y;
30903 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30904
30905 if ((y0 >= r.y && y0 < r_bottom)
30906 || (y1 > r.y && y1 < r_bottom)
30907 || (r.y >= y0 && r.y < y1)
30908 || (r_bottom > y0 && r_bottom < y1))
30909 {
30910 /* A header line may be overlapping, but there is no need
30911 to fix overlapping areas for them. KFS 2005-02-12 */
30912 if (row->overlapping_p && !row->mode_line_p)
30913 {
30914 if (first_overlapping_row == NULL)
30915 first_overlapping_row = row;
30916 last_overlapping_row = row;
30917 }
30918
30919 row->clip = fr;
30920 if (expose_line (w, row, &r))
30921 mouse_face_overwritten_p = true;
30922 row->clip = NULL;
30923 }
30924 else if (row->overlapping_p)
30925 {
30926 /* We must redraw a row overlapping the exposed area. */
30927 if (y0 < r.y
30928 ? y0 + row->phys_height > r.y
30929 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30930 {
30931 if (first_overlapping_row == NULL)
30932 first_overlapping_row = row;
30933 last_overlapping_row = row;
30934 }
30935 }
30936
30937 if (y1 >= yb)
30938 break;
30939 }
30940
30941 /* Display the mode line if there is one. */
30942 if (WINDOW_WANTS_MODELINE_P (w)
30943 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30944 row->enabled_p)
30945 && row->y < r_bottom)
30946 {
30947 if (expose_line (w, row, &r))
30948 mouse_face_overwritten_p = true;
30949 }
30950
30951 if (!w->pseudo_window_p)
30952 {
30953 /* Fix the display of overlapping rows. */
30954 if (first_overlapping_row)
30955 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30956 fr);
30957
30958 /* Draw border between windows. */
30959 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30960 x_draw_right_divider (w);
30961 else
30962 x_draw_vertical_border (w);
30963
30964 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30965 x_draw_bottom_divider (w);
30966
30967 /* Turn the cursor on again. */
30968 if (cursor_cleared_p
30969 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30970 update_window_cursor (w, true);
30971 }
30972 }
30973
30974 return mouse_face_overwritten_p;
30975 }
30976
30977
30978
30979 /* Redraw (parts) of all windows in the window tree rooted at W that
30980 intersect R. R contains frame pixel coordinates. Value is
30981 true if the exposure overwrites mouse-face. */
30982
30983 static bool
30984 expose_window_tree (struct window *w, XRectangle *r)
30985 {
30986 struct frame *f = XFRAME (w->frame);
30987 bool mouse_face_overwritten_p = false;
30988
30989 while (w && !FRAME_GARBAGED_P (f))
30990 {
30991 mouse_face_overwritten_p
30992 |= (WINDOWP (w->contents)
30993 ? expose_window_tree (XWINDOW (w->contents), r)
30994 : expose_window (w, r));
30995
30996 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30997 }
30998
30999 return mouse_face_overwritten_p;
31000 }
31001
31002
31003 /* EXPORT:
31004 Redisplay an exposed area of frame F. X and Y are the upper-left
31005 corner of the exposed rectangle. W and H are width and height of
31006 the exposed area. All are pixel values. W or H zero means redraw
31007 the entire frame. */
31008
31009 void
31010 expose_frame (struct frame *f, int x, int y, int w, int h)
31011 {
31012 XRectangle r;
31013 bool mouse_face_overwritten_p = false;
31014
31015 TRACE ((stderr, "expose_frame "));
31016
31017 /* No need to redraw if frame will be redrawn soon. */
31018 if (FRAME_GARBAGED_P (f))
31019 {
31020 TRACE ((stderr, " garbaged\n"));
31021 return;
31022 }
31023
31024 /* If basic faces haven't been realized yet, there is no point in
31025 trying to redraw anything. This can happen when we get an expose
31026 event while Emacs is starting, e.g. by moving another window. */
31027 if (FRAME_FACE_CACHE (f) == NULL
31028 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31029 {
31030 TRACE ((stderr, " no faces\n"));
31031 return;
31032 }
31033
31034 if (w == 0 || h == 0)
31035 {
31036 r.x = r.y = 0;
31037 r.width = FRAME_TEXT_WIDTH (f);
31038 r.height = FRAME_TEXT_HEIGHT (f);
31039 }
31040 else
31041 {
31042 r.x = x;
31043 r.y = y;
31044 r.width = w;
31045 r.height = h;
31046 }
31047
31048 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31049 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31050
31051 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31052 if (WINDOWP (f->tool_bar_window))
31053 mouse_face_overwritten_p
31054 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31055 #endif
31056
31057 #ifdef HAVE_X_WINDOWS
31058 #ifndef MSDOS
31059 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31060 if (WINDOWP (f->menu_bar_window))
31061 mouse_face_overwritten_p
31062 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31063 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31064 #endif
31065 #endif
31066
31067 /* Some window managers support a focus-follows-mouse style with
31068 delayed raising of frames. Imagine a partially obscured frame,
31069 and moving the mouse into partially obscured mouse-face on that
31070 frame. The visible part of the mouse-face will be highlighted,
31071 then the WM raises the obscured frame. With at least one WM, KDE
31072 2.1, Emacs is not getting any event for the raising of the frame
31073 (even tried with SubstructureRedirectMask), only Expose events.
31074 These expose events will draw text normally, i.e. not
31075 highlighted. Which means we must redo the highlight here.
31076 Subsume it under ``we love X''. --gerd 2001-08-15 */
31077 /* Included in Windows version because Windows most likely does not
31078 do the right thing if any third party tool offers
31079 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31080 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31081 {
31082 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31083 if (f == hlinfo->mouse_face_mouse_frame)
31084 {
31085 int mouse_x = hlinfo->mouse_face_mouse_x;
31086 int mouse_y = hlinfo->mouse_face_mouse_y;
31087 clear_mouse_face (hlinfo);
31088 note_mouse_highlight (f, mouse_x, mouse_y);
31089 }
31090 }
31091 }
31092
31093
31094 /* EXPORT:
31095 Determine the intersection of two rectangles R1 and R2. Return
31096 the intersection in *RESULT. Value is true if RESULT is not
31097 empty. */
31098
31099 bool
31100 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31101 {
31102 XRectangle *left, *right;
31103 XRectangle *upper, *lower;
31104 bool intersection_p = false;
31105
31106 /* Rearrange so that R1 is the left-most rectangle. */
31107 if (r1->x < r2->x)
31108 left = r1, right = r2;
31109 else
31110 left = r2, right = r1;
31111
31112 /* X0 of the intersection is right.x0, if this is inside R1,
31113 otherwise there is no intersection. */
31114 if (right->x <= left->x + left->width)
31115 {
31116 result->x = right->x;
31117
31118 /* The right end of the intersection is the minimum of
31119 the right ends of left and right. */
31120 result->width = (min (left->x + left->width, right->x + right->width)
31121 - result->x);
31122
31123 /* Same game for Y. */
31124 if (r1->y < r2->y)
31125 upper = r1, lower = r2;
31126 else
31127 upper = r2, lower = r1;
31128
31129 /* The upper end of the intersection is lower.y0, if this is inside
31130 of upper. Otherwise, there is no intersection. */
31131 if (lower->y <= upper->y + upper->height)
31132 {
31133 result->y = lower->y;
31134
31135 /* The lower end of the intersection is the minimum of the lower
31136 ends of upper and lower. */
31137 result->height = (min (lower->y + lower->height,
31138 upper->y + upper->height)
31139 - result->y);
31140 intersection_p = true;
31141 }
31142 }
31143
31144 return intersection_p;
31145 }
31146
31147 #endif /* HAVE_WINDOW_SYSTEM */
31148
31149 \f
31150 /***********************************************************************
31151 Initialization
31152 ***********************************************************************/
31153
31154 void
31155 syms_of_xdisp (void)
31156 {
31157 Vwith_echo_area_save_vector = Qnil;
31158 staticpro (&Vwith_echo_area_save_vector);
31159
31160 Vmessage_stack = Qnil;
31161 staticpro (&Vmessage_stack);
31162
31163 /* Non-nil means don't actually do any redisplay. */
31164 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31165
31166 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31167
31168 DEFVAR_BOOL("inhibit-message", inhibit_message,
31169 doc: /* Non-nil means calls to `message' are not displayed.
31170 They are still logged to the *Messages* buffer. */);
31171 inhibit_message = 0;
31172
31173 message_dolog_marker1 = Fmake_marker ();
31174 staticpro (&message_dolog_marker1);
31175 message_dolog_marker2 = Fmake_marker ();
31176 staticpro (&message_dolog_marker2);
31177 message_dolog_marker3 = Fmake_marker ();
31178 staticpro (&message_dolog_marker3);
31179
31180 #ifdef GLYPH_DEBUG
31181 defsubr (&Sdump_frame_glyph_matrix);
31182 defsubr (&Sdump_glyph_matrix);
31183 defsubr (&Sdump_glyph_row);
31184 defsubr (&Sdump_tool_bar_row);
31185 defsubr (&Strace_redisplay);
31186 defsubr (&Strace_to_stderr);
31187 #endif
31188 #ifdef HAVE_WINDOW_SYSTEM
31189 defsubr (&Stool_bar_height);
31190 defsubr (&Slookup_image_map);
31191 #endif
31192 defsubr (&Sline_pixel_height);
31193 defsubr (&Sformat_mode_line);
31194 defsubr (&Sinvisible_p);
31195 defsubr (&Scurrent_bidi_paragraph_direction);
31196 defsubr (&Swindow_text_pixel_size);
31197 defsubr (&Smove_point_visually);
31198 defsubr (&Sbidi_find_overridden_directionality);
31199
31200 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31201 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31202 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31203 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31204 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31205 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31206 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31207 DEFSYM (Qeval, "eval");
31208 DEFSYM (QCdata, ":data");
31209
31210 /* Names of text properties relevant for redisplay. */
31211 DEFSYM (Qdisplay, "display");
31212 DEFSYM (Qspace_width, "space-width");
31213 DEFSYM (Qraise, "raise");
31214 DEFSYM (Qslice, "slice");
31215 DEFSYM (Qspace, "space");
31216 DEFSYM (Qmargin, "margin");
31217 DEFSYM (Qpointer, "pointer");
31218 DEFSYM (Qleft_margin, "left-margin");
31219 DEFSYM (Qright_margin, "right-margin");
31220 DEFSYM (Qcenter, "center");
31221 DEFSYM (Qline_height, "line-height");
31222 DEFSYM (QCalign_to, ":align-to");
31223 DEFSYM (QCrelative_width, ":relative-width");
31224 DEFSYM (QCrelative_height, ":relative-height");
31225 DEFSYM (QCeval, ":eval");
31226 DEFSYM (QCpropertize, ":propertize");
31227 DEFSYM (QCfile, ":file");
31228 DEFSYM (Qfontified, "fontified");
31229 DEFSYM (Qfontification_functions, "fontification-functions");
31230
31231 /* Name of the face used to highlight trailing whitespace. */
31232 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31233
31234 /* Name and number of the face used to highlight escape glyphs. */
31235 DEFSYM (Qescape_glyph, "escape-glyph");
31236
31237 /* Name and number of the face used to highlight non-breaking
31238 spaces/hyphens. */
31239 DEFSYM (Qnobreak_space, "nobreak-space");
31240 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31241
31242 /* The symbol 'image' which is the car of the lists used to represent
31243 images in Lisp. Also a tool bar style. */
31244 DEFSYM (Qimage, "image");
31245
31246 /* Tool bar styles. */
31247 DEFSYM (Qtext, "text");
31248 DEFSYM (Qboth, "both");
31249 DEFSYM (Qboth_horiz, "both-horiz");
31250 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31251
31252 /* The image map types. */
31253 DEFSYM (QCmap, ":map");
31254 DEFSYM (QCpointer, ":pointer");
31255 DEFSYM (Qrect, "rect");
31256 DEFSYM (Qcircle, "circle");
31257 DEFSYM (Qpoly, "poly");
31258
31259 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31260
31261 DEFSYM (Qgrow_only, "grow-only");
31262 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31263 DEFSYM (Qposition, "position");
31264 DEFSYM (Qbuffer_position, "buffer-position");
31265 DEFSYM (Qobject, "object");
31266
31267 /* Cursor shapes. */
31268 DEFSYM (Qbar, "bar");
31269 DEFSYM (Qhbar, "hbar");
31270 DEFSYM (Qbox, "box");
31271 DEFSYM (Qhollow, "hollow");
31272
31273 /* Pointer shapes. */
31274 DEFSYM (Qhand, "hand");
31275 DEFSYM (Qarrow, "arrow");
31276 /* also Qtext */
31277
31278 DEFSYM (Qdragging, "dragging");
31279
31280 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31281
31282 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31283 staticpro (&list_of_error);
31284
31285 /* Values of those variables at last redisplay are stored as
31286 properties on 'overlay-arrow-position' symbol. However, if
31287 Voverlay_arrow_position is a marker, last-arrow-position is its
31288 numerical position. */
31289 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31290 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31291
31292 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31293 properties on a symbol in overlay-arrow-variable-list. */
31294 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31295 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31296
31297 echo_buffer[0] = echo_buffer[1] = Qnil;
31298 staticpro (&echo_buffer[0]);
31299 staticpro (&echo_buffer[1]);
31300
31301 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31302 staticpro (&echo_area_buffer[0]);
31303 staticpro (&echo_area_buffer[1]);
31304
31305 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31306 staticpro (&Vmessages_buffer_name);
31307
31308 mode_line_proptrans_alist = Qnil;
31309 staticpro (&mode_line_proptrans_alist);
31310 mode_line_string_list = Qnil;
31311 staticpro (&mode_line_string_list);
31312 mode_line_string_face = Qnil;
31313 staticpro (&mode_line_string_face);
31314 mode_line_string_face_prop = Qnil;
31315 staticpro (&mode_line_string_face_prop);
31316 Vmode_line_unwind_vector = Qnil;
31317 staticpro (&Vmode_line_unwind_vector);
31318
31319 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31320
31321 help_echo_string = Qnil;
31322 staticpro (&help_echo_string);
31323 help_echo_object = Qnil;
31324 staticpro (&help_echo_object);
31325 help_echo_window = Qnil;
31326 staticpro (&help_echo_window);
31327 previous_help_echo_string = Qnil;
31328 staticpro (&previous_help_echo_string);
31329 help_echo_pos = -1;
31330
31331 DEFSYM (Qright_to_left, "right-to-left");
31332 DEFSYM (Qleft_to_right, "left-to-right");
31333 defsubr (&Sbidi_resolved_levels);
31334
31335 #ifdef HAVE_WINDOW_SYSTEM
31336 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31337 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31338 For example, if a block cursor is over a tab, it will be drawn as
31339 wide as that tab on the display. */);
31340 x_stretch_cursor_p = 0;
31341 #endif
31342
31343 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31344 doc: /* Non-nil means highlight trailing whitespace.
31345 The face used for trailing whitespace is `trailing-whitespace'. */);
31346 Vshow_trailing_whitespace = Qnil;
31347
31348 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31349 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31350 If the value is t, Emacs highlights non-ASCII chars which have the
31351 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31352 or `nobreak-hyphen' face respectively.
31353
31354 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31355 U+2011 (non-breaking hyphen) are affected.
31356
31357 Any other non-nil value means to display these characters as a escape
31358 glyph followed by an ordinary space or hyphen.
31359
31360 A value of nil means no special handling of these characters. */);
31361 Vnobreak_char_display = Qt;
31362
31363 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31364 doc: /* The pointer shape to show in void text areas.
31365 A value of nil means to show the text pointer. Other options are
31366 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31367 `hourglass'. */);
31368 Vvoid_text_area_pointer = Qarrow;
31369
31370 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31371 doc: /* Non-nil means don't actually do any redisplay.
31372 This is used for internal purposes. */);
31373 Vinhibit_redisplay = Qnil;
31374
31375 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31376 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31377 Vglobal_mode_string = Qnil;
31378
31379 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31380 doc: /* Marker for where to display an arrow on top of the buffer text.
31381 This must be the beginning of a line in order to work.
31382 See also `overlay-arrow-string'. */);
31383 Voverlay_arrow_position = Qnil;
31384
31385 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31386 doc: /* String to display as an arrow in non-window frames.
31387 See also `overlay-arrow-position'. */);
31388 Voverlay_arrow_string = build_pure_c_string ("=>");
31389
31390 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31391 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31392 The symbols on this list are examined during redisplay to determine
31393 where to display overlay arrows. */);
31394 Voverlay_arrow_variable_list
31395 = list1 (intern_c_string ("overlay-arrow-position"));
31396
31397 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31398 doc: /* The number of lines to try scrolling a window by when point moves out.
31399 If that fails to bring point back on frame, point is centered instead.
31400 If this is zero, point is always centered after it moves off frame.
31401 If you want scrolling to always be a line at a time, you should set
31402 `scroll-conservatively' to a large value rather than set this to 1. */);
31403
31404 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31405 doc: /* Scroll up to this many lines, to bring point back on screen.
31406 If point moves off-screen, redisplay will scroll by up to
31407 `scroll-conservatively' lines in order to bring point just barely
31408 onto the screen again. If that cannot be done, then redisplay
31409 recenters point as usual.
31410
31411 If the value is greater than 100, redisplay will never recenter point,
31412 but will always scroll just enough text to bring point into view, even
31413 if you move far away.
31414
31415 A value of zero means always recenter point if it moves off screen. */);
31416 scroll_conservatively = 0;
31417
31418 DEFVAR_INT ("scroll-margin", scroll_margin,
31419 doc: /* Number of lines of margin at the top and bottom of a window.
31420 Recenter the window whenever point gets within this many lines
31421 of the top or bottom of the window. */);
31422 scroll_margin = 0;
31423
31424 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31425 doc: /* Pixels per inch value for non-window system displays.
31426 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31427 Vdisplay_pixels_per_inch = make_float (72.0);
31428
31429 #ifdef GLYPH_DEBUG
31430 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31431 #endif
31432
31433 DEFVAR_LISP ("truncate-partial-width-windows",
31434 Vtruncate_partial_width_windows,
31435 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31436 For an integer value, truncate lines in each window narrower than the
31437 full frame width, provided the total window width in column units is less
31438 than that integer; otherwise, respect the value of `truncate-lines'.
31439 The total width of the window is as returned by `window-total-width', it
31440 includes the fringes, the continuation and truncation glyphs, the
31441 display margins (if any), and the scroll bar
31442
31443 For any other non-nil value, truncate lines in all windows that do
31444 not span the full frame width.
31445
31446 A value of nil means to respect the value of `truncate-lines'.
31447
31448 If `word-wrap' is enabled, you might want to reduce this. */);
31449 Vtruncate_partial_width_windows = make_number (50);
31450
31451 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31452 doc: /* Maximum buffer size for which line number should be displayed.
31453 If the buffer is bigger than this, the line number does not appear
31454 in the mode line. A value of nil means no limit. */);
31455 Vline_number_display_limit = Qnil;
31456
31457 DEFVAR_INT ("line-number-display-limit-width",
31458 line_number_display_limit_width,
31459 doc: /* Maximum line width (in characters) for line number display.
31460 If the average length of the lines near point is bigger than this, then the
31461 line number may be omitted from the mode line. */);
31462 line_number_display_limit_width = 200;
31463
31464 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31465 doc: /* Non-nil means highlight region even in nonselected windows. */);
31466 highlight_nonselected_windows = false;
31467
31468 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31469 doc: /* Non-nil if more than one frame is visible on this display.
31470 Minibuffer-only frames don't count, but iconified frames do.
31471 This variable is not guaranteed to be accurate except while processing
31472 `frame-title-format' and `icon-title-format'. */);
31473
31474 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31475 doc: /* Template for displaying the title bar of visible frames.
31476 \(Assuming the window manager supports this feature.)
31477
31478 This variable has the same structure as `mode-line-format', except that
31479 the %c and %l constructs are ignored. It is used only on frames for
31480 which no explicit name has been set (see `modify-frame-parameters'). */);
31481
31482 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31483 doc: /* Template for displaying the title bar of an iconified frame.
31484 \(Assuming the window manager supports this feature.)
31485 This variable has the same structure as `mode-line-format' (which see),
31486 and is used only on frames for which no explicit name has been set
31487 \(see `modify-frame-parameters'). */);
31488 Vicon_title_format
31489 = Vframe_title_format
31490 = listn (CONSTYPE_PURE, 3,
31491 intern_c_string ("multiple-frames"),
31492 build_pure_c_string ("%b"),
31493 listn (CONSTYPE_PURE, 4,
31494 empty_unibyte_string,
31495 intern_c_string ("invocation-name"),
31496 build_pure_c_string ("@"),
31497 intern_c_string ("system-name")));
31498
31499 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31500 doc: /* Maximum number of lines to keep in the message log buffer.
31501 If nil, disable message logging. If t, log messages but don't truncate
31502 the buffer when it becomes large. */);
31503 Vmessage_log_max = make_number (1000);
31504
31505 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31506 doc: /* List of functions to call before redisplaying a window with scrolling.
31507 Each function is called with two arguments, the window and its new
31508 display-start position.
31509 These functions are called whenever the `window-start' marker is modified,
31510 either to point into another buffer (e.g. via `set-window-buffer') or another
31511 place in the same buffer.
31512 Note that the value of `window-end' is not valid when these functions are
31513 called.
31514
31515 Warning: Do not use this feature to alter the way the window
31516 is scrolled. It is not designed for that, and such use probably won't
31517 work. */);
31518 Vwindow_scroll_functions = Qnil;
31519
31520 DEFVAR_LISP ("window-text-change-functions",
31521 Vwindow_text_change_functions,
31522 doc: /* Functions to call in redisplay when text in the window might change. */);
31523 Vwindow_text_change_functions = Qnil;
31524
31525 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31526 doc: /* Functions called when redisplay of a window reaches the end trigger.
31527 Each function is called with two arguments, the window and the end trigger value.
31528 See `set-window-redisplay-end-trigger'. */);
31529 Vredisplay_end_trigger_functions = Qnil;
31530
31531 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31532 doc: /* Non-nil means autoselect window with mouse pointer.
31533 If nil, do not autoselect windows.
31534 A positive number means delay autoselection by that many seconds: a
31535 window is autoselected only after the mouse has remained in that
31536 window for the duration of the delay.
31537 A negative number has a similar effect, but causes windows to be
31538 autoselected only after the mouse has stopped moving. (Because of
31539 the way Emacs compares mouse events, you will occasionally wait twice
31540 that time before the window gets selected.)
31541 Any other value means to autoselect window instantaneously when the
31542 mouse pointer enters it.
31543
31544 Autoselection selects the minibuffer only if it is active, and never
31545 unselects the minibuffer if it is active.
31546
31547 When customizing this variable make sure that the actual value of
31548 `focus-follows-mouse' matches the behavior of your window manager. */);
31549 Vmouse_autoselect_window = Qnil;
31550
31551 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31552 doc: /* Non-nil means automatically resize tool-bars.
31553 This dynamically changes the tool-bar's height to the minimum height
31554 that is needed to make all tool-bar items visible.
31555 If value is `grow-only', the tool-bar's height is only increased
31556 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31557 Vauto_resize_tool_bars = Qt;
31558
31559 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31560 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31561 auto_raise_tool_bar_buttons_p = true;
31562
31563 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31564 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31565 make_cursor_line_fully_visible_p = true;
31566
31567 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31568 doc: /* Border below tool-bar in pixels.
31569 If an integer, use it as the height of the border.
31570 If it is one of `internal-border-width' or `border-width', use the
31571 value of the corresponding frame parameter.
31572 Otherwise, no border is added below the tool-bar. */);
31573 Vtool_bar_border = Qinternal_border_width;
31574
31575 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31576 doc: /* Margin around tool-bar buttons in pixels.
31577 If an integer, use that for both horizontal and vertical margins.
31578 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31579 HORZ specifying the horizontal margin, and VERT specifying the
31580 vertical margin. */);
31581 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31582
31583 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31584 doc: /* Relief thickness of tool-bar buttons. */);
31585 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31586
31587 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31588 doc: /* Tool bar style to use.
31589 It can be one of
31590 image - show images only
31591 text - show text only
31592 both - show both, text below image
31593 both-horiz - show text to the right of the image
31594 text-image-horiz - show text to the left of the image
31595 any other - use system default or image if no system default.
31596
31597 This variable only affects the GTK+ toolkit version of Emacs. */);
31598 Vtool_bar_style = Qnil;
31599
31600 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31601 doc: /* Maximum number of characters a label can have to be shown.
31602 The tool bar style must also show labels for this to have any effect, see
31603 `tool-bar-style'. */);
31604 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31605
31606 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31607 doc: /* List of functions to call to fontify regions of text.
31608 Each function is called with one argument POS. Functions must
31609 fontify a region starting at POS in the current buffer, and give
31610 fontified regions the property `fontified'. */);
31611 Vfontification_functions = Qnil;
31612 Fmake_variable_buffer_local (Qfontification_functions);
31613
31614 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31615 unibyte_display_via_language_environment,
31616 doc: /* Non-nil means display unibyte text according to language environment.
31617 Specifically, this means that raw bytes in the range 160-255 decimal
31618 are displayed by converting them to the equivalent multibyte characters
31619 according to the current language environment. As a result, they are
31620 displayed according to the current fontset.
31621
31622 Note that this variable affects only how these bytes are displayed,
31623 but does not change the fact they are interpreted as raw bytes. */);
31624 unibyte_display_via_language_environment = false;
31625
31626 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31627 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31628 If a float, it specifies a fraction of the mini-window frame's height.
31629 If an integer, it specifies a number of lines. */);
31630 Vmax_mini_window_height = make_float (0.25);
31631
31632 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31633 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31634 A value of nil means don't automatically resize mini-windows.
31635 A value of t means resize them to fit the text displayed in them.
31636 A value of `grow-only', the default, means let mini-windows grow only;
31637 they return to their normal size when the minibuffer is closed, or the
31638 echo area becomes empty. */);
31639 /* Contrary to the doc string, we initialize this to nil, so that
31640 loading loadup.el won't try to resize windows before loading
31641 window.el, where some functions we need to call for this live.
31642 We assign the 'grow-only' value right after loading window.el
31643 during loadup. */
31644 Vresize_mini_windows = Qnil;
31645
31646 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31647 doc: /* Alist specifying how to blink the cursor off.
31648 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31649 `cursor-type' frame-parameter or variable equals ON-STATE,
31650 comparing using `equal', Emacs uses OFF-STATE to specify
31651 how to blink it off. ON-STATE and OFF-STATE are values for
31652 the `cursor-type' frame parameter.
31653
31654 If a frame's ON-STATE has no entry in this list,
31655 the frame's other specifications determine how to blink the cursor off. */);
31656 Vblink_cursor_alist = Qnil;
31657
31658 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31659 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31660 If non-nil, windows are automatically scrolled horizontally to make
31661 point visible. */);
31662 automatic_hscrolling_p = true;
31663 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31664
31665 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31666 doc: /* How many columns away from the window edge point is allowed to get
31667 before automatic hscrolling will horizontally scroll the window. */);
31668 hscroll_margin = 5;
31669
31670 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31671 doc: /* How many columns to scroll the window when point gets too close to the edge.
31672 When point is less than `hscroll-margin' columns from the window
31673 edge, automatic hscrolling will scroll the window by the amount of columns
31674 determined by this variable. If its value is a positive integer, scroll that
31675 many columns. If it's a positive floating-point number, it specifies the
31676 fraction of the window's width to scroll. If it's nil or zero, point will be
31677 centered horizontally after the scroll. Any other value, including negative
31678 numbers, are treated as if the value were zero.
31679
31680 Automatic hscrolling always moves point outside the scroll margin, so if
31681 point was more than scroll step columns inside the margin, the window will
31682 scroll more than the value given by the scroll step.
31683
31684 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31685 and `scroll-right' overrides this variable's effect. */);
31686 Vhscroll_step = make_number (0);
31687
31688 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31689 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31690 Bind this around calls to `message' to let it take effect. */);
31691 message_truncate_lines = false;
31692
31693 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31694 doc: /* Normal hook run to update the menu bar definitions.
31695 Redisplay runs this hook before it redisplays the menu bar.
31696 This is used to update menus such as Buffers, whose contents depend on
31697 various data. */);
31698 Vmenu_bar_update_hook = Qnil;
31699
31700 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31701 doc: /* Frame for which we are updating a menu.
31702 The enable predicate for a menu binding should check this variable. */);
31703 Vmenu_updating_frame = Qnil;
31704
31705 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31706 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31707 inhibit_menubar_update = false;
31708
31709 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31710 doc: /* Prefix prepended to all continuation lines at display time.
31711 The value may be a string, an image, or a stretch-glyph; it is
31712 interpreted in the same way as the value of a `display' text property.
31713
31714 This variable is overridden by any `wrap-prefix' text or overlay
31715 property.
31716
31717 To add a prefix to non-continuation lines, use `line-prefix'. */);
31718 Vwrap_prefix = Qnil;
31719 DEFSYM (Qwrap_prefix, "wrap-prefix");
31720 Fmake_variable_buffer_local (Qwrap_prefix);
31721
31722 DEFVAR_LISP ("line-prefix", Vline_prefix,
31723 doc: /* Prefix prepended to all non-continuation lines at display time.
31724 The value may be a string, an image, or a stretch-glyph; it is
31725 interpreted in the same way as the value of a `display' text property.
31726
31727 This variable is overridden by any `line-prefix' text or overlay
31728 property.
31729
31730 To add a prefix to continuation lines, use `wrap-prefix'. */);
31731 Vline_prefix = Qnil;
31732 DEFSYM (Qline_prefix, "line-prefix");
31733 Fmake_variable_buffer_local (Qline_prefix);
31734
31735 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31736 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31737 inhibit_eval_during_redisplay = false;
31738
31739 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31740 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31741 inhibit_free_realized_faces = false;
31742
31743 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31744 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31745 Intended for use during debugging and for testing bidi display;
31746 see biditest.el in the test suite. */);
31747 inhibit_bidi_mirroring = false;
31748
31749 #ifdef GLYPH_DEBUG
31750 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31751 doc: /* Inhibit try_window_id display optimization. */);
31752 inhibit_try_window_id = false;
31753
31754 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31755 doc: /* Inhibit try_window_reusing display optimization. */);
31756 inhibit_try_window_reusing = false;
31757
31758 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31759 doc: /* Inhibit try_cursor_movement display optimization. */);
31760 inhibit_try_cursor_movement = false;
31761 #endif /* GLYPH_DEBUG */
31762
31763 DEFVAR_INT ("overline-margin", overline_margin,
31764 doc: /* Space between overline and text, in pixels.
31765 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31766 margin to the character height. */);
31767 overline_margin = 2;
31768
31769 DEFVAR_INT ("underline-minimum-offset",
31770 underline_minimum_offset,
31771 doc: /* Minimum distance between baseline and underline.
31772 This can improve legibility of underlined text at small font sizes,
31773 particularly when using variable `x-use-underline-position-properties'
31774 with fonts that specify an UNDERLINE_POSITION relatively close to the
31775 baseline. The default value is 1. */);
31776 underline_minimum_offset = 1;
31777
31778 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31779 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31780 This feature only works when on a window system that can change
31781 cursor shapes. */);
31782 display_hourglass_p = true;
31783
31784 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31785 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31786 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31787
31788 #ifdef HAVE_WINDOW_SYSTEM
31789 hourglass_atimer = NULL;
31790 hourglass_shown_p = false;
31791 #endif /* HAVE_WINDOW_SYSTEM */
31792
31793 /* Name of the face used to display glyphless characters. */
31794 DEFSYM (Qglyphless_char, "glyphless-char");
31795
31796 /* Method symbols for Vglyphless_char_display. */
31797 DEFSYM (Qhex_code, "hex-code");
31798 DEFSYM (Qempty_box, "empty-box");
31799 DEFSYM (Qthin_space, "thin-space");
31800 DEFSYM (Qzero_width, "zero-width");
31801
31802 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31803 doc: /* Function run just before redisplay.
31804 It is called with one argument, which is the set of windows that are to
31805 be redisplayed. This set can be nil (meaning, only the selected window),
31806 or t (meaning all windows). */);
31807 Vpre_redisplay_function = intern ("ignore");
31808
31809 /* Symbol for the purpose of Vglyphless_char_display. */
31810 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31811 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31812
31813 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31814 doc: /* Char-table defining glyphless characters.
31815 Each element, if non-nil, should be one of the following:
31816 an ASCII acronym string: display this string in a box
31817 `hex-code': display the hexadecimal code of a character in a box
31818 `empty-box': display as an empty box
31819 `thin-space': display as 1-pixel width space
31820 `zero-width': don't display
31821 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31822 display method for graphical terminals and text terminals respectively.
31823 GRAPHICAL and TEXT should each have one of the values listed above.
31824
31825 The char-table has one extra slot to control the display of a character for
31826 which no font is found. This slot only takes effect on graphical terminals.
31827 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31828 `thin-space'. The default is `empty-box'.
31829
31830 If a character has a non-nil entry in an active display table, the
31831 display table takes effect; in this case, Emacs does not consult
31832 `glyphless-char-display' at all. */);
31833 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31834 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31835 Qempty_box);
31836
31837 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31838 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31839 Vdebug_on_message = Qnil;
31840
31841 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31842 doc: /* */);
31843 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31844
31845 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31846 doc: /* */);
31847 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31848
31849 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31850 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31851 Vredisplay__variables = Qnil;
31852
31853 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31854 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31855 /* Initialize to t, since we need to disable reordering until
31856 loadup.el successfully loads charprop.el. */
31857 redisplay__inhibit_bidi = true;
31858 }
31859
31860
31861 /* Initialize this module when Emacs starts. */
31862
31863 void
31864 init_xdisp (void)
31865 {
31866 CHARPOS (this_line_start_pos) = 0;
31867
31868 if (!noninteractive)
31869 {
31870 struct window *m = XWINDOW (minibuf_window);
31871 Lisp_Object frame = m->frame;
31872 struct frame *f = XFRAME (frame);
31873 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31874 struct window *r = XWINDOW (root);
31875 int i;
31876
31877 echo_area_window = minibuf_window;
31878
31879 r->top_line = FRAME_TOP_MARGIN (f);
31880 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31881 r->total_cols = FRAME_COLS (f);
31882 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31883 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31884 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31885
31886 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31887 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31888 m->total_cols = FRAME_COLS (f);
31889 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31890 m->total_lines = 1;
31891 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31892
31893 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31894 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31895 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31896
31897 /* The default ellipsis glyphs `...'. */
31898 for (i = 0; i < 3; ++i)
31899 default_invis_vector[i] = make_number ('.');
31900 }
31901
31902 {
31903 /* Allocate the buffer for frame titles.
31904 Also used for `format-mode-line'. */
31905 int size = 100;
31906 mode_line_noprop_buf = xmalloc (size);
31907 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31908 mode_line_noprop_ptr = mode_line_noprop_buf;
31909 mode_line_target = MODE_LINE_DISPLAY;
31910 }
31911
31912 help_echo_showing_p = false;
31913 }
31914
31915 #ifdef HAVE_WINDOW_SYSTEM
31916
31917 /* Platform-independent portion of hourglass implementation. */
31918
31919 /* Timer function of hourglass_atimer. */
31920
31921 static void
31922 show_hourglass (struct atimer *timer)
31923 {
31924 /* The timer implementation will cancel this timer automatically
31925 after this function has run. Set hourglass_atimer to null
31926 so that we know the timer doesn't have to be canceled. */
31927 hourglass_atimer = NULL;
31928
31929 if (!hourglass_shown_p)
31930 {
31931 Lisp_Object tail, frame;
31932
31933 block_input ();
31934
31935 FOR_EACH_FRAME (tail, frame)
31936 {
31937 struct frame *f = XFRAME (frame);
31938
31939 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31940 && FRAME_RIF (f)->show_hourglass)
31941 FRAME_RIF (f)->show_hourglass (f);
31942 }
31943
31944 hourglass_shown_p = true;
31945 unblock_input ();
31946 }
31947 }
31948
31949 /* Cancel a currently active hourglass timer, and start a new one. */
31950
31951 void
31952 start_hourglass (void)
31953 {
31954 struct timespec delay;
31955
31956 cancel_hourglass ();
31957
31958 if (INTEGERP (Vhourglass_delay)
31959 && XINT (Vhourglass_delay) > 0)
31960 delay = make_timespec (min (XINT (Vhourglass_delay),
31961 TYPE_MAXIMUM (time_t)),
31962 0);
31963 else if (FLOATP (Vhourglass_delay)
31964 && XFLOAT_DATA (Vhourglass_delay) > 0)
31965 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31966 else
31967 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31968
31969 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31970 show_hourglass, NULL);
31971 }
31972
31973 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31974 shown. */
31975
31976 void
31977 cancel_hourglass (void)
31978 {
31979 if (hourglass_atimer)
31980 {
31981 cancel_atimer (hourglass_atimer);
31982 hourglass_atimer = NULL;
31983 }
31984
31985 if (hourglass_shown_p)
31986 {
31987 Lisp_Object tail, frame;
31988
31989 block_input ();
31990
31991 FOR_EACH_FRAME (tail, frame)
31992 {
31993 struct frame *f = XFRAME (frame);
31994
31995 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31996 && FRAME_RIF (f)->hide_hourglass)
31997 FRAME_RIF (f)->hide_hourglass (f);
31998 #ifdef HAVE_NTGUI
31999 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32000 else if (!FRAME_W32_P (f))
32001 w32_arrow_cursor ();
32002 #endif
32003 }
32004
32005 hourglass_shown_p = false;
32006 unblock_input ();
32007 }
32008 }
32009
32010 #endif /* HAVE_WINDOW_SYSTEM */