]> code.delx.au - pulseaudio/blob - src/pulse/scache.h
modify test to generate data events out-of-order
[pulseaudio] / src / pulse / scache.h
1 #ifndef fooscachehfoo
2 #define fooscachehfoo
3
4 /* $Id$ */
5
6 /***
7 This file is part of PulseAudio.
8
9 Copyright 2004-2006 Lennart Poettering
10 Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
11
12 PulseAudio is free software; you can redistribute it and/or modify
13 it under the terms of the GNU Lesser General Public License as published
14 by the Free Software Foundation; either version 2 of the License,
15 or (at your option) any later version.
16
17 PulseAudio is distributed in the hope that it will be useful, but
18 WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 General Public License for more details.
21
22 You should have received a copy of the GNU Lesser General Public License
23 along with PulseAudio; if not, write to the Free Software
24 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
25 USA.
26 ***/
27
28 #include <sys/types.h>
29
30 #include <pulse/context.h>
31 #include <pulse/stream.h>
32 #include <pulse/cdecl.h>
33
34 /** \page scache Sample Cache
35 *
36 * \section overv_sec Overview
37 *
38 * The sample cache provides a simple way of overcoming high network latencies
39 * and reducing bandwidth. Instead of streaming a sound precisely when it
40 * should be played, it is stored on the server and only the command to start
41 * playing it needs to be sent.
42 *
43 * \section create_sec Creation
44 *
45 * To create a sample, the normal stream API is used (see \ref streams). The
46 * function pa_stream_connect_upload() will make sure the stream is stored as
47 * a sample on the server.
48 *
49 * To complete the upload, pa_stream_finish_upload() is called and the sample
50 * will receive the same name as the stream. If the upload should be aborted,
51 * simply call pa_stream_disconnect().
52 *
53 * \section play_sec Playing samples
54 *
55 * To play back a sample, simply call pa_context_play_sample():
56 *
57 * \code
58 * pa_operation *o;
59 *
60 * o = pa_context_play_sample(my_context,
61 * "sample2", // Name of my sample
62 * NULL, // Use default sink
63 * PA_VOLUME_NORM, // Full volume
64 * NULL, // Don't need a callback
65 * NULL
66 * );
67 * if (o)
68 * pa_operation_unref(o);
69 * \endcode
70 *
71 * \section rem_sec Removing samples
72 *
73 * When a sample is no longer needed, it should be removed on the server to
74 * save resources. The sample is deleted using pa_context_remove_sample().
75 */
76
77 /** \file
78 * All sample cache related routines */
79
80 PA_C_DECL_BEGIN
81
82 /** Callback prototype for pa_context_play_sample_with_proplist(). The
83 * idx value is the index of the sink input object, or
84 * PA_INVALID_INDEX on failure. \since 0.9.11 */
85 typedef void (*pa_context_play_sample_cb_t)(pa_context *c, uint32_t idx, void *userdata);
86
87 /** Make this stream a sample upload stream */
88 int pa_stream_connect_upload(pa_stream *s, size_t length);
89
90 /** Finish the sample upload, the stream name will become the sample
91 * name. You cancel a sample upload by issuing
92 * pa_stream_disconnect() */
93 int pa_stream_finish_upload(pa_stream *s);
94
95 /** Remove a sample from the sample cache. Returns an operation object which may be used to cancel the operation while it is running */
96 pa_operation* pa_context_remove_sample(pa_context *c, const char *name, pa_context_success_cb_t cb, void *userdata);
97
98 /** Play a sample from the sample cache to the specified device. If
99 * the latter is NULL use the default sink. Returns an operation
100 * object */
101 pa_operation* pa_context_play_sample(
102 pa_context *c /**< Context */,
103 const char *name /**< Name of the sample to play */,
104 const char *dev /**< Sink to play this sample on */,
105 pa_volume_t volume /**< Volume to play this sample with */ ,
106 pa_context_success_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
107 void *userdata /**< Userdata to pass to the callback */);
108
109 /** Play a sample from the sample cache to the specified device,
110 * allowing specification of a property list for the playback
111 * stream. If the latter is NULL use the default sink. Returns an
112 * operation object. \since 0.9.11 */
113 pa_operation* pa_context_play_sample_with_proplist(
114 pa_context *c /**< Context */,
115 const char *name /**< Name of the sample to play */,
116 const char *dev /**< Sink to play this sample on */,
117 pa_volume_t volume /**< Volume to play this sample with */ ,
118 pa_proplist *proplist /**< Property list for this sound. The property list of the cached entry will be merged into this property list */,
119 pa_context_play_sample_cb_t cb /**< Call this function after successfully starting playback, or NULL */,
120 void *userdata /**< Userdata to pass to the callback */);
121
122 PA_C_DECL_END
123
124 #endif