]> code.delx.au - pulseaudio/blob - src/pulse/stream.h
Merge branch 'passthrough'
[pulseaudio] / src / pulse / stream.h
1 #ifndef foostreamhfoo
2 #define foostreamhfoo
3
4 /***
5 This file is part of PulseAudio.
6
7 Copyright 2004-2006 Lennart Poettering
8 Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
9
10 PulseAudio is free software; you can redistribute it and/or modify
11 it under the terms of the GNU Lesser General Public License as published
12 by the Free Software Foundation; either version 2.1 of the License,
13 or (at your option) any later version.
14
15 PulseAudio is distributed in the hope that it will be useful, but
16 WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 General Public License for more details.
19
20 You should have received a copy of the GNU Lesser General Public License
21 along with PulseAudio; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
23 USA.
24 ***/
25
26 #include <sys/types.h>
27
28 #include <pulse/sample.h>
29 #include <pulse/format.h>
30 #include <pulse/channelmap.h>
31 #include <pulse/volume.h>
32 #include <pulse/def.h>
33 #include <pulse/cdecl.h>
34 #include <pulse/operation.h>
35 #include <pulse/context.h>
36 #include <pulse/proplist.h>
37
38 /** \page streams Audio Streams
39 *
40 * \section overv_sec Overview
41 *
42 * Audio streams form the central functionality of the sound server. Data is
43 * routed, converted and mixed from several sources before it is passed along
44 * to a final output. Currently, there are three forms of audio streams:
45 *
46 * \li Playback streams - Data flows from the client to the server.
47 * \li Record streams - Data flows from the server to the client.
48 * \li Upload streams - Similar to playback streams, but the data is stored in
49 * the sample cache. See \ref scache for more information
50 * about controlling the sample cache.
51 *
52 * \section create_sec Creating
53 *
54 * To access a stream, a pa_stream object must be created using
55 * pa_stream_new(). At this point the audio sample format and mapping of
56 * channels must be specified. See \ref sample and \ref channelmap for more
57 * information about those structures.
58 *
59 * This first step will only create a client-side object, representing the
60 * stream. To use the stream, a server-side object must be created and
61 * associated with the local object. Depending on which type of stream is
62 * desired, a different function is needed:
63 *
64 * \li Playback stream - pa_stream_connect_playback()
65 * \li Record stream - pa_stream_connect_record()
66 * \li Upload stream - pa_stream_connect_upload() (see \ref scache)
67 *
68 * Similar to how connections are done in contexts, connecting a stream will
69 * not generate a pa_operation object. Also like contexts, the application
70 * should register a state change callback, using
71 * pa_stream_set_state_callback(), and wait for the stream to enter an active
72 * state.
73 *
74 * \subsection bufattr_subsec Buffer Attributes
75 *
76 * Playback and record streams always have a server-side buffer as
77 * part of the data flow. The size of this buffer needs to be chosen
78 * in a compromise between low latency and sensitivity for buffer
79 * overflows/underruns.
80 *
81 * The buffer metrics may be controlled by the application. They are
82 * described with a pa_buffer_attr structure which contains a number
83 * of fields:
84 *
85 * \li maxlength - The absolute maximum number of bytes that can be
86 * stored in the buffer. If this value is exceeded
87 * then data will be lost. It is recommended to pass
88 * (uint32_t) -1 here which will cause the server to
89 * fill in the maximum possible value.
90 *
91 * \li tlength - The target fill level of the playback buffer. The
92 * server will only send requests for more data as long
93 * as the buffer has less than this number of bytes of
94 * data. If you pass (uint32_t) -1 (which is
95 * recommended) here the server will choose the longest
96 * target buffer fill level possible to minimize the
97 * number of necessary wakeups and maximize drop-out
98 * safety. This can exceed 2s of buffering. For
99 * low-latency applications or applications where
100 * latency matters you should pass a proper value here.
101 *
102 * \li prebuf - Number of bytes that need to be in the buffer before
103 * playback will commence. Start of playback can be
104 * forced using pa_stream_trigger() even though the
105 * prebuffer size hasn't been reached. If a buffer
106 * underrun occurs, this prebuffering will be again
107 * enabled. If the playback shall never stop in case of a
108 * buffer underrun, this value should be set to 0. In
109 * that case the read index of the output buffer
110 * overtakes the write index, and hence the fill level of
111 * the buffer is negative. If you pass (uint32_t) -1 here
112 * (which is recommended) the server will choose the same
113 * value as tlength here.
114 *
115 * \li minreq - Minimum free number of the bytes in the playback
116 * buffer before the server will request more data. It is
117 * recommended to fill in (uint32_t) -1 here. This value
118 * influences how much time the sound server has to move
119 * data from the per-stream server-side playback buffer
120 * to the hardware playback buffer.
121 *
122 * \li fragsize - Maximum number of bytes that the server will push in
123 * one chunk for record streams. If you pass (uint32_t)
124 * -1 (which is recommended) here, the server will
125 * choose the longest fragment setting possible to
126 * minimize the number of necessary wakeups and
127 * maximize drop-out safety. This can exceed 2s of
128 * buffering. For low-latency applications or
129 * applications where latency matters you should pass a
130 * proper value here.
131 *
132 * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize
133 * parameters will be interpreted slightly differently than described
134 * above when passed to pa_stream_connect_record() and
135 * pa_stream_connect_playback(): the overall latency that is comprised
136 * of both the server side playback buffer length, the hardware
137 * playback buffer length and additional latencies will be adjusted in
138 * a way that it matches tlength resp. fragsize. Set
139 * PA_STREAM_ADJUST_LATENCY if you want to control the overall
140 * playback latency for your stream. Unset it if you want to control
141 * only the latency induced by the server-side, rewritable playback
142 * buffer. The server will try to fulfill the clients latency requests
143 * as good as possible. However if the underlying hardware cannot
144 * change the hardware buffer length or only in a limited range, the
145 * actually resulting latency might be different from what the client
146 * requested. Thus, for synchronization clients always need to check
147 * the actual measured latency via pa_stream_get_latency() or a
148 * similar call, and not make any assumptions. about the latency
149 * available. The function pa_stream_get_buffer_attr() will always
150 * return the actual size of the server-side per-stream buffer in
151 * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is
152 * set or not.
153 *
154 * The server-side per-stream playback buffers are indexed by a write and a read
155 * index. The application writes to the write index and the sound
156 * device reads from the read index. The read index is increased
157 * monotonically, while the write index may be freely controlled by
158 * the application. Substracting the read index from the write index
159 * will give you the current fill level of the buffer. The read/write
160 * indexes are 64bit values and measured in bytes, they will never
161 * wrap. The current read/write index may be queried using
162 * pa_stream_get_timing_info() (see below for more information). In
163 * case of a buffer underrun the read index is equal or larger than
164 * the write index. Unless the prebuf value is 0, PulseAudio will
165 * temporarily pause playback in such a case, and wait until the
166 * buffer is filled up to prebuf bytes again. If prebuf is 0, the
167 * read index may be larger than the write index, in which case
168 * silence is played. If the application writes data to indexes lower
169 * than the read index, the data is immediately lost.
170 *
171 * \section transfer_sec Transferring Data
172 *
173 * Once the stream is up, data can start flowing between the client and the
174 * server. Two different access models can be used to transfer the data:
175 *
176 * \li Asynchronous - The application register a callback using
177 * pa_stream_set_write_callback() and
178 * pa_stream_set_read_callback() to receive notifications
179 * that data can either be written or read.
180 * \li Polled - Query the library for available data/space using
181 * pa_stream_writable_size() and pa_stream_readable_size() and
182 * transfer data as needed. The sizes are stored locally, in the
183 * client end, so there is no delay when reading them.
184 *
185 * It is also possible to mix the two models freely.
186 *
187 * Once there is data/space available, it can be transferred using either
188 * pa_stream_write() for playback, or pa_stream_peek() / pa_stream_drop() for
189 * record. Make sure you do not overflow the playback buffers as data will be
190 * dropped.
191 *
192 * \section bufctl_sec Buffer Control
193 *
194 * The transfer buffers can be controlled through a number of operations:
195 *
196 * \li pa_stream_cork() - Start or stop the playback or recording.
197 * \li pa_stream_trigger() - Start playback immediatly and do not wait for
198 * the buffer to fill up to the set trigger level.
199 * \li pa_stream_prebuf() - Reenable the playback trigger level.
200 * \li pa_stream_drain() - Wait for the playback buffer to go empty. Will
201 * return a pa_operation object that will indicate when
202 * the buffer is completely drained.
203 * \li pa_stream_flush() - Drop all data from the playback buffer and do not
204 * wait for it to finish playing.
205 *
206 * \section seek_modes Seeking in the Playback Buffer
207 *
208 * A client application may freely seek in the playback buffer. To
209 * accomplish that the pa_stream_write() function takes a seek mode
210 * and an offset argument. The seek mode is one of:
211 *
212 * \li PA_SEEK_RELATIVE - seek relative to the current write index
213 * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer, (i.e. the first that was ever played in the stream)
214 * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use this to write data to the output buffer that should be played as soon as possible
215 * \li PA_SEEK_RELATIVE_END - seek relative to the last byte ever written.
216 *
217 * If an application just wants to append some data to the output
218 * buffer, PA_SEEK_RELATIVE and an offset of 0 should be used.
219 *
220 * After a call to pa_stream_write() the write index will be left at
221 * the position right after the last byte of the written data.
222 *
223 * \section latency_sec Latency
224 *
225 * A major problem with networked audio is the increased latency caused by
226 * the network. To remedy this, PulseAudio supports an advanced system of
227 * monitoring the current latency.
228 *
229 * To get the raw data needed to calculate latencies, call
230 * pa_stream_get_timing_info(). This will give you a pa_timing_info
231 * structure that contains everything that is known about the server
232 * side buffer transport delays and the backend active in the
233 * server. (Besides other things it contains the write and read index
234 * values mentioned above.)
235 *
236 * This structure is updated every time a
237 * pa_stream_update_timing_info() operation is executed. (i.e. before
238 * the first call to this function the timing information structure is
239 * not available!) Since it is a lot of work to keep this structure
240 * up-to-date manually, PulseAudio can do that automatically for you:
241 * if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
242 * stream PulseAudio will automatically update the structure every
243 * 100ms and every time a function is called that might invalidate the
244 * previously known timing data (such as pa_stream_write() or
245 * pa_stream_flush()). Please note however, that there always is a
246 * short time window when the data in the timing information structure
247 * is out-of-date. PulseAudio tries to mark these situations by
248 * setting the write_index_corrupt and read_index_corrupt fields
249 * accordingly.
250 *
251 * The raw timing data in the pa_timing_info structure is usually hard
252 * to deal with. Therefore a simpler interface is available:
253 * you can call pa_stream_get_time() or pa_stream_get_latency(). The
254 * former will return the current playback time of the hardware since
255 * the stream has been started. The latter returns the overall time a sample
256 * that you write now takes to be played by the hardware. These two
257 * functions base their calculations on the same data that is returned
258 * by pa_stream_get_timing_info(). Hence the same rules for keeping
259 * the timing data up-to-date apply here. In case the write or read
260 * index is corrupted, these two functions will fail with
261 * PA_ERR_NODATA set.
262 *
263 * Since updating the timing info structure usually requires a full
264 * network round trip and some applications monitor the timing very
265 * often PulseAudio offers a timing interpolation system. If
266 * PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
267 * pa_stream_get_time() and pa_stream_get_latency() will try to
268 * interpolate the current playback time/latency by estimating the
269 * number of samples that have been played back by the hardware since
270 * the last regular timing update. It is especially useful to combine
271 * this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable
272 * you to monitor the current playback time/latency very precisely and
273 * very frequently without requiring a network round trip every time.
274 *
275 * \section flow_sec Overflow and underflow
276 *
277 * Even with the best precautions, buffers will sometime over - or
278 * underflow. To handle this gracefully, the application can be
279 * notified when this happens. Callbacks are registered using
280 * pa_stream_set_overflow_callback() and
281 * pa_stream_set_underflow_callback().
282 *
283 * \section sync_streams Sychronizing Multiple Playback Streams
284 *
285 * PulseAudio allows applications to fully synchronize multiple
286 * playback streams that are connected to the same output device. That
287 * means the streams will always be played back sample-by-sample
288 * synchronously. If stream operations like pa_stream_cork() are
289 * issued on one of the synchronized streams, they are simultaneously
290 * issued on the others.
291 *
292 * To synchronize a stream to another, just pass the "master" stream
293 * as last argument to pa_stream_connect_playback(). To make sure that
294 * the freshly created stream doesn't start playback right-away, make
295 * sure to pass PA_STREAM_START_CORKED and - after all streams have
296 * been created - uncork them all with a single call to
297 * pa_stream_cork() for the master stream.
298 *
299 * To make sure that a particular stream doesn't stop to play when a
300 * server side buffer underrun happens on it while the other
301 * synchronized streams continue playing and hence deviate you need to
302 * pass a "prebuf" pa_buffer_attr of 0 when connecting it.
303 *
304 * \section disc_sec Disconnecting
305 *
306 * When a stream has served is purpose it must be disconnected with
307 * pa_stream_disconnect(). If you only unreference it, then it will live on
308 * and eat resources both locally and on the server until you disconnect the
309 * context.
310 *
311 */
312
313 /** \file
314 * Audio streams for input, output and sample upload
315 *
316 * See also \subpage streams
317 */
318
319 PA_C_DECL_BEGIN
320
321 /** An opaque stream for playback or recording */
322 typedef struct pa_stream pa_stream;
323
324 /** A generic callback for operation completion */
325 typedef void (*pa_stream_success_cb_t) (pa_stream*s, int success, void *userdata);
326
327 /** A generic request callback */
328 typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t nbytes, void *userdata);
329
330 /** A generic notification callback */
331 typedef void (*pa_stream_notify_cb_t)(pa_stream *p, void *userdata);
332
333 /** A callback for asynchronous meta/policy event messages. Well known
334 * event names are PA_STREAM_EVENT_REQUEST_CORK and
335 * PA_STREAM_EVENT_REQUEST_UNCORK. The set of defined events can be
336 * extended at any time. Also, server modules may introduce additional
337 * message types so make sure that your callback function ignores messages
338 * it doesn't know. \since 0.9.15 */
339 typedef void (*pa_stream_event_cb_t)(pa_stream *p, const char *name, pa_proplist *pl, void *userdata);
340
341 /** Create a new, unconnected stream with the specified name and
342 * sample type. It is recommended to use pa_stream_new_with_proplist()
343 * instead and specify some initial properties. */
344 pa_stream* pa_stream_new(
345 pa_context *c /**< The context to create this stream in */,
346 const char *name /**< A name for this stream */,
347 const pa_sample_spec *ss /**< The desired sample format */,
348 const pa_channel_map *map /**< The desired channel map, or NULL for default */);
349
350 /** Create a new, unconnected stream with the specified name and
351 * sample type, and specify the the initial stream property
352 * list. \since 0.9.11 */
353 pa_stream* pa_stream_new_with_proplist(
354 pa_context *c /**< The context to create this stream in */,
355 const char *name /**< A name for this stream */,
356 const pa_sample_spec *ss /**< The desired sample format */,
357 const pa_channel_map *map /**< The desired channel map, or NULL for default */,
358 pa_proplist *p /**< The initial property list */);
359
360 /* Create a new, unconnected stream with the specified name, the set of formats
361 * this client can provide, and an initial list of properties. While
362 * connecting, the server will select the most appropriate format which the
363 * client must then provide. \since 1.0 */
364 pa_stream *pa_stream_new_extended(
365 pa_context *c /**< The context to create this stream in */,
366 const char *name /**< A name for this stream */,
367 pa_format_info * const * formats /**< The list of formats that can be provided */,
368 pa_proplist *p /**< The initial property list */);
369
370 /** Decrease the reference counter by one */
371 void pa_stream_unref(pa_stream *s);
372
373 /** Increase the reference counter by one */
374 pa_stream *pa_stream_ref(pa_stream *s);
375
376 /** Return the current state of the stream */
377 pa_stream_state_t pa_stream_get_state(pa_stream *p);
378
379 /** Return the context this stream is attached to */
380 pa_context* pa_stream_get_context(pa_stream *p);
381
382 /** Return the sink input resp. source output index this stream is
383 * identified in the server with. This is useful for usage with the
384 * introspection functions, such as pa_context_get_sink_input_info()
385 * resp. pa_context_get_source_output_info(). */
386 uint32_t pa_stream_get_index(pa_stream *s);
387
388 /** Return the index of the sink or source this stream is connected to
389 * in the server. This is useful for usage with the introspection
390 * functions, such as pa_context_get_sink_info_by_index()
391 * resp. pa_context_get_source_info_by_index(). Please note that
392 * streams may be moved between sinks/sources and thus it is
393 * recommended to use pa_stream_set_moved_callback() to be notified
394 * about this. This function will return with PA_ERR_NOTSUPPORTED when the
395 * server is older than 0.9.8. \since 0.9.8 */
396 uint32_t pa_stream_get_device_index(pa_stream *s);
397
398 /** Return the name of the sink or source this stream is connected to
399 * in the server. This is useful for usage with the introspection
400 * functions, such as pa_context_get_sink_info_by_name()
401 * resp. pa_context_get_source_info_by_name(). Please note that
402 * streams may be moved between sinks/sources and thus it is
403 * recommended to use pa_stream_set_moved_callback() to be notified
404 * about this. This function will return with PA_ERR_NOTSUPPORTED when the
405 * server is older than 0.9.8. \since 0.9.8 */
406 const char *pa_stream_get_device_name(pa_stream *s);
407
408 /** Return 1 if the sink or source this stream is connected to has
409 * been suspended. This will return 0 if not, and negative on
410 * error. This function will return with PA_ERR_NOTSUPPORTED when the
411 * server is older than 0.9.8. \since 0.9.8 */
412 int pa_stream_is_suspended(pa_stream *s);
413
414 /** Return 1 if the this stream has been corked. This will return 0 if
415 * not, and negative on error. \since 0.9.11 */
416 int pa_stream_is_corked(pa_stream *s);
417
418 /** Connect the stream to a sink. It is strongly recommended to pass
419 * NULL in both dev and volume and not to set either
420 * PA_STREAM_START_MUTED nor PA_STREAM_START_UNMUTED -- unless these
421 * options are directly dependant on user input or configuration. If
422 * you follow this rule then the sound server will have the full
423 * flexibility to choose the device, volume and mute status
424 * automatically, based on server-side policies, heuristics and stored
425 * information from previous uses. Also the server may choose to
426 * reconfigure audio devices to make other sinks/sources or
427 * capabilities available to be able to accept the stream. Before
428 * 0.9.20 it was not defined whether the 'volume' parameter was
429 * interpreted relative to the sink's current volume or treated as
430 * absolute device volume. Since 0.9.20 it is an absolute volume when
431 * the sink is in flat volume mode, and relative otherwise, thus
432 * making sure the volume passed here has always the same semantics as
433 * the volume passed to pa_context_set_sink_input_volume(). */
434 int pa_stream_connect_playback(
435 pa_stream *s /**< The stream to connect to a sink */,
436 const char *dev /**< Name of the sink to connect to, or NULL for default */ ,
437 const pa_buffer_attr *attr /**< Buffering attributes, or NULL for default */,
438 pa_stream_flags_t flags /**< Additional flags, or 0 for default */,
439 const pa_cvolume *volume /**< Initial volume, or NULL for default */,
440 pa_stream *sync_stream /**< Synchronize this stream with the specified one, or NULL for a standalone stream*/);
441
442 /** Connect the stream to a source */
443 int pa_stream_connect_record(
444 pa_stream *s /**< The stream to connect to a source */ ,
445 const char *dev /**< Name of the source to connect to, or NULL for default */,
446 const pa_buffer_attr *attr /**< Buffer attributes, or NULL for default */,
447 pa_stream_flags_t flags /**< Additional flags, or 0 for default */);
448
449 /** Disconnect a stream from a source/sink */
450 int pa_stream_disconnect(pa_stream *s);
451
452 /** Prepare writing data to the server (for playback streams). This
453 * function may be used to optimize the number of memory copies when
454 * doing playback ("zero-copy"). It is recommended to call this
455 * function before each call to pa_stream_write(). Pass in the address
456 * to a pointer and an address of the number of bytes you want to
457 * write. On return the two values will contain a pointer where you
458 * can place the data to write and the maximum number of bytes you can
459 * write. On return *nbytes can be smaller or have the same value as
460 * you passed in. You need to be able to handle both cases. Accessing
461 * memory beyond the returned *nbytes value is invalid. Acessing the
462 * memory returned after the following pa_stream_write() or
463 * pa_stream_cancel_write() is invalid. On invocation only *nbytes
464 * needs to be initialized, on return both *data and *nbytes will be
465 * valid. If you place (size_t) -1 in *nbytes on invocation the memory
466 * size will be chosen automatically (which is recommended to
467 * do). After placing your data in the memory area returned call
468 * pa_stream_write() with data set to an address within this memory
469 * area and an nbytes value that is smaller or equal to what was
470 * returned by this function to actually execute the write. An
471 * invocation of pa_stream_write() should follow "quickly" on
472 * pa_stream_begin_write(). It is not recommended letting an unbounded
473 * amount of time pass after calling pa_stream_begin_write() and
474 * before calling pa_stream_write(). If you want to cancel a
475 * previously called pa_stream_begin_write() without calling
476 * pa_stream_write() use pa_stream_cancel_write(). Calling
477 * pa_stream_begin_write() twice without calling pa_stream_write() or
478 * pa_stream_cancel_write() in between will return exactly the same
479 * pointer/nbytes values.\since 0.9.16 */
480 int pa_stream_begin_write(
481 pa_stream *p,
482 void **data,
483 size_t *nbytes);
484
485 /** Reverses the effect of pa_stream_begin_write() dropping all data
486 * that has already been placed in the memory area returned by
487 * pa_stream_begin_write(). Only valid to call if
488 * pa_stream_begin_write() was called before and neither
489 * pa_stream_cancel_write() nor pa_stream_write() have been called
490 * yet. Accessing the memory previously returned by
491 * pa_stream_begin_write() after this call is invalid. Any further
492 * explicit freeing of the memory area is not necessary. \since
493 * 0.9.16 */
494 int pa_stream_cancel_write(
495 pa_stream *p);
496
497 /** Write some data to the server (for playback streams), if free_cb
498 * is non-NULL this routine is called when all data has been written
499 * out and an internal reference to the specified data is kept, the
500 * data is not copied. If NULL, the data is copied into an internal
501 * buffer. The client may freely seek around in the output buffer. For
502 * most applications passing 0 and PA_SEEK_RELATIVE as arguments for
503 * offset and seek should be useful. After the write call succeeded
504 * the write index will be at the position after where this chunk of
505 * data has been written to.
506 *
507 * As an optimization for avoiding needless memory copies you may call
508 * pa_stream_begin_write() before this call and then place your audio
509 * data directly in the memory area returned by that call. Then, pass
510 * a pointer to that memory area to pa_stream_write(). After the
511 * invocation of pa_stream_write() the memory area may no longer be
512 * accessed. Any further explicit freeing of the memory area is not
513 * necessary. It is OK to write the memory area returned by
514 * pa_stream_begin_write() only partially with this call, skipping
515 * bytes both at the end and at the beginning of the reserved memory
516 * area.*/
517 int pa_stream_write(
518 pa_stream *p /**< The stream to use */,
519 const void *data /**< The data to write */,
520 size_t nbytes /**< The length of the data to write in bytes*/,
521 pa_free_cb_t free_cb /**< A cleanup routine for the data or NULL to request an internal copy */,
522 int64_t offset, /**< Offset for seeking, must be 0 for upload streams */
523 pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */);
524
525 /** Read the next fragment from the buffer (for recording streams).
526 * data will point to the actual data and nbytes will contain the size
527 * of the data in bytes (which can be less or more than a complete
528 * fragment). Use pa_stream_drop() to actually remove the data from
529 * the buffer. If no data is available this will return a NULL
530 * pointer */
531 int pa_stream_peek(
532 pa_stream *p /**< The stream to use */,
533 const void **data /**< Pointer to pointer that will point to data */,
534 size_t *nbytes /**< The length of the data read in bytes */);
535
536 /** Remove the current fragment on record streams. It is invalid to do this without first
537 * calling pa_stream_peek(). */
538 int pa_stream_drop(pa_stream *p);
539
540 /** Return the number of bytes that may be written using pa_stream_write() */
541 size_t pa_stream_writable_size(pa_stream *p);
542
543 /** Return the number of bytes that may be read using pa_stream_peek()*/
544 size_t pa_stream_readable_size(pa_stream *p);
545
546 /** Drain a playback stream. Use this for notification when the
547 * playback buffer is empty after playing all the audio in the buffer.
548 * Please note that only one drain operation per stream may be issued
549 * at a time. */
550 pa_operation* pa_stream_drain(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
551
552 /** Request a timing info structure update for a stream. Use
553 * pa_stream_get_timing_info() to get access to the raw timing data,
554 * or pa_stream_get_time() or pa_stream_get_latency() to get cleaned
555 * up values. */
556 pa_operation* pa_stream_update_timing_info(pa_stream *p, pa_stream_success_cb_t cb, void *userdata);
557
558 /** Set the callback function that is called whenever the state of the stream changes */
559 void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void *userdata);
560
561 /** Set the callback function that is called when new data may be
562 * written to the stream. */
563 void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
564
565 /** Set the callback function that is called when new data is available from the stream.
566 * Return the number of bytes read.*/
567 void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
568
569 /** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */
570 void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
571
572 /** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */
573 void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
574
575 /** Set the callback function that is called when a the server starts
576 * playback after an underrun or on initial startup. This only informs
577 * that audio is flowing again, it is no indication that audio started
578 * to reach the speakers already. (Only for playback streams). \since
579 * 0.9.11 */
580 void pa_stream_set_started_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
581
582 /** Set the callback function that is called whenever a latency
583 * information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE
584 * streams only. (Only for playback streams) */
585 void pa_stream_set_latency_update_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
586
587 /** Set the callback function that is called whenever the stream is
588 * moved to a different sink/source. Use pa_stream_get_device_name()or
589 * pa_stream_get_device_index() to query the new sink/source. This
590 * notification is only generated when the server is at least
591 * 0.9.8. \since 0.9.8 */
592 void pa_stream_set_moved_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
593
594 /** Set the callback function that is called whenever the sink/source
595 * this stream is connected to is suspended or resumed. Use
596 * pa_stream_is_suspended() to query the new suspend status. Please
597 * note that the suspend status might also change when the stream is
598 * moved between devices. Thus if you call this function you very
599 * likely want to call pa_stream_set_moved_callback, too. This
600 * notification is only generated when the server is at least
601 * 0.9.8. \since 0.9.8 */
602 void pa_stream_set_suspended_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
603
604 /** Set the callback function that is called whenver a meta/policy
605 * control event is received.\since 0.9.15 */
606 void pa_stream_set_event_callback(pa_stream *p, pa_stream_event_cb_t cb, void *userdata);
607
608 /** Set the callback function that is called whenver the buffer
609 * attributes on the server side change. Please note that the buffer
610 * attributes can change when moving a stream to a different
611 * sink/source too, hence if you use this callback you should use
612 * pa_stream_set_moved_callback() as well. \since 0.9.15 */
613 void pa_stream_set_buffer_attr_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
614
615 /** Pause (or resume) playback of this stream temporarily. Available
616 * on both playback and recording streams. If b is 1 the stream is
617 * paused. If b is 0 the stream is resumed. The pause/resume operation
618 * is executed as quickly as possible. If a cork is very quickly
619 * followed by an uncork or the other way round this might not
620 * actually have any effect on the stream that is output. You can use
621 * pa_stream_is_corked() to find out whether the stream is currently
622 * paused or not. Normally a stream will be created in uncorked
623 * state. If you pass PA_STREAM_START_CORKED as flag during connection
624 * of the stream it will be created in corked state. */
625 pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata);
626
627 /** Flush the playback buffer of this stream. This discards any audio
628 * in the buffer. Most of the time you're better off using the parameter
629 * delta of pa_stream_write() instead of this function. Available on both
630 * playback and recording streams. */
631 pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
632
633 /** Reenable prebuffering as specified in the pa_buffer_attr
634 * structure. Available for playback streams only. */
635 pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
636
637 /** Request immediate start of playback on this stream. This disables
638 * prebuffering as specified in the pa_buffer_attr structure,
639 * temporarily. Available for playback streams only. */
640 pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
641
642 /** Rename the stream. */
643 pa_operation* pa_stream_set_name(pa_stream *s, const char *name, pa_stream_success_cb_t cb, void *userdata);
644
645 /** Return the current playback/recording time. This is based on the
646 * data in the timing info structure returned by
647 * pa_stream_get_timing_info().
648 *
649 * This function will usually only return new data if a timing info
650 * update has been recieved. Only if timing interpolation has been
651 * requested (PA_STREAM_INTERPOLATE_TIMING) the data from the last
652 * timing update is used for an estimation of the current
653 * playback/recording time based on the local time that passed since
654 * the timing info structure has been acquired.
655 *
656 * The time value returned by this function is guaranteed to increase
657 * monotonically. (that means: the returned value is always greater
658 * or equal to the value returned on the last call). This behaviour
659 * can be disabled by using PA_STREAM_NOT_MONOTONIC. This may be
660 * desirable to deal better with bad estimations of transport
661 * latencies, but may have strange effects if the application is not
662 * able to deal with time going 'backwards'.
663 *
664 * The time interpolator activated by PA_STREAM_INTERPOLATE_TIMING
665 * favours 'smooth' time graphs over accurate ones to improve the
666 * smoothness of UI operations that are tied to the audio clock. If
667 * accuracy is more important to you you might need to estimate your
668 * timing based on the data from pa_stream_get_timing_info() yourself
669 * or not work with interpolated timing at all and instead always
670 * query on the server side for the most up to date timing with
671 * pa_stream_update_timing_info().
672 *
673 * If no timing information has been
674 * recieved yet this call will return PA_ERR_NODATA. For more details
675 * see pa_stream_get_timing_info(). */
676 int pa_stream_get_time(pa_stream *s, pa_usec_t *r_usec);
677
678 /** Return the total stream latency. This function is based on
679 * pa_stream_get_time().
680 *
681 * In case the stream is a monitoring stream the result can be
682 * negative, i.e. the captured samples are not yet played. In this
683 * case *negative is set to 1.
684 *
685 * If no timing information has been recieved yet this call will
686 * return PA_ERR_NODATA. For more details see
687 * pa_stream_get_timing_info() and pa_stream_get_time(). */
688 int pa_stream_get_latency(pa_stream *s, pa_usec_t *r_usec, int *negative);
689
690 /** Return the latest raw timing data structure. The returned pointer
691 * points to an internal read-only instance of the timing
692 * structure. The user should make a copy of this structure if he
693 * wants to modify it. An in-place update to this data structure may
694 * be requested using pa_stream_update_timing_info().
695 *
696 * If no timing information has been received before (i.e. by
697 * requesting pa_stream_update_timing_info() or by using
698 * PA_STREAM_AUTO_TIMING_UPDATE), this function will fail with
699 * PA_ERR_NODATA.
700 *
701 * Please note that the write_index member field (and only this field)
702 * is updated on each pa_stream_write() call, not just when a timing
703 * update has been recieved. */
704 const pa_timing_info* pa_stream_get_timing_info(pa_stream *s);
705
706 /** Return a pointer to the stream's sample specification. */
707 const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s);
708
709 /** Return a pointer to the stream's channel map. */
710 const pa_channel_map* pa_stream_get_channel_map(pa_stream *s);
711
712 /** Return a pointer to the stream's format \since 1.0 */
713 const pa_format_info* pa_stream_get_format_info(pa_stream *s);
714
715 /** Return the per-stream server-side buffer metrics of the
716 * stream. Only valid after the stream has been connected successfuly
717 * and if the server is at least PulseAudio 0.9. This will return the
718 * actual configured buffering metrics, which may differ from what was
719 * requested during pa_stream_connect_record() or
720 * pa_stream_connect_playback(). This call will always return the
721 * actually per-stream server-side buffer metrics, regardless whether
722 * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */
723 const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s);
724
725 /** Change the buffer metrics of the stream during playback. The
726 * server might have chosen different buffer metrics then
727 * requested. The selected metrics may be queried with
728 * pa_stream_get_buffer_attr() as soon as the callback is called. Only
729 * valid after the stream has been connected successfully and if the
730 * server is at least PulseAudio 0.9.8. Please be aware of the
731 * slightly different semantics of the call depending whether
732 * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */
733 pa_operation *pa_stream_set_buffer_attr(pa_stream *s, const pa_buffer_attr *attr, pa_stream_success_cb_t cb, void *userdata);
734
735 /** Change the stream sampling rate during playback. You need to pass
736 * PA_STREAM_VARIABLE_RATE in the flags parameter of
737 * pa_stream_connect_...() if you plan to use this function. Only valid
738 * after the stream has been connected successfully and if the server
739 * is at least PulseAudio 0.9.8. \since 0.9.8 */
740 pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata);
741
742 /** Update the property list of the sink input/source output of this
743 * stream, adding new entries. Please note that it is highly
744 * recommended to set as much properties initially via
745 * pa_stream_new_with_proplist() as possible instead a posteriori with
746 * this function, since that information may then be used to route
747 * this stream to the right device. \since 0.9.11 */
748 pa_operation *pa_stream_proplist_update(pa_stream *s, pa_update_mode_t mode, pa_proplist *p, pa_stream_success_cb_t cb, void *userdata);
749
750 /** Update the property list of the sink input/source output of this
751 * stream, remove entries. \since 0.9.11 */
752 pa_operation *pa_stream_proplist_remove(pa_stream *s, const char *const keys[], pa_stream_success_cb_t cb, void *userdata);
753
754 /** For record streams connected to a monitor source: monitor only a
755 * very specific sink input of the sink. Thus function needs to be
756 * called before pa_stream_connect_record() is called. \since
757 * 0.9.11 */
758 int pa_stream_set_monitor_stream(pa_stream *s, uint32_t sink_input_idx);
759
760 /** Return the sink input index previously set with
761 * pa_stream_set_monitor_stream().
762 * \since 0.9.11 */
763 uint32_t pa_stream_get_monitor_stream(pa_stream *s);
764
765 PA_C_DECL_END
766
767 #endif