]> code.delx.au - pulseaudio/blob - src/pulse/stream.h
extend documentation for pa_stream_cork() a bit
[pulseaudio] / src / pulse / stream.h
1 #ifndef foostreamhfoo
2 #define foostreamhfoo
3
4 /***
5 This file is part of PulseAudio.
6
7 Copyright 2004-2006 Lennart Poettering
8 Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
9
10 PulseAudio is free software; you can redistribute it and/or modify
11 it under the terms of the GNU Lesser General Public License as published
12 by the Free Software Foundation; either version 2.1 of the License,
13 or (at your option) any later version.
14
15 PulseAudio is distributed in the hope that it will be useful, but
16 WITHOUT ANY WARRANTY; without even the implied warranty of
17 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 General Public License for more details.
19
20 You should have received a copy of the GNU Lesser General Public License
21 along with PulseAudio; if not, write to the Free Software
22 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
23 USA.
24 ***/
25
26 #include <sys/types.h>
27
28 #include <pulse/sample.h>
29 #include <pulse/channelmap.h>
30 #include <pulse/volume.h>
31 #include <pulse/def.h>
32 #include <pulse/cdecl.h>
33 #include <pulse/operation.h>
34
35 /** \page streams Audio Streams
36 *
37 * \section overv_sec Overview
38 *
39 * Audio streams form the central functionality of the sound server. Data is
40 * routed, converted and mixed from several sources before it is passed along
41 * to a final output. Currently, there are three forms of audio streams:
42 *
43 * \li Playback streams - Data flows from the client to the server.
44 * \li Record streams - Data flows from the server to the client.
45 * \li Upload streams - Similar to playback streams, but the data is stored in
46 * the sample cache. See \ref scache for more information
47 * about controlling the sample cache.
48 *
49 * \section create_sec Creating
50 *
51 * To access a stream, a pa_stream object must be created using
52 * pa_stream_new(). At this point the audio sample format and mapping of
53 * channels must be specified. See \ref sample and \ref channelmap for more
54 * information about those structures.
55 *
56 * This first step will only create a client-side object, representing the
57 * stream. To use the stream, a server-side object must be created and
58 * associated with the local object. Depending on which type of stream is
59 * desired, a different function is needed:
60 *
61 * \li Playback stream - pa_stream_connect_playback()
62 * \li Record stream - pa_stream_connect_record()
63 * \li Upload stream - pa_stream_connect_upload() (see \ref scache)
64 *
65 * Similar to how connections are done in contexts, connecting a stream will
66 * not generate a pa_operation object. Also like contexts, the application
67 * should register a state change callback, using
68 * pa_stream_set_state_callback(), and wait for the stream to enter an active
69 * state.
70 *
71 * \subsection bufattr_subsec Buffer Attributes
72 *
73 * Playback and record streams always have a server-side buffer as
74 * part of the data flow. The size of this buffer needs to be chosen
75 * in a compromise between low latency and sensitivity for buffer
76 * overflows/underruns.
77 *
78 * The buffer metrics may be controlled by the application. They are
79 * described with a pa_buffer_attr structure which contains a number
80 * of fields:
81 *
82 * \li maxlength - The absolute maximum number of bytes that can be
83 * stored in the buffer. If this value is exceeded
84 * then data will be lost. It is recommended to pass
85 * (uint32_t) -1 here which will cause the server to
86 * fill in the maximum possible value.
87 *
88 * \li tlength - The target fill level of the playback buffer. The
89 * server will only send requests for more data as long
90 * as the buffer has less than this number of bytes of
91 * data. If you pass (uint32_t) -1 (which is
92 * recommended) here the server will choose the longest
93 * target buffer fill level possible to minimize the
94 * number of necessary wakeups and maximize drop-out
95 * safety. This can exceed 2s of buffering. For
96 * low-latency applications or applications where
97 * latency matters you should pass a proper value here.
98 *
99 * \li prebuf - Number of bytes that need to be in the buffer before
100 * playback will commence. Start of playback can be
101 * forced using pa_stream_trigger() even though the
102 * prebuffer size hasn't been reached. If a buffer
103 * underrun occurs, this prebuffering will be again
104 * enabled. If the playback shall never stop in case of a
105 * buffer underrun, this value should be set to 0. In
106 * that case the read index of the output buffer
107 * overtakes the write index, and hence the fill level of
108 * the buffer is negative. If you pass (uint32_t) -1 here
109 * (which is recommended) the server will choose the same
110 * value as tlength here.
111 *
112 * \li minreq - Minimum free number of the bytes in the playback
113 * buffer before the server will request more data. It is
114 * recommended to fill in (uint32_t) -1 here. This value
115 * influences how much time the sound server has to move
116 * data from the per-stream server-side playback buffer
117 * to the hardware playback buffer.
118 *
119 * \li fragsize - Maximum number of bytes that the server will push in
120 * one chunk for record streams. If you pass (uint32_t)
121 * -1 (which is recommended) here, the server will
122 * choose the longest fragment setting possible to
123 * minimize the number of necessary wakeups and
124 * maximize drop-out safety. This can exceed 2s of
125 * buffering. For low-latency applications or
126 * applications where latency matters you should pass a
127 * proper value here.
128 *
129 * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize
130 * parameters will be interpreted slightly differently than described
131 * above when passed to pa_stream_connect_record() and
132 * pa_stream_connect_playback(): the overall latency that is comprised
133 * of both the server side playback buffer length, the hardware
134 * playback buffer length and additional latencies will be adjusted in
135 * a way that it matches tlength resp. fragsize. Set
136 * PA_STREAM_ADJUST_LATENCY if you want to control the overall
137 * playback latency for your stream. Unset it if you want to control
138 * only the latency induced by the server-side, rewritable playback
139 * buffer. The server will try to fulfill the clients latency requests
140 * as good as possible. However if the underlying hardware cannot
141 * change the hardware buffer length or only in a limited range, the
142 * actually resulting latency might be different from what the client
143 * requested. Thus, for synchronization clients always need to check
144 * the actual measured latency via pa_stream_get_latency() or a
145 * similar call, and not make any assumptions. about the latency
146 * available. The function pa_stream_get_buffer_attr() will always
147 * return the actual size of the server-side per-stream buffer in
148 * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is
149 * set or not.
150 *
151 * The server-side per-stream playback buffers are indexed by a write and a read
152 * index. The application writes to the write index and the sound
153 * device reads from the read index. The read index is increased
154 * monotonically, while the write index may be freely controlled by
155 * the application. Substracting the read index from the write index
156 * will give you the current fill level of the buffer. The read/write
157 * indexes are 64bit values and measured in bytes, they will never
158 * wrap. The current read/write index may be queried using
159 * pa_stream_get_timing_info() (see below for more information). In
160 * case of a buffer underrun the read index is equal or larger than
161 * the write index. Unless the prebuf value is 0, PulseAudio will
162 * temporarily pause playback in such a case, and wait until the
163 * buffer is filled up to prebuf bytes again. If prebuf is 0, the
164 * read index may be larger than the write index, in which case
165 * silence is played. If the application writes data to indexes lower
166 * than the read index, the data is immediately lost.
167 *
168 * \section transfer_sec Transferring Data
169 *
170 * Once the stream is up, data can start flowing between the client and the
171 * server. Two different access models can be used to transfer the data:
172 *
173 * \li Asynchronous - The application register a callback using
174 * pa_stream_set_write_callback() and
175 * pa_stream_set_read_callback() to receive notifications
176 * that data can either be written or read.
177 * \li Polled - Query the library for available data/space using
178 * pa_stream_writable_size() and pa_stream_readable_size() and
179 * transfer data as needed. The sizes are stored locally, in the
180 * client end, so there is no delay when reading them.
181 *
182 * It is also possible to mix the two models freely.
183 *
184 * Once there is data/space available, it can be transferred using either
185 * pa_stream_write() for playback, or pa_stream_peek() / pa_stream_drop() for
186 * record. Make sure you do not overflow the playback buffers as data will be
187 * dropped.
188 *
189 * \section bufctl_sec Buffer Control
190 *
191 * The transfer buffers can be controlled through a number of operations:
192 *
193 * \li pa_stream_cork() - Start or stop the playback or recording.
194 * \li pa_stream_trigger() - Start playback immediatly and do not wait for
195 * the buffer to fill up to the set trigger level.
196 * \li pa_stream_prebuf() - Reenable the playback trigger level.
197 * \li pa_stream_drain() - Wait for the playback buffer to go empty. Will
198 * return a pa_operation object that will indicate when
199 * the buffer is completely drained.
200 * \li pa_stream_flush() - Drop all data from the playback buffer and do not
201 * wait for it to finish playing.
202 *
203 * \section seek_modes Seeking in the Playback Buffer
204 *
205 * A client application may freely seek in the playback buffer. To
206 * accomplish that the pa_stream_write() function takes a seek mode
207 * and an offset argument. The seek mode is one of:
208 *
209 * \li PA_SEEK_RELATIVE - seek relative to the current write index
210 * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer, (i.e. the first that was ever played in the stream)
211 * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use this to write data to the output buffer that should be played as soon as possible
212 * \li PA_SEEK_RELATIVE_END - seek relative to the last byte ever written.
213 *
214 * If an application just wants to append some data to the output
215 * buffer, PA_SEEK_RELATIVE and an offset of 0 should be used.
216 *
217 * After a call to pa_stream_write() the write index will be left at
218 * the position right after the last byte of the written data.
219 *
220 * \section latency_sec Latency
221 *
222 * A major problem with networked audio is the increased latency caused by
223 * the network. To remedy this, PulseAudio supports an advanced system of
224 * monitoring the current latency.
225 *
226 * To get the raw data needed to calculate latencies, call
227 * pa_stream_get_timing_info(). This will give you a pa_timing_info
228 * structure that contains everything that is known about the server
229 * side buffer transport delays and the backend active in the
230 * server. (Besides other things it contains the write and read index
231 * values mentioned above.)
232 *
233 * This structure is updated every time a
234 * pa_stream_update_timing_info() operation is executed. (i.e. before
235 * the first call to this function the timing information structure is
236 * not available!) Since it is a lot of work to keep this structure
237 * up-to-date manually, PulseAudio can do that automatically for you:
238 * if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
239 * stream PulseAudio will automatically update the structure every
240 * 100ms and every time a function is called that might invalidate the
241 * previously known timing data (such as pa_stream_write() or
242 * pa_stream_flush()). Please note however, that there always is a
243 * short time window when the data in the timing information structure
244 * is out-of-date. PulseAudio tries to mark these situations by
245 * setting the write_index_corrupt and read_index_corrupt fields
246 * accordingly.
247 *
248 * The raw timing data in the pa_timing_info structure is usually hard
249 * to deal with. Therefore a simpler interface is available:
250 * you can call pa_stream_get_time() or pa_stream_get_latency(). The
251 * former will return the current playback time of the hardware since
252 * the stream has been started. The latter returns the overall time a sample
253 * that you write now takes to be played by the hardware. These two
254 * functions base their calculations on the same data that is returned
255 * by pa_stream_get_timing_info(). Hence the same rules for keeping
256 * the timing data up-to-date apply here. In case the write or read
257 * index is corrupted, these two functions will fail with
258 * PA_ERR_NODATA set.
259 *
260 * Since updating the timing info structure usually requires a full
261 * network round trip and some applications monitor the timing very
262 * often PulseAudio offers a timing interpolation system. If
263 * PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
264 * pa_stream_get_time() and pa_stream_get_latency() will try to
265 * interpolate the current playback time/latency by estimating the
266 * number of samples that have been played back by the hardware since
267 * the last regular timing update. It is espcially useful to combine
268 * this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable
269 * you to monitor the current playback time/latency very precisely and
270 * very frequently without requiring a network round trip every time.
271 *
272 * \section flow_sec Overflow and underflow
273 *
274 * Even with the best precautions, buffers will sometime over - or
275 * underflow. To handle this gracefully, the application can be
276 * notified when this happens. Callbacks are registered using
277 * pa_stream_set_overflow_callback() and
278 * pa_stream_set_underflow_callback().
279 *
280 * \section sync_streams Sychronizing Multiple Playback Streams
281 *
282 * PulseAudio allows applications to fully synchronize multiple
283 * playback streams that are connected to the same output device. That
284 * means the streams will always be played back sample-by-sample
285 * synchronously. If stream operations like pa_stream_cork() are
286 * issued on one of the synchronized streams, they are simultaneously
287 * issued on the others.
288 *
289 * To synchronize a stream to another, just pass the "master" stream
290 * as last argument to pa_stream_connect_playack(). To make sure that
291 * the freshly created stream doesn't start playback right-away, make
292 * sure to pass PA_STREAM_START_CORKED and - after all streams have
293 * been created - uncork them all with a single call to
294 * pa_stream_cork() for the master stream.
295 *
296 * To make sure that a particular stream doesn't stop to play when a
297 * server side buffer underrun happens on it while the other
298 * synchronized streams continue playing and hence deviate you need to
299 * pass a "prebuf" pa_buffer_attr of 0 when connecting it.
300 *
301 * \section disc_sec Disconnecting
302 *
303 * When a stream has served is purpose it must be disconnected with
304 * pa_stream_disconnect(). If you only unreference it, then it will live on
305 * and eat resources both locally and on the server until you disconnect the
306 * context.
307 *
308 */
309
310 /** \file
311 * Audio streams for input, output and sample upload */
312
313 PA_C_DECL_BEGIN
314
315 /** An opaque stream for playback or recording */
316 typedef struct pa_stream pa_stream;
317
318 /** A generic callback for operation completion */
319 typedef void (*pa_stream_success_cb_t) (pa_stream*s, int success, void *userdata);
320
321 /** A generic request callback */
322 typedef void (*pa_stream_request_cb_t)(pa_stream *p, size_t bytes, void *userdata);
323
324 /** A generic notification callback */
325 typedef void (*pa_stream_notify_cb_t)(pa_stream *p, void *userdata);
326
327 /** A callback for asynchronous meta/policy event messages. Well known
328 * event names are PA_STREAM_EVENT_REQUEST_CORK and
329 * PA_STREAM_EVENT_REQUEST_UNCORK. The set of defined events can be
330 * extended at any time. Also, server modules may introduce additional
331 * message types so make sure that your callback function ignores messages
332 * it doesn't know. \since 0.9.15 */
333 typedef void (*pa_stream_event_cb_t)(pa_stream *p, const char *name, pa_proplist *pl, void *userdata);
334
335 /** Create a new, unconnected stream with the specified name and
336 * sample type. It is recommended to use pa_stream_new_with_proplist()
337 * instead and specify some initial properties. */
338 pa_stream* pa_stream_new(
339 pa_context *c /**< The context to create this stream in */,
340 const char *name /**< A name for this stream */,
341 const pa_sample_spec *ss /**< The desired sample format */,
342 const pa_channel_map *map /**< The desired channel map, or NULL for default */);
343
344 /** Create a new, unconnected stream with the specified name and
345 * sample type, and specify the the initial stream property
346 * list. \since 0.9.11 */
347 pa_stream* pa_stream_new_with_proplist(
348 pa_context *c /**< The context to create this stream in */,
349 const char *name /**< A name for this stream */,
350 const pa_sample_spec *ss /**< The desired sample format */,
351 const pa_channel_map *map /**< The desired channel map, or NULL for default */,
352 pa_proplist *p /**< The initial property list */);
353
354 /** Decrease the reference counter by one */
355 void pa_stream_unref(pa_stream *s);
356
357 /** Increase the reference counter by one */
358 pa_stream *pa_stream_ref(pa_stream *s);
359
360 /** Return the current state of the stream */
361 pa_stream_state_t pa_stream_get_state(pa_stream *p);
362
363 /** Return the context this stream is attached to */
364 pa_context* pa_stream_get_context(pa_stream *p);
365
366 /** Return the sink input resp. source output index this stream is
367 * identified in the server with. This is useful for usage with the
368 * introspection functions, such as pa_context_get_sink_input_info()
369 * resp. pa_context_get_source_output_info(). */
370 uint32_t pa_stream_get_index(pa_stream *s);
371
372 /** Return the index of the sink or source this stream is connected to
373 * in the server. This is useful for usage with the introspection
374 * functions, such as pa_context_get_sink_info_by_index()
375 * resp. pa_context_get_source_info_by_index(). Please note that
376 * streams may be moved between sinks/sources and thus it is
377 * recommended to use pa_stream_set_moved_callback() to be notified
378 * about this. This function will return with PA_ERR_NOTSUPPORTED when the
379 * server is older than 0.9.8. \since 0.9.8 */
380 uint32_t pa_stream_get_device_index(pa_stream *s);
381
382 /** Return the name of the sink or source this stream is connected to
383 * in the server. This is useful for usage with the introspection
384 * functions, such as pa_context_get_sink_info_by_name()
385 * resp. pa_context_get_source_info_by_name(). Please note that
386 * streams may be moved between sinks/sources and thus it is
387 * recommended to use pa_stream_set_moved_callback() to be notified
388 * about this. This function will return with PA_ERR_NOTSUPPORTED when the
389 * server is older than 0.9.8. \since 0.9.8 */
390 const char *pa_stream_get_device_name(pa_stream *s);
391
392 /** Return 1 if the sink or source this stream is connected to has
393 * been suspended. This will return 0 if not, and negative on
394 * error. This function will return with PA_ERR_NOTSUPPORTED when the
395 * server is older than 0.9.8. \since 0.9.8 */
396 int pa_stream_is_suspended(pa_stream *s);
397
398 /** Return 1 if the this stream has been corked. This will return 0 if
399 * not, and negative on error. \since 0.9.11 */
400 int pa_stream_is_corked(pa_stream *s);
401
402 /** Connect the stream to a sink */
403 int pa_stream_connect_playback(
404 pa_stream *s /**< The stream to connect to a sink */,
405 const char *dev /**< Name of the sink to connect to, or NULL for default */ ,
406 const pa_buffer_attr *attr /**< Buffering attributes, or NULL for default */,
407 pa_stream_flags_t flags /**< Additional flags, or 0 for default */,
408 pa_cvolume *volume /**< Initial volume, or NULL for default */,
409 pa_stream *sync_stream /**< Synchronize this stream with the specified one, or NULL for a standalone stream*/);
410
411 /** Connect the stream to a source */
412 int pa_stream_connect_record(
413 pa_stream *s /**< The stream to connect to a source */ ,
414 const char *dev /**< Name of the source to connect to, or NULL for default */,
415 const pa_buffer_attr *attr /**< Buffer attributes, or NULL for default */,
416 pa_stream_flags_t flags /**< Additional flags, or 0 for default */);
417
418 /** Disconnect a stream from a source/sink */
419 int pa_stream_disconnect(pa_stream *s);
420
421 /** Write some data to the server (for playback sinks), if free_cb is
422 * non-NULL this routine is called when all data has been written out
423 * and an internal reference to the specified data is kept, the data
424 * is not copied. If NULL, the data is copied into an internal
425 * buffer. The client my freely seek around in the output buffer. For
426 * most applications passing 0 and PA_SEEK_RELATIVE as arguments for
427 * offset and seek should be useful.*/
428 int pa_stream_write(
429 pa_stream *p /**< The stream to use */,
430 const void *data /**< The data to write */,
431 size_t nbytes /**< The length of the data to write in bytes*/,
432 pa_free_cb_t free_cb /**< A cleanup routine for the data or NULL to request an internal copy */,
433 int64_t offset, /**< Offset for seeking, must be 0 for upload streams */
434 pa_seek_mode_t seek /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */);
435
436 /** Read the next fragment from the buffer (for recording).
437 * data will point to the actual data and length will contain the size
438 * of the data in bytes (which can be less than a complete framgnet).
439 * Use pa_stream_drop() to actually remove the data from the
440 * buffer. If no data is available will return a NULL pointer */
441 int pa_stream_peek(
442 pa_stream *p /**< The stream to use */,
443 const void **data /**< Pointer to pointer that will point to data */,
444 size_t *nbytes /**< The length of the data read in bytes */);
445
446 /** Remove the current fragment on record streams. It is invalid to do this without first
447 * calling pa_stream_peek(). */
448 int pa_stream_drop(pa_stream *p);
449
450 /** Return the number of bytes that may be written using pa_stream_write() */
451 size_t pa_stream_writable_size(pa_stream *p);
452
453 /** Return the number of bytes that may be read using pa_stream_peek()*/
454 size_t pa_stream_readable_size(pa_stream *p);
455
456 /** Drain a playback stream. Use this for notification when the buffer is empty */
457 pa_operation* pa_stream_drain(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
458
459 /** Request a timing info structure update for a stream. Use
460 * pa_stream_get_timing_info() to get access to the raw timing data,
461 * or pa_stream_get_time() or pa_stream_get_latency() to get cleaned
462 * up values. */
463 pa_operation* pa_stream_update_timing_info(pa_stream *p, pa_stream_success_cb_t cb, void *userdata);
464
465 /** Set the callback function that is called whenever the state of the stream changes */
466 void pa_stream_set_state_callback(pa_stream *s, pa_stream_notify_cb_t cb, void *userdata);
467
468 /** Set the callback function that is called when new data may be
469 * written to the stream. */
470 void pa_stream_set_write_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
471
472 /** Set the callback function that is called when new data is available from the stream.
473 * Return the number of bytes read.*/
474 void pa_stream_set_read_callback(pa_stream *p, pa_stream_request_cb_t cb, void *userdata);
475
476 /** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */
477 void pa_stream_set_overflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
478
479 /** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */
480 void pa_stream_set_underflow_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
481
482 /** Set the callback function that is called when a the server starts
483 * playback after an underrun or on initial startup. This only informs
484 * that audio is flowing again, it is no indication that audio started
485 * to reach the speakers already. (Only for playback streams). \since
486 * 0.9.11 */
487 void pa_stream_set_started_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
488
489 /** Set the callback function that is called whenever a latency
490 * information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE
491 * streams only. (Only for playback streams) */
492 void pa_stream_set_latency_update_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
493
494 /** Set the callback function that is called whenever the stream is
495 * moved to a different sink/source. Use pa_stream_get_device_name()or
496 * pa_stream_get_device_index() to query the new sink/source. This
497 * notification is only generated when the server is at least
498 * 0.9.8. \since 0.9.8 */
499 void pa_stream_set_moved_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
500
501 /** Set the callback function that is called whenever the sink/source
502 * this stream is connected to is suspended or resumed. Use
503 * pa_stream_is_suspended() to query the new suspend status. Please
504 * note that the suspend status might also change when the stream is
505 * moved between devices. Thus if you call this function you very
506 * likely want to call pa_stream_set_moved_callback, too. This
507 * notification is only generated when the server is at least
508 * 0.9.8. \since 0.9.8 */
509 void pa_stream_set_suspended_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
510
511 /** Set the callback function that is called whenver a meta/policy
512 * control event is received.\since 0.9.15 */
513 void pa_stream_set_event_callback(pa_stream *p, pa_stream_event_cb_t cb, void *userdata);
514
515 /** Set the callback function that is called whenver the buffer
516 * attributes on the server side change. Please note that the buffer
517 * attributes can change when moving a stream to a different
518 * sink/source too, hence if you use this callback you should use
519 * pa_stream_set_moved_callback() as well. \since 0.9.15 */
520 void pa_stream_set_buffer_attr_callback(pa_stream *p, pa_stream_notify_cb_t cb, void *userdata);
521
522 /** Pause (or resume) playback of this stream temporarily. Available
523 * on both playback and recording streams. If b is 1 the stream is
524 * paused. If b is 0 the stream is resumed. The pause/resume operation
525 * is executed as quickly as possible. If a cork is very quickly
526 * followed by an uncork or the other way round this might not
527 * actually have any effect on the stream that is output. You can use
528 * pa_stream_is_corked() to find out whether the stream is currently
529 * paused or not. Normally a stream will be created in uncorked
530 * state. If you pass PA_STREAM_START_CORKED as flag during connection
531 * of the stream it will be created in corked state. */
532 pa_operation* pa_stream_cork(pa_stream *s, int b, pa_stream_success_cb_t cb, void *userdata);
533
534 /** Flush the playback buffer of this stream. Most of the time you're
535 * better off using the parameter delta of pa_stream_write() instead
536 * of this function. Available on both playback and recording
537 * streams. */
538 pa_operation* pa_stream_flush(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
539
540 /** Reenable prebuffering as specified in the pa_buffer_attr
541 * structure. Available for playback streams only. */
542 pa_operation* pa_stream_prebuf(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
543
544 /** Request immediate start of playback on this stream. This disables
545 * prebuffering as specified in the pa_buffer_attr structure,
546 * temporarily. Available for playback streams only. */
547 pa_operation* pa_stream_trigger(pa_stream *s, pa_stream_success_cb_t cb, void *userdata);
548
549 /** Rename the stream. */
550 pa_operation* pa_stream_set_name(pa_stream *s, const char *name, pa_stream_success_cb_t cb, void *userdata);
551
552 /** Return the current playback/recording time. This is based on the
553 * data in the timing info structure returned by
554 * pa_stream_get_timing_info(). This function will usually only return
555 * new data if a timing info update has been recieved. Only if timing
556 * interpolation has been requested (PA_STREAM_INTERPOLATE_TIMING)
557 * the data from the last timing update is used for an estimation of
558 * the current playback/recording time based on the local time that
559 * passed since the timing info structure has been acquired. The time
560 * value returned by this function is guaranteed to increase
561 * monotonically. (that means: the returned value is always greater or
562 * equal to the value returned on the last call) This behaviour can
563 * be disabled by using PA_STREAM_NOT_MONOTONIC. This may be
564 * desirable to deal better with bad estimations of transport
565 * latencies, but may have strange effects if the application is not
566 * able to deal with time going 'backwards'. */
567 int pa_stream_get_time(pa_stream *s, pa_usec_t *r_usec);
568
569 /** Return the total stream latency. This function is based on
570 * pa_stream_get_time(). In case the stream is a monitoring stream the
571 * result can be negative, i.e. the captured samples are not yet
572 * played. In this case *negative is set to 1. */
573 int pa_stream_get_latency(pa_stream *s, pa_usec_t *r_usec, int *negative);
574
575 /** Return the latest raw timing data structure. The returned pointer
576 * points to an internal read-only instance of the timing
577 * structure. The user should make a copy of this structure if he
578 * wants to modify it. An in-place update to this data structure may
579 * be requested using pa_stream_update_timing_info(). If no
580 * pa_stream_update_timing_info() call was issued before, this
581 * function will fail with PA_ERR_NODATA. Please note that the
582 * write_index member field (and only this field) is updated on each
583 * pa_stream_write() call, not just when a timing update has been
584 * recieved. */
585 const pa_timing_info* pa_stream_get_timing_info(pa_stream *s);
586
587 /** Return a pointer to the stream's sample specification. */
588 const pa_sample_spec* pa_stream_get_sample_spec(pa_stream *s);
589
590 /** Return a pointer to the stream's channel map. */
591 const pa_channel_map* pa_stream_get_channel_map(pa_stream *s);
592
593 /** Return the per-stream server-side buffer metrics of the
594 * stream. Only valid after the stream has been connected successfuly
595 * and if the server is at least PulseAudio 0.9. This will return the
596 * actual configured buffering metrics, which may differ from what was
597 * requested during pa_stream_connect_record() or
598 * pa_stream_connect_playback(). This call will always return the
599 * actually per-stream server-side buffer metrics, regardless whether
600 * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */
601 const pa_buffer_attr* pa_stream_get_buffer_attr(pa_stream *s);
602
603 /** Change the buffer metrics of the stream during playback. The
604 * server might have chosen different buffer metrics then
605 * requested. The selected metrics may be queried with
606 * pa_stream_get_buffer_attr() as soon as the callback is called. Only
607 * valid after the stream has been connected successfully and if the
608 * server is at least PulseAudio 0.9.8. Please be aware of the
609 * slightly different semantics of the call depending whether
610 * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */
611 pa_operation *pa_stream_set_buffer_attr(pa_stream *s, const pa_buffer_attr *attr, pa_stream_success_cb_t cb, void *userdata);
612
613 /** Change the stream sampling rate during playback. You need to pass
614 * PA_STREAM_VARIABLE_RATE in the flags parameter of
615 * pa_stream_connect() if you plan to use this function. Only valid
616 * after the stream has been connected successfully and if the server
617 * is at least PulseAudio 0.9.8. \since 0.9.8 */
618 pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata);
619
620 /** Update the property list of the sink input/source output of this
621 * stream, adding new entries. Please note that it is highly
622 * recommended to set as much properties initially via
623 * pa_stream_new_with_proplist() as possible instead a posteriori with
624 * this function, since that information may then be used to route
625 * this stream to the right device. \since 0.9.11 */
626 pa_operation *pa_stream_proplist_update(pa_stream *s, pa_update_mode_t mode, pa_proplist *p, pa_stream_success_cb_t cb, void *userdata);
627
628 /** Update the property list of the sink input/source output of this
629 * stream, remove entries. \since 0.9.11 */
630 pa_operation *pa_stream_proplist_remove(pa_stream *s, const char *const keys[], pa_stream_success_cb_t cb, void *userdata);
631
632 /** For record streams connected to a monitor source: monitor only a
633 * very specific sink input of the sink. Thus function needs to be
634 * called before pa_stream_connect_record() is called. \since
635 * 0.9.11 */
636 int pa_stream_set_monitor_stream(pa_stream *s, uint32_t sink_input_idx);
637
638 /** Return what has been set with pa_stream_set_monitor_stream()
639 * ebfore. \since 0.9.11 */
640 uint32_t pa_stream_get_monitor_stream(pa_stream *s);
641
642 PA_C_DECL_END
643
644 #endif