3 * Screen handling functions
5 * Copyright (c) 2006 Christoph Pfisterer
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are
12 * * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
15 * * Redistributions in binary form must reproduce the above copyright
16 * notice, this list of conditions and the following disclaimer in the
17 * documentation and/or other materials provided with the
20 * * Neither the name of Christoph Pfisterer nor the names of the
21 * contributors may be used to endorse or promote products derived
22 * from this software without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
25 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
26 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
27 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
28 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
29 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
30 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
31 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
32 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
33 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
34 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
41 #include "refit_call_wrapper.h"
43 #include "egemb_refind_banner.h"
45 // Console defines and variables
51 static VOID
SwitchToText(IN BOOLEAN CursorEnabled
);
52 static VOID
SwitchToGraphics(VOID
);
53 static VOID
DrawScreenHeader(IN CHAR16
*Title
);
55 // UGA defines and variables
59 BOOLEAN AllowGraphicsMode
;
61 EG_PIXEL StdBackgroundPixel
= { 0xbf, 0xbf, 0xbf, 0 };
62 EG_PIXEL MenuBackgroundPixel
= { 0xbf, 0xbf, 0xbf, 0 };
64 static BOOLEAN GraphicsScreenDirty
;
66 // general defines and variables
68 static BOOLEAN haveError
= FALSE
;
71 // Screen initialization and switching
81 if (egHasGraphicsMode()) {
82 egGetScreenSize(&UGAWidth
, &UGAHeight
);
83 AllowGraphicsMode
= TRUE
;
85 AllowGraphicsMode
= FALSE
;
86 egSetGraphicsModeEnabled(FALSE
); // just to be sure we are in text mode
88 GraphicsScreenDirty
= TRUE
;
91 refit_call2_wrapper(ST
->ConOut
->EnableCursor
, ST
->ConOut
, FALSE
);
93 // get size of text console
94 if (refit_call4_wrapper(ST
->ConOut
->QueryMode
, ST
->ConOut
, ST
->ConOut
->Mode
->Mode
, &ConWidth
, &ConHeight
) != EFI_SUCCESS
) {
95 // use default values on error
100 // make a buffer for a whole text line
101 BlankLine
= AllocatePool((ConWidth
+ 1) * sizeof(CHAR16
));
102 for (i
= 0; i
< ConWidth
; i
++)
106 // show the banner (even when in graphics mode)
107 DrawScreenHeader(L
"Initializing...");
110 VOID
SetupScreen(VOID
)
112 if (GlobalConfig
.TextOnly
) {
113 // switch to text mode if requested
114 AllowGraphicsMode
= FALSE
;
117 } else if (AllowGraphicsMode
) {
118 // clear screen and show banner
119 // (now we know we'll stay in graphics mode)
120 if ((GlobalConfig
.RequestedScreenWidth
> 0) && (GlobalConfig
.RequestedScreenHeight
> 0) &&
121 egSetScreenSize(GlobalConfig
.RequestedScreenWidth
, GlobalConfig
.RequestedScreenHeight
)) {
122 UGAWidth
= GlobalConfig
.RequestedScreenWidth
;
123 UGAHeight
= GlobalConfig
.RequestedScreenHeight
;
124 } // if user requested a particular screen resolution
126 BltClearScreen(TRUE
);
130 static VOID
SwitchToText(IN BOOLEAN CursorEnabled
)
132 egSetGraphicsModeEnabled(FALSE
);
133 refit_call2_wrapper(ST
->ConOut
->EnableCursor
, ST
->ConOut
, CursorEnabled
);
136 static VOID
SwitchToGraphics(VOID
)
138 if (AllowGraphicsMode
&& !egIsGraphicsModeEnabled()) {
139 egSetGraphicsModeEnabled(TRUE
);
140 GraphicsScreenDirty
= TRUE
;
145 // Screen control for running tools
148 VOID
BeginTextScreen(IN CHAR16
*Title
)
150 DrawScreenHeader(Title
);
157 VOID
FinishTextScreen(IN BOOLEAN WaitAlways
)
159 if (haveError
|| WaitAlways
) {
168 VOID
BeginExternalScreen(IN BOOLEAN UseGraphicsMode
, IN CHAR16
*Title
)
170 if (!AllowGraphicsMode
)
171 UseGraphicsMode
= FALSE
;
173 if (UseGraphicsMode
) {
175 BltClearScreen(FALSE
);
179 DrawScreenHeader(Title
);
181 if (!UseGraphicsMode
)
188 VOID
FinishExternalScreen(VOID
)
190 // make sure we clean up later
191 GraphicsScreenDirty
= TRUE
;
202 VOID
TerminateScreen(VOID
)
205 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_BASIC
);
206 refit_call1_wrapper(ST
->ConOut
->ClearScreen
, ST
->ConOut
);
209 refit_call2_wrapper(ST
->ConOut
->EnableCursor
, ST
->ConOut
, TRUE
);
212 static VOID
DrawScreenHeader(IN CHAR16
*Title
)
216 // clear to black background
217 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_BASIC
);
218 refit_call1_wrapper(ST
->ConOut
->ClearScreen
, ST
->ConOut
);
220 // paint header background
221 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_BANNER
);
222 for (y
= 0; y
< 3; y
++) {
223 refit_call3_wrapper(ST
->ConOut
->SetCursorPosition
, ST
->ConOut
, 0, y
);
228 refit_call3_wrapper(ST
->ConOut
->SetCursorPosition
, ST
->ConOut
, 3, 1);
229 Print(L
"rEFInd - %s", Title
);
232 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_BASIC
);
233 refit_call3_wrapper(ST
->ConOut
->SetCursorPosition
, ST
->ConOut
, 0, 4);
240 static BOOLEAN
ReadAllKeyStrokes(VOID
)
242 BOOLEAN GotKeyStrokes
;
246 GotKeyStrokes
= FALSE
;
248 Status
= refit_call2_wrapper(ST
->ConIn
->ReadKeyStroke
, ST
->ConIn
, &key
);
249 if (Status
== EFI_SUCCESS
) {
250 GotKeyStrokes
= TRUE
;
255 return GotKeyStrokes
;
258 VOID
PauseForKey(VOID
)
262 Print(L
"\n* Hit any key to continue *");
264 if (ReadAllKeyStrokes()) { // remove buffered key strokes
265 refit_call1_wrapper(BS
->Stall
, 5000000); // 5 seconds delay
266 ReadAllKeyStrokes(); // empty the buffer again
269 refit_call3_wrapper(BS
->WaitForEvent
, 1, &ST
->ConIn
->WaitForKey
, &index
);
270 ReadAllKeyStrokes(); // empty the buffer to protect the menu
276 VOID
DebugPause(VOID
)
278 // show console and wait for key
287 VOID
EndlessIdleLoop(VOID
)
293 refit_call3_wrapper(BS
->WaitForEvent
, 1, &ST
->ConIn
->WaitForKey
, &index
);
301 BOOLEAN
CheckFatalError(IN EFI_STATUS Status
, IN CHAR16
*where
)
303 CHAR16 ErrorName
[64];
305 if (!EFI_ERROR(Status
))
308 StatusToString(ErrorName
, Status
);
309 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_ERROR
);
310 Print(L
"Fatal Error: %s %s\n", ErrorName
, where
);
311 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_BASIC
);
314 //BS->Exit(ImageHandle, ExitStatus, ExitDataSize, ExitData);
319 BOOLEAN
CheckError(IN EFI_STATUS Status
, IN CHAR16
*where
)
321 CHAR16 ErrorName
[64];
323 if (!EFI_ERROR(Status
))
326 StatusToString(ErrorName
, Status
);
327 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_ERROR
);
328 Print(L
"Error: %s %s\n", ErrorName
, where
);
329 refit_call2_wrapper(ST
->ConOut
->SetAttribute
, ST
->ConOut
, ATTR_BASIC
);
336 // Graphics functions
339 VOID
SwitchToGraphicsAndClear(VOID
)
342 if (GraphicsScreenDirty
)
343 BltClearScreen(TRUE
);
346 VOID
BltClearScreen(IN BOOLEAN ShowBanner
)
348 static EG_IMAGE
*Banner
= NULL
;
350 if (ShowBanner
&& !(GlobalConfig
.HideUIFlags
& HIDEUI_FLAG_BANNER
)) {
351 // load banner on first call
352 if (Banner
== NULL
) {
353 if (GlobalConfig
.BannerFileName
== NULL
)
354 Banner
= egPrepareEmbeddedImage(&egemb_refind_banner
, FALSE
);
356 Banner
= egLoadImage(SelfDir
, GlobalConfig
.BannerFileName
, FALSE
);
358 MenuBackgroundPixel
= Banner
->PixelData
[0];
361 // clear and draw banner
362 egClearScreen(&MenuBackgroundPixel
);
364 BltImage(Banner
, (UGAWidth
- Banner
->Width
) >> 1,
365 ((UGAHeight
- LAYOUT_TOTAL_HEIGHT
) >> 1) + LAYOUT_BANNER_HEIGHT
- Banner
->Height
);
368 // clear to standard background color
369 egClearScreen(&StdBackgroundPixel
);
372 GraphicsScreenDirty
= FALSE
;
375 VOID
BltImage(IN EG_IMAGE
*Image
, IN UINTN XPos
, IN UINTN YPos
)
377 egDrawImage(Image
, XPos
, YPos
);
378 GraphicsScreenDirty
= TRUE
;
381 VOID
BltImageAlpha(IN EG_IMAGE
*Image
, IN UINTN XPos
, IN UINTN YPos
, IN EG_PIXEL
*BackgroundPixel
)
385 // compose on background
386 CompImage
= egCreateFilledImage(Image
->Width
, Image
->Height
, FALSE
, BackgroundPixel
);
387 egComposeImage(CompImage
, Image
, 0, 0);
389 // blit to screen and clean up
390 egDrawImage(CompImage
, XPos
, YPos
);
391 egFreeImage(CompImage
);
392 GraphicsScreenDirty
= TRUE
;
395 // VOID BltImageComposite(IN EG_IMAGE *BaseImage, IN EG_IMAGE *TopImage, IN UINTN XPos, IN UINTN YPos)
397 // UINTN TotalWidth, TotalHeight, CompWidth, CompHeight, OffsetX, OffsetY;
398 // EG_IMAGE *CompImage;
400 // // initialize buffer with base image
401 // CompImage = egCopyImage(BaseImage);
402 // TotalWidth = BaseImage->Width;
403 // TotalHeight = BaseImage->Height;
405 // // place the top image
406 // CompWidth = TopImage->Width;
407 // if (CompWidth > TotalWidth)
408 // CompWidth = TotalWidth;
409 // OffsetX = (TotalWidth - CompWidth) >> 1;
410 // CompHeight = TopImage->Height;
411 // if (CompHeight > TotalHeight)
412 // CompHeight = TotalHeight;
413 // OffsetY = (TotalHeight - CompHeight) >> 1;
414 // egComposeImage(CompImage, TopImage, OffsetX, OffsetY);
416 // // blit to screen and clean up
417 // egDrawImage(CompImage, XPos, YPos);
418 // egFreeImage(CompImage);
419 // GraphicsScreenDirty = TRUE;
422 VOID
BltImageCompositeBadge(IN EG_IMAGE
*BaseImage
, IN EG_IMAGE
*TopImage
, IN EG_IMAGE
*BadgeImage
, IN UINTN XPos
, IN UINTN YPos
)
424 UINTN TotalWidth
, TotalHeight
, CompWidth
= 0, CompHeight
= 0, OffsetX
= 0, OffsetY
= 0;
425 EG_IMAGE
*CompImage
= NULL
;
427 // initialize buffer with base image
428 if (BaseImage
!= NULL
) {
429 CompImage
= egCopyImage(BaseImage
);
430 TotalWidth
= BaseImage
->Width
;
431 TotalHeight
= BaseImage
->Height
;
434 // place the top image
435 if ((TopImage
!= NULL
) && (CompImage
!= NULL
)) {
436 CompWidth
= TopImage
->Width
;
437 if (CompWidth
> TotalWidth
)
438 CompWidth
= TotalWidth
;
439 OffsetX
= (TotalWidth
- CompWidth
) >> 1;
440 CompHeight
= TopImage
->Height
;
441 if (CompHeight
> TotalHeight
)
442 CompHeight
= TotalHeight
;
443 OffsetY
= (TotalHeight
- CompHeight
) >> 1;
444 egComposeImage(CompImage
, TopImage
, OffsetX
, OffsetY
);
447 // place the badge image
448 if (BadgeImage
!= NULL
&& CompImage
!= NULL
&& (BadgeImage
->Width
+ 8) < CompWidth
&& (BadgeImage
->Height
+ 8) < CompHeight
) {
449 OffsetX
+= CompWidth
- 8 - BadgeImage
->Width
;
450 OffsetY
+= CompHeight
- 8 - BadgeImage
->Height
;
451 egComposeImage(CompImage
, BadgeImage
, OffsetX
, OffsetY
);
454 // blit to screen and clean up
455 egDrawImage(CompImage
, XPos
, YPos
);
456 egFreeImage(CompImage
);
457 GraphicsScreenDirty
= TRUE
;