]> code.delx.au - gnu-emacs/commitdiff
Don't print anything special about gamedir.
authorRichard M. Stallman <rms@gnu.org>
Wed, 24 Jul 2002 16:00:59 +0000 (16:00 +0000)
committerRichard M. Stallman <rms@gnu.org>
Wed, 24 Jul 2002 16:00:59 +0000 (16:00 +0000)
ChangeLog
configure.in

index b682e225b8e30ab996800b85b1d3f92403fab3f9..805008eb6fec91182d7a7834367b49411e2de196 100644 (file)
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,7 @@
+2002-07-24  Richard M. Stallman  <rms@gnu.org>
+
+       * configure.in: Don't print anything special about gamedir.
+
 2002-07-21  Richard M. Stallman  <rms@gnu.org>
 
        * Makefile.in (gamedir, localstatedir): New variables.
index adc1c20dd2d93846dfa95f57fa29dcd57c5271a7..58b0d96cc8db79bdadef442916263a25ed42c762 100644 (file)
@@ -41,9 +41,6 @@ docdir='${datadir}/emacs/${version}/etc'
 gamedir='${localstatedir}/games/emacs'
 
 gameuser=games
-AC_ARG_WITH(game-user,
-[  --with-game-user        use specified user for game directory],
-   [gameuser="$withval"])
 
 AC_ARG_WITH(gcc,
 [  --without-gcc           don't use GCC to compile Emacs if GCC is found])
@@ -2611,7 +2608,6 @@ Configured for \`${canonical}'.
   Should Emacs use mmap(2) for buffer allocation?         $use_mmap_for_buffers
   What window system should Emacs use?                    ${window_system}
   What toolkit should Emacs use?                          ${USE_X_TOOLKIT}
-  Should Emacs use a shared game state directory?         ${gamedir}"
 
 if test -n "${x_includes}"; then
 echo "  Where do we find X Windows header files?                ${x_includes}"