]> code.delx.au - pulseaudio/blob - src/pulse/stream.h
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[pulseaudio] / src / pulse / stream.h
1 #ifndef foostreamhfoo
2 #define foostreamhfoo
3
4 /***
5 This file is part of PulseAudio.
6
7 Copyright 2004-2006 Lennart Poettering
8 Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
9
10 PulseAudio is free software; you can redistribute it and/or modify
11 it under the terms of the GNU Lesser General Public License as published
12 by the Free Software Foundation; either version 2.1 of the License,
13 or (at your option) any later version.
14
15 PulseAudio is distributed in the hope that it will be useful, but
16 WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 General Public License for more details.
19
20 You should have received a copy of the GNU Lesser General Public License
21 along with PulseAudio; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
23 USA.
24 ***/
25
26 #include <sys/types.h>
27
28 #include <pulse/sample.h>
29 #include <pulse/format.h>
30 #include <pulse/channelmap.h>
31 #include <pulse/volume.h>
32 #include <pulse/def.h>
33 #include <pulse/cdecl.h>
34 #include <pulse/operation.h>
35 #include <pulse/context.h>
36 #include <pulse/proplist.h>
37
38 /** \page streams Audio Streams
39 *
40 * \section overv_sec Overview
41 *
42 * Audio streams form the central functionality of the sound server. Data is
43 * routed, converted and mixed from several sources before it is passed along
44 * to a final output. Currently, there are three forms of audio streams:
45 *
46 * \li Playback streams - Data flows from the client to the server.
47 * \li Record streams - Data flows from the server to the client.
48 * \li Upload streams - Similar to playback streams, but the data is stored in
49 * the sample cache. See \ref scache for more information
50 * about controlling the sample cache.
51 *
52 * \section create_sec Creating
53 *
54 * To access a stream, a pa_stream object must be created using
55 * pa_stream_new(). At this point the audio sample format and mapping of
56 * channels must be specified. See \ref sample and \ref channelmap for more
57 * information about those structures.
58 *
59 * This first step will only create a client-side object, representing the
60 * stream. To use the stream, a server-side object must be created and
61 * associated with the local object. Depending on which type of stream is
62 * desired, a different function is needed:
63 *
64 * \li Playback stream - pa_stream_connect_playback()
65 * \li Record stream - pa_stream_connect_record()
66 * \li Upload stream - pa_stream_connect_upload() (see \ref scache)
67 *
68 * Similar to how connections are done in contexts, connecting a stream will
69 * not generate a pa_operation object. Also like contexts, the application
70 * should register a state change callback, using
71 * pa_stream_set_state_callback(), and wait for the stream to enter an active
72 * state.
73 *
74 * \subsection bufattr_subsec Buffer Attributes
75 *
76 * Playback and record streams always have a server-side buffer as
77 * part of the data flow. The size of this buffer needs to be chosen
78 * in a compromise between low latency and sensitivity for buffer
79 * overflows/underruns.
80 *
81 * The buffer metrics may be controlled by the application. They are
82 * described with a pa_buffer_attr structure which contains a number
83 * of fields:
84 *
85 * \li maxlength - The absolute maximum number of bytes that can be
86 * stored in the buffer. If this value is exceeded
87 * then data will be lost. It is recommended to pass
88 * (uint32_t) -1 here which will cause the server to
89 * fill in the maximum possible value.
90 *
91 * \li tlength - The target fill level of the playback buffer. The
92 * server will only send requests for more data as long
93 * as the buffer has less than this number of bytes of
94 * data. If you pass (uint32_t) -1 (which is
95 * recommended) here the server will choose the longest
96 * target buffer fill level possible to minimize the
97 * number of necessary wakeups and maximize drop-out
98 * safety. This can exceed 2s of buffering. For
99 * low-latency applications or applications where
100 * latency matters you should pass a proper value here.
101 *
102 * \li prebuf - Number of bytes that need to be in the buffer before
103 * playback will commence. Start of playback can be
104 * forced using pa_stream_trigger() even though the
105 * prebuffer size hasn't been reached. If a buffer
106 * underrun occurs, this prebuffering will be again
107 * enabled. If the playback shall never stop in case of a
108 * buffer underrun, this value should be set to 0. In
109 * that case the read index of the output buffer
110 * overtakes the write index, and hence the fill level of
111 * the buffer is negative. If you pass (uint32_t) -1 here
112 * (which is recommended) the server will choose the same
113 * value as tlength here.
114 *
115 * \li minreq - Minimum free number of the bytes in the playback
116 * buffer before the server will request more data. It is
117 * recommended to fill in (uint32_t) -1 here. This value
118 * influences how much time the sound server has to move
119 * data from the per-stream server-side playback buffer
120 * to the hardware playback buffer.
121 *
122 * \li fragsize - Maximum number of bytes that the server will push in
123 * one chunk for record streams. If you pass (uint32_t)
124 * -1 (which is recommended) here, the server will
125 * choose the longest fragment setting possible to
126 * minimize the number of necessary wakeups and
127 * maximize drop-out safety. This can exceed 2s of
128 * buffering. For low-latency applications or
129 * applications where latency matters you should pass a
130 * proper value here.
131 *
132 * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize
133 * parameters will be interpreted slightly differently than described
134 * above when passed to pa_stream_connect_record() and
135 * pa_stream_connect_playback(): the overall latency that is comprised
136 * of both the server side playback buffer length, the hardware
137 * playback buffer length and additional latencies will be adjusted in
138 * a way that it matches tlength resp. fragsize. Set
139 * PA_STREAM_ADJUST_LATENCY if you want to control the overall
140 * playback latency for your stream. Unset it if you want to control
141 * only the latency induced by the server-side, rewritable playback
142 * buffer. The server will try to fulfill the clients latency requests
143 * as good as possible. However if the underlying hardware cannot
144 * change the hardware buffer length or only in a limited range, the
145 * actually resulting latency might be different from what the client
146 * requested. Thus, for synchronization clients always need to check
147 * the actual measured latency via pa_stream_get_latency() or a
148 * similar call, and not make any assumptions. about the latency
149 * available. The function pa_stream_get_buffer_attr() will always
150 * return the actual size of the server-side per-stream buffer in
151 * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is
152 * set or not.
153 *
154 * The server-side per-stream playback buffers are indexed by a write and a read
155 * index. The application writes to the write index and the sound
156 * device reads from the read index. The read index is increased
157 * monotonically, while the write index may be freely controlled by
158 * the application. Subtracting the read index from the write index
159 * will give you the current fill level of the buffer. The read/write
160 * indexes are 64bit values and measured in bytes, they will never
161 * wrap. The current read/write index may be queried using
162 * pa_stream_get_timing_info() (see below for more information). In
163 * case of a buffer underrun the read index is equal or larger than
164 * the write index. Unless the prebuf value is 0, PulseAudio will
165 * temporarily pause playback in such a case, and wait until the
166 * buffer is filled up to prebuf bytes again. If prebuf is 0, the
167 * read index may be larger than the write index, in which case
168 * silence is played. If the application writes data to indexes lower
169 * than the read index, the data is immediately lost.
170 *
171 * \section transfer_sec Transferring Data
172 *
173 * Once the stream is up, data can start flowing between the client and the
174 * server. Two different access models can be used to transfer the data:
175 *
176 * \li Asynchronous - The application register a callback using
177 * pa_stream_set_write_callback() and
178 * pa_stream_set_read_callback() to receive notifications
179 * that data can either be written or read.
180 * \li Polled - Query the library for available data/space using
181 * pa_stream_writable_size() and pa_stream_readable_size() and
182 * transfer data as needed. The sizes are stored locally, in the
183 * client end, so there is no delay when reading them.
184 *
185 * It is also possible to mix the two models freely.
186 *
187 * Once there is data/space available, it can be transferred using either
188 * pa_stream_write() for playback, or pa_stream_peek() / pa_stream_drop() for
189 * record. Make sure you do not overflow the playback buffers as data will be
190 * dropped.
191 *
192 * \section bufctl_sec Buffer Control
193 *
194 * The transfer buffers can be controlled through a number of operations:
195 *
196 * \li pa_stream_cork() - Start or stop the playback or recording.
197 * \li pa_stream_trigger() - Start playback immediately and do not wait for
198 * the buffer to fill up to the set trigger level.
199 * \li pa_stream_prebuf() - Reenable the playback trigger level.
200 * \li pa_stream_drain() - Wait for the playback buffer to go empty. Will
201 * return a pa_operation object that will indicate when
202 * the buffer is completely drained.
203 * \li pa_stream_flush() - Drop all data from the playback buffer and do not
204 * wait for it to finish playing.
205 *
206 * \section seek_modes Seeking in the Playback Buffer
207 *
208 * A client application may freely seek in the playback buffer. To
209 * accomplish that the pa_stream_write() function takes a seek mode
210 * and an offset argument. The seek mode is one of:
211 *
212 * \li PA_SEEK_RELATIVE - seek relative to the current write index
213 * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer, (i.e. the first that was ever played in the stream)
214 * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use this to write data to the output buffer that should be played as soon as possible
215 * \li PA_SEEK_RELATIVE_END - seek relative to the last byte ever written.
216 *
217 * If an application just wants to append some data to the output
218 * buffer, PA_SEEK_RELATIVE and an offset of 0 should be used.
219 *
220 * After a call to pa_stream_write() the write index will be left at
221 * the position right after the last byte of the written data.
222 *
223 * \section latency_sec Latency
224 *
225 * A major problem with networked audio is the increased latency caused by
226 * the network. To remedy this, PulseAudio supports an advanced system of
227 * monitoring the current latency.
228 *
229 * To get the raw data needed to calculate latencies, call
230 * pa_stream_get_timing_info(). This will give you a pa_timing_info
231 * structure that contains everything that is known about the server
232 * side buffer transport delays and the backend active in the
233 * server. (Besides other things it contains the write and read index
234 * values mentioned above.)
235 *
236 * This structure is updated every time a
237 * pa_stream_update_timing_info() operation is executed. (i.e. before
238 * the first call to this function the timing information structure is
239 * not available!) Since it is a lot of work to keep this structure
240 * up-to-date manually, PulseAudio can do that automatically for you:
241 * if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
242 * stream PulseAudio will automatically update the structure every
243 * 100ms and every time a function is called that might invalidate the
244 * previously known timing data (such as pa_stream_write() or
245 * pa_stream_flush()). Please note however, that there always is a
246 * short time window when the data in the timing information structure
247 * is out-of-date. PulseAudio tries to mark these situations by
248 * setting the write_index_corrupt and read_index_corrupt fields
249 * accordingly.
250 *
251 * The raw timing data in the pa_timing_info structure is usually hard
252 * to deal with. Therefore a simpler interface is available:
253 * you can call pa_stream_get_time() or pa_stream_get_latency(). The
254 * former will return the current playback time of the hardware since
255 * the stream has been started. The latter returns the overall time a sample
256 * that you write now takes to be played by the hardware. These two
257 * functions base their calculations on the same data that is returned
258 * by pa_stream_get_timing_info(). Hence the same rules for keeping
259 * the timing data up-to-date apply here. In case the write or read
260 * index is corrupted, these two functions will fail with
261 * PA_ERR_NODATA set.
262 *
263 * Since updating the timing info structure usually requires a full
264 * network round trip and some applications monitor the timing very
265 * often PulseAudio offers a timing interpolation system. If
266 * PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
267 * pa_stream_get_time() and pa_stream_get_latency() will try to
268 * interpolate the current playback time/latency by estimating the
269 * number of samples that have been played back by the hardware since
270 * the last regular timing update. It is especially useful to combine
271 * this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable
272 * you to monitor the current playback time/latency very precisely and
273 * very frequently without requiring a network round trip every time.
274 *
275 * \section flow_sec Overflow and underflow
276 *
277 * Even with the best precautions, buffers will sometime over - or
278 * underflow. To handle this gracefully, the application can be
279 * notified when this happens. Callbacks are registered using
280 * pa_stream_set_overflow_callback() and
281 * pa_stream_set_underflow_callback().
282 *
283 * \section sync_streams Synchronizing Multiple Playback Streams
284 *
285 * PulseAudio allows applications to fully synchronize multiple
286 * playback streams that are connected to the same output device. That
287 * means the streams will always be played back sample-by-sample
288 * synchronously. If stream operations like pa_stream_cork() are
289 * issued on one of the synchronized streams, they are simultaneously
290 * issued on the others.
291 *
292 * To synchronize a stream to another, just pass the "master" stream
293 * as last argument to pa_stream_connect_playback(). To make sure that
294 * the freshly created stream doesn't start playback right-away, make
295 * sure to pass PA_STREAM_START_CORKED and -- after all streams have
296 * been created -- uncork them all with a single call to
297 * pa_stream_cork() for the master stream.
298 *
299 * To make sure that a particular stream doesn't stop to play when a
300 * server side buffer underrun happens on it while the other
301 * synchronized streams continue playing and hence deviate, you need to
302 * pass a "prebuf" pa_buffer_attr of 0 when connecting it.
303 *
304 * \section disc_sec Disconnecting
305 *
306 * When a stream has served is purpose it must be disconnected with
307 * pa_stream_disconnect(). If you only unreference it, then it will live on
308 * and eat resources both locally and on the server until you disconnect the
309 * context.
310 *
311 */
312
313 /** \file
314 * Audio streams for input, output and sample upload
315 *
316 * See also \subpage streams
317 */
318
319 PA_C_DECL_BEGIN
320
321 /** An opaque stream for playback or recording */
322 typedef struct pa_stream pa_stream;
323
324 /** A generic callback for operation completion */
325 typedef void (*pa_stream_success_cb_t) (pa_stream*s, int success, void *userdata);
326
327 /** A generic request callback */
328 typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t nbytes, void *userdata);
329
330 /** A generic notification callback */
331 typedef void (*pa_stream_notify_cb_t)(pa_stream *p, void *userdata);
332
333 /** A callback for asynchronous meta/policy event messages. Well known
334 * event names are PA_STREAM_EVENT_REQUEST_CORK and
335 * PA_STREAM_EVENT_REQUEST_UNCORK. The set of defined events can be
336 * extended at any time. Also, server modules may introduce additional
337 * message types so make sure that your callback function ignores messages
338 * it doesn't know. \since 0.9.15 */
339 typedef void (*pa_stream_event_cb_t)(pa_stream *p, const char *name, pa_proplist *pl, void *userdata);
340
341 /** Create a new, unconnected stream with the specified name and
342 * sample type. It is recommended to use pa_stream_new_with_proplist()
343 * instead and specify some initial properties. */
344 pa_stream* pa_stream_new(
345 pa_context *c /**< The context to create this stream in */,
346 const char *name /**< A name for this stream */,
347 const pa_sample_spec *ss /**< The desired sample format */,
348 const pa_channel_map *map /**< The desired channel map, or NULL for default */);
349
350 /** Create a new, unconnected stream with the specified name and
351 * sample type, and specify the initial stream property
352 * list. \since 0.9.11 */
353 pa_stream* pa_stream_new_with_proplist(
354 pa_context *c /**< The context to create this stream in */,
355 const char *name /**< A name for this stream */,
356 const pa_sample_spec *ss /**< The desired sample format */,
357 const pa_channel_map *map /**< The desired channel map, or NULL for default */,
358 pa_proplist *p /**< The initial property list */);
359
360 /** Create a new, unconnected stream with the specified name, the set of formats
361 * this client can provide, and an initial list of properties. While
362 * connecting, the server will select the most appropriate format which the
363 * client must then provide. \since 1.0 */
364 pa_stream *pa_stream_new_extended(
365 pa_context *c /**< The context to create this stream in */,
366 const char *name /**< A name for this stream */,
367 pa_format_info * const * formats /**< The list of formats that can be provided */,
368 unsigned int n_formats /**< The number of formats being passed in */,
369 pa_proplist *p /**< The initial property list */);
370
371 /** Decrease the reference counter by one. */
372 void pa_stream_unref(pa_stream *s);
373
374 /** Increase the reference counter by one. */
375 pa_stream *pa_stream_ref(pa_stream *s);
376
377 /** Return the current state of the stream. */
378 pa_stream_state_t pa_stream_get_state(pa_stream *p);
379
380 /** Return the context this stream is attached to. */
381 pa_context* pa_stream_get_context(pa_stream *p);
382
383 /** Return the sink input resp.\ source output index this stream is
384 * identified in the server with. This is useful with the
385 * introspection functions such as pa_context_get_sink_input_info()
386 * or pa_context_get_source_output_info(). */
387 uint32_t pa_stream_get_index(pa_stream *s);
388
389 /** Return the index of the sink or source this stream is connected to
390 * in the server. This is useful with the introspection
391 * functions such as pa_context_get_sink_info_by_index() or
392 * pa_context_get_source_info_by_index().
393 *
394 * Please note that streams may be moved between sinks/sources and thus
395 * it is recommended to use pa_stream_set_moved_callback() to be notified
396 * about this. This function will return with PA_ERR_NOTSUPPORTED when the
397 * server is older than 0.9.8. \since 0.9.8 */
398 uint32_t pa_stream_get_device_index(pa_stream *s);
399
400 /** Return the name of the sink or source this stream is connected to
401 * in the server. This is useful with the introspection
402 * functions such as pa_context_get_sink_info_by_name()
403 * or pa_context_get_source_info_by_name().
404 *
405 * Please note that streams may be moved between sinks/sources and thus
406 * it is recommended to use pa_stream_set_moved_callback() to be notified
407 * about this. This function will return with PA_ERR_NOTSUPPORTED when the
408 * server is older than 0.9.8. \since 0.9.8 */
409 const char *pa_stream_get_device_name(pa_stream *s);
410
411 /** Return 1 if the sink or source this stream is connected to has
412 * been suspended. This will return 0 if not, and a negative value on
413 * error. This function will return with PA_ERR_NOTSUPPORTED when the
414 * server is older than 0.9.8. \since 0.9.8 */
415 int pa_stream_is_suspended(pa_stream *s);
416
417 /** Return 1 if the this stream has been corked. This will return 0 if
418 * not, and a negative value on error. \since 0.9.11 */
419 int pa_stream_is_corked(pa_stream *s);
420
421 /** Connect the stream to a sink. It is strongly recommended to pass
422 * NULL in both \a dev and \a volume and not to set either
423 * PA_STREAM_START_MUTED nor PA_STREAM_START_UNMUTED -- unless these
424 * options are directly dependent on user input or configuration.
425 *
426 * If you follow this rule then the sound server will have the full
427 * flexibility to choose the device, volume and mute status
428 * automatically, based on server-side policies, heuristics and stored
429 * information from previous uses. Also the server may choose to
430 * reconfigure audio devices to make other sinks/sources or
431 * capabilities available to be able to accept the stream.
432 *
433 * Before 0.9.20 it was not defined whether the \a volume parameter was
434 * interpreted relative to the sink's current volume or treated as
435 * an absolute device volume. Since 0.9.20 it is an absolute volume when
436 * the sink is in flat volume mode, and relative otherwise, thus
437 * making sure the volume passed here has always the same semantics as
438 * the volume passed to pa_context_set_sink_input_volume(). */
439 int pa_stream_connect_playback(
440 pa_stream *s /**< The stream to connect to a sink */,
441 const char *dev /**< Name of the sink to connect to, or NULL for default */ ,
442 const pa_buffer_attr *attr /**< Buffering attributes, or NULL for default */,
443 pa_stream_flags_t flags /**< Additional flags, or 0 for default */,
444 const pa_cvolume *volume /**< Initial volume, or NULL for default */,
445 pa_stream *sync_stream /**< Synchronize this stream with the specified one, or NULL for a standalone stream */);
446
447 /** Connect the stream to a source. */
448 int pa_stream_connect_record(
449 pa_stream *s /**< The stream to connect to a source */ ,
450 const char *dev /**< Name of the source to connect to, or NULL for default */,
451 const pa_buffer_attr *attr /**< Buffer attributes, or NULL for default */,
452 pa_stream_flags_t flags /**< Additional flags, or 0 for default */);
453
454 /** Disconnect a stream from a source/sink. */
455 int pa_stream_disconnect(pa_stream *s);
456
457 /** Prepare writing data to the server (for playback streams). This
458 * function may be used to optimize the number of memory copies when
459 * doing playback ("zero-copy"). It is recommended to call this
460 * function before each call to pa_stream_write().
461 *
462 * Pass in the address to a pointer and an address of the number of
463 * bytes you want to write. On return the two values will contain a
464 * pointer where you can place the data to write and the maximum number
465 * of bytes you can write. \a *nbytes can be smaller or have the same
466 * value as you passed in. You need to be able to handle both cases.
467 * Accessing memory beyond the returned \a *nbytes value is invalid.
468 * Accessing the memory returned after the following pa_stream_write()
469 * or pa_stream_cancel_write() is invalid.
470 *
471 * On invocation only \a *nbytes needs to be initialized, on return both
472 * *data and *nbytes will be valid. If you place (size_t) -1 in *nbytes
473 * on invocation the memory size will be chosen automatically (which is
474 * recommended to do). After placing your data in the memory area
475 * returned, call pa_stream_write() with \a data set to an address
476 * within this memory area and an \a nbytes value that is smaller or
477 * equal to what was returned by this function to actually execute the
478 * write.
479 *
480 * An invocation of pa_stream_write() should follow "quickly" on
481 * pa_stream_begin_write(). It is not recommended letting an unbounded
482 * amount of time pass after calling pa_stream_begin_write() and
483 * before calling pa_stream_write(). If you want to cancel a
484 * previously called pa_stream_begin_write() without calling
485 * pa_stream_write() use pa_stream_cancel_write(). Calling
486 * pa_stream_begin_write() twice without calling pa_stream_write() or
487 * pa_stream_cancel_write() in between will return exactly the same
488 * \a data pointer and \a nbytes values. \since 0.9.16 */
489 int pa_stream_begin_write(
490 pa_stream *p,
491 void **data,
492 size_t *nbytes);
493
494 /** Reverses the effect of pa_stream_begin_write() dropping all data
495 * that has already been placed in the memory area returned by
496 * pa_stream_begin_write(). Only valid to call if
497 * pa_stream_begin_write() was called before and neither
498 * pa_stream_cancel_write() nor pa_stream_write() have been called
499 * yet. Accessing the memory previously returned by
500 * pa_stream_begin_write() after this call is invalid. Any further
501 * explicit freeing of the memory area is not necessary. \since
502 * 0.9.16 */
503 int pa_stream_cancel_write(
504 pa_stream *p);
505
506 /** Write some data to the server (for playback streams).
507 * If \a free_cb is non-NULL this routine is called when all data has
508 * been written out. An internal reference to the specified data is
509 * kept, the data is not copied. If NULL, the data is copied into an
510 * internal buffer.
511 *
512 * The client may freely seek around in the output buffer. For
513 * most applications it is typical to pass 0 and PA_SEEK_RELATIVE
514 * as values for the arguments \a offset and \a seek. After the write
515 * call succeeded the write index will be at the position after where
516 * this chunk of data has been written to.
517 *
518 * As an optimization for avoiding needless memory copies you may call
519 * pa_stream_begin_write() before this call and then place your audio
520 * data directly in the memory area returned by that call. Then, pass
521 * a pointer to that memory area to pa_stream_write(). After the
522 * invocation of pa_stream_write() the memory area may no longer be
523 * accessed. Any further explicit freeing of the memory area is not
524 * necessary. It is OK to write the memory area returned by
525 * pa_stream_begin_write() only partially with this call, skipping
526 * bytes both at the end and at the beginning of the reserved memory
527 * area.*/
528 int pa_stream_write(
529 pa_stream *p /**< The stream to use */,
530 const void *data /**< The data to write */,
531 size_t nbytes /**< The length of the data to write in bytes */,
532 pa_free_cb_t free_cb /**< A cleanup routine for the data or NULL to request an internal copy */,
533 int64_t offset, /**< Offset for seeking, must be 0 for upload streams */
534 pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */);
535
536 /** Read the next fragment from the buffer (for recording streams).
537 * \a data will point to the actual data and \a nbytes will contain the size
538 * of the data in bytes (which can be less or more than a complete
539 * fragment). Use pa_stream_drop() to actually remove the data from
540 * the buffer. If no data is available this will return a NULL
541 * pointer. */
542 int pa_stream_peek(
543 pa_stream *p /**< The stream to use */,
544 const void **data /**< Pointer to pointer that will point to data */,
545 size_t *nbytes /**< The length of the data read in bytes */);
546
547 /** Remove the current fragment on record streams. It is invalid to do this without first
548 * calling pa_stream_peek(). */
549 int pa_stream_drop(pa_stream *p);
550
551 /** Return the number of bytes that may be written using pa_stream_write(). */
552 size_t pa_stream_writable_size(pa_stream *p);
553
554 /** Return the number of bytes that may be read using pa_stream_peek(). */
555 size_t pa_stream_readable_size(pa_stream *p);
556
557 /** Drain a playback stream. Use this for notification when the
558 * playback buffer is empty after playing all the audio in the buffer.
559 * Please note that only one drain operation per stream may be issued
560 * at a time. */
561 pa_operation* pa_stream_drain(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
562
563 /** Request a timing info structure update for a stream. Use
564 * pa_stream_get_timing_info() to get access to the raw timing data,
565 * or pa_stream_get_time() or pa_stream_get_latency() to get cleaned
566 * up values. */
567 pa_operation* pa_stream_update_timing_info(pa_stream *p, pa_stream_success_cb_t cb, void *userdata);
568
569 /** Set the callback function that is called whenever the state of the stream changes. */
570 void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void *userdata);
571
572 /** Set the callback function that is called when new data may be
573 * written to the stream. */
574 void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
575
576 /** Set the callback function that is called when new data is available from the stream. */
577 void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
578
579 /** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */
580 void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
581
582 /** Return at what position the latest underflow occurred, or -1 if this information is not
583 * known (e.g.\ if no underflow has occurred, or server is older than 1.0).
584 * Can be used inside the underflow callback to get information about the current underflow.
585 * (Only for playback streams) \since 1.0 */
586 int64_t pa_stream_get_underflow_index(pa_stream *p);
587
588 /** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */
589 void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
590
591 /** Set the callback function that is called when a the server starts
592 * playback after an underrun or on initial startup. This only informs
593 * that audio is flowing again, it is no indication that audio started
594 * to reach the speakers already. (Only for playback streams) \since
595 * 0.9.11 */
596 void pa_stream_set_started_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
597
598 /** Set the callback function that is called whenever a latency
599 * information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE
600 * streams only. (Only for playback streams) */
601 void pa_stream_set_latency_update_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
602
603 /** Set the callback function that is called whenever the stream is
604 * moved to a different sink/source. Use pa_stream_get_device_name() or
605 * pa_stream_get_device_index() to query the new sink/source. This
606 * notification is only generated when the server is at least
607 * 0.9.8. \since 0.9.8 */
608 void pa_stream_set_moved_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
609
610 /** Set the callback function that is called whenever the sink/source
611 * this stream is connected to is suspended or resumed. Use
612 * pa_stream_is_suspended() to query the new suspend status. Please
613 * note that the suspend status might also change when the stream is
614 * moved between devices. Thus if you call this function you very
615 * likely want to call pa_stream_set_moved_callback() too. This
616 * notification is only generated when the server is at least
617 * 0.9.8. \since 0.9.8 */
618 void pa_stream_set_suspended_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
619
620 /** Set the callback function that is called whenever a meta/policy
621 * control event is received. \since 0.9.15 */
622 void pa_stream_set_event_callback(pa_stream *p, pa_stream_event_cb_t cb, void *userdata);
623
624 /** Set the callback function that is called whenever the buffer
625 * attributes on the server side change. Please note that the buffer
626 * attributes can change when moving a stream to a different
627 * sink/source too, hence if you use this callback you should use
628 * pa_stream_set_moved_callback() as well. \since 0.9.15 */
629 void pa_stream_set_buffer_attr_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
630
631 /** Pause (or resume) playback of this stream temporarily. Available
632 * on both playback and recording streams. If \a b is 1 the stream is
633 * paused. If \a b is 0 the stream is resumed. The pause/resume operation
634 * is executed as quickly as possible. If a cork is very quickly
635 * followed by an uncork or the other way round, this might not
636 * actually have any effect on the stream that is output. You can use
637 * pa_stream_is_corked() to find out whether the stream is currently
638 * paused or not. Normally a stream will be created in uncorked
639 * state. If you pass PA_STREAM_START_CORKED as a flag when connecting
640 * the stream, it will be created in corked state. */
641 pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata);
642
643 /** Flush the playback buffer of this stream. This discards any audio data
644 * in the buffer. Most of the time you're better off using the parameter
645 * delta of pa_stream_write() instead of this function. Available on both
646 * playback and recording streams. */
647 pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
648
649 /** Reenable prebuffering if specified in the pa_buffer_attr
650 * structure. Available for playback streams only. */
651 pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
652
653 /** Request immediate start of playback on this stream. This disables
654 * prebuffering temporarily if specified in the pa_buffer_attr structure.
655 * Available for playback streams only. */
656 pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
657
658 /** Rename the stream. */
659 pa_operation* pa_stream_set_name(pa_stream *s, const char *name, pa_stream_success_cb_t cb, void *userdata);
660
661 /** Return the current playback/recording time. This is based on the
662 * data in the timing info structure returned by
663 * pa_stream_get_timing_info().
664 *
665 * This function will usually only return new data if a timing info
666 * update has been received. Only if timing interpolation has been
667 * requested (PA_STREAM_INTERPOLATE_TIMING) the data from the last
668 * timing update is used for an estimation of the current
669 * playback/recording time based on the local time that passed since
670 * the timing info structure has been acquired.
671 *
672 * The time value returned by this function is guaranteed to increase
673 * monotonically (the returned value is always greater
674 * or equal to the value returned by the last call). This behaviour
675 * can be disabled by using PA_STREAM_NOT_MONOTONIC. This may be
676 * desirable to better deal with bad estimations of transport
677 * latencies, but may have strange effects if the application is not
678 * able to deal with time going 'backwards'.
679 *
680 * The time interpolator activated by PA_STREAM_INTERPOLATE_TIMING
681 * favours 'smooth' time graphs over accurate ones to improve the
682 * smoothness of UI operations that are tied to the audio clock. If
683 * accuracy is more important to you, you might need to estimate your
684 * timing based on the data from pa_stream_get_timing_info() yourself
685 * or not work with interpolated timing at all and instead always
686 * query the server side for the most up to date timing with
687 * pa_stream_update_timing_info().
688 *
689 * If no timing information has been
690 * received yet this call will return PA_ERR_NODATA. For more details
691 * see pa_stream_get_timing_info(). */
692 int pa_stream_get_time(pa_stream *s, pa_usec_t *r_usec);
693
694 /** Return the total stream latency. This function is based on
695 * pa_stream_get_time().
696 *
697 * In case the stream is a monitoring stream the result can be
698 * negative, i.e. the captured samples are not yet played. In this
699 * case \a *negative is set to 1.
700 *
701 * If no timing information has been received yet, this call will
702 * return PA_ERR_NODATA. For more details see
703 * pa_stream_get_timing_info() and pa_stream_get_time(). */
704 int pa_stream_get_latency(pa_stream *s, pa_usec_t *r_usec, int *negative);
705
706 /** Return the latest raw timing data structure. The returned pointer
707 * refers to an internal read-only instance of the timing
708 * structure. The user should make a copy of this structure if he
709 * wants to modify it. An in-place update to this data structure may
710 * be requested using pa_stream_update_timing_info().
711 *
712 * If no timing information has been received before (i.e. by
713 * requesting pa_stream_update_timing_info() or by using
714 * PA_STREAM_AUTO_TIMING_UPDATE), this function will fail with
715 * PA_ERR_NODATA.
716 *
717 * Please note that the write_index member field (and only this field)
718 * is updated on each pa_stream_write() call, not just when a timing
719 * update has been received. */
720 const pa_timing_info* pa_stream_get_timing_info(pa_stream *s);
721
722 /** Return a pointer to the stream's sample specification. */
723 const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s);
724
725 /** Return a pointer to the stream's channel map. */
726 const pa_channel_map* pa_stream_get_channel_map(pa_stream *s);
727
728 /** Return a pointer to the stream's format. \since 1.0 */
729 const pa_format_info* pa_stream_get_format_info(pa_stream *s);
730
731 /** Return the per-stream server-side buffer metrics of the
732 * stream. Only valid after the stream has been connected successfully
733 * and if the server is at least PulseAudio 0.9. This will return the
734 * actual configured buffering metrics, which may differ from what was
735 * requested during pa_stream_connect_record() or
736 * pa_stream_connect_playback(). This call will always return the
737 * actual per-stream server-side buffer metrics, regardless whether
738 * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */
739 const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s);
740
741 /** Change the buffer metrics of the stream during playback. The
742 * server might have chosen different buffer metrics then
743 * requested. The selected metrics may be queried with
744 * pa_stream_get_buffer_attr() as soon as the callback is called. Only
745 * valid after the stream has been connected successfully and if the
746 * server is at least PulseAudio 0.9.8. Please be aware of the
747 * slightly different semantics of the call depending whether
748 * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */
749 pa_operation *pa_stream_set_buffer_attr(pa_stream *s, const pa_buffer_attr *attr, pa_stream_success_cb_t cb, void *userdata);
750
751 /** Change the stream sampling rate during playback. You need to pass
752 * PA_STREAM_VARIABLE_RATE in the flags parameter of
753 * pa_stream_connect_playback() if you plan to use this function. Only valid
754 * after the stream has been connected successfully and if the server
755 * is at least PulseAudio 0.9.8. \since 0.9.8 */
756 pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata);
757
758 /** Update the property list of the sink input/source output of this
759 * stream, adding new entries. Please note that it is highly
760 * recommended to set as many properties initially via
761 * pa_stream_new_with_proplist() as possible instead a posteriori with
762 * this function, since that information may be used to route
763 * this stream to the right device. \since 0.9.11 */
764 pa_operation *pa_stream_proplist_update(pa_stream *s, pa_update_mode_t mode, pa_proplist *p, pa_stream_success_cb_t cb, void *userdata);
765
766 /** Update the property list of the sink input/source output of this
767 * stream, remove entries. \since 0.9.11 */
768 pa_operation *pa_stream_proplist_remove(pa_stream *s, const char *const keys[], pa_stream_success_cb_t cb, void *userdata);
769
770 /** For record streams connected to a monitor source: monitor only a
771 * very specific sink input of the sink. This function needs to be
772 * called before pa_stream_connect_record() is called. \since
773 * 0.9.11 */
774 int pa_stream_set_monitor_stream(pa_stream *s, uint32_t sink_input_idx);
775
776 /** Return the sink input index previously set with
777 * pa_stream_set_monitor_stream().
778 * \since 0.9.11 */
779 uint32_t pa_stream_get_monitor_stream(pa_stream *s);
780
781 PA_C_DECL_END
782
783 #endif