]> code.delx.au - gnu-emacs/blob - src/fringe.c
* gtkutil.c: Include xsettings.h for Ftool_bar_get_system_style.
[gnu-emacs] / src / fringe.c
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1997,
3 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
4 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <stdio.h>
23 #include <setjmp.h>
24
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "buffer.h"
30 #include "blockinput.h"
31 #include "termhooks.h"
32
33 #ifdef HAVE_WINDOW_SYSTEM
34
35 extern Lisp_Object Qfringe;
36 extern Lisp_Object Qtop, Qbottom, Qcenter;
37 extern Lisp_Object Qup, Qdown, Qleft, Qright;
38
39 /* Non-nil means that newline may flow into the right fringe. */
40
41 Lisp_Object Voverflow_newline_into_fringe;
42
43 /* List of known fringe bitmap symbols.
44
45 The fringe bitmap number is stored in the `fringe' property on
46 those symbols. Names for the built-in bitmaps are installed by
47 loading fringe.el.
48 */
49
50 Lisp_Object Vfringe_bitmaps;
51
52 /* Fringe bitmaps are represented in three different ways:
53
54 Logical bitmaps are used internally to denote things like
55 'end-of-buffer', 'left-truncation', 'overlay-arrow', etc.
56
57 Physical bitmaps specify the visual appearence of the bitmap,
58 e.g. 'bottom-left-angle', 'left-arrow', 'left-triangle', etc.
59 User defined bitmaps are physical bitmaps.
60
61 Internally, fringe bitmaps for a specific display row are
62 represented as a simple integer that is used as an index
63 into the table of all defined bitmaps. This index is stored
64 in the `fringe' property of the physical bitmap symbol.
65
66 Logical bitmaps are mapped to physical bitmaps through the
67 buffer-local `fringe-indicator-alist' variable.
68
69 Each element of this alist is a cons (LOGICAL . PHYSICAL)
70 mapping a logical bitmap to a physical bitmap.
71 PHYSICAL is either a symbol to use in both left and right fringe,
72 or a cons of two symbols (LEFT . RIGHT) denoting different
73 bitmaps to use in left and right fringe.
74
75 LOGICAL is first looked up in the window's buffer's buffer-local
76 value of the fringe-indicator-alist variable, and if not present,
77 in the global value of fringe-indicator-alist.
78
79 If LOGICAL is not present in either alist, or the PHYSICAL value
80 found is nil, no bitmap is shown for the logical bitmap.
81
82 The `left-fringe' and `right-fringe' display properties
83 must specify physical bitmap symbols.
84 */
85
86 extern Lisp_Object Qunknown;
87 Lisp_Object Qtruncation, Qcontinuation, Qoverlay_arrow;
88 Lisp_Object Qempty_line, Qtop_bottom;
89 extern Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
90 Lisp_Object Qhollow_small;
91
92 enum fringe_bitmap_align
93 {
94 ALIGN_BITMAP_CENTER = 0,
95 ALIGN_BITMAP_TOP,
96 ALIGN_BITMAP_BOTTOM
97 };
98
99 struct fringe_bitmap
100 {
101 unsigned short *bits;
102 unsigned height : 8;
103 unsigned width : 8;
104 unsigned period : 8;
105 unsigned align : 2;
106 unsigned dynamic : 1;
107 };
108
109 \f
110 /***********************************************************************
111 Fringe bitmaps
112 ***********************************************************************/
113
114 /* Undefined bitmap. A question mark. */
115 /*
116 ..xxxx..
117 .xxxxxx.
118 xx....xx
119 xx....xx
120 ....xx..
121 ...xx...
122 ...xx...
123 ........
124 ...xx...
125 ...xx...
126 */
127 static unsigned short question_mark_bits[] = {
128 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
129
130 /* An arrow like this: `<-'. */
131 /*
132 ...xx...
133 ..xx....
134 .xx.....
135 xxxxxx..
136 xxxxxx..
137 .xx.....
138 ..xx....
139 ...xx...
140 */
141 static unsigned short left_arrow_bits[] = {
142 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
143
144
145 /* Right truncation arrow bitmap `->'. */
146 /*
147 ...xx...
148 ....xx..
149 .....xx.
150 ..xxxxxx
151 ..xxxxxx
152 .....xx.
153 ....xx..
154 ...xx...
155 */
156 static unsigned short right_arrow_bits[] = {
157 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
158
159
160 /* Up arrow bitmap. */
161 /*
162 ...xx...
163 ..xxxx..
164 .xxxxxx.
165 xxxxxxxx
166 ...xx...
167 ...xx...
168 ...xx...
169 ...xx...
170 */
171 static unsigned short up_arrow_bits[] = {
172 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
173
174
175 /* Down arrow bitmap. */
176 /*
177 ...xx...
178 ...xx...
179 ...xx...
180 ...xx...
181 xxxxxxxx
182 .xxxxxx.
183 ..xxxx..
184 ...xx...
185 */
186 static unsigned short down_arrow_bits[] = {
187 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
188
189 /* Marker for continuation lines. */
190 /*
191 ..xxxx..
192 .xxxxx..
193 xx......
194 xxx..x..
195 xxxxxx..
196 .xxxxx..
197 ..xxxx..
198 .xxxxx..
199 */
200 static unsigned short left_curly_arrow_bits[] = {
201 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
202
203 /* Marker for continued lines. */
204 /*
205 ..xxxx..
206 ..xxxxx.
207 ......xx
208 ..x..xxx
209 ..xxxxxx
210 ..xxxxx.
211 ..xxxx..
212 ..xxxxx.
213 */
214 static unsigned short right_curly_arrow_bits[] = {
215 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
216
217 /* Reverse Overlay arrow bitmap. A triangular arrow. */
218 /*
219 ......xx
220 ....xxxx
221 ...xxxxx
222 ..xxxxxx
223 ..xxxxxx
224 ...xxxxx
225 ....xxxx
226 ......xx
227 */
228 static unsigned short left_triangle_bits[] = {
229 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
230
231 /* Overlay arrow bitmap. A triangular arrow. */
232 /*
233 xx......
234 xxxx....
235 xxxxx...
236 xxxxxx..
237 xxxxxx..
238 xxxxx...
239 xxxx....
240 xx......
241 */
242 static unsigned short right_triangle_bits[] = {
243 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
244
245 /* First line bitmap. An top-left angle. */
246 /*
247 xxxxxx..
248 xxxxxx..
249 xx......
250 xx......
251 xx......
252 xx......
253 xx......
254 ........
255 */
256 static unsigned short top_left_angle_bits[] = {
257 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
258
259 /* First line bitmap. An right-up angle. */
260 /*
261 ..xxxxxx
262 ..xxxxxx
263 ......xx
264 ......xx
265 ......xx
266 ......xx
267 ......xx
268 ........
269 */
270 static unsigned short top_right_angle_bits[] = {
271 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
272
273 /* Last line bitmap. An left-down angle. */
274 /*
275 ........
276 xx......
277 xx......
278 xx......
279 xx......
280 xx......
281 xxxxxx..
282 xxxxxx..
283 */
284 static unsigned short bottom_left_angle_bits[] = {
285 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
286
287 /* Last line bitmap. An right-down angle. */
288 /*
289 ........
290 ......xx
291 ......xx
292 ......xx
293 ......xx
294 ......xx
295 ..xxxxxx
296 ..xxxxxx
297 */
298 static unsigned short bottom_right_angle_bits[] = {
299 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
300
301 /* First/last line bitmap. An left bracket. */
302 /*
303 xxxxxx..
304 xxxxxx..
305 xx......
306 xx......
307 xx......
308 xx......
309 xx......
310 xx......
311 xxxxxx..
312 xxxxxx..
313 */
314 static unsigned short left_bracket_bits[] = {
315 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
316
317 /* First/last line bitmap. An right bracket. */
318 /*
319 ..xxxxxx
320 ..xxxxxx
321 ......xx
322 ......xx
323 ......xx
324 ......xx
325 ......xx
326 ......xx
327 ..xxxxxx
328 ..xxxxxx
329 */
330 static unsigned short right_bracket_bits[] = {
331 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
332
333 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
334 /*
335 xxxxxxx.
336 xxxxxxx.
337 xxxxxxx.
338 xxxxxxx.
339 xxxxxxx.
340 xxxxxxx.
341 xxxxxxx.
342 xxxxxxx.
343 xxxxxxx.
344 xxxxxxx.
345 xxxxxxx.
346 xxxxxxx.
347 xxxxxxx.
348 */
349 static unsigned short filled_rectangle_bits[] = {
350 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
351
352 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
353 /*
354 xxxxxxx.
355 x.....x.
356 x.....x.
357 x.....x.
358 x.....x.
359 x.....x.
360 x.....x.
361 x.....x.
362 x.....x.
363 x.....x.
364 x.....x.
365 x.....x.
366 xxxxxxx.
367 */
368 static unsigned short hollow_rectangle_bits[] = {
369 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
370
371 /* Hollow square bitmap. */
372 /*
373 .xxxxxx.
374 .x....x.
375 .x....x.
376 .x....x.
377 .x....x.
378 .xxxxxx.
379 */
380 static unsigned short hollow_square_bits[] = {
381 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
382
383 /* Filled square bitmap. */
384 /*
385 .xxxxxx.
386 .xxxxxx.
387 .xxxxxx.
388 .xxxxxx.
389 .xxxxxx.
390 .xxxxxx.
391 */
392 static unsigned short filled_square_bits[] = {
393 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e};
394
395 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
396 /*
397 xx......
398 xx......
399 xx......
400 xx......
401 xx......
402 xx......
403 xx......
404 xx......
405 xx......
406 xx......
407 xx......
408 xx......
409 xx......
410 */
411 static unsigned short vertical_bar_bits[] = {
412 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
413
414 /* HBar cursor bitmap. A horizontal bar; 2 pixels high. */
415 /*
416 xxxxxxx.
417 xxxxxxx.
418 */
419 static unsigned short horizontal_bar_bits[] = {
420 0xfe, 0xfe};
421
422
423 /* Bitmap drawn to indicate lines not displaying text if
424 `indicate-empty-lines' is non-nil. */
425 /*
426 ........
427 ..xxxx..
428 ........
429 ........
430 ..xxxx..
431 ........
432 */
433 static unsigned short empty_line_bits[] = {
434 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
435 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
436 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
437 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
438 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
439 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
440 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
441 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
442
443
444 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
445 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
446 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
447
448 /* NOTE: The order of these bitmaps must match the sequence
449 used in fringe.el to define the corresponding symbols. */
450
451 struct fringe_bitmap standard_bitmaps[] =
452 {
453 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
454 { FRBITS (question_mark_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
455 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
456 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
457 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
458 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
459 { FRBITS (left_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
460 { FRBITS (right_curly_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
461 { FRBITS (left_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
462 { FRBITS (right_triangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
463 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
464 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
465 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
466 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
467 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
468 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
469 { FRBITS (filled_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
470 { FRBITS (hollow_rectangle_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
471 { FRBITS (filled_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
472 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
473 { FRBITS (vertical_bar_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
474 { FRBITS (horizontal_bar_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
475 { FRBITS (empty_line_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
476 };
477
478 #define NO_FRINGE_BITMAP 0
479 #define UNDEF_FRINGE_BITMAP 1
480 #define MAX_STANDARD_FRINGE_BITMAPS (sizeof(standard_bitmaps)/sizeof(standard_bitmaps[0]))
481
482 static struct fringe_bitmap **fringe_bitmaps;
483 static Lisp_Object *fringe_faces;
484 static int max_fringe_bitmaps;
485
486 int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
487
488
489 /* Lookup bitmap number for symbol BITMAP.
490 Return 0 if not a bitmap. */
491
492 int
493 lookup_fringe_bitmap (bitmap)
494 Lisp_Object bitmap;
495 {
496 int bn;
497
498 bitmap = Fget (bitmap, Qfringe);
499 if (!INTEGERP (bitmap))
500 return 0;
501
502 bn = XINT (bitmap);
503 if (bn > NO_FRINGE_BITMAP
504 && bn < max_used_fringe_bitmap
505 && (bn < MAX_STANDARD_FRINGE_BITMAPS
506 || fringe_bitmaps[bn] != NULL))
507 return bn;
508
509 return 0;
510 }
511
512 /* Get fringe bitmap name for bitmap number BN.
513
514 Found by traversing Vfringe_bitmaps comparing BN to the
515 fringe property for each symbol.
516
517 Return BN if not found in Vfringe_bitmaps. */
518
519 static Lisp_Object
520 get_fringe_bitmap_name (bn)
521 int bn;
522 {
523 Lisp_Object bitmaps;
524 Lisp_Object num;
525
526 /* Zero means no bitmap -- return nil. */
527 if (bn <= 0)
528 return Qnil;
529
530 bitmaps = Vfringe_bitmaps;
531 num = make_number (bn);
532
533 while (CONSP (bitmaps))
534 {
535 Lisp_Object bitmap = XCAR (bitmaps);
536 if (EQ (num, Fget (bitmap, Qfringe)))
537 return bitmap;
538 bitmaps = XCDR (bitmaps);
539 }
540
541 return num;
542 }
543
544
545 /* Draw the bitmap WHICH in one of the left or right fringes of
546 window W. ROW is the glyph row for which to display the bitmap; it
547 determines the vertical position at which the bitmap has to be
548 drawn.
549 LEFT_P is 1 for left fringe, 0 for right fringe.
550 */
551
552 static void
553 draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
554 struct window *w;
555 struct glyph_row *row;
556 int left_p, overlay;
557 int which;
558 {
559 struct frame *f = XFRAME (WINDOW_FRAME (w));
560 struct draw_fringe_bitmap_params p;
561 struct fringe_bitmap *fb;
562 int period;
563 int face_id = DEFAULT_FACE_ID;
564
565 p.cursor_p = 0;
566 p.overlay_p = (overlay & 1) == 1;
567 p.cursor_p = (overlay & 2) == 2;
568
569 if (which != NO_FRINGE_BITMAP)
570 {
571 }
572 else if (left_p)
573 {
574 which = row->left_fringe_bitmap;
575 face_id = row->left_fringe_face_id;
576 }
577 else
578 {
579 which = row->right_fringe_bitmap;
580 face_id = row->right_fringe_face_id;
581 }
582
583 if (face_id == DEFAULT_FACE_ID)
584 {
585 Lisp_Object face;
586
587 if ((face = fringe_faces[which], NILP (face))
588 || (face_id = lookup_derived_face (f, face, FRINGE_FACE_ID, 0),
589 face_id < 0))
590 face_id = FRINGE_FACE_ID;
591 }
592
593 fb = fringe_bitmaps[which];
594 if (fb == NULL)
595 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
596 ? which : UNDEF_FRINGE_BITMAP];
597
598 period = fb->period;
599
600 /* Convert row to frame coordinates. */
601 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
602
603 p.which = which;
604 p.bits = fb->bits;
605 p.wd = fb->width;
606
607 p.h = fb->height;
608 p.dh = (period > 0 ? (p.y % period) : 0);
609 p.h -= p.dh;
610 /* Clip bitmap if too high. */
611 if (p.h > row->height)
612 p.h = row->height;
613
614 p.face = FACE_FROM_ID (f, face_id);
615
616 if (p.face == NULL)
617 {
618 /* This could happen after clearing face cache.
619 But it shouldn't happen anymore. ++kfs */
620 return;
621 }
622
623 PREPARE_FACE_FOR_DISPLAY (f, p.face);
624
625 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
626 the fringe. */
627 p.bx = -1;
628 if (left_p)
629 {
630 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
631 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
632 ? LEFT_MARGIN_AREA
633 : TEXT_AREA));
634 if (p.wd > wd)
635 p.wd = wd;
636 p.x = x - p.wd - (wd - p.wd) / 2;
637
638 if (p.wd < wd || row->height > p.h)
639 {
640 /* If W has a vertical border to its left, don't draw over it. */
641 wd -= ((!WINDOW_LEFTMOST_P (w)
642 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
643 ? 1 : 0);
644 p.bx = x - wd;
645 p.nx = wd;
646 }
647 }
648 else
649 {
650 int x = window_box_right (w,
651 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
652 ? RIGHT_MARGIN_AREA
653 : TEXT_AREA));
654 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
655 if (p.wd > wd)
656 p.wd = wd;
657 p.x = x + (wd - p.wd) / 2;
658 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
659 the fringe. */
660 if (p.wd < wd || row->height > p.h)
661 {
662 p.bx = x;
663 p.nx = wd;
664 }
665 }
666
667 if (p.bx >= 0)
668 {
669 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
670
671 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
672 p.ny = row->visible_height;
673 }
674
675 /* Adjust y to the offset in the row to start drawing the bitmap. */
676 switch (fb->align)
677 {
678 case ALIGN_BITMAP_CENTER:
679 p.y += (row->height - p.h) / 2;
680 break;
681 case ALIGN_BITMAP_BOTTOM:
682 p.h = fb->height;
683 p.y += (row->visible_height - p.h);
684 break;
685 case ALIGN_BITMAP_TOP:
686 break;
687 }
688
689 FRAME_RIF (f)->draw_fringe_bitmap (w, row, &p);
690 }
691
692 static int
693 get_logical_cursor_bitmap (w, cursor)
694 struct window *w;
695 Lisp_Object cursor;
696 {
697 Lisp_Object cmap, bm = Qnil;
698
699 if ((cmap = XBUFFER (w->buffer)->fringe_cursor_alist), !NILP (cmap))
700 {
701 bm = Fassq (cursor, cmap);
702 if (CONSP (bm))
703 {
704 if ((bm = XCDR (bm)), NILP (bm))
705 return NO_FRINGE_BITMAP;
706 return lookup_fringe_bitmap (bm);
707 }
708 }
709 if (EQ (cmap, buffer_defaults.fringe_cursor_alist))
710 return NO_FRINGE_BITMAP;
711 bm = Fassq (cursor, buffer_defaults.fringe_cursor_alist);
712 if (!CONSP (bm) || ((bm = XCDR (bm)), NILP (bm)))
713 return NO_FRINGE_BITMAP;
714 return lookup_fringe_bitmap (bm);
715 }
716
717 static int
718 get_logical_fringe_bitmap (w, bitmap, right_p, partial_p)
719 struct window *w;
720 Lisp_Object bitmap;
721 int right_p, partial_p;
722 {
723 Lisp_Object cmap, bm1 = Qnil, bm2 = Qnil, bm;
724 int ln1 = 0, ln2 = 0;
725 int ix1 = right_p;
726 int ix2 = ix1 + (partial_p ? 2 : 0);
727
728 /* Lookup in buffer-local fringe-indicator-alist before global alist.
729
730 Elements are:
731 BITMAP -- use for all
732 (L R) -- use for left right (whether partial or not)
733 (L R PL PR) -- use for left rigth partial-left partial-right
734 If any value in local binding is not present or t, use global value.
735
736 If partial, lookup partial bitmap in default value if not found here.
737 If not partial, or no partial spec is present, use non-partial bitmap. */
738
739 if ((cmap = XBUFFER (w->buffer)->fringe_indicator_alist), !NILP (cmap))
740 {
741 bm1 = Fassq (bitmap, cmap);
742 if (CONSP (bm1))
743 {
744 if ((bm1 = XCDR (bm1)), NILP (bm1))
745 return NO_FRINGE_BITMAP;
746 if (CONSP (bm1))
747 {
748 ln1 = XINT (Flength (bm1));
749 if (partial_p)
750 {
751 if (ln1 > ix2)
752 {
753 bm = Fnth (make_number (ix2), bm1);
754 if (!EQ (bm, Qt))
755 goto found;
756 }
757 }
758 else
759 {
760 if (ln1 > ix1)
761 {
762 bm = Fnth (make_number (ix1), bm1);
763 if (!EQ (bm, Qt))
764 goto found;
765 }
766 }
767 }
768 else if ((bm = bm1, !EQ (bm, Qt)))
769 goto found;
770 }
771 }
772
773 if (!EQ (cmap, buffer_defaults.fringe_indicator_alist)
774 && !NILP (buffer_defaults.fringe_indicator_alist))
775 {
776 bm2 = Fassq (bitmap, buffer_defaults.fringe_indicator_alist);
777 if (CONSP (bm2))
778 {
779 if ((bm2 = XCDR (bm2)), !NILP (bm2))
780 {
781 if (CONSP (bm2))
782 {
783 ln2 = XINT (Flength (bm2));
784 if (partial_p)
785 {
786 if (ln2 > ix2)
787 {
788 bm = Fnth (make_number (ix2), bm2);
789 if (!EQ (bm, Qt))
790 goto found;
791 }
792 }
793 }
794 }
795 }
796 }
797
798 if (ln1 > ix1)
799 {
800 bm = Fnth (make_number (ix1), bm1);
801 if (!EQ (bm, Qt))
802 goto found;
803 }
804
805 if (ln2 > ix1)
806 {
807 bm = Fnth (make_number (ix1), bm2);
808 if (!EQ (bm, Qt))
809 goto found;
810 return NO_FRINGE_BITMAP;
811 }
812 else if ((bm = bm2, NILP (bm)))
813 return NO_FRINGE_BITMAP;
814
815 found:
816 return lookup_fringe_bitmap (bm);
817 }
818
819
820 void
821 draw_fringe_bitmap (w, row, left_p)
822 struct window *w;
823 struct glyph_row *row;
824 int left_p;
825 {
826 int overlay = 0;
827
828 if (left_p == row->reversed_p && row->cursor_in_fringe_p)
829 {
830 Lisp_Object cursor = Qnil;
831
832 switch (w->phys_cursor_type)
833 {
834 case HOLLOW_BOX_CURSOR:
835 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_rectangle_bits))
836 cursor = Qhollow;
837 else
838 cursor = Qhollow_small;
839 break;
840 case FILLED_BOX_CURSOR:
841 cursor = Qbox;
842 break;
843 case BAR_CURSOR:
844 cursor = Qbar;
845 break;
846 case HBAR_CURSOR:
847 cursor = Qhbar;
848 break;
849 case NO_CURSOR:
850 default:
851 w->phys_cursor_on_p = 0;
852 row->cursor_in_fringe_p = 0;
853 break;
854 }
855 if (!NILP (cursor))
856 {
857 int bm = get_logical_cursor_bitmap (w, cursor);
858 if (bm != NO_FRINGE_BITMAP)
859 {
860 draw_fringe_bitmap_1 (w, row, left_p, 2, bm);
861 overlay = EQ (cursor, Qbox) ? 3 : 1;
862 }
863 }
864 }
865
866 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
867
868 if (left_p && row->overlay_arrow_bitmap != NO_FRINGE_BITMAP)
869 draw_fringe_bitmap_1 (w, row, 1, 1, row->overlay_arrow_bitmap);
870 }
871
872
873 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
874 function with input blocked. */
875
876 void
877 draw_row_fringe_bitmaps (w, row)
878 struct window *w;
879 struct glyph_row *row;
880 {
881 xassert (interrupt_input_blocked);
882
883 /* If row is completely invisible, because of vscrolling, we
884 don't have to draw anything. */
885 if (row->visible_height <= 0)
886 return;
887
888 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
889 draw_fringe_bitmap (w, row, 1);
890
891 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
892 draw_fringe_bitmap (w, row, 0);
893 }
894
895 /* Draw the fringes of window W. Only fringes for rows marked for
896 update in redraw_fringe_bitmaps_p are drawn.
897
898 Return >0 if left or right fringe was redrawn in any way.
899
900 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
901
902 A return value >0 indicates that the vertical line between windows
903 needs update (as it may be drawn in the fringe).
904 */
905
906 int
907 draw_window_fringes (w, no_fringe)
908 struct window *w;
909 int no_fringe;
910 {
911 struct glyph_row *row;
912 int yb = window_text_bottom_y (w);
913 int nrows = w->current_matrix->nrows;
914 int y = 0, rn;
915 int updated = 0;
916
917 if (w->pseudo_window_p)
918 return 0;
919
920 /* Must draw line if no fringe */
921 if (no_fringe
922 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
923 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
924 updated++;
925
926 for (y = 0, rn = 0, row = w->current_matrix->rows;
927 y < yb && rn < nrows;
928 y += row->height, ++row, ++rn)
929 {
930 if (!row->redraw_fringe_bitmaps_p)
931 continue;
932 draw_row_fringe_bitmaps (w, row);
933 row->redraw_fringe_bitmaps_p = 0;
934 updated++;
935 }
936
937 return updated;
938 }
939
940
941 /* Recalculate the bitmaps to show in the fringes of window W.
942 Only mark rows with modified bitmaps for update in redraw_fringe_bitmaps_p.
943
944 If KEEP_CURRENT_P is 0, update current_matrix too. */
945
946 int
947 update_window_fringes (w, keep_current_p)
948 struct window *w;
949 int keep_current_p;
950 {
951 struct glyph_row *row, *cur = 0;
952 int yb = window_text_bottom_y (w);
953 int rn, nrows = w->current_matrix->nrows;
954 int y;
955 int redraw_p = 0;
956 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
957 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
958 Lisp_Object empty_pos;
959 Lisp_Object ind = Qnil;
960 #define MAX_BITMAP_CACHE (8*4)
961 int bitmap_cache[MAX_BITMAP_CACHE];
962
963 if (w->pseudo_window_p)
964 return 0;
965
966 if (!MINI_WINDOW_P (w)
967 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
968 {
969 if (EQ (ind, Qleft) || EQ (ind, Qright))
970 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
971 else if (CONSP (ind) && CONSP (XCAR (ind)))
972 {
973 Lisp_Object pos;
974 if (pos = Fassq (Qt, ind), !NILP (pos))
975 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
976 if (pos = Fassq (Qtop, ind), !NILP (pos))
977 boundary_top = XCDR (pos);
978 if (pos = Fassq (Qbottom, ind), !NILP (pos))
979 boundary_bot = XCDR (pos);
980 if (pos = Fassq (Qup, ind), !NILP (pos))
981 arrow_top = XCDR (pos);
982 if (pos = Fassq (Qdown, ind), !NILP (pos))
983 arrow_bot = XCDR (pos);
984 }
985 else
986 /* Anything else means boundary on left and no arrows. */
987 boundary_top = boundary_bot = Qleft;
988 }
989
990 if (!NILP (ind))
991 {
992 int done_top = 0, done_bot = 0;
993
994 for (y = 0, rn = 0;
995 y < yb && rn < nrows;
996 y += row->height, ++rn)
997 {
998 unsigned indicate_bob_p, indicate_top_line_p;
999 unsigned indicate_eob_p, indicate_bottom_line_p;
1000
1001 row = w->desired_matrix->rows + rn;
1002 if (!row->enabled_p)
1003 row = w->current_matrix->rows + rn;
1004
1005 indicate_bob_p = row->indicate_bob_p;
1006 indicate_top_line_p = row->indicate_top_line_p;
1007 indicate_eob_p = row->indicate_eob_p;
1008 indicate_bottom_line_p = row->indicate_bottom_line_p;
1009
1010 row->indicate_bob_p = row->indicate_top_line_p = 0;
1011 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
1012
1013 if (!row->mode_line_p)
1014 {
1015 if (!done_top)
1016 {
1017 if (MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer))
1018 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
1019 row->indicate_bob_p = !NILP (boundary_top);
1020 else
1021 row->indicate_top_line_p = !NILP (arrow_top);
1022 done_top = 1;
1023 }
1024
1025 if (!done_bot)
1026 {
1027 if (MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer))
1028 && !MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row))
1029 row->indicate_eob_p = !NILP (boundary_bot), done_bot = 1;
1030 else if (y + row->height >= yb)
1031 row->indicate_bottom_line_p = !NILP (arrow_bot), done_bot = 1;
1032 }
1033 }
1034
1035 if (indicate_bob_p != row->indicate_bob_p
1036 || indicate_top_line_p != row->indicate_top_line_p
1037 || indicate_eob_p != row->indicate_eob_p
1038 || indicate_bottom_line_p != row->indicate_bottom_line_p)
1039 row->redraw_fringe_bitmaps_p = 1;
1040 }
1041 }
1042
1043 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
1044 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
1045 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
1046
1047 for (y = 0; y < MAX_BITMAP_CACHE; y++)
1048 bitmap_cache[y] = -1;
1049
1050 #define LEFT_FRINGE(cache, which, partial_p) \
1051 (bitmap_cache[cache*4+partial_p] >= 0 \
1052 ? bitmap_cache[cache*4+partial_p] \
1053 : (bitmap_cache[cache*4+partial_p] = \
1054 get_logical_fringe_bitmap (w, which, 0, partial_p)))
1055
1056 #define RIGHT_FRINGE(cache, which, partial_p) \
1057 (bitmap_cache[cache*4+2+partial_p] >= 0 \
1058 ? bitmap_cache[cache*4+2+partial_p] \
1059 : (bitmap_cache[cache*4+2+partial_p] = \
1060 get_logical_fringe_bitmap (w, which, 1, partial_p)))
1061
1062
1063 for (y = 0, rn = 0;
1064 y < yb && rn < nrows;
1065 y += row->height, rn++)
1066 {
1067 int left, right;
1068 unsigned left_face_id, right_face_id;
1069
1070 row = w->desired_matrix->rows + rn;
1071 cur = w->current_matrix->rows + rn;
1072 if (!row->enabled_p)
1073 row = cur;
1074
1075 left_face_id = right_face_id = DEFAULT_FACE_ID;
1076
1077 /* Decide which bitmap to draw in the left fringe. */
1078 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
1079 left = NO_FRINGE_BITMAP;
1080 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
1081 {
1082 left = row->left_user_fringe_bitmap;
1083 left_face_id = row->left_user_fringe_face_id;
1084 }
1085 else if (row->truncated_on_left_p)
1086 left = LEFT_FRINGE(0, Qtruncation, 0);
1087 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
1088 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
1089 ? LEFT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1090 : LEFT_FRINGE (2, Qtop, 0));
1091 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
1092 left = LEFT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1093 else if ((!row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row))
1094 || (row->reversed_p && row->continued_p))
1095 left = LEFT_FRINGE (4, Qcontinuation, 0);
1096 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
1097 left = LEFT_FRINGE (5, Qempty_line, 0);
1098 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
1099 left = LEFT_FRINGE (6, Qup, 0);
1100 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
1101 left = LEFT_FRINGE (7, Qdown, 0);
1102 else
1103 left = NO_FRINGE_BITMAP;
1104
1105 /* Decide which bitmap to draw in the right fringe. */
1106 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
1107 right = NO_FRINGE_BITMAP;
1108 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
1109 {
1110 right = row->right_user_fringe_bitmap;
1111 right_face_id = row->right_user_fringe_face_id;
1112 }
1113 else if (row->truncated_on_right_p)
1114 right = RIGHT_FRINGE (0, Qtruncation, 0);
1115 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
1116 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
1117 ? RIGHT_FRINGE (1, Qtop_bottom, row->ends_at_zv_p)
1118 : RIGHT_FRINGE (2, Qtop, 0));
1119 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
1120 right = RIGHT_FRINGE (3, Qbottom, row->ends_at_zv_p);
1121 else if ((!row->reversed_p && row->continued_p)
1122 || (row->reversed_p && MATRIX_ROW_CONTINUATION_LINE_P (row)))
1123 right = RIGHT_FRINGE (4, Qcontinuation, 0);
1124 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
1125 right = RIGHT_FRINGE (6, Qup, 0);
1126 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
1127 right = RIGHT_FRINGE (7, Qdown, 0);
1128 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
1129 right = RIGHT_FRINGE (5, Qempty_line, 0);
1130 else
1131 right = NO_FRINGE_BITMAP;
1132
1133 if (row->y != cur->y
1134 || row->visible_height != cur->visible_height
1135 || row->ends_at_zv_p != cur->ends_at_zv_p
1136 || left != cur->left_fringe_bitmap
1137 || right != cur->right_fringe_bitmap
1138 || left_face_id != cur->left_fringe_face_id
1139 || right_face_id != cur->right_fringe_face_id
1140 || cur->redraw_fringe_bitmaps_p)
1141 {
1142 redraw_p = row->redraw_fringe_bitmaps_p = 1;
1143 if (!keep_current_p)
1144 {
1145 cur->redraw_fringe_bitmaps_p = 1;
1146 cur->left_fringe_bitmap = left;
1147 cur->right_fringe_bitmap = right;
1148 cur->left_fringe_face_id = left_face_id;
1149 cur->right_fringe_face_id = right_face_id;
1150 }
1151 }
1152
1153 if (row->overlay_arrow_bitmap < 0)
1154 row->overlay_arrow_bitmap = get_logical_fringe_bitmap (w, Qoverlay_arrow, 0, 0);
1155
1156 if (row->overlay_arrow_bitmap != cur->overlay_arrow_bitmap)
1157 {
1158 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
1159 cur->overlay_arrow_bitmap = row->overlay_arrow_bitmap;
1160 }
1161
1162 row->left_fringe_bitmap = left;
1163 row->right_fringe_bitmap = right;
1164 row->left_fringe_face_id = left_face_id;
1165 row->right_fringe_face_id = right_face_id;
1166
1167 if (rn > 0 && row->redraw_fringe_bitmaps_p)
1168 row[-1].redraw_fringe_bitmaps_p = cur[-1].redraw_fringe_bitmaps_p = 1;
1169 }
1170
1171 return redraw_p && !keep_current_p;
1172 }
1173
1174
1175 /* Compute actual fringe widths for frame F.
1176
1177 If REDRAW is 1, redraw F if the fringe settings was actually
1178 modified and F is visible.
1179
1180 Since the combined left and right fringe must occupy an integral
1181 number of columns, we may need to add some pixels to each fringe.
1182 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
1183 but a negative width value is taken literally (after negating it).
1184
1185 We never make the fringes narrower than specified.
1186 */
1187
1188 void
1189 compute_fringe_widths (f, redraw)
1190 struct frame *f;
1191 int redraw;
1192 {
1193 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
1194 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
1195 int o_cols = FRAME_FRINGE_COLS (f);
1196
1197 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
1198 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
1199 int left_fringe_width, right_fringe_width;
1200
1201 if (!NILP (left_fringe))
1202 left_fringe = Fcdr (left_fringe);
1203 if (!NILP (right_fringe))
1204 right_fringe = Fcdr (right_fringe);
1205
1206 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
1207 XINT (left_fringe));
1208 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
1209 XINT (right_fringe));
1210
1211 if (left_fringe_width || right_fringe_width)
1212 {
1213 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1214 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1215 int conf_wid = left_wid + right_wid;
1216 int font_wid = FRAME_COLUMN_WIDTH (f);
1217 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1218 int real_wid = cols * font_wid;
1219 if (left_wid && right_wid)
1220 {
1221 if (left_fringe_width < 0)
1222 {
1223 /* Left fringe width is fixed, adjust right fringe if necessary */
1224 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1225 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1226 }
1227 else if (right_fringe_width < 0)
1228 {
1229 /* Right fringe width is fixed, adjust left fringe if necessary */
1230 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1231 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1232 }
1233 else
1234 {
1235 /* Adjust both fringes with an equal amount.
1236 Note that we are doing integer arithmetic here, so don't
1237 lose a pixel if the total width is an odd number. */
1238 int fill = real_wid - conf_wid;
1239 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1240 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1241 }
1242 }
1243 else if (left_fringe_width)
1244 {
1245 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1246 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1247 }
1248 else
1249 {
1250 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1251 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1252 }
1253 FRAME_FRINGE_COLS (f) = cols;
1254 }
1255 else
1256 {
1257 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1258 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1259 FRAME_FRINGE_COLS (f) = 0;
1260 }
1261
1262 if (redraw && FRAME_VISIBLE_P (f))
1263 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1264 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1265 o_cols != FRAME_FRINGE_COLS (f))
1266 redraw_frame (f);
1267 }
1268
1269
1270 /* Free resources used by a user-defined bitmap. */
1271
1272 void
1273 destroy_fringe_bitmap (n)
1274 int n;
1275 {
1276 struct fringe_bitmap **fbp;
1277
1278 fringe_faces[n] = Qnil;
1279
1280 fbp = &fringe_bitmaps[n];
1281 if (*fbp && (*fbp)->dynamic)
1282 {
1283 /* XXX Is SELECTED_FRAME OK here? */
1284 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1285 if (rif && rif->destroy_fringe_bitmap)
1286 rif->destroy_fringe_bitmap (n);
1287 xfree (*fbp);
1288 *fbp = NULL;
1289 }
1290
1291 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1292 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1293 max_used_fringe_bitmap--;
1294 }
1295
1296
1297 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1298 1, 1, 0,
1299 doc: /* Destroy fringe bitmap BITMAP.
1300 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1301 (bitmap)
1302 Lisp_Object bitmap;
1303 {
1304 int n;
1305
1306 CHECK_SYMBOL (bitmap);
1307 n = lookup_fringe_bitmap (bitmap);
1308 if (!n)
1309 return Qnil;
1310
1311 destroy_fringe_bitmap (n);
1312
1313 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1314 {
1315 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1316 /* It would be better to remove the fringe property. */
1317 Fput (bitmap, Qfringe, Qnil);
1318 }
1319
1320 return Qnil;
1321 }
1322
1323
1324 /* Initialize bitmap bit.
1325
1326 On X, we bit-swap the built-in bitmaps and reduce bitmap
1327 from short to char array if width is <= 8 bits.
1328
1329 On MAC with big-endian CPU, we need to byte-swap each short.
1330
1331 On W32 and MAC (little endian), there's no need to do this.
1332 */
1333
1334 #if defined (HAVE_X_WINDOWS)
1335 static const unsigned char swap_nibble[16] = {
1336 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1337 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1338 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1339 0x3, 0xb, 0x7, 0xf}; /* 0011 1011 0111 1111 */
1340 #endif /* HAVE_X_WINDOWS */
1341
1342 void
1343 init_fringe_bitmap (which, fb, once_p)
1344 int which;
1345 struct fringe_bitmap *fb;
1346 int once_p;
1347 {
1348 if (once_p || fb->dynamic)
1349 {
1350 #if defined (HAVE_X_WINDOWS)
1351 unsigned short *bits = fb->bits;
1352 int j;
1353
1354 if (fb->width <= 8)
1355 {
1356 unsigned char *cbits = (unsigned char *)fb->bits;
1357 for (j = 0; j < fb->height; j++)
1358 {
1359 unsigned short b = *bits++;
1360 unsigned char c;
1361 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1362 | (swap_nibble[(b>>4) & 0xf]));
1363 *cbits++ = (c >> (8 - fb->width));
1364 }
1365 }
1366 else
1367 {
1368 for (j = 0; j < fb->height; j++)
1369 {
1370 unsigned short b = *bits;
1371 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1372 | (swap_nibble[(b>>4) & 0xf] << 8)
1373 | (swap_nibble[(b>>8) & 0xf] << 4)
1374 | (swap_nibble[(b>>12) & 0xf]));
1375 b >>= (16 - fb->width);
1376 #ifdef WORDS_BIG_ENDIAN
1377 b = ((b >> 8) | (b << 8));
1378 #endif
1379 *bits++ = b;
1380 }
1381 }
1382 #endif /* HAVE_X_WINDOWS */
1383
1384 }
1385
1386 if (!once_p)
1387 {
1388 /* XXX Is SELECTED_FRAME OK here? */
1389 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1390
1391 destroy_fringe_bitmap (which);
1392
1393 if (rif && rif->define_fringe_bitmap)
1394 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1395
1396 fringe_bitmaps[which] = fb;
1397 if (which >= max_used_fringe_bitmap)
1398 max_used_fringe_bitmap = which + 1;
1399 }
1400 }
1401
1402
1403 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1404 2, 5, 0,
1405 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1406 BITMAP is a symbol identifying the new fringe bitmap.
1407 BITS is either a string or a vector of integers.
1408 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1409 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1410 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1411 indicating the positioning of the bitmap relative to the rows where it
1412 is used; the default is to center the bitmap. Fifth arg may also be a
1413 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1414 should be repeated.
1415 If BITMAP already exists, the existing definition is replaced. */)
1416 (bitmap, bits, height, width, align)
1417 Lisp_Object bitmap, bits, height, width, align;
1418 {
1419 int n, h, i, j;
1420 unsigned short *b;
1421 struct fringe_bitmap fb, *xfb;
1422 int fill1 = 0, fill2 = 0;
1423
1424 CHECK_SYMBOL (bitmap);
1425
1426 if (STRINGP (bits))
1427 h = SCHARS (bits);
1428 else if (VECTORP (bits))
1429 h = XVECTOR (bits)->size;
1430 else
1431 wrong_type_argument (Qsequencep, bits);
1432
1433 if (NILP (height))
1434 fb.height = h;
1435 else
1436 {
1437 CHECK_NUMBER (height);
1438 fb.height = min (XINT (height), 255);
1439 if (fb.height > h)
1440 {
1441 fill1 = (fb.height - h) / 2;
1442 fill2 = fb.height - h - fill1;
1443 }
1444 }
1445
1446 if (NILP (width))
1447 fb.width = 8;
1448 else
1449 {
1450 CHECK_NUMBER (width);
1451 fb.width = min (XINT (width), 255);
1452 }
1453
1454 fb.period = 0;
1455 fb.align = ALIGN_BITMAP_CENTER;
1456
1457 if (CONSP (align))
1458 {
1459 Lisp_Object period = XCDR (align);
1460 if (CONSP (period))
1461 {
1462 period = XCAR (period);
1463 if (!NILP (period))
1464 {
1465 fb.period = fb.height;
1466 fb.height = 255;
1467 }
1468 }
1469 align = XCAR (align);
1470 }
1471 if (EQ (align, Qtop))
1472 fb.align = ALIGN_BITMAP_TOP;
1473 else if (EQ (align, Qbottom))
1474 fb.align = ALIGN_BITMAP_BOTTOM;
1475 else if (!NILP (align) && !EQ (align, Qcenter))
1476 error ("Bad align argument");
1477
1478 n = lookup_fringe_bitmap (bitmap);
1479 if (!n)
1480 {
1481 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1482 n = max_used_fringe_bitmap++;
1483 else
1484 {
1485 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1486 n < max_fringe_bitmaps;
1487 n++)
1488 if (fringe_bitmaps[n] == NULL)
1489 break;
1490
1491 if (n == max_fringe_bitmaps)
1492 {
1493 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1494 error ("No free fringe bitmap slots");
1495
1496 i = max_fringe_bitmaps;
1497 max_fringe_bitmaps += 20;
1498 fringe_bitmaps
1499 = ((struct fringe_bitmap **)
1500 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1501 fringe_faces
1502 = (Lisp_Object *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (Lisp_Object));
1503
1504 for (; i < max_fringe_bitmaps; i++)
1505 {
1506 fringe_bitmaps[i] = NULL;
1507 fringe_faces[i] = Qnil;
1508 }
1509 }
1510 }
1511
1512 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1513 Fput (bitmap, Qfringe, make_number (n));
1514 }
1515
1516 fb.dynamic = 1;
1517
1518 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1519 + fb.height * BYTES_PER_BITMAP_ROW);
1520 fb.bits = b = (unsigned short *) (xfb + 1);
1521 bzero (b, fb.height);
1522
1523 j = 0;
1524 while (j < fb.height)
1525 {
1526 for (i = 0; i < fill1 && j < fb.height; i++)
1527 b[j++] = 0;
1528 for (i = 0; i < h && j < fb.height; i++)
1529 {
1530 Lisp_Object elt = Faref (bits, make_number (i));
1531 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1532 }
1533 for (i = 0; i < fill2 && j < fb.height; i++)
1534 b[j++] = 0;
1535 }
1536
1537 *xfb = fb;
1538
1539 init_fringe_bitmap (n, xfb, 0);
1540
1541 return bitmap;
1542 }
1543
1544 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1545 1, 2, 0,
1546 doc: /* Set face for fringe bitmap BITMAP to FACE.
1547 If FACE is nil, reset face to default fringe face. */)
1548 (bitmap, face)
1549 Lisp_Object bitmap, face;
1550 {
1551 int n;
1552 int face_id;
1553
1554 CHECK_SYMBOL (bitmap);
1555 n = lookup_fringe_bitmap (bitmap);
1556 if (!n)
1557 error ("Undefined fringe bitmap");
1558
1559 if (!NILP (face))
1560 {
1561 face_id = lookup_derived_face (SELECTED_FRAME (), face,
1562 FRINGE_FACE_ID, 1);
1563 if (face_id < 0)
1564 error ("No such face");
1565 }
1566
1567 fringe_faces[n] = face;
1568
1569 return Qnil;
1570 }
1571
1572 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1573 0, 2, 0,
1574 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1575 If WINDOW is nil, use selected window. If POS is nil, use value of point
1576 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1577 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1578 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1579 overlay arrow in the left fringe.
1580 Return nil if POS is not visible in WINDOW. */)
1581 (pos, window)
1582 Lisp_Object pos, window;
1583 {
1584 struct window *w;
1585 struct glyph_row *row;
1586 int textpos;
1587
1588 if (NILP (window))
1589 window = selected_window;
1590 CHECK_WINDOW (window);
1591 w = XWINDOW (window);
1592
1593 if (!NILP (pos))
1594 {
1595 CHECK_NUMBER_COERCE_MARKER (pos);
1596 textpos = XINT (pos);
1597 }
1598 else if (w == XWINDOW (selected_window))
1599 textpos = PT;
1600 else
1601 textpos = XMARKER (w->pointm)->charpos;
1602
1603 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1604 row = row_containing_pos (w, textpos, row, NULL, 0);
1605 if (row)
1606 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1607 get_fringe_bitmap_name (row->right_fringe_bitmap),
1608 (row->overlay_arrow_bitmap == 0 ? Qnil
1609 : row->overlay_arrow_bitmap < 0 ? Qt
1610 : get_fringe_bitmap_name (row->overlay_arrow_bitmap)));
1611 else
1612 return Qnil;
1613 }
1614
1615
1616 /***********************************************************************
1617 Initialization
1618 ***********************************************************************/
1619
1620 void
1621 syms_of_fringe ()
1622 {
1623 Qtruncation = intern_c_string ("truncation");
1624 staticpro (&Qtruncation);
1625 Qcontinuation = intern_c_string ("continuation");
1626 staticpro (&Qcontinuation);
1627 Qoverlay_arrow = intern_c_string ("overlay-arrow");
1628 staticpro (&Qoverlay_arrow);
1629 Qempty_line = intern_c_string ("empty-line");
1630 staticpro (&Qempty_line);
1631 Qtop_bottom = intern_c_string ("top-bottom");
1632 staticpro (&Qtop_bottom);
1633 Qhollow_small = intern_c_string ("hollow-small");
1634 staticpro (&Qhollow_small);
1635
1636 defsubr (&Sdestroy_fringe_bitmap);
1637 defsubr (&Sdefine_fringe_bitmap);
1638 defsubr (&Sfringe_bitmaps_at_pos);
1639 defsubr (&Sset_fringe_bitmap_face);
1640
1641 DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
1642 doc: /* *Non-nil means that newline may flow into the right fringe.
1643 This means that display lines which are exactly as wide as the window
1644 (not counting the final newline) will only occupy one screen line, by
1645 showing (or hiding) the final newline in the right fringe; when point
1646 is at the final newline, the cursor is shown in the right fringe.
1647 If nil, also continue lines which are exactly as wide as the window. */);
1648 Voverflow_newline_into_fringe = Qt;
1649
1650 DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
1651 doc: /* List of fringe bitmap symbols. */);
1652 Vfringe_bitmaps = Qnil;
1653 }
1654
1655 /* Garbage collection hook */
1656
1657 void
1658 mark_fringe_data ()
1659 {
1660 int i;
1661
1662 for (i = 0; i < max_fringe_bitmaps; i++)
1663 if (!NILP (fringe_faces[i]))
1664 mark_object (fringe_faces[i]);
1665 }
1666
1667 /* Initialize this module when Emacs starts. */
1668
1669 void
1670 init_fringe_once ()
1671 {
1672 int bt;
1673
1674 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1675 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1676 }
1677
1678 void
1679 init_fringe ()
1680 {
1681 int i;
1682
1683 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1684
1685 fringe_bitmaps
1686 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1687 fringe_faces
1688 = (Lisp_Object *) xmalloc (max_fringe_bitmaps * sizeof (Lisp_Object));
1689
1690 for (i = 0; i < max_fringe_bitmaps; i++)
1691 {
1692 fringe_bitmaps[i] = NULL;
1693 fringe_faces[i] = Qnil;
1694 }
1695 }
1696
1697 #ifdef HAVE_NTGUI
1698
1699 void
1700 w32_init_fringe (struct redisplay_interface *rif)
1701 {
1702 int bt;
1703
1704 if (!rif)
1705 return;
1706
1707 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1708 {
1709 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1710 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1711 }
1712 }
1713
1714 void
1715 w32_reset_fringes ()
1716 {
1717 /* Destroy row bitmaps. */
1718 int bt;
1719 struct redisplay_interface *rif = FRAME_RIF (SELECTED_FRAME ());
1720
1721 if (!rif)
1722 return;
1723
1724 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1725 rif->destroy_fringe_bitmap (bt);
1726 }
1727
1728 #endif /* HAVE_NTGUI */
1729
1730 #endif /* HAVE_WINDOW_SYSTEM */
1731
1732 /* arch-tag: 04596920-43eb-473d-b319-82712338162d
1733 (do not change this comment) */