]> code.delx.au - gnu-emacs/commitdiff
(isearch-hidden): New var.
authorStefan Monnier <monnier@iro.umontreal.ca>
Thu, 7 Nov 2002 17:46:04 +0000 (17:46 +0000)
committerStefan Monnier <monnier@iro.umontreal.ca>
Thu, 7 Nov 2002 17:46:04 +0000 (17:46 +0000)
(isearch-search-and-update): Test it.
(isearch-range-invisible): Set it.

lisp/isearch.el

index 7b502220c2fc12be8a7f5452d2af986b719fc718..45742b873c41cd5da64fc8456ee6617a67b55ceb 100644 (file)
@@ -171,7 +171,9 @@ nil means don't match invisible text.
 If the value is `open', if the text matched is made invisible by
 an overlay having an `invisible' property and that overlay has a property
 `isearch-open-invisible', then incremental search will show the contents.
-\(This applies when using `outline.el' and `hideshow.el'.)"
+\(This applies when using `outline.el' and `hideshow.el'.)
+See also `reveal-mode' if you want overlays to automatically be opened
+whenever point is in one of them."
   :type '(choice (const :tag "Match hidden text" t)
                 (const :tag "Open overlays" open)
                 (const :tag "Don't match hidden text" nil))
@@ -354,6 +356,7 @@ Default value, nil, means edit the string instead."
 (defvar isearch-forward nil)   ; Searching in the forward direction.
 (defvar isearch-regexp nil)    ; Searching for a regexp.
 (defvar isearch-word nil)      ; Searching for words.
+(defvar isearch-hidden nil) ; Non-nil if the string exists but is invisible.
 
 (defvar isearch-cmds nil
   "Stack of search status sets.
@@ -1093,7 +1096,7 @@ Otherwise invoke whatever mouse-2 is bound to outside of Isearch."
     (if (and (window-minibuffer-p w)
             (not (minibuffer-window-active-p w))) ; in echo area
        (isearch-yank-x-selection)
-      (when binding
+      (when (functionp binding)
        (call-interactively binding)))))
 
 
@@ -1132,7 +1135,7 @@ might return the position of the end of the line."
 (defun isearch-yank-line ()
   "Pull rest of line from buffer into search string."
   (interactive)
-  (isearch-yank-internal (lambda () (line-end-position))))
+  (isearch-yank-internal 'line-end-position)))
 
 
 (defun isearch-search-and-update ()
@@ -1141,7 +1144,10 @@ might return the position of the end of the line."
            ;; unsuccessful regexp search may become
            ;;  successful by addition of characters which
            ;;  make isearch-string valid
-           isearch-regexp)
+           isearch-regexp
+           ;; If the string was found but was completely invisible,
+           ;; it might now be partly visible, so try again.
+           (prog1 isearch-hidden (setq isearch-hidden nil)))
     ;; In reverse search, adding stuff at
     ;; the end may cause zero or many more chars to be
     ;; matched, in the string following point.
@@ -1767,68 +1773,67 @@ Can be changed via `isearch-search-fun-function' for special needs."
 
 (defun isearch-range-invisible (beg end)
   "Return t if all the text from BEG to END is invisible."
-  (and (/= beg end)
-       ;; Check that invisibility runs up to END.
-       (save-excursion
-        (goto-char beg)
-        (let (
-              ;; can-be-opened keeps track if we can open some overlays.
-              (can-be-opened (eq search-invisible 'open))
-              ;; the list of overlays that could be opened
-              (crt-overlays nil))
-          (when (and can-be-opened isearch-hide-immediately) 
-            (isearch-close-unnecessary-overlays beg end))
-          ;; If the following character is currently invisible,
-          ;; skip all characters with that same `invisible' property value.
-          ;; Do that over and over.
-          (while (and (< (point) end)
-                      (let ((prop
-                             (get-char-property (point) 'invisible)))
-                        (if (eq buffer-invisibility-spec t)
-                            prop
-                          (or (memq prop buffer-invisibility-spec)
-                              (assq prop buffer-invisibility-spec)))))
-            (if (get-text-property (point) 'invisible)
-                (progn 
-                  (goto-char (next-single-property-change (point) 'invisible
-                                                          nil end))
-                  ;; if text is hidden by an `invisible' text property
-                  ;; we cannot open it at all.
-                  (setq can-be-opened nil))
-              (unless (null can-be-opened)
-                (let ((overlays (overlays-at (point)))
-                      ov-list
-                      o
-                      invis-prop)
-                  (while overlays
-                    (setq o (car overlays)
-                          invis-prop (overlay-get o 'invisible))
-                    (if (if (eq buffer-invisibility-spec t)
-                            invis-prop
-                          (or (memq invis-prop buffer-invisibility-spec)
-                              (assq invis-prop buffer-invisibility-spec)))
-                        (if (overlay-get o 'isearch-open-invisible)
-                            (setq ov-list (cons o ov-list))
-                          ;; We found one overlay that cannot be
-                          ;; opened, that means the whole chunk
-                          ;; cannot be opened.
-                          (setq can-be-opened nil)))
-                    (setq overlays (cdr overlays)))
-                  (if can-be-opened 
-                      ;; It makes sense to append to the open
-                      ;; overlays list only if we know that this is
-                      ;; t.
-                      (setq crt-overlays (append ov-list crt-overlays)))))
-              (goto-char (next-overlay-change (point)))))
-        ;; See if invisibility reaches up thru END.
-        (if (>= (point) end)
-            (if (and (not (null can-be-opened)) (consp crt-overlays))
-                (progn
-                  (setq isearch-opened-overlays
-                        (append isearch-opened-overlays crt-overlays))
-                  (mapc 'isearch-open-overlay-temporary crt-overlays)
-                  nil)
-              t))))))
+  (when (/= beg end)
+    ;; Check that invisibility runs up to END.
+    (save-excursion
+      (goto-char beg)
+      (let (;; can-be-opened keeps track if we can open some overlays.
+           (can-be-opened (eq search-invisible 'open))
+           ;; the list of overlays that could be opened
+           (crt-overlays nil))
+       (when (and can-be-opened isearch-hide-immediately)
+         (isearch-close-unnecessary-overlays beg end))
+       ;; If the following character is currently invisible,
+       ;; skip all characters with that same `invisible' property value.
+       ;; Do that over and over.
+       (while (and (< (point) end)
+                   (let ((prop
+                          (get-char-property (point) 'invisible)))
+                     (if (eq buffer-invisibility-spec t)
+                         prop
+                       (or (memq prop buffer-invisibility-spec)
+                           (assq prop buffer-invisibility-spec)))))
+         (if (get-text-property (point) 'invisible)
+             (progn
+               (goto-char (next-single-property-change (point) 'invisible
+                                                       nil end))
+               ;; if text is hidden by an `invisible' text property
+               ;; we cannot open it at all.
+               (setq can-be-opened nil))
+           (when can-be-opened
+             (let ((overlays (overlays-at (point)))
+                   ov-list
+                   o
+                   invis-prop)
+               (while overlays
+                 (setq o (car overlays)
+                       invis-prop (overlay-get o 'invisible))
+                 (if (if (eq buffer-invisibility-spec t)
+                         invis-prop
+                       (or (memq invis-prop buffer-invisibility-spec)
+                           (assq invis-prop buffer-invisibility-spec)))
+                     (if (overlay-get o 'isearch-open-invisible)
+                         (setq ov-list (cons o ov-list))
+                       ;; We found one overlay that cannot be
+                       ;; opened, that means the whole chunk
+                       ;; cannot be opened.
+                       (setq can-be-opened nil)))
+                 (setq overlays (cdr overlays)))
+               (if can-be-opened
+                   ;; It makes sense to append to the open
+                   ;; overlays list only if we know that this is
+                   ;; t.
+                   (setq crt-overlays (append ov-list crt-overlays)))))
+           (goto-char (next-overlay-change (point)))))
+       ;; See if invisibility reaches up thru END.
+       (if (>= (point) end)
+           (if (and can-be-opened (consp crt-overlays))
+               (progn
+                 (setq isearch-opened-overlays
+                       (append isearch-opened-overlays crt-overlays))
+                 (mapc 'isearch-open-overlay-temporary crt-overlays)
+                 nil)
+             (setq isearch-hidden t)))))))
 
 \f
 ;; Highlighting